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Avenger - D&D

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91 views6 pages

Avenger - D&D

Uploaded by

Roberto Nobre
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AVENGER An elf strides through forest after dark, hood drawn ‘and weapon ready, and lays his eyes upon his target He mutters a prayer to the Raven Queen and all blurs around him, only the necromancer remains in focus. As he moves snd fights his actions arent his own, bu instead guided by the dark Queen herself. Dressed in naught but darkened robes the woman peers from atop a tree out over the oreish encampment, Joking fr the one responsible for the tragedy all those Jong years ago, Or That notices something moving through the leaves and tries to run, but its too late, Hes been marked and now there's no place lft to hide ‘An axe bites deep into the fesh of a dwarf, but the pain only strengthens his resolve. He turns fo the man responsible, a bandit involved in the attack on Taubol. With righteous fury burning in his eyes, he raises his ‘hanimer high and shouts the name of Moradin before bringing his hammer dawn in blinding fash of holy vengeance. Avenger are as diverse as the gods that they serve, butts their wrath that unites them, Whether sworn to forever pursue those who would run fram their god or to seek retribution for wrongs done to the church an avenger is driven by a sense of divine wrath ForGOTTEN Rr Hidden from the rest of the world, in temples oF initiates in traditions long forgotten or forbidden by the est of their church, Those who complete this raining fare avengers, deadly avatars of their god hatred. Avengers spend their wears of training studying ancient and long forgotten texts of thei religions and memorizing sacred prayers which they recite in the midst of battle, At the nish oftheir training an avenger goes through a ceremony of investiture which culminates in a manifestation of their deity Upon completing their investi ‘granted the abihty to wield divine power, channeling the essence of their god to ereate magical effects orto ‘nenease their prowess in battle, By doing so they honor their god and bring an end tony who would oppose ther ‘THe Avencen Proficiency Level “Bonus” Features and 4a ad 42__Divine Censure, Refocus Enmity 42 Ability Score Improvement +3 Evtra Attack, Fast Movement 33 Defended by Faith 43 Censure Feature 43. Ability Scare Improvement uo +4 Protected by Wrath +4 Heavenly Blade +4 Ability Score Improvement = +5 Ghost of Vengeance 5 Censure Feature 45 Abilty Score Improvement eh +6 Yow af Elimination +6 Ablity Score Improvement +6 Censure Feature Yow of Enmity, Armor of Faith, Blessing Manifest Speleasting, Blade of Zeal, Ancient Studies JUSTICE AND EXALTATION Not many know of the orders which train these esoteric ‘warriors, or why they would choose to live their entire lives in service to a single deity and in search of traitors and heretics. Few priests of even the most vengeful lof gods have ever heard ofthe avengers that worship besides them, the groups which reeruit and train these avengers are secretive nd deal with those who would spill their secrets in their own fashion. Fewer then are recruits that make it tothe investiture, either passing on the way or being “silenced” due toa slip in tongue. (Upon completion oftheir training, even fewer then are the avengers who do not tke to the adventuring, life. None are the treacherous beings who will tam themselves into the church, and so its the avengers duty the seek out these individuals and bring the wrath of their gods to them, CREATING AN AVENGER As you create youravenger think about the reasons that drove you ta become an avenger and undergo the hellish training that led to your divine powers. Did you spend your years mourning the loss ofa loved one until ‘group reached out and offered the ability to right that ‘wrong? Do you belong to a race in which every member shares a special connection to.a certain god oF deity? Or were you a simple farmer until an army of undead destrayed your town, and a voice spoke inthe back of your head telling you of somewhere you can go to prepare you for the fight ahead? ‘One of the most important parts of your avenger is the god you worship, appendix B in the Player's Hand Book lists the deities worshipped by avengers across the ‘multiverse. While any god could have an avenger in their service itis more likely that a vengeful god or one who presides over war or death would have more avengers in their service, some such gods include: Bane, Kelesnvor, ‘orm, Erythnul, Nerull, Sargonnas, The Raven Queen, Ares, Bast, and Hel Next consider why your avenger is adventuring, Did you catch wind of a man ina distant land man who has, done wrong by your god? Did one of your sods loos time priests renounce his religion and then run from the church? Does your god seek the extermination of a particular race oF of creatures? Perhaps you are out for revenge aiains a certain individual or group that has Jeft a dark mark on your past. Or maybe its traditional that one of your lineage would take the position of avenger and eliminate the enemies of your god. Quicx Burp You can make an avenger quickly by following these suggestions. First Wisdom should be your highest ability sore, followed by Dexterity. Second, choose the acolyte background. C1ass FEATURES ‘As a avenger, you gain the following class features. Hrr Pomers Hic Dice: 108 per avenger level Hit Points at Ist Level: 8 + your Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per avenger level alter Ist PROFICIENCIES Armor: None ‘Weapons: Martial melee weapons, Si Tools: None Saving Throws: Wistlo, Charisma Skills: Choose three from Acrobatics, History, Insight, Intimidation, Perception, Religion, and Stealth >» Dive CENSURE {At 3rd level you may pick ether the Censure of Pursuit or the Censure of Retribution, ail detailed atthe end of the class description. ‘Your choice grants you features at 3rd level and again at 7h, 15th, and 20th level, this includes the channel divinity feature, CHannet Divinity ‘Your censure allows you to channel your god's power to fuel magical effects. Each Channel Divinity option provided by your centre explains how to use i ‘When you use your Channel Divinity, you choose ‘which option to use. You must then finish a short or long rest to use your Channel Divinity again, ‘Some Channel Divinity effects require saving throws When you use such an effect from this class, the DC equals your avenger spel save DC. Rerocus ENMITY ‘You search your thoughts and discover the true tanget of your wrath, Starting at 3rd level, As an action on your furn you may transfer your Vow of enmity from your currently marked creature to another creature wit feet. ‘You may do this a number of times equal to your Wisdom molifer after which you must complete along rest to regain this feature 230 ABILITY SCORE IMPROVEMENT. ‘When you reach 4th level, and again at th, 12th, 16th and 19th level, you can inerease one ability score of your choice by 2, or you can inerease two ability seores of your choice by 1. As normal, you cant increase an ability ‘score above 20 using this feature Extra ATrack ‘Beginning at St level, you can attack twice, instead of. fonce, whenever you take the Attack action on your turn, Fast MoveMENT Starting at 5th level your speed increases by 10 Feet ‘while you arent wearing armor. DEFENDED By FAITH Beginning at 6th Tevel, you can add half of your proficiency bonus, rourided down, to any saving throw in ‘which you are not proficient, PROTECTED BY WRATH Starting at 10th level you cant be charmed or frightened by your Oath of Enmity target. HEAVENLY WEAPON By 11th level your god has granted you with the means to eliminate it enemies, as a bonus action you summon your god given weapon into your hand, this weapon, ‘ean be any weapon in which you are proficient, and. st teleports to your hand from your god's plane and ‘remains util you dismiss (no ation) at which point t returs to your gods plane You can not be disarmed ofthis weapon wales you are incapacitated. If Its on the same plane of existence, ou can summon that weapon as a bonus action on your fur, causing itt teleport instandy to your han ach time you reduce a vow of enmity target to 0 hit pointsyou gain acumulative +1 to damage toa maximum of 43, this bonus fades to 40 cme minute ater the last bonus is gained, this me can be extended by redcng an vow of enmity target to Obit point which the time resets to one minute Yiu may transfer the macal abilities ofan enchanted “weapon to your yod given weapon, todo so you rust perform a one hour ritual, consisting of constant prayer nd focus on the weapon, after which the weapon i transferred to your gods plane and the magical effect transferred fo your heavenly weapon. You may only have cone magical effect on your weapon a atime, performing the ritual again replaces the weapon's current enchantment withthe new enchantment Your heavenly weapon counts as magical forthe purpose of overcoming resistance. Pa Ses wine Desion "Athough your ged given weapon may be any weapon Yeu ate profcent i, your gd ie has had a hand in "ee design, changing i appearance to Fs personal theme or syliese choice, for example Ifyou worshipped the god of creation Moradin, your maul may appear to have been hewn of heavy stone and engraved with he face of ancient dares. ‘sword wielded in the name ofthe pasinum dragon Sahamut might appear ensely chrome and sporting 2 dragonwing eros gused ‘Or possibly the Raven Queen might gf your continued loyalty with an ebony hated sythe whose blade boasts the semblance of cow Sw Guost OF VENGEANCE Starting at 14th level your movement is not affected by nnon-smagical difficult terrain. Tn addition you have advantage on saving throws and ability checks against being restrained, slowed ‘grappled, or paralyzed. Vow or ELIMINATION ‘Starting at 18th level no effect ean cause you to lose Advantage against your oath of enmity target. Diving Censure “There are many reasons one becomes an avenger, but alle ted to a hatred, many pes of hatred drive the ‘worlds avengers but two denominations stand above the others: Pursuit and Retsbution. Crnsure OF Pursurr Your target may run, your target may hide, but you will find him, no place is safe for your target and no armor will stay your blade, with methodical devastation you prosecute any who would run, By training yourself in the ‘censure of pursuit you master abilities and magies that assist you in finding and executing. None shall esca your god, EQUIPMENT ‘You start with the folowing equipment, in addition to the equipment granted by your backgrou + (@)a martial melee weapon or (D) any simple weapon + (@)an explorer’ pack or (b) a priest's pack + A holy eymbol and a tome of your religion Vow oF E MITY Starting at Ist level. your years of piety have granted ‘you the ability to mark a creature as an enemy of your fgod. As a bonus action on your turn you may choase one creature within 30 feet of you as your target, your oath ‘of enmity lasts for one hour or until the target drops to 0 hit points or falls unconscious, at which point you regain tise ofthis feature, You gain the following benefits while you arent ‘wearing armor or wiekling a shield. + You may make melee attacks against your target with advantage, + You may use Wiselom instead of Strength or Desterity forthe attack and damage rolls of your melee weapon. While using this ability your gods influence ows through you, entering you into a combat state in which prayers are uttered instinetually, and your hand moves. at god's will ARMor OF FAITH Beginning at 1st level, while you are wearing no armor and not wielding a shield, your AC is calculated as 13+ your Dexterity Modifier BLESSING MANIFEST ‘The training you've undergone now allows you to create. ‘minor magical effects by channeling god's power, at Ist Jevel you know the thaumaturgy eantrip, Wisdom is your spelleasting ability for this eantrip. This is but an ember ‘of magical power than will soon kindle in to the flame of divine spelicasting ile ‘Danese Paris | ‘Some times the right way takes too long or has 100 ‘many rules and regulations, sometimes 3 righteous god doesn’ answer your prayers and leaves you alone Inyour mourning. it's then when darker powers reach ut to you, entcng and tempting you towards 2 quicker ‘method Dark or evil gods are prevalentin the D&D universe, and ifyour character chooses to worship under one itis. ‘nly natural that your choice would reflect itselfin your classes abilities, ‘With the permission of your DM you may switch out allinstances of radian: and fre damage in your class and spell descriptions with necrotic and cold damage respectively PDF conpled eical md designed rest SPELLCASTIN( By 2nd level Your scripture study and the powers bestowed on you by gods have given you facility with spells. See chapter 10 forthe general rules of speleasting and the end of this document for the avenger spel ist. ‘Spett StoTs The Avenger table shows how many spell slots you have, ‘The table also shows what the level of those slots is; ll ‘of your spell slots are the same level. To cast one of your Avenger spells of Ist level or higher, you must expend a ‘spell slot. You regain all expended spell slots when you finish a short orlong rest For example, when you are 6th level, you have ‘two 2nd-evel spel slots. To cast the Istlevel spell thunderous smite, you must spend one of those slots, and you cast its a 2né-level spell. ‘Sprtts KNown or 1st Lever. anp HiGHer {At 2nd level, you know two Istlevel spells of your choice: from the Avenger spell ist. The Spells Known column of the Avenger table shows when you learn more avenger ‘spells of your choice of Ist level and higher. A spell you choose must be ofa level no higher than what’ shown. inthe table's Slot Level column for your level. When you reach 5th level, for example. you learn a new avenger spel, which can be Ist, or 2nd level Additionally, when you gain a level in this class, you cean choose one of the Avenger spells you know and replace it with another spell from the Avenger spel Tis Which also must be ofa level for which you have spell slots. SpELLcasTING ABILITY ‘Wisdom is your spelieasting ability for your Avenger ‘spells, s0:you use your Wisdom whenever a spell refers to your spelicasting ability Inaddition, you use your Wisdom modifier when ‘setting the saving throw DC for a Avenger spel you cast and when making an attack roll with one. Spell save DC = 2 + your proficiency bonus + your Wisdom modifier ‘Spell atack modifier = your proficiency bonus + your ‘Wisdom modifier Sprticastmnc Focus You can use a holy symbol (found in chapter 5) as a spelleasting focus for your avenger spells. BLADE OF ZEAL Starting at 2nd level, whenever you make an attack with advantage because of your vow of enmity, ou seore a critica hit if oth die rolls have the same rol, unless Doth rls are a one. When you score a critical hit in this fashion you deal extra radiant damage equal to your avenger level Sacrep Srupres Starting at 2nd level, due fo your studies in the forgotten texts of your religion you have become learned! in the languages with which they are written. You learn fone language of your choice from the following ist, Supernal, Infernal, Sylvan, Im adlition you may use Wisdom in place of Intelligence for the Religion kil: Cuwsune Spee List ‘Your god lets you choose from an expanded list of spells ‘when you Tear an avenger spell. The following spells, are added to the avenger spell ist for you ‘Censuae oF Pursurt ExeaNosD Ses ‘Spell Levels Spells 1st hunter's ork dissonant whispers and fevitete, hold person ard bln, eleinoyance 4th dimension door, locate creature Sth seryng, hold monster Cuawnet Divawiry ‘When you take this Censure at 3rd level, you yan the following two Channel Divinity options. Winds of Faith. As a bonus action you may beseech you god to imbue you with unparalleled speed, for the reat minute your speed is doubled. Visage of the Reaper. As an action on your turn you ‘may present your holy symbol and force your vow of enmity target to rol a Wisdlom save, on a failed save itis ‘ntilled with dread for one minute, While instilled with dread it must use its movement each turn to move away from you. The target may repeat its wisdom save atthe: end of each ofits turns, Nownerr To RUN Starting at 7th level, Whenever your successfully hi your vow of enmity target with an opportunity attack You may move up to your speed as part of the reaction, Staying adjacent to your target during the move as far as you are able, This movement does not provoke opportunity attacks, Srerminc Ine Starting at 15th level, whenever your vow of enmity target starts its turn adjacent to you it must make a Wisdom saving throw. On a failed save your oath of. enmity target takes 148 + your Wisdom modifier in Payehie damage ‘RISING VENGEANCE Starting at 20th, your oath becomes a seal of fate, each time you hit your vow of enmity target you gain a cumulative +1 to hit, toa maximum of +5. After missing ‘with an attack this bonus drops to +0. Censure OF RETRIBUTION ‘The world over which your god presides follows strict Jaws of balance and ones your goul seeks to maintain. And thus its that any who would strike out against their chosen agents would receive punishment in kind, any ‘who seek to undo their champion will face the same. No act against your god will go unpunished. Cesune Spex List Your god lets you choose from an expanded list of spells ‘when you learn an avenger spell The following spells are added to the avenger spell ist for you CCensune oF RETRaUTION ExpAnoED Secs ‘Spell Levels Spells ast armor of Azathys, helish rebuke and heat metal, slow ged spit guorlions, bestow curse 4th fireshild, guardian offeth sth geas, destructive wave Cranmer Divinery ‘When you take this Censure at 3rd level, you gain the following two Channel Divinity options. Wrath ofthe Divine. When a creature hits you with, a critical hit you may use your channel divinity to make that creature take radiant damage equal to half ofthe cntical hit damage. River of Life. As an action on your turn you may invoke the protection of your deity for the next minute {you regain 2+ Your Constitution modifier (minimum of 1hit points atthe star of each of your turns. Fury or THe Gons ‘Starting at 7th level you have a pool of Fury Dice, which are d6s, the pool ean have in ita number of dice equal to-your Wisdom modifier. Whenever a creature hits you, you may add one Fury dice tothe pool. Whenever you hit ‘your vow of enmity target with a melee attack you may roll any number of Fury dice and add the total roll tothe damage of the attack. Any unused fury dice are lost after ashort rest Your Fury dice increase to d8s at 11th level and d10s at 17th level RiGHTEOUS RECKONING Starting at 15th level whenever your vow of enmity target makes an attack you may use your reaction to ‘make a single melee attack against your target if its within range. Divine Retarsurion Starting at 20th level, your vow becomes damnation, ‘whenever you are injured by your vow of enmity target it eels pain as well. Whenever you are hit your vow of ‘enmity target, your tanget takes radiant damage equal to 4 xthe number of fury dice in your fury pool. This effect «ean happen only once per round. AVENGER SPELLS ast Level 3rd Level Bane Blinding Smite Compeled Duel Bestow Curse Detect Evil and Good Dispel Magic Divine Favor Fear Expeditions Retreat Haste Longstider See Invisibility Searing Smite Water Wale Tasha's Hideous Laugheer 4th Level Thunderous Smite Banishment Wrathful Smite Death Ward Freedom of Movement and Level Staggering Smite aie Branding Smite sth Level Darkvision Banishing Sme Enhance Abily Dispel evil and good Magic Weapon Legend Lore Misy Step seal See misty end Play's Hato by Barkan MULTICLASSING Follows normal multiclassing rules PREREQUISITES “Mumnevassine Pasnequistes Class Ability Score Minimum ‘Avenger Wiedom 13 and Desterty 13, PROFICIENCIES Mumnevassine Pronciencies ‘Class. Proficiencies Avenger Simple Weapons, Martial Melee Weapons Cass Features Vow or Enerry Ifyou multiclass into, or from the avenger class your ath of enmity ability no longer allows the use of Wisdom for calewlating weapon attack and damage: An avengers life requires constant dedication to its ease Avenger Class Conversion by ty Fenn HatiSkell Art Credits in Order of Appearance “Cathedral” by ChrisCold “Avenger” by Unknown “Temple” by Alyn Spiller “Grimoire Book” by Sally Jackson “Zolurket Mines Raven Bracer” by chvistophesburdett “Items Weapons Paizo” by Htesbra “Abandoned Gothic Cathedral” by inetarabx meses ee ‘Cros AND THANKS: Musicus~ For hie grest clase homebrewing guide ‘The wonderful people of reddit for their help in reviewing and editing the Avenger Particularly + layhnet + krispykremeguy + leuk + booman + utlesi02 1 the laughingdog

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