Design For Six Sigma For Service
Design For Six Sigma For Service
for Service
Other Books in the Six Sigma Operational Methods Series
⋅
Michael Bremer Six Sigma Financial Tracking and Reporting
⋅
Parveen S. Goel, Rajeev Jain, and Praveen Gupta Six Sigma for Transactions
and Service
⋅
Praveen Gupta The Six Sigma Performance Handbook
Thomas McCarty, Lorraine Daniels, Michael Bremer, and Praveen
⋅
Gupta The Six Sigma Black Belt Handbook
⋅
Alastair Muir Lean Six Sigma Statistics
⋅
Andrew Sleeper Design for Six Sigma
Design for Six Sigma
for Service
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DOI: 10.1036/0071445552
Professional
CONTENTS
Preface vii
Acknowledgments xi
2.1 Introduction 25
2.2 Why Use Design for Six Sigma in the Service Industry? 27
2.3 Design for Six Sigma Phases for Service Product 30
2.4 Design for Six Sigma Phases for Service Process 42
3.1 Introduction 47
3.2 Value and Its Elements 48
3.3 Maximize Customer Value by Service Product Design 55
4.1 Introduction 57
4.2 Survey Instrument Design 65
4.3 Administering the Survey 72
4.4 Survey Sampling Method and Sample Size 73
5.1 Introduction 83
5.2 Market-Perceived Quality Profile 84
5.3 Market-Perceived Price Profile 88
5.4 Customer Value Map 89
5.5 Competitive Customer Value Analysis 94
5.6 Customer Value Deployment 94
v
vi Contents
References 431
Index 437
PREFACE
One of the new developments in Six Sigma is Design for Six Sigma (DFSS).
DFSS is a systematic methodology that uses tools, training, and project
management discipline to optimize the design process of products, services,
and processes in order to achieve superior designs to maximize customer
value at Six Sigma quality levels. In contrast to regular Six Sigma, charac-
terized by DMAIC (define, measure, analyze, improve, and control), which
emphasizes process improvement without fundamental design change,
DFSS emphasizes the importance of the design. DFSS contends that only
superior design can create products or services with high customer value,
low design vulnerability, and high quality. In recent years, DFSS is getting
more attention because of its perceived benefits.
The service industry exhibits some distinct features that are not found in the
manufacturing industry. Based on the work of Sasser, Olsen, and Wyckoff
(Sasser et al. 1978), these distinct features include:
1. Many services are intangible; they are not things like hardware.
2. Many services are perishable; they cannot be inventoried.
3. Services often produce heterogeneous output.
4. Services often involve simultaneous production and consumption.
However, no matter what type of service organizations they are, there are
three aspects of services that are detrimental to service quality and customer
satisfaction (Ramaswamy 1996):
vii
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viii Preface
Chapter 1 of this book begins with the discussion of several key features of
service industries and key success factors for service organizations. Chapter 1
also introduces the concept of Six Sigma and how it should be implemented
in the service industry.
Preface ix
In order to design the services that are attractive to customers, we first need
to know “what customers want.” Chapter 4 discusses customer survey
design, administration, and analysis. The customer survey is an important
activity for obtaining the voice of customers.
This book presents DFSS for the service environment in a very clear way and
provides practical guidance for Six Sigma practitioners in service industries.
Kai Yang
ACKNOWLEDGMENTS
xi
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ABOUT THE AUTHOR
Kai Yang, Ph.D., has wide experience in quality and reliability
engineering. The Executive Director of Enterprise Excellence
Institute, a renowned quality engineering organization based in
West Bloomfield, Michigan, he is co-author of the influential
Design for Six Sigma: A Roadmap for Product Development.
He is also Professor of Industrial and Manufacturing
Engineering at Wayne State University, Detroit.
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Chapter
Six Sigma in
1
Service Organizations
Entities in the service industry are called service organizations. Many service
organizations are profit-earning business enterprises, such as restaurants,
hotels, and retail stores; some service organizations are nonprofit organi-
zations, such as universities and post services. In any service organization,
however, one or more kinds of services are provided to customers. The
service industry exhibits some distinct features that are not found in the man-
ufacturing industry. Based on the work of Sasser, Olsen, and Wyckoff (1978),
these distinct features include
1. Many services are intangible; they are not things like hardware.
2. Many services are perishable; they cannot be inventoried.
3. Services often produce heterogeneous output.
4. Services often involve simultaneous production and consumption.
However, behind these apparent differences, there are also many simi-
larities between the manufacturing and service industries. Figure 1.1
shows a generic business operation model for manufacturing-oriented
companies.
Figure 1.2 illustrates a business operation model for many service organi-
zations. In this model, the service organization has a headquarter and many
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2 Chapter One
Products
Core operation
Product development
and manufacturing
Business processes
Business management
Supplier management
Information technology
Business processes
Business management
Supplier management
Information technology
Of course, there are many other types of service organizations. Some service
organizations are one-shop organizations. Others, such as Amazon.com,
interact with customers mostly via the Internet. For these organizations, the
service process is centralized and the customers are everywhere in the world.
It is a “one shop for the whole world” organization. Based on the classi-
fication by Schmenner (1994), and Harrell and Tumay (1995), there are
10 kinds of service processes as follows:
1. Office
2. Service factory
3. Pure service shop
4. Retail service store
5. Professional service
6. Telephone service
7. Project shop
8. Transportation service
9. Logistics and distribution
10. Purchasing and supply chain
However, no matter what type of service organizations you look at, there are
three aspects of services that are detrimental to service quality and customer
satisfaction (Ramaswamy 1996). These are
Service Product Service product refers to the service output attributes to
the customers, or the service items provided to the customers. For example,
in restaurant service, the service product includes the meals; use of dining
utensils, tables, and chairs; and music played if needed. In health-care
service, the service product includes diagnosis, treatment, and care items.
Service Delivery Process Service delivery process refers to the
process that delivers service products to customers or maintains the
service products. For example, in a car rental center, the service process
includes all steps needed to rent a car to a customer. These steps include
collect driver’s license and credit card, check car availability, fill and
print contract, obtain customer signature, deliver car key and contract
to customer, and locate the car.
Customer-Provider Interaction In service process, there is also a
human interaction aspect, that is, the interaction between customers
and service providers. The quality of this interaction will greatly
influence customer satisfaction. For example, in the car rental business,
the representative should greet customers politely, ask customers their
car preference, and patiently explain all the options.
Service Customer-
Service Delivery Provider
Service Type Features Examples Products Process Interaction
Service factory Front room and Restaurant, Meals, Back room is similar Important. Usually
back room, copy centers copies, to factory. happens during the
high equipment binders whole process
requirement
Pure service shop Front room Hospitals, Diagnosis and Multiple steps; Important. Usually
and back treatments, service process happens during
room, highly repair shop, repairs, varies from the whole process
customized court rulings customer to
service customer.
Retail service Large facility, Supermarket, Selection of goods, Purchasing Usually happens at
store many choices hardware nice layouts and shipping, checkout
of goods, stores and labeling inventory and during
customer management, in-store help
self-service checkout
Professional Usually small Tax service, Knowledge-based Each service is a Important. Usually
service number of consulting, output project, but there happens during the
experts, high architectural (documents, is a lot of whole service
cost on labor service reports, designs) customer input. process
Telephone service Telephone Call centers, Advice, Call routing, Very important
interactions, mail order center, reservations, phone system
no face-to-face technical support orders
Project shop One big project Software Software, R&D Project, long Usually happens
at a time development, discoveries, duration at the beginning
R&D projects patents possible and the end
Logistic and Ship goods from FedEx, moving Deliver goods to Routing, scheduling, Usually happens at
distribution place to place company correct sorting, book- the time of cus-
destinations keeping, all types tomer order and
without damage of transportation customer receiving
Transportation Ship people from Airlines, buses Move people to right Routing, Important. Usually
place to place place with right time scheduling, happens during
and take care of transportation the whole process
them during travel
Here price means the sustainable price, that is, the price level that customers
are willing to pay with satisfaction.
Many researchers (Sheridan 1994, Gale 1994) have found that both sales
volume and sustainable price are mostly determined by customer value. As
a matter of fact, it is customers’ opinions that will determine a product’s
fate. Customers’ opinions will decide the price level, the size of the market,
and the future trend of this product family. When a product has a high
customer value, it often is accompanied by an increasing market share,
increasing customer enthusiasm toward the product, word-of-mouth praises,
a reasonable price, a healthy profit margin for the company that produces it,
and increasing name recognition.
Sherden (1994) and Gale (1994) provided a good definition for customer
value. They define the customer value as perceived benefit (benefits) minus
perceived cost (liabilities), or specifically as
Customer value = benefits – liabilities (1.3)
Then the next important question is, in a service organization, how can these
two success factors (that is, maximizing customer value and minimizing
cost) be achieved? This question can be answered by studying the rela-
tionship between these two success factors and the three important aspects
of service (service product, service delivery process, and customer-provider
interaction).
Table 1.2 summarizes how service product, service delivery process, and
customer-provider interaction will affect customer value and total cost. The
table shows that excellent service product, excellent service delivery process,
and excellent customer-provider interaction are really the keys to delivering
high customer value with low cost.
Customer Value
Benefits Liabilities
Service Important Very Important Very Important Important Very Important Very Important Very Important
Product Having a good Good service The design and Same reason as Same reasons as What goes into What goes into
service location product design offering of the for convenience for psycho- the service the service
and service plan coordinated right service benefits logical benefits product design product will
makes a with brand product is the will absolutely absolutely affect
difference. development most important affect the cost the cost.
will create a key to providing and price.
good psycho- functional
logical impact benefits to
on customers. customers.
Quality and reli-
ability make
customers feel
secure.
Service Very Important Important Important Very Important Important Very Important Very Important
Delivery Good and Efficient, and Service delivery Same reason as Same reason as Efficient process Efficient
Process efficient service timely service process has to for convenience for convenience will lower the process will
delivery saves delivery makes deliver the benefits benefits cost, so it may lower the cost.
customers much customers service product lower the price.
trouble. satisfied and reliably and con-
happy. sistently.
9
(Continued)
10
Table 1.2 How Service Quality Affects Customer Value and Total Cost (Continued)
Customer Value
Benefits Liabilities
Customer- Related Very Important Related Related Very Important Related some- Related some-
Provider Better Person-to-person Adequate Same reason Same reason as what what
Interaction customer- interaction interaction as for con- for psychological
provider com- directly affects will make venience benefits
munication what customers customers benefits
will help think. feel good
customers. about
services,
and com-
munication
helps in
delivering
services that
fulfill
customer
needs.
Six Sigma in Service Organizations 11
Service design
Service delivery
Figure 1.3 Service Design and Delivery (Adapted from Ramaswamy 1996)
From the preceding discussion, we can see that the excellent service
product, service delivery process, and customer-provider interaction can be
12 Chapter One
Six Sigma is a business strategy that provides businesses with the tools to
improve the capability of their business processes. In Six Sigma, a process
is the basic unit for improvement. A process could be a product or a service
that a company provides to outside customers, or it could also be an internal
process within the company, such as a billing process or a production process.
In Six Sigma, the purpose of process improvement is to increase a process’
performance and decrease its performance variation. This increase in per-
formance and decrease in process variation will lead to a reduction in
defects and an improvement in profits, employee morale, quality of product,
and eventually to business excellence.
Compared with other quality initiatives, the key difference of Six Sigma
is that it applies not only to product quality, but also to all aspects of
business operation by improving key processes. For example, Six Sigma
can be used to help create well-designed, highly reliable, and consistent
customer billing systems, cost control systems, and project management
systems.
Fundamental
beliefs
Organizational Project
infrastructure execution
Fundamental Beliefs
Clearly, the process model shown in Fig. 1.5 can be used to characterize
almost all kinds of business operations, such as service processes, product
development, financial transactions, and customer billing. Of course, all
processes are designed and operated by people. Therefore, in order to
achieve business excellence, the only factors that really matter are excellent
products, processes, and people (3 Ps).
Materials
Procedures
Methods
Products
Information (including
specifications)
Services
People
Process
Skills
Information
Knowledge
Training
Paperwork
Plant/equipment
Inputs Outputs
Actually, the name Six Sigma came from statistical terminology. Sigma, or
s, means “standard deviation.” For a normal distribution, the probability of
falling within a ±6 sigma range around the mean is 0.9999966. In a pro-
duction process, the Six Sigma standard means that the process will produce
defectives at the rate of 3.4 defects per million units. Clearly Six Sigma
indicates a degree of extremely high consistency and extremely low vari-
ability. In statistical terms, the purpose of Six Sigma is to reduce variation
to achieve very small standard deviations.
A perfect product or process is one that will do the right things, and do
things right. A perfect example is an Olympic gymnast. If an athlete wants
to win a gold medal, he or she must first do right things; that is, he or she
must be able to design and execute absolutely world-class routines (10.0-point
performance). The routine has to beat those of all competitors, and impress
the judges and audience. A 9.0-point routine, no matter how flawless and
consistent, will not do the job. Secondly, the athlete has to do things right
every time. If the athlete can sometimes do an excellent job, but sometimes
does a poor job, he or she will not be able to win the gold medal.
Six Sigma in Service Organizations 15
Organizational Infrastructure
Leader on
Champion
Training
Project Execution
Six Sigma activities are featured by doing projects, a lot of projects. The
goal for each project is usually about improving one process at a time.
In Six Sigma there are sophisticated operation procedures for the following
project aspects:
• Projection selection
• Projection flowchart
• Project management
• Project evaluation
Project Selection
The Six Sigma leadership team will select projects based on the following
characteristics:
1. The project should have a strong tie to business bottom lines. The
projects should have a substantially positive impact on profits, have
strategic importance, and enhance customer satisfaction and loyalty.
2. Project results should be visible and measurable. For a regular Six Sigma
process improvement project it is desirable to see meaningful results
within 6 months. The project goals can be quantified and measured.
3. Project should be feasible. The project scope should not be too big, the
project tasks should not be too difficult to be handled by the current
Six Sigma project team members, and the potential solutions should
be relatively low cost.
Six Sigma in Service Organizations 17
Project Flowchart
A typical Six Sigma process improvement project usually follows a DMAIC
project flowchart. The DMAIC means the following five project steps:
define, measure, analyze, improve, control. Specifically, they are
1. Define the problem and customer requirements.
2. Measure the defects and process operation.
3. Analyze the data and discover causes of the problem.
4. Improve the process to remove causes of defects.
5. Control the process to make sure defects do not reoccur.
Project Management
During each project execution, periodical reviews are conducted to find out
project progress, identify the project bottlenecks, and resolve problems.
Many details of the project, such as time, resource, work force, and task
completion are recorded and monitored carefully.
Project Evaluation
On completion of each Six Sigma project, the real financial benefits will
be tracked and verified by financial accounting personnel within the
company.
Many methods and tools are used in the regular Six Sigma process
improvement (DMAIC) activities. Six Sigma Green Belts and Black Belts
will go through rigorous trainings to learn these methods and tools and
apply them in the projects. The commonly used methods and tools include
Business process map: Process flowcharts.
Project management: Critical path method (CPM), project evaluation,
and review techniques (PERT), Microsoft project management.
Team and leadership: Team works, team communication, and facil-
itation.
Probability and statistics: Probability distributions, mean, variance,
hypothesis testing, confidence intervals, and so on.
Simple graphic tools: Histogram, scatter plot, Pareto charts, and so
on.
Advanced statistical tools: Linear regression, design of experiments,
multivari charts, control charts, process capabilities, measurement
system analysis, and so on.
Basic Lean Manufacturing: Seven wastes, Kaizen, and so on.
18 Chapter One
The Six Sigma movement started with regular Six Sigma process
improvement activities featured by DMAIC. This DMAIC strategy does not
involve any changing or redesigning of the fundamental structure of the
underlying process. It involves finding solutions to eliminate the root causes
of performance problems in the process and of performance variation, while
leaving the basic process intact. The goals for DMAIC projects are usually
related to reducing defects, variations, and costs from poor quality.
Design for Six Sigma was first proposed to be applied to the process of new
product development for the manufacturing industry. It is a systematic
methodology that uses tools, training, project management, and discipline
to optimize the design process of products, in order to achieve superior
designs to maximize customer value at Six Sigma quality levels.
DFSS can
• Design products with maximum customer value.
• Do design right upfront, to avoid costly design-build-test-fix cycles.
• Bring creativity in design.
• Reduce design vulnerabilities.
• Make design robust.
• Shorten lead times, cut development and manufacturing costs, and
lower total life cycle cost to improve the quality of the design.
Besides statistical methods, DFSS uses many other system design methods
such as quality function deployment (QFD), theory of inventive problem
solving (TRIZ), axiomatic design, value engineering, and the Taguchi
method. DFSS is also a project-based activity. The DFSS projects usually
take a longer time to finish, but they also have greater impacts. The most
popular DFSS project procedures are
20 Chapter One
1. IDOV (Identify, Design, Optimize and Verify): The IDOV project proce-
dure is usually used for new designs.
2. DMADV (Define, Measure, Analyze, Design, and Verify): The DMADV
procedure is usually used for redesign projects.
The DFSS strategy can also be applied to processes, because in many cases
the original design of the process is fundamentally flawed; merely patching
the holes in the process will not yield satisfactory performances. DFSS for
Process is a Six Sigma approach that will involve changing or redesigning
the fundamental structure of the underlying process. The goal of DFSS for
Process is to design or restructure the process in order to intrinsically
achieve maximum performance.
Based on the discussion in Sec. 1.2, the two key factors for business success are
1. Maximize customer value
2. Minimize cost
Customer value is defined as the total benefits minus the total liabilities
from the products to customers. There are functional, psychological, and
convenience benefits. Most, if not all, of these benefits have to be designed
into the products. Therefore, DFSS is the most important activity in increasing
the total benefits portion of the customer value. DMAIC relates to the
variation reduction and defect reduction and to the functional benefit the
product provides for customers. It also relates to reducing the cost of poor
quality. Lean manufacturing practice is mostly concerned with cost
reduction and efficiency improvement practices; it does not relate to product
design. In summary, Table 1.3 lists the relative importance of various Six
Sigma activities in improving customer value and reducing cost.
Note: Six Sigma activities are listed in order of importance, the first item being of greatest
importance.
Six Sigma started in the manufacturing industry and has been spreading
steadily into the service industry, such as health care, banking, and insurance.
Many Lean Six Sigma and DMAIC type projects are reported in various
service industries relating such diverse objectives as error reduction, cost
cutting, cycle time, and lead time reduction (George 2003).
Recall from Fig. 1.3 that the two most important activities in service are
1. Service design
a. Service product design
b. Service facility design
c. Service process design
2. Service delivery
a. Service delivery process
b. Service encounter environment
c. Customer-provider interaction
It is clear that almost all current Six Sigma activities in service industries
only involve the service delivery process portion of service delivery activity.
Not many Six Sigma activities have been reported in service design.
However, if the quality of the service product design and service process
design is poor, this can be very detrimental to the success of service
organizations.
Just as many approaches of Six Sigma that were originally developed in the
manufacturing industry can be adapted into the service industry and achieve
great success, DFSS can also be adapted into the service industry and
achieve amazing results. Because the manufacturing industry is global and
is under hypercompetition, many service industries, such as health care, are
so inefficient that there are many “low-hanging fruits” ready to be picked,
yet since the service sector accounts for a big portion of the gross domestic
product (GDP) in the developed world, the potential for Six Sigma to gain
in the service industry is very big.
This book is fully devoted to discussing DFSS for service industries. The
DFSS approach in this book has two aspects: DFSS for service product and
DFSS for service process. Chapter 2 will discuss the DFSS project pro-
cedures for both service product and service process. Chapters 3 through 9
will cover the technical aspects of DFSS for service product. Chapter 10
discusses the technical aspects of DFSS for service process. Chapter 11 is a
reference chapter on necessary statistical techniques used in this book, and
Chap. 12 discusses an important technique in service process management, the
theory of constraints.
This page intentionally left blank
Chapter
2.1 Introduction
25
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26 Chapter Two
(Cohen, 1988, 1995), the Kano model, and the KJ method. Quality function
deployment is a work template that can be used to derive product design
parameters and specifications from the voices of customers. The voices of
customers are usually obtained from customer surveys, customer focus
groups, or other means.
For service industries, creativity is also very important for business success.
The creative business operation models, such as those of Amazon.com and
Design for Six Sigma Road Map for Service 27
Domino’s Pizza, have created tremendous successes and revenues for these
companies. Chapter 9 of this book will discuss the TRIZ method and its
extensions in business management.
The techniques used in the Taguchi method may not be easily used in service
industry circumstances. However, Taguchi’s emphasis on doing a better job
in design and on fire prevention makes a lot of sense in the service industry
as well.
2.2 Why Use Design for Six Sigma in the Service Industry?
In the service industry, service managers have not paid much attention to
planned and systematic service design. Most often, services are put together
haphazardly, relying on a mixture of judgment and past experience
28 Chapter Two
Many service sectors, such as health care, suffer from low efficiency and
extremely high cost. In many developed countries, especially the United
States, health-care costs have become a heavy burden to the whole national
economy and global competitiveness.
Fortunately, many service sectors, especially, health care and banking, are
adopting Six Sigma approaches in their businesses. Many of them are starting
to reap the benefits from Six Sigma. Clearly, Do the right things and Do things
right are all it takes to make successful service products and service processes.
However, merely using DMAIC-based process improvements will not be suf-
ficient to raise the service quality and efficiency to the best possible level.
Service delivery refers to the manner in which the service is offered during
customer encounters. It is the system operation aspect of the service process.
DMAIC-based process improvement focuses on the service delivery aspect
of the service operation. Similar to the limitations of the DMAIC-based
approach in the manufacturing industry, if the service design is basically
flawed, the DMAIC-based approach will not be able to make a fundamental
difference in guiding design or design changes.
Design for Six Sigma Road Map for Service 29
Since good service design has a big impact on service quality, it is natural
for a Six Sigma service company to extend Six Sigma activities in the
service design area in order to raise its service performance level, service
quality, and service efficiency to a whole new level. This is the essence of
DFSS in the service industry.
The objective of this phase is to define the DFSS project goals and scope.
This phase has the following steps.
• Business case
• Goals and objectives of the project
• Milestones
• Project scope, constraints, and assumptions
• Team memberships
• Roles and responsibilities
• Preliminary project plan
In this step, customers are fully identified and their needs collected and
analyzed, with the help of customer surveys.
In this step, customers are fully identified and their needs collected and ana-
lyzed, with the help of quality function deployment (QFD) and Kano analysis.
Design for Six Sigma Road Map for Service 31
Satisfying food
Clean and attractive surroundings
Good service
The second-level CTSs explain the first-level CTSs, and they are the
aggregated categories of original customer statements. For a complete set of
CTSs, we still need quantitative measures. For example, “short wait for table”
is one third-level CTS, but how short is short? 5 minutes? or 10 minutes?
Similarly, the CTS “food tastes good” does not indicate whether our food
tastes good enough now. Also, we need to know the relative importance of
each CTS item; for example, for the average customer which is more
important, the taste or the nutrition of the food? All this needed information
can be found by many means, such as by a specially designed customer survey,
32 Chapter Two
2. Unusual items on menu 21. Know how long a wait for table
4. Feel full after the meal 23. Menu items easy to understand
5. Don’t feel overfull after meal 24. Prompt delivery after ordering
8. Don’t feel hungry one hour 27. Billed as soon as meal is over
after meal
11. Clean plates and silverware 30. Order additional items quickly
13. Light not too bright 32. Errors and problems satisfactorily
resolved
14. Light not too dim 33. Staff willing to answer questions
15. Shouldn’t feel too crowded 34. Greeted immediately on being seated
in space
16. Don’t want noisy atmosphere 35. Waiter should be patient while
ordering
17. Want smoke-free atmosphere 36. Fill water glass promptly without
asking
19. Enough time to read menu 38. Short wait for table
(Continued)
34 Chapter Two
Table 2.2 Three-Level Preliminary CTS Tree for Restaurant Service (Continued)
The goal of this phase is to measure and determine customer needs and
specifications. This phase has the following steps.
Specifically, we need to establish the measurable metric for each CTS and
establish the ranking or priority score of each CTS.
precisely? And how short is short? We may want to develop some detailed,
quantifiable performance metrics such as
1. Time between arrival and seating
2. Time between seating and menu delivery
3. Time between menu delivery and order taking
4. Time between order taking and meal delivery
Of course, there are some customer needs that are difficult to measure and
quantify, for example, “taste of food.” However, we can always develop
evaluation standards such as tasting scores, just like wine tasting scores.
Together with competitive benchmarking, we can develop workable per-
formance metrics for all important customer needs.
Clearly this example illustrates how we can develop two different kinds of
measurable performance metrics. One is an evaluation score type, such as the
degree of waiter patience; the other is a measurable performance metric, such
as the time between ordering to meal delivery. Competitor benchmarking can
be used to design our performance specifications, as illustrated in Our Desired
Performance row in Table 2.3. The performance gaps on performance metrics
can be used to guide our redesign practice.
The objective of this phase is to generate and analyze the design options to
meet customer needs. This phase has the following steps.
Customer requirements (CTSs) give us ideas about what will make customers
satisfied, but they can’t be used directly as the requirements for our service
product design. We need to identify the relevant service product functions that
deliver these customer needs and translate customer requirements to service
functional requirements. The QFD technique (described in Chap. 6) and the
value engineering technique described in Chap. 7 can be used to identify
service product functions and identify functional requirements.
Performance One grade One grade Two grades One grade Achieved 3-min gap 2-min gap 5% gap
gap short short short short
Our desired Exceptional Exceptional Exceptional Exceptional <5 min <5 min 10 min 95%
performance
Our restaurant Excellent Excellent Good Excellent <5 min <8 min 12 min 90%
Vive la France Good Exceptional Excellent Good <10 min <10 min 20 min >90%
Downtown Excellent Excellent Excellent Exceptional <5 min < 8 min 15 min >90%
steakhouse
Sarah’s Good Good Good Good <5 min <5 min 10.5 min >92%
Seafood
House
37
38 Chapter Two
point of view (value engineering), the service functions performed from menu
delivery to order taking include the following:
1. (Customers) obtain information on available food items
2. (Customers) select food items
3. Record selected food items
The corresponding functional requirements are
1. Customers can obtain information on available food items easily, quickly,
clearly and with full explanation.
2. Customer can select food items easily, quickly, and with explanation.
3. Selected food items can be recorded easily, quickly, and mistake-free.
The service functions performed from order taking to meal delivery include the
following:
1. Transmit (ordered food items) information to kitchen.
2. Prepare food items (in kitchen).
3. Cook food items.
4. Put food items in container.
5. Deliver cooked food items to the right customer.
The corresponding functional requirements are
1. Ordered food items’ information can be transmitted to kitchen quickly
and mistake-free.
2. Food items can be prepared quickly, and correctly.
3. Food items can be cooked correctly and quickly.
4. Food items will be put in correct containers and in the right way.
5. Cooked food items can be delivered to customers quickly, in the right
condition and mistake-free.
High performance capability means the newly designed service can perform
consistently and has very few mistakes. For example, McDonald’s is famous
for its high consistency in worldwide operations; no matter where you go in
the world, you can expect that the same food item in one McDonald’s will
be cooked in the same way and will have a similar taste to that in another
McDonald’s and the kitchen productivity will be the same in both.
The following are some general design principles that can help in
developing service designs that have high capability and robustness
(Ramaswamy 1996):
• Selection of technologies with large capacities so that resources are not
stressed
Design for Six Sigma Road Map for Service 41
The goal of this phase is to verify the design performance and ability to
meet customer needs. This phase has the following activities.
In this step we will validate the service process capability of the new service
and make sure that the actual process capability is acceptable. The process
control procedures will be established.
Many service process design tasks are process redesign. So a DMADV road
map is used. Chapter 10 of this book has a very comprehensive and in-depth
discussion on service process designs. DFSS for service process also has
five phases:
1. Define (D) the project goals.
2. Measure (M) process performance metrics and determine performance
requirements.
3. Analyze (A) existing design and generate alternative process design
options to meet the performance needs.
4. Design (D) (in detail) the process and evaluate design alternatives.
5. Verify (V) the process performance and ability to meet performance
needs.
The objective of this step is to define the DFSS project goals and scope.
This phase has the following steps.
• Business case
• Goals and objectives of the project
Design for Six Sigma Road Map for Service 43
• Milestones
• Project scope, constraints, and assumptions
• Team memberships
• Roles and responsibilities
• Preliminary project plan
In this step, customers are fully identified and their needs collected and
analyzed. In process design, the customers could be internal and/or external.
For example, the customers of a restaurant kitchen include both internal
customers, such as waiters, and external customers, such as the restaurant
patrons. The identification of key customers will help to develop appropriate
process performance metrics.
In this step, the detailed process map(s) should be developed by using the
process mapping techniques discussed in Chap. 10. There are several tech-
niques, such as process flow chart, IDEF0 process map, value stream map, and
simulation model. Several different process maps can be established simulta-
neously. For example, for the same process, you can draw a regular process
flowchart and a value stream map as well as a discrete event simulation model.
In this step, the key process performance metrics should be defined by the
DFSS team with the help of customers and management. Chapter 10
provides a very thorough discussion on process types and corresponding
process performance metrics. It can be used to help identify and define
appropriate performance metrics. The DFSS tools used in this phase include
• Process flowchart
• IDEF0 map
• Value stream map
• Simulation model
• Process management
All these tools are discussed in Chap. 10.
For example, in the restaurant service case, if the performance metrics for
the kitchen workflow process are
• Time from ordering to meal delivery
• Taste of food
Then the time from ordering to meal delivery can be measured by a
stopwatch; a sample (such as 50) of such time measurements can be taken
and recorded. The mean, standard deviation, and range can be used as the
basic statistical estimates for performance evaluation. The histogram of this
data set can be used as the basis for simulation model parameters. The taste
of food can be measured by a scaled taste evaluation.
In this step, the required target values for all process performance metrics
should be established. These target values could be based on competitive
benchmarking. The DFSS tool used in this phase is basic statistical analysis.
The objective of this phase is to analyze the existing design and generate
alternative process design options to meet the performance needs. This
phase has the following steps.
that this process type is inefficient for our office process and probably
we should change to using several lean work cells.
4. Cause-and-effect diagram: Also called fishbone diagram analysis.
5. Data collection: Collecting such data as the waiting time, process
time, and equipment and operator utilization for each process step
may help to identify the weak links and bottlenecks of the process.
6. Process simulation: For many service processes, discrete event sim-
ulation can be a very useful tool to evaluate the current process and
identify weak links and bottlenecks.
After the process diagnosis step, the weaknesses and bottlenecks of the
process are found. Now is the time to propose the process change and
generate the new designs. The new design can be generated based on
1. Applying lean operation principles: Such as the future state value
stream map derived by applying lean operation principles on current
state value map.
2. Brainstorming: The DFSS team can use brainstorming to generate
new designs.
3. Process knowledge: The process knowledge described in Sec. 10.3
can be used to generate design ideas. For example, if we identify our
process as a project shop–type process, then the redesign solution
should be based on project management techniques, such as redividing
the work breakdown structure, generating a different project network,
and redistributing the resource allocation.
The DFSS tools used in this phase include
• Process management
• Lean operation principles
• Value stream map
• Simulation
The goal of this phase is to design (in detail) the process and evaluate design
alternatives. A discrete event simulation experiment can be used as a
valuable tool to try out each design alternative. The evaluation of the sim-
ulation results will help us to select the best design alternative. The DFSS
tools used in this phase include
• Process management
• Simulation
46 Chapter Two
The goal of this phase is to verify the process performance and ability to
meet performance needs. The following steps are needed in this phase.
In this step we will validate the service process capability of the new service
and make sure that the actual process capability is acceptable. The process
control procedures will be established.
3.1 Introduction
The bottom line for every company is not its short-term profitability but the
value of its products in the eyes of customers, often called customer values.
Short-term profitability reflects a company’s recent history and past strengths,
but without everlasting enthusiasm from its customers, a company may not last.
There are plenty of books and articles that discuss issues related to customer
value. The famous book Market Ownership by William Sherden (1994) has
an excellent chapter on customer value. Bradley Gale’s book Managing
Customer Value (1994) also presents workable methods to survey and
deploy customer value into product and service design. Many value engi-
neering books and articles (Park 1999) provide detailed value definition and
quantitative methods for value analysis and cost reduction. Quality function
development (QFD) (Cohen 1988, 1995) is an excellent method developed
in Japan that can be used to deploy customer wants into product design,
including service product design. Using well-designed surveys is a basic
way to obtain customers’ opinions. There are some excellent articles in the
literature regarding customer survey design (Rea and Parker 1992).
Customer value is also highly related to brand recognition. Usually,
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48 Chapter Three
Value is one of the most frequently used words, yet the concept of value is
one of the most confusing. The nature of value has been extensively studied
by many researchers. One school of such researchers are value engineering
or value analysis professionals.
Based on Park (1999), one of the leaders in the field of value engineering,
“Cost is a fact, it is a measure of the amount of money, time, labor, and any
other expenses necessary to obtain a requirement. Value, on the other hand,
is a matter of opinion of the buyer or customer as to what the product is
worth, based on what it does to him/her. In addition, a person’s measure of
value is constantly changing to meet a specific situation.”
be converted to dollars. We can say that all these definitions converge to the
denominator that is a measure of cost. The numerators converge to a
measure of functions, or performances. Therefore in value engineering,
value is measured primarily as a function-to-cost ratio. A product with better
functionality and lower cost gives a higher value.
Sherden (1994) and Gale (1994) provided a broader definition for customer
value. In their view, the customer value is defined as perceived benefit
(benefits) minus perceived cost (liabilities), specifically,
Value = benefits – liabilities
The benefits include
1. Functional benefits
a. Product functions, functional performance levels,
b. Economic benefits, revenues (for investment services)
c. Reliability and durability
2. Psychological benefits
a. Prestige and emotional factors, such as brand name reputation
b. Perceived dependability (for example, people prefer a known-
brand product to an unknown-brand product)
Value Creation for Service Product 51
There are other product metrics that can very easily be mixed in with the
concept of value. These metrics include price, performance, cost, and
quality. Let us discuss the similarities and differences of value and these
metrics.
52 Chapter Three
Like value, quality is also a very tricky concept to define. Different people, even
different quality gurus, define quality differently. The American Society for
Value Creation for Service Product 53
Quality (ASQ) defines quality as: “A subjective term for which each person has
his or her own definition. In technical usage, quality can have two meanings:
1. the characteristics of a product or service that bear on its ability to satisfy
stated or implied needs. 2. a product or service free of deficiencies.”
The versatility of value reflects the fact that the marketplace consists of different
people; it is difficult to find even two people who have exactly the same opinion.
In marketing science, people can be divided into market segments. For a par-
ticular kind of product or service, the customers in each segment display similar
behaviors and opinions. Some products or services can only find customers in a
niche market, that is, a particular market segment. For example, a good state-of-
the-art computer engineering book can only be sold at university campuses and
to computer engineers; this book is useless to an animal trainer. Some products
or services can find customers in mass markets; for example, the products and
54 Chapter Three
services such as vegetables, fruits, pencils, and personal banking services can
find customers all over the social spectrum.
The value of even a single product or service can be broken down into
several categories:
• Use value. Properties that make something work (also called functional
value)
• Esteem value. Properties that make something desirable to own (also
called emotional or psychological value)
• Exchange value. Properties that make it possible to exchange one thing
for another
For example, the use value of an airline ticket is the ability to let a customer
take an airplane from point A to point B; even a coach class ticket is able to
provide that use value. A business class ticket provides a little bit more
functional value, such as better seating and better food, but it provides sub-
stantial esteem value, that is, the feeling of “I am special, I have special
status.” A coach class ticket deals with a mass market; the business class
ticket deals with a niche market.
Self actuation
Esteem
Belonging
Safety
Relative importance
Survival
Psychological development
Figure 3.1 Value and Psychological Development
and without fancy features. This fact shows that survival and safety needs are
predominant for these consumers. In more affluent countries, printing some
sports star’s figure on cereal boxes might be a very effective way to increase
sales because it addresses the esteem and belonging needs for many children.
The customer value is also very dynamic; that is, it changes over time. Many
factors can change customers’ preferences and tradeoffs, such as economic
conditions, new technologies, and the evolution of customer psychological
development.
The oil price change will affect people’s attitude toward the types of cars
they like. Bad economic times, fierce competition, and a tough job market
can make discount chain stores the favorite shopping place. A strong com-
petitor’s emergence in a market segment will greatly change the expec-
tations for a particular product or service.
One of the most important keys for a service organization to succeed in the
marketplace is to design customer values into service product design. In
order to accomplish this, the service organization needs to do the following:
1. Find out what customers really need by marketing research.
2. Analyze customer values.
3. Deploy customer values into service product design.
56 Chapter Three
There are many methods that can be used to accomplish these tasks. They
are summarized here.
4.1 Introduction
Customer surveys of only a sample of customers are taken to learn about the
whole population of a customer base. The sample may contain as few as 30
(a small sample) to as many as 30,000 or more (a very large sample) people.
The data obtained on the survey are then analyzed. The survey method is
based on sound statistical principles, and over 70 years of modern survey
practices show that the predictions based on information from a survey of a
relatively small sample are usually quite accurate.
There are three types of customer survey methods: mail out, telephone, and
in-person.
57
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58 Chapter Four
Mail-Out Surveys
In-Person Interviews
Telephone Surveys
Besides customer surveys, there are several other methods that can be used
to gather customer information. These methods include secondary research,
direct measurement, and direct involvement.
60 Chapter Four
Secondary Research
The customer information may already exist somewhere, such as in
libraries, government agencies, and, more recently, on the Internet. In
secondary research, the researcher tries to retrieve this information. Data
mining techniques (Berry and Linoff 2000, Edelstein 1999) have been
developed to dig important information from these huge data sources and
gain valuable clues to guide sales and promotion efforts. Data mining is a
process of analyzing data and summarizing it into a useful, informational
format. It is primarily used by companies with a strong customer focus,
such as retail, financial, communication, and marketing organizations. It
enables these companies to determine relationships among internal factors
such as price, product positioning, and staff skills, and external factors
such as economic indicators, competitions, and customer demographics.
Data mining enables companies to determine the impact of these factors on
sales, customer satisfaction, and corporate profitability, and develop
marketing and sales strategies to enhance corporate performance and cut
down on losses.
Direct Measurement
This technique involves direct counting, testing, or measuring of data.
Typical examples of direct measurement are testing cholesterol levels,
monitoring customer arrival times and duration in a service institution,
and recording and counting the type and number of errors in insurance
claims.
Direct Involvement
This technique is practiced by Toyota. The key idea is to ask the product
design leaders to actually play the role of a consumer and practice the
product usage process. One story (Liker 2004) stated that a Japanese design
leader, who had never been to the United States, was assigned to design a
car for the North American market. To overcome his lack of knowledge of
this market, he actually traveled to the United States, rented a car, and drove
through all 50 U.S. states and 13 Canadian provinces to experience the
actual driving and car usage conditions in North America. Because of this
first-hand experience, he made a few very good changes in the car design.
section, the stages of a typical customer survey are outlined and discussed.
We first give a brief overview of each of the following stages:
Stage 1: Establishment of goals and objectives of the survey
Stage 2: The survey schedule and budget
Stage 3: Establishment of an information base
Stage 4: Determination of population and sampling frame
Stage 5: Determination of sample size and sample selection procedure
Stage 6: Design of the survey instrument
Stage 7: Pretest of survey instrument
Stage 8: Selection and training of survey interviewers
Stage 9: Implementation of the survey
Stage 10: Data analysis and report
The most important, and often the most challenging, part of survey design
is clarifying survey intent and scope. This is where knowledge about your
own business is essential. Survey specialists cannot do this step for you
because they are not the experts of your own business. Only you know what
is most important to your business or program.
The following aspects are essential in establishing the goals and objectives
of your survey.
Identify Who Will Use the Results and How the Results Will be Communicated.
Surveys are communication tools. It is important to understand who will use the
survey results and what type of information they respond to. Avoid the common
pitfall of assuming others share your tastes in data. Although marketing staff
may be comfortable with focus group results, a technical audience may want
62 Chapter Four
Identify What Specific Information Is Needed and When. This next level of
refinement identifies and double-checks the information needed from the
survey process. Completing the following statements may help you pri-
oritize your information needs.
• The information I really need is ______.
• I need this information because ______.
• My top-priority information needs are ______.
Once you have prioritized your information needs, determine when surveying
should begin and how often it should occur. Answering the following
questions will help you decide.
• How soon will I need information from this survey?
• How often does significant change occur in my process, in my customers
or their lives, or in the environment in which this process operates?
• How often do I need updated information to manage my process or
program?
• How often do survey users need updated information?
Determine how often to survey by weighing the potential benefit derived from
resurveying versus the investment in resources—both yours and your
customers. As a rule, the time period between surveys should be short enough
to give you reliable information, yet long enough that your customers will not
feel bothered. Several factors drive survey frequency, including survey length
and complexity, changes in your customer base, changes in your service or
product delivery process, and seasonality of services or products.
Customer Survey Design, Administration, and Analysis 63
After the goals and objectives of the customer survey are determined, the survey
researcher should establish a budget and timetable for the duration of this survey
project. Ideally, the money and time resources devoted to your survey will be
driven by the importance of the decisions you will make based on the data.
Consider the following questions when scoping your resource requirements.
• What is the value of the information I am seeking?
• What are the potential consequences of the decisions I will make based
on this information?
• What is the cost of not having survey data?
• What staff and other resources are currently available?
• What staff and other resources do I need?
Then determine the resource requirements by identifying the staff and
financial resources that can be devoted to the project. It is important to agree
about resource issues to ensure you have the capability to deliver a survey that
meets your overall expectations. You may have internal resources, such as
trained interviewers or data analysts. If not, consider whether you are willing
to contract out for these services. Limitations on resource requirements will
shape the entire survey design process. The timetable should be flexible
enough to accommodate unforeseen delays.
The population is the entire set of people, organizations, households, etc., that
are addressed by your survey research. For example, for a fast-food chain, the
relevant population will be fast-food eaters. For a suburban hospital, the pop-
ulation will be residents in the neighboring area. The portion of the population
that can be identified to be interviewed is called the sampling frame.
64 Chapter Four
For example, the population of fast-food eaters may include all people except
homeless and sick people. But if a telephone interview is to be conducted, only
the people with known telephone number can be reached, so “people with a
telephone number” will be the sampling frame for fast-food eaters. The concepts
of population and sampling frame will be discussed further in Sec. 4.4.
The survey researcher will have to select a sample that adequately represents
the population under study. In general, larger samples will yield greater
accuracy than small samples in terms of analysis results. The sample size is
usually determined by balancing between analysis accuracy and the increased
cost and time due to larger sample size. Once the sample size is determined,
the method of sampling will be determined. The commonly used sampling
methods include random sampling, stratified random sampling, and cluster
sampling. The sample size determination and sampling methods will be
discussed in Sec. 4.4.
One of the key tasks in the customer survey is the questionnaire development
process. The main issues in questionnaire development include the type of
questions, the wording of questions, the sequence of questions, and the
length of the questionnaire.
Closed-Ended Questions
Multiple-Choice Questions
A multiple-choice question has a list of answers and usually asks for a fact.
Only one answer is supposed to be applicable. Here is an example of a
multiple choice question:
What department do you work in?
a. Sales
b. Marketing
c. Manufacturing
d. Research
66 Chapter Four
When you construct this kind of question, you must be careful to make sure
the list of answers that you offer to your respondents is exhaustive and
mutually exclusive.
Rating Questions
A rating question asks the respondent to use a given scale to judge
something. Here is an example of a rating question:
Please rate your instructor’s teaching ability in the following categories
on a 1 to 5 scale, where 1 is very poor, 3 is average, and 5 is excellent.
Rating Category
______ Course contents
______ Instruction
______ Office hours
Nominal Scale
The nominal level of measurement simply places the survey answers into
categories. For example, a variable such as political party preference in the
United States can be categorized as three classes, Democrat, Republican, or
Independent. In nominal scale, survey data can be placed into categories
and their frequency of occurrences counted. There is no ranking or ordering
of the categories.
Ordinal Scale
The ordinal level of measurement goes one step beyond the nominal scale;
it ranks the categories by a certain criterion. For example, the education
levels of people can be classified into the following categories: high
school graduate or lower, two-year college degree, bachelor’s degree,
master’s degree, and Ph.D. degree. Clearly, we can rank these education
levels; a Ph.D. is certainly higher than a master’s, for example, but it is
difficult to define a numerical difference between these educational
achievements.
Likert Scale
The Likert scale (after Rensis Likert) is used for the measurement of attitudes
and opinions. A Likert scale may contain several items such as strongly
agree, agree, neutral, disagree, or strongly disagree. Here is an example:
Netscape is easier to use than Microsoft Internet Explorer.
1. Strongly disagree
2. Disagree
3. Neutral
4. Agree
5. Strongly agree
Sometimes, a numerical scale is explicitly displayed in the questionnaire:
What is your general impression of how the Port city government
affects your business?
Highly Highly
negative positive
1 2 3 4 5
______ ______ ______ ______ ______
Likert items are ordinally scaled. It is not assumed that the difference
between the choices of strongly agree and agree is the same size as the dif-
ference between the choices of agree and neutral. However, in survey data
analysis, it is general practice to treat the Likert scale as an interval scale.
For example, in college course evaluations, there are many Likert scale
questions about a professor’s course teaching; the scores from all students
for each question are averaged as the evaluation score. Clearly this treatment
assumes that the Likert scale is an interval scale.
Open-Ended Questions
Do you believe the development of the I-696 freeway entrance will affect the
image and property value for our whole subdivision?
Yes____ No____
This question is difficult to answer, because a yes or no answer indicates that the
respondent feels that both the image and property value will be affected in the
70 Chapter Four
same way. However, the respondent might feel that the image of the community
will increase, because of the better freeway access, but the property value will go
down due to increased traffic, noise, and commercial development.
Example 4.2
If a survey question is worded as “What is your income?”, it will generate all
kinds of answers, such as annual income, hourly pay, monthly income, or total
household income. This is an example of an ambiguous question. A better
wording of the question would be
a. Below $20,000
b. $20,001 to $40,000
c. $40,001 to $60,000
d. $60,001 to $80,000
e. $80,001 to $100,000
f. Over $100,000
The order in which questions are presented can affect the overall customer
survey significantly. A poorly organized questionnaire can confuse the
respondents, bias their responses, and jeopardize the quality of the survey.
It is a good idea to start the survey with some easy introductory questions.
Here are some examples:
Do you own a car?
Yes______ No______
Do you have an e-mail address?
Yes______ No______
How long have you lived in the current property?
______ (years)
You should save more complicated questions that may require some careful
thought for later after you warm up the respondents with introductory
questions.
1. How would you describe the current relationship between labor and
management?
2. During the past five years, do you think this labor-management relationship has
These three questions are related and in logical order. However, let’s we put the
following three questions together.
2. During the last five years, do you think this labor-management relationship has
The respondents will be able to answer these questions, but they may get dis-
oriented after answering 10 or more of these kinds of misplaced questions.
the in-person interview should be limited to less than an hour. Ideally, the
telephone survey should take between 10 to 15 minutes, mail-out surveys
should take about 15 minutes, and in-person interviews should take less
than 30 minutes.
The telephone survey is less complex to implement than the mail-out survey.
The most important aspect of the telephone survey is the selection and training
of telephone interviewers. A good source of possible interviewers is uni-
versity students, especially graduate students. The interviewers usually first
study the questionnaire by themselves. Then they are trained in pretest results,
potential tough issues of the questionnaire, and many general ethical issues.
Customer Survey Design, Administration, and Analysis 73
Interviewers should not introduce any bias in the interview process and should
not express any opinions in response to the answers from the respondents.
In-person interviews are the most expensive to conduct, in terms of both time
and money, and the most intrusive method. A major strength of the in-person
interview is the ability to deal with complex topics. Because you can see how
respondents react to the questions as you ask them, you will have a better
idea how well they understand the questions and what confuses them. You
will also have opportunities to resolve any glitches in the interview process.
owner, the individual consumer could be the unit of analysis; for a mortgage
lending operation, each household could be the unit of analysis; for a
medical equipment supplier, each hospital or clinic could be the unit of
analysis. The population is defined to be the collection of units of analysis
that findings of the survey will apply to. For example, the population of fast-
food chain customers is the collection of all potential individual customers
that the chain can reach; the population of the customers for a mortgage
lending operation is the collection of all the households that the lending
operation could do business with; the population of the customers for a
medical equipment supplier is the collection of all potential hospitals and
clinics that could do business with this supplier.
However, in any population, usually not all the units of analysis can be
identified and reached. For example, if a population is to be the people living
within a metropolitan area, then the unit of analysis will be each single resident.
From a practical point of view, it is unlikely that all the residents of this metro-
politan area can be identified and reached. People are born and people die;
people move in and out. There are people who do not have telephones or stable
living places. Usually only a portion of the population is identifiable and
reachable; this portion of the population is often called a working population.
From the working population, it is possible to develop a list of units of analysis
that can be readily reached in our customer survey. This list is called the
sampling frame. For example, if the population is all the residents in a metro-
politan area, then the working population could be all residents that can be
reached by phone, and the sampling frame could be the residents listed in the
local telephone directory. Some other possible sources for the sampling frame
include voter lists; utility (gas, electric, water, and so on) customer lists; motor
vehicle registrants; magazine and newspaper subscriber lists.
With most sampling frames you will have to deal with some of the following
problems:
1. Missing elements: Legitimate members of the population not
included in the sampling frame. For example, in some polls of U.S.
elections in 2004, only traditional phone users were polled; people
with cell phones only were not selected in the poll list. Therefore, a
sizeable portion of young professionals was left out.
2. Foreign elements: Some people’s names are listed in the sample
frame, but they are actually no longer in the population. For example,
people could have moved out a while ago but their names are still in
the phone directory.
3. Duplicated elements: Population members listed more than once in
the sample frame.
Customer Survey Design, Administration, and Analysis 75
In all these situations you need to determine how many missing, foreign, and
duplicated elements are in the sampling frame and how big a proportion
these wrong elements are as a percentage of the whole group of sampling
frame elements. If this proportion is large and it will affect the accuracy of
the poll, you should consider the possibility of using a different sampling
frame. For example, as stated before, in some of the opinion polls of the U.S.
2004 election, people with cell phones only were excluded in the opinion
poll sampling frame. If the portion of people excluded was a sizeable portion
of voters and their opinions were significantly different than those of tra-
ditional phone users, then this opinion poll might be rather unreliable.
Random Sampling
Suppose there are 1000 people in the sampling frame and we want to select
a random sample of 30 people. Each person will be assigned a number
ranging from 000 to 999. Using Table 4.1, we can then arbitrarily select
three digits from the five digits given. For example, we can choose the last
three digits. In this case we will select the people with numbers 073, 849,
761, 622, 905, 276, 837, … ,033.
For large samples the use of a random number table will become tedious
and time-consuming, so computer-generated random numbers can be used
to select a random sample.
Systematic Sampling
1 2 3 4 5 6
Cluster Sampling
Nonprobability Sampling
relationship between the sample and population or use such a useful prob-
ability distribution model as the normal distribution. However, nonprob-
ability sampling can still be helpful. It is much easier to select a sample and
get a feel of what a portion of customers may think. For example, nonprob-
ability sampling can be used to quickly select a small sample of respondents
(say 30) to pretest a survey instrument. Although the conclusion from these
30 people cannot be generalized to the general population, a lot of short-
comings of the survey instrument can be identified.
One critical question in a survey project is how many units in a sample are
needed so that the analysis result derived by this sample can be generalized
to the whole population. The answer to this question depends on two key
factors. One key factor is what level of accuracy is required in this study; the
greater level of accuracy required in the study, the larger the sample size
needed. The other factor is the cost and time that we would like to spend in
this survey study; a larger sample size will certainly mean higher cost and
longer time. Therefore, the sample size is mostly determined by the tradeoff
between desired level of accuracy and cost and time.
p(1 − p) ⎞
pˆ ~ N ⎛ p, (4.1)
⎝ n ⎠
p(1 − p) pˆ (1 − pˆ )
pˆ ± Za / 2 ≈ pˆ ± Za / 2 (4.2)
n n
P( pˆ − ∆ p ≤ p ≤ pˆ + ∆ p ) = (1 − a )100% (4.3)
Example 4.4
In a customer satisfaction survey, the preliminary results indicate that the pro-
portion of unsatisfied customers is very close to the proportion of satisfied
customers. What sample size is needed if we want the accuracy of the survey to
be within ±3 percent of the true proportion, with 95% confidence?
p(1 − p)
∆ p = Za / 2 = 3%
n
Therefore
2
⎛Z p(1 − p) ⎞
n=⎜ a2 ⎟ (4.4)
⎝ ∆ p ⎠
2
⎛ 1.96 × 0.5(1 − 0.5) ⎞
n=⎜ ⎟ = 1067
⎝ 0.03 ⎠
Sample Size
Confidence Interval
(Margin of Error, %) 95% Confidence 99% Confidence
±1 9,604 16,590
±2 2,401 4,148
±3 1,067 1,844
±4 601 1,037
±5 385 664
±6 267 461
±7 196 339
±8 151 260
±9 119 205
±10 97 166
Table 4.2 lists the relationship between sample size, margin of error, and
confidence level.
The sample size rule specified by Eq. (4.4) is based on the assumption that
the population size is infinite or very large. In some survey studies, however,
the population size is rather limited. For example, the customer base for a
medical equipment supplier will consist of a number of hospitals and
clinics; the population size will be in hundreds in the best circumstance. If
the population size, say N, is known, then according to Rea and Parker
(1992), the sample size n can be calculated by
Example 4.5
In a customer satisfaction survey, the preliminary results indicate that the pro-
portion of unsatisfied customers is very close to the proportion of satisfied
customers, and the population size is N = 2500. What sample size is needed if
we want the accuracy of the survey to be within ±3 percent of the true pro-
portion, with 95% confidence?
⎛ s 2⎞
x ~ N ⎜ m, ⎟ (4.6)
⎝ n ⎠
s
x ± Za /2 = x ± ∆m (4.7)
n
Za2s 2
n= (4.9)
∆2m
82 Chapter Four
Example 4.6
In a survey study of household incomes for county Y, the preliminary estimate
of average household income is $40,000 and the standard deviation is estimated
to be $6000. If we would like to determine a survey sample size so that the
margin of error for the average household income is no more than $1000, what
is the minimum sample size, if a confidence level of 95% is desired?
The sample size rule specified by Eq. (4.9) is based on the assumption that
the population size is infinite or very large. In some survey studies,
however, the population size is rather limited. If the population size, say
N, is known, then according to Rea and Parker (1992), the sample size n
can be calculated by
Za2 / 2s 2 (4.10)
n=
∆2m + Za2 / 2s 2 ( N − 1)
Example 4.7
In a survey study of household incomes for county Y, the preliminary estimate
of average household income is $40,000 and the standard deviation is estimated
to be $6000. If we would like to determine a survey sample size so that the
margin of error for the average household income is no more than $1000, and
it is known that the total number of households in county Y is 5000, what is the
minimum sample size, if a confidence level of 95% is desired?
83
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84 Chapter Five
8
9
10
Price competitiveness
87
88 Chapter Five
Industry
Comparison Quality Scores
Customer’s
Weight of Customer
Quality Attributes Weight ×
Attributes (Total = 100) Endo Traditional Ratio Ratio
McDonald’s, then the survey population should be the customers for all
fast-food chains and should include the customer population of Burger
King, Wendy’s, and so on.
For some industries, such as retailing, the price of a particular item is one-
shot, so it is very clearly understood. In this case, the price comparison is
Customer Value Management 89
simply one dollar amount versus another dollar amount. For many other
businesses, the overall customer cost structure is rather complicated. For
example, the cost-related factors in purchasing a car might involve trade-in
allowance, rebate, and finance rate, besides the purchase price of the car. In
such a case, the construction of the market-perceived price profile is
necessary, because it will integrate all the cost factors and compile a
combined price score.
However, it is people’s convention that the lower the price, the better.
Having a higher customer satisfaction score value in price level is counter-
intuitive. In the example of Table 5.4, Acura’s market-perceived price score
is 118.7. Since it is more than 100, this means that the Acura’s overall price
level is more attractive (lower) than other competitors. However, using the
inverse score 84.2 is more intuitively appealing.
The customer value map is a very useful tool to identify the competitive
position of a particular product in comparison with other competitors’
products. A product is competitive if it has high customer benefit and low
customer cost. The customer benefit can be well represented by the market-
perceived quality score that we discussed in Sec. 5.2, and the customer cost
position can be well represented by the relative price ratio that we discussed
in Sec. 5.3.
Worse
customer value
Higher price
Fair value
zone
Relative price ratio
100
High value,
Lower price
low cost
Better
customer value
score and relative price ratio. The diagonal line in the customer value map
represents where the market-perceived quality score is equal to the relative
price ratio. For example, if a product has a market-perceived quality score
equal to 80, and its relative price ratio is equal to 80, then the dot repre-
senting this product will be on the diagonal line. This is a low-value, low-
price product. Similarly, if a product has a market-perceived quality score of
120, and the relative price ratio is also 120, then this product will also be on
the diagonal line and it is a high-price, high-value product. Overall, the
region around the diagonal line can be called the fair-value zone. The
products in the fair-value zone can be considered to be average products.
The products in the lower right-hand corner of the customer value map are
featured by a lower relative price ratio and a higher market-perceived quality
score. We can call these products high-value, low-price products. They have
a superior competitive position and are poised to gain market share.
Products in the upper left-hand corner of the customer value map are
featured by a high relative price ratio and a low market-perceived quality
score. We can call these low-value, high-price products. They have an
inferior competitive position in the marketplace and are vulnerable to losing
market share.
92 Chapter Five
Example 5.1
Here is an example of a toaster customer value analysis. Table 5.5 lists the
market-perceived quality scores and prices for 15 brands of toasters. By using
the data from Table 4.5, we can draw the customer value map shown in Fig. 5.2.
From the customer value map, the products above the diagonal line are the
ones that have a low customer value. Products 1 and 3 (Cuisinart CPT-60
and KitchenAid) have a good market-perceived quality score but are very
high in price. Product 9 (Oster) has a below-average market-perceived
quality score but has a high price. Products 5, 6, and 11 (Cuisinart CPT-30,
Table 5.5 Market-Perceived Quality Profile and Price Profile for Toasters
Market-Perceived Relative
Name of Toaster Quality Score Toaster Price Price
2. Sunbeam 119 28 85
8. Krups 101 32 98
9. Oster 94 45 138
15. Rival 80 13 40
250
3
1
200
150
9
Relative price
5
6
11
100
8
2
13
4
12
50
15 10 7
14
0
0 50 100 150
Market-perceived quality score
Figure 5.2 Customer Value Map of Toasters
Breadman, and Proctor-Silex 22415) are also relatively high in price and
low in performance, but they are close to fair-value zone. Products 2, 4, and 7
(Sunbeam, Black & Decker, and Proctor-Silex 22425) are low-price, high-
performance products. Products 10, 12, 14, and 15 (Toastmaster B1021,
Toastmaster B 1035, Proctor-Silex 22205, and Rival) are low-price,
reasonable-performance products. Products 8 and 13 (Krups and Betty
Crocker) have better than average customer value but they are in the fair-
value zone.
Overall, the products that are located in the lower-right portion of the chart
have a better customer value; the further products deviate from the fair
value line, the better is their customer value. In Fig. 5.2, products 2, 4, and 7
are in the lower-right portion and have the largest distances from the fair-
value line, so they have the best customer value. Product 2 has a higher
price, so it is a best-value product at a higher price level. Product 7 has a
lower price, so it is a best-value product at a low price level. Similarly, the
products located in the upper-left corner of the chart have a worse customer
value; the further products deviate from the fair-value line, the worse their
customer value.
94 Chapter Five
Here we can use the following example to show how competitive customer
value analysis works. Table 5.6 shows a market-perceived quality profile of
two printers, printer A (our printer) and printer B (competitor’s printer).
Table 5.7 shows the market-perceived price profile of these two printers.
Figure 5.3 shows a head-to-head customer value area chart that compares
printers A and B. Each bar represents a market-perceived quality charac-
teristic. The horizontal dimension of the bar shows how much our product
is better or worse than our competitor’s product. The thickness of each bar
is proportional to the relative importance of each characteristic. So the total
area in white represents our advantage; the total shaded area represents our
disadvantage. Our goal will be to maximize the white area and minimize the
shaded area in the most effective way.
After our competitive customer value analysis and relative price ratio
analysis, we need to find an effective way to overcome our disadvantages
and strengthen our existing advantages in order to improve our customer
values and win over the competition. To do that, we need to identify the
critical areas of the company that are related to our key market-perceived
quality factors and market-perceived customer cost areas.
Machine up time
Print speed
Image quality
Ease of use
Service response
time
Repair time
Quality of service
Purchase price
Toner
Paper
Figure 5.4 Head-to-Head Market-Perceived Price Ratio Area Chart for Printers
98
Machine uptime 3 9 9
Print speed 9 3 3
Image quality 9 9 9 9
Ease of use 9 9 3
Repair time 9 9
Quality of service 9
Customer Value Management 99
For example, in the “machine uptime” category, quality control and manu-
facturing are very critical in ensuring printer dependability; product design
is also related to the dependability of the printer. In the “ease of use”
category, of course, design is very important in creating a printer that is easy
to use. However, sometimes there is a gap between a customer perceived
quality image and the real quality level. For example, printer A may actually
be easy to use, but because of poorly written customer instructions, poor
service support, and poor marketing, a significant portion of customers may
have developed a stereotype that printer A is hard to use. The right way to
overcome this problem may not be to redesign the printer. Instead, a com-
prehensive strategy that includes improving customer service, rewriting
customer instructions, and developing the right marketing message might
be the right way.
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Chapter
In the context of Design for Six Sigma (DFSS), quality function deployment
(QFD) is best viewed as a planning tool that relates a list of delights, wants,
and needs of customers to design technical functional requirements. With
the application of QFD, possible relationships are explored between quality
characteristics expressed by customers and substitute quality requirements
expressed in engineering terms (Cohen 1988, 1995; Clausing 1994). In the
context of DFSS, we will call these requirements critical-to characteristics,
which include subsets like critical-to-quality, and critical-to-delivery char-
acteristics. In the QFD methodology customers define the product using
their own expressions which usually do not carry any significant technical
terminology. The voice of the customer (VOC) can be discounted into a list
of needs used later as input to a relationship diagram, which is called QFD’s
house of quality.
The team should take the time required to understand customer wants and to
plan the project more thoughtfully. Using QFD, the DFSS team will be able
101
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102 Chapter Six
Figure 6.1 shows that a company using QFD places more emphasis on
responding to problems early in the design cycle. Intuitively, it incurs more
time, cost, and energy to implement a design change at production launch
than at the concept phase because more resources are required to resolve
problems than to preclude their occurrence in the first place.
The real value of QFD is its ability to direct the application of other DFSS
tools like statistical process control (SPC) and robustness to those entities
Expected resource
level with QFD Actual resource level
Post-release
Resource
Unplanned
resources
Time
Figure 6.1 QFD Effect on Project Resources
Quality Function Deployment 103
that will have the greatest impact on the ability to design and satisfy the
needs of the customers, both internal and external. Quality function
deployment is a zooming tool that identifies the significant design elements
on which to focus design and improvement efforts and other resources. In
the context of QFD, planning is key and is enhanced by reliable information
in benchmarking and testing.
The major benefit of QFD is customer satisfaction. QFD gives customers what
they want, such as a shorter development cycle. Failures and redesign peaks
(Fig. 6.1) are avoided during prelaunch, and know-how knowledge as it relates
to customer demand is preserved and transferred to the next design team.
104 Chapter Six
There are many initial realistic concerns that must be addressed in order to
implement QFD successfully. For example, departments represented in the
team do not tend to talk to one another. In addition, market research
information is not technically or design focused, and QFD is more easily
applied to incremental design than to brand creative design. The traditional
reality that problem prevention is not rewarded as well as problem solving
will be faced initially be the DFSS team. This “reality” will fade away as the
team embarks on its project using the rigor of DFSS.
Hows
CTS
requirements
Hows
Functional
Customer
attributes
House of
Whats
requirements Hows
quality Design
requirements
1 parameters
House of Process
Whats
CTS
requirements
quality variables
Functional
Prioritized
Whats
2 House of
CTS quality
parameters
requirements
Design
3 House of
Whats
Prioritized quality
functions 4
Prioritized
parameters
Prioritized
variables
QFD uses many techniques in an attempt to minimize and ease the task of
handling large numbers of functional requirements that might be
encountered. Applications in the range of 130 (functions) × 100 (customer
features) were recorded (Hauser and Clausing 1988). One typical grouping
technique that may be used initially in a QFD study is the affinity diagram.
The affinity diagram is a hierarchical grouping technique, which is used to
consolidate multiple unstructured ideas generated by the voice of the
customer. It operates based on intuitive similarities that may be detected
from low-level stand-alone ideas (bottom) to arrangements of classes of
ideas (up). This bundling of customer features is a critical step. It requires a
cross-functional team that has multiple capabilities such as the ability to
brainstorm, evaluate, and revolutionize existing ideas in pursuit of iden-
tifying logical (not necessarily optimum) groupings and, hence, minimizing
the overall list of needs into manageable classes.
Another technique is the tree diagram, which is a step beyond the affinity
diagram. The tree diagram is used mainly to fill the gaps and cavities not
detected previously in order to achieve a more completed structure leading
to more ideas. Such expansion of ideas will allow the structure to grow but
at the same time will provide more vision into the voice of the customer
(Cohen 1988).
Hows
CTS Operation
requirements variables
requirements
Customer
attributes
House of House of
Whats
Whats
CTS
quality quality
1 2
Prioritized Prioritized
CTS operation
requirements variables
CTS correlation
CTS
requirements
(Hows)
Direction of improvement
Customer desirability
Customer attributes
(Whats)
Relationship Planning
matrix matrix
Importance rating
Competitive
benchmarks
Customer attributes (Whats) are obtained from the voice of the customer
through surveys, claim data, warranties, and promotion campaigns. Usually
customers use fuzzy expressions in characterizing their needs with many
dimensions to be satisfied simultaneously. Affinity and tree diagrams may
be used to complete the list of needs. Most of these Whats are very general
ideas that require more detailed definition. For example, customers often say
they want to purchase a “stylish” or “cool” product. “Being cool” may be a
very desirable feature, but since it has different interpretations to different
Quality Function Deployment 107
Hows
Hows are design features derived by the DFSS team to answer the Whats. Each
of the initial Whats needs operational definitions. The objective is to determine
a set of CTS requirements with which Whats can be materialized. The
answering activity translates customer expectations into design criteria such as
speed, torque, and time to delivery. For each What, there should be one or more
Hows that describe a means of attaining customer satisfaction. For example, a
“cool car” can be achieved through a stylish body (different and new), seat
design, leg room, lower noise, harshness, and vibration requirements. At this
stage only overall requirements that can be measured and controlled need to be
determined. These substitute for the customer needs and expectations and are
traditionally known as substitute quality characteristics. In this book, we will
adopt the critical-to terminology aligning with Six Sigma.
Direction of improvement
Maximize 1.0
Target 0.0
Minimize −1.0
Relationship Matrix
The process of relating Whats to Hows often becomes complicated by the
absence of one-to-one relationships as some of the Hows affect more than
one What. In many cases, they adversely affect one another. Hows that could
have an adverse effect on another customer want are important. For
example, “cool” and “stylish” are two of the Whats that a customer would
want in a vehicle. The Hows that support the “cool” attribute are lower
noise, roominess, and seat design requirements among others. These Hows
will also have some effect on the “stylish” attribute as well. A relationship
is created in the house of quality (HOQ) between the Hows as columns
108 Chapter Six
and the Whats in the rows. The relationship in every (What, How) cell
can be displayed by placing a symbol representing the cause-and-effect
relationship strength in that cell. When employees at the Kobe Shipyards
developed this matrix in 1972, they put the local horse racing symbols into
their QFD as relationship matrix symbols; for example, double-centered
circles mean a strong relationship, one circle means a medium strength rela-
tionship, and the triangle indicates a weak relationship. Symbols are used
instead of direct numbers because they can be identified and interpreted
easily and quickly. Different symbol notations have been floating around,
and we found the following to be more common than others:
Standard 9-3-1
Strong 9.0
Moderate 3.0
Weak 1.0
After determining the strength of each (What, How) cell, the DFSS team
should take the time to review the relationship matrix. For example, blank
rows or columns indicate either gaps in the team’s understanding or a
deficiency in fulfilling customer attributes. A blank row shows a need to
develop a How for the What in that row indicating a potentially unsatisfied
customer attribute. When a blank column exists, one of the Hows does not
impact any of the Whats. Delivering that How may require a new What that
has not been identified, or it might be a waste. The relationship matrix gives
the DFSS team the opportunity to revisit its work leading to better planning
and therefore better results.
To rank order the CTS requirements and customer features, we multiply the
numerical value of the symbol representing the relationship by the customer
desirability index. This product when summed over all the customer features
in the Whats array provides a measure of the relative importance of such
CTS requirements to the DFSS team and is used as a planning index to
allocate resources and efforts, comparing the strength, importance, and
interactions of these various relationships. This importance rating is called
the technical importance rating.
Importance Ratings
Planning Matrix
Each cell in the roof is a measure of the possible correlation of two different
Hows. The use of this information improves the team’s ability to develop a
systems perspective for the various Hows under consideration.
110 Chapter Six
The correlation matrix is one of the more commonly used optional extensions
to the original QFD developed by Kobe engineers. Traditionally, the major
task of the correlation matrix is to make tradeoff decisions by identifying the
qualitative correlations between the various Hows. This is a very important
function in the QFD because Hows are most often correlated. For example,
assume a matrix contains quality and cost objectives. The design engineer is
looking to decrease cost, but any improvement in this aspect will have a
negative effect on the quality. This is called a negative correlation, and it
must be identified so that a tradeoff can be addressed. Tradeoffs are usually
accomplished by revising the long-term objectives (How Muchs). These
revisions are called realistic objectives. Using the negative correlation
example just discussed, in order to resolve the conflict between cost and
quality, the cost objective would be changed to a realistic objective.
In the correlation matrix, once again, symbols are used for ease of reference
to indicate the different levels of correlation as shown in the following figure:
Trade offs
Synergy + 1.0
Compromise − −1.0
For every How shown on the relationship matrix, a How Much should be
determined. The goal here is to quantify the customers’ needs and expec-
tations and create a target for the design team. The How Muchs also create
a basis for assessing success. For this reason, Hows should be measurable.
It is necessary to review the Hows and develop a means of quantification.
Target orientation to provide a visual indication of the target type is usually
optional. In addition, the tolerance around targets needs to be identified,
based on the company marketing strategy and contrasting it with the best-
in-its-class competitor. This tolerance will be cascaded down using the
axiomatic design method.
activities (e.g., surveys) are used to rate the Whats of the various
designs in a particular segment of the market.
2. Technical competitive assessment: Found at the bottom of the rela-
tionships matrix. It rates Hows for the same competitor from a
technical perspective.
Design features may change position on the Kano model over time. In the
1990s, the second side door in a caravan was a pleasant surprise for
customers, but now, on most models, the second door is standard and
112 Chapter Six
Excitement
quality
satisfaction
Performance
Customer
quality
“Wow!”
Degree of CTS
achievement
… Basic
of quality
re
mo Unspoken wants
ve
Gi
expected to be installed without a specific request. The ideal DFSS project plan
would include all three types of quality features: excitement quality (unspoken
latent demands), performance quality (spoken and one-dimensional), and basic
quality (unspoken or assumed).
The completion of the first QFD house of quality may give the DFSS team
a false impression that its job is completed. In reality, all the team’s work to
this point has been to create a tool that will guide future efforts toward
deploying the VOC into the design. QFD matrix analysis in every phase will
lead to the identification of design weaknesses, which must be dealt with as
potential strength opportunities to make the product or service best in its
class. A relatively simple procedure for analyzing the house of quality phase
is to address the following points:
• Blank or weak columns: These indicate Hows that do not strongly relate
to any customer attribute. The “How” that relates to a blank or weak
column could be deleted.
• Blank or weak rows: These indicate customer attributes that are not
being strongly addressed by a How. In this case, another ‘How’ or
Quality Function Deployment 113
Hows should be added so that the blank or weak rows are changed to
stronger rows.
• Conflicts: Determine whether the technical competitive assessment is
in conflict with the customer competitive assessment.
• Significance: Determine which Hows are significant, that is, those that
relate to many customer attributes, safety and regulatory issues, and
internal company requirements.
• Eye-opener opportunities: If the team’s company and competitors are
doing poorly, the DFSS team should seize the opportunity to deliver on
these sales points, which may be treated as delighters in the Kano
model initially.
• Benchmarking: The team should take the opportunity to incorporate the
competitor’s highly rated Hows. It is advisable for the team to modify
and incorporate benchmarking and not resort to creation.
6.7 Example
This example is a QFD study conducted by a DFSS team. The following are
highlights of the QFD example.
Project Objective
• Sales cycle time (lead generation to full customer setup) exceeds 182
business days. Internal and external customer specifications range from
1 to 72 business days.
• Only 54 percent of customer service requests are closed by the com-
mitment date. The customers expect 100 percent of their service
requests to be completed on time.
• None of the commercial processes is standard or is Six Sigma capable.
Business Case
• There is no consistent, global process for selling to, setting up, and
servicing accounts.
• Current sales and customer service information management systems do
not enable a measurement of accuracy and timeliness on a global basis.
• Enterprise-wide customer care is a must be requirement; failure to
improve the process threatens growth and retention of the portfolio.
114 Chapter Six
Project Goals
The DFSS team should focus on the key customers to optimize decisions
around them and try to include as many additional customers as possible.
The team should establish customer environmental conditions and customer
usage and operating conditions, study customer demographics and profiles,
conduct customer performance evaluations, and understand the per-
formance of the competition. In addition, the team should
• Establish a rough definition of an ideal service
• Listen to the customer and capture wants and needs through interviews,
focus groups, customer councils, field trials, field observations,
surveys, etc.
• Analyze customer complaints and assign satisfaction performance
ratings to attributes
• Acquire and rank these ratings with the QFD process
Quality Function Deployment 115
Direction of improvement
Available products
Professional staff
Flexible processes
Knowledgeable staff
Easy-to-use products
Speedy processes
Cost-effective products
Accuracy
One of the major reasons for customer dissatisfaction and warranty costs is
that the design specifications do not adequately reflect customer use of the
product or process. Too many times the specification is written after the design
is completed, or it is simply a reflection of an old specification that was also
inadequate. In addition, a poorly planned design commonly does not allocate
activities or resources in areas of importance to customers and wastes engi-
neering resources by spending too much time in activities that provide
marginal value. Because missed customer requirements are not targeted or
checked in the design process, procedures to handle field complaints for these
items are likely to be incomplete. Spending time on overdesigning and
overtesting items, not important to customers, is wasteful. Similarly, not
spending development time in areas important to customers is not only a
missed opportunity, but significant warranty costs are sure to follow.
116 Chapter Six
The logic of a matrix is several levels deep. A tree diagram, one of the new
seven management tools, is commonly used to create the logic associated
with the customer. The mapping of customer characteristics to CTS
attribute characteristics is extremely valuable when done by the DFSS
team. A team typically begins differing in opinion and sharing stories and
experiences when the logic is only a few levels deep. An experiment may
even be conducted to better understand the relationships. When
completed, the entire team understands how product and process charac-
teristics that are detailed on drawings relate to functions that are important
to customers.
Quality Function Deployment 117
Adequate follow-up
Talk to one person
Answer questions
Direction or improvement
Maximize 1.0
Consultative
Target 0.0
Courteous
Minimize −1.0
10
2
3
4
5
6
7
8
9
1
1
Direction of improvement 1
Available products 1 2.0
Professional staff 2 3.0
Flexible processes 3 4.0
Knowledgeable staff 4 4.0
Easy-to-use products 5 4.0
Speedy processes 6 5.0
Cost-effective products 7 5.0
Accuracy 8 5.0
9
Figure 6.6 The Whats, the Hows, and the Relationship Matrix
The full QFD phases 1 and 2 are given in Figs. 6.6 to 6.9. The following
analysis applies to phase 1. The readers are encouraged to analyze the
phase 2 as an exercise.
Target
Minimize
attributes
Accuracy
Maximize
Our product
Target values
Professional staff
Available products
Speedy processes
Flexible processes
Knowledgeable staff
Easy-to-use products
Competitor 2: Dealers
Cost-effective products
Chapter Six
0.0
1.0
−1.0
Direction of improvement
Competitor 4: Competitor B
Competitor 3: Competitor A
Relative importance of product
8 5.0
7 5.0
6 5.0
5 4.0
4 4.0
3 4.0
2 3.0
1 2.0
1 = 80% first call resolution 3 3 4 4 2 11.8 102.0 1 Meet time expectations
2 Discovery document 100% complete 4 3.5 2 3 3 14.9 129.0 2 Know my business and offers
3 Deliver 100% of productivity promises 3 3 3 2.5 4 13.9 120.0 3 Save money and enhance productivity
4 = 80% first call resolution 3 3 3 3 3 14.6 126.0 4 Do it right the first time
5 80% of AMs/CSAs score >= 2 on 3 3 2 3 4 10.6 92.0 5 Consultative
competency model
6 80% of AMs/CSAs score >= 2 on 0 0 0 0 4 15.4 133.0 6 Know our products and processes
competency model
7 >= 80% first call resolution 3.5 3.5 4 4 3.5 7.6 66.0 7 Talk to one person
8 >= 80% first call resolution 3.5 3.5 3.5 3.5 3.5 6.6 57.0 8 Answer questions
9 80% of AMs/CSAs score >= 2 on 3 3 3 3 3 3.1 27.0 9 Courteous
competency model
100% service requests closed by
10 promise 3 3 2.5 4 2 1.5 13.0 10 Adequate follow-up
date
Max = 5.0
Synergy
Our product
Compromise
Competitor 1: Rental
Trade offs
Competitor 2: Dealers
Competitor 3: Competitor A
1.0
−1.0
Competitor 4: Competitor B
Min = 1.5
9
8
7
6
5
4
3
2
1
Quality Function Deployment 119
Target values
Maximize 1.0
Target 0.0
Minimize −1.0
1
1
2
3
4
5
6
7
8
2
3
Direction of improvement 1
First call resolution % 1 5103.0 15.8 = 80% first call resolution 1
100% of service requests resolved by
% Svc Req Res by promise date 2 5004.0 15.5 2
promise date
% Total portfolio reviewed/year 3 4266.0 13.2 10% 3
% Discovery document complete 4 3618.0 11.2 100% 4
Sales cycle time 5 1911.0 5.9 60 days 5
Customer satisfaction rating 6 3927.0 12.1 6
% AMCSAs >= 2 competency
7 3159.0 9.8 80% 7
model
Average speed of answer 8 1278.0 4.0 80% of calls answered in <24 seconds 8
Losses due to price 9 1356.0 4.2 <10% 9
% CSAs >= 27 call coaching 10 2718.0 8.4 80% 10
24.9 647.7
Used 90% of the time 22.7 590.3
18.6 483.3
17.1 443.7
7.8 202.9
3.4 89.6
3.4 89.6
2.0 53.2
Weak 1.0
Nightly update
10 days
45 days
12 days
5 days
100%
1
2
3
4
5
6
7
8
Weak Whats
The Black Belt needs to identify Whats with only weak or no relationships.
Such situations represent a failure to address a customer attribute. When this
occurs, the company should try to develop CTS(requirements) to address
this What. Sometimes the team may discover that present technology can
not satisfy the What. The DFSS team should resort to customer surveys and
assessment for review and further understanding.
Competitor 3: Competitor A
Competitor 4: Competitor B
Direction of improvement
Competitor 2: Dealers
10 Adequate follow-up
Talk to one person
Answer questions
Direction of improvement
Target values
Consultative
Our product
Maximize 1.0
Courteous
Target 0.0
Minimize −1.0
1
1
2
3
4
5
6
7
8
9
2
3
4
5
6
7
8
Direction of improvement 1
Meet time expectations 1 102.0 11.8 2 4 4 3 3
= 80% first call resolution 1
Know my business and Discovery document 100%
2 129.0 14.9 3 3 2 3.5 4 2
offers complete
Save money and enhance Deliver 100% of productivity
3 120.0 13.9 4 2.5 3 3 3 3
productivity promises
Do it right the first time 4 126.0 14.6 3 3 3 3 3 = 80% first call resolution 4
80% of AMs/CSAs score >=2
Consultative 5 92.0 10.6 4 3 2 3 3 5
on competency model
Know our products and 80% of AMs/CSAs score >=2
6 133.0 15.4 3 0 0 0 0 6
processes on competency model
Talk to one person 7 66.0 7.6 3.5 4 4 3.5 3.5 >= 80% first call resolution 7
Answer questions 8 57.0 6.6 3.5 3.5 3.53.5 3.5 >= 80% first call resolution 8
80% of AMs/CSAs score >=2
Courteous 9 27.0 3.1 3 3 3 3 3 9
on competency model
100% service requests closed
Adequate follow up 10 13.0 1.5 2 4 2.5 3 3 10
by promise date
3 3 4 4 2 11.8 102.0
4 3.5 2 3 3 14.9 129.0
3 3 3 2.5 4 13.9 120.0
3 3 3 3 3 14.6 126.0
0 0 0 0 3 15.4 133.0
3 3 2 3 4 10.6 92.0
66.0
57.0
27.0
13.0
Importance of product
1
attributes
Trade offs
Relative importance of
3.5 3.5 4 4 3.5 7.6
3.5 3.5 3.5 3.5 3.5 6.6
3.1
1.5
2
product attributes Synergy + 1.0
Our product 3 − −1.0
3 3 3 3 3
3 3 2.5 4 2
Compromise
Competitor 1: Rental car 4
Competitor 2: Dealers 5
Competitor 3: Competitor A 6
Competitor 4: Competitor B 7
Target values 8
80% of AMs/CSAs score >=2 on competency model
80% of AMs/CSAs score >=2 on competency model
10
1
2
3
4
5
6
7
8
9
Weak Hows
The team needs to look for blank or weak Hows (all entries are inverted
deltas). This situation occurs when CTS requirements are included that
do not really reflect the customer attributes being addressed by the QFD. The
Black Belt and his or her team may consider eliminating CTS requirements
Quality Function Deployment 121
Conflicts
The DFSS team needs to look for cases where technical benchmarking rates
their product or service high but the customer assessment is low. Miscon-
ceptions of customer attributes is the major root cause of these cases. The
team together with marketing can remedy these situations.
Strengths
By identifying the CTS requirements that contain the most 9 ratings, the DFSS
team pinpoints which CTS requirements have a significant impact on the total
design. Changes in these characteristics will greatly affect the design, and such
effects propagate via the correlation matrix to other CTS requirements causing
positive and negative implications. The following CTS requirements are sig-
nificant as implied by their importance ratings and number of 9 ratings in their
relationships to Whats: “Meet the expectations,” “Know my business and
offers,” “Save money and enhance Productivity,” “Do it right the first time,”
and “Know our products and processes.” Examining the correlation matrix
(Fig. 6.9), we have positive correlation all over except in the cell “Do it right
the first time” and “Meet time expectations.”
Eye-Openers
The DFSS team should look at customer attributes where
1. Their design as well as their competitors are performing poorly
2. The Whats are performing poorly compared to their competitors for
benchmarking
3. CTS requirements need further development in phase 2
122 Chapter Six
The highest CTS requirements with the largest importance ratings are the
most important. For example, “Know our products and processes” has the
highest rating at 133. This rating is so high because it has three strong rela-
tionships to the Whats. The degree of difficulty is medium (rating 3) in the
technical benchmarking. In addition any CTS requirement that has a
negative or strong relationship with this CTS requirement in the correlation
matrix should be addressed in phase 2.
This case study is from Akao (1990). The Yaesu Book Center is a bookstore
in Japan. When it first opened, the store had few employees experienced in
bookselling. Most of the business was conducted by employees who had
recently graduated from school. In spite of that, the Yaesu Book Center
attracted a great deal of attention and was highly regarded by book lovers.
The Yaesu Book Center has its own quality control (QC) circle. In the QC
circle, the area managers are also group leaders. The QC circle determined
that the following three things are essential to satisfy customers’ needs:
1. Have enough books available
2. Have enough product information
3. Provide enough service
The QC circle members also found that they did not have enough
information to figure out how to accomplish the preceding three objectives
due to the following:
1. Specific customer demands were not clear.
2. There were no specific quantitative measurements for customer
demands.
3. The relationship between the customers’ demands and the Yaesu Book
Center’s service product was not clear.
To solve these problems, the voices of customers were collected and a two-
phase QFD was conducted by the Yaesu Book Center to improve the
bookstore operation. This QFD study was conducted by the following steps:
Quality Function Deployment 123
Customer
satisfaction
Pleasantness Fast
In this case, operation items are what bookstore management and employees
are actually doing in their work. Eventually, the QFD study should provide
guidelines as to which operation, items were not done enough before and
how much effort should go into doing them now. These operation items are
organized in a tree diagram and illustrated in Fig. 6.12.
Based on the work in the first four steps, two QFD house of quality charts were
developed for the Yaesu Book Center. The first house of quality chart relates
customer attributes to quality characteristics; the second house of quality chart
relates quality characteristics to operations items. The partial listings of these
two houses of quality are illustrated in Figs. 6.13 and 6.14.
Pleasant
First level Fast
atmosphere
Product Product
Second level Service
arrangement knowledge
Time required to deliver
Number of master
Degree of looking
for missing books
Number of books
Compliance rate
Progress in job
that got dirty
training plan
fire drills
Third level
How important are the following items in a bookstore. Please rank from 1 to 5.
1 4
Not Important 2 3 Somewhat 5
at All Not Important Neither Important Important
M
13. The store clerks look hard for 1 2 3 4 5
books for the customers
Stocking
Fill in
Arranging shelves
Stocking shelves
After constructing two QFD charts, the QC circle found that there was one
major problem in the book center: The customer attribute “book classi-
fication is easy to understand” was rated very high in customer survey
results, but by QFD analysis, the rating for this is not high with current
operation items. The following corrections were made:
1. If a book could fall into more than one category, then it would be
displayed in all these categories.
2. Point-of-purchase clerks are placed in the boundary areas between
book sections.
6.9 Summary
Quality characteristics
Service
Reception and Goods
response to Environ-
Availability Orders
customers ment
Degree of satisfaction
Immediate response
Customer reception
Service satisfaction
Product knowledge
Clear classification
Rate of availability
Procurement time
Importance rating
Damage rate
Delivery sale
Waiting time
Easy to find
Cleanliness
Lighting
Can tell the book is in stock 2.9
Can tell why not in stock 6.0
Can tell if book is available
Can give date of availability 0.1
Can tell detailed book description
Can find related book 1.8
Offer information on the contents
Information list of books available
Has large variety and volume of books 4.0
Has books not available in other stores 1.3
Customer attributes
Operation items
Add on orders
Check stock
Gets orders
Searches
Delivers
Clear classification
Immediate response
Rate of availability
Degree of satisfaction
Easy to find
Quality characteristics
Service satisfaction
Waiting time
Product knowledge
Customer reception
Order lead time
Delivery rate
Procurement time
Cleanliness
Lighting
Damage rate
The following items are a review of the different parts of the house of
quality. The Whats represent customer needs and expectations. The Hows
are CTS requirements, or substitute quality characteristics for customer
requirements that the company can design and control. Relationships are
identified between what the customer wants and how those wants are to
be realized. Qualitative correlations are identified between the various
Hows. Competitive assessment and importance ratings are developed as
a basis for risk assessment when making decisions relative to tradeoffs
and compromises.
Chapter
Value Engineering
7
7.1 Introduction
For any service product, customer value and satisfaction can be improved
by increasing customer benefits and reducing cost. Among the customer
benefits, functional benefits are of key importance. People pay for functions,
not for hardware, not for paperwork. For example, people go to a fast-food
restaurant to buy such functions as relieving hunger, getting nutrition, and
getting taste. People go to hospitals, not to buy doctor’s time, surgery, or
hospital beds, but to buy such functions as curing a disease and relieving
symptoms. Value engineering is a systematic, team-oriented, creative
approach that seeks to deliver customer-desired functions with lower cost.
The Society of American Value Engineers (SAVE) defines the term value
engineering as follows:
Value engineering is the systematic application of recognized
techniques which identify the functions of a product or service,
establish a monetary value for that function and provide the
function at the lowest cost.
However, value engineering is not merely a cost-cutting program; it only
cuts unnecessary cost. Unnecessary cost is the cost that can be removed
without affecting the functional performance of the product or service. In
the value-engineering approach, it is important to maintain a high level of
functional performance while cutting cost. That is, the new design coming
out of a value-engineering project should have the same or better functional
performance than the old design. It has been estimated that 30 percent of the
cost of an average product or service is unnecessary. This unintentional cost
is the result of habits, attitudes, and all other human factors.
129
Copyright © 2005 by The McGraw-Hill Companies, Inc. Click here for terms of use.
130 Chapter Seven
was frequently necessary to make substitutions for the critical materials that
not only satisfied the required functions but also gave better performance
and lower cost. He reasoned that if it was possible to do this in wartime, it
might be possible to develop a system that could be applied as a standard
procedure to normal operations to increase a company’s efficiency and
profit. Mr. L. D. Miles was assigned to study the possibility, and the result
was a systematic approach to problem solving based on functional per-
formance that he called value analysis.
Function is the very foundation of value engineering. The concern is not with
the part or act itself but with what it does; what is its function? It may be said
that function is the objective of the action being performed by the product or
system. Function is the property that makes something work or sell. We pay
Value Engineering 131
for a function, not hardware, not paperwork. Hardware has no value; only
function has value. We pay to retrieve information, not file papers.
There are two types of functions, basic and secondary. The basic function
describes the most important action performed. The secondary function
supports the basic function and almost always adds cost.
After the functions have been defined and identified as basic or secondary,
we must evaluate them to determine if they are worth their cost. This step is
usually done by comparison with something that is known to be a best cost.
Best cost is the lowest overall cost to reliably provide a function.
Develop Alternatives
Function has been defined as the property that makes something work or
sell, and the best cost is the lowest overall cost to reliably provide the
function. In value engineering analysis, if we find that the current cost to
provide a function is significantly higher than the best cost, then we need to
ask: What else will do the job? That is, we will try to develop alternative
ways to perform this function.
Free use of imagination means free from the constraints of past habits and
attitudes. A seemingly wild idea may trigger the best solution to the problem
in someone else. Without a free exchange of ideas, the best solution may
never be developed. A skilled leader can produce outstanding results by brain-
storming and by providing simple thought stimulation at the proper time.
The creative phase does not usually result in concrete ideas that can be
directly developed into outstanding products. The creative phase is an
attempt to develop the maximum number of possible alternatives to satisfy
a function. These ideas or concepts must be screened, evaluated, combined,
and developed to finally produce a practical recommendation. It requires
flexibility, tenacity, visualization, and frequently the application of special
methods designed to aid in the selection process. The process is carried out
during the evaluation and planning phases of the job plan and is covered in
detail in those sections of the text.
These are the basic features that make value engineering an effective tool.
All are applied in a step-by-step approach to a value study. The approach is
called the job plan and is broken down into six steps:
1. Information phase
2. Creative phase
3. Evaluation phase
4. Planning phase
5. Reporting phase
6. Implementation phase
Each step is designed to lead to a systematic solution to the problem after
consideration of all the factors involved.
We are going to discuss these six steps in the value engineering job plan in
Secs. 7.2 to 7.7. Section 7.8 will discuss a value engineering project in the
service industry.
Value Engineering 133
The first phase of the value engineering job plan is the information phase.
It is the most time-consuming yet most important phase. In this phase, we
collect all the necessary raw information for the project, including relevant
product descriptions, process flowcharts and layouts, and all relevant cost
information. Based on the information collected in this phase, we will
produce three important documents for the project: (1) the functions list,
(2) the cost-function work sheet, and (3) the FAST (function analysis
system technique) diagram. The function list is a complete list of all
functions needed in order for the product to work properly; each function
is defined and classified. The cost-function work sheet is a complete cost
breakdown calculation for all the product elements (subtasks, items, or
components) as well as for all the functions; the cost-function work sheet
also lists the actual cost and best cost for each function. The FAST diagram
is very important and provides an exact logical linkage among all
functions. The actual cost and the best cost for each function are also
recorded in the FAST diagram.
The first part of the information phase is the development of all available
information concerning the project. This includes drawings, process sheets,
flowcharts, procedures, and any other available material. It is important to
discuss the project with people who are in a position to provide reliable
information and to verify that honest wrong impressions are not being
collected; that is, it may have been fact at one time, but is no longer valid.
It is very important that good human relations be used during this data- and
information-collecting phase. Get the person responsible for the project or
development in the first place to help, by showing the person how he or she
will be able to profit from successful results of the completed study.
The project identification checklist, illustrated by Table 7.1, details all the
information required for study. If the data or information are not on hand, it
will be necessary to obtain them. Table 7.1 is a basic information data sheet
that should be filled out as a first step to identify the project. A brief
description of the project should be written under operations and per-
formance to be certain all the team members are in at least basic agreement
as to the product or process operation.
Cost Visibility
The next step toward a problem solution is to complete the cost visibility
section of the cost-function work sheet as illustrated in Table 7.2. This cost-
function work sheet is one of the important documents that should be
produced in the information phase. The left portion of this work sheet is the
cost visibility portion. By cost visibility we mean that we make all costs
visible in a very detailed fashion, no ambiguity, no misunderstanding.
3. Facility layout
6. Work instructions
Table 7.2 Cost-Function Work Sheet
F1 F2
Total Cost $ Cost Elements Function 1 . . .
1.
2.
3.
M
Cost total
Best cost
135
136 Chapter Seven
Cost visibility is required in order to identify the areas of high and unnecessary
costs and to find ways to reduce or eliminate these costs.
In the service industry, labor usually accounts for a big portion of cost. In order
to figure out the exact labor cost component in each item, some traditional
motion-time study has to be performed. For example, in the health-care industry,
the doctor’s time is an important source of cost because it is very expensive. If
we conduct a value-engineering study on emergency care, we may have to use
a stopwatch to track the doctor’s time usage for patient visits. After recording
the time for a sufficient number of patient visits, we can calculate the average
doctor time and use that as a basis in computing the doctor’s cost.
Review this cost data in accordance with the process outlined in the text
on cost visibility, and make a preliminary judgement of the potential profit
138 Chapter Seven
Tables 7.3 and 7.4 provide cost-visibility sections of the cost-function work
sheets for rehabilitation and prevention, respectively. In these cost-visibility
calculations, the labor cost is computed based on labor hour times labor rate.
The labor hours are determined based on the historical records of meeting
length, interview time duration, and so on.
Project Scope
Item Total
No. Name Material Labor Burden Cost ($)
and its cost evaluated by the cost-visibility study. It is now possible to start to
define the functions to be performed or that are being performed by the system.
What Is a Function?
The usual definition of function is the property that makes something work or
sell. Miles defines function as a want to satisfy a requirement. Function is the
end result desired by the consumer. Function is what is paid for. Function is a
requirement, a goal, or an objective.
Item Total
No. Name Material Labor Burden Cost ($)
but because we want to keep a record so that we can use it later. Therefore,
the objective of filing papers is actually to store information. In this case, the
correct function name is “store information.” So the function is the desirable
result to be accomplished by an action. The action is one method that can
be used to accomplish the objective.
Value Engineering 141
The basic rule is to define functions using two words, a verb and a noun.
The resultant definition should be such that it is not restrictive in that it
defines a method for performance. An abstract definition will offer an
opportunity for creative questions that may produce a number of alter-
natives. For example, using “file papers” as the definition of a function
may limit our thought on using papers, folders, and cabinets. By using the
more generic definition of “store information,” we can open our thoughts
to other ideas such as computers, and CDs to read, retrieve and catalog
information.
It is also important that the function be measurable in some unit term such
as weight, cost, volume, time, or space. In some cases, the measure may be
satisfaction, desire, or some other abstract measure that will require more
142 Chapter Seven
In his book Techniques of Value Analysis, Mr. Miles recognized the difficulty
of applying this technically simple concept. He said, “While the naming of
functions may appear simple, the exact opposite is the rule. In fact, naming
them articulately is so difficult, and requires such precision in thinking, that
real care must be taken to prevent the abandonment of the task before it is
accomplished.” He also said, “Intense concentration, even what appears to be
over concentration of mental work on these functions, forms the basis for
unexpected steps of advancement of value in the product or service.”
Types of Functions
Different categories of verbs and nouns are used to express the work and
sell functions. A work function is always expressed by an action verb and a
measurable noun that establish a quantitative statement. A sell function is
always expressed by a passive verb and a nonmeasurable noun that establish
a qualitative measurement.
The following tables provide examples of work functions and sell functions:
Work Functions
Sell Functions
Verb Noun
Increase Beauty
Improve Style
Increase Prestige
The separation of work and sell functions helps us to define a function more
precisely. In defining the work function, the use of measurable nouns
provides us with a quantitative means of measuring the work functions.
Work functions provide use value. In the case of sell functions, since they
are in most cases subjective in nature, their measurement is extremely
difficult. Sell functions usually provide prestige value to customers. The
separation of work and sell functions can also help us to identify the pro-
portion of cost allocated to use value and prestige value.
All functions can also be divided into two levels of importance, basic
functions and secondary functions. The basic functions are those functions
that fulfill the primary purpose for a product or service. Secondary functions
are those functions that do not directly fulfill the primary purpose of the
product or service but support the primary purpose. The result of function
determination should be a completed function list as illustrated in Table 7.6.
144 Chapter Seven
1.
2.
3.
4.
Reeve also provided a glossary of functions, which gives a detailed definition for
each function. In a value-engineering project, it is highly recommended that such
a glossary be developed and that consensus be secured from group members on
the definition of each function. Therefore, in later discussions, every team
member will be on the same page when each function is discussed. Here is a
portion of the glossary of functions for this youth assistance program project:
Identify Need Time spent in written and oral communication, that is,
conferences, letters, interviews, etc., with school personnel and/or other
Lead Body
Paint Band Eraser
Function
Improve Appearance
Transmit Force
Accommodate Grip
Display Information
Improve Appearance
referral sources regarding potential referrals, in order to determine the need for
the referral process.
1. Make Marks √ √
2. Remove Marks √ √
3. Secure Eraser √ √
4. Improve Appearance √ √
5. Support Lead √ √
6. Transmit Force √ √
7. Accommodate Grip √ √
8. Display Information √ √
9. Protect Wood √ √
1. Identify Need √
2. Define Problem √
3. Plan Treatment √
4. Diagnose Problems √
5. Obtain Information √
6. Involve Client √
7. Identify Client √
8. Utilize Resource √
9. Assist Client √
10. Improve Process √
11. Indicate Trend √
12. Maintain Record √
13. Establish Standard √
14. Analyze Data √
15. Terminate Contact √
16. Evaluate Process √
17. Eliminate Deviancy √
18. Plan Activities √
19. Determine Needs √
20. Set Goals √
21. Secure Action √
22. Provide Alternatives √
23. Develop Programs √
24. Establish Trust √
25. Exhibit Concern √
26. Improve Programs √
27. Evaluate Programs √
147
148 Chapter Seven
What is the ingredient that some people have that makes it possible for
them to break the barriers to visualization, to be able to look at something
and immediately think of new and exciting possibilities for products,
services, methods, or other useful or satisfying subjects? This is a
provocative question that produces many and varied opinions but no clear-cut
formula for producing creative people. It is known that a creative person is
somewhat different. It is also known that a creative person exhibits certain
characteristics. However, given the same characteristics, another person
may not prove to be creative. Many people feel that the seeds for creativity
exist in every person. If this is true, it would be exciting to discover the
means to release these seeds to foster their growth for the benefit of
humankind.
According to L. Miles:
1. Creative thinking is constrained by the physical shape or concept of
existing products and services.
2. Concentrating on function helps to break down the barriers to visual-
ization and offers outstanding opportunities for creativity.
The conventional approach to product or process improvement is to try to
make the existing product work better, cost less, or meet some other
objective. Creativity is stifled because the existing form constrains thinking.
The function approach is truly different. It breaks the project into requirements
called functions. The process of defining function becomes a method to break
the barriers to visualization to make entirely new solutions possible.
Function analysis is basic to the system and starts with a need to understand
the term function and how to define functions that will offer creative oppor-
tunities. Function definition and function analysis provide a major discipline
Value Engineering 149
This means that not only is function the basic ingredient of value engi-
neering, but it provides the opportunity for a person to break down barriers
to seeing new things, to eliminate prejudices, and to come up with insights
never before thought possible.
After it is believed that all functions of the assembly have been defined, take
each part or segment of the system and define the function of each. There
will be some duplication, but this will be screened out later.
After all functions have been defined, screen the list to eliminate duplicate
functions and redefine functions for clarity of understanding. Now, screen
the list again to define the basic function. The basic function is the function
upon which all other system functions depend. If the basic function is not
needed, none of the other functions will be needed.
By application of the function definition principles cited here the end result
will be clearly understandable, be measurable for use in cost-function
analysis and function evaluation, and lead to outstanding opportunities in
the creative phase.
After the functions have been determined, identify the basic function or
functions, as well as all the supporting functions. It is time to create a
functional analysis system technique (FAST) diagram. The functional
analysis system technique was developed by Charles Bethway in 1964, and
first presented and published as a paper at the Society of American Value
Engineers Conference in 1965. FAST contributed significantly to the most
important activity in the value-engineering project, the function analysis
and evaluation.
A FAST diagram is a logic chart that organizes the functions of a project and
arranges them in a cause-and-effect relationship. Construction of a FAST
diagram is necessary to ensure that the functions have been properly defined
and that nothing has been overlooked. Although it follows a simple concept,
the process of creating a FAST diagram is often difficult and frustrating, and
it forces people to think out their project in a detailed and precise manner.
Construction of a FAST diagram creates a focal point for the entire project,
Value Engineering 151
Determining the basic function is the first step in the construction of a FAST
diagram. The basic function is the function that cannot be eliminated unless
the product is eliminated. There may be more than one, but an effort should
be made to determine the one most likely basic function. We will use
Example 7.5 as a starting point to discuss the FAST diagram.
Why How
Eliminate
deviancy
Modify Identify
behavior needs
Assist
clients
At the top of Fig. 7.2, a why-how arrow tells the relationships among these four
functions. To modify behavior, you have to do all three functions, eliminate
deviancy, identify needs, and assist clients. Why do we need to perform these
three functions? Because we want to modify behavior.
In a similar manner, we can expand Fig. 7.2 by adding more functions, as
illustrated by Fig. 7.3. Again, the function on the left gives the reason why the
functions on the right should be performed, and the functions on the right tell
how the function on the left can be accomplished. For example, the function to
the right of “eliminate deviancy” is “plan activities”; the function to the right of
“plan activities” is “determine needs.” Why do we plan activities? Because we
want to eliminate deviancy. Why do we determine needs? Because we want to
plan activities. How do we eliminate deviancy? By planning activities! How do
we plan activities? By determining needs!
Now we are ready to go over the details about establishing the FAST
diagram for a value-engineering project. The general format of a FAST
diagram is illustrated in Fig. 7.4.
How Why
Assist Improve
client process
Highest-order Lowest-
Basic Dependent
functions order function
function function
(output) (input)
Figure 7.5 show the directions in a FAST diagram. The How and Why
directions are always along the primary path, whether it is a major or minor
primary path. The When direction indicates an independent or supporting
function (up) or an activity (down). We have already discussed the How and
Why directions in Example 7.5. The lower-order function on the How
direction (immediate right) always explains how a particular function can be
accomplished; the higher-order function on the Why direction (immediate
left) always tells the reason why a particular function should be performed.
Value Engineering 155
Independent
function
When
How
Why
Function Function
Function
(higher order) (lower order)
When
Activity
All the functions and/or activities along the When direction with a particular
function will happen at the same time. We detect these functions or activities
by asking the question, When a function occurs, what else happens? The
independent functions and supporting functions are listed above the par-
ticular function; the activities will be listed under the particular function.
In both Figs. 7.6 and 7.7, the fork is read as “and.” In Fig. 7.6, how do you
build the swim club? By constructing the pool and constructing the club
house. “Construct pool” and “construct club house” are equally important.
In Fig. 7.7, how do you determine compliance deviations? By analyzing the
design and reviewing proposals. However, “analyze design” is more
important than “review proposals.”
Construct
pool
Build Contract
swim club builder
Construct
club house
Review
proposals
In both Figs. 7.8 and 7.9, the multiple exit lines represent an OR. In Fig. 7.8,
how do you convert books (to delivery)? By extending bookings or fore-
casting orders, not both. “Extend bookings” and “forecast orders” are
equally important. In Fig. 7.9, how do you identify discrepancies? By mon-
itoring performance or evaluating the design. However, “evaluate design” is
less important than monitor performance.
In the FAST diagram, the When direction is the vertical direction. When
several functions are located along the same vertical line, it means that these
functions will be performed at the same time. In addition, when these
functions are connected by lines, it means that there is an AND relationship
among these functions. Figure 7.10 illustrates such an example.
In Fig. 7.10, when you influence the customer, you inform the customer and
apply skills. If it is necessary to rank the AND functions, those closest to the
primary path should be the most important.
Now that we have discussed symbols and notation used in the FAST
diagram, we are ready to go over the step-by-step procedure to complete the
FAST diagram.
Extend
bookings
Convert
bookings
(to delivery)
Forecast
orders
Monitor
Identify performance
discrepancies
Evaluate
design
Step 1: List all functions by using the function list illustrated by Table 7.6.
Be sure to identify each function by a verb and noun. Identify basic
functions and secondary functions.
Step 2: Prepare a 1" × 2" card for each function. Take a close look at
all functions and try to identify the relationships among all functions.
We can use the following logical questions for this purpose:
How is this function accomplished?
Why is this function performed?
When is this function performed?
Select the function that you think is the basic function, and apply the logic
questions to the right and left of the basic function. To determine the
function to the right ask, How is this function performed? To determine
the function to the left ask, Why is this function performed? Repeat this
process until the lowest-order function is included. The path of functions
thus created is called a primary path. We may get multiple primary paths.
Step 3: When the primary path has been selected and positioned on the
chart, position all secondary functions that did not fit into the primary
path by applying the When question and add them above or below
the primary path depending on whether they are supporting
functions, independent functions, or actions. If the secondary
functions are actually objectives or specifications, put them into the
upper-left corner of the FAST diagram.
Apply
skill
Inform
customer
Now we could continue to ask Why and How questions to find lower-order
functions for the “release fuel” and “produce spark” functions, and continue
this process. We would end up with the diagram illustrated by Fig. 7.14. The
functions picked in the figure form the primary path of the FAST diagram of the
cigarette lighter.
There are still many functions in the function list that cannot be fitted into
the primary path. By asking the When question, we can fit the rest of the
functions into the FAST diagram. The final FAST diagram is illustrated by
Fig. 7.15.
1. Produce Flame √
2. Protect Flame √
3. Manage Flame √
4. Ignite Fuel √
5. Release Fuel √
6. Produce Spark √
7. Control Flow √
8. Restrict Exit √
9. Energize Particles √
After the cost of each part or action has been redistributed to the functions
performed, the cost columns are totaled to obtain the function cost. This
cost is then placed on the FAST diagram. The FAST diagram then becomes
a very valuable tool. It tells what is happening, why, how, when, and what it
costs to perform the function. It is now possible to evaluate the functions to
determine if they are worth what is being paid for them. In other words, a
value must be set on each function.
It may be that the new goal is considerably higher than the original. If this
is the case, an evaluation of the diagram will indicate what must be done to
achieve the original goal. It may indicate an entirely new concept is
required, or it may be that it will be acceptable to settle for less. It is often
the case that the original goal and the new value are close. An analysis of the
function costs will again indicate necessary action.
Release How?
fuel
Produce How?
spark
Open Depress
valve level
Release
fuel
Contain Enclose Apply
Ignite Produce Ignite fuel fuel force
cigarette flame fuel
This analysis clearly defines the task for product improvement. It breaks the
problem down into functions that must be improved, revised, or eliminated
to achieve the goal. The FAST diagram clearly identifies functions and their
relationship to each other. Cost visibility analysis can identify high-cost
areas. We now are ready to identify the relationship between cost and
function. Specifically, we are ready to identify the cost for each function.
Also, after clearly defining each function, we are able to identify the best
cost for each function. The difference between current cost and the best cost
is the profit improvement target. This provides us with an estimate of profit
improvement potential. Table 7.11 provides an example of cost-function
work sheet based on Example 7.3.
How Why
Functions
Pencil Cost
Components (Cents) % Cost % Cost % Cost % Cost % Cost % Cost % Cost % Cost % Cost
Total cost 2.92 16 .43 5 .13 4 .11 40 1.2 17 .53 3 .09 13 .38 2 .05
Best cost .34 .10 .10 0.8 .30 .09 .28 .04
We now need to determine the cost of each function by distributing the cost
of each part to its related function. For example, the cost for the pencil body
is 0.94 cent, 50 percent of the pencil body cost is used to perform the
function “transmit force,” 40 percent of its cost is used to perform the function
“support lead,” 10 percent of its cost is used to perform the function “display
information.” This breakdown of cost is based on qualified judgment from
the whole team. It is subjective; hopefully it is not too biased because it is
based on the consensus of the team. By adding all the cost portions from all
relevant parts for a function, we can get the cost for performing that
function. For example, in Table 7.11, the cost of the “transmit force”
function consists of 25 percent of the metal band cost, which is 0.06 cent,
and 50 percent of the pencil body cost, which is 0.47 cent; therefore the cost
of the “transmit force” function is 0.53 cent.
We also need to determine the best cost for each function. By definition, the
best cost is the lowest cost to adequately and reliably provide the function.
The best way to determine the best cost of a function is by comparison to
another function that we know there is a ‘best deal.’ For example, if a
function is “tell time,” then we need to know what is the time precision
requirement. The required precision might be ± 30 seconds after a month of
use. Next, we will find a watch that has just enough to provide time with this
precision reliably. This watch should not provide any other functions, such
as decoration or brand-name recognition. In this way, a cheap, no-brand,
plain, 99-cent electronic watch might be adequate. Then the best cost for the
“tell time” function is 99 cents. To make sure we determine the best value,
we can ask the following questions:
The best cost is not always lower than the current cost. As stated before, by
definition, the best cost is the lowest cost to adequately and reliably provide
this function. It is possible that in the current system this function is not ade-
quately and reliably provided. In this case, we may have to increase the cost
for this function. This is also why question 4 (Is there something better that
can do the job?) is asked.
164 Chapter Seven
Function number
Cost
3 $4.69
Plan
treatment
$4.07
Best cost
Function name
The cost and the best cost for functions are also often marked in a FAST
diagram. A fully marked function block in a FAST diagram has the format
indicated by Fig. 7.16. Figure 7.17 gives a portion of the FAST diagram for
the youth assistance program with fully marked function blocks.
After the FAST diagram is fully developed and the cost-function work sheet
is fully filled, we will get into the next stage of the value-engineering job
plan, the creation stage.
At the end of the information phase, we have listed all relevant functions for
the project, filled out the cost-function work sheet, and developed the FAST
diagram. The difference between the cost and the best cost of each function
is the profit improvement potential. The functions that have high profit
improvement potentials are the perfect candidates for cost saving. The
creative phase of the value-engineering project is to use team members’ cre-
ativity to develop alternative solutions to perform the functions that have
high profit improvement potentials. The creative phase is where free
Figure 7.17 A Portion of the FAST Diagram with Fully Marked Function Blocks
for the Youth Assistance Program
Value Engineering 165
development of ideas is fostered. These ideas will form the basis for
concepts that will lead to recommendations for improvement.
Table 7.12 gives a template for idea generation. The function under dis-
cussion is “enhance appearance” for a decoration.
166 Chapter Seven
Evaluating the ideas developed during the creative phase is a critical step in
the value-engineering job plan. The ideas generated will include practical
suggestions as well as wild ideas. Each and every idea must be evaluated
without prejudice to determine if it can be used or what characteristics of
the idea may be useful.
During the screening process, it must be kept in mind that the objective is not
to discard ideas but to look for the good in them. All too frequently, a new idea
will create a negative reaction, for example, “That’s a great idea but let me tell
you what is wrong with it.” We should say, “That’s a great idea. What can we
do to make it work?” There never seems to be any problem thinking of reasons
why something will not work. However, developing ways to make an idea
work takes ingenuity. How can we make it work or what is there about this
idea we can use should be the state of mind during the screening process.
Value Engineering 167
Evaluation processes can range from the simple to the complex. The method
selected depends to some degree on the quantity and quality of ideas
generated. The number of ideas can run from less than a hundred to over a
thousand depending on the scope of the project. The first screening of the
list should be to eliminate the ones that obviously are of no use to the
project. However, each idea must be reviewed with a positive attitude. Look
for the good rather than the bad and do not be too critical.
1.
2.
3.
4.
5.
6.
7.
8.
9.
168 Chapter Seven
Idea 1 Idea 2
Idea 3 Idea 4
There may also be situations where the choice of alternatives will require
more complex systems to aid in the evaluation process. Two systems favored
because of their convenience, simplicity, and effectiveness are Pareto voting
and paired comparisons. They may be used separately, or in sequence
depending on the situation. Each of these systems is described in detail in
the following text. They have been found applicable in a large number of
cases and are extremely useful.
There are also cases involving high risk or a substantial amount of money
where even more detailed analysis is required. These may be situations
where risk is critical and alternatives and tradeoffs are necessary. In these
cases, a matrix analysis may be necessary.
Experience has shown that this evaluation process is a difficult task. The
impulse to quickly screen through the list to zero in on the best ideas must
be controlled. The mass of data must be handled systematically to obtain
maximum benefit from the creative phase. Careful screening is essential to
isolating the best concept to carry over into the planning phase where the
idea will be developed into a practical recommendation for action.
Experience has shown that most people are not able to handle this task
quickly and effectively. For this reason, it was decided to develop a simple
method that would be applicable in most cases. More complex situations
may require more sophisticated methods. However, experience has shown
that a combination of two simple methods, Pareto voting and paired com-
parisons, will satisfy a majority of requirements.
Pareto Voting
The resultant lists are then compared and arranged into a new consolidated
list, in descending order, by the number of votes each item received. Usually,
several items will have been selected by two or more team members. The top
10 to 15 items are then ranked and weighted in a second step by using paired
comparisons.
Paired Comparisons
In paired comparisons each item is compared to every other item on the list
in turn, using a simple matrix. It is most convenient for up to 15 items. A
comparative decision is made between any two items on a two- or three-
level basis. In a two-level comparison, 2 = major difference and 1 = minor
difference. In a three-level comparison, 3 = significant difference, 2 =
moderate difference, and 1 = minimal difference.
The next step will be to evaluate idea A with respect to B, idea A versus C, and
so on, for all possible pairs. Is A or B a better idea based on cost, benefit,
customer satisfaction, etc.? Table 7.17 summarizes the comparisons for all
possible pairs. When comparing A and B, a B-2 result indicates the team thinks
that idea B is moderately better than A. Similarly, when comparing A and C, an
A-1 result indicates that the team thinks idea A is minimally better than C.
172 Chapter Seven
A Eliminate paint
C Remove eraser
After the team compare all pairs, all the boxes in Table 7.15 will be filled. The
values for each idea are then added up, A = 1, B = 2 + 3 + 2 + 1 = 8, etc. Table 7.18
summarizes the values for each idea in this paired-comparison study. Clearly,
ideas B and E are the top choices.
After the evaluation phase, we have a final list of ideas at hand that are ready
to be recommended to the management for implementation. Now is the time
to develop the best ideas in detail so recommendations can be made
B C D E
C D-1 E-3
D E-2
3 Significant
2 Moderate
1 Minimal
Value Engineering 173
A Eliminate paint 1
C Remove eraser 0
In the planning stage, it is also very important to discuss how this project
can be sold and implemented. Table 7.21 is a planning form that lists the
names of all persons who will be involved in accepting and implementing
the proposal. We need to figure out possible problem areas and decide how
they can be eliminated.
Table 7.21 Action Plan for Selling Value Engineering (VE) Ideas
How to Solve
Department Supervisors Action Required Problem Problems
1.
2.
3.
4.
5.
6.
7.
The work sheets provided in this chapter have been developed to provide
all the information necessary to prepare an effective recommendation.
They are complete and concise. The next step is to arrange the material
so that it will sell your idea. One of the most important considerations
here is to provide complete information. Failure to provide complete
information has been proven to be a major cause for rejection of a
proposal. Persons who are required to review or approve proposals of one
type or another will verify that it is rare when complete information is
provided. In fact, the government made an analysis of 90 rejected contractor
proposals submitted to them for approval and found that 40 percent of the
rejections were the result of incomplete or inaccurate technical or cost
information.
176 Chapter Seven
7.7.1 Introduction
It does not seem reasonable to expend the effort and funds required to make
a value study without first having done the necessary work to assure that the
project is practical, that it can be implemented, and that the necessary funds
and work force will be available.
will prove profitable. This is not always the case. The project must be
practical in relationship to its effect on the organization.
What do we want to get from value engineering? What will be the objective?
This is the first question to answer.
From what we have noted here, it is obvious that the problem is complex
from the standpoint of options. However, successful operations do not have
to be extensive. Starting small and developing successfully is preferred to a
lot of noise and a big crash because of poor planning.
Attitude
Changing people’s attitudes is difficult and may never happen, but under-
standing the reasons behind the negative reaction should make it possible to
persuade most people that they can benefit from success. Remember, there
is a risk of failure in new ideas. New ideas require change, and they may not
work. People want proof. It has to work before they will support it. However,
maybe you can show them that the benefits are greater than the risks. The
best way to change people’s attitudes is to show that top management is
interested in value engineering and expects participation and results in
achieving the stated goals.
Value Council
The council should be staffed with people who have the authority to make
decisions relative to acceptance and/or rejection of proposals and author-
ization of funds and work force changes. They set the attitude, develop the
environment, break bottlenecks, and by their interest and visibility create
credibility to participation and provide authority to operations.
This case study is from Park (1999). A large real-estate company built and
maintained many automobile dealership facilities all over the country. One
major problem faced by this company was the long duration required from
dealership project authorization to dealer occupancy. History showed that
this long duration in construction cycle would cause a tremendous dollar
amount in lost sales, so the company wanted to use value-engineering
techniques to shorten this cycle.
At the start of this project, it was found that the average duration from site
selection and land purchasing to construction and leasing was 502 days, or
about 1 1−2 years. A review of the project process flowchart identified the
activities that were eating up these 502 days. They included selecting and
obtaining the options on the land, topographical surveys, soil borings,
facility layouts, bid estimates and analysis, budget reviews, design, con-
struction, and many others.
Scope Assure
competence
Establish
budget
Resolve
restriction
When Purchase
property
Why Scope
Estimate
cost
Identify
requirements
Negotiate
contract
This case study is from Park (1999). A leading automobile company spent
about $200 million dollars per year and employed 4000 people, including
engineers, designers, technicians, technical specialists, and financial
analysts. An economical downturn forced the company to cut costs. A
painful lesson had been learned from across-the-board budget cuts, for
which an equal share of the budget was cut across all departments. The
result of this kind of budget cut was that some vital operations were
seriously damaged; others simply slid by. This time, the situation was
critical, the budget had already been cut several times, and no one knew
where to look next. A value-engineering project was initiated in order to
identify hidden, unnecessary costs.
In this project, after 72 hours of total effort by a team of six people, a FAST
diagram was developed that had 72 functions. The chart was then
thoroughly discussed to ensure that it covered all aspects of the operation,
and a glossary of the functions was made to ensure future understanding.
182 Chapter Seven
Table 7.22 gives a partial list of functions for this engineering operation.
Here is a sample term from the glossary of functions:
Create Design To generate a new system, assembly, or component,
measured by time, which include time to come up with design ideas, design
and layout time, engineers’ working time, programming time and etc.
The FAST diagram provided some interesting information. Most importantly,
it showed that many functions were performed to satisfy functions outside the
scope of engineering responsibilities. Many of these functions contributed to
higher-order functions to support other company operations, such as the pur-
chasing and legal departments.
The next step was to determine how much each function cost and how funds
were distributed among all the functions. To do that, departmental managers
were asked to distribute their departmental cost by function. Cost-function
work sheets were filled out. One portion of a cost-function work sheet is
illustrated in Table 7.23.
3. Design 1,438 40 40 60 40 40
supervisor
(Continued)
184
16 Material $198,000
Total Material
Total Hours
Value Engineering 185
Support
activity
Brand Development
8
and Brand Strategy
8.1 Introduction
Famous brand names make a big difference in the marketplace. Figure 8.1
shows that several T-shirts are made of exactly the same fabric, the same
style, and the same quality, but because they have different brand names, the
retailing prices of these T-shirts are vastly different.
A good brand name brings extra value to the product and the company
that makes the product. McDonald’s, Coca-Cola, Disney, Kodak, and
Sony are among the most globally recognized names in the world
(Kochan et al., 1997). The name recognition of these brands brings
tremendous marketplace successes and high profitability. In modern history,
brand development is one of the key sources of competitive advantage for
companies worldwide. Brands are regarded among the most valuable assets
owned by a company (Batra 1993, Davis 2000). Some brands are valued so
highly that companies have paid huge amounts of money to acquire the
rights to them. For example, in 1988 Philip Morris bought Kraft, the maker
of cheese products, for $12.9 billion, a sum that was four times the value of
the assets of the company (Murphy 1989). Sometimes companies that have
good brand names can defend their market positions for a long period of
time (Arnold 1992), as illustrated by Table 8.1.
What is a brand? Why do brand names have such magical power? What is
the importance of brand names in developing a service product? These are
some of the questions that we try to answer in this chapter.
187
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188 Chapter Eight
The strongest brands usually stand for superior functions, benefits, and quality;
without these, you cannot be the strongest brand in the world. However, superior
functions, benefits, and quality alone will not make the strongest brands. Does
Brand Market
Gillette Razors
Campbells Soup
Ivory Soap
Goodyear Tires
McDonald’s offer much better food than Burger King? Is Starbuck’s much
better than Caribou Coffee in terms of the coffee it offers? Probably not.
The difference between the top brand and second-tier brands is mostly psy-
chological. Research in psychology has shown that the name recognition
alone can result in more positive feelings toward nearly everything, whether
it is music, people, words, or brands. In a study, respondents were asked to
taste each of three samples of peanut butter. One of these samples contained
an unnamed superior (preferred in blind tests 70 percent of the time) peanut
butter. Another contained an inferior (not preferred in taste test) peanut
butter labeled with a brand name known to the respondents but neither
purchased nor used by them before. Surprisingly, 73 percent of respondents
selected the brand name (inferior) option as being the best-tasting peanut
butter. This test result clearly shows the power of brand-name recognition.
A mere name recognition will make people feel an inferior peanut butter
tastes better than an actually better-tasting peanut butter. From this example,
we can see clearly that consumers’ psychology plays a very important role
in brand-name strength. Davis (2000) calls this consumer psychological
reaction to brand names PATH; it is the acronym for promise, acceptance,
trust, and hope. A strong brand makes the intangible feelings of promise,
acceptance, trust, and hope tangible.
The benefits from strong brands are numerous; Davis (2000) listed the
following benefits:
1. Seventy-two percent of customers say that they will pay a 20 percent
premium for their brand of choice, relative to the closest competitive
brand; 50 percent of customers will pay a 25 percent premium; 40
percent of customers will pay up to a 30 percent premium.
2. Twenty-five percent of customers state that price does not matter if
they are buying a brand that owns their loyalty.
3. Over 70 percent of customers want to use a brand to guide their purchase
decision, and over 50 percent of purchases are actually brand driven.
4. Peer recommendation influences almost 30 percent of all purchases
made today, so a good experience by one customer with your brand
may influence another’s purchase decision.
5. More than 50 percent of consumers believe a strong brand allows for
more successful new product introductions, and they are more willing to
try a new form of a preferred brand because of the implied endorsement.
These benefits clearly indicate that strong brands do create tremendous
values for the companies who own them, so the making of strong brands
should be an integral part of product development strategy. The making of a
strong brand, usually called brand development, is a very elaborate process;
190 Chapter Eight
This chapter covers the important aspects of brand development. Section 8.2
makes a deep dive into the question, What is a brand? Section 8.3 discusses
the brand development process. Section 8.4 discusses the role of brand
development in the Design for Six Sigma practice.
Strong brands have magical power to add value to products and bring
customer loyalty. It is really important to understand how strong brands
influence consumers’ minds and what are essential components of a strong
brand. In this section we are going to discuss all important aspects of brands.
emotional benefit. For example, some kids would like to buy cereal
with a sports star on the box for the sake of emotional benefit, not the
taste of the cereal itself.
4. Customer perception is not always at a conscious level. If we ask a
customer why a product or service is chosen, sometimes we may get
a rational answer, and sometimes we may not. Even if there is a
rational answer, it may not be the whole story. Feelings about a
product or service may not be easily articulated, because these
feelings are complex, hard to explain, sometimes subconscious, and
may not be rational.
Because the relationship between customers and the things they buy is
complex, brand names become a short cut for customers to choose the
products or services. When customers gradually develop a positive per-
ception about a product or service, the thing that they remember about the
product or service is its brand name. The feelings and perceptions are often
contagious; these customers will spread their feelings and perceptions to
friends, family members and other people with similar opinions and this
will create a snowball effect. Watkins (1986) used Fig. 8.2 to illustrate the
model of customer choice:
Regular
Knowledge Brand Brand Brand brand
Unawareness Awareness
of features preference trial repurchase repeat
purchase
Customers’ perceptions about a brand are very much similar to people’s per-
ceptions about a person. A person’s name is simply a symbol. People form an
opinion about a person based on their perceptions. They may ask themselves,
What is this person good at? What is his or her personality? What does this
person look like? What does he or she stand for? What are his or her core values?
and so on. The answers to these questions allow people to form a perception of
the person’s identity. According to David Aaker (1996), brand identity “provides
direction, purpose and meaning for the brand.” Specifically, he said:
Brand identity is a unique set of brand associations that the brand
strategist aspires to create or maintain. These associations represent
Brand Development and Brand Strategy 193
what the brand stands for and imply a promise to customers from
the organization members. Brand identity should help establish a
relationship between the brand and the customer by generating a
value proposition involving functional, emotional, or self-expressive
benefits.
There are several models that describe what brand identity is. Aaker (1996)
proposed a brand identity model based on four perspectives: (1) brand as
product, (2) brand as organization, (3) brand as person, and (4) brand as
symbol. Davis (2000) used the brand image model, which has two com-
ponents: brand association and brand persona.
Figure 8.3 illustrates the framework of Aaker’s brand identity model. As stated,
this model describes brands from four perspectives, but a brand may not
actually employ all of them. It may employ only a subset of these perspectives.
For brands that relate to a larger corporation and its products, it is very likely
Brand Identity
Brand–Customer Relationship
casual, youthful, and so on. The most important concept here is the brand
personality. A brand personality can be defined as the set of human charac-
teristics associated with a given brand. Thus it includes such characteristics
as gender, age, and socioeconomic class, as well as such classic human per-
sonality traits as warmth, concern, and sentimentality.
A brand personality can create a strong brand in several ways. First, it can
help to create a self-expressive benefit that becomes a vehicle for the
customer to express his or her own personality. For example, a rich man
may want to drive a Mercedes Benz to show his affluence and pride. Second,
brand personality can be the basis of a relationship between the customer
and the brand. For example, the Harley Davidson brand has the personality
of a rugged, free-wheeling, outdoors guy. It helps the buyer use the product
as an identifier for his or her own personality. Third, a brand personality
may help communicate product attributes.
Package Sponsorship
Price Symbol
Attributes Age
Ad style
Country of origin
Company image
CEO
Celebrity endorsers
Value Proposition
The purpose of having products or a product class under a brand name
is to provide customers with benefits. There are many kinds of benefits.
Brand Development and Brand Strategy 199
In Aaker’s brand identity model illustrated in Fig. 8.3, three kinds of benefits
are listed: functional, emotional, and self-expression. For each brand, the
benefits that are offered will be different. Aaker (1996) calls this the value
proposition. Specifically, a brand value proposition is a statement of the
functional, emotional, and self-expressive benefits delivered by the brand
that provide value to the customer. An effective value proposition should
lead to a brand-customer relationship and drive purchase decisions.
Brand as Product
Brand as Organization
Brand Personality
Brand as Symbol
Value Proposition
Scott Davis (2000) developed a brand image model. The brand image has
two components: brand associations and brand persona. Brand associations
describe what kinds of benefits the brand delivers to customers and the role
it plays in their lives. Brand persona is a description of the brand in terms of
human characteristics. The brand image model is a concise model for the
brand identity. We will discuss brand associations and brand persona in
detail.
Brand Development and Brand Strategy 201
Brand Associations
Brand associations relate to the product, service, and organization aspects
of the brand. They describe a hierarchy of benefits that a brand provides to
its customers. Brands associations are best described by the brand value
pyramid, which is illustrated in Fig. 8.4. The features and attributes layer is
at the bottom of this pyramid. Here the features and attributes are the most
essential product functions, performances, and quality levels that must be
delivered to customers in order for the brand to survive in the marketplace.
The benefits layer is at the middle of pyramid. Here the benefits are
additional functional and/or emotional benefits that the brand provides to its
customers, given that the features and attributes have been satisfactorily
provided by the brand. The beliefs and values layer is at the top of the
pyramid; this layer represents the emotional, spiritual, and cultural values
that are addressed by the brand, given that all the benefits from the benefits
layer and features and attributes layer have been provided by the brand.
Many brands may not be able to fill all the layers of the brand value pyramid.
If a brand cannot fill the bottom layer, then it cannot even deliver the most
basic benefits to its customers for this kind of product and this brand will
fail in the long run. If a brand can only fill the bottom layer, then it is a very
marginal brand, nothing special. It is an essential commodity, such as raw
cotton, raw sugar, or it is the leftmost no-brand T-shirt in Fig. 8.1, Its market
The functional or
emotional benefits
Benefits
provided to
customers
Easiest to
Features and/or deliver, but
functions that least meaningful
must be Features and attributes and most easily
delivered to imitated
customers
Figure 8.5 shows Ralph Lauren’s brand value pyramid. Ralph Lauren has
achieved the strongest brand status in its product class. Many brands can
deliver the features and attributes illustrated in Fig. 8.5, that is, offering high
quality, durable, and classic-looking clothes. But few of them can say their
clothes allow their customers to make a statement. Wearing Ralph Lauren
clothes is like driving a Mercedes Benz in its appeal to social status. The
psychological benefits of this kind of brand name usually take years to
evolve; they are difficult to explain and even more difficult to duplicate.
Brand Persona
According to Davis (2000), brand persona is the set of human characteristics
that consumers associate with the brand, such as personality, appearance,
values, likes and dislikes, gender, size, shape, ethnicity, intelligence, socioe-
conomic class, and education. Brand persona brings the brand to life, and
Beliefs and
Proud
values
Self-esteem
Confident
Happiness
Fulfilled
Brand equity is the set of assets (and liabilities) that is linked to a brand
name and symbol. The brand equity adds (or subtracts) the value provided
by a product or service to a firm and/or that firm’s customers (Aaker 1996).
During the 1980s, a lot of research was done to define and estimate the true
value of brands to the competitive position of enterprises (Keller 1993,
Aaker 1991, Farquhar 1989, Tauber 1988). There were two reasons for this
(Keller 1993). The first reason was an accounting one, and it was to better
estimate the value of brands more precisely for the balance sheet especially
in cases of mergers, acquisitions, and divestitures. The second reason was a
strategy-based motivation to improve marketing productivity (Keller 1993).
Brand Loyalty
Name Awareness
Brand-name awareness relates to the likelihood that a brand name will come
to mind and the ease with which it does so. Brand-name awareness consists
of two dimensions: brand recall and brand recognition. Brand recognition
reflects a familiarity gained from past experience with the brand (Aaker
1996). Studies have shown that people often buy a brand because they are
familiar with it (Aaker 1991). Brand recall refers to how strongly the brand
comes to mind when the consumer thinks about that product category or the
needs fulfilled by that product category (Keller 1993). Brand-name
awareness plays an important role in consumer decision making because it
allows the brand to be included in the consideration set, which is a pre-
requisite for its eventual choice.
Brand Development and Brand Strategy 205
Other
proprietary
• Competitive advantage
brand
assets
Perceived Quality
Brand Associations
Brand associations can be anything that connects the customer to the brand
(Aaker 2000). These associations help determine the brand image with the
customer and marketplace. Brand associations can be hard—related to
specific perceptions of tangible functional attributes, such as, speed, user-
friendliness, taste, and price. Brand associations can also be soft—emotional
attributes like excitement, fun, trustworthiness, and ingenuity (Biel 1993).
Apple is an example of a brand with values that have resonated with those
of its target audience. Emphasizing values such as fun, excitement,
innovation, and humor (Kochan 1997), the company has succeeded in
carving out a niche for itself in the highly competitive personal computer
marketplace (Levine 2003).
Strong brands can create tremendous values for the companies that own
them. Developing strong brands that lead the market is always one of the
most important goals for companies, that strive to excel in the marketplace.
The brand development process develops strong brands that fit the owner
companies’ business goals and their comparative advantages.
Brand identity
Signal Brand
transmitted image
Organization
factors
Market factors
(controllable)
(competition
and noise,
uncontrollable)
In this section, we will first identify and discuss the factors that influence the
brand development and then will discuss several key steps in the brand
development process.
There are many factors that affect the brand development process. They can
be categorized into two classes: controllable and uncontrollable. The con-
trollable factors are those over which the company that owns the brand will
have some degree of control. The uncontrollable factors are those over
which the company will have little or no control. These controllable and
uncontrollable factors are also illustrated in Fig. 8.7.
Controllable Factors
There are three classes of controllable factors. The first is brand identity.
The second is called marketing mix factor, or the 4 Ps: product, price,
promotion, and place. The third is time to market. In brand development,
these factors can be used to shape a desirable brand image by the company
and transmit this brand image to customers.
Brand Identity
Brand identity was thoroughly discussed in Sec. 8.2.2. If we use Aaker’s
brand identity model, then there are four perspectives: brand as product,
brand as organization, brand personality, and brand symbol. Clearly, the
company that owns the brand has full control of the brand symbol, a good
degree of control over product development, and a relatively good degree of
control over organization behavior. Brand personality takes years to form; it
is more difficult to change.
208 Chapter Eight
Product
Customers do not buy brand symbols; they purchase products. Initially,
customers may be influenced by advertisements or their friends’ advice to
try a product with a certain brand name, but the product has to perform up
to customers’ expectations. If the product performs equal to or better than
customers’ expectations, the perceived brand image will be confirmed
by customers’ experience; that will trigger word-of-mouth recommendations,
sales will grow, and the positive brand image will spread among more and
more customers. In order to accomplish this, it is very important that the
actual product characteristics, such as functions, performances, and quality
levels, be consistent with the brand identity. Therefore, product development
has to go hand in hand with brand identity design; the product development
process has to be in tune with brand development.
Price
The role of price in brand development is quite interesting. The brand price
is related to the benefits that the brand provides, as illustrated by Fig. 8.8. If
a price is too high relative to the benefits that the brand provides, the
perceived value in customers’ minds will be low. Customers will think this
brand is overpriced. However, if the benefits that the brand provides are
high, but the price is low relative to the benefits, the customers’ reaction can
be quite complex. Theoretically, customers will be happy to get more and
spend less, but the perception of a “cheapo” product may creep in, which
may undercut the brand image. Usually, benefits are the main focus for
brand identity creation. If you have more benefits and customers are happy
Value proposition
Figure 8.8 The Relationship Between Price and Benefits of a Brand (Aaker 1996)
Brand Development and Brand Strategy 209
with them, it is always easy to raise the price to match the benefits. If the
benefits are really low in comparison with other brands, the price will have
nowhere to go but lower.
Promotion (Communication)
The effectiveness of the communications campaign is a critical factor in
creating the desired brand position and image (Aaker 1996). The purpose
of marketing programs, such as advertising, is to transmit the brand image
in order to increase brand awareness and create a strong, favorable, and
unique brand identity in the customer’s mind. The strength of the brand
image is greatly influenced by the communications in the marketing
programs, particularly by the effectiveness with which the brand identity is
integrated into the marketing programs (Keller 1993). Given the many
choices of media available, selecting the correct media mix to reach the
targeted audience and ensuring that the message is integrated is a key factor
in creating a distinct brand image.
Place (Distribution)
Distribution channels used to deliver products to customers are also very
important factors for brand development. It is important that the distribution
channels deliver the goods to the right customers. The key variables in the
selection of distribution channels include the type of channels, the number
of outlets, the locations of outlets, and stock levels. The distribution process
of the products should be synchronized with the promotion activities so that
the desired customers will know what and where the products are. An
efficient distribution process will give customers service benefits and reduce
the hassles in obtaining the products, thus enhancing the brand image.
Time to Market
Brands that are able to position themselves first in the minds of their
customers have the best chance of achieving the highest brand awareness
(Reis 1981). So the ability to be first in the marketplace will affect the ability
to create a strong brand. However, this factor is not totally controllable,
because it also depends on the competition from competitors.
Uncontrollable Factors
very inhomogeneous, so the brand image that the company tries to communicate
to customers will be perceived differently. For example, a particular brand
image might be very attractive to one age group, but unattractive to all other age
groups.
The customer is another uncontrollable factor. Clearly, the company that owns
the brand cannot control customers. Customers are at the receiving end of the
brand and its associated products. The products and service must meet the
needs and wants of customers. The company cannot control the customers,
but it can try to understand the customers’ needs. The ability of the product or
service to meet the needs of its customers is a critical factor in creating the
brand loyalty that will determine the success or failure of the brand.
There have been different processes proposed for brand development. These
processes are fundamentally based on two paradigms. The first paradigm
views the brand development process as being closely associated with the
development and marketing of new products (Watkins 1986). In this
paradigm, the brand development process is called the classical brand man-
agement process (Aaker 2000) , and it consists of the following steps:
1. Market exploration
2. Preliminary financial analysis and screening
3. Formal business analysis and planning
4. Product and brand development
5. Product testing
6. Product launch
The new paradigm for the brand development and management is more
focused on the management of the brand as a strategic asset of the company
(Arnold 1992; Davis 2000; and Aaker 1996). The brand development
process defined from this paradigm generally consists of the following
phases (Fig. 8.9):
1. Brand strategy analysis
2. Brand strategy development
3. Brand implementation
4. Brand evaluation
We discuss these four phases in detail.
212 Chapter Eight
Communication &
Public
marketing the
relations
brand
The brand vision is a short, succinct statement of what the brand is intended
to become and what is to be achieved at some point in the future, often
stated in competitive terms. Brand vision refers to the category of intentions
that are broad, all-intrusive, and forward thinking. It is the image that a
business must have of its goals before it sets out to reach them. It describes
aspirations for the future, without specifying the means that will be used to
achieve those desired ends.
Brand Development and Brand Strategy 213
According to Davis (2000), a good brand vision should have four com-
ponents: (1) a statement of the overall goal of the brand, (2) the target market
that the brand will pursue, (3) the points of differentiation that the brand will
strive for, and (4) the overall financial goals for which the brand will be
accountable. Davis (2000) gives an example of such a brand vision statement:
Around the world, our eye care brand will stand for leadership in
visual care. Consumers and the professional channel will recognize
us as the industry leader in visual care solutions, including the best
service, follow-up, expertise, and product innovation. Our brand
will help us fill one-third of our stated financial growth gap through
price premiums, better relationships with the channel, and close-in
brand extensions.
Development of a brand vision links the brand development process to the
strategic objectives of the company. This linking is an important step to
ensure the necessary top management and financial commitment to the
brand (Davis 2000). During this step the strategic and financial goals of the
brand are defined, and the commitment of senior management to the goals
and objectives of the brand are obtained.
Customer Analysis
Self-Analysis
The objective of this step is for management to examine the strengths and
weaknesses of its brand’s current situation, so as to understand how the
Brand Development and Brand Strategy 215
Competitor Analysis
Brand Positioning
“The brand position is part of the brand identity and value proposition that
is to be actively communicated to the target audience and that demonstrates
an advantage over competing brands” (Aaker 1996). The purpose of brand
positioning activities is to create an identity that provides the brand with a
unique, credible, sustainable, and valued place in customers’ minds (Davis
2000). The positioning of the brand is the place in customers’ minds that
the brand is intended to own (Davis 2000, Reis 1981). Positioning is the
process of determining the impact the message (the brand) will make on
the mind of the prospect (Reis 1981). The effect of the positioning is to
create the necessary associations customers will think of when they recall
the brand. Some examples of associations of some well-positioned brands
are given in Table 8.5.
Brand Attributes
Product-Brand Coordination
After all, customers are buying products or services; a brand is a symbol and
a short cut for customers to use in selecting the products they need.
Customers’ total experience with the products, including purchasing,
consuming, and servicing, has to be in tune with the brand position. For
example, if a hospital’s brand position is to be the premier hospital of choice
that provides customers with an attentive team of caring experts working
together to provide the highest level of professional care, then every word
promised, such as premier, attentive, team, and caring, should have concrete
actions behind it. Table 8.6 provides an example of a well-coordinated
product-brand combination.
Brand Development and Brand Strategy 221
This step focuses on determining the correct pricing policy for the brand. A
brand’s price must be related to the benefits it provides (Aaker 1996). An
overpriced brand will not be rewarded in the marketplace, and an underpriced
brand can negate certain associations with the brand’s image. Also, the ability
to charge premium prices is one of the benefits of developing a strong brand
(Davis 2000), so this must be leveraged in determining the pricing strategy.
During this phase the plans developed in the brand strategy are executed.
This purpose of this step is to measure the performance of the brand in the
marketplace. The classical brand management process emphasized two metrics:
recall and awareness of the brand (Davis 2000). However, these measures alone
are not suited for measuring the brand performance, as determined by the equity
value of the brand. In order to provide information for managing the brand as an
asset, brand performance measures should (Davis 2000)
• Provide an understanding of how the brand is performing internally and
externally
• Provide information about the return on investment of marketing and
branding strategies
• Assist the organization in its resource allocation decisions
• Provide information for rewards and incentive systems
Some of the additional brand performance measures include
• Acquired customers
• Lost customers
• Customer satisfaction
• Purchase frequency
• Market share
• Return on advertising
• Price premium
224 Chapter Eight
To match the newly designed brand image, the product was totally redesigned. At
that time, 90 percent of U.S. smokers used unfiltered cigarettes. The company
realized that the coming trend would be filters, and this could also help to
Nonfilter Filter
modernize the image of the brand. To change the perception that the Marlboro
cigarette is a mild cigarette for women, the flavor of the cigarette was made
stronger and the filter was covered in tobacco brown paper, indicating strength
and flavor. To shape the new Marlboro brand identity, a new advertisement
agency, Leo Burnett, was contracted by Phillip Morris to develop a campaign to
relaunch the brand using male role models in tough, rugged jobs, in order to
project a new Marlboro brand personality. At the beginning, pilots, deep-sea
fishermen, cowboys, and engineers were tried. In 1963, market research indicated
that Marlboro needed a more clear-cut identity. The Marlboro Man, symbolized
by a cowboy, was established.
• The cowboy must symbolize the type of man that other men would prefer to
be like and women would like to be with.
• He must be believable.
Brand Development and Brand Strategy 225
To the present day these guidelines have been maintained throughout all media.
To ensure the projection of a consistent brand image, the Marlboro adver-
tisement and campaign style is highly consistent worldwide. After all these
efforts, the sales of Marlboro brand cigarettes steadily increased; by 1975,
Marlboro had grown to U.S. brand leadership.
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Chapter
9.1 Introduction
227
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228 Chapter Nine
new system. That is, level 4 breakthroughs use physical effects and phenomena
that had previously been little known within the area. A simple example
involves using materials with thermal memory (shape-memory metals) for
a key ring. Instead of taking a key on or off a steel ring by forcing the ring
open, the ring is placed in hot water. The metal memory causes it to open for
easy replacement of the key. At room temperature, the ring closes.
Problem Definition
This is a very important step in TRIZ. If you can accurately define the right
problem, then you have 90 percent of the solution. The problem definition
step includes the following tasks:
• Function analysis: This includes the function modeling of the system
and analysis. This is the most important task in the definition step.
TRIZ has highly developed tools for function modeling and analysis.
• Technological evolution analysis: This step looks into the relative
maturity in technology development of all subsystems and parts. If a
subsystem and/or part is technically too mature, it may reach its limit in
performance and thus become a bottleneck for the whole system.
• Ideal final result: The ideal final result is the virtual limit of a system
in TRIZ. It may never be achieved, but it provides us with an ultimate
dream and will help us to think “out of the box.”
TRIZ has a large array of tools for inventive problem solving; however, we
must select the right tool for the right problem. In TRIZ, we must first
classify the problem type and then select the tools accordingly.
Solution Generation
In this step, we apply TRIZ tools to generate solutions for the problem. Because
TRIZ has a rich array of tools, it is possible to generate many solutions.
Theory of Inventive Problem Solving (TRIZ) 231
Evaluation
Among all functions, the most important is called the main basic function.
It is defined as the primary purpose or the most important action performed
by a product or service. The main basic function must always exist, although
methods or designs to achieve it may vary. For example, for an automobile,
the ability to get from point A to B is the main basic function.
Besides the main basic function, there are other useful functions as well; we
can call these secondary useful functions. There are several kinds of
secondary useful functions:
1. Secondary basic functions: These are not main basic functions, but
customers definitely need them. For example, providing a comfortable
riding environment is a must-have function for automobiles.
2. Nonbasic but beneficial functions: These are functions that provide
customers with esteem value, comfort, and so on. For example, the
paint finish on an automobile provides both basic and nonbasic
232 Chapter Nine
Functional Statement
Action
Subject or Object
field
Where the subject is the source of action, the object is the action receiver.
Action is the verb in the functional statement, and it is represented by an
arrow. In a technical system, the action is often accomplished by applying
some kind of field, such as a mechanical, electrical, or chemical field. For
example, the function “brush teeth” can be described by the following
functional analysis diagram:
Brush
Toothbrush Teeth
mech.
In the diagram, Mech. stands for “mechanical field.” Clearly, brushing teeth
is an application of one kind of mechanical field, force.
In the functional analysis diagram, there are four types of actions. They are
represented by four types of arrows as illustrated in Fig. 9.1.
Harmful action
Figure 9.1 Legends for Various Actions in the Functional Analysis Diagram
234 Chapter Nine
Brush
Toothbrush Teeth
mech.
However, if we use the toothbrush too gently and do not brush long enough, or
we use a worn toothbrush, then our teeth will not get enough cleaning. In this
case, we can use the following functional analysis diagram:
Brush
Toothbrush Teeth
mech.
If we use a very strong toothbrush and brush our teeth with much force and big
strokes, then our gums will get hurt, and so will our teeth. We can use the
following functional analysis diagram to describe this situation:
Brush
Toothbrush Teeth
Wear
Tear Gums
That is, the toothbrush delivers excessive brushing action to the teeth. The
excessive toothbrush action is harmful since it tears the gums and makes them
bleed. The teeth also may deliver a harmful action, by causing wearing of the
toothbrush.
In this functional analysis graph, E stands for electric field and M stands for
mechanical field. In this example, there are many chains of action; that is,
an object can be another object’s subject. Then we have a sequence of
subject-action-object-action chains. Each chain describes a complete
function. We can identify the following functions:
1. From electric power to image to screen, that is, the function of pro-
jecting an image in the film onto the screen. We can think of this as the
main basic function.
Theory of Inventive Problem Solving (TRIZ) 235
M
Hand Focusing adjuster
M
M
Angular adjuster
M
Heat
E Light Light Focused
Electric E Projection Heat Heat Image
Lens Film Mirror Screen
power lamp
E Cold air
Cold air
Cold air
Fan
9.2.2 Resources
9.2.3 Ideality
∑ benefits
Ideality = (9.1)
∑ costs + ∑ harm
degree of ideality. The ideality of the system will increase in the following
cases:
1. Increasing benefits
2. Reducing costs
3. Reducing harm
4. Benefits increasing faster than costs and harm
From the TRIZ point of view, any technical system or product is not a goal
in itself. The real value of the product or system is in its useful functions.
Therefore, the better system is the one that consumes fewer resources in
both initial construction and maintenance.
When the ratio becomes infinite, we call this the ideal final result (IFR).
Thus, the IFR system requires no material, consumes no energy on space,
needs no maintenance, and will not break.
9.2.4 Contradiction
Technical Contradiction
will be raised to a whole new level. TRIZ developed many tools for elim-
ination of technical contradictions.
Physical Contradiction
but to perform function F2, it must have property –P, or the opposite of P.
For example, an automobile has to be light in weight (P) to have high fuel
economy (F1), but it also has to be heavy in weight (–P) in order to be stable
in driving (F2).
Example 9.3
Problem: Some buildings are supported by piles. The pile should have a sharp
tip to facilitate the driving process. However, the sharp piles have reduced
support capability. For better support capacity, the piles should have blunt
ends. However, it is more difficult to drive a blunt-tipped pile.
Contradiction: A pile should be sharp to facilitate the driving process, and it
should be blunt to provide better support of the foundation.
TRIZ Solution: The situation clearly calls for the solution providing separation
of contradictory properties in time. The pile is sharp during the driving
process, and then its base is expanded, which could be realized by a small
explosive charge.
Explosives
on the verticle axis (Y axis), we get the four curves shown in Fig. 9.4.
Because the shape of the first curve (performance versus evolution stages)
(Fig. 9.4a) has an S-shape; it is also called an S-curve.
Pregnancy
For a technical system, its pregnancy stage is the time between an idea’s
inception and its birth. A new technological system emerges only after the
following two conditions are satisfied:
• There is a need for the function of this system
• There are means (technology) to deliver this function
The development of a technical system say, the airplane, can be used as an
example. The need for the function of the airplane, that is, “to fly” was there a
long time ago in many people’s dreams and desires. However, the technical
knowledge of aerodynamics and mechanics was not sufficient for the
development of human flight until the 1800s. The technologies for the airplane
became available after the development of glider flight in 1848 and the gasoline
engine in 1859. It was the Wright brothers who successfully integrated both
technologies in their aircraft in 1903—and a new technology got off the ground.
Decline
Level of inventiveness
Growth
Infancy
Infancy
Time Time
(a) (b)
Profitability of inventions
Decline
Maturity
Maturity Decline
Number of inventions
Growth
Growth
Infancy Infancy
Time
Time
(c) (d)
Infancy
The birth of a new technical system is the starting point of the infancy stage;
it is the first stage of an S-curve. The new system appears as a result of a high-
level invention. Typically, the system is primitive, inefficient, and unreliable
and has many unsolved problems. It does, however, provide some new
functions or the means to provide the function. System development at this
stage is very slow, due to lack of human and financial resources. Many design
questions and issues must be answered. For example, most people may not be
convinced of the usefulness of the system, but a small number of enthusiasts
who believe in the system’s future continue to work toward its success.
In the infancy stage, the performance level is low and its improvement is
slow (Fig. 9.4a). The level of inventions is usually high, because the initial
concept is often very inventive and patentable. It is usually level 3, 4, or
even 5 (Fig. 9.4b). But the number of inventions in this system is usually
low (Fig. 9.4c), because the system is fairly new. The profit is usually
negative (Fig. 9.4d), because at this stage of the technology usually the
customers are few but the expense is high.
This stage begins when society realizes the value of the new system. By this
time, many problems have been overcome; efficiency and performance have
improved in the system, people and organizations invest money in deve-
lopment of the new product or process. This accelerates the system’s deve-
lopment, improving the results and, in turn, attracting greater investment.
Thus, a positive feedback loop is established, which serves to further
accelerate the system’s evolution.
In the growth stage, the improvement of performance level is quick (Fig. 9.4a)
because of the rapid increases in investment and the removal of many
technical bottlenecks. The level of inventions is getting lower because most
inventions in this stage deal with incremental improvements. They are
mostly level 1 or 2 (Fig. 9.4b), but the number of inventions is usually high
(Fig. 9.4c). The profit is usually growing fast (Fig. 9.4d).
Maturity
In this stage, system development slows as the initial concept upon which
the system was based nears exhaustion of its potential. Large amounts of
money and labor may have been expended; however, the results are usually
very marginal. At this stage, standards are established. Improvements occur
through system optimization and tradeoffs. The performance of the system
Theory of Inventive Problem Solving (TRIZ) 243
New system
Effort (time)
still grows but at a slower pace (Fig. 9.4a). The level of invention is usually
low (Fig. 9.4b), but the the number of inventions in the forms of industrial
standards is quite high (Fig. 9.4c). The profitability is usually dropping
because of saturation of the market and increased competition (Fig. 9.4d).
Decline
At this stage, the limits of technology have been reached and no fun-
damental improvement is available. The system may no longer be needed,
because the function provided may no longer be needed.
It is really important to start the next generation of the technical system long
before the decline stage in order to avoid failure of the company. Figure 9.5
illustrates the S-curves of the succession of two generations of a technical
system.
TRIZ has a four-step problem-solving process. The four steps are (1)
problem definition, (2) problem classification and problem tool selection, (3)
problem solution, and (4) solution evaluation. We describe each step in detail.
Besides answering these common questions, several TRIZ methods are also
very helpful in the problem definition stage.
Brush
Toothbrush Teeth
mech.
Brush
Toothbrush Teeth
mech.
Remove
Tooth cleaning
Dirt in teeth
device
Theory of Inventive Problem Solving (TRIZ) 245
The subject toothbrush is replaced by the more general tooth cleaning device.
The object teeth is changed to dirt in teeth; it is more precise. The action brush
is changed to the more general term remove. Under this alternative functional
modeling, many possible choices of subjects and actions can be open for
selection. For example, we can use hydraulic action or chemical action to clean
teeth; we can even consider pretreatment of teeth to make them dirt-free and so
on. Clearly this alternative functional modeling opens up a lot of gates for
problem solving and innovation.
∑ benefits
Ideality =
∑ costs + ∑ harm
Ideal final result means the ultimate optimal solution for the current system
in which
S-curve Analysis
Contradiction Analysis
By using the method described in Sec. 9.2.4, we can identify if there are any
physical or technical contradictions in our current system. TRIZ has many
methods to resolve contradictions.
1. Physical contradiction
Methods: Physical contradiction-resolution by using separation
principles.
2. Technical contradiction
Methods: Inventive principles
3. Imperfect functional structures: This problem occurs when
• There are inadequate useful functions or lack of needed useful functions
• There are excessive harmful functions
Methods: Functional improvement methods and TRIZ standard solutions
4. Excessive complexity: This problem occurs when the system is too
complex and costly and some of its functions can be eliminated or
combined.
Methods: Trimming and pruning
5. System improvement: This problem occurs when the current system is
doing its job but enhancement is needed to beat the competition
Method: Evolution of technological systems
6. Develop useful functions: This problem occurs when we can identify
what useful functions are needed to improve the system but we do not
know how to create these functions.
Methods: Physical, chemical, and geometric effects database
There are many concept evaluation methods that can be used to evaluate
and select the best solution. These methods are often not TRIZ-related.
The frequently used concept evaluation methods include Pugh concept
selection, value engineering, and axiomatic design method.
Genrich Altshuller analyzed more than 40,000 patents and identified about
1250 typical technical contradictions. These contradictions are further
expressed by a matrix of 39 by 39 engineering parameters. To resolve these
contradictions, Altshuller compiled 40 principles. Each of these principles
contains a few subprinciples, totaling up to 86 subprinciples.
Theory of Inventive Problem Solving (TRIZ) 247
It should be noted that the 40 principles are formulated in a general way. If, for
example, the contradiction table recommends principle 30, flexible shell and
thin films, it means that the solution of the problem relates somehow to changing
the degree of flexibility or adaptability of the technical system being modified.
The contradiction table and the 40 principles do not offer the direct solution
to the problem; they only suggest the most promising directions for searching
for a solution. The problem solver has to interpret these suggestions and find
the way in which they can be applied to a particular situation.
When using the contradiction table and 40 principles, following this simple
procedure will be helpful:
1. Decide the attribute to be improved, and use one of the 39 parameters
in the contradiction table to standardize or model this attribute.
2. Answer the following questions:
a. How can this attribute be improved using conventional means?
b. Which attribute would be deteriorated, if conventional means were
used?
3. Select an attribute in the contradiction table corresponding to step 2b.
4. Using the contradiction table, identify the principles in the intersection
of the row (attribute improved) and column (attribute deteriorated) for
overcoming the technical contradiction.
Here we list the 40 principles as a reference.
1. Segmentation
• Divide an object into independent parts.
• Make an object easy to disassemble.
• Increase the degree of fragmentation (or segmentation) of an object.
2. Taking out
• Separate an interfering part (or property) from an object, or single
out the only necessary part (or property) of an object.
248 Chapter Nine
3. Local quality
• Change an object’s structure from uniform to nonuniform; change
an external environment (or external influence) from uniform to
nonuniform.
• Make each part of an object function in conditions most suitable for
its operation.
• Make each part of an object fulfill a different and useful function.
4. Asymmetry
• Change the shape of an object from symmetrical to asymmetrical.
• If an object is asymmetrical, increase its degree of asymmetry.
5. Merging
• Bring closer together (or merge) identical or similar objects;
assemble identical or similar parts to perform parallel
operations.
• Make operations contiguous or parallel, and bring them together in
time.
6. Universality
• Make a part or object perform multiple functions to eliminate the
need for other parts.
7. Nested doll
• Place one object inside another; place each object, in turn, inside the
other.
• Make one part pass through a cavity in the other.
8. Antiweight
• To compensate for the weight of an object, merge it with other
objects that provide lift.
• To compensate for the weight of an object, make it interact with the
environment (e.g., use aerodynamic, hydrodynamic, buoyancy, and
other forces).
9. Preliminary antiaction
• If it will be necessary to perform an action with both harmful and
useful effects, this action should be replaced later with antiactions
to control harmful effects.
• Create beforehand stresses in an object that will oppose known
undesirable working stresses later on.
10. Preliminary action
• Perform, before it is needed, the required change of an object (either
fully or partially).
• Prearrange objects so that they can come into action from the most
convenient place without losing time for their delivery.
11. Beforehand cushioning
• Prepare emergency means beforehand to compensate for the rel-
atively low reliability of an object.
Theory of Inventive Problem Solving (TRIZ) 249
12. Equipotentiality
• In a potential field, limit position changes (e.g., change operating con-
ditions to eliminate the need to raise or lower objects in a gravity field).
13. The other way around
• Invert the action(s) used to solve the problem (e.g., instead of
cooling an object, heat it).
• Make movable parts (or the external environment) fixed, and fixed
parts movable.
• Turn the object (or process) upside down.
14. Spheroidality
• Instead of using rectilinear parts, surfaces, or forms, use curvilinear
ones; move from flat surfaces to spherical ones, from parts shaped
as a cube (parallelepiped) to ball-shaped structures.
• Use rollers, balls, spirals, domes.
• Go from linear to rotary motion; use centrifugal forces.
15. Dynamics
• Allow (or design) the characteristics of an object, external envi-
ronment, or process to change to be optimal or to find an optimal
operating condition.
• Divide an object into parts capable of movement relative to each other.
• If an object (or process) is rigid or inflexible, make it movable or
adaptive.
16. Partial or excessive actions
• If 100 percent of an effect is hard to achieve using a given solution
method, then by using slightly less or slightly more of the same
method, the problem may be considerably easier to solve.
17. Another dimension
• Move an object in two- or three-dimensional space.
• Use a multistory arrangement of objects instead of a single-story
arrangement.
• Tilt or reorient the object; lay it on its side.
• Use another side of a given area.
18. Mechanical vibration
• Cause an object to oscillate or vibrate.
• Increase its frequency (even up to the ultrasonic).
• Use an object’s resonance frequency.
• Use piezoelectric vibrators instead of mechanical ones.
• Use combined ultrasonic and electromagnetic field oscillations.
19. Periodic action
• Instead of continuous action, use periodic or pulsating actions.
• If an action is already periodic, change the periodic magnitude or
frequency.
• Use pauses between impulses to perform a different action.
250 Chapter Nine
Clearly we want to reduce the clearance between the wrench and nut to improve
operation reliability; however, this leads to the deterioration of operations.
From the TRIZ standpoint, a technical contradiction is present when a useful
action simultaneously causes a harmful action.
Step 1. Build contradiction model: Look into the problems and find a pair of
contradictions. The contradiction should be described using 2 of the 39
parameters for technical contradictions. In this problem, the contradiction is
• Things we want to improve: Reliability (parameter 27)
• Things are getting worse: Ease of operation (parameter 33)
Step 2. Check contradiction matrix: Locate the parameter to be improved in
the row and the parameter to be deteriorated in the column in the contra-
diction matrix for inventive principles. The matrix offers the following
principles 27, 17, and 40 (see the following partial matrix).
29. Manufacturing precision
by the object
35. Adaptation
27. Reliability
What should be improved?
35 38 10 30 24 34 24 26 35 18 35 22 35 28 4 28 32 1 35 28
25. Waste of time
18 16 4 28 32 28 18 34 18 39 34 4 10 34 10
35 38 18 3 3 2 33 30 35 33 3 35 29 1 35 29 2 32 15 3
26. Quantity of substance
18 16 28 40 28 29 31 40 39 35 27 10 25 10 25 29
10 30 21 28 32 3 11 32 27 35 35 2 27 17 1 11 13 35
27. Reliability
4 40 3 11 23 1 2 40 40 26 40 8 24
24 34 2 6 5 11 1 28 24 3 33 6 35 1 13 1 32 13 35
28. Measurement accuracy
28 32 32 23 22 26 39 10 25 18 17 34 13 11 2
29. Manufacturing 32 26 32 30 11 32 26 28 4 17 1 32 25 10
precision 28 18 1 10 36 34 26 35 23
253
254 Chapter Nine
TRIZ research started with the study of patents. Most TRIZ principles and
methods are based on knowledge accumulated in technical areas.
However, many researchers have been studying how to extend TRIZ to
nontechnical areas.
Since the 1970s, there have been continuous efforts made by Russian TRIZ
researchers to extend TRIZ into nontechnical areas; these efforts were doc-
umented in detail in an excellent paper by Zlotin et al. (1999). The original
40 inventive principles were developed based on the study of a huge number
of patents to find inventive solutions for technical problems. Darrell Mann
and Ellen Domb (1999) and Mann (2004) studied more than 800 business
case studies and developed the first generation 40 inventive business
principles. In the software industry, Kevin Rae (2001) developed 40
inventive principle analogies of TRIZ in the context of software and
Theory of Inventive Problem Solving (TRIZ) 255
Categories Parameters
R&D cost
R&D time
R&D risk
R&D interface
Production cost
Production time
Production risk
Production interface
Supply cost
Supply time
Supply risk
Supply interface
Support cost
Support time
Support risk
Support interface
Amount of information
Communication Flow
(Continued)
Theory of Inventive Problem Solving (TRIZ) 257
Categories Parameters
Convenience
System complexity
Control complexity
Tension/stress
Stability
Principle 1. Segmentation
• Flexible pensions
• Use of temporary workers on short-term projects
• Flexible manufacturing systems
• Modular furniture and offices
• Container shipment
• Quality circles
• Empowerment by segmentation of decision making
• Distance learning (also see principle 2)
• Virtual office or remote working (also see principle 2)
• Creative segmentation—high-performance small car, cordless power
tool
Separate an Interfering Part or Property from an Object, or Single Out the Only
Necessary Part (or Property) of an Object
• Empowerment of individuals.
• Have each employee’s workplace customized to his or her ergonomic
and psychological needs.
• Working hours phased to accommodate people working on inter-
national, shifted time-zone projects.
• Customizable software.
Principle 4. Asymmetry
• 360° appraisals.
• More equitable two-way dialog between management and workers.
• Shift away from calendar-influenced sales bias [e.g., shift from annual
to bi-annual car registration dates (to reduce August sales peak),
greeting card companies, etc.].
260 Chapter Nine
Principle 5. Merging
• Theory of constraints.
• Enlist customer help in designing the product (Boeing 777—Working
Together Teams).
• Multimedia presentations.
• Call centers.
Principle 6. Universality
A. Place One Object Inside Another; Place Each Object, in Turn, Inside
the Other
• Store-in-store
• Profit centers inside an organization
• Hierarchical organization structures
• Four levels of knowledge [(1) basic skills, (2) know-how, (3) process
management, (4) strategic vision] contained in effective company (e.g.,
Sony) training schemes
Principle 8. Antiweight
A. To Compensate for the Weight (Downward Tendency) of an Object, Merge
It with Other Objects That Provide Lift
• In a merger of two companies, one lifts the other with whatever its stronger
features are (distribution system, marketing, methods, capital, etc.).
• Companies increase flagging sales by making connections with other
rising products.
• Attaching the word new is the most powerful way of enhancing the
sales of fast-moving consumer goods.
262 Chapter Nine
• Project preplanning.
• Perform noncritical path tasks early (where circumstances permit).
Theory of Inventive Problem Solving (TRIZ) 263
B. Prearrange Objects Such That they can Come into Action from the Most
Convenient Place and Without Losing Time for Their Delivery
• Contingency planning.
• Establish a worst-case, fall-back position prior to negotiation—“best
alternative to a negotiated agreement.”
• Back up computer data.
• Run antivirus software frequently (and update it frequently).
• Encourage short, effective meetings by removing the chairs.
• Put clauses in contracts requiring arbitration or mediation to avoid
litigation.
• “Eighty percent of a successful production is in the casting”—Lindsay
Anderson
A. Invert the Action(S) Used to Solve the Problem (e.g., Instead of Cooling an
Object, Heat It)
B. Make Movable Parts (or the External Environment) Fixed, and Fixed Parts
Movable
• Home shopping.
• Home banking.
• Park-and-ride schemes in busy cities.
• Do not make changes just because they are fashionable management fads.
• “If you obey all the rules, you miss all the fun”—Katherine Hepburn.
• Mobile factory
• Mobile car service—mechanic comes to you rather than you going to
garage
• Mobile library
• “Meals on wheels” and home-delivery pizza
• Empowerment.
• Customer response teams.
• Continuous process improvement.
• Rapid reaction force.
• Swatch design proliferation—design for specific market niches.
• “Cafeteria” benefits—where employees pick which types of insurance
and health system, etc., they want.
• Work teams are oriented to achieve the same goal, but work at different
rates on different objectives.
• Geographically or functionally independent business units.
• Conglomerate structures.
• Organizational hierarchy.
• Multistack storage systems use the height of a building and save floor
space.
• Employees “disappear” from customers in a theme park, descend into a
tunnel, and walk to their next assignment, where they return to the
surface and magically reappear.
• Standing on the shoulders of giants . . .
• “When two people meet, there are really six people present. There is
each man as he sees himself, each man as he wants to be seen, and each
man as he really is”—Michael De Saintamo.
A. Carry on Work Continuously; Make All Parts of an Object Work at Full Load
All the Time
B. Merge One Object Temporarily with Another (Which Can be Easily Removed)
• Quality circles.
• Self-help groups.
• Brand image circularity. For example, Harvard Business School produces
bright people; these people enhance the school’s reputation, and hence lots
of people apply; hence Harvard only takes on very bright people; bright
people in equals bright people out; and so the circle reinforces itself.
• “Cookies” on the Internet gather data useful for future marketing
activities, while performing a useful service for the web surfer.
• Bar codes in supermarkets provide instant pricing information, but the
system also gathers information to assist future marketing decisions.
• Edward DeBono’s suggested to Ford UK that it buy national car parks
and then only let Ford cars into the parking lots. Thus motorists buying
a Ford would also be buying a parking place in every city.
• Use disposable paper objects to avoid the cost of cleaning and storing
durable objects, e.g., plastic cups in motels, disposable diapers, and
many kinds of medical supplies.
• Numerical simulation–operational analysis (virtual war-gaming, virtual
business development, strategic planning modeling).
• Using a flight simulator reduces pilot training costs.
• “Our goal is that when you turn out the lights and climb into bed, you
think you are at the Hilton”—CEO of budget motel chain.
• Have retail customers enter data by means of a touch screen, instead of
filling out a form that must be keyed in by employees (e.g., wedding
registries use this).
Theory of Inventive Problem Solving (TRIZ) 275
• Electronic voting.
• Supermarkets pump bakery odors around the store to help advertise
bread products.
B. Use Electric, Magnetic, and Electromagnetic Fields to Interact with the Object
• Mind maps.
• Tidal traffic flow schemes or high occupancy vehicle (HOV) lanes.
• Management by walking around (MBWA).
service by having the single customer service agent have all the necessary
data easily available, so the customer only deals with the single, flexible
“shell” of the organization not the whole bulky volume.
• Card transactions instead of money—e.g., vending machines in companies
use employee ID card and charges are debited direct from salary.
• Cardboard police—two-dimensional policemen or police cars over
freeway bridges are used as a means of slowing down traffic.
• Inflatable passenger for lone drivers out late at night.
B. Isolate the Object from the External Environment Using Flexible Shells
and Thin Films
• Office workers in open areas can use flexible curtains to shut themselves
off from the visual chaos of the open area when they need to concentrate
rather than communicate.
• Use trade-secret methods to separate company proprietary knowledge
from general knowledge.
• Umbrella organizations.
• “We like to delegate and leave people as free as possible, so we try to
push management decisions down the line. We run Rolls-Royce with a
very thin corporate structure”—Lord Tombs of Brailes, ex-chairman of
Rolls-Royce.
• Transparent organizations
• Transparent communications
• Importance of creating clear, concise mission statement (Martin 1993)
• Smoke screen or misinformation to disguise confidential R&D and
other activities
• Virtual prototyping
• Numerical simulation
• Virtual shopping, e.g., Amazon.com
• Telephone banking
• Electronic voting in elections
• Corporate jester.
• “I like Bartok and Stravinsky. It’s a discordant sound and there are dis-
cordant sounds inside a company. As president you must orchestrate
the discordant sounds into a kind of harmony. But you never want too
much harmony. One must cultivate a taste for finding harmony within
discord or you will drift away from the forces that keep a company
alive”—Takeo Fujisawa, Honda cofounder.
We can try to figure out some ways to resolve these difficulties by using
inventive business principles. First, we can model this problem as two pairs of
contradictions as follows:
Based on principle 5, the following approaches can be proposed for the product
development situation:
Principle 6: Universality
Make an object or structure perform multiple functions; eliminate the need for
other parts.
Based on principle 6 the following approaches can be proposed for the product
development situation:
Based on principle 25B, the following approaches can be proposed for the
product development situation:
Based on principle 10A, the following approaches can be proposed for the
product development situation:
Based on principle 2, the following approaches can be proposed for the product
development situation:
5, 2, 35, 1, 29
Based on principle 35A, the following approaches can be proposed for the
product development situation:
8. Use more virtual prototypes and computer simulation.
Principle 1. Segmentation
A. Divide an object into independent parts.
B. Make an object easy to disassemble.
Based on principle 1A and B, the following approaches can be proposed for the
product development situation:
Based on principle 29, the following approaches can be proposed for the
product development situation:
11. Use a flexible organizational structure for the product development team,
and adjust team structures as the product development goes through
different stages.
12. Shape
9. Speed
10. Force
What should be Improved?
2 8 8 10 10 36 10 14 1 35 15 8 29 17 29 2
1. Weight of movable object
15 38 18 37 37 40 35 40 19 39 29 34 38 34 40 28
10 1 35 30 5 35 8 10 13 29 13 10 26 39
2. Weight of fixed object
29 35 13 2 14 2 19 35 10 18 29 14 1 40
8 15 15 17 7 17 13 4 17 10 1 8 1 8 1 8
3. Length of movable object
29 34 4 4 35 8 4 35 10 29 15 34
35 28 17 7 35 8 28 10 1 14 13 14 39 37
4. Length of fixed object
40 29 10 40 2 14 35 15 7 35
2 17 14 15 7 14 29 30 19 30 10 15 5 34 11 2
5. Area of movable object
29 4 18 4 17 4 4 34 35 2 36 28 29 4 13 39
30 2 26 7 1 18 10 15 2 38
6. Area of fixed object
14 18 9 39 35 36 36 37
2 26 1 7 1 74 29 4 15 35 6 35 1 15 28 10
7. Volume of movable object
29 40 35 4 17 38 34 36 37 36 37 29 4 1 39
35 10 19 14 35 8 2 18 24 35 7 2 34 28
8. Volume of fixed object
19 14 2 14 37 35 35 40
2 28 13 14 29 30 7 29 13 28 6 18 35 15 28 33
9. Speed
13 38 8 34 34 15 19 38 40 18 34 1 18
8 1 18 13 17 19 28 10 19 10 1 18 15 9 2 36 13 28 18 21 10 35 35 10
10. Force
37 18 1 28 9 36 15 36 37 12 37 18 37 15 12 11 40 34 21
10 36 13 29 35 10 35 1 10 15 10 15 6 35 35 24 6 35 36 35 35 4 35 33
11. Stress, pressure
37 40 10 18 36 14 16 36 28 36 37 10 36 21 15 10 2 40
8 10 15 10 29 34 13 14 5 34 14 4 7 2 35 15 35 10 34 15 33 1
12. Shape
29 40 26 3 5 4 10 7 4 10 15 22 35 34 18 37 40 10 14 18 4
21 35 26 39 13 15 37 2 11 39 28 10 34 28 33 15 10 35 2 35 22 1
13. Object’s composition stability
2 39 1 40 1 28 13 19 39 35 40 28 18 21 16 40 18 4
1 8 40 26 1 15 15 14 3 34 9 40 10 15 9 14 8 13 10 18 10 3 10 30 13 17
14. Strength
40 15 27 1 8 35 28 26 40 29 28 14 7 17 15 26 14 3 14 18 40 35 40 35
15. Duration of moving object’s 19 5 2 19 3 17 10 2 3 35 19 2 19 3 14 26 13 3
operation 34 31 9 19 19 30 5 16 27 28 25 35
16. Duration of fixed object’s 6 27 1 40 35 34 39 3
operation 19 16 35 38 35 23
36 22 22 35 15 19 15 19 3 35 35 38 34 39 35 6 2 28 35 10 35 39 14 22 1 35
17. Temperature
6 38 32 9 9 39 18 40 18 4 36 30 3 21 19 2 19 32 32
19 1 2 35 19 32 19 32 2 13 10 13 26 19 32 30 32 3
18. Illumination
32 32 16 26 10 19 6 27
19. Energy expense of 12 18 12 28 15 19 35 13 8 15 16 26 23 14 12 2 19 13
movable object 28 31 25 18 35 21 2 25 29 17 24
20. Energy expense of fixed 19 9 36 37 27 4
object 6 27 29 18
Theory of Inventive Problem Solving (TRIZ) 285
object’s operation
18. Illumination
14. Strength
21. Power
object
What should be Improved?
28 27 5 34 6 29 19 1 25 12 13 36 6 2 5 35 10 24 10 35 3 26
1.Weight of movable object
18 40 31 35 4 38 32 34 31 18 31 34 19 3 31 35 20 28 18 31
28 2 2 27 28 19 35 19 18 19 15 19 18 19 5 8 10 15 10 20 19 6
2. Weight of fixed object
10 27 19 6 32 22 35 28 1 18 22 28 15 13 30 35 35 26 18 26
8 35 19 10 15 32 8 35 1 35 7 2 4 29 1 24 15 2 29 35
3. Length of movable object
29 34 19 24 35 39 23 10 29
15 14 1 40 3 35 3 25 12 8 6 28 10 28 24 26 30 29
4. Length of fixed object
28 26 35 38 18 24 35 14
3 15 6 3 2 15 15 32 19 32 19 10 15 17 10 35 30 26 26 4 29 30
5. Area of movable object
40 14 16 19 13 32 18 30 26 2 39 6 13
40 2 10 35 39 17 32 17 7 10 14 30 16 10 35 2 18
6. Area of fixed object
19 30 38 30 18 39 4 18 40 4
9 14 6 35 34 39 10 13 35 35 6 7 15 36 39 2 22 2 6 29 30
7. Volume of movable object
15 7 4 10 18 2 13 18 13 16 34 10 34 10 7
9 14 35 34 35 6 30 6 10 39 35 16 35 3
8. Volume of fixed object
17 15 38 4 35 34 32 18
8 3 3 19 28 30 10 13 8 15 19 35 14 20 10 13 13 26 10 19
9. Speed
26 14 35 5 36 2 19 35 38 38 2 19 35 28 38 29 38
35 10 19 2 35 10 19 17 1 16 19 35 14 15 8 35 10 37 14 29
10. Force
14 27 21 10 36 37 18 37 40 5 36 18 36
9 18 19 3 35 39 14 24 10 35 2 36 10 36 37 36 10 14
11. Stress, pressure
3 40 27 19 2 10 37 14 25 3 37 4 36
30 14 14 26 22 14 13 15 2 6 4 6 2 14 35 29 14 10 36 22
12. Shape
10 40 9 25 19 32 32 34 14 3 5 34 17
17 9 13 27 39 3 35 1 32 3 13 19 27 4 32 35 14 2 2 14 35 27 15 32
13. Object’s composition stability
15 10 35 35 23 32 27 15 29 18 27 31 39 6 30 40 35
27 3 30 10 35 19 19 35 35 10 26 35 35 28 29 3 29 10
14. Strength
26 40 10 35 28 31 40 28 10 27
15. Duration of moving object’s 27 3 19 35 2 19 28 6 19 10 28 27 10 20 10 3 35
operation 10 39 4 35 35 18 35 38 3 18 28 18 10 40
16. Duration of fixed object’s 19 18 16 27 16 10 28 20 3 35
operation 36 40 18 38 10 16 31
10 30 19 3 19 18 32 30 19 15 2 14 21 71 21 36 35 28 3 17
17. Temperature
22 40 39 36 40 21 16 3 17 17 25 35 38 29 31 21 18 30 39
35 19 2 19 32 35 32 1 32 35 32 19 16 13 1 1 6 19 1 1 19
18. Illumination
6 19 19 1 15 1 6 26 17
19. Energy expense of 5 19 28 35 19 24 2 15 6 19 12 22 35 24 35 38 34 23
movable object 9 35 6 18 3 14 19 37 18 15 24 18 5 19 18 16 18
20. Energy expense of fixed 35 19 2 28 27 3 35
object 35 32 18 31 31
286 Chapter Nine
39. Productivity
35. Adaptation
27. Reliability
12. Shape
10. Force
9. Speed
What should be Improved?
8 36 19 26 1 10 19 38 17 32 3 5 6 30 6 15 35 26 2 22 10 29 14 35 32
21. Power
38 31 17 27 35 37 13 38 38 25 2 36 35 35 2 40 15 31
15 6 19 6 726 6 38 15 26 17 7 7 18 7 16 35 36 38 14 2
22. Waste of energy
19 28 18 8 13 39 6 7 17 30 30 18 23 38
35 6 35 6 14 29 10 28 35 2 10 18 1 29 3 39 10 13 14 15 3 36 29 35 2 14
23. Loss of substance
23 40 22 32 10 39 24 10 31 39 31 30 36 18 31 28 38 18 40 37 10 3 5 30 40
10 24 10 35 1 26 26 30 26 30 16 2 22 26 32
24. Loss of information
35 5
10 20 10 20 15 2 30 24 26 4 10 35 2 5 35 16 10 37 36 37 4 10 35 3
25. Waste of time
37 35 26 5 29 14 5 5 16 17 4 34 10 32 18 36 5 4
34 17 22 5
35 6 27 26 29 14 15 14 2 18 15 20 35 29 35 1 4 10 36 35 14 15 2
26. Quantity of substance
18 31 18 35 35 18 29 40 4 29 34 28 3 14 3 17 40
3 8 3 10 15 9 15 29 17 10 32 35 3 10 2 35 21 35 8 28 10 24 35 1
27. Reliability
10 40 8 28 14 4 28 11 14 16 40 4 14 24 24 11 28 10 3 3 5 19 16 11
32 35 28 35 28 26 32 28 26 28 26 28 32 13 28 13 32 2 6 28 6 28 32 35
28. Measurement accuracy
26 28 25 26 5 16 3 16 32 3 32 3 6 32 24 32 32 13
28 32 28 35 10 28 2 32 28 33 2 29 32 28 25 10 10 28 28 19 3 35 32 30 30 18
29. Manufacturing precision
13 18 27 9 29 37 10 29 32 18 36 2 35 32 34 36 40
22 21 2 22 17 1 1 18 22 1 27 2 22 23 34 39 21 22 13 35 22 2 22 1 35 24
30. Harmful action at object
2 7 39 13 24 39 4 33 28 39 35 37 35 19 27 35 28 39 18 37 3 35 30 18
31. Harmful effect caused by the 19 22 35 22 17 15 17 2 22 1 17 2 30 18 35 28 3 5 28 2 33 35 1 35 40
object 15 39 1 39 16 22 18 39 40 40 35 4 3 23 1 40 27 18 27 39
28 29 1 27 1 29 15 17 13 1 16 40 13 29 35 35 13 35 12 35 19 1 28 11 13
32. Ease of manufacture
15 16 36 13 13 17 27 26 12 1 40 8 1 1 37 13 27 1
25 2 6 13 1 71 1 17 18 16 1 16 4 18 18 13 28 13 2 32 15 34 32 35
33. Ease of operation
13 15 1 25 13 12 13 16 15 39 35 15 39 31 34 35 12 29 28 30
2 27 2 27 1 28 3 18 15 13 16 25 25 2 1 34 9 1 11 13 1 13 2 35
34. Ease of repair 35 11 35 11 10 25 31 32 35 11 10 2 4
1 6 19 15 35 1 1 35 35 30 15 16 15 35 35 10 15 17 35 16 15 37 35 30
35. Adaptation
15 8 29 16 29 2 16 29 7 29 14 20 1 8 14
26 30 2 26 1 19 26 14 1 6 36 34 26 1 16 34 10 26 16 19 1 29 13 2 22
36. Device complexity
34 36 35 39 26 24 13 16 6 28 35 28 15 17 19
37. Measurement or test 27 26 6 13 16 17 26 2 13 2 39 29 1 4 2 18 3 4 36 28 35 36 27 13 11 22
complexity 28 13 28 1 26 24 18 17 30 16 16 26 31 16 35 40 19 37 32 1 39 39 30
28 26 28 26 14 13 23 17 14 35 13 28 10 2 35 13 35 15 32 18 1
38. Degree of automation
18 35 35 10 28 17 13 16 1 13
35 26 28 27 18 4 30 14 10 26 10 35 2 6 35 37 28 15 10 37 10 10 35 3
39. Productivity 34 40 22 39
24 37 15 3 28 38 26 7 34 31 17 7 34 10 10 2 10 36 14
288 Chapter Nine
18. Illumination
operation
operation
14. Strength
21. Power
What should be Improved?
26 10 19 35 16 2 14 16 6 16 6 10 35 28 27 10 19 35 20 4 34
21. Power
28 10 38 17 25 19 19 37 38 18 38 10 6 19
26 19 38 1 13 3 38 35 27 19 10 10 18 7 18
22. Waste of energy
7 32 15 2 37 32 7 25
35 28 28 27 27 16 21 36 1 6 35 18 28 27 28 27 35 27 15 18 6 3
23. Loss of substance
31 40 3 18 18 38 39 31 13 24 5 12 31 18 38 2 31 35 10 10 24
10 10 19 10 19 19 10 24 26 24 28
24. Loss of information
28 32 35
29 3 20 10 28 20 35 29 1 19 35 38 1 35 20 10 5 35 18 24 26 35 38
25. Waste of time
28 18 28 18 10 16 21 18 26 17 19 18 10 6 18 32 10 39 28 32 18 16
14 35 3 35 3 35 3 17 34 29 3 35 35 7 18 6 3 24 28 35 38
26. Quantity of substance
34 10 10 40 31 39 16 18 31 25 10 24 35 18 16
11 28 2 35 34 27 3 35 11 32 21 17 36 23 21 11 10 11 10 35 10 28 10 30 21 28
27. Reliability
3 25 6 40 10 13 27 19 26 31 35 29 39 4 40 3
28 6 28 6 10 26 6 19 6 1 3 6 3 6 26 32 10 16 24 34 2 6
28. Measurement accuracy
32 32 24 28 24 32 32 32 27 31 28 28 32 32
3 27 3 27 19 26 3 32 32 2 32 2 13 32 35 31 32 26 32 30
29. Manufacturing precision
40 2 10 24 28 18
18 35 22 15 17 1 22 33 1 19 1 24 10 2 19 22 21 22 33 22 22 10 35 18 35 33
30. Harmful action at object
37 1 33 28 40 33 35 2 32 13 6 27 22 37 31 2 35 2 19 40 2 34 29 31
31. Harmful effect caused by the 15 35 15 22 21 39 22 35 19 24 2 35 19 22 2 35 21 35 10 1 10 21 1 22 3 24
object 22 2 33 31 16 22 2 24 39 32 6 18 18 22 2 34 29 39 1
1 3 27 1 35 16 27 26 28 24 28 26 1 4 27 1 19 35 15 34 32 24 35 28 35 23
32. Ease of manufacture
10 32 4 18 27 1 27 1 12 24 33 18 16 34 4 1 24
32 40 29 3 1 16 26 27 13 17 1 13 35 34 2 19 28 32 4 10 4 28 12 35
33. Ease of operation
3 28 8 25 25 13 1 24 24 2 10 13 2 24 27 22 10 34
1 11 11 29 1 4 10 15 1 15 1 15 10 15 1 2 35 32 1 2 28
34. Ease of repair
2 9 28 27 13 28 16 32 2 32 19 34 27 10 25 10 25
35 3 13 1 2 16 27 2 6 22 19 35 19 1 18 15 15 10 35 28 3 35
35. Adaptation
32 6 35 3 35 26 1 29 13 29 1 2 13 15
2 13 10 4 2 17 24 17 27 2 20 19 10 35 35 10 6 29 13 3
36. Device complexity
28 28 15 13 13 29 28 30 34 13 2 28 29 27 10
37. Measurement or test 27 3 19 29 25 34 3 27 2 24 35 38 19 35 19 1 35 3 1 18 35 33 18 28 3 27
complexity 15 28 25 39 6 35 35 16 26 16 16 10 15 19 10 24 27 22 32 9 29 18
25 13 6 9 26 2 8 32 2 32 28 2 23 28 35 10 35 33 24 28 35 13
38. Degree of automation
19 19 13 27 18 5 35 30
29 28 35 10 20 10 35 21 26 17 35 10 1 35 20 28 10 28 10 13 15 35 38
39. Productivity
10 18 2 18 16 38 28 10 19 1 38 19 10 29 35 35 23 23
Theory of Inventive Problem Solving (TRIZ) 289
39. Productivity
35. Adaptation
27. Reliability
19 24 32 15 32 2 19 22 2 35 26 10 26 35 35 2 19 17 20 19 19 35 28 2 28 35
21. Power
26 31 2 31 2 18 34 10 10 34 34 30 34 16 17 34
11 10 32 21 22 21 35 35 32 2 19 7 23 35 3 2 28 10
22. Waste of energy
35 35 2 2 22 1 15 23 29 35
10 29 16 34 35 10 33 22 10 1 15 34 32 28 2 35 15 10 35 10 35 18 35 10 28 35
23. Loss of substance
39 35 31 28 24 31 30 40 34 29 33 2 24 34 27 2 28 24 10 13 18 10 23
10 28 22 10 10 21 32 27 22 35 33 35 13 23
24. Loss of information
23 1 22 15
10 30 24 34 24 26 35 18 35 22 35 28 4 28 32 1 35 28 6 29 18 28 24 28
25. Waste of time
4 28 32 28 18 34 18 39 34 4 10 34 10 32 10 35 30
18 3 3 2 33 30 35 33 3 35 29 1 35 29 2 32 15 3 3 13 3 27 8 35 13 29
26. Quantity of substance
28 40 28 29 31 40 39 35 27 10 25 10 25 29 27 10 29 18 3 27
32 3 11 32 27 35 35 2 27 17 1 11 13 35 13 35 27 40 11 13 1 35
27. Reliability
11 23 1 2 40 40 26 40 8 24 1 28 27 29 38
5 11 28 24 3 33 6 35 1 13 1 32 13 35 27 35 26 24 28 2 10 34
28. Measurement accuracy
1 23 22 26 39 10 25 18 17 34 13 11 2 10 34 32 28 10 34 28 32
11 32 26 28 4 17 1 32 25 10 26 2 26 28 10 18
29. Manufacturing precision
1 10 36 34 26 35 23 18 18 23 32 39
27 24 28 33 26 28 24 35 2 25 35 10 35 11 22 19 23 19 33 3 22 31
30. Harmful action at object
2 40 23 26 10 18 2 28 39 2 22 31 29 40 29 40 34 13 24
31. Harmful effect caused by the 24 2 3 33 4 17 19 1 2 21 2 22 35
object 40 39 26 34 26 31 27 1 18 39
1 35 24 2 2 5 35 1 2 13 27 26 6 28 8 28 35 1
32. Ease of manufacture
12 18 13 16 11 9 15 1 11 1 1 10 28
17 27 25 13 1 32 2 25 2 5 12 26 15 34 32 25 1 34 15 1
33. Ease of operation
8 40 2 34 35 23 28 39 12 1 32 1 16 12 17 12 3 28
11 10 10 2 25 10 35 10 1 35 1 12 7 1 4 35 1 34 35 1 32
34. Ease of repair
1 16 13 2 16 11 10 26 15 16 13 11 7 13 10
35 13 35 5 1 35 11 1 13 15 34 1 16 15 29 1 27 34 35 28
35. Adaptation
8 24 10 32 31 31 1 16 7 4 37 28 35 6 37
13 35 2 26 26 24 22 19 19 1 27 26 27 1 13 29 15 15 10 15 1 12 17
36. Device complexity
1 10 34 32 29 40 1 13 926 24 28 37 37 28 24 28
37. Measurement or test 27 40 26 24 22 19 2 21 5 28 2 5 12 26 1 15 15 10 34 21 35 18
complexity 28 8 32 28 29 28 11 29 37 28
11 27 28 26 28 26 2 33 2 1 26 1 12 1 35 27 4 15 24 34 27 5 12
38. Degree of automation
32 10 34 18 23 13 34 3 13 1 35 10 25 35 26
1 35 1 10 32 1 22 35 35 22 35 28 1 28 1 32 1 35 12 17 35 18 5 12
39. Productivity
10 38 34 28 18 10 13 24 18 39 2 24 7 19 10 25 28 37 28 24 27 2 35 26
290
1. R&D spec/capability/means
What is deteriorated ?
capability/means
6. Production spec/
8. Production time
7. Production cost
5. R&D interface
3. R&D time
2. R&D cost
4. R&D risk
What should be Improved?
2 4 15 38 21 38 35 3 9 24 23 3 13 24 33 23 29 35 4 2 26 29 35 6 10 2 20
1. R&D spec/capability/means
23 15 36 11 38 25 13 5 40
2. R&D cost 2 4 15 38 26 34 1 10 27 9 34 16 13 26 35 10 26 35 1 7 27 26 35 1 7 10 2 6 15
3 37 1 34 3 27 34 3
21 38 35 26 34 1 1 29 10 40 15 25 35 1 5 6 20 35 2 5 29 35 2 7 26 10 15 3
3. R&D time 23 15 10 3 11 40
3 9 24 23 27 9 34 1 29 10 40 6 29 15 14 24 35 10 3 5 35 40 23 5 40 20 15
4. R&D risk
36 11 16 37 11 17 25 13 11 1 12
5. R&D interface 3 13 24 33 13 26 35 15 25 35 1 6 29 15 14 5 6 17 40 33 15 23 29 5 15 40 23 3
38 25 10 1 40 17 25 10 26 13 24 13
6. Production spec/capability/means 23 29 35 4 5 2 27 1 5 6 20 35 24 35 10 3 5 6 17 40 33 15 25 3 10 1 35 21 15 4
13 5 2 13 11 10 26 58 10
7. Production cost 2 26 29 26 35 1 7 5 29 35 2 5 35 40 23 15 23 29 5 15 25 3 10 5 1 24 29 10
40 27 34 3 1 12 13 8 27 3 14
8. Production time 35 6 10 2 10 2 6 15 7 26 10 15 5 40 20 15 15 40 23 3 1 35 21 15 4 1 24 29 10
20 3 24 13 10 27 3 14
9. Production risk 3 5 10 2 6 7 23 26 6 15 7 37 11 23 39 7 7 5 3 37 10 6 27 35 22 26 10 1 3 10 27 15 6 3
23 12 13 13 9 9 33 12 37 25 12 22 29
10. Production interface 5 7 37 1 15 35 10 25 23 35 7 3 17 23 28 40 6 29 3 25 17 35 26 1 37 25 10 15 38 20
4 25 24 29 2 13 24 13 31 30 12 13 2 28 27 6 3
11. Supply spec/capability/means 6 2 35 25 23 6 11 11 6 23 19 5 35 13 26 6 35 15 13 7 13 22 6 35 5 2 30 35 5 17 16 3 10
3 28 18 2 6 14 17 8 25
12. Supply cost 15 6 1 5 10 5 35 5 13 23 25 1 11 2 34 2 33 3 15 10 15 35 13 22 5 35 31 2 5 2 35 13 25
13 17 24
13. Supply time 21 35 2 10 19 35 10 25 7 2 1 2 11 38 5 2 35 10 12 35 5 13 22 2 35 24 10 3 10 23 40
39 22 15 13 5 13 4
14. Supply risk 11 39 30 11 13 2 23 7 29 2 13 22 25 9 5 35 13 40 3 15 16 3 2 24 2 13 10 26 13 2 35 10
31 16 24 37 35 26 9 6 29 24
15. Supply interface 11 26 2 5 10 38 13 11 7 40 38 13 22 25 9 28 40 6 15 10 25 3 33 12 3 35 5 23 12 3 24
13 24 2 35 26 29 10 7 13 7
11. Supply spec/capability/means
What is deteriorated ?
interface
What should be Improved?
3 5 10 2 23 12 5 7 37 1 4 6 2 35 25 3 15 6 1 5 13 21 35 2 39 11 39 30 31 11 26 2 5 13 36 11 2 35 27
1. R&D spec/capability/means
6 7 23 26 13 15 35 10 25 23 6 11 28 10 5 35 10 19 35 22 11 13 2 16 10 38 13 27 6 1 10
2. R&D cost
24
6 15 7 37 13 9 25 23 35 29 2 11 6 23 19 18 5 13 23 25 10 25 7 2 23 7 29 2 24 37 11 7 40 38 24 2 6 10 3 35 20
3. R&D time
13 2
11 23 39 7 9 7 3 17 23 24 5 35 13 26 6 1 11 2 34 1 2 11 38 15 13 22 25 9 35 3513 22 25 9 6 1 26 37 15
4. R&D risk
33 26 26
7 5 3 37 10 28 40 6 29 13 6 35 15 13 14 2 33 3 15 10 5 2 35 10 12 5 35 13 40 3 9 28 40 6 15 29 6 1 3 35 21 12
5. R&D interface
31 30
6 27 35 22 12 3 25 17 35 12 7 13 22 6 35 15 35 13 22 35 5 13 22 15 16 3 2 24 6 10 25 3 33 35 23 1 24
6. Production spec/capability/means
37 13
26 10 1 3 25 26 1 37 25 2 5 2 30 35 17 8 5 35 31 2 17 2 35 24 10 13 5 2 13 10 26 29 12 3 35 5 10 7 1 35 10 29 27
7. Production cost
12 28 25 24
10 27 15 6 3 10 15 38 20 5 17 16 3 1 0 5 2 35 13 25 3 10 23 40 13 4 13 2 35 10 24 23 12 3 24 13 7 1 35 10 38 29
8. Production time
22 29 27 6 3 25 13
5 6 23 20 7 10 5 25 3 35 2 10 5 35 23 25 2 13 22 25 1 10 5 26 35 2 25 5 10 40 2 4 25 13 35 2 15 24
9. Production risk
25
5 6 23 20 7 10 6 2 3 7 40 10 5 30 10 15 2 5 35 6 13 17 10 23 33 5 26 2 33 5 2 26 10 23 11 40 2 32
10. Production interface 25 12 24 29
5 25 3 35 2 10 6 2 37 40 10 7 35 19 1 10 35 1 13 2 24 7 8 11 10 24 12 6 30 15 40 12 2 11 23 35 1 29
11. Supply spec/capability/means
29 25 17
5 35 23 25 2 5 30 10 15 2 7 35 19 1 10 3 24 38 10 19 27 3 19 24 8 1 28 6 38 4 35 24 5 13 27
12. Supply cost
12 29 17
13 22 25 1 10 5 35 6 13 17 35 1 13 2 24 3 24 38 10 19 10 29 15 13 2 3 5 19 3 15 10 18 25 10 29 19 4
13. Supply time
10 24
5 26 35 2 25 23 33 5 26 2 7 8 11 10 24 27 3 19 24 8 10 29 15 13 2 3 5 10 25 37 2 14 1 35 6 24 25
14. Supply risk
12 25 38
5 10 40 2 4 25 33 5 2 26 10 6 30 15 40 12 1 28 6 38 4 5 19 3 15 10 18 5 10 25 37 2 14 10 31 24 35 3
15. Supply interface
2 38
291
292 Appendix B: Business Contradiction Matrix (Mann 2004) (Continued)
system
What should be Improved?
15 35 28 25 5 2 6 27 25 15 27 40 12 11 2 5 9 26 14 13 22 7 10 37 13 25 10 39 6 25 31 29 7 23 11 25 2 26 3
1. R&D spec/capability/means
29 27
6 1 25 10 27 6 1 25 10 27 10 25 22 2 6 10 1 7 20 7 25 30 21 10 9 37 25 28 2 32 6 18 37 13 25 35 27 3 28 2
2. R&D cost
2 22
7 15 40 26 5 7 40 1 26 15 23 24 2 37 7 6 10 26 24 2 7 19 21 29 30 7 2 37 20 25 6 26 18 19 40 26 2 35 24 11
3. R&D time
38
11 7 28 35 1 2 32 28 7 40 36 6 10 26 6 10 7 26 13 36 13 25 22 37 1 3 10 26 25 4 30 6 31 4 9 13 35 2 15 26 3
4. R&D risk
13 3 37 22
6 7 40 38 13 6 38 20 10 37 5 35 40 13 28 40 6 7 30 4 7 25 40 13 35 1 6 3 40 25 2 6 35 3 25 18 3 26 35 28 24
5. R&D interface
28
13 10 17 2 27 5 6 10 12 27 6 10 2 27 12 6 40 10 2 7 5 15 35 25 33 13 32 15 23 24 6 2 13 25 10 22 24 35 13 24
6. Production spec/capability/means
34 25 18 16 2
3 2 35 10 27 27 3 10 25 24 10 25 27 3 35 10 35 7 24 25 7 13 1 24 25 26 27 25 34 37 6 35 37 18 2 35 5 34 15
7. Production cost
3 13 25 5 35 35 25 5 4 19 35 29 13 25 2 13 9 26 23 7 13 1 37 17 31 13 15 23 25 3 2 37 18 19 25 22 35 3 13 24
8. Production time
31 29 37
3 35 19 24 24 14 13 35 2 7 5 3 10 25 5 35 33 7 25 13 22 7 13 24 5 25 3 37 32 26 25 38 3 26 10 35 2 26 34 25
9. Production risk
10 39 13 13
23 10 3 13 22 23 13 10 1 2 10 14 2 25 29 40 33 6 10 26 7 5 10 40 4 2 2 37 4 13 37 25 2 28 3 37 32 25 3 26 35 28 10
10. Production interface
2 25 10 24
23 11 2 6 26 23 11 26 2 7 11 23 24 2 9 23 11 2 25 35 10 3 25 5 15 13 4 28 37 17 7 5 25 23 10 35 13 17 29 2 35
11. Supply spec/capability/means
17 32 28 15
27 5 35 25 10 10 27 30 35 2 10 12 2 27 7 5 10 24 25 1 6 2 35 13 25 26 28 35 2 37 34 7 35 6 1 27 25 12 11 35 2 12 31
12. Supply cost
2 5 16 28 30
25 27 10 2 27 2 13 35 10 10 25 35 6 13 24 5 35 25 7 35 13 25 1 22 28 2 37 32 35 7 6 31 25 35 37 35 3 29 2 10 12
13. Supply time
10 26 16
19 10 5 27 2 2 27 10 5 25 24 25 10 7 1 5 35 2 13 19 25 22 2 35 10 5 37 15 6 32 6 16 13 35 7 2 2 13 35 31 24
14. Supply risk
17 12
5 10 26 1 13 29 30 2 25 5 5 25 10 9 2 35 5 6 38 40 25 13 25 39 24 7 3 6 37 28 32 35 2 3 13 4 12 25 3 35 13 14 39
15. Supply interface
25 32 10 17
27. Adaptability/versatility
What is deteriorated ?
30. Tension/stress
26. Convenience
31. Stability
What should be Improved?
25 29 2 37 13 15 35 25 16 30 25 29 1 35 17 25 1 19 35 25 15 19 35 3 2 25 35 9 25 2 15 36 29
1. R&D spec/capability/means
28
28 26 2 22 8 25 2 35 1 29 35 28 19 1 8 5 2 35 1 29 25 19 35 27 2 1 19 35 27 2 18 11 25 27 15 2
2. R&D cost
35 18
26 2 15 19 35 1 2 15 19 25 15 1 35 14 4 5 6 25 10 2 37 25 28 15 2 6 37 2 39 24 10 4 13 10 3 35 22 27
3. R&D time
40 28
2 3 35 15 12 9 26 3 11 24 5 2 40 31 28 35 28 30 35 1 17 25 1 3 37 40 12 1 23 2 25 13 39 9 14 1 12 4
4. R&D risk
13 40 29 7 24
3 26 35 37 2 16 13 25 28 29 37 40 1 35 25 28 1 3 10 6 28 1 3 40 25 35 3 37 32 9 18 15 17 25 3 4 36
5. R&D interface
40 37 17 30 13 9
35 22 18 39 2 15 1 5 28 7 1 15 17 2 28 12 17 27 26 1 28 1 13 16 25 35 1 3 10 16 35 1 23 3 19 13
6. Production spec/capability/means
10 13 16 12 38 28 24 13 37 5 39 40
7. Production cost 1 35 27 10 2 1 25 2 27 29 1 30 10 38 29 35 5 1 2 29 25 6 3 25 10 32 37 1 35 2 25 13 17 10 1 35 27
35
35 22 18 10 19 2 35 26 13 10 15 30 7 2 25 28 2 35 10 25 37 3 13 28 2 20 12 25 3 13 10 15 29 2 19 7
8. Production time
24 2 30 29 25 13 15 14
25 10 39 24 3 26 6 11 35 2 40 38 30 35 25 2 26 5 29 30 12 25 40 2 25 9 24 39 7 19 9 1 37 3 19
9. Production risk
29 29 35 37
10. Production interface 3 26 35 29 24 5 19 28 32 2 29 1 17 40 38 10 18 28 2 35 18 28 19 15 40 3 40 19 1 24 11 25 1 3 4
10 2 25
10 1 34 35 15 35 3 13 2 15 13 17 7 15 19 29 30 35 17 3 6 5 28 37 3 25 2 23 5 30 10 13 15 5 25 10 35
11. Supply spec/capability/means
13 35
30 2 15 3 5 13 10 35 2 12 31 1 17 40 3 29 35 19 1 25 2 22 2 37 4 32 25 10 3 25 7 40 19 3 25 10 4
12. Supply cost
30
25 10 29 13 24 35 28 1 29 15 1 10 27 7 38 24 16 15 3 28 32 25 2 37 1 10 15 25 24 2 35 3 5 27 20 18
13. Supply time
12 21 19
2 15 19 23 40 5 16 10 13 25 15 17 40 3 29 2 4 15 28 35 2 28 15 24 37 1 19 13 10 39 9 13 1 25 14
14. Supply risk
24 2 25 32
2 30 40 22 26 5 25 3 40 20 29 28 30 3 15 28 5 3 25 37 25 8 22 28 32 5 3 17 29 13 35 33 15 23 17 7
15. Supply interface
40 37 2
293
294
Appendix B: Business Contradiction Matrix (Mann 2004) (Continued)
1. R&D Spec/capability/means
6. Production spec/capability/
What is deteriorated ?
8. Production time
7. Production cost
5. R&D interface
3. R&D time
2. R&D cost
4. R&D risk
means
What should be Improved?
16. Support spec/capability/means 36 11 2 35 27 27 6 1 10 6 10 3 35 20 6 1 26 37 15 6 1 3 35 21 12 35 23 1 24 1 35 10 29 27 1 35 10 38 29
25 13
17. Support cost 15 35 28 25 6 1 25 10 27 7 15 40 26 5 11 7 28 35 6 7 40 38 13 13 10 17 2 27 3 2 35 10 27 3 13 25 5 35
29 34
18. Support time 5 2 6 27 25 6 1 25 10 27 7 40 1 26 15 1 2 32 28 7 6 38 20 10 37 5 6 10 12 27 25 27 3 10 25 24 35 25 5 4 19
interface
means
What should be Improved?
13 35 2 15 24 23 11 40 2 32 11 23 35 1 29 35 24 5 13 27 25 10 29 19 4 1 35 6 24 25 10 31 24 35 3
16. Support spec/capability/means 29 17 17
3 35 19 24 23 10 3 13 22 23 11 2 6 26 27 5 35 25 10 25 27 10 2 19 10 5 27 2 5 10 26 1 13 25 2 25 10 35 15
17. Support cost 2
24 14 13 35 2 23 13 10 1 2 23 11 26 2 7 10 27 30 35 2 27 2 13 35 10 2 27 10 5 25 29 30 2 25 5 32 22 25 15 3 32
18. Support time 5
7 5 3 10 25 10 14 2 25 29 11 23 24 2 9 10 12 2 27 7 5 10 25 35 6 13 24 25 10 7 1 5 25 10 9 2 35 13 22 10 35 4 6
19. Support risk 17
5 35 33 7 25 40 33 6 10 26 23 11 2 25 35 10 24 25 1 6 24 5 35 25 7 10 5 35 2 13 19 5 6 38 40 25 10 28 25 5 7 2 24
20. Support interface 10 2 32
13 22 7 13 24 7 5 10 40 4 2 10 3 25 5 15 2 35 13 25 26 35 13 25 1 22 25 22 2 35 10 13 25 39 24 7 28 25 7 22 5 13
21. Customer revenue/demand/feedback 39 25 16 26 17 17
5 25 3 37 32 2 37 4 13 37 13 4 28 37 17 28 35 2 37 34 28 2 37 32 35 7 5 37 15 6 32 3 6 37 28 32 35 10 28 3 25 37 4
22. Amount of information 28 13 25 7 7
25 38 3 26 10 2 28 3 37 32 5 25 23 10 35 35 6 1 27 25 6 31 25 35 37 6 16 13 35 7 2 2 3 13 4 12 25 10 28 37 3 7
23. Communication flow 13 25 10 28 12 28 16
35 2 26 34 25 3 26 35 28 10 13 17 29 2 35 11 35 2 12 31 35 3 29 2 10 12 2 13 35 31 24 3 35 13 14 39 27 35 34 2 40
24. Harmful factors affecting system 24 15 30 12
25 10 39 24 3 26 35 29 24 10 1 34 35 15 30 2 15 3 5 13 25 10 29 13 12 2 15 19 23 40 2 30 40 22 26 2 35 40 24 26
25. System-generated harmful factors
29 13 21 24 39
3 26 6 11 35 5 19 28 32 2 35 3 13 2 15 10 35 2 12 31 24 35 28 1 29 5 16 10 13 25 2 5 25 3 40 20 27 17 40 3 8
26. Convenience
10 30
27. Adaptability/versatility 2 40 38 30 35 29 1 17 40 38 13 17 7 15 19 1 17 40 3 29 15 1 10 27 7 15 17 40 3 29 29 28 30 3 15 35 13 8 24 29
29 25
25 2 26 5 29 10 18 28 2 35 29 30 35 17 3 35 19 1 25 2 38 24 16 15 3 2 4 15 28 35 32 28 5 3 25 37 40 13 35 1 2 9
28. System complexity 35
30 12 25 40 2 18 28 19 15 6 5 28 37 3 25 22 2 37 4 32 28 32 25 2 37 2 28 15 24 37 25 8 22 28 32 11 13 2 35 25
29. Control complexity 37 40 2 25 25 37
25 9 24 39 7 3 40 19 1 24 2 23 5 30 10 10 3 25 7 40 1 10 15 25 24 2 1 19 13 10 39 5 3 17 29 13 35 11 35 24 19 2
30. Tension/stress 19 13 35 19 2 25
9 1 37 3 19 11 25 1 3 4 15 5 25 10 35 19 3 25 10 4 35 3 5 27 20 18 9 13 1 25 14 33 15 23 17 7 25 26 1 10 12
31. Stability
295
296
feedback
system
What should be Improved?
27. Adaptability/versatility
What is deteriorated ?
30. Tension/stress
26. Convenience
31. Stability
factors
What should be Improved?
2 35 40 24 26 27 17 40 3 8 35 13 8 24 29 13 35 1 2 9 11 13 2 35 25 11 35 24 19 2 25 26 1 10 12
16. Support spec/capability/means 39 25
2 24 35 22 13 25 1 12 26 10 17 35 15 1 3 2 35 1 25 2 17 15 25 19 28 37 35 24 10 2 25 1 35 2 29 10
17. Support cost 31 10 15 31 19
35 15 29 3 1 5 25 13 2 10 3 30 40 29 17 28 15 17 32 37 28 25 37 15 3 1 2 24 10 40 25 8 10 15 2 30 29
18. Support time 19 4 12
25 3 4 35 15 2 3 25 10 16 5 1 30 40 17 14 13 35 4 2 37 10 15 1 34 37 10 11 39 1 24 10 35 7 9 19 1
19. Support risk 19 15 35
25 13 22 10 7 5 6 20 26 2 29 30 17 14 28 17 29 37 10 25 15 10 30 29 10 8 2 24 6 21 11 1 40 13 22
20. Support interface 17 31 18 1 4 13 13 23
38 10 6 5 35 28 27 35 40 1 40 17 16 14 25 1 2 19 10 4 25 2 7 37 6 4 2 10 12 24 25 10 40 29 30 28
21. Customer revenue/demand/feedback 24 30 15 1 19 26
10 21 22 29 27 25 4 10 22 15 10 2 13 29 10 25 13 40 2 2 7 25 19 1 40 2 28 35 10 24 11 13 25 2 24
22. Amount of information 19 13 6 19 34 37 31
1 28 4 35 7 24 25 1 19 29 35 25 6 37 40 15 1 25 4 37 6 18 25 1 19 37 10 3 4 6 7 13 36 37 1 39 40 9 31
23. Communication flow 18 19
35 3 24 4 13 2 25 28 39 15 35 11 22 32 22 19 29 40 35 3 15 2 22 25 9 11 25 30 2 35 35 24 30 18 33
24. Harmful factors affecting system 31 15 10 31 15 10 28 26 28
1 15 13 34 31 3 1 29 15 10 25 3 15 22 10 25 3 15 22 10 11 25 12 8 37 35 40 27 39 2
25. System-generated harmful factors 16 24 23 13 23 13 35
1 15 13 34 31 15 34 1 16 29 26 27 32 9 12 25 5 10 12 24 10 5 14 12 13 32 35 30 25 13
26. Convenience 16 36 19 24 17 28 3 35 19 3
3 1 29 15 10 15 34 1 16 29 15 29 28 5 37 25 15 1 28 37 3 17 40 30 3 15 35 30 14 34 2
27. Adaptability/versatility 24 36 19 6 35 25 19 16 19 10
25 3 15 22 10 26 27 32 9 12 15 29 28 5 37 25 19 1 28 37 3 1 10 2 24 4 19 2 22 35 17 19
28. System complexity 23 13 24 17 6 35 25 26 26 24
25 3 15 22 10 25 5 10 12 24 25 15 1 28 37 25 19 1 28 37 11 24 35 2 40 11 28 32 37 25
29. Control complexity 23 13 28 3 3 3 26 25 24
11 25 12 8 37 10 5 14 12 13 17 40 30 3 15 1 10 2 24 4 19 11 24 35 2 40 29 35 11 24 19
30. Tension/stress 35 35 19 16 25 13
35 40 27 39 2 32 35 30 25 35 30 14 34 2 2 22 35 17 19 11 28 32 37 25 29 35 11 24 19
31. Stability
13 19 3 19 10 26 24 24 13
297
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Chapter
10.1 Introduction
There are two key aspects in delivering service to customers: the service
product and the service process. Designing and improving the main service
process and other supporting processes is a key task in achieving superior
service quality.
Processes involve a series of steps by which the inputs are converted into
outputs, which may be goods, information, or services. The quality of
outputs is entirely dependent upon the quality with which the processes are
executed. In the manufacturing industry, the quality of a manufactured
product depends on the quality of the process used to manufacture it. In a
restaurant, the taste of a meal, the time from order to delivery, the cost, and
customer satisfaction are all highly dependent on the quality of the service
process. The quality of processes implies that the correct steps are used in
the right order, the correct tools are used in the process, the correct technique
is applied, and everything is performed at the right time.
A process that achieves maximum quality and efficiency and uses minimum
cost to run is often said to have achieved process excellence. The process
299
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300 Chapter Ten
Materials
Procedures
Methods
Products
Information (including
specifications)
Services
People
Process
Skills
Information
Knowledge
Training
Paperwork
Plant and equipment
Inputs Outputs
Products
Core operation
Product development
and product delivery
Business processes
Business management
Supplier management
Information technology
Supporting processes
• Accounting and finance process for running financial transactions
• Personnel process for hiring, firing, and promotion of employees
• Purchasing and supplier management process for acquiring supplies
and services needed to run other processes
• Efficiency
• Response time and speed
• Work-in-process (WIP) inventory
• Process cost
Other metrics such as safety may also be important. Most organizations are
motivated to manage their processes through several of these metrics. In
process management, the goal is usually to maximize profits, maintain a
high level of customer satisfaction, and achieve long-term process stability.
Processes occur in a wide variety of forms and in many different areas, but
the common factor is that every process consists of several steps that are
used to convert some kind of input into output. Inputs may be raw materials
or information, and outputs may be finished goods or services.
A process must be clearly distinguished from the tools and resources that
are used in the process. The essence of a process is in the act of doing—the
steps involved in doing something. The tools and resources are the means
whereby the doing is accomplished. The reason why the act of doing has to
be separated from the means for doing is that there may be a variety of tools,
resources, techniques, and methods used to achieve the same objective. In as
much as the process steps are distinguishable from the process tools and
304 Chapter Ten
resources, any analysis of a process must pay adequate attention to the tools
and resources because they too will impact greatly on the output or result of
the process.
Also note that the product of a process is different from the process itself.
The process is the act of doing; the product is the result of doing. The
product is the footprint of the process that is left behind.
If the processes are well designed, then there will be synergy between the
independent elements of the process. This is what results in excellent process
performance. If the process is poorly designed, then the result will be entropy
and, therefore, poor process performance. In integration, synergy implies
that the integrated whole is greater than the sum of the independent elements
or parts. On the other hand, entropy implies that the whole is less than the
sum of the independent parts. The final lesson, therefore, is that most system
problems are due to poor integration, and any attempt to enhance integration,
whether by using management techniques or computer integration, must
focus on improving the processes that tie all the elements together.
patterns change constantly over time. For example, queues may form during
processes, such as those in manufacturing, when one process step or
operation is working faster than the next operation in the sequence. If there
is any variability in the operating rates, then the length of the queue may
also fluctuate.
Process controls include all rules and regulations as well as guidelines that
are provided for the process, By carefully designing and implementing
process controls, it may be possible to improve the performance of a process.
However, process designers must proceed cautiously. The field of process
design is filled with examples of process controls that turn out to have
unforeseen side effects, and those side effects may be worse (much worse in
some cases) than the original problem itself.
Processes are central to everything that we do, and it is important that they
be well documented. Process documentation is important because processes
are abstract, yet it is essential to communicate about them to others. A
process is very different from a concrete object that can be held, viewed,
and passed around.
Process design uses PDLs as tools for documenting processes, and the final
design of a process should be documented using a PDL. The PDL acts as the
blueprint for the process in much the same way a drawing is typically used
as the blueprint for a new product design.
Once the processes have been well established, it will take discipline and
commitment to stick to the established processes and continue to apply sys-
tematic methods for managing the entire organization. The needed dis-
cipline must be embedded into the culture of the organization so that it
becomes a way of life. The foundations for such a cultural atmosphere is
created by all in the organization, but the direction is greatly influenced by
management’s leadership. Remember, process discipline may not be fun
and games, but the rewards will be great over the long term, and the effort
always pays for itself many times over.
Creativity incorporates the spark from the human mind into the whole effort
for the designing, improving and operating processes. Creativity comes
from the unique domain of the people asset. Everybody is an expert at
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With discipline and creativity, an organization must also possess the right
skill and knowledge. Like creativity, skill and knowledge lie exclusively
within the human domain. Individuals with the required skill sets must be
sought out and placed where they can influence processes in the most
positive way. Knowledge includes everything from process know-how and
techniques to guidelines, do’s and don’ts, and procedures.
involve all stakeholders and balance their viewpoints in order to find out
what is best.
The last, but certainly not the least important, ingredient for process
excellence is organization-wide communication. Communication is necessary
to obtain the necessary buy-in and an adequate level of understanding from
all the stakeholders of the processes. Stakeholders include the organization’s
customers, those who will implement the process, those who are impacted
upon by the process, the organization as a whole, and the management team
of the organization.
In any business enterprise, processes exist everywhere, and they are really
among the most important elements. There are many kinds of processes,
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meeting customers’ needs and reducing the cost required to design new
products.
Stage 5: Production
Stage 7: Disposal
Efficiency
In attempting to reduce product development lead times, however, few
companies can afford to ignore the efficiency of their product development.
In product development, efficiency is the cost of the work force and other
resources required for product development.
Robustness
In addition, the robustness (including quality, reliability, flexibility—how
well the product does what it was meant to do) of the design is particularly
important for evaluating any product development process.
may be included in computing the life cycle cost for a product. Some
companies even include the costs due to pollution during the production and
use of the product as part of the holistic analysis of the life cycle cost.
Product development has a particular vested interest in keeping the life
cycle cost for any product as low as possible.
Manufacturing (also known as production) involves all the activities that are
used to transform raw materials and add value to them, in a series of steps,
to bring them to a state where they will be purchased by end-customers.
Each type of operation requires certain types of equipment and may be
highly automated or mostly manual. The processes may operate on a few
product types in large volume or have a high variety with small quantities of
each product type. Scheduling of product flows through the production
processes is important in order to produce items on a timely basis for
customers. In addition, the equipment needed in manufacturing and regular
maintenance activities are required to keep them in good operating condition
and minimize downtime due to unanticipated failures. Manufacturing holds
a special place in society as the primary means whereby prosperity is
generated. As the primary engine for prosperity, it has also been recognized
by economists that manufacturing productivity or efficiency is a key
ingredient for long-term societal well being.
Job Shop
Product 2
Raw material 2
Job shops tend to be very inefficient with long lead times and high work-in-
process inventories. These are some of the reasons for the inefficiencies of
job shops:
• Manual material movement
• Manual operations
• Long setup times
• Low equipment utilization
Examples of job shops include
• Metalworking
• Fabrication or machining operations
• Maintenance facilities for the aerospace industry
During operation, the general job shop problem is to schedule the production
of N jobs on M machines. For each job, the sequence of machines is known
as well as the processing time on each machine. Due dates may also be
known. In scheduling, four principal goals or objectives are to be achieved:
1. Minimize job lateness or tardiness
2. Minimize the flow time or time jobs spend in production
318 Chapter Ten
Cellular Manufacturing
The flow of parts within the cell resembles the streamlined flow achieved
in line flow manufacturing. This results in greater efficiencies by con-
solidating groups or families of products together and treating them,
from a work flow standpoint, as a single product. A cell is an excellent
way to achieve the “factory within a factory” concept and is becoming a
widely adopted approach to low-volume, high-mix manufacturing. A
flowchart for a typical cellular manufacturing process is illustrated in
Fig. 10.5.
Design and Improvement of Service Processes—Process Management 319
Cell
Raw materials
Products
Performance measures
• Machine utilization
• Production rate
• Utilization of the operator
• Utilization of the bottleneck station
Decision variables
• The number and types of machines in the work cells
• The batch size of a particular part type
• Sequencing of part types within the cell
• Material handling priorities within the cell
Raw Product
material
Performance measures
• Resource utilization
• Throughput capacity
• Work in process
• Cost
Decision variables
• Queuing between stations
• The production batch size of a particular part type
• The move batch size
• The sequence of products
Production and assembly operations that are of a line flow type are
comprised of a serial combination of two or more production, assembly, and
packaging stations typically connected by a continuous material-handling
system such as a conveyor. Nonsynchronous conveyors have become the
most popular and efficient material-handling system because they permit
parts to maintain a continuous flow while still allowing them to queue up
when necessary. Operations are often performed by hand and therefore
present a special challenge to keeping the flow as continuous as possible.
This is achieved by balancing the workload among stations, keeping each
station busy, and reducing the variability of each operation. Usually, the
more stations, the lower the cycle time, and hence the higher the throughput.
An alternative to stretching out a line into more stations to increase
throughput is to add parallel lines. At one extreme, a single line consisting
of n serial workstations may be used. The job is broken down into as many
small subtasks as possible without overproducing. At the other extreme
would be n parallel lines consisting of a single station each. The entire job
is performed on each single station line with as many lines as are needed to
meet demand. Many lines lie somewhere in between these two extremes and
consist of a mix of serial and parallel stations.
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The placement and size of buffers has an impact on inventory costs and
system throughput. If the entire line stopped every time a part was
unavailable or a station failed, the line would be going down. Buffers allow
workstations to operate independently thus cushioning the effects of scrap,
part shortages, unequal production rates, workstation failures, or operator
delays. However, lean manufacturing advocates strongly disagree about the
use of buffers. They think the in-process inventories tie up the capital, hide
the operation problems, and reduce the quality.
Raw Product
material
In the service industry, there are many processes that are similar to the man-
ufacturing process. In the restaurant business, the process of producing
meals in the kitchen is very similar to the manufacturing process. All office
processes, such as processing paperwork, insurance claims, and mortgage
applications, involve a sequence of steps on incoming materials (paperwork),
adding value to them (finishing a part of necessary procedures) in each
step, until the product is finished (paperwork done). Therefore, many well-
established manufacturing process management methods can be easily
adapted to these service processes.
Quality
Practically all manufacturing operations consider quality to be important.
The importance of quality stems from customers’ demands for the best value
that their money can buy. Quality, quite simply, can be assessed as the
degree to which customer requirements incorporated into the design for a
product have been met. Any manufacturing organization that does not pay
close attention to quality will slowly lose market share and disappear into
oblivion.
Work-in-Process Inventory
The lead time for a process is very closely related to the level of the work-
in-process (WIP) inventory. The WIP inventory is the amount of semifinished
units in between the process steps. For a given set of operations in a process,
the higher the WIP, the longer the lead time is likely to be. In other words,
WIP slows down the speed of a unit of product as it travels from the entry
point of the process until it becomes a finished product.
Throughput
Throughput is the rate at which a process produces its output. In a pro-
duction environment where customers will buy all units of product that are
manufactured (especially if there are demand backlogs), then it is highly
desirable to maximize throughput. The bottleneck in a production facility
acts as the primary constraint on its throughput; therefore attempts to
improve throughput must focus on the bottleneck operation.
Cost
In addition, the cost of products is particularly important in a manufacturing
environment. Since the price for which a product can be sold is usually
dependent upon the laws of demand and supply, organizations have a built-
in incentive to keep costs as low as possible in order to maximize its profit.
Cost typically has at least three main components: raw material, processing,
and overhead costs. Each of these cost components has to be carefully
managed in order to minimize the overall cost.
Flexibility
In an age of increasingly discriminating customers, where individuals are
now seeking unique customized products, flexibility is becoming ever more
important. Flexibility depends on the ability of a manufacturing system to
handle a wide variety of product types in an efficient way. Change and
market turbulence are some of the biggest challenges that a manufacturer
has to face, and flexibility is the main tool that we have to cope with change,
turbulence, and uncertainty.
A number of generic strategies are available for solving the range of manu-
facturing problems; however, each strategy must be matched to the appropriate
diagnosis. The precise manner in which a strategy is to be applied must also
be determined after careful study. Strategies to be considered include
1. Comprehensive operator training programs
2. Buffer management
3. Comprehensive preventive and predictive maintenance programs
4. Quick batch changeover
5. Process simplification
6. Plant layout reorganization
7. Statistical quality control
8. Operator wage and incentive programs
9. Production scheduling system
10. Comprehensive production planning
11. Continuous improvement programs
12. Flexible manufacturing
13. Cellular manufacturing
It is necessary, at this point, to emphasize that many of these strategies have
become buzzwords and have, as a result, been sometimes applied inappro-
priately. To avoid these expensive mistakes, each strategy should only be
chosen after a thorough process management.
The office process has a lot of similarities with the manufacturing process.
They are both step-by-step sequential processes, and each step contributes
some value to the completion of the job. However, office processes are usually
more dependent on people and less dependent on hardware compared with the
manufacturing process.
Lead Time
Lead time refers to the time from the beginning to the completion of a
transaction. It is similar to the production lead time in the manufacturing
process. Again, in general, the shorter the lead time the better because all
customers want quick and error-free transactions. In addition, a shorter lead
time means a smaller work force, so it saves service providers money.
Work-in-Process Inventory
Similar to the manufacturing process, the WIP inventory refers to semifinished
paperwork and transactions between process steps. The lead time for a
process is very closely related to the level of WIP. This semifinished
paperwork may sit in drawers, bins, interdepartmental mail, or even become
lost in the paper trail. Excessive amounts of WIP will certainly slow down
the office process and will likely create errors.
Throughput
Similar to the manufacturing process, throughput is the rate at which a
process produces its output. Higher throughput in the office process usually
328 Chapter Ten
means more transactions are completed in a given time period. Clearly higher
throughput means higher productivity in the office process. The bottleneck in
the office process is usually the primary constraint on its throughput; therefore
attempts to improve throughput must focus on the bottleneck operation.
Transaction Cost
The average cost per transaction is a good measure of the cost of operating
the office process. The transaction cost depends on many factors, such as
process efficiency and labor cost. It is very important to reduce transaction
cost to a minimum to ensure operation profitability.
Flexibility
In the transaction process, it is natural that each transaction might be different.
It is a must that the office process handle mixed transactions well, and change
over from one transaction type to the next without slowing down the process.
Service factories are systems in which customers are provided services using
equipment and facilities requiring low labor involvement. Consequently,
labor costs are low while equipment and facility costs are high. Service
factories usually have both front room and backroom activities with total
service being provided in a matter of minutes. Customization is done by
selecting from a menu of options previously defined by the provider.
Service factory processes are similar to office processes, except that usually
the customer being served will almost immediately experience the level of
excellence, good or bad. For the service factory process, the quality of
customer-server interaction processes may be the most critical factor for
success, since poor performance in customer-server interaction will lead
very quickly to desertion by customers and loss of market share. Training of
personnel is often a key ingredient for achieving excellent customer-server
interaction. Waiting time and service time are also two primary factors for
customer satisfaction. Convenience of location is another important consid-
eration. In the service factory process, usually the customer commitment to the
provider is low because there are usually alternative providers just as conve-
niently located.
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Waiting Time
In the service factory process, the average waiting time is an important
process performance metric. Since waiting time does not provide any value
for customers and service companies, the longer the waiting time, the
poorer the performance is. The bottleneck in the service process is one of
the leading causes of excessive waiting time. Average queue length in the
service factory process is an alternative measure for waiting time. The
abandonment rate is the portion of customers who go away due to excessive
waiting time; it is also often used as a performance measure.
Service Time
The service time is the time duration used to provide the needed service. The
service time might be “the smaller, the better” performance characteristic for
some service factory processes; for example, in fast-food restaurants. However,
for some other service factory processes, the service time for each customer
depends on his or her specific needs. So the required service time will be
different for different customer needs. Overall, average customer service time
might be an appropriate performance measure for a service factory process.
Throughput
Similar to the manufacturing and office processes, throughput is the rate at
which a process produces its output. Higher throughput in the service
factory process usually means more customers are served in a given time
period. Clearly higher throughput means higher productivity for the process.
However, depending on the nature of the service process, there might be a
tradeoff between customer service quality and throughput; the throughput
may not be “the more, the better.”
Service Cost
Service cost is certainly a measure of process performance. Service cost
depends on many factors, such as process efficiency and labor cost. A poorly
designed service process often creates a lot of waste, waiting time, errors,
and bottlenecks, and it is often one of the most important contributors to
excessive service cost.
The resources needed for the service factory process vary greatly depending
on the nature of the service. For the restaurant industry, the resources
include dining spaces, dining tables and chairs, the kitchen, and most
importantly, well-qualified cooks and waiters and waitresses. Good design
of the service process, equipment maintenance, facility design and layout,
and training for service providers and support staff are the primary deter-
minants of service factory process success.
• How many shifts and service providers are needed to minimize costs?
• What procedures can be used (self-service, advance ordering) to
minimize service time?
The common decision variables for a service factory process include
• Number of servers during each period
• Quantities of equipment
• Size of facilities (waiting area, parking)
• Hours of operation
• Hours of cleaning and maintenance
The following statistical data are critical for designing and operating a good
service factory process:
• Arrival rate of customers over the service cycle
• Length of line before balking occurs
• Length of wait before reneging occurs
The common problems in the customer service process include
1. Excessive waiting time
2. Poor customer service quality
3. Poor customer-provider interaction quality
4. Excessive errors
5. Excessive rework
6. Excessive service cost
These common problems are often caused by
• Poor service process design
• Poor service provider training
• Unbalanced processes or bottlenecks
• Poor operation management
• Poor work flow management
• Poor equipment maintenance
• Poor service provider discipline or motivation
In a pure service shop, service times are longer than for a service factory.
Service customization is also greater. Customer needs must be identified
before service can be provided. Customers may leave the location and return
for pickup, to check on an order, make a payment, or for additional service
at a later time. Price is often determined after the service is provided.
Although front room activity times may be short, backroom activity times
Design and Improvement of Service Processes—Process Management 333
Waiting Time
In the pure service shop process, the average waiting time is an important
process performance metric. Again since waiting time does not provide any
value for customers and service companies, the longer the waiting time, the
poorer the performance is. For example, in the health-care industry, the total
length of time that a patient stays in the hospital may not be “the shorter, the
better,” because first of all, the patient’s disease should be cured or at least
reduced. Diagnosis, treatment, and care must be provided for as long as
needed. However, excessive patient and doctor waiting time, excessive
testing and report turnaround time, and excessive time required for admin-
istrative activity are definitely unwanted because excessive waiting time
334 Chapter Ten
Service Time
The total time that a customer spends in the service facility is called the lead
time. The lead time is the summation of service time and waiting time.
Waiting time is definitely a waste for both customers and service-providing
companies. Because in the pure service shop process the services provided
to customers are highly customized, the required service times vary greatly.
Achieving sufficient service quality has a higher priority than reducing
service time duration. However, the non-value-added waiting times should
be reduced to a minimum.
Throughput
Throughput is the rate at which a process produces its output. Higher
throughput in the pure service process usually means more customers are
served in a given time period. However, in the pure service shop process, the
complexity and required service time of each task varies greatly; the
throughput may not be “the more, the better.”
Design and Improvement of Service Processes—Process Management 335
Service Cost
Service cost is certainly a measure of process performance. Service cost
depends on many factors, such as process efficiency and labor cost. A poorly
designed service process often creates a lot of waste, waiting time, errors,
and bottlenecks, and it is often one of the most important contributors to
excessive service cost.
Resource Utilization
Resource utilization can be measured by the total time that a particular piece
of resource is used divided by the total elapsed time. For example, the per-
centage of a medical doctor’s time in doing value-added work, such as
taking care of patients, divided by his or her total time spent in the hospital,
is a measure of resource utilization of this medical doctor. It is desirable that
all important resources are used at 100 percent. However, uneven resource
utilization is a very common problem.
When customers arrive in a retail shop, they often get a cart and use that cart
as a carrier throughout the purchasing process. Customers may need
assistance from customer service representatives during the shopping
process. Once the customer has obtained the merchandise, then he or she
must get in line for the checkout process. For large items such as furniture
or appliances, the customer may have to order and pay for the merchandise
first. The delivery of the product may take place later.
Number of Errors
The average number of errors or defects in each service is an important
indicator of process quality. Clearly, errors and defects will cost both
customers and service providers, and they should be reduced to a
minimum.
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Resource Utilization
Resource utilization can be measured by the total time that a particular piece
of key resource is used divided by the total elapsed time. In professional
service, the most important key resources are often the key professionals,
such as consultants, experts, and attorneys.
Telephone services are provided over the telephone. They are unique from
other services in that the service is provided without face-to-face contact
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The most important criteria for measuring effectiveness is service time. The
customer is simply interested in getting the service or ordering the product
as quickly as possible. The customer’s ability to communicate the need is
critical to the service time.
Calls usually arrive in the incoming call queue and are serviced based on the
first in, first out (FIFO), or first in, first serve, rule. Some advanced telephone
systems allow routing of calls into multiple queues for quicker service.
Processing of a call is done by a single resource. Duration of the service
depends on the nature of the service. If the service is an ordering process, then
the service time is short. If the service is a technical support process, then the
service time may be long or the call may require a callback after some
research.
Service Time
Usually the average service time per call can be used as a measure of
efficiency for telephone services.
Waiting Time
Average waiting time per customer is an important measure for telephone
service efficiency and is closely related to customer satisfaction.
Abandonment Rate
Abandonment rate is the proportion of customers who give up waiting and
abandon the service. It is usually highly correlated with waiting time and is
an important measure of customer satisfaction.
Design and Improvement of Service Processes—Process Management 343
Number of Errors
The number of errors for telephone services usually means the average
number of wrong pieces of information that the operators give to customers
per call. It should be reduced to zero or near zero to stay in business.
Operator training is the key to reduce the number of errors. Sometimes the
number of errors could mean the number of telephone system errors, such
as failing to redial or switching to the wrong operator.
Because of the time and cost of the project, the quality of the end product is
of utmost importance. Delivery time is also a key consideration, and
penalties are sometimes assessed if due dates are not met. The project cost,
Design and Improvement of Service Processes—Process Management 345
Projects are typically modeled using the critical path method (CPM),
program evaluation and review technique (PERT), or Gantt charting. Many
project management software packages have become available to help
organize and track the progress of projects.
Utilization of Resources
Highly utilized or overutilized resources could be indicators for bottleneck
resources. Underutilized resources could be sources of excessive project costs.
other activities. The subdivision of tasks affects the project progress because
it changes the interdependence structure. Project network, CPM, and PERT
can be used to model and control project execution.
may be short, such as a few feet, or extremely long, as in moving items from
one continent to another. The goals of logistics processes typically are to
minimize damage and loss of items, to reduce costs involved, and to increase
the response time for moving items around.
Typically there are different modes for the transportation aspects of logistics;
certain items may be moved by air, sea, or over land by truck or rail.
Depending on the items being transported, these methods each have different
attributes regarding cost, speed, and damage potential. Process management
can be very useful in improving the performance of these processes.
For example, in France, the Minitel system, which resulted from a process
management study, has reduced logistics and shipping costs through better
coordination between the different trucking companies. The Minitel system
helps pair up shipments and trucks so that trucks returning to their original
point of origin, which may have returned empty, are now being subcon-
tracted to carry other items, thereby avoiding the need for extra round-trips.
Mail and package delivery, food delivery, flower delivery, and moving
services
Delivery Delays
Delivery delay means that the items arrive in a customer’s hands later than
promised. It clearly makes customers unhappy and damages the shipper’s
credibility. Delivery delay may be caused by poor handling, poor shipment
tracking, inadequate shipping capacity, bottleneck resources, and poor
scheduling.
Logistic Cost
Logistic and distribution costs depend on many factors. The important
factors include scheduling and routing, location and capacity of distribution
348 Chapter Ten
and drop-off transportation, customers all enter at one place and are dropped
off at the same destination.
Airlines, railroads, cruise lines, mass transit systems, and limo services
Boarding Time
This is the average total time to board a shipment of customers.
Exit Time
This is the average total time to disembark a shipment of customers.
Transportation Time
This is the average time to transport between two given locations. It is
desirable to avoid longer transportation times than promised and to reduce
variations of transportation times.
On-Time Arrivals
This can be measured by the percentage of on-time arrivals.
Travel Cost
Excessive travel costs may be caused by wasting of resources and poor
scheduling.
As more and more companies move away from high levels of vertical inte-
gration to focus primarily on their core competency and purchase everything
else from suppliers, the role of purchasing and supply will continue to increase.
As globalization continues on its relentless path of growth, your suppliers are
now just as likely to be one block away as they are to be halfway around the
globe. Thus, purchasing and supply is fast evolving into global purchasing and
supply. Purchasing and supply involves the activities that are used to
1. Identify the best suppliers for goods and services
2. Specify exactly what is needed and find prospective suppliers to bid
on the organization’s purchase requirements
3. Negotiate the best purchase terms for the organization
4. Ensure that adequate legal contracts are signed
5. Ensure that goods and services are delivered as required and in a
timely manner
6. Ensure that certification for supplier payment is processed
7. Ensure that suppliers are well integrated (as required) into the orga-
nization’s operations
8. Ensure that supplier morale is high and stays high
These metrics interact with other factors in other areas such as manufacturing
to determine the operations or production effectiveness. In addition, the
material cost will depend on purchasing and supply’s ability to identify the
best suppliers and negotiate the most beneficial terms for the orders. Over
the long term, purchasing and supply’s efficiency and effectiveness will con-
tribute to every organization’s profitability, and hence to its business viability.
with the enterprise resource planning (ERP) system for the organization,
based on the need to customize the purchasing and supply information
system to match the unique processes of the organization.
considered to be a visual aid for picturing work processes which show how
inputs, outputs and tasks are linked” (Anjard 1998). Process mapping is
used to develop a process map for the process under study. There are a
number of different methods of process mapping; these methods include a
process flowchart, IDEF0 process mapping, and value stream mapping. In
this section, we are going to discuss these three methods in detail.
Example 10.1
This example illustrates a flowchart for typing a document as follows:
Start
Return to
sender
No Review
document
Ok
Type/retype
document
No
Inspect
Return to
sender
End
Design and Improvement of Service Processes—Process Management 357
An IDEF0 diagram consists of boxes and arrows. It shows the function as a box
and the interfaces to or from the function as arrows entering or leaving the box.
Functions are expressed by boxes operating simultaneously with other boxes,
with the interface arrows constraining when and how operations are triggered
and controlled. The basic syntax for an IDEF0 model is shown in Fig. 10.8.
Mapping using this standard generally involves multiple levels. The first
level, the high-level map, identifies the major processes by which the
company operates (Peppard and Rowland 1995). The second-level map
breaks each of these processes into increasingly fine sub-processes until the
appropriate level of detail is reached.
For example, Fig. 10.9 shows the first-level IDEF0 process map of a printed-
circuit board (PCB) manufacturing process. Figure 10.10 shows the second-
level IDEF0 process map of the PCB manufacturing process, and you can
go further down with every subprocess.
Controls
Mechanisms
Figure 10.8 A Basic IDEF0 Process Map Template
Design and Improvement of Service Processes—Process Management 359
PCh PFs
Operator
Machine CAM software
Figure 10.9 Level-1 IDEF0 Process Mapping for Printed-Circuit Board (PCB)
Manufacturing
PCh
PFs
PP data Bonding
Outer &
layer Drilling
Al1
Inner
layer
Metalising
Solution
Al2
Inner
layer Photomech
Mask Al3
Plating
Solution
Al4
Etching
&
Stripping
Etchart Al5
Coating
& Totest
Finishing
Material Al6
Operator
Machine
Figure 10.10 Level-2 IDEF0 Process Mapping for Printed-Circuit Board (PCB)
Manufacturing Process
360 Chapter Ten
material; information; money; and time can be mapped. Figure 10.11 shows
an example of a value stream map that maps not only material flows but also
the information flows that signal and control the material flows.
After a value stream map is developed, value-adding steps are identified for
each kind of flow, such as material and information flow. Non-value-adding
steps (waste), value inhibitors, costs of flow, and risks to flow are also
exposed, and their implications to overall process performance are analyzed.
After the problems in the existing process are identified by value stream
mapping, process revision or redesign can be initiated to eliminate the defi-
ciencies. In manufacturing processes, the revision can be made by elim-
ination of non-value-adding steps and redesign of the layout and sequence
of subprocesses, thus reducing cost and cycle time. In office processes, the
revision can be made by redesigning the organizational structure, reporting
mechanisms, building layout, and functional responsibilities of various
departments in order to reduce non-value-added steps and paperwork travel
time and mistakes, thus reducing waste and improving efficiency.
Based on the analysis, an ideal value stream map is created, in which all waste
and value inhibitors are removed, the cost and risk for flow are similarly reduced
to a minimum level, and we call it the ideal state. The full implementation of the
ideal state may not be feasible, but it often leads to a much-improved process.
Production
control
Note:
Information flow
Material flow
Inventory
Forecast centers Forecast
Suppliers Customer
Orders MRP
Customer Daily
service order
Manual
entry of
orders
Daily
MPS shipments
and backlog
Shipping
the management thinks that the flows are simple and straightforward. The second
map, Fig. 10.13, shows how information really flows. It’s a lot more complicated.
Many process steps add no values, and they actually impede the production
process. Also there are huge amounts of hidden information transactions in the
process that add no value to a business from a customer’s perspective.
Inventory
Forecast control
Suppliers
Forecast
Orders Customers
MRP
Customer
service
Manual Daily
entry of order
Scheduling orders
Daily
shipments
MPS & receiving
Shipping
Work
order
pubs
The key objective of lean operation is to eliminate all process wastes and
maximize process efficiency. The key elements of lean operation include
the following items:
• Waste elimination in process
• Pull-based production system
• One piece flow
• Value stream mapping
• Setup time reduction
• Work cells
Now we discuss these key elements in detail.
In observing the mass production, Tachii Ohno (Ohno 1990, Liker 2004), an
engineering genius of Toyota and the pioneer of the Toyota production
system, identified the following seven wastes in production systems:
1. Overproduction: Producing too much, too early
2. Waiting: Workers waiting for machines or parts
3. Unnecessary transport: Unnecessary transporting of moving parts
4. Overprocessing: Unnecessary processing steps
5. Excessive inventory: Semifinished parts between operations and
excessive inventory of finished products
6. Unnecessary movement: Unnecessary worker movements
7. Defects: Parts need rework or are scrap
These seven wastes are called muda, a Japanese term for missed oppor-
tunities or slack. These items are considered waste because in the eyes of
customers, these activities do not add desired values to the products.
We will first discuss the value stream mapping method. The value stream
mapping method has two stages. The first stage is to draw a current state
map, which is a map of the current process. The second stage is to draw a
future state map, which is a value stream map of the proposed new process.
Since the drawing of the future state value stream map requires other
knowledge of lean operation, such as one-piece flow and work cells, Sec.
10.5.2 discusses current state value stream mapping, Sec. 10.5.3 discusses
one-piece flow and work cells; Sec. 10.5.4 discusses waste reduction and
future state value stream mapping, and Sec. 10.5.5 discusses other issues in
lean operation.
Value stream mapping is a good method to use to chart the process and
identify and quantify the waste in a process. Value stream mapping was
developed to map and analyze the production process, especially the batch
flow shop and flow shop processes. A value stream is all the activities (both
value-added and non-value-added) required to bring a product through the
main flows.
Time
We can see that this simple value stream map identified and quantified waste
in the process and provided clues for process improvement. Clearly, the
process can be improved if we can shorten the non-value-added time.
This kind of simple value stream mapping can also be used to analyze a
service process. Figure 10.15 shows a simplified value stream map for a
Start
End
Figure 10.15 A Simplified Value Stream Map for a Sale Order Process
366 Chapter Ten
sale order process. The lighter shaded boxes are value-added steps; the
darker shaded boxes are non-value-added steps. The first box, Search,
does not really add value for customers, but it is an essential step for now,
so a lighter shaded box is used.
The formal value stream map uses arrows and icons to illustrate the process.
There are two types of flows that are of major concern. One is the material
flow, the other is the information flow. Figure 10.16 shows the commonly
used icons for the material flow in value stream maps. Figure 10.17 shows
the commonly used icons for the material flow in value stream maps.
In material flow, the process boxes should be identified one by one. A data
box should be established for each process box. In each data box, the
following data should be measured (by stopwatch) and recorded:
C/T = 45 sec.
Assembly C/O = 30 min
3 shifts
XYZ
2% scrap
Process Outside sources Data box
Mon.
Push arrow
Manual Electronic
information Load leveling Sequenced-
information
flow Signal box pull ball
flow
kanban
Weekly
Withdrawal Production schedule
kanban kanban Kanban Schedule
post
Figure 10.17 Icons Used in Information Flows in Value Stream Maps
Figure 10.18 shows a complete value stream map for a manufacturing process.
In the figure, we can see that below each process box, there is a data box. For
example, in the leftmost process box, Stamping, the cycle time is 1 second,
the changeover time is 1 hour, uptime = 85 percent, and the production batch
size (EPE) is 2 weeks of supply, that is, the stamping press produces a big
batch of parts (enough to supply for 2 weeks) in one shot. In Fig. 10.18,
between the first process box, Stamping, and the second process box, S.
Weld 1, there is an in-process inventory of semifinished parts. The average
inventory holding time is 7.6 days. In the first process box, the value-added
time is 1 second, which is equal to the stamping cycle time. From the lean
operation point of view, the in-process inventory holding is a non-value-added
activity. If we add all value-added time for the whole process, it is equal to
184 seconds, which is recorded at the lower-right corner of Fig. 10.18. The
production lead time for the whole process is 23.5 days. Clearly, in the whole
production lead time, only a tiny proportion is value-added time. The top
portion of the value stream map shows the information flow pattern.
Cycle time, value creation time, and lead time are among the most important
measures in lean operation management. Figure 10.19 gives good defi-
nitions and illustrations for these measures.
368
6-week Production 90/60/30 day
Michigan
forecast control forecasts State street
Steel Co. Weekly assembly
MRP Daily
fax order
500-ft coils 18,400 pcs/mo
−12,400 “L”
Weekly schedule −6,400 “R”
Tray = 20 pieces
Tues. +
Thurs. 2 shifts
Daily ship
schedule
1x
daily
C/T = 1 second C/T = 38 seconds C/T = 45 seconds C/T = 61 seconds C/T = 39 seconds
C/O = 1 hour C/O = 10 minutes C/O = 10 minutes C/O = φ C/O = φ
Uptime = 85% Uptime = 100% Uptime = 80% Uptime = 100% Uptime = 100%
27,000 sec. avail. 2 shifts 2 shifts 2 shifts 2 shifts
EPE = 2 weeks 27,000 sec. avail. 27,000 sec. avail. 27,000 sec. avail. 27,000 sec. avail. Production
= 23.5 days
5 days 7.6 days 1.8 days 2.6 days 2 days 4.5 days lead time
C/T
In a flow shop, cycle time
is the time between two pieces
of finished product pieces,
or the production time between
two consecutive pieces.
Lead time
Value-added time
Value-added time is the time of those
work elements that actually transform
the product in the way that customers
are willing to pay for.
Figure 10.19 Some Important Process Metrics Used in Value Stream Mapping
In many production systems, there are huge amounts of muda (the seven
wastes) in the process. From the examples given in Sec. 10.5.2, we can see that
out of the whole production lead time, the value-added time is usually only a
small fraction. The ratio of value-added time over production lead time can be
used as a measure of process efficiency. Specifically this can be stated as
value-added time
Process efficiency = (10.1)
total lead time
Clearly, the process efficiencies of typical processes are very low. A big pro-
portion of process lead time is not used to do value-added work, but to do
non-value-added work, that is, muda (the seven wastes). Lean operation
attempts to redesign the process flow and layout so that the portion of
process time spent doing non-value-added work is greatly reduced.
370 Chapter Ten
World-Class
Typical Process Process
Process Type Efficiency (%) Efficiency (%)
Machining 1 20
Fabrication 10 25
Assembly 15 35
Continuous manufacturing 30 80
One-Piece Flow
Many service processes are also job shop processes. For example, in most
organizations, the departments are functionally grouped together, such as the
personnel, accounting, and benefit departments. If a new employee wants to
finish all his or her paperwork, he or she must go through all these
departments. In many organizations, paperwork has to be approved by many
departments, so each piece of paperwork will first go to one department, then
Design and Improvement of Service Processes—Process Management 371
Raw Product
material
On the other hand, in a single-piece line flow process, any error or defect in
any process step will cause the whole line to stop. In traditional Western
operation management, the work-in-process inventory, or buffer inventory,
is used to temporarily feed the downstream process steps so the line will not
stop. However, the Toyota production system believes that the buffer
inventory has more disadvantages than benefits; buffer inventory ties up
money and hides hidden problems. In the Toyota production system, zero
buffer inventory is used to expose all the hidden problems in the production
process; it forces you to debug all hidden problems so eventually, you will
have a zero-defect production process.
The ideal production process setup for lean operation is a one-piece flow
work cell, as illustrated by Fig. 10.22. A work cell is a U-shaped layout
of several different kinds of machines that form a one-piece flow line. The
U-shape is used because it saves floor space and shortens travel distance for
operators.
Cell
Raw materials
Products
particular work cell; this work cell is equipped with machines that are fit to
produce this category of products. This multiple-cell setup is illustrated by
Fig. 10.23. This group work cell setup can handle as large a number of
product varieties as that of the job shop illustrated by Fig. 10.20. However,
the flows of the work cell group will be much smoother and faster than that
of the job shop.
Pull-Based Production
Cell 4 Cell 1
Cell 3 Cell 2
the inventory person in the supermarket will refill the same amount of items
by pulling them from the warehouse; then the warehouse person will order
roughly the same amount of items that were pulled from the warehouse.
In value stream mapping, the symbols illustrated in Fig. 10.24 are used to
describe the pull production system.
Physical
Supermarket pull/withdrawal
The Toyota production system developed many quick setup time reduction
techniques. However, the key idea is to divide the setup time into two cat-
egories of elements: internal elements and external elements. The internal
elements are the actions needed in the setup where the regular production
has to stop. The external elements are the actions needed in the setup where
the regular production does not have to stop. The key strategy in the quick
setup time reduction technique is to redesign the work elements in setup so
that overwhelming amounts of setup work are done externally, that is,
without production stoppage.
There must be at least a thousand years of history using the quick setup time
reduction technique in the restaurant industry. One of the keys for success
in the restaurant business is to reduce the production lead time, that is, the
time from customer order to serving the food. Nobody wants to wait in a
restaurant for hours without food. The kitchen has to be able to switch over
from one item to another without much delay, and the setup time for
different dishes must be very fast. It is impossible to batch-produce the
same dishes and save those as inventory, so one-piece flow should be strictly
enforced. People in the restaurant kitchen found numerous ways to do the
quick changeover. The main trick is to do a lot of preparations off-line, that
is, when there is no customer order or in parallel with the cooking process.
This is the same idea as that of the Toyota production system.
In this future state value stream map, the batch size for the stamping
operation is reduced from 2 weeks of supply to one shift of supply. The
batch line process of welds and assemblies in the old value stream map is
changed to a U-shaped work cell. Several supermarket shelf symbols in
6-week
376 Production 90/60/30 day
forecast State street
Michigan control forecasts
Steel Co. Daily assembly
Daily
order order
Daily order
Coil
Daily 20
(milk run) 20
20
Coil
1x
daily
Batch 20
Tote 20
Fig. 10.25 indicate that the push-based production is changed into a pull-
based production. As a result of this process redesign, the lead time is
reduced to 4.5 days from the 23.5 days of Fig. 10.18.
7. Document the process. We can use any or all of the process map
techniques:
a. Process flowchart
b. IDEF0 chart
c. Current state value stream map
The goal of the process mapping is to derive the detailed visual definition of
the process and capture the strengths and weaknesses of the process that
will drive the process design and improvement activities.
After the process diagnosis step, the weaknesses and bottlenecks of the
process should be known. Now is the time to propose the process change
and generate new designs. New designs can be generated based on
Design and Improvement of Service Processes—Process Management 379
Even after the main features of the new or improved process have been
determined, the team must not rush to implement. It is likely that additional
refinements in the process will be required before it is ready for “prime
time.” A convenient method for validating the process is to develop small
pilot implementations, evaluate the performance of the pilot processes,
validate them in detail, and carry out refinements in detail. Refinements may
be found in different areas, from the sequence of steps in the process, to the
configuration of tools and resources selected, and even the documentation
of the process manual. The piloting, validation, and refinement might take
anywhere from a few days to several months. The validation plan and all the
necessary follow-through should be overseen by the DFSS team in order to
determine that all the process needs will be met.
technologies such as the World Wide Web and Intranets may be used as the
medium for access to the process manual.
Many processes will require the hiring of new employees with certain
specific skills and the purchase of specialized tools or equipment. Following
the specifications of the process design, such employees can be hired and
the equipment purchased. Procuring long-lead-time equipment or hiring
employees with hard-to-find skills should start early so that everything can
be in place for the process to commence operation. Installation of equipment
should follow recommended procedures, and new employees should be
trained quickly so that they can be at their most effective as soon as possible.
For example, for critical equipment, failure times and downtime durations
should be logged. Data collection systems or data tracking forms need to be
designed for acquiring the data of interest. All statistical process control
activities for the process are an integral part of the process maintenance.
Maintenance schedules for important equipment should be based on the
frequency recommended by the manufacturers of the equipment.
10.7.1 Background
This case study is from Mejabi (2003). USAA is an insurance company that
started losing market share due to price competition from competitors and
Design and Improvement of Service Processes—Process Management 381
The drawing and study of these process maps also helps us understand the
following process performance metrics:
• Service cost: Average cost to process a claim
• Service lead time: Average response time for processing a claim
• Throughput: Claims processed per week
Several methods were used for process diagnosis. First, the claim case
types were analyzed based on historical data. Fifty-two percent of claims
were of the complex claims type, and 48 percent were of the simple claims
type. Roughly 90 percent of claims ended up with insurance coverage, and
10 percent of claims ended up with no coverage. This case type distribution
382 Chapter Ten
Step 12
Step 11 Assess medical
CAgreed Determine injury and
coverage physical
damages
No Yes
Step 13
End Evaluate damages
Determine
(steps 12, 13, 14)
causality
Step 15 Step 14
Determine Control
what part of monetary
loss is value
covered of loss
Negotiate claim
(steps 17, 18) Conclude claim (steps 19, 20, 21)
Step 18 Step 20
Step 17 Step 19 Validate Step 21
Make offer
Develop Take action accuracy Close the End
and reach and
strategy as agreed file
agreement appropri.
Perform
Log loss loss Simple Determine Simple Evaluate Negotiate Conclude
report investig- claim exposure claim liability claim claim
ation
Complex Complex
claim claim
Perform
Evaluate
loss
damage
analysis
Customer
agrees (0.5)
No coverage (0.1)
Customer (0.5)
doesn’t agree
Complex (0.52) Coverage (0.9)
Case
No coverage Customer
agrees (0.5)
Customer (0.5)
does’t agree
Figure 10.28 Claim Types Distribution
Fairness
of the
settlement
Speed of
Personnel payment and Customer
utilization overall claim satisfaction
service quality
Information
about the
claims process
and information about the claim process. All these three factors depended on
how much time relevant service providers worked with the customers. If
there was an uneven workload among the service providers, some of the
providers would be too busy and have very little time to explain to customers.
Figure 10.30 is the cause-and-effect diagram for the process throughput and
processing lead time. Long queue times, a high work-in-process level
(unfinished paperwork), and long activity processing times were the causes
of the low throughput and long lead time. Inefficient workload allocation
and workload balancing were the causes for the long queue times and high
work-in-process level.
Inefficient
workload Long queue
times and Process
allocation and
high WIP throughput
workload
balancing levels
Long activity
times
The customer value-added activities are the activities that add value to
customers; the regulatory value-added activities are the activities that are
required by law or company regulations.
Figure 10.31 is the cause-and-effect diagram for the cost efficiency. Clearly,
the inefficient process flow compounded the problem of a low ratio of value-
added time versus non-value-added time. Figure 10.32 illustrates the
itemized cost figures for conducting value-added works versus non-value-
added works.
Customer value-
added work
Ratio of
Regulatory value- value-added/ Cost
added work non-value-added efficiency
Non-value-
added work
Inefficient
process flow
100
−100
−300
.
fo
O et s r es
C ch ca oss
M rag e
er le
au te e
m n
D e ges
D vs ove ss
ea et. of l s
bt c ue
. c the g
C ro (s)
et Re cur y
se ke er
Ev lo vie acy
O on eem ty
co . v rt
l. rat lt
a. t
t
st en
ai ey. en
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u
.c a g
oc a io
ac eg
D ose utin
Va . st fau
se ria
ov fi
n re po
/in
. m gr al
As a tom
in c o
D los ag
ve al
et . m ra
O do val
D s d act
ai e
ai um
a. ss w l
a
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pe . p e
ev t.
s
cu
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T
n
s
tif
D
et
en
bt
.
Id
R
D
determine the root cause of the current problems and to evaluate any
suggested process change to improve the system performance. Specifically,
the simulation analysis could
• Help develop a dynamic template for value stream analysis (resource
cost: capital cost, labor cost, overhead, and activity cycle times)
• Show the effect of process changes on cost per claim, claim response
time (lead time), and throughput (claims processed per week)
• Show the effect of activity processing time on cost per claim
Utilization
P_SCREEN_ROUTE_MAIL
P_IDENTIFY_CUSTOMER
P_DOCUMENT_LOSS_REPORT
P_OPEN_COVERAGES
P_OBTAIN_STATEMENTS INFORMATION
REV_L_R_DPVD
FIELD_INSPECTOR_1
FIELD_INSPECTOR_2
P_DETERMINE_COVERAGE
P_ASSESS_MED_INJURY_DAMAGES_
P_DETERMINE_CASUALTY
P_CONTROL_MONETARY_VALUE_OF_LOSS
P_WHAT_PART_OF_LOSS_IS_COVERED
P_DETERMINE_FAULT
P_TAKE_ACTION
P_MAKE_OFFER_REACH_AGREEMENT
P_DEVELOP_STRATEGY
P_VAA
P_OBTAIN_DOCUMENTS
P_DETERMINE_CAUSE_OF_LOSS
P_CLOSE_FILE
Utilization
USSA1_SERVICE_PROVIDER
USSA2_SERVICE_PROVIDER.1
USSA2_SERVICE_PROVIDER.2
USSA2_SERVICE_PROVIDER
USSA3_SERVICE_PROVIDER
USSA4_SERVICE_PROVIDER
USSA5_SERVICE_PROVIDER
USSA6_SERVICE_PROVIDER
USSA7_SERVICE_PROVIDER
USSA8_SERVICE_PROVIDER
USSA9_SERVICE_PROVIDER
FIELD_INSPECTOR
PBX_OPERATOR
USSA10_SERVICE_PROVIDER
utilization rate; its throughput, cycle time, and work-in-process (WIP) were
also improved.
Utilization
PBX_OPERATOR
USSA_1.1
USSA_1.2
USSA_1
FIELD_INSPECTOR
USAA3_COMPLEX
USAA2_COMPLEX
USAA4_COMPLEX
USAA_NEG1
USAA_NEG2
USAA2_SIMPLE
USAA3_SIMPLE
USAA_5_COMPLEX
Evaluation Metrics
Table 10.4 lists key performance metrics for these three designs. Clearly,
design alternative 3 was the winning design. Case type departmental-
ization could increase the throughput from the current 25 claims per week
to 90 claims per week; the average cost per claim was reduced to $102.7,
compared with the current level of $116.10; and the average lead time was
reduced to 1154 minutes from the current 1283-minute level.
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Chapter
11.1 Introduction
Data analysis is a very important part of Six Sigma. In the real business and
engineering process, many data collected are random variables; that is, their
value will vary with some degree of uncertainty. Let us look at Example 11.1.
Example 11.1
In a semiconductor manufacturing process, we have a step where an oxide film
is grown on a silicon wafer by using a furnace. In this step, a cassette of wafers
is placed in a quartz “boat” and the boats are placed in the furnace. A gas flow is
created in the furnace, and it is brought up to temperature and held there for a
specified period of time. In this process, it is required that the most desirable
oxide film thickness be 560 angstroms (Å); the specification of the oxide
thickness is 560 ± 100 Å. That is, an oxidized wafer is out of specification if its
thickness is either lower than 460 Å or higher than 660 Å. We collected the
following film thickness data in the process:
547 563 578 571 572 575 584 549 546 584 593 567
548 606 607 539 554 533 535 522 521 547 550 610
592 587 587 572 612 566 563 569 609 558 555 577
579 552 558 595 583 599 602 598 616 580 575
Does this process satisfy our quality requirement?
393
Copyright © 2005 by The McGraw-Hill Companies, Inc. Click here for terms of use.
394 Chapter Eleven
In Example 11.1, clearly the film thickness varies from wafer to wafer, so it
is a random variable. A random variable is either discrete or continuous. If
the set of all possible values is finite or countably infinite, then the random
variable is discrete; if the set of all possible values of the random variable is
an interval, then the random variable is continuous. Clearly, the film
thickness variable is continuous.
The theoretical basis for modern data analysis is statistics. There are
different methods in statistics that can be used to analyze data; some of
them are very simple, such as descriptive statistics. Descriptive statistics
can provide intuitive display and analysis of the data. Some methods are
more sophisticated, such as the probability distribution models and sta-
tistical inferences; these analyses are more powerful, can provide more
insights, and are able to provide credible inference and prediction about the
process based on data. All popular Six Sigma performance metrics are based
on the theory of statistics; therefore, familiarity with basic statistics is very
essential in understanding Six Sigma metrics.
Dot Plot
The dot plot, as illustrated by Fig. 11.1, is a simple yet effective diagram;
each dot represents a piece of data. The dot plot can display the distribution
pattern and the spread of data points.
Histogram
Box Plot
A box plot is also a very useful way of displaying data. A box plot displays
the minimum (lowermost point), maximum (uppermost point), median
(centerline), 25th percentile (lower bar of the box), and 75th percentile
(upper bar of the box). Figure 11.3 shows the box plot of the data in
Example 11.1; the centerline of the box corresponds to 572, which is the
median of the data. The lower bar of the box corresponds to 552, which is
the 25th percentile of the data; the upper bar corresponds to 592, which is
the 75th percentile of the data; the uppermost point corresponds to 616,
which is the maximum of the data; and the lowermost point corresponds to
521, which is the minimum of the data.
9
8
7
6
Frequency
5
4
3
2
1
0
520 540 560 580 600 620
Film thickness
620
600
Film thickness
580
560
540
520
Mean
The mean y is also called the arithmetic mean. Of a set of n measurements,
y1, y2,…, yn is the average of the measurements, specifically
1 n
y= ∑ yi
n i =1
(11.1)
Example 11.2
The mean for the data of Example 11.1 is
1
y= (547 + 563 + ⋅⋅⋅ + 575) = 572.02
47
Statistical Basics and Six Sigma Metrics 397
Median
The median of a set of measurements y1, y2,…, yn is the middle number
when the measurements are arranged in ascending (or descending) order.
Specifically, let y(i) denote the ith value of the data set when y1, y2,…, yn are
arranged in ascending order. Then the median m is the following:
Example 11.3
The median of the data set in Example 11.1 can be calculated as follows. First,
we arrange the data in ascending order:
y(1), y(2),…, y(n−1), y(n) = 521, 522, 533,…, 610, 612, 616
In this data set, n = 47, and it is an odd number, n + 1/2 = 48/2 = 24. It can be
found that y24 = 572. Therefore, m = 572.
Measures of Variation
The most commonly used measures of variation are the range, the variance,
and the standard deviation.
Range
The range is equal to the difference between the largest (maximum) and the
smallest (minimum) measurements in a data set, specifically
Range = maximum – minimum (11.3)
Example 11.4
For the data of Example 11.1, the maximum = y(n) = y(47) = 616 and the
minimum = y(1) = 521; therefore, the range = 616 – 521 = 95.
398 Chapter Eleven
The range is very easy to compute, but it only gives the distance of the two
most extreme observations. It is not a good measure of variation for the
whole data set. The variance and standard deviation are better measures in
this aspect.
Variance
The variance of a sample of n measurements y1, y2,…, yn is defined as
1 n
s2 = ∑ ( yi − y )2
n − 1 i =1
(11.4)
Example 11.5
For the data of Example 11.1, the variance can be computed as
1
s2 = [(547 − 572.02)2 + (563 − 572.02)2
47 − 1
+ ⋅⋅⋅ + (575 − 572.02)2 ] = 601.72
Standard Deviation
The standard deviation is the square root of variance, specifically, the standard
deviation of a sample of n measurements y1, y2,…, yn and is defined as
1 n
s = s2 = ∑ ( yi − y )2
n − 1 i =1
(11.5)
`
Example 11.6
For the data of Example 11.1, the standard deviation can be computed as
s = s 2 = 601.72 = 24.53
The 100pth percentile of a data set is a value y located so that 100p percent
of the data is smaller than y, and 100(1 – p)% of the data is larger than y,
where 0 ≤ p ≤ 1.
Example 11.7
The median is the 50th percentile, because 50 percent of data points are
smaller than the median and 50 percent of data are larger than the median. The
25 percent percentile is often called the lower quartile and is denoted by QL or
Q1; 25 percent of data will be smaller than QL and 75 percent of data will be
larger than QL in a given data set. The 75th percentile is often called the upper
quartile and is denoted by QU or Q3; 75 percent of data will be smaller than QU
and 25 percent of data will be larger than QU.
Variable Maximum
Film Thickness 616.00
The data set collected in a process, such as the data set described in Example
11.1, is called a sample of data, because it only reflects the reality of a
snapshot of the process. For example, the data set in Example 11.1 is only a
small portion of the production data. If we are able to collect all the film
thickness data for all wafers in the whole life cycle of the oxidation furnace,
then we collected a whole population of data. In real-world business
decision making, the population is of more interest for the decision makers.
We are definitely more interested in the overall quality level for the pop-
ulation. Random variables and probability distributions are the mathe-
matical tools used to describe the behavior of populations.
∑ p( yi ) = 1
All − yi
The random variable and probability distribution deal with the population.
The mean of the population (or population mean m) is the most frequently
used measure of central tendency for the population; m is also called the
expected value of the random variable y.
⎧ ∑ yp( y) if y is discrete
⎪All− y
m = E( y) = ⎨
⎪ +∞ yf ( y) dy
⎩∫−∞
if y is continuous
Statistical Basics and Six Sigma Metrics 401
⎧ ∑ ( y − m )2 p( y) if y is discrete
⎪All− y
s2 = ⎨
⎪ +∞ ( y − m )2 f ( y) dy
⎩∫−∞
if y is continuous
s = s2
Normal Distribution
1 ⎛ y− m ⎞ 2
1 −
⎝ s ⎠
f ( y) = e 2 − ∞ < y < +∞
2ps
402 Chapter Eleven
f(y)
Distribution
with smaller s
Distribution
with larger s
1s
−∞ +∞
68.27%
95.45%
99.73%
Exponential Distribution
Binomial Distribution
n!
p( y) = p y (1 − p) n− y y = 0, 1,…, n
y!(n − y)!
This binomial distribution is often denoted by y ~ B(n, p). The following are
examples of binomial random variables:
1. The number of defective parts, y, in a lot of n parts in a sequential
quality inspection
2. The number of positive customer responses, y, in a survey involving n
customers
Poisson Distribution
In the Poisson distribution, the parameter l(l = np) is used. The probability
function of the Poisson distribution p(y) is
ly e − l
p( y) = y = 0, 1, 2, . . .
y!
1 n
s2 = ∑ ( yi − y )2
n − 1 i =1
y
p̂ =
n
For any product or business process, there are always performance metrics
that we want to measure and improve. For example, in a loan approval
process, the cycle time (the time between the application and the loan
decision) is a performance metric. In Example 11.1, the oxide film thickness
is a performance metric and the ideal thickness is 560 Å. Most of the actual
process performance metrics are also random variables; clearly, the cycle
time of each loan application is a random variable, and the oxide film
thickness is also a random variable.
There are many quality measures that have been developed to measure the
process performance with the presence of randomness. Quality measures
compare the degree of randomness in the process performance and compare the
degree of randomness with the process performance specification. The most
commonly used process performance quality measure is the process capability
index. In Six Sigma practice, many other process performance–related metrics
406 Chapter Eleven
have also been developed, such as Sigma quality level and DPMO (defects per
million opportunities).
In this section, we first discuss the process capability index, and then we
discuss other Six Sigma metrics.
Since the process limits extend from −3s to +3s, the total spread amounts
to about 6s total variation. This total spread is often used to measure the
range of process variability, also called the process spread.
For any process performance measure, there are usually some performance
specification limits. For example, if the oxide film thickness in a wafer is too
high or too low, then the wafer will not function well. Suppose it is required
that deviation from the target value of 560 Å cannot be more than 100 Å;
then the specification limits would be 560 ± 100 Å, or we say that its speci-
fication spread is (460, 660), where 460 Å is the lower specification limit
(LSL) and 660 Å is the upper specification limit (USL).
Statistical Basics and Six Sigma Metrics 407
Capability indices are simplified measures that quickly describe the relationship
between the variability of a process and the spread of the specification limits.
The equation for the simplest capability index Cp is the ratio of the speci-
fication spread to the process spread, the latter represented by six standard
deviations or 6s.
USL − LCL
Cp =
6s
When using Cp we assume that the normal distribution is the correct model
for the process.
When Cp = 1.00, approximately 0.27 percent of the parts are outside the
specification limits (assuming that the process is centered on the midpoint
between the specification limits) because the specification limits closely
match the process UCL and LCL. We say this is about 2700 parts per million
(ppm) nonconforming.
When Cp = 1.33, approximately 0.0064 percent of the parts are outside the
specification limits (assuming the process is centered on the midpoint between
the specification limits). We say this is about 64 ppm nonconforming. In this
case, we would be looking at normal curve areas beyond 1.33 × 3s = ±4s
from the center.
The major weakness in Cp is that, for many processes, the mean per-
formance is not equal to the center of the specification limit; also many
408 Chapter Eleven
process means will drift from time to time. When that happens, the prob-
ability calculation about nonconformance will be totally wrong when we
still use Cp. Therefore, one must consider where the process mean is
located relative to the specification limits. The index Cpk is created to do
exactly this.
USL − m m − LSL ⎫
C pk = Min ⎧⎨ , ⎬ = Min{CPU , CPL}
⎩ 3s 3s ⎭
24 − 22 22 − 18 ⎫
C pk = Min ⎧⎨ , ⎬ = Min(0.83, 1.67) = 0.83
⎩ 3×8 3×8 ⎭
Cp = Cpk = 1.25
Example 11.8
For the film thickness data given in Example 11.1, LSL = 460 and USL = 660. _
We do not know the exact value of m and s ; however, we can calculate that y =
572.02 and s = 24.53. Because the sample size_ of this data set is fairly large
(n = 47), we can substitute m and s by using y and s. Then we have
In 1988, the Motorola Corporation was the winner of the Malcolm Baldrige
National Quality Award. Motorola bases much of its quality effort on its Six
Sigma program. The goal of this program was to reduce the variation in
every process to such an extent that a spread of 12s (6s on each side of the
mean) fits within the process specification limits.
Figure 11.6 gives a graphical illustration of this Six Sigma quality. If the
actual variation is measured by standard deviation s, 6s quality means that
LSL USL
the total spread of the specification is six times the standard deviation on
each side of the mean. For a Six Sigma quality level,
Table 11.1 summarizes the relationship between Cp, Sigma quality level
(without mean shift), percentage in specification, and defective ppm.
Table 11.1 The Relationship Between Sigma Quality Level, Process Capability
and Defective Levels
4 1.33 99.9937 63
LSL USL
Process
mean
Figure 11.7 Six Sigma Quality Level with 1.5 Sigma Mean Shift
Table 11.2 The Relationship Between Sigma Quality Level, Process Capability
and Defective Levels with 1.5 Sigma Mean Shift
the maximum possible mean shift of 1.5s, the minimum distance from
process mean to one of the specification limits could be as small as 4.5s.
Figure 11.7 illustrates the relationship between the mean shift and Six
Sigma quality level.
Thus, even if the process mean strays as much as 1.5s from the process
center, a full 4.5s remains. This ensures a worst-case scenario of 3.4 ppm
nonconforming on each side of the distribution. With the inclusion of a 1.5s
mean shift, for the same Six Sigma quality level, the defective ppm will be
much larger than that without considering the mean shift.
Table 11.2 summarizes the relationship between Cp, Six Sigma quality level
(with mean shift), percentage in specification, and defective ppm.
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Chapter
Theory of Constraints
12
12.1 Introduction
For all profit-earning corporations, it is natural that the goal of the cor-
poration is to make as much profit as possible for now and in the future.
Moneymaking is also a process; there is also a process management problem
in running, improving, and possibly redesigning this moneymaking process.
Naturally there are several questions about this moneymaking process:
1. How does this moneymaking process work?
2. What is the determining factor for the capacity of this process?
3. If we want to make more money, what is the most efficient way to
improve the process?
The theory of constraints (Golratt and Cox 1986, Goldratt 1990) tries to
answer these questions. Goldratt and Cox (1986) wrote a book titled The
Goal. This book is in a novel format and describes the life of a plant
manager who struggles to simultaneously manage his plant and his
marriage. The term “theory of constraints” is not mentioned, but the main
ideas of this theory are discussed in bits and pieces. The following terms are
often mentioned in The Goal:
• Bottlenecks
• Throughput
• Inventory
• Return on investment
• Cash flow
• Socratic way
• Fear of change
The Goal also reminds readers that there are three basic measures used in
the evaluation of the moneymaking process:
413
Copyright © 2005 by The McGraw-Hill Companies, Inc. Click here for terms of use.
414 Chapter Twelve
• Throughput
• Inventory
• Operational expenses
In a manufacturing plant circumstance, Goldratt and Cox think that these
measures are more relevant in moneymaking than frequently used performance
measures such as machine efficiency, equipment utilization, and downtime.
In The Goal, the following basic concepts of the theory of constraints are
outlined (Goldratt and Cox 1986):
• Bottleneck resources are “resources whose capacity is equal to or less
than the demand placed upon it. A non-bottleneck is any resource whose
capacity is greater than the demand placed on it.” If a resource presents
itself as a bottleneck, then things must be done to lighten the load. Some
of the appropriate steps might be to off-load material to relieve a bot-
tleneck or to work only on the parts in the bottleneck that are needed now.
Beware of lost production at a bottleneck due to poor quality or rejects.
• Balanced plants are perhaps not a good thing. Do not balance capacity
with demand, but “balance the flow of product through the plant with
demand from the market.” The plant may be capable of generating
inventories and goods at record levels, but this may jam up the plant’s
system. The idea is to make the flow through the bottleneck equal to
market demand. One can do more with less by just producing what the
market requires at the time. It is possible that the existing plant has more
than enough resources to do any job, but the flow must be controlled.
• Dependent events and statistical fluctuations are important. A sub-
sequent event depends on the one prior to it. The story of Herbie and
the local scout pack describes how the slowest member of a group
restrains the pace of the group (Fig. 12.1). Similarly, a bottleneck
restrains the entire throughput.
Figure 12.1 The Slowest Member of a Team Sets the Speed for the Whole Team
Theory of Constraints 415
Inputs
1 2 3 Throughput ($)
(customers)
200/h 100/h 200/h
1. Marketing: Capacity 200 customers/hour
2. Dining hall: Capacity 100 customers/hour
3. Kitchen: Capacity: 200 meals/hour
Figure 12.2 A Restaurant as a Moneymaking Process
Theory of Constraints 417
In the theory of constraints, there are three key measures for the mon-
eymaking process: throughput, inventory, and operating expense. The
definitions of these concepts are slightly different than those people
usually refer to.
Throughput The money produced by the system is called throughput.
By adding the time factor, throughput is also defined as the rate at which
money is generated by sales. The regular definition of throughput often
refers to the production output per unit time. In the theory of constraints,
the production output is not a throughput unless a consumer purchases
it. Throughput is also not gross revenue, because some of the revenue
might be simply components purchased from suppliers and their sales
simply pass through our process and do not add any value to us. In the
theory of constraints, the throughput is calculated by taking gross
revenue minus all totally variable expenses, such as purchased material
cost, sales commissions, and any subcontract expenses.
Inventory Inventory is the money captured (locked) within the
process. From the viewpoint of the theory of constraints, not only the
parts, unused raw material, unsold goods, but also all of the assets
(buildings, equipment, and so on) are considered as inventory.
Operating Expense Operating expense is all the money spent to turn
inventory into throughput. It includes all direct or indirect payroll
expenses, all supplies, and all overheads. In other words, all expenses
related to time are operating expenses. In general, the operating
expense is the real money you take from your pockets to produce
products or services to satisfy customers.
Profits
Operating
Throughput + Inventory + expenses
12.2.2 Constraints
Policy Constraints
Figure 12.4 shows three software development projects. Each has 10 modules,
that is, module A through module J. Assume each module needs 2 weeks to be
completed and that each project will take 20 weeks. However, in these three
software development projects, there are three types of modules. Modules A, B,
and C are type-1 modules and need to be written by one type of programmer
(resource 1); modules D, E, F, and G are type 2 and need to be written by
another type of programmer (resource 2); and modules H, I, and J are type 3
and need to be written by yet another type of programmer (resource 3). The
company only has one programmer for each type, so these three projects cannot
be done as described in Fig. 12.4. So the company can use the multitasking
approach described in Fig. 12.5, in which each programmer (resource) is
involved in all three projects simultaneously and switches between projects all
the time. We can see that each software development project will take from
48 weeks up to 52 weeks to finish with the multitasking approach.
Project 1 A B C D E F GH I J 48 weeks
Project 2 A B C D E F GH I J 50 weeks
Project 3 A B C D E F GH I J 52 weeks
Resource 1
Resource 2
Resource 3
development time for all three projects, with exactly the same amount of
resources (programmers). Clearly, this example shows that the multitasking
practice slows down the project completion times, so it is a policy constraint.
Resource Constraints
Material Constraints
Project 1 A B C D E F G H I J 20 weeks
Project 2 A B C D E F G H I J 28 weeks
Project 3 A B C D E F G H I J 36 weeks
Resource 1
Resource 2
Resource 3
Blockage Starved
Constraint process step
Figure 12.7 Symptoms of a Constraint
referral, appointment making, joining the waiting lists, and discharge in this
mock system are all steps where large numbers of patients can be processed
within a given time. The outpatient consultation and the follow-up visit are
lower-volume steps where fewer patients are dealt with in the same period of
time. The lowest throughput of all, however, is at the surgery stage. This is the
step that constitutes the bottleneck or constraint in this fictitious patient
pathway. No matter how many more patients are being dealt with at any of the
other stages, the process cannot be speeded up so long as the surgery stage
remains incapable of increasing its throughput.
No matter how hard clinicians and managers in this particular example try to
improve throughput elsewhere in the system, they will never succeed in driving
down waiting lists if the surgery stage remains incapable of processing more
patients in a given time. In fact, any efforts to improve matters could actually
lead to bigger waiting lists for surgery.
Once you have found where the constraint is, you should decide what to do
with it. First, you may have to do more investigation on what kind of con-
straint it is. Is it a policy, resource, or material constraint? The following are
some ideas of how to deal with the constraint:
• If it is a policy constraint, find a better way to do the job, such as was
illustrated in Example 12.2.
• Increase the capacity of the constraint.
• Ensure well-trained and cross-trained employees are available to
operate and maintain this constraint.
If you cannot increase the capacity of the bottleneck, you have to live with it.
Your throughput will not be greater than the capacity of the bottleneck. The
best you can hope for is that the throughput is exactly equal to the bottleneck
capacity. In this case, the plan will be to achieve the production pace equal to,
and not less than, the bottleneck capacity. An important precondition to achieve
this is the smooth production flow from the beginning of the process to the end,
with exactly the rate of the bottleneck capacity. Any fluctuation of the flow rate
will cause more blockage and starving, thus reducing the throughput.
The following are some basic rules in the theory of constraints (Goldratt and
Cox 1986, Goldratt 1990):
1. An hour lost at a bottleneck is an hour lost for the entire system.
2. An hour saved at a nonbottleneck is a mirage.
3. Do not balance the capacity; balance the flow.
4. The level of resource utilization of a nonbottleneck is not determined
by its own potential but by some other constraint in the system.
5. Bottlenecks govern both throughput and inventory in the system.
6. Priorities can be set only by examining the system’s constraints. Lead
times are the result of a schedule.
Figure 12.9 shows how this drum-buffer-rope strategy works. In this drum-
buffer-rope production control system, the drum is the pace maker because
the optimized production rate is exactly equal to the bottleneck capacity, so
the bottleneck capacity is the pace of the production. For all the process
steps before and after the bottleneck, it is also ideal to set the paces of pro-
duction rates equal to that of the bottleneck in order to avoid blockages of
resources, clogs of the process steps, as well as starved process steps. The
buffer right before the bottleneck is the buffer inventory that is designed to
offset the possible fluctuations in the flow. If the upstream process steps
before the bottleneck produce too much, the buffer inventory will hold the
surplus; if the upstream process steps produce too little, this buffer inventory
will be used to feed the bottleneck in order to keep the bottleneck busy all
the time. The inventory level in the buffer is used as the control signal. If the
buffer inventory level becomes too high, then the rope will feed this
information to the beginning step of the process; it will ask the incoming
flow rate (the upstream production rate) to be reduced. On the other hand, if
the buffer inventory level becomes too low, the rope will feed this
information to the beginning of the process; it will ask the incoming flow
rate (the upstream production rate) to be increased.
Drum
Raw Bottle-
1 2 m neck n
material
Rope Customers
Buffer
Figure 12.9 Drum-Buffer-Rope Production Control System
Theory of Constraints 425
The theory of constraints also believes that the balanced capacity may not
be a good approach for maintaining high throughput. The most important
issue is to balance flow. This is illustrated by Example 12.4.
1 45 53 59
2 40 53 56
3 60 53 53
4 70 53 50
5 50 53 47
there will always be another part of the process (second weakest link) that
becomes a constraint. Example 12. 5 shows this process.
After that, the restaurant struggles to enlarge the capacity of the dining hall, by
increasing the dining area, adding more dining tables, and increasing the table
turnover rate. Then the capacity of the dining hall beomes 250 customers per
hour. However, the kitchen can only cook 200 meals per hour, so the kitchen
becomes a new bottleneck (Fig. 12.13). Now restaurant management will have
to work on this third constraint.
No matter which aspect of the DFSS deployment you are involved in,
whether it is applying the theory of constraints, DFSS process design, or
DFSS service product design, changes are inevitable and will shake many
guarded and old paradigms. People’s reaction to change varies from denial
to pioneering and passes through many stages. On this venue, the objective
of a DFSS team leader, such as a Black Belt, is to develop alliances for his
or her efforts as the team progresses through the process. We depict the
different stages of change in Fig. 12.14. The stages are linked by what is
called frustration curves. We suggest that the DFSS team leader draw such
Denial Harvest
alliance
Communicate
Anger/
anxiety Planning
Old paradigm
loss
Fear
Frustration
a curve periodically for each team member and use some or all of the
strategies listed below to move his or her team members to the positive side,
the “recommitting” phase.
There are several strategies to use to deal with change. To help decelerate
(reconcile), the Black Belt needs to listen with empathy, acknowledge diffi-
culties, and define what is over and what is not. To help stop the old
paradigm and reorient the team to the DFSS paradigm, the DFSS team
leader should encourage redefinition, utilize management to provide
structure and strength, rebuild a sense of identity, gain a sense of control and
influence, and encourage opportunities for creativity. To help recommit
(accelerate) the team in the new paradigm, the team leader should reinforce
the new beginning, provide clear purpose, develop a detailed plan, be con-
sistent in the spirit of Six Sigma, and celebrate success.
Theory of Constraints 429
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438 Index