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Categorized AIO Command List 5.7 - DARK

The document lists 622 different types of items categorized into various groups including money, ammunition, crafting materials, meds, buffs, alcohol, drinks, food, junk/misc, quest related items, keys, and shards. It provides an inventory of all the possible items and materials that can be traded or used in the game.

Uploaded by

Damian Morpheus
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as XLSX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
697 views404 pages

Categorized AIO Command List 5.7 - DARK

The document lists 622 different types of items categorized into various groups including money, ammunition, crafting materials, meds, buffs, alcohol, drinks, food, junk/misc, quest related items, keys, and shards. It provides an inventory of all the possible items and materials that can be traded or used in the game.

Uploaded by

Damian Morpheus
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as XLSX, PDF, TXT or read online on Scribd
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CUSTOM

TYPE
1 Money €$
2 Ammo ALL
3 Ammo
4 Ammo
5 Ammo
6 Ammo
7 Ammo
8 Crafting Material
9 Crafting Material
10 Crafting Material
11 Crafting Material
12 Crafting Material
13 Crafting Material
14 Crafting Material
15 Crafting Material
16 Crafting Material
17 Crafting Material
18 Crafting Material
19 Crafting Material
20 Meds
21 Meds
22 Meds
23 Meds
24 Meds
25 Meds
26 Buffs
27 Buffs
28 Buffs
29 Buffs
30 Buffs
31 Buffs
32 Skillbook Reset
33 Alcohol
34 Alcohol
35 Alcohol
36 Alcohol
37 Alcohol
38 Alcohol
39 Alcohol
40 Alcohol
41 Alcohol
42 Alcohol
43 Alcohol
44 Alcohol
45 Alcohol
46 Alcohol
47 Alcohol
48 Alcohol
49 Alcohol
50 Alcohol
51 Alcohol
52 Alcohol
53 Alcohol
54 Alcohol
55 Alcohol
56 Alcohol
57 Alcohol
58 Alcohol
59 Alcohol
60 Alcohol
61 Alcohol
62 Alcohol
63 Alcohol
64 Drink
65 Drink
66 Drink
67 Drink
68 Drink
69 Drink
70 Drink
71 Drink
72 Drink
73 Drink
74 Drink
75 Drink
76 Drink
77 Drink
78 Drink
79 Drink
80 Drink
81 Drink
82 Drink
83 Drink
84 Drink
85 Drink
86 Drink
87 Drink
88 Drink
89 Drink
90 Drink
91 Drink
92 Drink
93 Drink
94 Drink
95 Drink
96 Drink
97 Drink
98 Drink
99 Drink
100 Drink
101 Drink
102 Drink
103 Drink
104 Food
105 Food
106 Food
107 Food
108 Food
109 Food
110 Food
111 Food
112 Food
113 Food
114 Food
115 Food
116 Food
117 Food
118 Food
119 Food
120 Food
121 Food
122 Food
123 Food
124 Food
125 Food
126 Food
127 Food
128 Food
129 Food
130 Food
131 Food
132 Food
133 Food
134 Food
135 Food
136 Food
137 Food
138 Food
139 Food
140 Food
141 Food
142 Food
143 Food
144 Food
145 Food
146 Food
147 Food
148 Food
149 Food
150 Food
151 Food
152 Food
153 Food
154 Food
155 Food
156 Food
157 Food
158 Food
159 Food
160 Food
161 Food
162 Food
163 Food
164 Food
165 Junk / Misc
166 Junk / Misc
167 Junk / Misc
168 Junk / Misc
169 Junk / Misc
170 Junk / Misc
171 Junk / Misc
172 Junk / Misc
173 Junk / Misc
174 Junk / Misc
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176 Junk / Misc
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198 Junk / Misc
199 Junk / Misc
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201 Junk / Misc
202 Junk / Misc
203 Junk / Misc
204 Junk / Misc
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206 Junk / Misc
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212 Junk / Misc
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214 Junk / Misc
215 Junk / Misc
216 Junk / Misc
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218 Junk / Misc
219 Junk / Misc
220 Junk / Misc
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222 Junk / Misc
223 Junk / Misc
224 Junk / Misc
225 Junk / Misc
226 Junk / Misc
227 Junk / Misc
228 Junk / Misc
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230 Junk / Misc
231 Junk / Misc
232 Junk / Misc
233 Junk / Misc
234 Junk / Misc
235 Junk / Misc
236 Junk / Misc
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240 Junk / Misc
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242 Junk / Misc
243 Junk / Misc
244 Junk / Misc
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247 Junk / Misc
248 Junk / Misc
249 Junk / Misc
250 Junk / Misc
251 Junk / Misc
252 Junk / Misc
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254 Junk / Misc
255 Junk / Misc
256 Junk / Misc
257 Junk / Misc
258 Junk / Misc
259 Junk / Misc
260 Junk / Misc
261 Junk / Misc
262 Junk / Misc
263 Junk / Misc
264 Junk / Misc
265 Junk / Misc
266 Junk / Misc
267 Junk / Misc
268 Junk / Misc
269 Junk / Misc
270 Junk / Misc
271 Junk / Misc
272 Junk / Misc
273 Junk / Misc
274 Junk / Misc
275 Junk / Misc
276 Junk / Misc
277 Junk / Misc
278 Junk / Misc
279 Junk / Misc
280 Junk / Misc
281 Junk / Misc
282 Junk / Misc
283 Junk / Misc
284 Junk / Misc
285 Junk / Misc
286 Junk / Misc
287 Junk / Misc
288 Junk / Misc
289 Junk / Misc
290 Junk / Misc
291 Junk / Misc
292 Junk / Misc
293 Junk / Misc
294 Junk / Misc
295 Junk / Misc
296 Junk / Misc
297 Junk / Misc
298 Junk / Misc
299 Junk / Misc
300 Junk / Misc
301 Junk / Misc
302 Junk / Misc
303 Junk / Misc
304 Junk / Misc
305 Junk / Misc
306 Junk / Misc
307 Junk / Misc
308 Junk / Misc
309 Junk / Misc
310 Junk / Misc
311 Junk / Misc
312 Junk / Misc
313 Junk / Misc
314 Junk / Misc
315 Junk / Misc
316 Quest related
317 Quest related
318 Quest related
319 Quest related
320 Quest related
321 Quest related
322 Quest related
323 Quest related
324 Quest related
325 Quest related
326 Quest related
327 Quest related
328 Quest related
329 Quest related
330 Quest related
331 Quest related
332 Quest related
333 Quest related
334 Quest related
335 Quest related
336 Quest related
337 Quest related
338 Quest related
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340 Quest related
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344 Quest related
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364 Quest related
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384 Quest related
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398 Quest related
399 Quest related
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404 Quest related
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455 Quest related
456 Quest related
457 Quest related
458 Quest related
459 Quest related
460 Quest related
461 Quest related
462 Quest related
463 Quest related
464 Quest related
465 Quest related
466 Quest related
467 Quest related
468 Keys
469 Keys
470 Keys
471 Keys
472 Keys
473 Keys
474 Keys
475 Keys
476 Keys
477 Keys
478 Keys
479 Keys
480 Keys
481 Keys
482 Keys
483 Keys
484 Keys
485 Keys
486 Keys
487 Keys
488 Keys
489 Keys
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495 Keys
496 Keys
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498 Keys
499 Keys
500 Keys
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502 Keys
503 Keys
504 Keys
505 Keys
506 Keys
507 Keys
508 Keys
509 Keys
510 Keys
511 Keys
512 Keys
513 Keys
514 Keys
515 Keys
516 Keys
517 Keys
518 Keys
519 Keys
520 Keys
521 Keys
522 Keys
523 Keys
524 Keys
525 Keys
526 Keys
527 Keys
528 Keys
529 Keys
530 Keys
531 Keys
532 Keys
533 Keys
534 Keys
535 Keys
536 Keys
537 Keys
538 Keys
539 Keys
540 Shard
541 Shard
542 Shard
543 Shard
544 Shard
545 Shard
546 Shard
547 Shard
548 Shard
549 Shard
550 Shard
551 Shard
552 Shard
553 Shard
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1402 Shard
1403 Shard
1404 Shard
1405 Shard
1406 Shard
1407 Shard
1408 Shard
1409 Shard
1410 Shard
1411 Shard
1412 Shard
1413 Shard
1414 Shard
1415 Shard
1416 Shard
1417 Shard
1418 Shard
1419 Shard
1420 Shard
1421 Shard
1422 Shard
1423 Shard
1424 Shard
1425 Shard
1426 Shard
1427 Shard
1428 Shard
1429 Shard
1430 Shard
1431 Shard
1432 Shard
1433 Shard
1434 Shard
1435 Shard
1436 Shard
1437 Shard
1438 Shard
1439 Shard
1440 Shard
1441 Shard
1442 Shard
1443 Shard
1444 Shard
1445 Shard
1446 Shard
1447 Shard
1448 Shard
1449 Shard
1450 Shard
1451 Shard
1452 Shard
1453 Shard
1454 Shard
1455 Shard
1456 Shard
1457 Shard
1458 Shard
1459 Shard
1460 Shard
1461 Shard
1462 Shard
1463 Shard
1464 Shard
1465 Shard
1466 Shard
1467 Shard
1468 Shard
1469 Shard
1470 Shard
1471 Shard
1472 Shard
1473 Shard
1474 Shard
1475 Shard
1476 Shard
1477 Shard
1478 Shard
1479 Shard
1480 Shard
1481 Shard
1482 Shard
COMMAND
Game.AddToInventory("Items.money", 100000)
Game.AddToInventory("Ammo.HandgunAmmo", 1000) Game.AddToInventory("Ammo.ShotgunAmmo", 1000) Game.AddToInventory("Ammo.RifleAmmo", 1000) Game.AddToInventory("Ammo.SniperRifleAmmo", 1000) Game.AddToInventory("Ammo.Special", 1000)

Game.AddToInventory("Ammo.HandgunAmmo", 1000)
Game.AddToInventory("Ammo.ShotgunAmmo", 1000)
Game.AddToInventory("Ammo.RifleAmmo", 1000)
Game.AddToInventory("Ammo.SniperRifleAmmo", 1000)
Game.AddToInventory("Ammo.Special", 1000)
Game.AddToInventory("Items.CommonMaterial1", 10000)
Game.AddToInventory("Items.UncommonMaterial1", 10000)
Game.AddToInventory("Items.RareMaterial1", 9000)
Game.AddToInventory("Items.RareMaterial2", 9000)
Game.AddToInventory("Items.EpicMaterial1", 9000)
Game.AddToInventory("Items.EpicMaterial2", 9000)
Game.AddToInventory("Items.LegendaryMaterial1", 9000)
Game.AddToInventory("Items.LegendaryMaterial2", 9000)
Game.AddToInventory("Items.QuickHackUncommonMaterial1", 1000)
Game.AddToInventory("Items.QuickHackRareMaterial1", 1000)
Game.AddToInventory("Items.QuickHackEpicMaterial1", 1000)
Game.AddToInventory("Items.QuickHackLegendaryMaterial1", 1000)
Game.AddToInventory("Items.FirstAidWhiffV0", 100)
Game.AddToInventory("Items.FirstAidWhiffV1", 100)
Game.AddToInventory("Items.FirstAidWhiffV2", 100)
Game.AddToInventory("Items.BonesMcCoy70V0", 100)
Game.AddToInventory("Items.BonesMcCoy70V1", 100)
Game.AddToInventory("Items.BonesMcCoy70V2", 100)
Game.AddToInventory("Items.CarryCapacityBooster", 100)
Game.AddToInventory("Items.HealthBooster", 100)
Game.AddToInventory("Items.MemoryBooster", 100)
Game.AddToInventory("Items.OxyBooster", 100)
Game.AddToInventory("Items.StaminaBooster", 100)
Game.AddToInventory("Items.BlackLaceV0", 100)
Game.AddToInventory("Items.PerkPointsResetter", 1)
Game.AddToInventory("Items.GoodQualityAlcohol1", 1)
Game.AddToInventory("Items.GoodQualityAlcohol2", 1)
Game.AddToInventory("Items.GoodQualityAlcohol3", 1)
Game.AddToInventory("Items.GoodQualityAlcohol4", 1)
Game.AddToInventory("Items.GoodQualityAlcohol5", 1)
Game.AddToInventory("Items.GoodQualityAlcohol6", 1)
Game.AddToInventory("Items.LowQualityAlcohol1", 1)
Game.AddToInventory("Items.LowQualityAlcohol2", 1)
Game.AddToInventory("Items.LowQualityAlcohol3", 1)
Game.AddToInventory("Items.LowQualityAlcohol4", 1)
Game.AddToInventory("Items.LowQualityAlcohol5", 1)
Game.AddToInventory("Items.LowQualityAlcohol6", 1)
Game.AddToInventory("Items.LowQualityAlcohol7", 1)
Game.AddToInventory("Items.LowQualityAlcohol8", 1)
Game.AddToInventory("Items.LowQualityAlcohol9", 1)
Game.AddToInventory("Items.MediumQualityAlcohol1", 1)
Game.AddToInventory("Items.MediumQualityAlcohol2", 1)
Game.AddToInventory("Items.MediumQualityAlcohol3", 1)
Game.AddToInventory("Items.MediumQualityAlcohol4", 1)
Game.AddToInventory("Items.MediumQualityAlcohol5", 1)
Game.AddToInventory("Items.MediumQualityAlcohol6", 1)
Game.AddToInventory("Items.MediumQualityAlcohol7", 1)
Game.AddToInventory("Items.NomadsAlcohol1", 1)
Game.AddToInventory("Items.NomadsAlcohol2", 1)
Game.AddToInventory("Items.TopQualityAlcohol1", 1)
Game.AddToInventory("Items.TopQualityAlcohol2", 1)
Game.AddToInventory("Items.TopQualityAlcohol3", 1)
Game.AddToInventory("Items.TopQualityAlcohol4", 1)
Game.AddToInventory("Items.TopQualityAlcohol5", 1)
Game.AddToInventory("Items.TopQualityAlcohol6", 1)
Game.AddToInventory("Items.TopQualityAlcohol7", 1)
Game.AddToInventory("Items.GoodQualityDrink1", 1)
Game.AddToInventory("Items.GoodQualityDrink10", 1)
Game.AddToInventory("Items.GoodQualityDrink11", 1)
Game.AddToInventory("Items.GoodQualityDrink2", 1)
Game.AddToInventory("Items.GoodQualityDrink3", 1)
Game.AddToInventory("Items.GoodQualityDrink4", 1)
Game.AddToInventory("Items.GoodQualityDrink5", 1)
Game.AddToInventory("Items.GoodQualityDrink6", 1)
Game.AddToInventory("Items.GoodQualityDrink7", 1)
Game.AddToInventory("Items.GoodQualityDrink8", 1)
Game.AddToInventory("Items.GoodQualityDrink9", 1)
Game.AddToInventory("Items.LowQualityDrink1", 1)
Game.AddToInventory("Items.LowQualityDrink10", 1)
Game.AddToInventory("Items.LowQualityDrink11", 1)
Game.AddToInventory("Items.LowQualityDrink12", 1)
Game.AddToInventory("Items.LowQualityDrink13", 1)
Game.AddToInventory("Items.LowQualityDrink2", 1)
Game.AddToInventory("Items.LowQualityDrink3", 1)
Game.AddToInventory("Items.LowQualityDrink4", 1)
Game.AddToInventory("Items.LowQualityDrink5", 1)
Game.AddToInventory("Items.LowQualityDrink6", 1)
Game.AddToInventory("Items.LowQualityDrink7", 1)
Game.AddToInventory("Items.LowQualityDrink8", 1)
Game.AddToInventory("Items.LowQualityDrink9", 1)
Game.AddToInventory("Items.MediumQualityDrink1", 1)
Game.AddToInventory("Items.MediumQualityDrink10", 1)
Game.AddToInventory("Items.MediumQualityDrink11", 1)
Game.AddToInventory("Items.MediumQualityDrink12", 1)
Game.AddToInventory("Items.MediumQualityDrink13", 1)
Game.AddToInventory("Items.MediumQualityDrink14", 1)
Game.AddToInventory("Items.MediumQualityDrink2", 1)
Game.AddToInventory("Items.MediumQualityDrink3", 1)
Game.AddToInventory("Items.MediumQualityDrink4", 1)
Game.AddToInventory("Items.MediumQualityDrink5", 1)
Game.AddToInventory("Items.MediumQualityDrink6", 1)
Game.AddToInventory("Items.MediumQualityDrink7", 1)
Game.AddToInventory("Items.MediumQualityDrink8", 1)
Game.AddToInventory("Items.MediumQualityDrink9", 1)
Game.AddToInventory("Items.NomadsDrink1", 1)
Game.AddToInventory("Items.NomadsDrink2", 1)
Game.AddToInventory("Items.GoodQualityFood1", 1)
Game.AddToInventory("Items.GoodQualityFood10", 1)
Game.AddToInventory("Items.GoodQualityFood11", 1)
Game.AddToInventory("Items.GoodQualityFood12", 1)
Game.AddToInventory("Items.GoodQualityFood13", 1)
Game.AddToInventory("Items.GoodQualityFood2", 1)
Game.AddToInventory("Items.GoodQualityFood3", 1)
Game.AddToInventory("Items.GoodQualityFood4", 1)
Game.AddToInventory("Items.GoodQualityFood5", 1)
Game.AddToInventory("Items.GoodQualityFood6", 1)
Game.AddToInventory("Items.GoodQualityFood7", 1)
Game.AddToInventory("Items.GoodQualityFood8", 1)
Game.AddToInventory("Items.GoodQualityFood9", 1)
Game.AddToInventory("Items.LowQualityFood1", 1)
Game.AddToInventory("Items.LowQualityFood10", 1)
Game.AddToInventory("Items.LowQualityFood11", 10)
Game.AddToInventory("Items.LowQualityFood12", 1)
Game.AddToInventory("Items.LowQualityFood13", 1)
Game.AddToInventory("Items.LowQualityFood14", 1)
Game.AddToInventory("Items.LowQualityFood15", 1)
Game.AddToInventory("Items.LowQualityFood16", 1)
Game.AddToInventory("Items.LowQualityFood17", 1)
Game.AddToInventory("Items.LowQualityFood18", 1)
Game.AddToInventory("Items.LowQualityFood19", 1)
Game.AddToInventory("Items.LowQualityFood20", 1)
Game.AddToInventory("Items.LowQualityFood21", 1)
Game.AddToInventory("Items.LowQualityFood22", 1)
Game.AddToInventory("Items.LowQualityFood23", 1)
Game.AddToInventory("Items.LowQualityFood24", 1)
Game.AddToInventory("Items.LowQualityFood25", 1)
Game.AddToInventory("Items.LowQualityFood26", 1)
Game.AddToInventory("Items.LowQualityFood27", 1)
Game.AddToInventory("Items.LowQualityFood28", 1)
Game.AddToInventory("Items.LowQualityFood3", 1)
Game.AddToInventory("Items.LowQualityFood5", 1)
Game.AddToInventory("Items.LowQualityFood6", 1)
Game.AddToInventory("Items.LowQualityFood7", 1)
Game.AddToInventory("Items.LowQualityFood8", 1)
Game.AddToInventory("Items.LowQualityFood9", 1)
Game.AddToInventory("Items.MediumQualityFood1", 1)
Game.AddToInventory("Items.MediumQualityFood10", 1)
Game.AddToInventory("Items.MediumQualityFood11", 1)
Game.AddToInventory("Items.MediumQualityFood12", 1)
Game.AddToInventory("Items.MediumQualityFood13", 1)
Game.AddToInventory("Items.MediumQualityFood14", 1)
Game.AddToInventory("Items.MediumQualityFood15", 1)
Game.AddToInventory("Items.MediumQualityFood16", 1)
Game.AddToInventory("Items.MediumQualityFood17", 1)
Game.AddToInventory("Items.MediumQualityFood18", 1)
Game.AddToInventory("Items.MediumQualityFood19", 1)
Game.AddToInventory("Items.MediumQualityFood2", 1)
Game.AddToInventory("Items.MediumQualityFood20", 1)
Game.AddToInventory("Items.MediumQualityFood3", 1)
Game.AddToInventory("Items.MediumQualityFood4", 1)
Game.AddToInventory("Items.MediumQualityFood5", 1)
Game.AddToInventory("Items.MediumQualityFood6", 1)
Game.AddToInventory("Items.MediumQualityFood7", 1)
Game.AddToInventory("Items.MediumQualityFood8", 1)
Game.AddToInventory("Items.MediumQualityFood9", 1)
Game.AddToInventory("Items.NomadsFood1", 1)
Game.AddToInventory("Items.NomadsFood2", 1)
Game.AddToInventory("Items.PlayerSilverhandArm", 1)
Game.AddToInventory("Items.AnimalsJewellery", 1)
Game.AddToInventory("Items.AnimalsJewellery1", 1)
Game.AddToInventory("Items.AnimalsJewellery2", 1)
Game.AddToInventory("Items.AnimalsJewellery3", 1)
Game.AddToInventory("Items.AnimalsJunkItem1", 1)
Game.AddToInventory("Items.AnimalsJunkItem2", 1)
Game.AddToInventory("Items.AnimalsJunkItem3", 1)
Game.AddToInventory("Items.CasinoJunkItem1", 1)
Game.AddToInventory("Items.CasinoJunkItem2", 1)
Game.AddToInventory("Items.CasinoJunkItem3", 1)
Game.AddToInventory("Items.CasinoPoorJunkItem1", 1)
Game.AddToInventory("Items.CasinoPoorJunkItem2", 1)
Game.AddToInventory("Items.CasinoPoorJunkItem3", 1)
Game.AddToInventory("Items.CasinoRichJunkItem1", 1)
Game.AddToInventory("Items.CasinoRichJunkItem2", 1)
Game.AddToInventory("Items.CasinoRichJunkItem3", 1)
Game.AddToInventory("Items.CyberdeckSplinter", 1)
Game.AddToInventory("Items.GenericCorporationJunkItem1", 1)
Game.AddToInventory("Items.GenericCorporationJunkItem2", 1)
Game.AddToInventory("Items.GenericCorporationJunkItem3", 1)
Game.AddToInventory("Items.GenericCorporationJunkItem4", 1)
Game.AddToInventory("Items.GenericCorporationJunkItem5", 1)
Game.AddToInventory("Items.GenericGangJunkItem1", 1)
Game.AddToInventory("Items.GenericGangJunkItem2", 1)
Game.AddToInventory("Items.GenericGangJunkItem3", 1)
Game.AddToInventory("Items.GenericGangJunkItem4", 1)
Game.AddToInventory("Items.GenericGangJunkItem5", 1)
Game.AddToInventory("Items.GenericJunkItem1", 1)
Game.AddToInventory("Items.GenericJunkItem10", 1)
Game.AddToInventory("Items.GenericJunkItem11", 1)
Game.AddToInventory("Items.GenericJunkItem12", 1)
Game.AddToInventory("Items.GenericJunkItem13", 1)
Game.AddToInventory("Items.GenericJunkItem14", 1)
Game.AddToInventory("Items.GenericJunkItem15", 1)
Game.AddToInventory("Items.GenericJunkItem16", 1)
Game.AddToInventory("Items.GenericJunkItem17", 1)
Game.AddToInventory("Items.GenericJunkItem18", 1)
Game.AddToInventory("Items.GenericJunkItem19", 1)
Game.AddToInventory("Items.GenericJunkItem2", 1)
Game.AddToInventory("Items.GenericJunkItem20", 1)
Game.AddToInventory("Items.GenericJunkItem21", 1)
Game.AddToInventory("Items.GenericJunkItem22", 1)
Game.AddToInventory("Items.GenericJunkItem23", 1)
Game.AddToInventory("Items.GenericJunkItem24", 1)
Game.AddToInventory("Items.GenericJunkItem25", 1)
Game.AddToInventory("Items.GenericJunkItem26", 1)
Game.AddToInventory("Items.GenericJunkItem27", 1)
Game.AddToInventory("Items.GenericJunkItem28", 1)
Game.AddToInventory("Items.GenericJunkItem29", 1)
Game.AddToInventory("Items.GenericJunkItem3", 1)
Game.AddToInventory("Items.GenericJunkItem30", 1)
Game.AddToInventory("Items.GenericJunkItem4", 1)
Game.AddToInventory("Items.GenericJunkItem5", 1)
Game.AddToInventory("Items.GenericJunkItem6", 1)
Game.AddToInventory("Items.GenericJunkItem7", 1)
Game.AddToInventory("Items.GenericJunkItem8", 1)
Game.AddToInventory("Items.GenericJunkItem9", 1)
Game.AddToInventory("Items.GenericPoorJunkItem1", 1)
Game.AddToInventory("Items.GenericPoorJunkItem2", 1)
Game.AddToInventory("Items.GenericPoorJunkItem3", 1)
Game.AddToInventory("Items.GenericPoorJunkItem4", 1)
Game.AddToInventory("Items.GenericPoorJunkItem5", 1)
Game.AddToInventory("Items.GenericRichJunkItem1", 1)
Game.AddToInventory("Items.GenericRichJunkItem2", 1)
Game.AddToInventory("Items.GenericRichJunkItem3", 1)
Game.AddToInventory("Items.GenericRichJunkItem4", 1)
Game.AddToInventory("Items.GenericRichJunkItem5", 1)
Game.AddToInventory("Items.MaelstromJunkItem1", 1)
Game.AddToInventory("Items.MaelstromJunkItem2", 1)
Game.AddToInventory("Items.MaelstromJunkItem3", 1)
Game.AddToInventory("Items.MilitechJunkItem1", 1)
Game.AddToInventory("Items.MilitechJunkItem2", 1)
Game.AddToInventory("Items.MilitechJunkItem3", 1)
Game.AddToInventory("Items.MoxiesJunkItem1", 1)
Game.AddToInventory("Items.MoxiesJunkItem2", 1)
Game.AddToInventory("Items.MoxiesJunkItem3", 1)
Game.AddToInventory("Items.NomadsJunkItem1", 1)
Game.AddToInventory("Items.NomadsJunkItem2", 1)
Game.AddToInventory("Items.NomadsJunkItem3", 1)
Game.AddToInventory("Items.ScavengersJunkItem1", 1)
Game.AddToInventory("Items.ScavengersJunkItem2", 1)
Game.AddToInventory("Items.ScavengersJunkItem3", 1)
Game.AddToInventory("Items.SexToyJunkItem1", 1)
Game.AddToInventory("Items.SexToyJunkItem2", 1)
Game.AddToInventory("Items.SexToyJunkItem3", 1)
Game.AddToInventory("Items.SexToyJunkItem4", 1)
Game.AddToInventory("Items.SexToyJunkItem5", 1)
Game.AddToInventory("Items.SexToyJunkItem6", 1)
Game.AddToInventory("Items.SixthStreetJunkItem1", 1)
Game.AddToInventory("Items.SixthStreetJunkItem2", 1)
Game.AddToInventory("Items.SixthStreetJunkItem3", 1)
Game.AddToInventory("Items.SouvenirJunkItem1", 1)
Game.AddToInventory("Items.SouvenirJunkItem2", 1)
Game.AddToInventory("Items.SouvenirJunkItem3", 1)
Game.AddToInventory("Items.SouvenirJunkItem4", 1)
Game.AddToInventory("Items.TygerClawsJunkItem1", 1)
Game.AddToInventory("Items.TygerClawsJunkItem2", 1)
Game.AddToInventory("Items.TygerClawsJunkItem3", 1)
Game.AddToInventory("Items.ValentinosJunkItem1", 1)
Game.AddToInventory("Items.ValentinosJunkItem2", 1)
Game.AddToInventory("Items.ValentinosJunkItem3", 1)
Game.AddToInventory("Items.VoodooBoysJunkItem1", 1)
Game.AddToInventory("Items.VoodooBoysJunkItem2", 1)
Game.AddToInventory("Items.VoodooBoysJunkItem3", 1)
Game.AddToInventory("Items.WraithsJunkItem1", 1)
Game.AddToInventory("Items.WraithsJunkItem2", 1)
Game.AddToInventory("Items.WraithsJunkItem3", 1)
Game.AddToInventory("Items.acoustic_guitar_a", 1)
Game.AddToInventory("Items.apparel_lighter_a", 1)
Game.AddToInventory("Items.ashtray", 1)
Game.AddToInventory("Items.Endotrisine", 1)
Game.AddToInventory("Items.HighQualityJewellery", 1)
Game.AddToInventory("Items.HighQualityJewellery1", 1)
Game.AddToInventory("Items.HighQualityJewellery2", 1)
Game.AddToInventory("Items.HighQualityJewellery3", 1)
Game.AddToInventory("Items.HighQualityJewellery4", 1)
Game.AddToInventory("Items.HighQualityJewellery5", 1)
Game.AddToInventory("Items.LowQualityJewellery", 1)
Game.AddToInventory("Items.LowQualityJewellery1", 1)
Game.AddToInventory("Items.LowQualityJewellery2", 1)
Game.AddToInventory("Items.LowQualityJewellery3", 1)
Game.AddToInventory("Items.LowQualityJewellery4", 1)
Game.AddToInventory("Items.LowQualityJewellery5", 1)
Game.AddToInventory("Items.MediumQualityJewellery", 1)
Game.AddToInventory("Items.MediumQualityJewellery1", 1)
Game.AddToInventory("Items.MediumQualityJewellery2", 1)
Game.AddToInventory("Items.MediumQualityJewellery3", 1)
Game.AddToInventory("Items.MediumQualityJewellery4", 1)
Game.AddToInventory("Items.MediumQualityJewellery5", 1)
Game.AddToInventory("Items.mq016_bartmoss_cyberdeck_decrypted", 1)
Game.AddToInventory("Items.mq016_bartmoss_cyberdeck_encrypted", 1)
Game.AddToInventory("Items.q204_vinyl_kerry_eurodyne_second_conflict", 1)
Game.AddToInventory("Items.q204_vinyl_killtrigger_clockwork_ziggurat", 1)
Game.AddToInventory("Items.q204_vinyl_lizzy_wizzy_fuck_all_walls", 1)
Game.AddToInventory("Items.q204_vinyl_point_break_candy_wax_destroyers", 1)
Game.AddToInventory("Items.q204_vinyl_quantum_lovers_pacific_heat", 1)
Game.AddToInventory("Items.q204_vinyl_samurai_blistering_love", 1)
Game.AddToInventory("Items.q204_vinyl_silverhand_never_fade_away", 1)
Game.AddToInventory("Items.q204_vinyl_slavoj_mcallister_liar_paradox", 1)
Game.AddToInventory("Items.q204_vinyl_the_unresolved_distant_light", 1)
Game.AddToInventory("Items.TygerClawsJewellery", 1)
Game.AddToInventory("Items.TygerClawsJewellery1", 1)
Game.AddToInventory("Items.TygerClawsJewellery2", 1)
Game.AddToInventory("Items.TygerClawsJewellery3", 1)
Game.AddToInventory("Items.ValentinosJewellery", 1)
Game.AddToInventory("Items.ValentinosJewellery1", 1)
Game.AddToInventory("Items.ValentinosJewellery3", 1)
Game.AddToInventory("Items.ValentinosJewellery4", 1)
Game.AddToInventory("Items.ValentinosJewellery5", 1)
Game.AddToInventory("Items.PseudoEndotrisine", 1)
Game.AddToInventory("Items.q105_evelyns_shoes", 1)
Game.AddToInventory("Items.q110_animals_dossier", 1)
Game.AddToInventory("Items.q110_blackwall_infopacket", 1)
Game.AddToInventory("Items.q110_equipment_requisition_list", 1)
Game.AddToInventory("Items.q110_gim_opening", 1)
Game.AddToInventory("Items.q114_about_serc", 1)
Game.AddToInventory("Items.q114_basilisk_specs", 1)
Game.AddToInventory("Items.q114_secure_yout_soul_list", 1)
Game.AddToInventory("Items.q115_armor", 1)
Game.AddToInventory("Items.q115_embers_shard", 1)
Game.AddToInventory("Items.q115_rogue_shard_1", 1)
Game.AddToInventory("Items.q115_rogue_shard_2", 1)
Game.AddToInventory("Items.q115_soul_shard", 1)
Game.AddToInventory("Items.q115_thrusters_rogue", 1)
Game.AddToInventory("Items.q116_mikoshi_shard", 1)
Game.AddToInventory("Items.q104_relic_blueprints_shard", 1)
Game.AddToInventory("Items.q000_LOA_Papers", 1)
Game.AddToInventory("Items.sq017_electric_guitar_kerry", 1)
Game.AddToInventory("Items.sq021_lab_costume_folded", 1)
Game.AddToInventory("Items.sq021_wraiths_vest_folded", 1)
Game.AddToInventory("Items.sq023_prisonwear_folded", 1)
Game.AddToInventory("Items.sq023_switchblade_folded", 1)
Game.AddToInventory("Items.sq024_book_shard", 1)
Game.AddToInventory("Items.sq024_magazine_shard", 1)
Game.AddToInventory("Items.sq024_race_shard", 1)
Game.AddToInventory("Items.BaseDeckTier3", 1)
Game.AddToInventory("Items.BaseDeckTier4", 1)
Game.AddToInventory("Items.AntiVirus", 1)
Game.AddToInventory("Items.mq001_action_figure", 1)
Game.AddToInventory("Items.mq003_painting", 1)
Game.AddToInventory("Items.mq003_shard", 1)
Game.AddToInventory("Items.mq014_air_braindance", 1)
Game.AddToInventory("Items.mq014_earth_braindance", 1)
Game.AddToInventory("Items.mq014_fire_braindance", 1)
Game.AddToInventory("Items.mq014_monks_altar", 1)
Game.AddToInventory("Items.mq014_water_braindance", 1)
Game.AddToInventory("Items.mq015_wizardbook_decrypted", 1)
Game.AddToInventory("Items.mq015_wizardbook_encrypted", 1)
Game.AddToInventory("Items.mq016_shard", 1)
Game.AddToInventory("Items.mq021_cyberware_container", 1)
Game.AddToInventory("Items.mq023_samurai_bootleg", 1)
Game.AddToInventory("Items.mq024_sandra_data_carrier", 1)
Game.AddToInventory("Items.mq024_sandra_data_carrier_cracked", 1)
Game.AddToInventory("Items.mq026_conspiracy_loot", 1)
Game.AddToInventory("Items.mq028_evidence", 1)
Game.AddToInventory("Items.mq029_james_note", 1)
Game.AddToInventory("Items.mq029_josie_last_note", 1)
Game.AddToInventory("Items.mq033_dreamcatcher", 1)
Game.AddToInventory("Items.mq034_dead_man_shard", 1)
Game.AddToInventory("Items.mq036_unmarked_bd_cartridge", 1)
Game.AddToInventory("Items.mq039_netrunner_box", 1)
Game.AddToInventory("Items.q000_rayfield_key", 1)
Game.AddToInventory("Items.q001_netrunner_software_shard", 1)
Game.AddToInventory("Items.q001_secret_room_keycard", 1)
Game.AddToInventory("Items.q001_viktor_stimulant", 1)
Game.AddToInventory("Items.q003_chip", 1)
Game.AddToInventory("Items.q003_chip_cracked", 1)
Game.AddToInventory("Items.q003_e3_Spiderbot_Splinter", 1)
Game.AddToInventory("Items.q003_maelstrom_feed_cat_shard", 1)
Game.AddToInventory("Items.q003_spiderbot", 1)
Game.AddToInventory("Items.q004_access_card", 1)
Game.AddToInventory("Items.q004_braindance_player", 1)
Game.AddToInventory("Items.q004_daruma_doll", 1)
Game.AddToInventory("Items.q004_drugs", 1)
Game.AddToInventory("Items.q004_energy_drink", 1)
Game.AddToInventory("Items.q004_splinter", 1)
Game.AddToInventory("Items.q005_iguana_egg", 1)
Game.AddToInventory("Items.q005_saburo_data_carrier", 1)
Game.AddToInventory("Items.q005_saburo_data_carrier_cracked", 1)
Game.AddToInventory("Items.q005_saburo_dogtag", 1)
Game.AddToInventory("Items.q005_suit_cover", 1)
Game.AddToInventory("Items.q103_car_battery_cable", 1)
Game.AddToInventory("Items.q103_ghost_town_bar_shard", 1)
Game.AddToInventory("Items.q103_ghost_town_leaflet_shard", 1)
Game.AddToInventory("Items.q103_ghost_town_wife_shard", 1)
Game.AddToInventory("Items.q103_nash_shard", 1)
Game.AddToInventory("Items.q104_kang_orders_shard", 1)
Game.AddToInventory("Items.q105_01_evelyns_calendar", 1)
Game.AddToInventory("Items.q105_01_guards_chat", 1)
Game.AddToInventory("Items.q105_01_security_orders", 1)
Game.AddToInventory("Items.q105_evelyns_cigarette_case", 1)
Game.AddToInventory("Items.q105_evelyns_handbag", 1)
Game.AddToInventory("Items.q105_item_blackmarket_braindance", 1)
Game.AddToInventory("Items.q105_item_fluff_braindance_01", 1)
Game.AddToInventory("Items.q105_item_fluff_braindance_02", 1)
Game.AddToInventory("Items.q105_item_fluff_braindance_03", 1)
Game.AddToInventory("Items.q105_item_fluff_braindance_04", 1)
Game.AddToInventory("Items.q105_item_fluff_braindance_05", 1)
Game.AddToInventory("Items.q105_mox_handgun", 1)
Game.AddToInventory("Items.q115_ammo", 1)
Game.AddToInventory("Items.q115_grenades", 1)
Game.AddToInventory("Items.q201_jacket", 1)
Game.AddToInventory("Items.q201_toy_cube", 1)
Game.AddToInventory("Items.q204_book", 1)
Game.AddToInventory("Items.q204_duffel_bag", 1)
Game.AddToInventory("Items.q204_electric_guitar_anima_rebel", 1)
Game.AddToInventory("Items.q204_metamorphosis", 1)
Game.AddToInventory("Items.q204_rogue_gun", 1)
Game.AddToInventory("Items.q204_ticket", 1)
Game.AddToInventory("Items.q204_vinyl_neon_haze_radiator", 1)
Game.AddToInventory("Items.q204_vinyl_samurai_chippin_in", 1)
Game.AddToInventory("Items.q204_vinyl_tainted_overlord", 1)
Game.AddToInventory("Items.q204_vinyl_the_cartesian_duelists", 1)
Game.AddToInventory("Items.q204_vinyl_the_reds", 1)
Game.AddToInventory("Items.q204_vinyl_us_cracks_baby", 1)
Game.AddToInventory("Items.q204_yeheyuan_cigarettes", 1)
Game.AddToInventory("Items.RavenControlSplinter", 1)
Game.AddToInventory("Items.sq004_farmhouse_beer", 1)
Game.AddToInventory("Items.sq004_raffen_price_listing_shard", 1)
Game.AddToInventory("Items.sq006_maelstrom_note", 1)
Game.AddToInventory("Items.sq012_animals_orders", 1)
Game.AddToInventory("Items.sq012_animals_training_journal", 1)
Game.AddToInventory("Items.sq017_concert_ticket", 1)
Game.AddToInventory("Items.sq017_spike_trap", 1)
Game.AddToInventory("Items.sq018_jackie_handgun", 1)
Game.AddToInventory("Items.sq018_jackie_machete", 1)
Game.AddToInventory("Items.sq018_jackies_ball", 1)
Game.AddToInventory("Items.sq018_jackies_belt", 1)
Game.AddToInventory("Items.sq018_jackies_book", 1)
Game.AddToInventory("Items.sq018_jackies_bottle", 1)
Game.AddToInventory("Items.sq018_jackies_key_bike", 1)
Game.AddToInventory("Items.sq018_jackies_key_room", 1)
Game.AddToInventory("Items.sq018_jackies_key_storage", 1)
Game.AddToInventory("Items.sq021_drugs", 1)
Game.AddToInventory("Items.sq021_key_drawer", 1)
Game.AddToInventory("Items.sq023_ent_bd_hammer", 1)
Game.AddToInventory("Items.sq023_joshua_conversion_shard", 1)
Game.AddToInventory("Items.sq023_killing_jablonsky_shard", 1)
Game.AddToInventory("Items.sq025_scanner", 1)
Game.AddToInventory("Items.sq026_hiromi_katana", 1)
Game.AddToInventory("Items.sq026_judy_coffee", 1)
Game.AddToInventory("Items.sq026_judy_sandwich", 1)
Game.AddToInventory("Items.sq026_judys_bd_brainstorm", 1)
Game.AddToInventory("Items.sq026_judys_bot_notes", 1)
Game.AddToInventory("Items.sq026_judys_goodbye_v", 1)
Game.AddToInventory("Items.sq026_judys_underwater_village", 1)
Game.AddToInventory("Items.sq026_maikos_dh_report", 1)
Game.AddToInventory("Items.sq027_locomotive_specs", 1)
Game.AddToInventory("Items.sq027_onboarding", 1)
Game.AddToInventory("Items.sq027_punchcard", 1)
Game.AddToInventory("Items.sq027_punchcards", 1)
Game.AddToInventory("Items.sq029_rice", 1)
Game.AddToInventory("Items.sq030_mox_shotgun", 1)
Game.AddToInventory("Items.sq030_old_camera", 1)
Game.AddToInventory("Items.sq030_old_doll", 1)
Game.AddToInventory("Items.sq030_old_jewelry", 1)
Game.AddToInventory("Items.sq030_old_record", 1)
Game.AddToInventory("Items.sq031_ebunike_morleys", 1)
Game.AddToInventory("Items.sq031_porsche_cargo_key", 1)
Game.AddToInventory("Items.mq025_boxing_twins_shard", 1)
Game.AddToInventory("Items.mq026_conspiracy_loot_cracked", 1)
Game.AddToInventory("Items.mq028_uscracks_lyrics_shard", 1)
Game.AddToInventory("Items.q103_panam_car_key", 1)
Game.AddToInventory("Keycards.arr_01_keycard", 1)
Game.AddToInventory("Keycards.arr_01_keycard_002", 1)
Game.AddToInventory("Keycards.arr_05_keycard", 1)
Game.AddToInventory("Keycards.arr_10_keycard", 1)
Game.AddToInventory("Keycards.cpz_01_keycard", 1)
Game.AddToInventory("Keycards.dtn_02_keycard", 1)
Game.AddToInventory("Keycards.dtn_03_keycard", 1)
Game.AddToInventory("Keycards.dtn_03_keycard_back_room", 1)
Game.AddToInventory("Keycards.dtn_04_keycard", 1)
Game.AddToInventory("Keycards.dtn_08_keycard", 1)
Game.AddToInventory("Keycards.gle_01_keycard", 1)
Game.AddToInventory("Keycards.gle_03_keycard", 1)
Game.AddToInventory("Keycards.gle_04_keycard", 1)
Game.AddToInventory("Keycards.gle_04_keycard_booth", 1)
Game.AddToInventory("Keycards.hil_05_keycard", 1)
Game.AddToInventory("Keycards.ina_03_keycard", 1)
Game.AddToInventory("Keycards.ina_05_keycard", 1)
Game.AddToInventory("Keycards.ina_08_keycard", 1)
Game.AddToInventory("Keycards.ina_09_keycard", 1)
Game.AddToInventory("Keycards.jpn_02_keycard", 1)
Game.AddToInventory("Keycards.jpn_12_keycard", 1)
Game.AddToInventory("Keycards.kab_01_restaurant_keycard", 1)
Game.AddToInventory("Keycards.kab_02_keycard", 1)
Game.AddToInventory("Keycards.kab_04_generic_elevator_keycard", 1)
Game.AddToInventory("Keycards.kab_04_penthouse_elevator_keycard", 1)
Game.AddToInventory("Keycards.kab_05_ripperdoc_keycard", 1)
Game.AddToInventory("Keycards.kab_07_general_keycard", 1)
Game.AddToInventory("Keycards.kab_07_master_keycard", 1)
Game.AddToInventory("Keycards.Keycard", 1)
Game.AddToInventory("Keycards.lch_03_keycard", 1)
Game.AddToInventory("Keycards.lch_05_keycard", 1)
Game.AddToInventory("Keycards.lch_06_exit_keycard", 1)
Game.AddToInventory("Keycards.lch_06_keycard", 1)
Game.AddToInventory("Keycards.ma_wat_kab_07_keycard", 1)
Game.AddToInventory("Keycards.Master_keycard", 1)
Game.AddToInventory("Keycards.mq019_nightclub_keycard", 1)
Game.AddToInventory("Keycards.nid_01_keycard", 1)
Game.AddToInventory("Keycards.nid_02_keycard", 1)
Game.AddToInventory("Keycards.nid_04_keycard", 1)
Game.AddToInventory("Keycards.nid_05_keycard", 1)
Game.AddToInventory("Keycards.nok_02_keycard", 1)
Game.AddToInventory("Keycards.None", 1)
Game.AddToInventory("Keycards.q005_keycard", 1)
Game.AddToInventory("Keycards.q103_afterlife_keycard_hades", 1)
Game.AddToInventory("Keycards.q105_keycard_dollhouse_vip", 1)
Game.AddToInventory("Keycards.q110_chapel_door_key", 1)
Game.AddToInventory("Keycards.q112_parade_keycard", 1)
Game.AddToInventory("Keycards.q114_arasaka_basement_sec_room_keycard", 1)
Game.AddToInventory("Keycards.q115_garden_sec_room_card", 1)
Game.AddToInventory("Keycards.q115_jungle_keycard", 1)
Game.AddToInventory("Keycards.q115_nest_keycard", 1)
Game.AddToInventory("Keycards.q115_solo_keycard", 1)
Game.AddToInventory("Keycards.q116_smasher_keycard", 1)
Game.AddToInventory("Keycards.rcr_01_keycard_booth", 1)
Game.AddToInventory("Keycards.rcr_01_keycard_tech", 1)
Game.AddToInventory("Keycards.rcr_02_keycard_doc", 1)
Game.AddToInventory("Keycards.rcr_02_keycard_entrance", 1)
Game.AddToInventory("Keycards.rcr_02_keycard_tech", 1)
Game.AddToInventory("Keycards.rcr_04_keycard_garage", 1)
Game.AddToInventory("Keycards.rcr_05_keycard_safe", 1)
Game.AddToInventory("Keycards.rey_02_keycard", 1)
Game.AddToInventory("Keycards.rey_06_keycard", 1)
Game.AddToInventory("Keycards.rey_08_keycard", 1)
Game.AddToInventory("Keycards.spr_03_main_keycard", 1)
Game.AddToInventory("Keycards.sq001_key_house", 1)
Game.AddToInventory("Keycards.sq012_rqr_ext_secret_entrance_keycard", 1)
Game.AddToInventory("Keycards.sq017_nightclub_keycard", 1)
Game.AddToInventory("Keycards.sq018_keycard_storage", 1)
Game.AddToInventory("Keycards.sq018_keycard_storage_door", 1)
Game.AddToInventory("Keycards.test_keycard", 1)
Game.AddToInventory("Keycards.wwd_05_keycard", 1)
Game.AddToInventory("Items.sts_hey_spr_06_shard_002", 1)
Game.AddToInventory("Items.sts_hey_spr_06_shard_003", 1)
Game.AddToInventory("Items.sts_wat_kab_03_onscreen_002", 1)
Game.AddToInventory("Items.sts_wat_nid_05_shard_003", 1)
Game.AddToInventory("Items.sts_wbr_jpn_01_shard_002", 1)
Game.AddToInventory("Items.q000_arasaka_orientation_packet", 1)
Game.AddToInventory("Items.q000_leo_and_euro_space_council", 1)
Game.AddToInventory("Items.q000_nomad_lost_community_story", 1)
Game.AddToInventory("Items.mq018_propaganda_shard", 1)
Game.AddToInventory("Items.mq024_data_carrier_shard", 1)
Game.AddToInventory("Items.mq024_data_nightcorp2_shard", 1)
Game.AddToInventory("Items.mq024_data_nightcorp3_shard", 1)
Game.AddToInventory("Items.mq024_data_nightcorp_shard", 1)
Game.AddToInventory("Items.generic_1000_beats_second_shard", 1)
Game.AddToInventory("Items.generic_2020_corebook_shard", 1)
Game.AddToInventory("Items.generic_4th_corporate_war_shard", 1)
Game.AddToInventory("Items.generic_6th_street_shard", 1)
Game.AddToInventory("Items.generic_75_years_cyberware_shard", 1)
Game.AddToInventory("Items.generic_about_death_shard", 1)
Game.AddToInventory("Items.generic_adventures_havor_radon_shard", 1)
Game.AddToInventory("Items.generic_advertising_guarding_bots_shard", 1)
Game.AddToInventory("Items.generic_airfield_plan", 1)
Game.AddToInventory("Items.generic_aledcaldos_rebuild_shard", 1)
Game.AddToInventory("Items.generic_all_foods_in_vitro_meat_shard", 1)
Game.AddToInventory("Items.generic_all_foods_leaflet_shard", 1)
Game.AddToInventory("Items.generic_america_blake_shard", 1)
Game.AddToInventory("Items.generic_anesthetics_shard", 1)
Game.AddToInventory("Items.generic_animals_shard", 1)
Game.AddToInventory("Items.generic_apple_tree_granchester_shard", 1)
Game.AddToInventory("Items.generic_arasaka_faction_overview_shard", 1)
Game.AddToInventory("Items.generic_arasaka_family_backstory_shard", 1)
Game.AddToInventory("Items.generic_arasaka_tower_bombing_shard", 1)
Game.AddToInventory("Items.generic_avian_extermination_act_shard", 1)
Game.AddToInventory("Items.generic_bakeneko", 1)
Game.AddToInventory("Items.generic_bakker_family_fate_shard", 1)
Game.AddToInventory("Items.generic_bell_tolls_hemmingway_shard", 1)
Game.AddToInventory("Items.generic_belzebub_tales_shard", 1)
Game.AddToInventory("Items.generic_bible_shard", 1)
Game.AddToInventory("Items.generic_bloody_bout_review_shard", 1)
Game.AddToInventory("Items.generic_busan_shard", 1)
Game.AddToInventory("Items.generic_bushido_analisis_shard", 1)
Game.AddToInventory("Items.generic_california_dusk_night_shard", 1)
Game.AddToInventory("Items.generic_cartesian_duelists_shard", 1)
Game.AddToInventory("Items.generic_cheating_jacket", 1)
Game.AddToInventory("Items.generic_chemicals_shard", 1)
Game.AddToInventory("Items.generic_chiba_11", 1)
Game.AddToInventory("Items.generic_chronicles_of_titania_shard", 1)
Game.AddToInventory("Items.generic_church_poland_shard", 1)
Game.AddToInventory("Items.generic_club_reviews_shard", 1)
Game.AddToInventory("Items.generic_community_01_shard", 1)
Game.AddToInventory("Items.generic_community_02_shard", 1)
Game.AddToInventory("Items.generic_community_03_shard", 1)
Game.AddToInventory("Items.generic_confessions_of_braindance_addict_shard", 1)
Game.AddToInventory("Items.generic_coptic_bible_shard", 1)
Game.AddToInventory("Items.generic_corporate_wars_musical_shard", 1)
Game.AddToInventory("Items.generic_corsairs_vs_shredder_shard", 1)
Game.AddToInventory("Items.generic_creole_poetry_shard", 1)
Game.AddToInventory("Items.generic_cyberpsychosis_shard", 1)
Game.AddToInventory("Items.generic_cyberware_side_effects_shard", 1)
Game.AddToInventory("Items.generic_cyril_alexandria_shard", 1)
Game.AddToInventory("Items.generic_daily_newspaper_shard", 1)
Game.AddToInventory("Items.generic_death_loved_shard", 1)
Game.AddToInventory("Items.generic_death_poetry_01_shard", 1)
Game.AddToInventory("Items.generic_death_poetry_02_shard", 1)
Game.AddToInventory("Items.generic_death_poetry_03_shard", 1)
Game.AddToInventory("Items.generic_delamain_taxi_services", 1)
Game.AddToInventory("Items.generic_depression_shard", 1)
Game.AddToInventory("Items.generic_detective_story_shard", 1)
Game.AddToInventory("Items.generic_dollhouse_valuablecase", 1)
Game.AddToInventory("Items.generic_dr_paradox_shard", 1)
Game.AddToInventory("Items.generic_drug_cookbook_shard", 1)
Game.AddToInventory("Items.generic_dubai_shard", 1)
Game.AddToInventory("Items.generic_elcoyote_drinks_shard", 1)
Game.AddToInventory("Items.generic_enforcer_handbook_shard", 1)
Game.AddToInventory("Items.generic_etemenanki_shard", 1)
Game.AddToInventory("Items.generic_explosives_shard", 1)
Game.AddToInventory("Items.generic_fanfic_shard", 1)
Game.AddToInventory("Items.generic_fanfiction_shard", 1)
Game.AddToInventory("Items.generic_fingers_mask", 1)
Game.AddToInventory("Items.generic_gangs_shard", 1)
Game.AddToInventory("Items.generic_gas_station_01", 1)
Game.AddToInventory("Items.generic_gas_station_02", 1)
Game.AddToInventory("Items.generic_gas_station_03", 1)
Game.AddToInventory("Items.generic_gas_station_04", 1)
Game.AddToInventory("Items.generic_gas_station_05", 1)
Game.AddToInventory("Items.generic_gas_station_06", 1)
Game.AddToInventory("Items.generic_ghost_story_shard", 1)
Game.AddToInventory("Items.generic_gnostic_01_shard", 1)
Game.AddToInventory("Items.generic_gnostic_02_shard", 1)
Game.AddToInventory("Items.generic_gossip_magazine_shard", 1)
Game.AddToInventory("Items.generic_guide_braindances_shard", 1)
Game.AddToInventory("Items.generic_guide_net_shard", 1)
Game.AddToInventory("Items.generic_guide_to_night_city_shard", 1)
Game.AddToInventory("Items.generic_guns_catalog_shard", 1)
Game.AddToInventory("Items.generic_guseinov_shard", 1)
Game.AddToInventory("Items.generic_hanako_flowers_shard", 1)
Game.AddToInventory("Items.generic_history_of_haiti_shard", 1)
Game.AddToInventory("Items.generic_illiad_homer_shard", 1)
Game.AddToInventory("Items.generic_imperyl_shard", 1)
Game.AddToInventory("Items.generic_influencing_shard", 1)
Game.AddToInventory("Items.generic_jinguji_fashion_collection_shard", 1)
Game.AddToInventory("Items.generic_johnny_biography_shard", 1)
Game.AddToInventory("Items.generic_jsamurai_history_shard", 1)
Game.AddToInventory("Items.generic_kerry_and_second_conflict_shard", 1)
Game.AddToInventory("Items.generic_kerry_dzeng_motherfucker_shard", 1)
Game.AddToInventory("Items.generic_kerry_eurodyne_biography_shard", 1)
Game.AddToInventory("Items.generic_kerry_kavorkin_rich_shard", 1)
Game.AddToInventory("Items.generic_kerry_negative_review_1_shard", 1)
Game.AddToInventory("Items.generic_kerry_negative_review_2_shard", 1)
Game.AddToInventory("Items.generic_kerry_negative_review_3_shard", 1)
Game.AddToInventory("Items.generic_kibble_and_scop_shard", 1)
Game.AddToInventory("Items.generic_kings_of_acid_review_shard", 1)
Game.AddToInventory("Items.generic_konpeki_plaza_folder_shard", 1)
Game.AddToInventory("Items.generic_latest_braindances_shard", 1)
Game.AddToInventory("Items.generic_lifestyle_news_hanako_shard", 1)
Game.AddToInventory("Items.generic_lizzies_firstaid", 1)
Game.AddToInventory("Items.generic_lizzy_wizzy_rockergirl_shard", 1)
Game.AddToInventory("Items.generic_long_walk_shard", 1)
Game.AddToInventory("Items.generic_lunar_orbital_bases_shard", 1)
Game.AddToInventory("Items.generic_maelstrom_shard", 1)
Game.AddToInventory("Items.generic_major_religions_and_cyberware_shard", 1)
Game.AddToInventory("Items.generic_manipulation_shard", 1)
Game.AddToInventory("Items.generic_masked_hero_shard", 1)
Game.AddToInventory("Items.generic_max_tac_shard", 1)
Game.AddToInventory("Items.generic_max_tac_way_shard", 1)
Game.AddToInventory("Items.generic_megacorps_shard", 1)
Game.AddToInventory("Items.generic_metacorp_shard", 1)
Game.AddToInventory("Items.generic_mox_gang_backstory_shard", 1)
Game.AddToInventory("Items.generic_mystical_elation_shard", 1)
Game.AddToInventory("Items.generic_ncpd_shard", 1)
Game.AddToInventory("Items.generic_netwatch_propaganda_shard", 1)
Game.AddToInventory("Items.generic_no_life_3_review_shard", 1)
Game.AddToInventory("Items.generic_nocal_socal_shard", 1)
Game.AddToInventory("Items.generic_nomad_cookbook", 1)
Game.AddToInventory("Items.generic_nomad_nations_shard", 1)
Game.AddToInventory("Items.generic_nomad_propaganda_shard", 1)
Game.AddToInventory("Items.generic_nomad_smuggling_shard", 1)
Game.AddToInventory("Items.generic_nomads_101_shard", 1)
Game.AddToInventory("Items.generic_odyssey_homer_shard", 1)
Game.AddToInventory("Items.generic_oil_fields_advertising_shard", 1)
Game.AddToInventory("Items.generic_oil_fields_critic_shard", 1)
Game.AddToInventory("Items.generic_oneil_one_shard", 1)
Game.AddToInventory("Items.generic_outer_inner_dialogues_shard", 1)
Game.AddToInventory("Items.generic_pacifica_shard", 1)
Game.AddToInventory("Items.generic_pain_disablers_shard", 1)
Game.AddToInventory("Items.generic_parallel_lives_plutarch_shard", 1)
Game.AddToInventory("Items.generic_pathfinder_jupiter_shard", 1)
Game.AddToInventory("Items.generic_peralez_leaflet_shard", 1)
Game.AddToInventory("Items.generic_protein_farms_shard", 1)
Game.AddToInventory("Items.generic_psyche_shard", 1)
Game.AddToInventory("Items.generic_republic_plato_shard", 1)
Game.AddToInventory("Items.generic_rewiring_synaptic_pathways_shard", 1)
Game.AddToInventory("Items.generic_rockyridge_ambush", 1)
Game.AddToInventory("Items.generic_rockyridge_grenades", 1)
Game.AddToInventory("Items.generic_samurai_band", 1)
Game.AddToInventory("Items.generic_santa_muerte_shard", 1)
Game.AddToInventory("Items.generic_sayonara_station_shard", 1)
Game.AddToInventory("Items.generic_scavengers_pistol", 1)
Game.AddToInventory("Items.generic_secure_your_soul", 1)
Game.AddToInventory("Items.generic_silly_crime_novel_shard", 1)
Game.AddToInventory("Items.generic_southam_war_shard", 1)
Game.AddToInventory("Items.generic_space_exploration_shard", 1)
Game.AddToInventory("Items.generic_sq004_score", 1)
Game.AddToInventory("Items.generic_sq011_kerry_bracelet", 1)
Game.AddToInventory("Items.generic_supernova_lizzy_wizzy_shard", 1)
Game.AddToInventory("Items.generic_tainted_overload_shard", 1)
Game.AddToInventory("Items.generic_teachings_temple_shard", 1)
Game.AddToInventory("Items.generic_tinnitus_music_shard", 1)
Game.AddToInventory("Items.generic_tourist_food_leaflet_shard", 1)
Game.AddToInventory("Items.generic_trauma_team_shard", 1)
Game.AddToInventory("Items.generic_turbo_dracula_review_shard", 1)
Game.AddToInventory("Items.generic_undoing_the_net_shard", 1)
Game.AddToInventory("Items.generic_unification_war_shard", 1)
Game.AddToInventory("Items.generic_united_star_spangled_shard", 1)
Game.AddToInventory("Items.generic_us_cracks_cover_shard", 1)
Game.AddToInventory("Items.generic_vdb_shard", 1)
Game.AddToInventory("Items.generic_victor_boxing_match", 1)
Game.AddToInventory("Items.generic_watson_whore_dairy_shard", 1)
Game.AddToInventory("Items.generic_women_fitness_shard", 1)
Game.AddToInventory("Items.generic_workshop_manual_shard", 1)
Game.AddToInventory("Items.generic_wraith_food_hoarding", 1)
Game.AddToInventory("Items.generic_wraith_toolbox", 1)
Game.AddToInventory("Items.generic_wysiwyg_shard", 1)
Game.AddToInventory("Items.generic_yorinobu_arasaka_biography_shard", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_01_onscreen_03", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_01_onscreen_04", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_02_onscreen_01_shard", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_03_email_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_03_onscreen_03", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_04_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_04_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_05_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_05_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_06_onscreen_01_shard", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_07_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_07_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_08_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_08_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_09_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_09_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_10_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_10_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_11_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_11_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_12_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_12_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_13_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_14_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_14_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_15_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_15_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_16_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_16_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_16_onscreen_03", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_17_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_17_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_18_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_18_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_19_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_20_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_20_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_20_onscreen_03", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_21_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_22_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_22_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_23_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_23_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_02_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_02_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_04_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_05_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_05_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_06_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_07_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_07_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_08_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_09_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_10_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_10_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_11_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_12_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_13_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_13_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_14_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_14_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_15_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_15_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_16_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_cpz_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_03_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_cpz_10_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_15_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_15_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_cpz_16_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_16_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_cpz_17_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_17_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_cpz_18_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_dtn_01_onscreen_03", 1)
Game.AddToInventory("Items.ma_cct_dtn_02_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_02_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_dtn_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_03_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_dtn_07_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_07_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_dtn_09_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_09_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_dtn_12_crackable_shard", 1)
Game.AddToInventory("Items.ma_cct_dtn_12_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_12_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_dtn_12_onscreen_03", 1)
Game.AddToInventory("Items.ma_cct_dtn_14_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_14_onscreen_02", 1)
Game.AddToInventory("Items.ma_cct_dtn_15_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_17_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_02_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_05_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_07_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_07_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_gle_08_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_09_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_11_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_13_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_15_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_15_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_gle_16_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_16_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_rey_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_rey_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_rey_02_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_rey_02_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_rey_02_onscreen_03", 1)
Game.AddToInventory("Items.ma_hey_rey_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_rey_03_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_rey_04_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_rey_05_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_spr_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_spr_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_spr_02_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_spr_02_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_spr_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_spr_03_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_spr_04_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_spr_04_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_spr_04_onscreen_03", 1)
Game.AddToInventory("Items.ma_hey_spr_06_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_spr_06_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_spr_10_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_spr_10_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_spr_11_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_spr_12_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_spr_12_onscreen_02", 1)
Game.AddToInventory("Items.ma_pac_cvi_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_01_shard", 1)
Game.AddToInventory("Items.ma_pac_cvi_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_03_shard", 1)
Game.AddToInventory("Items.ma_pac_cvi_05_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_05_shard_A", 1)
Game.AddToInventory("Items.ma_pac_cvi_05_shard_B", 1)
Game.AddToInventory("Items.ma_pac_cvi_07_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_07_onscreen_02", 1)
Game.AddToInventory("Items.ma_pac_cvi_07_shard_A", 1)
Game.AddToInventory("Items.ma_pac_cvi_07_shard_B", 1)
Game.AddToInventory("Items.ma_pac_cvi_08_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_08_onscreen_02", 1)
Game.AddToInventory("Items.ma_pac_cvi_08_shard_A", 1)
Game.AddToInventory("Items.ma_pac_cvi_08_shard_B", 1)
Game.AddToInventory("Items.ma_pac_cvi_09_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_09_shard", 1)
Game.AddToInventory("Items.ma_pac_cvi_10_crackable_shard", 1)
Game.AddToInventory("Items.ma_pac_cvi_10_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_10_shard_A", 1)
Game.AddToInventory("Items.ma_pac_cvi_10_shard_B", 1)
Game.AddToInventory("Items.ma_pac_cvi_11_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_11_shard", 1)
Game.AddToInventory("Items.ma_pac_cvi_12_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_12_shard", 1)
Game.AddToInventory("Items.ma_pac_cvi_13_crackable_shard", 1)
Game.AddToInventory("Items.ma_pac_cvi_13_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_13_onscreen_02", 1)
Game.AddToInventory("Items.ma_pac_cvi_13_shard_A", 1)
Game.AddToInventory("Items.ma_pac_cvi_13_shard_B", 1)
Game.AddToInventory("Items.ma_pac_cvi_14_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_14_shard", 1)
Game.AddToInventory("Items.ma_pac_wwd_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_wwd_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_pac_wwd_02_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_wwd_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_wwd_04_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_wwd_05_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_wwd_05_onscreen_02", 1)
Game.AddToInventory("Items.ma_pac_wwd_08_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_arr_02_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_03_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_arr_04_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_05_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_05_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_arr_06_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_06_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_arr_07_crackable_shard", 1)
Game.AddToInventory("Items.ma_std_arr_07_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_08_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_08_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_arr_09_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_09_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_arr_10_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_10_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_arr_11_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_11_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_arr_12_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_12_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_arr_13_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_14_crackable_shard", 1)
Game.AddToInventory("Items.ma_std_arr_14_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_14_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_rcr_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_rcr_01_onscreen_03", 1)
Game.AddToInventory("Items.ma_std_rcr_02_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_02_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_rcr_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_04_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_05_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_05_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_rcr_06_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_07_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_07_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_rcr_08_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_09_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_10_crackable_shard", 1)
Game.AddToInventory("Items.ma_std_rcr_10_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_10_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_rcr_11_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_12_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_12_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_rcr_13_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_13_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_rcr_14_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_14_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_rcr_16_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_16_onscreen_02", 1)
Game.AddToInventory("Items.ma_std_rcr_17_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_18_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_18_onscreen_02", 1)
Game.AddToInventory("Items.ma_temp_item_hack", 1)
Game.AddToInventory("Items.ma_wat_kab_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_kab_02_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_02_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_kab_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_03_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_kab_06_map", 1)
Game.AddToInventory("Items.ma_wat_kab_06_message", 1)
Game.AddToInventory("Items.ma_wat_kab_06_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_06_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_kab_07_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_08_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_08_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_kab_09_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_09_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_kab_10_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_13_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_15_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kabs_12_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kabs_12_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_02_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_02_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_02_onscreen_03", 1)
Game.AddToInventory("Items.ma_wat_lch_03_crackable_shard", 1)
Game.AddToInventory("Items.ma_wat_lch_03_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_03_onscreen_03", 1)
Game.AddToInventory("Items.ma_wat_lch_03_onscreen_04", 1)
Game.AddToInventory("Items.ma_wat_lch_03_shard", 1)
Game.AddToInventory("Items.ma_wat_lch_04_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_04_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_05_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_05_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_05_onscreen_03", 1)
Game.AddToInventory("Items.ma_wat_lch_06_corpo_shard_hackable", 1)
Game.AddToInventory("Items.ma_wat_lch_06_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_06_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_06_onscreen_03", 1)
Game.AddToInventory("Items.ma_wat_lch_07_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_07_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_07_onscreen_03", 1)
Game.AddToInventory("Items.ma_wat_lch_08_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_08_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_09_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_09_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_10_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_11_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_11_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_12_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_12_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_12_onscreen_03", 1)
Game.AddToInventory("Items.ma_wat_lch_13_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_13_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_14_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_14_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_lch_15_crackable_shard", 1)
Game.AddToInventory("Items.ma_wat_lch_15_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_16_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_16_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_01_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_02_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_02_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_03_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_04_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_04_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_06_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_06_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_07_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_07_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_07_onscreen_03", 1)
Game.AddToInventory("Items.ma_wat_nid_08_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_09_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_09_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_10_crackable_shard", 1)
Game.AddToInventory("Items.ma_wat_nid_10_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_12_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_12_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_12_shard", 1)
Game.AddToInventory("Items.ma_wat_nid_13_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_13_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_13_shard", 1)
Game.AddToInventory("Items.ma_wat_nid_14_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_14_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_15_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_15_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_15_shard_mls", 1)
Game.AddToInventory("Items.ma_wat_nid_15_shard_psycho", 1)
Game.AddToInventory("Items.ma_wat_nid_16_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_16_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_16_shard", 1)
Game.AddToInventory("Items.ma_wat_nid_17_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_19_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_19_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_20_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_20_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_20_shard", 1)
Game.AddToInventory("Items.ma_wat_nid_21_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_22_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_23_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_23_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_nid_26_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_27_crackable_shard", 1)
Game.AddToInventory("Items.ma_wat_nid_30_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_30_shard", 1)
Game.AddToInventory("Items.ma_wbr_hil_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_01_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_hil_01_onscreen_03", 1)
Game.AddToInventory("Items.ma_wbr_hil_02_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_02_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_hil_02_onscreen_03", 1)
Game.AddToInventory("Items.ma_wbr_hil_02_onscreen_04", 1)
Game.AddToInventory("Items.ma_wbr_hil_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_03_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_hil_04_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_04_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_hil_04_onscreen_03", 1)
Game.AddToInventory("Items.ma_wbr_hil_05_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_05_onscreen_01_shard", 1)
Game.AddToInventory("Items.ma_wbr_hil_05_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_hil_06_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_06_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_hil_06_onscreen_03", 1)
Game.AddToInventory("Items.ma_wbr_jpn_01_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_01_shard", 1)
Game.AddToInventory("Items.ma_wbr_jpn_04_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_04_shard", 1)
Game.AddToInventory("Items.ma_wbr_jpn_06_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_06_shard", 1)
Game.AddToInventory("Items.ma_wbr_jpn_07_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_07_shard", 1)
Game.AddToInventory("Items.ma_wbr_jpn_08_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_09_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_09_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_jpn_09_shard_A", 1)
Game.AddToInventory("Items.ma_wbr_jpn_09_shard_B", 1)
Game.AddToInventory("Items.ma_wbr_jpn_12_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_12_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_jpn_12_shard_B", 1)
Game.AddToInventory("Items.ma_wbr_jpn_13_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_13_shard", 1)
Game.AddToInventory("Items.ma_wbr_jpn_15_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_15_shard", 1)
Game.AddToInventory("Items.ma_wbr_jpn_16_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_16_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_jpn_16_shard_A", 1)
Game.AddToInventory("Items.ma_wbr_jpn_16_shard_B", 1)
Game.AddToInventory("Items.ma_wbr_jpn_17_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_17_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_jpn_17_shard_A", 1)
Game.AddToInventory("Items.ma_wbr_jpn_17_shard_B", 1)
Game.AddToInventory("Items.ma_wbr_jpn_19_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_19_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_jpn_19_shard_A", 1)
Game.AddToInventory("Items.ma_wbr_jpn_19_shard_B", 1)
Game.AddToInventory("Items.ma_wbr_nok_01_shard", 1)
Game.AddToInventory("Items.ma_wbr_nok_02_shard", 1)
Game.AddToInventory("Items.ma_wbr_nok_04_shard", 1)
Game.AddToInventory("Items.ma_wbr_nok_04_shard2", 1)
Game.AddToInventory("Items.ma_wbr_nok_05_shard", 1)
Game.AddToInventory("Items.ma_wbr_nok_05_shard2", 1)
Game.AddToInventory("Items.ma_wbr_nok_05_shard3", 1)
Game.AddToInventory("Items.misty_mystical_book_shard", 1)
Game.AddToInventory("Items.mq026_conspiracy_shard", 1)
Game.AddToInventory("Items.mq028_stalker_diary_shard", 1)
Game.AddToInventory("Items.music_magazine_shard", 1)
Game.AddToInventory("Items.sts_bls_ina_02_shard_01", 1)
Game.AddToInventory("Items.sts_bls_ina_03_shard_001", 1)
Game.AddToInventory("Items.sts_bls_ina_03_shard_002", 1)
Game.AddToInventory("Items.sts_bls_ina_04_shard_001", 1)
Game.AddToInventory("Items.sts_bls_ina_05_shard_01", 1)
Game.AddToInventory("Items.sts_bls_ina_05_shard_02", 1)
Game.AddToInventory("Items.sts_bls_ina_05_shard_03", 1)
Game.AddToInventory("Items.sts_bls_ina_05_shard_04", 1)
Game.AddToInventory("Items.sts_bls_ina_06_shard_01", 1)
Game.AddToInventory("Items.sts_bls_ina_06_shard_02", 1)
Game.AddToInventory("Items.sts_bls_ina_07_shard_01", 1)
Game.AddToInventory("Items.sts_bls_ina_08_shard_01", 1)
Game.AddToInventory("Items.sts_bls_ina_09_shard_01", 1)
Game.AddToInventory("Items.sts_bls_ina_09_shard_02", 1)
Game.AddToInventory("Items.sts_cct_cpz_01_disc", 1)
Game.AddToInventory("Items.sts_cct_cpz_01_shard_001", 1)
Game.AddToInventory("Items.sts_cct_cpz_01_shard_002", 1)
Game.AddToInventory("Items.sts_cct_cpz_01_shard_003", 1)
Game.AddToInventory("Items.sts_cct_dtn_02_shard_001", 1)
Game.AddToInventory("Items.sts_cct_dtn_02_shard_002", 1)
Game.AddToInventory("Items.sts_cct_dtn_02_shard_003", 1)
Game.AddToInventory("Items.sts_cct_dtn_05_disc", 1)
Game.AddToInventory("Items.sts_hey_gle_01_shard_001", 1)
Game.AddToInventory("Items.sts_hey_gle_01_shard_002", 1)
Game.AddToInventory("Items.sts_hey_gle_01_shard_003", 1)
Game.AddToInventory("Items.sts_hey_gle_03_guitar", 1)
Game.AddToInventory("Items.sts_hey_gle_04_datapad", 1)
Game.AddToInventory("Items.sts_hey_gle_04_evidence", 1)
Game.AddToInventory("Items.sts_hey_gle_04_shard_001", 1)
Game.AddToInventory("Items.sts_hey_gle_05_scandium_cores", 1)
Game.AddToInventory("Items.sts_hey_gle_05_shard_001", 1)
Game.AddToInventory("Items.sts_hey_gle_06_shard_001", 1)
Game.AddToInventory("Items.sts_hey_gle_06_soft", 1)
Game.AddToInventory("Items.sts_hey_rey_01_shard_001", 1)
Game.AddToInventory("Items.sts_hey_rey_01_shard_002", 1)
Game.AddToInventory("Items.sts_hey_rey_01_shard_003", 1)
Game.AddToInventory("Items.sts_hey_rey_01_shard_004", 1)
Game.AddToInventory("Items.sts_hey_rey_02_datapad", 1)
Game.AddToInventory("Items.sts_hey_rey_02_shard_001", 1)
Game.AddToInventory("Items.sts_hey_rey_06_shard", 1)
Game.AddToInventory("Items.sts_hey_rey_06_shard_001", 1)
Game.AddToInventory("Items.sts_hey_rey_07_data", 1)
Game.AddToInventory("Items.sts_hey_rey_08_shard_001", 1)
Game.AddToInventory("Items.sts_hey_rey_08_shard_002", 1)
Game.AddToInventory("Items.sts_hey_rey_08_shard_003", 1)
Game.AddToInventory("Items.sts_hey_rey_09_coolant", 1)
Game.AddToInventory("Items.sts_hey_rey_09_shard_001", 1)
Game.AddToInventory("Items.sts_hey_spr_01_shard_001", 1)
Game.AddToInventory("Items.sts_hey_spr_01_shard_002", 1)
Game.AddToInventory("Items.sts_hey_spr_03_shard_001", 1)
Game.AddToInventory("Items.sts_hey_spr_06_shard_001", 1)
Game.AddToInventory("Items.sts_pac_cvi_02_shard_001", 1)
Game.AddToInventory("Items.sts_pac_cvi_02_shard_002", 1)
Game.AddToInventory("Items.sts_pac_cvi_02_shard_003", 1)
Game.AddToInventory("Items.sts_pac_wwd_05_shard_001", 1)
Game.AddToInventory("Items.sts_pac_wwd_05_shard_002", 1)
Game.AddToInventory("Items.sts_pac_wwd_05_shard_003", 1)
Game.AddToInventory("Items.sts_std_arr_01_acid", 1)
Game.AddToInventory("Items.sts_std_arr_01_shard_001", 1)
Game.AddToInventory("Items.sts_std_arr_03_disc", 1)
Game.AddToInventory("Items.sts_std_arr_03_shard_001", 1)
Game.AddToInventory("Items.sts_std_arr_03_shard_002", 1)
Game.AddToInventory("Items.sts_std_arr_05_shard_001", 1)
Game.AddToInventory("Items.sts_std_arr_05_shard_002", 1)
Game.AddToInventory("Items.sts_std_arr_05_tracking_device", 1)
Game.AddToInventory("Items.sts_std_arr_06_datapad", 1)
Game.AddToInventory("Items.sts_std_arr_06_shard_001", 1)
Game.AddToInventory("Items.sts_std_arr_10_components", 1)
Game.AddToInventory("Items.sts_std_arr_10_research", 1)
Game.AddToInventory("Items.sts_std_arr_10_shard_001", 1)
Game.AddToInventory("Items.sts_std_arr_10_shard_002", 1)
Game.AddToInventory("Items.sts_std_arr_10_shard_003", 1)
Game.AddToInventory("Items.sts_std_arr_11_shard_001", 1)
Game.AddToInventory("Items.sts_std_arr_12_splinter", 1)
Game.AddToInventory("Items.sts_std_rcr_01_shard_001", 1)
Game.AddToInventory("Items.sts_std_rcr_02_shard", 1)
Game.AddToInventory("Items.sts_std_rcr_02_shard_001", 1)
Game.AddToInventory("Items.sts_std_rcr_03_shard_01", 1)
Game.AddToInventory("Items.sts_std_rcr_03_shard_02", 1)
Game.AddToInventory("Items.sts_std_rcr_04_antibiotics", 1)
Game.AddToInventory("Items.sts_std_rcr_04_shard_001", 1)
Game.AddToInventory("Items.sts_std_rcr_05_datachip", 1)
Game.AddToInventory("Items.sts_std_rcr_05_shard_001", 1)
Game.AddToInventory("Items.sts_std_rcr_05_shard_002", 1)
Game.AddToInventory("Items.sts_std_rcr_05_shard_003", 1)
Game.AddToInventory("Items.sts_std_rcr_05_shard_004", 1)
Game.AddToInventory("Items.sts_wat_kab_01_inhaler", 1)
Game.AddToInventory("Items.sts_wat_kab_01_onscreen_01", 1)
Game.AddToInventory("Items.sts_wat_kab_02_anest", 1)
Game.AddToInventory("Items.sts_wat_kab_02_filler", 1)
Game.AddToInventory("Items.sts_wat_kab_02_onscreen_01", 1)
Game.AddToInventory("Items.sts_wat_kab_02_onscreen_02", 1)
Game.AddToInventory("Items.sts_wat_kab_02_synth_blood", 1)
Game.AddToInventory("Items.sts_wat_kab_03_meds", 1)
Game.AddToInventory("Items.sts_wat_kab_03_onscreen_001", 1)
Game.AddToInventory("Items.sts_wat_kab_04_briefcase", 1)
Game.AddToInventory("Items.sts_wat_kab_04_shard_001", 1)
Game.AddToInventory("Items.sts_wat_kab_04_shard_002", 1)
Game.AddToInventory("Items.sts_wat_kab_04_shard_003", 1)
Game.AddToInventory("Items.sts_wat_kab_05_onscreen_001", 1)
Game.AddToInventory("Items.sts_wat_kab_06_onscreen_001", 1)
Game.AddToInventory("Items.sts_wat_kab_06_onscreen_002", 1)
Game.AddToInventory("Items.sts_wat_kab_07_onscreen_001", 1)
Game.AddToInventory("Items.sts_wat_kab_07_onscreen_002", 1)
Game.AddToInventory("Items.sts_wat_kab_08_onscreen_001", 1)
Game.AddToInventory("Items.sts_wat_kab_101_onscreen_001", 1)
Game.AddToInventory("Items.sts_wat_kab_102_shard_001", 1)
Game.AddToInventory("Items.sts_wat_kab_107_onscreen_001", 1)
Game.AddToInventory("Items.sts_wat_kab_107_onscreen_002", 1)
Game.AddToInventory("Items.sts_wat_kab_107_onscreen_003", 1)
Game.AddToInventory("Items.sts_wat_lch_01_shard_001", 1)
Game.AddToInventory("Items.sts_wat_lch_03_shard_001", 1)
Game.AddToInventory("Items.sts_wat_lch_03_shard_002", 1)
Game.AddToInventory("Items.sts_wat_lch_05_eye_implant", 1)
Game.AddToInventory("Items.sts_wat_lch_05_eye_in_jar", 1)
Game.AddToInventory("Items.sts_wat_lch_06_shard_001", 1)
Game.AddToInventory("Items.sts_wat_lch_06_shard_003", 1)
Game.AddToInventory("Items.sts_wat_nid_01_shard_001", 1)
Game.AddToInventory("Items.sts_wat_nid_02_shard_001", 1)
Game.AddToInventory("Items.sts_wat_nid_02_shard_002", 1)
Game.AddToInventory("Items.sts_wat_nid_03_shard_001", 1)
Game.AddToInventory("Items.sts_wat_nid_04_recording", 1)
Game.AddToInventory("Items.sts_wat_nid_04_shard_001", 1)
Game.AddToInventory("Items.sts_wat_nid_05_recording", 1)
Game.AddToInventory("Items.sts_wat_nid_05_shard_001", 1)
Game.AddToInventory("Items.sts_wat_nid_05_shard_002", 1)
Game.AddToInventory("Items.sts_wat_nid_06_objective", 1)
Game.AddToInventory("Items.sts_wat_nid_06_shard_001", 1)
Game.AddToInventory("Items.sts_wat_nid_06_shard_002", 1)
Game.AddToInventory("Items.sts_wat_nid_06_shard_003", 1)
Game.AddToInventory("Items.sts_wat_nid_07_recording", 1)
Game.AddToInventory("Items.sts_wat_nid_07_shard_001", 1)
Game.AddToInventory("Items.sts_wat_nid_07_shard_002", 1)
Game.AddToInventory("Items.sts_wat_nid_101_shipping_list", 1)
Game.AddToInventory("Items.sts_wbr_hil_01_depositary_receipt", 1)
Game.AddToInventory("Items.sts_wbr_hil_01_shard_001", 1)
Game.AddToInventory("Items.sts_wbr_hil_06_bootleg", 1)
Game.AddToInventory("Items.sts_wbr_hil_06_keys", 1)
Game.AddToInventory("Items.sts_wbr_hil_06_shard_001", 1)
Game.AddToInventory("Items.sts_wbr_hil_06_shard_002", 1)
Game.AddToInventory("Items.sts_wbr_hil_07_finger", 1)
Game.AddToInventory("Items.sts_wbr_hil_07_shard", 1)
Game.AddToInventory("Items.sts_wbr_jpn_01_shard_001", 1)
Game.AddToInventory("Items.sts_wbr_jpn_02_shard_001", 1)
Game.AddToInventory("Items.sts_wbr_jpn_03_shard_001", 1)
Game.AddToInventory("Items.sts_wbr_jpn_03_shard_002", 1)
Game.AddToInventory("Items.sts_wbr_jpn_03_shard_003", 1)
Game.AddToInventory("Items.sts_wbr_jpn_03_shard_004", 1)
Game.AddToInventory("Items.sts_wbr_jpn_05_shard", 1)
Game.AddToInventory("Items.sts_wbr_jpn_05_shard_001", 1)
Game.AddToInventory("Items.sts_wbr_jpn_05_shard_002", 1)
Game.AddToInventory("Items.sts_wbr_jpn_05_shard_003", 1)
Game.AddToInventory("Items.sts_wbr_jpn_07_dirk_data_shard", 1)
Game.AddToInventory("Items.sts_wbr_jpn_12_corpo_cracker", 1)
Game.AddToInventory("Items.sts_wbr_jpn_12_shard_001", 1)
Game.AddToInventory("Items.sts_wbr_jpn_12_shard_002", 1)
Game.AddToInventory("Items.sts_wbr_jpn_12_shard_003", 1)
Game.AddToInventory("Items.loc_ma_hey_gle_101_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_gle_102_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_gle_103_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_gle_104_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_gle_105_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_gle_106_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_gle_107_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_gle_108_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_gle_109_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_gle_110_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_gle_111_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_rey_107_onscreen_01", 1)
Game.AddToInventory("Items.Loc_ma_hey_rey_108_onscreen_alex_dead", 1)
Game.AddToInventory("Items.Loc_ma_hey_rey_108_onscreen_sergei_dead", 1)
Game.AddToInventory("Items.loc_ma_hey_rey_109_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_rey_110_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_rey_111_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_rey_112_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_rey_113_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_rey_114_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_rey_115_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_spr_101_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_spr_102_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_spr_103_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_spr_104_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_spr_105_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_spr_106_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_spr_107_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_spr_108_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_spr_109_onscreen_01", 1)
Game.AddToInventory("Items.loc_ma_hey_spr_110_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_02_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_22_onscreen_03_loa", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_24_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_25_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_26_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_27_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_28_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_29_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_30_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_31_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_32_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_33_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_34_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_35_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_36_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_37_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_38_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_39_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_40_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_41_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_42_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_43_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se1_44_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_09_onscreen_02", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_09_onscreen_03", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_09_onscreen_04", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_17_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_18_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_19_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_20_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_21_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_22_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_23_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_24_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_25_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_26_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_27_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_28_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_29_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_30_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_31_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_32_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_33_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_34_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_35_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_36_onscreen_01", 1)
Game.AddToInventory("Items.ma_bls_ina_se5_37_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_06_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_101_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_102_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_103_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_104_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_105_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_cpz_106_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_101_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_102_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_103_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_104_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_105_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_106_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_107_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_108_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_109_onscreen_01", 1)
Game.AddToInventory("Items.ma_cct_dtn_110_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_gle_05_onscreen_02", 1)
Game.AddToInventory("Items.ma_hey_rey_06_onscreen_01", 1)
Game.AddToInventory("Items.ma_hey_spr_04_shard_producer", 1)
Game.AddToInventory("Items.ma_hey_spr_04_shard_psycho", 1)
Game.AddToInventory("Items.ma_hey_spr_04_shard_sister", 1)
Game.AddToInventory("Items.ma_pac_cvi_08_shard_mobster", 1)
Game.AddToInventory("Items.ma_pac_cvi_08_shard_psycho", 1)
Game.AddToInventory("Items.ma_pac_cvi_101_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_102_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_103_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_104_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_105_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_106_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_107_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_cvi_10_onscreen_02", 1)
Game.AddToInventory("Items.ma_pac_cvi_13_onscreen_03", 1)
Game.AddToInventory("Items.ma_pac_wwd_101_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_wwd_102_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_wwd_103_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_wwd_104_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_wwd_105_onscreen_01", 1)
Game.AddToInventory("Items.ma_pac_wwd_106_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_101_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_102_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_103_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_104_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_105_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_106_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_107_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_108_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_arr_109_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_101_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_102_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_103_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_104_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_105_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_106_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_107_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_108_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_109_onscreen_01", 1)
Game.AddToInventory("Items.ma_std_rcr_11_shard_merc", 1)
Game.AddToInventory("Items.ma_std_rcr_11_shard_psycho", 1)
Game.AddToInventory("Items.ma_wat_kab_07_onscreen_02", 1)
Game.AddToInventory("Items.ma_wat_kab_101_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_102_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_103_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_104_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_105_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_106_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_107_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_108_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_109_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_kab_16_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_01_onscreen_03", 1)
Game.AddToInventory("Items.ma_wat_lch_03_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_06_onscreen_04", 1)
Game.AddToInventory("Items.ma_wat_lch_101_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_102_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_103_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_104_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_105_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_106_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_lch_107_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_nid_03_brick_and_elly_conversation", 1)
Game.AddToInventory("Items.ma_wat_nid_03_go_clean_after_elly", 1)
Game.AddToInventory("Items.ma_wat_nid_03_trauma_team_subscription", 1)
Game.AddToInventory("Items.ma_wat_nid_11_onscreen", 1)
Game.AddToInventory("Items.ma_wat_nid_12_onscreen_03", 1)
Game.AddToInventory("Items.ma_wat_nid_15_onscreen_mls", 1)
Game.AddToInventory("Items.ma_wat_nid_15_onscreen_psycho", 1)
Game.AddToInventory("Items.ma_wat_nid_31_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_nid_32_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_nid_33_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_nid_34_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_nid_35_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_nid_36_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_nid_37_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_nid_38_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_nid_39_onscreen_01", 1)
Game.AddToInventory("Items.ma_wat_nid_40_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_101_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_102_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_103_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_104_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_105_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_106_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_107_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_hil_108_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_101_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_102_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_103_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_104_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_105_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_106_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_107_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_108_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_109_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_110_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_jpn_13_onscreen_02", 1)
Game.AddToInventory("Items.ma_wbr_jpn_20_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_nok_03_shard", 1)
Game.AddToInventory("Items.ma_wbr_nok_101_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_nok_102_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_nok_103_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_nok_104_onscreen_01", 1)
Game.AddToInventory("Items.ma_wbr_nok_105_onscreen_01", 1)
Notes
+100,000 €$
REFILL ALL AMMO
Refill Pistol Ammo
Refill Shotgun Ammo
Refill Rifle Ammo
Refill Sniper Rifle Ammo
Refill Special Ammo
+ 10.000 Crafting Common Material
+ 10.000 Crafting Uncommon Material
+ 9000 Crafting Rare Material
+ 9000 Crafting Rare Upgrade Material
+ 9000 Crafting Epic Material
+ 9000 Crafting Epic Upgrade Material
+ 9000 Crafting Legendary Material
+ 9000 Crafting Legendary Upgrade Material
+ 1000 Quickhack Uncommon Material
+ 1000 Quickhack Rare Material
+ 1000 Quickhack Epic Material
+ 1000 Quickhack Legendary Material
+ 100 MaxDoc MK1
+ 100 MaxDoc MK2
+ 100 MaxDoc MK3
+ 100 Bounce Back MK1
+ 100 Bounce Back MK2
+ 100 Bounce Back MK3
+ 100 Capacity Booster
+ 100 Healt Booster
+ 100 RAM Jolt
+ 100 Oxygen Booster
+ 100 Stamina Booster
+ 100 Black Lace MK1
Tabula E-Rasa
Donaghy's
Centzon Totochtin
Randver
AB-Synth
Champaradise
La Perle Des Alpes
Abydos Classic
Abydos King Size
Broseph Ale
Broseph Lager
21ST Stout
Bumelant
Chirrisco
Pitorro
Tequila Especial
Pingo Palido
O'Dickin Whiskey
Bolshevik Vodka
Conine
Joe Tiel's Okie Hooch
Papa Garcin
Blue Grass
Moonshine
Trailerbreew Beer
Calavera Feliz
Chateau Delen 2012
Armagnac Massy
Sake Utagawa
Baalbek Arak
Romvlvs Gin
Paul Night
Sain ruisseau
Water
Tomato juice
Chromanticore lime
Vitamine
Chromanticore carnival
Te matcha
Te sencha
Te oolong
Vatnojokull
Vatnojokull
Matapang coffee
Nicola
Coffee
Coffee synmilk
Latte
Matapang deca
Dairing dairy
Spunky monkey
Spunky monkey mint
Cirrus cola 1
Cirrus cola 2
Cirrus cola 3
Nicola blue
Nicola fire
Soulhiker
Oolong tea
Tiancha 1
Tiancha 2
Soop
Nicola sakura
Real water 1
Real water 2
Naranjita classic
Naranjita zero
Chromanticore
Tiancha kumquat
Tiancha pomelo
Filtered rainwater
Cactus juice
Realfruit
Locust pepperoni pizza
Artichoke avacado pizza
Tofu'd tuna pineapple pizza
Loaded tamale
Tajine
Dark chocolate
Milk chocolate
Norimaki
Nigiri
Pierre's croissants
Got escargot
Gojilla
Eezybeef
Wontons
Cat food
Holobites grape
Holobites mint
Holobites peach
Orgiatic salsa agave
Orgiatic vinegar chili
Moonchies andromeda
Moonchies pulsar
Moonchies sour planet
Leelou beans lagoon
Leelou beans meyer lemon
Leelou beans plantain
Leelou beans tropical
Sojasil eruption
Sojasil molotov cocktail
Sojasil nitroglycerin
Sojasil radioactive
Sojasil second impact
Hawt dawg
Moonchies
Mr. Whitey
Orgiatic omniflave
Pop-turd
Sojasil dynamite
Synthsnack
Jambalaya
Mr. Whitey mint
Burrito xxl 1
Burrito xxl 2
Mr. Whitey crystal
Mr. Whitey spiced
Taco
Shwabshwab grape
Shwabshwab ketchup
Shwabshwab blue
Rammmmen
Slaughterhouse veggie
Slaughterhouse jerky
Burrito xxl
All foods meat delight
All foods veggie delight
Slaughterhouse prime
Yikes Tofu
Ave saitan
Soy paste
Dried meat
Johnny Silverhand Arm
Bottle cap
Syn-Fang Necklace
Leather Bracelete
Studded Chocker
Broken Metal Fangs
Grappling Gloves
Jaguar Patch
Dice
Joker
Cards
Damage Poker Chip
Drink Umbrella
Ashtray
Cufflinks
NCU Signet Ring
Cigar
Cyberdeck Shard
Stress ball
Stapler
Hygiene Bag
NDA
Drip Coffee Maker
Golden Chain
Tatoo Needle
Lighter
Counterfit Documents
Bloody Knife
Vinyl Record 1
Rosary
Voodoo Rosary
Spray Paint 1
Spray Paint 2
Lottery Scratchcard
Hair Wax
Perfume 1
Perfume 2
Medical Forceps
Surgical Scissors
Vinyl Record 2
Pack of Cards 1
Pack of Cards 2
Pipe
Pack of Cigarettes 1
Pack of Cigarettes 2
Cube
Candles
Incense
Condoms
Bubble Gum 1
Vinyl Record
Bubble Gum 2
Medical Gauze
Guitar Pick
Ritual Bowl
Flare
Hand Fan 1
Hand Fan 2
Disinfectant
Old Can
Glow Stick
Damaged Clothes
Spray Paint
Champagne Bucket
Abstract Painting
Cashmere Wool
Cheese Knives
Crystal Decanter
Subdermal Led Diodes
Soldering Iron
Broken Eye Implant
Thight Holster
Military Pocket Knife
Digital Compass
Fluorescent Lipstick
Torn Fishnets
Condom
Brake Fluid
Nusa Map
Mess Kit
Dull Scalpel
Handcuffs
Used Airhypo
Gag
Studded Didlo
Pilomancer 3000
Trans-Anal Exxxpress
Protector
Luv Compartment
Nusa Pin
Shortwave Transmitter
Military Canteen
Postcard from Night City
Souvenir Magnet
Shell Casing Keychain
Souvenir License Plate
Omamori
Chopsticks
Hanafuda Cards
Hair Gel
Calavera
Decorative Spoon
Shard with Loa Symbols
Lumineshent Chalck
Candle
Tire Iron
Bloody Bandage
Turquoise Hair Dye
Guitar?
Lighter
Ashtray
Endostrine
Bottlecap On A String
Silver Watch
Raven Skull Pendant
Wooden Beads
Shell Ring
Titanium Ring
Bottlecap On A String
Bullet Pendant
Cable Necklace
Plastic Beads
Nut Ring
PCB Earrings
Bottlecap On A String
Dog Tag
Brass Earrings
Led Bracelets
Velvet O-Ring Choker
Hairpin with Bow
Bartmoss Cyberdeck Decrypted [Quest Item]
Bartmoss Cyberdeck Encrypted [Quest Item]
Kerry Eurodyne Second Conflict
Vinyl 1
Vinyl 2
Vinyl 3
Vinyl 4
Vinyl 5
Vinyl 6
Vinyl 7
Vinyl 8
Bottlecap On A String
Silver Wrap Earring
YinYang Medallion
Kanji Pendant
Bottlecap On A String
Santa Muerte Brooch
Skull Ring
Gold Cross
Signet Ring with Initials
Syn-Endotrisine [Quest Mark]
Relic 2.0 Prototype Specifications
Official Document [Quest Mark]

Militech Paraline
Militech Paraline
Self-Ice
Scorpion action figure
Untitled 18 - Brancesi, 2021
Access Shard
Meditative Braindance - Air
Meditative Braindance - Earth
Meditative Braindance - Fire
Altar
Meditative Braindance - Water
The Book of Speels
The Book of Speels + Shard
Notice of Expiration
Medical Cyberware Container
Samurai Concert Recording
Databank + Shard
Databank
Mistery Chip + Shard: Destroy After Reading

Marred Still of Blue Moon


?
Bad News
Misty's dreamcatcher [V's house decor]
Drowned's Man Notes
Unlabeled Braindance
?
Rayfield Service Key
Ping Program [Tbug gift from quest "The Gift"]

?
?
Databank
Hacked Militech Datashard
Flathead Control Shard
Feed Teh Cat
Militech MTOD12 "Flathead"
?
Braindance Wreath
?
?
?
?
Iguana Egg
Diary (117-121/77)
Data Bank
Saburo's Dog Tag
Garment Bag
Car Battery Cable
Later
Build your future in Rocky Ride
From Macy
Aldecaldos? Panam Palmer?
Directive P0-08
Evelyn's Schedule
Archived Conversation Harry Flynt Jeremy White

Schedule Changes
?
Evelyn's Handbag
XBD: Deep-Fried Death's-Head Moth
No Arms, No Problems
Hardest Disk
Torture Mix Vol.15
Acid Bath
No Limb Hardcore
Lizzie
Ammo
Grenades
V's Jacket
Toy Block
Ovid's Metamorphosis
Duffel Bag
Anima Rebel
Ovid "Metamorphosis" Book III
Pride
Bus Ticket
Neon Haze - Radiator
Samurai - Chippin' In
Tainted Overlord - Tainted Overlord
The Cartesia Duelist
The Reds - The Reds
US Cracks Baby
Yeheyan Cigarettes
Raven Control Shard
Stale Beer
Current Needs
Need your Boy's Help
Gig
Training log
Concert Ticket
Spike Trap
La Chingona Dorada
Jackie's Machete
Basketball
Leather Belt
Jackie's Book
Tequila Bottle
Key To Jackie's Bike
Key To Jackie's Room
Key To Jackie Stash
Drugs
Randy's Antique Key
Crucifixion Hammer
He Found Jesus in Prison
Bodycount Lottery Results
Delamain's Scanner
Tsumetogi
Cup of Coffee
Ham and Cheese Sandwitch
Braindances Concepts
Tech Thingy Notes
Goodbye
News Report 07/17/2062
Dollhouse Feedback
Ural kombinat Locomotive Specifications
Welcome Aboard
Punchcard
Punch Cards Instruction
Rice
Mox
Vintage Camera
Doll
The Heart of Laguna Bend
Water Damaged Record
Pack of Morleys
Old Acces Card

Key To Thorton Mackinaw [Quest mark]


Misty's Shard
aaaa
TYPE COMMAND
BEFORE REPORTING ANY BROKEN COMMAND, MAKE SURE TO HAVE UPDATED BOTH C
Money Game.AddToInventory("Items.money", 100000)
Player Game.ModStatPlayer("Health", "100")
Player Game.ModStatPlayer("Armor", "100")
Player Game.ModStatPlayer("Stamina", "100")
Player Game.ModStatPlayer("Oxygen", "100")
Player Game.ModStatPlayer("CritDamage", "100")
Player Game.ModStatPlayer("CarryCapacity", "100")
Player Game.ModStatPlayer("Memory", "5")
Player Game.ModStatPlayer("MaxSpeed", "5")
Player Game.ModStatPlayer("CanBreatheUnderwater", "1")
Player Game.InfiniteStamina(true)
Player Game.InfiniteStamina(false)
Player Game.ModStatPlayer("CritChance", "100")
Player Game.ModStatPlayer("HealthInCombatRegenRateMult", 30) Game.ModStatPlayer("HealthOutOfCombatRegenRateMult", 30)

Player Game.ModStatPlayer("StaminaRegenRateMult", 20) Game.ModStatPlayer("StaminaRegenStartDelay", -10)


Player Game.ModStatPlayer("MemoryInCombatRegenRateMult", 30) Game.ModStatPlayer("MemoryOutOfCombatRegenRateMult", 30)

Player Game.ModStatPlayer("BleedingImmunity", 1) Game.ModStatPlayer("ElectrocuteImmunity", 1) Game.ModStatPlayer("BurningImmunity", 1) Game.ModStatPlayer("StunImmunity", 1) Game.ModStatPlayer("PoisonImmunity", 1) Game.ModStatPlayer("BlindImmunity", 1) Game.ModStatPlayer("KnockdownImmunity", 1) Game.ModStatPlayer("FallDamageReduction", 1)

Time Game.GetTimeSystem():SetGameTimeByHMS(6, 0, 0)
Time Game.GetTimeSystem():SetGameTimeByHMS(22, 0, 0)
Time Game.GetTimeSystem():SetPausedState(true, CName.new())
Time Game.GetTimeSystem():SetPausedState(false, CName.new())
General Game.GetTransactionSystem():RemoveAllItems(Game.GetPlayer())
General Game.GetJournalManager():DebugShowAllPoiMappins()
General Game.GetMappinSystem():DebugDiscoverAllPoiMappins()
General acs = Game.AchievementSystem() Game.UnlockAllAchievements()
General vs = Game.GetVehicleSystem() vs:ToggleSummonMode()
Special Game.untrack()
Special journalManager = Game.GetJournalManager() trackedEntry = journalManager:GetTrackedEntry() questEntry = journalManager:GetParentEntry(journalManager:GetParentEntry(trackedEntry)) questEntryHash = journalManager:GetEntryHash(questEntry) journalManager:ChangeEntryStateByHash(questEntryHash, "Succeeded", "Notify")

Special player = Game.GetPlayer() ssc = Game.GetScriptableSystemsContainer() ts = Game.GetTransactionSystem() es = ssc:Get(CName.new('EquipmentSystem')) espd = es:GetPlayerData(player) espd['GetItemInEquipSlot2'] = espd['GetItemInEquipSlot;gamedataEquipmentAreaInt32'] local slots = { Face = 1, Feet = 1, Head = 1, InnerChest = 1, Legs = 1, OuterChest = 1, Weapon = 3 } for k,v in pairs(slots) do for i=1,v do print('Removing quest tags ' .. k .. ' slot ' .. (i - 1)) itemid = espd:GetItemInEquipSlot2(k, i - 1) if itemid.tdbid.hash ~= 0 then itemdata = ts:GetItemData(player, itemid) if itemdata:HasTag("Quest") then itemdata:RemoveDynamicTag("Quest") end end end end

Special Game.AddToInventory("Items.Preset_Ajax_Moron_Legendary", 1) Game.AddToInventory("Items.Preset_Burya_Comrade_Legendary", 1) Game.AddToInventory("Items.Preset_Carnage_Mox_Legendary", 1) Game.AddToInventory("Items.Preset_Copperhead_Genesis_Legendary", 1) Game.AddToInventory("Items.Preset_Dian_Yinglong", 1) Game.AddToInventory("Items.Preset_Grad_Panam_Legendary", 1) Game.AddToInventory("Items.Preset_Igla_Sovereign_Legendary", 1) Game.AddToInventory("Items.Preset_Katana_Saburo_Legendary", 1) Game.AddToInventory("Items.Preset_Katana_Takemura_Legendary", 1) Game.AddToInventory("Items.Preset_Liberty_Dex_Legendary", 1) Game.AddToInventory("Items.Preset_Nekomata_Breakthrough_Legendary", 1) Game.AddToInventory("Items.Preset_Nue_Jackie_Legendary", 1) Game.AddToInventory("Items.Preset_Overture_Kerry_Legendary", 1) Game.AddToInventory("Items.Preset_Overture_River_Legendary", 1) Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw_Legendary", 1) Game.AddToInventory("Items.Preset_Silverhand_3516", 1) Game.AddToInventory("Items.Preset_Tactician_Headsman_Legendary", 1) Game.AddToInventory("Items.Preset_Yukimura_Skippy", 1) PreventionSystem.ShowMessage("STASH WALL WEAPONS ADDED", 10.0)

Special player = Game.GetPlayer() ssc = Game.GetScriptableSystemsContainer() ts = Game.GetTransactionSystem() ss = Game.GetStatsSystem() es = ssc:Get(CName.new('EquipmentSystem')) espd = es:GetPlayerData(player) espd['GetItemInEquipSlot2'] = espd['GetItemInEquipSlot;gamedataEquipmentAreaInt32'] playerPLValue = ss:GetStatValue(player:GetEntityID(), 'PowerLevel') local slots = { Head = 1, Face = 1, InnerChest = 1, OuterChest = 1, Feet = 1, Legs = 1, Outfit = 1, Weapon = 3 } for k,v in pairs(slots) do for i=1,v do itemid = espd:GetItemInEquipSlot2(k, i - 1) if itemid.tdbid.hash ~= 0 then itemdata = ts:GetItemData(player, itemid) statObj = itemdata:GetStatsObjectID() end itemLevel = ss:GetStatValue(statObj, 'ItemLevel') powerLevel = ss:GetStatValue(statObj, 'PowerLevel') addItemLevel = 0 if itemLevel < math.floor(playerPLValue) * 10 then addItemLevel = math.floor(playerPLValue - powerLevel) * 10 + 5 levelMod = Game['gameRPGManager::CreateStatModifier;gamedataStatTypegameStatModifierTypeFloat']('ItemLevel', 'Additive', addItemLevel) ss:AddSavedModifier(statObj, levelMod) end itemQuality = ss:GetStatValue(statObj, 'Quality') newItemQuality = itemQuality if itemQuality < 5 then newItemQuality = 4 ss:RemoveAllModifiers(statObj, 'Quality', true) qualityMod = Game['gameRPGManager::CreateStatModifier;gamedataStatTypegameStatModifierTypeFloat']('Quality', 'Additive', newItemQuality) ss:AddSavedModifier(statObj, qualityMod) end end end

Special player = Game.GetPlayer() ssc = Game.GetScriptableSystemsContainer() ts = Game.GetTransactionSystem() ss = Game.GetStatsSystem() es = ssc:Get(CName.new('EquipmentSystem')) espd = es:GetPlayerData(player) espd['GetItemInEquipSlot2'] = espd['GetItemInEquipSlot;gamedataEquipmentAreaInt32'] playerPLValue = ss:GetStatValue(player:GetEntityID(), 'PowerLevel') local slots = { Head = 1, Face = 1, InnerChest = 1, OuterChest = 1, Feet = 1, Legs = 1, Outfit = 1 } for k,v in pairs(slots) do for i=1,v do itemid = espd:GetItemInEquipSlot2(k, i - 1) if itemid.tdbid.hash ~= 0 then itemdata = ts:GetItemData(player, itemid) statObj = itemdata:GetStatsObjectID() end itemLevel = ss:GetStatValue(statObj, 'ItemLevel') powerLevel = ss:GetStatValue(statObj, 'PowerLevel') addItemLevel = 0 if itemLevel < math.floor(playerPLValue) * 10 then addItemLevel = math.floor(playerPLValue - powerLevel) * 10 + 5 levelMod = Game['gameRPGManager::CreateStatModifier;gamedataStatTypegameStatModifierTypeFloat']('ItemLevel', 'Additive', addItemLevel) ss:AddSavedModifier(statObj, levelMod) end itemQuality = ss:GetStatValue(statObj, 'Quality') newItemQuality = itemQuality if itemQuality < 5 then newItemQuality = 4 ss:RemoveAllModifiers(statObj, 'Quality', true) qualityMod = Game['gameRPGManager::CreateStatModifier;gamedataStatTypegameStatModifierTypeFloat']('Quality', 'Additive', newItemQuality) ss:AddSavedModifier(statObj, qualityMod) end end end

Special player = Game.GetPlayer() ssc = Game.GetScriptableSystemsContainer() ts = Game.GetTransactionSystem() ss = Game.GetStatsSystem() es = ssc:Get(CName.new('EquipmentSystem')) espd = es:GetPlayerData(player) espd['GetItemInEquipSlot2'] = espd['GetItemInEquipSlot;gamedataEquipmentAreaInt32'] playerPLValue = ss:GetStatValue(player:GetEntityID(), 'PowerLevel') local slots = { Weapon = 3 } for k,v in pairs(slots) do for i=1,v do itemid = espd:GetItemInEquipSlot2(k, i - 1) if itemid.tdbid.hash ~= 0 then itemdata = ts:GetItemData(player, itemid) statObj = itemdata:GetStatsObjectID() end itemLevel = ss:GetStatValue(statObj, 'ItemLevel') powerLevel = ss:GetStatValue(statObj, 'PowerLevel') addItemLevel = 0 if itemLevel < math.floor(playerPLValue) * 10 then addItemLevel = math.floor(playerPLValue - powerLevel) * 10 + 5 levelMod = Game['gameRPGManager::CreateStatModifier;gamedataStatTypegameStatModifierTypeFloat']('ItemLevel', 'Additive', addItemLevel) ss:AddSavedModifier(statObj, levelMod) end itemQuality = ss:GetStatValue(statObj, 'Quality') newItemQuality = itemQuality if itemQuality < 5 then newItemQuality = 4 ss:RemoveAllModifiers(statObj, 'Quality', true) qualityMod = Game['gameRPGManager::CreateStatModifier;gamedataStatTypegameStatModifierTypeFloat']('Quality', 'Additive', newItemQuality) ss:AddSavedModifier(statObj, qualityMod) end end end

Special player = Game.GetPlayer() ssc = Game.GetScriptableSystemsContainer() ts = Game.GetTransactionSystem() ss = Game.GetStatsSystem() es = ssc:Get(CName.new('EquipmentSystem')) espd = es:GetPlayerData(player) espd['GetItemInEquipSlot2'] = espd['GetItemInEquipSlot;gamedataEquipmentAreaInt32'] playerPLValue = ss:GetStatValue(player:GetEntityID(), 'PowerLevel') local slots = { FrontalCortexCW = 3, EyesCW = 1, CardiovascularSystemCW = 3, ImmuneSystemCW = 2, NervousSystemCW = 2, IntegumentarySystemCW = 3, SystemReplacementCW = 1, MusculoskeletalSystemCW = 2, HandsCW = 2, ArmsCW = 2, LegsCW = 3, PersonalLink = 1, Splinter = 1, Gadget = 1, AbilityCW = 6 } for k,v in pairs(slots) do for i=1,v do itemid = espd:GetItemInEquipSlot2(k, i - 1) if itemid.tdbid.hash ~= 0 then itemdata = ts:GetItemData(player, itemid) statObj = itemdata:GetStatsObjectID() end itemLevel = ss:GetStatValue(statObj, 'ItemLevel') powerLevel = ss:GetStatValue(statObj, 'PowerLevel') addItemLevel = 0 if itemLevel < math.floor(playerPLValue) * 10 then addItemLevel = math.floor(playerPLValue - powerLevel) * 10 + 5 levelMod = Game['gameRPGManager::CreateStatModifier;gamedataStatTypegameStatModifierTypeFloat']('ItemLevel', 'Additive', addItemLevel) ss:AddSavedModifier(statObj, levelMod) end itemQuality = ss:GetStatValue(statObj, 'Quality') newItemQuality = itemQuality if itemQuality < 5 then newItemQuality = 4 ss:RemoveAllModifiers(statObj, 'Quality', true) qualityMod = Game['gameRPGManager::CreateStatModifier;gamedataStatTypegameStatModifierTypeFloat']('Quality', 'Additive', newItemQuality) ss:AddSavedModifier(statObj, qualityMod) end end end

Special player = Game.GetPlayer() ssc = Game.GetScriptableSystemsContainer() ts = Game.GetTransactionSystem() cs = ssc:Get(CName.new('CraftingSystem')) ok, backpack_items = ts:GetItemList(player) local modType = { Wea_AssaultRifle = true, Wea_Fists = true, Wea_Hammer = true, Wea_Handgun = true, Wea_HeavyMachineGun = true, Wea_Katana = true, Wea_Knife = true, Wea_LightMachineGun = true, Wea_LongBlade = true, Wea_Melee = true, Wea_OneHandedClub = true, Wea_PrecisionRifle = true, Wea_Revolver = true, Wea_Rifle = true, Wea_ShortBlade = true, Wea_Shotgun = true, Wea_ShotgunDual = true, Wea_SniperRifle = true, Wea_SubmachineGun = true, Wea_TwoHandedClub = true, Clo_Head = true, Clo_Face = true, Clo_InnerChest = true, Clo_OuterChest = true, Clo_Feet = true, Clo_Legs = true, Clo_Outfit = true, Weapon = true, Prt_BootsFabricEnhancer = true, Prt_Capacitor = true, Prt_FabricEnhancer = true, Prt_FaceFabricEnhancer = true, Prt_Fragment = true, Prt_HandgunMuzzle = true, Prt_HeadFabricEnhancer = true, Prt_Magazine = true, Prt_Mod = true, Prt_Muzzle = true, Prt_OuterTorsoFabricEnhancer = true, Prt_PantsFabricEnhancer = true, Prt_Program = true, Prt_Receiver = true, Prt_RifleMuzzle = true, Prt_Scope = true, Prt_ScopeRail = true, Prt_Stock = true, Prt_TargetingSystem = true, Prt_TorsoFabricEnhancer = true, } for i, v in ipairs(backpack_items) do itemid = v:GetID() itemdata = ts:GetItemData(player, v:GetID()) vType = Game["gameRPGManager::GetItemType;ItemID"](itemid) if modType[vType.value] then cs['SetItemLevel2'] = cs['SetItemLevel;gameItemData'] cs:SetItemLevel2(itemdata) Game['gameRPGManager::ForceItemQuality;GameObjectgameItemDataCName'](player, itemdata, CName.new('Legendary')) end end

Special player = Game.GetPlayer() ssc = Game.GetScriptableSystemsContainer() ts = Game.GetTransactionSystem() cs = ssc:Get(CName.new('CraftingSystem')) ok, backpack_items = ts:GetItemList(player) local modType = { Weapon = true, Wea_AssaultRifle = true, Wea_Fists = true, Wea_Hammer = true, Wea_Handgun = true, Wea_HeavyMachineGun = true, Wea_Katana = true, Wea_Knife = true, Wea_LightMachineGun = true, Wea_LongBlade = true, Wea_Melee = true, Wea_OneHandedClub = true, Wea_PrecisionRifle = true, Wea_Revolver = true, Wea_Rifle = true, Wea_ShortBlade = true, Wea_Shotgun = true, Wea_ShotgunDual = true, Wea_SniperRifle = true, Wea_SubmachineGun = true, Wea_TwoHandedClub = true } for i, v in ipairs(backpack_items) do itemid = v:GetID() itemdata = ts:GetItemData(player, v:GetID()) vType = Game["gameRPGManager::GetItemType;ItemID"](itemid) if modType[vType.value] then cs['SetItemLevel2'] = cs['SetItemLevel;gameItemData'] cs:SetItemLevel2(itemdata) Game['gameRPGManager::ForceItemQuality;GameObjectgameItemDataCName'](player, itemdata, CName.new('Legendary')) end end

Special player = Game.GetPlayer() ssc = Game.GetScriptableSystemsContainer() ts = Game.GetTransactionSystem() cs = ssc:Get(CName.new('CraftingSystem')) ok, backpack_items = ts:GetItemList(player) local modType = { Clo_Head = true, Clo_Face = true, Clo_InnerChest = true, Clo_OuterChest = true, Clo_Feet = true, Clo_Legs = true, Clo_Outfit = true } for i, v in ipairs(backpack_items) do itemid = v:GetID() itemdata = ts:GetItemData(player, v:GetID()) vType = Game["gameRPGManager::GetItemType;ItemID"](itemid) if modType[vType.value] then cs['SetItemLevel2'] = cs['SetItemLevel;gameItemData'] cs:SetItemLevel2(itemdata) Game['gameRPGManager::ForceItemQuality;GameObjectgameItemDataCName'](player, itemdata, CName.new('Legendary')) end end

Special player = Game.GetPlayer() ssc = Game.GetScriptableSystemsContainer() ts = Game.GetTransactionSystem() cs = ssc:Get(CName.new('CraftingSystem')) ok, backpack_items = ts:GetItemList(player) local modType = { Prt_ScopeRail = true, Prt_HandgunMuzzle = true, Prt_RifleMuzzle = true, Prt_FabricEnhancer = true, Prt_FabricEnhancer = true, Prt_Mod = true, Prt_Fragment = true, Prt_Scope = true, Prt_Muzzle = true, Prt_BootsFabricEnhancer = true, Prt_FabricEnhancer = true, Prt_FaceFabricEnhancer = true, Prt_HeadFabricEnhancer = true, Prt_OuterTorsoFabricEnhancer = true, Prt_PantsFabricEnhancer = true, Prt_TorsoFabricEnhancer = true, } for i, v in ipairs(backpack_items) do itemid = v:GetID() itemdata = ts:GetItemData(player, v:GetID()) vType = Game["gameRPGManager::GetItemType;ItemID"](itemid) if modType[vType.value] then cs['SetItemLevel2'] = cs['SetItemLevel;gameItemData'] cs:SetItemLevel2(itemdata) Game['gameRPGManager::ForceItemQuality;GameObjectgameItemDataCName'](player, itemdata, CName.new('Legendary')) end end

Gameplay Game.ModStatPlayer("BufferSize", "15")


Gameplay Game.PrevSys_on()
Gameplay Game.PrevSys_off()
Gameplay Game.PrevSys_active()
Gameplay Game.Slowmo()
Gameplay Game.Noslowmo()
Gameplay Game.ChangeZoneIndicatorDanger()
Gameplay Game.ChangeZoneIndicatorPublic()
Gameplay Game.ChangeZoneIndicatorSafe()
Gameplay Game.ModStatPlayer("HasAirThrusters", "1")
Gameplay Game.ModStatPlayer("HasSuperheroFall","1")
Gameplay GameOptions.SetFloat("Crowds", "MinimumSpeedForKnockdownByCar", 99.000000)
Gameplay Game.ForcedNPCDeath()
Facts Game.SetDebugFact("mq007_skippy_aim_at_head", 1)
Facts Game.SetDebugFact("mq007_skippy_aim_at_head", 0)
Facts Game.SetDebugFact("mq007_skippy_goes_emo", 0)
Facts Game.SetDebugFact("mq007_skippy_goes_emo", 1)
Facts Game.SetDebugFact("sq032_johnny_friend", 1)
Facts Game.SetDebugFact("q005_jackie_to_hospital", 0) Game.SetDebugFact("q005_jackie_to_mama", 0) Game.SetDebugFact("q005_jackie_stay_notell", 1)

Facts Game.SetDebugFact("q005_jackie_stay_notell", 0) Game.SetDebugFact("q005_jackie_to_mama", 0) Game.SetDebugFact("q005_jackie_to_hospital", 1)

Facts Game.SetDebugFact("q005_jackie_stay_notell", 0) Game.SetDebugFact("q005_jackie_to_hospital", 0) Game.SetDebugFact("q005_jackie_to_mama", 1)

Facts Game.SetDebugFact("q105_fingers_dead", 0) Game.SetDebugFact("q105_fingers_beaten", 0)


Facts Game.SetDebugFact("q112_takemura_dead", 0)
Facts Game.SetDebugFact("q112_takemura_dead", 1)
Facts for i, v in next, { "judy", "river", "kerry", "panam" } do Game.GetQuestsSystem():SetFactStr(v .. "_romanceable", 1) end

Facts Game.GetQuestsSystem():SetFactStr("judy_romanceable", 1) Game.SetDebugFact("judy_romanceable", 1)


Facts Game.GetQuestsSystem():SetFactStr("river_romanceable", 1) Game.SetDebugFact("river_romanceable", 1)
Facts Game.GetQuestsSystem():SetFactStr("panam_romanceable", 1) Game.SetDebugFact("panam_romanceable", 1)
Facts Game.GetQuestsSystem():SetFactStr("kerry_romanceable", 1) Game.SetDebugFact("kerry_romanceable", 1)
Unequip Slot Game.UnequipItem('Head', 0)
Unequip Slot Game.UnequipItem('Face', 0)
Unequip Slot Game.UnequipItem('InnerChest', 0)
Unequip Slot Game.UnequipItem('OuterChest', 0)
Unequip Slot Game.UnequipItem('Legs', 0)
Unequip Slot Game.UnequipItem('Feet', 0)
Unequip Slot Game.UnequipItem('Outfit', 0)
Unequip Slot Game.UnequipItem('UnderwearTop', 0)
Unequip Slot Game.UnequipItem('UnderwearBottom', 0)
Unequip Slot Game.EquipItem('Items.Underwear_Basic_01_Top')
Unequip Slot Game.EquipItem('Items.Underwear_Basic_01_Bottom')
Tools GameOptions.SetBool("SaveConfig", "AutoSaveEnabled", true)
Tools GameOptions.SetBool("SaveConfig", "AutoSaveEnabled", false)
Tools Game.PrintItems()
Tools Game.PrintItemsInSlots()
Tools Game.PrintEquipment()
Tools Game.PrintAttributes()
Tools Game.PrintNPCItems()
Tools Game.LogPlayerPositionAndName()
Tools Game.ClearEquipment()
Tools PreventionSystem.ShowMessage("Hello world", 10.0)
Notes
AVE UPDATED BOTH CET AND THE GAME TO THE LATEST VERSION
+100,000 €$
+100 Max Healt [cumulative]
+100 Max Armor [cumulative]
+100 Max Stamina [cumulative]
+100 Max Oxigen [cumulative]
+100 Max Crit Damage [cumulative]
+100 Max Carry Capacity [cumulative]
+5 Max Memory Slots [cumulative]
+5 Movement Speed [cumulative]
Infinte Oxigen [unremovable until save&reload]
ON - Infinte Stamina
OFF - Infinte Stamina
100% Crit Chance
Healt Regeneration Multiplier
Stamina Regeneration Multiplier
Memory Regeneration Multiplier
Negative Effects Immunity
Set Time 6 A.M.
Set Time 10 P.M.
ON - Freeze Clock
OFF - Freeze Clock
Remove ALL Items
Show ALL POI [reveal completed ones also - BACKUP YOUR SAVE]
Discover ALL POI [reveals all the current "?" icons]
Unlock ALL Achievements
TOGGLE Vehicle Summon Mode
Force Untrack Quest [save&reload]
End Current Quest [for stuck quests]
Remove Quest Tags [only equiped items in slots]
Get All Stash Wall Weapons [Legendary Level]
ALL SLOTS Conversion to Legendary [EQUIPPED ones ONLY ]
ONLY CLOTHES Conversion to Legendary [EQUIPPED ones ONLY]
ONLY WEAPONS Conversion to Legendary [EQUIPPED ones ONLY]
CYBERWARE Conversion to Legendary [EQUIPPED ones ONLY - For aesthetics]
ALL INVENTORY Conversion to Legendary [NOT EQUIPPED ones ONLY]
ONLY WEAPONS Conversion to Legendary [NOT EQUIPPED ones ONLY]
ONLY CLOTHES Conversion to Legendary [NOT EQUIPPED ones ONLY]
ONLY MODS Conversion to Legendary [NOT EQUIPPED ones ONLY]
MAX Breach Protocol Buffer Slots [cumulative]
ON - Wanted By Police
OFF - Wanted By Police
+1 Level Police Heat
ON - Slow Motion
OFF - Slow Motion
ON - Hostile Area
OFF - Hostile Area
ON - Safe Area
ON - Rocket Boots [unremovable until save&reload]
ON - Berserk Landing
Prevent Knockdown By Cars
Instant Kill NPC
Skippy Aim to the Head
Skippy Aim to the Body
Friendly Skippy
Hostile Skippy
ON - Johnny Friedly [Secret Ending]
Jackie Left In The Car
Jackie Sent To Hospital
Jackie Sent To Mama Welles
Set Fingers Friendly
Takemura Is Alive
Takemura Is Dead
Set All Romancable [save&reload] [not tested]
Judy Romanceable [must be done after each save load]
River Romanceable [must be done after each save load]
Panam Romanceable [must be done after each save load]
Kerry Romanceable [must be done after each save load]
Force Unequip HEAD
Force Unequip FACE
Force Unequip CHEST
Force Unequip OUTER CHEST
Force Unequip LEGS
Force Unequip FEET
Force Unequip OUTFIT
Force Unequip BRA
Force Unequip PANTIES
Equip BRA
Equip PANTIES
ON - Autosave
OFF - Autosave
Log Items in Inventory
Log Equiped Items
Log Full Equipment
Log Attributes
Log NPC Items
Show Current Coordinates
Remove Slots+Cyberware
Ingame Alert Message
TYPE

many locations are related to the storyline so m


Your current position

NOT WORKING
ATM
TELEPORT TO
WAYPOINT

Character
Character
Character
Character
Character
Character
NPC
NPC
NPC
NPC
NPC
NPC
NPC
NPC
NPC
NPC
NPC
NPC
NPC
NPC
Club
Club
Club
Club
Club
Club
Club
Club
Club
Club
Club
Club
Club
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Clothing Store
Clothing Store
Clothing Store
Clothing Store
Clothing Store
Clothing Store
Clothing Store
Clothing Store
Clothing Store
Clothing Store
Clothing Store
Clothing Store
Melee Vendor
Melee Vendor
Melee Vendor
Melee Vendor
Melee Vendor
Netrunner
Netrunner
Netrunner
Netrunner
Netrunner
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Weapon Shop
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Ripperdoc
Perk Shard
Perk Shard
Perk Shard
Perk Shard
Perk Shard
Perk Shard
Perk Shard
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Tarot Card
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Cyberpsycho
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
Extra
COMMAND

many locations are related to the storyline so maybe unavailabl


Game.LogPlayerPositionAndName()
1 - If you didn't already, update Cyber Engine Tweaks HERE
2 - Open CET>Stettings>Dev tab> activate "Enable Debug Menu", close the game.
3 - Open "Cyberpunk 2077\r6\config\inputUserMappings.xml" and search
"world_map_menu_debug_teleport"
4 - Add "<button id="IK_F9"/>" underneath (or another unused button) and save
5 - Launch the game, open the map and hover an icon, HOLD "F9" button to teleport
6 - If you look stuck after the teleport just open-close the hub menu
Game.TeleportPlayerToPosition("-1392.637329","1271.536865","123.082397") PreventionSystem.ShowMessage("V's Apartment [Megabuilding H10]", 10.0)

Game.TeleportPlayerToPosition("-1523.145752","-977.349976","86.944916") PreventionSystem.ShowMessage("V's Apartment [The Glen]", 10.0)


Game.TeleportPlayerToPosition("-1505.259521","2231.639648","22.214188") PreventionSystem.ShowMessage("V's Apartment [Northside]", 10.0)

Game.TeleportPlayerToPosition("-786.895203","976.629822","28.209541") PreventionSystem.ShowMessage("V's Apartment [Japantown]", 10.0)


Game.TeleportPlayerToPosition("-1606.303589","354.252991","49.200005") PreventionSystem.ShowMessage("V's Apartment [Corpo Plaza]", 10.0)

Game.TeleportPlayerToPosition("-1340.884766","1190.658203","115.007172") PreventionSystem.ShowMessage("V's Mansion", 10.0)


Game.TeleportPlayerToPosition("-906.306396","1868.635620","42.360016") PreventionSystem.ShowMessage("NPC - Judy's House", 10.0)
Game.TeleportPlayerToPosition("1235.896606","-504.580139","36.427094") PreventionSystem.ShowMessage("NPC - River's House", 10.0)
Game.TeleportPlayerToPosition("-1546.295776","1194.164063","16.260002") PreventionSystem.ShowMessage("NPC - Misty's Esoterica", 10.0)
Game.TeleportPlayerToPosition("-645.418945","-1260.975586","9.376778") PreventionSystem.ShowMessage("NPC - Claire's Garage", 10.0)

Game.TeleportPlayerToPosition("2419.131836","-795.221985","66.996750") PreventionSystem.ShowMessage("NPC - Dakota Smith", 10.0)


Game.TeleportPlayerToPosition("-1967.008423","369.847382","8.040825") PreventionSystem.ShowMessage("NPC - Dino Dinovic", 10.0)
Game.TeleportPlayerToPosition("152.79202270508","1068.3673095703","203.00596618652") PreventionSystem.ShowMessage("NPC - Kerry [Residence]", 10.0)

Game.TeleportPlayerToPosition("405.594482","-2352.642578","182.027740") PreventionSystem.ShowMessage("NPC - Mumar "El Caliptan" Reyes", 10.0)

Game.TeleportPlayerToPosition("-1149.433105","1581.234619","71.712402") PreventionSystem.ShowMessage("NPC - Regina Jones", 10.0)

Game.TeleportPlayerToPosition("-1427.401245","1014.764099","16.901749") PreventionSystem.ShowMessage("NPC - Rogue Amendiares", 10.0)


Game.TeleportPlayerToPosition("-668.265747","823.310669","19.566063") PreventionSystem.ShowMessage("NPC - Wakako Okada", 10.0)
Game.TeleportPlayerToPosition("-1282.4926757812","1518.7532958984","45.0") PreventionSystem.ShowMessage("NPC - Sandra Dorsett [Apartment]", 10.0)

Game.TeleportPlayerToPosition("-1803.299805","-1279.714111","21.837990") PreventionSystem.ShowMessage("NPC - Sebastian "Padre" Ibarra", 10.0)

Game.TeleportPlayerToPosition("1544.395996","-1971.859009","73.342407") PreventionSystem.ShowMessage("NPC - Dexter DeShawn [Dead Body]", 10.0)

Game.TeleportPlayerToPosition("-1941.699097","-43.114662","-1.532372") PreventionSystem.ShowMessage("CLUB - 7th Hell", 10.0)


Game.TeleportPlayerToPosition("-1923.0397949219","-31.430084228516","3.5283889770508") PreventionSystem.ShowMessage("CLUB - 7th Hell [Office]", 10.0)

Game.TeleportPlayerToPosition("-1456.893433","1038.277222","16.825035") PreventionSystem.ShowMessage("CLUB - Afterlife", 10.0)


Game.TeleportPlayerToPosition("-652.481812","790.145996","128.252228") PreventionSystem.ShowMessage("CLUB - Clouds [Inside]", 10.0)
Game.TeleportPlayerToPosition("-665.472961","810.591492","128.273163") PreventionSystem.ShowMessage("CLUB - Clouds [Outside]", 10.0)
Game.TeleportPlayerToPosition("-346.081238","221.274918","191.086502") PreventionSystem.ShowMessage("CLUB - Dark Matter [Inside]", 10.0)

Game.TeleportPlayerToPosition("-346.648010","222.090622","27.594040") PreventionSystem.ShowMessage("CLUB - Dark Matter [Outside]", 10.0)

Game.TeleportPlayerToPosition("-1207.988525","1563.142090","22.920128") PreventionSystem.ShowMessage("CLUB - Lizzie's Bar", 10.0)


Game.TeleportPlayerToPosition("-1164.94140625","1576.4152832031","18.91512298584") PreventionSystem.ShowMessage("CLUB - Lizzie's Bar [Basement]", 10.0)

Game.TeleportPlayerToPosition("-1639.3608398438","1019.9029541016","28.824333190918") PreventionSystem.ShowMessage("CLUB - Riot [Inside]", 10.0)

Game.TeleportPlayerToPosition("-1738.612061","2213.224121","90.204559") PreventionSystem.ShowMessage("CLUB - Totentanz", 10.0)


Game.TeleportPlayerToPosition("-756.44885253906","1074.7010498047","62.005004882812") PreventionSystem.ShowMessage("CLUB - The Atlantis", 10.0)
Game.TeleportPlayerToPosition("-1260.774536","-981.771790","11.589195") PreventionSystem.ShowMessage("CLUB - El Coyote Cojo", 10.0)
Game.TeleportPlayerToPosition("-1158.889404","1342.452271","19.943626") PreventionSystem.ShowMessage("No-Tell Motel", 10.0)
Game.TeleportPlayerToPosition("1628.261475","-775.431030","49.980309") PreventionSystem.ShowMessage("Sunset Motel", 10.0)
Game.TeleportPlayerToPosition("3602.863037","-879.516479","119.546600") PreventionSystem.ShowMessage("Sunshine Motel", 10.0)

Game.TeleportPlayerToPosition("-3972.6013183594","-6495.1479492188","75.73356628418") PreventionSystem.ShowMessage("Nomad Starting Location - Awacs Zone", 10.0)

Game.TeleportPlayerToPosition("3444.628174","-365.633270","133.852707") PreventionSystem.ShowMessage("Mobile Camp", 10.0)


Game.TeleportPlayerToPosition("1816.382324","2256.925781","180.260223") PreventionSystem.ShowMessage("Nomad Camp", 10.0)
Game.TeleportPlayerToPosition("-640.769165","886.267151","19.888809") PreventionSystem.ShowMessage("Jig Jig Street", 10.0)
Game.TeleportPlayerToPosition("-1751.548462","-1933.493042","61.524582") PreventionSystem.ShowMessage("Pacifica District", 10.0)
Game.TeleportPlayerToPosition("-2265.841309","-2112.402588","13.296661") PreventionSystem.ShowMessage("Grand Imperial Mall", 10.0)
Game.TeleportPlayerToPosition("-940.837341","-77.526871","7.509773") PreventionSystem.ShowMessage("Delamain's HQ", 10.0)
Game.TeleportPlayerToPosition("-1782.537598","-390.172638","-4.015121") PreventionSystem.ShowMessage("Reconciliation Park", 10.0)
Game.TeleportPlayerToPosition("2599.074707","-33.218079","80.714417") PreventionSystem.ShowMessage("Rocky Ridge", 10.0)
Game.TeleportPlayerToPosition("-1895.527832","2504.133301","18.263504") PreventionSystem.ShowMessage("Clothing Store - Pershing ST Store", 10.0)

Game.TeleportPlayerToPosition("-1522.441040","1701.879639","18.317543") PreventionSystem.ShowMessage("Clothing Store - Little China North Store", 10.0)

Game.TeleportPlayerToPosition("-1119.808105","1752.149658","33.722076") PreventionSystem.ShowMessage("Clothing Store - Kabuki Store", 10.0)

Game.TeleportPlayerToPosition("-682.614563","1239.223755","37.966957") PreventionSystem.ShowMessage("Clothing Store - Blossoming Sakura Clothier", 10.0)

Game.TeleportPlayerToPosition("-230.233231","-36.969742","0.883064") PreventionSystem.ShowMessage("Clothing Store - Lele Park Store", 10.0)

Game.TeleportPlayerToPosition("1202.813965","-570.510498","32.692131") PreventionSystem.ShowMessage("Clothing Store - Red Peaks Vendor", 10.0)

Game.TeleportPlayerToPosition("253.300400","-1475.245850","9.500000") PreventionSystem.ShowMessage("Clothing Store - Mallagra&Manzanita Store", 10.0)

Game.TeleportPlayerToPosition("-1017.764709","-1557.709351","25.700897") PreventionSystem.ShowMessage("Clothing Store - Manufactory Market Vendor", 10.0)

Game.TeleportPlayerToPosition("-2477.911377","-2536.459229","16.969376") PreventionSystem.ShowMessage("Clothing Store - West Wind Estate Store", 10.0)

Game.TeleportPlayerToPosition("-2437.346680","-666.163452","6.922104") PreventionSystem.ShowMessage("Clothing Store - Wellsprings Store", 10.0)

Game.TeleportPlayerToPosition("-1575.944580","-282.437988","-4.425003") PreventionSystem.ShowMessage("Clothing Store - Appel De Paris", 10.0)

Game.TeleportPlayerToPosition("-1884.361938","82.698013","7.519997") PreventionSystem.ShowMessage("Clothing Store - Jinguji", 10.0)


Game.TeleportPlayerToPosition("-1430.860107","1335.109497","119.206131") PreventionSystem.ShowMessage("Coach Fred", 10.0)
Game.TeleportPlayerToPosition("-337.444519","563.404053","38.349251") PreventionSystem.ShowMessage("Crescent&Broad Vendor", 10.0)
Game.TeleportPlayerToPosition("-2529.142578","-2468.510010","17.196762") PreventionSystem.ShowMessage("West Wind Vendor", 10.0)
Game.TeleportPlayerToPosition("-476.260040","-1942.191772","7.003807") PreventionSystem.ShowMessage("Rancho Coronado Vendor", 10.0)

Game.TeleportPlayerToPosition("133.805145","-4670.488281","54.607399") PreventionSystem.ShowMessage("Tango Tors Vendor", 10.0)


Game.TeleportPlayerToPosition("-1180.311279","2041.457520","20.087074") PreventionSystem.ShowMessage("Yoko Tsuru", 10.0)
Game.TeleportPlayerToPosition("-351.593842","1368.778564","42.124115") PreventionSystem.ShowMessage("Japantown Netrunner", 10.0)
Game.TeleportPlayerToPosition("-492.061035","583.292725","26.802223") PreventionSystem.ShowMessage("Chang Hoon Nam", 10.0)
Game.TeleportPlayerToPosition("-1906.515015","-1925.094238","48.903023") PreventionSystem.ShowMessage("Costa View Netrunner", 10.0)
Game.TeleportPlayerToPosition("-845.921082","-394.881470","8.163307") PreventionSystem.ShowMessage("Vista del Rey Netrunner [available after the nearby hustle]", 10.0)

Game.TeleportPlayerToPosition("-1450.176147","1311.742676","119.082397") PreventionSystem.ShowMessage("Weapon Shop - Wilson Shop", 10.0)

Game.TeleportPlayerToPosition("-1207.415771","2043.946289","7.844711") PreventionSystem.ShowMessage("Weapon Shop - Straight Shooter", 10.0)

Game.TeleportPlayerToPosition("-1895.143433","2729.943359","7.449997") PreventionSystem.ShowMessage("Weapon Shop - Iron & Lead", 10.0)

Game.TeleportPlayerToPosition("-783.261963","2183.184570","52.801941") PreventionSystem.ShowMessage("Weapon Shop - Maelstrom Heat", 10.0)

Game.TeleportPlayerToPosition("-453.489319","1450.199219","37.388107") PreventionSystem.ShowMessage("Weapon Shop - Skyline&Salinas Vendor", 10.0)

Game.TeleportPlayerToPosition("-1770.706543","222.652618","43.727768") PreventionSystem.ShowMessage("Weapon Shop - Halsey&MLK Vendor", 10.0)

Game.TeleportPlayerToPosition("-2402.214355","-630.521790","6.906044") PreventionSystem.ShowMessage("Weapon Shop - Cannery Plaza Vendor", 10.0)

Game.TeleportPlayerToPosition("-1899.170654","-1019.690430","7.676468") PreventionSystem.ShowMessage("Weapon Shop - Ventura&Skyline Vendor", 10.0)

Game.TeleportPlayerToPosition("-906.048767","-703.476807","8.237724") PreventionSystem.ShowMessage("Weapon Shop - College ST Vendor", 10.0)

Game.TeleportPlayerToPosition("1678.147217","-771.591980","49.839981") PreventionSystem.ShowMessage("Weapon Shop - Sunset Motel Vendor", 10.0)

Game.TeleportPlayerToPosition("3429.046387","-375.550720","133.535477") PreventionSystem.ShowMessage("Weapon Shop - Mobile Camp Vendor", 10.0)


Game.TeleportPlayerToPosition("1796.789307","2253.482178","180.262894") PreventionSystem.ShowMessage("Weapon Shop - Nomad Camp Vendor", 10.0)

Game.TeleportPlayerToPosition("569.700745","-2201.206787","35.345894") PreventionSystem.ShowMessage("Weapon Shop - Rancho Coronado East Vendor", 10.0)

Game.TeleportPlayerToPosition("-992.885986","-1589.419189","25.700897") PreventionSystem.ShowMessage("Weapon Shop - Manufactory Market Vendor", 10.0)

Game.TeleportPlayerToPosition("-2438.164063","-2405.232422","16.722504") PreventionSystem.ShowMessage("Weapon Shop - Pacifica Vendor", 10.0)

Game.TeleportPlayerToPosition("-1844.916138","-4255.368652","74.019012") PreventionSystem.ShowMessage("Weapon Shop - Fuel Station Vendor", 10.0)

Game.TeleportPlayerToPosition("-1546.726196","1227.393066","11.520233") PreventionSystem.ShowMessage("Ripperdoc - Viktor's Clinic", 10.0)

Game.TeleportPlayerToPosition("-1686.586182","2386.400879","18.344055") PreventionSystem.ShowMessage("Ripperdoc - Cassius Ryder's Clinic", 10.0)

Game.TeleportPlayerToPosition("-1090.759155","2147.218262","13.330742") PreventionSystem.ShowMessage("Ripperdoc - Buck's Clinic", 10.0)

Game.TeleportPlayerToPosition("-1245.325439","1945.930908","8.030479") PreventionSystem.ShowMessage("Ripperdoc - Dr. Chrome", 10.0)


Game.TeleportPlayerToPosition("-1040.245972","1440.913696","0.500221") PreventionSystem.ShowMessage("Ripperdoc - Instant Implants", 10.0)
Game.TeleportPlayerToPosition("-712.370605","871.832458","11.982414") PreventionSystem.ShowMessage("Ripperdoc - Cherry Blossom Market ", 10.0)

Game.TeleportPlayerToPosition("-573.507813","795.048279","24.906097") PreventionSystem.ShowMessage("Ripperdoc - Fingers M.D.", 10.0)


Game.TeleportPlayerToPosition("-2411.207764","393.523010","11.837067") PreventionSystem.ShowMessage("Ripperdoc - Skyline & Republic ", 10.0)

Game.TeleportPlayerToPosition("-2361.011475","-929.024597","12.266129") PreventionSystem.ShowMessage("Ripperdoc - Palms View Plaza ", 10.0)

Game.TeleportPlayerToPosition("-40.347633","-52.439484","7.179688") PreventionSystem.ShowMessage("Ripperdoc - Kraviz's Clinic", 10.0)


Game.TeleportPlayerToPosition("-1072.172729","-1274.062866","11.456871") PreventionSystem.ShowMessage("Ripperdoc - Wolleson ST ", 10.0)

Game.TeleportPlayerToPosition("-2607.956787","-2498.076660","17.334549") PreventionSystem.ShowMessage("Ripperdoc - West Wind ", 10.0)


Game.TeleportPlayerToPosition("588.132568","-2179.594482","42.437347") PreventionSystem.ShowMessage("Ripperdoc - Octavio's Clinic", 10.0)

Game.TeleportPlayerToPosition("3438.949463","-380.475800","133.569855") PreventionSystem.ShowMessage("Ripperdoc - Mobile Camp ", 10.0)

Game.TeleportPlayerToPosition("1814.132202","2274.446289","182.176987") PreventionSystem.ShowMessage("Ripperdoc - Nomad Camp ", 10.0)

Game.TeleportPlayerToPosition("-253.68695","-1462.9231","7.5999146") PreventionSystem.ShowMessage("Arroyo [Arasaka Industrial Park]", 10.0)

Game.TeleportPlayerToPosition("-254.02971","-1508.8351","12.610001") PreventionSystem.ShowMessage("Arroyo [Arasaka Industrial Park]", 10.0)

Game.TeleportPlayerToPosition("2287.9966","-1051.378","55.498795") PreventionSystem.ShowMessage("Badlands", 10.0)


Game.TeleportPlayerToPosition("-1354.8429","444.22794","13.151001") PreventionSystem.ShowMessage("Corpo Plaza", 10.0)
Game.TeleportPlayerToPosition("-964.2407","2778.072","30.049217") PreventionSystem.ShowMessage("Northside", 10.0)
Game.TeleportPlayerToPosition("645.40015","-2159.7837","39.349243") PreventionSystem.ShowMessage("Rancho Coronado", 10.0)
Game.TeleportPlayerToPosition("-1984.3334","-1027.2446","7.6319275") PreventionSystem.ShowMessage("The Glen", 10.0)
Game.TeleportPlayerToPosition("-1808.519287","-542.195801","10.144997") PreventionSystem.ShowMessage("Tarot Card - Death", 10.0)
Game.TeleportPlayerToPosition("51.435013","-498.468506","15.313713") PreventionSystem.ShowMessage("Tarot Card - Justice", 10.0)
Game.TeleportPlayerToPosition("684.020813","-616.751282","9.846458") PreventionSystem.ShowMessage("Tarot Card - Strenght", 10.0)
Game.TeleportPlayerToPosition("195.212189","574.286682","120.330841") PreventionSystem.ShowMessage("Tarot Card - Temperance", 10.0)
Game.TeleportPlayerToPosition("-1503.578857","1137.667480","18.070541") PreventionSystem.ShowMessage("Tarot Card - The Chariot", 10.0)
Game.TeleportPlayerToPosition("-2103.592773","1772.950562","18.331223") PreventionSystem.ShowMessage("Tarot Card - The Emperor", 10.0)

Game.TeleportPlayerToPosition("-1460.803711","1047.891846","18.762367") PreventionSystem.ShowMessage("Tarot Card - The Empress", 10.0)

Game.TeleportPlayerToPosition("-1391.457397","1268.110229","123.082397") PreventionSystem.ShowMessage("Tarot Card - The Fool", 10.0)


Game.TeleportPlayerToPosition("-1834.668945","3877.000000","17.890144") PreventionSystem.ShowMessage("Tarot Card - The Hanged Man", 10.0)

Game.TeleportPlayerToPosition("-1736.029663","-1934.164917","61.592911") PreventionSystem.ShowMessage("Tarot Card - The Heremit", 10.0)

Game.TeleportPlayerToPosition("-880.238464","1320.123047","5.821556") PreventionSystem.ShowMessage("Tarot Card - The Hierophant", 10.0)

Game.TeleportPlayerToPosition("-630.949707","-212.408829","20.170006") PreventionSystem.ShowMessage("Tarot Card - The High Priestess", 10.0)

Game.TeleportPlayerToPosition("-113.085938","1935.875000","100.617203") PreventionSystem.ShowMessage("Tarot Card - The Lovers", 10.0)


Game.TeleportPlayerToPosition("-1231.555420","1559.181641","22.671944") PreventionSystem.ShowMessage("Tarot Card - The Magician", 10.0)

Game.TeleportPlayerToPosition("397.054016","1151.880493","220.754074") PreventionSystem.ShowMessage("Tarot Card - The Moon", 10.0)


Game.TeleportPlayerToPosition("-611.084839","-3845.938721","72.121140") PreventionSystem.ShowMessage("Tarot Card - The Star", 10.0)
Game.TeleportPlayerToPosition("-1330.365479","1202.760132","19.432549") PreventionSystem.ShowMessage("Tarot Card - The Sun", 10.0)
Game.TeleportPlayerToPosition("-1574.320435","148.965622","2.385063") PreventionSystem.ShowMessage("Tarot Card - The Tower", 10.0)
Game.TeleportPlayerToPosition("1650.025879","-793.365784","49.820427") PreventionSystem.ShowMessage("Tarot Card - The Wheel Of Fortune", 10.0)
Game.TeleportPlayerToPosition("-1549.944092","1208.757080","57.000008") PreventionSystem.ShowMessage("Tarot Card - The World", 10.0)
Game.TeleportPlayerToPosition("-1361.474121","155.524597","-26.648010") PreventionSystem.ShowMessage("Tarot Card - Judgement [Ending Quest]", 10.0)

it's the rubix cube available in the Hanako ending


Game.TeleportPlayerToPosition("-1100.2052001953","2804.2724609375","7.1907348632812") PreventionSystem.ShowMessage("1 - Six Feet Under", 10.0)

Game.TeleportPlayerToPosition("-1516.0285644531","2513.150390625","6.9869384765625") PreventionSystem.ShowMessage("2 - Bloody Ritual", 10.0)

Game.TeleportPlayerToPosition("-1705.8572998047","2251.3742675781","18.000022888184") PreventionSystem.ShowMessage("3 - Where The Bodies Hit The Floor", 10.0)

Game.TeleportPlayerToPosition("-816.72528076172","1959.3607177734","51.605758666992") PreventionSystem.ShowMessage("4 - Demons Of War", 10.0)

Game.TeleportPlayerToPosition("-1092.9200439453","1546.8303222656","2.1322555541992") PreventionSystem.ShowMessage("5 - Lt. Mower", 10.0)

Game.TeleportPlayerToPosition("-2047.7242431641","1252.0526123047","3.8899993896484") PreventionSystem.ShowMessage("6 - Ticket To The Major Leagues", 10.0)

Game.TeleportPlayerToPosition("-2170.1684570312","294.23776245117","8.010009765625") PreventionSystem.ShowMessage("7 - On Deaf Ears", 10.0)

Game.TeleportPlayerToPosition("-1641.1397705078","245.38659667969","8.2137145996094") PreventionSystem.ShowMessage("8 - Phantom Of Night City", 10.0)

Game.TeleportPlayerToPosition("-2373.6276855469","-1098.7713623047","12.810585021973") PreventionSystem.ShowMessage("9 - Letter Of The Law", 10.0)

Game.TeleportPlayerToPosition("-2237.6071777344","-1310.1479492188","12.271194458008") PreventionSystem.ShowMessage("10 - Seaside Cafe", 10.0)

Game.TeleportPlayerToPosition("-1939.3024902344","-1617.43359375","5.9614181518555") PreventionSystem.ShowMessage("11 - Smoke On The Water", 10.0)

Game.TeleportPlayerToPosition("-2217.8566894531","-1943.2907714844","5.3432922363281") PreventionSystem.ShowMessage("12 - Lex Talionis", 10.0)

Game.TeleportPlayerToPosition("-644.89636230469","-1313.7973632812","8.0832595825195") PreventionSystem.ShowMessage("13 - Under The Bridge", 10.0)

Game.TeleportPlayerToPosition("324.34515380859","-1919.6535644531","-5.7975769042969") PreventionSystem.ShowMessage("14 - Discount Doc", 10.0)

Game.TeleportPlayerToPosition("2527.0246582031","-1685.0968017578","74.852676391602") PreventionSystem.ShowMessage("15 - The Wasteland", 10.0)

Game.TeleportPlayerToPosition("2704.333984375","-595.92297363281","102.67890930176") PreventionSystem.ShowMessage("16 - House On The Hill", 10.0)

Game.TeleportPlayerToPosition("4602.4306640625","-1240.2567138672","142.72061157227") PreventionSystem.ShowMessage("17 - Second Chances", 10.0)

Game.TeleportPlayerToPosition("-1218.135986","1409.635010","113.524445") PreventionSystem.ShowMessage("Akulov Penthouse", 10.0)

Game.TeleportPlayerToPosition("-1474.2380371094","160.72055053711","208.63760375977") PreventionSystem.ShowMessage("Arasaka Alt Interrogation Room", 10.0)

Game.TeleportPlayerToPosition("-1446.6311035156","73.890563964844","238.34799194336") PreventionSystem.ShowMessage("Arasaka Lower Lower Atrium", 10.0)

Game.TeleportPlayerToPosition("-1446.6311035156","73.890563964844","238.34799194336") PreventionSystem.ShowMessage("Arasaka Lower Upper Atrium", 10.0)

Game.TeleportPlayerToPosition("4743.650879","-1091.755127","1310.439575") PreventionSystem.ShowMessage("Arasaka Orbital Station", 10.0)

Game.TeleportPlayerToPosition(" 278.5378112793","1040.0767822266","229.91818237305") PreventionSystem.ShowMessage("Arasaka Residence", 10.0)

Game.TeleportPlayerToPosition("-1431.7360839844","175.07508850098","141.9965057373") PreventionSystem.ShowMessage("Arasaka Tower Counterintel", 10.0)

Game.TeleportPlayerToPosition("-1415.5863037109","108.21168518066","142.02340698242") PreventionSystem.ShowMessage("Arasaka Tower Exec Office", 10.0)

Game.TeleportPlayerToPosition("-1449.256470","118.300171","321.639038") PreventionSystem.ShowMessage("Arasaka Tower Jungle", 10.0)


Game.TeleportPlayerToPosition("-1427.0634765625","181.71881103516","206.62599182129") PreventionSystem.ShowMessage("Arasaka Tower Server Level", 10.0)

Game.TeleportPlayerToPosition("-1383.655518","118.832474","542.696289") PreventionSystem.ShowMessage("Arasaka Tower Temple", 10.0)


Game.TeleportPlayerToPosition("3492.3449707031","1171.1573486328","138.11395263672") PreventionSystem.ShowMessage("Badlands Movie Site", 10.0)

Game.TeleportPlayerToPosition("185.345749","2365.449707","67.081177") PreventionSystem.ShowMessage("Badlands Tunnel Entrance", 10.0)


Game.TeleportPlayerToPosition("-1798.7280273438","-522.03704833984","74.244064331055") PreventionSystem.ShowMessage("Embers [Restaurant]", 10.0)

Game.TeleportPlayerToPosition("11.151092529297","21.749450683594","134.8438873291") PreventionSystem.ShowMessage("Gutierez Apartment", 10.0)

Game.TeleportPlayerToPosition("-2154.8049316406","461.67517089844","89.467163085938") PreventionSystem.ShowMessage("Joanne Koch Hotel Suite", 10.0)

Game.TeleportPlayerToPosition("-1389.446533","141.266556","-139.361572") PreventionSystem.ShowMessage("Johnny Interrogation Room", 10.0)

Game.TeleportPlayerToPosition("-2475.6154785156","-2437.4584960938","17.587516784668") PreventionSystem.ShowMessage("Johnny's Apartment [Reaper Ending]", 10.0)

Game.TeleportPlayerToPosition("-2202.186035","1783.184204","163.000000") PreventionSystem.ShowMessage("Konpeki Plaza Hotel Suite", 10.0)

Game.TeleportPlayerToPosition("-2176.3708496094","1784.4736328125","275.0") PreventionSystem.ShowMessage("Konpeki Plaza Pool", 10.0)


Game.TeleportPlayerToPosition("-2226.746582","1767.182129","308.000000") PreventionSystem.ShowMessage("Konpeki Plaza Yorinobu's Room", 10.0)

Game.TeleportPlayerToPosition("-701.484680","849.270264","322.252228") PreventionSystem.ShowMessage("Megabuilding H 8 Top", 10.0)


Game.TeleportPlayerToPosition("-1371.780029","1340.888550","311.471313") PreventionSystem.ShowMessage("Megabuilding H 10 Top", 10.0)

Game.TeleportPlayerToPosition("-1761.547729","-1010.821655","94.300003") PreventionSystem.ShowMessage("NCPD Room", 10.0)


Game.TeleportPlayerToPosition("-81.354858398438","-121.20021057129","119.15728759766") PreventionSystem.ShowMessage("Peralez Apartment", 10.0)

Game.TeleportPlayerToPosition("-1466.5828857422","179.76396179199","594.37310791016") PreventionSystem.ShowMessage("Saburo Arasaka Office", 10.0)


Game.TeleportPlayerToPosition("-1681.2879638672","-987.14660644531","10.789474487305") PreventionSystem.ShowMessage("Tucker Albach's Apartment", 10.0)

Game.TeleportPlayerToPosition("-1571.0765380859","3112.1782226562","20.13500213623") PreventionSystem.ShowMessage("Smasher's Ebunike Cabin", 10.0)

Game.TeleportPlayerToPosition("-1663.618774","-1867.443726","54.990150") PreventionSystem.ShowMessage("Vodoo Boys Subway", 10.0)


Location

maybe unavailable
Your current position

NOT WORKING ATM


TELEPORT TO
WAYPOINT

V's Apartment [Megabuilding H10]


V's Apartment [The Glen]
V's Apartment [Northside]
V's Apartment [Japantown]
V's Apartment [Corpo Plaza]
V's Mansion
Judy's House
River's House
Misty's Esoterica
Claire's Garage
Dakota Smith
Dino Dinovic
Kerry [Residence]
Mumar "El Caliptan" Reyes
Regina Jones
Rogue Amendiares
Wakako Okada
Sandra Dorsett [Apartment]
Sebastian "Padre" Ibarra
Dexter DeShawn [Dead Body]
7th Hell
7th Hell [Office]
Afterlife
Clouds [Inside]
Clouds [Outside]
Dark Matter [Inside]
Dark Matter [Outside]
Lizzie's Bar
Lizzie's Bar [Basement]
Riot [Inside]
Totentanz
The Atlantis
El Coyote Cojo
No-Tell Motel
Sunset Motel
Sunshine Motel
Nomad Starting Location - Awacs Zone
Mobile Camp
Nomad Camp
Jig Jig Street
Pacifica District
Grand Imperial Mall
Delamain's HQ
Reconciliation Park
Rocky Ridge
Pershing ST Store
Little China North Store
Kabuki Store
Blossoming Sakura Clothier
Lele Park Store
Red Peaks Vendor
Mallagra&Manzanita Store
Manufactory Market Vendor
West Wind Estate Store
Wellsprings Store
Appel De Paris
Jinguji
Coach Fred
Crescent&Broad Vendor
West Wind Vendor
Rancho Coronado Vendor
Tango Tors Vendor
Yoko Tsuru
Japantown Netrunner
Chang Hoon Nam
Costa View Netrunner
Vista del Rey Netrunner [available after the nearby hustle]
Wilson Shop
Straight Shooter
Iron & Lead
Maelstrom Heat
Skyline&Salinas Vendor
Halsey&MLK Vendor
Cannery Plaza Vendor
Ventura&Skyline Vendor
College ST Vendor
Sunset Motel Vendor
Mobile Camp Vendor
Nomad Camp Vendor
Rancho Coronado East Vendor
Manufactory Market Vendor
Pacifica Vendor
Fuel Station Vendor
Viktor's Clinic
Cassius Ryder's Clinic
Buck's Clinic
Dr. Chrome
Instant Implants
Cherry Blossom Market Ripperdoc
Fingers M.D.
Skyline & Republic Ripperdoc
Palms View Plaza Ripperdoc
Kraviz's Clinic
Wolleson ST Ripperdoc
West Wind Ripperdoc
Octavio's Clinic
Mobile Camp Ripperdoc
Nomad Camp Ripperdoc
Arroyo [Arasaka Industrial Park]
Arroyo [Arasaka Industrial Park]
Badlands
Corpo Plaza
Northside
Rancho Coronado
The Glen
Death
Justice
Strenght
Temperance
The Chariot
The Emperor
The Empress
The Fool
The Hanged Man
The Heremit
The Hierophant
The High Priestess
The Lovers
The Magician
The Moon
The Star
The Sun
The Tower
The Wheel Of Fortune
The World
Judgement [Ending Quest]
The Devil [Ending Quest]
1 - Six Feet Under
2 - Bloody Ritual
3 - Where The Bodies Hit The Floor
4 - Demons Of War
5 - Lt. Mower
6 - Ticket To The Major Leagues
7 - On Deaf Ears
8 - Phantom Of Night City
9 - Letter Of The Law
10 - Seaside Cafe
11 - Smoke On The Water
12 - Lex Talionis
13 - Under The Bridge
14 - Discount Doc
15 - The Wasteland
16 - House On The Hill
17 - Second Chances
Akulov Penthouse
Arasaka Alt Interrogation Room
Arasaka Lower Lower Atrium
Arasaka Lower Upper Atrium
Arasaka Orbital Station
Arasaka Residence
Arasaka Tower Counterintel
Arasaka Tower Exec Office
Arasaka Tower Jungle
Arasaka Tower Server Level
Arasaka Tower Temple
Badlands Movie Site
Badlands Tunnel Entrance
Embers [Restaurant]
Gutierez Apartment
Joanne Koch Hotel Suite
Johnny Interrogation Room
Johnny's Apartment [Reaper Ending]
Konpeki Plaza Hotel Suite
Konpeki Plaza Pool
Konpeki Plaza Yorinobu's Room
Megabuilding H 8 Top
Megabuilding H 10 Top
NCPD Room
Peralez Apartment
Saburo Arasaka Office
Tucker Albach's Apartment
Smasher's Ebunike Cabin
Vodoo Boys Subway
TYPE COMMAND
Player Game.LevelUp()
Player Game.SetLevel("Level", 10)
Player Game.SetLevel("Level", 20)
Player Game.SetLevel("Level", 30)
Player Game.SetLevel("Level", 40)
Player Game.SetLevel("Level", 50)
Player Game.SetLevel("StreetCred", 10)
Player Game.SetLevel("StreetCred", 20)
Player Game.SetLevel("StreetCred", 30)
Player Game.SetLevel("StreetCred", 40)
Player Game.SetLevel("StreetCred", 50)
Player Game.GiveDevPoints("Attribute", 1)
Player Game.GiveDevPoints("Attribute", 10)
Player Game.GiveDevPoints("Primary", 1)
Player Game.GiveDevPoints("Primary", 10)
Player Game.GiveDevPoints("Primary", 371)
Player Game.GiveDevPoints("Attribute", -X)
Player Game.GiveDevPoints("Primary", -X)
Skillbook Game.AddToInventory("Items.PerkPointSkillbook", 1)
Skillbook Game.AddToInventory("Items.AssaultSkillbook", 1)
Skillbook Game.AddToInventory("Items.AthleticsSkillbook", 1)
Skillbook Game.AddToInventory("Items.BrawlingSkillbook", 1)
Skillbook Game.AddToInventory("Items.ColdBloodSkillbook", 1)
Skillbook Game.AddToInventory("Items.CombatHackingSkillbook", 1)
Skillbook Game.AddToInventory("Items.CraftingSkillbook", 1)
Skillbook Game.AddToInventory("Items.DemolitionSkillbook", 1)
Skillbook Game.AddToInventory("Items.EngineeringSkillbook", 1)
Skillbook Game.AddToInventory("Items.GunslingerSkillbook", 1)
Skillbook Game.AddToInventory("Items.HackingSkillbook", 1)
Skillbook Game.AddToInventory("Items.KenjutsuSkillbook", 1)
Skillbook Game.AddToInventory("Items.StealthSkillbook", 1)
Body SKILL Game.SetAtt("Strength", 20)
Body Game.SetLevel("Athletics", 20)
Body Game.SetLevel("Demolition", 20)
Body Game.SetLevel("Brawling", 20)
Body - EXP Game.AddExp("Athletics", 1000)
Body - EXP Game.AddExp("Demolition", 1000)
Body - EXP Game.AddExp("Brawling", 1000)
Reflexes SKILL Game.SetAtt("Reflexes", 20)
Reflexes Game.SetLevel("Assault", 20)
Reflexes Game.SetLevel("Gunslinger", 20)
Reflexes Game.SetLevel("Kenjutsu", 20)
Reflexes - EXP Game.AddExp("Assault", 1000)
Reflexes - EXP Game.AddExp("Gunslinger", 1000)
Reflexes - EXP Game.AddExp("Kenjutsu", 1000)
Technical Ability SKILL Game.SetAtt("TechnicalAbility", 20)
Technical Ability Game.SetLevel("Crafting", 20)
Technical Ability Game.SetLevel("Engineering", 20)
Technical Ability - EXP Game.AddExp("Crafting", 1000)
Technical Ability - EXP Game.AddExp("Engineering", 1000)
Intelligence SKILL Game.SetAtt("Intelligence", 20)
Intelligence Game.SetLevel("Hacking", 20)
Intelligence Game.SetLevel("CombatHacking", 20)
Intelligence - EXP Game.AddExp("Hacking", 1000)
Intelligence - EXP Game.AddExp("CombatHacking", 1000)
Cool SKILL Game.SetAtt("Cool", 20)
Cool Game.SetLevel("ColdBlood", 20)
Cool Game.SetLevel("Stealth", 20)
Cool - EXP Game.AddExp("ColdBlood", 1000)
Cool - EXP Game.AddExp("Stealth", 1000)

SPECIFIC PERKS - TO ACTIVATE CORRECTLY, EACH COMMAND MUST SET


Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_06_Perk_3") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_05_Perk_1") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 2) Game.BuyPerk("Athletics_Area_08_Perk_1") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 3) Game.BuyPerk("Athletics_Area_03_Perk_1") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 2) Game.BuyPerk("Athletics_Area_04_Perk_2") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_07_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_10_Perk_2") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 3) Game.BuyPerk("Athletics_Area_02_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_05_Perk_3") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_07_Perk_2") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_05_Perk_2") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_01_Perk_2") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_01_Perk_1") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 3) Game.BuyPerk("Athletics_Area_03_Perk_2") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_09_Perk_1") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 2) Game.BuyPerk("Athletics_Area_04_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_06_Perk_2") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_10_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Athletics_Area_06_Perk_1") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 3) Game.BuyPerk("Athletics_Area_02_Perk_2") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 2) Game.BuyPerk("Athletics_Area_08_Perk_2") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_10_Perk_1") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_03_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_04_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_08_Perk_2") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_03_Perk_2") end


Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_01_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_06_Perk_2") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_09_Perk_1") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_02_Perk_2") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_07_Perk_2") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_05_Perk_2") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_05_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_04_Perk_2") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_09_Perk_2") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_02_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_06_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_08_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Demolition_Area_07_Perk_1") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_08_Perk_1") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_06_Perk_1") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_01_Perk_2") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_02_Perk_2") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_03_Perk_2") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_01_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_07_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_04_Perk_1") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_02_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_04_Perk_2") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_05_Perk_1") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_05_Perk_2") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_06_Perk_2") end

Body for i=1,2 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_03_Perk_1") end

Body for i=1,1 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_07_Perk_2") end

Body for i=1,3 do Game.SetAtt("Strength", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Brawling_Area_08_Perk_2") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_01_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_03_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_08_Perk_1") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_02_Perk_1") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_04_Perk_2") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_01_Perk_2") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_03_Perk_2") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_05_Perk_2") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_06_Perk_2") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_09_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_09_Perk_2") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_07_Perk_2") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_05_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_08_Perk_2") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_10_Perk_1") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_04_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_07_Perk_1") end


Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_02_Perk_2") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Assault_Area_06_Perk_1") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_05_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_06_Perk_2") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_07_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_10_Perk_1") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_02_Perk_2") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_05_Perk_2") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_06_Perk_1") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_01_Perk_1") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_01_Perk_2") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_09_Perk_1") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_03_Perk_2") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_04_Perk_2") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_03_Perk_1") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_02_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_08_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_04_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_04_Perk_3") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_08_Perk_2") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Gunslinger_Area_07_Perk_2") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_05_Perk_1") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_06_Perk_1") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_02_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_08_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_08_Perk_2") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_07_Perk_1") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_03_Perk_1") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_06_Perk_2") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_07_Perk_2") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_03_Perk_2") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_01_Perk_2") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_04_Perk_2") end

Reflexes for i=1,2 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_02_Perk_2") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_01_Perk_1") end

Reflexes for i=1,3 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_04_Perk_1") end

Reflexes for i=1,1 do Game.SetAtt("Reflexes", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Kenjutsu_Area_05_Perk_2") end

Technical Ability for i=1,2 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_05_Perk_2") end

Technical Ability for i=1,2 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_07_Perk_1") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_10_Perk_1") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_09_Perk_1") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_06_Perk_2") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_06_Perk_1") end

Technical Ability for i=1,2 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_05_Perk_1") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_06_Perk_3") end

Technical Ability for i=1,2 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_04_Perk_1") end


Technical Ability for i=1,2 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_07_Perk_2") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_01_Perk_1") end

Technical Ability for i=1,2 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_04_Perk_2") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_02_Perk_2") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_02_Perk_1") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_08_Perk_2") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_08_Perk_1") end

Technical Ability for i=1,3 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Crafting_Area_03_Perk_1") end

Technical Ability for i=1,5 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_05_Perk_1") end

Technical Ability for i=1,2 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_04_Perk_1") end

Technical Ability for i=1,3 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_01_Perk_2") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_02_Perk_1") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_08_Perk_1") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_02_Perk_2") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_07_Perk_3") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_07_Perk_2") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_10_Perk_1") end

Technical Ability for i=1,2 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_09_Perk_1") end

Technical Ability for i=1,3 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_06_Perk_2") end

Technical Ability for i=1,2 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_04_Perk_3") end

Technical Ability for i=1,3 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_01_Perk_1") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_08_Perk_2") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_03_Perk_1") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_10_Perk_2") end

Technical Ability for i=1,3 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_06_Perk_1") end

Technical Ability for i=1,1 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_07_Perk_1") end

Technical Ability for i=1,2 do Game.SetAtt("TechnicalAbility", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Engineering_Area_04_Perk_2") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_02_Perk_2") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_02_Perk_1") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_01_Perk_1") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_10_Perk_2") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_07_Perk_2") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_10_Perk_1") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_04_Perk_2") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_06_Perk_1") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_07_Perk_1") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_03_Perk_2") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_09_Perk_1") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_09_Perk_2") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_01_Perk_2") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_08_Perk_1") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_03_Perk_1") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_05_Perk_1") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_08_Perk_2") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_04_Perk_1") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Hacking_Area_06_Perk_2") end


Intelligence for i=1,3 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_09_Perk_1") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_10_Perk_2") end

Intelligence for i=1,3 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_01_Perk_1") end

Intelligence for i=1,3 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_01_Perk_2") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_08_Perk_1") end

Intelligence for i=1,3 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_03_Perk_1") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_06_Perk_2") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_02_Perk_1") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_08_Perk_2") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_02_Perk_3") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_02_Perk_2") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_06_Perk_1") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_10_Perk_1") end

Intelligence for i=1,3 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_07_Perk_1") end

Intelligence for i=1,1 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_06_Perk_3") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_04_Perk_1") end

Intelligence for i=1,2 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_05_Perk_1") end

Intelligence for i=1,3 do Game.SetAtt("Intelligence", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("CombatHacking_Area_03_Perk_2") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_05_Perk_2") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_03_Perk_2") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_09_Perk_2") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_05_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_07_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_01_Perk_2") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_04_Perk_2") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_02_Perk_2") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_06_Perk_2") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_06_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_09_Perk_3") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_08_Perk_2") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_02_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_03_Perk_3") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_09_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_10_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_07_Perk_2") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_08_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_01_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_08_Perk_3") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_04_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_03_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_05_Perk_3") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("Stealth_Area_07_Perk_3") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_06_Perk_2") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_07_Perk_1") end

Cool for i=1,3 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_01_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_07_Perk_2") end


Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_05_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_08_Perk_1") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_03_Perk_1") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_04_Perk_1") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_03_Perk_2") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_05_Perk_2") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_02_Perk_2") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_10_Perk_1") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_09_Perk_1") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_06_Perk_1") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_06_Perk_3") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_04_Perk_2") end

Cool for i=1,1 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_08_Perk_2") end

Cool for i=1,2 do Game.SetAtt("Cool", 20) Game.GiveDevPoints("Primary", 1) Game.BuyPerk("ColdBlood_Area_02_Perk_1") end


INFO
+1 Level UP
Player Level 10
Player Level 20
Player Level 30
Player Level 40
Player Level 50
Street Cred Level 10
Street Cred Level 20
Street Cred Level 30
Street Cred Level 40
Street Cred Level 50
+1 Attribute Point
+10 Attribute Points
+1 Perk Point
+10 Perk Points
Give ALL Perk Points
Remove Attribute Points
Remove Perk Points
+1 Generic Perk
+1 Perk - Assault
+1 Perk - Athletics
+1 Perk - Street Brawler
+1 Perk - Cold Blood
+1 Perk - Quickhacking
+1 Perk - Crafting
+1 Perk - Annihilation
+1 Perk - Engineering
+1 Perk - Handguns
+1 Perk - Breach Protocol
+1 Perk - Blades
+1 Perk - Stealth
Level 20 - Body
Level 20 - Athletics
Level 20 - Annihilation
Level 20 - Street Brawling
+1000Exp Athletics
+1000Exp Annihilation
+1000Exp Street Brawling
Level 20 - Reflexes
Level 20 - Assault
Level 20 - Handguns
Level 20 - Blades
+1000Exp Assault
+1000Exp Handguns
+1000Exp Blades
Level 20 - Technical Ability
Level 20 - Crafting
Level 20 - Engineering
+1000Exp Crafting
+1000Exp Engineering
Level 20 - Intelligence
Level 20 - Breach Protocol
Level 20 - Quickhacking
+1000Exp Breach Protocol
+1000Exp Quickhacking
Level 20 - Cool
Level 20 - Cold Blood
Level 20 - Stealth
+1000Exp Cold Blood
+1000Exp Stealth

AND MUST SET THE PERK'S ATTRIBUTE TO MAX LEVEL


Athletics | Cardio Cure
Athletics | Divided Attention
Athletics | Dog Of War
Athletics | Epimorphosis
Athletics | Gladiator
Athletics | Human Shield
Athletics | Indestructible
Athletics | Invincible
Athletics | Likea Butterfly
Athletics | Marathoner
Athletics | Multitasker
Athletics | Pack Mule
Athletics | Regeneration
Athletics | Soft On Your Feet
Athletics | Steel Shell
Athletics | Steel And Chrome
Athletics | Stronger Together
Athletics | The Rock
Athletics | Transporter
Athletics | True Grit
Athletics | Wolverine
Annihilation | Biathlete
Annihilation | Bloodrush
Annihilation | Bulldozer
Annihilation | Burn Baby Burn
Annihilation | Dead Center
Annihilation | Hail Of Bullets
Annihilation | Heavy Lead
Annihilation | Hit The Deck
Annihilation | In Your Face
Annihilation | Manic
Annihilation | Massacre
Annihilation | Momentum Shift
Annihilation | Mongoose
Annihilation | Poppin' Off
Annihilation | Pump It, Louder!
Annihilation | Skeet Shooter
Annihilation | Speed Demon
Annihilation | Unstoppable
Street Brawler | Biding Time
Street Brawler | Breathing Space
Street Brawler | Crushing Blows
Street Brawler | Dazed
Street Brawler | Efficient Blows
Street Brawler | Flurry
Street Brawler | Frenzy
Street Brawler | Human Fortress
Street Brawler | Juggernaut
Street Brawler | Opportune Strike
Street Brawler | Payback
Street Brawler | Reinvigorate
Street Brawler | Relentless
Street Brawler | Rush
Street Brawler | Thrash
Street Brawler | Unshakeable
Assault | Bulletjock
Assault | Bullseye
Assault | Bunker
Assault | Covering Killshot
Assault | Duck Hunter
Assault | Eagle Eye
Assault | Executioner
Assault | Feelthe Flow
Assault | Hunter's Hands
Assault | In Perspective
Assault | Long Shot
Assault | Named Bullets
Assault | Nerves Of Steel
Assault | Recoil Wrangler
Assault | Savage Stoic
Assault | Shoot, Reload, Repeat
Assault | Skull Skipper
Assault | Too Close For Comfort
Assault | Trench Warfare
Handguns | A Fistful Of Eurdollars
Handguns | Acrobat
Handguns | Attritional Fire
Handguns | Brainpower
Handguns | Desperado
Handguns | From Head To Toe
Handguns | Grand Finale
Handguns | Gunslinger
Handguns | High Noon
Handguns | Lead Sponge
Handguns | Long Shot Drop Pop
Handguns | O.K. Corral
Handguns | On The Fly
Handguns | Rio Bravo
Handguns | Snowball Effect
Handguns | Steady Hand
Handguns | Vanishing Point
Handguns | Westworld
Handguns | Wild West
Blades | Blessed Blade
Blades | Bloodlust
Blades | Crimson Dance
Blades | Crimson Tide
Blades | Deathbolt
Blades | Fiery Blast
Blades | Flight Of The Sparrow
Blades | Float Like A Butterfly
Blades | Judge, Jury And Executioner
Blades | Offensive Defense
Blades | Roaring Waters
Blades | Shifting Sands
Blades | Slowand Steady
Blades | Sting Like A Bee
Blades | Stuck Pig
Blades | Unbroken Spirit
Crafting | 200% Efficiency
Crafting | Cost Optimization
Crafting | Cuttingedge
Crafting | Edgerunner Artisan
Crafting | Efficient Upgrades
Crafting | Ex Nihilo
Crafting | Field Technician
Crafting | Grease Monkey
Crafting | Innovation
Crafting | Let There Be Light!
Crafting | Mechanic
Crafting | Sapper
Crafting | Scrapper
Crafting | True Craftsman
Crafting | Tune-Up
Crafting | Waste Not Want Not
Crafting | Workshop
Engineering | Bigger Booms
Engineering | Bladerunner
Engineering | Blast Shielding
Engineering | Can't Touch This
Engineering | Fuck All Walls
Engineering | Grenadier
Engineering | Gun Whisperer
Engineering | Insulation
Engineering | Jackpot
Engineering | Lickety Split
Engineering | Lighting Bolt
Engineering | Lock And Load
Engineering | Mech Looter
Engineering | Play The Angles
Engineering | Shrapnel
Engineering | Superconductor
Engineering | Tesla
Engineering | Ubercharge
Engineering | Up To 11
Breach Protocol | Advanced Datamine
Breach Protocol | Almost In!
Breach Protocol | Big Sleep
Breach Protocol | Buffer Optimization
Breach Protocol | Cloud Cache
Breach Protocol | Compression
Breach Protocol | Datamine Mastermind
Breach Protocol | Datamine Virtuoso
Breach Protocol | Efficiency
Breach Protocol | Extended Network Interface
Breach Protocol | Hackathon
Breach Protocol | Head Start
Breach Protocol | Mass Vulnerability
Breach Protocol | Mass Vulnerability: Quickhacks
Breach Protocol | Mass Vulnerability: Resistances
Breach Protocol | Total Recall
Breach Protocol | Totaler Recall
Breach Protocol | Turret Shutdown
Breach Protocol | Turret Tamer
Quickhacking | Anamnesis
Quickhacking | Bartmoss' Legacy
Quickhacking | Biosynergy
Quickhacking | Bloodware
Quickhacking | Critical Error
Quickhacking | Daisy Chain
Quickhacking | Diffusion
Quickhacking | Forget-Me-Not
Quickhacking | Hacker Overlord
Quickhacking | Hacker'smanual
Quickhacking | I Spy
Quickhacking | Mnemonic
Quickhacking | Optimization
Quickhacking | Plague
Quickhacking | Schoolof Hard Hacks
Quickhacking | Signal Support
Quickhacking | Subliminal Message
Quickhacking | Weak Link
Stealth | Aggressive Antitoxins
Stealth | Assassin
Stealth | Cheat Death
Stealth | Clean Work
Stealth | Commando
Stealth | Crouching Tiger
Stealth | Cutthroat
Stealth | Dagger Dealer
Stealth | From The Shadows
Stealth | Ghost
Stealth | Hasten The Inevitable
Stealth | Hasty Retreat
Stealth | Hidden Dragon
Stealth | Legup
Stealth | Neurotoxin
Stealth | Ninjutsu
Stealth | Rattlesnake
Stealth | Restorative Shadows
Stealth | Silent And Deadly
Stealth | Silent Finisher
Stealth | Sniper
Stealth | Strike From The Shadows
Stealth | Stunning Blows
Stealth | Venomous Fangs
Cold Blood | Blood Brawl
Cold Blood | Bloodswell
Cold Blood | Cold Blood
Cold Blood | Coldand Calculating
Cold Blood | Coldest Blood
Cold Blood | Coolagulant
Cold Blood | Critical Condition
Cold Blood | Defensive Clotting
Cold Blood | Frosty Synapses
Cold Blood | Frozen Precision
Cold Blood | Icy Veins
Cold Blood | Immunity
Cold Blood | Pain Is An Illusion
Cold Blood | Predator
Cold Blood | Quick Transfer
Cold Blood | Rapid Bloodflow
Cold Blood | Unbreakable
Cold Blood | Will To Survive
NOTES

Replace X with UNSPENT POINTS


Replace X with UNSPENT POINTS
BUTE TO MAX LEVEL
HEALTH Regenerates 25% Faster As You Move
Allows You To Reload Weapons While Sprinting, Sliding And Vaulting
Increases HEALTH REGEN In Combat by 15/50%
HEALTH Regenerates Up To 70/80/90% Of MAX HEALTH Outside Of Combat
Reduces The Amount Of STAMINA Consumed When Blocking Melee Attacks by 20/40%
Increases ARMOR by 20% When Grappling An Enemy
Reduces All DAMAGE by 10%
Increases MAX HEALTH by 10/20/30%
Dodging Does Not Drain STAMINA
Sprinting Does Not Drain STAMINA
Allows You To Shoot While Sprinting, Sliding And Vaulting
Increases Carrying Capacity by 60
HEALTH Slowly Regenerates During Combat
Reduces Fall DAMAGE by 5/10/20%
Increases ARMOR by 10%
Increases Melee DAMAGE by 10/20%
Increases DAMAGE You Deal While Carrying A Body
Enemies Cannot Knock You Down
Allows You To Shoot with Pistols And Revolvers Or Sprint While Carrying A Body
Increases MAX STAMINA by 10/20/30%
HEALTH REGEN Activates 50/90% Faster During Combat
Weapon Spread Does Not Increase While Moving
Increases Movement Speed In Combat by 5/10% While Carrying A Shotgun Or Light Machine Gun
Increases CRIT CHANCE with Shotguns And Light Machine Guns by 10%
Doubles The Duration Of Burn
Increases DAMAGE To Torsos by 10/20%
Shotguns And Light Machine Guns Deal 3/6/10% More DAMAGE
Shotguns And Light Machine Guns Knock Back Enemies with More Force
Increases DAMAGE To Staggered And Knocked-Down Enemies by 10/20%
Reduces Reload Time Of Shotguns And Light Machine Guns by 20/40%
When Entering Combat, Your Movement Speed Increases by 20% For 10 Sec.
Increases CRIT DAMAGE with Shotguns And Light Machine Guns by 15/30/45%
Defeating An Enemy Increases Movement Speed by 10/15/20% For 10 Sec.
Increases Evasion by 25% While Reloading
Shotguns Have 25/50% Higher CHANCE Of Dismembering Enemies
Reduces Recoil Of Shotguns And Light Machine Guns by 10/20%
Deal 15% More DAMAGE To Moving Targets
You Deal More DAMAGE The Faster You're Moving
Dismembering An Enemy Increases Fire Rate by 10% For 8 Sec. Stacks Up To 3 Times
Blocking Attacks with A Blunt Weapon Restores 5/10/15% HEALTH
Increases STAMINA REGEN While Blocking with Blunt Weapons by 50/100%
Increases DAMAGE From Strong Attacks with Blunt Weapons by 30/40/50%
All Attacks with Blunt Weapons Have A 15/30% CHANCE To Stun
Reduces The STAMINA Cost Of All Attacks with Blunt Weapons by 25/50%
Increases DAMAGE From Combo Attacks with Blunt Weapons by 30/40/50%
Defeating An Enemy Increases DAMAGE with Blunt Weapons by 100% For 10 Sec.
Reduces The STAMINA Cost Of Blocking Attacks by 50% While Using A Blunt Weapon
Increases ARMOR by 15/30% While Blocking with A Blunt Weapon
Increases DAMAGE with Blunt Weapons Against Enemies Affected by Stun by 50%
Increases DAMAGE with Blunt Weapons by 1/2/3% For Every 1% Of Missing HEALTH
Defeating An Enemy by Performing A Strong Attack with A Blunt Weapon Restores 10/20/30% STAMINA
Successful Attacks with Blunt Weapons Against Enemies Affected by Stun Restore 20/30% STAMINA
Successful Attacks with Blunt Weapons Regenerate 3/5% HEALTH Over 2 Sec.
Strong Attacks with Blunt Weapons Reduce The Target's ARMOR by 30% For 10 Sec.
Successful Attacks with Blunt Weapons Against Enemies Affected by Stun Restore 5/10/15% HEALTH And 5/10/15% STAM
Increases DAMAGE with Rifles by 3/6/10%
Increases Rifle And Sumachine Gun DAMAGE While Aiming by 10%
Increases ARMOR And Resistances by 15% When Shooting with Rifles And Submachine Guns From Behind Cover
Increases CRIT CHANCE with Rifles by 10/20% When Firing From Behind Cover
Increases Rifle And Submachine Gun DAMAGE To Moving Enemies by 10/20%
Reduces Time To Aim Down Sight with Rifles And Submachine Guns by 10/25/50%
Deal 25% More DAMAGE with Rifles And Submachine Guns To Enemies Whose HEALTH Is Above 50%
Reduces Reload Time For Assault Rifles And Submachine Guns by 10/20%
Reduces Recoil with Rifles And Submachine Guns by 20/40% When Firing From Behind Cover
Bullets Fired From Rifles And Submachine Guns Ricochet An Additional 2 Time(S)
Rifle And Submachine Gun DAMAGE Increases The Farther You Are Located From Enemies
Increases CRIT DAMAGE with Rifles And Submachine Guns by 35%
Increases Headshot DAMAGE with Sniper Rifles And Rrecision Rifles by 20/30%
Reduces Recoil with Rifles And Submachine Guns by 10%
Increases DAMAGE with Rifles And Submachine Guns by 35% When Standing Still
Defeating An Enemy with A Rifle Or Submachine Gun Reduces Reload Time by 20/40% For 5 Sec.onds
Each Headshot Reduces Recoil with Rifles And Submachine Guns by 5% For 10 Sec. Stacks Up To 5 Times
Quick Melee Attacks with Rifles Deal 50/100% More DAMAGE
Increases Rifle And Submachine Gun DAMAGE by 5/10% When Firing From Behind Cover
Increases CRIT DAMAGE with Pistols And Revolvers by 10/20%
You Can Now Perform Dodges While Aiming A Pistol Or Revolver
Firing Consecutive Shots with A Pistol Or Revolver At The Same Target Increases DAMAGE by 10%
After A Successful Headshot with A Pistol Or Revolver, CRIT CHANCE Increases by 25% For 5 Sec.
Increases DAMAGE with Pistols And Revolvers by 3/6/10%
Increases DAMAGE To Limbs with Pistols And Revolvers by 7/15%
The Last Round In A Pistol Or Revolver Clip Deals Double DAMAGE
Reduces Reload Time For Pistols And Revolvers by 10/15/25%
Increases CRIT CHANCE with Pistols And Revolvers by 4/6/12%
Enables You To Shoot with Pistols And Revolvers While Dodging
Increases DAMAGE with Pistols And Revolvers To Enemies 5+ Meters Away by 15/25%
Deal 50% More DAMAGE with Pistols And Revolvers To Enemies Whose HEALTH Is Below 25%
Reduces Draw/Holster Time For Pistols And Revolvers by 25/50%
Increases Headshot DAMAGE Multiplier with Pistols And Revolvers by 10/20/30%
After Defeating An Enemy, Fire Rate For Pistols And Revolvers Increases by 5% For 6 Sec. Stacks Up To 5 Times
Reduces Pistol And Revolver Recoil by 30%
Evasion Increases by 25% For 6 Sec. After Performing A Dodge with A Pistol Or Revolver Equipped
Increases CRIT CHANCE For Pistols And Revolvers by 10% If Fully Modded
Removes The DAMAGE Penalty From Pistols And Revolvers When Shooting From A Distance
Increases CRIT CHANCE with Blades by 20%
While Wielding A Blade, Recovers 7/10% HEALTH When Applying Bleeding To An Enemy Or Hitting An Enemy Affected by B
Combos with Blades Have A 15/30% CHANCE To Apply Bleeding
Bleeding Applied with Blades Can Stack 3 Times
While Wielding A Blade, Defeating An Enemy Restores 20% HEALTH And Increases Movement Speed by 30% For 5 Sec.
Increases DAMAGE with Blades by 1/2/3% For Every 1% Of HEALTH The Enemy Is Missing
Reduces The STAMINA Cost Of All Attack with Blades by 30/50%
Dodging Increases DAMAGE with Blades by 25/50% For 5 Sec.
Increases DAMAGE with Blades by 50/75/100% Against Enemies with MAX HEALTH
Defensive Attacks with Blades Deal 200/300% More DAMAGE
Strong Attacks with Blades Deal 30/40/50% More DAMAGE
Dodging Recovers 15/20/25% STAMINA
ARMOR Is Increased by 15/30% While Moving
Increases Attack Speed with Blades by 10/20/30%
Increases Bleeding Duration by 3/6/10 Sec.
Successful Counterattacks with Blades Restore 25% HEALTH And STAMINA
Crafted Clothes Gain 25/5% More ARMOR
Reduces The Component Cost Of Upgrading Items by 15/30%
Improves DAMAGEs And All DAMAGE-Related Stats Of Crafted Weapons by 5%
Allows You To Craft Legendary Items
Grants A 10% CHANCE To Craft An Item For Free
Grants A 20% CHANCE To Craft An Item For Free
Crafted Weapons Deals 25/5% More DAMAGE
Allows You To Craft Epic Items
Consumables Are 25/50% More Effective
Reduces The Component Cost Of Upgrading Items by 10/20%
Gain More Components When Disassembling
Grenades Deal 10/20% More DAMAGE
Junk Items Are Automatically Disassembled
Allows You To Craft Rare Items
Allows You To Upgrade Lower Quality Components Into Higher Quality Ones
When Disassembling An Item, You Get Attached Mods Back
Disassembling Items Grants A 5/10/15% CHANCE To Gain A Free Component Of The Same Quality As The Disassembled Ite
Grenades Deal 5/10/15/20/25% More DAMAGE
Increase DAMAGE To Drones, Mech And Robots by 20/40%
Reduces DAMAGE Taken From Explosions by 10/20/30%
Grants IMMUNITY To All Effects From Your Own Grenades
Reduces The Charge Amount Needed For Tech Weapons To Penetrate Walls by 30%
The Explosion Radius Of Grenades Is Visible
Fully Charged Tech Weapons Do Not Shoot Automatically
Grants IMMUNITY To Shock
Enables Grenades To Deal CRIT Hits
Tech Weapons Charge Time Is Reduced by 10/20%
Increases CRIT CHANCE with Tech Weapons by 3/6/10%
Increases Smart Weapons Reload Speed by 5/10%
When Looting Drones, Mechs And Robots, There Is A 25/50/75% CHANCE Of Looting A Weapon Mod Or Attachment
Ricochets Deal An Additional 50% DAMAGE
All Grenade Types Deal 20 DAMAGE In Addition To Their Normal Types
Tech Weapons Ignore ARMOR
Increase The Charge Multiplier For Tech Weapons by 15/35/55%
Fully Charged Tech Weapons Deal 50% More DAMAGE
Allows You To Charge Tech Weapons Up To 75/100% Capacity
Upgrades The Datamine Daemon, Increasing The Amount Of Eurodollars Acquired From Access Points by 50/100%
Increases The Breach Time For Breach Protocol by 20/40%
Unlocks The Big Sleep Daemon, Which Disables All Cameras In The Network For 3/6 Min
Increases The Duration Of Daemon Effects by 100%
Completing A Breach Protocol Reduces The Ram Cost Of Your Next Quickhack by 1/2 Time(S) The Number Of Daemons Up
Reduces The Lengths Of The Sequences Required To Upload Daemons by 1. Cannot Be Reduced Below 2
Upgrades The Datamine Daemon, Increasing The Amount Of Components Acquired From Access Points by 50/100%
Upgrades The Datamine Daemon, Increasing The CHANCE To Acquire A Quickhack From Access Points by 50/100%
Uploading 3 Or More Daemons In The Same Breach Protocol Increases Cyberdeck Ram Recovery Rate by 3/6 Unit(S) Per 60
Automatically Highlights Nearby Access Points
Uploading 3 Or More Daemons In The Same Breach Protocol Shortens Quickhack Cooldowns by 33% For 5 Min
Automatically Uploads The First Daemon In The List At The Start Of Breach Protocol
Unlocks The Mass Vulnerability Daemon, Which Reduces The Physical Resistance For All Enemies In The Network by 30% F
Upgrades The Mass Vulnerability Daemon, Causing Enemies In The Network To Also Take 30% More DAMAGE From Quickh
Upgrades The Mass Vulnerability Daemon, Reducing All Resistances For Enemies In The Network by 30%
The Icepick Daemon Reduces All Quickhack Costs by An Additional 1 Ram Unit(S)
The Icepick Daemon Reduces All Quickhack Costs by An Additional 1 Ram Unit(S)
Unlocks The Turret Shutdown Daemon, Which Disables Sec.urity Turrets In The Network For 3/6 Min
Unlocks The Turret Tamer Daemon, Which Sets The Status Of Every Turret In The Network To Friendly For 3/6 Min
Available Cyberdeck Ram Cannot Drop Below 2/3/4 Unit(S)
Unlocks Crafting Specs For Legendary Quickhacks
Allows Ram To Recover During Combat. Recover 4/8/12 Ram Unit(S) Every 60 Sec.
Quickhacks Deal 10/20/30% More DAMAGE
Quickhacks Can Now Deal CRIT Hits Based On Your CRIT CHANCE And CRIT DAMAGE Stats
Eliminating A Target Affected by A Quickhack Reduces The Existing Cooldowns For All Other Active Quickhacks by 10/35/50
Quickhack Spread Distance Is Increased by 2 Times
Eliminating A Target Affected by A Quickhack Instantly Recovers 1 Ram Unit(S)
Unlocks Crafting Specs For Epic Quickhacks
Unlocks Crafting Specs For Uncommon Quickhacks
Reveals An Enemy Netrunner When They're Attempting To Hack You
Reduces The Cost Of Quickhacks Used Against An Enemy Already Affected by A Quickhack by 2 Ram Units
Reduces The Cost Of Quickhacks by 1 Ram Unit(S)
Quickhacks That Spread Can Jump To 1/2/3 Additional Targets
Unlocks Crafting Specs For Rare Quickhacks
Increases Quickhack Duration by 25/50%
Quickhacks Deal 50/100% More DAMAGE To Unaware Targets
Reduces The Required Cyberdeck Ram For Quickhacks Used On Devices by 1/2/3 Unit(S)
Grants IMMUNITY To Poison
Deal 15% More DAMAGE To Human Enemies
When Your HEALTH Drops Below 50%, Reduce All Incoming DAMAGE by 50% For 10 Sec. Cannot Occur More Than Once Pe
You Can Pick Up An Enemy's Body Immediately After Performing A Takedown by Holding R3
You Cannot Be Detected Under Water
Increases Movement Speed While Sneaking by 20%
Thrown Knives Deal 30/60% More DAMAGE
Allows You To Throw Knives. Hold L2 To Aim And Press R2 To Throw
Upon Entering Combat, CRIT CHANCE Increases by 25/50% For 7 Sec.
Detection Time Is Increased by 20/40%
Deal 20% More DAMAGE To Enemies Affected by Poison
Temporarily Boosts Movement Speed by 50% For 5 Sec. When Detected by An Enemy
Allows You To Perform Lethal Or Non-Lethal Aerial Takedowns On Unaware Targets
Movement Speed After A Successful Takedown Is Increased by 30% For 10 Sec.
DAMAGE From Poison Is Doubled
Crouch Attacks From Stealth with Melee Weapons Deal 100% More DAMAGE
Enemies Affected by Poison Are Slowed
While In Stealth, Increases HEALTH REGEN by 25%
Increases DAMAGE Dealt by Silenced Weapons by 25% While Sneaking
Enemies with Less Than 15% HEALTH Are Defeated Instantly When Attacked with A Knife. Does Not Work On Enemies with
Increases DAMAGE From Headshots Fired From Outside Combat by 30/50%
Increases Your CRIT CHANCE by 15% While Sneaking
Quick Melee Attacks with Ranged Weapons Stagger Enemies, Giving You An Opportunity To Grapple Them
All Knives Apply Poison
While Cold Blood Is Active, Increases DAMAGE with Melee Weapons by 5/10%
When Your HEALTH Reaches 45%, A MAX Stack Of Cold Blood Is Automatically Activated
After Defeating An Enemy, Gain Cold Blood For 10 Sec. And Increase Movement Speed by 2%. Stacks Up To 1/2/3 Time(S)
Landing A CRIT Hit Has 25% CHANCE Of Applying A Stack Of Cold Blood
Increases MAX Stack Amount For Cold Blood by 1
Stacks Of Cold Blood Are Removed One by One, Not All At Once
Increases Duration Of Cold Blood by 5/10 Sec.
Increases ARMOR by 10/20% Per Stack Of Cold Blood
Reduces Quickhack Cooldowns by 3/6% Per Stack Of Cold Blood
Increases Headshot DAMAGE by 50%
Reduces Weapon Recoil by 25/5% Per Stack Of Cold Blood
While Cold Blood Is Active, You Are IMMUNE To Bleeding, Poison, Burn And Shock
While Cold Blood Is Active, Reduces DAMAGE Taken by 5%
Increases Attack Speed by 10/30% Per Stack Of Cold Blood
Reduces Quickhack Upload Time by 1/2% Per Stack Of Cold Blood
Increase HEALTH REGEN Inside And Outside Combat by 50/100% Per Stack Of Cold Blood
Increases MAX Stack Amount For Cold Blood by 1
Increases All Resistances by 25/5% Per Stack Of Cold Blood
TYPE
TYPE

1 Clothes - Chest
2 Clothes - Chest
3 Clothes - Chest
4 Clothes - Chest
5 Clothes - Chest
6 Clothes - Chest
7 Clothes - Chest
8 Clothes - Chest
9 Clothes - Chest
10 Clothes - Chest
11 Clothes - Chest
12 Clothes - Chest
13 Clothes - Chest
14 Clothes - Chest
15 Clothes - Chest
16 Clothes - Chest
17 Clothes - Chest
18 Clothes - Chest
19 Clothes - Chest
20 Clothes - Chest
21 Clothes - Chest
22 Clothes - Face
23 Clothes - Face
24 Clothes - Face
25 Clothes - Face
26 Clothes - Face
27 Clothes - Face
28 Clothes - Face
29 Clothes - Face
30 Clothes - Face
31 Clothes - Face
32 Clothes - Face
33 Clothes - Face
34 Clothes - Face
35 Clothes - Face
36 Clothes - Feet
37 Clothes - Feet
38 Clothes - Feet
39 Clothes - Feet
40 Clothes - Feet
41 Clothes - Feet
42 Clothes - Feet
43 Clothes - Feet
44 Clothes - Feet
45 Clothes - Feet
46 Clothes - Feet
47 Clothes - Feet
48 Clothes - Feet
49 Clothes - Feet
50 Clothes - Head
51 Clothes - Head
52 Clothes - Head
53 Clothes - Head
54 Clothes - Head
55 Clothes - Head
56 Clothes - Head
57 Clothes - Head
58 Clothes - Head
59 Clothes - Head
60 Clothes - Head
61 Clothes - Head
62 Clothes - Head
63 Clothes - Legs
64 Clothes - Legs
65 Clothes - Legs
66 Clothes - Legs
67 Clothes - Legs
68 Clothes - Legs
69 Clothes - Legs
70 Clothes - Legs
71 Clothes - Legs
72 Clothes - Legs
73 Clothes - Legs
74 Clothes - Legs
75 Clothes - Legs
76 Clothes - Legs
77 Clothes - Legs
78 Clothes - Outer Torso
79 Clothes - Outer Torso
80 Clothes - Outer Torso
81 Clothes - Outer Torso
82 Clothes - Outer Torso
83 Clothes - Outer Torso
84 Clothes - Outer Torso
85 Clothes - Outer Torso
86 Clothes - Outer Torso
87 Clothes - Outer Torso
88 Clothes - Outer Torso
89 Clothes - Outer Torso
90 Clothes - Outer Torso
91 Clothes - Outer Torso
92 Clothes - Outer Torso
93 Crafting Items
94 Crafting Items
95 Crafting Items
96 Crafting Items
97 Grenade
98 Grenade
99 Grenade
100 Grenade
101 Grenade
102 Grenade
103 Grenade
104 Grenade
105 Grenade
106 Grenade
107 Grenade
108 Grenade
109 Grenade
110 Grenade
111 Grenade
112 Grenade
113 Grenade
114 Meds
115 Meds
116 Meds
117 Meds
118 Meds
119 Meds
120 Meds
121 Meds
122 Meds
123 Meds
124 Meds
125 Mod - Attachment
126 Mod - Attachment
127 Mod - Attachment
128 Mod - Attachment
129 Mod - Attachment
130 Mod - Attachment
131 Mod - Attachment
132 Mod - Attachment
133 Mod - Attachment
134 Mod - Attachment
135 Mod - Clothes
136 Mod - Clothes
137 Mod - Clothes
138 Mod - Clothes
139 Mod - Clothes
140 Mod - Clothes
141 Mod - Clothes
142 Mod - Clothes
143 Mod - Clothes
144 Mod - Clothes
145 Mod - Clothes
146 Mod - Clothes
147 Mod - Clothes
148 Mod - Cyberware
149 Mod - Cyberware
150 Mod - Cyberware
151 Mod - Cyberware
152 Mod - Cyberware
153 Mod - Cyberware
154 Mod - Cyberware
155 Mod - Cyberware
156 Mod - Cyberware
157 Mod - Cyberware
158 Mod - Cyberware
159 Mod - Cyberware
160 Mod - Cyberware
161 Mod - Cyberware
162 Mod - Cyberware
163 Mod - Cyberware
164 Mod - Cyberware
165 Mod - Cyberware
166 Mod - Cyberware
167 Mod - Cyberware
168 Mod - Cyberware
169 Mod - Cyberware
170 Mod - Cyberware
171 Mod - Cyberware
172 Mod - Cyberware
173 Mod - Cyberware
174 Mod - Cyberware
175 Mod - Cyberware
176 Mod - Cyberware
177 Mod - Cyberware
178 Mod - Cyberware
179 Mod - Cyberware
180 Mod - Cyberware
181 Mod - Cyberware
182 Mod - Cyberware
183 Mod - Cyberware
184 Mod - Cyberware
185 Mod - Cyberware
186 Mod - Cyberware
187 Mod - Cyberware
188 Mod - Cyberware
189 Mod - Cyberware
190 Mod - Cyberware
191 Mod - Cyberware
192 Mod - Cyberware
193 Mod - Cyberware
194 Mod - Cyberware
195 Mod - Cyberware
196 Quickhack
197 Quickhack
198 Quickhack
199 Quickhack
200 Quickhack
201 Quickhack
202 Quickhack
203 Quickhack
204 Quickhack
205 Quickhack
206 Quickhack
207 Quickhack
208 Quickhack
209 Quickhack
210 Quickhack
211 Quickhack
212 Quickhack
213 Quickhack
214 Quickhack
215 Quickhack
216 Quickhack
217 Quickhack
218 Quickhack
219 Quickhack
220 Quickhack
221 Quickhack
222 Quickhack
223 Quickhack
224 Quickhack
225 Quickhack
226 Quickhack
227 Quickhack
228 Quickhack
229 Quickhack
230 Quickhack
231 Quickhack
232 Quickhack
233 Quickhack
234 Quickhack
235 Quickhack
236 Quickhack
237 Quickhack
238 Quickhack
239 Quickhack
240 Quickhack
241 Quickhack
242 Quickhack
243 Quickhack
244 Quickhack
245 Quickhack
246 Quickhack
247 Quickhack
248 Quickhack
249 W - Assault Rifle
250 W - Assault Rifle
251 W - Assault Rifle
252 W - Assault Rifle
253 W - Assault Rifle
254 W - Assault Rifle
255 W - Assault Rifle
256 W - Assault Rifle
257 W - Assault Rifle
258 W - Assault Rifle
259 W - Assault Rifle
260 W - Assault Rifle
261 W - Assault Rifle
262 W - Assault Rifle
263 W - Assault Rifle
264 W - Assault Rifle
265 W - Assault Rifle
266 W - Assault Rifle
267 W - Assault Rifle
268 W - Assault Rifle
269 W - Assault Rifle
270 W - Assault Rifle
271 W - Assault Rifle
272 W - Assault Rifle
273 W - Assault Rifle
274 W - Blade
275 W - Blade
276 W - Blade
277 W - Blade
278 W - Blade
279 W - Blade
280 W - Blade
281 W - Blade
282 W - Blade
283 W - Blade
284 W - Blade
285 W - Blade
286 W - Blade
287 W - Blade
288 W - Blade
289 W - Blade
290 W - Blade
291 W - Blade
292 W - Blade
293 W - Blade
294 W - Blade
295 W - Blade
296 W - Blade
297 W - Blade
298 W - Blade
299 W - Blade
300 W - Blade
301 W - Blade
302 W - Blade
303 W - Blade
304 W - Blade
305 W - Blade
306 W - Blade
307 W - Blade
308 W - Blade
309 W - Blade
310 W - Blade
311 W - Blunt
312 W - Blunt
313 W - Blunt
314 W - Blunt
315 W - Blunt
316 W - Blunt
317 W - Blunt
318 W - Blunt
319 W - Blunt
320 W - Blunt
321 W - Blunt
322 W - Blunt
323 W - Blunt
324 W - Blunt
325 W - Blunt
326 W - Blunt
327 W - Blunt
328 W - Blunt
329 W - Blunt
330 W - Blunt
331 W - Blunt
332 W - Blunt
333 W - Blunt
334 W - Blunt
335 W - Blunt
336 W - Blunt
337 W - Blunt
338 W - Blunt
339 W - Blunt
340 W - Blunt
341 W - Blunt
342 W - Blunt
343 W - Blunt
344 W - Blunt
345 W - Blunt
346 W - Blunt
347 W - Blunt
348 W - Blunt
349 W - Blunt
350 W - Blunt
351 W - Blunt
352 W - Blunt
353 W - Blunt
354 W - Blunt
355 W - Blunt
356 W - Blunt
357 W - Blunt
358 W - Blunt
359 W - Blunt
360 W - Blunt
361 W - Blunt
362 W - Blunt
363 W - Blunt
364 W - Blunt
365 W - Blunt
366 W - DB Shotgun
367 W - DB Shotgun
368 W - DB Shotgun
369 W - DB Shotgun
370 W - DB Shotgun
371 W - DB Shotgun
372 W - DB Shotgun
373 W - DB Shotgun
374 W - DB Shotgun
375 W - DB Shotgun
376 W - DB Shotgun
377 W - DB Shotgun
378 W - DB Shotgun
379 W - DB Shotgun
380 W - DB Shotgun
381 W - DB Shotgun
382 W - DB Shotgun
383 W - DB Shotgun
384 W - DB Shotgun
385 W - DB Shotgun
386 W - ICONIC
387 W - ICONIC
388 W - ICONIC
389 W - ICONIC
390 W - ICONIC
391 W - ICONIC
392 W - ICONIC
393 W - ICONIC
394 W - ICONIC
395 W - ICONIC
396 W - ICONIC
397 W - ICONIC
398 W - ICONIC
399 W - ICONIC
400 W - ICONIC
401 W - ICONIC
402 W - ICONIC
403 W - ICONIC
404 W - ICONIC
405 W - ICONIC
406 W - ICONIC
407 W - ICONIC
408 W - ICONIC
409 W - ICONIC
410 W - ICONIC
411 W - ICONIC
412 W - ICONIC
413 W - ICONIC
414 W - ICONIC
415 W - ICONIC
416 W - ICONIC
417 W - ICONIC
418 W - ICONIC
419 W - ICONIC
420 W - ICONIC
421 W - ICONIC
422 W - ICONIC
423 W - ICONIC
424 W - ICONIC
425 W - ICONIC
426 W - ICONIC
427 W - ICONIC
428 W - ICONIC
429 W - ICONIC
430 W - ICONIC
431 W - ICONIC
432 W - ICONIC
433 W - ICONIC
434 W - ICONIC
435 W - ICONIC
436 W - ICONIC
437 W - ICONIC
438 W - ICONIC
439 W - ICONIC
440 W - ICONIC
441 W - ICONIC
442 W - ICONIC
443 W - ICONIC
444 W - ICONIC
445 W - ICONIC
446 W - ICONIC
447 W - ICONIC
448 W - ICONIC
449 W - ICONIC
450 W - ICONIC
451 W - ICONIC
452 W - ICONIC
453 W - ICONIC
454 W - ICONIC
455 W - ICONIC
456 W - ICONIC
457 W - ICONIC
458 W - ICONIC
459 W - ICONIC
460 W - LMG
461 W - Pistol
462 W - Pistol
463 W - Pistol
464 W - Pistol
465 W - Pistol
466 W - Pistol
467 W - Pistol
468 W - Pistol
469 W - Pistol
470 W - Pistol
471 W - Pistol
472 W - Pistol
473 W - Pistol
474 W - Pistol
475 W - Pistol
476 W - Pistol
477 W - Pistol
478 W - Pistol
479 W - Pistol
480 W - Pistol
481 W - Pistol
482 W - Pistol
483 W - Pistol
484 W - Pistol
485 W - Pistol
486 W - Pistol
487 W - Pistol
488 W - Pistol
489 W - Pistol
490 W - Pistol
491 W - Pistol
492 W - Pistol
493 W - Pistol
494 W - Pistol
495 W - Pistol
496 W - Pistol
497 W - Pistol
498 W - Pistol
499 W - Pistol
500 W - Pistol
501 W - Precision Rifle
502 W - Precision Rifle
503 W - Precision Rifle
504 W - Precision Rifle
505 W - Precision Rifle
506 W - Precision Rifle
507 W - Precision Rifle
508 W - Precision Rifle
509 W - Precision Rifle
510 W - Precision Rifle
511 W - Revolver
512 W - Revolver
513 W - Revolver
514 W - Revolver
515 W - Revolver
516 W - Revolver
517 W - Revolver
518 W - Revolver
519 W - Revolver
520 W - Revolver
521 W - Revolver
522 W - Revolver
523 W - Revolver
524 W - Revolver
525 W - Revolver
526 W - Revolver
527 W - Revolver
528 W - Revolver
529 W - Revolver
530 W - Revolver
531 W - Shotgun
532 W - Shotgun
533 W - Shotgun
534 W - Shotgun
535 W - Shotgun
536 W - Shotgun
537 W - Shotgun
538 W - Shotgun
539 W - Shotgun
540 W - Shotgun
541 W - Shotgun
542 W - Shotgun
543 W - Shotgun
544 W - Shotgun
545 W - Shotgun
546 W - Shotgun
547 W - Shotgun
548 W - Shotgun
549 W - Shotgun
550 W - Shotgun
551 W - SMG
552 W - SMG
553 W - SMG
554 W - SMG
555 W - SMG
556 W - SMG
557 W - SMG
558 W - SMG
559 W - SMG
560 W - SMG
561 W - SMG
562 W - SMG
563 W - SMG
564 W - SMG
565 W - SMG
566 W - SMG
567 W - SMG
568 W - SMG
569 W - SMG
570 W - SMG
571 W - SMG
572 W - SMG
573 W - SMG
574 W - SMG
575 W - SMG
576 W - Sniper Rifle
577 W - Sniper Rifle
578 W - Sniper Rifle
579 W - Sniper Rifle
580 W - Sniper Rifle
581 W - Sniper Rifle
582 W - Sniper Rifle
583 W - Sniper Rifle
584 W - Sniper Rifle
585 W - Sniper Rifle
586 W - Sniper Rifle
587 W - Sniper Rifle
588 W - Sniper Rifle
589 W - Sniper Rifle
590 W - Sniper Rifle
COMMAND
Game.AddToInventory("Items.EpicLooseShirtRecipe", 1)
Game.AddToInventory("Items.LegendaryShirtRecipe", 1)
Game.AddToInventory("Items.LegendaryTShirtRecipe", 1)
Game.AddToInventory("Items.Recipe_GOG_Galaxy_TShirt_Epic", 1)
Game.AddToInventory("Items.Recipe_GOG_Galaxy_TShirt_Legendary", 1)
Game.AddToInventory("Items.UncommonShirtLooseRecipe", 1)
Game.AddToInventory("Items.Recipe_Q005_Johnny_Shirt_Epic", 1)
Game.AddToInventory("Items.Recipe_Q005_Johnny_Shirt_Legendary", 1)
Game.AddToInventory("Items.LegendaryJumpsuitRecipe", 1)
Game.AddToInventory("Items.EpicUndershirtRecipe", 1)
Game.AddToInventory("Items.EpicFormalShirtRecipe", 1)
Game.AddToInventory("Items.RareShirtRecipe", 1)
Game.AddToInventory("Items.RareTShirtRecipe", 1)
Game.AddToInventory("Items.LegendaryTightJumpsuitRecipe", 1)
Game.AddToInventory("Items.UncommonFormalShirtRecipe", 1)
Game.AddToInventory("Items.UncommonShirtRecipe", 1)
Game.AddToInventory("Items.UncommonUndershirtRecipe", 1)
Game.AddToInventory("Items.RareUndershirtRecipe", 1)
Game.AddToInventory("Items.EpicTShirtRecipe", 1)
Game.AddToInventory("Items.Recipe_GOG_DLC_TShirt_Epic", 1)
Game.AddToInventory("Items.Recipe_GOG_DLC_TShirt_Legendary", 1)
Game.AddToInventory("Items.LegendaryTechRecipe", 1)
Game.AddToInventory("Items.UncommonVisorRecipe", 1)
Game.AddToInventory("Items.EpicGlassesRecipe", 1)
Game.AddToInventory("Items.Recipe_Q005_Johnny_Glasses_Epic", 1)
Game.AddToInventory("Items.Recipe_Q005_Johnny_Glasses_Legendary", 1)
Game.AddToInventory("Items.UncommonTechRecipe", 1)
Game.AddToInventory("Items.EpicMaskRecipe", 1)
Game.AddToInventory("Items.UncommonMaskRecipe", 1)
Game.AddToInventory("Items.RareGlassesRecipe", 1)
Game.AddToInventory("Items.LegendaryVisorRecipe", 1)
Game.AddToInventory("Items.LegendaryGlassesRecipe", 1)
Game.AddToInventory("Items.RareMaskRecipe", 1)
Game.AddToInventory("Items.RareTechRecipe", 1)
Game.AddToInventory("Items.EpicVisorRecipe", 1)
Game.AddToInventory("Items.RareFormalShoesRecipe", 1)
Game.AddToInventory("Items.UncommonFormalShoesRecipe", 1)
Game.AddToInventory("Items.LegendaryFormalShoesRecipe", 1)
Game.AddToInventory("Items.LegendaryCasualShoesRecipe", 1)
Game.AddToInventory("Items.RareBootsRecipe", 1)
Game.AddToInventory("Items.EpicCasualShoesRecipe", 1)
Game.AddToInventory("Items.Recipe_Q005_Johnny_Shoes_Epic", 1)
Game.AddToInventory("Items.Recipe_Q005_Johnny_Shoes_Legendary", 1)
Game.AddToInventory("Items.EpicFormalShoesRecipe", 1)
Game.AddToInventory("Items.LegendaryBootsRecipe", 1)
Game.AddToInventory("Items.EpicBootsRecipe", 1)
Game.AddToInventory("Items.UncommonBootsRecipe", 1)
Game.AddToInventory("Items.RareCasualShoesRecipe", 1)
Game.AddToInventory("Items.UncommonCasualShoesRecipe", 1)
Game.AddToInventory("Items.EpicHatRecipe", 1)
Game.AddToInventory("Items.UncommonCapRecipe", 1)
Game.AddToInventory("Items.UncommonBalaclavaRecipe", 1)
Game.AddToInventory("Items.LegendaryCapRecipe", 1)
Game.AddToInventory("Items.UncommonHelmetRecipe", 1)
Game.AddToInventory("Items.EpicScarfRecipe", 1)
Game.AddToInventory("Items.EpicHelmetRecipe", 1)
Game.AddToInventory("Items.LegendaryHatRecipe", 1)
Game.AddToInventory("Items.LegendaryScarfRecipe", 1)
Game.AddToInventory("Items.RareHelmetRecipe", 1)
Game.AddToInventory("Items.EpicCapRecipe", 1)
Game.AddToInventory("Items.RareScarfRecipe", 1)
Game.AddToInventory("Items.RareHatRecipe", 1)
Game.AddToInventory("Items.RareFormalPantsRecipe", 1)
Game.AddToInventory("Items.EpicShortsRecipe", 1)
Game.AddToInventory("Items.LegendaryFormalSkirtRecipe", 1)
Game.AddToInventory("Items.RareShortsRecipe", 1)
Game.AddToInventory("Items.LegendaryShortsRecipe", 1)
Game.AddToInventory("Items.UncommonPantsRecipe", 1)
Game.AddToInventory("Items.EpicPantsRecipe", 1)
Game.AddToInventory("Items.LegendaryPantsRecipe", 1)
Game.AddToInventory("Items.UncommonFormalSkirtRecipe", 1)
Game.AddToInventory("Items.EpicFormalSkirtRecipe", 1)
Game.AddToInventory("Items.Recipe_Q005_Johnny_Pants_Epic", 1)
Game.AddToInventory("Items.Recipe_Q005_Johnny_Pants_Legendary", 1)
Game.AddToInventory("Items.UncommonFormalPantsRecipe", 1)
Game.AddToInventory("Items.LegendaryFormalPantsRecipe", 1)
Game.AddToInventory("Items.RarePantsRecipe", 1)
Game.AddToInventory("Items.UncommonVestRecipe", 1)
Game.AddToInventory("Items.EpicFormalJacketRecipe", 1)
Game.AddToInventory("Items.LegendaryJacketRecipe", 1)
Game.AddToInventory("Items.RareJacketRecipe", 1)
Game.AddToInventory("Items.RareFormalJacketRecipe", 1)
Game.AddToInventory("Items.UncommonDressRecipe", 1)
Game.AddToInventory("Items.UncommonJacketRecipe", 1)
Game.AddToInventory("Items.RareCoatRecipe", 1)
Game.AddToInventory("Items.RareVestRecipe", 1)
Game.AddToInventory("Items.Recipe_SQ031_Samurai_Jacket_Epic", 1)
Game.AddToInventory("Items.Recipe_SQ031_Samurai_Jacket_Legendary", 1)
Game.AddToInventory("Items.LegendaryVestRecipe", 1)
Game.AddToInventory("Items.EpicCoatRecipe", 1)
Game.AddToInventory("Items.Recipe_GOG_DLC_Jacket_Epic", 1)
Game.AddToInventory("Items.Recipe_GOG_DLC_Jacket_Legendary", 1)
Game.AddToInventory("Items.RecipeEpicCraftingMaterial", 1)
Game.AddToInventory("Items.RecipeLegendaryCraftingMaterial", 1)
Game.AddToInventory("Items.RecipeRareCraftingMaterial", 1)
Game.AddToInventory("Items.RecipeUncommonCraftingMaterial", 1)
Game.AddToInventory("Items.RecipeGrenadeIncendiaryHoming", 1)
Game.AddToInventory("Items.RecipeGrenadeIncendiaryRegular", 1)
Game.AddToInventory("Items.RecipeGrenadeIncendiarySticky", 1)
Game.AddToInventory("Items.RecipeGrenadeEMPHoming", 1)
Game.AddToInventory("Items.RecipeGrenadeEMPRegular", 1)
Game.AddToInventory("Items.RecipeGrenadeEMPSticky", 1)
Game.AddToInventory("Items.RecipeGrenadeFragHoming", 1)
Game.AddToInventory("Items.RecipeGrenadeFragRegular", 1)
Game.AddToInventory("Items.RecipeGrenadeFragSticky", 1)
Game.AddToInventory("Items.RecipeGrenadeCuttingRegular", 1)
Game.AddToInventory("Items.RecipeGrenadeBiohazardHoming", 1)
Game.AddToInventory("Items.RecipeGrenadeBiohazardRegular", 1)
Game.AddToInventory("Items.RecipeGrenadeOzobsNose", 1)
Game.AddToInventory("Items.RecipeGrenadeReconRegular", 1)
Game.AddToInventory("Items.RecipeGrenadeReconSticky", 1)
Game.AddToInventory("Items.RecipeGrenadeFlashHoming", 1)
Game.AddToInventory("Items.RecipeGrenadeFlashRegular", 1)
Game.AddToInventory("Items.RecipeBonesMcCoy70V0", 1)
Game.AddToInventory("Items.RecipeBonesMcCoy70V1", 1)
Game.AddToInventory("Items.RecipeBonesMcCoy70V2", 1)
Game.AddToInventory("Items.RecipeCarryCapacityBooster", 1)
Game.AddToInventory("Items.RecipeHealthBooster", 1)
Game.AddToInventory("Items.RecipeFirstAidWhiffV0", 1)
Game.AddToInventory("Items.RecipeFirstAidWhiffV1", 1)
Game.AddToInventory("Items.RecipeFirstAidWhiffV2", 1)
Game.AddToInventory("Items.RecipeOxyBooster", 1)
Game.AddToInventory("Items.RecipeMemoryBooster", 1)
Game.AddToInventory("Items.RecipeStaminaBooster", 1)
Game.AddToInventory("Items.Recipe_PowerWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_PowerWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_PowerWeaponMod04", 1)
Game.AddToInventory("Items.Recipe_PowerWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_PowerWeaponMod05", 1)
Game.AddToInventory("Items.Recipe_PowerWeaponMod06", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod04", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer05", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer06", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer08", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer07", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer05", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod04", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_HighChargedBattery", 1)
Game.AddToInventory("Items.Recipe_LowChargedBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedBattery", 1)
Game.AddToInventory("Items.Recipe_AnimalsBerserkFragment1", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageEdge", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageRound", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageRound", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment2", 1)
Game.AddToInventory("Items.Recipe_ExplosiveDamageRound", 1)
Game.AddToInventory("Items.Recipe_FastRotor", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_MetalPlating", 1)
Game.AddToInventory("Items.Recipe_HighChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_LowChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageCable", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageCable", 1)
Game.AddToInventory("Items.Recipe_NeoplasticPlating", 1)
Game.AddToInventory("Items.Recipe_ArasakaSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment4", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment3", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment2", 1)
Game.AddToInventory("Items.Recipe_ValentinosSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_TygerClawsSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment2", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment3", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment4", 1)
Game.AddToInventory("Items.Recipe_SlowRotor", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment1", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment3", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageRound", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment4", 1)
Game.AddToInventory("Items.Recipe_TitaniumPlating", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment5", 1)
Game.AddToInventory("Items.Recipe_ContagionLvl2Program", 1)
Game.AddToInventory("Items.Recipe_ContagionLvl3Program", 1)
Game.AddToInventory("Items.Recipe_ContagionLvl4Program", 1)
Game.AddToInventory("Items.Recipe_ContagionProgram", 1)
Game.AddToInventory("Items.Recipe_LocomotionMalfunctionLvl2Program", 1)
Game.AddToInventory("Items.Recipe_LocomotionMalfunctionLvl3Program", 1)
Game.AddToInventory("Items.Recipe_LocomotionMalfunctionLvl4Program", 1)
Game.AddToInventory("Items.Recipe_LocomotionMalfunctionProgram", 1)
Game.AddToInventory("Items.Recipe_MadnessLvl3Program", 1)
Game.AddToInventory("Items.Recipe_MadnessLvl4Program", 1)
Game.AddToInventory("Items.Recipe_DisableCyberwareLvl2Program", 1)
Game.AddToInventory("Items.Recipe_DisableCyberwareLvl3Program", 1)
Game.AddToInventory("Items.Recipe_DisableCyberwareProgram", 1)
Game.AddToInventory("Items.Recipe_GrenadeExplodeLvl3Program", 1)
Game.AddToInventory("Items.Recipe_GrenadeExplodeLvl4Program", 1)
Game.AddToInventory("Items.Recipe_MemoryWipeLvl2Program", 1)
Game.AddToInventory("Items.Recipe_MemoryWipeLvl3Program", 1)
Game.AddToInventory("Items.Recipe_OverheatLvl2Program", 1)
Game.AddToInventory("Items.Recipe_OverheatLvl3Program", 1)
Game.AddToInventory("Items.Recipe_OverheatLvl4Program", 1)
Game.AddToInventory("Items.Recipe_OverheatProgram", 1)
Game.AddToInventory("Items.Recipe_PingLvl2Program", 1)
Game.AddToInventory("Items.Recipe_PingLvl3Program", 1)
Game.AddToInventory("Items.Recipe_PingLvl4Program", 1)
Game.AddToInventory("Items.Recipe_PingProgram", 1)
Game.AddToInventory("Items.Recipe_BlindLvl2Program", 1)
Game.AddToInventory("Items.Recipe_BlindLvl3Program", 1)
Game.AddToInventory("Items.Recipe_BlindLvl4Program", 1)
Game.AddToInventory("Items.Recipe_BlindProgram", 1)
Game.AddToInventory("Items.Recipe_CommsCallInLvl3Program", 1)
Game.AddToInventory("Items.Recipe_CommsCallInProgram", 1)
Game.AddToInventory("Items.Recipe_EMPOverloadLvl2Program", 1)
Game.AddToInventory("Items.Recipe_EMPOverloadLvl3Program", 1)
Game.AddToInventory("Items.Recipe_EMPOverloadLvl4Program", 1)
Game.AddToInventory("Items.Recipe_EMPOverloadProgram", 1)
Game.AddToInventory("Items.Recipe_CommsNoiseLvl2Program", 1)
Game.AddToInventory("Items.Recipe_CommsNoiseLvl3Program", 1)
Game.AddToInventory("Items.Recipe_CommsNoiseLvl4Program", 1)
Game.AddToInventory("Items.Recipe_CommsNoiseProgram", 1)
Game.AddToInventory("Items.Recipe_SuicideLvl3Program", 1)
Game.AddToInventory("Items.Recipe_SuicideLvl4Program", 1)
Game.AddToInventory("Items.Recipe_BrainMeltLvl2Program", 1)
Game.AddToInventory("Items.Recipe_BrainMeltLvl3Program", 1)
Game.AddToInventory("Items.Recipe_BrainMeltLvl4Program", 1)
Game.AddToInventory("Items.Recipe_SystemCollapseLvl3Program", 1)
Game.AddToInventory("Items.Recipe_SystemCollapseLvl4Program", 1)
Game.AddToInventory("Items.Recipe_WeaponMalfunctionLvl2Program", 1)
Game.AddToInventory("Items.Recipe_WeaponMalfunctionLvl3Program", 1)
Game.AddToInventory("Items.Recipe_WeaponMalfunctionLvl4Program", 1)
Game.AddToInventory("Items.Recipe_WeaponMalfunctionProgram", 1)
Game.AddToInventory("Items.Recipe_WhistleLvl2Program", 1)
Game.AddToInventory("Items.Recipe_WhistleLvl3Program", 1)
Game.AddToInventory("Items.Recipe_WhistleProgram", 1)
Game.AddToInventory("Items.CommonCopperheadRecipe", 1)
Game.AddToInventory("Items.EpicCopperheadRecipe", 1)
Game.AddToInventory("Items.LegendaryCopperheadRecipe", 1)
Game.AddToInventory("Items.RareCopperheadRecipe", 1)
Game.AddToInventory("Items.UncommonCopperheadRecipe", 1)
Game.AddToInventory("Items.CommonSidewinderRecipe", 1)
Game.AddToInventory("Items.EpicSidewinderRecipe", 1)
Game.AddToInventory("Items.LegendarySidewinderRecipe", 1)
Game.AddToInventory("Items.RareSidewinderRecipe", 1)
Game.AddToInventory("Items.UncommonSidewinderRecipe", 1)
Game.AddToInventory("Items.CommonMasamuneRecipe", 1)
Game.AddToInventory("Items.EpicMasamuneRecipe", 1)
Game.AddToInventory("Items.LegendaryMasamuneRecipe", 1)
Game.AddToInventory("Items.RareMasamuneRecipe", 1)
Game.AddToInventory("Items.UncommonMasamuneRecipe", 1)
Game.AddToInventory("Items.CommonAjaxRecipe", 1)
Game.AddToInventory("Items.EpicAjaxRecipe", 1)
Game.AddToInventory("Items.LegendaryAjaxRecipe", 1)
Game.AddToInventory("Items.RareAjaxRecipe", 1)
Game.AddToInventory("Items.UncommonAjaxRecipe", 1)
Game.AddToInventory("Items.LegendaryUmbraRecipe", 1)
Game.AddToInventory("Items.EpicUmbraRecipe", 1)
Game.AddToInventory("Items.RareUmbraRecipe", 1)
Game.AddToInventory("Items.UncommonUmbraRecipe", 1)
Game.AddToInventory("Items.CommonUmbraRecipe", 1)
Game.AddToInventory("Items.Recipe_Preset_Katana_GoG_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Katana_GoG_Legendary", 1)
Game.AddToInventory("Items.CommonButchersKnifeRecipe", 1)
Game.AddToInventory("Items.EpicButchersKnifeRecipe", 1)
Game.AddToInventory("Items.LegendaryButchersKnifeRecipe", 1)
Game.AddToInventory("Items.RareButchersKnifeRecipe", 1)
Game.AddToInventory("Items.UncommonButchersKnifeRecipe", 1)
Game.AddToInventory("Items.CommonChefsKnifeRecipe", 1)
Game.AddToInventory("Items.EpicChefsKnifeRecipe", 1)
Game.AddToInventory("Items.LegendaryChefsKnifeRecipe", 1)
Game.AddToInventory("Items.RareChefsKnifeRecipe", 1)
Game.AddToInventory("Items.UncommonChefsKnifeRecipe", 1)
Game.AddToInventory("Items.CommonKatanaRecipe", 1)
Game.AddToInventory("Items.EpicKatanaRecipe", 1)
Game.AddToInventory("Items.LegendaryKatanaRecipe", 1)
Game.AddToInventory("Items.RareKatanaRecipe", 1)
Game.AddToInventory("Items.UncommonKatanaRecipe", 1)
Game.AddToInventory("Items.CommonKnifeRecipe", 1)
Game.AddToInventory("Items.EpicKnifeRecipe", 1)
Game.AddToInventory("Items.LegendaryKnifeRecipe", 1)
Game.AddToInventory("Items.RareKnifeRecipe", 1)
Game.AddToInventory("Items.UncommonKnifeRecipe", 1)
Game.AddToInventory("Items.CommonKukriRecipe", 1)
Game.AddToInventory("Items.EpicKukriRecipe", 1)
Game.AddToInventory("Items.LegendaryKukriRecipe", 1)
Game.AddToInventory("Items.RareKukriRecipe", 1)
Game.AddToInventory("Items.UncommonKukriRecipe", 1)
Game.AddToInventory("Items.CommonMacheteRecipe", 1)
Game.AddToInventory("Items.EpicMacheteRecipe", 1)
Game.AddToInventory("Items.LegendaryMacheteRecipe", 1)
Game.AddToInventory("Items.RareMacheteRecipe", 1)
Game.AddToInventory("Items.UncommonMacheteRecipe", 1)
Game.AddToInventory("Items.CommonTantoRecipe", 1)
Game.AddToInventory("Items.EpicTantoRecipe", 1)
Game.AddToInventory("Items.LegendaryTantoRecipe", 1)
Game.AddToInventory("Items.RareTantoRecipe", 1)
Game.AddToInventory("Items.UncommonTantoRecipe", 1)
Game.AddToInventory("Items.CommonBatRecipe", 1)
Game.AddToInventory("Items.EpicBatRecipe", 1)
Game.AddToInventory("Items.LegendaryBatRecipe", 1)
Game.AddToInventory("Items.RareBatRecipe", 1)
Game.AddToInventory("Items.UncommonBatRecipe", 1)
Game.AddToInventory("Items.CommonCrowbarRecipe", 1)
Game.AddToInventory("Items.EpicCrowbarRecipe", 1)
Game.AddToInventory("Items.LegendaryCrowbarRecipe", 1)
Game.AddToInventory("Items.RareCrowbarRecipe", 1)
Game.AddToInventory("Items.UncommonCrowbarRecipe", 1)
Game.AddToInventory("Items.CommonBatonAlphaRecipe", 1)
Game.AddToInventory("Items.EpicBatonAlphaRecipe", 1)
Game.AddToInventory("Items.LegendaryBatonAlphaRecipe", 1)
Game.AddToInventory("Items.RareBatonAlphaRecipe", 1)
Game.AddToInventory("Items.UncommonBatonRecipe", 1)
Game.AddToInventory("Items.CommonBatonBetaRecipe", 1)
Game.AddToInventory("Items.EpicBatonBetaRecipe", 1)
Game.AddToInventory("Items.LegendaryBatonBetaRecipe", 1)
Game.AddToInventory("Items.RareBatonBetaRecipe", 1)
Game.AddToInventory("Items.UncommonBatonBetaRecipe", 1)
Game.AddToInventory("Items.CommonBatonGammaRecipe", 1)
Game.AddToInventory("Items.EpicBatonGammaRecipe", 1)
Game.AddToInventory("Items.LegendaryBatonGammaRecipe", 1)
Game.AddToInventory("Items.RareBatonGammaRecipe", 1)
Game.AddToInventory("Items.UncommonBatonGammaRecipe", 1)
Game.AddToInventory("Items.CommonHammerRecipe", 1)
Game.AddToInventory("Items.EpicHammerRecipe", 1)
Game.AddToInventory("Items.LegendaryHammerRecipe", 1)
Game.AddToInventory("Items.RareHammerRecipe", 1)
Game.AddToInventory("Items.UncommonHammerRecipe", 1)
Game.AddToInventory("Items.CommonKanaboRecipe", 1)
Game.AddToInventory("Items.EpicKanaboRecipe", 1)
Game.AddToInventory("Items.LegendaryKanaboRecipe", 1)
Game.AddToInventory("Items.RareKanaboRecipe", 1)
Game.AddToInventory("Items.UncommonKanaboRecipe", 1)
Game.AddToInventory("Items.EpicPipeWrenchRecipe", 1)
Game.AddToInventory("Items.CommonPipeWrenchRecipe", 1)
Game.AddToInventory("Items.LegendaryPipeWrenchRecipe", 1)
Game.AddToInventory("Items.RarePipeWrenchRecipe", 1)
Game.AddToInventory("Items.UncommonPipeWrenchRecipe", 1)
Game.AddToInventory("Items.CommonIronPipeRecipe", 1)
Game.AddToInventory("Items.EpicIronPipeRecipe", 1)
Game.AddToInventory("Items.LegendaryIronPipeRecipe", 1)
Game.AddToInventory("Items.RareIronPipeRecipe", 1)
Game.AddToInventory("Items.UncommonIronPipeRecipe", 1)
Game.AddToInventory("Items.CommonTireIronRecipe", 1)
Game.AddToInventory("Items.EpicTireIronRecipe", 1)
Game.AddToInventory("Items.LegendaryTireIronRecipe", 1)
Game.AddToInventory("Items.RareTireIronRecipe", 1)
Game.AddToInventory("Items.UncommonTireIronRecipe", 1)
Game.AddToInventory("Items.CommonTomahawkRecipe", 1)
Game.AddToInventory("Items.EpicTomahawkRecipe", 1)
Game.AddToInventory("Items.LegendaryTomahawkRecipe", 1)
Game.AddToInventory("Items.RareTomahawkRecipe", 1)
Game.AddToInventory("Items.UncommonTomahawkRecipe", 1)
Game.AddToInventory("Items.CommonSataraRecipe", 1)
Game.AddToInventory("Items.EpicSataraRecipe", 1)
Game.AddToInventory("Items.LegendarySataraRecipe", 1)
Game.AddToInventory("Items.RareSataraRecipe", 1)
Game.AddToInventory("Items.UncommonSataraRecipe", 1)
Game.AddToInventory("Items.CommonTesteraRecipe", 1)
Game.AddToInventory("Items.EpicTesteraRecipe", 1)
Game.AddToInventory("Items.LegendaryTesteraRecipe", 1)
Game.AddToInventory("Items.RareTesteraRecipe", 1)
Game.AddToInventory("Items.UncommonTesteraRecipe", 1)
Game.AddToInventory("Items.CommonIglaRecipe", 1)
Game.AddToInventory("Items.EpicIglaRecipe", 1)
Game.AddToInventory("Items.LegendaryIglaRecipe", 1)
Game.AddToInventory("Items.RareIglaRecipe", 1)
Game.AddToInventory("Items.UncommonIglaRecipe", 1)
Game.AddToInventory("Items.CommonPalicaRecipe", 1)
Game.AddToInventory("Items.EpicPalicaRecipe", 1)
Game.AddToInventory("Items.LegendaryPalicaRecipe", 1)
Game.AddToInventory("Items.RarePalicaRecipe", 1)
Game.AddToInventory("Items.UncommonPalicaRecipe", 1)
Game.AddToInventory("Items.Recipe_Preset_Overture_Cassidy_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Kenshin_Frank_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Overture_Kerry_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Overture_Kerry_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Zhuo_Eight_Star", 1)
Game.AddToInventory("Items.Recipe_Preset_Nekomata_Breakthrough", 1)
Game.AddToInventory("Items.Recipe_Preset_Nekomata_Breakthrough_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Pulsar_Buzzsaw", 1)
Game.AddToInventory("Items.Recipe_Preset_Pulsar_Buzzsaw_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Pulsar_Buzzsaw_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Kenshin_Royce_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Kenshin_Royce_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Katana_Cocktail_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Katana_Cocktail_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Burya_Comrade", 1)
Game.AddToInventory("Items.Recipe_Preset_Burya_Comrade_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Cane_Fingers_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Cane_Fingers_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Overture_River_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Nue_Maiko_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Nue_Maiko_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Sidewinder_Divided_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Sidewinder_Divided_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Nova_Doom_Doom_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Nova_Doom_Doom_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Lexington_Wilson_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Lexington_Wilson_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Lexington_Wilson_Rare", 1)
Game.AddToInventory("Items.Recipe_Preset_Saratoga_Maelstrom_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Saratoga_Maelstrom_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Yukimura_Kiji_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Baseball_Bat_Denny_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Baseball_Bat_Denny_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Katana_Takemura_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Liberty_Yorinobu_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Liberty_Yorinobu_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Nue_Jackie_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Nue_Jackie_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Omaha_Suzie_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Omaha_Suzie_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Ajax_Moron", 1)
Game.AddToInventory("Items.Recipe_Preset_Ajax_Moron_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Carnage_Mox_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Carnage_Mox_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Grad_Buck_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Grad_Panam", 1)
Game.AddToInventory("Items.Recipe_Preset_Grad_Panam_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Grad_Panam_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Liberty_Dex_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Liberty_Dex_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Saratoga_Raffen_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Saratoga_Raffen_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Copperhead_Genesis", 1)
Game.AddToInventory("Items.Recipe_Preset_Copperhead_Genesis_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Copperhead_Genesis_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Katana_Saburo_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Katana_Saburo_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Katana_Surgeon_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Katana_Surgeon_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Dildo_Stout_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Dildo_Stout_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Igla_Sovereign", 1)
Game.AddToInventory("Items.Recipe_Preset_Igla_Sovereign_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Knife_Stinger_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Knife_Stinger_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Tactician_Headsman", 1)
Game.AddToInventory("Items.Recipe_Preset_Tactician_Headsman_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Baton_Tinker_Bell_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Baton_Tinker_Bell_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Katana_Hiromi_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Katana_Hiromi_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Achilles_Nash_Epic", 1)
Game.AddToInventory("Items.Recipe_Preset_Achilles_Nash_Legendary", 1)
Game.AddToInventory("Items.Recipe_Preset_Dian_Yinglong", 1)
Game.AddToInventory("Items.RareDefenderRecipe", 1)
Game.AddToInventory("Items.CommonChaoRecipe", 1)
Game.AddToInventory("Items.EpicChaoRecipe", 1)
Game.AddToInventory("Items.LegendaryChaoRecipe", 1)
Game.AddToInventory("Items.RareChaoRecipe", 1)
Game.AddToInventory("Items.UncommonChaoRecipe", 1)
Game.AddToInventory("Items.CommonYukimuraRecipe", 1)
Game.AddToInventory("Items.EpicYukimuraRecipe", 1)
Game.AddToInventory("Items.LegendaryYukimuraRecipe", 1)
Game.AddToInventory("Items.RareYukimuraRecipe", 1)
Game.AddToInventory("Items.UncommonYukimuraRecipe", 1)
Game.AddToInventory("Items.CommonKenshinRecipe", 1)
Game.AddToInventory("Items.EpicKenshinRecipe", 1)
Game.AddToInventory("Items.LegendaryKenshinRecipe", 1)
Game.AddToInventory("Items.RareKenshinRecipe", 1)
Game.AddToInventory("Items.UncommonKenshinRecipe", 1)
Game.AddToInventory("Items.CommonLibertyRecipe", 1)
Game.AddToInventory("Items.EpicLibertyRecipe", 1)
Game.AddToInventory("Items.LegendaryLibertyRecipe", 1)
Game.AddToInventory("Items.RareLibertyRecipe", 1)
Game.AddToInventory("Items.UncommonLibertyRecipe", 1)
Game.AddToInventory("Items.CommonLexingtonRecipe", 1)
Game.AddToInventory("Items.EpicLexingtonRecipe", 1)
Game.AddToInventory("Items.LegendaryLexingtonRecipe", 1)
Game.AddToInventory("Items.RareLexingtonRecipe", 1)
Game.AddToInventory("Items.UncommonLexingtonRecipe", 1)
Game.AddToInventory("Items.CommonOmahaRecipe", 1)
Game.AddToInventory("Items.EpicOmahaRecipe", 1)
Game.AddToInventory("Items.LegendaryOmahaRecipe", 1)
Game.AddToInventory("Items.RareOmahaRecipe", 1)
Game.AddToInventory("Items.UncommonOmahaRecipe", 1)
Game.AddToInventory("Items.CommonNueRecipe", 1)
Game.AddToInventory("Items.EpicNueRecipe", 1)
Game.AddToInventory("Items.LegendaryNueRecipe", 1)
Game.AddToInventory("Items.RareNueRecipe", 1)
Game.AddToInventory("Items.UncommonNueRecipe", 1)
Game.AddToInventory("Items.CommonUnityRecipe", 1)
Game.AddToInventory("Items.EpicUnityRecipe", 1)
Game.AddToInventory("Items.LegendaryUnityRecipe", 1)
Game.AddToInventory("Items.RareUnityRecipe", 1)
Game.AddToInventory("Items.UncommonUnityRecipe", 1)
Game.AddToInventory("Items.CommonAchillesRecipe", 1)
Game.AddToInventory("Items.EpicAchillesRecipe", 1)
Game.AddToInventory("Items.LegendaryAchillesRecipe", 1)
Game.AddToInventory("Items.RareAchillesRecipe", 1)
Game.AddToInventory("Items.UncommonAchillesRecipe", 1)
Game.AddToInventory("Items.CommonSor22Recipe", 1)
Game.AddToInventory("Items.EpicSor22Recipe", 1)
Game.AddToInventory("Items.LegendarySor22Recipe", 1)
Game.AddToInventory("Items.RareSor22Recipe", 1)
Game.AddToInventory("Items.UncommonSor22Recipe", 1)
Game.AddToInventory("Items.CommonQuasarRecipe", 1)
Game.AddToInventory("Items.EpicQuasarRecipe", 1)
Game.AddToInventory("Items.LegendaryQuasarRecipe", 1)
Game.AddToInventory("Items.RareQuasarRecipe", 1)
Game.AddToInventory("Items.UncommonQuasarRecipe", 1)
Game.AddToInventory("Items.CommonNovaRecipe", 1)
Game.AddToInventory("Items.EpicNovaRecipe", 1)
Game.AddToInventory("Items.LegendaryNovaRecipe", 1)
Game.AddToInventory("Items.RareNovaRecipe", 1)
Game.AddToInventory("Items.UncommonNovaRecipe", 1)
Game.AddToInventory("Items.CommonOvertureRecipe", 1)
Game.AddToInventory("Items.EpicOvertureRecipe", 1)
Game.AddToInventory("Items.LegendaryOvertureRecipe", 1)
Game.AddToInventory("Items.RareOvertureRecipe", 1)
Game.AddToInventory("Items.UncommonOvertureRecipe", 1)
Game.AddToInventory("Items.CommonBuryaRecipe", 1)
Game.AddToInventory("Items.EpicBuryaRecipe", 1)
Game.AddToInventory("Items.LegendaryBuryaRecipe", 1)
Game.AddToInventory("Items.RareBuryaRecipe", 1)
Game.AddToInventory("Items.UncommonBuryaRecipe", 1)
Game.AddToInventory("Items.CommonCarnageRecipe", 1)
Game.AddToInventory("Items.EpicCarnageRecipe", 1)
Game.AddToInventory("Items.LegendaryCarnageRecipe", 1)
Game.AddToInventory("Items.RareCarnageRecipe", 1)
Game.AddToInventory("Items.UncommonCarnageRecipe", 1)
Game.AddToInventory("Items.CommonCrusherRecipe", 1)
Game.AddToInventory("Items.EpicCrusherRecipe", 1)
Game.AddToInventory("Items.LegendaryCrusherRecipe", 1)
Game.AddToInventory("Items.RareCrusherRecipe", 1)
Game.AddToInventory("Items.UncommonCrusherRecipe", 1)
Game.AddToInventory("Items.CommonZhuoRecipe", 1)
Game.AddToInventory("Items.EpicZhuoRecipe", 1)
Game.AddToInventory("Items.LegendaryZhuoRecipe", 1)
Game.AddToInventory("Items.RareZhuoRecipe", 1)
Game.AddToInventory("Items.UncommonZhuoRecipe", 1)
Game.AddToInventory("Items.CommonTacticianRecipe", 1)
Game.AddToInventory("Items.EpicTacticianRecipe", 1)
Game.AddToInventory("Items.LegendaryTacticianRecipe", 1)
Game.AddToInventory("Items.RareTacticianRecipe", 1)
Game.AddToInventory("Items.UncommonTacticianRecipe", 1)
Game.AddToInventory("Items.CommonPulsarRecipe", 1)
Game.AddToInventory("Items.EpicPulsarRecipe", 1)
Game.AddToInventory("Items.LegendaryPulsarRecipe", 1)
Game.AddToInventory("Items.RarePulsarRecipe", 1)
Game.AddToInventory("Items.UncommonPulsarRecipe", 1)
Game.AddToInventory("Items.CommonDianRecipe", 1)
Game.AddToInventory("Items.EpicDianRecipe", 1)
Game.AddToInventory("Items.LegendaryDianRecipe", 1)
Game.AddToInventory("Items.RareDianRecipe", 1)
Game.AddToInventory("Items.UncommonDianRecipe", 1)
Game.AddToInventory("Items.CommonSaratogaRecipe", 1)
Game.AddToInventory("Items.EpicSaratogaRecipe", 1)
Game.AddToInventory("Items.LegendarySaratogaRecipe", 1)
Game.AddToInventory("Items.RareSaratogaRecipe", 1)
Game.AddToInventory("Items.UncommonSaratogaRecipe", 1)
Game.AddToInventory("Items.CommonShingenRecipe", 1)
Game.AddToInventory("Items.EpicShingenRecipe", 1)
Game.AddToInventory("Items.LegendaryShingenRecipe", 1)
Game.AddToInventory("Items.RareShingenRecipe", 1)
Game.AddToInventory("Items.UncommonShingenRecipe", 1)
Game.AddToInventory("Items.LegendaryGuillotineRecipe", 1)
Game.AddToInventory("Items.EpicGuillotineRecipe", 1)
Game.AddToInventory("Items.RareGuillotineRecipe", 1)
Game.AddToInventory("Items.UncommonGuillotineRecipe", 1)
Game.AddToInventory("Items.CommonGuillotineRecipe", 1)
Game.AddToInventory("Items.CommonAshuraRecipe", 1)
Game.AddToInventory("Items.EpicAshuraRecipe", 1)
Game.AddToInventory("Items.LegendaryAshuraRecipe", 1)
Game.AddToInventory("Items.RareAshuraRecipe", 1)
Game.AddToInventory("Items.UncommonAshuraRecipe", 1)
Game.AddToInventory("Items.CommonNekomataRecipe", 1)
Game.AddToInventory("Items.EpicNekomataRecipe", 1)
Game.AddToInventory("Items.LegendaryNekomataRecipe", 1)
Game.AddToInventory("Items.RareNekomataRecipe", 1)
Game.AddToInventory("Items.UncommonNekomataRecipe", 1)
Game.AddToInventory("Items.CommonGradRecipe", 1)
Game.AddToInventory("Items.EpicGradRecipe", 1)
Game.AddToInventory("Items.LegendaryGradRecipe", 1)
Game.AddToInventory("Items.RareGradRecipe", 1)
Game.AddToInventory("Items.UncommonGradRecipe", 1)
Notes
Aqua Universe Luxe Aramid Weave Shirt
Composite Geisha Combat Shirt
Daemon Hunter Tank Top
Galaxy Tshirt
Galaxy Tshirt
Hebi Tsukai Cashmere Nanofiber Shirt
Johnny's Tank Top
Johnny's Tank Top
Lightning Rider Reinforced Racing Suit
Padded Denki Hachi Hybrid Weave Bra
Paris Blue Office Shirt And Vest With Reinforced Seams
Psycho Flexiweave long-sleeve
Puncture-resistent Nusa Tshirt
Red Alert Anti Surge Netrunning Suit
Red Leopard Button Up Composite Insert
Simple Biker Aramid-Weave Trutleneck
Spotted Flexi Membrane Bustier
Stylish Atomc Blast Composite Bustier
Ultralight Tank top
Wolf School Shirt
Wolf School Shirt
Aoi Tora Enhanced BD Wreath
Arasaka Tactical Techgogs
Gold Punk Aviators
Johnny's Aviators
Johnny's Aviators
Lightweight Tungsten Steel BD Wreath
Menpo with Protective Padding
Mox Gas Mask with Custom Protective Layer
Stylish Torquoise Sport Glasses
Sun Spark Thermoset Infovisor
Synleather Plastic Goggles
Titanium Reinforced Gas Mask
Trilayer Steel Ocuset
Yamori Tungsten Steel Biker Techgogs
Abendstern Polycarbonate Dress Wedges
Classic Evening Pumps
Crystal Lyly Evening Pumps
Enhanced Daemon Hunter Tongues
Glitter Laceless Sturdy Stitched-steel toes
Green Graffiti Armor-Coated Athletic Shoes
Johnny's Shoes
Johnny's Shoes
Midday Glow Polycarbonate Formal Pumps
Militoxic Ceramic Layer
Pixel Neige Snow Boots
Reinforced Biker Boots
Robust Spunky Monkey Kiks
Sunny Ammo Synt High-Hops
Boss Mafioso Tribly
Cotton Motorcycle Cap
Darra Polytehcnic Tactical Balaclava
Durable Emerald Speed Polyamide Beanie
Durable Lime Speed Modular Helmet
Graffiti Thermoset Synweave Hijab
Laminated Security Hardhat with Headset
Mirame Cowboy hat
Sandy Boa Headband
Steel Microplated Kabuto
Stylish Leather Flat Cap With Light Armor Layer
Ten70 Bada55 Polycarbonate Bandana
Upgraded Farmer Hat
BAI LONG Formal Pants
Blue Brick Hotpants
Chick Pink Dragon Skirt
Classic Arami-weave Denim Shorts
Composit KO Jaga Hotpants
Durable Smiley Hard LooseFits
Geisha Flexi Wawe cargo pants
Gold Fury Neotac Bulletproof Pants
Golden Mean Aramid Formal Skirt
Heise Tilayer Formal Skirt
Johnny's Pants
Johnny's Pants
Sturdy Synfiber Pleated Pants
Uniware Brass Office Pants
Venom Dye Duolayer Pants
5HI3LD Superb Breastplate
Cyan Multiresist Evening Jacket
Deadly Lagoon Pozer-Jacket
Denki-Shin Termoset Bomber
Durable Synsilk Blazer
Green Viper Double NanoWeave Pencil Dress
Inner Flame Rockerjack
Milky Gold Trenc Coat With Bulletproof Triweave
Plycarbonate Westen Fringe vest
Replica of Johnny's Samurai Jacket
Replica of Johnny's Samurai Jacket
Silverock Bulletproof Biker Vest
Stylish Ten 70 Daemon Hunter Coat
Wolf School Jacket
Wolf School Jacket
Crafting - Epic Item Components
Crafting - Legendary Item Components
Crafting - Rare Item Components
Crafting - Uncommon Item Components
Char Incendiary Granade
Char Incendiary Granade
Char Incendiary Granade
Emp Granade
Emp Granade
Emp Granade
F-GX Frag Granade
F-GX Frag Granade
F-GX Frag Granade
Gash Granade
Molodets Bio Granade
Molodets Bio Granade
Ozob's Nose
Recon granade
Recon granade
X-22 Flashbang
X-22 Flashbang
BounceBack MK.I
BounceBack MK.III
BounceBack MK.III
Capacity Booster
Health Booster
MAXDOC MK.I
MAXDOC MK.II
MAXDOC MK.III
Oxy Booster
RAM Jolt
Stamina Booster
[useless?] Focus
[useless?] Knock down
[useless?] Overpenetrate
[useless?] Pulpify
[useless?] Stabilizer
[useless?] Subsonic
Combat Amplifier
Crunch
Pacifier
Penetrator
Antivenom
Armadillo
Backpacker
Bully
Cool it
Cut it out
Dead eye
Fortuna
Panacea
Predator
Resist
Soft Sole
Super Insulator
[useless?] Double shot
[useless?] Microreactor
[useless?] Super capacitor
Battery High Capacity
Battery Low Capacity
Battery Medium Capacity
Beast Mode
Blade Chemical
Blade Electric
Blade Physical
Blade Termal
Chemical Round
Electrical Round
Explosive Analysis
Explosive Round
Fast Rotor
Knuckles Chemical
Knuckles Electric
Knuckles Physical
Knuckles Termal
Metal Plating
Monowire Battery High Capacity
Monowire Battery Low Capacity
Monowire Battery Medium Capacity
Monowire Chemical
Monowire Electric
Monowire Physical
Monowire Termal
Neoplastic Plating
Sandevistan Arasaka Software
Sandevistan Heatsink
Sandevistan Neurotransmitters
Sandevistan Overclocked Processor
Sandevistan Prototype Chip
Sandevistian Rabid Bull
Sandevistian Tyger Paw
Sensory Amplifier
Sensory Amplifier
Sensory Amplifier
Sensory Amplifier
Slow Rotor
Target Analysis
Target Analysis
Target analysis
Termal Round
Threat Detector
Titanium Plating
Trajectory Analysis
Contagion
Contagion
Contagion
Contagion
Cripple Movement
Cripple Movement
Cripple Movement
Cripple Movement
Cyberpsychosis
Cyberpsychosis
Cyberware Malfunction
Cyberware Malfunction
Cyberware Malfunction
Detonate Granade
Detonate Granade
Memory Wipe
Memory Wipe
Overheat
Overheat
Overheat
Overheat
Ping
Ping
Ping
Ping
Reboot Optics
Reboot Optics
Reboot Optics
Reboot Optics
Request Backup
Request Backup
Short Circuit
Short Circuit
Short Circuit
Short Circuit
Sonic Shock
Sonic Shock
Sonic Shock
Sonic Shock
Suicide
Suicide
Synapse Burnout
Synapse Burnout
Synapse Burnout
System Reset
System Reset
Weapon Glitch
Weapon Glitch
Weapon Glitch
Weapon Glitch
Whistle
Whistle
Whistle
D5 Copperhead
D5 Copperhead
D5 Copperhead
D5 Copperhead
D5 Copperhead
D5 Sidewinder
D5 Sidewinder
D5 Sidewinder
D5 Sidewinder
D5 Sidewinder
HJSH-18 Masamune
HJSH-18 Masamune
HJSH-18 Masamune
HJSH-18 Masamune
HJSH-18 Masamune
M251S Ajax
M251S Ajax
M251S Ajax
M251S Ajax
M251S Ajax
DA8 Umbra [Legendary Level] [1.5 patch]
DA8 Umbra [1.5 patch]
DA8 Umbra [1.5 patch]
DA8 Umbra [1.5 patch]
DA8 Umbra [1.5 patch]
Black Unicorn
Black Unicorn
Butcher's Cleaver
Butcher's Cleaver
Butcher's Cleaver
Butcher's Cleaver
Butcher's Cleaver
Chef's Knife
Chef's Knife
Chef's Knife
Chef's Knife
Chef's Knife
Katana
Katana
Katana
Katana
Katana
Knife
Knife
Knife
Knife
Knife
Kukri
Kukri
Kukri
Kukri
Kukri
Machete
Machete
Machete
Machete
Machete
Tanto
Tanto
Tanto
Tanto
Tanto
Baseball Bat
Baseball Bat
Baseball Bat
Baseball Bat
Baseball Bat
Crowbar
Crowbar
Crowbar
Crowbar
Crowbar
Electric Baton Alpha
Electric Baton Alpha
Electric Baton Alpha
Electric Baton Alpha
Electric Baton Alpha
Electric Baton Beta
Electric Baton Beta
Electric Baton Beta
Electric Baton Beta
Electric Baton Beta
Electric Baton Gamma
Electric Baton Gamma
Electric Baton Gamma
Electric Baton Gamma
Electric Baton Gamma
Hammer
Hammer
Hammer
Hammer
Hammer
Kanabo
Kanabo
Kanabo
Kanabo
Kanabo
Pipe Wrench
Socket Wrench
Socket Wrench
Socket Wrench
Socket Wrench
Steel Pipe
Steel Pipe
Steel Pipe
Steel Pipe
Steel Pipe
The Iron
The Iron
The Iron
The Iron
The Iron
Tomahawk
Tomahawk
Tomahawk
Tomahawk
Tomahawk
DB-2 Satara
DB-2 Satara
DB-2 Satara
DB-2 Satara
DB-2 Satara
DB-2 Testera
DB-2 Testera
DB-2 Testera
DB-2 Testera
DB-2 Testera
DB-4 IGLA
DB-4 IGLA
DB-4 IGLA
DB-4 IGLA
DB-4 IGLA
DB-4 Palica
DB-4 Palica
DB-4 Palica
DB-4 Palica
DB-4 Palica
Amnesty
Apparition
Archangel
Archangel
Ba Xing Chong
Breakthrough
Breakthrough
Buzzsaw
Buzzsaw
Buzzsaw
Chaos
Chaos
Cocktail Stick
Cocktail Stick
Comrade's Hammer
Comrade's Hammer
Cottonmouth
Cottonmouth
Crash
Death & Taxes
Death And Taxes
Divided We Stand
Divided we Stand
Doom Doom
Doom Doom
Dying Night
Dying Night
Dying Night
Fenrir
Fenrir
Genjiroh
Gold Plated Baseball Bat
Gold Plated Baseball Bat
Jinchu-Maru
Kongou
Kongou
La Chingona Dorada
La Chingona Dorada
Lizzie
Lizzie
Moron Labe
Moron Labe
Mox
Mox
O'Five
Overwatch
Overwatch
Overwatch
Plan B
Plan B
Problem Solver
Problem Solver
PSALM 11:16
Psalm 11:16
PSALM 11:16
Satori
Satori
Scalpel
Scalpel
Sir John Phallustiff
Sir John Phallustiff
Sovereign
Sovereign
Stinger
Stinger
The Headsman
The Headsman
Tinker Bell
Tinker Bell
Tsumetogi
Tsumetogi
Widow Maker
Widow Maker
Yinglong
Defender
A-22B Chao
A-22B Chao
A-22B Chao
A-22B Chao
A-22B Chao
HJKE-11 Yukimura
HJKE-11 Yukimura
HJKE-11 Yukimura
HJKE-11 Yukimura
HJKE-11 Yukimura
JKE-X2 Kenshin
JKE-X2 Kenshin
JKE-X2 Kenshin
JKE-X2 Kenshin
JKE-X2 Kenshin
Libery
Libery
Libery
Libery
Libery
M-10AF Lexington
M-10AF Lexington
M-10AF Lexington
M-10AF Lexington
M-10AF Lexington
M-76E Omaha
M-76E Omaha
M-76E Omaha
M-76E Omaha
M-76E Omaha
Nue
Nue
Nue
Nue
Nue
Unity
Unity
Unity
Unity
Unity
M-179E Achilles
M-179E Achilles
M-179E Achilles
M-179E Achilles
M-179E Achilles
SOR-22
SOR-22
SOR-22
SOR-22
SOR-22
DR12 Quasar
DR12 Quasar
DR12 Quasar
DR12 Quasar
DR12 Quasar
DR5 Nova
DR5 Nova
DR5 Nova
DR5 Nova
DR5 Nova
Overture
Overture
Overture
Overture
Overture
RT-46 Burya
RT-46 Burya
RT-46 Burya
RT-46 Burya
RT-46 Burya
Carnage
Carnage
Carnage
Carnage
Carnage
Crusher
Crusher
Crusher
Crusher
Crusher
L-69 Zhuo
L-69 Zhuo
L-69 Zhuo
L-69 Zhuo
L-69 Zhuo
M2038 Tactician
M2038 Tactician
M2038 Tactician
M2038 Tactician
M2038 Tactician
DS1 Pulsar
DS1 Pulsar
DS1 Pulsar
DS1 Pulsar
DS1 Pulsar
G-58 Dian
G-58 Dian
G-58 Dian
G-58 Dian
G-58 Dian
M221 SaratogA
M221 SaratogA
M221 SaratogA
M221 SaratogA
M221 SaratogA
TKI-20 Shingen
TKI-20 Shingen
TKI-20 Shingen
TKI-20 Shingen
TKI-20 Shingen
Guillotine [Legendary Level] [1.5 patch]
Guillotine [1.5 patch]
Guillotine [1.5 patch]
Guillotine [1.5 patch]
Guillotine [1.5 patch]
Ashura
Ashura
Ashura
Ashura
Ashura
Nekomata
Nekomata
Nekomata
Nekomata
Nekomata
SPT32 Grad
SPT32 Grad
SPT32 Grad
SPT32 Grad
SPT32 Grad
NOTES
TYPE
1 Grenade
2 Grenade
3 Grenade
4 Grenade
5 Grenade
6 Grenade
7 Grenade
8 Grenade
9 Grenade
10 Grenade
11 Grenade
12 Grenade
13 Grenade
14 Grenade
15 Grenade
16 Grenade
17 Grenade
18 Grenade
19 Grenade
20 Grenade
21 Grenade
22 Grenade
23 Grenade
24 Grenade
25 W - Pistol
26 W - Pistol
27 W - Pistol
28 W - Pistol
29 W - Pistol
30 W - ICONIC
31 W - ICONIC
32 W - ICONIC
33 W - ICONIC
34 W - ICONIC
35 W - ICONIC
36 W - ICONIC
37 W - ICONIC
38 W - Sniper Rifle
39 W - Sniper Rifle
40 W - Sniper Rifle
41 W - Sniper Rifle
42 W - Sniper Rifle
43 W - Sniper Rifle
44 W - Sniper Rifle
45 W - Sniper Rifle
46 W - Sniper Rifle
47 W - ICONIC
48 W - Blunt
49 W - Blunt
50 W - Blunt
51 W - Blunt
52 W - Blunt
53 W - Blunt
54 W - Blunt
55 W - Blunt
56 W - Blunt
57 W - Blunt
58 W - Blunt
59 W - Blunt
60 W - Blunt
61 W - Blade
62 W - Blade
63 W - Blade
64 W - ICONIC
65 W - ICONIC
66 W - ICONIC
67 W - ICONIC
68 W - HMG
69 W - Blade
70 W - Blade
71 W - Blade
72 W - Blade
73 W - Blade
74 W - Blade
75 W - ICONIC
76 W - ICONIC
77 W - ICONIC
78 W - ICONIC
79 W - ICONIC
80 W - ICONIC
81 W - ICONIC
82 W - Shotgun
83 W - Shotgun
84 W - Shotgun
85 W - Shotgun
86 W - Shotgun
87 W - Shotgun
88 W - Shotgun
89 W - Shotgun
90 W - Shotgun
91 W - DB Shotgun
92 W - Pistol
93 W - Pistol
94 W - Pistol
95 W - Pistol
96 W - Pistol
97 W - ICONIC
98 W - ICONIC
99 W - ICONIC
100 W - Blade
101 W - Blade
102 W - Blade
103 W - Blade
104 W - Blade
105 W - Blade
106 W - ICONIC
107 W - ICONIC
108 W - ICONIC
109 W - ICONIC
110 W - ICONIC
111 W - ICONIC
112 W - ICONIC
113 W - ICONIC
114 W - ICONIC
115 W - ICONIC
116 W - ICONIC
117 W - ICONIC
118 W - Blunt
119 W - Blunt
120 W - Blunt
121 W - Blunt
122 W - Blunt
123 W - Blunt
124 W - Shotgun
125 W - Shotgun
126 W - Shotgun
127 W - Shotgun
128 W - Shotgun
129 W - Shotgun
130 W - Shotgun
131 W - Shotgun
132 W - Shotgun
133 W - Shotgun
134 W - Assault Rifle
135 W - Assault Rifle
136 W - Assault Rifle
137 W - Assault Rifle
138 W - Assault Rifle
139 W - Assault Rifle
140 W - Assault Rifle
141 W - Assault Rifle
142 W - Assault Rifle
143 W - Assault Rifle
144 W - Assault Rifle
145 W - Assault Rifle
146 W - Assault Rifle
147 W - Assault Rifle
148 W - Assault Rifle
149 W - Assault Rifle
150 W - Assault Rifle
151 W - Assault Rifle
152 W - Assault Rifle
153 W - Assault Rifle
154 W - Assault Rifle
155 W - Assault Rifle
156 W - Assault Rifle
157 W - Assault Rifle
158 W - Assault Rifle
159 W - Assault Rifle
160 W - Assault Rifle
161 W - Assault Rifle
162 W - ICONIC
163 W - DB Shotgun
164 W - DB Shotgun
165 W - DB Shotgun
166 W - DB Shotgun
167 W - DB Shotgun
168 W - DB Shotgun
169 W - DB Shotgun
170 W - DB Shotgun
171 W - DB Shotgun
172 W - DB Shotgun
173 W - DB Shotgun
174 W - DB Shotgun
175 W - DB Shotgun
176 W - DB Shotgun
177 W - DB Shotgun
178 W - DB Shotgun
179 W - DB Shotgun
180 W - DB Shotgun
181 W - DB Shotgun
182 W - DB Shotgun
183 W - DB Shotgun
184 W - DB Shotgun
185 W - DB Shotgun
186 W - DB Shotgun
187 W - DB Shotgun
188 W - DB Shotgun
189 W - DB Shotgun
190 W - DB Shotgun
191 W - DB Shotgun
192 W - DB Shotgun
193 W - DB Shotgun
194 W - DB Shotgun
195 W - DB Shotgun
196 W - DB Shotgun
197 W - DB Shotgun
198 W - DB Shotgun
199 W - DB Shotgun
200 W - DB Shotgun
201 W - ICONIC
202 W - ICONIC
203 W - ICONIC
204 W - LMG
205 W - LMG
206 W - LMG
207 W - LMG
208 W - LMG
209 W - LMG
210 W - Fist
211 W - ICONIC
212 W - ICONIC
213 W - ICONIC
214 W - ICONIC
215 W - ICONIC
216 W - ICONIC
217 W - ICONIC
218 W - Revolver
219 W - Revolver
220 W - Revolver
221 W - Revolver
222 W - Revolver
223 W - Revolver
224 W - Revolver
225 W - Revolver
226 W - Revolver
227 W - Revolver
228 W - Revolver
229 W - Revolver
230 W - Revolver
231 W - Revolver
232 W - Revolver
233 W - Revolver
234 W - Revolver
235 W - Revolver
236 W - Revolver
237 W - Revolver
238 W - Revolver
239 W - SMG
240 W - SMG
241 W - SMG
242 W - SMG
243 W - SMG
244 W - SMG
245 W - SMG
246 W - SMG
247 W - SMG
248 W - ICONIC
249 W - ICONIC
250 W - ICONIC
251 W - ICONIC
252 W - ICONIC
253 W - ICONIC
254 W - Blunt
255 W - Blunt
256 W - Blunt
257 W - Blunt
258 W - Blunt
259 W - ICONIC
260 W - ICONIC
261 W - ICONIC
262 W - SMG
263 W - SMG
264 W - SMG
265 W - SMG
266 W - SMG
267 W - SMG
268 W - SMG
269 W - SMG
270 W - SMG
271 W - SMG
272 W - ICONIC
273 W - ICONIC
274 W - ICONIC
275 W - ICONIC
276 W - ICONIC
277 W - SMG
278 W - SMG
279 W - SMG
280 W - SMG
281 W - SMG
282 W - SMG
283 W - SMG
284 W - SMG
285 W - ICONIC
286 W - Blunt
287 W - Blunt
288 W - Blunt
289 W - Blunt
290 W - Blunt
291 W - Blunt
292 W - Blunt
293 W - ICONIC
294 W - ICONIC
295 W - Pistol
296 W - Pistol
297 W - Pistol
298 W - Pistol
299 W - Pistol
300 W - Pistol
301 W - Pistol
302 W - Pistol
303 W - Pistol
304 W - Pistol
305 W - Assault Rifle
306 W - Assault Rifle
307 W - Assault Rifle
308 W - Assault Rifle
309 W - Assault Rifle
310 W - Assault Rifle
311 W - Assault Rifle
312 W - Assault Rifle
313 W - Assault Rifle
314 W - Assault Rifle
315 W - Assault Rifle
316 W - Assault Rifle
317 W - Assault Rifle
318 W - ICONIC
319 W - ICONIC
320 W - Pistol
321 W - Pistol
322 W - Pistol
323 W - Pistol
324 W - Pistol
325 W - Pistol
326 W - Pistol
327 W - Pistol
328 W - Pistol
329 W - Pistol
330 W - Pistol
331 W - Pistol
332 W - Blunt
333 W - Blunt
334 W - Blunt
335 W - Blunt
336 W - Blunt
337 W - Blunt
338 W - Pistol
339 W - Pistol
340 W - Pistol
341 W - Pistol
342 W - Pistol
343 W - Pistol
344 W - Pistol
345 W - Pistol
346 W - ICONIC
347 W - Blade
348 W - Blade
349 W - Blade
350 W - Blade
351 W - Blade
352 W - Blade
353 W - Blade
354 W - Blade
355 W - Blade
356 W - Blade
357 W - Blade
358 W - Blade
359 W - Blade
360 W - Blade
361 W - Blade
362 W - Blade
363 W - Blade
364 W - Fist
365 W - Fist
366 W - Fist
367 W - Precision Rifle
368 W - Precision Rifle
369 W - Precision Rifle
370 W - Precision Rifle
371 W - Precision Rifle
372 W - Precision Rifle
373 W - Precision Rifle
374 W - Precision Rifle
375 W - ICONIC
376 W - ICONIC
377 W - ICONIC
378 W - ICONIC
379 W - Blade
380 W - Blade
381 W - Blade
382 W - Blade
383 W - Blade
384 W - Blade
385 W - Blade
386 W - Blade
387 W - Assault Rifle
388 W - Assault Rifle
389 W - Assault Rifle
390 W - Assault Rifle
391 W - Assault Rifle
392 W - Assault Rifle
393 W - Assault Rifle
394 W - Assault Rifle
395 W - ICONIC
396 W - Shotgun
397 W - Shotgun
398 W - Shotgun
399 W - Shotgun
400 W - Shotgun
401 W - Shotgun
402 W - Shotgun
403 W - Shotgun
404 W - Shotgun
405 W - Shotgun
406 W - ICONIC
407 W - ICONIC
408 W - ICONIC
409 W - Pistol
410 W - Pistol
411 W - Pistol
412 W - Pistol
413 W - Pistol
414 W - Pistol
415 W - Pistol
416 W - Pistol
417 W - Pistol
418 W - ICONIC
419 W - ICONIC
420 W - ICONIC
421 W - Pistol
422 W - Pistol
423 W - Pistol
424 W - Pistol
425 W - Pistol
426 W - Pistol
427 W - Pistol
428 W - Pistol
429 W - Pistol
430 W - Pistol
431 W - Pistol
432 W - Pistol
433 W - Pistol
434 W - Pistol
435 W - Pistol
436 W - Precision Rifle
437 W - Precision Rifle
438 W - Precision Rifle
439 W - Precision Rifle
440 W - Precision Rifle
441 W - Precision Rifle
442 W - Precision Rifle
443 W - Precision Rifle
444 W - Precision Rifle
445 W - Precision Rifle
446 W - Precision Rifle
447 W - Shotgun
448 W - Shotgun
449 W - Shotgun
450 W - Shotgun
451 W - Shotgun
452 W - Shotgun
453 W - Shotgun
454 W - Shotgun
455 W - Shotgun
456 W - Shotgun
457 W - Shotgun
458 W - LMG
459 W - LMG
460 W - LMG
461 W - LMG
462 W - SMG
463 W - SMG
464 W - SMG
465 W - SMG
466 W - SMG
467 W - SMG
468 W - SMG
469 W - SMG
470 W - SMG
471 W - SMG
472 W - Assault Rifle
473 W - Assault Rifle
474 W - Assault Rifle
475 W - Assault Rifle
476 W - Assault Rifle
477 W - Assault Rifle
478 W - Assault Rifle
479 W - Assault Rifle
480 W - Assault Rifle
481 W - Assault Rifle
482 W - Assault Rifle
483 W - Pistol
484 W - Pistol
485 W - Pistol
486 W - Pistol
487 W - Pistol
488 W - Pistol
489 W - Pistol
490 W - Pistol
491 W - Pistol
492 W - LMG
493 W - LMG
494 W - LMG
495 W - LMG
496 W - LMG
497 W - LMG
498 W - LMG
499 W - LMG
500 W - ICONIC
501 W - Blade
502 W - Blade
503 W - Blade
504 W - Blade
505 W - Blade
506 W - Blade
507 W - Blade
508 W - Blade
509 W - Blade
510 W - Blade
511 W - Blade
512 W - Revolver
513 W - ICONIC
514 W - HMG
515 W - ICONIC
516 W - ICONIC
517 W - ICONIC
518 W - ICONIC
519 W - ICONIC
520 W - Sniper Rifle
521 W - Sniper Rifle
522 W - Sniper Rifle
523 W - Sniper Rifle
524 W - Sniper Rifle
525 W - Sniper Rifle
526 W - Sniper Rifle
527 W - Sniper Rifle
528 W - Sniper Rifle
529 W - Sniper Rifle
530 W - Assault Rifle
531 W - Assault Rifle
532 W - Pistol
533 W - Pistol
534 W - Pistol
535 W - Pistol
536 W - Pistol
537 W - Pistol
538 W - Pistol
539 W - Pistol
540 W - Pistol
541 W - Pistol
542 W - ICONIC
543 W - ICONIC
544 W - ICONIC
545 W - Revolver
546 W - Revolver
547 W - Revolver
548 W - Revolver
549 W - Revolver
550 W - Revolver
551 W - Revolver
552 W - Revolver
553 W - Revolver
554 W - Revolver
555 W - Revolver
556 W - Revolver
557 W - Revolver
558 W - Revolver
559 W - Revolver
560 W - ICONIC
561 W - ICONIC
562 W - ICONIC
563 W - Blunt
564 W - Blunt
565 W - Blunt
566 W - Blunt
567 W - Blunt
568 W - ICONIC
569 W - ICONIC
570 W - ICONIC
571 W - ICONIC
572 W - ICONIC
573 W - ICONIC
574 W - ICONIC
575 W - ICONIC
576 W - ICONIC
577 W - ICONIC
578 W - ICONIC
579 W - Revolver
580 W - Revolver
581 W - Revolver
582 W - Revolver
583 W - Revolver
584 W - Revolver
585 W - Revolver
586 W - Revolver
587 W - Revolver
588 W - Blunt
589 W - Blunt
590 W - ICONIC
591 W - ICONIC
592 W - ICONIC
593 W - ICONIC
594 W - ICONIC
595 W - ICONIC
596 W - Shotgun
597 W - Shotgun
598 W - Shotgun
599 W - Shotgun
600 W - Shotgun
601 W - Shotgun
602 W - Shotgun
603 W - Shotgun
604 W - ICONIC
605 W - SMG
606 W - SMG
607 W - SMG
608 W - SMG
609 W - SMG
610 W - SMG
611 W - SMG
612 W - SMG
613 W - ICONIC
614 W - ICONIC
615 W - ICONIC
616 W - SMG
617 W - SMG
618 W - ICONIC
619 W - ICONIC
620 W - ICONIC
621 W - ICONIC
622 W - ICONIC
623 W - ICONIC
624 W - ICONIC
625 W - Blunt
626 W - Blunt
627 W - Precision Rifle
628 W - Precision Rifle
629 W - Precision Rifle
630 W - Precision Rifle
631 W - Precision Rifle
632 W - Precision Rifle
633 W - Precision Rifle
634 W - Precision Rifle
635 W - Precision Rifle
636 W - Precision Rifle
637 W - ICONIC
638 W - ICONIC
639 W - Sniper Rifle
640 W - Sniper Rifle
641 W - Sniper Rifle
642 W - Sniper Rifle
643 W - Sniper Rifle
644 W - Sniper Rifle
645 W - Sniper Rifle
646 W - Sniper Rifle
647 W - Sniper Rifle
648 W - Blunt
649 W - Blunt
650 W - Blunt
651 W - Blunt
652 W - Blunt
653 W - Blunt
654 W - ICONIC
655 W - ICONIC
656 W - ICONIC
657 W - ICONIC
658 W - Pistol
659 W - Pistol
660 W - Blade
661 W - Blade
662 W - Blade
663 W - Blade
664 W - Blade
665 W - Blade
666 W - ICONIC
667 W - ICONIC
668 W - ICONIC
669 W - ICONIC
670 W - Blunt
671 W - Blunt
672 W - Blunt
673 W - Blunt
674 W - Blunt
675 W - Blunt
676 W - SMG
677 W - SMG
678 W - SMG
679 W - SMG
680 W - SMG
681 W - SMG
682 W - SMG
683 W - SMG
684 W - SMG
685 W - SMG
686 W - Blunt
687 W - Blunt
688 W - Blunt
689 W - Blunt
690 W - Blunt
691 W - Blunt
692 W - Blade
693 W - Blade
694 W - Blade
695 W - Blade
696 W - Blade
697 W - ICONIC
698 W - ICONIC
699 W - ICONIC
700 W - ICONIC
701 W - Pistol
702 W - Pistol
703 W - Pistol
704 W - Pistol
705 W - Pistol
706 W - Pistol
707 W - Pistol
708 W - Pistol
709 W - Pistol
710 W - Pistol
711 W - ICONIC
712 W - ICONIC
713 W - ICONIC
714 W - ICONIC
COMMAND
Game.AddToInventory("Items.GrenadeIncendiaryRegular", 50)
Game.AddToInventory("Items.GrenadeIncendiarySticky", 50)
Game.AddToInventory("Items.GrenadeIncendiaryHoming", 50)
Game.AddToInventory("Items.MaelstromGrenade1", 50)
Game.AddToInventory("Items.MaelstromGrenade2", 50)
Game.AddToInventory("Items.MaelstromGrenade3", 50)
Game.AddToInventory("Items.GrenadeEMPRegular", 50)
Game.AddToInventory("Items.GrenadeEMPSticky", 50)
Game.AddToInventory("Items.GrenadeEMPHoming", 50)
Game.AddToInventory("Items.GrenadeSmokeOda", 50)
Game.AddToInventory("Items.GrenadeFragHoming", 50)
Game.AddToInventory("Items.GrenadeFragRegular", 50)
Game.AddToInventory("Items.GrenadeFragSticky", 50)
Game.AddToInventory("Items.GrenadeCuttingRegular", 50)
Game.AddToInventory("Items.GrenadeBiohazardRegular", 50)
Game.AddToInventory("Items.GrenadeBiohazardHoming", 50)
Game.AddToInventory("Items.GrenadeOzobsNose", 50)
Game.AddToInventory("Items.GrenadeReconRegular", 50)
Game.AddToInventory("Items.GrenadeReconSticky", 50)
Game.AddToInventory("Items.AldecadosGrenade", 50)
Game.AddToInventory("Items.SixthStreetGrenade1", 50)
Game.AddToInventory("Items.SixthStreetGrenade2", 50)
Game.AddToInventory("Items.GrenadeFlashHoming", 50)
Game.AddToInventory("Items.GrenadeFlashRegular", 50)
Game.AddToInventory("Items.Preset_Chao_Workspot", 1)
Game.AddToInventory("Items.Preset_Chao_Default", 1)
Game.AddToInventory("Items.Preset_Chao_Military", 1)
Game.AddToInventory("Items.Preset_Chao_Neon", 1)
Game.AddToInventory("Items.Preset_Chao_Pimp", 1)
Game.AddToInventory("Items.Preset_Overture_Cassidy_Legendary", 1)
Game.AddToInventory("Items.Preset_Overture_Cassidy", 1)
Game.AddToInventory("Items.q114_cassidy_revolver", 1)
Game.AddToInventory("Items.Preset_Kenshin_Frank", 1)
Game.AddToInventory("Items.Preset_Kenshin_Frank_Legendary", 1)
Game.AddToInventory("Items.Preset_Overture_Kerry", 1)
Game.AddToInventory("Items.Preset_Overture_Kerry_Epic", 1)
Game.AddToInventory("Items.Preset_Overture_Kerry_Legendary", 1)
Game.AddToInventory("Items.Craftable_Common_Ashura", 1)
Game.AddToInventory("Items.Craftable_Epic_Ashura", 1)
Game.AddToInventory("Items.Craftable_Legendary_Ashura", 1)
Game.AddToInventory("Items.Craftable_Rare_Ashura", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Ashura", 1)
Game.AddToInventory("Items.Preset_Ashura_Default", 1)
Game.AddToInventory("Items.Preset_Ashura_Military", 1)
Game.AddToInventory("Items.Preset_Ashura_Neon", 1)
Game.AddToInventory("Items.Preset_Ashura_Pimp", 1)
Game.AddToInventory("Items.Preset_Zhuo_Eight_Star", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Epic_Bat", 1)
Game.AddToInventory("Items.w_melee_008__baseball_bat", 1)
Game.AddToInventory("Items.Preset_Baseball_Bat_Default", 1)
Game.AddToInventory("Items.Craftable_Epic_Baton_Alpha", 1)
Game.AddToInventory("Items.Craftable_Common_Baton_Beta", 1)
Game.AddToInventory("Items.Craftable_Epic_Baton_Beta", 1)
Game.AddToInventory("Items.Craftable_Legendary_Baton_Beta", 1)
Game.AddToInventory("Items.Craftable_Rare_Baton_Beta", 1)
Game.AddToInventory("Items.Craftable_Common_Baton_Gamma", 1)
Game.AddToInventory("Items.Craftable_Epic_Baton_Gamma", 1)
Game.AddToInventory("Items.Craftable_Legendary_Baton_Gamma", 1)
Game.AddToInventory("Items.Craftable_Rare_Baton_Gamma", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Baton_Gamma", 1)
Game.AddToInventory("Items.Preset_Katana_GoG", 1)
Game.AddToInventory("Items.Preset_Katana_GoG_Epic", 1)
Game.AddToInventory("Items.Preset_Katana_GoG_Legendary", 1)
Game.AddToInventory("Items.Preset_Tactician_Dino", 1)
Game.AddToInventory("Items.Preset_Tactician_Dino_Legendary", 1)
Game.AddToInventory("Items.Preset_Nekomata_Breakthrough", 1)
Game.AddToInventory("Items.Preset_Nekomata_Breakthrough_Legendary", 1)
Game.AddToInventory("Items.w_special_flak", 1)
Game.AddToInventory("Items.Craftable_Common_Butchers_Knife", 1)
Game.AddToInventory("Items.Craftable_Epic_Butchers_Knife", 1)
Game.AddToInventory("Items.Craftable_Legendary_Butchers_Knife", 1)
Game.AddToInventory("Items.Craftable_Rare_Butchers_Knife", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Butchers_Knife", 1)
Game.AddToInventory("Items.Preset_Butchers_Knife_Default", 1)
Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw", 1)
Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw_Epic", 1)
Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw_Legendary", 1)
Game.AddToInventory("Items.Preset_Katana_Wakako", 1)
Game.AddToInventory("Items.Preset_Katana_Wakako_Legendary", 1)
Game.AddToInventory("Items.Preset_Shovel_Caretaker", 1)
Game.AddToInventory("Items.w_melee_shovel", 1)
Game.AddToInventory("Items.Craftable_Common_Carnage", 1)
Game.AddToInventory("Items.Craftable_Epic_Carnage", 1)
Game.AddToInventory("Items.Craftable_Rare_Carnage", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Carnage", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Legendary_Carnage", 1)
Game.AddToInventory("Items.Preset_Carnage_Default", 1)
Game.AddToInventory("Items.Preset_Carnage_Military", 1)
Game.AddToInventory("Items.Preset_Carnage_Neon", 1)
Game.AddToInventory("Items.Preset_Carnage_Pimp", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_cct_dtn_03", 1)
Game.AddToInventory("Items.Craftable_Common_Chao", 1)
Game.AddToInventory("Items.Craftable_Epic_Chao", 1)
Game.AddToInventory("Items.Craftable_Legendary_Chao", 1)
Game.AddToInventory("Items.Craftable_Rare_Chao", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Chao", 1)
Game.AddToInventory("Items.Preset_Kenshin_Royce", 1)
Game.AddToInventory("Items.Preset_Kenshin_Royce_Epic", 1)
Game.AddToInventory("Items.Preset_Kenshin_Royce_Legendary", 1)
Game.AddToInventory("Items.Craftable_Common_Chefs_Knife", 1)
Game.AddToInventory("Items.Craftable_Epic_Chefs_Knife", 1)
Game.AddToInventory("Items.Craftable_Legendary_Chefs_Knife", 1)
Game.AddToInventory("Items.Craftable_Rare_Chefs_Knife", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Chefs_Knife", 1)
Game.AddToInventory("Items.Preset_Chefs_Knife_Default", 1)
Game.AddToInventory("Items.Preset_Katana_Cocktail", 1)
Game.AddToInventory("Items.Preset_Katana_Cocktail_Epic", 1)
Game.AddToInventory("Items.Preset_Katana_Cocktail_Legendary", 1)
Game.AddToInventory("Items.Preset_Burya_Comrade", 1)
Game.AddToInventory("Items.Preset_Burya_Comrade_Legendary", 1)
Game.AddToInventory("Items.Preset_Cane_Fingers", 1)
Game.AddToInventory("Items.Preset_Cane_Fingers_Epic", 1)
Game.AddToInventory("Items.w_melee_cane", 1)
Game.AddToInventory("Items.Preset_Cane_Fingers_Legendary", 1)
Game.AddToInventory("Items.Preset_Overture_River_Legendary", 1)
Game.AddToInventory("Items.Preset_Overture_River", 1)
Game.AddToInventory("Items.sq029_rivers_gun", 1)
Game.AddToInventory("Items.Craftable_Common_Crowbar", 1)
Game.AddToInventory("Items.Craftable_Epic_Crowbar", 1)
Game.AddToInventory("Items.Craftable_Legendary_Crowbar", 1)
Game.AddToInventory("Items.Craftable_Rare_Crowbar", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Crowbar", 1)
Game.AddToInventory("Items.Preset_Crowbar_Default", 1)
Game.AddToInventory("Items.Craftable_Common_Crusher", 1)
Game.AddToInventory("Items.Craftable_Epic_Crusher", 1)
Game.AddToInventory("Items.Craftable_Legendary_Crusher", 1)
Game.AddToInventory("Items.Craftable_Rare_Crusher", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Crusher", 1)
Game.AddToInventory("Items.Preset_Crusher_Default", 1)
Game.AddToInventory("Items.Preset_Crusher_Military", 1)
Game.AddToInventory("Items.Preset_Crusher_Neon", 1)
Game.AddToInventory("Items.Preset_Crusher_Pimp", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_bls_ina_se1_07", 1)
Game.AddToInventory("Items.Preset_Base_Copperhead", 1)
Game.AddToInventory("Items.Craftable_Rare_Copperhead", 1)
Game.AddToInventory("Items.Craftable_Common_Copperhead", 1)
Game.AddToInventory("Items.Craftable_Epic_Copperhead", 1)
Game.AddToInventory("Items.Craftable_Legendary_Copperhead", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Uncommon_Copperhead", 1)
Game.AddToInventory("Items.Preset_Copperhead_Default", 1)
Game.AddToInventory("Items.Preset_Copperhead_Military", 1)
Game.AddToInventory("Items.Preset_Copperhead_Neon", 1)
Game.AddToInventory("Items.Preset_Copperhead_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Sidewinder", 1)
Game.AddToInventory("Items.Craftable_Epic_Sidewinder", 1)
Game.AddToInventory("Items.Craftable_Legendary_Sidewinder", 1)
Game.AddToInventory("Items.Craftable_Rare_Sidewinder", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Sidewinder", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Default", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Military", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Neon", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Pimp", 1)
Game.AddToInventory("Items.q115_rifle", 1)
Game.AddToInventory("Items.Craftable_Common_Umbra", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Umbra", 1)
Game.AddToInventory("Items.Craftable_Rare_Umbra", 1)
Game.AddToInventory("Items.Craftable_Epic_Umbra", 1)
Game.AddToInventory("Items.Preset_Umbra_Default", 1)
Game.AddToInventory("Items.Preset_Umbra_Military", 1)
Game.AddToInventory("Items.Preset_Umbra_Neon", 1)
Game.AddToInventory("Items.Preset_Umbra_Pimp", 1)
Game.AddToInventory("Items.Craftable_Legendary_Umbra", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Uncommon_Satara", 1)
Game.AddToInventory("Items.Craftable_Common_Satara", 1)
Game.AddToInventory("Items.Craftable_Epic_Satara", 1)
Game.AddToInventory("Items.Craftable_Legendary_Satara", 1)
Game.AddToInventory("Items.Craftable_Rare_Satara", 1)
Game.AddToInventory("Items.Preset_Satara_Default", 1)
Game.AddToInventory("Items.Preset_Satara_Military", 1)
Game.AddToInventory("Items.Preset_Satara_Neon", 1)
Game.AddToInventory("Items.Preset_Satara_Pimp", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_bls_ina_se1_08", 1)
Game.AddToInventory("Items.Craftable_Common_Testera", 1)
Game.AddToInventory("Items.Craftable_Epic_Testera", 1)
Game.AddToInventory("Items.Craftable_Legendary_Testera", 1)
Game.AddToInventory("Items.Craftable_Rare_Testera", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Testera", 1)
Game.AddToInventory("Items.Preset_Testera_Default", 1)
Game.AddToInventory("Items.Preset_Testera_Military", 1)
Game.AddToInventory("Items.Preset_Testera_Neon", 1)
Game.AddToInventory("Items.Preset_Testera_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Igla", 1)
Game.AddToInventory("Items.Craftable_Epic_Igla", 1)
Game.AddToInventory("Items.Craftable_Legendary_Igla", 1)
Game.AddToInventory("Items.Craftable_Rare_Igla", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Igla", 1)
Game.AddToInventory("Items.Preset_Igla_Default", 1)
Game.AddToInventory("Items.Preset_Igla_Military", 1)
Game.AddToInventory("Items.Preset_Igla_Neon", 1)
Game.AddToInventory("Items.Preset_Igla_Pimp", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_wat_nid_22", 1)
Game.AddToInventory("Items.Craftable_Common_Palica", 1)
Game.AddToInventory("Items.Craftable_Epic_Palica", 1)
Game.AddToInventory("Items.Craftable_Legendary_Palica", 1)
Game.AddToInventory("Items.Craftable_Rare_Palica", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Palica", 1)
Game.AddToInventory("Items.Preset_Palica_Default", 1)
Game.AddToInventory("Items.Preset_Palica_Military", 1)
Game.AddToInventory("Items.Preset_Palica_Neon", 1)
Game.AddToInventory("Items.Preset_Palica_Pimp", 1)
Game.AddToInventory("Items.Preset_Nue_Maiko", 1)
Game.AddToInventory("Items.Preset_Nue_Maiko_Epic", 1)
Game.AddToInventory("Items.Preset_Nue_Maiko_Legendary", 1)
Game.AddToInventory("Items.Craftable_Common_Defender", 1)
Game.AddToInventory("Items.Craftable_Epic_Defender", 1)
Game.AddToInventory("Items.Craftable_Legendary_Defender", 1)
Game.AddToInventory("Items.Craftable_Rare_Defender", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Defender", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_wat_lch_06", 1)
Game.AddToInventory("Items.Preset_Knuckles_Golden", 1)
Game.AddToInventory("Items.mq008_golden_knuckledusters", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Divided", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Divided_Epic", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Divided_Legendary", 1)
Game.AddToInventory("Items.Preset_Nova_Doom_Doom", 1)
Game.AddToInventory("Items.Preset_Nova_Doom_Doom_Epic", 1)
Game.AddToInventory("Items.Preset_Nova_Doom_Doom_Legendary", 1)
Game.AddToInventory("Items.Preset_Quasar_Patricia", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Legendary_Quasar", 1)
Game.AddToInventory("Items.Craftable_Common_Quasar", 1)
Game.AddToInventory("Items.Craftable_Epic_Quasar", 1)
Game.AddToInventory("Items.Craftable_Rare_Quasar", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Quasar", 1)
Game.AddToInventory("Items.Preset_Quasar_Default", 1)
Game.AddToInventory("Items.Preset_Quasar_Military", 1)
Game.AddToInventory("Items.Preset_Quasar_Neon", 1)
Game.AddToInventory("Items.Preset_Quasar_Pimp", 1)
Game.AddToInventory("Items.Preset_MQ008_Nova", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Rare_Nova", 1)
Game.AddToInventory("Items.Craftable_Common_Nova", 1)
Game.AddToInventory("Items.Craftable_Epic_Nova", 1)
Game.AddToInventory("Items.Craftable_Legendary_Nova", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Nova", 1)
Game.AddToInventory("Items.Preset_Nova_Default", 1)
Game.AddToInventory("Items.Preset_Nova_Military", 1)
Game.AddToInventory("Items.Preset_Nova_Neon", 1)
Game.AddToInventory("Items.Preset_Nova_Pimp", 1)
Game.AddToInventory("Items.Preset_Nova_Q000_Nomad", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Rare_Pulsar", 1)
Game.AddToInventory("Items.Craftable_Common_Pulsar", 1)
Game.AddToInventory("Items.Craftable_Epic_Pulsar", 1)
Game.AddToInventory("Items.Craftable_Legendary_Pulsar", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Pulsar", 1)
Game.AddToInventory("Items.Preset_Pulsar_Default", 1)
Game.AddToInventory("Items.Preset_Pulsar_Military", 1)
Game.AddToInventory("Items.Preset_Pulsar_Neon", 1)
Game.AddToInventory("Items.Preset_Pulsar_Pimp", 1)
Game.AddToInventory("Items.mq011_wilson_gun", 1)
Game.AddToInventory("Items.Preset_Lexington_Wilson", 1)
Game.AddToInventory("Items.Preset_Lexington_Wilson_Rare", 1)
Game.AddToInventory("Items.Preset_Lexington_Wilson_Epic", 1)
Game.AddToInventory("Items.Preset_Lexington_Wilson_Legendary", 1)
Game.AddToInventory("Items.Preset_Q001_Lexington", 1)
Game.AddToInventory("Items.Preset_Baton_Alpha", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Uncommon_Baton_Alpha", 1)
Game.AddToInventory("Items.w_melee_010__electric_baton", 1)
Game.AddToInventory("Items.Preset_Baton_Beta", 1)
Game.AddToInventory("Items.Preset_Baton_Gamma", 1)
Game.AddToInventory("Items.Preset_Saratoga_Maelstrom", 1)
Game.AddToInventory("Items.Preset_Saratoga_Maelstrom_Epic", 1)
Game.AddToInventory("Items.Preset_Saratoga_Maelstrom_Legendary", 1)
Game.AddToInventory("Items.Preset_Dian_Trauma", 1)
Game.AddToInventory("Items.Craftable_Epic_Dian", 1)
Game.AddToInventory("Items.Craftable_Legendary_Dian", 1)
Game.AddToInventory("Items.Craftable_Rare_Dian", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Dian", 1)
Game.AddToInventory("Items.Craftable_Common_Dian", 1)
Game.AddToInventory("Items.Preset_Dian_Default", 1)
Game.AddToInventory("Items.Preset_Dian_Military", 1)
Game.AddToInventory("Items.Preset_Dian_Neon", 1)
Game.AddToInventory("Items.Preset_Dian_Pimp", 1)
Game.AddToInventory("Items.Preset_Yukimura_Kiji", 1)
Game.AddToInventory("Items.Preset_Yukimura_Kiji_Legendary", 1)
Game.AddToInventory("Items.Preset_Baseball_Bat_Denny", 1)
Game.AddToInventory("Items.Preset_Baseball_Bat_Denny_Epic", 1)
Game.AddToInventory("Items.Preset_Baseball_Bat_Denny_Legendary", 1)
Game.AddToInventory("Items.Preset_Guillotine_Default", 1)
Game.AddToInventory("Items.Preset_Guillotine_Military", 1)
Game.AddToInventory("Items.Preset_Guillotine_Neon", 1)
Game.AddToInventory("Items.Preset_Guillotine_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Guillotine", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Guillotine", 1)
Game.AddToInventory("Items.Craftable_Rare_Guillotine", 1)
Game.AddToInventory("Items.Craftable_Epic_Guillotine", 1)
Game.AddToInventory("Items.Craftable_Legendary_Guillotine", 1)
Game.AddToInventory("Items.Craftable_Common_Hammer", 1)
Game.AddToInventory("Items.Craftable_Epic_Hammer", 1)
Game.AddToInventory("Items.Craftable_Legendary_Hammer", 1)
Game.AddToInventory("Items.Craftable_Rare_Hammer", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Hammer", 1)
Game.AddToInventory("Items.w_melee_hammer2h", 1)
Game.AddToInventory("Items.Preset_Hammer_Default", 1)
Game.AddToInventory("Items.Preset_Tactician_Headsman", 1)
Game.AddToInventory("Items.Preset_Tactician_Headsman_Legendary", 1)
Game.AddToInventory("Items.Preset_Yukimura_Legendary", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Epic_Yukimura", 1)
Game.AddToInventory("Items.Craftable_Common_Yukimura", 1)
Game.AddToInventory("Items.Craftable_Legendary_Yukimura", 1)
Game.AddToInventory("Items.Craftable_Rare_Yukimura", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Yukimura", 1)
Game.AddToInventory("Items.Preset_Yukimura_Default", 1)
Game.AddToInventory("Items.Preset_Yukimura_Military", 1)
Game.AddToInventory("Items.Preset_Yukimura_Neon", 1)
Game.AddToInventory("Items.Preset_Yukimura_Pimp", 1)
Game.AddToInventory("Items.Preset_Base_Masamune", 1)
Game.AddToInventory("Items.Preset_Masamune_Scope", 1)
Game.AddToInventory("Items.Preset_Masamune_Trauma", 1)
Game.AddToInventory("Items.Craftable_Common_Masamune", 1)
Game.AddToInventory("Items.Craftable_Epic_Masamune", 1)
Game.AddToInventory("Items.Craftable_Legendary_Masamune", 1)
Game.AddToInventory("Items.Craftable_Rare_Masamune", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Masamune", 1)
Game.AddToInventory("Items.Preset_Masamune_Default", 1)
Game.AddToInventory("Items.Preset_Masamune_Military", 1)
Game.AddToInventory("Items.Preset_Masamune_Neon", 1)
Game.AddToInventory("Items.Preset_Masamune_Pimp", 1)
Game.AddToInventory("Items.Preset_Masamune_Flashlight", 1)
Game.AddToInventory("Items.Preset_Katana_Takemura", 1)
Game.AddToInventory("Items.Preset_Katana_Takemura_Legendary", 1)
Game.AddToInventory("Items.Preset_Kenshin_MQ041", 1)
Game.AddToInventory("Items.Preset_Kenshin_Takemura", 1)
Game.AddToInventory("Items.q101_takemura_chase_kenshin", 1)
Game.AddToInventory("Items.Craftable_Common_Kenshin", 1)
Game.AddToInventory("Items.Craftable_Epic_Kenshin", 1)
Game.AddToInventory("Items.Craftable_Legendary_Kenshin", 1)
Game.AddToInventory("Items.Craftable_Rare_Kenshin", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Kenshin", 1)
Game.AddToInventory("Items.Preset_Kenshin_Default", 1)
Game.AddToInventory("Items.Preset_Kenshin_Military", 1)
Game.AddToInventory("Items.Preset_Kenshin_Neon", 1)
Game.AddToInventory("Items.Preset_Kenshin_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Kanabo", 1)
Game.AddToInventory("Items.Craftable_Epic_Kanabo", 1)
Game.AddToInventory("Items.Craftable_Legendary_Kanabo", 1)
Game.AddToInventory("Items.Craftable_Rare_Kanabo", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Kanabo", 1)
Game.AddToInventory("Items.Preset_Kanabo_Default", 1)
Game.AddToInventory("Items.Preset_Kappa_Default", 1)
Game.AddToInventory("Items.Preset_Kappa_Military", 1)
Game.AddToInventory("Items.Preset_Kappa_Neon", 1)
Game.AddToInventory("Items.Preset_Kappa_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Kappa", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Kappa", 1)
Game.AddToInventory("Items.Craftable_Rare_Kappa", 1)
Game.AddToInventory("Items.Craftable_Epic_Kappa", 1)
Game.AddToInventory("Items.Craftable_Legendary_Kappa", 1)
Game.AddToInventory("Items.Preset_Katana_Arasaka_2020", 1)
Game.AddToInventory("Items.Preset_Katana_Training", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Legendary_Katana", 1)
Game.AddToInventory("Items.Craftable_Legendary_Katana_Military", 1)
Game.AddToInventory("Items.Preset_Katana_Default", 1)
Game.AddToInventory("Items.Preset_Katana_Military", 1)
Game.AddToInventory("Items.Preset_Katana_Neon", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_cct_dtn_07", 1)
Game.AddToInventory("Items.q115_katana", 1)
Game.AddToInventory("Items.Craftable_Common_Knife", 1)
Game.AddToInventory("Items.Craftable_Epic_Knife", 1)
Game.AddToInventory("Items.Craftable_Legendary_Knife", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Knife", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Rare_Knife", 1)
Game.AddToInventory("Items.Preset_Knife_Default", 1)
Game.AddToInventory("Items.Preset_Knife_Military", 1)
Game.AddToInventory("Items.Preset_Combat_Knife_Default", 1)
Game.AddToInventory("Items.Preset_Knuckles_Default", 1)
Game.AddToInventory("Items.Preset_Knuckles_Military", 1)
Game.AddToInventory("Items.Preset_Knuckles_Pimp", 1)
Game.AddToInventory("Items.Preset_Kolac_Default", 1)
Game.AddToInventory("Items.Preset_Kolac_Military", 1)
Game.AddToInventory("Items.Preset_Kolac_Neon", 1)
Game.AddToInventory("Items.Preset_Kolac_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Kolac", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Kolac", 1)
Game.AddToInventory("Items.Craftable_Rare_Kolac", 1)
Game.AddToInventory("Items.Craftable_Epic_Kolac", 1)
Game.AddToInventory("Items.Craftable_Legendary_Kolac", 1)
Game.AddToInventory("Items.Preset_Liberty_Yorinobu", 1)
Game.AddToInventory("Items.Preset_Liberty_Yorinobu_Epic", 1)
Game.AddToInventory("Items.Preset_Liberty_Yorinobu_Legendary", 1)
Game.AddToInventory("Items.Preset_Kukri_Voodoo", 1)
Game.AddToInventory("Items.Craftable_Common_Kukri", 1)
Game.AddToInventory("Items.Craftable_Epic_Kukri", 1)
Game.AddToInventory("Items.Craftable_Legendary_Kukri", 1)
Game.AddToInventory("Items.Craftable_Rare_Kukri", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Kukri", 1)
Game.AddToInventory("Items.Preset_Kukri_Default", 1)
Game.AddToInventory("Items.Preset_Chainsword_Default", 1)
Game.AddToInventory("Items.Preset_Kyubi_Default", 1)
Game.AddToInventory("Items.Preset_Kyubi_Military", 1)
Game.AddToInventory("Items.Preset_Kyubi_Neon", 1)
Game.AddToInventory("Items.Preset_Kyubi_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Kyubi", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Kyubi", 1)
Game.AddToInventory("Items.Craftable_Rare_Kyubi", 1)
Game.AddToInventory("Items.Craftable_Epic_Kyubi", 1)
Game.AddToInventory("Items.Craftable_Legendary_Kyubi", 1)
Game.AddToInventory("Items.Preset_Zhuo_Trauma", 1)
Game.AddToInventory("Items.Craftable_Common_Zhuo", 1)
Game.AddToInventory("Items.Craftable_Epic_Zhuo", 1)
Game.AddToInventory("Items.Craftable_Legendary_Zhuo", 1)
Game.AddToInventory("Items.Craftable_Rare_Zhuo", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Zhuo", 1)
Game.AddToInventory("Items.Preset_Zhuo_Default", 1)
Game.AddToInventory("Items.Preset_Zhuo_Military", 1)
Game.AddToInventory("Items.Preset_Zhuo_Neon", 1)
Game.AddToInventory("Items.Preset_Zhuo_Pimp", 1)
Game.AddToInventory("Items.Preset_Nue_Jackie_Epic", 1)
Game.AddToInventory("Items.Preset_Nue_Jackie", 1)
Game.AddToInventory("Items.Preset_Nue_Jackie_Legendary", 1)
Game.AddToInventory("Items.Craftable_Common_Liberty", 1)
Game.AddToInventory("Items.Craftable_Epic_Liberty", 1)
Game.AddToInventory("Items.Craftable_Legendary_Liberty", 1)
Game.AddToInventory("Items.Craftable_Rare_Liberty", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Liberty", 1)
Game.AddToInventory("Items.Preset_Liberty_Default", 1)
Game.AddToInventory("Items.Preset_Liberty_Military", 1)
Game.AddToInventory("Items.Preset_Liberty_Neon", 1)
Game.AddToInventory("Items.Preset_Liberty_Pimp", 1)
Game.AddToInventory("Items.Preset_Omaha_Suzie", 1)
Game.AddToInventory("Items.Preset_Omaha_Suzie_Epic", 1)
Game.AddToInventory("Items.Preset_Omaha_Suzie_Legendary", 1)
Game.AddToInventory("Items.Preset_Base_Lexington", 1)
Game.AddToInventory("Items.Preset_Lexington_Toygun", 1)
Game.AddToInventory("Items.Craftable_Common_Lexington", 1)
Game.AddToInventory("Items.Craftable_Epic_Lexington", 1)
Game.AddToInventory("Items.Craftable_Legendary_Lexington", 1)
Game.AddToInventory("Items.Craftable_Rare_Lexington", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Lexington", 1)
Game.AddToInventory("Items.Preset_Lexington_Training", 1)
Game.AddToInventory("Items.Preset_Lexington_Default", 1)
Game.AddToInventory("Items.Preset_Lexington_Military", 1)
Game.AddToInventory("Items.Preset_Lexington_Neon", 1)
Game.AddToInventory("Items.Preset_Lexington_Pimp", 1)
Game.AddToInventory("Items.Preset_Lexington_Shooting_Competition", 1)
Game.AddToInventory("Items.q115_pistol", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_pac_cvi_15", 1)
Game.AddToInventory("Items.Craftable_Common_Achilles", 1)
Game.AddToInventory("Items.Craftable_Epic_Achilles", 1)
Game.AddToInventory("Items.Craftable_Legendary_Achilles", 1)
Game.AddToInventory("Items.Craftable_Rare_Achilles", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Achilles", 1)
Game.AddToInventory("Items.Preset_Achilles_Tiny_Mike", 1)
Game.AddToInventory("Items.Preset_Achilles_Default", 1)
Game.AddToInventory("Items.Preset_Achilles_Military", 1)
Game.AddToInventory("Items.Preset_Achilles_Neon", 1)
Game.AddToInventory("Items.Preset_Achilles_Pimp", 1)
Game.AddToInventory("Items.q115_corpo_rifle", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Epic_Tactician", 1)
Game.AddToInventory("Items.Craftable_Common_Tactician", 1)
Game.AddToInventory("Items.Craftable_Legendary_Tactician", 1)
Game.AddToInventory("Items.Craftable_Rare_Tactician", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Tactician", 1)
Game.AddToInventory("Items.Preset_Tactician_Default", 1)
Game.AddToInventory("Items.Preset_Tactician_Military", 1)
Game.AddToInventory("Items.Preset_Tactician_Neon", 1)
Game.AddToInventory("Items.Preset_Tactician_Pimp", 1)
Game.AddToInventory("Items.q115_shotgun", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_pac_cvi_08", 1)
Game.AddToInventory("Items.Preset_Defender_Default", 1)
Game.AddToInventory("Items.Preset_Defender_Military", 1)
Game.AddToInventory("Items.Preset_Defender_Neon", 1)
Game.AddToInventory("Items.Preset_Defender_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Saratoga", 1)
Game.AddToInventory("Items.Craftable_Epic_Saratoga", 1)
Game.AddToInventory("Items.Craftable_Legendary_Saratoga", 1)
Game.AddToInventory("Items.Craftable_Rare_Saratoga", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Saratoga", 1)
Game.AddToInventory("Items.Preset_Saratoga_Default", 1)
Game.AddToInventory("Items.Preset_Saratoga_Military", 1)
Game.AddToInventory("Items.Preset_Saratoga_Neon", 1)
Game.AddToInventory("Items.Preset_Saratoga_Pimp", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_std_rcr_11", 1)
Game.AddToInventory("Items.Preset_Ajax_Training", 1)
Game.AddToInventory("Items.Craftable_Common_Ajax", 1)
Game.AddToInventory("Items.Craftable_Epic_Ajax", 1)
Game.AddToInventory("Items.Craftable_Legendary_Ajax", 1)
Game.AddToInventory("Items.Craftable_Rare_Ajax", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Ajax", 1)
Game.AddToInventory("Items.Preset_Ajax_Default", 1)
Game.AddToInventory("Items.Preset_Ajax_Military", 1)
Game.AddToInventory("Items.Preset_Ajax_Neon", 1)
Game.AddToInventory("Items.Preset_Ajax_Pimp", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_hey_spr_06", 1)
Game.AddToInventory("Items.Craftable_Common_Omaha", 1)
Game.AddToInventory("Items.Craftable_Epic_Omaha", 1)
Game.AddToInventory("Items.Craftable_Legendary_Omaha", 1)
Game.AddToInventory("Items.Craftable_Rare_Omaha", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Omaha", 1)
Game.AddToInventory("Items.Preset_Omaha_Default", 1)
Game.AddToInventory("Items.Preset_Omaha_Military", 1)
Game.AddToInventory("Items.Preset_Omaha_Neon", 1)
Game.AddToInventory("Items.Preset_Omaha_Pimp", 1)
Game.AddToInventory("Items.Preset_MA70_Default", 1)
Game.AddToInventory("Items.Preset_MA70_Military", 1)
Game.AddToInventory("Items.Preset_MA70_Neon", 1)
Game.AddToInventory("Items.Preset_MA70_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_MA70", 1)
Game.AddToInventory("Items.Craftable_Uncommon_MA70", 1)
Game.AddToInventory("Items.Craftable_Rare_MA70", 1)
Game.AddToInventory("Items.Craftable_Epic_MA70", 1)
Game.AddToInventory("Items.Craftable_Legendary_MA70", 1)
Game.AddToInventory("Items.Preset_Machete_Maelstrom", 1)
Game.AddToInventory("Items.Preset_Machete_Valentinos", 1)
Game.AddToInventory("Items.Craftable_Common_Machete", 1)
Game.AddToInventory("Items.Craftable_Epic_Machete", 1)
Game.AddToInventory("Items.Craftable_Legendary_Machete", 1)
Game.AddToInventory("Items.Craftable_Rare_Machete", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Machete", 1)
Game.AddToInventory("Items.w_melee_002__machete_a", 1)
Game.AddToInventory("Items.Preset_Machete_Default", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_wat_nid_03", 1)
Game.AddToInventory("Items.Preset_Psycho_mq030", 1)
Game.AddToInventory("Items.Silverhand_Malorian", 1)
Game.AddToInventory("Items.Preset_Silverhand_3516", 1)
Game.AddToInventory("Items.Preset_HMG_Default", 1)
Game.AddToInventory("Items.Preset_Ajax_Moron", 1)
Game.AddToInventory("Items.Preset_Ajax_Moron_Legendary", 1)
Game.AddToInventory("Items.Preset_Carnage_Mox", 1)
Game.AddToInventory("Items.Preset_Carnage_Mox_Epic", 1)
Game.AddToInventory("Items.Preset_Carnage_Mox_Legendary", 1)
Game.AddToInventory("Items.Craftable_Common_Nekomata", 1)
Game.AddToInventory("Items.Craftable_Epic_Nekomata", 1)
Game.AddToInventory("Items.Craftable_Rare_Nekomata", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Nekomata", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Legendary_Nekomata", 1)
Game.AddToInventory("Items.Preset_Nekomata_Default", 1)
Game.AddToInventory("Items.Preset_Nekomata_Military", 1)
Game.AddToInventory("Items.Preset_Nekomata_Neon", 1)
Game.AddToInventory("Items.Preset_Nekomata_Pimp", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_wat_kab_02", 1)
Game.AddToInventory("Items.Preset_Masamune_Arasaka_2020", 1)
Game.AddToInventory("Items.Preset_Masamune_Arasaka_2077", 1)
Game.AddToInventory("Items.Craftable_Common_Nue", 1)
Game.AddToInventory("Items.Craftable_Epic_Nue", 1)
Game.AddToInventory("Items.Craftable_Legendary_Nue", 1)
Game.AddToInventory("Items.Craftable_Rare_Nue", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Uncommon_Nue", 1)
Game.AddToInventory("Items.Preset_Nue_Default", 1)
Game.AddToInventory("Items.Preset_Nue_Military", 1)
Game.AddToInventory("Items.Preset_Nue_Neon", 1)
Game.AddToInventory("Items.Preset_Nue_Pimp", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_std_arr_06", 1)
Game.AddToInventory("Items.mq025_buck_gun", 1)
Game.AddToInventory("Items.Preset_Grad_Buck", 1)
Game.AddToInventory("Items.Preset_Grad_Buck_Legendary", 1)
Game.AddToInventory("Items.Preset_Overture_Legendary", 1)
Game.AddToInventory("Items.Craftable_Common_Overture", 1)
Game.AddToInventory("Items.Craftable_Epic_Overture", 1)
Game.AddToInventory("Items.Craftable_Rare_Overture", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Overture", 1)
Game.AddToInventory("Items.Preset_Overture_Default_E", 1)
Game.AddToInventory("Items.Preset_Overture_Default_L", 1)
Game.AddToInventory("Items.Preset_Overture_Default_R", 1)
Game.AddToInventory("Items.Preset_Overture_Default_U", 1)
Game.AddToInventory("Items.Preset_Overture_Military", 1)
Game.AddToInventory("Items.Preset_Overture_Neon", 1)
Game.AddToInventory("Items.Preset_Overture_Pimp", 1)
Game.AddToInventory("Items.Preset_Overture_Default", 1)
Game.AddToInventory("Items.q115_revolver", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_hey_spr_04", 1)
Game.AddToInventory("Items.Preset_Grad_Panam", 1)
Game.AddToInventory("Items.Preset_Grad_Panam_Epic", 1)
Game.AddToInventory("Items.Preset_Grad_Panam_Legendary", 1)
Game.AddToInventory("Items.Craftable_Common_Pipe_Wrench", 1)
Game.AddToInventory("Items.Craftable_Epic_Pipe_Wrench", 1)
Game.AddToInventory("Items.Craftable_Legendary_Pipe_Wrench", 1)
Game.AddToInventory("Items.Craftable_Rare_Pipe_Wrench", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Pipe_Wrench", 1)
Game.AddToInventory("Items.Preset_Liberty_Dex", 1)
Game.AddToInventory("Items.Preset_Liberty_Dex_Epic", 1)
Game.AddToInventory("Items.Preset_Liberty_Dex_Legendary", 1)
Game.AddToInventory("Items.Preset_Masamune_Rogue", 1)
Game.AddToInventory("Items.Preset_Liberty_Rogue", 1)
Game.AddToInventory("Items.Preset_Saratoga_Raffen", 1)
Game.AddToInventory("Items.Preset_Saratoga_Raffen_Epic", 1)
Game.AddToInventory("Items.Preset_Saratoga_Raffen_Legendary", 1)
Game.AddToInventory("Items.Preset_Copperhead_Genesis", 1)
Game.AddToInventory("Items.Preset_Copperhead_Genesis_Epic", 1)
Game.AddToInventory("Items.Preset_Copperhead_Genesis_Legendary", 1)
Game.AddToInventory("Items.Craftable_Common_Burya", 1)
Game.AddToInventory("Items.Craftable_Epic_Burya", 1)
Game.AddToInventory("Items.Craftable_Legendary_Burya", 1)
Game.AddToInventory("Items.Craftable_Rare_Burya", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Burya", 1)
Game.AddToInventory("Items.Preset_Burya_Default", 1)
Game.AddToInventory("Items.Preset_Burya_Military", 1)
Game.AddToInventory("Items.Preset_Burya_Neon", 1)
Game.AddToInventory("Items.Preset_Burya_Pimp", 1)
Game.AddToInventory("Items.Preset_Hammer_Sasquatch", 1)
Game.AddToInventory("Items.w_melee_boss_hammer", 1)
Game.AddToInventory("Items.Preset_Katana_Saburo", 1)
Game.AddToInventory("Items.Preset_Katana_Saburo_Epic", 1)
Game.AddToInventory("Items.Preset_Katana_Saburo_Legendary", 1)
Game.AddToInventory("Items.Preset_Katana_Surgeon", 1)
Game.AddToInventory("Items.Preset_Katana_Surgeon_Epic", 1)
Game.AddToInventory("Items.Preset_Katana_Surgeon_Legendary", 1)
Game.AddToInventory("Items.Preset_Pozhar_Default", 1)
Game.AddToInventory("Items.Preset_Pozhar_Military", 1)
Game.AddToInventory("Items.Preset_Pozhar_Neon", 1)
Game.AddToInventory("Items.Preset_Pozhar_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Pozhar", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Pozhar", 1)
Game.AddToInventory("Items.Craftable_Rare_Pozhar", 1)
Game.AddToInventory("Items.Craftable_Epic_Pozhar", 1)
Game.AddToInventory("Items.Craftable_Legendary_Pozhar", 1)
Game.AddToInventory("Items.Preset_Senkoh_Default", 1)
Game.AddToInventory("Items.Preset_Senkoh_Military", 1)
Game.AddToInventory("Items.Preset_Senkoh_Neon", 1)
Game.AddToInventory("Items.Preset_Senkoh_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Senkoh", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Senkoh", 1)
Game.AddToInventory("Items.Craftable_Rare_Senkoh", 1)
Game.AddToInventory("Items.Craftable_Epic_Senkoh", 1)
Game.AddToInventory("Items.Craftable_Legendary_Senkoh", 1)
Game.AddToInventory("Items.Preset_Liberty_Padre", 1)
Game.AddToInventory("Items.Preset_Liberty_Padre_Legendary", 1)
Game.AddToInventory("Items.Preset_Saratoga_Arasaka_2020", 1)
Game.AddToInventory("Items.Preset_Saratoga_Arasaka_2077", 1)
Game.AddToInventory("Items.Preset_Shingen_Prototype", 1)
Game.AddToInventory("Items.Preset_Dildo_Stout", 1)
Game.AddToInventory("Items.Preset_Dildo_Stout_Epic", 1)
Game.AddToInventory("Items.w_melee_dildo", 1)
Game.AddToInventory("Items.Preset_Dildo_Stout_Legendary", 1)
Game.AddToInventory("Items.mq007_skippy", 1)
Game.AddToInventory("Items.Preset_Yukimura_Skippy", 1)
Game.AddToInventory("Items.w_melee_007__pipe_wrench", 1)
Game.AddToInventory("Items.Preset_Pipe_Wrench_Default", 1)
Game.AddToInventory("Items.Craftable_Common_Sor22", 1)
Game.AddToInventory("Items.Craftable_Legendary_Sor22", 1)
Game.AddToInventory("Items.Craftable_Rare_Sor22", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Sor22", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Epic_Sor22", 1)
Game.AddToInventory("Items.Preset_Sor22_Default", 1)
Game.AddToInventory("Items.Preset_Sor22_Military", 1)
Game.AddToInventory("Items.Preset_Sor22_Neon", 1)
Game.AddToInventory("Items.Preset_Sor22_Pimp", 1)
Game.AddToInventory("Items.Preset_Psycho_ma_bls_ina_se1_22", 1)
Game.AddToInventory("Items.Preset_Igla_Sovereign", 1)
Game.AddToInventory("Items.Preset_Igla_Sovereign_Legendary", 1)
Game.AddToInventory("Items.Craftable_Common_Grad", 1)
Game.AddToInventory("Items.Craftable_Epic_Grad", 1)
Game.AddToInventory("Items.Craftable_Legendary_Grad", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Grad", 1)
Game.AddToInventory("Items.Proficiency_Craftable_Rare_Grad", 1)
Game.AddToInventory("Items.Preset_Grad_Default", 1)
Game.AddToInventory("Items.Preset_Grad_Military", 1)
Game.AddToInventory("Items.Preset_Grad_Neon", 1)
Game.AddToInventory("Items.Preset_Grad_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Iron_Pipe", 1)
Game.AddToInventory("Items.Craftable_Epic_Iron_Pipe", 1)
Game.AddToInventory("Items.Craftable_Legendary_Iron_Pipe", 1)
Game.AddToInventory("Items.Craftable_Rare_Iron_Pipe", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Iron_Pipe", 1)
Game.AddToInventory("Items.Preset_Iron_Pipe_Default", 1)
Game.AddToInventory("Items.mq001_scorpions_knife", 1)
Game.AddToInventory("Items.Preset_Knife_Stinger", 1)
Game.AddToInventory("Items.Preset_Knife_Stinger_Epic", 1)
Game.AddToInventory("Items.Preset_Knife_Stinger_Legendary", 1)
Game.AddToInventory("Items.Preset_Nue_Arasaka_2020", 1)
Game.AddToInventory("Items.Preset_Nue_Arasaka_2077", 1)
Game.AddToInventory("Items.Craftable_Common_Tanto", 1)
Game.AddToInventory("Items.Craftable_Epic_Tanto", 1)
Game.AddToInventory("Items.Craftable_Legendary_Tanto", 1)
Game.AddToInventory("Items.Craftable_Rare_Tanto", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Tanto", 1)
Game.AddToInventory("Items.Preset_Tanto_Default", 1)
Game.AddToInventory("Items.Preset_Baton_Tinker_Bell", 1)
Game.AddToInventory("Items.Preset_Baton_Tinker_Bell_Epic", 1)
Game.AddToInventory("Items.sq021_peter_pan_baton", 1)
Game.AddToInventory("Items.Preset_Baton_Tinker_Bell_Legendary", 1)
Game.AddToInventory("Items.Craftable_Common_Tire_Iron", 1)
Game.AddToInventory("Items.Craftable_Epic_Tire_Iron", 1)
Game.AddToInventory("Items.Craftable_Legendary_Tire_Iron", 1)
Game.AddToInventory("Items.Craftable_Rare_Tire_Iron", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Tire_Iron", 1)
Game.AddToInventory("Items.Preset_Tire_Iron_Default", 1)
Game.AddToInventory("Items.Craftable_Common_Shingen", 1)
Game.AddToInventory("Items.Craftable_Epic_Shingen", 1)
Game.AddToInventory("Items.Craftable_Legendary_Shingen", 1)
Game.AddToInventory("Items.Craftable_Rare_Shingen", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Shingen", 1)
Game.AddToInventory("Items.Oda_Shingen", 1)
Game.AddToInventory("Items.Preset_Shingen_Default", 1)
Game.AddToInventory("Items.Preset_Shingen_Military", 1)
Game.AddToInventory("Items.Preset_Shingen_Neon", 1)
Game.AddToInventory("Items.Preset_Shingen_Pimp", 1)
Game.AddToInventory("Items.Craftable_Common_Tomahawk", 1)
Game.AddToInventory("Items.Craftable_Epic_Tomahawk", 1)
Game.AddToInventory("Items.Craftable_Legendary_Tomahawk", 1)
Game.AddToInventory("Items.Craftable_Rare_Tomahawk", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Tomahawk", 1)
Game.AddToInventory("Items.Preset_Tomahawk_Default", 1)
Game.AddToInventory("Items.Craftable_Common_Fanged_Axe", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Fanged_Axe", 1)
Game.AddToInventory("Items.Craftable_Rare_Fanged_Axe", 1)
Game.AddToInventory("Items.Craftable_Epic_Fanged_Axe", 1)
Game.AddToInventory("Items.Preset_Fanged_Axe_Default", 1)
Game.AddToInventory("Items.Craftable_Legendary_Fanged_Axe", 1)
Game.AddToInventory("Items.Preset_Katana_Hiromi", 1)
Game.AddToInventory("Items.Preset_Katana_Hiromi_Epic", 1)
Game.AddToInventory("Items.Preset_Katana_Hiromi_Legendary", 1)
Game.AddToInventory("Items.Preset_V_Unity", 1)
Game.AddToInventory("Items.Craftable_Common_Unity", 1)
Game.AddToInventory("Items.Craftable_Epic_Unity", 1)
Game.AddToInventory("Items.Craftable_Legendary_Unity", 1)
Game.AddToInventory("Items.Craftable_Rare_Unity", 1)
Game.AddToInventory("Items.Craftable_Uncommon_Unity", 1)
Game.AddToInventory("Items.Preset_Unity_Default", 1)
Game.AddToInventory("Items.Preset_Unity_Military", 1)
Game.AddToInventory("Items.Preset_Unity_Neon", 1)
Game.AddToInventory("Items.Preset_Unity_Pimp", 1)
Game.AddToInventory("Items.Preset_Achilles_Nash_Epic", 1)
Game.AddToInventory("Items.Preset_Achilles_Nash", 1)
Game.AddToInventory("Items.Preset_Achilles_Nash_Legendary", 1)
Game.AddToInventory("Items.Preset_Dian_Yinglong", 1)
Notes
+ 50 - Char Incendiary 1
+ 50 - Char Incendiary 2
+ 50 - Char Incendiary 3
+ 50 - Chisel [Type 1]
+ 50 - Chisel [Type 2]
+ 50 - Chisel [Type 2]
+ 50 - EMP Grenade 1
+ 50 - EMP Grenade 2
+ 50 - EMP Grenade 3
+ 50 - F-GX Frag Grenade "Smoky"
+ 50 - F-GX Frag Grenade Homing
+ 50 - F-GX Frag Grenade Regular
+ 50 - F-GX Frag Grenade Sticky
+ 50 - Gash Antipersonnel Grenade
+ 50 - Molodets Biohaz Granade 1
+ 50 - Molodets Biohaz Granade 2
+ 50 - Ozob's Nose
+ 50 - Recon Granade 1
+ 50 - Recon Granade 2
+ 50 - Scarab
+ 50 - Tater Tot
+ 50 - Tater Tot
+ 50 - X-22 Flashbang Grenade Homing
+ 50 - X-22 Flashbang Grenade Regular
A-22B Chao
A-22B Chao - [Default]
A-22B Chao - [Military]
A-22B Chao - [Neon]
A-22B Chao - [Pimp]
Amnesty [Legendary Level] [quest tag]
Amnesty [quest tag]
Amnesty [quest tag]
Apparition
Apparition [Legendary Level]
Archangel
Archangel
Archangel [Legendary Level]
Ashura
Ashura
Ashura
Ashura
Ashura
Ashura - [Default]
Ashura - [Military]
Ashura - [Neon]
Ashura - [Pimp]
Ba Xing Chong
Baseball Bat
Baseball Bat
Baseball Bat - [Default]
Baton Alpha
Baton Beta
Baton Beta
Baton Beta
Baton Beta
Baton Gamma
Baton Gamma
Baton Gamma
Baton Gamma
Baton Gamma
Black unicorn
Black Unicorn
Black Unicorn
Bloody Maria [1.5 patch]
Bloody Maria [Legendary Level] [1.5 patch]
Breakthrough
Breakthrough [Legendary Level]
BRINGSUP an HMG [not in inventory]
Butcher's Cleaver
Butcher's Cleaver
Butcher's Cleaver
Butcher's Cleaver
Butcher's Cleaver
Butcher's Cleaver - [Default]
Buzzsaw
Buzzsaw
Buzzsaw [Legendary Level]
Byakko [1.5 patch]
Byakko [Legendary Level] [1.5 patch]
Caretaker's Spade [Legendary Level]
Caretaker's Spade [Legendary Level]
Carnage
Carnage
Carnage
Carnage
Carnage
Carnage - [Default]
Carnage - [Military]
Carnage - [Neon]
Carnage - [Pimp]
Carnage [Special Texture]
Chao
Chao
Chao
Chao
Chao
Chaos
Chaos
Chaos [Legendary Level]
Chef's Knife
Chef's Knife
Chef's Knife
Chef's Knife
Chef's Knife
Chef's Knife - [Default]
Cocktail Stick
Cocktail Stick
Cocktail Stick [Legendary Level]
Comrades Hammer
Comrades Hammer [Legendary Level]
Cottonmouth
Cottonmouth
Cottonmouth
Cottonmouth [Legendary Level]
Crash [Legendary Level] [quest tag]
Crash [quest tag]
Crash [quest tag]
Crowbar
Crowbar
Crowbar
Crowbar
Crowbar
Crowbar - [Default]
Crusher
Crusher
Crusher
Crusher
Crusher
Crusher - [Default]
Crusher - [Military]
Crusher - [Neon]
Crusher - [Pimp]
Crusher [Special Texture]
D5 Copperhead
D5 Copperhead
D5 Copperhead
D5 Copperhead
D5 Copperhead
D5 Copperhead
D5 Copperhead - [Default]
D5 Copperhead - [Military]
D5 Copperhead - [Neon]
D5 Copperhead - [Pimp]
D5 Sidewinder
D5 Sidewinder
D5 Sidewinder
D5 Sidewinder
D5 Sidewinder
D5 Sidewinder - [Default]
D5 Sidewinder - [Military]
D5 Sidewinder - [Neon]
D5 Sidewinder - [Pimp]
D5 Sidewinder [quest tag]
DA8 Umbra [1.5 patch]
DA8 Umbra [1.5 patch]
DA8 Umbra [1.5 patch]
DA8 Umbra [1.5 patch]
DA8 Umbra - [Default] [1.5 patch]
DA8 Umbra - [Military] [1.5 patch]
DA8 Umbra - [Neon] [1.5 patch]
DA8 Umbra - [Pimp] [1.5 patch]
DA8 Umbra [Legendary Level] [1.5 patch]
DB-2 Satara
DB-2 Satara
DB-2 Satara
DB-2 Satara
DB-2 Satara
DB-2 Satara - [Default]
DB-2 Satara - [Military]
DB-2 Satara - [Neon]
DB-2 Satara - [Pimp]
DB-2 Satara [Special Texture]
DB-2 Testera
DB-2 Testera
DB-2 Testera
DB-2 Testera
DB-2 Testera
DB-2 Testera - [Default]
DB-2 Testera - [Military]
DB-2 Testera - [Neon]
DB-2 Testera - [Pimp]
DB-4 Igla
DB-4 Igla
DB-4 Igla
DB-4 Igla
DB-4 Igla
DB-4 Igla - [Default]
DB-4 Igla - [Military]
DB-4 Igla - [Neon]
DB-4 Igla - [Pimp]
DB-4 Igla [Special Texture]
DB-4 Palica
DB-4 Palica
DB-4 Palica
DB-4 Palica
DB-4 Palica
DB-4 Palica - [Default]
DB-4 Palica - [Military]
DB-4 Palica - [Neon]
DB-4 Palica - [Pimp]
Death and Taxes
Death And Taxes
Death and Taxes [Legendary Level]
Defender
Defender
Defender
Defender
Defender
Defender [Special Texture]
Divided We Stand
Divided We Stand
Divided We Stand
Divided We Stand
Divided We Stand [Legendary Level]
Doom Doom
Doom Doom
Doom Doom [Legendary Level]
DR12 Quasar
DR12 Quasar
DR12 Quasar
DR12 Quasar
DR12 Quasar
DR12 Quasar
DR12 Quasar - [Default]
DR12 Quasar - [Military]
DR12 Quasar - [Neon]
DR12 Quasar - [Pimp]
DR5 Nova
DR5 Nova
DR5 Nova
DR5 Nova
DR5 Nova
DR5 Nova
DR5 Nova - [Default]
DR5 Nova - [Military]
DR5 Nova - [Neon]
DR5 Nova - [Pimp]
DR5 Nova [quest tag]
DS1 Pulsar
DS1 Pulsar
DS1 Pulsar
DS1 Pulsar
DS1 Pulsar
DS1 Pulsar - [Default]
DS1 Pulsar - [Military]
DS1 Pulsar - [Neon]
DS1 Pulsar - [Pimp]
Dying Night
Dying Night
Dying Night
Dying Night
Dying Night [Legendary Level]
Dying Night [quest tag]
Electric Baton Alpha
Electric Baton Alpha
Electric Baton Alpha
Electric Baton Beta
Electric Baton Gamma
Fenrir
Fenrir
Fenrir [Legendary Level]
G-58 Dian
G-58 Dian
G-58 Dian
G-58 Dian
G-58 Dian
G-58 Dian
G-58 Dian - [Default]
G-58 Dian - [Military]
G-58 Dian - [Neon]
G-58 Dian - [Pimp]
Genjiroh
Genjiroh [Legendary Level]
Gold Plated Baseball Bat
Gold Plated Baseball Bat
Gold plated Baseball Bat [Legendary Level]
Guillotine - [Default] [1.5 patch]
Guillotine - [Military] [1.5 patch]
Guillotine - [Neon] [1.5 patch]
Guillotine - [Pimp] [1.5 patch]
Guillotine [1.5 patch]
Guillotine [1.5 patch]
Guillotine [1.5 patch]
Guillotine [1.5 patch]
Guillotine [Legendary Level] [1.5 patch]
Hammer
Hammer
Hammer
Hammer
Hammer
Hammer
Hammer - [Default]
Headsman
Headsman [Legendary Level]
HJKE-11 Yukimura
HJKE-11 Yukimura
HJKE-11 Yukimura
HJKE-11 Yukimura
HJKE-11 Yukimura
HJKE-11 Yukimura
HJKE-11 Yukimura - [Default]
HJKE-11 Yukimura - [Military]
HJKE-11 Yukimura - [Neon]
HJKE-11 Yukimura - [Pimp]
HJSH-18 Masamune
HJSH-18 Masamune
HJSH-18 Masamune
HJSH-18 Masamune
HJSH-18 Masamune
HJSH-18 Masamune
HJSH-18 Masamune
HJSH-18 Masamune
HJSH-18 Masamune - [Default]
HJSH-18 Masamune - [Military]
HJSH-18 Masamune - [Neon]
HJSH-18 Masamune - [Pimp]
HJSH-18 Masamune [with FLASHLIGHT]
Jinchu-Maru
Jinchu-Maru [Legendary Level]
JKE-X2 Kenshin
JKE-X2 Kenshin
JKE-X2 Kenshin
JKE-X2 Kenshin
JKE-X2 Kenshin
JKE-X2 Kenshin
JKE-X2 Kenshin
JKE-X2 Kenshin
JKE-X2 Kenshin - [Default]
JKE-X2 Kenshin - [Military]
JKE-X2 Kenshin - [Neon]
JKE-X2 Kenshin - [Pimp]
Kanabo
Kanabo
Kanabo
Kanabo
Kanabo
Kanabo - [Default]
Kappa - [Default] [1.5 patch]
Kappa - [Military] [1.5 patch]
Kappa - [Neon] [1.5 patch]
Kappa - [Pimp] [1.5 patch]
Kappa [1.5 patch]
Kappa [1.5 patch]
Kappa [1.5 patch]
Kappa [1.5 patch]
Kappa [Legendary Level] [1.5 patch]
Katana
Katana
Katana
Katana
Katana - [Default]
Katana - [Military]
Katana - [Neon]
Katana [black&Red]
Katana [quest tag]
Knife
Knife
Knife
Knife
Knife
Knife - [Default]
Knife - [Military]
Knife [1.5 patch]
Knuckls - [Default]
Knuckls - [Military]
Knuckls - [Pimp]
Kolac - [Default] [1.5 patch]
Kolac - [Military] [1.5 patch]
Kolac - [Neon] [1.5 patch]
Kolac - [Pimp] [1.5 patch]
Kolac [1.5 patch]
Kolac [1.5 patch]
Kolac [1.5 patch]
Kolac [1.5 patch]
Kolac [Legendary Level] [1.5 patch]
Kongou
Kongou
Kongou [Legendary Level]
Kukri
Kukri
Kukri
Kukri
Kukri
Kukri
Kukri - [Default]
Kukri [1.5 patch]
Kyubi - [Default] [1.5 patch]
Kyubi - [Military] [1.5 patch]
Kyubi - [Neon] [1.5 patch]
Kyubi - [Pimp] [1.5 patch]
Kyubi [1.5 patch]
Kyubi [1.5 patch]
Kyubi [1.5 patch]
Kyubi [1.5 patch]
Kyubi [Legendary Level] [1.5 patch]
L-69 Zhuo
L-69 Zhuo
L-69 Zhuo
L-69 Zhuo
L-69 Zhuo
L-69 Zhuo
L-69 Zhuo - [Default]
L-69 Zhuo - [Military]
L-69 Zhuo - [Neon]
L-69 Zhuo - [Pimp]
La Chingona Dorada
La Chingona Dorado
La Chingona Dorado [Legendary Level]
Liberty
Liberty
Liberty
Liberty
Liberty
Liberty - [Default]
Liberty - [Military]
Liberty - [Neon]
Liberty - [Pimp]
Lizzie
Lizzie
Lizzie [Legendary Level]
M-10AF Lexington
M-10AF Lexington
M-10AF Lexington
M-10AF Lexington
M-10AF Lexington
M-10AF Lexington
M-10AF Lexington
M-10AF Lexington
M-10AF Lexington - [Default]
M-10AF Lexington - [Military]
M-10AF Lexington - [Neon]
M-10AF Lexington - [Pimp]
M-10AF Lexington [Competition Reward]
M-10AF Lexington [quest tag]
M-10AF Lexington [Special Texture]
M-179 Achilles
M-179 Achilles
M-179 Achilles
M-179 Achilles
M-179 Achilles
M-179E Achilles
M-179E Achilles - [Default]
M-179E Achilles - [Military]
M-179E Achilles - [Neon]
M-179E Achilles - [Pimp]
M-179E Achilles (modded) [quest tag]
M2038 Tactician
M2038 Tactician
M2038 Tactician
M2038 Tactician
M2038 Tactician
M2038 Tactician - [Default]
M2038 Tactician - [Military]
M2038 Tactician - [Neon]
M2038 Tactician - [Pimp]
M2038 Tactician [quest tag]
M2038 Tactician [Special Texture]
M2067 Defender - [Default]
M2067 Defender - [Military]
M2067 Defender - [Neon]
M2067 Defender - [Pimp]
M221 Saratoga
M221 Saratoga
M221 Saratoga
M221 Saratoga
M221 Saratoga
M221 Saratoga - [Default]
M221 Saratoga - [Military]
M221 Saratoga - [Neon]
M221 Saratoga - [Pimp]
M221 Saratoga [Special Texture]
M251S Ajax
M251S Ajax
M251S Ajax
M251S Ajax
M251S Ajax
M251S Ajax
M251S Ajax - [Default]
M251S Ajax - [Military]
M251S Ajax - [Neon]
M251S Ajax - [Pimp]
M251S Ajax [Special Texture]
M-76E Omaha
M-76E Omaha
M-76E Omaha
M-76E Omaha
M-76E Omaha
M-76E Omaha - [Default]
M-76E Omaha - [Military]
M-76E Omaha - [Neon]
M-76E Omaha - [Pimp]
MA70 HB - [Default] [1.5 patch]
MA70 HB - [Military] [1.5 patch]
MA70 HB - [Neon] [1.5 patch]
MA70 HB - [Pimp] [1.5 patch]
MA70 HB [1.5 patch]
MA70 HB [1.5 patch]
MA70 HB [1.5 patch]
MA70 HB [1.5 patch]
MA70 HB [Legendary Level] [1.5 patch]
Machete
Machete
Machete
Machete
Machete
Machete
Machete
Machete
Machete - [Default]
Machete [Special Texture]
Machete [Special Texture]
Malorian - Johnny's Revolver [works but inventory image bugged]
Malorian Arms 3156 [Legendary Level] [quest tag]
MK.31 HMG - [Default]
Moron Labe
Moron Labe [Legendary Level]
Mox
Mox
Mox [Legendary Level]
Nekomata
Nekomata
Nekomata
Nekomata
Nekomata
Nekomata - [Default]
Nekomata - [Military]
Nekomata - [Neon]
Nekomata - [Pimp]
Nekomata [Special Texture]
Nowaki
Nowaki
Nue
Nue
Nue
Nue
Nue
Nue - [Default]
Nue - [Military]
Nue - [Neon]
Nue - [Pimp]
Nue [Special Texture]
O'Five
O'five
O'five [Legendary Level]
Overture
Overture
Overture
Overture
Overture
Overture
Overture
Overture
Overture
Overture - [Military]
Overture - [Neon]
Overture - [Pimp]
Overture - [Default]
Overture [quest tag]
Overture [Special Texture]
Overwatch
Overwatch
Overwatch [Legendary Level]
Pipe Wrench
Pipe Wrench
Pipe Wrench
Pipe Wrench
Pipe Wrench
Plan B
Plan B
Plan B [Legendary Level]
Prejudice [Legendary Level]
Pride [Legendary Level]
Problem Solver
Problem Solver
Problem Solver [Legendary Level]
Psalm 11:6
Psalm 11:6
Psalm 11:6 [Legendary Level]
RT-46 Burya
RT-46 Burya
RT-46 Burya
RT-46 Burya
RT-46 Burya
RT-46 Burya - [Default]
RT-46 Burya - [Military]
RT-46 Burya - [Neon]
RT-46 Burya - [Pimp]
Sasquatch's Hammer
Sasquatch's Hammer
Satori
Satori
Satori [Legendary Level]
Scalpel
Scalpel
Scalpel [Legendary Level]
Semi-Auto, All Awesome. | Pozhar - [Default] [1.5 patch]
Semi-Auto, All Awesome. | Pozhar - [Military] [1.5 patch]
Semi-Auto, All Awesome. | Pozhar - [Neon] [1.5 patch]
Semi-Auto, All Awesome. | Pozhar - [Pimp] [1.5 patch]
Semi-Auto, All Awesome. | Pozhar [1.5 patch]
Semi-Auto, All Awesome. | Pozhar [1.5 patch]
Semi-Auto, All Awesome. | Pozhar [1.5 patch]
Semi-Auto, All Awesome. | Pozhar [1.5 patch]
Semi-Auto, All Awesome. | Pozhar [Legendary Level] [1.5 patch]
Senkoh LX - [Default] [1.5 patch]
Senkoh LX - [Military] [1.5 patch]
Senkoh LX - [Neon] [1.5 patch]
Senkoh LX - [Pimp] [1.5 patch]
Senkoh LX [1.5 patch]
Senkoh LX [1.5 patch]
Senkoh LX [1.5 patch]
Senkoh LX [1.5 patch]
Senkoh LX [Legendary Level] [1.5 patch]
Seraph [1.5 patch]
Seraph [Legendary Level] [1.5 patch]
Shigure
Shigure
Shingen Mark V
Sir John Phallustiff
Sir John Phallustiff
Sir John Phallustiff
Sir John Phallustiff [Legendary Level]
Skippy [quest tag]
Skippy [quest tag]
Socket Wrench
Socket Wrench - [Default]
Sor22
Sor22
Sor22
Sor22
Sor-22
SOR-22 - [Default]
SOR-22 - [Military]
SOR-22 - [Neon]
SOR-22 - [Pimp]
SOR-22 [Special Texture]
Sovereign
Sovereign [Legendary Level]
SPT32 Grad
SPT32 Grad
SPT32 Grad
SPT32 Grad
SPT32 Grad
SPT32 Grad - [Default]
SPT32 Grad - [Military]
SPT32 Grad - [Neon]
SPT32 Grad - [Pimp]
Steel Pipe
Steel Pipe
Steel Pipe
Steel Pipe
Steel Pipe
Steel Pipe - [Default]
Stinger
Stinger
Stinger
Stinger [Legendary Level]
Tamayura
Tamayura
Tanto
Tanto
Tanto
Tanto
Tanto
Tanto - [Default]
Tinker Bell
Tinker Bell
Tinker Bell
Tinker Bell [Legendary Level]
Tire Iron
Tire Iron
Tire Iron
Tire Iron
Tire Iron
Tire Iron - [Default]
TKI-20 Shingen
TKI-20 Shingen
TKI-20 Shingen
TKI-20 Shingen
TKI-20 Shingen
TKI-20 Shingen
TKI-20 Shingen - [Default]
TKI-20 Shingen - [Military]
TKI-20 Shingen - [Neon]
TKI-20 Shingen - [Pimp]
Tomahawk
Tomahawk
Tomahawk
Tomahawk
Tomahawk
Tomahawk - [Default]
Tomahawk [1.5 patch]
Tomahawk [1.5 patch]
Tomahawk [1.5 patch]
Tomahawk [1.5 patch]
Tomahawk [1.5 patch]
Tomahawk [Legendary Level] [1.5 patch]
Tsumetogi
Tsumetogi
Tsumetogi [Legendary Level]
Unity [V]
Unity
Unity
Unity
Unity
Unity
Unity - [Default]
Unity - [Military]
Unity - [Neon]
Unity - [Pimp]
Widow Maker
Widowmaker
Widowmaker [Legendary Level]
Yinglong [Legendary Level]
TYPE
TYPE

1 Arms
2 Arms
3 Arms
4 Arms
5 Arms
6 Arms
7 Arms
8 Arms
9 Arms
10 Arms
11 Arms
12 Arms
13 Circulatory System
14 Circulatory System
15 Circulatory System
16 Circulatory System
17 Circulatory System
18 Circulatory System
19 Circulatory System
20 Circulatory System
21 Circulatory System
22 Circulatory System
23 Circulatory System
24 Circulatory System
25 Circulatory System
26 Circulatory System
27 Circulatory System
28 Circulatory System
29 Circulatory System
30 Circulatory System
31 Circulatory System
32 Circulatory System
33 Circulatory System
34 Circulatory System
35 Circulatory System
36 Circulatory System
37 Circulatory System
38 Circulatory System
39 Circulatory System
40 Circulatory System
41 Circulatory System
42 Circulatory System
43 Circulatory System
44 Circulatory System
45 Circulatory System
46 Circulatory System
47 Circulatory System
48 Circulatory System
49 Circulatory System
50 Circulatory System
51 Cyberdeck OS
52 Cyberdeck OS
53 Cyberdeck OS
54 Cyberdeck OS
55 Cyberdeck OS
56 Cyberdeck OS
57 Cyberdeck OS
58 Cyberdeck OS
59 Cyberdeck OS
60 Cyberdeck OS
61 Cyberdeck OS
62 Cyberdeck OS
63 Cyberdeck OS
64 Cyberdeck OS
65 Cyberdeck OS
66 Cyberdeck OS
67 Cyberdeck OS
68 Cyberdeck OS
69 Cyberdeck OS
70 Cyberdeck OS
71 Cyberdeck OS
72 Cyberdeck OS
73 Cyberdeck OS
74 Cyberdeck OS
75 Cyberdeck OS
76 Cyberdeck OS
77 Cyberdeck OS
78 Cyberdeck OS
79 Cyberdeck OS
80 Cyberdeck OS
81 Cyberdeck OS
82 Cyberdeck OS
83 Cyberdeck OS
84 Cyberdeck OS
85 Cyberdeck OS
86 Cyberdeck OS
87 Cyberdeck OS
88 Cyberdeck OS
89 Cyberdeck OS
90 Cyberdeck OS
91 Cyberdeck OS
92 Cyberdeck OS
93 Frontal Cortex
94 Frontal Cortex
95 Frontal Cortex
96 Frontal Cortex
97 Frontal Cortex
98 Frontal Cortex
99 Frontal Cortex
100 Frontal Cortex
101 Frontal Cortex
102 Frontal Cortex
103 Frontal Cortex
104 Frontal Cortex
105 Frontal Cortex
106 Frontal Cortex
107 Frontal Cortex
108 Frontal Cortex
109 Frontal Cortex
110 Frontal Cortex
111 Frontal Cortex
112 Frontal Cortex
113 Frontal Cortex
114 Frontal Cortex
115 Frontal Cortex
116 Frontal Cortex
117 Frontal Cortex
118 Frontal Cortex
119 Frontal Cortex
120 Frontal Cortex
121 Frontal Cortex
122 Hands
123 Hands
124 Hands
125 Hands
126 Hands
127 Hands
128 Hands
129 Hands
130 Hands
131 Immune System
132 Immune System
133 Immune System
134 Immune System
135 Immune System
136 Immune System
137 Immune System
138 Immune System
139 Immune System
140 Immune System
141 Immune System
142 Integumentary System
143 Integumentary System
144 Integumentary System
145 Integumentary System
146 Integumentary System
147 Integumentary System
148 Integumentary System
149 Integumentary System
150 Integumentary System
151 Integumentary System
152 Integumentary System
153 Integumentary System
154 Legs
155 Legs
156 Legs
157 Legs
158 Nervous System
159 Nervous System
160 Nervous System
161 Nervous System
162 Nervous System
163 Nervous System
164 Nervous System
165 Nervous System
166 Nervous System
167 Nervous System
168 Nervous System
169 Nervous System
170 Nervous System
171 Nervous System
172 Nervous System
173 Nervous System
174 Nervous System
175 Nervous System
176 Nervous System
177 Nervous System
178 Nervous System
179 Nervous System
180 Nervous System
181 Nervous System
182 Ocular System
183 Ocular System
184 Ocular System
185 Quickhack
186 Quickhack
187 Quickhack
188 Quickhack
189 Quickhack
190 Quickhack
191 Quickhack
192 Quickhack
193 Quickhack
194 Quickhack
195 Quickhack
196 Quickhack
197 Quickhack
198 Quickhack
199 Quickhack
200 Quickhack
201 Quickhack
202 Quickhack
203 Quickhack
204 Quickhack
205 Quickhack
206 Quickhack
207 Quickhack
208 Quickhack
209 Quickhack
210 Quickhack
211 Quickhack
212 Quickhack
213 Quickhack
214 Quickhack
215 Quickhack
216 Quickhack
217 Quickhack
218 Quickhack
219 Quickhack
220 Quickhack
221 Quickhack
222 Quickhack
223 Quickhack
224 Quickhack
225 Quickhack
226 Quickhack
227 Quickhack
228 Quickhack
229 Quickhack
230 Quickhack
231 Quickhack
232 Quickhack
233 Quickhack
234 Quickhack
235 Quickhack
236 Quickhack
237 Quickhack
238 Skeleton
239 Skeleton
240 Skeleton
241 Skeleton
242 Skeleton
243 Skeleton
244 Skeleton
245 Skeleton
246 Skeleton
247 Skeleton
248 Skeleton
249 Skeleton
250 Skeleton
251 Skeleton
252 Skeleton
253 Skeleton
254 Skeleton
255 Skeleton
256 Skeleton
257 Skeleton
258 Skeleton
259 Skeleton
260 Skeleton
261 Skeleton
262 Skeleton
263 Skeleton
COMMAND
Game.AddToInventory("Items.StrongArms", 1)
Game.AddToInventory("Items.StrongArmsEpic", 1)
Game.AddToInventory("Items.StrongArmsLegendary", 1)
Game.AddToInventory("Items.MantisBlades", 1)
Game.AddToInventory("Items.MantisBladesEpic", 1)
Game.AddToInventory("Items.MantisBladesLegendary", 1)
Game.AddToInventory("Items.NanoWires", 1)
Game.AddToInventory("Items.NanoWiresEpic", 1)
Game.AddToInventory("Items.NanoWiresLegendary", 1)
Game.AddToInventory("Items.ProjectileLauncher", 1)
Game.AddToInventory("Items.ProjectileLauncherEpic", 1)
Game.AddToInventory("Items.ProjectileLauncherLegendary", 1)
Game.AddToInventory("Items.StaminaRegenBoosterCommon", 1)
Game.AddToInventory("Items.StaminaRegenBoosterEpic", 1)
Game.AddToInventory("Items.StaminaRegenBoosterLegendary", 1)
Game.AddToInventory("Items.StaminaRegenBoosterRare", 1)
Game.AddToInventory("Items.StaminaRegenBoosterUncommon", 1)
Game.AddToInventory("Items.BioConductorsEpic", 1)
Game.AddToInventory("Items.BioConductorsLegendary", 1)
Game.AddToInventory("Items.BioConductorsRare", 1)
Game.AddToInventory("Items.HealthMonitorCommon", 1)
Game.AddToInventory("Items.HealthMonitorEpic", 1)
Game.AddToInventory("Items.HealthMonitorLegendary", 1)
Game.AddToInventory("Items.HealthMonitorRare", 1)
Game.AddToInventory("Items.HealthMonitorUncommon", 1)
Game.AddToInventory("Items.EnhancedBloodVesselsCommon", 1)
Game.AddToInventory("Items.EnhancedBloodVesselsEpic", 1)
Game.AddToInventory("Items.EnhancedBloodVesselsLegendary", 1)
Game.AddToInventory("Items.EnhancedBloodVesselsRare", 1)
Game.AddToInventory("Items.EnhancedBloodVesselsUncommon", 1)
Game.AddToInventory("Items.BloodPumpCommon", 1)
Game.AddToInventory("Items.BloodPumpEpic", 1)
Game.AddToInventory("Items.BloodPumpLegendary", 1)
Game.AddToInventory("Items.BloodPumpRare", 1)
Game.AddToInventory("Items.BloodPumpUncommon", 1)
Game.AddToInventory("Items.DischargeConnectorEpic", 1)
Game.AddToInventory("Items.DischargeConnectorLegendary", 1)
Game.AddToInventory("Items.DischargeConnectorRare", 1)
Game.AddToInventory("Items.MicroGeneratorCommon", 1)
Game.AddToInventory("Items.MicroGeneratorEpic", 1)
Game.AddToInventory("Items.MicroGeneratorLegendary", 1)
Game.AddToInventory("Items.MicroGeneratorRare", 1)
Game.AddToInventory("Items.MicroGeneratorUncommon", 1)
Game.AddToInventory("Items.SecondHeart", 1)
Game.AddToInventory("Items.IronLungsCommon", 1)
Game.AddToInventory("Items.IronLungsEpic", 1)
Game.AddToInventory("Items.IronLungsLegendary", 1)
Game.AddToInventory("Items.IronLungsRare", 1)
Game.AddToInventory("Items.IronLungsUncommon", 1)
Game.AddToInventory("Items.TyrosineInjector", 1)
Game.AddToInventory("Items.ArasakaEpicMKIII", 1)
Game.AddToInventory("Items.ArasakaLegendaryMKIV", 1)
Game.AddToInventory("Items.BerserkC2MK1", 1)
Game.AddToInventory("Items.BerserkC2MK2", 1)
Game.AddToInventory("Items.BerserkC2MK3", 1)
Game.AddToInventory("Items.BerserkC2MK4", 1)
Game.AddToInventory("Items.BioDyneUncommonMKI", 1)
Game.AddToInventory("Items.BioDyneRareMKII", 1)
Game.AddToInventory("Items.BiotechUncommonMKI", 1)
Game.AddToInventory("Items.BiotechRareMKII", 1)
Game.AddToInventory("Items.BiotechEpicMKIII", 1)
Game.AddToInventory("Items.SandevistanC2MK1", 1)
Game.AddToInventory("Items.SandevistanC2MK2", 1)
Game.AddToInventory("Items.SandevistanC2MK3", 1)
Game.AddToInventory("Items.SandevistanC2MK4", 1)
Game.AddToInventory("Items.FuyutsuiCommonMKI", 1)
Game.AddToInventory("Items.FuyutsuiTinkererLegendaryMKIII", 1)
Game.AddToInventory("Items.BerserkC4MK5", 1)
Game.AddToInventory("Items.SandevistanC4MK5", 1)
Game.AddToInventory("Items.MilitechParaline", 1)
Game.AddToInventory("Items.BerserkC1MK1", 1)
Game.AddToInventory("Items.BerserkC1MK2", 1)
Game.AddToInventory("Items.BerserkC1MK3", 1)
Game.AddToInventory("Items.NetwatchNetdriverLegendaryMKV", 1)
Game.AddToInventory("Items.SandevistanC3MK5", 1)
Game.AddToInventory("Items.SandevistanC3MK4", 1)
Game.AddToInventory("Items.RavenEpicMKIII", 1)
Game.AddToInventory("Items.RavenLegendaryMKIV", 1)
Game.AddToInventory("Items.SeachoUncommonMKI", 1)
Game.AddToInventory("Items.SeachoRareMKII", 1)
Game.AddToInventory("Items.StephensonRareMKII", 1)
Game.AddToInventory("Items.StephensonEpicMKIII", 1)
Game.AddToInventory("Items.StephensonLegendaryMKIV", 1)
Game.AddToInventory("Items.TetratronicUncommonMKI", 1)
Game.AddToInventory("Items.TetratronicRareMKII", 1)
Game.AddToInventory("Items.TetratronicEpicMKIII", 1)
Game.AddToInventory("Items.TetratronicRipplerLegendaryMKIV", 1)
Game.AddToInventory("Items.BerserkC3MK4", 1)
Game.AddToInventory("Items.BerserkC3MK5", 1)
Game.AddToInventory("Items.SandevistanC1MK1", 1)
Game.AddToInventory("Items.SandevistanC1MK2", 1)
Game.AddToInventory("Items.SandevistanC1MK3", 1)
Game.AddToInventory("Items.MemoryReplenishmentEpic", 1)
Game.AddToInventory("Items.MemoryReplenishmentLegendary", 1)
Game.AddToInventory("Items.BrainCapacityBoosterEpic", 1)
Game.AddToInventory("Items.BrainCapacityBoosterLegendary", 1)
Game.AddToInventory("Items.BrainCapacityBoosterRare", 1)
Game.AddToInventory("Items.HealOnKillCommon", 1)
Game.AddToInventory("Items.HealOnKillEpic", 1)
Game.AddToInventory("Items.HealOnKillLegendary", 1)
Game.AddToInventory("Items.HealOnKillUncommon", 1)
Game.AddToInventory("Items.LimbicSystemEnhancementCommon", 1)
Game.AddToInventory("Items.LimbicSystemEnhancementLegendary", 1)
Game.AddToInventory("Items.LimbicSystemEnhancementRare", 1)
Game.AddToInventory("Items.RoboticCoreCommon", 1)
Game.AddToInventory("Items.RoboticCoreEpic", 1)
Game.AddToInventory("Items.RoboticCoreLegendary", 1)
Game.AddToInventory("Items.RoboticCoreRare", 1)
Game.AddToInventory("Items.RoboticCoreUncommon", 1)
Game.AddToInventory("Items.MemoryBoostCommon", 1)
Game.AddToInventory("Items.MemoryBoostEpic", 1)
Game.AddToInventory("Items.MemoryBoostRare", 1)
Game.AddToInventory("Items.MemoryBoostUncommon", 1)
Game.AddToInventory("Items.FastAccessMemoryCommon", 1)
Game.AddToInventory("Items.FastAccessMemoryRare", 1)
Game.AddToInventory("Items.FastAccessMemoryUncommon", 1)
Game.AddToInventory("Items.AntiVirus", 1)
Game.AddToInventory("Items.ImprovedPerceptionCommon", 1)
Game.AddToInventory("Items.ImprovedPerceptionEpic", 1)
Game.AddToInventory("Items.ImprovedPerceptionLegendary", 1)
Game.AddToInventory("Items.ImprovedPerceptionUncommon", 1)
Game.AddToInventory("Items.PowerGripEpic", 1)
Game.AddToInventory("Items.PowerGripLegendary", 1)
Game.AddToInventory("Items.PowerGripRare", 1)
Game.AddToInventory("Items.SmartLinkEpic", 1)
Game.AddToInventory("Items.SmartLinkLegendary", 1)
Game.AddToInventory("Items.SmartLinkRare", 1)
Game.AddToInventory("Items.CasiusTattoo", 1)
Game.AddToInventory("Items.SilverhandTattoo", 1)
Game.AddToInventory("Items.YakuzaTattoo", 1)
Game.AddToInventory("Items.ResistancesBoosterCommon", 1)
Game.AddToInventory("Items.ResistancesBoosterEpic", 1)
Game.AddToInventory("Items.ResistancesBoosterLegendary", 1)
Game.AddToInventory("Items.ResistancesBoosterUncommon", 1)
Game.AddToInventory("Items.ToxinCleanser", 1)
Game.AddToInventory("Items.ReversePowerInductor", 1)
Game.AddToInventory("Items.ReverseMetabolicEnhancer", 1)
Game.AddToInventory("Items.ElectroshockMechanismCommon", 1)
Game.AddToInventory("Items.ElectroshockMechanismEpic", 1)
Game.AddToInventory("Items.ElectroshockMechanismLegendary", 1)
Game.AddToInventory("Items.ElectroshockMechanismUncommon", 1)
Game.AddToInventory("Items.FireproofSkin", 1)
Game.AddToInventory("Items.GroundingPlating", 1)
Game.AddToInventory("Items.HeatUsingBooster", 1)
Game.AddToInventory("Items.OpticalCamoEpic", 1)
Game.AddToInventory("Items.OpticalCamoLegendary", 1)
Game.AddToInventory("Items.OpticalCamoRare", 1)
Game.AddToInventory("Items.SubdermalArmorCommon", 1)
Game.AddToInventory("Items.SubdermalArmorEpic", 1)
Game.AddToInventory("Items.SubdermalArmorLegendary", 1)
Game.AddToInventory("Items.SubdermalArmorRare", 1)
Game.AddToInventory("Items.SubdermalArmorUncommon", 1)
Game.AddToInventory("Items.MetalCoveredSkin", 1)
Game.AddToInventory("Items.BoostedTendonsRare", 1)
Game.AddToInventory("Items.ReinforcedMusclesEpic", 1)
Game.AddToInventory("Items.ReinforcedMusclesRare", 1)
Game.AddToInventory("Items.CatPaws", 1)
Game.AddToInventory("Items.KerenzikovCommon", 1)
Game.AddToInventory("Items.KerenzikovEpic", 1)
Game.AddToInventory("Items.KerenzikovLegendary", 1)
Game.AddToInventory("Items.KerenzikovRare", 1)
Game.AddToInventory("Items.KerenzikovUncommon", 1)
Game.AddToInventory("Items.NervousSystemDischarge", 1)
Game.AddToInventory("Items.ImprovedReactionEpic", 1)
Game.AddToInventory("Items.ImprovedReactionRare", 1)
Game.AddToInventory("Items.ImprovedReactionUncommon", 1)
Game.AddToInventory("Items.NeoFiberCommon", 1)
Game.AddToInventory("Items.NeoFiberEpic", 1)
Game.AddToInventory("Items.NeoFiberLegendary", 1)
Game.AddToInventory("Items.NeoFiberRare", 1)
Game.AddToInventory("Items.NeoFiberUncommon", 1)
Game.AddToInventory("Items.PainReductor", 1)
Game.AddToInventory("Items.ReflexRecorderCommon", 1)
Game.AddToInventory("Items.ReflexRecorderLegendary", 1)
Game.AddToInventory("Items.ReflexRecorderRare", 1)
Game.AddToInventory("Items.ReflexRecorderUncommon", 1)
Game.AddToInventory("Items.SynapticAcceleratorCommon", 1)
Game.AddToInventory("Items.SynapticAcceleratorEpic", 1)
Game.AddToInventory("Items.SynapticAcceleratorLegendary", 1)
Game.AddToInventory("Items.SynapticAcceleratorRare", 1)
Game.AddToInventory("Items.SynapticAcceleratorUncommon", 1)
Game.AddToInventory("Items.KiroshiOptics", 1)
Game.AddToInventory("Items.KiroshiOpticsRare", 1)
Game.AddToInventory("Items.KiroshiOpticsEpic", 1)
Game.AddToInventory("Items.ContagionLvl2Program", 1)
Game.AddToInventory("Items.ContagionLvl3Program", 1)
Game.AddToInventory("Items.ContagionLvl4Program", 1)
Game.AddToInventory("Items.ContagionProgram", 1)
Game.AddToInventory("Items.LocomotionMalfunctionLvl2Program", 1)
Game.AddToInventory("Items.LocomotionMalfunctionLvl3Program", 1)
Game.AddToInventory("Items.LocomotionMalfunctionLvl4Program", 1)
Game.AddToInventory("Items.LocomotionMalfunctionProgram", 1)
Game.AddToInventory("Items.MadnessLvl3Program", 1)
Game.AddToInventory("Items.MadnessLvl4Program", 1)
Game.AddToInventory("Items.DisableCyberwareLvl2Program", 1)
Game.AddToInventory("Items.DisableCyberwareLvl3Program", 1)
Game.AddToInventory("Items.DisableCyberwareProgram", 1)
Game.AddToInventory("Items.GrenadeExplodeLvl3Program", 1)
Game.AddToInventory("Items.GrenadeExplodeLvl4Program", 1)
Game.AddToInventory("Items.MemoryWipeLvl2Program", 1)
Game.AddToInventory("Items.MemoryWipeLvl3Program", 1)
Game.AddToInventory("Items.OverheatLvl2Program", 1)
Game.AddToInventory("Items.OverheatLvl3Program", 1)
Game.AddToInventory("Items.OverheatLvl4Program", 1)
Game.AddToInventory("Items.OverheatProgram", 1)
Game.AddToInventory("Items.PingLvl2Program", 1)
Game.AddToInventory("Items.PingLvl3Program", 1)
Game.AddToInventory("Items.PingLvl4Program", 1)
Game.AddToInventory("Items.PingProgram", 1)
Game.AddToInventory("Items.BlindLvl2Program", 1)
Game.AddToInventory("Items.BlindLvl3Program", 1)
Game.AddToInventory("Items.BlindLvl4Program", 1)
Game.AddToInventory("Items.BlindProgram", 1)
Game.AddToInventory("Items.CommsCallInLvl3Program", 1)
Game.AddToInventory("Items.CommsCallInProgram", 1)
Game.AddToInventory("Items.EMPOverloadLvl2Program", 1)
Game.AddToInventory("Items.EMPOverloadLvl3Program", 1)
Game.AddToInventory("Items.EMPOverloadLvl4Program", 1)
Game.AddToInventory("Items.EMPOverloadProgram", 1)
Game.AddToInventory("Items.CommsNoiseLvl2Program", 1)
Game.AddToInventory("Items.CommsNoiseLvl3Program", 1)
Game.AddToInventory("Items.CommsNoiseLvl4Program", 1)
Game.AddToInventory("Items.CommsNoiseProgram", 1)
Game.AddToInventory("Items.SuicideLvl3Program", 1)
Game.AddToInventory("Items.SuicideLvl4Program", 1)
Game.AddToInventory("Items.BrainMeltLvl2Program", 1)
Game.AddToInventory("Items.BrainMeltLvl3Program", 1)
Game.AddToInventory("Items.BrainMeltLvl4Program", 1)
Game.AddToInventory("Items.SystemCollapseLvl3Program", 1)
Game.AddToInventory("Items.SystemCollapseLvl4Program", 1)
Game.AddToInventory("Items.WeaponMalfunctionLvl2Program", 1)
Game.AddToInventory("Items.WeaponMalfunctionLvl3Program", 1)
Game.AddToInventory("Items.WeaponMalfunctionLvl4Program", 1)
Game.AddToInventory("Items.WeaponMalfunctionProgram", 1)
Game.AddToInventory("Items.WhistleLvl2Program", 1)
Game.AddToInventory("Items.WhistleLvl3Program", 1)
Game.AddToInventory("Items.WhistleProgram", 1)
Game.AddToInventory("Items.JointLockEpic", 1)
Game.AddToInventory("Items.JointLockRare", 1)
Game.AddToInventory("Items.EnhancedTissueCommon", 1)
Game.AddToInventory("Items.EnhancedTissueEpic", 1)
Game.AddToInventory("Items.EnhancedTissueLegendary", 1)
Game.AddToInventory("Items.EnhancedTissueRare", 1)
Game.AddToInventory("Items.EnhancedTissueUncommon", 1)
Game.AddToInventory("Items.DenseMarrowEpic", 1)
Game.AddToInventory("Items.DenseMarrowRare", 1)
Game.AddToInventory("Items.DenseMarrowUncommon", 1)
Game.AddToInventory("Items.CyberRotorsCommon", 1)
Game.AddToInventory("Items.CyberRotorsEpic", 1)
Game.AddToInventory("Items.CyberRotorsLegendary", 1)
Game.AddToInventory("Items.CyberRotorsRare", 1)
Game.AddToInventory("Items.CyberRotorsUncommon", 1)
Game.AddToInventory("Items.MicroVibrationsGeneratorEpic", 1)
Game.AddToInventory("Items.MicroVibrationsGeneratorRare", 1)
Game.AddToInventory("Items.MicroVibrationsGeneratorUncommon", 1)
Game.AddToInventory("Items.EndoskeletonCommon", 1)
Game.AddToInventory("Items.EndoskeletonEpic", 1)
Game.AddToInventory("Items.EndoskeletonLegendary", 1)
Game.AddToInventory("Items.EndoskeletonRare", 1)
Game.AddToInventory("Items.EndoskeletonUncommon", 1)
Game.AddToInventory("Items.TitaniumInfusedBonesCommon", 1)
Game.AddToInventory("Items.TitaniumInfusedBonesRare", 1)
Game.AddToInventory("Items.TitaniumInfusedBonesUncommon", 1)
Notes
Gorilla Arms
Gorilla Arms
Gorilla Arms
Mantis Blades
Mantis Blades
Mantis Blades
Monowire
Monowire
Monowire
Projectile Launch System
Projectile Launch System
Projectile Launch System
Adrenaline Booster
Adrenaline Booster
Adrenaline Booster
Adrenaline Booster
Adrenaline Booster
Bioconductor
Bioconductor
Bioconductor
Biomonitor
Biomonitor
Biomonitor
Biomonitor
Biomonitor
Bioplastic Blood Vessels
Bioplastic Blood Vessels
Bioplastic Blood Vessels
Bioplastic Blood Vessels
Bioplastic Blood Vessels
Blood Pump
Blood Pump
Blood Pump
Blood Pump
Blood Pump
Feedback Circuit
Feedback Circuit
Feedback Circuit
Microgenerator
Microgenerator
Microgenerator
Microgenerator
Microgenerator
Second Heart
Synlungs
Synlungs
Synlungs
Synlungs
Synlungs
Tryosine Injector
Arasaka Mk.III
Arasaka Mk.IV
Biodyne Berserk MK.I
Biodyne Berserk MK.II
Biodyne Berserk MK.III
Biodyne Berserk MK.IV
Biodyne Mk.I
Biodyne Mk.II
Biotech E Mk.I
Biotech E Mk.II
Biotech E Mk.III
Dynalay Sandevistan Mk.I
Dynalay Sandevistan Mk.II
Dynalay Sandevistan Mk.III
Dynalay Sandevistan Mk.IV
Fuyutsui Electronics Mk.I
Fuyutsui Tinker Mk.III
Militech Berserk MK.V
Militech Falcon Sandevistan Mk.I
Militech Paraline
Moore Tech Berserk MK.I
Moore Tech Berserk MK.II
Moore Tech Berserk MK.III
Netwatch Netdriver Mk.V
Qiaint Sandevistan Mk.V
Qiant Sandevistan Mk.IV
Raven Microcyber Mk.III
Raven Microcyber Mk.IV
Seocho Electronics Mk.I
Seocho Electronics Mk.II
Stephenson Tech Mk.II
Stephenson Tech Mk.III
Stephenson Tech Mk.IV
Tetratonic Mk.I
Tetratonic Mk.II
Tetratonic Mk.III
Tetratonic Ripple Mk.IV
Zetatech Berserk MK.IV
Zetatech Berserk MK.V
Zetatech Sandevistan Mk.I
Zetatech Sandevistan Mk.II
Zetatech Sandevistan Mk.III
Camillo Ram Manager
Camillo Ram Manager
Ex-Disk
Ex-Disk
Ex-Disk
Heal-on-kill
Heal-on-kill
Heal-on-kill
Heal-on-kill
Limbic System Enhancement
Limbic System Enhancement
Limbic System Enhancement
Mechatronic Core
Mechatronic Core
Mechatronic Core
Mechatronic Core
Mechatronic Core
Memory Boost
Memory Boost
Memory Boost
Memory Boost
Ram Upgrade
Ram Upgrade
Ram Upgrade
Self-ICE
Visual Cortex Support
Visual Cortex Support
Visual Cortex Support
Visual Cortex Support
Ballistic Coprocessor
Ballistic Coprocessor
Ballistic Coprocessor
Smart Link
Smart Link
Smart Link
Tattoo: Johnny's Special
Tattoo: Together Forever
Tattoo: Tyger Claws Dermal Imprint
Cataresist
Cataresist
Cataresist
Cataresist
Detoxifier
Inductor
Metabolic Editor
Shock-N-awe
Shock-N-awe
Shock-N-awe
Shock-N-awe
Fireproof Coating
Grounding Plating
Heat Converter
Optical Camo
Optical Camo
Optical Camo
Subdermal Armor
Subdermal Armor
Subdermal Armor
Subdermal Armor
Subdermal Armor
Supra-Dermal Weave
Boosted Tendons
Fortified Ankles
Fortified Ankles
Lynx Paws
Kerenzikov
Kerenzikov
Kerenzikov
Kerenzikov
Kerenzikov
Manuevering System
Nanorelays
Nanorelays
Nanorelays
Neofiber
Neofiber
Neofiber
Neofiber
Neofiber
Pain Editor
Reflex Tuner
Reflex Tuner
Reflex Tuner
Reflex Tuner
Synaptic Accelerator
Synaptic Accelerator
Synaptic Accelerator
Synaptic Accelerator
Synaptic Accelerator
Kiroshi Optics Mk.I
Kiroshi Optics Mk.II
Kiroshi Optics Mk.III
Contagion
Contagion
Contagion
Contagion
Cripple Movement
Cripple Movement
Cripple Movement
Cripple Movement
Cyberpsychosis
Cyberpsychosis
Cyberware Malfunction
Cyberware Malfunction
Cyberware Malfunction
Detonate Grenade
Detonate Grenade
Memory Wipe
Memory Wipe
Overheat
Overheat
Overheat
Overheat
Ping
Ping
Ping
Ping
Reboot Optics
Reboot Optics
Reboot Optics
Reboot Optics
Request Backup
Request Backup
Short Circuit
Short Circuit
Short Circuit
Short Circuit
Sonick Shock
Sonick Shock
Sonick Shock
Sonick Shock
Suicide
Suicide
Synapse Burnout
Synapse Burnout
Synapse Burnout
System Reset
System Reset
Weapon Glitch
Weapon Glitch
Weapon Glitch
Weapon Glitch
Whistle
Whistle
Whistle
Bionic Joints
Bionic Joints
Bionic Lungs
Bionic Lungs
Bionic Lungs
Bionic Lungs
Bionic Lungs
Dense Marrow
Dense Marrow
Dense Marrow
Microrotors
Microrotors
Microrotors
Microrotors
Microrotors
Microvibrations Generator
Microvibrations Generator
Microvibrations Generator
Synaptic Signal Optimizer
Synaptic Signal Optimizer
Synaptic Signal Optimizer
Synaptic Signal Optimizer
Synaptic Signal Optimizer
Titanium Bones
Titanium Bones
Titanium Bones
NOTES
TYPE
1 Cyberware - Arms
2 Clothes
3 Clothes
4 Cyberdeck
5 Attachment
6 Clothes
7 Clothes
8 Cyberware - Arms
9 Cyberware - Arms
10 Cyberware - Arms
11 Cyberdeck
12 Cyberware - Arms
13 Clothes
14 Cyberdeck
15 Clothes
16 Clothes
17 Cyberdeck
18 Cyberware - Arms
19 Melee
20 Melee
21 Attachment
22 Attachment
23 Clothes
24 Attachment
25 Attachment
26 Attachment
27 Clothes
28 Clothes
29 Cyberdeck
30 Cyberware - Arms
31 Ocular System
32 Cyberware - Arms
33 Cyberdeck
34 Cyberware - Arms
35 Cyberdeck
36 Clothes
37 Clothes
38 Clothes
39 Clothes
40 Cyberware - Arms
41 Cyberdeck
42 Cyberware - Arms
43 Cyberware - Arms
44 Cyberware - Arms
45 Cyberware - Arms
46 Melee
47 Cyberware - Arms
48 Cyberware - Arms
49 Cyberware - Arms
50 Cyberware - Arms
51 Cyberware - Arms
52 Clothes
53 Cyberware - Arms
54 Cyberware - Arms
55 Cyberware - Arms
56 Cyberware - Arms
57 Cyberware - Arms
58 Cyberware - Arms
59 Cyberware - Arms
60 Cyberware - Arms
61 Scope/Silencer
62 Scope/Silencer
63 Scope/Silencer
64 Scope/Silencer
65 Scope/Silencer
66 Scope/Silencer
67 Scope/Silencer
68 Scope/Silencer
69 Scope/Silencer
70 Scope/Silencer
71 Attachment
72 Attachment
73 Attachment
74 Cyberware - Arms
75 Clothes
76 Clothes
77 Attachment
78 Attachment
79 Clothes
80 Attachment
81 Attachment
82 Attachment
83 Attachment
84 Attachment
85 Attachment
86 Attachment
87 Attachment
88 Clothes
89 Clothes
90 Clothes
91 Attachment
92 Clothes
93 Clothes
94 Cyberware - Arms
95 Cyberdeck
96 Cyberdeck
97 Cyberdeck
98 Cyberdeck
99 Cyberdeck
100 Cyberdeck
101 Cyberdeck
102 Cyberdeck
103 Scope/Silencer
104 Scope/Silencer
105 Scope/Silencer
106 Scope/Silencer
107 Scope/Silencer
108 Scope/Silencer
109 Scope/Silencer
110 Scope/Silencer
111 Scope/Silencer
112 Scope/Silencer
113 Scope/Silencer
114 Scope/Silencer
115 Scope/Silencer
116 Scope/Silencer
117 Scope/Silencer
118 Melee
119 Melee
120 Melee
121 Melee
122 Melee
123 Cyberware - Arms
124 Cyberware - Arms
125 Cyberware - Arms
126 Cyberware - Arms
127 Cyberdeck
128 Clothes
129 Clothes
130 Scope/Silencer
131 Scope/Silencer
132 Scope/Silencer
133 Scope/Silencer
134 Cyberware - Arms
135 Clothes
136 Clothes
137 Ocular System
138 Ocular System
139 Ocular System
140 Clothes
141 Cyberware - Arms
142 Ocular System
143 Cyberware - Arms
144 Ocular System
145 Ocular System
146 Cyberware - Arms
147 Clothes
148 Attachment
149 Attachment
150 Ocular System
151 Melee
152 Melee
153 Melee
154 Clothes
COMMAND
Game.AddToInventory("Items.AnimalsStrongArmsKnuckles1", 1)
Game.AddToInventory("Items.PowerfulFabricEnhancer02", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer01", 1)
Game.AddToInventory("Items.BerserkFragment3", 1)
Game.AddToInventory("Items.SimpleWeaponMod16", 1)
Game.AddToInventory("LootTables.Base_ma_simple_enhancers_inline9", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer05", 1)
Game.AddToInventory("Items.HighChargedBattery", 1)
Game.AddToInventory("Items.LowChargedBattery", 1)
Game.AddToInventory("Items.MediumChargedBattery", 1)
Game.AddToInventory("Items.AnimalsBerserkFragment1", 1)
Game.AddToInventory("Items.AnimalsStrongArmsBattery1", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer14", 1)
Game.AddToInventory("Items.BerserkFragment4", 1)
Game.AddToInventory("LootTables.Base_ma_simple_enhancers_inline7", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer04", 1)
Game.AddToInventory("Items.BerserkFragment2", 1)
Game.AddToInventory("Items.ChemicalDamageRound", 1)
Game.AddToInventory("LootTables.Valentinos_LGM_toolbox_inline4", 1)
Game.AddToInventory("Items.ValentinosMeleeWeaponMod", 1)
Game.AddToInventory("LootTables.Base_ma_simple_mods_inline7", 1)
Game.AddToInventory("Items.SimpleWeaponMod04", 1)
Game.AddToInventory("Items.PowerfulFabricEnhancer01", 1)
Game.AddToInventory("Items.SimpleWeaponMod11", 1)
Game.AddToInventory("LootTables.Base_ma_simple_mods_inline1", 1)
Game.AddToInventory("Items.SimpleWeaponMod01", 1)
Game.AddToInventory("Items.PowerfulFabricEnhancer06", 1)
Game.AddToInventory("Items.PowerfulFabricEnhancer08", 1)
Game.AddToInventory("Items.BerserkFragment7", 1)
Game.AddToInventory("Items.ElectricDamageRound", 1)
Game.AddToInventory("Items.KiroshiOpticsFragment2", 1)
Game.AddToInventory("Items.ExplosiveDamageRound", 1)
Game.AddToInventory("Items.BerserkFragment1", 1)
Game.AddToInventory("Items.FastRotor", 1)
Game.AddToInventory("Items.BerserkFragment5", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer06", 1)
Game.AddToInventory("LootTables.Base_ma_simple_enhancers_inline5", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer03", 1)
Game.GetTransactionSystem():GiveItem(Game.GetPlayer(), GetSingleton('gameItemID'):FromTDBID(TweakDBID.new(0x89BADE38, 0x1C)), 1)

Game.AddToInventory("Items.TygerClawsMantisBladesRotor1", 1)
Game.AddToInventory("Items.BerserkFragment6", 1)
Game.AddToInventory("Items.ChemicalDamageKnuckles", 1)
Game.AddToInventory("Items.ElectricDamageKnuckles", 1)
Game.AddToInventory("Items.PhysicalDamageKnuckles", 1)
Game.AddToInventory("Items.ThermalDamageKnuckles", 1)
Game.AddToInventory("Items.ArasakaMeleeWeaponMod", 1)
Game.AddToInventory("Items.ChemicalDamageEdge", 1)
Game.AddToInventory("Items.ElectricDamageEdge", 1)
Game.AddToInventory("Items.PhysicalDamageEdge", 1)
Game.AddToInventory("Items.ThermalDamageEdge", 1)
Game.AddToInventory("Items.MetalPlating", 1)
Game.AddToInventory("Items.DummyFabricEnhancer", 1)
Game.AddToInventory("Items.MilitechProjectileLauncherRound1", 1)
Game.AddToInventory("Items.HighChargedWiresBattery", 1)
Game.AddToInventory("Items.LowChargedWiresBattery", 1)
Game.AddToInventory("Items.MediumChargedWiresBattery", 1)
Game.AddToInventory("Items.ChemicalDamageCable", 1)
Game.AddToInventory("Items.ElectricDamageCable", 1)
Game.AddToInventory("Items.PhysicalDamageCable", 1)
Game.AddToInventory("Items.ThermalDamageCable", 1)
Game.AddToInventory("Items.w_muzzle_brake_05", 1)
Game.AddToInventory("Items.w_muzzle_brake_10", 1)
Game.AddToInventory("Items.w_muzzle_brake_09", 1)
Game.AddToInventory("Items.w_muzzle_brake_07", 1)
Game.AddToInventory("Items.w_muzzle_brake_08", 1)
Game.AddToInventory("Items.w_muzzle_brake_11", 1)
Game.AddToInventory("Items.w_muzzle_brake_01", 1)
Game.AddToInventory("Items.w_muzzle_brake_03", 1)
Game.AddToInventory("Items.w_muzzle_brake_06", 1)
Game.AddToInventory("Items.w_muzzle_brake_02", 1)
Game.AddToInventory("LootTables.TygerClaws_LGM_toolbox_inline4", 1)
Game.AddToInventory("LootTables.TygerClaws_MGM_toolbox_inline4", 1)
Game.AddToInventory("Items.TygerRangedWeaponMod", 1)
Game.AddToInventory("Items.NeoplasticPlating", 1)
Game.AddToInventory("LootTables.Base_ma_simple_enhancers_inline15", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer09", 1)
Game.AddToInventory("LootTables.Base_ma_simple_mods_inline5", 1)
Game.AddToInventory("Items.SimpleWeaponMod03", 1)
Game.AddToInventory("Items.PowerfulFabricEnhancer03", 1)
Game.AddToInventory("Items.SimpleWeaponMod17", 1)
Game.AddToInventory("LootTables.Base_ma_simple_mods_inline3", 1)
Game.AddToInventory("Items.SimpleWeaponMod02", 1)
Game.AddToInventory("Items.WraithsRangedWeaponMod", 1)
Game.AddToInventory("LootTables.Q103_town_LCM_toolbox_inline6", 1)
Game.AddToInventory("LootTables.Q103_town_LCM_toolbox_inline4", 1)
Game.AddToInventory("LootTables.Wraiths_LGM_toolbox_inline4", 1)
Game.AddToInventory("LootTables.Q103_town_LCM_toolbox_inline2", 1)
Game.AddToInventory("LootTables.Base_ma_simple_enhancers_inline17", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer10", 1)
Game.AddToInventory("Items.PowerfulFabricEnhancer07", 1)
Game.AddToInventory("Items.SimpleWeaponMod12", 1)
Game.AddToInventory("LootTables.Base_ma_simple_enhancers_inline3", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer02", 1)
Game.AddToInventory("Items.TygerClawsStrongArmsBattery1", 1)
Game.AddToInventory("Items.ArasakaSandevistanFragment1", 1)
Game.AddToInventory("Items.SandevistanFragment4", 1)
Game.AddToInventory("Items.SandevistanFragment8", 1)
Game.AddToInventory("Items.SandevistanFragment3", 1)
Game.AddToInventory("Items.SandevistanFragment1", 1)
Game.AddToInventory("Items.SandevistanFragment2", 1)
Game.AddToInventory("Items.ValentinosSandevistanFragment1", 1)
Game.AddToInventory("Items.TygerClawsSandevistanFragment1", 1)
Game.AddToInventory("Items.w_att_scope_long_02", 1)
Game.AddToInventory("Items.w_att_scope_long_05", 1)
Game.AddToInventory("Items.w_att_scope_long_01", 1)
Game.AddToInventory("Items.w_att_scope_long_03", 1)
Game.AddToInventory("Items.w_att_scope_long_04", 1)
Game.AddToInventory("Items.w_att_scope_short_03", 1)
Game.AddToInventory("Items.w_att_scope_short_06", 1)
Game.AddToInventory("Items.w_att_scope_short_02", 1)
Game.AddToInventory("Items.w_att_scope_short_07", 1)
Game.AddToInventory("Items.w_att_scope_short_04", 1)
Game.AddToInventory("Items.w_att_scope_short_01", 1)
Game.AddToInventory("Items.w_att_scope_short_05", 1)
Game.AddToInventory("Items.w_att_scope_sniper_02", 1)
Game.AddToInventory("Items.w_att_scope_sniper_03", 1)
Game.AddToInventory("Items.w_att_scope_sniper_01", 1)
Game.AddToInventory("LootTables.Q103_town_LCM_toolbox_inline10", 1)
Game.AddToInventory("LootTables.Q103_town_LCM_toolbox_inline12", 1)
Game.AddToInventory("LootTables.Q103_town_LCM_toolbox_inline8", 1)
Game.AddToInventory("LootTables.Wraiths_LGM_toolbox_inline6", 1)
Game.AddToInventory("Items.WraithsMeleeWeaponMod", 1)
Game.AddToInventory("Items.ArmsCyberwareSharedFragment1", 1)
Game.AddToInventory("Items.ArmsCyberwareSharedFragment2", 1)
Game.AddToInventory("Items.ArmsCyberwareSharedFragment3", 1)
Game.AddToInventory("Items.ArmsCyberwareSharedFragment4", 1)
Game.AddToInventory("Items.BerserkFragment8", 1)
Game.AddToInventory("LootTables.Base_ma_simple_enhancers_inline13", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer07", 1)
Game.AddToInventory("Items.w_silencer_01", 1)
Game.AddToInventory("Items.w_silencer_04", 1)
Game.AddToInventory("Items.w_silencer_03", 1)
Game.AddToInventory("Items.w_silencer_02", 1)
Game.AddToInventory("Items.SlowRotor", 1)
Game.AddToInventory("Items.PowerfulFabricEnhancer05", 1)
Game.AddToInventory("Items.PowerfulFabricEnhancer04", 1)
Game.AddToInventory("Items.KiroshiOpticsFragment1", 1)
Game.AddToInventory("Items.KiroshiOpticsFragment3", 1)
Game.AddToInventory("Items.TechWeaponMod03", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer12", 1)
Game.AddToInventory("Items.ThermalDamageRound", 1)
Game.AddToInventory("Items.KiroshiOpticsFragment4", 1)
Game.AddToInventory("Items.TitaniumPlating", 1)
Game.AddToInventory("Items.KiroshiOpticsFragment5", 1)
Game.AddToInventory("Items.KiroshiOpticsFragment7", 1)
Game.AddToInventory("Items.TranquilizerRound", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer13", 1)
Game.AddToInventory("Items.ValentinosRangedWeaponMod", 1)
Game.AddToInventory("Items.SimpleWeaponMod13", 1)
Game.AddToInventory("Items.KiroshiOpticsFragment6", 1)
Game.AddToInventory("LootTables.TygerClaws_LGM_toolbox_inline6", 1)
Game.AddToInventory("LootTables.TygerClaws_MGM_toolbox_inline6", 1)
Game.AddToInventory("Items.TygerMeleeWeaponMod", 1)
Game.AddToInventory("Items.SimpleFabricEnhancer11", 1)
Notes
Animals Knuckles
Antivenom
Armadillo
Armored Bersek
Autoloader
Backpacker
Backpacker
Battery High Capacity
Battery Low Capacity
Battery Medium Capacity
Beast Mode
Black-Market Battery
BoomBreaker
Bruising Berserk
Bully
Bully
Chained Berserk
Chemical Rounds
Cold Shoulder
Cold Shoulder
Combat Amplifier
Combat Amplifier
Coolit
Countermass
Crunch
Crunch
Cut-It-Out
Deadeye
Devastating Bersek
Electrical Round
Explosive Analysis
Explosive Round
Extended Berserk
Fast Rotor
Focused Berserk
Footlose
Fortuna
Fortuna
Hackslinger
Haming-8 Rotor
Invigorating Berserk
Knuckles Chemical
Knuckles Electrical
Knuckles Physical
Knuckles Thermal
Kunai
Mantis Blades Chemical
Mantis Blades Electrical
Mantis Blades Physical
Mantis Blades Thermal
Metal Plating
Me-Thrill
Militech Incendiary Round
Monowire Battery High Capacity
Monowire Battery Low Capacity
Monowire Battery Medium Capacity
Monowire Chemical
Monowire Electrical
Monowire Physical
Monowire Thermal
Muzzle - RC-7 Aswang [1.5 patch]
Muzzle - RC-7 Babaroga [1.5 patch]
Muzzle - RC-7 Dybbuk [1.5 patch]
Muzzle - RC-7 Ifrit [1.5 patch]
Muzzle - RC-7 Kutrub [1.5 patch]
Muzzle - RC-7 Liger [1.5 patch]
Muzzle - RC-7 Strigoi [1.5 patch]
Muzzle - RC-7 Varkolak [1.5 patch]
Muzzle - RC-7 Yokai [1.5 patch]
Muzzle - RC-7 Zaar [1.5 patch]
Neon Arrow
Neon Arrow
Neon Arrow
Neoplastic Plating
Osmosis
Osmosis
Pacifier
Pacifier
Panacea
Pax
Penatrator
Penatrator
Phantom
Phantom
Phantom
Phantom
Phantom
Plume
Plume
Predator
Pulverize
Resist
Resist
Rin3u Battery
Sandevistan Arasaka
Sandevistan Heatsink
Sandevistan Micro-Amplifier
Sandevistan Neutransmittors
Sandevistan Overclocked Processor
Sandevistan Prototype Chip
Sandevistan Rabid Bull
Sandevistan Tyger Paw
Scope - Long - E255 Percipient
Scope - Long - Jue [1.5 patch]
Scope - Long - MK2X Grandstand
Scope - Long - MK8 Clearvue
Scope - Long - SO21 Saika
Scope - Short - Add-Vantage
Scope - Short - Handyman [1.5 patch]
Scope - Short - Hyakume
Scope - Short - Kanetsugu [1.5 patch]
Scope - Short - MK72 Kanone Mini
Scope - Short - OS-1 Gimleteye
Scope - Short - Type 2067
Scope - Sniper - E305 Prospecta
Scope - Sniper - Gaki [1.5 patch]
Scope - Sniper - MK77 Kanone Max
Scourge
Scourge
Scourge
Scourge
Scourge
Sensory Amplifer
Sensory Amplifer
Sensory Amplifer
Sensory Amplifer
Sharpened Bersek
Showtime
Showtime
Silencer - CS1 Taipan
Silencer - XC10 Alecto
Silencer - XC10 Cetus
Silencer - XC10 Strix
Slow Rotor
Soft Sole
Super insulator
Target Analysis
Target Analysis
Target Analysis
Tenacity
Thermal Round
Threat Detector
Titanium Plating
Trajectory Analysis
Trajectory Generator
Tranquilizer Rounds
Vanguard
Vendetta
Weaken
Weakspot Detection
White Knuckled
White Knuckled
White Knuckled
Zero Drag
EFFECT
Physical Damage + Punching Enemies Applies Bleeding Status Effect
Immunity to Poison Status
+ 20/40/60/80/100% Armor
+ 6/7/8/9/10% Increased Armor/Resistance While Berserk is Active
Reduced Reload Time After Fully Emptying An Ammo Clip
+ 9 Carry Capacity
+ 7/9/11/13/15 Carry Capacity
+ 50% Damage Dealt With Gorilla Arms
+ 10% Damage Dealt With Gorilla Arms
+ 25% Damage Dealt With Gorilla Arms
+15% Armor-Resistance-Healt Regeneration/+100% Melee Damage While Berserk Active:
Increases Damage Dealt With Gorilla Arms By 100%
- 8/11/14/17/20% Explosion Damage Taken
+ 13/16/19/21/24% Melee Damage While Berserk is Active
+ 30% Crit Damage
+ 30% Crit Damage
- 4.5/4/3.5/3/2.5 Bererk Cooldown
Chemical - Charged Shots Increase Damage, Explosion Range, And Chance To Apply Poison To 50%
+ 6 Damage
+ 7 Damage
+ 5% Chance To Apply Attack Type Status
+ 5% Chance To Apply Attack Type Status
Immunity to Burn Status
Remove Vertical Recoil While Aiming
+ 5/6/7/9/10 Damage
+ 5/6/7/9/10 Damage
Immunity to Bleeding
+ 15%/+30% Crit Chance/Crit Damage
+ 15% Crit Chance While Berserk Is Active
Electrical - Charged Shots Increase Explosion Range And Stun Targets
Grenade Trajectory And Area Of Effect Are Visible
Physical - Charged Shots Increase Damage, Explosion Range And Dismembering Chance
+ 2/3/4/5/6 Berserk Duration
+ 35% Attack Speed
- 15/20/25/30/35% Sway and Recoil While Berserk is Active
+ 30/40/50/60/70% Evasion
+ 15% Crit Chance
+ 15% Crit Chance
+6/9/12/15/18% Quickhack Cooldown Reduction [1.5 patch]
+ 45% Attack Speed
+ 13/16/19/22/24% Increased Healt While Berserk is Active
Changes Type Of Damage Dealt To Chemical
Changes Type Of Damage Dealt To Electrical
Changes Type Of Damage Dealt To Physical
Changes Type Of Damage Dealt To Thermal
+ 0.3 Attack Speed
Changes Type Of Damage Dealt To Chemical
Changes Type Of Damage Dealt To Electrical
Changes Type Of Damage Dealt To Physical
Changes Type Of Damage Dealt To Thermal
+ 10% All Resistances
+ 7.30 Armor
Thermal - Charged Shots Increase Damage, The Explosion Radius And The Chance To Apply Burn
Increases Damage Dealt With Monowire By 50%
Increases Damage Dealt With Monowire By 10%
Increases Damage Dealt With Monowire By 25%
Changes Type Of Damage Dealt To Chemical
Changes Type Of Damage Dealt To Electrical
Changes Type Of Damage Dealt To Physical
Changes Type Of Damage Dealt To Thermal
+5 Degrees Ricochet Angle | +10% Ricochet Chance | +8% Damage
+5 Degrees Ricochet Angle | +10% Ricochet Chance | +100% Ricochet Damage | -50% Crit Chance.
+5 Degrees Ricochet Angle | +10% Ricochet Chance | -3% Recoil And Spread | +25% Ricochet Damage | -50% Crit Chance
+5 Degrees Ricochet Angle | +10% Ricochet Chance | -5% Recoil | +40% Ricochet Damage | -50% Crit Chance
+10 Degrees Ricochet Angle | +20% Ricochet Chance | -20% Spread
+5 Degrees Ricochet Angle | +10% Ricochet Chance | +4% Damage
+5 Degrees Ricochet Angle | +10% Ricochet Chance | -5% Recoil | +40% Ricochet Damage | -50% Crit Chance
+10 Degrees Ricochet Angle | +20% Ricochet Chance | -6% Recoil And Spread | +35% Ricochet Damage | -50% Crit Chance
+5 Degrees Ricochet Angle | +10% Ricochet Chance | -10% Spread
+5 Degrees Ricochet Angle | +10% Ricochet Chance | -5% Recoil | +40% Ricochet Damage | -50% Crit Chance
- 5% Reload Time
- 5% Reload Time
- 5% Reload Time
+ 10% Crit Chance
+ 6.5/8/9.5/11/13.5 Oxygen
+ 6.5/8/9.5/11/13.5 Oxygen
+ 6/8/10/12/14% Crit Damage
+ 6/8/10/12/14% Crit Damage
Immunity to Poison and Shock
Bullets Become Non-Lethal
+ 3/4/5/6/7% Crit Chance
+ 3/4/5/6/7% Crit Chance
+ 5% Fire Rate
+ 5% Fire Rate
+ 5% Fire Rate
+ 5% Fire Rate
+ 5% Fire Rate
- 8/11/14/17/20% Fall Damage
- 8/11/14/17/20% Fall Damage
+ 25% Damage To Moderate And High-Threat Enemies
+ 5% Damage Inflicted to Enemy Limbs
- 8/11/14/17/20% Damage Taken From Status Ailments
- 8/11/14/17/20% Damage Taken From Status Ailments
10 Charge - Restores 100% Stamina Upon Killing An Enemy
Enemies Take 70% Longer To Detect You While Sandevistan Is Active
- 2/2.5/3/3.5/4 Sandevistan Cooldown
Activating Sandevistan Clears Status Effects
While Sandevistan Is Active Crit Damage Is Increased By 15%
+ 0.5/0.7/0.9/1.1/1.3 Sandevistan Duration
While Sandevistan Is Active Crit Chance Is Increased By 5%
Defeating Enemies While Sandevistan Is Active Restores 5% Health
Defeating Enemies While Sandevistan Is Active Restores 15% Stamina

+ 7.5% Crit Damage


+ 10% Crit Damage
+ 5% Crit Damage
+ 7.5% Crit Damage
+ 10% Crit Damage
+ 10% Crit Chance
+ 30% Crit Damage
+ 15% Max Healt
+ 5% Armor
+ 25% Crit Damage While Berserk Is Active
+ 6.5/8/9.5/11/13.5% Damage To Moderate And High-Threat Enemies
+ 6.5/8/9.5/11/13.5% Damage To Moderate And High-Threat Enemies

Increases Attack Speed By 20%


No Noise Landings
Immunity to Shock
Weapons Become Non-Lethal + No Additonal Damage Headshots + Smart Weapons Aim To Limbs
Weapons Become Non-Lethal + No Additonal Damage Headshots + Smart Weapons Aim To Limbs
Weapons Become Non-Lethal + No Additonal Damage Headshots + Smart Weapons Aim To Limbs
- 6/7/8/9/10% Stamina Cost of Melee Attacks
Thermal - Charged Shots Increase Explosion Range, And Chance To Apply Burn To 50%
Atomatically Highlighted On Detection
+ 7% Armor
+ 50% Headshots Bonus Damage
Ricochet Trajectory Visible When Aiming [Requires Ballistic Coprocessor]
Single Target Unconscious - Charged Shots Have A Larger Area Of Effect
- 8/11/14/17/20% Block Efffort
+ 20% Headshot Damage
Enemies Accuracy on Hit Decrease - 10% for 10 Seconds
+ 5% Crit Chance
+ 6% Crit Chance
+ 6% Crit Chance
+ 7% Crit Chance
+ 0.13/0.16/0.19/0.22/0.25 Movement Speed
TYPE SET
CMD

1 HEAD -
2 HEAD -
3 HEAD -
4 HEAD -
5 HEAD -
6 HEAD -
7 FEET -
8 FEET -
9 FEET -
10 FEET -
11 FEET -
12 FEET -
13 FEET -
14 FEET -
15 FEET -
16 FEET -
17 FEET -
18 FEET -
19 FEET -
20 FEET -
21 FEET -
22 FEET -
23 FEET -
24 FEET -
25 FEET -
26 FEET -
27 FEET -
28 FEET -
29 FEET -
30 FEET -
31 FEET -
32 FEET -
33 FEET -
34 FEET -
35 FEET -
36 FEET -
37 FEET -
38 FEET -
39 FEET -
40 FEET -
41 FEET -
42 FEET -
43 FEET -
44 FEET -
45 FEET -
46 FEET -
47 FEET -
48 FEET -
49 FEET -
50 FEET -
51 FEET -
52 FEET -
53 FEET -
54 FEET -
55 FEET -
56 FEET -
57 FEET -
58 FEET -
59 FEET -
60 FEET -
61 FEET -
62 FEET -
63 FEET -
64 FEET -
65 FEET -
66 FEET -
67 FEET -
68 FEET -
69 FEET -
70 FEET -
71 FEET -
72 HEAD -
73 HEAD -
74 HEAD -
75 HEAD -
76 HEAD -
77 HEAD -
78 HEAD -
79 HEAD -
80 HEAD -
81 HEAD -
82 HEAD -
83 HEAD -
84 HEAD -
85 HEAD -
86 HEAD -
87 HEAD -
88 HEAD -
89 HEAD -
90 HEAD -
91 HEAD -
92 HEAD -
93 HEAD -
94 HEAD -
95 HEAD -
96 HEAD -
97 HEAD -
98 HEAD -
99 HEAD -
100 HEAD -
101 HEAD -
102 HEAD -
103 HEAD -
104 HEAD -
105 HEAD -
106 HEAD -
107 HEAD -
108 HEAD -
109 FEET -
110 FEET -
111 FEET -
112 FEET -
113 FEET -
114 FEET -
115 FEET -
116 FEET -
117 FEET -
118 FEET -
119 FEET -
120 FEET -
121 FEET -
122 FEET -
123 FEET -
124 FEET -
125 FEET -
126 FEET -
127 FEET -
128 FEET -
129 FEET -
130 FEET -
131 FEET -
132 FEET -
133 FEET -
134 FEET -
135 FEET -
136 FEET -
137 FEET -
138 FEET -
139 FEET -
140 FEET -
141 FEET -
142 FEET -
143 FEET -
144 FEET -
145 FEET -
146 FEET -
147 FEET -
148 FEET -
149 OUTER TORSO -
150 OUTER TORSO -
151 OUTER TORSO -
152 OUTER TORSO -
153 OUTER TORSO -
154 OUTER TORSO -
155 OUTER TORSO -
156 OUTER TORSO -
157 OUTER TORSO -
158 OUTER TORSO -
159 OUTER TORSO -
160 OUTER TORSO -
161 OUTER TORSO -
162 OUTER TORSO -
163 OUTER TORSO -
164 OUTER TORSO -
165 OUTER TORSO -
166 OUTER TORSO -
167 OUTER TORSO -
168 OUTER TORSO -
169 OUTER TORSO -
170 OUTER TORSO -
171 OUTER TORSO -
172 OUTER TORSO -
173 OUTER TORSO -
174 OUTER TORSO -
175 OUTER TORSO -
176 OUTER TORSO -
177 OUTER TORSO -
178 FEET Police
179 FACE Police
180 OUTER TORSO Police
181 LEGS Police
182 OUTER TORSO Corpo
183 CHEST Corpo
184 FEET Corpo
185 FACE Corpo
186 LEGS Corpo
187 OUTER TORSO -
188 OUTER TORSO -
189 OUTER TORSO -
190 OUTER TORSO -
191 OUTER TORSO -
192 OUTER TORSO -
193 OUTER TORSO -
194 OUTER TORSO -
195 OUTER TORSO -
196 OUTER TORSO -
197 OUTER TORSO -
198 OUTER TORSO -
199 OUTER TORSO Fixer
200 FEET Fixer
201 FACE Fixer
202 LEGS Fixer
203 CHEST Fixer
204 OUTER TORSO -
205 OUTER TORSO -
206 OUTER TORSO -
207 OUTER TORSO -
208 OUTER TORSO -
209 OUTER TORSO -
210 OUTER TORSO -
211 OUTER TORSO -
212 OUTER TORSO -
213 OUTER TORSO -
214 OUTER TORSO -
215 OUTER TORSO -
216 OUTER TORSO -
217 OUTER TORSO -
218 OUTER TORSO -
219 OUTER TORSO -
220 OUTER TORSO -
221 OUTER TORSO -
222 OUTER TORSO -
223 OUTER TORSO -
224 OUTER TORSO -
225 OUTER TORSO -
226 OUTER TORSO -
227 OUTER TORSO -
228 OUTER TORSO -
229 OUTER TORSO -
230 OUTER TORSO -
231 OUTER TORSO -
232 OUTER TORSO -
233 OUTER TORSO -
234 LEGS -
235 LEGS -
236 LEGS -
237 LEGS -
238 LEGS -
239 LEGS -
240 LEGS -
241 LEGS -
242 LEGS -
243 LEGS -
244 LEGS -
245 LEGS -
246 LEGS -
247 LEGS -
248 LEGS -
249 LEGS -
250 CHEST -
251 CHEST -
252 CHEST -
253 CHEST -
254 CHEST -
255 CHEST -
256 CHEST -
257 CHEST -
258 CHEST -
259 CHEST -
260 CHEST -
261 CHEST -
262 CHEST -
263 CHEST -
264 CHEST -
265 CHEST -
266 CHEST -
267 CHEST -
268 CHEST -
269 CHEST -
270 CHEST -
271 CHEST -
272 FEET -
273 FEET -
274 FEET -
275 FEET -
276 FEET -
277 FEET -
278 FEET -
279 FEET -
280 FEET -
281 FEET -
282 FEET -
283 FEET -
284 FEET -
285 FEET -
286 FEET -
287 LEGS -
288 LEGS -
289 LEGS -
290 LEGS -
291 LEGS -
292 LEGS -
293 LEGS -
294 LEGS -
295 LEGS -
296 LEGS -
297 LEGS -
298 LEGS -
299 LEGS -
300 FACE -
301 FACE -
302 FACE -
303 FACE -
304 FACE -
305 FACE -
306 FACE -
307 FACE -
308 FACE -
309 FACE -
310 FACE -
311 FACE -
312 FACE -
313 FACE -
314 FACE -
315 FACE -
316 FACE -
317 FACE -
318 FACE -
319 FACE -
320 FACE -
321 FACE -
322 FACE -
323 FACE -
324 FACE -
325 FACE -
326 OUTER TORSO GOG
327 OUTER TORSO GOG
328 OUTER TORSO GOG
329 CHEST GOG
330 CHEST GOG
331 CHEST GOG
332 CHEST GOG
333 CHEST GOG
334 CHEST GOG
335 HEAD -
336 HEAD -
337 HEAD -
338 HEAD -
339 HEAD -
340 HEAD -
341 HEAD -
342 HEAD -
343 HEAD -
344 HEAD -
345 HEAD -
346 HEAD -
347 HEAD -
348 HEAD -
349 HEAD -
350 HEAD -
351 HEAD -
352 HEAD -
353 HEAD -
354 HEAD -
355 HEAD -
356 HEAD -
357 HEAD -
358 HEAD -
359 HEAD -
360 HEAD -
361 HEAD Police
362 HEAD -
363 HEAD -
364 HEAD -
365 HEAD -
366 HEAD -
367 HEAD -
368 HEAD -
369 HEAD -
370 HEAD -
371 HEAD -
372 HEAD -
373 HEAD -
374 HEAD -
375 HEAD -
376 HEAD -
377 HEAD -
378 HEAD -
379 HEAD -
380 HEAD -
381 HEAD -
382 HEAD -
383 HEAD -
384 OUTER TORSO -
385 OUTER TORSO -
386 OUTER TORSO -
387 OUTER TORSO -
388 OUTER TORSO -
389 OUTER TORSO -
390 OUTER TORSO -
391 OUTER TORSO -
392 OUTER TORSO -
393 OUTER TORSO -
394 OUTER TORSO -
395 OUTER TORSO -
396 OUTER TORSO -
397 OUTER TORSO -
398 OUTER TORSO -
399 OUTER TORSO -
400 OUTER TORSO -
401 OUTER TORSO -
402 OUTER TORSO -
403 OUTER TORSO -
404 OUTER TORSO -
405 OUTER TORSO -
406 OUTER TORSO -
407 OUTER TORSO -
408 OUTER TORSO -
409 OUTER TORSO -
410 OUTER TORSO -
411 OUTER TORSO -
412 OUTER TORSO -
413 OUTER TORSO -
414 OUTER TORSO -
415 OUTER TORSO -
416 OUTER TORSO -
417 OUTER TORSO -
418 OUTER TORSO -
419 OUTER TORSO -
420 OUTER TORSO -
421 OUTER TORSO -
422 OUTER TORSO -
423 OUTER TORSO -
424 OUTER TORSO -
425 OUTER TORSO -
426 OUTER TORSO -
427 OUTER TORSO -
428 OUTER TORSO -
429 OUTER TORSO -
430 OUTER TORSO -
431 OUTER TORSO -
432 OUTER TORSO -
433 OUTER TORSO -
434 OUTER TORSO -
435 OUTER TORSO -
436 OUTER TORSO -
437 OUTER TORSO -
438 OUTER TORSO -
439 OUTER TORSO -
440 OUTER TORSO -
441 OUTER TORSO -
442 OUTER TORSO -
443 OUTER TORSO -
444 OUTER TORSO -
445 OUTER TORSO -
446 OUTER TORSO -
447 OUTER TORSO -
448 OUTER TORSO -
449 OUTER TORSO -
450 OUTER TORSO -
451 OUTER TORSO -
452 OUTER TORSO -
453 OUTER TORSO -
454 OUTER TORSO -
455 OUTER TORSO -
456 OUTER TORSO -
457 OUTER TORSO -
458 OUTER TORSO -
459 OUTER TORSO -
460 OUTER TORSO -
461 OUTER TORSO -
462 OUTER TORSO -
463 OUTER TORSO -
464 OUTER TORSO -
465 OUTER TORSO -
466 OUTER TORSO -
467 OUTER TORSO -
468 OUTER TORSO -
469 OUTER TORSO -
470 OUTER TORSO -
471 OUTER TORSO -
472 OUTER TORSO -
473 OUTER TORSO -
474 OUTER TORSO -
475 OUTER TORSO -
476 OUTER TORSO -
477 OUTER TORSO -
478 OUTER TORSO -
479 OUTER TORSO -
480 OUTER TORSO -
481 OUTER TORSO -
482 OUTER TORSO -
483 OUTER TORSO -
484 OUTER TORSO -
485 OUTER TORSO -
486 OUTER TORSO -
487 OUTER TORSO -
488 OUTER TORSO -
489 OUTER TORSO -
490 OUTER TORSO -
491 OUTER TORSO -
492 OUTER TORSO -
493 OUTER TORSO -
494 OUTER TORSO -
495 OUTER TORSO -
496 OUTER TORSO -
497 OUTER TORSO -
498 OUTER TORSO -
499 OUTER TORSO -
500 OUTER TORSO DLC [1.5 patch]
501 OUTER TORSO DLC [1.5 patch]
502 OUTER TORSO DLC [1.5 patch]
503 OUTER TORSO DLC [1.5 patch]
504 OUTER TORSO DLC [1.5 patch]
505 OUTER TORSO DLC [1.5 patch]
506 OUTER TORSO DLC [1.5 patch]
507 OUTER TORSO DLC [1.5 patch]
508 OUTER TORSO DLC [1.5 patch]
509 OUTER TORSO DLC [1.5 patch]
510 OUTER TORSO DLC [1.5 patch]
511 OUTER TORSO DLC [1.5 patch]
512 OUTER TORSO DLC [1.5 patch]
513 OUTER TORSO DLC [1.5 patch]
514 OUTER TORSO DLC [1.5 patch]
515 OUTER TORSO DLC [1.5 patch]
516 OUTER TORSO DLC [1.5 patch]
517 OUTER TORSO DLC [1.5 patch]
518 OUTER TORSO DLC [1.5 patch]
519 OUTER TORSO DLC [1.5 patch]
520 OUTER TORSO DLC [1.5 patch]
521 OUTER TORSO DLC [1.5 patch]
522 OUTER TORSO DLC [1.5 patch]
523 OUTER TORSO DLC [1.5 patch]
524 OUTER TORSO DLC [1.5 patch]
525 OUTER TORSO DLC [1.5 patch]
526 OUTER TORSO DLC [1.5 patch]
527 OUTER TORSO DLC [1.5 patch]
528 OUTER TORSO DLC [1.5 patch]
529 OUTER TORSO DLC [1.5 patch]
530 OUTER TORSO DLC [1.5 patch]
531 OUTER TORSO DLC [1.5 patch]
532 OUTER TORSO DLC [1.5 patch]
533 OUTER TORSO DLC [1.5 patch]
534 OUTER TORSO DLC [1.5 patch]
535 OUTER TORSO DLC [1.5 patch]
536 OUTER TORSO DLC [1.5 patch]
537 OUTER TORSO DLC [1.5 patch]
538 OUTER TORSO DLC [1.5 patch]
539 OUTER TORSO -
540 OUTER TORSO -
541 OUTER TORSO -
542 OUTER TORSO -
543 OUTER TORSO -
544 OUTER TORSO -
545 OUTER TORSO -
546 OUTER TORSO -
547 OUTER TORSO -
548 OUTER TORSO -
549 OUTER TORSO -
550 OUTER TORSO -
551 OUTER TORSO -
552 OUTER TORSO -
553 OUTER TORSO -
554 OUTER TORSO -
555 OUTER TORSO -
556 OUTER TORSO -
557 OUTER TORSO -
558 OUTER TORSO -
559 OUTER TORSO -
560 OUTER TORSO -
561 OUTER TORSO -
562 OUTER TORSO -
563 OUTER TORSO -
564 OUTER TORSO -
565 OUTER TORSO -
566 OUTER TORSO -
567 OUTER TORSO -
568 OUTER TORSO -
569 FACE -
570 FACE -
571 FACE -
572 FACE -
573 FACE -
574 FACE -
575 FACE -
576 FACE -
577 FACE -
578 FACE -
579 FACE -
580 FACE -
581 FACE -
582 HEAD Media
583 LEGS Media
584 CHEST Media
585 FEET Media
586 FACE Media
587 OUTER TORSO Media
588 OUTER TORSO -
589 OUTER TORSO -
590 CHEST NetRunner
591 LEGS NetRunner
592 FEET NetRunner
593 FACE NetRunner
594 FEET Nomad
595 OUTER TORSO Nomad
596 FACE Nomad
597 LEGS Nomad
598 CHEST Nomad
599 LEGS -
600 LEGS -
601 LEGS -
602 LEGS -
603 LEGS -
604 LEGS -
605 LEGS -
606 LEGS -
607 LEGS -
608 LEGS -
609 LEGS -
610 LEGS -
611 LEGS -
612 LEGS -
613 LEGS -
614 LEGS -
615 LEGS -
616 LEGS -
617 LEGS -
618 LEGS -
619 LEGS -
620 LEGS -
621 LEGS -
622 LEGS -
623 LEGS -
624 LEGS -
625 LEGS -
626 LEGS -
627 LEGS -
628 LEGS -
629 LEGS -
630 LEGS -
631 LEGS -
632 LEGS -
633 LEGS -
634 LEGS -
635 LEGS -
636 LEGS -
637 LEGS -
638 LEGS -
639 LEGS -
640 LEGS -
641 LEGS -
642 LEGS -
643 LEGS -
644 LEGS -
645 LEGS -
646 LEGS -
647 LEGS -
648 LEGS -
649 LEGS -
650 LEGS -
651 LEGS -
652 LEGS -
653 LEGS -
654 LEGS -
655 LEGS -
656 LEGS -
657 LEGS -
658 LEGS -
659 LEGS -
660 LEGS -
661 LEGS -
662 LEGS -
663 LEGS -
664 LEGS -
665 LEGS -
666 LEGS -
667 LEGS -
668 LEGS -
669 LEGS -
670 LEGS -
671 LEGS -
672 LEGS -
673 LEGS -
674 LEGS -
675 LEGS -
676 LEGS -
677 LEGS -
678 LEGS -
679 LEGS -
680 LEGS -
681 LEGS -
682 LEGS -
683 LEGS -
684 LEGS -
685 LEGS -
686 LEGS -
687 LEGS -
688 LEGS -
689 LEGS -
690 LEGS -
691 LEGS -
692 LEGS -
693 LEGS -
694 LEGS -
695 LEGS -
696 LEGS -
697 LEGS -
698 LEGS -
699 LEGS -
700 LEGS -
701 LEGS -
702 LEGS -
703 LEGS -
704 LEGS -
705 LEGS -
706 LEGS -
707 LEGS -
708 LEGS -
709 LEGS -
710 LEGS -
711 LEGS -
712 LEGS -
713 LEGS -
714 LEGS -
715 LEGS -
716 FEET -
717 HEAD -
718 FEET -
719 LEGS -
720 FEET -
721 FEET -
722 LEGS -
723 FACE -
724 HEAD -
725 HEAD -
726 OUTER TORSO -
727 OUTER TORSO -
728 OUTER TORSO -
729 FACE -
730 LEGS -
731 HEAD -
732 CHEST -
733 LEGS -
734 FACE -
735 CHEST -
736 CHEST -
737 CHEST -
738 OUTER TORSO -
739 FACE -
740 OUTER TORSO V's Corpo
741 LEGS V's Corpo
742 FEET V's Corpo
743 SPECIAL V's Corpo
744 SPECIAL V's Nomad
745 SPECIAL V's Street
746 FEET V's Nomad
747 OUTER TORSO V's Nomad
748 LEGS V's Nomad
749 CHEST V's Nomad
750 OUTER TORSO V's Nomad
751 LEGS V's Street
752 FEET V's Street
753 CHEST V's Street
754 LEGS V's Outfit
755 FEET V's Outfit
756 CHEST V's Outfit
757 FACE Johnny [Quest]
758 FACE -
759 FACE Johnny [Quest]
760 LEGS Johnny [Quest]
761 LEGS -
762 LEGS Johnny [Quest]
763 CHEST Johnny [Quest]
764 CHEST -
765 CHEST Johnny [Quest]
766 FEET Johnny [Quest]
767 FEET -
768 FEET Johnny [Quest]
769 LEGS -
770 FEET -
771 SPECIAL Special
772 SPECIAL Special
773 SPECIAL Special
774 OUTER TORSO -
775 LEGS -
776 CHEST -
777 SPECIAL Special
778 OUTER TORSO Nomad
779 SPECIAL Special
780 SPECIAL Special
781 OUTER TORSO Rogue
782 FEET Rogue
783 FEET Rogue
784 LEGS -
785 CHEST -
786 FEET -
787 LEGS -
788 CHEST -
789 FEET V's Outfit
790 FACE V's Outfit
791 LEGS V's Outfit
792 CHEST V's Outfit
793 HEAD Special
794 SPECIAL Special
795 SPECIAL Special
796 FEET Johnny [Quest]
797 LEGS Johnny [Quest]
798 CHEST Johnny [Quest]
799 FEET Rocker
800 FACE Rocker
801 OUTER TORSO Rocker
802 LEGS Rocker
803 CHEST Rocker
804 CHEST -
805 HEAD -
806 HEAD -
807 HEAD -
808 HEAD -
809 HEAD -
810 HEAD -
811 HEAD -
812 HEAD -
813 HEAD -
814 HEAD -
815 HEAD -
816 HEAD -
817 HEAD -
818 HEAD -
819 HEAD -
820 HEAD -
821 HEAD -
822 HEAD -
823 HEAD -
824 HEAD -
825 HEAD -
826 HEAD -
827 HEAD -
828 CHEST -
829 CHEST -
830 CHEST -
831 CHEST -
832 CHEST -
833 CHEST -
834 CHEST -
835 CHEST -
836 CHEST -
837 CHEST -
838 CHEST -
839 CHEST -
840 CHEST -
841 CHEST -
842 CHEST -
843 CHEST -
844 CHEST -
845 CHEST -
846 CHEST -
847 CHEST -
848 CHEST -
849 CHEST -
850 CHEST -
851 CHEST -
852 CHEST -
853 LEGS -
854 LEGS -
855 LEGS -
856 LEGS -
857 LEGS -
858 LEGS -
859 LEGS -
860 LEGS -
861 LEGS -
862 LEGS -
863 LEGS -
864 LEGS -
865 LEGS -
866 LEGS -
867 LEGS -
868 LEGS -
869 LEGS -
870 LEGS -
871 LEGS -
872 LEGS -
873 LEGS -
874 LEGS -
875 LEGS -
876 LEGS -
877 LEGS -
878 FEET Solo
879 OUTER TORSO Solo
880 LEGS Solo
881 CHEST Solo
882 FACE Solo
883 FACE -
884 SPECIAL Special
885 CHEST -
886 SPECIAL Special
887 LEGS -
888 CHEST -
889 SPECIAL Special
890 HEAD -
891 SPECIAL Special
892 SPECIAL -
893 SPECIAL -
894 SPECIAL Special
895 OUTER TORSO MaxTac
896 HEAD MaxTac
897 LEGS MaxTac
898 OUTER TORSO Johnny [Quest]
899 OUTER TORSO Johnny [Quest]
900 OUTER TORSO Johnny [Quest]
901 OUTER TORSO Johnny [Quest]
902 FACE -
903 FACE -
904 FACE -
905 FACE -
906 FACE -
907 FACE -
908 FACE -
909 FACE -
910 FACE -
911 FACE -
912 HEAD Techie
913 LEGS Techie
914 FEET Techie
915 FACE Techie
916 CHEST Techie
917 OUTER TORSO Techie
918 CHEST -
919 CHEST -
920 CHEST -
921 CHEST -
922 CHEST -
923 CHEST -
924 CHEST -
925 CHEST -
926 CHEST -
927 CHEST -
928 CHEST -
929 CHEST -
930 CHEST -
931 CHEST -
932 CHEST -
933 CHEST -
934 CHEST -
935 CHEST -
936 CHEST -
937 CHEST -
938 CHEST -
939 CHEST -
940 CHEST -
941 CHEST -
942 CHEST -
943 CHEST -
944 CHEST -
945 CHEST -
946 CHEST -
947 CHEST -
948 CHEST -
949 CHEST -
950 CHEST -
951 CHEST -
952 CHEST -
953 CHEST -
954 CHEST -
955 CHEST -
956 CHEST -
957 CHEST -
958 CHEST -
959 CHEST -
960 CHEST -
961 CHEST -
962 CHEST -
963 CHEST -
964 CHEST -
965 CHEST -
966 CHEST -
967 CHEST -
968 CHEST -
969 CHEST -
970 CHEST -
971 CHEST -
972 CHEST -
973 CHEST -
974 CHEST -
975 CHEST -
976 CHEST -
977 CHEST -
978 CHEST -
979 CHEST -
980 CHEST -
981 CHEST -
982 CHEST -
983 CHEST -
984 CHEST -
985 CHEST -
986 CHEST -
987 CHEST -
988 CHEST -
989 CHEST -
990 CHEST -
991 CHEST -
992 CHEST -
993 CHEST -
994 CHEST -
995 CHEST -
996 CHEST -
997 CHEST -
998 CHEST -
999 CHEST -
1000 CHEST -
1001 CHEST -
1002 CHEST -
1003 CHEST -
1004 CHEST -
1005 OUTER TORSO -
1006 OUTER TORSO -
1007 OUTER TORSO -
1008 OUTER TORSO -
1009 OUTER TORSO -
1010 OUTER TORSO -
1011 OUTER TORSO -
1012 OUTER TORSO -
1013 OUTER TORSO -
1014 OUTER TORSO -
1015 OUTER TORSO -
1016 OUTER TORSO -
1017 OUTER TORSO -
1018 OUTER TORSO -
1019 OUTER TORSO -
1020 OUTER TORSO -
1021 OUTER TORSO -
1022 OUTER TORSO -
1023 OUTER TORSO -
1024 OUTER TORSO -
1025 OUTER TORSO -
1026 OUTER TORSO -
1027 OUTER TORSO -
1028 OUTER TORSO -
1029 OUTER TORSO -
1030 OUTER TORSO -
1031 OUTER TORSO -
1032 OUTER TORSO -
1033 OUTER TORSO -
1034 OUTER TORSO -
1035 OUTER TORSO -
1036 OUTER TORSO -
1037 OUTER TORSO -
1038 OUTER TORSO -
1039 OUTER TORSO -
1040 OUTER TORSO -
1041 OUTER TORSO -
1042 OUTER TORSO -
1043 OUTER TORSO -
1044 OUTER TORSO -
1045 OUTER TORSO -
1046 OUTER TORSO -
1047 OUTER TORSO -
1048 OUTER TORSO -
1049 OUTER TORSO -
1050 OUTER TORSO -
1051 OUTER TORSO -
1052 OUTER TORSO -
1053 OUTER TORSO -
1054 OUTER TORSO -
1055 OUTER TORSO -
1056 OUTER TORSO -
1057 OUTER TORSO -
1058 OUTER TORSO -
1059 OUTER TORSO -
1060 OUTER TORSO -
1061 OUTER TORSO -
1062 OUTER TORSO -
1063 OUTER TORSO -
1064 OUTER TORSO -
1065 OUTER TORSO -
1066 OUTER TORSO -
1067 OUTER TORSO -
1068 OUTER TORSO -
1069 OUTER TORSO -
1070 OUTER TORSO -
1071 OUTER TORSO -
1072 OUTER TORSO -
1073 OUTER TORSO -
1074 OUTER TORSO -
1075 OUTER TORSO -
1076 OUTER TORSO -
1077 OUTER TORSO -
1078 OUTER TORSO -
1079 OUTER TORSO -
1080 OUTER TORSO -
1081 OUTER TORSO -
1082 OUTER TORSO -
1083 OUTER TORSO -
1084 OUTER TORSO -
1085 OUTER TORSO -
1086 OUTER TORSO -
1087 OUTER TORSO -
1088 OUTER TORSO -
1089 OUTER TORSO -
1090 OUTER TORSO -
1091 OUTER TORSO -
1092 OUTER TORSO -
1093 OUTER TORSO -
1094 OUTER TORSO -
1095 OUTER TORSO -
1096 OUTER TORSO -
1097 OUTER TORSO -
1098 OUTER TORSO -
1099 OUTER TORSO -
1100 OUTER TORSO -
1101 OUTER TORSO -
1102 OUTER TORSO -
1103 OUTER TORSO -
1104 OUTER TORSO -
1105 OUTER TORSO -
1106 OUTER TORSO -
1107 OUTER TORSO -
1108 OUTER TORSO -
1109 OUTER TORSO -
1110 OUTER TORSO -
1111 OUTER TORSO -
1112 OUTER TORSO -
1113 OUTER TORSO -
1114 FACE -
1115 FACE -
1116 FACE -
1117 FACE -
1118 FACE -
1119 FACE -
1120 FACE -
1121 FACE -
1122 FACE -
1123 FACE -
1124 FACE -
1125 FACE -
1126 FACE -
COMMAND
Game.AddToInventory("Items.Balaclava_01_basic_01", 1)
Game.AddToInventory("Items.Balaclava_01_basic_02", 1)
Game.AddToInventory("Items.Balaclava_01_old_01", 1)
Game.AddToInventory("Items.Balaclava_01_old_02", 1)
Game.AddToInventory("Items.Balaclava_01_rich_01", 1)
Game.AddToInventory("Items.Balaclava_01_rich_02", 1)
Game.AddToInventory("Items.Boots_01_basic_01", 1)
Game.AddToInventory("Items.Boots_01_old_01", 1)
Game.AddToInventory("Items.Boots_01_rich_01", 1)
Game.AddToInventory("Items.Boots_02_basic_01", 1)
Game.AddToInventory("Items.Boots_02_basic_02", 1)
Game.AddToInventory("Items.Boots_02_old_01", 1)
Game.AddToInventory("Items.Boots_02_old_02", 1)
Game.AddToInventory("Items.Boots_02_rich_001", 1)
Game.AddToInventory("Items.Boots_02_rich_02", 1)
Game.AddToInventory("Items.Boots_03_basic_01", 1)
Game.AddToInventory("Items.Boots_03_basic_02", 1)
Game.AddToInventory("Items.Boots_03_old_01", 1)
Game.AddToInventory("Items.Boots_03_old_02", 1)
Game.AddToInventory("Items.Boots_03_rich_01", 1)
Game.AddToInventory("Items.Boots_03_rich_02", 1)
Game.AddToInventory("Items.Boots_04_basic_01", 1)
Game.AddToInventory("Items.Boots_04_basic_02", 1)
Game.AddToInventory("Items.Boots_04_basic_03", 1)
Game.AddToInventory("Items.Boots_04_old_01", 1)
Game.AddToInventory("Items.Boots_04_old_02", 1)
Game.AddToInventory("Items.Boots_04_old_03", 1)
Game.AddToInventory("Items.Boots_05_basic_01", 1)
Game.AddToInventory("Items.Boots_05_basic_02", 1)
Game.AddToInventory("Items.Boots_05_basic_03", 1)
Game.AddToInventory("Items.Boots_05_old_01", 1)
Game.AddToInventory("Items.Boots_05_old_02", 1)
Game.AddToInventory("Items.Boots_05_old_03", 1)
Game.AddToInventory("Items.Boots_05_rich_01", 1)
Game.AddToInventory("Items.Boots_06_basic_01", 1)
Game.AddToInventory("Items.Boots_06_basic_02", 1)
Game.AddToInventory("Items.Boots_06_old_01", 1)
Game.AddToInventory("Items.Boots_06_old_02", 1)
Game.AddToInventory("Items.Boots_06_rich_01", 1)
Game.AddToInventory("Items.Boots_06_rich_02", 1)
Game.AddToInventory("Items.Boots_07_basic_01", 1)
Game.AddToInventory("Items.Boots_07_basic_02", 1)
Game.AddToInventory("Items.Boots_07_old_01", 1)
Game.AddToInventory("Items.Boots_07_old_02", 1)
Game.AddToInventory("Items.Boots_07_old_03", 1)
Game.AddToInventory("Items.Boots_07_rich_01", 1)
Game.AddToInventory("Items.Boots_07_rich_02", 1)
Game.AddToInventory("Items.Boots_08_basic_01", 1)
Game.AddToInventory("Items.Boots_08_basic_02", 1)
Game.AddToInventory("Items.Boots_08_old_01", 1)
Game.AddToInventory("Items.Boots_08_old_02", 1)
Game.AddToInventory("Items.Boots_08_rich_01", 1)
Game.AddToInventory("Items.Boots_09_basic_01", 1)
Game.AddToInventory("Items.Boots_09_basic_02", 1)
Game.AddToInventory("Items.Boots_09_old_01", 1)
Game.AddToInventory("Items.Boots_09_old_02", 1)
Game.AddToInventory("Items.Boots_09_rich_01", 1)
Game.AddToInventory("Items.Boots_09_rich_02", 1)
Game.AddToInventory("Items.Boots_09_rich_03", 1)
Game.AddToInventory("Items.Boots_10_basic_01", 1)
Game.AddToInventory("Items.Boots_10_basic_02", 1)
Game.AddToInventory("Items.Boots_10_old_01", 1)
Game.AddToInventory("Items.Boots_10_old_02", 1)
Game.AddToInventory("Items.Boots_10_rich_01", 1)
Game.AddToInventory("Items.Boots_10_rich_02", 1)
Game.AddToInventory("Items.Boots_11_basic_01", 1)
Game.AddToInventory("Items.Boots_11_basic_02", 1)
Game.AddToInventory("Items.Boots_11_old_01", 1)
Game.AddToInventory("Items.Boots_11_old_02", 1)
Game.AddToInventory("Items.Boots_11_rich_01", 1)
Game.AddToInventory("Items.Boots_11_rich_02", 1)
Game.AddToInventory("Items.Cap_01_basic_01", 1)
Game.AddToInventory("Items.Cap_01_basic_02", 1)
Game.AddToInventory("Items.Cap_01_basic_03", 1)
Game.AddToInventory("Items.Cap_01_old_01", 1)
Game.AddToInventory("Items.Cap_01_old_02", 1)
Game.AddToInventory("Items.Cap_01_old_03", 1)
Game.AddToInventory("Items.Cap_01_rich_01", 1)
Game.AddToInventory("Items.Cap_01_rich_02", 1)
Game.AddToInventory("Items.Cap_01_rich_03", 1)
Game.AddToInventory("Items.Cap_02_basic_01", 1)
Game.AddToInventory("Items.Cap_02_basic_02", 1)
Game.AddToInventory("Items.Cap_02_basic_03", 1)
Game.AddToInventory("Items.Cap_02_old_01", 1)
Game.AddToInventory("Items.Cap_02_old_02", 1)
Game.AddToInventory("Items.Cap_02_old_03", 1)
Game.AddToInventory("Items.Cap_03_basic_01", 1)
Game.AddToInventory("Items.Cap_03_basic_02", 1)
Game.AddToInventory("Items.Cap_03_old_01", 1)
Game.AddToInventory("Items.Cap_03_old_02", 1)
Game.AddToInventory("Items.Cap_03_rich_01", 1)
Game.AddToInventory("Items.Cap_03_rich_02", 1)
Game.AddToInventory("Items.Cap_04_basic_01", 1)
Game.AddToInventory("Items.Cap_04_basic_02", 1)
Game.AddToInventory("Items.Cap_04_old_01", 1)
Game.AddToInventory("Items.Cap_04_old_02", 1)
Game.AddToInventory("Items.Cap_04_rich_01", 1)
Game.AddToInventory("Items.Cap_05_basic_01", 1)
Game.AddToInventory("Items.Cap_05_basic_02", 1)
Game.AddToInventory("Items.Cap_05_basic_03", 1)
Game.AddToInventory("Items.Cap_05_old_01", 1)
Game.AddToInventory("Items.Cap_05_old_02", 1)
Game.AddToInventory("Items.Cap_06_basic_01", 1)
Game.AddToInventory("Items.Cap_06_basic_02", 1)
Game.AddToInventory("Items.Cap_06_old_01", 1)
Game.AddToInventory("Items.Cap_06_old_02", 1)
Game.AddToInventory("Items.Cap_06_rich_01", 1)
Game.AddToInventory("Items.Cap_06_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_05", 1)
Game.AddToInventory("Items.CasualShoes_01_old_01", 1)
Game.AddToInventory("Items.CasualShoes_01_old_02", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_02_old_01", 1)
Game.AddToInventory("Items.CasualShoes_02_old_02", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_04_old_01", 1)
Game.AddToInventory("Items.CasualShoes_04_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_05_old_01", 1)
Game.AddToInventory("Items.CasualShoes_05_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_old_03", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_03", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_06_old_01", 1)
Game.AddToInventory("Items.CasualShoes_06_old_02", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_07_old_01", 1)
Game.AddToInventory("Items.CasualShoes_07_old_02", 1)
Game.AddToInventory("Items.CasualShoes_07_old_03", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_03", 1)
Game.AddToInventory("Items.Coat_01_basic_01", 1)
Game.AddToInventory("Items.Coat_01_basic_02", 1)
Game.AddToInventory("Items.Coat_01_basic_03", 1)
Game.AddToInventory("Items.Coat_01_old_01", 1)
Game.AddToInventory("Items.Coat_01_old_02", 1)
Game.AddToInventory("Items.Coat_01_old_03", 1)
Game.AddToInventory("Items.Coat_01_rich_01", 1)
Game.AddToInventory("Items.Coat_01_rich_02", 1)
Game.AddToInventory("Items.Coat_01_rich_03", 1)
Game.AddToInventory("Items.Coat_02_basic_01", 1)
Game.AddToInventory("Items.Coat_02_basic_02", 1)
Game.AddToInventory("Items.Coat_02_old_01", 1)
Game.AddToInventory("Items.Coat_02_old_02", 1)
Game.AddToInventory("Items.Coat_02_old_03", 1)
Game.AddToInventory("Items.Coat_02_old_04", 1)
Game.AddToInventory("Items.Coat_03_basic_01", 1)
Game.AddToInventory("Items.Coat_03_basic_02", 1)
Game.AddToInventory("Items.Coat_03_old_01", 1)
Game.AddToInventory("Items.Coat_03_old_02", 1)
Game.AddToInventory("Items.Coat_03_old_03", 1)
Game.AddToInventory("Items.Coat_03_rich_01", 1)
Game.AddToInventory("Items.Coat_03_rich_02", 1)
Game.AddToInventory("Items.Coat_04_basic_01", 1)
Game.AddToInventory("Items.Coat_04_basic_02", 1)
Game.AddToInventory("Items.Coat_04_basic_03", 1)
Game.AddToInventory("Items.Coat_04_old_01", 1)
Game.AddToInventory("Items.Coat_04_old_02", 1)
Game.AddToInventory("Items.Coat_04_rich_01", 1)
Game.AddToInventory("Items.Coat_04_rich_02", 1)
Game.AddToInventory("Items.Cop_01_Set_Boots", 1)
Game.AddToInventory("Items.Cop_01_Set_Glasses", 1)
Game.AddToInventory("Items.Cop_01_Set_Jacket", 1)
Game.AddToInventory("Items.Cop_01_Set_Pants", 1)
Game.AddToInventory("Items.Corporate_01_Set_FormalJacket", 1)
Game.AddToInventory("Items.Corporate_01_Set_FormalShirt", 1)
Game.AddToInventory("Items.Corporate_01_Set_FormalShoes", 1)
Game.AddToInventory("Items.Corporate_01_Set_Glasses", 1)
Game.AddToInventory("Items.Corporate_01_Set_Pants", 1)
Game.AddToInventory("Items.Dress_01_basic_01", 1)
Game.AddToInventory("Items.Dress_01_basic_02", 1)
Game.AddToInventory("Items.Dress_01_basic_03", 1)
Game.AddToInventory("Items.Dress_01_rich_01", 1)
Game.AddToInventory("Items.Dress_01_rich_02", 1)
Game.AddToInventory("Items.Dress_01_rich_03", 1)
Game.AddToInventory("Items.Dress_02_basic_01", 1)
Game.AddToInventory("Items.Dress_02_basic_02", 1)
Game.AddToInventory("Items.Dress_02_basic_03", 1)
Game.AddToInventory("Items.Dress_02_rich_01", 1)
Game.AddToInventory("Items.Dress_02_rich_02", 1)
Game.AddToInventory("Items.Dress_02_rich_03", 1)
Game.AddToInventory("Items.Fixer_01_Set_Coat", 1)
Game.AddToInventory("Items.Fixer_01_Set_FormalShoes", 1)
Game.AddToInventory("Items.Fixer_01_Set_Glasses", 1)
Game.AddToInventory("Items.Fixer_01_Set_Pants", 1)
Game.AddToInventory("Items.Fixer_01_Set_TShirt", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_01_old_01", 1)
Game.AddToInventory("Items.FormalJacket_01_old_02", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_03", 1)
Game.AddToInventory("Items.FormalPants_01_basic_01", 1)
Game.AddToInventory("Items.FormalPants_01_basic_02", 1)
Game.AddToInventory("Items.FormalPants_01_basic_03", 1)
Game.AddToInventory("Items.FormalPants_01_old_01", 1)
Game.AddToInventory("Items.FormalPants_01_old_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_01", 1)
Game.AddToInventory("Items.FormalPants_02_basic_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_03", 1)
Game.AddToInventory("Items.FormalPants_02_rich_01", 1)
Game.AddToInventory("Items.FormalPants_02_rich_02", 1)
Game.AddToInventory("Items.FormalPants_02_rich_03", 1)
Game.AddToInventory("Items.FormalPants_03_basic_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_02", 1)
Game.AddToInventory("Items.FormalPants_03_rich_01", 1)
Game.AddToInventory("Items.FormalPants_03_rich_02", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_01", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_02", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_03", 1)
Game.AddToInventory("Items.FormalShirt_01_old_01", 1)
Game.AddToInventory("Items.FormalShirt_01_old_02", 1)
Game.AddToInventory("Items.FormalShirt_01_old_03", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_01", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_02", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_03", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_04", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_05", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_06", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_01", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_02", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_03", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_04", 1)
Game.AddToInventory("Items.FormalShirt_02_old_01", 1)
Game.AddToInventory("Items.FormalShirt_02_old_02", 1)
Game.AddToInventory("Items.FormalShirt_02_old_03", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_01", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_02", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_03", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_03", 1)
Game.AddToInventory("Items.FormalShoes_01_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_01_rich_02", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_03", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_02", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_03", 1)
Game.AddToInventory("Items.FormalShoes_03_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_03_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_03_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_03_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_04", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_03", 1)
Game.AddToInventory("Items.Glasses_01_basic_01", 1)
Game.AddToInventory("Items.Glasses_01_basic_02", 1)
Game.AddToInventory("Items.Glasses_01_basic_03", 1)
Game.AddToInventory("Items.Glasses_01_basic_04", 1)
Game.AddToInventory("Items.Glasses_01_basic_05", 1)
Game.AddToInventory("Items.Glasses_02_basic_01", 1)
Game.AddToInventory("Items.Glasses_02_basic_02", 1)
Game.AddToInventory("Items.Glasses_02_basic_03", 1)
Game.AddToInventory("Items.Glasses_02_basic_04", 1)
Game.AddToInventory("Items.Glasses_02_basic_05", 1)
Game.AddToInventory("Items.Glasses_03_basic_01", 1)
Game.AddToInventory("Items.Glasses_03_basic_02", 1)
Game.AddToInventory("Items.Glasses_03_basic_03", 1)
Game.AddToInventory("Items.Glasses_03_basic_04", 1)
Game.AddToInventory("Items.Glasses_03_basic_05", 1)
Game.AddToInventory("Items.Glasses_03_basic_06", 1)
Game.AddToInventory("Items.Glasses_03_basic_07", 1)
Game.AddToInventory("Items.Glasses_03_basic_08", 1)
Game.AddToInventory("Items.Glasses_03_basic_09", 1)
Game.AddToInventory("Items.Glasses_03_basic_10", 1)
Game.AddToInventory("Items.Glasses_05_basic_01", 1)
Game.AddToInventory("Items.Glasses_05_basic_02", 1)
Game.AddToInventory("Items.Glasses_05_basic_03", 1)
Game.AddToInventory("Items.Glasses_05_basic_04", 1)
Game.AddToInventory("Items.Glasses_05_old_01", 1)
Game.AddToInventory("Items.Glasses_05_old_02", 1)
Game.AddToInventory("Items.GOG_DLC_Jacket", 1)
Game.AddToInventory("Items.GOG_DLC_Jacket_Epic", 1)
Game.AddToInventory("Items.GOG_DLC_Jacket_Legendary", 1)
Game.AddToInventory("Items.GOG_DLC_TShirt", 1)
Game.AddToInventory("Items.GOG_DLC_TShirt_Epic", 1)
Game.AddToInventory("Items.GOG_DLC_TShirt_Legendary", 1)
Game.AddToInventory("Items.GOG_Galaxy_TShirt", 1)
Game.AddToInventory("Items.GOG_Galaxy_TShirt_Epic", 1)
Game.AddToInventory("Items.GOG_Galaxy_TShirt_Legendary", 1)
Game.AddToInventory("Items.Hat_01_basic_01", 1)
Game.AddToInventory("Items.Hat_01_basic_02", 1)
Game.AddToInventory("Items.Hat_01_old_01", 1)
Game.AddToInventory("Items.Hat_01_old_02", 1)
Game.AddToInventory("Items.Hat_01_rich_01", 1)
Game.AddToInventory("Items.Hat_01_rich_02", 1)
Game.AddToInventory("Items.Hat_02_basic_01", 1)
Game.AddToInventory("Items.Hat_02_basic_02", 1)
Game.AddToInventory("Items.Hat_02_old_01", 1)
Game.AddToInventory("Items.Hat_02_old_02", 1)
Game.AddToInventory("Items.Hat_02_rich_01", 1)
Game.AddToInventory("Items.Hat_02_rich_02", 1)
Game.AddToInventory("Items.Hat_03_basic_01", 1)
Game.AddToInventory("Items.Hat_03_basic_02", 1)
Game.AddToInventory("Items.Hat_03_old_01", 1)
Game.AddToInventory("Items.Hat_03_old_02", 1)
Game.AddToInventory("Items.Hat_03_rich_01", 1)
Game.AddToInventory("Items.Hat_04_basic_01", 1)
Game.AddToInventory("Items.Hat_04_basic_02", 1)
Game.AddToInventory("Items.Hat_04_old_01", 1)
Game.AddToInventory("Items.Helmet_01_basic_01", 1)
Game.AddToInventory("Items.Helmet_01_basic_02", 1)
Game.AddToInventory("Items.Helmet_01_basic_03", 1)
Game.AddToInventory("Items.Helmet_01_old_01", 1)
Game.AddToInventory("Items.Helmet_01_rich_01", 1)
Game.AddToInventory("Items.Helmet_01_rich_02", 1)
Game.AddToInventory("Items.Helmet_02_basic_01", 1)
Game.AddToInventory("Items.Helmet_02_basic_02", 1)
Game.AddToInventory("Items.Helmet_02_basic_03", 1)
Game.AddToInventory("Items.Helmet_02_basic_04", 1)
Game.AddToInventory("Items.Helmet_02_old_01", 1)
Game.AddToInventory("Items.Helmet_02_old_02", 1)
Game.AddToInventory("Items.Helmet_02_old_03", 1)
Game.AddToInventory("Items.Helmet_02_old_04", 1)
Game.AddToInventory("Items.Helmet_02_rich_01", 1)
Game.AddToInventory("Items.Helmet_02_rich_02", 1)
Game.AddToInventory("Items.Helmet_02_rich_03", 1)
Game.AddToInventory("Items.Helmet_02_rich_04", 1)
Game.AddToInventory("Items.Helmet_03_basic_01", 1)
Game.AddToInventory("Items.Helmet_03_basic_02", 1)
Game.AddToInventory("Items.Helmet_03_old_01", 1)
Game.AddToInventory("Items.Helmet_03_old_02", 1)
Game.AddToInventory("Items.Helmet_03_rich_01", 1)
Game.AddToInventory("Items.Helmet_04_basic_01", 1)
Game.AddToInventory("Items.Helmet_04_basic_02", 1)
Game.AddToInventory("Items.Helmet_04_old_01", 1)
Game.AddToInventory("Items.Helmet_04_old_02", 1)
Game.AddToInventory("Items.Helmet_04_rich_01", 1)
Game.AddToInventory("Items.Helmet_04_rich_02", 1)
Game.AddToInventory("Items.Jacket_01_basic_01", 1)
Game.AddToInventory("Items.Jacket_01_basic_02", 1)
Game.AddToInventory("Items.Jacket_01_old_01", 1)
Game.AddToInventory("Items.Jacket_01_old_02", 1)
Game.AddToInventory("Items.Jacket_01_rich_01", 1)
Game.AddToInventory("Items.Jacket_01_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_basic_01", 1)
Game.AddToInventory("Items.Jacket_02_basic_02", 1)
Game.AddToInventory("Items.Jacket_02_old_01", 1)
Game.AddToInventory("Items.Jacket_02_old_02", 1)
Game.AddToInventory("Items.Jacket_02_old_03", 1)
Game.AddToInventory("Items.Jacket_02_rich_01", 1)
Game.AddToInventory("Items.Jacket_02_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_rich_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_01", 1)
Game.AddToInventory("Items.Jacket_03_basic_02", 1)
Game.AddToInventory("Items.Jacket_03_basic_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_04", 1)
Game.AddToInventory("Items.Jacket_03_old_01", 1)
Game.AddToInventory("Items.Jacket_03_old_02", 1)
Game.AddToInventory("Items.Jacket_03_old_03", 1)
Game.AddToInventory("Items.Jacket_03_old_04", 1)
Game.AddToInventory("Items.Jacket_03_rich_01", 1)
Game.AddToInventory("Items.Jacket_03_rich_02", 1)
Game.AddToInventory("Items.Jacket_03_rich_03", 1)
Game.AddToInventory("Items.Jacket_04_basic_01", 1)
Game.AddToInventory("Items.Jacket_04_basic_02", 1)
Game.AddToInventory("Items.Jacket_04_basic_03", 1)
Game.AddToInventory("Items.Jacket_04_old_01", 1)
Game.AddToInventory("Items.Jacket_04_old_02", 1)
Game.AddToInventory("Items.Jacket_04_old_03", 1)
Game.AddToInventory("Items.Jacket_04_rich_01", 1)
Game.AddToInventory("Items.Jacket_04_rich_02", 1)
Game.AddToInventory("Items.Jacket_04_rich_03", 1)
Game.AddToInventory("Items.Jacket_05_basic_01", 1)
Game.AddToInventory("Items.Jacket_05_basic_02", 1)
Game.AddToInventory("Items.Jacket_05_old_01", 1)
Game.AddToInventory("Items.Jacket_05_old_02", 1)
Game.AddToInventory("Items.Jacket_05_rich_01", 1)
Game.AddToInventory("Items.Jacket_05_rich_02", 1)
Game.AddToInventory("Items.Jacket_06_basic_01", 1)
Game.AddToInventory("Items.Jacket_06_basic_02", 1)
Game.AddToInventory("Items.Jacket_06_old_01", 1)
Game.AddToInventory("Items.Jacket_06_old_02", 1)
Game.AddToInventory("Items.Jacket_06_rich_01", 1)
Game.AddToInventory("Items.Jacket_06_rich_02", 1)
Game.AddToInventory("Items.Jacket_07_basic_01", 1)
Game.AddToInventory("Items.Jacket_07_basic_02", 1)
Game.AddToInventory("Items.Jacket_07_old_01", 1)
Game.AddToInventory("Items.Jacket_07_old_02", 1)
Game.AddToInventory("Items.Jacket_07_rich_01", 1)
Game.AddToInventory("Items.Jacket_07_rich_02", 1)
Game.AddToInventory("Items.Jacket_08_basic_01", 1)
Game.AddToInventory("Items.Jacket_08_basic_02", 1)
Game.AddToInventory("Items.Jacket_08_old_01", 1)
Game.AddToInventory("Items.Jacket_08_old_02", 1)
Game.AddToInventory("Items.Jacket_09_basic_01", 1)
Game.AddToInventory("Items.Jacket_09_basic_02", 1)
Game.AddToInventory("Items.Jacket_09_old_01", 1)
Game.AddToInventory("Items.Jacket_09_old_02", 1)
Game.AddToInventory("Items.Jacket_09_rich_01", 1)
Game.AddToInventory("Items.Jacket_09_rich_02", 1)
Game.AddToInventory("Items.Jacket_10_basic_01", 1)
Game.AddToInventory("Items.Jacket_10_basic_02", 1)
Game.AddToInventory("Items.Jacket_10_old_01", 1)
Game.AddToInventory("Items.Jacket_10_old_02", 1)
Game.AddToInventory("Items.Jacket_10_rich_01", 1)
Game.AddToInventory("Items.Jacket_10_rich_02", 1)
Game.AddToInventory("Items.Jacket_11_basic_01", 1)
Game.AddToInventory("Items.Jacket_11_basic_02", 1)
Game.AddToInventory("Items.Jacket_11_old_01", 1)
Game.AddToInventory("Items.Jacket_11_old_02", 1)
Game.AddToInventory("Items.Jacket_11_rich_01", 1)
Game.AddToInventory("Items.Jacket_11_rich_02", 1)
Game.AddToInventory("Items.Jacket_12_basic_01", 1)
Game.AddToInventory("Items.Jacket_12_basic_02", 1)
Game.AddToInventory("Items.Jacket_12_old_01", 1)
Game.AddToInventory("Items.Jacket_12_old_02", 1)
Game.AddToInventory("Items.Jacket_12_rich_01", 1)
Game.AddToInventory("Items.Jacket_12_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_basic_01", 1)
Game.AddToInventory("Items.Jacket_13_basic_02", 1)
Game.AddToInventory("Items.Jacket_13_basic_03", 1)
Game.AddToInventory("Items.Jacket_13_old_01", 1)
Game.AddToInventory("Items.Jacket_13_old_02", 1)
Game.AddToInventory("Items.Jacket_13_old_03", 1)
Game.AddToInventory("Items.Jacket_13_rich_01", 1)
Game.AddToInventory("Items.Jacket_13_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_rich_03", 1)
Game.AddToInventory("Items.Jacket_14_basic_01", 1)
Game.AddToInventory("Items.Jacket_14_basic_02", 1)
Game.AddToInventory("Items.Jacket_14_old_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_02", 1)
Game.AddToInventory("Items.Jacket_15_basic_01", 1)
Game.AddToInventory("Items.Jacket_15_basic_02", 1)
Game.AddToInventory("Items.Jacket_15_old_01", 1)
Game.AddToInventory("Items.Jacket_15_rich_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_02", 1)
Game.AddToInventory("Items.Jacket_16_old_01", 1)
Game.AddToInventory("Items.Jacket_16_old_02", 1)
Game.AddToInventory("Items.Jacket_16_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_02", 1)
Game.AddToInventory("Items.Jacket_17_basic_03", 1)
Game.AddToInventory("Items.Jacket_17_basic_04", 1)
Game.AddToInventory("Items.Jacket_17_old_01", 1)
Game.AddToInventory("Items.Jacket_17_old_02", 1)
Game.AddToInventory("Items.Jacket_17_old_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_rich_02", 1)
Game.AddToInventory("Items.Jacket_17_rich_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_04", 1)
Game.AddToInventory("Items.Jacket_17_rich_05", 1)
Game.AddToInventory("Items.Jacket_17_rich_06", 1)
Game.AddToInventory("Items.Jacket_19_basic_01", 1)
Game.AddToInventory("Items.Jacket_19_basic_02", 1)
Game.AddToInventory("Items.Jacket_19_basic_03", 1)
Game.AddToInventory("Items.Jacket_19_basic_04", 1)
Game.AddToInventory("Items.Jacket_19_basic_04_DLC_Epic", 1)
Game.AddToInventory("Items.Jacket_19_basic_04_DLC_Legendary", 1)
Game.AddToInventory("Items.Jacket_19_basic_05", 1)
Game.AddToInventory("Items.Jacket_19_basic_06", 1)
Game.AddToInventory("Items.Jacket_19_old_01", 1)
Game.AddToInventory("Items.Jacket_19_old_02", 1)
Game.AddToInventory("Items.Jacket_19_old_03", 1)
Game.AddToInventory("Items.Jacket_19_old_04", 1)
Game.AddToInventory("Items.Jacket_19_old_05", 1)
Game.AddToInventory("Items.Jacket_19_old_06", 1)
Game.AddToInventory("Items.Jacket_19_rich_01", 1)
Game.AddToInventory("Items.Jacket_19_rich_02", 1)
Game.AddToInventory("Items.Jacket_19_rich_03", 1)
Game.AddToInventory("Items.Jacket_19_rich_04", 1)
Game.AddToInventory("Items.Jacket_19_rich_05", 1)
Game.AddToInventory("Items.Jacket_19_rich_06", 1)
Game.AddToInventory("Items.Jacket_20_basic_01", 1)
Game.AddToInventory("Items.Jacket_20_basic_01_DLC_Epic", 1)
Game.AddToInventory("Items.Jacket_20_basic_01_DLC_Legendary", 1)
Game.AddToInventory("Items.Jacket_20_basic_02", 1)
Game.AddToInventory("Items.Jacket_20_basic_03", 1)
Game.AddToInventory("Items.Jacket_20_basic_04", 1)
Game.AddToInventory("Items.Jacket_20_basic_05", 1)
Game.AddToInventory("Items.Jacket_20_basic_06", 1)
Game.AddToInventory("Items.Jacket_20_basic_07", 1)
Game.AddToInventory("Items.Jacket_20_old_01", 1)
Game.AddToInventory("Items.Jacket_20_old_02", 1)
Game.AddToInventory("Items.Jacket_20_old_03", 1)
Game.AddToInventory("Items.Jacket_20_old_04", 1)
Game.AddToInventory("Items.Jacket_20_old_05", 1)
Game.AddToInventory("Items.Jacket_20_rich_01", 1)
Game.AddToInventory("Items.Jacket_20_rich_02", 1)
Game.AddToInventory("Items.Jacket_20_rich_03", 1)
Game.AddToInventory("Items.Jacket_20_rich_04", 1)
Game.AddToInventory("Items.Jacket_20_rich_05", 1)
Game.AddToInventory("Items.Jumpsuit_01_basic_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_basic_02", 1)
Game.AddToInventory("Items.Jumpsuit_01_basic_03", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_03", 1)
Game.AddToInventory("Items.Jumpsuit_01_rich_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_rich_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_basic_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_basic_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_03", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_03", 1)
Game.AddToInventory("Items.LooseShirt_01_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_01_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_01_old_01", 1)
Game.AddToInventory("Items.LooseShirt_01_old_02", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_02", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_02_old_01", 1)
Game.AddToInventory("Items.LooseShirt_02_old_02", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_02", 1)
Game.AddToInventory("Items.Mask_02_basic_01", 1)
Game.AddToInventory("Items.Mask_02_basic_02", 1)
Game.AddToInventory("Items.Mask_02_old_01", 1)
Game.AddToInventory("Items.Mask_02_old_02", 1)
Game.AddToInventory("Items.Mask_02_old_03", 1)
Game.AddToInventory("Items.Mask_02_rich_01", 1)
Game.AddToInventory("Items.Mask_02_rich_02", 1)
Game.AddToInventory("Items.Mask_03_basic_01", 1)
Game.AddToInventory("Items.Mask_03_basic_02", 1)
Game.AddToInventory("Items.Mask_03_old_01", 1)
Game.AddToInventory("Items.Mask_03_old_02", 1)
Game.AddToInventory("Items.Mask_03_rich_01", 1)
Game.AddToInventory("Items.Mask_03_rich_02", 1)
Game.AddToInventory("Items.Media_01_Set_Cap", 1)
Game.AddToInventory("Items.Media_01_Set_Pants", 1)
Game.AddToInventory("Items.Media_01_Set_Shirt", 1)
Game.AddToInventory("Items.Media_01_Set_Shoes", 1)
Game.AddToInventory("Items.Media_01_Set_Tech", 1)
Game.AddToInventory("Items.Media_01_Set_Vest", 1)
Game.AddToInventory("Items.MQ017_Samerai_Jacket", 1)
Game.AddToInventory("Items.mq017_SameraiJacket", 1)
Game.AddToInventory("Items.Netrunner_01_Set_Jumpsuit", 1)
Game.AddToInventory("Items.Netrunner_01_Set_Pants", 1)
Game.AddToInventory("Items.Netrunner_01_Set_Shoes", 1)
Game.AddToInventory("Items.Netrunner_01_Set_Visor", 1)
Game.AddToInventory("Items.Nomad_01_Set_Boots", 1)
Game.AddToInventory("Items.Nomad_01_Set_Jacket", 1)
Game.AddToInventory("Items.Nomad_01_Set_Mask", 1)
Game.AddToInventory("Items.Nomad_01_Set_Pants", 1)
Game.AddToInventory("Items.Nomad_01_Set_TShirt", 1)
Game.AddToInventory("Items.Pants_01_basic_01", 1)
Game.AddToInventory("Items.Pants_01_basic_02", 1)
Game.AddToInventory("Items.Pants_01_basic_03", 1)
Game.AddToInventory("Items.Pants_01_old_01", 1)
Game.AddToInventory("Items.Pants_01_old_02", 1)
Game.AddToInventory("Items.Pants_01_old_03", 1)
Game.AddToInventory("Items.Pants_01_rich_01", 1)
Game.AddToInventory("Items.Pants_01_rich_02", 1)
Game.AddToInventory("Items.Pants_01_rich_03", 1)
Game.AddToInventory("Items.Pants_02_basic_01", 1)
Game.AddToInventory("Items.Pants_02_basic_02", 1)
Game.AddToInventory("Items.Pants_02_basic_03", 1)
Game.AddToInventory("Items.Pants_02_old_01", 1)
Game.AddToInventory("Items.Pants_02_old_02", 1)
Game.AddToInventory("Items.Pants_02_old_03", 1)
Game.AddToInventory("Items.Pants_02_rich_01", 1)
Game.AddToInventory("Items.Pants_02_rich_02", 1)
Game.AddToInventory("Items.Pants_02_rich_03", 1)
Game.AddToInventory("Items.Pants_03_basic_01", 1)
Game.AddToInventory("Items.Pants_03_basic_02", 1)
Game.AddToInventory("Items.Pants_03_basic_03", 1)
Game.AddToInventory("Items.Pants_03_old_01", 1)
Game.AddToInventory("Items.Pants_03_old_02", 1)
Game.AddToInventory("Items.Pants_03_old_03", 1)
Game.AddToInventory("Items.Pants_03_rich_01", 1)
Game.AddToInventory("Items.Pants_03_rich_02", 1)
Game.AddToInventory("Items.Pants_03_rich_03", 1)
Game.AddToInventory("Items.Pants_04_basic_01", 1)
Game.AddToInventory("Items.Pants_04_basic_02", 1)
Game.AddToInventory("Items.Pants_04_basic_03", 1)
Game.AddToInventory("Items.Pants_04_basic_04", 1)
Game.AddToInventory("Items.Pants_04_old_01", 1)
Game.AddToInventory("Items.Pants_04_old_02", 1)
Game.AddToInventory("Items.Pants_04_old_03", 1)
Game.AddToInventory("Items.Pants_04_rich_01", 1)
Game.AddToInventory("Items.Pants_04_rich_02", 1)
Game.AddToInventory("Items.Pants_04_rich_03", 1)
Game.AddToInventory("Items.Pants_05_basic_01", 1)
Game.AddToInventory("Items.Pants_05_basic_02", 1)
Game.AddToInventory("Items.Pants_05_old_01", 1)
Game.AddToInventory("Items.Pants_05_old_02", 1)
Game.AddToInventory("Items.Pants_05_rich_01", 1)
Game.AddToInventory("Items.Pants_05_rich_02", 1)
Game.AddToInventory("Items.Pants_06_basic_01", 1)
Game.AddToInventory("Items.Pants_06_basic_02", 1)
Game.AddToInventory("Items.Pants_06_old_01", 1)
Game.AddToInventory("Items.Pants_06_old_02", 1)
Game.AddToInventory("Items.Pants_06_old_03", 1)
Game.AddToInventory("Items.Pants_06_rich_01", 1)
Game.AddToInventory("Items.Pants_06_rich_02", 1)
Game.AddToInventory("Items.Pants_07_basic_01", 1)
Game.AddToInventory("Items.Pants_07_basic_02", 1)
Game.AddToInventory("Items.Pants_07_basic_03", 1)
Game.AddToInventory("Items.Pants_07_old_01", 1)
Game.AddToInventory("Items.Pants_07_old_02", 1)
Game.AddToInventory("Items.Pants_07_old_03", 1)
Game.AddToInventory("Items.Pants_07_rich_01", 1)
Game.AddToInventory("Items.Pants_07_rich_02", 1)
Game.AddToInventory("Items.Pants_07_rich_03", 1)
Game.AddToInventory("Items.Pants_08_basic_01", 1)
Game.AddToInventory("Items.Pants_08_basic_02", 1)
Game.AddToInventory("Items.Pants_08_basic_03", 1)
Game.AddToInventory("Items.Pants_08_old_01", 1)
Game.AddToInventory("Items.Pants_08_old_02", 1)
Game.AddToInventory("Items.Pants_08_old_03", 1)
Game.AddToInventory("Items.Pants_08_rich_01", 1)
Game.AddToInventory("Items.Pants_08_rich_02", 1)
Game.AddToInventory("Items.Pants_08_rich_03", 1)
Game.AddToInventory("Items.Pants_09_basic_01", 1)
Game.AddToInventory("Items.Pants_09_basic_02", 1)
Game.AddToInventory("Items.Pants_09_old_01", 1)
Game.AddToInventory("Items.Pants_09_old_02", 1)
Game.AddToInventory("Items.Pants_09_old_03", 1)
Game.AddToInventory("Items.Pants_09_rich_01", 1)
Game.AddToInventory("Items.Pants_09_rich_02", 1)
Game.AddToInventory("Items.Pants_10_basic_01", 1)
Game.AddToInventory("Items.Pants_10_basic_02", 1)
Game.AddToInventory("Items.Pants_10_old_01", 1)
Game.AddToInventory("Items.Pants_10_old_02", 1)
Game.AddToInventory("Items.Pants_10_rich_01", 1)
Game.AddToInventory("Items.Pants_10_rich_02", 1)
Game.AddToInventory("Items.Pants_11_basic_01", 1)
Game.AddToInventory("Items.Pants_11_basic_02", 1)
Game.AddToInventory("Items.Pants_11_basic_03", 1)
Game.AddToInventory("Items.Pants_11_old_01", 1)
Game.AddToInventory("Items.Pants_11_old_02", 1)
Game.AddToInventory("Items.Pants_11_old_03", 1)
Game.AddToInventory("Items.Pants_11_rich_01", 1)
Game.AddToInventory("Items.Pants_11_rich_02", 1)
Game.AddToInventory("Items.Pants_11_rich_03", 1)
Game.AddToInventory("Items.Pants_12_basic_01", 1)
Game.AddToInventory("Items.Pants_12_basic_02", 1)
Game.AddToInventory("Items.Pants_12_basic_03", 1)
Game.AddToInventory("Items.Pants_12_old_01", 1)
Game.AddToInventory("Items.Pants_12_old_02", 1)
Game.AddToInventory("Items.Pants_12_old_03", 1)
Game.AddToInventory("Items.Pants_12_rich_01", 1)
Game.AddToInventory("Items.Pants_12_rich_02", 1)
Game.AddToInventory("Items.Pants_12_rich_03", 1)
Game.AddToInventory("Items.Pants_13_basic_01", 1)
Game.AddToInventory("Items.Pants_13_basic_02", 1)
Game.AddToInventory("Items.Pants_13_basic_03", 1)
Game.AddToInventory("Items.Pants_13_old_01", 1)
Game.AddToInventory("Items.Pants_13_old_02", 1)
Game.AddToInventory("Items.Pants_13_old_03", 1)
Game.AddToInventory("Items.Pants_13_rich_01", 1)
Game.AddToInventory("Items.Pants_13_rich_02", 1)
Game.AddToInventory("Items.Pants_14_basic_01", 1)
Game.AddToInventory("Items.Pants_14_basic_02", 1)
Game.AddToInventory("Items.Pants_14_old_01", 1)
Game.AddToInventory("Items.Pants_14_old_02", 1)
Game.AddToInventory("Items.Pants_14_rich_01", 1)
Game.AddToInventory("Items.Pants_14_rich_02", 1)
Game.AddToInventory("Items.Pants_15_basic_01", 1)
Game.AddToInventory("Items.Pants_15_basic_02", 1)
Game.AddToInventory("Items.Pants_15_old_01", 1)
Game.AddToInventory("Items.Pants_15_rich_01", 1)
Game.AddToInventory("Items.Proficiency_Boots_11_rich_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Cap_06_basic_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_CasualShoes_07_basic_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_FormalPants_01_basic_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_FormalShoes_02_basic_02_Crafting", 1)
Game.AddToInventory("Items.Proficiency_FormalShoes_02_rich_03_Crafting", 1)
Game.AddToInventory("Items.Proficiency_FormalSkirt_02_rich_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Glasses_05_basic_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Hat_01_rich_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Helmet_04_basic_02_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Jacket_06_basic_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Jumpsuit_02_rich_03_Crafting", 1)
Game.AddToInventory("Items.Proficiency_LooseShirt_02_rich_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Mask_02_basic_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Pants_13_basic_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Scarf_02_rich_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Shirt_02_basic_02_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Shorts_02_rich_02_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Tech_02_basic_02_Crafting", 1)
Game.AddToInventory("Items.Proficiency_TightJumpsuit_01_rich_02_Crafting", 1)
Game.AddToInventory("Items.Proficiency_TShirt_03_rich_03_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Undershirt_03_basic_03_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Vest_18_basic_01_Crafting", 1)
Game.AddToInventory("Items.Proficiency_Visor_02_rich_01_Crafting", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalJacket", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalPants", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalShoes", 1)
Game.AddToInventory("Items.Q000_half_Corpo", 1)
Game.AddToInventory("Items.Q000_half_Nomad", 1)
Game.AddToInventory("Items.Q000_half_StreetKid", 1)
Game.AddToInventory("Items.Q000_Nomad_Boots", 1)
Game.AddToInventory("Items.Q000_Nomad_noPatch_Vest", 1)
Game.AddToInventory("Items.Q000_Nomad_Pants", 1)
Game.AddToInventory("Items.Q000_Nomad_TShirt", 1)
Game.AddToInventory("Items.Q000_Nomad_Vest", 1)
Game.AddToInventory("Items.Q000_StreetKid_Pants", 1)
Game.AddToInventory("Items.Q000_StreetKid_Shoes", 1)
Game.AddToInventory("Items.Q000_StreetKid_TShirt", 1)
Game.AddToInventory("Items.Q001_Pants", 1)
Game.AddToInventory("Items.Q001_Shoes", 1)
Game.AddToInventory("Items.Q001_TShirt", 1)
Game.AddToInventory("Items.Q005_Johnny_Glasses", 1)
Game.AddToInventory("Items.Q005_Johnny_Glasses_Epic", 1)
Game.AddToInventory("Items.Q005_Johnny_Glasses_Legendary", 1)
Game.AddToInventory("Items.Q005_Johnny_Pants", 1)
Game.AddToInventory("Items.Q005_Johnny_Pants_Epic", 1)
Game.AddToInventory("Items.Q005_Johnny_Pants_Legendary", 1)
Game.AddToInventory("Items.Q005_Johnny_Shirt", 1)
Game.AddToInventory("Items.Q005_Johnny_Shirt_Epic", 1)
Game.AddToInventory("Items.Q005_Johnny_Shirt_Legendary", 1)
Game.AddToInventory("Items.Q005_Johnny_Shoes", 1)
Game.AddToInventory("Items.Q005_Johnny_Shoes_Epic", 1)
Game.AddToInventory("Items.Q005_Johnny_Shoes_Legendary", 1)
Game.AddToInventory("Items.q005_militech_pants", 1)
Game.AddToInventory("Items.q005_militech_shoes", 1)
Game.AddToInventory("Items.Q005_Militech_Suit", 1)
Game.AddToInventory("Items.Q005_Militech_Suit_Dirty", 1)
Game.AddToInventory("Items.Q005_Militech_Suit_Filthy", 1)
Game.AddToInventory("Items.Q005_Steel_Dragons_Coat", 1)
Game.AddToInventory("Items.Q005_Yorinobu_FormalPants", 1)
Game.AddToInventory("Items.Q005_Yorinobu_FormalShirt", 1)
Game.AddToInventory("Items.Q101_Recovery_Bandage_Outfit", 1)
Game.AddToInventory("Items.Q114_Aldecaldo_Jacket", 1)
Game.AddToInventory("Items.Q114_Cyberspace_Jumpsuit", 1)
Game.AddToInventory("Items.Q115_Afterlife_Netrunner", 1)
Game.AddToInventory("Items.Q115_Custom_Predator_Armor", 1)
Game.AddToInventory("Items.Q115_Custom_Predator_Boots", 1)
Game.AddToInventory("Items.q115_thrusters", 1)
Game.AddToInventory("Items.Q201_SpaceHospitalPants", 1)
Game.AddToInventory("Items.Q201_SpaceHospitalShirt", 1)
Game.AddToInventory("Items.Q202_Epilogue_Boots", 1)
Game.AddToInventory("Items.Q202_Epilogue_Pants", 1)
Game.AddToInventory("Items.Q202_Epilogue_TShirt", 1)
Game.AddToInventory("Items.Q203_Epilogue_Boots", 1)
Game.AddToInventory("Items.Q203_Epilogue_Glasses", 1)
Game.AddToInventory("Items.Q203_Epilogue_Pants", 1)
Game.AddToInventory("Items.Q203_Epilogue_TShirt", 1)
Game.AddToInventory("Items.Q203_Spacesuit_Helmet", 1)
Game.AddToInventory("Items.Q203_Spacesuit_Outfit_NoHelmet", 1)
Game.AddToInventory("Items.Q203_Spacesuit_Outfit_WithHelmet", 1)
Game.AddToInventory("Items.Q204_Epilogue_Boots", 1)
Game.AddToInventory("Items.Q204_Epilogue_Pants", 1)
Game.AddToInventory("Items.Q204_Epilogue_TShirt", 1)
Game.AddToInventory("Items.Rockerboy_01_Set_Boots", 1)
Game.AddToInventory("Items.Rockerboy_01_Set_Glasses", 1)
Game.AddToInventory("Items.Rockerboy_01_Set_Jacket", 1)
Game.AddToInventory("Items.Rockerboy_01_Set_Pants", 1)
Game.AddToInventory("Items.Rockerboy_01_Set_TShirt", 1)
Game.AddToInventory("Items.SamuraiWorldTour_TShirt", 1)
Game.AddToInventory("Items.Scarf_01_basic_01", 1)
Game.AddToInventory("Items.Scarf_01_basic_02", 1)
Game.AddToInventory("Items.Scarf_01_basic_03", 1)
Game.AddToInventory("Items.Scarf_01_old_01", 1)
Game.AddToInventory("Items.Scarf_01_old_02", 1)
Game.AddToInventory("Items.Scarf_01_old_03", 1)
Game.AddToInventory("Items.Scarf_01_rich_01", 1)
Game.AddToInventory("Items.Scarf_01_rich_02", 1)
Game.AddToInventory("Items.Scarf_01_rich_03", 1)
Game.AddToInventory("Items.Scarf_02_basic_01", 1)
Game.AddToInventory("Items.Scarf_02_basic_02", 1)
Game.AddToInventory("Items.Scarf_02_old_01", 1)
Game.AddToInventory("Items.Scarf_02_old_02", 1)
Game.AddToInventory("Items.Scarf_02_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_02", 1)
Game.AddToInventory("Items.Scarf_03_basic_03", 1)
Game.AddToInventory("Items.Scarf_03_old_01", 1)
Game.AddToInventory("Items.Scarf_03_old_02", 1)
Game.AddToInventory("Items.Scarf_03_old_03", 1)
Game.AddToInventory("Items.Scarf_03_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_rich_02", 1)
Game.AddToInventory("Items.Scarf_03_rich_03", 1)
Game.AddToInventory("Items.Shirt_01_basic_01", 1)
Game.AddToInventory("Items.Shirt_01_basic_02", 1)
Game.AddToInventory("Items.Shirt_01_old_01", 1)
Game.AddToInventory("Items.Shirt_01_old_02", 1)
Game.AddToInventory("Items.Shirt_01_rich_01", 1)
Game.AddToInventory("Items.Shirt_01_rich_02", 1)
Game.AddToInventory("Items.Shirt_02_basic_01", 1)
Game.AddToInventory("Items.Shirt_02_basic_02", 1)
Game.AddToInventory("Items.Shirt_02_basic_03", 1)
Game.AddToInventory("Items.Shirt_02_basic_04", 1)
Game.AddToInventory("Items.Shirt_02_old_01", 1)
Game.AddToInventory("Items.Shirt_02_old_02", 1)
Game.AddToInventory("Items.Shirt_02_old_03", 1)
Game.AddToInventory("Items.Shirt_02_rich_01", 1)
Game.AddToInventory("Items.Shirt_02_rich_02", 1)
Game.AddToInventory("Items.Shirt_02_rich_03", 1)
Game.AddToInventory("Items.Shirt_03_basic_01", 1)
Game.AddToInventory("Items.Shirt_03_basic_02", 1)
Game.AddToInventory("Items.Shirt_03_basic_03", 1)
Game.AddToInventory("Items.Shirt_03_old_01", 1)
Game.AddToInventory("Items.Shirt_03_old_02", 1)
Game.AddToInventory("Items.Shirt_03_old_03", 1)
Game.AddToInventory("Items.Shirt_03_rich_01", 1)
Game.AddToInventory("Items.Shirt_03_rich_02", 1)
Game.AddToInventory("Items.Shirt_03_rich_03", 1)
Game.AddToInventory("Items.Shorts_01_basic_01", 1)
Game.AddToInventory("Items.Shorts_01_old_01", 1)
Game.AddToInventory("Items.Shorts_01_old_02", 1)
Game.AddToInventory("Items.Shorts_01_old_03", 1)
Game.AddToInventory("Items.Shorts_01_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_02", 1)
Game.AddToInventory("Items.Shorts_02_old_01", 1)
Game.AddToInventory("Items.Shorts_02_old_02", 1)
Game.AddToInventory("Items.Shorts_02_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_rich_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_01", 1)
Game.AddToInventory("Items.Shorts_03_basic_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_03", 1)
Game.AddToInventory("Items.Shorts_03_old_01", 1)
Game.AddToInventory("Items.Shorts_03_rich_01", 1)
Game.AddToInventory("Items.Shorts_04_old_01", 1)
Game.AddToInventory("Items.Shorts_04_old_02", 1)
Game.AddToInventory("Items.Shorts_04_old_03", 1)
Game.AddToInventory("Items.Shorts_04_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_01", 1)
Game.AddToInventory("Items.Shorts_05_old_02", 1)
Game.AddToInventory("Items.Shorts_05_old_03", 1)
Game.AddToInventory("Items.Shorts_05_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_05", 1)
Game.AddToInventory("Items.Solo_01_Set_Boots", 1)
Game.AddToInventory("Items.Solo_01_Set_Jacket", 1)
Game.AddToInventory("Items.Solo_01_Set_Pants", 1)
Game.AddToInventory("Items.Solo_01_Set_TShirt", 1)
Game.AddToInventory("Items.Solo_01_Set_Visor", 1)
Game.AddToInventory("Items.SQ004_RaffenShiv_Mask", 1)
Game.AddToInventory("Items.SQ021_Lab_Costume", 1)
Game.AddToInventory("Items.SQ021_Wraiths_Vest", 1)
Game.AddToInventory("Items.SQ023_Joshua_Prisonwear", 1)
Game.AddToInventory("Items.SQ023_Switchblade_Pants", 1)
Game.AddToInventory("Items.SQ023_Switchblade_Shirt", 1)
Game.AddToInventory("Items.SQ029_Police_Suit", 1)
Game.AddToInventory("Items.SQ029_River_Romance_Shirt", 1)
Game.AddToInventory("Items.SQ030_Diving_Suit", 1)
Game.AddToInventory("Items.sq030_diving_suit_female", 1)
Game.AddToInventory("Items.sq030_diving_suit_male", 1)
Game.AddToInventory("Items.SQ030_Diving_Suit_NoShoes", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Chest", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Helmet", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Pants", 1)
Game.AddToInventory("Items.SQ031_Samurai_Jacket", 1)
Game.AddToInventory("Items.SQ031_Samurai_Jacket_Epic", 1)
Game.AddToInventory("Items.SQ031_Samurai_Jacket_Legendary", 1)
Game.AddToInventory("Items.sq032_dogtags", 1)
Game.AddToInventory("Items.Tech_01_basic_01", 1)
Game.AddToInventory("Items.Tech_01_basic_02", 1)
Game.AddToInventory("Items.Tech_01_old_01", 1)
Game.AddToInventory("Items.Tech_01_rich_01", 1)
Game.AddToInventory("Items.Tech_01_rich_02", 1)
Game.AddToInventory("Items.Tech_02_basic_01", 1)
Game.AddToInventory("Items.Tech_02_basic_02", 1)
Game.AddToInventory("Items.Tech_02_old_01", 1)
Game.AddToInventory("Items.Tech_02_rich_01", 1)
Game.AddToInventory("Items.Tech_02_rich_02", 1)
Game.AddToInventory("Items.Techie_01_Set_Cap", 1)
Game.AddToInventory("Items.Techie_01_Set_Pants", 1)
Game.AddToInventory("Items.Techie_01_Set_Shoes", 1)
Game.AddToInventory("Items.Techie_01_Set_Tech", 1)
Game.AddToInventory("Items.Techie_01_Set_TShirt", 1)
Game.AddToInventory("Items.Techie_01_Set_Vest", 1)
Game.AddToInventory("Items.TightJumpsuit_01_basic_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_basic_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_02", 1)
Game.AddToInventory("Items.TShirt_01_basic_01", 1)
Game.AddToInventory("Items.TShirt_01_basic_02", 1)
Game.AddToInventory("Items.TShirt_01_basic_03", 1)
Game.AddToInventory("Items.TShirt_01_old_01", 1)
Game.AddToInventory("Items.TShirt_01_old_02", 1)
Game.AddToInventory("Items.TShirt_01_old_03", 1)
Game.AddToInventory("Items.TShirt_01_rich_01", 1)
Game.AddToInventory("Items.TShirt_01_rich_02", 1)
Game.AddToInventory("Items.TShirt_01_rich_03", 1)
Game.AddToInventory("Items.TShirt_02_basic_01", 1)
Game.AddToInventory("Items.TShirt_02_basic_02", 1)
Game.AddToInventory("Items.TShirt_02_basic_03", 1)
Game.AddToInventory("Items.TShirt_02_basic_04", 1)
Game.AddToInventory("Items.TShirt_02_basic_05", 1)
Game.AddToInventory("Items.TShirt_02_old_01", 1)
Game.AddToInventory("Items.TShirt_02_old_02", 1)
Game.AddToInventory("Items.TShirt_02_old_03", 1)
Game.AddToInventory("Items.TShirt_02_old_04", 1)
Game.AddToInventory("Items.TShirt_02_rich_01", 1)
Game.AddToInventory("Items.TShirt_02_rich_02", 1)
Game.AddToInventory("Items.TShirt_02_rich_03", 1)
Game.AddToInventory("Items.TShirt_02_rich_04", 1)
Game.AddToInventory("Items.TShirt_03_basic_01", 1)
Game.AddToInventory("Items.TShirt_03_basic_02", 1)
Game.AddToInventory("Items.TShirt_03_basic_03", 1)
Game.AddToInventory("Items.TShirt_03_old_01", 1)
Game.AddToInventory("Items.TShirt_03_old_02", 1)
Game.AddToInventory("Items.TShirt_03_old_03", 1)
Game.AddToInventory("Items.TShirt_03_rich_01", 1)
Game.AddToInventory("Items.TShirt_03_rich_02", 1)
Game.AddToInventory("Items.TShirt_03_rich_03", 1)
Game.AddToInventory("Items.TShirt_04_old_01", 1)
Game.AddToInventory("Items.TShirt_04_old_02", 1)
Game.AddToInventory("Items.TShirt_04_old_03", 1)
Game.AddToInventory("Items.TShirt_04_old_04", 1)
Game.AddToInventory("Items.TShirt_04_old_05", 1)
Game.AddToInventory("Items.TShirt_04_old_06", 1)
Game.AddToInventory("Items.TShirt_05_old_01", 1)
Game.AddToInventory("Items.TShirt_05_old_02", 1)
Game.AddToInventory("Items.TShirt_05_old_03", 1)
Game.AddToInventory("Items.TShirt_05_old_04", 1)
Game.AddToInventory("Items.TShirt_05_old_05", 1)
Game.AddToInventory("Items.TShirt_05_old_06", 1)
Game.AddToInventory("Items.TShirt_06_basic_01", 1)
Game.AddToInventory("Items.TShirt_06_basic_02", 1)
Game.AddToInventory("Items.TShirt_06_old_01", 1)
Game.AddToInventory("Items.TShirt_06_old_02", 1)
Game.AddToInventory("Items.TShirt_06_rich_01", 1)
Game.AddToInventory("Items.TShirt_06_rich_02", 1)
Game.AddToInventory("Items.TShirt_07_basic_01", 1)
Game.AddToInventory("Items.TShirt_07_basic_02", 1)
Game.AddToInventory("Items.TShirt_07_old_01", 1)
Game.AddToInventory("Items.TShirt_07_old_02", 1)
Game.AddToInventory("Items.TShirt_07_rich_01", 1)
Game.AddToInventory("Items.TShirt_07_rich_02", 1)
Game.AddToInventory("Items.TShirt_08_basic_01", 1)
Game.AddToInventory("Items.TShirt_08_basic_02", 1)
Game.AddToInventory("Items.TShirt_08_old_01", 1)
Game.AddToInventory("Items.TShirt_08_old_02", 1)
Game.AddToInventory("Items.TShirt_08_rich_01", 1)
Game.AddToInventory("Items.TShirt_08_rich_02", 1)
Game.AddToInventory("Items.TShirt_09_basic_01", 1)
Game.AddToInventory("Items.TShirt_09_basic_02", 1)
Game.AddToInventory("Items.TShirt_09_old_01", 1)
Game.AddToInventory("Items.TShirt_09_old_02", 1)
Game.AddToInventory("Items.TShirt_10_basic_01", 1)
Game.AddToInventory("Items.TShirt_10_old_01", 1)
Game.AddToInventory("Items.TShirt_10_rich_01", 1)
Game.AddToInventory("Items.TShirt_11_basic_01", 1)
Game.AddToInventory("Items.TShirt_11_old_01", 1)
Game.AddToInventory("Items.TShirt_11_rich_01", 1)
Game.AddToInventory("Items.Undershirt_02_basic_01", 1)
Game.AddToInventory("Items.Undershirt_02_basic_02", 1)
Game.AddToInventory("Items.Undershirt_02_rich_01", 1)
Game.AddToInventory("Items.Undershirt_02_rich_02", 1)
Game.AddToInventory("Items.Undershirt_03_basic_01", 1)
Game.AddToInventory("Items.Undershirt_03_basic_02", 1)
Game.AddToInventory("Items.Undershirt_03_basic_03", 1)
Game.AddToInventory("Items.Undershirt_03_basic_04", 1)
Game.AddToInventory("Items.Undershirt_03_rich_01", 1)
Game.AddToInventory("Items.Undershirt_03_rich_02", 1)
Game.AddToInventory("Items.Vest_01_basic_01", 1)
Game.AddToInventory("Items.Vest_01_basic_02", 1)
Game.AddToInventory("Items.Vest_01_old_01", 1)
Game.AddToInventory("Items.Vest_01_old_02", 1)
Game.AddToInventory("Items.Vest_01_rich_01", 1)
Game.AddToInventory("Items.Vest_01_rich_02", 1)
Game.AddToInventory("Items.Vest_02_basic_01", 1)
Game.AddToInventory("Items.Vest_02_basic_02", 1)
Game.AddToInventory("Items.Vest_02_old_01", 1)
Game.AddToInventory("Items.Vest_02_old_02", 1)
Game.AddToInventory("Items.Vest_02_rich_01", 1)
Game.AddToInventory("Items.Vest_02_rich_02", 1)
Game.AddToInventory("Items.Vest_03_basic_01", 1)
Game.AddToInventory("Items.Vest_03_basic_02", 1)
Game.AddToInventory("Items.Vest_03_old_01", 1)
Game.AddToInventory("Items.Vest_03_old_02", 1)
Game.AddToInventory("Items.Vest_03_rich_01", 1)
Game.AddToInventory("Items.Vest_03_rich_02", 1)
Game.AddToInventory("Items.Vest_04_basic_01", 1)
Game.AddToInventory("Items.Vest_04_basic_02", 1)
Game.AddToInventory("Items.Vest_04_old_01", 1)
Game.AddToInventory("Items.Vest_04_old_02", 1)
Game.AddToInventory("Items.Vest_04_rich_01", 1)
Game.AddToInventory("Items.Vest_04_rich_02", 1)
Game.AddToInventory("Items.Vest_06_basic_01", 1)
Game.AddToInventory("Items.Vest_06_basic_02", 1)
Game.AddToInventory("Items.Vest_06_old_01", 1)
Game.AddToInventory("Items.Vest_06_old_02", 1)
Game.AddToInventory("Items.Vest_06_rich_01", 1)
Game.AddToInventory("Items.Vest_06_rich_02", 1)
Game.AddToInventory("Items.Vest_06_rich_03", 1)
Game.AddToInventory("Items.Vest_06_rich_04", 1)
Game.AddToInventory("Items.Vest_07_basic_01", 1)
Game.AddToInventory("Items.Vest_07_basic_02", 1)
Game.AddToInventory("Items.Vest_07_basic_03", 1)
Game.AddToInventory("Items.Vest_07_old_01", 1)
Game.AddToInventory("Items.Vest_07_old_02", 1)
Game.AddToInventory("Items.Vest_07_old_03", 1)
Game.AddToInventory("Items.Vest_07_rich_01", 1)
Game.AddToInventory("Items.Vest_07_rich_02", 1)
Game.AddToInventory("Items.Vest_07_rich_03", 1)
Game.AddToInventory("Items.Vest_08_basic_01", 1)
Game.AddToInventory("Items.Vest_08_basic_02", 1)
Game.AddToInventory("Items.Vest_08_old_01", 1)
Game.AddToInventory("Items.Vest_08_old_02", 1)
Game.AddToInventory("Items.Vest_08_rich_01", 1)
Game.AddToInventory("Items.Vest_08_rich_02", 1)
Game.AddToInventory("Items.Vest_10_basic_01", 1)
Game.AddToInventory("Items.Vest_10_basic_02", 1)
Game.AddToInventory("Items.Vest_10_old_01", 1)
Game.AddToInventory("Items.Vest_10_old_02", 1)
Game.AddToInventory("Items.Vest_10_rich_01", 1)
Game.AddToInventory("Items.Vest_10_rich_02", 1)
Game.AddToInventory("Items.Vest_11_basic_01", 1)
Game.AddToInventory("Items.Vest_11_basic_02", 1)
Game.AddToInventory("Items.Vest_11_old_01", 1)
Game.AddToInventory("Items.Vest_11_old_02", 1)
Game.AddToInventory("Items.Vest_11_rich_01", 1)
Game.AddToInventory("Items.Vest_11_rich_02", 1)
Game.AddToInventory("Items.Vest_12_basic_01", 1)
Game.AddToInventory("Items.Vest_12_basic_02", 1)
Game.AddToInventory("Items.Vest_12_old_01", 1)
Game.AddToInventory("Items.Vest_12_old_02", 1)
Game.AddToInventory("Items.Vest_12_rich_01", 1)
Game.AddToInventory("Items.Vest_12_rich_02", 1)
Game.AddToInventory("Items.Vest_13_basic_01", 1)
Game.AddToInventory("Items.Vest_13_basic_02", 1)
Game.AddToInventory("Items.Vest_13_rich_01", 1)
Game.AddToInventory("Items.Vest_13_rich_02", 1)
Game.AddToInventory("Items.Vest_13_rich_03", 1)
Game.AddToInventory("Items.Vest_13_rich_04", 1)
Game.AddToInventory("Items.Vest_14_basic_01", 1)
Game.AddToInventory("Items.Vest_14_basic_02", 1)
Game.AddToInventory("Items.Vest_14_old_01", 1)
Game.AddToInventory("Items.Vest_14_old_02", 1)
Game.AddToInventory("Items.Vest_14_rich_01", 1)
Game.AddToInventory("Items.Vest_14_rich_02", 1)
Game.AddToInventory("Items.Vest_15_basic_01", 1)
Game.AddToInventory("Items.Vest_15_basic_02", 1)
Game.AddToInventory("Items.Vest_15_basic_03", 1)
Game.AddToInventory("Items.Vest_15_old_01", 1)
Game.AddToInventory("Items.Vest_15_old_02", 1)
Game.AddToInventory("Items.Vest_15_old_03", 1)
Game.AddToInventory("Items.Vest_16_basic_01", 1)
Game.AddToInventory("Items.Vest_16_basic_02", 1)
Game.AddToInventory("Items.Vest_16_old_01", 1)
Game.AddToInventory("Items.Vest_16_old_02", 1)
Game.AddToInventory("Items.Vest_16_rich_01", 1)
Game.AddToInventory("Items.Vest_16_rich_02", 1)
Game.AddToInventory("Items.Vest_17_basic_01", 1)
Game.AddToInventory("Items.Vest_17_basic_02", 1)
Game.AddToInventory("Items.Vest_17_rich_01", 1)
Game.AddToInventory("Items.Vest_17_rich_02", 1)
Game.AddToInventory("Items.Vest_18_basic_01", 1)
Game.AddToInventory("Items.Vest_18_basic_02", 1)
Game.AddToInventory("Items.Vest_18_old_01", 1)
Game.AddToInventory("Items.Vest_18_rich_01", 1)
Game.AddToInventory("Items.Vest_18_rich_02", 1)
Game.AddToInventory("Items.Vest_19_basic_01", 1)
Game.AddToInventory("Items.Vest_19_basic_02", 1)
Game.AddToInventory("Items.Vest_19_old_01", 1)
Game.AddToInventory("Items.Vest_19_rich_01", 1)
Game.AddToInventory("Items.Vest_19_rich_02", 1)
Game.AddToInventory("Items.Vest_20_basic_01", 1)
Game.AddToInventory("Items.Vest_20_basic_02", 1)
Game.AddToInventory("Items.Vest_20_old_01", 1)
Game.AddToInventory("Items.Vest_20_old_02", 1)
Game.AddToInventory("Items.Vest_20_rich_01", 1)
Game.AddToInventory("Items.Vest_20_rich_02", 1)
Game.AddToInventory("Items.Visor_01_basic_01", 1)
Game.AddToInventory("Items.Visor_01_basic_02", 1)
Game.AddToInventory("Items.Visor_01_basic_03", 1)
Game.AddToInventory("Items.Visor_01_basic_04", 1)
Game.AddToInventory("Items.Visor_01_basic_05", 1)
Game.AddToInventory("Items.Visor_02_basic_01", 1)
Game.AddToInventory("Items.Visor_02_basic_02", 1)
Game.AddToInventory("Items.Visor_02_basic_03", 1)
Game.AddToInventory("Items.Visor_02_old_01", 1)
Game.AddToInventory("Items.Visor_02_old_02", 1)
Game.AddToInventory("Items.Visor_02_rich_01", 1)
Game.AddToInventory("Items.Visor_02_rich_02", 1)
Game.AddToInventory("Items.Visor_02_rich_03", 1)
NOTES
ORDINARY TACTICAL BALACLAVA WITH REACTIVE LAYERING
DARRA POLYTECHNIC TACTICAL BALACLAVA
BALACLAVA WITH SCHOCK ABSORBENT COMPOSITE LAYERING
NAMI BALACLAVA WITH POLYAMIDE-INSULATED LINING
THERMO-IMPULSE ANTI-SHRAPNEL BALACLAVA
SAEKO'S DARKERNET TACTICAL BALACLAVA WITH NANOTUBING
REINFORCED UNIWARE PLATFORM BOOTS
TITANIUM-LAYER PLATFORM BOOTS
STREET QUEEN PLATFORM BOOTS REINFORCED STITCHING
COMFY HARDENED-LEATHER WESTERN SHORTIES
VARNISHED ROCKER SHORTIES WITH EXTRA PROTECTION
WORN-LEATHER WESTERN SHORTIES
WORN BIKER SHORTIES COMPOSITE INSERTS
BULLETPROOF SHERIFF WESTERN SHORTIES
GUNSLINGER WESTERN SHORTIES WITH TITANIUM INSERTS
HEAVY-DUTY BIKER BOOTS
REINFORCED BIKER BOOTS
WEATHERED COMBAT BOOTS
RUBBER-REINFORCED TACTICAL BOOTS
LIGHT SPEED BIKER BOOTS WITH NANOARMOR FABRIC
STURDY ORCHID DAWN SYNLEATHER BIKER BOOTS
STEEL-TOE ROCKER BOOTS
CLASSIC MOLYBDENUM STEEL-TOE COMBAT BOOTS
HEAVY-DUTY NEW MURICA COMBAT BOOTS
USED LEATHER COMBAT BOOTS
TITANIUM-FITTED POLYAMIDE COMBAT BOOTS
HARDENED TUNGSTEN STEEL-TOE COMBAT BOOTS
BREATHABLE ICON AMERICA FLEETS
ULTRALIGHT FLEETS COMPOSITE LINING
HEAVY-DUTY PUNK FLEETS
MUDDY FLEETS
USED SYNLEATHER FLEETS
REINFORCED PLASTIC FLEETS
AT-AK STRONG-QUILTED BUBBLEGUM PUFFED FLEETS
HEAT-RESISTANT MILITARY BOOTS
SPORTY FLEXIWEAVE WORK BOOTS
POLYAMIDE-LINED WORK BOOTS
FRAYED UNDERWATER WORK BOOTS
ROSTIGER TEICH THERMOACTIVE PUFFED WORK BOOTS
LIGHT STAR TRAIL CHEM-RESISTANT WORK BOOTS
GLITTER LACELESS STURDY-STITCHED STEEL-TOES
CAMO ARAMID-WEAVE STEEL-TOES
STURDY MANGANESE STEEL-TOES
FADED CIRQT LACELESS STEEL-TOES
HAVSKUM CARBON-FIBER STEEL-TOES
CLARET SHINE ARMORED LACELESS STEEL-TOES
STYLISH ROCK GARDEN TUNGSTEN-ALLOY STEEL-TOES
PADDED STRAPPERS ALUMINUM INSERTS
REINFORCED SUDO BIKER BOOTS
REPURPOSED MILITARY BOOTS
BOOSTED MILITARY STRAPPERS
CARBON-COMPOSITE NEKO-KA STRAPPERS
HEAVY-DUTY BIKER EXO-JACKS
TRENDY ULTRALIGHT EXO-JACKS
COMPOSITE PUNK EXO-JACKS
WORN EXO-JACKS
MILITOXIC CERAMIC-LAYER COMBAT EXO-JACKS
MULTILAYERED KASEN EXO-JACKS WITH ANTI-SHRAPNEL LINING
REINFORCED ROUGE ABSURDE EXO-JACKS WITH DEFENSIVE NANOTUBING
WESTERN STAR COWBOY BOOTS WITH THICK SYNTHETIC HEELS
WORN TRADITIONAL COWBOY BOOTS
RUBBER-REINFORCED COWBOY BOOTS
REINFORCED SNAKE-SKIN COWBOY BOOTS
GHOST TOWN COWBOY BOOTS WITH HEAT-RESISTANT HEELS
TRENDY LONELY LUKE COWBOY BOOTS WITH PROTECTIVE MESH
LIGHT PINK SNOW BOOTS WITH PROTECTIVE MESH
YUKI SNOW BOOTS WITH REINFORCED LINING
ANTI-CHEM WINTER WORK BOOTS
REPAIRED ZOLOTOY PUKH SNOW BOOTS
PIXEL NEIGE SNOW BOOTS WITH CANVAS DUOLAYER
PINKU INKU SNOW BOOTS THERMOACTIVE INSOLES
DARRA POLYTECHNIC CAP
LIMITED-EDITION DAEMON HUNTER CAP
REINFORCED BASEBALL CAP
WORN BASEBALL CAP
BRAINDANCE CAP
WORN SAMURAI CAP
ST33T DANDY COMPOSITE-COATED CAP
DURABLE URBAN SOUL CAP WITH RUBBER INSERTS
BITCH V.13 CAP WITH TITANIUM MICROPLATE MESH
STYLISH LEATHER FLAT CAP WITH LIGHT ARMOR LAYER
CLASSIC HARDENED-LEATHER FLAT CAP
FLAT CAP WITH REINFORCED SEAMS
STURDY PLAID FLAT CAP
FADED NUSA FLAT CAP
PLAIN SECONDHAND FLAT CAP
MOX BEANIE
AZTEC WINTER BEANIE
WORN BEANIE
OLD SMILEY HARD HAT
KINRYU BEANIE WITH TITANIUM SEQUINS
DURABLE EMERALD SPEED POLYAMIDE BEANIE
TRAUMA TEAM CAP WITH HEADSET
CERTIFIED CAP WITH CAMERA
CAP WITH MAKESHIFT CAMERA
ARASAKA CAP WITH CAMERA
KANG TAO FIELD CAP HOLODISPLAY
CARBON-FIBER ARASAKA SIDE CAP
CLASSIC SIDE CAP WITH STRENGTHENED POLYAMIDE
OFFICER'S SIDE CAP WITH REINFORCED PLASTIC
6TH STREET SIDE CAP
MAELSTROM SIDE CAP
COTTON MOTORCYCLE CAP WITH PROTECTIVE INSET
INSULATED CAP WITH PROTECTIVE GOGGLES
SMILEY HARD PILOT CAP
OLD MOTORCYCLE CAP
TELL ME I'M CUTE PILOT CAP WITH TECHNOPOLYMER GOGGLES
GOLDEN BOUGH PILOT CAP WITH COMPOSITE EXTERIOR
SUNNY AMMO SYNTHETIC HIGH-TOPS
BLACKWALL SYNTHETIC PUNK HIGH-TOPS
TURQUOISEWALL COMPOSITE PUNK HIGH-TOPS
PRACTICAL ARAMID-FIBER HIGH-TOPS
STREET TACTICAL-FIBER HIGH-TOPS
WORN ARAMID HIGH-TOPS
RUBBER-REINFORCED WORK HIGH-TOPS
ENHANCED DAEMON HUNTER TONGUES
MILKY TRAIL CERAMIC ALLOY CANVAS TONGUES
CARBON REINFORCED TONGUES
ANTI-PUNCTURE NANOWEAVE TONGUES
CUT3 BRAINZZ TEAR-PROOF SNEAKERS
DARRA POLYTECHNIC SUEDE SNEAKERS
SNEAKERS WITH PROTECTIVE INSERTS
THREADBARE SNEAKERS
ELECTRIC MARBLE ULTRALIGHT ATHLETIC SHOES
YUKIHYO POLYCARBONATE ATHLETIC SHOES
GREEN GRAFFITI ARMOR-COATED ATHLETIC SHOES
USED MILITECH TRAINING SHOES
RUBBER-REINFORCED ATHLETIC SHOES
FRAYED ATHLETIC SHOES
PASTEL POWER HYBRID-FABRIC ARMORED ATHLETIC SHOES
TEAM CAPTAIN RIGID-POLYAMIDE ATHLETIC SHOES
RAINBOW RACER HEAT-RESISTANT SHOES WITH BREATHABLE LINING
STREET SHOES WITH MULTILAYERED PROTECTION
RIGID TIGRE URBAIN STREET SHOES
ARAMID-LINED STREET SHOES
SHOCK-ABSORBENT STREET SHOES
CHAMAN METALLIQUE STREET SHOES WITH THERMOACTIVE ALLOYS
GLAMOR SPIRIT STREET SHOES WITH REINFORCED INSOLES
ROBUST SPUNKY MONKEY KICKS
LICKS KICKS WITH RECYCLED RESISTANT MATERIALS
BERMUDA TRIANGLE KICKS WITH REINFORCED LINING
MAGENTA KICKS WITH REINFORCED STITCHING
INCON AMERICA SYNFIBER KICKS
NEW MURICA CARBONWEAVE KICKS
WORN SPUNKY MONKEY KICKS
KASHUU HANTEN KICKS WITH MODIFIED POLYAMIDE
BITCH V.13 KICKS WITH TUNGSTEN-STEEL SEQUINS
YORU NO SAMURAI KICKS WITH CARBON-FIBER LAYERING
SPUNKY MONKEY ARAMID COAT
AT-AK REINFORCED BIKER COAT
STYLISH TEN70 DAEMON HUNTER COAT
WORN PUNK COAT
PUNCTURE-RESISTANT LONG COAT
BURN CORPO SHIT DUOLAYER COAT
GOLDEN MEAN HYBRID-WEAVE FLAME-RESISTANT COAT
CANINE POWER POLYAMIDE TRILAYER COAT
STYLISH TORA TO RYU COAT WITH TITANIUM INSERTS
DUOLAYER NYLON VEST
COMPOSITE-LINED LONG VEST PATTERN
ARMOR-WEAVE LONG VEST
DATED LONG VEST
HEAT-RESISTANT LONG VEST
DURABLE PLASTIC-WEAVE LONG VEST
DURABLE SYNTHETIC BIKER COAT
KYUKETSUKI FLAME-RESISTANT POLYAMIDE ROCKER COAT
STAINED PUNCTURE-RESISTANT COAT
WRAITHS COAT WITH IMPROVISED BULLETPROOF LINING
6TH STREET COMBAT-TAILORED BIKER COAT
MOLTO VIVACE NANOWEAVE ROCKER COAT
HEAVY HYBRID-ARMOR TRICKSTER COAT
ULTRALIGHT SHINE SPECTRUM TRENCH COAT
POLKA DOT TRENCH COAT PUNCTURE-RESISTANT LINING
KOUMORI SYNLEATHER TRENCH COAT
OLD SPOTTED TRENCH COAT
TIMEWORN TRENCH COAT
FAIRY FROST TRENCH COAT WITH PROTECTIVE MESH
MILKY GOLD TRENCH COAT WITH BULLETPROOF TRIWEAVE
WATERPROOF BADGE COMBAT BOOTS
HOLO-TINTED BADGE GOGGLES
HEAVY-DUTY ARAMID-REINFORCED BADGE COAT
ANTI-PUNCTURE NEOTAC PANTS WITH COMPOSITE LINING
CORPORATE BLAZER WITH BULLETPROOF LININGS
CARBONWEAVE SILK CORPORATE SHIRT
ERGONOMIC REINFORCED CORPORATE PUMPS
TACTICAL HYBRID-GLASS CORPORATE GLASSES
BREATHABE REINFORCED BIO-COTTON CORPORATE SLAPS
VICTORIAN ROSE ANTI-SHRAPNEL PENCIL DRESS
ROZOVAYA REKA PENCIL DRESS WITH PROTECTIVE MEMBRANE
ELEGANT HYBRID-LINING PENCIL DRESS
LADY IN WHITE HYBRID-WEAVE PENCIL DRESS
DEMON RHAPSODY REACTIVE-LAYER PENCIL DRESS
GREEN VIPER DOUBLE-NANOWEAVE PENCIL DRESS
DURABLE SYNWEAVE CORPORATE DRESS
ARASAKA POLYAMIDE CORPO-SKIRT
SPOTTED ARMOR-COATED CORPO-SKIRT
PHOENIX FORMAL DRESS WITH MICROARMOR LAYER
BRASS HARMONY COMPOSITE-REINFORCED FORMAL DRESS
SCHWARZE LIMETTE ARAMID-FABRIC DRESS
TRILAYER ARAMID-WEAVE FIXER SKIRT WITH JACKET
ELASTIWEAVE FIXER PUMPS WITH REINFORCED SEAMS
PLYCARBONATE OPTI-ENHANCED FIXER GLASSES
PROTECTIVE-LAYER FIXER SKIRT
HEAT-RESISTANT ARAMID-WEAVE FIXER BUSTIER
POLYAMIDE-BLEND SUIT JACKET
WOOL SUIT JACKET WITH REINFORCED SYNFIBER-WEAVE
STURDY SYNFABRIC SUIT JACKET
ARAMID-WEAVE SUIT JACKET
MARBRE DORÉ SUIT JACKET WITH DISCREET BULLETPROOF LINING
MOSAIC GLEAM BLAZER WITH PUNCTURE-RESISTANT MESH
ARASAKA POLYCARBONATE CORPORATE BLAZER
DURABLE SYNSILK BLAZER
POWDER PINK LIGHT POLYAMIDE BLAZER
LILLA NATT COMPOSITE-LEATHER ROCKER BLAZER
DIAMANT NOIR CARBON-REINFORCED CORPORATE BLAZER
ELEGANT CARET CASSICO BLAZER WITH NANOTUBE STRIPES
COMFORTABLE MIDORI BIOFABRIC COCKTAIL JACKET
SYNCOTTON COCKTAIL JACKET
HARDY DANDYLION COCKTAIL JACKET
FELINE FURY FLAME-RESISTANT COCKTAIL JACKET
RED DRAGON COCKTAIL JACKET WITH TITANIUM MICROPLATE LINING
ORCHID SNAKE NANOTUBE-TRIWEAVE COCKTAIL JACKET
LIGHT SYNFIBER EVENING JACKET
CYAN MULTIRESIST EVENING JACKET
THICK DOUBLE KNIT EVENING JACKET
GATTO NERO EVENING JACKET WITH TUNGSTEN-STEEL MICROPLATES
SCALED KINRYU BLAZER WITH CARBON-COMPOSITE INSETS
NOBLE WHITE ALBINO ALLIGATOR EVENING JACKET
SYNTHETIC CORPORATE JACKET
ARASAKA FORMAL JACKET WITH LIGHT ARMORPLATING
FORMAL JACKET COMPOSITE INSETS
BAI LONG HIGH-ALLOY STEEL-SEQUINED JACKET
YUNAMI FORMAL HYBRID DUOWEAVE JACKET
GOLDEN HIVE FORMAL ANTICHEM MEMBRANE JACKET
STURDY SYNFIBER PLEATED PANTS
CLASSIC COMPOSITE-LINED PLEATED PANTS
DURABLE BIOWEAVE PLEATED PANTS
REINFORCED ANTI-PUNCTURE PLEATED PANTS
TACTICLOTH PLEATED PANTS
CLASSIC IMMUNO-COTTON CORPORATE PANTS
CLASSY BORDEAUX PANTS WITH FORTIFIED SEAMS
FLASH FORMAL PANTS WITH ADDITIONAL LINING
BAI LONG FORMAL PANTS WITH REINFORCED NEO-SILK
ROYAL GRAY ARAMID-WEAVE DRESS PANTS
GOLDEN HIVE POLYAMIDE DESIGNER PANTS
SIMPLE OFFICE PANTS
MULTILAYER CUSTOM-PRINT PANTS
SPEED ADDICT POLYAMIDE PANTS
IMPERIAL MARBLE ARAMID-WEAVE FORMAL PANTS
UNIWARE BRASS OFFICE PANTS WITH MEMBRANE SUPPORT
TEAR-RESISTANT OFFICE SHIRT AND VEST
REINFORCED BREATHABLE DRESS SHIRT
STYLISH DOUBLE-WEAVE SHIRT AND VEST
COWBOY SHIRT AND VEST
CLASSY PASTEL SHIRT AND VEST
PENGUIN DRESS SHIRT AND VEST
DANDY CLASSICO SHIRT WITH FIBROTUBE WEAVE
ABRASION-RESISTANT TRICKSTER DRESS SHIRT & VEST
MALLOW BREEZE TRIWEAVE SHIRT AND VEST
EL DORADO ARAMID-WEAVE DRESS SHIRT & VEST
GIN NO HOSHI NEO-SILK SHIRT AND VEST
PARIS BLUE OFFICE SHIRT AND VEST WITH REINFORCED SEAMS
SEMI-FORMAL SYNFIBER BUTTON-UP
ARCTICOMBAT SEMI-FORMAL BUTTON-UP
RED LEOPARD BUTTON-UP WITH COMPOSITE INSERT
CLASSIC CHEM-HARDENED BUTTON-UP
LINEN BUTTON-UP WITH REACTIVE LAYERING
PURPLE PANTHER SHIRT
WRINKLED DRESS BUTTON-UP
DESERT CROSS STRONG-WEAVE BUTTON-UP
PAISLEY UNIVERSE ARMOR-COATED BUTTON-UP
LIQUID SHINE DURA-POLYAMIDE BUTTON-UP
SIMPLE POLYCARBONATE OFFICE PUMPS
COMFY FORMAL PUMPS WITH METAL INSERTS
FORMAL PUMPS WITH CUSHIONED COMPOSITE INSOLES
SILBERMOND TOUGH-LINED OFFICE PUMPS
MIDDAY GLOW POLYCARBONATE FORMAL PUMPS
REINFORCED-LEATHER OFFICE PUMPS
CLASSIC EVENING PUMPS POLYCARBONATE SUPPORT
DOUBLE-VARNISHED FORMAL PUMP
SILVER BLOOD EVENING PUMPS WITH PROTECTIVE INSOLES
LEZARD BEIGE LEATHER-COMPOSITE FORMAL PUMP
CRISTALLY LILY EVENING PUMPS WITH EXTRA-DURABLE SOLES
REINFORCED OFFICE WEDGES
WOODEN BREEZE DRESS WEDGES
ABENDSTERN POLYCARBONATE DRESS WEDGES
CREAMY RHUBARB DRESS WEDGES WITH SOLE SUPPORT
DURABLE PLAID SKIRT
CLASSY ARAMID-WEAVE SKIRT
POWDER PINK SKIRT WITH DURA-HYBRID WEAVE
ULTRA-ELASTIC BITCH V.13 SKIRT
GOLDEN MEAN ARAMID-STITCH FORMAL SKIRT
MOSIAC GLEAM SKIRT WITH COMPOSITE LINING
ARASAKA REACTIVE-LAYER OFFICE SKIRT
TEAR-RESISTANT OFFICE SKIRT
BURGUNDY FORMAL SKIRT WITH REINFORCED SYNFIBER
SAEKO'S LIMITED ELEGANT DUOWEAVE SKIRT
HEISE TRILAYER FORMAL SKIRT
BRASS HARMONY SKIRT WITH DOUBLE NANOFIBER WEAVE
CHICH PINK DRAGON SKIRT WITH FIBERGLASS SEQUINS
STYLISH POLARIZED AVIATORS
ELEGANT SEPIA VISION AVIATORS WITH REINFORCED LENSES
GOLD PUNK AVIATORS WITH COATED GLASS
SILVER PLYMER-HYBRID MILITARY AVIATORS
CLASSIC ARMOR-COATED AVIATORS
TRENDY SAZAN LYLY SQUARE GLASSES
ELASTIFLEX UTILITARIAN GLASSES
TAPED SQUARE GLASSES
BEACH PLEASE SQUARE GLASSES WITH TEMPERED LENSES
CLASSIC SQUARE GLASSES WITH UV FILTER
DARKER SPEED SQUARE GLASSES
GRAFFITI GLASSES COATED GLASSES
ERGONOMIC SAFETY 3201 MILITARY SHADES
RED ELECTRO-INTEGRATED BIKER SHADES
POLYCARBONATE SPORT SUNGLASSES
STYLISH TORQUOISE SPORT GLASSES
SHIROI TORA PHOTOELECTRIC SPORT GLASSES
IMPACT-RESISTANT TACTICAL GLASSES
DURABLE ZEBRA SPORT GLASSES WITH UV FILTER
MILITARY GLASSES WITH SPLASH GUARD
SYNLEATHER PLASTIC GOGGLES
PROTECTIVE GILT-POLYMER BIKER GOGGLES
MAKESHIFT PUNK GOGGLES
2X ELECTRONIC ROCKER GOGGLES
CHEMICALLY HARDENED TACTICAL GOGGLES
HARDENED PLASTIC GOGGLES
WOLF SCHOOL JACKET
WOLF SCHOOL JACKET
WOLF SCHOOL JACKET
WOLF SCHOOL T-SHIRT
WOLF SCHOOL T-SHIRT
WOLF SCHOOL T-SHIRT
GALAXY T-SHIRT
GALAXY T-SHIRT
GALAXY T-SHIRT
CLASSIC TRILBY WITH COMPOSITE BAND
SOLID STRAW-WOVEN TRILBY
DURABLE FELT-BLEND TRILBY
TRILBY WITH CANVAS LINING
BOSS MAFIOSO TRILBY WITH ARMORED LINING
ENHANCED CEBRA EXCENTRICA CARBON-REINFORCED TRILBY
COWBOY HAT WITH HARDENED-LEATHER BAND
REINFORCED CYAN COWBOY HAT
STURDI-BOOST COWBOY HAT
MODIFIED SNAKE-SKIN COWBOY HAT
GUNSLINGER COWBOY HAT WITH REINFORCED LINING
MIRAME REINFORCED-COMPOSITE COWBOY HAT
LAMINATED NOMAD HAT WITH GAUGE
UPGRADED FARMER HAT WITH GAUGE
ILLEGALLY MODDED HAT WITH GAUGE
WORN BRIMMED HAT WITH GAUGE
DUOLAYER MILITARY CAP WITH GAUGE
STURDY CONICAL HAT
CARBON-FIBER CONICAL HAT
POLYAMIDE-REINFORCED CONICAL HAT
DOUBLE-SHELLED AT-AK MODULAR HELMET
LIGHT TECHNOPOLYMER HELMET
DURABLE LIME SPEED MODULAR HELMET
SCRATCHED VISORED HELMET
MOMENTUM CARBON-REINFORCED VISORED HELMET
COPPER GLEAM FIBREGLASS HELMET
POLICE HELMET WITH ANTI-SHRAPNEL VISOR
SPEED ADDICT HELMET WITH ANTI-IMPACT TECH
MILITECH TACTICAL HELMET
COLORADO BEETLE ARAMID-REINFORCED HELMET
WORN GRAFFITI HELMET
OLD MILITARY HELMET
RUSTY ASSAULT HELMET
VETERAN'S HELMET
CHENGSE ULTRALIGHT CARBON-FIBER HELMET
8L-OODY TUNGSTEN-STEEL MILITARY HELMET
SUENO SOLEADO HELMET WITH DUOLAYER REACTIVITY
D43-M0N ASSAULT HELMET WITH POLYCARBONATE VISOR
LAMINATED SECURITY HARDHAT WITH HEADSET
ARASAKA ENGINEER HARDHAT WITH HEADSET
OLD CONSTRUCTION HARDHAT
RUSTY SECURITY HARDHAT
MT-77 BULLETPROOF TACTICAL HELMET
ARASAKA KABUTO WITH COMPOSITE PLATING
STEEL MICROPLATED KABUTO
PLASTIC ZUNARI KABUTO WITH ABSORBENT LINING
TYGER CLAW KABUTO
ARAMID KURO KABUTO WITH HARDENED CARBON-FIBER EXTERIOR
HINOTE KABUTO WITH DURABLE PLASTIC ARAMID COMPOSITE
TORIKKUSUTA ARAMID-WEAVE CRYSTALJOCK BOMBER
BIKER VIBE COMPOSITE-LINED CRYSTALJOCK BOMBER
ROCKER'S HEART CRYSTALJOCK BOMBER
EDGE WARRIOR CRYSTALJOCK BOMBER
DENKI-SHIN THERMOSET HYBRID CRYSTALJOCK BOMBER
BLUE MIRROR DUAL-SHIELD CRYSTALJOCK BOMBER
REINFORCED-LAMINATE MILITARY FLIGHT JACKET
PUNK ULTRAWEAVE FLIGHT JACKET
FLIGHT JACKET WITH RUBBERPLATE INSERTS
OLD WRAITHS FLIGHT JACKET
SECOND CONFLICT FLIGHT JACKET
BITCH V-13 ENHANCED NANOCARBON FLIGHT JACKET
ARMY-J3W3L POLYCARBONATE TACTICAL FLIGHT JACKET
WOUNDED MACHINE DUOLAYER COMBAT FLIGHT JACKET
AT-AK COMPOSITE-LINED EDGERUNNER
GRAFFITI CARBON-COMPOSITE EDGE RUNNER
TYGER CLAWS REINFORCED EDGERUNNER
VALENTINO'S DUAL-WEAVE EDGERUNNER
OLD EDGERUNNER
CARBON-PLATED EDGERUNNER
WRAITHS TRILAYER EDGERUNNER
WELL-WORN 6TH STREET EDGERUNNER
PURPLE SYMPHONY ENHANCED POLYAMIDE EDGERUNNER
HOLY ROSE MULTILAYER EDGERUNNER
OCEAN ARMOR ARAMID-WEAVE EDGERUNNER
THERMOSET MILITARY FIELD JACKET
MILITECH REINFORCED-COMPOSITE FIELD JACKET
SLEEVELESS ARMOR-PLATED FIELD JACKET
OLD MAELSTROM FIELD JACKET
WORN SCAV FIELD JACKET
TEN70 SLEEVELESS FIELD JACKET
ADVANCED REMON BOOSTKNIT FIELD JACKET
NU-TEK FOXY CARBON-LINED FIELD JACKET
NIGHT CITY LIGHTWEIGHT CARBON-FIBER SLEEVELESS FIELD JACKET
ARMOR-QUILTED JACKET
PUNK BOOSTWEAVE BIKER JACKET
SECOND CONFLICT BIKER JACKET
HARDENED RUBBER BIKER JACKET
NIGHT CITY BIKER JACKET
GOLDEN MEAN ELEGANT CHEM-RESISTANT BIKER JACKET
INNER FLAME FLAME-RESISTANT ROCKERJACK
LAZR-MOSAIC ANTI-SHRAPNEL ROCKERJACK
HARDENED LEATHER ROCKERJACK
ROCKERJACK WITH ANTI-PUNCTURE MESH
ROSA PLATINO REINFORCED ROCKER JACKET
BLUE JAGUAR SPECIAL-OCCASION REINFORCED ROCKERJACK
SCAV PLASTIC WINDBREAKER
6TH STREET ULTRALIGHT WINDBREAKER
BRAINDANCE WINDBREAKER
OLD WINDBREAKER
ZOLOTOY ULEY SOVIET-STYLE FIREPROOF WINDBREAKER
SMILEY HARD ANTI-PUNCTURE WINDBREAKER
PUNK SHORT-SLEEVE POLYCARBONATE SPIKED JACKET
PUNK SHORT-SLEEVE DUAL-MEMBRANE JACKET
SPIKED MAELSTROM SHORT-SLEEVE JACKET
MICROPLATED PUNK SHORT-SLEEVE JACKET
TENKA MUSO COMBAT MOTORCYCLE JACKET
KANG TAO STRETCHY MOTORCYCLE JACKET
ALDECALDOS MOTORCYCLE JACKET
OLD TYGER CLAWS MOTORCYCLE JACKET
GOLDEN AGE TRILAYER COMPOSITE MOTORCYCLE JACKET
WRAITHS HEAVY IMPACT-ABSORBING MOTORCYCLE JACKET
AMETHYSPEED NANOPLASTIC RALLY BOLERO
MIDORI TORA STURDY RALLY BOLERO
WRAITHS RALLY BOLERO JACKET
COMPOSITE-LINED RALLY BOLERO JACKET
AT-AK INSULATED ARAMID-PADDED RALLY BOLERO
TAMASHI STRETCH-LAMINATE RALLY BOLERO
MINI COOLQUILT FOLDTOP
BASIC POLYCARBONATE FOLDTOP
CAMO FOLDTOP
HARDENED LEATHER FOLDTOP
NEKITSCH PASION PURPURA POLYAMIDE FOLDTOP
BLAUER NEBEL EAZY-BRATHE HIGH-ALLOY SEQUINED FOLDTOP
DENIM BIKER JACKET WITH THERMOACTIVE COLLAR
BLURRY ROAD THERMOSET FIBER BIKER JACKET
REINFORCED SYNLEATHER NOMAD JACKET
PRIMEVAL FLAME ROCKERJACK
SALAMANDER EAZY-BREATHE TARP-WEAVE JACKET
LIGHT CHERRY JINN ANTI-SHRAPNEL DENIM JACKET
POLYAMIDE HOODED DUOLAYER BOMBER
SMILEY HARD PROTECTION-LAYERED BOMBER
LIGHT SPIRIT ANIMAL CHEM-RESISTANT BOBMER
SYNWEAVE ARMOR-LAYERED PSYCHO BOMBER
ANTI-SHRAPNEL HOODED BOMBER
STREETART HOODED BOMBER
SOVIET MOSCOW DREAM ANTI-SHRAPNEL BOMBER
XX PUNCH! ARMOR-COATED HOODED BOMBER
MULTILAYERED MAROON SCALES SYN-COATED BOMBER
SIMPLE BOLERO RUBBER-COATED BOMBER
SILBER IRBIS BOLERO GMO-WEAVE BOMBER
STURDY SYNLEATHER BOLERO BOMBER
LAVENDER GALAXY BOLERO COMPOSITE-LAYERED BOLERO
ARCTIC LYCHEE BOLERO TUNGSTEN MIROPLATED BOMBER
PEACH SYN-THREAD CROP SWEATER
BYPOLAR RAINBOW HYBRID-WEAVE CROP SWEATER
DANSE MACABRE CROP SWEATER
ALBA ESTIVA CROP SWEATER
CORAL CUTOUT BODYSUIT
SECOND CONFLICT CUTOUT BODYSUIT
DUOWEAVE PSYCHO CUTOUT BODYSUIT
THERMO-QUILTED CUTOUT BODYSUIT
BERMUDA TRIANGLE CUTOUT BODYSUIT
CANINE POWER HYBRID-STITCH POZER-JACKET
CARBON TRIANGLE GRAPHENE-WEAVE POZER-JACKET
VOODOO BOYS ANTI-INTERFERENCE NETRUNNER JACKET
MELTING CERAMIC MEMBRANE POZER-JACKET
CARBON-LINED POZER-JACKET
SYNLEATHER CARBON-COLLAR POZER-JACKET
6TH STREET ARMOR-PLATED COMBAT JACKET
SAPFIR 3D HEAVY TRIPLE-WEAVE NANOCARBON POZER-JACKET
TORERA REAL ULTRAREACTIVE LAMINATED POZER-JACKET
LAZRPUNK TUNGSTEN-PLATED POZER-JACKET
ULTIMATE PUNCH FIELD-GENERATING PROTECTIVE POZER-JACKET
VALENTINOS COMPOSITE-COLLAR SUEDE POZER-JACKET
DEADLY LAGOON ARMORED SYN-SILK POZER-JACKET
SYNTHETIC BIKER JACKET WITH BUCKLES [1.5 patch]
COMPOSITE BIKER JACKET WITH BUCKLES [1.5 patch]
LED-LINED POLICE JACKET [1.5 patch]
LUMINESCENT PUNK JACKET [1.5 patch]
LUMINESCENT PUNK JACKET [1.5 patch]
LUMINESCENT PUNK JACKET [1.5 patch]
TYGER CLAWS POLYMER JACKET WITH BUCKLES [1.5 patch]
WHITE HIVE LED-LINED ANTI-PIERCING JACKET [1.5 patch]
WOUNDED MACHINE REINFORCED JACKET [1.5 patch]
DUSTY ROCKER JACKET WITH BUCKLES [1.5 patch]
OLD DUOLAYER JACKET WITH BUCKLES [1.5 patch]
PIXEL ROCK ARAMIO JACKET WITH BUCKLES [1.5 patch]
WORN WRAITH'S JACKET WITH BUCKLES [1.5 patch]
MUDDY 6TH STREET HYBRID WITH BUCKLES [1.5 patch]
MOSIAC GLEAM LED-HYBRID TRILAYER JACKET [1.5 patch]
ASTRONAUTE REINFORCED-STITCH COMPOSITE JACKET [1.5 patch]
KIRAKYANDI ELASTI-COMPOSITE JACKET WITH BUCKLES [1.5 patch]
DURABLE ZEBRIGER LED-LINED JACKET [1.5 patch]
ROSA MARMOR BREATHABLE POLYCARBONATE JACKET WITH BUCKLES [1.5 patch]
4RMY L1F3 ARAMIO JACKET WITH BUCKLES [1.5 patch]
MULTILAYERED SYN-LEATHER DELTAJOCK JACKET [1.5 patch]
MULTILAYERED SYN-LEATHER DELTAJOCK JACKET [1.5 patch]
MULTILAYERED SYN-LEATHER DELTAJOCK JACKET [1.5 patch]
MIKAN ENHANCED FLIGHT JACKET [1.5 patch]
KAWAI ARUMORU BULLETPROOF DELTAJOCK JACKET [1.5 patch]
GREEN DEATH DELTAJOCK BIKER JACKET [1.5 patch]
ARAMIO-COATED DELTAJOCK JACKET [1.5 patch]
GADYUKA COMPOSITE FLIGHT JACKET [1.5 patch]
JACKETCEPTION DUOLAYER NANOWEAVE FLIGHT JACKET [1.5 patch]
ROBOSKIN STAINED ROCKER DELTAJOCK JACKET [1.5 patch]
USED FLIGHT JACKET WITH COMPOSITE LINING [1.5 patch]
FRAYED TACTICAL FLIGHT JACKET [1.5 patch]
MILITARY EXTRA-MEMBRANE DELTAJOCK JACKET [1.5 patch]
MUDDY DELTAJOCK BIKER JACKET [1.5 patch]
KUROI RAION COMPOSITE DELTAJOCK BIKER JACKET [1.5 patch]
ROBOSKIN 2.0 ANTI-SHRAPNEL DELTAJOCK JACKET [1.5 patch]
PINK RAGE ULTRA-LIGHT ROCKER DELTAJOCK JACKET [1.5 patch]
BLUTPANTHER ELASTIC DELTAJOCK JACKET WITH POLYAMIO WEAVE [1.5 patch]
LA PROFONDITA DELL'OCEANO POLYCARBONATE REINFORCED FLIGHT JACKET WITH COMPOSITE PLATING [1.5 patch]
ANIMALS POWER-ABSORBENT JUMPSUIT
POLYAMIDE JUMPSUIT
PURPLE FORCE TACTICAL JUMPSUIT
DURABLE MILITECH TRAINING JUMPSUIT
ARAMID-WEAVE TEN70 SUNSET JUMPSUIT
POLYAMIDE-BLEND JUMPSUIT WITH MICROMESH
STREAM EXTREME HIGH-PERFORMANCE JUMPSUIT
EMPERATRIZ TIGRESA DUOWEAVE JUMPSUIT
YELLOW COBRA CARBON-REINFORCED RACING SUIT
POLYAMIDE-LINED ROCKER JUMPSUIT
TEN70 GRAFFITI JUMPSUIT
MAXIWEAR MOTORCYCLE SUIT
NC PYTHON ULTRARESISTANT HYBRID-WEAVE RACING SUIT
NATSUNOSHIO PROTECTIVE MESH TRACKSUIT
LIGHTNING RIDER REINFORCED RACING SUIT
ARASAKA HAZMAT SUIT
NCPD CHEM-RESISTANT HAZMAT SUIT
MILITECH ARAMID-WEAVE HAZMAT SUIT
LIMITED LOOSE-FIT SHIRT WITH PROTECTIVE MESH
WARM NANOWEAVE COTTON SHIRT
PRACTICAL PLAID SHIRT WITH MICROMESH
CLASSIC ANTI-PUNCTURE SHIRT
ARTE URBANO ELEGANTLY NANOSTITCHED SHIRT
HEBI TSUKAI CASHMERE-NANOFIBER SHIRT
DISCOWBOY DURABLE SYNTHFIBER WESTERN SHIRT
DENIM MESH WESTERN SHIRT
COMPOSITE-WEAVE WESTERN SHIRT
GRAPHITE GEM INSULATED WESTERN SHIRT
AQUA UNIVERSE LUXE ARAMID-WEAVE SHIRT
SALOON STYLE ULTRA-DURABLE DRESS SHIRT
TITANIUM-REINFORCED GAS MASK
MAKESHIFT MAELSTROM GAS MASK
OLD PLASTIC GAS MASK
PLASTIC GAS MASK WITH FILTER
CARBON GAS MASK WITH FILTER
ARCTIC BREATH HYBRID-POLYMER TACTICAL GAS MASK
MOX GAS MASK WITH CUSTOM PROTECTIVE LAYER
MENPO WITH DURABLE LINING
MENPO WITH PROTECTIVE PADDING
WEATHERED MENPO
MENPO WITH REACTIVE LAYER
JIGOKU NO ONI REINFORCED-COMPOSITE MENPO
AKAI ONI TITANIUM BOOSTKNIT MENPO
MEDIA BASEBALL CAP WITH REACTIVE LAYER
ANTI-PIERCING TACTICAL MEDIA CARGO PANTS
HEAT-RESISTANT NANOWEAVE MEDIA SHIRT
LIGHTWEIGHT HARDENED RUBBER MEDIA STEEL-TOES
ARMORED MEDIA OCUSET WITH CAMERA
LAMINATED-ARMOR MEDIA BALLISTIC VEST
SEMURAI CYRSTALJOCK BOMBER
FAKE SAMEREI JACKET
HEAT-RESISTANT HYBRIDWEAVE NETRUNNIG SUITE
DURA-MEMBRANE NETRUNNER PANTS
HARDENED NETRUNNER BOOTS WITH COMPOSITE INSERT
ANTISURGE ICE-PROTECTED NETRUNNER INFOVISOR
DURABLE BIOLEATHER NOMAD WESTERN BOOTS
DUOLAYER MICROPLATE-MESH NOMAD JACKET
MANGANESE-LAMINATE NOMAD GAS MASK
ULTRALIGHT TEAR-RESISTANT NOMAD PANTS
POLYCARBONATE NOMAD SHIRT WITH REINFORCED SEAMS
COMFY ROCKER ARAMID-WEAVE SLIM-FITS
LIGHT AZURE COMPOSITE-LINED SLIM-FITS
STURDY-STITCHED SLIM-FITS
SPOTTED POLYAMIDE SLIM-FITS
COMPOSITE-COATED CAMO SLIM-FITS
DUOWEAVE COMPOSITE SKINNY JEANS
ROSA ESCARLATA PLYAMIDE-WEAVE SLIM-FITS
DURABLE BASILISK ARAMI WEAVE SLIM-FITS
DENKYOKU ROCKER STRONGWEAVE DUOLAYER SLIM-FITS
DURABLE SMILEY HARD LOOSE-FITS
YORU NO SAMURAI PADDED LOOSE-FITS
STREET GLOW THERMOSET-LEATHER LOOSE-FITS
DUOWEAVE COMPOSITE LOOSE-FITS
WORKPLACE LOOSE-FITS
LOOSE-FITS WITH MICROMESH UNDERLAYER
HOLY ROSE BOOSTKNIT LOOSE-FITS WITH THERMOACTIVE COATING
CHIKURIN REINFORCES NANOWEAVE LOOSE-FITS
PURPLE DRAGON DUOLAYER HYBRID LOOSE-FITS
STURDY-STITCHED PUNK JEANS
CANINE POWER ANTI-TEAR PANTS
BITCH V.13 SYN-RESISTANT PANTS
FRAYED RECYCLED JEANS
PATCHED JEANS
DURABLE CUSTOM-PRINTED JEANS
LIGHT SAEKO'S DERAKKUSU STURDY-MESH PANTS
DARK SAPPHIRE THERMO-FABRIC ROCKER PANTS
PSYCHO TAC-FIBER BIKER PANTS
GEISHA FLEXI-WEAVE CARGO PANTS
MANDARINE RESISTANT CARGO PANTS
KANCHO SYN-WEAVE CARGO PANTS
SAMURAI STURDY-STITCHED CARGO PANTS
WORN CARGO PANTS
REINFORCED SYNFIBER CARGO JEANS
RUBBER-LINED CARGO PANTS
HEAVY-DUTY ORO FLORECIENTE ARMOR-WEAVE CARGO PANTS
SILVER STAR DUOLAYER ARAMID-WEAVE CARGO PANTS
CYANO CAMO COMPOSITE-THREADED CARGO PANTS
PUNK COMPOSITE-METAL RACERS
FOAM-PADDED RACERS
MILITARY CAMO RACERS
PSYCHO RACERS
HEAT-RESISTANT KILLER CANDY TRILAYER RACERS
YORU NO SAMURAI ARMORED KNEE-PAD REACERS
REINFORCED FEDERALIST STRAIGHTCUTS
SOMBA ROSA FOAM-PADDED STRAIGHTCUTS
VINTAGE EXTRA-LEATHER STRAIGHTCUTS
DUOLAYER TACTICLOTH STRAIGHTCUTS
REINFORCED HYBRIDWEAVE STRAIGHTCUTS
CRANEO BRILLANTE POLYAMIDE EXTRA-MEMBRANE STRAIGHTCUTS
GOLPE PUNK ANTI-SHRAPNEL STRAIGHTCUTS
SUICHU YOGAN EXTRA-PROTECTION TACTICAL PANTS
GEISHA TACTICAL EXTRA-GUARD PANTS
COMFY TACTICAL THERMOSET-PADDED PANTS
OLD FLAZH TACTICAL PANTS
WORN KAN TAO TACTICAL PANTS
FRAYED MAELSTROM TACTICAL PANTS
BOULET TORQUOISE HEAT-RESISTAN TACTICAL PANTS
ATOMIC BLAST TACTICAL ARMOR-WEAVE PANTS
DECADENCIA VERDE TACTICAL ARMOR-WEAVE PANTS
MILITECH NEOTAC PANTS
BOOSTKNIT NEOTAC PANTS
EXTRA-RUBBER NEOTAC PANTS
OLD BANANA JUICE NEOTAC PANTS
SECONDHAND MAELSTROM NEOTAC PANTS
WORN WRAITHS NEOTAC PANTS
GOLD FURY NEOTAC BULLETPROOF PANTS
URBAN LASER ANTI-PUNCTURE NEOTAC BIKER PANTS
OCEAN BULLETPROOF NEOTAC BIKER PANTS
AMETHYSPEED POLYCARBONATE UTILITY PANTS
MIDORI TORA REINFORCED UTILITY PANTS
WRAITHS EXTRA-COTTON UTILITY PANTS
PERFORMANCE-BOOSTED UTILITY PANTS
COMPOSITE-LINED UTILITY PANTS
AT-AK UTILITY WEAR-RESISTANT PANTS
TAMASHI ANTI-MECH UTILITY PANTS
6TH STREET RUBBER-WEAVE SHINOS
CYAN PLASTIC SHINOS
HEAT-RESISTANT NYLON SHINOS
COWBOY SHINOS WITH MICROPLATE MESH
TEN70 H2S PLASTIC SHIN-GUARD SHINOS
STRIPE'N'BLACK REINFORCED NANOWEAVE SHINOS
ARMY STAR ANTI-CHAFING CARGO PANTS
CAUTION EXTRA-PLASTIC CARGO PANTS
PHANTOM TOUGH-LINED CARGO PANTS
TACTICLOTH CARGO PANTS
NOMAD EAZY-BREATHE CARGO PANTS
6TH STREET CARGO PANTS
SLANT LIGHTNING HYBRID-WEAVE CARGO PANTS
PURPLE SHOCK ANTI-MECH CARGO PANTS
POWER FAME CARGO PANTS WITH REINFORCED MESH
DURABLE WINDBREAKER PANTS
SWEET LICKS ULTRA-FLEXI WINDBREAKER PANTS
AT-AK GREENER POLYCARBONATE WINDBREAKER PANTS
MAXIWEAR WINDBREAKER PANTS
OLD SAEKO'S WINDEBREAKER PANTS
SECONDHAND RED DEATH WINDBREAKER PANTS
SUDO CLAWS POLYAMIDE-COMPOSITE WINDBREAKER PANTS
TG-TIGER HEAT-RESISTANT WINDBREAKER PANTS
GOLDEN SCALE TRILAYER WINDBREAKER PANTS
VENOM DYE DUOLAYER RIDING PANTS
WRAITHS ANTI-TEAR RIDING PANTS
LIGHT MILITARY SYN-STRENGTHENED RIDING PANTS
ULTRA-CUSHIONED MOTORCYCLE RIDING PANTS
ROTTEN JUNGLE RIDING PANTS
WORN MAELSTROM RIDING PANTS
COMFY TRICKSTER COMPOSITE RIDING PANTS
HEAVY-DUTY FLAMINGO ARAMIDWEAVE RIDING PANTS
LIGHT PSYCHO KNEE-PADDED YOROS
TIGER STURDY-STITCHED YOROS
SIMPLE YOROS
YORU NO SAMURAI YOROS
MIDORI EAZY-BREATHE THERMOACTIVE YOROS
RYU ANTI-TEAR TRILAYER YOROS
FLEXI-DUOLAYER HAREM PANTS
SPORTY HAREM PANTS WITH COTTON ARMOR-WEAVE
ELASTIC STURDY-STITCHED HAREM PANTS
PINK LAGOON ARMOR-COATED HAREM PANTS
PIXEL NEIGE SNOW BOOTS WITH CANVAS DUOLAYER
COTTON MOTORCYCLE CAP WITH PROTECTIVE INSET
ROBUST SPUNKY MONKEY KICKS
STURDY SYNFIBER PLEATED PANTS
CLASSIC EVENING PUMPS WITH POLYCARBONATE SUPPORT
CRYSTAL LILY EVENING PUMPS WITH EXTRA-DURABLE SOLES
HEISE TRILAYER FORMAL SKIRT
SYNLEATHER PLASTIC GOGGLES
BOSS MAFIOSO TRILBY WITH ARMORED LINING
STEEL MICROPLATED KABUTO
INNER FLAME FLAME-RESISTANT ROCKERJACK
LIGHTNING RIDER REINFORCED RACING SUIT
AQUA UNIVERSE LUXE ARAMID-WEAVE SHIRT
TITANIUM-REINFORCED GAS MASK
VENOM DYE DUOLAYER RIDING PANTS
SANDY BOA SHOCK-ABSORBENT HEADBAND
SIMPLE BIKER ARAMID-WEAVE TURTLENECK
COMPOSITE KO JAGA SILK-THREADED HOTPANTS
LIGHTWEIGHT TUNGSTEN-STEEL BD WREATH
RED ALERT ANTI-SURGE NETRUNNING SUIT
ULTRALIGHT TESTED ON ANIMALS POLYAMIDE TANK TOP
STYLISH ATOMIC BLAST COMPOSITE BUSTIER
POLYCARBONATE WESTERN FRINGE VEST
YAMORI TUNGSTEN-STEEL BIKER TECHGOGS
V'S OFFICE BLAZER
V'S OFFICE SLACKS
V'S OFFICE PUMPS
V'S INFORMAL OUTFIT
V'S NOMAD OUTFIT
V'S URBAN OUTFIT
V'S NOMAD SHOES
V'S VEST (WITHOUT BAKKERS PATCH)
V'S NOMAD PANTS
V'S TATTERED CROP TOP
V'S VEST (WITH BAKKERS PATCH)
V'S SREETWEAR PANTS
V'S STREET TONGUES
V'S TATTERED CROP TOP
V'S PANTS
V'S SNEAKERS
V'S FAVORITE TOP
JOHNNY'S AVIATORS
JOHNNY'S AVIATORS
JOHNNY'S AVIATORS [L]
JOHNNY'S PANTS
JOHNNY'S PANTS
JOHNNY'S PANTS [L]
JOHNNY'S TANK TOP
JOHNNY'S TANK TOP
JOHNNY'S TANK TOP [L]
JOHNNY'S SHOES
JOHNNY'S SHOES
JOHNNY'S SHOES [L]
MILITECH PANTS
MILITECH SHOES
MILITECH SUIT
DIRTY MILITECH SUIT [Quest]
RUINED MILITECH SUIT [Quest]
KOTETSU NO RYU COAT
YORINOBU'S SLACKS
YORINOBU'S FORMAL SHIRT
BANDAGE WRAPPING
ALDECALDOS RALLY BOLERO JACKET
VIRTUAL JUMPSUIT
AFTERLIFE NETRUNNING SUITE
PREDATOR ARAMID ARMOR (ROGUE)
PREDATOR EXO JACKS (ROGUE)
RETROTHRUSTERS JET BOOTS (ROGUE) NOT REMOVABLE
HOSPITAL SCRUB PANTS
HOSPITAL SHIRT
V'S MUDDY SNEAKERS
V'S NEW LEGGINS
V'S BLANK TANK TOP
V'S GOLD PLATED BOOTS
V'S GOLDEN AVIATORS
V'S EXPENSIVE LEGGINS
V'S SHIRT
SPACESUIT HELMET
SPACESUIT NO HELMET
SPACESUIT WITH HELMET
JOHNNY'S BOOTS
JOHNNY'S PANTS
JOHNNY'S SHIRT
PUNCTURE-RESISTANT ROCKER PLATFORM BOOTS
SCRATCH-RESISTANT POLARYZED ROCKER AVIATORS
REINFORCED COMPOSITE-LINED ROCKER FOLDTOP
ELASTIC FLAME-RESISTANT ROCKER PANTS
ARMORWEAVE ROCKER BRA
SAMURAI 2020 TOUR T-SHIRT
COMPOSITE MILITARY BANDANA
MAKESHIFT RABENDA BANANA BANDANA
STRONG CANINE POWER SYNTHETIC BANDANA
ANTI-TEAR GRAFFITI BANDANA
BLOOMING AMBER BANDANA
COMPOSITE CAMO BANDANA
TEN70 BADA55 POLYCARBONATE BANDANA
DAEMON HUNTER TACTICAL BANDANA
MAGENTA SPARK REINFORCED SILKWEAVE BANDANA
SIMPLE BANDANA HEADBAND WITH ENHANCED DURABILITY
REINFORCED-COTTON HEADBAND
DURABLE NANOFIBER PLAID HEADBAND
PUNK BANDANA HEADBAND
SANDY BOA SHOCK-ABSORBENT HEADBAND
LIGHT HIJAB WITH MICROPLATE MESH
DUOLAYER FLORAL HIJAB
GRAFFITI THERMOSET SYNWEAVE HIJAB
TACTI-FIBER CAMO HIJAB
DUOLAYER QUILTED HIJAB
DURABLE MODIFIED LINEN HIJAB
GRAY AREA ANTI-TEAR HIJAB
WARDAT ZIHIRA ARAMID-WEAVE HIJAB
KINRYU DELUXE HIJAB WITH PROTECTIVE MESH
BRAINDANCE BLUE TRILAYER LONG-SLEEVE
PSYCHO FLEXIWEAVE LONG-SLEEVE
COTTON LONG-SLEEVE
LONG-SLEEVE WITH COMPOSITE LINING
STYLISH CRYSTAL MIDNIGHT CARBON-FIBER LONG-SLEEVE
GEISHA SAMURAI NANOWEAVE LONG-SLEEVE
SPORTY DARRA-POLYTECHNIC FLEXI-WEAVE TURTLENECK
SIMPLE BIKER ARAMID-WEAVE TURTLENECK
ARASAKA WATERPROOF COMPAT TURTLENECK
SAMURAI COMBAT TURTLENECK
ARAMID-WEAVE TACTICAL TURTLENECK
PADDED TACTICAL TURTLENECK
ELASTIC MICROPLATED SPORTY TURTLENECK
LIGHT XX PUNCH! HEAT-RESISTANT BIKER TURTLENECK
SPORT-FLEX AT-AK THERMOACTIVE TURTLENECK
VIOLET NEBULA ANTI-TEAR POLYAMIDE TURTLENECK
SUICHU YOGAN SYN-FIBER COMBAT SHIRT
COMPOSITE GEISHA COMBAT SHIRT
PADDED SYN-FIBER COMBAT SHIRT
OLD FLAZH COMBAT SHIRT
FRAYED SCAV COMBAT SHIRT
WORN MAELSTROM JACKET
BOULET TORQUOISE COMBAT SHIRT WITH PROTECTIVE LINING
ATOMIC BLAST COMPOSITE ARMOR-WEAVE COMBAT SHIRT
DECADENCIA VERDE HEAVY PLATE-WEAVE COMBAT SHIRT
CLASSIC ARAMID-WEAVE DENIM SHORTS
COMPOSITE-COATED CUT-OFF SHORTS
ANTI-PUNCTURE CUT-OFF SHORTS
OLD-GOLD TAC-FABRIC DUOLAYER CUT-OFF SHORTS
MAGENTA CUT-OFF DUOLAYER NANOWEAVE SHORTS
ATHLETIC HYBRID-WEAVE HOTPANTS
BLUE BRICK REINFORCED HOTPANTS
TRILAYER HOTPANTS WITH MICROMESH
LIGHTWEIGHT HEAT-RESISTANT HOTPANTS
GOLDEN POCKET HYBRID-WEAVE HOTPANTS
COMPOSITE KO JAGĀ SILK-THREADED HOTPANTS
CLASSIC ATHLETIC NANOWEAVE SHORTS
ATHLETIC ARAMID-WEAVE SHORTS
N54 ATHLETIC SHORTS WITH THERMOACTIVE MESH
OLD N54 ATHLETIC SHORTS
GREEN POWER POLYAMIDE-PADDED ATHLETIC SHORTS
COMPOSITE-LINED JEAN SHORTS
FRAYED JEAN SHORTS
DUOLAYER MILITARY CAMO SHORTS
FADED SHORTS
OLD MILITARY SHORTS
SYN-THREADED SHORTS
LIGHT ELECTRO EXTRA-LINED SHORTS
GRAUER RECYCLED SHORTS
COMFY NOMAD SHORTS
GOLD-TIPPED MANGANESE STEEL SOLO BOOTS
HEAVY SHOCK-ABSORBENT SOLO JACKET
ARMOR-PLATED SYNLEATHER SOLO PANTS
ULTRATHIN COMPOSITE-PRINT SOLO SHIRT
TITANIUM SOLO TECHGOGS WITH TACTICAL SOFTWARE
WRAITHS GAS MASK
KANG TAO LAB SUIT
BAD MOTHERFUCKER VEST
JOSHUA'S PRISON UNIFORM
4TH WALL ACTING PANTS
4TH WALL ACTING SHIRT
POLICE UNIFORM
RIVER'S TANK TOP
NEOPRENE DIVING SUIT WITH FLIPPERS (FROM JUDY) NOT REMOVABLE
WOMEN'S DIVING SUIT - BROKEN
MEN'S DIVING SUIT - BROKEN
NEOPRENE DIVING SUIT (FROM JUDY) NOT REMOVABLE
NEOPRENE DIVING SUIT (FROM JUDY)MAXTAC MULTILAYERED ARMOR-WEAVE JACKET
MAXTAC TACTICAL HELMET WITH MULTIFUNCTION INFOVISOR
HEAVY-DUTY MAXTAC CARGO PANTS
REPLICA OF JOHNNY'S SAMURAI JACKET
REPLICA OF JOHNNY'S SAMURAI JACKET
REPLICA OF JOHNNY'S SAMURAI JACKET [L]
JOHNNY'S DOG TAGS
TRILAYER STEEL OCUSET
COMPOSITE OCUSET
OLD OCUSET
KANG TAO MANGANESE COMBAT OCUSET
NCPD TITANIUM ICE-PROTECTED OCUSET
AOI TORA ENHANCED BD WREATH
LIGHTWEIGHT TUNGSTEN-STEEL BD WREATH
DATED BD WREATH
SWEET DREAMS ARMORED-LAMINATED BD WREATH
KOGANE NO YUME TITANIUM BD WREATH
CUSHIONED TECHIE BASEBALL CAP
REINFORCED DUOLAYER TECHIE CARGO PANTS
CUSHIONED ARAMID-SOLE TECHIE SHOES
LAMINATED ICE-PROTECTED TECHIE OCUSET
THERMOACTIVE TEAR-RESISTANT TECHIE SHIRT
POLYCARBONATE NANOWEAVE TECHIE HARNESS
MILITARY-GRADE ARAMID NETRUNNING SUIT
LIGHT ELASTOMER NETRUNNING SUIT
WORN NETRUNNING SUIT
OLD NETRUNNING SUIT
COMPOSITE ARASAKA NETRUNNING NANOWEAVE SUIT
RED ALERT ANTI-SURGE NETRUNNING SUIT
BASIC TANK TOP
MELTING HOTTIE TANK TOP
PURPLE DRAGON ARAMID-WEAVE TANK TOP
ANTI-CHEM SYNFABRIC TANK TOP
PUNK TANK TOP
ONCE WE WERE BOOSTED TANK TOP
ULTRALIGHT GEISHA DREAM POLYAMIDE TANK TOP
DAEMON HUNTER RESISTANCE-COATED TANK TOP
SANKAKU NICHIBOTSU TARP-WEAVE TANK TOP
UTILITARIAN BURN CORPO SHIT T-SHIRT
ULTIMATE PUNCH STURDIMESH T-SHIRT
DED-ZED HYBRIDWEAVE T-SHIRT
PUNCTURE-RESISTANT NUSA T-SHIRT
VINTAGE SAMURAI STRONGWEAVE T-SHIRT
RUINED LIFE STURDIMESH T-SHIRT
OLED HEX CAMO SHIRT
DURABLE HARDENED SYN-COTTON T-SHIRT
UTILITARIAN COMPOSITE-MESH T-SHIRT
PSYCHO IMPACT-ABSORBENT NANOWEAVE T-SHIRT
STYLISH BIG FISH STEEL-SEQUINED T-SHIRT
COMPOSITE-COATED BITCH V.13 T-SHIRT
YORU NO SAMURAI GMO-COTTON T-SHIRT
EXTRA-STURDY DEADLY LAGOON TANK TOP
EXTRA-DURABLE STRIPPED TANK TOP
CANINE POWER DUOLAYER TANK TOP
SPOTTED TANK TOP
WORN TAMASHI TANK TOP
MOX ULTRALIGHT TANK TOP WITH MICROMESH LAYER
NEOKITSCH PALM BAY HEAT-RESISTANT TANK TOP
SANTA MUERTE HEAT-RESITANT TANK TOP
ULTRALIGHT TESTED ON ANIMALS POLYAMIDE TANK TOP
HIGH-TENSILE CUTOUT TANK
FRAYED NANOWEAVE CUTOUT TANK
BLOODY PIGGY DUOWEAVE CUTOUT TANK
X REINFORCED POLYAMIDE TANK TOP
SECONDHAND SPEED ADDICTION DUOLAYER CUTOUT TANK
STURDI-WEAVE CUTOUT TANK
TORN BURN CORPO SHIT COMPOSITE T-SHIRT
TORN DAEMON HUNTER POLYAMIDE T-SHIRT
TORN POLYAMIDE-BLEND CAMO T-SHIRT
TORN SYN-BLEND T-SHIRT
TORN STURDIMESH T-SHIRT
STURDI-WEAVE BITCH V.13 T-SHIRT
NIPPON COMPOSITE-COATED MUSCLE TANK
BERMUDA TRIANGLE PROTECTIVE-MESH MUSCLE TANK
BLOODY PIGGY TRIWEAVE MUSCLE TANK
OLD EMERALD SPEED MUSCLE TANK
PURPLE DRAGON NEOKITSCH MUSCLE TANK WITH TUNGSTEN SEQUINS
X NANOTUBE-WEAVE MUSCLE TANK
GRAY DECAY SYNFABRIC RACERBACK TANK
NIGHT CITY STURDIMESH RACERBACK TANK
TACTI-FIBER RACERBACK TANK
YORU NO SAMURAI COMPOSITE RACERBACK TANK
PSYCHO PUNCTURE-RESISTANT RACERBACK TANK
SANTA MUERTE NEOKITSCH ARAMID-WEAVE RACERBACK TANK
KNOTTED ARMOR WEAVE TANK
EXTRA-REINFORCED KNOTTED TANK
FADED UNIWARE KNOTTED TANK
SECONDHAND KNOTTED TANK
AMETHYST PUNK EASY-BREATHE KNOTTED TANK
NEOKITSCH BLOOMING AMBER RESISTANCE-COATED TANK
RIPPED TACTICAL CAMO CROP TOP
TATTERED PLAID CROP TOP
RIPPED TAMASHI POLYAMIDE TANK TOP
TORN REINFORCED TANK TOP
FUCK YOU DURABLE-WEAVE TANK TOP
HEAT-RESISTANT REINFORCED NU-TEK TIGHT TANK
SAEKO'S PROTECTIVE LAYER TIGHT TANK
REINFORCED-SEAM SPORTY TANK TOP
PUNK DUOLAYER TANK TOP
ADAMANT ARMY REINFORCED TACTICAL TANK TOP
REINFORCED SPOTTED BRA
FLEXI-MEMBRANE LEATHER BRA
ULTRALIGHT AMANDE ROSE ANTI-PUNCTURE BRA
PADDED DENKI HACHI HYBRID-WEAVE BRA
SIMPLE DUOLAYER BUSTIER
BARA KAIKA SYN-LEATHER BUSTIER
STYLISH ATOMIC BLAST COMPOSITE BUSTIER
SPOTTED FLEXI-MEMBRANE BUSTIER
ULTRALIGHT JASMIN DOUCET SYN-COTTON BUSTIER
REINE DE ABEILLES BUSTIER WITH BULLETPROOF LINING
BORDER GUARD MULTILAYER ARAMID VEST
ARASAKA POLYCARBONATE-LACED BULLETPROOF ARAMID VEST
SHABBY 6TH STREET ARAMID VEST
OLD MAELSTROM-TAGGED ARAMID VEST
CY-4N HYBRID-KNIT ARAMID TACTICAL VEST
M4RBL3 TITANIUM-PLEATED BALLISTIC VEST
ENHANCED ARAMID VEST
ULTRALIGHT COMPOSITE VEST
PUNK ARAMID VEST
MILITARY ARAMID VEST
KANG TAO METALSTITICH ARAMID VEST
MILITECH ARMOR-QUILTED ARAMID VEST
NCPD REINFORCED BALLISTIC VEST
BORDERGUARD BALLIST VEST
SCAV BALLISTIC VEST
6TH STREET MAKESHIFT BALLISTIC VEST
AMBER-04 TITANIUM PLATED BALLISTIC VEST
POWDER PINK TRIVANADIUM ALLOY BALLISTIC VEST
BASIC BALLISTIC VEST
POLICE BALLISTIC VEST
OLD COMBAT VEST
WORN-OUT BALLISTIC VEST
VIRTUGLOW COMPOSITE BALLISTIC VEST
DAEMON HUNTER TITANIUM-WEAVE BALLISTIC VEST
MILITEC ARMORFIBRE TACTICAL HARNESS
TYGER CLAWS REINFORCED TACTICAL HARNESS
6TH STREET TACTICAL HARNESS
DIRTY NUSA TACTICAL HARNESS
ANIMALS HEAVY COMPOSITE-PLATED TACTICAL HARNESS
DECADENCIA VERDE BULLETPROOF TACTICAL HARNESS
ARASAKA ULTRALIGHT HYBRID TACTICAL HARNESS
FLAZH ARMORED THERMOSET TACTICAL HARNESS
ARAMID-ENHANCED HIGH-COLLAR MILITARY VEST
ENHANCED HIGH COLLAR VEST
BASIC DETACHABLE REACTIVE-FIBRE COLLAR
PUNK HIGH-COLLAR VEST
DURABLE HIGH-COLLAR VEST
GRAFFITI DETACHABLE COLLAT
SHIROKURO HIGH-COLLAR COMPOSITE-LINED VEST
URBAN JUNGLE HIGH-COLLAR REINFORCED LEATHER VEST
MAGENTA PUNCTURE-RESISTANT MULTILAYER HIGH-COLLAR VEST
MILITECH HEAVY TACTICAL VEST
KANG TAO REINFORCED TACTICAL VEST
BORDER GUARD TACTICAL VEST
CAMO TACTICAL VEST
BITCH V.13 DUAL-REINFORCED TACTICAL VEST
TRAUMA TEAM ARMOR-WEAVE TACTICAL VEST
STURDY SHOULDER STRAPS
VALENTINOS LEATHER SHOULDER STRAPS
OLD CAMO SHOULDER STRAPS
6TH STREET SHOULDER STRAPS
ANIMALS REINFORCED CARBON-FIBRE SHOULDER STRAPS
WRAITHS DUAL-REINFORCED SHOULDER STRAPS
REFLECTIVE METALWEAVE NYLON VEST
KANG TAO REFLECTIVE HYBRIDWEAVE UTILITY VEST
MUDDY NCPD VEST
OLD 6TH STREET VEST
CYAN THERMOSET COMBAT CAMO VEST
GRAFFITI ULTRARESISTANT DUOLAYER VEST
ARASAKA THERMOSET ARAMID COLLAR
MOX NANOPLASTIC COLLAR
MILITARY ARAMID COLLAR
NCPD ARAMID COLLAR
TYGER CLAWS CERAMIC-LAMINATE ARAMID COLLAR
VALENTINOS ARMOR-PLATED THERMOSET ARAMID COLLAR
MILITECH ULTRALIGHT ARAMID BREASTPLATE
CORPORATE ARMOR-PLATED ARAMID BREASTPLATE
SAEKO'S PROTOTYPE TACTICAL ARAMID BREASTPLATE
ARUMAJIRO DUAL-ARMOR ARAMID BREASTPLATE
KANI KARA TITANIUM-REINFORCED COMPOSITE BREASTPLATE
5HI3LD SUPERB COMBATWEAVE ARAMID BREASTPLATE
MICROPLATE-LINED CAMO VEST
LADY IN BLUE SYNWEAVE VEST
NUSA LEATHER VEST
SECONDHAND SYNTHLEATHER VEST
BITCH V.13 COMPOSITE-ENHANCED VEST
CLASSY BRASS FLAME-RESISTANT LAMINATED VEST
HAND-REINFORCED HOODED DENIM CUT-OFF
CAMO COMBAT CUT-OFF
CANDY PILL ULTRA-DURABLE CUT-OFF
BLOODY PIGGY CUT-OFF
SHABBY HOODED CUT-OFF
CUT-OFF WITH PROTECTIVE UNDERLAYER
TAMASHÍ ENHANCED SHORT PUFFER
NANOSTITCHED SHORT PUFFER
SHORT PUFFER WITH MICROPLATE UNDERLAYER
REINFORCED SHORT PUFFER
CLAW TASTE ULTRADURABLE SHORT PUFFER
FANCY DRAGON ARAMID-LINED SHORT PUFFER
JSHLX REINFORCED PUFFER VEST
FINAL IMPULSE DUOLAYER PUFFER VEST
WASP ANTI-PUNCTURE POLYAMIDE PUFFER VEST
MAGENTA BEE TRILAYER HYBRID PUFFER VEST
POLYCARBONATE WESTERN FRINGE VEST
ICON AMERICA DUOLAYER WESTERN FRINGE VEST
CAMO WESTERN FRINGE VEST
ADAMANT ROAD COMPOSITE-REINFORCED WESTERN FRINGE VEST
ANHELO BLANCO PUNCTURE-RESISTANT WESTERN FRINGE VEST
ASA NO HEIWA ENHANCED YUKATA
ELEGANT NANOWEAVE YUKATA
SYNWEAVE ARMOR-COATED YUKATA
WAKAI UMI FLAME-RESISTANT YUKATA
MURASAKI TEAR-RESISTANT YUKATA
IMPACT-ABSORBENT PADDED BIKER VEST
HJUDGE WERTHER REINFORCED LEATHER BIKER VEST
STUDDED BIKER VEST
LEATHER BIKER VEST
SILVEROCK BULLETPROOF-LAMINATE BIKER VEST
ROSA ESCARLATA EMBOSSED ARMOLEATHER BIKER VEST
TECHNOPOLYMER LAB INFOVISOR
ILLEGALLY MODIFIED MILITARY INFOVISOR
BLOUIE BLUE ARAMID-COATED INFOVISOR
TRENDY RED VISION LAMINATED GLASS INFOVISOR
SUN SPARK THERMOSET CHEMGLASS INFOVISOR
BOOSTKNIT-POLYMER MILITARY TECHGOGS
ARASAKA TACTICAL TECHGOGS
REINFORCED-PLASTIC BIKER TECHGOGS
BROKEN TECHGOGS
OLD BIKER TECHGOGS
YAMORI TUNGSTEN-STEEL BIKER TECHGOGS
BITCH ARMORED ICE-PROTECTED TECHGOGS
DRIED BLOOD METAL-REINFORCED TACTICAL TECHGOGS
TYPE COMMAND
ALL VEHICLES vs = Game.GetVehicleSystem() vs:EnableAllPlayerVehicles()

SUMMON MODE vs = Game.GetVehicleSystem() vs:ToggleSummonMode()


V's Car vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard2_archer_hella_player', true, false)
Economy vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard25_mahir_supron_player', true, false)
Economy vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard2_makigai_maimai_player', true, false)
Economy vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard2_thorton_colby_player', true, false)
Economy vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard25_thorton_colby_pickup_player', true, false)

Economy vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard25_thorton_colby_pickup_02_player', true, false)

Economy vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard25_thorton_colby_nomad_player', true, false)

Economy vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard2_thorton_galena_player', true, false)


Economy vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard2_thorton_galena_nomad_player', true, false)

Economy vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard2_thorton_galena_bobas_player', true, false)

Economy vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard3_thorton_mackinaw_player', true, false)

Heavy Duty vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard3_thorton_mackinaw_ncu_player', true, false)

Heavy Duty vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard3_thorton_mackinaw_02_player', true, false)

Executive vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport2_villefort_alvarado_valentinos_player', true, false)

Executive vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport2_villefort_alvarado_player', true, false)


Executive vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard25_villefort_columbus_player', true, false)

Executive vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard2_villefort_cortes_player', true, false)


Executive vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard2_villefort_cortes_delamain_player', true, false)

Executive vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard3_chevalier_emperor_player', true, false)

Executive vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard2_chevalier_thrax_player', true, false)


Bike vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sportbike2_arch_jackie_player', true, false)
Bike vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sportbike2_arch_jackie_tuned_player', true, false)

Bike vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sportbike2_arch_player', true, false)


Bike vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sportbike2_arch_tyger_player', true, false)
Bike vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sportbike3_brennan_apollo_player', true, false)

Bike vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sportbike3_brennan_apollo_nomad_player', true, false)

Bike vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sportbike1_yaiba_kusanagi_tyger_player', true, false)

Bike vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sportbike1_yaiba_kusanagi_player', true, false)

Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport2_porsche_911turbo_player', true, false)


Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard2_archer_bandit_player', true, false)
Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_standard2_archer_quartz_player', true, false)
Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport2_mizutani_shion_nomad_player', true, false)

Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport2_mizutani_shion_nomad_02_player', true, false)

Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport2_mizutani_shion_player', true, false)


Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport1_quadra_turbo_player', true, false)
Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport1_quadra_turbo_r_player', true, false)
Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport2_quadra_type66_02_player', true, false)
Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport2_quadra_type66_nomad_ncu_player', true, false)

Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport2_quadra_type66_nomad_player', true, false)

Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport2_quadra_type66_player', true, false)


Sport vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport2_quadra_type66_avenger_player', true, false)

Hypercar vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport1_rayfield_aerondight_player', true, false)

Hypercar vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport1_rayfield_caliburn_player', true, false)


Hypercar vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport1_rayfield_caliburn_02_player', true, false)
Hypercar vs = Game.GetVehicleSystem() vs:EnablePlayerVehicle('Vehicle.v_sport1_herrera_outlaw_player', true, false)
Notes
Enable all vehicles

Toggle Vehicle Summon Mode


Hella EC-D I360
Mahir - Supron FS3
Makigai - MaiMai P126 ♥
Thorton - Colby C125
Thorton - Colby CX 410 Butte [Green]
Thorton - Colby CX 410 Butte [Red]
Thorton - Colby "Little Mule"
Thorton - Galena G240
Thorton - Galena "Gecko"
Thorton - Galena "Rattler"
Thorton - Mackinaw MTL1
Thorton - Mackinaw "Beast"
Thorton - Mackinaw "Saguaro" [DLC]
Villefort - Alvarado "Vato"
Villefort - Alvarado V4F 570 Delegate
Villefort - Columbus V340-F Freight
Villefort - Cortes V5000 Valor [Pink]
Villefort - Cortes Delamain No.21
Chevalier - Emperor 620 Ragnar
Chevalier - Thrax 338 Jefferson
Jackie's Arch
Jackie's Tuned Arch
Arch - Nazaré
Arch - Nazaré "Itsumade"
Brennan - Apollo
Brennan - Apollo "Scorpion"
Yaiba - Kusanagi "Mizuchi"
Yaiba - Kusanagi CT-3X
Porsche - 911 II (930) TURBO
Archer - Quartz "Bandit" [DLC]
Archer - Quartz EC-T2 R660
Mizutani - Shion "Coyote"
Mizutani - Shion "Coyote" [Red]
Mizutani - Shion MZ2
Quadra - Turbo-R 740
Quadra - Turbo-R V-Tech
Quadra - Type-66 640 TS [DLC]
Quadra - Type-66 "Cthulhu"
Quadra - Type-66 "Javelina"
Quadra - Type-66 "Jen Rowley"
Quadra - Type-66 Avenger
Rayfield - Aerondight "Guinevere"
Rayfield - Caliburn
Rayfield - Caliburn [Black]
Herrera - Outlaw GTS

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