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Python Coding

The document contains code to draw a cartoon character using the Turtle graphics module in Python. It sets properties like speed and background color, then uses functions like penup(), pendown(), circle(), fd() to draw the character's body, arms, eyes and other details through a series of lines and shapes. Vertical lines are also drawn on the body through a for loop. Finally, an oo() function is defined to draw circular patterns around the character.

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0% found this document useful (0 votes)
32 views

Python Coding

The document contains code to draw a cartoon character using the Turtle graphics module in Python. It sets properties like speed and background color, then uses functions like penup(), pendown(), circle(), fd() to draw the character's body, arms, eyes and other details through a series of lines and shapes. Vertical lines are also drawn on the body through a for loop. Finally, an oo() function is defined to draw circular patterns around the character.

Uploaded by

Sayantan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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from turtle import *

speed(13) # Painting speed control


bgcolor("#990000")
pensize(10)
penup()
goto(0,50)
pendown()
circle(-120)
penup()
circle(-120,-60)
pendown()
pensize(5)
right(50)
circle(70,55)
right(85)
circle(75,58)
right(90)
circle(70,55)
right(90)
circle(70,58)

# body
penup()
pensize(10)
goto(80,15)
pendown()
seth(92)
fd(135)
seth(125)
circle(30,135)
seth(190)
fd(50)
seth(125)
circle(30,135)
seth(275)
fd(90)

# Arm 1
penup()
pensize(10)
goto(92,-150)
seth(240)
pendown()
fd(80)
left(10)
circle(-28,185)

# Arm 2
penup()
goto(0,50)
seth(0)
pensize(10)
circle(-120,-60)
seth(200)
pendown()
fd(72)
left(20)
circle(30,150)
left(20)
fd(20)
right(15)
fd(10)
pensize(5)
fillcolor("#3366cc")
begin_fill()
seth(92)
circle(-120,31)
seth(200)
fd(45)
left(90)
fd(52)
end_fill()
fd(-12)
right(90)
fd(40)
penup()
right(90)
fd(18)
pendown()
right(86)
fd(40)
penup()
goto(-152,-86)
pendown()
left(40)
circle(35,90)
# Body coloring
penup()
goto(-80,116)
seth(10)
pensize(5)
pendown()
begin_fill()
fillcolor("#3366cc")
fd(155)
seth(-88)
fd(37)
seth(195)
fd(156)
end_fill()
penup()
goto(-75,38)
seth(15)
pendown()
begin_fill()
fd(158)
seth(-88)
fd(55)
seth(140)
circle(120,78)
end_fill()
# Arm 1 To color
penup()
fillcolor("#3366cc")
pensize(5)
goto(75,-170)
pendown()
begin_fill()
seth(240)
fd(30)
right(90)
fd(17)
end_fill()
fd(10)
left(80)
fd(55)
penup()
left(90)
fd(15)
pendown()
left(85)
fd(55)
penup()
goto(43,-225)
left(84)
pendown()
circle(60,51)
speed(0)

# Body vertical lines


for i in range(3):
penup()
goto(-70+i*15,135)
seth(-90)
pendown()
pensize(5)
fd(15-2*i)

for i in range(3):
penup()
goto(36 + i * 15, 156)
seth(-90)
pendown()
pensize(5)
fd(15 - 2 * i)
a = -60
b = 70

for i in range(4):
penup()
goto(a,b)
a=a+40
b=b+10
seth(-90)
pendown()
pensize(5)
fd(26)

def oo (li,jing):
penup()
goto(0,50)
seth(0)
circle(-120, li)
pendown()
right(jing)
pensize(5)
oo(-60,110)
fd(130)
oo(-28,96)
fd(140)
oo(9,89)
fd(144)
oo(42,70)
fd(160)
oo(80,60)
fd(130)
penup()
goto(-80,-40)
right(160)
pendown()
right(50)
circle(70,45)
right(75)
circle(70,38)
right(50)
circle(70,45)
right(90)
circle(70,48)
penup()
goto(-53,-70)
pendown()
left(40)
circle(70,30)
right(50)
circle(70,20)
right(50)
circle(70,38)
right(70)
circle(70,24)
penup()
goto(-19,-105)
left(72)
pendown()
fd(22)
right(60)
fd(22)
oo(-140,80)
circle(-90,120)
penup()
oo(140,100)
circle(90,13)
pendown()

right(-50)
circle(70,45)
right(75)
circle(70,38)
right(50)
circle(70,36)
penup()
goto(22,-185)
right(70)
pendown()
fd(72)
penup()
goto(-40,-182)
right(38)
pendown()
fd(70)
speed(10)
# The left eye
penup()
pensize(7)
goto(-15,-110)
seth(0)
pendown()
pensize(10)
begin_fill()
left(130)
fd(110)
right(250)
circle(90,60)
circle(40,120)
fillcolor("#F5FFFA")
end_fill()

# Right eye
penup()
goto(5,-110)
pendown()
begin_fill()
right(30)
fd(110)
right(-250)
circle(-90,60)
circle(-40,120)
end_fill()
done()

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