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Holy Symbol Artisan's Tools

The document provides pricing and weight information for adventuring gear, tools, armor, mounts, and lodgings. Under gear, it lists common adventuring items like rope, torches, rations, as well as thieves' and explorers' packs. The tools section details artisans' and musical instruments. The armor section provides stats for light, medium, and heavy armor. Mounts include horses, ponies and prices for tack. Lodgings lists the cost of an inn room.

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Kevin Hinton
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0% found this document useful (0 votes)
131 views3 pages

Holy Symbol Artisan's Tools

The document provides pricing and weight information for adventuring gear, tools, armor, mounts, and lodgings. Under gear, it lists common adventuring items like rope, torches, rations, as well as thieves' and explorers' packs. The tools section details artisans' and musical instruments. The armor section provides stats for light, medium, and heavy armor. Mounts include horses, ponies and prices for tack. Lodgings lists the cost of an inn room.

Uploaded by

Kevin Hinton
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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ADVENTURING GEAR TOOLS

ITEM COST WT ITEM COST WT ITEM COST WT


Abacus 2 gp 2 Holy Symbol Artisan’s Tools
Acid, vial 25 gp 1 Amulet 5 gp 1 Alchemist supplies 50 gp 8
Alchmest’s fire, flask 50 gp 1 Emblem 5 gp - Brewer’s supplies 20 gp 9
Ammunition Reliquary 5 gp 2 Calligrapher’s supplies 10 gp 5
Arrows (20) 1 gp 1 Holy water, flask 25 gp 1 Carpenter’s tools 8 gp 6
Blowgun needles (50) 1 gp 1 Hourglass 25 gp 1 Cartographer’s tools 15 gp 6
Crossbow bolts (20) 1 gp 1.5 Hunting Trap 5 gp 25 Cobbler’s tools 5 gp 5
Sling bullets (20) 4 cp 1.5 Ink, 1 ounce bottle 10 gp - Cook’s utensils 1 gp 8
Antitoxin, vial 50 gp - Ink pen 2 cp - Glassblower’s tools 30 gp 5
Arcane Focus Jug or pitcher 2 cp 4 Jeweler’s tools 25 gp 2
Crystal 10 gp 1 Ladder (10-foot) 1 sp 25 Leatherworker’s tools 5 gp 5
Orb 20 gp 3 Lamp 5 sp 1 Mason’s tools 10 gp 8
Rod 10 gp 2 Lantern, bullseye 10 gp 2 Painter’s supplies 10 gp 5
Staff 5 gp 4 Lantern, hooded 5 gp 2 Potter’s tools 10 gp 3
Wand 10 gp 1 Lock 10 gp 1 Smith’s tools 20 gp 8
Backpack 2 gp 5 Magnifying glass 100 gp - Tinker’s tools 50 gp 10
Ball bearings (1,000) 1 gp 2 Manacles 2 gp 6 Weaver’s tools 1 gp 5
Barrel 2 gp 70 Mess kit 2 sp 1 Woodcarver’s tools 1 gp 5
Basket 4 sp 2 Mirror, steel 5 gp 0.5 Disguise kit 25 gp 3
Bedroll 1 gp 7 Oil (flask) 1 sp 1 Forgery kit 15 gp 5
Bell 1 gp - Paper, 1 sheet 2 sp - Gaming set
Blanket 5 sp 3 Parchment, 1 sheet 1 sp - Dice set 1 sp -
Block and Tackle 1 gp 5 Perfume, vial 5 gp - Dragonchess set 1 gp 0.5
Book 25 gp 5 Pick, miner’s 2 gp 10 Playing card set 5 sp -
Bottle, glass 2 gp 2 Piton 5 cp 0.25 Three-Dragon Ante set 1 gp -
Bucket 5 cp 2 Poison, basic vial 100 gp - Herbalism kit 5 gp 3
Caltrop (bag of 20) 1 gp 2 Pole, 10 foot 5 cp 7 Musical instrument
Candle 1 cp - Pot, iron 2 gp 10 Bagpipes 30 gp 6
Case, crossbow bolts 1 gp 1 Potion of Healing 50 gp 0.5 Drum 6 gp 3
Case, scroll of map 1 gp 1 Pouch 5 sp 1 Dulcimer 25 gp 10
Chain, 10 feet 5 gp 25 Quiver 1 gp 1 Flute 2 gp 1
Chalk 1 cp - Ram, portable 4 gp 35 Lute 35 gp 2
Chest 5 gp 25 Rations (1 day) 5 sp 2 Lyre 30 gp 2
Climber’s kit 25 gp 12 Robes 1 gp 4 Horn 3 gp 2
Clothes, common 5 sp 3 Rope, hemp, 50 feet 1 gp 10 Pan flute 12 gp 2
Clothes, costume 5 gp 4 Rope, silk, 50 feet 10 gp 5 Shawm 2 gp 1
Clothes, fine 15 gp 6 Sack 1 cp 0.5 Viol 30 gp 1
Clothes, traveler’s 2 gp 4 Scale, merchant’s 5 gp 3 Navigator’s tools 25 gp 2
Component pouch 25 gp 2 Sealing wax 5 sp - Poisoner’s kit 50 gp 2
Crowbar 2 gp 5 Shovel 2 gp 5 Thieves’ tools 25 gp 1
Druidic focus Signal whistle 5 cp -
Sprig of mistletoe 1 gp - Signet ring 5 gp -
Totem 1 gp - Soap 2 cp -
Wooden staff 5 gp 4 Spellbook 50 gp 3
Yew wand 10 gp 1 Spike, iron (10) 1 gp 5
Fishing tackle 1 gp 4 Spyglass 1000 gp 1
Flask or tankard 2 cp 1 Tent, two-person 2 gp 20
Grappling hook 2 gp 4 Tinderbox 5 sp 1
Hammer 1 gp 3 Torch 1 cp 1
Hammer, sledge 2 gp 10 Vial 1 gp -
Healer’s kit 5 gp 3 Waterskin 2 sp 5 (full)
Whetstone 1 cp 1
EQUIPMENT PACKS
PACK CONTENTS
Burglar’s Pack (16 gp) Backpack, 1000 ball bearings, 10 ft string, bell, 5 candles, crowbar, hammer, 10 pitons, hooded
lantern, 2 flasks of oil, 5 days rations, tinderbox, waterskin, 50 ft hempen rope
Diplomat’s Pack (39 gp) Chest, 2 cases for maps and scrolls, set of fine clothes, bottle of ink, ink pen, lamp, 2 flasks of oil,
5 sheets of paper, vial of perfume, sealing wax, soap
Dungeoneer’s Pack (12 gp) Backpack, crowbar, hammer, 10 pitons, 10 torches, tinderbox, 10 days rations, waterskin,
50 ft hempen rope
Entertainer’s Pack (40 gp) Backpack, bedroll, 2 costumes, 5 candles, 5 days rations, waterskin, disguise kit
Explorer’s Pack (10 gp) Backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days rations, waterskin, 50 ft hempen rope
Priest’s Pack (19 gp) Backpack, blanket, 10 candles, tinderbox, alms box, 2 blocks of incense, censer, vestments,
2 days rations, waterskin
Scholar’s Pack (40 gp) Backpack, book of lore, bottle of ink, ink pen, 10 sheets parchment, bag of sand, small knife
ARMOR MOUNTS
TYPE COST WT AC NOTES MOUNT COST SPD
Light Armor Donkey or mule (carry 420) 8 gp 40 ft
Padded 5 gp 8 11+Dex DisAdv. Stealth Horse, draft (carry 540) 50 gp 40 ft
Leather 10 gp 10 11+Dex Horse, riding (carry 480) 75 gp 60 ft
Studded Leather 45 gp 13 12+Dex Mastiff (carry 195) 25 gp 40 ft
Medium Armor Pony (carry 225) 30 gp 40 ft
Hide 10 gp 12 12+Dex Max Dex +2 Warhorse (carry 540) 400 gp 60 ft
Chain Shirt 50 gp 20 13+Dex Max Dex +2
Scale Mail 50 gp 45 14+Dex Max Dex +2; Disadv. Stealth ITEM COST WT
Breastplate 400 gp 20 14+Dex Max Dex +2 Barding X4 X2
Half Plate 750 gp 40 15+Dex Max Dex +2; Disadv. Stealth Bit and bridle 2 gp 1
Heavy Armor Carriage 100 gp 600
Ring Mail 30 gp 40 14 Disadv. Stealth Cart 15 gp 200
Chain Mail (STR 13) 75 gp 55 16 Disadv. Stealth Feed (per day) 5 cp 10
Splint (STR 15) 200 gp 60 17
WEAPONS Disadv. Stealth Saddle, military 20 gp 30
Plate (STR 15)
TYPE COST DMG WT NOTESDisadv. Stealth
1500 gp 65 18 Saddle, pack 5 gp 15
Shield
Simple Melee 10 gp 6 +2 Saddle, riding 10 gp 25
Club 1 sp 1d4 B 2 Light Saddlebags 4 gp 8
LODGINGS Sled 20 gp 300
Dagger 2 gp 1d4 P 1 Finesse, light, thrown (20/60)
ITEM COST Wagon 35 gp 400
Greatclub 2 sp 1d8 B 10 2H
Ale, gallon 2 sp
Handaxe 5 gp 1d6 S 2 Light, thrown (20/60)
Ale, mug 4 cp
Javelin 5 sp 1d6 P 2 Thrown (30/120)
Banquet (per person) 10 gp
Light hammer 2 gp 1d4 B 2 Light, thrown (20/60)
Bread, loaf 2 cp
Mace 5 gp 1d6 B 4 ---
Cheese, hunk 1 sp
Quarterstaff 2 sp 1d6 B 4 Versatile (1d8)
Inn, squalid (per day) 7 cp
Sickle 1 gp 1d4 S 2 Light
Inn, poor (per day) 1 sp
Spear 1 gp 1d6 P 3 Thrown (20/60), versatile (1d8)
Inn, modest (per day) 5 sp
Simple Ranged
Inn, comfortable (per day) 8 sp
Crossbow, light 25 gp 1d8 P 5 Ammo (80/320), loading, 2H
Inn, wealthy (per day) 2 gp
Dart 5 cp 1d4 P 0.25 Finesse, thrown (80/320)
Inn, aristocratic (per day) 4 gp
Shortbow 25 gp 1d6 P 2 Ammo (80/320), 2H
Meals, squalid (per day) 3 cp
Sling 1 sp 1d4 B --- Ammo (30/120)
Meals, poor (per day) 6 cp
Martial Melee
Meals, modest (per day) 3 sp
Battleaxe 10 gp 1d8 S 4 Versatile (1d10)
Meals, comfortable (per day) 5 sp
Flail 10 gp 1d8 B 2 ---
Meals, wealthy (per day) 8 sp
Glaive 20 gp 1d10 S 6 Heavy, reach, 2H
Meals, aristocratic (per day) 2 gp
Greataxe 30 gp 1d12 S 7 Heavy, 2H
Meat, chunk 3 sp
Greatsword 50 gp 2d6 S 6 Heavy, 2H
Stabling (per day) 5 sp
Halberd 20 gp 1d10 S 6 Heavy, reach, 2H
Wine, common (pitcher) 2 sp
Lance 10 gp 1d12 P 6 Reach, special
Wine, fine (pitcher) 10 gp
Longsword 15 gp 1d8 S 3 Versatile (1d10)
Maul 10 gp 2d6 B 10 Heavy, 2H
Morningstar 15 gp 1d8 P 4 --- SERVICES
Pike 5 gp 1d10 P TYPE
18 Heavy, reach, 2H COST
Rapier 25 gp 1d8 P Coach
2 Cab
Finesse
Scimitar 25 gp 1d6 S 3 Between towns
Finesse, light 3cp/mi
Shortsword 10 gp 1d6 P 2 Within a city light
Finesse, 1 cp
Trident 5 gp 1d6 P Hirelings
4 Thrown (20/60)
War pick 5 gp 1d8 P 2 Skilled
--- 2 gp/day
Warhammer 15 gp 1d8 B 2 Unskilled
Versatile (1d10) 2 sp/day
Whip 2 gp 1d4 S Messenger
3 Finesse, reach 2 cp/mi
Martial Range Road or gate toll 1 cp
Blowgun 10 gp 1P Ship’s
1 passage
Ammo (25/100), loading 1 sp/mi
Crossbow, hand 75 gp 1d6 P 3 Ammo (30/120), light, loading
Crossbow, heavy 50 gp 1d10 P 18 Ammo (100/400), heavy, loading, 2H
Longbow 50 gp 1d8 P 2 Ammo (150/600), heavy, 2H
Net 1 gp --- 3 Special, thrown (5/15)

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