Computers in Broadcasting: by John Ingham
Computers in Broadcasting: by John Ingham
There is scarcely an aspect of radio broadcasting today that is not enhanced by the advent of the modern compute From the earliest years of broadcasting, if you had a microphone, a music player and a transmitter, you had yourself a radio broadcasting station - your broadcasting hours were limited only by your available staff! At long last, as the computer has come of age, it has become almost indispensable to broadcasters in so many ways. Here at 5MBS, computers have replaced ... card-index systems in our music library and our membership list; type-writers in the office for program preparation and all administrative functions; tape cartridge players for play-out of pre-recorded announcements etc. tape recorders in production and replay of recorded programs;
and people during those hours when most of us would prefer to be tucked up in bed!
While the advent of the tape recorder allowed the pre-recording of studio and location programs, some-one still was needed to play those tapes to air. But with our 'Digital Radio System' (DRS) computer, we are no longer limited to one or two hours of playback by the size of tape spool. In fact, if required we could transmit programs completely unattended continuously for up to 7 days! Just the ticket for over the Christmas season when we'd all rather be with our families.
Another feature of our 'DRS' computer is the ability to record and playback simultaneously - even playing back a live program before its recording is complete! This would be most useful if ever we decided to rebroadcast a program originating in the eastern states! By way of example, suppose we were offered a live program from Sydney such as the final judging of the MBS Performer of the Year, but it started at 7pm eastern time (ie 6:30 pm our time) which would of course disrupt our regular 'Jive at 5' program. We would be able to delay such a broadcast by 30 minutes, even while it is streaming in to us! This would be all-nigh impractical using several manually operated tape recorders!
Our DRS system can be used to pre-record and playback a hosted program, or 'capture' music directly from CDs a speed up to 40 times faster than normal playback - this is how we provide our 'Overnight Music'. We could eve allow the computer to generate its own playlists, but it has a terrible taste in Music! Besides, we like to publish o Overnight Music playlists ahead of time on our web site so that you know what to expect. Check it out
Broadcasting (computing)
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This article relies largely or entirely upon a single source. Please help improve this article by introducing appropriate citations to additional sources. (September 2010)
In computing, broadcasting refers to a method of transferring a message to all recipients simultaneously. Broadcasting can be performed as a high level operation in a program, for example broadcasting Message Passing Interface, or it may be a low level networking operation, for example broadcasting on Ethernet.
Contents
[hide] 1 Overview 2 See also 3 References 4 External links
[edit] Overview
Routing schemes
anycast
broadcast
multicast
unicast
geocast
vde In computer networking, broadcasting refers to transmitting a packet that will be received by every device on the network[1]. In practice, the scope of the broadcast is limited to a broadcast domain. Broadcast a message is in contrast to unicast addressing in which a host sends datagrams to another single host identified by a unique IP address. Not all network technologies support broadcast addressing; for example, neither X.25 nor frame relay have broadcast capability, nor is there any form of Internet-wide broadcast. Broadcasting is largely confined to local area network (LAN) technologies, most notably Ethernet and token ring, where the performance impact of broadcasting is not as large as it would be in a wide area network. The successor to Internet Protocol Version 4 (IPv4), IPv6 also does not implement the broadcast method to prevent disturbing all nodes in a network when only a few may be interested in a particular service. Instead it relies on multicast addressing a conceptually similar one-to-many routing methodology. However, multicasting limits the pool of receivers to those that join a specific multicast receiver group. Both Ethernet and IPv4 use an all-ones broadcast address to indicate a broadcast packet. Token Ring uses a special value in the IEEE 802.2 control field. Broadcasting may be abused to perform a DoS-attack. The attacker sends fake ping request with the source IP-address of the victim computer. The victim computer is flooded by the replies from all computers in the domain.
[edit] References
1. ^ Andrew Tanenbaum (2003). Computer Networks. p. 368. ISBN 0130661023.
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