Sistemi Ambra Eng
Sistemi Ambra Eng
contributions by:
Benito Garozzo
Davide Tavoschi
Ron Klinger
Daniel Neill
Sharon Guy
Gijs van Haarlem
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INTRODUCTION ---------------------------------------------------------------------------- 7
1♣ OPENING --------------------------------------------------------------------------------------------------------------------------- 7
SUPPORT STRUCTURE.---------------------------------------------------------------------------------------------------------------- 9
GAME TRIES --------------------------------------------------------------------------------------------------------------------------10
2-OVER-1 BIDDING-------------------------------------------------------------------------------------------------------------------10
1M-REVERSE RELAY (1MRR) -----------------------------------------------------------------------------------------------------13
1M-REVERSE RELAY (1MRR) ------------------------------------------------------------------------------------------------------14
3RD SUIT FORCING RELAY (3SF) ----------------------------------------------------------------------------------------------------14
WHEN OPPONENTS INTERVENE -----------------------------------------------------------------------------------------------------15
OPENINGS----------------------------------------------------------------------------------- 16
LEGEND-------------------------------------------------------------------------------------- 18
GENERAL PRINCIPLES FOR THE COMPETITIVE AUCTION ----------------------------------------------------------19
1♣ OPENING -------------------------------------------------------------------------------- 20
1♣ @ 1♦------------------------------------------------------------------------------------- 20
1♣ @ 1♥------------------------------------------------------------------------------------- 24
1♣ @ 1♠------------------------------------------------------------------------------------- 26
1♣ @ 1NT----------------------------------------------------------------------------------- 29
1♣ @ 2♣------------------------------------------------------------------------------------- 29
1♣ @ 2♦------------------------------------------------------------------------------------- 30
1♣ @ 2♥------------------------------------------------------------------------------------- 31
1♣ @ 2♠------------------------------------------------------------------------------------- 31
1♣ @ 2NT----------------------------------------------------------------------------------- 31
INTERFERENCE OVER 1♣ OPENING ----------------------------------------------------------------------------------------32
1♦OPENING--------------------------------------------------------------------------------- 35
1♦ @ 1♥------------------------------------------------------------------------------------- 35
1♦ @ 1♠------------------------------------------------------------------------------------- 38
1♦ @ 1NT ----------------------------------------------------------------------------------- 40
1♦ @ 2♣------------------------------------------------------------------------------------- 40
1♦ @ 2♦------------------------------------------------------------------------------------- 41
1♦ @ 2♥------------------------------------------------------------------------------------- 41
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1♦ @ 2♠------------------------------------------------------------------------------------- 42
1♦ @ 2NT ----------------------------------------------------------------------------------- 42
1♦ @ 3♣------------------------------------------------------------------------------------- 42
INTERFERENCE OVER 1♦ OPENING ----------------------------------------------------------------------------------------43
1♥ OPENING -------------------------------------------------------------------------------- 46
1♥ @ 1♠------------------------------------------------------------------------------------- 46
1♥ @ 1NT ----------------------------------------------------------------------------------- 48
1♥ @ 2♣------------------------------------------------------------------------------------- 49
1♥ @ 2♦------------------------------------------------------------------------------------- 50
1♥ @ 2NT ----------------------------------------------------------------------------------- 51
1♥ @ 3♣------------------------------------------------------------------------------------- 51
1♥ @ 3♦------------------------------------------------------------------------------------- 51
INTERFERENCE OVER 1♥ OPENING ----------------------------------------------------------------------------------------52
1♠ OPENING -------------------------------------------------------------------------------- 54
1♠ @ 1NT ----------------------------------------------------------------------------------- 54
1♠ @ 2♣------------------------------------------------------------------------------------- 55
1♠ @ 2♦------------------------------------------------------------------------------------- 56
1♠ @ 2♥ ------------------------------------------------------------------------------------ 57
1♠ @ 2♠------------------------------------------------------------------------------------- 58
1♠ @ 2NT ----------------------------------------------------------------------------------- 58
1♠ @ 3♣------------------------------------------------------------------------------------- 58
1♠ @ 3♦------------------------------------------------------------------------------------- 58
INTERFERENCE OVER 1♠ OPENING ----------------------------------------------------------------------------------------59
1NT @ 2♦ ------------------------------------------------------------------------------------ 62
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1NT @ 2♥ ------------------------------------------------------------------------------------ 62
1NT @ 2♠ ------------------------------------------------------------------------------------ 63
1NT @ 3♣/♦/♥/♠--------------------------------------------------------------------------- 63
1NT @ 4♣ ------------------------------------------------------------------------------------ 63
1NT @ 4♦ ------------------------------------------------------------------------------------ 63
INTERFERENCE OVER 1NT ----------------------------------------------------------------------------------------------------63
2♣ OPENING -------------------------------------------------------------------------------- 66
2♦ OPENING -------------------------------------------------------------------------------- 67
2♦ @ 2♥ ------------------------------------------------------------------------------------ 67
2♥ OPENING -------------------------------------------------------------------------------- 68
2♥ @ 2♠ ------------------------------------------------------------------------------------ 68
2♠ OPENING -------------------------------------------------------------------------------- 69
2♠ @ 3♣------------------------------------------------------------------------------------- 69
2♠ @ 2NT ----------------------------------------------------------------------------------- 69
2NT B 3♣----------------------------------------------------------------------------------- 70
2NT B 3♦----------------------------------------------------------------------------------- 70
2NT B 3♥----------------------------------------------------------------------------------- 70
APPENDICES ------------------------------------------------------------------------------- 72
‘GAR’ --------------------------------------------------------------------------------------------------------------------------------72
CHECKBACK STAYMAN -------------------------------------------------------------------------------------------------------72
'2NTT' STRUCTURE ---------------------------------------------------------------------------------------------------------------74
TURBO CONVENTION ----------------------------------------------------------------------------------------------------------74
THE COMPETITIVE AUCTION AFTER AN OPENING --------------------------------------------------------------------74
WORKINGS OF RUBENSOHL--------------------------------------------------------------------------------------------------74
DESCRIPTION OF GOOD-BAD 2NT CONVENTION ----------------------------------------------------------------------75
2♣ RELAY --------------------------------------------------------------------------------------------------------------------------75
OVERCALLS-------------------------------------------------------------------------------- 76
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SUIT OVERCALL------------------------------------------------------------------------------------------------------------------76
RESPONSES TO THE TAKE-OUT DOUBLE ---------------------------------------------------------------------------------81
OVERCALLING 1NT -------------------------------------------------------------------------------------------------------------83
SPECIFIC CASES WHERE WE USE RUBENSOHL AND LEBENSOHL ------------------------------------------------83
THE OPPONENTS OPEN 1NT---------------------------------------------------------------------------------------------------85
BALANCING -----------------------------------------------------------------------------------------------------------------------87
OVERCALLING ILLOGICAL 1NT --------------------------------------------------------------------------------------------87
GHESTEM---------------------------------------------------------------------------------------------------------------------------88
DRURY ------------------------------------------------------------------------------------------------------------------------------89
INTRODUCTION
In Ambra, Benito Garozzo has solved the dilema on what to open with 16 HCP and a 5card major in a balanced hand.
Many partnerships open 1NT nowadays with 5M-3-3-2 distribution, but in Ambra we open 1♠/♥ and we can control the
bidding with the many relays available.
Ambra also solves the well known 2/1 dilema: is 2/1 GF or GF unless responder rebids his suit. In Ambra a 2/1 (e.g.
1♥-2♣) is GF unless responder rebids his suit. You might ask "how should responder bid with a GF hand and a long ♣
suit?". Initialy responder bids 2♣ and on his second round he has many relays available to force the auction.
In Ambra practically all 2♣, 2♦ and 2NT bids have artificial meanings. In practice these 3 contracts are very unpopular
as end contracts, so we might as well use them for relays etc.
But the main "selling point" for Ambra is it's slam bidding. Very often a Slam Invite (SI) can be established at a very
low level. Slam bidding specifically is an area where the Italian top players excell and the Dutch top players have been
critised.
1♣ opening
With two or three 4card suits, the lowest suit is opened.
Over 1♣ we play the Walsh convention: responder bids a 4card major bypassing a 4+ ♦ suit and 5-9 HCP. With 10+
HCP a 4+card ♦ suit is bid first.
The 1NT response is weaker than in most agreements: 5-10 HCP with 4/5 ♣ or 4/5 ♦ (with 6 ♦ the response is 1♦).
2♣ is inverted minor: 4+♣ and 11+ HCP.
2♦♥ are similar to the 2♦♥ opening: transfer and either weak (2-7) or strong (12+).
2♠ shows 5♣, 2NT shows 6♣ and 2-6 HCP, 3♣ also shows 6♣ but stronger: 8-10 HCP.
3♦ is preemptive: 7+♦, 3-8 HCP. 3♥♠ are splinters with 5-4 in the minors, GF.
3NT is natural: 12-14 HCP and 3-3-3-4 distribution.
GAR is a convention used widely in the system. Whenever opener or responder shows a 5-4 distribution, 2NT is relay
asking clarification. Responses are: 3♣ shows 5-4, 3♦ shows 6-4. In case 5-5 and 5-4-4 distributions are still possible
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too: 3♥ shows 5-5 and high singleton, 3♠ shows 5-5 and low singleton and 3NT shows 5-4-4. After the responses of 3♣
and 3♦, partner can bid:
1st step: a further general relay
2nd step: fixes the higher suit, relay
The responses to these relays are: 1st step: 2-2 in remaining suits, 2nd step: high singleton, 3rd step: low singleton.
After the sequence above: 1♣-1♦, 2♥-2♠, 2N GAR cannot be invoked with 2N, so we must use 3♣ and all subsequent
bidding is 1 step higher.
When opener has not limited his hand yet, the GAR convention works a bit different:
3♣: 5-4, 11-15
3♦: 6-4, 11-21
3♥: 5-4-2-2, 16-21
3♠: 5-4, high singleton, 16-21
3N: 5-4, low singleton, 16-21
After the 3♦ response, 3♥ is a further relay:
3♠: min, high sin
3N: min, low sin
4♣: max, high sin
4♦: max, low sin
Keep in mind that the 2NT bidder is attempting game, opposite a minimum a partscore is still possible. I am not sure
what 'GAR' means, possibly something Italian, but it would be a suitable abbreviation for 'Game Attempt Relay'.
Transfers are used after a 2NT rebid by opener. Let us say the bidding started 1♣-1♥, 2N promissing 18-20 HCP and
forcing. The bid below responder's suit is now transfer: 3♦. Opener must bid 3♥ and reponder continues natural: passing
with 5♥ and 4-5 HCP. Other bids by responder are SI. When opener's suit is not ♣, there is room for transfers to both
our suits:
1♦-1♥, 2N-3♣: transfer to ♦
-3♦: transfer to ♥
Ambra also uses an extended Checkback convention after a 1NT rebid by opener. Let's say the auction started 1♣-1♥,
1N. Responder's 2♣ is now a puppet to 2♦ and used for hands with weak ♦ or any game invite. 2♦ over 1N is a relay
with any GF hand. That results in the following response structure after 1♣-1♥, 1N:
2♣: puppet to 2♦
2♦: Checkback, GF
2♥: 5+♥, 7-10 HCP
2♠: 4♥-4♠, 10-12 HCP
2N: puppet to 3♣, see below
3♣♦: 5+ suit, GI
3♥: good 6+ card, GF
3♠: 6♥-5♠, GF
3N: to play
4♣: Gerber
Bidding after the 2♣ puppet is natural: reponder passes with weak ♦ and other bids are GI.
Over the GF Checkback, opener is required to show: a 4card on the other major, 3card support for responder's major,
rebid a 6card suit, show a 5-4 hand or bid 2NT, in this order.
This puppet and Checkback is also used after 1♣-1♦, 1N and 1♥-1♠, 1N.
After opener rebids on the 1-level, 2♣ by responder is a relay, this is known in the USA as the x-y-z convention. For
details, see the 2♣Relay discussion later. A beautiful slam example from a practice game follows here:
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Axxx Kxx
AJ KQxx
9xxx AKQx
A10x xx
1♦ 1♥
1♠ 2♣:r, GI+
2♥:min,NO ♥ supp 2♠r, SI
2nt 3♦:agrees ♦
3♥:q 3♠:q
3nt 4♦:turbo, 2 keycards
6♦:good controls pas
Support structure.
As is common nowadays, over a 1♥/♠ opening, responder has many ways for raising partner. Let us say partner opened
1♥:
The 2N response is an artificial GF with 4card support and opener rebids 3♦ with any minimum. With a non-minimum
opener can show a distributional hand with 4+card suit on the 3 level:
3♥: 4+♣, 6-4 or 5-5
3♠: 4+♦, 6-4 or 5-5
3N: 4+♠, 6-4 or 5-5
or opener can show a void by bidding that suit on the 4level (4♥ shows ♠ void).
Lacking extra distribution and a void, e.g. 5-3-3-2, 5-4-3-1, 6-3-2-2, 6-3-3-1 distributions, opener must rebid 3♣
showing a non-minimum.
1♥ 10-22 5+card
1♥-2N 12+ 4card support
(Note that Garozzo does not use high shortage first here, unfortunately.)
After 1♥-2N, 3♣ reponder has 2 relays available: 3♦ asks for a singleton with SI, while 3♥ shows responder thinks game
is the limit with his hand, i.e. about 12-16 HCP. When opener thinks slam is still possible, he can ask for responder's
singleton with a relay of 3♠:
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1♥ 10-22 5+card
1♥-2N 12+ 4card support
1♥-2N-3♣ 14+ no void or side suit
1♥-2N-3♣-3♥ 12-15 "I don't think it is slam"
1♥-2N-3♣-3♥-3♠ "but I think it is, show me your singleton?"
1♥-2N-3♣-3♥-3♠-3N no singleton
1♥-2N-3♣-3♥-3♠-4♣ singleton ♠ (high shortage first!)
1♥-2N-3♣-3♥-3♠-4♦ singleton ♦
1♥-2N-3♣-3♥-3♠-4♥ singeton ♣
Note that when game seems to be the maximum achievable, no singletons are shown! This is a clever way to conceal
the hands for the defenders. After 1♥-2N, 3♣/♦ responder can also introduce his own 5+ card suit. So to summarise:
with 3card support and a 5card suit, responder first bids his suit and with 4card support and a 5card suit, reponder first
bids 2NT.
After 1♥-2N, 3♣-3♦, (SI relay) opener shows his singleton in the same way: 3♥ shows no singleton and asks responder
in turn to show his singleton. I am sure you can work out the answers by now (remember: high shortage first).
Game tries
Ambra has a clever way of using game tries. Say the auction starts: 1♥-2♥. Opener now bids 2♠ saying: "show me your
cheapest suit in which you would have accepted a help suit game try?". Responder then bids a suit in which he has
honour strength or he declines with 3♥ with an absolute minimum. An example:
KQx xx
AQxxx Kxx
x KJxx
Axxx Jxxx
1♥ 2♥
2♠ 3♦
3♥ p
3♦ is not what opener wanted to hear and he signs off in 3♥. With the minors reversed, opener would bid the excellent ♥
game.
The whole idea of this general game try is of course to conceal declarer's hand. Note that responder would have bid 2N
with ♠ honnours.
Opener can also show his hand with a short suit game try:
1♥ 10-22 5+card
1♥-2♥ 8-10 3card support or 3433
2-over-1 bidding
An important principle in Ambra 2/1 bidding is that opener shows a minimum with or without 4card in the other major.
1♥-2♣, 2♦ shows 11-15 without a 4card ♠ and 1♥-2♣, 2♥ shows 11-21 HCP with a 4card ♠ suit. Also 1♠-2♣, 2♦: 11-15
no 4♥ and 1♠-2♣, 2♥: 11-21 with 4♥.
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After 1♥-2♦, there is no room for this distinction and opener's 2♥ shows a minimum with or without 4card ♠.
Other rebids by opener show 16-21 HCP hands:
1♥ 10-21 5+card
1♥-2♣ 9+ usualy 4+♣
1♥-2♣-2♦ 10-15 no 4♠
1♥-2♣-2♥ 10-21 4♠
1♥-2♣-2♠ 16-21 4+♦!
1♥-2♣-2N 16-22 no side suit
1♥-2♣-3♣ 16-21 5♥-4♣
1♥-2♣-3♦ 16-21 6♥-4♣!
1♥-2♣-3♥ 16-21 5♥-5♣, singleton ♠
1♥-2♣-3♠ 16-21 5♥-5♣, singleton ♦
1♥-2♣-3N 16-21 5♥-4♣-4♦
Opener's jump rebids might look strange at first, but we will see the same bids a couple of times in the GAR
convention.
After a 1♠ opening the schema is very much the same:
1♠ 10-21 5+card
1♠-2♣ 9+ 3+♣
1♠-2♣-2♦ 11-15 no 4♥
1♠-2♣-2♥ 11-21 4♥
1♠-2♣-2♠ 16-21 4+♦!
1♠-2♣-2N 16-21 5+♥ no side suit
1♠-2♣-3♣ 16-21 5♠-4♣
1♠-2♣-3♦ 16-21 6♠-4♣!
1♠-2♣-3♥ 16-21 5♠-5♣, singleton ♥
1♠-2♣-3♠ 16-21 5♠-5♣, singleton ♦
1♠-2♣-3N 16-21 5♠-4♦-4♣
If responder wants to check for a 4card ♥ with opener, he should bid 2♣! rather than a 4card ♦ suit he might have. That
is the reason why after 1♠ the 2♣ response can be as short as a 3card: e.g. with ♠ Kx ♥ Axxx ♦ AQxx ♣xxx responder
can bid 2♣.
1♥ 10-21 5+card
1♥-2♦ 9+ 5+♦ or 3-7 with 3card ♥ support
Note that 1♥-2♦, 2N shows 5-3-3-2 distribution, while 1♥-2♣, 2N can be a 5 or 6 card ♥ suit.
After a 1♠ opening the 2♦ and 2♥ responses are swapped around! The reason for this is to have more room for game
investigation when responder has a ♥ suit. 2/1 responses to 1♠ are:
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1♠ 10-21 5+card
Rebids by opener after 1♠-2♦ are focussed on ♥ support. Because of the extra room created, opener can show his
minimum and ♥ support below 2♠: 1♠-2♦, 2♥ shows 2-4 ♥ support and 10-13 HCP; 1♠-2♦, 2♠ shows a minimum
without ♥ support. Other bids show 15+ as follows:
1♠ 10-21 5+card
1♠-2♦ 9+ 5+♥
Bidding after 1♠-2♥ is natural, with 2♠ showing a minimum and other bids showing 16-21 HCP.
Now we come to the question how responder bids with a strong minor suit. With the above agreements, responder has
several bids available without a natural meaning, e.g. 1♥-2♣, 2♦-2♥ is not required to show ♥ support as responder
would bid 3♥ with ♥ support. Some exaples:
1♥ 10-21 5+card
1♥-2♣ 9+ 4+♣
1♥-2♣-2♦ 10-15 any distribution without 4♠
Responder has: ♠ Axx ♥ Kx ♦ Qx ♣ AKJ10xx and opener opened 1♥. Responder has and old-fashioned SI 3♣
response. In Ambra responder bids 2♣ and when opener shows a minimum with 2♦, responder bids 2♥: relay with slam
interest. Opener's rebids are similar to his 2nd round maximum bids:
2♠: 5+♥-4+♦ !
2N: 5+♥, no side suit
3♣: 5♥-4♣
3♦: 6♥-4♣
3♥: 5♥-5♣, singleton ♠
3♠: 5♥-5♣, singleton ♦
3N: 5♥-4♦-4♣
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You should start to see the patterns in the relays by now, so you can work it out at the table.
Kxx Axx
AKJxx Qxx
x AKx
J10xx Qxxx
1♥ 2♣
2♦:min 2♠:r,GF
3♣ 3♥:max, light invite
3♠:q 3nt:turbo, even (2) keycards
4♦:q 4♥:SO, no ♣ control
pas
As usual in Ambra, these 2♣ rebids have multiple meaning: either natural or a “reverse” hand (17+ HCP).
Responder can bid 2♦ - relay - with 8+ HCP and when opener show a reverse, the bidding is GF.
Over this 2♦ relay, opener bids as follows:
1M-1♠/NT-2♣ 11-21 natural or 17+ reverse (or 17+ and ♠ support for pd)
1M-1♠/NT-2♣-2♦ 8+ 1M-reverse relay
This is the basic scheme, but there are a few extras, as opener’s rebid in the Other major has no natural meaning:
After 1♥-1♠-2♣, opener, shows ♠ support – 3+card – by bidding 2♠. Responder then has a 2NT relay available:
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After the 1♦ opening, opener's rebid of 2♣ is the false reverse and the 1mRR in the 4th suit works much the same (see
the main diagrams for details). An important principle to remember is: when the 4th suit is available at the 2-level, other
bids on the 2-level are weak and bids on the 3-level are 9/11 (when opener can still have 11-16 HCP). Therefor, also 2nt
is not natural, but shows a weak hand that cannot be expressed otherwise. See for example the sequence 1♣-1♥-2♦-2nt:
4♦!, 5/7 HCP.
Assuming the bidding starts 1x-1y, 2x-2w: opener's rebids are quite natural:
2y = 3card suport (6card in opener's own suit), MIN
2z = MIN or MAX, either 4card w or 4card z if still possible
2NT = MAX without support
3x = MIN without support
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1♣-(1♦)
1♣-(1♥)
After 1♣-(1♠), we need the negative double to show a 4card ♥, so 1NT is natural, but from 2♣ onwards the transfer
system is in operation again.
So what is the difference between 1♣-(1♥)-2♣ and 1♣-(1♥)-3♣ as both are transfer to ♦? With a weak hand or a GF
hand with exactly 5♦ we would transfer with 2♣, passing of course with the weak variety and bidding on with the GF
hand. With a 6♦ suit and 9+ HCP we would transfer with 3♣, passing with 9-11 and bidding on with 12+.
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OPENINGS
1♣ = 2+♣ 10/22 HCP
Distributions included : a) Balanced 12/14 HCP or 18/20 HCP @ 4♣-3-3-3
@ 4♣-4♦-3-2
@ 4♣-4♥-3-2
@ 4♣-4♠-3-2
@ 4♥-3-3-3
@ 4♠-3-3-3
@ 4♥-4♠-3-2
b) Semibalanced 12/14 HCP or 18/20 HCP @ 5♣-3-3-2
c) One-suited 11/22 HCP @ 6+♣
d) Two-suited 11/22 HCP @ 5+♣-4x
e) Two-suited with 3/5 losers @ 6+♣-5x
f) Three-suited 11/22 HCP @ 4♣-4-4-1
2♦ = a) 6♥ 5/10 HCP
b) 5+♥ GF
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2♥ = a) 6♠ 5/10 HCP
b) 5+♠ GF
3♥ = 7♥ Preempt
3♠ = 7♠ Preempt
3NT = Gambling
Distributions included : a) One-suited @ 7/8♣ with AKQ
@ 7/8♦ with AKQ
4♣ = a) In 1a and 2a position ¼¼¼¼ 8/8 ½ tricks in ♥, one-suited with 7+♥ solid or semisolid
b) In 3a and 4a position ¼¼¼¼ 8+♣ Preempt
4♦ = a) In 1a and 2a position ¼¼¼¼ 8/8 ½ tricks in ♠, one-suited with 7+♠ solid or semisolid
b) In 3a and 4a position ¼¼¼¼ 8+♦ Preempt
4NT = ?
5♣ = 9+♣ Preempt
5♦ = 9+♦ Preempt
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LEGEND
GF = Forcing to Game
GF+ = Forcing to Game or more
SO = Sign Off
NSI = Not inviting Slam
SI = Inviting Slam
GI = Inviting Game
GI+ = Inviting Game or more
NF = Passable
F1 = Forcing 1 round
MAX = Maximum hand
MIN = Minimum hand
RELAY = RELAY asking for more information
CHKBCK = Checkback Stayman
GAR = GAR continuations
1mRR = 1 minor Reverse Relay
1MRR = 1 Major Reverse Relay
3SF = 3rd Suit Forcing relay
4S3344 = relay after opener shows support
mCHK = minors Check
2ntT = 2ntT continuations
4thSUIT = See Gadgets
FIT = Shows FIT in suit x
St? = Asks for stop in x
St = Stop in suit x
NSt = No stop in suit x
SGL = Singleton in x
BAL = Balanced Hand
UNBAL = Unbalanced Hand
TO = Take Out Double
PD = Penalty Double
2x+ = All bids higher than 2x
© = ConventionalX
® = Relay
☺ = Good Suit
= Bad Suit
@ = Bidding goes over to partner
¼ = Developments?
= Preempt
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DOUBLE
Our doubles are generally all TO at all levels at least when doubler has not shown length in the suit. We use the PD at low levels only
when one of us has shown given a penalty pass. In penalty situations when we know we have balanced hands and we hold a certain
majority of the points we utilize the double to suggest partner pass with length in the suit. One doesn't make a double if one doesn't
want partner to convert to penalty.
PENALTY DOUBLE ( PD )
Despite the many TO doubles there are standard situations in which doubles are penalty :
a) Partner has opened a preempt
b) We have made a Penalty Pass over a TO double of a suit or NT bid higher than 1NT
c) The double of a suit in which the doubler has shown 5+ cards
d) We have already made a PD
1♣ OPENING
1♣ @ 1♦ = a) 4♦ 10+ HCP
b) 5♦ 9+ HCP if MIN then is UNBAL
c) 6+♦ 5+ HCP
@ 1♥ = 4+♥ 5+ HCP possibly 5+♦ with 5/9 HCP
@ 1♠ = 4+♠ 5+ HCP possibly 5+♦ with 5/9 HCP
@ 1nt = a) 4/5♣ 5/10 HCP
b) 4/5♦ 5/10 HCP
@ 2♣ = 4+♣ 11+ HCP generally without 4e major on the side( possibly only with 5+♣ )
@ 2♦ = a) 6+♥ 2/(7) HCP with decent ♥
b) 6+♥ ☺ 12+ HCP possibly a 4card on the side
@ 2♥ = a) 6+♠ 2/(7) HCP with decent ♠
b) 6+♠ ☺ 12+ HCP possibly a 4card on the side
@ 2♠ = a)5+♣ ☺ most probably 4♦ (6)/9 HCP
b) 5+♣-4♦ SGL M GF+
c) 6+♣ GF+ with SGL not SI
@ 2nt = 6♣ 2/6 HCP
@ 3♣ = 6♣ with 2 top honors 8/10 HCP
@ 3♦ = 7+♦ 4/8 HCP
@ 3♥ = 7+♥ 4/8 HCP
@ 3♠ = 7+♠ 4/8 HCP
@ 3nt = 4♣-3-3-3 with 0/3 controls 12/14 HCP
1♣ @ 1♦
1♣ @ 1♦
1♥ = 4+♣-4♥ 11/16 HCP
1♠ = 4+♣-4♠ 11/16 HCP
1nt = 5♣-3-3-2 / 4♣-3-3-3 / 4♣-4♦-3-2 / 4♥-3-3-3 / 4♠-3-3-3 / 4♥-4♠-3-2 12/14 HCP
2♣ = 6+♣ 11/16 HCP
2♦ = 4+♣-4♦ 11/14 HCP
2♥ = a) 5+♣-4♥ 17+ HCP
b) 6+♣ 17+ HCP
c) 5+♣-4♦ 17+ HCP
2♠ = 5+♣-4♠ 17+ HCP
2nt = 18/20 HCP BAL
3♣ = 6+♣ ☺ 13/16 HCP
3♦ = 5+♣-4♦ 14/16 HCP
3♥ = 4♣-4♦-4♠-1♥ 18/22 HCP
3♠ = 4♣-4♦-4♥-1♠ 18/22 HCP
3nt = 4♣-4♥-4♠-1♦ 18/22 HCP
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1♣ @ 1♦
1♥ @ 1♠ = 4+♦-4♠ F1
@ 1nt = 9/11 HCP
@ 2♣ = RELAY GI+¼¼¼¼¼ See GADGETS
@ 2♦ = 6+♦ 5/9 HCP
@ 2♥ = 4+♦-4+♥ GI without SGL
@ 2♠ = 4COLORE SI with 5+♦-4♣ ¼¼¼¼¼ @2nt = GAR
@ 2nt = 2ntT 4+♥ SGL or 6+♦-5♥/♠
@ 3♣ = 5♦-4/5♣ 9/11 HCP
@ 3♦ = 6+♦ 9/11 HCP
@ 3♥ = 4+♦-4♥ GI strength without SGL
@ 3♠ = 5+♦-4+♥ SGL ♠ light SI
@ 4♣ = 5+♦-4+♥ SGL ♣ light SI
1♣ @ 1♦
1♥ @ 1♠
1nt = 4+♣-4♥ MIN
2♣ = 6♣-4♥ MIN
2♦ = a) 5♣-4♥-3♦-1♠ 14/16 HCP
b) 4♣-4♦-4♥-1♠ MIN
2♥ = 6♣-4♥ MAX
2♠ = 4♣-4♥-4♠-1♦ MIN
2nt = 5♣-4♥ MAX
3♣ = 6♣ ☺ -4♥ 13/16 HCP
3♦ = 4♣-4♦-4♥-1♠ 15/17 HCP
3♠ = 4♣-4♥-4♠-1♦ 15/17 HCP
1♣ @ 1♦
1♥ @ 1♠
1nt @ 2♣ = RELAY SI ¼¼¼¼ Natural Continuations
@ 2♦ = 6♦-4♠ 9/11 HCP
@ 2nt = LIM
@ 3♣ = 5♦-4♠-3♣-1♥ 10/11 HCP
@ 3♦ = 6♦-4♠ GF
1♣ @ 1♦
1♥ @ 1♠
2♣ @ 2♦ = 6♦-4♠ 10/11 HCP
@ 2♥ = 5♦-4♠-3♥-1♣ 10/11 HCP
@ 2♠ = RELAY for SGL ¼¼ answer in steps ¼¼¼¼¼¼ @2nt= SGL ♠
@ 2nt = LIM without FIT in ♣ 10/11 HCP @3♣ = SGL ♦
1♣ @ 1♦
1♥ @ 1♠
2♦ @ 2♠ = RELAY for MIN and MAX and distribution ¼¼¼¼¼¼ @2nt= MAX 14 HCP
@ 2nt = 4♦-4♠ 10/11 HCP @3♣ = 5♣-4♥-3♦-1♠ MAX 13/14 HCP
@ 3♦ = 5♦-4♠ 10/11 HCP @3♦ = 3+♦ MIN
1♣ @ 1♦
1♥ @ 1♠
2♥ @ 2♠ = RELAY for SGL ¼¼ answer in steps ¼¼¼¼¼¼ @2nt= SGL ♠
@ 2nt = 4+♦-4♠ 10/11 HCP with 0/2♣ @3♣ = SGL ♦
@ 3♣ = 4+♦-4♠-3♣ GF
@ 3♦ = 6♦-4♠ GF
1♣ @ 1♦
1♥ @ 1nt
2♣ = 6♣-4♥ MIN
2♦ = a) 5♣-4♥-3♦-1♠ 11/13 HCP
b) 4♣-4♦-4♥-1♠ 11/13 HCP
2♥ = 6♣-4♥ MAX
2♠ = 4♣-4♥-4♠-1♦ 15/17 HCP
2nt = 5♣-4♥ MAX
3♣ = 6♣-4♥ AKQ / AKJ / AQJ / AKT 13/16 HCP
3♦ = 4♣-4♥-4♦-1♠ 15/17 HCP
22
1♣ @ 1♦
1♥ @ 2♦
2♥ = 6♣-4♥ 15/16 HCP
2♠ = 5♣-4♥ 16 HCP NSt ♠ but no SGL ♠
2nt = 5♣-4♥ 16 HCP FE ♠
3♣ = 6♣ ☺-4♥ 15/16 HCP
3♦ = 4/5♣-4♥-3/4♦-1♠ 15/16 HCP
1♣ @ 1♦
1♠ @ 1nt = 9/11 HCP with 4/5 ♦
@ 2♣ = RELAY at least invitational
@ 2♦ = 6+♦ 5/9 HCP
@ 2♥ = 4COLORE SI with 5+♦ -4+♣ ¼¼¼¼¼¼¼¼ @2nt = GAR
@ 2♠ = 4+♦-4♠ bad invite
@ 2nt = 2ntT ¼¼¼¼ See developments
@ 3♣ = 5♦-4/5♣ 9/11 HCP
@ 3♦ = 6+♦ 9/11 HCP
@ 3♥ = 5♦-4♠ SGL ♥ light SI
@ 3♠ = 4+♦-4♠ GI strength without SGL
@ 4♣ = 5♦-4♠ SGL a ♣ light SI
1♣ @ 1♦
1♠ @ 1nt
2♣ = 6♣-4♠ MIN
2♦ = a) 4♣-4♠-4♦-1♥ 11/13 HCP
b) 5♣-4♠-3♦-1♥ 11/13 HCP
2♠ = 6♣-4♠ MAX
2nt = 5♣-4♠ MAX
3♣ = 6♣ ☺-4♠
3♦ = 4♣-4♦-4♠-1♥ 15/17 HCP
1♣ @ 1♦
1nt @ 2♣ = CHKBCK1
@ 2♦ = CHKBCK2
@ 2♥ = 4♦-4♥ 10/12 HCP
@ 2♠ = 4♦-4♠ 10/12 HCP
@ 2nt = 2ntT ¼¼¼¼¼¼¼¼¼¼¼ @3♣ = Forced ¼¼¼¼¼¼¼ @3♦ = 5♦-5♣ GF+
@ 3♣ = 4♦-5+♣ 9/11 HCP LIM @3♥ = 6♦-5♥ GF+
@ 3♦ = 6+♦ GF @3♠ = 6♦-5♠ GF+
@ 3♥ = 5♦-4♠ SGL ♥ GF @3nt= 6+♦ SI
@ 3♠ = 5♦-4♥ SGL ♠ GF @cue = 6+♦ SI+
1♣ @ 1♦
2♣ @ 2♦ = 6+♦ SO
@ 2♠ = 5+♦-4♠ GF¼¼¼¼¼¼¼¼¼ @2nt = RELAY ¼¼¼ GAR
@ 2nt = 2ntT ¼¼¼ See developments
@ 3♣ = LIM 9/11 HCP
@ 3♦ = 6♦ 10/11 HCP
@ 3♥ = 3+♣ GF with SGL ♥
@ 3♠ = 3+♣ GF with SGL ♠
@ 2♥ = RELAY ¼¼¼¼¼¼¼¼¼¼ @2♠ = MIN with 3♦ ¼¼¼¼¼¼¼¼¼¼¼ @3♦ = 9/11 HCP
@2nt= MAX without 3♦
@3♣ = MIN without 3♦ ¼¼¼¼¼ @3♥ = St? ♥
@3♦ = MAX with 3♦ @3♠ = St? ♠
23
1♣ @ 1♦
2♦ @ 2♠ = 5+♦-4♠ GF¼¼¼¼¼¼¼¼ @2nt= RELAY ¼¼¼ GAR
@ 2nt = 2ntT ¼¼¼¼ See developments
@ 3♣ = 5+♦-4♣ 9/11 HCP
@ 3♦ =
@ 3♥ = 4+♦ SGL ♥ GF
@ 3♠ = 4+♦ SGL ♠ GF
@ 2♥ = RELAY ¼¼¼¼¼¼¼ @2♠ = 5+♣-4♦ MIN with SGL ¼¼¼ @2nt = GAR
@ 4/5♦ = @2nt= BAL
@3♣ = 5♣-4♦ MAX ¼¼¼¼¼ @3♦ = RELAY ¼¼¼¼ GAR
The only non-forcing bid after 1♣@1♦@2♦@2♥@2♠/2nt is 3♦ which shows an invitational hand with 4+♦
1♣ @ 1♦
2♥ @ 2♠ = RELAY GF ¼¼¼¼¼¼¼¼ @2nt= 5+♣-4♥ ¼¼¼¼¼ @3♣ = RELAY ¼¼¼¼ GAR
@ 2nt = 6+♦ GF @3♣ = 6+♣ 17+ HCP ¼¼¼ See 1♣@1♦@3♣
@ 3♦ = 6+♦ and less than 7 HCP @3♦ = 5+♣-4♦ 17+HCP
@ 3♥ = 6♦-5♥ GF @3♥ = 6♣-5♥ 3/4 losers
@ 3♠ = 6♦-5♠ GF @3♠ = 5♣-4♥-4♠ 17+ HCP
1♣ @ 1♦
2♥ @ 3♦
3♥ = St? ♥
3♠ = St? ♠
1♣ @ 1♦
2♠ @ 2nt = RELAY GF ¼¼¼¼¼ GAR
@ 3♣ = SO less than 7 HCP
@ 3♦ = 6+♦ SO less than 7 HCP
@ 3♥ = 6♦-5♥ GF
1♣ @ 1♦
2nt @ 3♣ = TEXAS to 3♦¼¼¼¼¼¼¼ @pass= 6♦ 4/5 HCP
@ 3♦ = 4♦-4♥ SI @3♥ = 5+♦-4♥ SI
@ 3♥ = 4♦-4♠ SI @3♠ = 5+♦-4♠ SI
@ 3♠ = 4♦-4♣ SI @3nt= 5♦ SI
@ 3nt = SO @4♣ = 5+♦-4♣ SI
@ 4nt = 4♦-3-3-3 SI @4♦ = 6+♦ SI
1♣ @ 1♦
3♣ @ 3♦ = 5+♦ SI ¼¼¼¼¼¼¼ @3♥ = St? a ♥
@ 3♥ = St? a ♥ @3♠ = St? a ♠
@ 3♠ = St? a ♠ @3nt= I have two stops
@4♣ = Cue Bid with 3♦
24
1♣ @ 1♥
1♣ @ 1♥
1♠ = 4♠ 11-16 HCP
1nt = 5♣-3-3-2 / 4♣-3-3-3 / 4♣-4♦-3-2 / 5♣-4♦-2-2 / 5♣-4♦-3♠-1♥ 11/14 HCP
2♣ = a) 6+♣ 11/16 HCP
b) 5♣-4♦-3♠-1♥ 15/16 HCP
2♦ = a) 5+♣-4♦ 17+ HCP
b) 6+♣ 17+ HCP
c) 5♣-4♥ with SGL 17+ HCP
d) 4♥ 18/20 HCP BAL
2♥ = a) 4♥ 11/14 HCP BAL
b) 5♣-4♥ 11/13 HCP
c) 5♣-4♦-3♥-1♠ 11/15 HCP
d) 4♣-4♦-3♥-2♠ 11/14 HCP with small cards in ♠
2♠ = 5+♣-4♠ 17+ HCP
2nt = 18/20 HCP BAL
3♣ = 6+♣ ☺ 13/16 HCP
3♦ = 4♣-4♥-4♠-1♦ 18/22 HCP
3♥ = 4+♣-4♥ 14/16 HCP
3♠ = 4♣-4♦-4♥-1♠ 18/22 HCP
3nt = 4♣-4♦-4♠-1♥ 18/22 HCP
4♣ = 6♣-4♥ 13/16 HCP SGL ♠
4♦ = 6♣-4♥ 13/16 HCP SGL ♦
1♣ @ 1♥
1♠ @ 1nt = Natural
@ 2♣ = RELAY GI+
@ 2♦ = 4thSUIT GF 5♥-4+♣ ¼¼¼¼¼¼¼¼¼ @2nt= GAR
@ 2♥ = 6♥ (7)-(10) HCP
@ 2♠ = 4+♥-4♠ 5/9 HCP
@ 2nt = 2ntT ¼¼¼¼¼¼ See developments
@ 3♣ = 5♥-4+♣ 9/11 HCP
@ 3♦ = 5♥-5♦ 9/11 HCP
@ 3♥ = 6♥ 10/11 HCP
@ 3♠ = 4+♥-4♠ 9/11 HCP
@ 3nt = Natural
@ 4♣ = 4+♥-4♠ SGL ♣ small SI
@ 4♦ = 4+♥-4♠ SGL ♦ small SI
1♣ @ 1♥
1♠ @ 1nt
2♣ = 6♣-4♠ MIN
2♦ = a) 4♣-4♠-4♦-1♥ 15/17 HCP
b) 5♣-4♠-4♦ 15/16 HCP
2♥ = 5♣-4♠-3♥-1♦ 14/16 HCP
2♠ = 6♣-4♠ MAX
2nt = 5♣-4♠-3♦-1♥ 15/16 HCP
3♣ = 6♣ ☺-4♠ 13/16 HCP
1♣ @ 1♥
1nt @ 2♣ = CHKBCK1
@ 2♦ = CHKBCK2
@ 2♥ = 5+♥ not so many points, if 6♥ then ♥ are
@ 2♠ = 5♥-4♠ GF
@ 2nt = 2ntT ¼¼¼ See developments
@ 3♣ = 4♥-5+♣ LIM
@ 3♦ = 5♥-4♣ SGL ♦ GF
@ 3♥ = 6♥ GF with ♥ not great but not horrible
@ 3♠ = 5♥-4♣ SGL ♠ GF
@ 3nt = SO
25
1♣ @ 1♥
2♣ @ 2♦ = RELAY GI+ ¼¼¼¼¼¼¼¼¼¼¼¼¼ @2♥ = 6♣-3♥ MIN
@ 2♥ = 6♥ (7)/(10) HCP @2♠ = 4♦ MIN or MAX¼¼¼ @2nt = GAR
@ 2♠ = 5+♥-4♠ 13+ HCP @3♣ = MIN @3♣ = LIM
@ 2nt = 2ntT ¼¼¼ See developments @3♥ = 6♣-3♥ MAX @3♥ = 6♥ GF
@ 3♣ = 4♥-3+♣ 9/11 HCP @2nt= MAX @3♠ = St?
@ 3♦ = 5♥-5♦ 9/11 HCP
@ 3♥ = 6♥ 9/11 HCP
@ 3♠ = 3+♣ SGL ♠ GF
@ 3nt = Natural
@ 4♣ = RKCB
@ 4♦ = 3+♣ SGL ♦ SI
1♣ @ 1♥
2♣ @ 2♦
2♥ @ 2♠ = St? ♠
@ 2nt = Natural F1
@ 3♣ = LIM
@ 3♦ = St? ♦
@ 3♥ = 5♥ usually GI
1♣ @ 1♥
2♣ @ 2♦
3♣ @ 3♦ = St? ♦
@ 3♥ = 6♥ GF
@ 3♠ = St? ♠
1♣ @ 1♥
2♣ @ 2♦
2nt @ 3♦ = St? ♦
@ 3♥ = 6♥ GF
@ 3♠ = St? ♠
1♣ @ 1♥
2♦ @ 2♥ = 5♥ 5/7 HCP
@ 2nt = 4♦ 5/7 HCP
@ 3♣ = 2/4♣ 5/7 HCP
@ 3♦ = 5♥-5♦ 7+ HCP GF
@ 3♥ = 6♥ 8+ HCP GF
@ 3♠ = 6♥-5♠ 12+ HCP
@ 2♠ = RELAY ¼¼¼¼¼¼¼ @2nt= 5+♣-4♦ 17+ HCP ¼¼¼¼ @3♣ = RELAY ¼¼¼@3♦ = 6♣-4♦
@3♣ = 6+♣ 17+ HCP @3♥ = 3♥
@3♦ = 6♣-5♦ 3-4 ½ losers @3♠ = St?♠
@3♥ = 4♥ bal 18/20 HCP @3nt= stop ♠
@3♠ = 5♣-4♥-4♠ 17+ HCP
@4♣ = 5+♣-4♥ SGL ♠
@4♦ = 5+♣-4♥ SGL ♦
1♣ @ 1♥
2♥ @ 2♠ = RELAY, 4S3344, GI+, usually balanced
@ 2nt = 4+♥, SGL ♠, GI or strong SI
@ 3♣ = 4+♥, SGL ♣, GI or strong SI
@ 3♦ = 4+♥, SGL ♦, GI or strong SI
@ 3♥ =
@ 3♠ = 5+♥ SGL ♠, light SI
@ 4♣ = 5+♥ SGL ♣, light SI
@ 4♦ = 5+♥ SGL ♦, light SI
26
1♣ @ 1♥
2♥ @ 2♠
2nt = 4♥ with SGL MIN or MAX¼¼¼¼¼¼¼¼ @3♣ = RELAY ¼¼¼¼¼ @3♦ = MIN with SGL ♠
3♣ = 3♥ MIN¼¼¼¼¼¼¼¼ @3♦ = St? ♦ @3♥ = MIN with SGL ♦
@3♥ = SO @3♠ = MAX with SGL ♠
@3♠ = St? ♠ @3nt= MAX with SGL ♦
@3nt= SO
3♦ = 3♥ MAX¼¼¼¼¼¼¼¼¼¼ @3♥ = St? ♦
3♥ = 4♥ MIN without SGL @3♠ = St? ♠
3♠ = 4♠ MAX without SGL
1♣ @ 1♥
2♠ @ P = 3/4♠ 4/5 HCP
@ 2nt = RELAY, GF, GAR
@ 3♣ = SO
@ 3♦ = 5♥-5♦ 7+ HCP GF
@ 3♥ = 6+♥ 8+ HCP GF
@ 3♠ = 4♠ 5/7 HCP
1♣ @ 1♥
2nt @ 3♣ = 5♥-4♦ SI
@ 3♦ = TEXAS to 3♥¼¼¼ B3♥¼¼¼¼¼¼ @P = 5♥ 4/5 HCP
@ 3♥ = 4♥-4♠ @3♠ = 5♥-4♠
@ 3♠ = 4♥-4♣ SI @4♣ = 5♥-4♣ SI
@ 3nt = SO @4♦ = Cue bid 6+♥ SI
@ 4♣ = Cue bid with 5+♥ SI @4♥ = 6+♥ SI
@ 4♦ = Cue bid with 5+♥ SI
@ 4♥ = 6+♥ SO
1♣ @ 1♥
3♣ @ 3♦ = St? ♦
@ 3♥ = 5+♥ GF ¼¼¼¼¼@3♠ = 2♥
@ 3♠ = St? ♠ @3nt= 0/1♥
@ 3nt = Natural @4♣ = Cue Bid with 3♥
1♣ @ 1♠
1♣ @ 1♠
1nt = 4♣-3-3-3 / 4♣-4-3-2 without 4♠ / 5♣-3-3-2 / 5♣-4-2-2 / 5♣-4-3-1♠ / 4♣-4-4-1♠ 11/14 HCP
2♣ = a) 6+♣ 11/16 HCP
b) 5♣-4♦ 15/16 HCP
c) 5♣-4♥ 15/16 HCP
2♦ = a) 4♣-4♦ 15/17 HCP
b) 6+♣ 17+ HCP
c) 4+♣-4♠ 17+ HCP UNBAL
d) 4♠ 18/20 HCP BAL
e) 5+♣-4♦ 17+ HCP
2♥ = 5+♣-4♥ 17+ HCP
2♠ = a) 4♠ 11/14 HCP
b) 5♣-4-3♠-1 11/14 HCP
c) 5♣-4♠-2-2 11/14 HCP
d) 4♣-4-3♠-2 11/14 HCP with worthless doubleton
2nt = 18/20 HCP BAL
3♣ = 6+♣☺ 13/16 HCP
3♦ = 4♣-4♥-4♠-1♦ 18/22 HCP
3♥ = 4♣-4♦-4♠-1♥ 18/22 HCP
3♠ = a) 5♣-4♠ 14/16 HCP
b) 4♣-4♠-4-1 14/16 HCP
3nt = 4♣-4♦-4♥-1♠ 18/22 HCP
4♣ = 6♣-4♠ SGL ♥ 13/16 HCP
4♦ = 6♣-4♠ SGL ♦ 13/16 HCP
27
1♣ @ 1♠
1nt @ 2♣ = CHKBCK1
@ 2♦ = CHKBCK2
@ 2♥ = 5+♠-4+♥ not many points
@ 2♠ = 5+♠ not many points
@ 2nt = 2ntT ¼¼¼ See developments
@ 3♣ = 4♠-5+♣ LIM
@ 3♦ = 5♠-4♣ SGL ♦ GF
@ 3♥ = 5♠-4♣ SGL ♥ GF
@ 3♠ = 6+♠ GF with not great ♠
@ 3nt = SO
1♣ @ 1♠
2♣ @ 2♦ = RELAY, 3SF ¼¼¼¼¼ @2♥ = 4♦/♥ MIN or MAX ¼¼¼¼¼ @2♠ = RELAY GF¼See conts
@ 2♥ = 5♠-4+♥ GF @2♠ = 3♠ MIN @3♣ = 2+♣ 9/11 HCP
@ 2♠ = 6♠ 8/10 HCP @2nt= MAX
@ 2nt = 2ntT @3♣ = MIN¼¼¼¼¼¼¼¼¼ @3♦ = St? ♦
@ 3♣ = 2+♣ 9/11 HCP @3♦ = 6♣-4♦ MAX @3♥ = St? ♥
@ 3♦ = 5♠-5♦ 9/11 HCP @3♥ = 6♣-4♥ MAX @3♠ = 6♠ GF
@ 3♥ = 5♠-5♥ 9/11 HCP @3♠ = 6♣-3♠ MAX
@ 3♠ = 6+♠ 9/11 HCP
1♣ @ 1♠
2♣ @ 2♦
2♥ @ 2♠
2nt = 5♣-4♥
3♣ = 6♣-4♥ MIN ¼¼¼¼¼ @3♦ = RELAY for SGL
3♦ = 6♣-4♦ MIN ¼¼¼¼¼ @3♥ = RELAY for SGL
3♥ = 5♣-4♦-2-2 with worthless doubleton and honors concentrated in the minors
3♠ = 5♣-4♦ SGL ♠
3nt = 5♣-4♦ SGL ♥
1♣ @ 1♠
2♣ @ 2♦
2♠ @ 2nt = F1
@ 3♣ = LIM
@ 3♦ = St? ♦
@ 3♥ = St? ♥
@ 3♠ = 5♠ GI
1♣ @ 1♠
2♦ @ 2♥ = RELAY GF, 1mRR ¼¼¼¼¼ @2♠ = 4♣-4♦-4♥-1♠ 15/17 HCP¼¼¼¼¼ @2nt= SO
@ 2♠ = 5♠ 4/7 HCP @2nt= 5+♣-4♦ 17+ HCP @3♣ = SO
@ 2nt = 4♦ 4/7 HCP @3♣ = 6+♣ 17+ HCP @3♦ = SO
@ 3♣ = 2/4♣ 4/7 HCP @3♦ = 6♣-5♦ 3/4 losers @3♥ = Fixes♥ GF
@ 3♦ = 5♠-5♦ 7+ HCP GF @3♠ = 4♠ bal 18/20 HCP
@ 3♥ = 5♠-5♥ 7+ HCP GF @4♣ = 5+♣-4♠ SGL ♥ 17+ HCP
@ 3♠ = 6+♠ 8+ HCP GF @4♦ = 5+♣-4♠ SGL ♦ 17+ HCP
1♣ @ 1♠
2♦ @ 2♠
2nt = LIM
3♣ = LIM
3♦ = 6♣-5♦ 3/4 losers NF
3♥ = St? ♥
3♠ = 4♠ bal 18 HCP
4♣ = 6♣-4♠ SGL ♥ SI
4♦ = 6♣-4♠ SGL ♦ SI
28
1♣ @ 1♠
2♦ @ 2nt
3♣ = LIM
3♦ = 5+♣-4♦ NF
3♥ = St? ♥
3♠ = 4♠ bal 18 HCP
4♣ = 6♣-4♠ SGL ♥ SI
4♦ = 6♣-4♠ SGL ♦ SI
1♣ @ 1♠
2♦ @ 3♣
3♦ = 6♣-5♦ 3/4 losers NF
3♥ = St? ♥
3♠ = 4♠ bal 18 HCP
4♣ = 6♣-4♠ SGL ♥ SI
4♦ = 6♣-4♠ SGL ♦ SI
1♣ @ 1♠
2♠ @ 2nt = RELAY, 4S3344, GI+ ¼¼¼ See developments
@ 3♣ = 4+♠, SGL ♣, GI or strong SI
@ 3♦ = 4+♠, SGL ♦, GI or strong SI
@ 3♥ = 4+♠, SGL ♥, GI or strong SI
@ 3♠ =
@ 3nt = Proposes to play if bad ♠ and club honors probably 4-3-3-3
@ 4♣ = 5+♠ SGL ♣ light SI
@ 4♦ = 5+♠ SGL ♦ light SI
@ 4♥ = 5+♠ SGL ♥ light SI
1♣ @ 1♠
2♠ @ 2nt
3♣ = 4♠ with SGL MIN or MAX¼¼¼¼¼¼¼ @3♦ = RELAY ¼¼¼¼¼¼¼ @3♥ = MIN with SGL ♥
3♦ = 3♠ MIN¼¼¼¼¼¼¼ @3♥ = St? ♦ @3♠ = MIN with SGL ♦
@3♠ = SO @3nt= MAX with SGL ♥
@3nt= SO @4♣ = MAX with SGL ♦
3♥ = 3♠ MAX¼¼¼¼¼¼¼¼¼¼¼¼¼¼¼ @3♠ = St? ♦
3♠ = 4♠ MIN without SGL
3nt = 4♠ MAX without SGL
1♣ @ 1♠
2nt @ 3♣ = 5+♠-4♦ SI
@ 3♦ = 5+♠-4♥ SI
@ 3♥ = TEXAS for 3♠¼¼¼¼¼ D 3♠ ¼¼ @3nt= 5♠ not SI
@ 3♠ = 4♠-4♣ SI @4♣ = 5♠-4♣ SI
@ 4♣ = Cue bid with 5♠ SI @4♦ = Cue bid with 6♠ SI
@ 4♦ = Cue bid with 5♠ SI @4♥ = Cue bid with 6♠ SI
@ 4♥ = 5♠-5♥ not SI @4♠ = 6♠ SI almost certainly a cue bid in ♣
1♣ @ 1♠
3♣ @ 3♦ = St? ♦
@ 3♥ = 5+♠ GF ¼¼¼¼¼¼¼¼¼¼ @3♠ = 2♠
@ 3♠ = St? ♥ @3nt= 0/1 ♠
@ 3nt = SO @4♣ = Cue Bid with 3♠
@ 4♥ = 5+♠-5+♥ NSI
29
1♣ @ 1nt
1♣ @ 1nt
2♣ = 6+♣ 11/14 HCP possibly a 4card on the side
2♦ = RELAY, MCHK¼¼¼¼¼¼¼¼¼¼¼¼¼¼ @2♥ = MIN¼¼¼¼¼¼¼ @2♠ = RELAY see MAX
2♥ = 5+♣-4♥ 17+ HCP @2♠ = 5♦
2♠ = 5+♣-4♠ 17+ HCP @2nt= 4♦-3-3-3 MAX
2nt = a) Preempt asking for better minor @3♣ = 4/5♣ MAX
b) 18/20 HCP bal lacking a stop @3♦ = 4♣-4♦ MAX
3♣ = 6+♣ ☺ 13/16 HCP
3♦ = 6♣-5♦ 3-4 ½ losers
3♥ = 6♣-5♥ 3-4 ½ losers
3♠ = 6♣-5♠ 3-4 ½ losers
3nt = Natural
1♣ @ 2♣
1♣ @ 2♣
2♦ = a) BAL, 12-14 HCP
b) 6+♣, 11/17 HCP
c) 5+♣-4+♦ 11/21 HCP
d) 4441, 11-17 HCP
2♥ = 5+♣-4♥¼¼¼¼¼¼¼¼ @2nt= GAR
@3♣ = Passable 10/11 HCP
2♠ = 5+♣-4♠¼¼¼¼¼¼¼¼ @2nt= GAR
@3♣ = Passable 10/11 HCP
2nt = 18/20 HCP BAL¼¼¼¼¼¼See MIN: 1♣-2♣-2♦-2♥-2nt
3♣ = 6+♣ 16+ HCP with SGL
3♦ = 6+♣ 16+ HCP without SGL
3♥ = 4♣-4♦-4♠-1♥ 18/22 HCP
3♠ = 4♣-4♦-4♥-1♠ 18/22 HCP
3nt = 4♣-4♥-4♠-1♦ 18/22 HCP
30
1♣ @ 2♣
2♦ @ 2♥ = RELAY SI ¼¼¼¼ @2♠ = 5+♣-4♦ 11/21 HCP @3♦/♥♦/♠ = St? in the suit
@2nt= bal ¼¼¼¼¼¼¼¼¼ @3♣ = RELAY ¼¼¼@3♦ = 4♣
@3♣ = 6+♣ 11/15 HCP with SGL @3♥ = 4♥ without 4♣
@3♦ = 6+♣ 11/15 HCP without SGL @3♠ = 4♠ without 4♣
@3♥ = 4♣-4♦-4♠-1♥ 11/17 HCP
@3♠ = 4♣-4♦-4♥-1♠ 11/17 HCP
@3nt= 4♣-4♥-4♠-1♦ 11/14 HCP
@4♣ = 4♣-4♥-4♠-1♦ 15/17 HCP
@ 2♠ = RELAY GF not SI ¼¼¼¼¼ @2nt= 12/14 HCP without SGL
@3♣ = 6♣ or 5♣-4♦ 11/14 HCP with SGL ¼¼@3♦ = RELAY
@3♦ = 5♣-4♦ 16/21 HCP with SGL
@3♥ = 4-4-4-1♥ 11/14 HCP
@3♠ = 4-4-4-1♠ 11/14 HCP
@3nt= 4-4-4-1♦ 11/14 HCP
@ 2nt = 4/5♣ 10/12 HCP good hand for NT not forcing
@ 3♣ = 5+♣ 10/11 HCP
@ 3♦ = 5+♣-4♥/♠ GF SGL ♦ not SI ¼¼¼¼¼¼ @3♥ = 4♥
@ 3♥ = 5+♣-4♥ GF SGL a ♠ not SI @3♠ = 4♠
@ 3♠ = 5+♣-4♠ GF SGL a ♥ not SI
1♣ @ 2♦
1♣ @ 2♦
2♥ = 11/14 HCP
2♠ = 5+♣-4♠ 17+ HCP or perhaps only values in ♠
2nt = 15+ HCP with at least 2♥ used perhaps as a GI
3♣ = 6+♣ 16/18 HCP not forcing
3♦ = 5+♣-4♦ 17+ HCP or perhaps only values in ♦
3♥ = 3+♥
3♠ = 6♣-5♠ 3-4 ½ losers
3nt = SO
4♥ = SO
1♣ @ 2♦
2♥ @ 2♠ = 6♥-4♠ GF
@ 2nt = 6+♥ GF
@ 3♣ = 6♥-4♣ GF
@ 3♦ = 6♥-4♦ GF
@ 3♥ = 7♥ fixing trumps, asking for aces
1♣ @ 2♦
2nt @ 3♣ = MAX without SGL in ♠ ¼¼¼¼¼ @3♦ = RELAY ¼¼¼ @3♥ = MAX without SGL
@ 3♦ = MIN or GF ¼¼¼¼¼¼@3♥ = SO @3♠ = SGL ♦
@ 3♥ = medium hand without SGL @3nt= SGL ♣
@ 3♠ = 6♥ MAX with SGL ♠
@ 3nt = AKQxxx in ♥
@ 4♣ = 6♥-4♣ GF
@ 4♦ = 6♥-4♦ GF
This system of responses we also use with 1♦@2♥/2♠ and even weak twos and responding to a weak jump overcall
31
1♣ @ 2♥
1♣ @ 2♥
2♠ = 11/14 HCP
2nt = 15+ HCP with at least 2♠ perhaps invitational to game
3♣ = 6+♣16/18 HCP not forcing
3♦ = 5+♣-4♦ 17+ HCP or perhaps only values in ♦
3♥ = 5+♣-4♥ 17+ HCP or perhaps only values in ♥
3♠ = 3+♠
3nt = SO
4♠ = SO
1♣ @ 2♥
2♠ @ 2nt = 6+♠ GF
@ 3♣ = 6♠-4♣ GF
@ 3♦ = 6♠-4♦ GF
@ 3♥ = 6♠-4♥ GF
@ 3♠ = 7♠ fixes♠ asking for aces
1♣ @ 2♥
2nt @ 3♣ = MAX without SGL ♥ ¼¼¼¼¼¼¼ @3♦ = RELAY ¼¼¼@3♥ = SGL ♦
@ 3♦ = MIN ¼¼¼¼¼¼@3♠ = SO @3♠ = MAX without SGL
@ 3♥ = MAX with SGL ♥ @3nt= SGL ♣
@ 3♠ = Medium hand without SGL
@ 3nt = AKQxxx in ♠
@ 4♣ = 6♠-4♣ GF
@ 4♦ = 6♠-4♦ GF
1♣ @ 2♠
1♣ @ 2♠
2nt = Asking SGL ¼¼¼¼¼¼¼¼¼¼¼ @ 3♣ = 5+♣ MIN ¼¼¼¼ @3♦ = RELAY ¼¼¼¼¼ @3♥ = SGL ♠
3♣ = SO @ 3♦ = 5+♣ SGL ♠ MAX @3♠ = SGL ♥
3♦ = St? ♦ @ 3♥ = 5+♣ SGL ♥ MAX @3nt= SGL ♦
3♥ = St? ♥ @ 3♠= 5+♣ SGL ♦ MAX
3♠ = St? ♠
4♣ =
5♣ =
1♣ @ 2nt
1♣ @ 2nt
3♣ = SO
3♦ = St? ♦
3♥ = St? ♥
3♠ = St? ♠
4♣ =
5♣ =
32
Exception :
N E S W
1♣ @ 1♠ @ X = 4♥ 8+ HCP or bal GF+
@ 1nt = 7/10 HCP Bal
@ 2♣ = 5+♦
@ 2♦ = 5+♥
@ 2♥ = 5+♣ GI+
@ 2♠ = 5♥-5♦ GI+
@ 2nt = 6+♣ GI+
@ 3♣ = 6+♦ GI+
@ 3♦ = 6+♥ GI+
CASE D : Opponent jumps to the two-level showing a one-suiter with any amount of points
N E S W
1♣ @ 2x @ X = TO
@ 2y+ = Rubensohl ON
33
1♣ opening
(1♦) (1♥) (1♠) (1NT) (2♦)
X 4+♥ 4+♠ 4♥, 8+ | balGF Penalty TO
1♥ 4+♠
1♠ 8/10 bal | 11+ 8/10, bal
1NT 5+♣, w | GF 5+♣, w | GF 7/10 bal
2♣ 4/5♣, 9-12 5+♦ 5+♦ 5+♦
2♦ 5♥-5♠, 8+ 4/5♣, 9-12 5+♥ 5+♥
2♥ 6+♥, GF 5♠-5m, 8+ 5+♣, GI+ 5+♠ 5+♥, F1
2♠ 6+♠, GF 6+♠, GF 5♥-5m, 8+ 5+♣, weak 5+♠, F1
2NT 6+♣, GI+ 6+♣, GI+ 6+♣, GI+ 6+♣, GI+
3♣ 5+♣, x♦, GF 6+♦, GI+ 6+♦, GI+ 5+♣, x♦, GF
3♦ 6+♥, GI 5+♣, x♥, GF 6+♥, GI+ 6+♥, GI
3♥ 6+♠, GI 6+♠, GI 5+♣, x♠, GF 6+♠, GI
3♠ bal, trf bal, trf bal, trf bal trf
3NT SO SO SO SO
N E S W
1♣ @ 3x @ X = TO
@ Cuebid of their 1° suit = 4+♣ GI+
@ Cuebid of their 2° suit = 5+ in the fourth suit GF+
@ 3y = 6y Competitive
INTERFERENCE IN 4a POSITION
1♦OPENING
1♦ @ 1♥ = 4+♥ 5+ HCP
@ 1♠ = 4+♠ 5+ HCP
@ 1nt = 4+♣ 5/10 HCP
@ 2♣ = a) 4+♦ 11+ HCP GF+
b) 4+♣ 10+ HCP
@ 2♦ = 4♦ 5/9 HCP no 4e major on the side
@ 2♥ = 6+♥ 3/(7) HCP with decent ♥
@ 2♠ = 6+♠ 3/(7) HCP with decent ♠
@ 2nt = 6+♣ 4/7 HCP
@ 3♣ = 5♦ bal or UNBAL 7/9 HCP
@ 3♦ = 4+♦ but generally 5♦ 0/5 HCP
@ 3♥ = 7+♥ 4/8 HCP
@ 3♠ = 7+♠ 4/8 HCP
@ 3nt = 4♦-3-3-3 12/14 HCP with less than 3 controls
1♦ @ 1♥
1♦ @ 1♥
1♠ = 4+♦-4♠ 11/16 HCP
1nt = 4♦-3-3-3 / 5♦-3-3-3 / 5♦-4♣ 11/14 HCP
2♣ = a) 5♦-4+♣ 11/21 HCP
b) 6+♦ 17+ HCP
c) 4♥ bal 18/20 HCP
d) 5+♦-4♥ 17+ HCP
2♦ = 6+♦ 11/16 HCP
2♥ = 4♥ 11/14 HCP or 3♥ with honors and a worthless doubleton
2♠ = 5+♦-4♠ 17+ HCP
2nt = 18/20 HCP BAL
3♣ = 5+♦-5+♣ 5-5½ losers generally 13/16 HCP
3♦ = 6+♦☺ 13/16 HCP
3♥ = a) 5♦-4♥ 14/16 HCP
b) 4♦-4♥ with SGL ♠ 14/16 HCP
3♠ = 4♦-4♥-4♠-1♣ 18/22 HCP
3nt = 7♦ solid with a stopper in ♣ and ♠ generally 8 tricks
4♣ = 6♦-4♥ 13/16 HCP SGL ♣
4♦ = 6♦-4♥ 13/16 HCP SGL ♠
1♦ @ 1♥
1♠ @ 1nt = Natural 4/5♥ 5/9 HCP
@ 2♣ = RELAY at least invitational
@ 2♦ = SO
@ 2♥ = 6+♥ 7/10 HCP
@ 2♠ = 4+♥-4♠ 7/9 HCP
@ 2nt = 2ntT
@ 3♣ = 4thSUIT 5+♥-4+♦ GF
@ 3♦ = 4+♥-4+♦ 9/11 HCP suit-oriented
@ 3♥ = 6+♥ 9/11 HCP
@ 3♠ = 4+♥-4♠ 9/11 HCP
36
1♦ @ 1♥
1♠ @ 1nt
2♣ = 5♦-4♠-3+♣ 11/14 HCP
2♦ = 6♦-4♠ 11/14 HCP
2♥ = 5♦-4♠-3♥-1♣ 14/16 HCP
2♠ = 6♦-4♠ 14/16 HCP
2nt = 5♦-4♠-3♣ 15/16 HCP
3♣ = 5♦-4♠-4♣ 15/16 HCP
3♦ = 6♦ ☺-4♠ 13/16 HCP
1♦ @ 1♥
1nt @ 2♣ = CHKBCK1
@ 2♦ = CHKBCK2
@ 2♥ = 5+♥ 7/9 HCP SO
@ 2♠ = 4♥-4♠10/12 HCP
@ 2nt = 2ntT
@ 3♣ = 4♥-5+♣ 9/11 HCP LIM
@ 3♦ = 4♥-5+♦ 9/11 HCP LIM
@ 3♥ = 6+♥ with ♥ ☺ GF
@ 3♠ = 5♥-4♦ SGL ♠ GF
@ 3nt = SO
1♦ @ 1♥
2♣ @ 2♦ = SO 2+♦ less than 9 HCP
@ 2♥ = 5+♥ less than 9 HCP ¼¼¼¼¼¼¼¼¼¼ @2♠/2nt/3♣/3♠/3nt/4♣/4♦ = As over 1♦@1♥@2♣@2♦
@ 2♠ = RELAY F1 @3♦ = SO
@ 2nt = 4+♣ SO to 3♣ less than 8 HCP ¼¼¼¼¼¼ @3♥ = GI
@ 3♣ = 4+♥-4+♣ 9/11 HCP
@ 3♦ = 4+♥-4+♦ 9/11 HCP
@ 3♥ = 6♥ 9/11 HCP
@ 3♠ = 6♥-5♠ GF
1♦ @ 1♥
2♣ @ 2♦
2♥ = 5♦-4♣-3♥-1♠ 15/16 HCP
2♠ = 5♦-4♣ 17/19 HCP NSt ♠ or 6+♦ 18+ HCP GF or 5+♦-4♣ 19+ HCP GF ¼¼ See developments
2nt = 5♦-4♣ 17/19 HCP St ♠ ¼¼¼¼¼¼ @3♦ = SO ( the only one!!)
3♣ = 5♦-5♣ 3-4 ½ losers @3♣ = RELAY ¼¼¼¼¼ @3♦ = 6♦
3♦ = 6+♦ 17/18 HCP LIM
3♥ = 4♥ 18/20 HCP bal
3♠ = 5+♦-4♥ 17+ HCP SGL ♠
4♣ = 5+♦-4♥ 17+ HCP SGL ♣
1♦ @ 1♥
2♣ @ 2♦
2♠ @ 2nt = St a ♠ MIN
@ 3♣ = 4♣ MIN or MAX
@ 3♦ = NST a ♠ MIN
@ 3♥ = 5♥ MIN or MAX
@ 3♠ = NST a ♠ MAX
@ 3nt = St a ♠ MAX
1♦ @ 1♥
2♣ @ 2♠
2nt = 5+♦-4+♣ 17+ HCP ¼¼¼¼¼ @3♣ = RELAY ¼¼¼¼¼ @3♦ = 6♦
3♣ = 5+♦-4♣ 11/16 HCP @3♦ = 3/4♦ GF @3♥ = 3♥
3♦ = 6+♦ 17+ HCP @3♥ = 6♥ GF @3♠ = 5♦-4♣ St? ♠
3♥ = 4♥ 18/20 HCP BAL @3♠ = St? ♠ @4♣ = 5♦-5♣ 3-4 ½ losers
3♠ = 5+♦-4♥ 17+ HCP SGL ♠
4♣ = 5+♦-4♥ 17+ HCP SGL ♣
37
1♦ @ 1♥
2♣ @ 2♠
3♣ @ 3♦ = not Forcing
@ 3♥ = 6♥ GF
@ 3♠ = St? ♠
1♦ @ 1♥
2♦ @ 2♥ = 6♥ 7/9 HCP
@ 2♠ = RELAY, 3SF ¼¼¼¼¼¼¼¼ @2nt= MAX without 3♥
@ 2nt = 2ntT @3♣ = MIN with 3♥
@ 3♣ = 5♥-5♣ 9/11 HCP @3♦ = MIN without 3♥ ¼¼¼¼ @3♥ = 6♥ GF
@ 3♦ = @3♥ = MAX with 3♥ @3♠ = St? ♠
@ 3♥ = 6+♥ 10/11 HCP
@ 3♠ = 3+♦ SGL ♠
@ 4♣ = 3+♦ SGL ♣
@ 4♦ = RKCB
1♦ @ 1♥
2♥ @ 2♠ = RELAY, 4S3344 ¼¼¼ See developments
@ 2nt = 4+♥, SGL ♠, GI or strong SI
@ 3♣ = 4+♥, SGL ♣, GI or strong SI
@ 3♦ = 4+♥, SGL ♦, GI or strong SI
@ 3♥ =
@ 3♠ = 5+♥ SGL ♠ light SI
@ 3nt = 4♥-3-3-3 or 4♥ with no good honors
@ 4♣ = 5+♥ SGL ♣ light SI
@ 4♦ = 5+♥ SGL ♦ light SI
1♦ @ 1♥
2♥ @ 2♠
2nt = 4♥ with SGL MIN or MAX ¼¼¼¼¼¼¼ @3♣ = RELAY ¼¼¼¼¼ @3♦ = MIN with SGL ♠
3♣ = 3♥ MIN ¼¼¼¼¼¼¼ @3♦ = St? ♣ @3♥ = MIN with SGL ♣
@3♥ = SO @3♠ = MAX with SGL ♠
@3♠ = St? ♠ @3nt= MAX with SGL ♣
@3nt= SO
3♦ = 3♥ MAX ¼¼¼¼¼¼¼ @3♥ = St? ♣
@3♠ = St? ♠
3♥ = 4♥ MIN without SGL
3♠ = 4♥ MAX without SGL
1♦ @ 1♥
2♠ @ 2nt = RELAY ¼¼¼¼¼¼ GAR
@ 3♣ = 5♥-5♣ 7+ HCP GF
@ 3♦ = SO
@ 3♥ = 6+♥ 8+ HCP GF
@ 3♠ = 4♠ less than7 HCP
1♦ @ 1♥
2nt @ 3♣ = TEXAS 3♦
@ 3♦ = TEXAS 3♥
@ 3♥ = 4♥-4♠ GF
@ 3♠ = 4♥-4♦ SI
@ 4♣ = 5♥ Cue bid with ♣ SI
@ 4♦ = 5♥ Cue bid with ♦ SI
1♦ @ 1♥
3♦ @ 3♥ = 5+♥ 7+ HCP¼¼¼¼¼¼ @3♠ = 2♥
@ 3♠ = St? ♠ @3nt= 0/1♥
@Cue= 3♥
38
1♦ @ 1♠
1♦ @ 1♠
1nt = 12/14 HCP bal / 11/14 HCP 5♦-4♥-1/2♠
2♣ = a) 5+♦-4+♣ 11/21 HCP
b) 6+♦ 17/21 HCP
c) 4♠ 18/20 HCP BAL
d) 5+♦-4♠ 17/21 HCP UNBAL
2♦ = a) 6+♦ 11/16 HCP
b) 5♦-4♥ 15/16 HCP
2♥ = 5+♦-4+♥ 17/21 HCP
2♠ = 4+♦-3+♠ 11/14 HCP
2nt = 18/20 HCP BAL
3♣ = 5+♦-5+♣ 5-5 ½ losers
3♦ = 6+♦ ☺ 13/16 HCP
3♥ = 4♦-4♥-4♠-1♣ 18/22 HCP
3♠ = 4+♦-4♠ 14/16 HCP
3nt = 7+♦ solid with stoppers in ♥ and ♣
4♣ = 6♦-4♠ 13/16 HCP SGL ♣
4♦ = 6♦-4♠ 13/16 HCP SGL ♠
1♦ @ 1♠
1nt @ 2♣ = CHKBCK1
@ 2♦ = CHKBCK2
@ 2♥ = 5+♠-4+♥ no game
@ 2♠ = 5+♠ 7/9 HCP
@ 2nt = NtT
@ 3♣ = 4♠-5+♣ 9/11 HCP LIM
@ 3♦ = 4♠-5+♦ 9/11 HCP LIM
@ 3♥ = 5♠-4♦ SGL ♥ GF
@ 3♠ = 6+♠ GF
@ 3nt = SO
1♦ @ 1♠
2♣ @ 2♦ = 2+♦ not forcing ¼¼¼¼ See developments
@ 2♥ = RELAY, 1mRR ¼¼¼¼¼¼¼¼¼ @2♠ = 5+♦-4+♣ 11/16 HCP
@ 2♠ = 5+♠ not Forcing @2nt=5+♦-4♣ 17+ HCP ¼¼¼¼¼¼ @3♣ = GAR
@ 2nt = 4+♣ SO without 3♦ @3♣ = 5+♦-5+♣ 3-4 ½ losers
@ 3♣ = 5♠-4+♣ 9/11 HCP @3♦ = 6+♦ 17/21 HCP
@ 3♦ = 5♠-3+♦ 9/11 HCP @3♥ = 5+♦-4+♠ 17+ HCP SGL ♥
@ 3♥ = 5♠-5♥ 9/11 HCP @3♠ = 4+♦-4♠ 18/20 HCP BAL
@ 3♠ = 6+♠ 9/11 HCP @4♣ = 5+♦-4+♠ 17+ HCP SGL ♣
1♦ @ 1♠
2♣ @ 2♦
2♥ = 5+♦-4♣ 17/19 HCP St? ♥ or 5+♦-4♣ 19+ HCP GF or 6+♦ 19+ HCP GF ¼¼¼ See developments
2♠ = 5♦-4♣-3♠-1♥ 15/16 HCP
2nt = 5♦-4♣ 17/18 HCP
3♣ = 5♦-5♣ 3-4 ½ losers GF
3♦ = 6♦ 17/18 HCP
3♥ = 5+♦-4♠ SGL ♥ SI
3♠ = 4+♦-4♠ 18/20 HCP BAL
3nt = Natural
4♣ = 5+♦-4♠ SGL ♣ SI
39
1♦ @ 1♠
2♣ @ 2♦
2♥ @ 2♠ = 5♠ MIN
@ 2nt = St a ♥ MIN
@ 3♣ = 4♣ MIN or MAX
@ 3♦ = MIN Nst♥
@ 3♥ = MAX Nst ♥
@ 3♠ = 5♠ MAX
@ 3nt = MAX St ♥
1♦ @ 1♠
2♣ @ 2♥
2♠ @ 2nt = RELAY GF ¼¼¼ See GAR
@ 3♣ = 4+♣ 9/11 HCP
@ 3♦ = 3+♦ 9/11 HCP
@ 3♥ = St? ♥
@ 3♠ = 6♠ GF
@3♥ = St? ♥
@3♦ = 9/11 HCP
1♦ @ 1♠ @3♣ = St? ♣
2♦ @ 2♥ = RELAY, 3SF ¼¼¼¼¼ @2♠ = 6♦-3♠ MIN¼¼¼¼@2nt= RELAY GF ¼¼¼ @3♣ = 2-2
@ 2♠ = 6+♠ 7/9 HCP @2nt= MAX without 3♠ and without 4♥ @3♦ = SGL ♥
@ 2nt = 2ntT @3♣ = 6♦-4♥ MIN @3♥ = SGL ♣
@ 3♣ = 5♠-5♣ 9/11 HCP @3♦ = MIN without 3♠ and without 4♥
@ 3♦ = @3♥ = 5+♦-4♥ MAX
@ 3♥ = 5♠-5♥ 9/11 HCP @3♠ = 6+♦ MAX with 3♠
@ 3♠ = 6+♠ 9/11 HCP
@ 4♣ = 3+♦ SGL ♣
1♦ @ 1♠
2♥ @ 2♠ = 5+♠ less than 7 HCP ¼¼¼¼¼¼¼¼¼¼¼¼ @2nt= NF
@ 2nt = RELAY GF ¼¼¼¼¼ GAR @3♣ = St? ♣
@ 3♣ = 5♠-5♣ 7+ HCP GF @3♦ = NF
@ 3♦ = SO @3♠ = NF
@ 3♥ = 4♥ less than 7 HCP
@ 3♠ = 6+♠ 8+ HCP GF
1♦ @ 1♠
2♠ @ 2nt = RELAY, 4S3344 ¼¼¼¼¼ see developments
@ 3♣ = 4+♠, SGL ♣, GI or strong SI
@ 3♦ = 4+♠, SGL ♦, GI or strong SI
@ 3♥ = 4+♠, SGL ♥, GI or strong SI
@ 3♠ =
@ 3nt = Suggests contract with ♠ and outside strength
@ 4♣ = 5+♠ SGL ♣ light SI
@ 4♦ = 5+♠ SGL ♦ light SI
@ 4♥ = 5+♠ SGL ♥ light SI
1♦ @ 1♠
2♠ @ 2nt
3♣ = 4♠ with SGL MIN or MAX ¼¼¼¼¼¼¼ @3♦ = RELAY ¼¼¼¼¼ @3♥ = MIN with SGL ♥
3♦ = 3♠ MIN ¼¼¼¼¼ @3♥ = St? ♣ @3♠ = MIN with SGL ♣
@3♠ = SO @3nt= MAX with SGL ♥
@3nt= SO @4♣ = MAX with SGL ♣
3♥ = 3♠ MAX ¼¼¼¼ @3♠ = St? ♣
3♠ = 4♠ MIN without SGL
3nt = 4♠ MAX without SGL
40
1♦ @ 1♠
2nt @ 3♣ = TEXAS 3♦ ¼¼¼¼¼¼¼ @Pass = 4♠-4+♦ weak
@ 3♦ = 5♠-4+♥ GF @3♠ = 5♠-4♦ SI
@ 3♥ = TEXAS 3♠ ¼¼¼¼¼¼¼¼¼¼¼¼ @Pass = 5♠ weak
@ 3♠ = 4♠-4♦ SI @3nt= to play
@ 3nt = Natural @4♣ = Cue with 6+♠ SI
@ 4♣ = Cue with 5♠ SI @4♦ = Cue with 6+♠ SI
@ 4♦ = Cue with 5♠ SI @4♥ = Cue with 6+♠ SI
@ 4♥ = Cue with 5♠ SI @4♠ = 6+♠ SI
1♦ @ 1♠
3♦ @ 3♥ = 5+♠ GF ¼¼¼¼¼¼¼¼@3♠ = 2♠
@ 3♠ = St? ♥ @3nt= 0/1♠
@4♣/♦= Cue Bid with 3♠
1♦ @ 1nt
1♦ @ 1nt
2♣ = RELAY, MCHK, not absolutely GF
2♦ = 6+♦ SO
2♥ = 5+♦-4+♥ 17+ HCP
2♠ = 5+♦-4+♠ 17 +HCP
2nt = Preempt ♣ or ♦ or 18/20 HCP bal lacking a stop ¼¼¼ Choose your better minor
3♣ = 5♦-5♣ 5-5 ½ losers
3♦ = 6+♦☺ 13/16 HCP
3♥ = 6♦-5♥ 3/4 losers
3♠ = 6♦-5♠ 3/4 losers
1♦ @ 1nt
2♣ @ 2♦ = MIN ¼¼¼¼¼¼¼¼¼ @2♥ = RELAY ¼¼¼¼See MAX
@ 2♥ = 5+♣ MIN or MAX ¼¼¼¼¼¼ @2♠ = RELAY ¼¼¼¼¼ @2nt= MIN
@ 2♠ = 4♦-3-3-3 MAX @3♣ = MAX
@ 2nt = 4♣-3-3-3 MAX @3♦ = MAX without stoppers
@ 3♣ = 4♣-4♦ MAX @3♥ = MAX with 3♦ and St? ♥
@3♠ = MAX with 3♦ and St? ♠
1♦ @ 2♣
1♦ @ 2♣
2♦ = a) 12/14, BAL
b) 4-4-4-1, 12/16 HCP
c) 6+♦, 11-15
d) 5+♦-4+♣, 11/21
2♥ = 5+♦-4+♥ 11+ HCP ¼¼¼¼¼ @2♠ = RELAY ¼¼¼¼ GAR
@2nt= RELAY with 4♥ ¼¼¼¼ GAR
@3♣ = 6+♣ GI
@3♦ = 3+♦ GI
2♠ = 5+♦-4+♠ 11+ HCP ¼¼¼¼¼ @2nt= RELAY ¼¼¼¼ GAR
@3♣ = 6+♣ GI
@3♦ = 3+♦ GI
2nt = 18/20 HCP bal ¼¼¼¼¼ @3♣ = RELAY ¼¼¼¼ See 1♦@2♣@2♦@2♥@2nt
3♣ = 6+♦ 16+ HCP with SGL
3♦ = 6+♦ 16+ HCP without SGL and without 3♣
3♥ = 6+♦ 16+ HCP with 3♣ St? ♥
3♠ = 6+♦ 16+ HCP with 3♣ St? ♠
3nt = 4-4-4-1♣ 17/19 HCP
Cue = 4-4-4-1♣ 20/22 HCP
41
1♦ @ 2♣
2♦ @ 2♥ = RELAY GF+
@ 2♠ = 5+♣ GF+ or 5m-4om GF+
@ 2nt = 10/12 HCP Limit¼¼¼¼¼¼¼¼¼¼¼ @3♣ = 5♦-4♣ pass or correct
@ 3♣ = 6♣ 9/11 HCP @3♦ = 6♦ SO
@ 3♦ = 4+♦ Limit @3♥ = St? ♥
@ 3♥ = 5+♣-4♥ SGL ♠ not SI @3♠ = St? ♠
@ 3♠ = 5+♣-4♠ SGL ♥ not SI @3nt= Natural SO
1♦ @ 2♣
2♦ @ 2♥
2♠ = 5+♦-4+♣ 11+ HCP¼¼¼¼¼¼ GAR
2nt = bal 12/14 HCP¼¼¼¼¼¼¼¼¼¼¼¼¼¼¼ @3♣= RELAY ¼¼¼ @3♦ = 3♣ ¼¼¼¼¼ @3♥ = 5♣-4♥
3♣ = 6+♦ 11/15 HCP with SGL @3♦ = St? ♦ @3♥ = 4♦-4♥-3♠-2♣ @3♠ = 5♣-4♠
3♦ = 6+♦ 11/15 HCP without SGL and without 3♣ @3♥ = St? ♥ @3♠ = 4♦-4♠-3♥-2♣ @3NT= SI
3♥ = 6+♦ 11/15 HCP with 3♣ St? ♥ @3♠ = St? ♠ @3NT= 5♦-3-3-2♣ @4♣ = SI
3♠ = 6+♦ 11/15 HCP with 3♣ St? ♠
3nt = 4-4-4-1♣ 12/15 HCP
1♦ @ 2♣
2♦ @ 2♠
2NT = RELAY ¼¼¼¼¼¼¼¼¼¼¼¼¼ @3♣ = 6+♣ with a SGL GF+
3♣ = 5+♦-4♣ 16+ HCP @3♦ = 5+m-4+om GF+ SGL or at least weak in one M
3♦ = 6+♦ SGL ♣ @3M = 5+♣ St? M generally xx in M
3♥ = 5+♦-4+♣ SGL ♥ 11/15 HCP
3♠ = 5+♦-4+♣ SGL ♠ 11/15 HCP
3nt = 5♦ probably SGL ♣ stoppers in both Majors
1♦ @ 2♦
1♦ @ 2♦
2♠ = 5+♦-4♠ 17/21 HCP
2nt = 18/20 HCP BAL
3♣ = 5♦-5♣ 4/5 losers
3♦ =
3♥ = 6♦-5♥ 3-4 ½ losers
3♠ = 6♦-5♠ 3-4 ½ losers
4nt = Choose your longer minor
5♦ =
2♥ = RELAY ¼¼¼¼¼ @2♠ = 4♥ or 4♠ 4/7 HCP (?? 2♦ denies 4M!!)
@2nt= 6♣-3♦ 4/7 HCP
@3♣ = 4+♦ MAX but if with 5♦ is BAL
@3♦ = 4+♦ MIN but if with 5♦ is BAL
@3♥ = 4♦ SGL ♥ MAX
@3♠ = 4♦ SGL ♠ MAX
1♦ @ 2♥
1♦ @ 2♥
2♠ = 5+♦-4♠ 17+ HCP or perhaps only values in ♠
2nt = 15+ HCP with at least 2♥ used perhaps as GI
3♣ = 5+♦-4+♣ 17+ HCP or perhaps only values in ♣
3♦ = 6+♦ 16/18 HCP not forcing
3♥ = 3+♥
3♠ = 6♦-5♠ not forcing
3nt = SO
4♥ = SO
42
1♦ @ 2♥
2nt @ 3♣ = MAX without SGL with ♠ ¼¼¼¼¼¼¼ @3♦ = RELAY ¼¼¼ @3♥ = MAX without SGL
@ 3♦ = MIN ¼¼¼¼¼¼ @3♥ = SO @3♠ = SGL ♦
@ 3♥ = Mano media without SGL @3nt= SGL ♣
@ 3♠ = 6♥ MAX with SGL ♠
@ 3nt = AKQxxx
1♦ @ 2♠
1♦ @ 2♠
2nt = 15+ HCP with at least 2♠ used perhaps as a GI
3♣ = 5+♦-4+♣ 17+ HCP or perhaps only values in ♣
3♦ = 6+♦ 16/18 HCP not forcing
3♥ = 5+♦-4♥ 17+ HCP or perhaps only values in ♥
3♠ = 3+♠
3nt = SO
4♠ = SO
1♦ @ 2♠
2nt @ 3♣ = MAX without SGL with ♥ ¼¼¼¼¼¼¼ @3♦ = RELAY ¼¼¼ @3♥ = SGL ♦
@ 3♦ = MIN ¼¼¼¼¼¼ @3♠ = SO @3♠ = MAX without SGL
@ 3♥ = MAX with SGL ♥ @3nt= SGL ♣
@ 3♠ = Medium hand without SGL
@ 3nt = AKQxxx
1♦ @ 2nt
1♦ @ 2nt
3♣ = SO
3♦ = SO we play better in ♦
3♥ = St? ♥
3♠ = St? ♠
4♣ =
4♥ = 6♦-5♥ 3/4 ½ losers
4♠ = 6♦-5♠ 3/4 ½ losers
4nt = Choose your longer minor
5♣ =
1♦ @ 3♣
1♦ @ 3♣
3♦ = SO
3♥ = St? ♥ or advance Cue Bid with FIT in ♦ generally SGL
3♠ = St? ♠ or advance Cue Bid with FIT in ♦ generally SGL
3nt = Natural
4♣ = Cue Bid SI generally SGL
5♦ =
4♥ = 6♦-5♥ 3/4 ½ losers
4♠ = 6♦-5♠ 3/4 ½ losers
43
1♦ opening
(1♥) (1♠) (1N) (2♣) (2♥)
X 4+♠ 4♥ 8+ or bal GF Pen 4+♦, w or GF TO
1♠ 8/10 bal or 11+
1NT 5+♣ 7/10, bal
2♣ 4+♦ weak or GF 4+♦, weak or GF 4+♦, weak
2♦ 4+♦, 9-12 5+♥ 5+♥ 4+♥
2♥ 5♠-5♣, 8+ 4+♦, 9/12 5+♠ 4+♠
2♠ 6+♠, GF 5♥-5♣, 8+ 5+♣ bal, 10/12, 5+♠, F1
2NT 6+♣, GI+ 6+♣, GI+ 6+♣, GI+ 6+♣, GI
3♣ 5♦, weak 5+♦, weak 5+♦, GI 5+♦, GI
3♦ 5+♦, x♥, GF 6+♥, GI+ 6+♥, GI 5+♦, x♥, GF
3♥ 6+♠, GI 5+♦, x♠, GF 6+♠, GI 6+♠, GI
3♠ bal, trf bal, trf bal trf bal, trf
3NT SO SO SO SO
N E S W
1♦ @ 3x @ X = TO
@ Cue-bid of their 1° suit = 4+♦ GI+
@ Cue-bid of their 2° suit = 5+ in the other two suits GF+
@ 3y = 6y Competitive
INTERFERENCE IN 4a POSITION
1♦ @ P @ 1x @ 2y
X = Strong hand
2nt = Good-Bad
3♣+ = System ON
3y = 4+♦-4x 16+ HCP or 6+♦ with 8 tricks St? y
3nt = SO probably 6+♦ solid and St in y
46
1♥ OPENING
1♥ @ 1♠ = 4+♠ 5+ HCP
@ 1nt = 5/12 HCP with maximum 2♥
@ 2♣ = a) RELAY GF generally with 4+♣
b) 6+♣ 9/11 HCP
@ 2♦ = a) 5+♦ GF
b) 3/4♥ 3/7 HCP
@ 2♥ = 3/4♥ 8/10 HCP if with 4♥ then MAX and 4♥-3-3-3
@ 2♠ = 6+♠ GF
@ 2nt = 4+♥ GF+
@ 3♣ = 3+♥ GI
@ 3♦ = 4+♥ 6/9 UNBAL
@ 3♥ = 4♥ 0/5 HCP
@ 3♠ = 7♠
@ 3nt = 4+♥ GF+ void ♠
@ 4♣ = 4+♥ GF+ void ♣
@ 4♦ = 4+♥ GF+ void ♦
@ 4♥ = 5♥ 0/5 HCP
1♥ @ 1♠
1♥ @ 1♠
1nt = 5♥-3-3-2 12/14 HCP or 5♥-4♣/♦ with stop in 4° suit
2♣ = a) Natural 5♥-3+♣ 11/21 HCP
b) All hands with 17+ HCP
2♦ = 5+♥-3+♦ 11/16 HCP
2♥ = 6+♥ 11/14 HCP
2♠ = 5♥-4♠ 11/14 HCP
2nt = 6+♥-4 any; hands with 4/5 losers ¼¼¼ See 1♥@1nt@2nt
3♣ = 5+♥-5+♣ 13/15 HCP if very UNBAL perhaps less points, nevertheless always 5-5 ½ losers
3♦ = 5+♥-5+♦ 13/15 HCP if very UNBAL perhaps less points, nevertheless always 5-5 ½ losers
3♥ = 6+♥ 14/16 HCP
3♠ = 5♥-4♠ 14/16 HCP UNBAL
4♣ = 6♥-4♠ SGL ♣ 13/16 HCP
4♦ = 6♥-4♠ SGL ♦ 13/16 HCP
1♥ @ 1♠
1nt @ 2♣ = CHKBCK1
@ 2♦ = CHKBCK2
@ 2♥ = SO
@ 2♠ = 5+♠ 4/9 HCP
@ 2nt = 2ntT
@ 3♣ = 4♠-5+♣ 9/11 HCP GI
@ 3♦ = 4♠-5+♦ 9/11 HCP GI
@ 3♥ = 5+♠-3+♥ GF
@ 3♠ = 6+♠ with good ♠ but not great, GF
@ 3nt = SO
47
1♥ @ 1♠
2♣ @ 2♦ = 1MRR, (7)8+ HCP if partner shows a reverse then we are GF
@ 2♥ = 2/3♥ SO
@ 2♠ = 5/6♠ short ♥ SO
@ 2nt = 5+♦ SO short ♥
@ 3♣ = 5+♣ SO short ♥
@ 3♦ = 5♠-5♦ 8/10 HCP
@ 3♥ = 4+♠-3♥ 9/11 HCP
@ 3♠ = 6♠ 9/11 HCP
1♥ @ 1♠
2♣ @ 2♦
2♥ = 5+♥-3+♣ 11/16 HCP ¼¼¼¼¼¼¼¼¼¼ See developments
2♠ = 5+♥-3+♠ 17+ HCP ¼¼¼¼¼¼¼¼ @2nt = RELAY ¼¼¼¼¼¼¼ @3♣ = 5♥-4♣-3♠-1♦ 17+ HCP
2nt = 5♥-3-3-2 16/17 HCP bal ¼¼¼ See developments @3♦ = 5♥-4♦-3♠-1♣ 17+ HCP
3♣ = 5+♥-4+♣ 17+ HCP without 3♠ @3♥ = 6♥-3♠ 17+ HCP
3♦ = 5+♥-4+♦ 17+ HCP without 3♠ @3♠ = 5♥-4♠-2-2 17+ HCP
3♥ = 6+♥ 17+ HCP without 3♠ @3nt= 5♥-3♠-3-2 17/20 HCP BAL
3nt = 5♥-3-3-2♠ 18/20 HCP BAL @4♣ = 5♥-4♠ SGL ♣ SI
@4♦ = 5♥-4♠ SGL ♦ SI
1♥ @ 1♠
2♣ @ 2♦
2♥ @ 2♠ = 4+♠ RELAY GF ¼¼¼¼¼¼ @2nt= 5♥-3-3-2
@ 2nt = Natural GI @3♣ = 5-4
@ 3♣ = SO @3♦ = 6-4
@ 3♦ = GF St? ♦ @3♥ = 5-5 SGL ♠
@ 3♥ = @3♠ = 5♥-3♠
@ 3♠ = 6♠ GF @3nt=
1♥ @ 1♠
2♣ @ 2♦
2nt @ 3♣ = RELAY ¼¼¼¼¼¼¼¼¼¼¼¼ @3♦ = St ♦
@ 3♦ = 4♠-5+♦ 7/10 HCP GF @3♥ = St ♣
@ 3♥ = 4♠-5+♣ 7/10 HCP GF @3♠ = 3♣
@ 3♠ = 6+♠ GF @3nt= St ♣ and ♦
1♥ @ 1♠
2♦ @ 2♥ = SO
@ 2♠ = 5+♠ SO
@ 2nt = GI
@ 3♣ = RELAY GF ¼¼¼ @3♦ = Bid with no club stop or 5♦ ¼¼ @3♥ = RELAY ¼¼¼@3♠ = NSt ♣
@ 3♦ = GI @3♥ = 6♥-4♦ @3♠ = 6♠ @3nt= 5♦
@ 3♥ = GI @3♠ = 3♠
@ 3♠ = 6♠ GI @3nt= St ♣
@ 4m = 3+♥ SGL m SI
1♥ @ 1♠
2♥ @ 2♠ = 5+♠ GI+
@ 2nt = 4♠ GI
@ 3♣ = GF perhaps without a 4° suit
@ 3♦ = GF perhaps without a 4° suit
@ 3♥ = GI
@ 3♠ = 6+♠ GI
@ 4m = 3+♥ SGL m SI
48
1♥ @ 1♠
2♠ @ 2NT = RELAY ¼¼ @3♣= 4♠ with SGL MIN or MAX ¼@3♦= RELAY¼¼ @3♥ = MIN with SGL ♦
@3♦ = 3♠ MIN ¼¼¼¼¼ @3♥ = St?a ♣ @3♠ = MIN with SGL ♣
@3♠ = SO @3NT= MAX with SGL ♦
@3NT= SO @4♣ = MAX with SGL ♣
@3♥ = 3♠ MAX ¼¼¼¼¼¼¼ @3♠ = St? ♣
@3♠ = 4♠ MIN without SGL
@3SA= 4♠ MAX without SGL
@ 3♣ = 4+♠ SGL ♣ GI
@ 3♦ = 4+♠ SGL ♦ GI
@ 4m = 5+♠ SGL m SI
1♥ @ 1♠
2nt @ 3♣ = RELAY GF ¼¼¼¼¼¼¼¼ @3♦ = 6♥-4♠
@ 3♦ = 5+♦-4♠ SO @3♥ = 6♥-4♦
@ 3♥ = SO @3♠ = 6♥-4♣
@ 3♠ = 6+♠ SO
1♥ @ 1nt
1♥ @ 1nt
2♣ = a) 5♥-3+♣ 11/16 HCP
b) 5+♥ 17+ HCP any distribution without 4♠
2♦ = 5+♥-4+♦ 11/16 HCP
2♥ = 6+♥ 11/14 HCP
2♠ = 5♥-4+♠ 17/20 HCP
2nt = 6+♥-4 any hand with 4/5 losers but not more than (19)20 HCP
3♣ = 5♥-5+♣ 13/15 HCP if very UNBAL perhaps less points, nevertheless always 5-5 ½ losers
3♦ = 5♥-5+♦ 13/15 HCP if very UNBAL perhaps less points, nevertheless always 5-5 ½ losers
3♥ = 6+♥ 14/16 HCP
3♠ = 6♥-5♠ 4/5 losers not so many points
4♣ = 6♥-5♣ 11/14 HCP
4♦ = 6♥-5♦ 11/14 HCP
4♥ = 7+♥ too strong for a preempt, generally 5 losers
1♥ @ 1nt
2♣ @ 2♦ = 1MRR, (7)8+ HCP if partner has a reverse then we are GF
@ 2♥ = 2♥ SO
@ 2♠ = At least 5-4 minors SO short ♥
@ 2nt = 5+♦ SO short ♥
@ 3♣ = 5+♣ SO can have 2♥
@ 3♦ = 6♦ 8/10 HCP
@ 3♥ = 5+♣ 8/10 HCP SGL ♥
@ 3♠ = 5+♣ 8/10 HCP SGL ♠
1♥ @ 1nt
2♣ @ 2♦
2♥ = 5+♥-3+♣ 11/16 HCP¼¼¼¼¼¼¼¼ @2♠ = 4+♣ 9/11 HCP
2♠ = 5♥-5♣/♦ 17+ HCP @2nt= 9/11 HCP BAL
2nt = 5♥-3-3-2 16/17 HCP BAL @3♣ = 5♣ 7/8 HCP
3♣ = 5+♥-4♣ 17+ HCP @3♦ = 6♦ 7/8 HCP
3♦ = 5+♥-4♦ 17+ HCP
3♥ = 6+♥ 17+ HCP
3nt = 5♥-3-3-2 18/20 HCP BAL
1♥ @ 1nt
2♣ @ 2♦
2♠ @ 2nt = RELAY ¼¼¼¼¼ @3♣ = 5+♥-5+♣ 17+ HCP
@3♦ = 5+♥-5+♦ 17+ HCP
1♥ @ 1nt
2♦ @ 2♥ = 2♥ SO
@ 2♠ = 4+♦ 8/11 HCP
@ 2nt = 9/11 HCP BAL
49
1♥ @ 1nt
2♥ @ 2♠ = 5♣-5♦ SGL ♥
@ 2nt = 10/11 HCP with 1/2♥
@ 3♣ = 6+♣ 5/8 HCP SGL ♥
@ 3♦ = 6+♦ 5/8 HCP SGL ♥
@ 3♥ = 2♥ with an honor 9/11 HCP
1♥ @ 1nt
2nt @ 3♣ = RELAY GF ¼¼¼¼¼¼¼¼ @3♦ = 6♥-4♠
@ 3♦ = 6+♦ SO @3♥ = 6♥-4♦
@ 3♥ = SO @3♠ = 6♥-4♣
1♥ @ 2♣
1♥ @ 2♣
2♦ = 11/15 HCP without 4♠ ¼¼¼¼¼¼ @3♥ = 3♥ with an honor, 5+♣☺ SI
2♥ = 5+♥-4+♠ 11/21 HCP ¼¼¼¼¼¼ See developments
2♠ = 5+♥-4+♦ 16/21 HCP ¼¼¼¼¼¼ see MIN
2nt = 5+♥ 16/21 HCP ¼¼¼¼¼¼ see MIN
3♣ = 5♥-4♣ 16/21 HCP ¼¼¼¼¼¼ @3♦ = Asking SGL almost always agrees ♣
@3♥ = Fixes♥ and asking for high trump honors
@3♠ = Fixes♥ and asking SGL
3♦ = 6♥-4♣ 16/21 HCP¼¼¼¼¼ @3♥ = Fixes♥ and asking for high trump honors
@3♠ = Fixes♥ and asking SGL
@4♣ = Fixes♣ SI
3♥ = 5♥-5♣ SGL a ♠ 16/21 HCP
3♠ = 5♥-5♣ SGL a ♦ 16/21 HCP
3nt = 5♥-4♣-4♦ 16/21 HCP
1♥ @ 2♣
2♦ @ 2♥ = RELAY SI
@ 2♠ = RELAY GF
@ 2nt = 6+♣ GF+
@ 3♣ = 6♣ 9/11 HCP
@ 3♦ = 6♣-4♦ not SI
1♥ @ 2♣
2♦ @ 2♥
2♠ = 5+♥-4+♦ 11/15 HCP¼¼¼¼¼¼¼ @2nt= GAR
2nt = 5+♥ 11/15 HCP¼¼¼¼¼ @3♣ = RELAY fixes ♥ ¼¼¼ @3♦= 6+♥ with SGL ¼¼@3♥ = Asking SGL
@3♦ = 5+♣ SI @3♥ = 6+♥ without SGL
@3♥ = Fixes ♥ @3♠ = 5♥ ☺
3♣ = 5♥-4♣ 11/15 HCP¼¼¼¼ GAR @3nt = 5♥
3♦ = 6♥-4♣ 11/15 HCP¼¼¼ GAR
3♥ = 5♥-5♣ 11/15 HCP SGL with ♠
3♠ = 5♥-5♣ 11/15 HCP SGL with ♦
3nt = 5♥-4♣-4♦ 11/15 HCP
1♥ @ 2♣
2♥ @ 2♠ = RELAY nearly a certain FIT in ♥ ¼¼ See developments
@ 2nt = RELAY fixes ♠
@ 3♣ = 6+♣ 9/11 HCP
@ 3♦ = 6+♣ GF+
50
1♥ @ 2♣
2♥ @ 2♠
2nt = 6♥-5♠ or 5-4-4 ¼¼¼¼¼ @3♣ = RELAY ¼¼ @3♦ = 5-4-4 MIN ¼¼¼¼ @3♥ = RELAY ¼¼¼¼ see MAX
3♣ = 5-4 @3♥ = 6♥-5♠
3♦ = 6-4 @3♠ = 5-4-4 VOID ♦
3♥ = 5-4 SGL ♦ 16+ HCP @3nt= 5-4-4 VOID ♣
…
1♥ @ 2♦
1♥ @ 2♦
2♥ = 11/14 HCP possibly perhaps 4♠
2♠ = 5+♥-4+♠ 16/21 HCP
2nt = 5♥ 16/21 HCP
3♣ = 5+♥-4+♣ 16/21 HCP
3♦ = 5+♥-4+♦ 16/21 HCP
3♥ = 6+♥ 16/21 HCP
3♠ = 6♥-5♠ 4/5 losers
1♥ @ 2♦
2♥ @ 2♠ = 5+♦-4♠ GF
2nt = RELAY ¼¼¼¼ GAR
3♣ = 5+♥ St? ♣
3♦ = 5+♥-3+♦ 11/15 HCP
3♥ = 6+♥ very ☺ 11/15 HCP
1♥ @ 2♦
2♥ @ 2nt = 5+♦ GF+ ¼¼¼¼¼ Continuations natural
@ 3♣ = 5+♦-4+♣ GF
@ 3♦ = 6+♦ 9/11 HCP
@ 3♥ = 3♥ with an honor with 5+♦ ☺ SI
1♥ @ 2♦
2♠ @ 2nt = GAR
@ 3♣ = 4° suit ( 5♦ 12+ HCP )
@ 3♦ = 6+♦ GF
@ 3♥ = SO
@ 3♠ = 5+♦-4♠ GF
@ 4♣ = Cue Bid with FIT ♥
@ 4♦ = Cue Bid with FIT ♥
@ 4♥ = SO
1♥ @ 2♦
2nt @ 3♣ = 5+♦-(3)4+♣ GF or some values in ♣
@ 3♦ = 5+♦ GF
@ 3♥ = SO
@ 3♠ = 6♦-5♠ GF
@ 3nt = 5♦-3-3-2♥ MIN
@ 4♣ = 6♦-5♣ GF
@ 4♥ = SO
1♥ @ 2♥
2♠ = Asking in which suit responder would accept a GI in opener's suit
2nt = SGL ♠
3♣ = SGL ♣
3♦ = SGL ♦
3♥ = Asking for good trumps for game
3♠ = 6♥-5♠ SI
3nt = choice of games
4♣ = 5+♥-5+♣ SI
4♦ = 5+♥-5+♦ SI
1♥ @ 2♥
2♠ @ 2nt = Accepting if it is ♠
51
1♥ @ 2nt
1♥ @ 2nt
3♣ = Extras ¼¼¼¼¼¼ @3♦ = RELAY SI ¼¼¼¼ @3♥ = no SGL ¼¼¼ @3♠ = I don't have a SGL either
@3♠ = SGL ♠ @3nt= SGL ♠
@3nt= SGL ♦ @4♣ = SGL ♦
@4♣ = SGL ♣ @4♦ = SGL ♣
@3♥ = GF limited ¼¼¼¼ @3♠ = RELAY asking SGL ¼¼¼ @3nt = No SGL
@3♠ = 5+♠ GF+ @4♣ = SGL ♠
@3nt= 5+♦ GF+ @4♦ = SGL ♦
@4♣ = 5+♣ GF+ @4♥ = SGL ♣
3♦ = MIN ¼¼¼¼¼¼¼¼¼ @3♥ = RELAY SI ¼¼¼¼¼¼¼¼¼ @3♠ = No SGL
@3♠ = 5+♥ GF+ @3nt= SGL ♠
@3nt= 5+♦ GF+ @4♣ = SGL ♦
@4♣ = 5+♣ GF+ @4♦ = SGL ♣
3♥ = 4+♣ normally 6-4 or 5-5
3♠ = 4+♦ normally 6-4 or 5-5
3nt = 4+♠ normally 6-4 or 5-5
4x = VOID in x
1♥ @ 3♣
1♥ @ 3♣
3♦ = Asking MAX or 4♥
3♥ = SO
3♠ = SGL ♠ SI
3nt = SI bal
4m = SGL m SI
1♥ @ 3♦
1♥ @ 3♦
3♥ = SO
3♠ = RELAY asking SGL ¼¼¼¼¼ Normal method of steps
52
1♥ opening
(1♠) (1N) (2♣) (2♦) (2♠)
X 8+, BAL penalty neg or 5+♠, GF neg or 5+♠ GF TO
1NT 5+♣
2♣ 5+♦ 5+♦
2♦ 3♥, 8/10 3♥, 8/10 5+♦, 9-11
2♥ 3/4♥, 3/7 3/4♥, 3/7 3/4♥, 3/9 3/4♥, 3/9
2♠ 5♣-5♦, GI+ 6+♠, weak 5+♠, 9-11 5+♠, 9-11
2NT 12+, 4♥ 3♥, GI+ 5+♣, GI+ 5+♣, GI+
3♣ 3+♥, GI 5+♦, GI+ 3♥, GI+ 5+♦, GI+
3♦ 4+♥, 6/9, sin 4+♥, GI+ 4+♥, GI+ 4+♥, GI+
3♥ 4♥, 0/5 4♥, 0/5 4♥, 0/5 4♥, 0/5
3♠ 4+♥ 10/13sin 6+♠, GI 6+♠, GI 4♥, sin♠
3NT SO SO SO SO
53
INTERFERENCE IN 4a POSITION
N E S W
1♥ @ P @ 1nt @ 2x
P @ P @ X = PD if can have the suit ( if x = ♣/♦ X= PD ; if x= ♠ X= TO )
1♠ OPENING
1♠ @ 1nt = 5/12 HCP
@ 2♣ = a) 3+♣ GF+
b) 6+♣ 9/11 HCP
@ 2♦ = a) 5+♥ 10+ HCP
b) 6+♥ 8/10 HCP
@ 2♥ = a) 5+♦ GF+
b) 3/4♠ 3/7 HCP
c) 6+♦ 9/11 HCP
@ 2♠ = 3/4♠ 8/10 HCP no SGL
@ 2nt = 4+♠ GF
@ 3♣ = 3+♠ GI
@ 3♦ = 4+♠ 6/9 HCP UNBAL
@ 3♥ = 7♥
@ 3♠ = 4♠ 0/5 HCP
@ 3nt = 4+♠ GF+ VOID ♥
@ 4♣ = 4+♠ GF+ VOID ♣
@ 4♦ = 4+♠ GF+ VOID ♦
@ 4♥ = Good raise to 4♠ with defensive values in ♥
@ 4♠ = 5♠ 0/5 HCP
1♠ @ 1nt
1♠ @ 1nt
2♣ = a) 5+♠-3+♣ 11/21 HCP
b) 5+♠ 17+ HCP
2♦ = 5+♠-3+♦ 11/16 HCP
2♥ = 5+♠-4+♥ 11/14 HCP
2♠ = 6+♠ 11/14 HCP
2nt = 6+♠-4 some hand with 4/5 losers , but not more than (19)20 HCP¼¼¼ See developments
3♣ = 5♠-5+♣ 13/15 HCP if very UNBAL perhaps less points, nevertheless always 5-5 ½ losers
3♦ = 5♠-5+♦ 13/15 HCP if very UNBAL perhaps less points, nevertheless always 5-5 ½ losers
3♥ = 5♠-5+♥ 13/15 HCP if very UNBAL perhaps less points, nevertheless always 5-5 ½ losers
3♠ = 6+♠ 14/16 HCP
4♣ = 6♠-5♣ 11/14 HCP
4♦ = 6♠-5♦ 11/14 HCP
4♥ = 6♠-5♥ 11/14 HCP
4♠ = 7+♠ to strong for a preempt, generally 5 losers
1♠ @ 1nt
2♣ @ 2♦ = 1MRR, (7)8+ HCP¼¼¼¼¼¼¼¼ @2♥ = 5♠-4+♣ 15/16 HCP
@ 2♥ = 5♥ 5/9 HCP @2♠ = 5♠-3+♣ 11/14 HCP
@ 2♠ = 2♠ SO @2nt= 5♠-3-3-2 16/17 HCP BIL
@ 2nt = 5+♦ SO SGL ♠ possibly 4♣ @3♣ = 5+♠-4+♣ 17+ HCP¼¼@3♦ = GAR
@ 3♣ = 5+♣ SO possibly 4♦ @3♦ = 5+♠-4+♦ 17+ HCP
@ 3♦ = 6♦ 8/10 HCP @3♥ = 5+♠-4+♥ 17+ HCP
@ 3♥ = 5+♣ 8/10 HCP SGL ♥ @3♠ = 6+♠ 17+ HCP
@ 3♠ = 5+♣ 8/10 HCP SGL ♠ @3nt= 5♠-3-3-2 18/20 HCP
1♠ @ 1nt
2♣ @ 2♦
2♥ @ 2♠ = SO
@ 2nt = GI
55
1♠ @ 1nt
2♦ @ 2♥ = 5♥ 5/9 HCP
@ 2♠ = 2♠ SO
@ 2nt = 10/11 HCP BAL
@ 3♣ = 6+♣ 4/7 HCP SO almost definitely a SGL ♠
@ 3♦ = 4+♦ 9/11 HCP
@ 3♥ = 5+♦ 9/11 HCP SGL ♥
@ 3♠ = 5+♦ 9/11 HCP SGL ♠
@ 3nt = 5+♦ 9/11 HCP SGL ♣
1♠ @ 1nt
2♥ @ 2♠ = 2♠ SO
@ 2nt = 9/11 HCP bal
@ 3♣ = 6+♣ 4/7 HCP SO almost definitely SGL ♠
@ 3♦ = 6+♦ 4/7 HCP SO almost for sure a SGL ♠
@ 3♥ = 4+♥ 8/10 HCP
@ 4♥ = Was too weak for direct response 2♥
1♠ @ 1nt
2nt @ 3♣ = RELAY GF ¼¼¼¼¼¼¼¼ @3♦ = 6♠-4♥
@ 3♦ = 6+♦ SO @3♥ = 6♠-4♦
@ 3♠ = SO @3♠ = 6♠-4♣
1♠ @ 2♣
1♠ @ 2♣
2♦ = 11/15 HCP without 4♥¼¼¼¼¼¼¼ @3♠ = 3♠ with an honor with 5+♣ ☺ SI
2♥ = 5+♠-4+♥ 11/21 HCP
2♠ = 5+♠-4+♦ 16/21 HCP¼¼¼¼¼¼¼¼ @See MIN
2nt = 5+♠ 16/21 HCP¼¼¼¼¼¼¼¼¼¼ @See MIN
3♣ = 5♠-4♣ 16/21 HCP
3♦ = 6♠-4♣ 16/21 HCP
3♥ = 5♠-5♣ 16/21 HCP SGL ♥
3♠ = 5♠-5♣ 16/21 HCP SGL ♦
3nt = 5♠-4♦-4♣ 16/21 HCP
1♠ @ 2♣
2♦ @ 2♥ = RELAY SI
@ 2♠ = RELAY GF but not SI
@ 2nt = 6+♣ GF+
@ 3♣ = 6+♣ 9/11 HCP
@ 3♦ = 6♣-4♦ not SI
1♠ @ 2♣
2♦ @ 2♥
2♠ = 5+♠-4+♦ 11/15 HCP ¼¼¼¼¼¼¼ @2nt= RELAY¼¼¼¼ GAR
@3♣ = 6+♣ SI
2nt = 5+♠ 11/15 HCP¼¼¼¼¼¼¼¼ @3♣ = RELAY ¼¼¼¼¼ @3♦ = 6+♠ with SGL ¼¼ @3♥ = Asking
3♣ = 5♠-4♣ 11/14 HCP¼¼¼¼ GAR @3♥ = 6+♠ without SGL
3♦ = 6♠-4♣ 11/14 HCP¼¼¼ GAR @3♠ = 5♠-3-3-2 with ♠ ☺
3♥ = 5♠-5♣ 11/14 HCP SGL ♥ @3nt= 5♠-3-3-2 with ♠
3♠ = 5♠-5♣ 11/14 HCP SGL ♦
3nt = 5♠-4♣-4♦ 11/15 HCP
1♠ @ 2♣
2♥ @ 2♠ = RELAY ¼¼¼¼ GAR
@ 2nt = RELAY fixes♥¼¼¼¼ GAR
@ 3♣ = 6+♣ 9/11 HCP
@ 3♦ = 6♣-4♦
56
1♠ @ 2♦
1♠ @ 2♦
2♥ = 10/13 HCP with 2/4♥ not seeing game if has a MIN
2♠ = 5+♠ MIN and short ♥
2nt = GF ( all the other hands with reverse ) 15+ HCP 2+♥
3♣ = 5+♠-4+♣ 16/21 HCP without 2♥
3♦ = 5+♠-4+♦ 16/21 HCP without 2♥
3♥ = 3/4♥ 13/15 HCP if 4♥ then 5-4-2-2
3♠ = 6+♠ 16/20 HCP without 2♥ GF+
3nt = 5♠-4+♥ 11/13 HCP SGL ♦
4♣ = 5♠-4+♥ 11/13 HCP SGL ♣
4♦ = 5♠-5♥ 11/14 HCP SGL ♦
4♥ = 5♠-5♥ 11/14 HCP SGL ♣
1♠ @ 2♦
2♥ @ 2♠ = 5+♥-4♣ GF+ or 5+♥-3♠ SI
@ 2nt = 5♥ GI
@ 3♣ = 5+♥-4♦ GF+
@ 3♦ = 6+♥ GI or SI generally BAL
@ 3♥ = 5♥-5♣ GF+
@ 3♠ = 5♥-5♦ GF+
@ 3nt = Natural SO 5♥-3-3-2♠ 13/15 HCP
@ 4m = 6+♥ SGL m SI
@ 4♥ = 6+♥ SO
@ 4♠ = SO
1♠ @ 2♦
2♠ @ 2nt = 5+♥ GI
@ 3♣ = 5♥-4+♣ GF+ or values and 16+ HCP
@ 3♦ = 5♥-4+♦ GF+
@ 3♥ = 6+♥ GF
@ 3♠ = 5+♥-3♠ GF+
@ 3nt = Natural
1♠ @ 2♦
2nt @ 3♣ = 5♥ UNBAL 10+ HCP or 5♥-3-3-2♠ 14+ HCP
@ 3♦ = 6♥ 5/7 HCP or 12+ HCP
@ 3♥ = 6♥ 8/11 HCP bal or SGL ♠
@ 3♠ = 5+♥-3♠ SI
@ 3nt = 5♥-3-3-2♠ 10/14 HCP
@ 4♣ = 6+♥ 8/11 HCP SGL ♣
@ 4♦ = 6+♥ 8/11 HCP SGL ♦
1♠ @ 2♦
2nt @ 3♣
3♦ = RELAY ¼¼¼¼¼¼¼¼¼¼¼¼ @3♥ = 5♥-4♦
3♥ = 5+♠-3+♥ GF @3♠ = 5♥-4♣
3♠ = 6+♠ 17/21 HCP @3nt= 5♥-3-3-2♠ 14/16 HCP
4m = 5+♠-4+♥ 15+ HCP SGL m @4m = 5♥-5m
1♠ @ 2♦
3♣ @ 3♦ = 5+♥ 8+ HCP GF+
@ 3♥ = 6+♥ GF
@ 3♠ = 5+♥-3♠ GF
@ 3nt = 5+♥ 10/14 HCP St ♦
@ 4♣ = 5+♥-4+♣ GF+
57
1♠ @ 2♦
3♦ @ 3♥ = SO
@ 3♠ = 5+♥-3♠ GF
@ 3nt = 5+♥ 10/14 HCP
@ 4♣ = 5+♥ natural or 4° suit
@ 4♦ = 5+♥-4+♦ GF+
1♠ @ 2♦
3♥ @ 3♠ = 5+♥ two top honors SI
@ 3nt = Cue Bid ♠ without 2 top honors
@ 4♣ = Fixes♥ and Cue Bid a ♣
@ 4♦ = Natural with 5+♦ or fixes ♥ and Cue Bid ♦
1♠ @ 2♦
3♠ @ 3nt = Natural
@ 4♣ = Cue Bid with FIT ♠
@ 4♦ = Cue Bid with FIT ♠
1♠ @ 2♥
1♠ @ 2♥
2♠ = 11/16 any distribution
2nt = 5+♠ 17/20 HCP
3♣ = 5+♠-4+♣ 16/21 HCP
3♦ = 5+♠-4+♦ 16/21 HCP
3♥ = 5+♠-4+♥ 16/21 HCP
3♠ = 6+♠ 16/19 HCP
3nt = 5♠-3-3♥-2 (18)19/20 HCP
1♠ @ 2♥
2♠ @ 2nt = 5+♦ GF+
@ 3♣ = 5+♦-4+♥ GF
@ 3♦ = 6+♦ 9/11 HCP
@ 3♥ = 5♦-5♣ GF
@ 3♠ = 3♠-5+♦ SI
@ 3nt = 5♦-3-3-2♠ not SI
@ 4♣ = 6♦-5♣
@ 4♥ = 6♦-5♥
1♠ @ 2♥
2nt @ 3♣ = 5+♦-4+♣ GF
@ 3♦ = 5+♦ GF
@ 3♥ = 5+♦-4♥ GF
@ 3♠ = SO
@ 3nt = SO 5♦-3-3-2♠
@ 4♣ = 6♦-5♣
@ 4♥ = 6♦-5♥
@ 4♠ = SO
1♠ @ 2♥
3♣ @ 3♦ = 5+♦ SI
@ 3♥ = 4° Suit GF
@ 3♠ = SO
@ 3nt = Natural
@ 4♣ = 5+♦-4+♣ SI
@ 4♦ = Fixes♠ and Cue Bid ♦
1♠ @ 2♥
3♦ @ 3♥ = Values in ♥ with 5+♦
@ 3♠ = SO
@ 4♣ = Fixes♠ and Cue bid ♣
@ 4♦ = 5+♥-4+♦ SI
58
1♠ @ 2♠
1♠ @ 2♠
2nt = Asking in which suit responder would accept an invitation to game
3♣ = SGL ♣
3♦ = SGL ♦
3♥ = SGL ♥
3♠ = Asking for good trumps for game
1♠ @ 2♠
2nt @ 3♣ = Accepting if you have ♣
@ 3♦ = Accepting if you have ♦ but not if you have ♣
@ 3♥ = Accepting if you have ♥ but not if you have ♣ or ♦
@ 3♠ = no game
@ 3nt = Choice of games
1♠ @ 2nt
1♠ @ 2nt
3♣ = Extras ¼¼¼¼¼¼ @3♦ = RELAY SI ¼¼¼¼ @3♥ = no SGL ¼¼¼ @3♠ = no SGL either
@3♠ = SGL ♥ @3nt= SGL ♥
@3nt= SGL ♦ @4♣ = SGL ♦
@4♣ = SGL ♣ @4♦ = SGL ♣
@3♥ = GF limited ¼¼¼¼ @3♠ = RELAY asking SGL ¼¼¼ @3nt = No SGL
@3♠ = 5+♥ GF+ @4♣ = SGL ♥
@3nt= 5+♦ GF+ @4♦ = SGL ♦
@4♣ = 5+♣ GF+ @4♥ = SGL ♣
3♦ = MIN ¼¼¼¼¼¼¼¼¼ @3♥ = RELAY SI ¼¼¼¼¼¼¼¼¼ @3♠ = No SGL
@3♠ = 5+♥ GF+ @3nt= SGL ♥
@3nt= 5+♦ GF+ @4♣ = SGL ♦
@4♣ = 5+♣ GF+ @4♦ = SGL ♣
3♥ = 4+♣ normalmente 6-4 or 5-5
3♠ = 4+♦ normalmente 6-4 or 5-5
3nt = 4+♥ normalmente 6-4 or 5-5
4x = VOID in x
1♠ @ 3♣
1♠ @ 3♣
3♦ = Asking MAX or 4♠
3♥ = SGL ♥ SI
3♠ = SO
3nt = SI BAL
4m = SGL m SI
1♠ @ 3♦
1♠ @ 3♦
3♠ = SO
3♥ = RELAY asking SGL ¼¼¼¼¼ Normal method of steps
59
1♠ opening
(1N) (2♣) (2♦) (2♥) (3♣)
X penalties neg or 5+♥ GF neg or 5+♥ GF neg, bal TO
2♣ 5+♦
2♦ 5+♥ 5+♦, 9-11
2♥ 3+♠, 8/10 5+♥, 9-11 5+♥, 9-11
2♠ 3/4♠, 3/7 3/4♠, 3/9 3/4♠, 3/9 3/4♠, 3/9
2NT 5+♣ 3♠, GI+ 5+♣, GI+ 5+♣, GI+
3♣ 5+♦, GI+ 3♠, GI+ 5+♦, GI+
3♦ 6+♥, GI+ 6+♥, GI 3♠, GI+ 5+♦, GF
3♥ 4+♠, GI+ 4♠, GI+ 4♠, GI+ 5+♥, GF
3♠ 4♠, 0/5 4♠, 0/5 4♠, 0/5 4♠, 0/5 3/4♠, GI
3NT SO SO SO SO
INTERFERENCE IN 4a POSITION
N E S W
1♠ @ P @ 2♣ @ 2x
X = PD
2x+ = Natural
N E S W
1♠ @ P @ 2♦ @ 2/3x
P = Interrogative , similar to the response of 2♥ without interference
X = Shows exactly 3♥ or any reverse
3♥ = 5♠-4♥
N E S W
1♠ @ P @ 2♥ @ 2/3x
X = Strong
P = Normally 11/15 HCP
N E S W
1♠ @ P @ 2♠ @ 3x
X = GI generally BAL
N E S W
1♠ @ P @ 2nt @ 3x
P = Interrogative forcing or waiting to pass a reopening double
X = SGL in x
3♠ = Ultra MIN
3nt = 6+♠ GF+
4x = SGL in x good hand SI
4♠ = To play, not too strong, but distributional
1NT OPENING
1nt @ 2♣ = Puppet to 2♦
a) 5+♦ 0+ HCP
b) 5+♦-4M, GF
c) 4/5M, GI
d) 6+♣, GI
@ 2♦ = 5+♥ 0+ HCP
@ 2♥ = 5+♠ 0+ HCP
@ 2♠ = RELAY, asks for MIN/MAX, 8-9 HCP or SI with 6+M
@ 2nt = a) 6+♣ 0+ HCP or
b) GF, 5+♣-4M or 5♣-4+♦
@ 3♣ = GF, sin ♦, 3-suited (4441 / 5440 / 5431) or 6+m and sin
@ 3♦ = GF, sin ♥, 3-suited
@ 3♥ = GF, sin ♠, 3-suited
@ 3♠ = GF, sin ♣, 3-suited
@ 3nt = natural
@ 4♣ = 6+♥ GF not SI
@ 4♦ = 6+♠ GF not SI
@ 4♥ = 6+♥ GF I am playing it!
@ 4♠ = 6+♠ GF I am playing it!
@ 4nt = Quantitative 4-3-3-3 15/16 HCP
The 1NT complex is from Ron Klinger's: "Bid Better, Much Better" and is called "Keri over 1NT".
We still follow the AMBRA rule that an impossible suit asks for a stopper.
1nt @ 2♣
2♦ @ pas = 5+♦ 0/7 HCP
@ 2♥ = 4/5♥ 8/9 HCP
@ 2♠ = 4/5♠ 8/9 HCP
@ 2nt = RELAY, GF, see developments
@ 3♣ = 6♣ 7/8 HCP
@ 3♦ = 6♦ 7/8 HCP
@ 3♥ = 5+♦-4♥ GF
@ 3♠ = 5+♦-4♠ GF
@ 3nt = 5♦-3-3-2, SI, passable
1nt @ 2♣
2♦ @ 2♥
pas = MIN, 3♥ or 4♥-3-3-3
2♠ = MIN, 2♥-4♠
2nt = MIN, 2♥-3♠
3♣ = MIN, good values, 4♥
3♦ = MAX, any 4-3-3-3 ¼¼¼¼¼¼¼¼¼ @3♥=4c♥ supp?
3♥ = MAX, 3♥ and doubleton
3♠ = MAX, 2♥-4♠
3nt = MAX, 2♥-3♠
4♥ = MAX, 4♥ and a doubleton
62
1nt @ 2♣
2♦ @ 2♠
pas = MIN, 3/4♠
2nt = MIN 2♠
3♣ = MIN, good values, 3/4♠
3♦ = MAX 4-3-3-3
3♠ = MAX, 3♠ and doubleton
3nt = MAX, 2/3♠
4♠ = MAX, 4♠ and doubleton
1nt @ 2♣
2♦ @ 2nt
3♣ = 5m or 4♣-4♦ ¼¼¼¼¼¼¼¼¼ @3♦ RELAY ¼¼¼¼¼¼¼¼¼ @3♥ = 5♣
@3♠ = 5♦
@3nt = 4♣-4♦
3♦ = any 4-3-3-3 ¼¼¼¼¼¼¼¼¼ @3♥/♠=4♥/♠-2-3-3
3♥ = 4♥
3♠ = 4♠
1nt @ 2♦
1nt @ 2♦
2♥ @ pas = 5+♥ 0/7
@ 2♠ = 5+♥-4♠ GF
@ 2nt = 5+♥-4m, GF!!! ¼¼¼¼¼¼¼¼¼ see developments
@ 3m = 5+♥-5+m, GF
@ 3♥ = 6+♥, GI
1nt @ 2♦
2♥ @ 2nt
3♣ = 2♥, sin? ¼¼¼¼¼¼¼¼¼ @3♦ = sin♦
@3♥ = sin♣
@3♠ = sin♠
@3nt = 5-4-2-2, no SI
@4♣ = 2-5♥-2-4♣, SI
@4♦ = 2-5♥-4♦-2, SI
3♦ = 3/4♥, SI? ¼¼¼¼¼¼¼¼¼ @3♥ = 5♥-4♣, SI
@3♠ = 5♥-4♦, SI
@4♥ = no SI
3♥ = MAX, 3/4♥, no 4m
4♥ = MIN, 3/4♥
1nt @ 2♥
1nt @ 2♥
2♠ pas= 2/4♠ MIN
2nt = 5♠-4m, GF!!!! ¼¼¼¼¼¼¼¼¼ see developments
3x = 5♠-5x, GF
63
1nt 2♥
2♠ 2nt
3♣ = 2♠, sin? ¼¼¼¼¼¼¼¼¼ @3♦ = sin ♦
@3♥ = sin ♥
@3♠ = sin ♣
@3nt = 5-4-2-2, no SI
@4♣ = 5♠-2-2-4♣, SI
@4♦ = 5♠-2-4♦-2, SI
3♦ = 3/4♠, SI? ¼¼¼¼¼¼¼¼¼ @3♥ = 5♠-4♣, SI
@3♠ = 5♠-4♦, SI
@4♠ = no SI
3♠ = MAX, 3/4♠, no 4m
4♠ = MIN, 3/4♠
1nt @ 2♠
1nt @ 2♠
2nt = MIN
3♣ = MAX
Responder can now bid his suit with a powerful one-suiter: good 6+ card and SI.
1nt @ 2nt
1nt @ 2nt
3♣ @ pas = 6+♣, 0/7
@ 3♦ = GF both minors
@ 3♥ = 5+♣ 4♥
@ 3♠ = 5+♣ 4♠
1nt @ 3♣/♦/♥/♠
Further bidding is natural, opener tries to find a fit by bidding 4card M or bids 3nt.
1nt @ 4♣
REQUIREMENTS : One-suited 6+♥
1nt @ 4♣
4♦ = You play it!
4♥ = SO
1nt @ 4♦
REQUIREMENTS : One-suited 6+♠
1nt @ 4♦
4♥ = You play it!
4♠ = SO
N E S W
1nt @ X @ P = Forces XX to show : a) Desire to play 1NT-XX
b) 4+♠-4+♣/♦ weak
c) One-suited GF forcing to the 3 level
@ XX = forces 2♣ to show : a) Weak one-suiter with ♣ or ♦
b) 4+♥-4+♠ weak
c) 4-4-4-1 with SGL in a minor
d) One-suited GI, forcing to 3 level
@ 2♣ = 4+♣-4+♦/♥ weak
@ 2♦ = 4+♦-4+♥ weak
@ 2♥ = Natural, weak
@ 2♠ = Natural, weak
@ 2nt = Two-suited somewhere 5-5 GF
@ 3x = Preempt
NB : if the bidding goes like : 1nt @ X @ P @ 2x opener doubles with 4♠ and something in their suit and can double 2♣ by the
opponents with both minors
Weak 4-3-3-3 hands can be described as you please
CASE B : Opponent doubles for artificial TO, for example DONT or showing 2 unknown suits or something else!
N E S W
1nt @ X @ XX = Always shows a weak hand with 5+x and forces opener to bid 2♣
@ P = Could be strong if followed by a double, which is TO
@ Other bids are as per system ( System ON )
N E S W
1nt @ 2x @ P @ P
X = TO almost certainly 2 small cards in x and a MAX
N E S W
1nt @ 2♥ @ X = 5♥ 7+ HCP
@ P = Nothing to say, but if later X, it's penalty
@ 2♠ = GF+ bal possibly 4♠
@ 2nt+ = Rubensohl ON
INTERFERENCE IN 4a POSITION
N E S W
1nt @ P @ 2♣ @ 2x
P @ P @ X = TO
@ 2y+ = 4/5y GI
@ 2nt = Invitational with a stop
CASE D : Opponent reopens with a double showing points, and other opponent sits for it
N E S W
1nt @ P @ P @ X
P @ P @ XX = SOS generally 4-4
@ 2♣ = 5♣
@ 2♦ = 5♦
N E S W
1nt @ P @ P @ 2x = Landy or Texas
P @ 2y @ X = TO 5/7 HCP useful HCP
66
2♣ OPENING
Possible hands : a) bal 23+ HCP
b) 4M-5+m GF+
c) 6+m GF+
d) 4-4-4-1 GF+
2♣ @ 2♦ = RELAY
@ 2♥ = 5+♠
@ 2♠ = 5+♥
@ 2nt = (5)6+♣
@ 3♣ = (5)6+♦
@ 3♦ = 5+♥-5+♠ 0+ HCP
@ 3♥ = 5m-4om SGL ♥ weak
@ 3♠ = 5m-4om SGL ♠ weak
@ 3nt = 5+m-5+om weak
@ 4♣ = 7♥ with A or KJ or QJ10
@ 4♦ = 7♠ with A or KJ or QJ10
2♣ @ 2♦
2♥ = a) 4♥-5+m
b) 4-4-4-1 SGL M (high shortage 1st!)
c) bal 25+ HCP
2♠ = a) 4♠-5+m
b) 4-4-4-1 SGL m
2nt = bal 23/24 HCP ¼¼¼ See opening of 2nt
3♣ = 6+♣ ¼¼¼¼¼¼¼Continuations natural
3♦ = 6+♦ ¼¼¼¼¼¼¼Continuations natural
3♥ = St? ♥ for 3nt
3♠ = St? ♠ for 3nt
3nt = 9/10 tricks with all stoppers
2♣ @ 2♦
2♥ @ 2♠ = RELAY forcing !!
2nt = bal 25+ HCP ¼¼¼ See opening of 2nt
3m = 4♥-5+m ¼¼¼¼¼¼¼Continuations natural
3♥ = 4-4-4-1 SGL ♠
3♠ = 4-4-4-1 SGL ♥
2♣ @ 2♦
2♠ @ 2nt = RELAY practically forcing
3m = 4♠-5+m ¼¼¼¼¼¼¼Continuations natural
3♥ = 4-4-4-1 SGL ♦
3♠ = 4-4-4-1 SGL ♣
2♣ @ 2♥
2♠ = RELAY with FIT ♠ ¼¼¼¼¼ Continuations natural
2nt = RELAY without FIT ♠
2♣ @ 2♠
2nt = RELAY ¼¼¼¼¼ Continuations natural
67
2♦ OPENING
Possible hands : a) 6♥ 5/10 HCP
b) 5+♥ 21+ HCP or 4- losers
2♦ @ 2nt
3♣ = MAX, no sin ♠ ¼¼¼¼ D 3♦ = relay ¼¼¼¼¼ D 3♥ = no sin
3♦ = MIN D 3♠ = sin ♦
3♥ = MED, no sin D 3nt = sin ♣
3♠ = MAX, sin ♠
3nt = ♥AKQxxx
4♣ = 6♥-4♣, GF
4♦ = 6♥-4♦, GF
2♦ @ 2♥
2♦ @ 2♥
2♠ = 5♥-4x ¼¼¼ See developments
2nt = 6+♥-4x GI+
3♣ = 6+♥
3♦ = 5♥-4♠ GF
3♥ = 5♥-5♣ GF
3♠ = 5♥-5♦ GF
3nt = 9/10 winners with all suits stopped
2♦ @ 2♥
2♠ @ 2nt = 4+♣ ¼¼¼¼¼¼¼¼¼ @3♣ = 3+♣
@ 3♣ = 4+♦ ¼¼¼¼¼¼¼¼¼ @3♦ = 3+♦
@ 3♦ = 4+♠ ¼¼¼¼¼¼¼¼¼ @3♠ = 3+♠
@ 3♥ = 3♥ and at least one cover card
Completing the TEXAS always indicates at least 3 cards in the suit , and other bids are descriptive and show MAX 2 cards in the suit
of partner
68
2♥ OPENING
Possible hands : a) 5+♠ GF
b) 6♠ 5/10 HCP
2♥ @ 2nt
3♣ = MAX, no sin ♥ ¼¼¼¼ D 3♦ = relay ¼¼¼¼ D 3♥ = no sin
3♦ = MIN D 3♠ = sin ♦
3♥ = MAX, sin ♥ D 3nt = sin ♣
3♠ = MED, no sin
3nt = ♠AKQxxx
4♣ = 6♠-4♣, GF
4♦ = 6♠-4♦, GF
2♥ @ 2♠
2♥ @ 2♠
2nt = 5+♠-4x ¼¼¼¼ See developments
3♣ = 6+♠
3♦ = 5♠-5♥ GF+
3♥ = 5♠-5♣ GF+
3♠ = 5♠-5♦ GF+
3nt = 9/10 tricks with all suits stopped
2♥ @ 2♠
2nt @ 3♣ = 4+♦ ¼¼¼¼¼¼¼¼¼ @3♦ = 3+♦
@ 3♦ = 4+♥ ¼¼¼¼¼¼¼¼¼ @3♥ = 3+♥
@ 3♥ = 4+♣ ¼¼¼¼¼¼¼¼¼ @3♠ = 3+♣
@ 3♠ = 3♠ and at least one cover card
69
2♠ OPENING
2♠ @ 2nt = RELAY F1
@ 3♣ = SO
@ 3♦ = SO
@ 3♥ = 5+♥ F1
@ 3♠ = 5+♠ F1
@ 3nt = SO
@ 4♣ = Preempt
@ 4♦ = Preempt
2♠ @ 3♣
2♠ @ 3♣
3♦ = 5+♦-4♣ F1 ¼¼¼¼¼¼¼¼¼¼¼¼¼¼¼¼¼¼ @3♥ = RELAY¼¼¼ @3♠ = SGL ♠
3♥ = 5+♣-4♦ SGL ♥ GF @3nt= SGL ♥ passable
3♠ = 5+♣-4♦ SGL ♠ GF @4♣ = 5♦-4♣ SGL ♥ very strong
3nt = 5♣-5♦ GF passable ¼¼¼¼ @4♣/♦ = Fixing trumps @4♦ = 6+♦-4♣ SGL ♥ very strong
4♣ = 6♣-5♦ GF @4♥/♠ = 6+♥/♠ suggesting the contract
4♦ = 6♦-5♣ GF
4♥ = 5♣-5♦ SGL ♥ monster hand
4♠ = 5♣-5♦ SGL ♠ monster hand
2♠ @ 2nt
2♠ @ 2nt
3♣ = MIN ¼¼¼¼¼¼¼¼¼ @3♦ = SO
@3♥/♠ = St? ♥/♠
3♦ = MAX ¼¼¼¼¼¼¼¼¼¼¼¼¼¼¼¼ @3♥/♠ = St? ♥/♠
3♥ = 5+m-4om SGL ♥ GF @4m = Fixes trumps SI
3♠ = 5+m-4om SGL ♠ GF @3nt= SO
3nt = 5♣-5♦ GF ¼¼¼¼¼¼¼¼¼ @4♣/♦ = Fixes trumps
4♣ = 6♣-5♦ GF @4♥/♠ = 6+♥/♠ suggesting the contract
4♦ = 6♦-5♣ GF
4♥ = 5♣-5♦ SGL ♥ monster hand
4♠ = 5♣-5♦ SGL ♠ monster hand
70
2NT B 3♣
2N D 3♣
3♦ = 4c M ¼¼¼¼¼¼ see development
3♥ = 5♥
3♠ = 5♠
3N = no 4/5 M ¼¼ D 4♣= minors? ¼¼ D 4♦ = 5m ¼¼¼¼¼ D 4♥r ¼¼¼ D 4♠ = 5♣
D 4♥ = 2-3-4-4 D 4nt = 5♦
D 4♠ = 3-2-4-4
D 4nt = 3-3-4-3 or 3-3-3-4 ¼¼¼ D 5nt = relay
2N D 3♣
3♦ D 3♥ = 4♠
D 3♠ = 4♥
D 3N = no 4M
D 4♣ = minors? ¼¼¼¼¼¼¼¼ D 4♦ = 4-3 minors ¼¼¼ D 4♥r ¼¼¼ D 4♠ = 4♣
D 4♦ = 4♥-4♠ D 4♥ = 4♣-2♦ D 4nt = 4♦
D 4♠ = 4♦-2♣
D 4nt = no 4m
2NT B 3♦
2N D 3♦
3♥ = normal accept
3♠ = 4♥, ♠ cue
3N = 5♠-2♥ ¼¼¼¼¼¼¼¼¼¼¼¼D 4♣ = ♠ OK, ♣ cue
4♣ = 4♥, cue D 4♦ = re-transfer
4♦ = 4♥, cue D 4♥ = transfer to ♠
D 4N = ♠ OK, turbo
2NT B 3♥
2N D 3♥
3♠ = normal accept
3N = 5♥-2♠ ¼¼¼¼¼¼¼¼¼¼¼¼D 4♣ = ♥ OK, ♣ cue
4♣ = 4♠, cue D 4♦ = transfer to ♥ (possible ♦ cue)
4♦ = 4♠, cue D 4♥ = re-transfer to ♠
4♥ = 4♠, cue D 4♠ = ♥ OK, ♠ cue
D 4N = ♥ OK, turbo
71
3NT OVERCALL
When our side bids 3nt after an opponent's preempt we use TEXAS as invitation to slam .
TEXAS into their suit shows SGL in the suit 4-4-4-1 or 5-4-3-1, SI
72
APPENDICES
‘GAR’
Every time that opener or responder shows a two-suiter one utilizes the structure called GAR:
as a RELAY one adopts the first step, and responses are :
@ 3♣ = 5-4
@ 3♦ = 6-4
When 5-5 or 5-4-4 are possible , then :
@ 3♥ = 5-5 SGL high
@ 3♠ = 5-5 SGL low
@ 3nt = 5-4-4
Over responses of 3♣ and 3♦ one can make a further RELAY:
1° STEP = generic RELAY
2° STEP = RELAY + fixes the higher suit
The response to this RELAY are :
1° STEP = 2-2
2° STEP = SGL high
3° STEP = SGL low
In the cases in which the HCP range of the two-suite is not yet determined :
@ 3♣ = 5-4 11/15 HCP
@ 3♦ = 6-4 11/21 HCP
@ 3♥ = 5-4-2-2 16/21 HCP
@ 3♠ = 5-4 16/21 HCP SGL high
@ 3nt = 5-4 16/21 HCP SGL low
After the response of 3♦ and the successive RELAY 3♥ we respond :
1° STEP = 11/15 HCP SGL high
2° STEP = 11/15 HCP SGL low
3° STEP = 16/21 HCP SGL high
4° STEP = 16/21 HCP SGL low
CHECKBACK STAYMAN
When opener rebids 1nt even over interference we use two conventional rebids 2♣ and 2♦ . 2♣ is a puppet to 2♦ in order to play 2♦
or it initiates an invitational sequence . 2♦ is always a GF RELAY that asks distribution
Let's see the structure :
1m @ 1M
1nt @ 2♣ = PUPPET to 2♦
@ 2♦ = RELAY GF
@ 2M = 5+M (7)-(10) HCP
@ 2OM = a) if M is ♠ ¼¼¼ 5+♠-4♥ no game
b) if M is ♥ ¼¼¼ 4♥-4♠ 10/12 HCP
@ 2nt = 2ntT ¼¼¼¼¼ See continuations
@ 3m = 4M-5+m GI
@ 3om = 5M-4m GF, sin m
@ 3M = 6+M ☺ GF
@ 3OM = a) if M is ♥ ¼¼¼ 1♠-5♥-4m GF
b) if M is ♠ ¼¼¼ 1♥-5♠-4m GF
@ 3nt = Natural
73
CONTINUATIONS AFTER 2♣
1m @ 1M
1nt @ 2♣
2♦ @ P = 4M-5+♦ 5/9 HCP
@ 2M = 5M 10/11 HCP
@ 2OM = a) if M is ♠ ¼¼¼ 5♠-4/5♥ 9/11 HCP
b) if M is ♥ ¼¼¼ 5♥-4♠ 10/11 HCP
@ 2nt = 10/11 HCP BAL
@ 3m = 5M-4+m 9/11 HCP
@ 3om = 5M-5om 9/11 HCP
@ 3M = 6+M 9/11 HCP
@ 3OM = a) if OM is ♥ ¼¼¼ 5♠-5♥ 9/11 HCP
b) if OM is ♠ ¼¼¼ 6♥-5♠ 9/11 HCP
CONTINUATIONS AFTER 2♦
1m @ 1M
1nt @ 2♦
Priority :
a) Bid 4a other major
b) Raise with 3a in responder's suit
c) Rebid a bad six-card suit
d) Show 5-4
e) Bid 2nt
Particular sequences :
1m @ 1M
1nt @ 2♦
2x @ 2M = weak 5+M useful hand for NT
@ 2nt = Asking for further info ( e.g. : Do you have 4a♣ ? )
@ 3y = a) if a jump: 6M with SGL y SI
b) if not a jump: 5M-4y GF
@ 3M = 6+M if the bid is not available at the 2 level
1♥ @ 1♠
1nt @ 2♣
2♦ @ 2♥ = 10/11 HCP with 4+♠ and 3♥
@ 2♠ = 5♠ 10/11 HCP
@ 2nt = 4♠ 10/11 HCP
@ 3♣ = 5♠-5♣ 9/11 HCP
@ 3♦ = 5♠-5♦ 9/11 HCP
@ 3♠ = 6♠ 9/11 HCP
1♥ @ 1♠
1nt @ 2♦
2♥ = 5♥ ☺
2♠ = 3♠
2nt = Nothing special
3m = 3♠ with a solid stopper in m and bad doubleton in the om
1♣ @ 1♦ 1♣ @ 1♦
1nt @ 2♣ 1nt @ 2♦
2♦ @ 2♥ = 5♦-4♥ 10/11 HCP 2♥ = 4♥ possibly 4♠
@ 2♠ = 5♦-4♠ 10/11 HCP 2♠ = 4♠
@ 2nt = 4/5♦ 10/11 HCP 2nt = 4♣-3-3-3 or 5♣
@ 3♣ = 4/5♦-5♣ 9/11 HCP 3♣ = 5♣ ☺
@ 3♦ = 6♦ 10/11 HCP
74
'2ntT' STRUCTURE
Applies after a 1-over-1 response and opener rebids:
- 1♠ or
- 1nt or
- his own minor or
- responder's minor.
A subsequent 2nt rebid my responder is 2ntT (see diagrams for examples).
This convention forces opener to bid 3♣ over which responder can :
a) Pass with 4x-6+♣ ( Exceptionally with 3+♣ if opener has shown ♣ )
b) Bid a new suit at 3 level showing 5-5 GF
c) Repeat one's own suit with 5x-5♣ GF
d) Bid 3nt showing solid or near solid suit, and light SI
e) Make a cue-bid with a solid or semisolid suit and strong SI
f) FIT 4° in 2° suit of partner SI with SGL ¼¼¼ Bid it at the four-level
TURBO CONVENTION
RKCB is practically discarded by the system, substituting instead TURBO
How does it work ?
After the trump suit has been set, all the bids are Cue Bids and 4nt represents a BYPASS . When the bidding approaches 4NT one
bids 4nt if one possesses and even number of keycards ( 4 Aces + King of trump) 0/2/4 while BYPASSING 4nt with an odd number
of keycards 1/3/5.
To play the small slam requires four keycards, and the grand requires all five.
The problem is that only one of the players has a count on the keycards , therefore if all the keycards are present then one needs to
transmit this information to partner by continuing to cue-bid.
When trumps are fixed in a major suit at the 3 level then 3nt becomes TURBO and a successive 4nt shows the Q of trumps
When a minor is fixed below 3nt and one of the two partner's goes above 3nt, 4 of the fixed minor becomes TURBO
WORKINGS OF RUBENSOHL
Rubensohl adopts the following rules used in practically all situations :
¼ Double is generally STAYMAN over interference of a minor ; over major suit interference it is optional and shows
at least 8/11 HCP generally with a useful hand
¼ The response 2 of a suit is natural and competitive, but not forcing ( could have just 3 HCP )
¼ The responses 2nt/3♣/♦/♥ are all TEXAS including the cue-bid of their suit
75
2♣ RELAY
After openings of 1♣ or 1♦ and responses of 1♥ or 1♠ responder can make a RELAY of 2♣ ; opener rebids :
2♦ = 3° raise of partner's suit, MIN or MAX
2♥ = No raise and MIN
2♠ = No raise UNBAL MAX
2nt = No raise BAL MAX
RULES :
Opener goes past the four steps only with particular hands. If opener has shown support, a cheap rebid is not forcing. Over the 2° and
3° steps the RELAY is always the next step . If opener has shown a MAX all bids are GF . Responder, in order to show a hand with
slam interest must go through the RELAY !!
EXCEPTION : One can show slam interest by raising the 2° suit of opener to the three-level or jumping to the 3-level in ones own
suit after having been given a raise.
76
OVERCALLS
SUIT OVERCALL
INTERFERENCE IN 2a POSITION
When we overcall with 1 of a suit we do so in a constructive manner and partner takes us for 9/12 HCP , therfore all the responses
may be invitational .
N E S W
1x @ 1y = 4+y possibly with a longer minor
@ 1nt = 15/17 HCP BAL
@ 2w = (5)6+w 10+ HCP
@ 2y = 6y 5/10 HCP ¼¼¼ Continuations as after 1♦@2♥/♠ or after an opening weak two
@ GHESTEM
@ 3y = 7y
RULE: When the overcall is "exclusive" (skips one or two suits) then responder uses transfers from the cue upwards.
N E S W
1♠ @ 2♦ @ P @ 2♥ = NATURAL FORCING 7/9 HCP 6+♥ and 0/1 ♦ or 10+ HCP 5+♥
@ 2♠ = TRANSFER for ♣
@ 3♣ = FIT ♦ 10+ HCP or 15+ HCP balanced
@ 3♦ = 3+♦ with ace or king and less than 9/10 HCP
N E S W
1♠ @ 2♥ @ P @ 2♠ = TRANSFER for ♣
@ 3♣ = TRANSFER for ♦
@ 3♦ = FIT ♥ 10+ HCP or 15+ HCP balanced
@ 3♥ = 3+♥ with ace or king and less than 9/10 HCP
N E S W
1♥ @ 1♠ @ P @ 1nt = 9/13 HCP balanced with Stop in enemy suit
@ 2♣ = NATURAL FORCING 7/9 HCP 6+♣ and 0/1 ♠ or 10+ HCP 5+♣
@ 2♦ = NATURAL FORCING 7/9 HCP 6+♦ and 0/1 ♠ or 10+ HCP 5+♦
@ 2♥ = FIT 3° and 10+ HCP or 13+HCP balanced
@ 2♠ = 3♠ 4/10 HCP ( with major honor if 4/6 HCP )
@ 2nt = FIT 4° 11+ HCP¼¼¼@3♣= SGL with 9- HCP¼¼@3♦ = R ¼¼ @3♥ = high
@3♦ = 9/11 HCP @3♠ = mid
@3♠ = 9- HCP NSGL @3nt= low
@3nt= 12/14 HCP
@cue bid = 15+HCP ( or equivalent)
@ 3♥ = FIT 4° 9/11 HCP
N E S W
1♥ @ 2♣ @ P @ 2♦ = NATURAL FORCING 7/9 HCP 6+♦ and 0/1 ♣ or 10+ HCP 5+♦
@ 2♥ = TRANSFER for ♠
@ 2♠ = FIT ♣ 10+ HCP or 15+ HCP balanced
@ 3♣ = 3+♣ with ace or king and less than 9/10 HCP
77
N E S W
1♥ @ 2♦ @ P @ 2♥ = TRANSFER for ♠
@ 2♠ = TRANSFER for ♣
@ 3♣ = FIT A ♦ 10+ HCP or 15+ HCP balanced
@ 3♦ = 3+♦ with ace or king and less than 9/10 HCP
N E S W
1♦ @ 1♥ @ P @ 1nt = 9/13 HCP balanced with Stop in enemy suit
@ 1♠ = NATURAL FORCING perhaps 4°
@ 2♣ = NATURAL FORCING 7/9 HCP 6+♣ and 0/1 ♥ or 10+ HCP 5+♣
@ 2♦ = FIT 3° and 10+ HCP or 14+ HCP balanced
@ 2♥ = 3♥ 4/10 HCP ( with major honor if 4/6 HCP )
@ 2nt = FIT 4° 11+ HCP¼¼ @3♣ = SGL with 9- HCP¼¼@3♦ = R ¼¼ @3♥ = high
@3♦ = 9/11 HCP @3♠ = mid
@3♥ = 9- HCP NSGL @3nt= low
@3nt = 12/14 HCP
@cue bid = 15+HCP ( or equivalent )
@ 3♦ = FIT 4° 9/11 HCP
N E S W
1♦ @ 1♠ @ P @ 1nt = 9/13 HCP balanced with stop in enemy suit
@ 2♣ = NATURAL FORCING 7/9 HCP 6+♣ and 0/1 ♠ or 10+ HCP 5+♣
@ 2♦ = TRANSFER for ♥
@ 2♥ = FIT 3° and 10+ HCP or 14+ HCP balanced
@ 2♠ = 3♠ 4/10 HCP ( with major honor if 4/6 HCP )
@ 2nt = FIT 4° 11+ HCP¼¼ @3♣ = SGL with 9- HCP¼¼@3♦ = R ¼¼ @3♥ = high
@3♦ = 9/11 HCP @3♠ = mid
@3♠ = 9- HCP NSGL @3nt= low
@3nt= 12/14 HCP
@cue bid = 15+HCP ( or equivalent )
@ 3♦ = FIT 4° 9/11 HCP
N E S W
1♦ @ 2♣ @ P @ 2♦ = TRANSFER for ♥
@ 2♥ = TRANSFER for ♠
@ 2♠ = FIT a ♣ 10+ HCP or 15+ HCP balanced
@ 3♣ = 3+♣ with ace or king and less than 9/10 HCP
N E S W
1♣ @ 1♦ @ P @ 1nt = 9/13 HCP balanced with Stop in enemy suit
@ 1♥ = NATURAL FORCING perhaps 4°
@ 1♠ = NATURAL FORCING perhaps 4°
@ 2♣ = FIT ♦ 10+ HCP or 14+ HCP balanced
@ 2♦ = 3♦ with ace or king and less than 9/10 HCP
@ 2nt = natural 15/16 HCP with double stop in ♣
N E S W
1♣ @ 1♥ @ P @ 1nt = 9/13 HCP balanced with Stop in enemy suit
@ 1♠ = NATURAL FORCING perhaps 4°
@ 2♣ = TRANSFER to ♦
@ 2♦ = FIT 3° and 10+ HCP or 14+ HCP balanced
@ 2♥ = 3♥ 4/10 HCP ( with major honor if 4/6 HCP )
@ 2nt = FIT 4° 11+ HCP¼¼ @3♣ = SGL with 9- HCP¼¼@3♦ = R ¼¼ @3♥ = high
@3♦ = 9/11 HCP @3♠ = mid
@3♥ = 9- HCP NSGL @3nt= low
@3nt = 12/14 HCP
@cue bid = 15+HCP ( or equivalent)
@ 3♣ = FIT 4° 9/11 HCP
78
N E S W
1♣ @ 1♠ @ P @ 1nt = 9/13 HCP balanced with Stop in enemy suit
@ 2♣ = transfer to ♦
@ 2♦ = transfer to ♥
@ 2♥ = FIT 3° and 10+ HCP or 14+ HCP balanced
@ 2♠ = 3♠ 4/10 HCP ( with major honor if 4/6 HCP )
@ 2nt = FIT 4° 11+ HCP ¼¼ @3♣ = SGL with 9- HCP¼¼@3♦ = R ¼¼ @3♥ = high
@3♦ = 9/11 HCP @3♠ = mid
@3♠ = 9- HCP NSGL @3nt= low
@3nt = 12/14 HCP
@cue bid = 15+HCP ( or equivalent)
@ 3♣ = FIT 4° 9/11 HCP
1) After completing the TRANSFER the change of suit indicates a good hand
2) Bidding NT indicates a good hand with a stop indicano una bella mano with stop
3) The raise shows an invitational hand
4) The cue asks for a stop , but if followed by a raise shows a control
5) If overcaller does not complete the TRANSFER repeating the suit shows a weak hand
EX.
N E S W
1x @ 1y @ 1z @ ?
1x @ 1y @ 2z @ ?
1x @ 2y @ 2z @ ?
In this case we use RUBENSHOL ; the double remains TO showing a hand of at least 8/10 HCP without a great FIT in partner's suit
and confirms a four-card suit , usually five , if the new suit was not forcing ; but if the change of suit is forcing the double assumes a
conventional meaning: FIT 3° in partner's suit and strength in a 4° suit
What meaning could the extra cue have now?
We agree that the cue of the first suit shows a FIT 3° with points while the cue of the second suit shows FIT 4° and points.
EX.
N E S W
1x @ 1y @ 1z @ 2x = three-card raise, 9/10+ HCP
@ 2y = Normal competitive raise
@ 2z = 4+ card raise, 9/10+ HCP
@ 3y-1 = Mixed 4-card raise, 7/9 HCP
EX.
N E S W
1x @ 1y @ 2z @ 2x = 3-card raise 9/10+ HCP if there isn't space at the 2-level this hand goes through double
@ 2y = Normal competitive raise: 3card, 6/9 HCP
@ 1a cue available via TRANSFER = at least 4card raise and 9/10+ HCP
a
@ 2 cue available via TRANSFER = mixed raise, 4card in y, 7/9 HCP
@ 3x-1 = mixed 4card raise, 7/9 HCP
@ 3y =
In general we don't go to the 3-level voluntarily with only an 8-card FIT; if there is space for an economic cue at the 2-level we use it
with 10+ HCP and the 3° raise goes through the double first
From 2nt up one uses RUBENSHOL but with a particularity with the cue-bid TRANSFER
an example to better understand :
N E S W
1♦ @ 1♠ @ 2♣ @ X = TO not with 3♠
@ 2♦ = raise with 3♠ (9)10+ HCP
@ 2♥ = 5+♥ NF
@ 2♠ = normal competitve raise
@ 2nt = 4+♠ 10+ HCP
@ 3♣ = mixed raise 4♠ 7/9 HCP
@ 3♦ = TRANSFER 6+♥ GI or GF
@ 3♠ =
Another example :
N E S W
1♣ @ 1♥ @ 2♦ @ X = TO possibly 3♥
@ 2♥ = Normal
@ 2♠ = 5+♠ NF
@ 2nt = 4+♥ 10+ HCP
@ 3♣ = 4♥ 7/9 HCP
@ 3♦ =
@ 3♥ =
Another
N E S W
1♥ @ 2♣ @ 2♦ @ X = TO
@ 2♥ = 3+♣ 10+ HCP
@ 2♠ = 5+♠ NF
@ 2nt = (3)4♣ 7/9 HCP
@ 3♣ =
@ 3♥ = 6+♠ GI +
80
… and finally
N E S W
1♦ @ 1♠ @ 2♥ @ X = TO can be 3♠
@ 2♠ = Normal
@ 2nt = 5(6)+♣ GI+
@ 3♣ = 4+♠ GI+
@ 3♦ = 4♠ 7/9 HCP
INTERFERENCE IN 4a POSITION
N E S W
1x @ P @ P @ 1y
X @ XX = Opening strength with 4+x F1
@ 1nt+ = As if opener had passed
N E S W
1x @ P @ P @ 1y
1nt @ X = PD 4+x and opening strength
@ 2♣+ = RUBENSOHL ON
N E S W
1x @ P @ P @ 1y
2x @ X = PD
@ 2x+ = RUBENSOHL ON
N E S W
1x @ P @ P @ 1y
2w @ X = Opening strength with 4+x
@ 2z = 5+z NF
@ 2nt+ = RUBENSOHL ON
N E S W
1x @ P @ 1y @ 1z
P @ 1nt = As in 2a position
@ 2x = 3z GI+
@ 2y = 4+z GI+
@ 2w = 5+w NF
@ 2nt+ = RUBENSOHL ON
N E S W
1x @ P @ 1y @ 2z
P @ 2w = 5+w NF
@ 2x = 3+z GI+
@ 2nt+ = RUBENSOHL ON
N E S W
1x @ P @ 1y @ 1z = 4+z Normal
@ 1nt = 4-4+ in the remaining suits
Exception : over 1m@1♠@1nt = 5♥-4om
@ 2x = 5-5 in the remaining suits
@ 2y = 5+y natural
@ 2nt = 6-4 in the remaining suits
N E S W
1x @ P @ 1nt @ X = TO
@ 2x = 5-5 including any unbid majors
@ 2y = (5)6+y 10/15 HCP
@ 2nt = 5-5 in lowest unbid suits
N E S W
1x @ P @ 2x @ X = TO tolerance for the 3 other suits
@ 2y = 5+y Normal
@ 2nt = Playable in 2 suits , like TO but not playable in 3 suits .
After 1♠@P@2♠@2nt= 5♥-4+m and at least opening strength
EX.
N E S W
1♥ @ X @ P @ 3♣
P @ 3♦ @ P @ 3♠ = 5♦-4♠ invitational
Completing the TRANSFER by doubler shows a normal hand, otherwise with a max hand and FIT one super-accepts by bidding
natural values; the jumps are SPLINTER with FIT if in opponent's suit, otherwise showing a long decent suit with FIT and a good
hand.
82
N E S W
1♦ @ X @ P @ 1♥ = 4+♥ 0/10 HCP
@ 1♠ = 4+♠ 0/10 HCP
@ 1nt = 7/10 HCP
@ 2♣ = 4+♣ 0/7 HCP
@ 2♦ = 5+♥ 8+ HCP
@ 2♥ = 5+♠ 8+ HCP
@ 2♠ = 5+♣ 8+ HCP
@ 2nt = 11/12 HCP BAL
@ 3♣ = Cue-bid TRANSFER GF BAL
@ 3♦ = 5♣-4♥/♠ GF
@ 3♥ = 5♠-4♥ GF ( Smolen )
@ 3♠ = 5♥-4♠ GF ( Smolen )
N E S W
1♥ @ X @ P @ 1♠ = 4+♠ 0/10 HCP
@ 1nt = 6/10 HCP
@ 2♣ = 4+♣ 0/7 HCP
@ 2♦ = 4+♦ 0/7 HCP
@ 2♥ = 5+♠ 8+ HCP
@ 2♠ = 5+♣ 8+ HCP
@ 2nt = 11/12 HCP BAL
@ 3♣ = 5+♦ 8+ HCP
@ 3♦ = Cue-bid TRANSFER GF BAL
@ 3♥ = 5♣-4♠ GF
@ 3♠ = 5♦-4♠ GF
N E S W
1♠ @ X @ P @ 1nt = 6/10 HCP
@ 2♣ = 4+♣ 0/7 HCP
@ 2♦ = 4+♦ 0/7 HCP
@ 2♥ = 4+♥ 0/7 HCP
@ 2♠ = 5+♣ 8+ HCP
@ 2nt = 11/12 HCP BAL
@ 3♣ = 5+♦ 8+ HCP
@ 3♦ = 5+♥ 8+ HCP
@ 3♥ = Cue-bid TRANSFER GF BAL
@ 3♠ = 5♣-4♥ GF
@ 3nt = 5♦-4♥ GF ( not passable )
N E S W
1x @ X @ 2y @ X = TO
@ 2w+ = RUBENSOHL ON
OVERCALLING 1NT
OVERCALLING IN 2a POSITION
Overcalling 1nt is like our opening 1nt and shows 15/17 HCP and “ generally “ little interest in majors , therefore over opener's major
it "tends" to exclude the other major
The continuations are the same as over an opening 1nt
CASE A : Opener's partner passes
N E S W
1x @ 1nt @ P @ 2♣+ = System ON
N E S W
1x @ 1nt @ 2y @ X = PD
@ ? = RUBENSOHL ON
REOPENING
N E S W
1x @ P @ P @ 1nt
P/X @ 2y = 5+y SO
@ 2x = F1 generally BAL
@ 2nt = 11/12 HCP GI
@ 3y = 6y GI
N E S W
1x @ P @ P @ 1nt
2x @ X = TO
@ 2x+ = RUBENSOHL ON
CASE A :
If opener's partner does not pass over our TO double :
N E S W
1x @ X @ 2x @ X = TO
@ ? = As if partner has opened 1nt and they have overcalled
2x . We use RUBENSOHL
N E S W
1x @ X @ 2x @ P
P @ X @ P @ ? = LEBENSOHL
N E S W
1x @ X @ 1y @ X = points, not penalty , in general values in the 4° suit
@ ? = As if partner has opened 1nt . We use RUBENSOHL
84
N E S W
1x @ X @ 2y @ X = PD
@ ? = As if partner has opened 1nt . We use RUBENSOHL
N E S W
1x @ X @ 3x @ X = Points with at least a 4° major
@ 3y = Natural Competitiv
@ 4w = Natural GF
@ 4y = 5+y I am playing it
CASE B :
In case of :
N E S W
1x @ P @ 2x @ X
P @ ? = Here we use LEBENSOHL
Let's see how LEBENSOHL works after an opening and a raise in a major suit…
N E S W
1♥ @ P @ 2♥ @ X
P @ 2♠ = Natural weak less than7(8) HCP
@ 2nt = (7)8/11 HCP ¼¼¼¼¼¼ @Pass = to play 12/13 HCP
@ 3♣ = 4+♣ less than 7(8) HCP @3♣ = weak ¼¼¼¼¼¼¼¼¼¼ @Pass = tolerance in ♣
@ 3♦ = 4+♦ less than 7(8) HCP @3♦ = GF without 4♠ ¼ See developments @3♦ = 4+♦ no ♣ toler.
@ 3♥ = GF 4♠ nearly always @3♥ = 4♠ GF @3♥ = 4♠ MAX
@ 3♠ = 5♠ 8/10 HCP @3♠ = 5♠ GF @3♠ = 4♠ MIN
@3nt= Natural
@4♣ = 6+♣ SI
@4♦ = 6+♦ SI
N E S W
1♥ @ P @ 2♥ @ X
P @ 2nt @ P @ 3♦
P @ 3♥ = St? ♥
@ 3♠ = 4♠ NST ♥
@ 3nt = St ♥
@ 4♣ = 5♣-4♦ NST ♥
@ 4♦ = 5♦-4♣ NST ♥
N E S W
1♠ @ P @ 2♠ @ X
P @ 2nt = (7)8/11 HCP¼¼¼¼¼¼ @Pass = to play
@ 3♣ = 4+♣ less than 7(8) HCP @3♣ = weak ¼¼¼¼¼¼¼ @Pass = Tolerance in ♣
@ 3♦ = 4+♦ less than 7(8) HCP @3♦ = GF without 4♥ @3♦ = 4+♦ no tolerance ♣
@ 3♥ = 4+♥ less than 7(8) HCP @3♥ = 5♥ GF @3♥ = 4♥ MIN
@ 3♠ = GF 4♥ nearly always @3♠ = 4♥ GF @3♠ = 4♥ MAX
@ 3nt = Natural @3nt= Natural
@ 4♥ = 5+♥ Natural @4♣ = 6+♣ SI
@4♦ = 6+♦ SI
N E S W
1♠ @ P @ 2♠ @ X
P @ 2nt @ P @ 3♦
P @ 3♥ = 4♥ NST ♠
@ 3♠ = St? ♠
@ 3nt = St ♠
@ 4♣ = 5♣-4♦ NST ♠
@ 4♦ = 5♦-4♣ NST ♠
CASE C :
We use Rubensohl even over a double of a weak two by the opponents
ES.
N E S W
2x @ X @ P @ ? = RUBENSOHL
or
N E S W
2x @ P @ P @ X
P @ ? = LEBENSOHL
N E S W
2x @ 2y = 5+y Normal
@ 2nt = 16/19 HCP short in other major
@ 3z = 6+z Normal
@ 3y = 6+y weaker than 2y
@ 3x = 5+ other major-5minor ¼¼¼¼¼¼¼¼¼ @3 of a major = SO
@ 3nt = I play it @3nt = GF in minors
@ 4♣ = 5+♣-5+♦ good hand @4♣ = Pass or correct
@ 4♦ = 6♦-5♣ very good hand @4♦ = GF FIT in other major
@ 4nt = 5+♦-5+♣ GF or 6♣-5♦ very good hand @4 of a major = SO
CASE D :
We use Rubensohl even when the opponents open with weak 1nt and partner doubles showing a balanced hand :
EX.
N E S W
1nt @ X @ 2x @ 2y = Competitive
@ X = PD
In these cases we use Rubensohl , so the suits at the 2 level are competitive to play while 2nt and up are all TRANSFER competetive,
invitational or strong.
CASE E :
We use Rubensohl even when we open 1x and the opponents jump overcall 2y natural
ES.
N E S W
1x @ 2y @ ? = RUBENSOHL
CASE F :
N E S W
1x @ 1nt @ 2x @ X = TO
@ ? = RUBENSOHL
CASE G :
N E S W
1x @ 1nt @ 2y @ X = TO
@ ? = RUBENSOHL
double = One -suited , any suit : partner must bid 2♣ ( unless having a super FIT in ♣ ) , and we
pass with ♣ or bid our suit
2♣ = Two suited 4+♣-4+x
2♦ = Two suited 4+♦-4+♥/♠
2♥ = Two suited 4+♥-4+♠
2♠ = Natural , weaker than double then 2♠
The only forcing response is 2nt but this shows a really interesting hand! ! In general one responds in Paradox style , which menas
bidding the suit you don't have, in pass/correct fashion
After overcalling 2♣ :
86
N E S W
1nt @ 2♣ @ P @ 2nt
P @ 3♣ = weak hand ♣-x
@ 3♦ = good hand ♣-♦
@ 3♥ = good hand ♣-♥
@ 3♠ = good hand ♣-♠
After overcalling 2♦ :
N E S W
1nt @ 2♦ @ P @ 2nt
P @ 3♣ = bad hand ♦-♥
@ 3♦ = bad hand ♦-♠
@ 3♥ = good hand ♦-♥
@ 3♠ = good hand ♦-♠
After overcalling 2♥ :
N E S W
1nt @ 2♥ @ P @ 2nt
P @ 3♣ = bad hand 5+♥-4♠
@ 3♦ = bad hand 5+♠-4♥
@ 3♥ = good hand 5+♥-4♠ possibly 5-5
@ 3♠ = good hand 5+♠-4♥
CHANGES IN COMPETITION
N E S W
1nt @ 2x @ X @ P = Tolerance for this suit
@ XX = Bid your second suit
@ 2y = Natural not forcing
N E S W
1nt @ 2x @ 2y @ P = Natural not forcing
@ X = Bid your second suit
@ 2z = Natural not forcing
CASE B : Weak 1nt opening, which is MAX 14 HCP (or less :-)
In these cases the chances of game are real so the bidding , above all in second position is constructive
1nt @ X = 13+ HCP bal or 16+ HCP unbalanced but not with a one- or two-suited hand with a major
@ 2♣ = At least 5♥-4♠ or 5♠-4♥ 11+ HCP, in 4ª position perhaps only 4♥-4♠
@ 2♦ = Multi 5+♥ or 5+♠ 11+ HCP
@ 2♥ = 4+♥-5+minor 11/15 HCP
@ 2♠ = 4+♠-5+minor 11/15 HCP
@ 2nt = 5+♣-5+♦ 11/15 HCP
@ 3♣ = 6♣ 11/15 HCP
@ 3♦ = 6♦ 11/15 HCP
DEVELOPMENTS
N E S W
1nt @ 2♣ @ X @ P = Equal length in the majors
@ 2♦ = 5+♦ weak and no FIT for a major
@ 2♥/♠= Ignoring the double
N E S W
1nt @ 2♣ @ P @ 2♦ = Asks for better major, but with 5-5 bid the SGL
@ 2♥ = to play ( continue only with a reverse )
@ 2♠ = to play ( continue only with a reverse )
@ 2nt = GI, asking strength
N E S W
1nt @ 2♣ @ P @ 2♦
P @ 2M @ P @ 2nt = GF with FIT in un major asking for distribution, bid a SGL
N E S W
1nt @ 2♦ @ P @ ? = Responses as over Multi ( partner continues only with a reverse )
N E S W
87
1nt @ 2♦ @ P @ 2nt
3♣ = MAX with 5+♥
3♦ = MAX with 5+♠
3♥ = MIN 5+♥
3♠ = MIN 5+♠
N E S W
1nt @ 2M @ P @ 2nt = F1 asking to describe your hand
@ 3♣ = pass or correct
@ 3♦ = 6+♦ SO
@ 3M =
@ 3OM = 6+OM
N E S W
1nt @ 2M @ P @ 2nt
P @ 3♣ = 4M-5+♣ MIN
@ 3♦ = 4M-5+♦ MIN
@ 3♥ = 4M-5+♣ MAX
@ 3♠ = 4M-5+♦ MAX
MODIFICATIONS IN COMPETITION
N E S W
1nt @ X/2x @ 2y @ X = Penalty
@ 2nt = Bid your unknown suit
@ 2z = Natural not forcing
@ 3z = Natural not forcing
BALANCING
Reopening after 1 of a suit @P@P@ ?
N E S W
1x @ P @ P @ X = (8)9+ HCP with a takeout
@ 1nt = (11)12/15(16) HCP ¼¼Over a minor cannot be 15/16 HCP Commento [D1]:
but over a major could be 15/16 HCP
@ 1 suit = (7)8/15 HCP with the suit, maybe 4°
@ 2 suit ( not a jump ) = suit, at least 5° quite good (8)9/15 HCP
@ 2 suit ( jump ) = good 6° suit with 11/15 HCP
@ 2nt = 19-21
@ 3 suit ( jump ) = good 6° suit with opening strength , looks for 3nt
@ 3 suit ( double-jump) = good preempt with 7° suit and 9/11 HCP
@ cue = constructive Michaels
@ cue ( jump ) = solid one-suiter, asking for stop for 3nt
@ 3nt = solid suit, Stop in their suit
N E S W
1nt @ P @ P @ ?
Use same system as over opening 1nt in 2a position
N E S W
1x @ P @ 1y @ X = Shows 4-4 in the other suits ( not guaranteeing opening strength !!! ) or
a strong hand 16+ HCP
@ 1nt = Shows 5-4 or 5-5 in the other two suits
@ 2y = Shows at least 6-5 or defensive 5-5 with good suits
88
N E S W
1x @ P @ 1y @ X/1nt
P @ 2x = Asks which suit is longer . Bid with weak hands or strong hands looking for a fit
@ 2y = Points with a sure FIT in at least one suit promised by partner
@ 2nt = Points with a FIT at least 4° in one of partner's suits , but probably a double- FIT
@ 3x = Mixed raise , which is not too strong but with FIT at least 4° in one of partner's suits
@ 2z/w = SO
Over 2nt one bids ¼¼¼¼¼ @3x/y = 5-5 and SGL in the suit
@3z(lower suit) = MIN ¼¼¼ @3nt = Asks for longer suit
@3w = SO
@3w(higher suit) = MAX ¼¼¼ @3nt = Asks for longer suit
GHESTEM
GHESTEM is a two-suited overcall made over a NATURAL opening of one of a suit. The style in which we bid this depends on the
position, vulnerability, and whether partner has passed or not !
Opposite passed partner and white vs red the bid is generally defensive/obstructive, while vulnerable against not vulnerable it is
generally constructive with good suits and 5 losers or less.
Remember that you never promise the suit you bid.
N E S W
1♣ @ 2♦ = 5+♥-5+♠
@ 2nt = 5+♥-5+♦
@ 3♣ = 5+♠-5+♦
N E S W
1♦ @ 2♦ = 5+♠-5+♣
@ 2nt = 5+♥-5+♣
@ 3♣ = 5+♠-5+♥
N E S W
1♥ @ 2♥ = 5+♠-5+♣
@ 2nt = 5+♣-5+♦
@ 3♣ = 5+♠-5+♦
N E S W
1♠ @ 2♠ = 5+♥-5+♣
@ 2nt = 5+♣-5+♦
@ 3♣ = 5+♥-5+♦
RULES :
1) Returning to trump is always the weakest bid
2) Jumps in a suit shown by partner are always preemptive
3) To show GI+ hands one uses the available space, so if one bids the lower suit one shows a FIT in the lower available suit at the 3-
level. This is above all for the minor suits .
4) 3nt is always natural
89
EX
N E S W
1♣ @ 2♦ P 2♥/♠ = SO
2nt = RELAY
3♣ = ♥ fit, GI+
3♦ = ♠ fit, GI+
3♥/♠ =
3nt = to-play
DRURY
DRURY is played when partner opens a Major in third hand, which can be a light opening (9+) and a 4card suit. The responses of
two clubs and two diamonds both are invites with three and four trumps respectively.
N E S W
P @ P @ 1M @ P
2♣ = 9/11, 3M
2♦ = 9/11, 4M
2M = 3/8, 3/4M
N E S W
P @ P @ 1M @ P
2♣ @ P @ 2♦ = 12+, 5M, ?in what suit do you accept help-suit game try?
2M = 9/11, 4/5M, SO
2OM = short suit game try
2NT = 5-3-3-2 BAL game try
3♣/♦ = short suit game try
3M = bid game with good trumps
4M = to-play
N E S W
P @ P @ 1♥ @ P
2♦ @ P @ 2♥ = 9/11, 4/5♥, SO
2♠ = 12+, 5♥, ?in what suit do you accept help-suit game try?
2NT = short suit game try in ♠
3♣/♦ = short suit game try
3♥ = game try in trumps
4♥ = to-play
N E S W
P @ P @ 1♠ @ P
2♦ @ P @ 2♥ = short suit game try
2♠ = 9/11, 4/5♠, SO
2NT = 12+, 5♠, ?in what suit do you accept help-suit game try?
3♣/♦ = short suit game try
3♠ = trump suit game try
4♠ = to-play
Other bidding changes by a passed hand (this also applies after 4th seat opening):
jumps are fit jumps, e.g.
N E S W
P @ P @ 1♣ @ P
2♥ = 8/11 HCP, 5♥-4♣, NF
N E S W
P @ P @ 1♥ @ P
2♠ = 8/11 HCP, 5♠-4♥, NF
3♣ = 8/11 HCP, 5♣-4♥, NF
90
A AK(+)
K KQ(), AK
Q QJ()
J J10(), HJ10()
10 H109, H10x, 10x, 109
9 109+
Hi-x xSx(+), HSx, 10Sxx(+)
Lo-x xS, HxxS(+)
Signals: UDCA
Obvious shift principle
In trump: suit preference