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Riftborne Demo GigaMimic V5-1

This document provides an overview and gameplay suggestions for a boss battle against a monster called the Giga Mimic. The Giga Mimic is a powerful mimic that has gained strength from consuming a magical artifact. It can transform into larger forms and grapple opponents. The battle is designed to start with the standard form and then escalate as the Giga Mimic transforms into its primal form, forcing players to adapt their tactics. Suggestions are given for monster and player turns in both forms to keep the combat engaging.

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Brett Hill
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0% found this document useful (0 votes)
480 views5 pages

Riftborne Demo GigaMimic V5-1

This document provides an overview and gameplay suggestions for a boss battle against a monster called the Giga Mimic. The Giga Mimic is a powerful mimic that has gained strength from consuming a magical artifact. It can transform into larger forms and grapple opponents. The battle is designed to start with the standard form and then escalate as the Giga Mimic transforms into its primal form, forcing players to adapt their tactics. Suggestions are given for monster and player turns in both forms to keep the combat engaging.

Uploaded by

Brett Hill
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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THE VISION

Grab your dice, scoop up your minis, and plunge head first into this one-stop adventure
shop. This battle book aims to excite and amaze your players with near-death, multi-wave boss
battles, all while keeping the combat easy to follow for you, the GM. Each unique monster—
twists on established tropes and stereotypes—has its own exclusive, hand-drawn lair.
Each combat is balanced for parties at low, medium, and high levels, and uses our Primal
Form mechanic to keep your players engaged and thrilled. Going Primal, a champion evolves
and becomes stronger, employing new tactics, and forcing your players to up their game. Not
just that, each boss’ exclusive battlemap matures throughout the encounter with turmoil and
destruction. Bring your combat to the next level—pre-balanced, ready to roll, plug and play.

DEMO FEEDBACK
Th is is a fre e de mo to g iv e y o u a f e e l of The PDF is a work in progress and any-
R if tb orne : C h ampions of t he Mult iv e rs e , thing could change from this point on-
a nd s how c as e s one of o ur c h ampions , t he ward . We would love to have your input in
Giga Mi mic . helping make R iftborne the best it can be.
Each c h ampion st ar t s c ombat i n t he ir
Sta n d a rd For m , and t h ro ug h c ondit ions
mentione d unde r T r i g g e r C o n d i t i o n s , c a n
tr a ns ce nd i nto t he i r Pr i ma l For m .
Now : E nte r The R i ft !

If t he re’s f e e dbac k or sug ge st ions on


ba la nc e , f ormatt ing , or a ny t hing e ls e
y ou w ou ld l i k e to sha re ; ple as e s c a n (or
c l ic k ) t he Q R c o de to b e brought to our
f orm . You r assist a nc e is gre at l y v a lue d
a nd w e hop e to s e e y ou w he n t he r if ts
op e n . Unt i l t he n , go o d luc k .
“PROTEIN OVERLORD”

GIGA MIMIC

One, two—no, dozens of mimics surround the conveniently


ring-shaped library; they look onto a wildly entertaining fig-
ure in the middle. The figure’s head is an open treasure chest
and its body frighteningly muscular. If six-packs could kill.
The mimics woo and clatter their heads, making noise for the
Giga Mimic in the center.
Giga Mimic’s athletic poses are ever-changing and its tongue rages
about outside of its mouth that gurgles and utters weird noises whilst
leaving behind a pool of drool. Somewhere on the floor, in the drool
presumably, a lost scholar lies in agony—bruised and beaten to a pulp.
Giga Mimic proceeds to climb the ‘ring,’ gestures to the crowd for more
woos, and, elbow first, dives down onto the poor fellow in crashing
fashion.
SETTING & LORE
ORIGIN Insatiable. No matter the situation, food al-
ways holds top priority in Giga Mimic’s head.
“Geaaahhhggghhhh!!!” It’s what it thinks about when waking up, after a
work-out, or even while eating. Ideally, it would
“Om nom nom!!!” wrestle with food.

An otherwise ordinary mimic hides away in


the far ends of The Great Library, a prestigious LOCATION
library for wizards. It is here that during one of
its regular snack cravings it decided to bite into The Great Library was founded decades ago
a passerby wizard’s cheeks. It kinda missed, and and has been a huge aid in establishing many fa-
coincidentally ended up stealing an important mous wizards and scholars throughout the years.
shimmering artifact from that famed (and very
dense for not noticing) white-bearded wizard’s It first included a single area with books on wiz-
pocket. ardry. Within the next decade, this increased to
over fifty chambers, all magically imbued with
The artifact enhances one’s natural spellcast- top-level spells. Now, it’s a library unlike any
ing and was swallowed whole by the hangry other that evolves and grows with its readers.
mimic. It now rests at the bottom of its stomach,
giving it the ability to change shape into not just Evolving. The library grows rooms to support
objects, but also Large-sized creatures. Despite whatever books and creatures it finds inside.
being surrounded by books containing all sorts The ‘forgotten section’ is an area filled with
of wisdom, the mimic is pretty dimwitted and book-mimics and ideas of food and wrestling;
acts on instincts alone. Sometimes Giga Mimic therefore, the entire section’s books are filled
hides, sometimes it eats... a lot. When agitated, with recipes and wrestling theory. The area it-
it shapeshifts into its imagined strongest form: self even shaped to resemble a wrestling ring.
a large wrestler’s body to grapple its targets and
munch them raw! Forgotten. The area had at one point lost its
purpose to the library, but since there were still
mimics inside, its cut-off was imperfect. The li-
PERSONALITY brary’s magic still occasionally leads a hungry
wanderer into the Mimics’ den.
Impulsive. Does whatever it feels like doing
and instinctually manages to stay alive for a Party. With the attention span of a toddler
long time. and not much else to do but eat a near-endless
amount of books, the mimics are bored out of
Dimwitted. Can communicate basic gestures their minds. They make a ruckus and throw
and ideas, but can’t communicate vocally. Com- parties for themselves; wrestling, munching,
parable to a toddler. and jumping around.

Clumsy. Its sudden increase in size gives it


less control over its larger movements, and its
inability to comprehend situations and people
causes it to occasionally trip over its own feet.
P L AY S U G G E S T I O N S
S TA N D A R D PRIMAL
MONSTER TURN P L AY E R T U R N MONSTER TURN P L AY E R T U R N

TA R G E T P R I O R I T I E S P L AY E R M O V E M E N T S TA R T O F T U R N P L AY E R M O V E M E N T
1 . Enemy adjac e nt to Giga Mi mic If e ne my mov e s w it hin 5 f e e t of a mu n- C he ck i f Giga Mi m ic is holdi ng an enemy If enemy moves within 5 feet of a mundane ob-
da ne obj e c t i n S l e e p e r Ho l d ject and Giga Mimic has taken a turn this round
2 . L ast e ne my to att ac k Giga Mi m ic
R e a c t i o n : Mi mi c C r eat i o n R e a c t i o n : Mi mi c C r eat i o n

MOVEMENT END OF TURN TA R G E T P R I O R I T I E S END OF TURN


Mov e tow ards pr ior it y t arge t If a n e ne my is adjac e nt to Giga Mimic 1. Enemy adjacent to Giga Mi m ic A n enemy w ith i n 1 0 fe e t is prone
Ye s > L e g e n d a r y A c t i o n : B it e 2. Enemy w ith h ighest ath le tics sk i l l Legendar y Action: Elbow Drop
No > L e g e n d a r y A c t i o n : Mo v e 3. L ast enemy to attack Giga Mi m ic A n enemy w ith i n 2 0 fe e t is g r ap p le d
If Giga Mimic’s hit p oint s a re 0 L e g e n d a r y A c t i o n : C l o t h e sli n e
E nte r Pr i ma l For m
ACTION MOVEMENT
Mu ltiatt ac k Mov e tow ards pr ior it y targe t
L i ck w hi p for range
Ps e u d o p o d or B it e up c lo s e
On suc c e s sful g rapple
E nte r Pr i ma l For m

ACTION
Multiattack: Lickwhip + Psuedopod + Dropkick
If target is prone > Bite replaces Dropkick
During Grapple R e a c t i o n : Sleeper Hold
Target’s STR > CON = Reaction: Sleeper Hold

Target’s CON > STR = Reaction: Suplex

I N I T I AT I V E C O U N T 2 0
<2 Mi m ics i n combat
Yes > Lair Action: S h o w t i m e
No > Lair Action: A r e Yo u No t E nt e r t a i n e d ?
GIGA MIMIC ACTIONS ACTIONS+ PRIMAL FORM
PROTEIN OVERLORD Multiattack. Giga Mimic makes three attacks: one Multiattack. Giga Mimic makes three attacks: one Trigger Conditions.
with its bite, one with its peudopod, and one with its with its bite, one with its pseudopod, and one with ei-
Large monstrosity, unaligned l ickwhip. ther its lickwhip or dropkick. If Giga Mimic would be reduced to 0 hit points, its cur-
rent hit point total instead resets to 120 hit points and
Armor Class 12 (natural armor) Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one Dropkick. Melee Weapon Attack: +6 to hit, reach 5 ft., it ends any conditions or other effects affecting it. Ad-
Hit Points 120 (16d10 + 32) target. Hit: 8 (1d10 + 3) piercing damage plus 7 (2d6) one target. Hit: 8 (1d10 + 3) bludgeoning damage. The ditionally, Giga Mimic can now use the options in the
Speed 20 ft. acid damage. target must succeed on a DC 14 Strength saving throw Primal Form section for 1 hour.
or be knocked prone.
Pseudopod. Melee Weapon Attack: +6 to hit, reach 10 If any of the following conditions are met, Giga Mimic
STR DEX CON INT WIS CHA ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage. immediately activates its Primal Form.
16 (+3) 12 (+1) 14 (+2) 8 (-1) 10 (+0) 12 (+1) The target is subjected to its Adhesive trait.
› Giga Mimic or another mimic grapples a character
Lickwhip. Melee Weapon Attack: +6 to hit, reach 10
Skills Stealth +3 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage. “The mimic keeps its otherwise unfettered tongue inside
Damage Immunities acid Giga Mimic can then move up to 5 feet toward the target its mouth and its clattering top half at a standstill. A clap-
Senses darkvision 60 ft., passive Perception 10 if Giga Mimic’s speed isn’t 0. ping sound and woos can be heard from the surround-
Languages Common ings and a spotlight that comes from seemingly nowhere
Challenge 5 ( 1,800 XP) or 6 (2300 XP) if encoun- focuses on the mimic. The treasure chest figure rises as
tered in its lair if afloat and underneath it a new figure slowly reveals
Proficiency Bonus +3
REACTIONS REACTIONS+ itself. First its broad shoulders, then its incredible chest,
followed by a rock-hard six-pack and legs the size of logs.
The previously small mimic now towers over you, lets out
TRAITS Mimic Creation. When an enemy moves within 5 Suplex. When Giga Mimic grapples a creature, it can a loud roar, and flexes its solid muscles for all to see. Giga
feet of a Small or Medium mundane object, Giga Mimic slam one creature it is grappling into the ground, deal-
Mimic appears.”
magically transforms the object into a mimic. The mim- ing 7 (2d6) bludgeoning damage to the target. The tar-
Shapechanger. Giga Mimic can use its action to pol- ic’s stat block can be found in the SRD. get must succeed on a DC 14 Strength saving throw or
ymorph into an object or back into its true, amorphous take another 7 (2d6) bludgeoning damage.
form. Its statistics are the same in each form. Any equip-
ment it is wearing or carrying isn’t transformed. It re- Sleeper Hold. When Giga Mimic grapples a creature, TRAITS+
verts to its true form if it dies. it can put one creature it is grappling into a headlock,
dealing 7 (2d6) bludgeoning damage to the target. If the Legendary Resistance (1/Day). If Giga Mimic
Adhesive. Giga Mimic adheres to anything that touch- target is still grappled at the start of Giga Mimic’s next fails a saving throw, it can choose to succeed instead.
es it. A Huge or smaller creature adhered to Giga Mim- turn, the target must succeed on a DC 13 Constitution
ic is also grappled by it (escape DC 14). Ability checks saving throw or fall unconscious until the end of its
made to escape this grapple have disadvantage. next turn.

False Appearance (Object Form Only). While LAIR ACTIONS


Giga Mimic remains motionless, it is indistinguishable
On initiative count 20 (losing initiative ties), Giga Mim-
from an ordinary object.
LEGENDARY ACTIONS LEGENDARY ACTIONS+ ic takes a lair action to cause one of the following effects.
Grappler. Giga Mimic has advantage on attack rolls It can’t use the same lair action two rounds in a row.
against any creature grappled by it. Giga Mimic can take 1 legendary action, choosing from Giga Mimic can use the options below as legendary ac-
the options below. Only one legendary action option tions. Showtime. 1d6 mundane objects within a 20 feet of
can be used at a time and only at the end of another Giga Mimic magically transform into mimics in object
creature’s turn. Giga Mimic regains spent legendary ac- Clothesline. Giga Mimic moves up to its speed to- form.
tions at the start of its turn. wards a creature it can see. The target must succeed a
DC 14 Dexterity saving throw or take 11 (2d10) bludg- “Giga Mimic takes on a pose, pushing up its arms to point
Chomp. Giga Mimic makes one bite attack. eoning damage and be knocked prone. On a successful into a high corner, all while flexing its biceps.”
save, the target takes half the damage and isn’t knocked prone.
Move. Giga Mimic moves up to its speed without pro- Are You Not Entertained? Nearby mimics reveal
voking opportunity attacks. Elbow Drop. Giga Mimic climbs 10 feet up a wall or themselves and cheer on Giga Mimic. It gains advantage
on top of an object that can support its weight. It then on its next attack roll and regains 1d6 hit points for each
leaps off and lands in a 10-foot square adjacent to the allied mimic within 30 feet of itself.
wall or object. Each creature in the area must succeed on
a DC 13 Dexterity saving throw or take 14 (2d10 + 3) “Giga Mimic strikes a pose—it stands in a near squat,
› Standard is indicated in orange. damage and be knocked prone. If all creatures succeed on hunches forward with its arms in front of it, and flexes
› Primal is indicated in blue. their saves, Giga Mimic takes 7 (2d6) bludgeoning damage. its muscles before letting out a shout to excite the crowd.”
› In Primal Form it can use Standard and Primal options.

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