Riftborne Demo GigaMimic V5-1
Riftborne Demo GigaMimic V5-1
Grab your dice, scoop up your minis, and plunge head first into this one-stop adventure
shop. This battle book aims to excite and amaze your players with near-death, multi-wave boss
battles, all while keeping the combat easy to follow for you, the GM. Each unique monster—
twists on established tropes and stereotypes—has its own exclusive, hand-drawn lair.
Each combat is balanced for parties at low, medium, and high levels, and uses our Primal
Form mechanic to keep your players engaged and thrilled. Going Primal, a champion evolves
and becomes stronger, employing new tactics, and forcing your players to up their game. Not
just that, each boss’ exclusive battlemap matures throughout the encounter with turmoil and
destruction. Bring your combat to the next level—pre-balanced, ready to roll, plug and play.
DEMO FEEDBACK
Th is is a fre e de mo to g iv e y o u a f e e l of The PDF is a work in progress and any-
R if tb orne : C h ampions of t he Mult iv e rs e , thing could change from this point on-
a nd s how c as e s one of o ur c h ampions , t he ward . We would love to have your input in
Giga Mi mic . helping make R iftborne the best it can be.
Each c h ampion st ar t s c ombat i n t he ir
Sta n d a rd For m , and t h ro ug h c ondit ions
mentione d unde r T r i g g e r C o n d i t i o n s , c a n
tr a ns ce nd i nto t he i r Pr i ma l For m .
Now : E nte r The R i ft !
GIGA MIMIC
TA R G E T P R I O R I T I E S P L AY E R M O V E M E N T S TA R T O F T U R N P L AY E R M O V E M E N T
1 . Enemy adjac e nt to Giga Mi mic If e ne my mov e s w it hin 5 f e e t of a mu n- C he ck i f Giga Mi m ic is holdi ng an enemy If enemy moves within 5 feet of a mundane ob-
da ne obj e c t i n S l e e p e r Ho l d ject and Giga Mimic has taken a turn this round
2 . L ast e ne my to att ac k Giga Mi m ic
R e a c t i o n : Mi mi c C r eat i o n R e a c t i o n : Mi mi c C r eat i o n
ACTION
Multiattack: Lickwhip + Psuedopod + Dropkick
If target is prone > Bite replaces Dropkick
During Grapple R e a c t i o n : Sleeper Hold
Target’s STR > CON = Reaction: Sleeper Hold
I N I T I AT I V E C O U N T 2 0
<2 Mi m ics i n combat
Yes > Lair Action: S h o w t i m e
No > Lair Action: A r e Yo u No t E nt e r t a i n e d ?
GIGA MIMIC ACTIONS ACTIONS+ PRIMAL FORM
PROTEIN OVERLORD Multiattack. Giga Mimic makes three attacks: one Multiattack. Giga Mimic makes three attacks: one Trigger Conditions.
with its bite, one with its peudopod, and one with its with its bite, one with its pseudopod, and one with ei-
Large monstrosity, unaligned l ickwhip. ther its lickwhip or dropkick. If Giga Mimic would be reduced to 0 hit points, its cur-
rent hit point total instead resets to 120 hit points and
Armor Class 12 (natural armor) Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one Dropkick. Melee Weapon Attack: +6 to hit, reach 5 ft., it ends any conditions or other effects affecting it. Ad-
Hit Points 120 (16d10 + 32) target. Hit: 8 (1d10 + 3) piercing damage plus 7 (2d6) one target. Hit: 8 (1d10 + 3) bludgeoning damage. The ditionally, Giga Mimic can now use the options in the
Speed 20 ft. acid damage. target must succeed on a DC 14 Strength saving throw Primal Form section for 1 hour.
or be knocked prone.
Pseudopod. Melee Weapon Attack: +6 to hit, reach 10 If any of the following conditions are met, Giga Mimic
STR DEX CON INT WIS CHA ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage. immediately activates its Primal Form.
16 (+3) 12 (+1) 14 (+2) 8 (-1) 10 (+0) 12 (+1) The target is subjected to its Adhesive trait.
› Giga Mimic or another mimic grapples a character
Lickwhip. Melee Weapon Attack: +6 to hit, reach 10
Skills Stealth +3 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage. “The mimic keeps its otherwise unfettered tongue inside
Damage Immunities acid Giga Mimic can then move up to 5 feet toward the target its mouth and its clattering top half at a standstill. A clap-
Senses darkvision 60 ft., passive Perception 10 if Giga Mimic’s speed isn’t 0. ping sound and woos can be heard from the surround-
Languages Common ings and a spotlight that comes from seemingly nowhere
Challenge 5 ( 1,800 XP) or 6 (2300 XP) if encoun- focuses on the mimic. The treasure chest figure rises as
tered in its lair if afloat and underneath it a new figure slowly reveals
Proficiency Bonus +3
REACTIONS REACTIONS+ itself. First its broad shoulders, then its incredible chest,
followed by a rock-hard six-pack and legs the size of logs.
The previously small mimic now towers over you, lets out
TRAITS Mimic Creation. When an enemy moves within 5 Suplex. When Giga Mimic grapples a creature, it can a loud roar, and flexes its solid muscles for all to see. Giga
feet of a Small or Medium mundane object, Giga Mimic slam one creature it is grappling into the ground, deal-
Mimic appears.”
magically transforms the object into a mimic. The mim- ing 7 (2d6) bludgeoning damage to the target. The tar-
Shapechanger. Giga Mimic can use its action to pol- ic’s stat block can be found in the SRD. get must succeed on a DC 14 Strength saving throw or
ymorph into an object or back into its true, amorphous take another 7 (2d6) bludgeoning damage.
form. Its statistics are the same in each form. Any equip-
ment it is wearing or carrying isn’t transformed. It re- Sleeper Hold. When Giga Mimic grapples a creature, TRAITS+
verts to its true form if it dies. it can put one creature it is grappling into a headlock,
dealing 7 (2d6) bludgeoning damage to the target. If the Legendary Resistance (1/Day). If Giga Mimic
Adhesive. Giga Mimic adheres to anything that touch- target is still grappled at the start of Giga Mimic’s next fails a saving throw, it can choose to succeed instead.
es it. A Huge or smaller creature adhered to Giga Mim- turn, the target must succeed on a DC 13 Constitution
ic is also grappled by it (escape DC 14). Ability checks saving throw or fall unconscious until the end of its
made to escape this grapple have disadvantage. next turn.