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Regulas The Elf

This document provides a character sheet for Regulas the Elf, a level 1 neutral good wood elf hermit ranger. It details his abilities, proficiencies, equipment, and background as a reclusive ranger of the forest who has chosen archery and tracking as his specializations. The sheet provides all the information necessary to play Regulas in a roleplaying game.

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Mateus Lima
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0% found this document useful (0 votes)
63 views5 pages

Regulas The Elf

This document provides a character sheet for Regulas the Elf, a level 1 neutral good wood elf hermit ranger. It details his abilities, proficiencies, equipment, and background as a reclusive ranger of the forest who has chosen archery and tracking as his specializations. The sheet provides all the information necessary to play Regulas in a roleplaying game.

Uploaded by

Mateus Lima
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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22/10/2018 Regulas the Elf

Regulas the Elf

Male Wood Elf Hermit Ranger 1


Neutral Good

Strength 12 (+1) Size: Medium


Dexterity 17 (+3) Height: 5' 6"
Constitution 13 (+1) Weight: 140 lb
Intelligence 8 (-1) Skin: Pale
Wisdom 15 (+2) Eyes: Green
Charisma 10 (+0) Hair: Blond Straight; Beardless

Maximum Hit Points: 11

Speed: 35 feet

Inspiration:

Armor Class: 14 = 10 + 1 [leather] + 3 [dexterity]

Proficiency bonus: +2
Initiative modifier: + 3 = + 3 [dexterity]
Attack (handheld / thrown): + 3 = + 1 [strength] + 2 [proficiency]
Attack (missile / finesse): + 5 = + 3 [dexterity] + 2 [proficiency]
Strength save: + 3 = + 1 [strength] + 2 [proficiency]
Dexterity save: + 5 = + 3 [dexterity] + 2 [proficiency]
Constitution save: + 1 = + 1 [constitution]
Intelligence save: -1 = -1 [intelligence]
Wisdom save: + 2 = + 2 [wisdom]
Charisma save: +0
Insight (passive): 14 (19 with advantage)
Investigation (passive): 9 (14 with advantage)
Perception (passive): 14 (19 with advantage)

Carry: 180 lb maximum

For groups using the optional encumberance rules:

If carrying more than 60 lb, encumbered -- -10 on speed

If carrying more than 120 lb, heavily encumbered -- -20 on speed, disadvantage on ability checks, attack
rolls, and saves involving strength, constitution, and/or dexterity

Languages: Common Elvish Halfling Primordial

Unarmed strike [+3 to hit; 1+1 bludgeoning]

Short Bow [+7 to hit (archery style bonus); 1d6+3 piercing, 2 lb, ammunition (range 80, 320), two-
handed]

2 Short Swords [+5 to hit; 1d6+3 piercing, 2 lb, finesse, light]

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Longbow, heavy [+7 to hit (archery style bonus); 1d8+3 piercing, 2 lb, ammunition (range 150/600),
heavy, two-handed]

Leather armor [light; + 1 AC; 10 lb.]

Feats:

Key Skill Ability Misc.


Skill Name Trained?
Ability Modifier Modifier Modifier
Acrobatics Dex 3 = +3
Animal Handling Wis 2 = +2
Arcana Int -1 = -1
Athletics Str 1 = +1
Deception Cha 0 = +0
History Int -1 = -1
Insight Wis 4 = +2 +2
Intimidation Cha 0 = +0
Investigation Int -1 = -1
Medicine Wis 4 = +2 +2
Nature Int -1 = -1
Perception Wis 4 = +2 +2
Performance Cha 0 = +0
Persuasion Cha 0 = +0
Religion Int 1= -1 +2
Sleight of Hand Dex 3 = +3
Stealth Dex 5 = +3 +2
Survival Wis 4 = +2 +2

At ranger level 1, Regulas knows 0 ranger spells.

Check any artisan tools with which Regulas is proficient:

Alchemist's supplies Leatherworker's tools


Boyer / fletcher tools Mason's tools
Brewer's supplies Painter's supplies
Calligrapher's supplies Potter's tools
Carpenter's tools Smith's tools
Cartographer's tools Tinker's tools
Cobbler's tools Weaver's tools
Cook's utensils Woodcarver's tools
Glassblower's tools
Goldsmith / silversmith's tools
Jeweler's tools

Check any instruments with which Regulas is proficient:

Bagpipes Horn
Drum Pan flute
Dulcimer Shawm
Flute Viol

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22/10/2018 Regulas the Elf

Lute
Lyre

Check any games with which Regulas is proficient:

Dragon Chess Dice game:


Three Dragon Ante
Board Game:
Card Game:

Check any other tools with which Regulas is proficient:

Climber's kit Herbalism kit


Disguise kit Navigator tools
Drive a truck Ride a mount
Fly a plane Sail a ship
Forgery kit Poisoner kit
Healer's kit Thieves' tools

Elf

Elves receive +2 dexterity (already included).

Darkvision (see 60 feet black-and-white in pitch-dark)

Advantage on saving throws against being charmed; immune to magical sleep

All elves have a bonus proficiency in perception

Trance: Instead of sleeping, spend four hours in a sleep-like state but remain fully aware of
surroundings.

Wood Elf (subrace)

Wood Elves receive +1 wisdom (already included).

Wood Elves base walking speed is 35 feet.

Wood elves are proficient with longsword, short sword, longbow & shortbow

Wood Elves can attempt to hide in the wilderness even when lightly obscured.

Hermit

You have been a recluse. You know mysteries of faith and healing.

It seems likely that you can use a healer kit (if used in your campaign) and herbalist kit.

One extra language of your choice (already included).

Ranger

Probably proficient in riding a mount.


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22/10/2018 Regulas the Elf

This ranger selected the archery fighting style at level 2, giving +2 to attack rolls with ranged
weapons (thrown, missiles). Remember to add this if required.

Favored Terrain -- choose arctic, coast, desert, forest, grassland, mountain, swamp, Underdark.

This ranger chose Forest as first favored terrain.

Tracking; Favored terrain; natural explorer abilities

Level 2: Spell Casting. The DC to resist your spells is 8 + proficiency bonus + your wisdom
modifier.

Level 3: Primeval awareness.

Level 5: Extra attack each round if an attack was made this round

Level 6: Favored Terrain -- add a second type

Level 8: Land's stride

Level 10: Hide in plain sight; Favored terrain -- add a third type

Level 14: Favored Terrain -- add a third type

Level 14: Vanish

Level 18: Feral senses -- being unable to see an enemy does not give disadvantage, and you
sense invisible things

Level 20: Foe Slayer -- add wisdom modifier to attack or damage against a favored enemy

This ranger chose the following favored enemies:

Elementals

Hunter Ranger (path)

Level 3: Hunters Prey -- Mark your choice:

Colossus Slayer
Giant Killer
Horde Breaker

Level 7: Defensive Tactics -- Mark your choice:

Escape the Horde


Multiattack Defense
Steel Will

Level 11: Multiattack -- Mark your choice:

Volley
Whirlwind Attack

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22/10/2018 Regulas the Elf

Level 15: Superior Hunter Defense -- Mark your choice:

Evasion
Stand Against the Tide
Uncanny Dodge

Class HP rolled
Level 1: Ranger 10

Hit Dice For Healing


Regain half with each long rest. Use as needed during long or short rests.

Death Saving Throws:

Successes
Failures

Regulas's Equipment:

18 lb Weapons / Armor / Shield (from above)

1 lb Arrows (quiver of 20) x 1

5 lb Backpack
7 lb Bedroll
1 lb Mess kit
20 lb Rations (1 day) x 10
10 lb Rope (50', hempen) x 1
1 lb Tinderbox
10 lb Torches x 10

5 lb Waterskins x 1

_____
78 lb Total

Regulas's Personality Traits:

Regulas's Ideal(s):

Regulas's Bond(s):

Regulas's Flaw(s):

More about Regulas:

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