Summary Product Ino
Summary Product Ino
At least three main streams of activity feed strategic planning for new products. They are as
follows.
• Ongoing marketing planning. Example: The annual marketing plan for a CD-ROM line
calls for a line extension to meet encroachment of a new competitor selling primarily on
price.
• Ongoing corporate planning. Example: Top management adopts a strategy that says
either own a market (meaning get either a first- or second-place share) or get out of it. This
will require new product activity in all desirable markets where the firm holds a minor
position.
• Special opportunity analysis. One or more persons (in the firm or a consulting firm) are
assigned to take an inventory of the firm’s resources (people, facilities, reputations,
whatever).
From these activities, the opportunities identified can be sorted into four categories. Here are
illustrations:
• An underutilized resource: A bottling operation, a strong franchise with dealers, or that
manufacturing process engineering department.
• A new resource: DuPont’s discovery of Surlyn, a material with hundreds of potential uses.
• An external mandate: The market may be stagnant, the competition may be threatening,
or customer needs may be evolving. Challenges like this will cause the firm to search for
new opportunities, as did the Tasty Baking Company in the case at the end of this chapter.
• An internal mandate: Long-range planning often establishes a five-year-out dollar sales
target, and new products people often must fill part of the gap between current sales and
that target. That assignment is called the product innovation (and/or acquisition ) gap.
Other common internal mandates are simply upper management desires, such as Steve
Jobs’s stated goal to “reinvent the phone” with the iPhone project.
Before development work can begin on new ideas, they need to be evaluated, screened,
sorted out. This activity, sometimes called screening or pretechnical evaluation, varies
tremendously
Here comes the first formal type of evaluation. Concept test is used to see what potential
costumers think about the product. These views all come together in the full screen. It uses a
scoring model of some type and results in a decision to either undertake development or
quit. If the decision is to go ahead, the evaluation turns into project evaluation, where we
no longer evaluate the idea but rather the plan we propose for capitalizing on that idea.
This involves preparing a statement of what is wanted from the new product. Firms using
Quality Function Deployment (a method of project management and control) see this as
the first list of customer needs.
The Product protocol should be benefits the new item is to yield, not the features the new
item is to have.
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The first three phases comprise what is popularly called the fuzzy front end (of the new
product process).
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This is the phase during which the item acquires finite form—a tangible good or a specific
sequence of resources and activities that will perform an intangible service.
The marketing plan is sketched and gradually fleshed out.
The critical step (if a company takes it) is the market test, a dress rehearsal for the launch,
and managers hope any problems discovered are fixable between dress rehearsal and
opening night. If not, the opening has to be delayed. Given the time pressures involved,
managers have come up with many new ways to do reliable market tests quickly, to
complement the familiar test market, which can be inordinately time-consuming and costly.
First to mindshare
The firm with mindshare in a given product category is the one that the target market
associates with the product category and that is seen as the standard for competitors to
match. Firms that strive for mindshare think not about the speed of an individual product’s
development and launch, but rather about creating a dominant position in the mind of the
customer
Discovery-driven planning requires that managers make assumptions about the future in
order to build their forecasts and targets, recognizing that these assumptions may be quite
wrong. As more information becomes available, the targets are rethought, the forecasts
adjusted, and the plan evolves. A guiding principle in discovery-driven planning is the
reverse income statement, which starts from the bottom (required profits) and works
backward to required levels of revenues and costs.
Serial innovators: These are usually mid-level, technical employees who think and work
differently and follow their own new products process.
spiral development: If the final form of the product is truly unknown, it may make sense for
the firm to try several prototypes in rapid succession, showing them to customers, getting
feedback, trying another prototype, then continuing in this manner until an acceptable form is
identified.
The earliest prototype is called the focused prototype, it’s tested with customers, their
feedback is obtained and the next prototype is prepared for the cycle to continue.
In spiral development:
probe-and-learn: Through interaction with customers, designers are inspired to probe,
experiment, and improvise, and as a result, may come up with a successful new-to-the-world
product.
lickety-stick: The developing team develops prototypes from dozens of different new
product ideas (“lickety”), eventually settling on a prototype that customers like (“stick”).
First-to-market (risky)
Can get it with: state-of-the-art breakthrough, leveraged creativity (most
common) which is to tweak technology in a new way, applications engineering,
where the technology may not be changed at all, but the use is totally new.
Adaptive product: taking one’s own or a competitive product and improving it in
some way. The improvement may be technical or nontechnical.
Imitation or emulation: deliberately wait to see winners emerge from among the
pioneers and early adopters.
Timing
First: pioneering
Quick second: tries to capture a good second-share position, perhaps making no
significant improvement, or just enough to promote.
Slower : a firm knows the outcome of the pioneer’s efforts and has time to make
a more meaningful adaptation.
Late: is usually a price entry keyed to manufacturing skills.
Miscellaneous guidelines:
product integrity: all aspects of the product are internally consistent
Strategic goals
Project types
Short-term versus long-term projects
High-risk versus low-risk projects
Market familiarity
Technology familiarity
Geographical markets
Whatever criteria are used, the objectives of developing the product portfolio remain the
same:
• Strategic alignment: most importantly, the portfolio ensures that the mix of products
reflects the PIC. Any new projects should be “on strategy”.
• Assessing portfolio value: projects should be selected so that the commercial value
of products in the pipeline is maximized. The familiar metrics such as net present value
or return on investment can be used.
• Project balance: the portfolio should make it easy to select projects that complement
the existing product line; for example, too many high-risk projects can be balanced by
selecting a couple of lower-risk ones. There should be a nice mix of new-to-the-world
products, improvements and revisions, costreducing innovations, and so forth.
• Number of projects: one must also consider the number of products in the pipeline, as
resource commitments to too many projects inevitably leads to underfunding and
gridlock. Resources required by the portfolio should be in balance with the amount of
resources available.
In a wild card study, one assesses the likelihoods of occurrence of the identified events
and investigates the threats or new product opportunities they suggest.
Solving the Problems
Group Creativity
Generally, individuals can handle really new ideas and find radical solutions to problems
better than groups can. Some feel that one reason small firms are more innovative than
large firms is that they do not often use group creativity. Brainstorming: One person
presents a thought, another person reacts to it, another person reacts to the reaction, and so
on.
Brainstorming
Rules to make it effective: mind the rules, number the ideas, get physical.
Brainsketching: participants draw their ideas rather than expressing them in words.
Brainsketching helps participants draw more connections with earlier ideas when coming up
with new ideas.
Gap analysis
Gap analysis is a statistical technique with immense power under certain circumstances. Its
maps of the market are used to determine how various products are perceived by how they
are positioned on the market map.
Gap maps are made in three ways:
determinant gap map: Managerial expertise and judgment is used to plot products on a
map.
Determinant gap maps are speedy and cost-efficient, but have the weakness of being driven
by only managerial judgment. Customer perceptions may indeed be quite different. Plus,
brand perceptions might be more difficult for managers to judge correctly.
AR perceptual gap map: a manager uses customer attribute ratings to get data from users.
Attribute ratings (AR) perceptual gap mapping asks market participants to tell what attributes
they believe products have.
Factor analysis is typically used to reduce the large number of attributes to a small number
of underlying dimensions (also called factors), which can then serve as the axes of the
perceptual map.
Cluster analysis can then be used to group individual respondents together into benefit
segments based on their preferences.
OS perceptual gap map: a manager uses overall similarities to get data from users.
Perceptual maps are based on marketplace perceptions of reality, which may or may not be
accurate. They can complement each other, and both have a place in our work.
All gap mapping is controversial, perceptual maps especially so. The most troublesome
aspect is that gap analysis discovers gaps, not demand.
Qualitative techniques
Trade-off analysis (often called conjoint analysis) is a technique that is more commonly
used in concept evaluation, but it can be used in generating high-potential concepts for
future evaluation. Trade-off analysis refers to the analysis of the process by which customers
compare and evaluate brands based on their attributes or features.
A full-profile conjoint analysis is one for which we obtain information on all possible levels
of all the product’s attributes.
Is Conjoint the Right Method?
One should be able to break down the product into discrete attributes. Conjoint analysis
assumes that customers combine these features rationally when evaluating brands, and
there are cases where this is not a realistic assumption.
With complex products such as cars is that there are so many hundreds of attributes that
one might conside, but the average customer can only handle about 10 of these in a given
conjoint stud, at most. The researcher must be certain that all the important ones are
included.
Other issues are just not handled by conjoint analysis. Purchase occasion is not included,
variety-seeking behavior is not considered and decisions made jointly may pose difficulties.
Adaptive conjoint analysis shows only a few attributes at a time to the respondent and
adapts to the respondent as the conjoint exercise goes on. In the adaptive technique, the
respondent is first asked which attributes are most important and which levels are most liked
or disliked, then pairs of options are shown to the respondent that focus only on the most
important attributes and levels that are most liked or disliked.
Choice-based conjoint analysis in which the respondent is shown several alternative
product choices and is asked which he or she would prefer.
Both of these procedures minimize the number of attributes and levels any one respondent
has to be exposed to.
A dimensional analysis uses any and all features. The task involves listing all of the
physical features of a product type. Product concept creativity is triggered by the mere listing
of every such feature, because we instinctively think about how the feature could be
changed.
A checklist produces a multitude of potential new product concepts, but most of them will be
worthless.
Chapter 7
The overall purpose of evaluation is to guide us to profitable new products.
First, throwing out a winner is very costly, because the ultimate profits from a winning
product are bound to be much greater than all of the development costs combined, let alone
those in just the next step. So error AB is much worse than BA.
The new products team should consider four generic risk strategies:
- Avoidance: Eliminate the risky product project altogether, though an opportunity cost
is incurred.
- Mitigation: Reduce the risk to an acceptable, threshold level, perhaps through
redesigning the product to include more backup systems or increasing product
reliability.
- Transfer: Move the responsibility to another organization, in the form of a joint
venture or subcontractor, for example. The other party would be better equipped to
handle the risk.
- Acceptance: Develop a contingency plan now (active acceptance) or deal with the
risks as they come up (passive acceptance).
The Decay Curve
That figure depicts the percentage of any firm’s new product concepts that survive through
the development period.
Decay curve C is roughly the shape of one decay curve from a leading company in the
paper industry that wanted to kill off all possible losers early and spend time developing only
those proposals worthy of marketing.
Decay curve A represents one for a service firm that had very low development costs and
wanted to drop a project only when there was solid evidence against it.
Planning the Evaluation System
We usually assume everything is tentative, even up through marketing.
What results in some cases is a sort of rolling evaluation. The project is being assessed
continuously, figures are penciled in, premature closure is avoided, and participants avoid
mindsets of good and bad. This is, in a way, dealing with risk via acceptance or mitigation.
Potholes
One critical skill of product developers is the ability to anticipate major difficulties, the
potholes of product innovation.
We should carefully scan for the really damaging problems (the deep holes) and keep them
in mind when we decide what evaluating we will do. If the pothole is deep enough, the
development team may have to seriously consider the risk avoidance option: Drop the
project!
Surrogates
The timing of factual information does not often match our need for it. So, we look for
surrogate questions to give us pieces of information that can substitute for what we want to
learn but can’t.
The A-T-A-R Model
This is taken from what is called diffusion of innovation, explained this way: For a person
or a firm to become a regular buyer/user of an innovation, there must first be awareness that
it exists, then there must be a decision to try that innovation, then the person must find the
item available to him or her, and finally there must be the type of happiness with it that leads
to adoption, or repeat usage.
- For awareness, we want to know if the buying unit has been sufficiently informed to
stimulate further investigation and consideration of trial. If it has only heard the product’s
name, it probably won’t.
- For trial of our new product, we might imagine an in-store situation where the prospective
customer tries out the smart phone and sees if the product is satisfactory.
Sometimes firms use vicarious trial where a person or fim who did try something shares
results with someone who can’t try it. But trial there should be
In a trial, we want two things to happen:
1. The buying unit went to some expense to get the trial supply—if there was no cost,
then we can’t be sure there was evaluation of the product message and interest
created. Anyone can taste some sausage in a supermarket, but that doesn’t mean
the taste was a true trial.
2. The buying unit used the new item enough to have a basis for deciding whether it is
any good.
- For availability, we want to know whether the buyer can easily get the new product if a
decision is made to try it.
Another measure commonly used is all commodity volume , or ACV, which is the
percentage of the market that has access to the product in local distribution channels.
- Repeat is easy for consumer packaged goods (usually, a repeat purchase), but it really
means the trial was successful—the buying unit was pleased.
The evaluation techniques (primarily concept testing, product use testing, and market
testing) will provide the data needed for the A-T-A-R model.
Concept testing
It is in concept testing where we get our first confirmation that this will be a quality product.
We save time by gathering information and making decisions that help assure the product
will move through development fast, and with a minimum of looping back to correct some
problem.
Concept testing is part of the prescreening process, preparing a management team to do
the full screening of the idea by providing input into the full screen just before beginning
serious technical work.
Concept testing consists of several evaluations:
The Product Innovation Charter, Market Analysis, Initial Reaction, Concept Testing and
Development
The PIC itself will eliminate many new product ideas. In advance and without knowing the
concepts, the firm decides to reject ideas that violate PIC guidelines. Following the PIC
should result in excluding the following kinds of ideas:
• Ideas that require technologies the firm does not have.
• Ideas to be sold to customers about whom the firm has no close
knowledge.
• Ideas that offer the wrong degree of innovativeness (too much or too
little!).
• Ideas wrong on other dimensions: not low cost, too close to certain
competitors, and so on.
Market Analysis: The second evaluation that precedes appearance of the concept is an in-
depth study of the market area that the product innovation charter has selected for focus.
The study takes place immediately after the PIC is approved, and the depth of the study
depends on how well the firm already knows the market selected. Ongoing ideation in
support of present product lines takes place within a standing type of PIC, and no special
study is necessary.
Initial Reaction
Quick and inexpensive initial reactions must resist the “bazooka effect” (where suggestions
are quickly blasted out), so several provisos apply:
1. The idea source does not usually participate in the initial reaction.
2. Two or more persons are involved in any rejection decision.
3. The initial reaction, though quick, is based on more than a pure intuitive sense.
One suggested way for firms to do a rough early screen is to evaluate it on three factors:
• Market worth: What is the attractiveness of the new product to the targeted customer
population?
• Firm worth: Is the new product project viewed positively by management? Does this new
product project enhance the firm’s competencies?
• Competitive insulation: Can the product’s advantage be maintained against competitive
retaliation?
The number or percentage of people who definitely would buy or probably would buy
are usually combined and used as an indicator of group reaction. This is called the
top-two-boxes score, as it is the total number of times one of the top two boxes on
the questionnaire (defi nitely or probably) were checked.
Customers of all types know much less about their current products and other options than
we would like. A new concept may well offer a benefit that the customer doesn’t realize is
new. Many new product managers, however, don’t like to overload the concept statement; it
diffuses the message and confuses the customer.
Price
Price is part of the product and buyers can’t be expected to tell purchase intentions without
knowing price. An exception occurs for those complex concepts requiring many decisions
before the cost is known.
Define the Respondent Group
The solution is to think in terms of stakeholders —any person or organization who has a
stake in the proposed product.
Select the Response Situation
There are two issues in the response situation: (1) the mode of reaching the respondent, and
(2) if personal, whether to approach individually or in a group.
The real-time response survey, combines the best features of focus groups and surveys
and has proved useful in screening new consumer product concepts.
Another similar technique now used in concept evaluation is to employ group support
systems (GSS) software in a focus group setting and to have the participants react to
different versions of products.
Prepare the Interviewing Sequence
We first explore the respondent’s current practice in the area concerned, asking how people
currently try to solve their problems, what competing products they use, and what they think
about those products. How willing would they be to change? What specific benefits do they
want? What are they spending? Is the product being used as part of a system?
This background information helps us understand and interpret comments about the new
concept, which are asked for next.
Variations
There are variations to all these procedures. The above procedure assumed one-on-one
contact with potential buyers. The real-time response surveys employing GSS, discussed
earlier, can provide information on buying intentions efficiently as groups of customers
respond to the product concepts presented to them.
Analyzing Research Results
Through benefit segmentation, a firm may identify unsatisfied market segments and
concentrate its efforts on developing concepts ideally suited to the needs of these segments.
Identifying Benefit Segments
We can ask them to rate how important each attribute was in determining their preference
among brands. These importance ratings can be used to model existing brand preferences
and predict likely preferences for new concepts.
Cluster analysis puts observations together into relatively homogeneous groups on an
importance map. Generally, practical judgment or experience play an important role in
criteria and rules of thumb. Like factor analysis, cluster analysis is also a data reduction
method.
Joint Space Maps
We can now overlay the benefit segments onto our perceptual map. The result is called a
joint space map, it allows us to assess the preferences of each benefit segment for different
product concepts. Joint space maps can be developed using ideal brand ratings or
preference regression.
The most direct way is to get customers to rate their ideal brand on each attribute. Using
the factor score coefficient matrix, we convert the ideal brand ratings to factor scores and
plot the ideal brand positions directly on the perceptual map.
Preference Regression
Preference regression is another method that can be used to identify the optimum
combination of attributes desired by the market. This method relies on a different kind of
numerical input. In preference regression, we do a regression analysis to relate the factor
scores of each brand to the rankings of brands. The relative sizes of the regression
coefficients we obtain give us an indication of the relative importance of each factor.
Preference regression can also be done on attribute ratings instead of factor scores.
Conjoint Analysis in Concept Testing
Conjoint analysis is extremely useful in concept testing because of its ability to uncover
relationships between attributes (features, functions, benefits) and customer preferences.
Advantages of concept testing:
- It can be done quickly and easily.
- It gives the screeners invaluable information for the sorting out of less valuable
concepts.
- It proves market research technology exists.
- It is reasonably confidential.
- It helps us learn a lot about buyer thinking.
- It enables segments and positionings to be developed in tandem with the concept.
Disadvantages:
- Concept testing is a bit treacherous—mistakes are easy and can be costly.
- It is not a tool for amateurs.
Level Four factors have answers, or at least answers we can estimate better than the factors
at higher levels.
The scoring
To combine the individual’s team member’s ratings many firms have found that groupware
(e.g., Lotus Notes) aids the process greatly.
Unusual Factors
On some factors, a bad score constitutes a veto. These are sometimes called culling
factors. (sth like a hurdle)
The Scorers or Judges
Top business unit managers (presidents, general managers) should stay out of the act,
except, of course, in small firms.
Technical people generally feel more optimistic about probable technical success, and
marketers are more pessimistic.
Weighting: some firms measure its effect using sensitivity testing
Profile Sheet
The profile sheet graphically arranges the 5-point scorings on the different factors. If a team
of judges is used, the profile employs average scores.
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Cooper and his coauthors have advocated a two-level screening model, which combines
checklists with scoring models. The two levels are:
Must-meet criteria: they include good strategic alignment between project and strategy, and
acceptable risk-return ratio. They are designed to weed out the bad projects and function as
high hurdles for the new product project.
Should-meet criteria: they include strategic importance, product advantage to the
customer, and market attractiveness. They characterize good business propositions.
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The Analytic Hierarchy Process (AHP) is a general technique that systematically gathers
expert judgment and uses it to make optimal decisions.
It can be applied in full screening as a way to prioritize and select new product projects.
When used as a full screen technique, AHP gathers managerial judgment and expertise to
identify the key criteria in the screening decision, obtain scores for each project under
consideration relative to these criteria, and rank the projects in order of desirability.
Part 4: Development
Chapter 11: Design
Design is the synthesis of technology and human needs into manufacturable products.
Technology-driven innovation starts with the technology; the role of design is to modify
the product so that it can accommodate the performance characteristics. Market-driven
innovation starts with the customer; here, design modifies the product so that it meets
customer expectations.
In design-driven innovation it is design itself that takes on the leadership role.
Contributions of Design to New Product Goals
Design for Speed to Market
Design for Ease of Manufacture
Design for Differentiation
Design to Meet Customer Needs Deep understanding of customer needs is required in order
for the firm to translate a high-potential technology into a product that provides meaningful
benefits to the customer.
User-oriented design is design based on collaboration with customers and capturing the
VOC.
Universal design is the term sometimes used to mean the design of products to be usable
by anyone regardless of age or ability. Principles of universal design can be used to develop
products for new markets based on unmet customer needs. The designer considers the
abilities of real people in real-world settings when applying universal design principles.
Design to Build or Support Corporate Identity
Many firms have established visual equity across the products they sell: a recognizable
look or feel that they use consistently. Product design can thus help build or support public
perception of the firm and, ultimately, its corporate identity.
Design for the Environment
Design for disassembly is the technique by which products can be taken apart after use for
separate recycling of metal, glass, and plastic parts. In fact, green design is now a driving
force within many firms
Design is not just a field in which artists draw pictures of new microwaves. It blends form and
function, quality and style, art and engineering. In short, a good design is aesthetically
pleasing, easy to make correctly, reliable, easy to use, economical to operate and service,
and in line with recycling standards. Ergonomics can be defined as studying human
characteristics in order to develop appropriate designs.
Product Architecture
Product architecture has been described as the process by which a customer need is
developed into a product design.
Architecture improves ultimate product performance, reduces the cost of changing the
product once it is in production, and can speed the product to market.
To understand architecture development, consider that a product contains components (a
portable CD player-recorder has a chassis, motors, disk drive, speakers, and so on) that can
be combined into chunks (the base, the disk handling system, the recording system, and
the sound production system). A product is also composed of functional elements (for a
CD player, these might include reading disks, recording sound, producing sound, and
adjusting sound quality). The product’s architecture is how the functional elements are
assigned to the chunks and how the chunks are interrelated.
A Process for Product Architecture
1. Create the Product Schematic. The schematic shows the components and functional
elements of the product and how they are interconnected.
2. Cluster the Schematic Elements. Here, the chunks (or modules) are defined.
3. Create Geometric Layout. Here, using simulations, computer-aided design, or other
techniques, the product is arranged in several confi gurations to determine the “best”
solutions.
4. Check Interactions between Chunks. Understand what happens at the interfaces
between chunks.
Clearly, careful product architecture development is critical to a firm seeking to establish a
product platform.
If the architecture permits the designers to replace chunks or modules easily, several new
products can be designed as technology improves, market tastes change, and
manufacturing skill increases.
A derivative product refers to products based on the same platform as an existing product,
but modified incrementally in terms of technology or customer need fulfillment.
Industrial designers’ job is to take a problem and somehow visualize a solution to it.
The designer can sketch hundreds of thumbnail ideations for review, working with other
personnel. The best parts of each ideation are combined into a single design in a step called
design consolidation.
There are several factors that can be considered by industrial designers when deciding on
the appropriateness of a design. These may include quality of user interface, emotional
appeal, maintenance and repair, appropriate use of resources, and product differentiation.
Emotional appeal could include, for example, the sound made by a cell phone when the lid is
closed.
Prototype Development
A comprehensive prototype would be a prototype that conjures up the image of a fully
functioning, full-size product essentially ready to be examined by potential customers.
Industrial designers make use of focused prototypes, which examine a limited number of
performance attributes or features. Focused prototypes are also used in cases where the
product is not so new to the world to learn about how the product works and how well it will
satisfy customer needs.
A more comprehensive physical prototype is necessary to determine how well all the
components fit together.
More advanced prototypes can be used as milestones— the performance of the prototype
can be tracked periodically to see if it has advanced to desired levels.
Once a comprehensive prototype exists, of course, it can be taken to potential users to be
tested in a real usage situation, and improved and refined. This is known as product-use
testing.
Industrial designers, trained to develop aesthetics (styling), structural integrity, and function
(how the product works), directly overlap with the design engineers, who are technical
people who convert styling into product dimensions or specifications. Technical people are
not devoid of ideas on styling, and stylists are not devoid of thoughts on how the mechanics
can work.
Improving the Interfaces in the Design Process
colocation (putting the various individuals or functional areas in close proximity). When the
different groups are not in regular contact and cooperating, there is a tendency for
information to be lost. Many firms have tried colocation to shorten communication lines and
increase team cohesion. Colocation helps integrate departments and improve information
flow, and also allows the team members to identify and resolve product development
problems quicker.
Too-distant collocation might lead to team members letting their problems pile up rather than
resolving them immediately.
digital colocation Sometimes, the effects of colocation are achieved without actual physical
proximity of team members, using communications technology (WebEx etc.)
Global teams (at least 2 different countries)
Produceability engineer: an independent third party who understands both design and
production and who can work in the design studios to see that production requirements are
met by design decisions. But this is not a satisfactory solution—adding another person rarely
is.
In addition, partnering upstream with vendors is a possibility. There are security risks, patent
uncertainties, cooperation that cannot be mandated in an emergency, and the like. But most
companies are doing it by using technology searches, demands that suppliers value
engineer their product, and inclusion of supplier people on the new product teams.
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Computer-Aided Design and Design for Manufacturability
- CAD (computer-aided design)
- CAM ( computer-aided manufacturing)
- CAE (computer-aided engineering)
- DFM (design for manufacturability)
and other variations refer to computer-based technologies that allow for very efficient
product design and development. These technologies offer lots of advantages—people have
to work together to understand and use them, they force the integration of all needs into one
analytical set, they are fast, and they do more than the human can do alone even if there
were ample time. They also help improve the images of team players who may lack status.
Product designers often use design for manufacturability (DFM) techniques to find ways
to minimize manufacturing costs. An apparently trivial detail in the design phase might have
huge manufacturing cost consequences later on, so manufacturing implications need to be
considered early in product design.
front-loading: identifying and solving design problems in earlier phases of the new products
process.
The most important DFM process is design for assembly (DFA) , which is concerned with
checking ease of assembly and manufacture and encouraging product simplification.
DFA leads to fewer components, resulting in lower materials costs as well as savings in
assembly time. The DFA program can react to any design proposal with information about its
time and cost result. It also points out the major design elements contributing to slow time or
high cost, so the designer can work directly on them.
Three-dimensional CAD mock-ups have been successfully used to front-load design
problem identification. Car manufacturers also use CAD techniques to improve the decking
process. This refers to assembling the car’s powertrain into the upper body.
Stereolithography is a technology that permits free - form fabrication, that is, the creation of a
solid object directly from a three-dimensional computer model. This process is sometimes
called rapid prototyping.
How can one go about improving product design even further? A familiar concept in new
product development—the voice of the customer—might be revisited. By starting with the
customer’s needs, a better basic product would be designed in the first place. This process
is sometimes called interaction design.
The further across the figure, the greater is the commitment of company personnel to the
new product project. Projectization: the further to the right, the greater the projectization.
heavyweight means high projectization. Lightweight or Functional is the opposite.
Functional, means the work is done by the various departments with very little project focus.
There usually is a new products committee or a product planning committee. The work is
usually low risk and probably involves the present line of products.
An advantages associated with a lightweight team is that the team leader can usually ensure
relatively easily that members are informed about key issues, and communication is
comparatively easy. A drawback drawback is that functional area managers are strong and
can dominate the project leader, weakening his or her effectiveness.
The higher the projectization, the more the power leans toward the project manager.
The functional matrix option is the most lightweight of these. Here, a team exists, with
people from the various departments, but the project is still close to the current business.
Team members think like functional specialists, and their bosses back in the departments
win most of the face-offs.
In the balanced matrix option, both functional and project views are critical—neither
ongoing business nor the new product should be the driver.
The most heavyweight of the three is the project matrix option, which recognizes the
occasional need for stronger project push. Here projectization is high. Team people are
project people first and functional people second.
The venture option extends projectization to its ultimate and is most useful for new-to-the-
world or new-to-the-firm products. Team members are pulled out of their departments and
put to work full time on the project. A think-tank environment, designed to identify new ideas
or solutions to new product-related problems, is one type of venture. It may be spun outside
the current division or company—a spinout venture.
There are inevitably role-conflict issues in any matrix organization.
It shows up in several of the key concepts driving the whole new product process—the
unique superior product, the repeat buying percentage in the A-T-A-R paradigm, and the
requirements in the protocol. A product that does not meet end-user needs fails on one of
the three key causes of failure.
The Role Of Marketing During product Development
Marketing people are now involved from the very beginning of the new products process.
They advise the new products team about how the product development underway fits in
with the firm’s marketing capabilities and the market’s needs.
That means that marketing plays a gatekeeper role, funneling information from the
marketplace to the new product team that it thinks is important and possibly missing out on
other, more critical information in doing so. The whole idea behind lead user analysis is that
key customers are part of the team itself and provide information directly. A really market-
oriented firm thinks of marketing’s task as information coordination —deciding what
information the various sources have (customers, lead users, distributors, etc.), and what
information the members of the new products team need.
Manufacturing’s also are involved in the new products process from the beginning, advising
the team on the manufacturability of the product under consideration.
Marketing Ramp-Up, or the “I Think We’ve Got It” Phase
An important turning point occurs when the early prototypes are made and are passing
performance tests. The “I think we’ve got it” phase is where marketing’s work for launch
begins. It’s also where manufacturing’s responsibilities pick up.
Why Do Product Use Testing?
Once the prototype is ready, marketing begins an important part of the ramp-up process:
assessing the physical prototype among real customers. A prototype could be in a crude,
early form, or could be a finished or nearly finished product.
Use testing means testing the prototype under normal operating conditions.
The risks and costs of use testing are usually small compared to the loss of the earnings
flow from a successful product.
Even in consumer packaged-goods industries, there should be more serious consideration
of the counter arguments for use testing. They include the following:
Assessing Competitive Reaction. A firm developing new items is well advised to build its
innovation on a technology base where it has some insulation from competitive copying.
competitors today are finding that copying someone else has small gains.
The Complexity of Customer Needs. End use is indeed complex, and there is no way it
can be simulated in laboratories, where use is isolated from user mistakes, competitive
trashing of the concept, and objections by those in the user firm or family whose work or life
is disrupted by the change. In addition, for new-to-the-world products, several product use
tests may be needed for a company to get it right.
Customers’ Communication of Their Needs. End users also often have trouble
communicating their wants and their satisfactions, short of having the finished item.
Assurance of Delivery of a Quality Product. firms often just assume they will be able to
deliver the outer ring of augmented product quality.
Knowledge gained from product use testing:
Pre-Use Sense Reactions. Almost every product gives the user a chance to react to
immediate sensations of color, speed, durability, mechanical suitability, and so on. Initial
reactions are important, especially on service products.
Early Use Experiences. This is “does it work” knowledge. Key specifics are such things as
ease of use, surface variables, can they manage it, are there still bugs, and is there any
evidence of what the item will eventually do.
Alpha and Beta tests
Beta tests are short-term use tests, at selected external customer sites, sometimes
preceded by internal alpha tests with employees. These are designed to tell the
manufacturers one thing: Does this product work, free of bugs? Beta tests are not designed
to tell them about meeting customer needs and solving problems.
Most alpha tests resemble those of the Microsoft Explorer—a quick test of a very early
version of the product with employees, where the product often is not nearly ready to release
to customers, even as a beta version.
In hurrying this product to market, the firm committed several mistakes:
• Concluded the beta tests before there was time for key bugs to show up.
• Neglected to test thoroughly a part of their package that they licensed from
another firm.
• Continued selling and installing the $180,000 program after hearing of
horrendous problems with it.
• Promised “single-source solution” to technical problems when in fact they
depended on Taylor to handle problems on their part of the package.
• Took the stance with individual customers that the product worked well, so the
problems must be caused by the customer.
Beta testing may not meet all of the developer’s needs. As a result gamma testing
designates the ideal product use test, where the item is put through its paces and
thoroughly evaluated by the end user. To pass this test, the new item must solve
whatever problem the customer had, no matter how long it takes. Gamma testing is
so critical on new medicines and medical equipment that the United States demands
it; such testing can take up to 10 years.
Even though gamma testing is the ideal test, firms anxious to save time and money
or to leapfrog competitors nevertheless opt to go with beta testing.
case-based research may be used as a very comprehensive form of product use
testing.
The first stage is investigation: The developer interviews users to learn their
expectations and how they will likely use the product. In the development stage,
users are encouraged to try early prototypes of the new software and explore its
menus and features. As an interesting twist, they speak out loud during product use,
describing any problems they encounter. This stage is followed by a preliminary beta
test with end users in a real work environment. Product use problems are identified at
this stage, and solutions to all of these will be provided in the software instruction
manual. This is all followed by a standard beta test.
Managers should decide what it is they need to learn from the product use test. The
objectives should still be clear and should include the requirements spelled out in the
protocol. Some managers like to do a potential problem analysis at this point.
Some use testing is done with lab personnel at the plants where the products are first
produced.
Experts are the second testing group. Experts will give more careful consideration
than will typical users and probably will express more accurate reactions. They will
not be interested in the same things that interest customers, however.
The third test group option, employees, is widely utilized though often criticized.
Obvious problems of possible bias can be overcome to some extent by concealing
product identities and by carefully training and motivating the employee panel.
Stakeholders are the next choice, and the set includes customers and noncustomers,
users and nonusers, resellers, end-user advisers, users of competitive products,
repair organizations, and technical support specialists whose reactions to new
products have been sought.
Any sample should be representative of the entire population for which the product is
targeted and the results should be accurate (have validity) and reproducible (have
reliability )
How Should We Reach the User Group?
mode of contact: Mail(limited in depth of questioning but more flexible, cheaper,
faster) and personal.
individual contact and group contact. Individual is preferred but groups are cheaper
Location: point of use (home, office, or factory) or a central location (test kitchen,
shopping center, theater, or van)?
point-of-use location is more realistic and permits more variables to operate. But it
offers poor experimental control and permits easy misuse.
the central location offers very complete facilities, good experimental control,
speed, and lower cost. The central location approach is winning, but industrial firms
will almost certainly stay with on-site studies.
Identity disclosure: Knowing a new item’s brand introduces halo-image effects,
maybe distorting user reactions. Developers may need a competitive comparison
(only blind tests can determine this). Or they may want to know if users perceive the
new item to be better (honest perception requires brands). A good compromise is to
do both, first a blind test, followed by a branded test. This covers most of the issues.
Service products can rarely be tested blind.
How much info?
Conducting use tests with virtually no comment other than the obvious “Try this.” run
the risk of missing some of the specific testing needs.
Commercial explanation, includes just the information the customer will get when
actually buying the product later.
full explanation. It may be necessary to include a great deal of information just to
ensure the product is used properly.
Some people do one round of testing with full explanation, followed by a brief round
at the commercial level.
How much Control over Product use?
Total control is essential when accurate data are required and when patient safety
is a concern. Many industrial products also require total control to avoid dangerous
misuse.
But most testers want users to experiment, to be free to make some mistakes, and to
engage in behavior representative of what will happen later when the product is
marketed.
So two modes of looser control— supervised and unsupervised —have developed.
Services are almost always under some supervision because they cannot be “taken
home” to use.
How Should the Test Be Conducted?
• In a monadic test where the respondent tests a single product for a
period of time. Services usually must be monadic, though there are
exceptions.
• In a sequential monadic test where there are back-to-back monadic
tests with the same respondent. It is sometimes called a staggered paired
comparison.
• In a paired comparison where use of the test product is interspersed
with that of a competitive product.
• In a triangular comparison, similar to paired comparison but with two
competitive products versus one test product (or two test products versus
one competitor).
The monadic is the simplest and the most valid. But it is less sensitive in
results.
The usual side-by-side or simultaneous form of paired comparison is the most
unrealistic test, but it is by far the most sensitive.
A sequential monadic is probably the ideal combination, though it takes
longer.
Some use tests require short periods (up to a week) or extended (up to 6
months)
Longer period is needed if substantial learning is required, if initial bias should
be overcome or if the product entails an acquired taste. A longer period is
also needed if the product faces a full range of variations in use.
The initial, quick test predicts the early reactions of those people we call
innovators.
Generally speaking, three different sources of the product are employed in a
use test— batch, pilot plant , and final production. If the firm will employ just
one type of use testing, then the final production material is far and away the
best. Batch product should be used alone only if the production process is
prohibitively expensive.
What Should Be the Form of the Product Being Tested?
One view favors testing the best single product the organization has
developed. The opposing view favors building variants into the test situation—
colors, speeds, sizes, and so on.
The latter approach is more educational but also much more costly. Services
are almost always tested in multiple variations, given that it is usually easy to
make the changes.
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Testers have long realized that they want comparative figures, not just
absolutes.
Who Should Do the Product Use Test?
personnel within the company or personnel outside the company? The firm
may not have the necessary personnel skilled in information technology
analytical capability.
the functions (marketing, technical) historically have jockeyed for control. But
today, the development team is responsible—the same team that handled the
prototype concept testing.
In Product Use testing:
• Don’t Change the Data Just Because They Came Out Wrong.
• Be Alert to Strange Conditions
• What If We Have to Go Ahead without Good Use Testing? Work
some use testing into the early marketing and have alternatives
against negative outcomes. Also, surrogate tests are available if
time or money limitations prevent a full product use test. Quick
results are possible, for example, through constructive evaluation
(the respondent uses the item, describing activities and explaining
problems encountered) or retrospective testing (the user reviews
videos of conventional product use testing previously done).
Part 5: Launch
Chapter 14: Strategic Launch Planning
Strategic launch decisions include:
- strategic platform decisions that set overall tones and directions.
- strategic action decisions that define to whom we are going to sell and how.
Tactical launch decisions are marketing mix decisions such as communication and
promotion, distribution, and pricing that are typically made after the strategic launch
decisions and define how the strategic decisions will be implemented.
Strategic launch decisions include the desired innovativeness of the product, the time to
market, the competitive stance or positioning, the driver of new product development and
others.
Many of these decisions will have been made earlier in the new products process, at PIC or
product protocol specification, and may be very difficult or expensive to change at this point,
hence the term strategic givens. They are frequently difficult or costly to change once
made. They do, however, determine the strategic context for the marketing plan and thus
influence the tactical decisions made later. The tactical decisions are more easily modified.
5 requirements for an effective market launch plan:
The market launch plan is treated as a key part of the new products process, as
central to this process as the development phase.
Planning for the market launch begins early in the new products process.
The market launch plan is based on good-quality market intelligence that has been
gathered throughout the new products process.
Sufficient human and financial resources are devoted to the market launch.
Salespeople, technical support people, and other customer service people who are
engaged in the product launch should be part of the new product team.
The strategic givens are decisions that are already made for us, so to speak; they
“come with the territory” when a project is undertaken. They cover the full range of the
organization’s operations and are often set in concrete without our knowing it. They
comprise that awful resistance to change that new products people frequently lament.
When the product innovation charter (PIC) was being developed, a basic set of strategic
goals was outlined. Much has been learned and things may have changed so we should
update them.
Business firms use a complex set of measures as goals. The most used set of measures
for individual products is as follows:
The cash-to-cash metric, sometimes called the time-to-break-even metric, is simply the
time between the initial cash investment and the time of payment for the finished
product, and it is becoming increasingly popular. Using the cash-to-cash metric, the firm
must also keep in mind that they need to be efficient and effective in getting the product
to market—not just fast. The cash-to-cash metric is improved by using suppliers that
efficiently achieve order fulfillment, practice effective inventory management, and
successfully collect accounts receivable.
Strategic Platform Decisions
Type of Demand Sought
For a new-to-the-world product: The firm must develop an entry strategy with the
emphasis on stimulating primary demand for the product category. The launch plan
must stimulate adoption of the new product category and lead to diffusion through the
marketplace.
For a product improvement or upgrade to existing product: The launch is expected to
achieve customer migration (that is, existing customers should be encouraged to
migrate to the new product), with switch-in from competitors’ customers where possible.
We could say that the goal here is to stimulate replacement demand.
For a new entry or line addition in an established market: The emphasis is on stimulation
of selective demand (drawing market share away from competition). The launch plan
must stimulate trial purchase, which is a precursor to adoption. Pepsi’s objective is to get
loyal Coca-Cola drinkers to break their habit at least once to try the newcomer brand.
Permanence: 3 options
- We are in to stay, and no thought is given to getting out.
- In to stay if we meet our goals. This cautions against alliances that would
make escape difficult; it is especially useful when a firm is using the new
product to enter another sphere of activity.
- Temporary. This may sound strange—spending months or years developing
a new item only to limit its life to a few months or a couple years.
Occasionally, a temporary product will catch on and become permanent.
Many tactical decisions change if the plan is temporary—using contract
manufacturing rather than building a new plant and borrowing a sales force
from agents or other manufacturers.
Aggressiveness
An aggressive entry seeks lots of attention early on, so most of the promotional dollars are
spent early, and most of the resources go to getting early trial.
Some firms will slink into the market with a cautious entry. They are uncertain about
something important. This is not a negative posture, just one where being aggressive has a
risk the firm wants to avoid.
The aggressiveness can be balanced. This simply means the firm is not trying to be
pugnacious or slinking. The average of all new product introductions in a given industry
would be balanced, but this does not mean normal.
Sometimes this is a good place to raise the issue of marketing costs as an investment.
Competitive Advantage Will our product lower end-user costs by virtue of its price, or will
our product offer new benefits by virtue of its differentiation?
Product Line Replacement
Most new products relate to existing products in the company’s product line; they do not
enter markets new to the firm. How should we manage the replacement of the existing by
the new? The firm has several clearly different strategic options.
The decision on when to launch the next generation of product is likely to depend on at least
three important forces: the competitive environment, customer expectations, and profit
margins.
Competitive Relationship
Occasionally a product innovation charter will have a statement something like this: “The
product(s) that will come from this program will not be aimed at XYZ Company, nor threaten
a piece of business that is important to that firm.” Other firms are aiming their new item
directly at a specific competitor.
There are 3 options: Make no reference to specific competitors, aim directly at a specific
competitor, and avoid a specific competitor. Unintentionally trying to do two or three of those
mires the tactical managers in a frustrating set of conflicts.
Scope of Market Entry
This issue relates to a firm’s desire to do market testing.
Image
Will the new product need an entirely new image, a major change in an existing image, a
tweaking of an existing image, or no change whatsoever in an image?
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The target market decision
Alternative Ways to Segment a Market
End-Use
Geographic and Demographic
Behavioral and Psychographic. Markets can be segmented according to psychographic
variables: values, activities, and lifestyles.
Benefit Segmentation. benefit segments are of great interest in new product development.
We can identify segments based on benefits sought and develop products to satisfy the
needs of one or more of these segments.
The PIC usually makes quite clear what market group the new project will focus on, and the
target market may be clear from the original concept generation. The firm’s method of
operation may constrain the choice. A focus may come from concept testing or product use
testing. An early target market may reject a concept in an early trade-off analysis or when
they actually try out a prototype. Thus many firms use parallel development, keeping two or
three target alternatives in development.
Micromarketing and Mass Customization
Retail scanners and sales information systems yield the databases that display very small
targets with unique purchase patterns. These clusters have been labeled micromarkets.
Awareness is the necessary first step toward adoption. Awareness means different things on
different products and is sought aggressively by almost all new product marketers.
(examples page 272) All three people “heard of” their new items on a single day and in a
single message. They may even have heard the positioning and understood it. But one is
minutes away from trial and the others months or years away.
How to get awareness? The ideal is a mix: an announcement ad or sales call, then favorable
mention by a friend, then seeing the item in use, then a reminder of some type, then getting
some professional endorsement in a news account or column, then a reminder of some sort,
and then an opportunity to buy it.
Stocking and Availability
Services are usually sold directly, and so are many goods. But most goods use resellers,
such as distributors and retail dealers. It is usually sufficient to have the resellers’ views
represented by experienced salespeople— sales managers and trade relations directors.
We start with a statement of what the reseller’s role will be. For stocking distributors,
(1) prestocking activities such as training and installation of equipment, (2) stocking of the
new item, (3) preparation for promotion, including training salespeople and service people,
and (4) actually doing the promotion, whether just listing the item in a catalog, adding the
item to selling schedules, or working with individual buyers to determine their needs and
convert interest into sales.
Somewhere along the line we have to know that resellers can do what we want and need,
and that they will do it.
Trial
This is the stumbling point for most products that fail; and it is the cause of winning products
not winning a great deal more. Trial of a new product is limited usage.
A firm can spend a fortune on free samples to generate trial.
Trial may be personal, vicarious, or virtual.
A key requirement is that a trial must have some “cost” associated with it.
(Cheese taste at supermarket example) That is usually not enough for the next step in the
process—the acceptance of the item, its adoption into a usage system, or its repeat
purchase. The cheese taster probably would want to buy a small package and take it home
for the real trial.
Barriers to trial cause customers to delay or even permanently postpone trial.
Low Relative Advantage and Low Compatibility: low incremental advantage and
relatively incompatible with buyers’ experiences.
High Relative Advantage and High Compatibility: Here one finds products that are clearly
superior on attributes that buyers consider important. Skimming pricing and selective
distribution are recommended if the early adopters are likely to exert high search efforts in
order to get the desired attributes.
High Relative Advantage and Low Compatibility: one finds the new-to-the-world products
that, are likely to be somewhat incompatible in terms of values or use
Low Relative Advantage and High Compatibility: These are the direct opposite of the
products in the upper right cell: familiar products yet low relative advantage.
This emphasis on price has led sellers to adopt complex discount schedules. Using
discounts also fi ts with the most popular of the new product price strategies:
- Premium —a very high price, intended to stay that way, with clear product
differentiation.
- Skim —a price clearly above the market, but appropriate to a differentiated product,
nonthreatening to competition, and with room for some price manipulations.
- Penetration —the price that is clearly low and designed to buy one’s way into the
market. Dangers: little room to discount, tough to raise later after share is achieved,
and if met immediately, just wastes the opportunity and at a lower price.
Skim seems to achieve the benefit both ways—brings some of the product’s value to our
bottom line and gives marketers freedom to meet special opportunities, yet doesn’t price
ourselves out of the market.
Repeat Purchase
If our target market buyers do a serious trial on our new item, and if we had previously been
assured from the product use test that people would like it, repeat buying is virtually assured.
Usually we have actions in the marketing program to encourage further usage (e.g., long-
term discounts, new uses for the item, ready availability of additional product as well as of
continued service).
When is the decision made? The longer we wait, the more we will know about our product
and its marketing program; that makes testing more useful and more reliable. But the longer
we wait to do the test, the higher the costs, the later the entry, the more damage competitors
can do, and so on. The solution is to begin the testing as soon as a technique can be found
that will tell us what we need to know.
Market Tests Must Have Teeth Meaning that managers are willing to take action based on
the results. In some cases, negative market test results are ignored, because the product
team does not want to kill the CEO’s pet project!
We needed to establish more difficult hurdles at the time of concept evaluation, because
committing to development of a new concept is costly and time-consuming, and it incurs
opportunity costs since other promising concepts are not developed.
Planners go to market testing to gain two important insights.
- To obtain solid forecasts of dollar and unit sales.
- To get diagnostic information to help them revise and refine anything about the
launch that seems to require it.
The Factors for Deciding Whether to Market Test
One experienced P&G market researcher said he considers skipping the market test if the
following conditions exist:
1. Capital investments are small and forecasts are conservative.
2. The use tests went well and consumer interest is high.
3. The company knows the business well and has been successful there.
4. Advertising is ready and successfully tested; sales promotion plan does not depend
on perfect execution.
Interestingly, one way P&G market tests new products is to list them, together with their
retail price, on their Web site. They judge likely interest in a new product by how many
customers click on the site and order the product!
Another type of information need is more operational. It is for learning, learning how to do
something that the launch requires.
Today’s managers anticipate this problem by building in customer involvement. Firms that
involve customers from the early beginning get early answers to lots of questions.
total quality management programs familiar in many firms force some of the learning
needed for items earlier in this list.
Costs
Costs Market test costs include:
- direct costs of the test—fees to market research firms
- costs of the launch itself—for production, selling, and so on
- lost revenue that a national launch would have brought.
Sometimes the costs of launch are so great that firms don’t even consider market testing.
Nature of the Marketplace
If competitors can take retaliatory action that will hurt us, chances are the testing will be
quick, if at all. Another marketplace characteristic is that customers may literally demand the
new item. The marketplace may not be good for market testing, especially in the case of
global launches.
Methods of Market Testing:
Pseudo Sale This approach asks potential buyers to do something. The action is distinct
and identifiable, and much of the marketing strategy is utilized in the presentation; but the
key factor here is little pain for the buyer—no spending, no major risk. It is, as the name
says, a pseudo sale. It can be done early.
Controlled Sale Here the buyer must make a purchase. The sale may be quite formal or
informal, but it is conducted under controlled conditions. The method is still research
because the product has not been released for regular sale. Some key variable (often
distribution) is not opened up but is contrived. Controlled sale is more vigorous than the
pseudo sale, however, and much more revealing.
Full Sale The firm has decided to fully market the. But it wants to do so on a limited basis
first to see if everything is working right. Barring some catastrophe, the product will go to full
national launch.
Pseudo Sale Methods
The speculative sale method asks them if they would buy it.
In the pseudo sale method called “speculative” we go to the customer, give them the full
pitch on the product in a version close to ultimate marketing, answer questions, negotiate
prices, and lead up to the closing question, “If we make this product available as I have
described it, would you buy it?”
They make pseudo sales calls—presenting the new product as though it were available for
purchase. The difference this time is that the product is real, as are the price, delivery
schedules, selling presentation, and so on. The target customer is real, and the positioning is
clear.
Situations where the speculative method fits include:
1. Where industrial firms have very close downstream relationships with key buyers.
2. Where new product work is technical, entrenched within a firm’s expertise, and only
little reaction is needed from the marketplace.
3. Where the adventure has very little risk, and thus a costlier method is not defendable.
4. Where the item is new and key diagnostics are needed.
The simulated test market (STM) method creates a false buying situation and observes
what they do. (often called premarket testing)
The central idea is to get estimates of trial purchasing and repeat purchasing. Awareness
comes from the advertising agency’s component testing, and the firm’s managers supply the
other factors of market units, availability, prices, and costs that are required to turn
A-T-A-R into a sales forecast.
Output
Consumers give their opinions on the product, they buy or ask for some, they react to it, and
so on. But the key purpose is to estimate how well the product will sell so the various
services offer trial rate, repeat rate, market share estimates, and volume estimates.
One of the more prominent models is ASSESSOR, which is distinguished by its ability to
make two forecasts (one using an A-T-A-R model and one using a preference model) and
comparing the two to come up with market share predictions.
New Advances in STMs
Virtual testing techniques have been combined with traditional simulated test market
procedures as well. One such development is called the visionary shopper (VS). The
respondent is brought into a virtual retail store environment and encouraged to shop around,
“take products off the shelf” and read the label, and make purchases.
Criticism
The STM technique has its critics. All major packaged goods firms use one or more of the
methods, but we don’t know how often or with what confidence. Everything in the system is
slightly false: The mall intercept creates false conditions at the start, then the stimuli are
unrealistically administered, the store is obviously fake, and much attention is focused on the
behavior of the consumers being tested. The calculations require a set of givens from the
client before the formulas can be run. The method may be less applicable for products that
are totally new to the market or that are sold predominantly by personal selling or point-of-
purchase promotion.
Controlled Sale Methods
Controlled sale. A market testing method that assumes distribution, or gets it automatically,
without having to spend time and money to get it.
Informal Selling Product developers want potential buyers to see the product and hear the
story, to make a trial, and to actually use the product. Personal selling is the primary
promotional tool. The presentations in the informal selling method are for real, and cash
sales take place.
Direct Marketing Another method of controlled sale is by direct marketing. Though usage
of the term direct marketing varies, here it includes the sale of a (primarily) consumer
product by the maker directly to the consuming unit by means of the mail, telephone, TV,
fax, or computer network.
Minimarkets The new products manager first selects one or several outlets where sale of
the new product would be desirable. Instead of using whole cities (as in test marketing), we
use each store as a mini-city or minimarket, thus the name.
The minimarket situation is more realistic, actual buying situations are created, great
flexibility is allowed in changing price and other variables, somewhat more confidentiality is
possible than with test marketing, and it is cheaper.
One variation on minimarkets, controlled-distribution scanner markets (CDSMs), is
based on scanner technology and has received much attention in the consumer packaged
goods field.
Scanner Market Testing (variation of minimarket testing)
InfoScan is a system of auditing sales out of outlets selling grocery store products. These
audits were done in stores with scanner systems, and the data were reported for major
metropolitan markets. InfoScan is a method of market test design and data gathering.
InfoScan and its competitors are known as single-source systems. The excitement of
single-source systems is the flexibility to do many different things in many different markets,
with coordinated services, in rich detail, and (best of all) in days, not months.
Full Sale Methods
Test Marketing refers to that type of market testing in which a representative piece of the
total market is chosen for a dress rehearsal. The purpose of most test marketing is for firms
today use it more to fine-tune their plans and learn how best to do so. Test marketing is too
expensive to be used as a final exam.
Pros
- In contrast to other test methods, test marketing is intended to offer typical market
conditions, thereby allowing the best sales forecast and the best evaluation of
alternative marketing strategies. It reduces the risk of a total or major flop.
- The test market offers the most abundant supply of information and many less
important but occasionally valuable by-products.
- The test market also permits verifying production.
Cons
- The method is expensive. Costs are often acceptable if the data are accurate, thus
allowing the test markets to be projected to a national sales figure. But test market
results are not really projectable. We cannot control all environmental factors.
- Takes time.
- Competitors can mess up a test market city.
The Test Parameters
“Where should we test?” and “How long should the test run?”
Picking Test Markets The demographics and level of competition should be representative,
the distribution channel should not be too difficult to get in, and there are no regional
peculiarities in product consumption.
Duration of Test
The Rollout
Test marketing is not dead, but marketers now prefer a market testing method called rollout.
It gives the dress rehearsal value of a test market but avoids many of its problems.
The starting areas are not representative areas but, rather, areas where the company thinks
it has the right people, and perhaps the right markets, to get the thing going.
Roll out by business segments . Market the new adhesive in the shingles business first, gain
experience, build up some cash flow, and establish credibility. Then gradually begin selling it
to the siding firms and make whatever changes are indicated. Still later, roll it on into the
brick field.
Contrasts with Test Marketing
A rollout has many advantages. The biggest are that it gives management most of the
knowledge learned from a test market, it has an escape clause without losing the full budget
if things bomb, and yet we are well on our way to national availability as early rollout results
start coming in.
Other firms may find rollouts to be just as big a risk as full launch. Here is why:
1. Their biggest investment may be in a new production facility and to roll out requires
the full plant at the start.
2. They may be in an industry where competitors can move very fast, so a slow
marketing gives them as much chance to leapfrog as would test marketing.
3. Available distributors are powerful, and none are friends willing to trust them.
4. They need the free national publicity that only a full national launch can get them;
rollouts tend not to be newsworthy
Some firms want a system of two or more techniques. Such firms usually begin with a
pseudo sale method or a form of STM if they are in consumer packaged goods. Pseudo sale
is cheap and quick. Learning is limited, but it is a good leg up on the problem. It often doesn’t
hold up the process. The firm then turns to one of the controlled sale methods, especially
informal selling for industrial firms or minimarkets for consumer firms. If the second test will
be the last, firms tend to slide directly into a full-sale method. Advances in information
technology ensure that firms will have quicker and better data available at the individual
household and business firm level far out into the future.
Chapter 17: Launch Management
There are five major areas in the gap analysis matrix:
Market window accuracy should be measured. If a product’s market window of
profitability is shorter than expected, this may indicate a turning point in the life cycle and
may require strategic thinking for the next product put into development
Executive support. Senior management vision and a hardworking, knowledgeable product
champion are essential to good launch supervision and coordination. Any weaknesses in the
level of support provided to the new product should be identified and corrected.
The business case should be validated. A solid business case, showing desirable financial
projections, is critical in making the go decision.
Sales preparedness is also checked. This means getting commitments from sales
managers, hiring and motivating the sales force, and providing sufficient training and
materials to help them do their job.
The extent of cross-functional alignment should be considered. Good communication
must exist throughout the organization in order to develop products that really address
customer needs in a satisfactory way.
The Launch Management System
A launch management system contains the following steps.
1. Spot potential problems. These problems occur either in the firm’s actions or in the
outside environment
2. Select those to control. Each potential problem is analyzed to determine its
expected impact. Expected impact means we multiply the damage the event would
cause by the likelihood of the event happening. The impact is used to rank the
problems and to select those that will be “controlled” and those that won’t.
3. Develop contingency plans for the control problems. Contingency plans are what
will be done if the difficulties actually occur. the best contingency plans are ready for
immediate action.
4. Design the tracking system. The tracking system must send back usable data fast.
. There should be trigger points. These points trigger the contingency plan. Without
them, we just end up arguing.
Step One: Spot Potential Problems
- Four techniques are used to develop the list of potential problems.
First is the situation analysis made for the marketing planning step. The problems
section in the marketing plan will have summarized most of the potential troubles
from the situation analysis.
- A second technique is to role-play what competitors will do after they have heard
of the new product.
- Third, we look back over all the data accumulated in the new product’s file. Start
with the original concept test reports, then the screening forms, the early lab testing,
the rest of the use tests. and records of all internal discussions. These sources
contain lots of potential troubles, some of which we had to ignore in our efforts to
move the item along.
- Fourth, it is helpful to start with a satisfied customer or industrial user and work back
from that satisfaction to determine the hierarchy of effects necessary to produce it.
One problem usually overlooked is the possibility of being too successful. It can be
expensive and should be anticipated if there is any particular reason to think it might
happen.
Launch management plans also contain problem items such as:
At the bottom/right are problems that should be taken care of now; they shouldn’t have
gotten this far. In between are problems handled as suggested by the patterns on the boxes.
Potholes are harmful, but sinkholes are disaster. Potholes rarely hurt us because we
anticipate them; sinkholes are tough to anticipate.
Step Three: Develop Contingency Plans
Step Four: Design the Tracking System We now have a set of negative outcomes, for
most of which we have standby contingency plans ready to go. The next step is developing a
system that will tell us when to implement any of those contingency plans.
Tracking
The tracking concept in new product launch shares many similarities with tracking projectiles
launched into space.
Three essentials are involved:
First is the ability to lay the planned trajectory . What is the expected path? What is
reasonable, given the competitive situation, the product’s features, and the planned
marketing efforts? Setting useful trajectory paths requires a base of research that many firms
do not have when they launch a new product.
Second, there must be an inflow of actual data indicating progress against the plan. This
means quick and continuing marketing research geared to measure the variables being
tracked.
Third, we have to project the probable outcome against the plan. Unless the outcome can be
forecast, we have little basis for triggering remedial action until the outcome is at hand. The
key is speed—learning fast that a problem is coming about, early enough to do something
that prevents it or solves it.
Selecting the Actual Tracking Variables
If the problem is some specific step of action or mind, like awareness, then the answer is
clear—find out how many people are aware of the new item. Trial is easy; repeat purchase is
easy. What about trade support?
Selecting the Trigger Points
Given that we have found useful variables for warning that a problem is coming about, the
last step is deciding in advance how bad it has to be before turning the contingency plan
loose. To avoid these no-win situations, agree in advance what level will be the trigger and
put the triggering decision in the hands of a person with no vested interest.
Nontrackable Problems
Typically, management watches sales, and, if they are falling below the forecast, someone is
asked to find out why. This means interviewing salespeople, customers, distributors, and so
on. It’s a difficult inquiry because things are changing so fast and because most participants
have vested interests—they may not reveal the true problem even if they know it.
When the cause is found, a remedy is devised. If it’s not a fast-moving market, time may be
available to get the new product back into a good sales pattern. If it’s too late, the new item
is dumped or milked for a while. The loss may be very little if the costs of launch were low,
as they often are for small firms, for line extensions, and for products that were never
expected to amount to much.
Effective Innovation Metrics
The use of an innovation dashboard that establishes performance metrics for innovation
inputs, process effectiveness, and performance outcomes. Input metrics include R&D
spending, number of employees devoted to innovation, and number of new ideas in the
pipeline. Process effectiveness metrics include number of new products introduced, time to
market, number of patents filed, and budgeted versus actual time and cost incurred. Finally,
performance metrics include percentage of sales derived from new products, number of
successful new products, return on investment in innovation, time to break even, and
improvement in customer satisfaction.
Product team leaders are encouraged to ask for help when they run into a development
problem; no requests for “help needed” is a signal that a project might be running into
trouble.
Another useful idea is to get external validation for metrics.
If there are too many or overly complex metrics, they will become a problem unto
themselves.
Finally, metrics need to be adjusted and fine-tuned through time, so that they are aligned
with business goals—and firms need to learn from their metrics.
As a final thought, we are observing an increased use of social media metrics in launch
management.
Social media can be profitably used for launch management as well. During product launch,
customer feedback can be gained via online sources, measured and compared to products
already on the market. Sentiment analysis tools can be used to categorize the overall
positive or negative sentiment about the product as expressed online, as well as to identify
opportunities for improvement. Insights about after-sale service can be obtained from online
sources and shared among service providers so as to improve customer support.
Very small firms may have the energy to deal with only a couple of problems; the manager
may use what we call eyeball control to move around the market and find if they are
coming about, and then have in mind what will be done if they are.
Launch Management and Knowledge Creation
Much important knowledge can be created at the postlaunch phase by conducting an
after-action review (AAR), and AAR practitioners include some of the most successful
innovating firms today.
An AAR is designed to capture the events leading up to the product launch and to try to
understand the thinking behind the actions taken. The goal is to identify what went right and
what went wrong. A good AAR includes statements of planned objectives and actual results,
an attempt to rationalize the observed variances, a statement of what has been learned, and
an outline for the next steps. The AAR need not be terribly formal—in some cases, a couple
of individuals meeting briefly after a customer visit might suffice—but nevertheless it must be
done.
Temporary products have much less need for launch management. By the time any launch
problems are identified, the time to solve them is past.
The product deletion decision is obviously a complex one with a potentially strong ripple
effect. In this process, the firm must first decide whether the product’s performance merits
consideration for deletion. It then explores ways by which the viability of the product might be
restored through quality or price adjustments or perhaps targeting new markets. Before
making the deletion decision, the firm must systematically evaluate the full effect of the
deletion on overheads, expenses, and capacity utilization and also determine whether the
deletion would leave a major hole in the fi rm’s product line. Finally, if deletion is necessary
or inevitable, its speed must be determined.
Some evidence exists that new-to-the-world product projects may be harder to shut down.
Managers tend to be more optimistic about the chances of success, be more emotionally
committed to the project, and be more likely to want to continue the project right through to
launch.
If a product or product line is discontinued, it may still hold revenue opportunities. It can be
sold to another firm outright. Alternatively, the firm can sell the rights to the product or its
brand name, its formulation or blueprints, its manufacturing process, its distribution channel,
its technology or core subassemblies, or the whole business unit. Another possibility is to
become the big fish in a shrinking pond because there is low threat of new competition
entering the market.
If abandonment is necessary, the manager’s job is not finished. A lot of people need to be
notified.