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Final Exam

This document is an examination for a Human to Computer Interaction course. It consists of 5 parts testing various concepts through true/false questions, fill-in-the-blank, matching, multiple choice, and explanation questions. The exam covers topics such as usability testing methods, interaction design processes, random number generation, and the cognitive walkthrough evaluation technique. Students are instructed to write their answers on the provided answer sheet and show their work.

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0% found this document useful (0 votes)
94 views5 pages

Final Exam

This document is an examination for a Human to Computer Interaction course. It consists of 5 parts testing various concepts through true/false questions, fill-in-the-blank, matching, multiple choice, and explanation questions. The exam covers topics such as usability testing methods, interaction design processes, random number generation, and the cognitive walkthrough evaluation technique. Students are instructed to write their answers on the provided answer sheet and show their work.

Uploaded by

tekalegn bareku
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 5

MEKDELA AMBA UNIVERSITY

Department of Computer Science Extension Program


Final Examination
Course Title: Human to Computer Interaction
Time Allowed: 1:30 hr.

Name: ___________________________ ID Number: ____________ section: _______

KEY Instructions *
 Do not turn this page until instructed to do so!
 This Examination Paper consists of Five Parts on with Five Pages (including the cover
and attached answer sheet)
 Do not forget to write your Name, ID, and Section on both the question paper and the
attached answer sheet
 Make your handwriting legible
 Write your answer merely on the answer sheet for part I, II, III, and IV.
 Any Trial or attempt to cheat will subject to be Grade F.
 Switch off your Mobile and Good Luck!!!

For Instructor’s use only


Part I (10 %) Part II (10 %) Part III (10 %) Part IV (8%) Part V (12%) Total (50%)

*** Do not turn this page until you are told to do so ***
Good Luck!!!
Part I: Write true for the correct statement & false for the incorrect one. (2 point each)
1. The most used senses in technology world are texture, smell and test.
2. The disadvantage of Menu based interfaces is hard to undo errors.
3. Designing for usability occurs at all stages of the life cycle.
4. Null Hypothesis Means the assumption is true and the result is true.
5. Null hypothesis used to disprove the premises of the experiment.

Part II: Fill the blank space (2 point each)


1. ___________a is the discipline for understanding the software design process, or life cycle.
2. ___________ is an invariant solution to a recurrent problem within a specific context.

3. ________Ability of system to support user interaction for more than one task at a time.
4. WIMP stands for_________________________________
5. ________is a type of hypothesis used to prove the initial assumptions.

Part III: Match column A from column B (2 point each)

Column A Column B
1. Dependent Variable A. does not change during an experiment
2. Independent Variable B. you measure or observe
3. Controlled Variable C. you can change in an experiment
4. Extraneous Variable D. an experiment but aren't taken into account
5. Intervene Variable during measurement.
E. caused by the independent variable.
Part IV: Choose the best answer from the given alternative (2 point each)
1. Which statement best reflects interaction design?
A. Interaction design is a new discipline
B. Interaction design is multidisciplinary
C. Interaction design combines the disciplines of software engineering and
psychology
D. Interaction design is an application of common sense.

2. According to many experts, how many users should be included in a usability test?
A. Seven plus or minus two (59 users)
B. Between 5 and 12, depending on needs
C. A large enough sample of users to perform statistical tests
D. At least 10 users.
3. What is the fundamental insight underlying the “cognitive walkthrough” method of
evaluation?

A. The idea that cognitive processes are the most important aspect of the user
experience
B. The idea that users can sometimes be left out of evaluation
C. The idea that users learn by exploring an interface
D. The idea that experts need to work hand in hand with users to develop an optimal
user experience.

4. Which of the following is a better example of a user experience goal than a


usability goal?
A. Effectiveness
B. Learnability
C. Helpfulness
D. Safety

3
Part V: Explanation questions (use the provided space only)
1. List at least two methods of random number Generation? (5 point)
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
2. List the four things you need to do Cognitive Walkthrough? (4 points)
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
3. List the three key characteristics of the interaction design process(3point)
___________________________________________________________________________
___________________________________________________________________________
__________________________________________________________________________

BONUS
1.Genarate a random number with seed number Z0=56? (5points)
(Hint: z0xz0)
2. Generate the random number with a=43, c=17, x0=52 and modulus
M=100? (5points) (Hint: xi=(ax0+c) modulus m

4
ANSWERSHEET
Name: ___________________________ ID Number: ____________ section: _______
Part I: True/False Part III: Matching
1 1

2 2

3 3

4 4

5 5

Part II: Fill the blank space


1

Part V: Multiple choice


1

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