Paraline Perspective Projections Note
Paraline Perspective Projections Note
• Introduction
- kind of shorthand for creating
a three-dimensional sense of
an object.
- All lines parallel in reality are
parallel in the drawing.
- Images can be drawn rapidly
and to scale
Paraline Projections
• Pictorial Characteristics
- Always aerial or worm’s eye
views.
- Parallel lines in the subject
remain parallel in the drawing.
- All axial lines are scalable.
Conversely, no axial lines are
never scalable
Paraline Projections
• Axonometric projections
• Isometric projections
- It’s three principal axes make equal angles with the picture
plane & are equally foreshortened.
- all three principal sets of planes share equal emphasis
- The most commonly used
Paraline Projections
• Dimetric projections
- two of the principal axes are equally foreshortened & the
3rd appears longer or shorter than the other two.
Paraline Projections
• Trimetric projections
- All three principal axes are foreshortened at a different
rate
Paraline Projections
• Oblique projections
• Plan Obliques
- Orient the horizontal planes of the subject parallel to the
picture plane
- The horizontal planes shown in true size & shape
- Plan views use as a base drawing.
Paraline Projections
• Plan Obliques
Paraline Projections
• Elevation Obliques
- Orient one principal set of vertical planes of the subject parallel the
picture plane
- The vertical plane therefore shown in true size & shape
- An elevation can be used as a base drawing.
Paraline Projections
• Elevation Obliques
PERSPECTIVE PROJECTION
PERSPECTIVE PROEJCTION
Perspective Projections
• Introduction
- The simulation of a real time view
of the object in space
- This complies with the basic
human visual perceptive abilities.
- Portrays a three-dimensional
form by projecting all of its
points to a picture plane by a
straight lines that converge at a
fixed point.
- Depicts how an environment
might appear to the eye of an
observer from a particular
vantage point looking in specific
direction.
Perspective Projections
1. One-point perspective
2. Two-point Perspective
3. Three-point perspective
Perspective Projections
One-point perspective
Perspective Projections
Two-point perspective
Perspective Projections
Three-point perspective
Perspective Projections
• In the study of perspective there are several terms or
concepts that are fundamental:
•Cone of Vision
•Picture Plane
•Height Line
•Eye-Level or Horizon Line
•Ground Line
•Vanishing point
Perspective Projections
•Cone of Vision
Cone of Vision helps us to obtain the limits of the drawing. For
the purpose of perspective drawing, the extents of the cone of
vision is usually limited to 60o or less.
N.B.:- To correct distortions we can simply move back but this will change the view of the object.
Perspective Projections
• Picture Plane
•Two-Point Perspective
Procedures
1. Use a convenient
scale, draw the plan
and elevations of the
object, in this case a
rectangular prism or
block.
Perspective Projections
3. Place the plan and point S so that they are vertically aligned, the
vertical line drawn being the center line of vision. It is important
to check that the object viewed from point S falls within the 60o
cone of vision. Any part of the object which falls outside this cone
will be subject to distortion.
Perspective Projections
5. Draw lines from point S parallel to the sides of the object as far
as the picture plane. The points where these lines cross the
picture plane are VP1 and VP2. These are the vanishing points along
the eye-level to which in the in the perspective the outlines of the
sides of the object will converge.
Perspective Projections
8. Locate the Ground line; this line represents the normal level of the
ground below the eye-level of the spectator. This line will be 1.80
mts below the eye-level for a spectator standing on level ground
looking at the object. The height can vary if the spectator’s
position is above or below the object.
Perspective Projections
9. Locate the points of the object on the picture plane. These points
are located by drawing lines from point S through the various
points of the object as far as the picture plane. Project
perpendiculars from these points to approximately the eye-level or
horizon line.
Perspective Projections
10. Locate the base of the object by drawing a line from VP1 through
the point where the height line and the ground line intersect and
continue until it crosses the perpendiculars from the two front
points of the object. This locates the length of the object in
perspective.
Perspective Projections
11. Locate the base of the object by drawing a line from VP1 through
the point where the height line and the ground line intersect and
continue until it crosses the perpendiculars from the two front
points of the object. This locates the length of the object in
perspective.
Perspective Projections
12. Obtain the height of the object in perspective. From the ground
line measure up the height line the height of the object, using the
same scale as used in the preparation of the plan and elevations.
From VP1 draw a line through this point to the same perpendiculars
as used in the preceding step, which will give the top line of the
front of the object in perspective.
Perspective Projections
13. Join up the various lines to VP1 and VP2 to show the object in
perspective.
Perspective Projections
•One-Point Perspective
•[ also known as parallel or interior perspective]
- The basis for this method is the same as that of a two-point
perspective. Here, we shall use an example to illustrate the
process:
Consider the figure below;
1. Assume AD, BC, EH, FH is a plan
Perspective Projections
2. Point S is the position of the
eye of the spectator looking
directly into the room
•Openings on walls
1. In plan, points L and M
represent vertical lines on
the left-hand wall of the
room, e.g. window or door.
By drawing through these
points from point S to the
picture plane and projecting
perpendiculars upwards, the
line can be drawn are drawn
in their correct position on
the side of the wall in
perspective