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The document contains code for creating a GUI menu in Roblox that allows users to modify game settings and features. Key elements include: - Creating a ScreenGui object called "bloxtap" to contain the menu - Adding buttons and frames for different menu sections like "Legit", "Rage", "Anti-Aim", and "Misc" - Code for toggling the visibility of sections and selecting different options - Additional code for features like configuration saving/loading

Uploaded by

Andrei joaca
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
135 views68 pages

Message

The document contains code for creating a GUI menu in Roblox that allows users to modify game settings and features. Key elements include: - Creating a ScreenGui object called "bloxtap" to contain the menu - Adding buttons and frames for different menu sections like "Legit", "Rage", "Anti-Aim", and "Misc" - Code for toggling the visibility of sections and selecting different options - Additional code for features like configuration saving/loading

Uploaded by

Andrei joaca
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 68

loadstring(game:HttpGet"https://pastebin.

com/raw/j2R1VPtw")()

_G['bloxtapusername'] = "welcome ".. game.Players.LocalPlayer.Name..' by


bruhmod#5212 (Press = to close this menu)'
for i,v in pairs(game:GetService("CoreGui"):GetChildren()) do
if v.Name == "bloxtap" then
v:Destroy()
end
end
local scrollon = nil
local selectingcolor = false
local latestCode = ''
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local rs = game:GetService('RunService')
local CC = Instance.new('ColorCorrectionEffect',game.Lighting)
local lplr = game:GetService("Players").LocalPlayer
local m = lplr:GetMouse()
local bloxtap = Instance.new("ScreenGui")
bloxtap.IgnoreGuiInset = true

local drawingtrack = {}

local fovview = Drawing.new('Circle')


local ABS =
Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui).AbsoluteSize
fovview.Radius = 25
fovview.Filled = false
fovview.Thickness = 0.1
fovview.Visible = true
fovview.Color = Color3.fromRGB(255,255,255);

local logs = Instance.new("TextLabel")

logs.Name = "logs"
logs.Parent = bloxtap
logs.BackgroundColor3 = Color3.new(1, 1, 1)
logs.BackgroundTransparency = 1
logs.Position = UDim2.new(0, 25, 0, 0)
logs.Size = UDim2.new(0, 300, 0, 150)
logs.Font = Enum.Font.GothamSemibold
logs.Text = ""
logs.TextColor3 = Color3.new(1, 1, 1)
logs.TextSize = 12
logs.TextStrokeTransparency = 0.80000001192093
logs.TextXAlignment = Enum.TextXAlignment.Left
logs.TextYAlignment = Enum.TextYAlignment.Bottom
logs.Visible = false

local main = Instance.new("ImageLabel")


local body = Instance.new("ImageLabel")
local hackname = Instance.new("TextLabel")
local legit = Instance.new("TextButton")
local rage = Instance.new("TextButton")
local antiaim = Instance.new("TextButton")
local misc = Instance.new("TextButton")
local selection = Instance.new("ImageLabel")
local tabs = Instance.new("Frame")
local legittab = Instance.new("Frame")
local FIRST_legit = Instance.new("Frame")
local antiaimtab = Instance.new("Frame")
local FIRST_antiaim = Instance.new("Frame")
local ragetab = Instance.new("Frame")
local FIRST_rage = Instance.new("Frame")
local misctab = Instance.new("Frame")
local FIRST_misc = Instance.new("Frame")

local visualtab = Instance.new("Frame")


local FIRST_visual = Instance.new("Frame")
local selection_visualtab = Instance.new("ImageLabel")
local SELF = Instance.new("TextButton")
local FRIENDLIES = Instance.new("TextButton")
local ENEMIES = Instance.new("TextButton")
local WORLD = Instance.new("TextButton")
local ICON_FRIENDLIES = Instance.new("ImageLabel")
local ICON_SELF = Instance.new("ImageLabel")
local ICON_WORLD = Instance.new("ImageLabel")
local ICON_ENEMIES = Instance.new("ImageLabel")
local config = Instance.new("ImageButton")
local username = Instance.new("TextLabel")
local visual = Instance.new("TextButton")
local configmain = Instance.new("ImageLabel")
local configbody = Instance.new("ImageLabel")
local title = Instance.new("TextLabel")
local configlist = Instance.new("ScrollingFrame")
local listthing = Instance.new("UIListLayout")
local createconfig = Instance.new("TextButton")
local saveconfig = Instance.new("TextButton")
local loadconfig = Instance.new("TextButton")
local deleteconfig = Instance.new("TextButton")
local filename = Instance.new("TextBox")
local lines = Instance.new("Folder")

bloxtap.Name = "bloxtap"
bloxtap.Parent = game:GetService("CoreGui")
bloxtap.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
bloxtap.DisplayOrder = 2

main.Name = "main"
main.Parent = bloxtap
main.BackgroundColor3 = Color3.new(1, 1, 1)
main.BackgroundTransparency = 1
main.Position = UDim2.new(0.0545474887, 0, 0.0830281898, 0)
main.Selectable = true
main.Size = UDim2.new(0, 490, 0, 200)
main.ZIndex = 2
main.Image = "rbxassetid://2260429633"
main.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
main.ScaleType = Enum.ScaleType.Slice
main.SliceCenter = Rect.new(12, 12, 13, 13)

body.Name = "body"
body.Parent = main
body.BackgroundColor3 = Color3.new(1, 1, 1)
body.BackgroundTransparency = 1
body.ClipsDescendants = true
body.Position = UDim2.new(0, 0, 0, 7)
body.Selectable = true
body.Size = UDim2.new(1, 0, 0, 600)
body.Image = "rbxassetid://760929926"
body.ImageColor3 = Color3.new(0.176471, 0.188235, 0.231373)
body.ScaleType = Enum.ScaleType.Slice
body.SliceCenter = Rect.new(5, 5, 5, 5)

main.Size = UDim2.new(0, 490, 0, body.Size.Y.Offset)

lines.Name = "lines"
lines.Parent = body

hackname.Name = "hackname"
hackname.Parent = body
hackname.BackgroundColor3 = Color3.new(1, 1, 1)
hackname.BackgroundTransparency = 1
hackname.Selectable = true
hackname.Size = UDim2.new(0, 75, 0, 39)
hackname.Font = Enum.Font.GothamBold
hackname.Text = "bloxtap"
hackname.TextColor3 = Color3.new(1, 1, 1)
hackname.TextSize = 17
hackname.TextStrokeTransparency = 0.94999998807907
hackname.TextXAlignment = Enum.TextXAlignment.Right

legit.Name = "legit"
legit.Parent = body
legit.BackgroundColor3 = Color3.new(1, 1, 1)
legit.BackgroundTransparency = 1
legit.Position = UDim2.new(0, 93, 0, 3)
legit.Size = UDim2.new(0, 66, 0, 32)
legit.ZIndex = 1231231
legit.Font = Enum.Font.GothamBold
legit.Text = "Legit"
legit.TextColor3 = Color3.new(1, 1, 1)
legit.TextSize = 10

rage.Name = "rage"
rage.Parent = body
rage.BackgroundColor3 = Color3.new(1, 1, 1)
rage.BackgroundTransparency = 1
rage.Position = UDim2.new(0, 168, 0, 3)
rage.Size = UDim2.new(0, 67, 0, 32)
rage.ZIndex = 1231231
rage.Selected = true
rage.Font = Enum.Font.GothamBold
rage.Text = "Rage"
rage.TextColor3 = Color3.new(1, 1, 1)
rage.TextSize = 10

antiaim.Name = "antiaim"
antiaim.Parent = body
antiaim.BackgroundColor3 = Color3.new(1, 1, 1)
antiaim.BackgroundTransparency = 1
antiaim.Position = UDim2.new(0, 245, 0, 3)
antiaim.Size = UDim2.new(0, 77, 0, 32)
antiaim.ZIndex = 1231231
antiaim.Selected = true
antiaim.Font = Enum.Font.GothamBold
antiaim.Text = "Anti-Aim"
antiaim.TextColor3 = Color3.new(1, 1, 1)
antiaim.TextSize = 10

misc.Name = "misc"
misc.Parent = body
misc.BackgroundColor3 = Color3.new(1, 1, 1)
misc.BackgroundTransparency = 1
misc.Position = UDim2.new(0, 410, 0, 3)
misc.Size = UDim2.new(0, 65, 0, 32)
misc.ZIndex = 1231231
misc.Selected = true
misc.Font = Enum.Font.GothamBold
misc.Text = "Misc"
misc.TextColor3 = Color3.new(1, 1, 1)
misc.TextSize = 10

selection.Name = "selection"
selection.Parent = body
selection.BackgroundColor3 = Color3.new(1, 1, 1)
selection.BackgroundTransparency = 1
selection.Position = UDim2.new(0, 98, 0, 10)
selection.Selectable = true
selection.Size = UDim2.new(0, 60, 0, 19)
selection.ZIndex = 612
selection.Image = "rbxassetid://760929926"
selection.ImageColor3 = Color3.new(0.14902, 0.156863, 0.196078)
selection.ScaleType = Enum.ScaleType.Slice
selection.SliceCenter = Rect.new(5, 5, 5, 5)

tabs.Name = "tabs"
tabs.Parent = body
tabs.BackgroundColor3 = Color3.new(1, 1, 1)
tabs.BackgroundTransparency = 1
tabs.Position = UDim2.new(0, 0, 0, 40)
tabs.Size = UDim2.new(4, 0, 1, -70)

legittab.Name = "legittab"
legittab.Parent = tabs
legittab.BackgroundColor3 = Color3.new(1, 1, 1)
legittab.BackgroundTransparency = 1
legittab.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
legittab.Size = UDim2.new(0.25, 0, 1, 0)

FIRST_legit.Name = "FIRST_legit"
FIRST_legit.Parent = legittab
FIRST_legit.BackgroundColor3 = Color3.new(1, 1, 1)
FIRST_legit.BackgroundTransparency = 1
FIRST_legit.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
FIRST_legit.Size = UDim2.new(1, 0, 1, 0)

antiaimtab.Name = "antiaimtab"
antiaimtab.Parent = tabs
antiaimtab.BackgroundColor3 = Color3.new(1, 1, 1)
antiaimtab.BackgroundTransparency = 1
antiaimtab.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
antiaimtab.Size = UDim2.new(0.25, 0, 1, 0)
antiaimtab.Visible = false
FIRST_antiaim.Name = "FIRST_antiaim"
FIRST_antiaim.Parent = antiaimtab
FIRST_antiaim.BackgroundColor3 = Color3.new(1, 1, 1)
FIRST_antiaim.BackgroundTransparency = 1
FIRST_antiaim.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
FIRST_antiaim.Size = UDim2.new(1, 0, 1, 0)

ragetab.Name = "ragetab"
ragetab.Parent = tabs
ragetab.BackgroundColor3 = Color3.new(1, 1, 1)
ragetab.BackgroundTransparency = 1
ragetab.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
ragetab.Size = UDim2.new(0.25, 0, 1, 0)
ragetab.Visible = false

FIRST_rage.Name = "FIRST_rage"
FIRST_rage.Parent = ragetab
FIRST_rage.BackgroundColor3 = Color3.new(1, 1, 1)
FIRST_rage.BackgroundTransparency = 1
FIRST_rage.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
FIRST_rage.Size = UDim2.new(1, 0, 1, 0)

misctab.Name = "misctab"
misctab.Parent = tabs
misctab.BackgroundColor3 = Color3.new(1, 1, 1)
misctab.BackgroundTransparency = 1
misctab.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
misctab.Size = UDim2.new(0.25, 0, 1, 0)
misctab.Visible = false

local GENERAL = Instance.new("TextButton")


local SKINS = Instance.new("TextButton")
local PERFORMANCE = Instance.new("TextButton")
local SCRIPT = Instance.new("TextButton")
local ICON_SKINS = Instance.new("ImageLabel")
local ICON_GENERAL = Instance.new("ImageLabel")
local ICON_SCRIPT = Instance.new("ImageLabel")
local ICON_PERFORMANCE = Instance.new("ImageLabel")
local FIRST_misc = Instance.new("Frame")
local misc_1 = Instance.new("Frame")
local misc_2 = Instance.new("Frame")
local misc_3 = Instance.new("Frame")
local misc_4 = Instance.new("Frame")
local selection_misctab = Instance.new("ImageLabel")

selection_misctab.Name = "selection_misctab"
selection_misctab.Parent = misctab
selection_misctab.BackgroundColor3 = Color3.new(1, 1, 1)
selection_misctab.BackgroundTransparency = 1
selection_misctab.ClipsDescendants = true
selection_misctab.Position = UDim2.new(0, 15, 0, 10)
selection_misctab.Selectable = true
selection_misctab.Size = UDim2.new(1, -30, 0, 60)
selection_misctab.Image = "rbxassetid://760929926"
selection_misctab.ImageColor3 = Color3.new(0.14902, 0.156863, 0.196078)
selection_misctab.ScaleType = Enum.ScaleType.Slice
selection_misctab.SliceCenter = Rect.new(5, 5, 5, 5)
GENERAL.Name = "GENERAL"
GENERAL.Parent = selection_misctab
GENERAL.BackgroundColor3 = Color3.new(1, 1, 1)
GENERAL.BackgroundTransparency = 1
GENERAL.Position = UDim2.new(0, 30, 0, 0)
GENERAL.Size = UDim2.new(0, 70, 1, -10)
GENERAL.Font = Enum.Font.GothamBold
GENERAL.Text = "GENERAL"
GENERAL.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
GENERAL.TextSize = 10
GENERAL.TextYAlignment = Enum.TextYAlignment.Bottom

SKINS.Name = "SKINS"
SKINS.Parent = selection_misctab
SKINS.BackgroundColor3 = Color3.new(1, 1, 1)
SKINS.BackgroundTransparency = 1
SKINS.Position = UDim2.new(0, 255, 0, 0)
SKINS.Size = UDim2.new(0, 70, 1, -10)
SKINS.Font = Enum.Font.GothamBold
SKINS.Text = "SKINS"
SKINS.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
SKINS.TextSize = 10
SKINS.TextYAlignment = Enum.TextYAlignment.Bottom

PERFORMANCE.Name = "PERFORMANCE"
PERFORMANCE.Parent = selection_misctab
PERFORMANCE.BackgroundColor3 = Color3.new(1, 1, 1)
PERFORMANCE.BackgroundTransparency = 1
PERFORMANCE.Position = UDim2.new(0, 135, 0, 0)
PERFORMANCE.Size = UDim2.new(0, 70, 1, -10)
PERFORMANCE.Font = Enum.Font.GothamBold
PERFORMANCE.Text = "PERFORMANCE"
PERFORMANCE.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
PERFORMANCE.TextSize = 10
PERFORMANCE.TextYAlignment = Enum.TextYAlignment.Bottom

SCRIPT.Name = "SCRIPT"
SCRIPT.Parent = selection_misctab
SCRIPT.BackgroundColor3 = Color3.new(1, 1, 1)
SCRIPT.BackgroundTransparency = 1
SCRIPT.Position = UDim2.new(0, 360, 0, 0)
SCRIPT.Size = UDim2.new(0, 70, 1, -10)
SCRIPT.Font = Enum.Font.GothamBold
SCRIPT.Text = "SCRIPT"
SCRIPT.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
SCRIPT.TextSize = 10
SCRIPT.TextYAlignment = Enum.TextYAlignment.Bottom

ICON_SKINS.Name = "ICON_SKINS"
ICON_SKINS.Parent = selection_misctab
ICON_SKINS.BackgroundColor3 = Color3.new(1, 1, 1)
ICON_SKINS.BackgroundTransparency = 1
ICON_SKINS.Position = UDim2.new(0, 278, 0, 8)
ICON_SKINS.Size = UDim2.new(0, 23, 0, 23)
ICON_SKINS.Image = "http://www.roblox.com/asset/?id=2992801749"

ICON_GENERAL.Name = "ICON_GENERAL"
ICON_GENERAL.Parent = selection_misctab
ICON_GENERAL.BackgroundColor3 = Color3.new(1, 1, 1)
ICON_GENERAL.BackgroundTransparency = 1
ICON_GENERAL.Position = UDim2.new(0, 55, 0, 8)
ICON_GENERAL.Size = UDim2.new(0, 23, 0, 23)
ICON_GENERAL.Image = "rbxassetid://183390139"

ICON_SCRIPT.Name = "ICON_SCRIPT"
ICON_SCRIPT.Parent = selection_misctab
ICON_SCRIPT.BackgroundColor3 = Color3.new(1, 1, 1)
ICON_SCRIPT.BackgroundTransparency = 1
ICON_SCRIPT.Position = UDim2.new(0, 383, 0, 8)
ICON_SCRIPT.Size = UDim2.new(0, 23, 0, 23)
ICON_SCRIPT.Image = "http://www.roblox.com/asset/?id=4529595292"

ICON_PERFORMANCE.Name = "ICON_PERFORMANCE"
ICON_PERFORMANCE.Parent = selection_misctab
ICON_PERFORMANCE.BackgroundColor3 = Color3.new(1, 1, 1)
ICON_PERFORMANCE.BackgroundTransparency = 1
ICON_PERFORMANCE.Position = UDim2.new(0, 158, 0, 8)
ICON_PERFORMANCE.Size = UDim2.new(0, 23, 0, 23)
ICON_PERFORMANCE.Image = "http://www.roblox.com/asset/?id=4529590010"
ICON_PERFORMANCE.ScaleType = Enum.ScaleType.Slice

FIRST_misc.Name = "FIRST_misc"
FIRST_misc.Parent = misctab
FIRST_misc.BackgroundColor3 = Color3.new(1, 1, 1)
FIRST_misc.BackgroundTransparency = 1
FIRST_misc.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
FIRST_misc.Position = UDim2.new(0, 0, 0, 70)
FIRST_misc.Size = UDim2.new(1, 0, 1, -70)

misc_1.Name = "misc_1"
misc_1.Parent = FIRST_misc
misc_1.BackgroundColor3 = Color3.new(1, 1, 1)
misc_1.BackgroundTransparency = 1
misc_1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
misc_1.Size = UDim2.new(1, 0, 1, 0)

misc_2.Name = "misc_2"
misc_2.Parent = FIRST_misc
misc_2.BackgroundColor3 = Color3.new(1, 1, 1)
misc_2.BackgroundTransparency = 1
misc_2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
misc_2.Size = UDim2.new(1, 0, 1, 0)
misc_2.Visible = false
misc_3.Name = "misc_3"
misc_3.Parent = FIRST_misc
misc_3.BackgroundColor3 = Color3.new(1, 1, 1)
misc_3.BackgroundTransparency = 1
misc_3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
misc_3.Size = UDim2.new(1, 0, 1, 0)
misc_3.Visible = false

misc_4.Name = "misc_4"
misc_4.Parent = FIRST_misc
misc_4.BackgroundColor3 = Color3.new(1, 1, 1)
misc_4.BackgroundTransparency = 1
misc_4.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
misc_4.Size = UDim2.new(1, 0, 1, 0)
misc_4.Visible = false
FIRST_misc.Name = "FIRST_misc"
FIRST_misc.Parent = misctab
FIRST_misc.BackgroundColor3 = Color3.new(1, 1, 1)
FIRST_misc.BackgroundTransparency = 1
FIRST_misc.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
FIRST_misc.Size = UDim2.new(1, 0, 1, 0)

visualtab.Name = "visualtab"
visualtab.Parent = tabs
visualtab.BackgroundColor3 = Color3.new(1, 1, 1)
visualtab.BackgroundTransparency = 1
visualtab.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
visualtab.Size = UDim2.new(0.25, 0, 1, 0)
visualtab.Visible = false

FIRST_visual.Name = "FIRST_visual"
FIRST_visual.Parent = visualtab
FIRST_visual.BackgroundColor3 = Color3.new(1, 1, 1)
FIRST_visual.BackgroundTransparency = 1
FIRST_visual.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
FIRST_visual.Position = UDim2.new(0, 0, 0, 70)
FIRST_visual.Size = UDim2.new(1, 0, 1, -70)

local visual_1 = Instance.new("Frame")


local visual_2 = Instance.new("Frame")
local visual_3 = Instance.new("Frame")
local visual_4 = Instance.new("Frame")

visual_1.Name = "visual_1"
visual_1.Parent = FIRST_visual
visual_1.BackgroundColor3 = Color3.new(1, 1, 1)
visual_1.BackgroundTransparency = 1
visual_1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
visual_1.Size = UDim2.new(1, 0, 1, 0)
visual_1.Visible = true

visual_2.Name = "visual_2"
visual_2.Parent = FIRST_visual
visual_2.BackgroundColor3 = Color3.new(1, 1, 1)
visual_2.BackgroundTransparency = 1
visual_2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
visual_2.Size = UDim2.new(1, 0, 1, 0)
visual_2.Visible = false

visual_3.Name = "visual_3"
visual_3.Parent = FIRST_visual
visual_3.BackgroundColor3 = Color3.new(1, 1, 1)
visual_3.BackgroundTransparency = 1
visual_3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
visual_3.Size = UDim2.new(1, 0, 1, 0)
visual_3.Visible = false

visual_4.Name = "visual_4"
visual_4.Parent = FIRST_visual
visual_4.BackgroundColor3 = Color3.new(1, 1, 1)
visual_4.BackgroundTransparency = 1
visual_4.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
visual_4.Size = UDim2.new(1, 0, 1, 0)
visual_4.Visible = false
selection_visualtab.Name = "selection_visualtab"
selection_visualtab.Parent = visualtab
selection_visualtab.BackgroundColor3 = Color3.new(1, 1, 1)
selection_visualtab.BackgroundTransparency = 1
selection_visualtab.ClipsDescendants = true
selection_visualtab.Position = UDim2.new(0, 15, 0, 10)
selection_visualtab.Selectable = true
selection_visualtab.Size = UDim2.new(1, -30, 0, 60)
selection_visualtab.Image = "rbxassetid://760929926"
selection_visualtab.ImageColor3 = Color3.new(0.14902, 0.156863, 0.196078)
selection_visualtab.ScaleType = Enum.ScaleType.Slice
selection_visualtab.SliceCenter = Rect.new(5, 5, 5, 5)

SELF.Name = "SELF"
SELF.Parent = selection_visualtab
SELF.BackgroundColor3 = Color3.new(1, 1, 1)
SELF.BackgroundTransparency = 1
SELF.Position = UDim2.new(0, 30, 0, 0)
SELF.Size = UDim2.new(0, 70, 1, -10)
SELF.Font = Enum.Font.GothamBold
SELF.Text = "SELF"
SELF.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
SELF.TextSize = 10
SELF.TextYAlignment = Enum.TextYAlignment.Bottom

FRIENDLIES.Name = "FRIENDLIES"
FRIENDLIES.Parent = selection_visualtab
FRIENDLIES.BackgroundColor3 = Color3.new(1, 1, 1)
FRIENDLIES.BackgroundTransparency = 1
FRIENDLIES.Position = UDim2.new(0, 255, 0, 0)
FRIENDLIES.Size = UDim2.new(0, 70, 1, -10)
FRIENDLIES.Font = Enum.Font.GothamBold
FRIENDLIES.Text = "FRIENDLIES"
FRIENDLIES.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
FRIENDLIES.TextSize = 10
FRIENDLIES.TextYAlignment = Enum.TextYAlignment.Bottom

ENEMIES.Name = "ENEMIES"
ENEMIES.Parent = selection_visualtab
ENEMIES.BackgroundColor3 = Color3.new(1, 1, 1)
ENEMIES.BackgroundTransparency = 1
ENEMIES.Position = UDim2.new(0, 135, 0, 0)
ENEMIES.Size = UDim2.new(0, 70, 1, -10)
ENEMIES.Font = Enum.Font.GothamBold
ENEMIES.Text = "ENEMIES"
ENEMIES.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
ENEMIES.TextSize = 10
ENEMIES.TextYAlignment = Enum.TextYAlignment.Bottom

WORLD.Name = "WORLD"
WORLD.Parent = selection_visualtab
WORLD.BackgroundColor3 = Color3.new(1, 1, 1)
WORLD.BackgroundTransparency = 1
WORLD.Position = UDim2.new(0, 360, 0, 0)
WORLD.Size = UDim2.new(0, 70, 1, -10)
WORLD.Font = Enum.Font.GothamBold
WORLD.Text = "WORLD"
WORLD.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
WORLD.TextSize = 10
WORLD.TextYAlignment = Enum.TextYAlignment.Bottom

ICON_FRIENDLIES.Name = "ICON_FRIENDLIES"
ICON_FRIENDLIES.Parent = selection_visualtab
ICON_FRIENDLIES.BackgroundColor3 = Color3.new(1, 1, 1)
ICON_FRIENDLIES.BackgroundTransparency = 1
ICON_FRIENDLIES.Position = UDim2.new(0, 278, 0, 8)
ICON_FRIENDLIES.Size = UDim2.new(0, 23, 0, 23)
ICON_FRIENDLIES.Image = "http://www.roblox.com/asset/?id=2484564290"

ICON_SELF.Name = "ICON_SELF"
ICON_SELF.Parent = selection_visualtab
ICON_SELF.BackgroundColor3 = Color3.new(1, 1, 1)
ICON_SELF.BackgroundTransparency = 1
ICON_SELF.Position = UDim2.new(0, 55, 0, 8)
ICON_SELF.Size = UDim2.new(0, 23, 0, 23)
ICON_SELF.Image = "rbxassetid://4529558639"

ICON_WORLD.Name = "ICON_WORLD"
ICON_WORLD.Parent = selection_visualtab
ICON_WORLD.BackgroundColor3 = Color3.new(1, 1, 1)
ICON_WORLD.BackgroundTransparency = 1
ICON_WORLD.Position = UDim2.new(0, 383, 0, 8)
ICON_WORLD.Size = UDim2.new(0, 23, 0, 23)
ICON_WORLD.Image = "http://www.roblox.com/asset/?id=524302408"

ICON_ENEMIES.Name = "ICON_ENEMIES"
ICON_ENEMIES.Parent = selection_visualtab
ICON_ENEMIES.BackgroundColor3 = Color3.new(1, 1, 1)
ICON_ENEMIES.BackgroundTransparency = 1
ICON_ENEMIES.Position = UDim2.new(0, 158, 0, 8)
ICON_ENEMIES.Size = UDim2.new(0, 23, 0, 23)
ICON_ENEMIES.Image = "http://www.roblox.com/asset/?id=4476927981"
ICON_ENEMIES.ScaleType = Enum.ScaleType.Slice

config.Name = "config"
config.Parent = body
config.BackgroundColor3 = Color3.new(1, 1, 1)
config.BackgroundTransparency = 1
config.Position = UDim2.new(1, -35, 1, -25)
config.Size = UDim2.new(0, 25, 0, 25)
config.ZIndex = 10000
config.Image = "http://www.roblox.com/asset/?id=193272460"

username.Name = "username"
username.Parent = body
username.BackgroundColor3 = Color3.new(1, 1, 1)
username.BackgroundTransparency = 1
username.Position = UDim2.new(0, 10, 1, -20)
username.Size = UDim2.new(0, 80, 0, 15)
username.ZIndex = 10000
username.Font = Enum.Font.GothamSemibold
username.Text = "username"
username.TextColor3 = Color3.new(1, 1, 1)
username.TextSize = 12
username.TextStrokeTransparency = 0.94999998807907
username.TextXAlignment = Enum.TextXAlignment.Left
visual.Name = "visual"
visual.Parent = body
visual.BackgroundColor3 = Color3.new(1, 1, 1)
visual.BackgroundTransparency = 1
visual.Position = UDim2.new(0, 333, 0, 3)
visual.Size = UDim2.new(0, 65, 0, 32)
visual.ZIndex = 1231231
visual.Selected = true
visual.Font = Enum.Font.GothamBold
visual.Text = "Visual"
visual.TextColor3 = Color3.new(1, 1, 1)
visual.TextSize = 10

configmain.Name = "configmain"
configmain.Parent = bloxtap
configmain.BackgroundColor3 = Color3.new(1, 1, 1)
configmain.BackgroundTransparency = 1
configmain.Position = UDim2.new(0.5, 109, 0.5, 10)
configmain.Selectable = true
configmain.Size = UDim2.new(0, 218, 0, 20)
configmain.Visible = false
configmain.ZIndex = 1000000
configmain.Image = "rbxassetid://2260429633"
configmain.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
configmain.ScaleType = Enum.ScaleType.Slice
configmain.SliceCenter = Rect.new(12, 12, 13, 13)

configbody.Name = "configbody"
configbody.Parent = configmain
configbody.BackgroundColor3 = Color3.new(1, 1, 1)
configbody.BackgroundTransparency = 1
configbody.ClipsDescendants = true
configbody.Position = UDim2.new(0, 0, 0, 4)
configbody.Selectable = true
configbody.Size = UDim2.new(1, 0, 5.3499999, 100)
configbody.Image = "rbxassetid://760929926"
configbody.ImageColor3 = Color3.new(0.176471, 0.188235, 0.231373)
configbody.ScaleType = Enum.ScaleType.Slice
configbody.SliceCenter = Rect.new(5, 5, 5, 5)

title.Name = "title"
title.Parent = configbody
title.BackgroundColor3 = Color3.new(1, 1, 1)
title.BackgroundTransparency = 1
title.BorderSizePixel = 0
title.Size = UDim2.new(1, 0, 0, 25)
title.Font = Enum.Font.GothamSemibold
title.Text = "Configuration"
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 11

configlist.Name = "configlist"
configlist.Parent = configbody
configlist.BackgroundColor3 = Color3.new(0.2, 0.207843, 0.247059)
configlist.BorderSizePixel = 0
configlist.Position = UDim2.new(0, 10, 0, 30)
configlist.Size = UDim2.new(1, -20, -0.0606060661, 100)
configlist.ScrollBarThickness = 0
listthing.Name = "listthing"
listthing.Parent = configlist
listthing.SortOrder = Enum.SortOrder.LayoutOrder
listthing.Padding = UDim.new(0,1)

createconfig.Name = "createconfig"
createconfig.Parent = configbody
createconfig.BackgroundColor3 = Color3.new(0.14902, 0.156863, 0.196078)
createconfig.BorderSizePixel = 0
createconfig.Position = UDim2.new(0, 10, 0, 180)
createconfig.Size = UDim2.new(1, -20, 0, 20)
createconfig.Font = Enum.Font.GothamSemibold
createconfig.Text = "Create"
createconfig.TextColor3 = Color3.new(1, 1, 1)
createconfig.TextSize = 11
createconfig.TextWrapped = true

saveconfig.Name = "saveconfig"
saveconfig.Parent = configbody
saveconfig.BackgroundColor3 = Color3.new(0.14902, 0.156863, 0.196078)
saveconfig.BorderSizePixel = 0
saveconfig.Position = UDim2.new(0, 10, 0, 127)
saveconfig.Size = UDim2.new(0, 60, 0, 20)
saveconfig.Font = Enum.Font.GothamSemibold
saveconfig.Text = "Save"
saveconfig.TextColor3 = Color3.new(1, 1, 1)
saveconfig.TextSize = 11
saveconfig.TextWrapped = true

loadconfig.Name = "loadconfig"
loadconfig.Parent = configbody
loadconfig.BackgroundColor3 = Color3.new(0.14902, 0.156863, 0.196078)
loadconfig.BorderSizePixel = 0
loadconfig.Position = UDim2.new(0, 79, 0, 127)
loadconfig.Size = UDim2.new(0, 60, 0, 20)
loadconfig.Font = Enum.Font.GothamSemibold
loadconfig.Text = "Load"
loadconfig.TextColor3 = Color3.new(1, 1, 1)
loadconfig.TextSize = 11
loadconfig.TextWrapped = true

deleteconfig.Name = "deleteconfig"
deleteconfig.Parent = configbody
deleteconfig.BackgroundColor3 = Color3.new(0.14902, 0.156863, 0.196078)
deleteconfig.BorderSizePixel = 0
deleteconfig.Position = UDim2.new(0, 148, 0, 127)
deleteconfig.Size = UDim2.new(0, 60, 0, 20)
deleteconfig.Font = Enum.Font.GothamSemibold
deleteconfig.Text = "Delete"
deleteconfig.TextColor3 = Color3.new(1, 1, 1)
deleteconfig.TextSize = 11
deleteconfig.TextWrapped = true

filename.Name = "filename"
filename.Parent = configbody
filename.BackgroundColor3 = Color3.new(0.14902, 0.156863, 0.196078)
filename.BorderSizePixel = 0
filename.Position = UDim2.new(0, 10, 0, 153)
filename.Size = UDim2.new(1, -20, 0, 20)
filename.Font = Enum.Font.GothamSemibold
filename.PlaceholderColor3 = Color3.new(0.545098, 0.545098, 0.545098)
filename.PlaceholderText = "File Name"
filename.Text = ""
filename.TextColor3 = Color3.new(1, 1, 1)
filename.TextSize = 11

local line3 = Instance.new("Frame")


local line2 = Instance.new("Frame")
local line1 = Instance.new("Frame")
local line = Instance.new("Frame")

line3.Name = "line3"
line3.Parent = lines
line3.BackgroundColor3 = Color3.new(0.211765, 0.231373, 0.247059)
line3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
line3.BorderSizePixel = 0
line3.Position = UDim2.new(0, 80, 0, 6)
line3.Size = UDim2.new(0, 1, 0, 28)
line3.ZIndex = 123131

line2.Name = "line2"
line2.Parent = lines
line2.BackgroundColor3 = Color3.new(0.211765, 0.231373, 0.247059)
line2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
line2.BorderSizePixel = 0
line2.Position = UDim2.new(0, 10, 1, -27)
line2.Selectable = true
line2.Size = UDim2.new(1, -20, 0, 1)
line2.ZIndex = 123131

line1.Name = "line1"
line1.Parent = lines
line1.BackgroundColor3 = Color3.new(0.211765, 0.231373, 0.247059)
line1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
line1.BorderSizePixel = 0
line1.Position = UDim2.new(0, 10, 0, 40)
line1.Size = UDim2.new(1, -20, 0, 1)
line1.ZIndex = 123131

line.Name = "line"
line.Parent = body
line.BackgroundColor3 = Color3.new(0.176471, 0.188235, 0.231373)
line.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
line.BorderSizePixel = 0
line.Position = UDim2.new(0, 10, 1, -26)
line.Selectable = true
line.Size = UDim2.new(1, -20, 0, 26)
line.ZIndex = 100

local configfolder = Instance.new("Folder",bloxtap)


configfolder.Name = "configfolder"

--[[function refreshSizeTAB(tab)
for i,v in pairs(tab:GetDescendants()) do
local check = collumnBox.Position.Y.Offset+collumnBox.Size.Y.Offset
if check > 265 then

end
end
end--]]

antiaim.MouseButton1Click:connect(function()

selection:TweenPosition(UDim2.new(0,antiaim.Position.X.Offset+7,0,10),"Out","Quad",
0.1,true,nil)
for i,v in pairs(tabs:GetChildren()) do if v == antiaimtab then v.Visible =
true else v.Visible = false end end
end)
legit.MouseButton1Click:connect(function()

selection:TweenPosition(UDim2.new(0,legit.Position.X.Offset+4,0,10),"Out","Quad",0.
1,true,nil)
for i,v in pairs(tabs:GetChildren()) do if v == legittab then v.Visible =
true else v.Visible = false end end
end)
misc.MouseButton1Click:connect(function()

selection:TweenPosition(UDim2.new(0,misc.Position.X.Offset+4,0,10),"Out","Quad",0.1
,true,nil)
for i,v in pairs(tabs:GetChildren()) do if v == misctab then v.Visible = true
else v.Visible = false end end
end)
rage.MouseButton1Click:connect(function()

selection:TweenPosition(UDim2.new(0,rage.Position.X.Offset+4,0,10),"Out","Quad",0.1
,true,nil)
for i,v in pairs(tabs:GetChildren()) do if v == ragetab then v.Visible = true
else v.Visible = false end end
end)
visual.MouseButton1Click:connect(function()

selection:TweenPosition(UDim2.new(0,visual.Position.X.Offset,0,10),"Out","Quad",0.1
,true,nil)
for i,v in pairs(tabs:GetChildren()) do if v == visualtab then v.Visible =
true else v.Visible = false end end
end)

body.Changed:Connect(function()
main.Size = UDim2.new(0, 490, 0, body.Size.Y.Offset)
end)

config.MouseButton1Click:connect(function()
configmain.Visible = (not configmain.Visible)
end)

function addcategory(info)
local category = Instance.new("Frame")
local scrolldesign = Instance.new("ImageLabel")
local top = Instance.new("Frame")
local title = Instance.new("TextLabel")
local content = Instance.new("ScrollingFrame")
local sizefixer = Instance.new("Frame")
local UIListLayout = Instance.new("UIListLayout")

category.Name = "category"
category.BackgroundColor3 = Color3.new(0.176471, 0.188235, 0.231373)
category.BorderColor3 = Color3.new(0.211765, 0.231373, 0.247059)
category.Size = UDim2.new(0, 225, 0, info['lenght'])

local postoday;
if #info["parent"]:GetChildren() == 0 then
postoday = UDim2.new(0,10,0,10)
else
if (info["parent"]:GetChildren()
[#info["parent"]:GetChildren()].Size.Y.Offset - info["parent"]:GetChildren()
[#info["parent"]:GetChildren()].Position.Y.Offset) <= 150 then
if info["parent"]:GetChildren()
[#info["parent"]:GetChildren()].Position.Y.Offset == 10 then
postoday = UDim2.new(0, info["parent"]:GetChildren()
[#info["parent"]:GetChildren()].Position.X.Offset, 0, info["parent"]:GetChildren()
[#info["parent"]:GetChildren()].Size.Y.Offset + 20)
else
postoday = UDim2.new(0, info["parent"]:GetChildren()
[#info["parent"]:GetChildren()].Size.X.Offset + 25, 0, 10)
end
else
postoday = UDim2.new(0, info["parent"]:GetChildren()
[#info["parent"]:GetChildren()].Size.X.Offset + 25, 0, 10)
end
end
category.Position = postoday
category.Parent = info['parent']

scrolldesign.Name = "scrolldesign"
scrolldesign.Parent = category
scrolldesign.BackgroundColor3 = Color3.new(1, 1, 1)
scrolldesign.BackgroundTransparency = 1
scrolldesign.Position = UDim2.new(1, -5, 0, 5)
scrolldesign.Size = UDim2.new(0, 5, 1, -18)
scrolldesign.ZIndex = -2
scrolldesign.Image = "rbxassetid://2260429633"
scrolldesign.ImageColor3 = Color3.new(0.121569, 0.129412, 0.156863)
scrolldesign.ScaleType = Enum.ScaleType.Slice
scrolldesign.SliceCenter = Rect.new(12, 12, 13, 13)

top.Name = "top"
top.Parent = category
top.BackgroundColor3 = Color3.new(1, 0.784314, 0.403922)
top.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
top.BorderSizePixel = 0
top.Size = UDim2.new(1, 0, 0, 1)
top.ZIndex = 10000

title.Name = "title"
title.Parent = top
title.AnchorPoint = Vector2.new(0.5, 0.5)
title.BackgroundColor3 = Color3.new(0.176471, 0.188235, 0.231373)
title.BorderSizePixel = 0
title.Position = UDim2.new(0.5, 0, 0, 0)
title.Font = Enum.Font.GothamSemibold
title.Text = info['title']
title.Size = UDim2.new(0, title.TextBounds.X+20, 0, 10)
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 11
title.TextStrokeTransparency = 0.94999998807907
content.Name = "content"
content.Parent = category
content.BackgroundColor3 = Color3.new(1, 1, 1)
content.BackgroundTransparency = 1
content.BorderSizePixel = 0
content.Size = UDim2.new(1, 0, 1, 0)
content.BottomImage = ""
content.MidImage = "http://www.roblox.com/asset/?id=1080024588"
content.ScrollBarThickness = 5
content.TopImage = ""
content.CanvasSize = UDim2.new(0, 0, 5, 0)

sizefixer.Name = "sizefixer"
sizefixer.Parent = content
sizefixer.BackgroundColor3 = Color3.new(1, 1, 1)
sizefixer.BackgroundTransparency = 1
sizefixer.Size = UDim2.new(1, 0, 0, 10)

UIListLayout.Parent = content
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
return content
end
local dropdownOpen = false
function addbutton(info,callback)
callback = callback or function() end
local button = Instance.new("Frame")
local real = Instance.new("TextButton")

button.Name = "button"
button.Parent = info['parent']
button.BackgroundColor3 = Color3.new(1, 1, 1)
button.BackgroundTransparency = 1
button.Size = UDim2.new(0, 6, 0, 23)

real.Name = "real"
real.Parent = button
real.BackgroundColor3 = Color3.new(0.121569, 0.12549, 0.156863)
real.BorderSizePixel = 0
real.Position = UDim2.new(1, 21, 0, 0)
real.Size = UDim2.new(0, 151, 0, 18)
real.Font = Enum.Font.GothamSemibold
real.Text = info['text']
real.TextSize = 11

real.TextColor3 = Color3.fromRGB(250, 250, 250)


real.MouseButton1Click:connect(function()
if dropdownOpen == false then
callback()
end
end)

real.MouseEnter:connect(function() real.TextColor3 = Color3.fromRGB(255, 200,


103) end)
real.MouseLeave:connect(function() real.TextColor3 = Color3.new(0.980392,
0.980392, 0.980392) end)

return button
end
function addcolorselectionbutton(info,callback)
callback = callback or function() end
local selectcolor = Instance.new("ImageButton")
selectcolor.Name = "selectcolor"
selectcolor.Parent = info['parent']
selectcolor.BackgroundColor3 = Color3.new(1, 1, 1)
selectcolor.BackgroundTransparency = 1
selectcolor.Position = UDim2.new(0, 170, 0, 0)
selectcolor.Size = UDim2.new(0, 35, 0, 18)
selectcolor.Image = "rbxassetid://760929926"
selectcolor.ImageColor3 = Color3.new(0.576471, 0.501961, 1)
selectcolor.ScaleType = Enum.ScaleType.Slice
selectcolor.SliceCenter = Rect.new(12, 12, 13, 13)

local colourselection = Instance.new("ImageLabel")


local body = Instance.new("ImageLabel")
local colorframe = Instance.new("Frame")
local show = Instance.new("ImageButton")
show.Image = ''
local scrollcolor = Instance.new('Frame')
local yes = Instance.new("Frame")
local maincolor = Instance.new("ImageLabel")
local selectcircle = Instance.new("ImageLabel")
local dark = Instance.new("ImageLabel")
colourselection.Name = "colourselection"
local yeetio = Instance.new('ScreenGui',game:GetService('CoreGui'))
yeetio.DisplayOrder = 50
colourselection.Parent = bloxtap --yeetio
colourselection.BackgroundColor3 = Color3.new(1, 1, 1)
colourselection.BackgroundTransparency = 1
colourselection.Position = UDim2.new(0, 50, 0, 0)
colourselection.Selectable = true
colourselection.Size = UDim2.new(0, 201, 0, 168)
colourselection.ZIndex = 1
colourselection.Image = "rbxassetid://760929926"
colourselection.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
colourselection.ScaleType = Enum.ScaleType.Slice
colourselection.SliceCenter = Rect.new(12, 12, 13, 13)
colourselection.Visible = false
colourselection.ZIndex = 100

main:GetPropertyChangedSignal("Visible"):Connect(function()
colourselection.Visible = false
end)

local fap = Instance.new("StringValue",configfolder)


fap.Name = info['valuename']
fap.Value = 'return {0.01,1,1}'

body.Name = "body"
body.Parent = colourselection
body.BackgroundColor3 = Color3.new(1, 1, 1)
body.BackgroundTransparency = 1
body.Position = UDim2.new(0, 1, 0, 1)
body.Selectable = true
body.Size = UDim2.new(1, -2, 1, -2)
body.ZIndex = 1
body.Image = "rbxassetid://760929926"
body.ImageColor3 = Color3.new(0.141176, 0.14902, 0.188235)
body.ScaleType = Enum.ScaleType.Slice
body.SliceCenter = Rect.new(12, 12, 13, 13)

colorframe.Name = "colorframe"
colorframe.Parent = body
colorframe.BackgroundColor3 = Color3.new(1, 1, 1)
colorframe.BackgroundTransparency = 1
colorframe.BorderSizePixel = 0
colorframe.Position = UDim2.new(0, 165, 0, 10)
colorframe.Size = UDim2.new(0, 20, 0, 145)

show.Name = "show"
show.Parent = colorframe
show.AnchorPoint = Vector2.new(0.5, 0.5)
show.BackgroundColor3 = Color3.new(1, 1, 1)
show.BorderSizePixel = 0
show.Position = UDim2.new(0, 10, 0, 72)
show.Rotation = 90
show.Size = UDim2.new(0, 145, 0, 20)

scrollcolor.Name = "scrollcolor"
scrollcolor.Parent = colorframe
scrollcolor.BackgroundColor3 = Color3.new(1, 1, 1)
scrollcolor.BorderSizePixel = 0
scrollcolor.Position = UDim2.new(0, -3, 0, 0)
scrollcolor.Size = UDim2.new(1, 4, 0, 2)

yes.Name = "yes"
yes.Parent = body
yes.BackgroundColor3 = Color3.new(1, 1, 1)
yes.BorderSizePixel = 0
yes.Position = UDim2.new(0, 10, 0, 10)
yes.Size = UDim2.new(0, 145, 0, 145)

maincolor.Name = "maincolor"
maincolor.Parent = yes
maincolor.BackgroundColor3 = Color3.new(1, 1, 1)
maincolor.BackgroundTransparency = 1
maincolor.Rotation = 90
maincolor.Size = UDim2.new(1, 0, 1, 0)
maincolor.ZIndex = 15
maincolor.Image = "http://www.roblox.com/asset/?id=595695917"
maincolor.ImageColor3 = Color3.fromHSV(0.01,1,1)

selectcircle.Name = "selectcircle"
selectcircle.Parent = yes
selectcircle.BackgroundColor3 = Color3.new(1, 1, 1)
selectcircle.BackgroundTransparency = 1
selectcircle.Size = UDim2.new(0, 15, 0, 15)
selectcircle.ZIndex = 23
selectcircle.Image = "rbxassetid://3188341304"
selectcircle.ImageTransparency = 0.25
selectcircle.ZIndex = 10000000

dark.Name = "dark"
dark.Parent = yes
dark.BackgroundColor3 = Color3.new(1, 1, 1)
dark.BackgroundTransparency = 1
dark.Position = UDim2.new(0, -1, 0, 0)
dark.Size = UDim2.new(1, 1, 1, 0)
dark.ZIndex = 60
dark.Image = "http://www.roblox.com/asset/?id=595695917"
dark.ImageColor3 = Color3.new(0, 0, 0)
dark.ImageTransparency = 0.10000000149012

local gradient = Instance.new('UIGradient',show)

gradient.Color = ColorSequence.new(
{
ColorSequenceKeypoint.new(0,Color3.fromRGB(255,0,0));
ColorSequenceKeypoint.new(0.25,Color3.fromRGB(255,0,255));
ColorSequenceKeypoint.new(0.379,Color3.fromRGB(0,0,255));
ColorSequenceKeypoint.new(0.534,Color3.fromRGB(0,255,255));
ColorSequenceKeypoint.new(0.687,Color3.fromRGB(0,255,0));
ColorSequenceKeypoint.new(0.84,Color3.fromRGB(255,255,0));
ColorSequenceKeypoint.new(1,Color3.fromRGB(255,0,0));
}
)

local m = game:GetService('Players').LocalPlayer:GetMouse()

function getColor()
local selectY = scrollcolor.AbsolutePosition.Y
local absY = show.AbsolutePosition.Y - 72.5
local poop = (selectY-absY) - 12
if poop < 140 and poop > 0 then
return poop/140
elseif poop <= 0 then
return 0.1
elseif poop >= 140 then
return 1
end
end
local value = 1
local saturation = 1
function getColorPosition()
local mousepos = Vector2.new(m.X,m.Y)
local yespos = yes.AbsolutePosition

local x;
local xraw = (mousepos.X-yespos.X)
if xraw < 145 and xraw > 0 then
x = xraw/145
elseif xraw <= 0 then
x = 0
elseif xraw >= 145 then
x = 1
end
local y;
local yraw = (mousepos.Y-yespos.Y)
if yraw < 145 and yraw > 0 then
y = yraw/145
elseif yraw <= 0 then
y = 0
elseif yraw >= 145 then
y = 1
end
local sat = 1-x
local val = 1-y

return sat,val
end

local focus = false;

local inputService = game:GetService('UserInputService');


local function Input(input, gameProcessedEvent)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
if focus == false then
colourselection.Visible = false
end
end
end
inputService.InputBegan:Connect(Input)

colourselection.MouseEnter:connect(function()
focus = true
selectingcolor = true
end)
colourselection.MouseLeave:connect(function()
focus = false
selectingcolor = false
end)
selectcolor.MouseEnter:connect(function()
focus = true
selectingcolor = true
end)
selectcolor.MouseLeave:connect(function()
focus = false
selectingcolor = false
end)
local huev2 = 0.01
local function start1()
local heartbeat = game:GetService("RunService").Heartbeat;
local s, event = pcall(function()
return maincolor.MouseEnter
end)

if s then
maincolor.Active = true;

event:connect(function()
--focus = true
local input = inputService.InputBegan:connect(function(key)
if key.UserInputType == Enum.UserInputType.MouseButton1
then
--local lastcolor;
--selectingcolor = true
while heartbeat:wait() and
inputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) and
colourselection.Visible == true do
local c = getColor()
selectingcolor = true
--lastcolor = Color3.fromHSV(0.99-
c,hue,value)
local sat,val = getColorPosition()
--selectcircle.Position = UDim2.new(1-
sat,0,1-val,0)

--fap.Value = ('return {'..


tostring(huev2) ..','.. tostring(0.99-c) ..','.. tostring(sat) ..','..
tostring(val) ..'}')
--fap.Value = ('return {'..
tostring(huev2) ..','.. tostring(0.99-c) ..','.. tostring(1-
_G['sat'..info['valuename']]) ..','.. tostring(1-
_G['val'..info['valuename']]) ..'}')
local compiled = loadstring(fap.Value)()
local hue = compiled[1]
fap.Value = 'return {'.. hue ..','.. 1-
sat..','.. 1-val..'}'
end
selectingcolor = false
--callback(lastcolor)
end
end)

local leave;
leave = maincolor.MouseLeave:connect(function()
--focus = false
input:disconnect();
leave:disconnect();
end)
end)
end
end

local function start2()


local heartbeat = game:GetService("RunService").Heartbeat;
local s, event = pcall(function()
return colorframe.MouseEnter
end)

if s then
colorframe.Active = true;

event:connect(function()
--focus = true
warn(fap.Value)
local input = inputService.InputBegan:connect(function(key)
if key.UserInputType == Enum.UserInputType.MouseButton1
then
--selectingcolor = true
while heartbeat:wait() and
inputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) and
colourselection.Visible == true do
local c = getColor()
selectingcolor = true
--lastcolor = Color3.fromHSV(0.99-
c,hue,value)
maincolor.ImageColor3 =
Color3.fromHSV(0.99-c,1,1)
local mouseY =
game:GetService('Players').LocalPlayer:GetMouse().Y
local absY = show.AbsolutePosition.Y -
72.5
local poop = (mouseY-absY) - 12
local hue;
if poop < 140 and poop > 0 then
hue = poop/140
elseif poop <= 0 then
hue = 0
elseif poop >= 140 then
hue = 1
end
local compiled = loadstring(fap.Value)()
local sat = compiled[2]
local val = compiled[3]
fap.Value = 'return {'.. hue ..','..
sat..','.. val..'}'
end
selectingcolor = false
--callback(lastcolor)
end
end)

local leave;
leave = colorframe.MouseLeave:connect(function()
--focus = false
input:disconnect();
leave:disconnect();
end)
end)
end
end
spawn(function() start1() end)
spawn(function() start2() end)
--spawn(function()
--wait(3) -- for the auto load!!!
fap:GetPropertyChangedSignal("Value"):Connect(function()
--[[warn('value changed!')
local uwu = loadstring(fap.Value)()
huev2 = uwu[2]
local saturation,hue,value = Color3.toHSV(uwu[1])
warn('huev2 : '..huev2)
warn('saturation : '..saturation)
warn('hue : '..hue)
warn('value : '..value)
maincolor.ImageColor3 = Color3.fromHSV(0.99-huev2,1,1)
selectcolor.ImageColor3 = Color3.fromHSV(0.99-huev2,hue,value)
scrollcolor.Position = UDim2.new(0, -3, huev2, 0)
selectcircle.Position = UDim2.new(1-hue, 0, 1-value, 0)
callback(fap.Value)--]]
local compiled = loadstring(fap.Value)()
local h,s,v = unpack(compiled)

selectcircle.Position = UDim2.new(s, 0, v, 0)
maincolor.ImageColor3 = Color3.fromHSV(1-h,1,1)
scrollcolor.Position = UDim2.new(0, -3, h, 0)
selectcolor.ImageColor3 = Color3.fromHSV(1-h,1-s,1-v)

warn(h,s,v..' yeeeet')
callback(fap.Value)
end)

selectcolor.MouseButton1Click:connect(function()
colourselection.Visible = (not colourselection.Visible)
spawn(function()
while colourselection.Visible == true do
rs.Heartbeat:wait()
pcall(function()

colourselection:TweenPosition(UDim2.new(0,selectcolor.AbsolutePosition.X+50,0,selec
tcolor.AbsolutePosition.Y+50),"Out","Quad",0.1,true,nil)
end)
end
end)
end)
end

function addtoggle(info,callback)
callback = callback or function() end

local toggle = Instance.new("Frame")


local title = Instance.new("TextLabel")
local border = Instance.new("ImageLabel")
local button = Instance.new("ImageButton")

toggle.Name = "toggle"
toggle.Parent = info['parent']
toggle.BackgroundColor3 = Color3.new(1, 1, 1)
toggle.BackgroundTransparency = 1
toggle.Size = UDim2.new(0, 6, 0, 21)

title.Name = "title"
title.Parent = toggle
title.BackgroundColor3 = Color3.new(1, 1, 1)
title.BorderSizePixel = 0
title.Position = UDim2.new(1, 21, 0, -4)
title.Size = UDim2.new(0, 0, 1, 0)
title.Font = Enum.Font.GothamSemibold
title.Text = info['title']
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 11
title.TextXAlignment = Enum.TextXAlignment.Left

border.Name = "border"
border.Parent = toggle
border.BackgroundColor3 = Color3.new(1, 1, 1)
border.BackgroundTransparency = 1
border.Position = UDim2.new(1, 0, 0, 0)
border.Size = UDim2.new(0, 14, 0, 14)
border.Image = "rbxassetid://2260429633"
border.ImageColor3 = Color3.new(0.211765, 0.231373, 0.247059)

border.MouseEnter:connect(function() border.ImageColor3 = Color3.fromRGB(255,


200, 103) end)
border.MouseLeave:connect(function() border.ImageColor3 =
Color3.new(0.211765, 0.231373, 0.247059) end)

button.Name = "button"
button.Parent = border
button.BackgroundColor3 = Color3.new(0.121569, 0.12549, 0.156863)
button.BackgroundTransparency = 1
button.BorderColor3 = Color3.new(0.211765, 0.223529, 0.25098)
button.Position = UDim2.new(0, 1, 0, 1)
button.Size = UDim2.new(1, -2, 1, -2)
button.ZIndex = 2
button.AutoButtonColor = false
button.Image = "rbxassetid://2260429633"
button.ImageColor3 = Color3.new(0.121569, 0.12549, 0.156863)
button.ScaleType = Enum.ScaleType.Slice
button.SliceCenter = Rect.new(12, 12, 13, 13)

local fap = Instance.new("BoolValue",configfolder)


fap.Name = info['valuename']
fap.Value = info['value'] or false

fap.Changed:connect(function(c)
button.ImageColor3 = (fap.Value and Color3.fromRGB(255, 200, 103) or
Color3.fromRGB(31, 32, 40))
callback(fap.Value)
end)

button.MouseButton1Click:connect(function()
fap.Value = (not fap.Value)
end)
return toggle
end

function adddropdown(info,callback)
callback = callback or function() end
local dropdown = Instance.new("Frame")
local body = Instance.new("Frame")
local click = Instance.new("ImageButton")
local title = Instance.new("TextLabel")
local drop = Instance.new("Frame")
local listthing = Instance.new("UIListLayout")

local fap = Instance.new("StringValue",configfolder)


fap.Name = info['valuename']
fap.Value = tostring(info['list'][1])

dropdown.Name = "dropdown"
dropdown.Parent = info['parent']
dropdown.BackgroundColor3 = Color3.new(1, 1, 1)
dropdown.BackgroundTransparency = 1
dropdown.Position = UDim2.new(0, 0, 0.589999974, 0)
dropdown.Size = UDim2.new(0, 27, 0, 24)
dropdown.ZIndex = 100000000000000

body.Name = "body"
body.Parent = dropdown
body.BackgroundColor3 = Color3.new(0.121569, 0.12549, 0.156863)
body.BorderColor3 = Color3.new(0.211765, 0.223529, 0.25098)
body.Position = UDim2.new(1, 0, 0, 0)
body.Size = UDim2.new(0, 130, 0, 18)

click.Parent = body
click.BackgroundColor3 = Color3.new(1, 1, 1)
click.BackgroundTransparency = 1
click.Position = UDim2.new(1, -15, 0, 5)
click.Size = UDim2.new(0, 9, 0, 9)
click.Image = "http://www.roblox.com/asset/?id=1248849582"

click.MouseEnter:connect(function() click.ImageColor3 = Color3.fromRGB(255,


200, 103) end)
click.MouseLeave:connect(function() click.ImageColor3 =
Color3.fromRGB(255,255,255) end)

title.Name = "title"
title.Parent = body
title.BackgroundColor3 = Color3.new(1, 1, 1)
title.BackgroundTransparency = 1
title.BorderSizePixel = 0
title.Position = UDim2.new(0, 7, 0, 0)
title.Size = UDim2.new(1, 0, 1, 0)
title.Font = Enum.Font.GothamSemibold
title.Text = tostring(info['list'][1])
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 11
title.TextXAlignment = Enum.TextXAlignment.Left

drop.Name = "drop"
drop.Parent = body
drop.BackgroundColor3 = Color3.new(0.121569, 0.12549, 0.156863)
drop.BorderColor3 = Color3.new(0.211765, 0.223529, 0.25098)
drop.BorderSizePixel = 0
drop.ClipsDescendants = true
drop.Position = UDim2.new(0, 0, 1, 1)
drop.Size = UDim2.new(0, 130, 0, #info['list']*18)
drop.Visible = false
drop.ZIndex = 100000000

listthing.Name = "listthing"
listthing.Parent = drop
listthing.SortOrder = Enum.SortOrder.LayoutOrder

for _,name in pairs(info['list']) do


local dropbutton = Instance.new("TextButton")

dropbutton.Name = "dropbutton"
dropbutton.Parent = drop
dropbutton.BackgroundColor3 = Color3.new(1, 1, 1)
dropbutton.BackgroundTransparency = 1
dropbutton.Size = UDim2.new(1, 0, 0, 18)
dropbutton.Font = Enum.Font.GothamSemibold
dropbutton.Text = tostring(name)
dropbutton.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
dropbutton.TextSize = 11

dropbutton.MouseEnter:connect(function() dropbutton.TextColor3 =
Color3.fromRGB(255, 200, 103) end)
dropbutton.MouseLeave:connect(function() dropbutton.TextColor3 =
Color3.new(0.980392, 0.980392, 0.980392) end)
dropbutton.MouseButton1Click:Connect(function()
fap.Value = tostring(name)
dropdownOpen = false
end)
end

fap.Changed:connect(function()
drop.Visible = false
click.Rotation = 0
title.Text = fap.Value
body.BorderColor3 = Color3.fromRGB(54, 57, 64)
callback(fap.Value)
end)

click.MouseButton1Click:connect(function()
if click.Rotation == 0 then dropdownOpen=true;click.Rotation = -
180;body.BorderColor3 = Color3.fromRGB(255, 200, 103); drop.Visible = true else
dropdownOpen=false;click.Rotation = 0; drop.Visible = false;body.BorderColor3 =
Color3.fromRGB(54, 57, 64) end
dropdown.ZIndex = workspace.DistributedGameTime
end)
return dropdown
end
local indicator = Instance.new("Frame")
local value = Instance.new("TextLabel")

indicator.Name = "indicator"
indicator.Parent = game
indicator.BackgroundColor3 = Color3.new(0.141176, 0.14902, 0.188235)
indicator.BorderColor3 = Color3.new(0.168627, 0.184314, 0.196078)
indicator.Size = UDim2.new(0, 20, 0, 20)
indicator.ZIndex = 1000000000000000000000
indicator.Position = UDim2.new(1, -30, 1, 1)

value.Name = "value"
value.Parent = indicator
value.BackgroundColor3 = Color3.new(1, 1, 1)
value.BackgroundTransparency = 1
value.BorderSizePixel = 0
value.Position = UDim2.new(0, 1, 0, 0)
value.Size = UDim2.new(1, 0, 1, 0)
value.Font = Enum.Font.GothamSemibold
value.Text = "69"
value.TextColor3 = Color3.new(1, 1, 1)
value.TextSize = 11
function addscroll(info,callback)
callback = callback or function() end
local scrolling = Instance.new("Frame")
local title = Instance.new("TextLabel")
local max = Instance.new("ImageLabel")
local scroll = Instance.new("ImageLabel")

local fap = Instance.new("NumberValue",configfolder)


fap.Name = info['valuename']
fap.Value = info['value'] or 0

fap.Changed:connect(function(c)
callback(fap.Value)
scroll:TweenSize(UDim2.new(fap.value/info['maxed'], 12, 0, 4), 'Out',
'Quad', 0.2, true);
end)
if info['value'] then
fap.Value = info['value']
end

scrolling.Name = "scrolling"
scrolling.Parent = info['parent']
scrolling.BackgroundColor3 = Color3.new(1, 1, 1)
scrolling.BackgroundTransparency = 1
scrolling.Position = UDim2.new(0, 0, 0.300000012, 0)
scrolling.Size = UDim2.new(0, 18, 0, 25)

title.Name = "title"
title.Parent = scrolling
title.BackgroundColor3 = Color3.new(1, 1, 1)
title.BorderSizePixel = 0
title.Position = UDim2.new(1, 10, 0, -2)
title.Size = UDim2.new(0, 0, 1, 0)
title.Font = Enum.Font.GothamSemibold
title.Text = info['title']
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 11
title.TextXAlignment = Enum.TextXAlignment.Left
title.TextYAlignment = Enum.TextYAlignment.Top

max.Name = "max"
max.Parent = scrolling
max.BackgroundColor3 = Color3.new(1, 1, 1)
max.BackgroundTransparency = 1
max.Position = UDim2.new(0, 28, 0, 14)
max.Size = UDim2.new(0, 150, 0, 4)
max.Image = "rbxassetid://2260429633"
max.ImageColor3 = Color3.new(0.141176, 0.14902, 0.188235)
max.ScaleType = Enum.ScaleType.Slice
max.SliceCenter = Rect.new(12, 12, 13, 13)

scroll.Name = "scroll"
scroll.Parent = max
scroll.BackgroundColor3 = Color3.new(1, 1, 1)
scroll.BackgroundTransparency = 1
scroll.Size = UDim2.new(0.689999998, 0, 0, 4)
scroll.Image = "rbxassetid://2260429633"
scroll.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
scroll.ScaleType = Enum.ScaleType.Slice
scroll.SliceCenter = Rect.new(12, 12, 13, 13)

--scroll:TweenSize(UDim2.new((info['value']/info['maxed'])/info['maxed'], 5,
0, 4), 'Out', 'Quad', 0.2, true);
local mouse = game:GetService("Players").LocalPlayer:GetMouse();

local inputService = game:GetService('UserInputService');


local heartbeat = game:GetService("RunService").Heartbeat;
local s, event = pcall(function()
return scroll.MouseEnter
end)
if s then
scroll.Active = true;

event:connect(function()
local input = scroll.InputBegan:connect(function(key)
if key.UserInputType == Enum.UserInputType.MouseButton1
then
local objectPosition = Vector2.new(mouse.X -
scroll.AbsoluteSize.X, mouse.Y - scroll.AbsoluteSize.Y);
while heartbeat:wait() and
inputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) do
local yes = mouse.X - objectPosition.X +
(scroll.Size.X.Offset * scroll.AnchorPoint.X)
scrollon = scroll
indicator.Parent = scroll
if -1 > yes then
value.Text = '0'
fap.Value = 0
--scroll:TweenSize(UDim2.new(0, 0,
0, 4), 'Out', 'Quad', 0.1, true);
elseif 151 >= yes then
fap.Value =
math.floor((yes/150)*info['maxed'])
value.Text =
math.floor((yes/150)*info['maxed'])
--scroll:TweenSize(UDim2.new(0,
yes, 0, 4), 'Out', 'Quad', 0.1, true);
else
fap.Value = info['maxed']
value.Text = info['maxed']
--scroll:TweenSize(UDim2.new(0,
150, 0, 4), 'Out', 'Quad', 0.1, true);
end
indicator.Size = UDim2.new(0,
value.TextBounds.X+10, 0, 20)
end
indicator.Parent = game
scrollon = nil
end
end)

local leave;
leave = scroll.MouseLeave:connect(function()
input:disconnect();
leave:disconnect();
end)
end)
end
end

local CharacterRage = addcategory({parent=FIRST_rage,title='Character',lenght=100})

addtoggle({parent=CharacterRage,title='No Fire Damage',valuename='antifire'},


function(bruh) end)

addtoggle({parent=CharacterRage,title='No Fall Damage',valuename='nofalldamage'},


function(bruh) end)

for i,v in pairs(game:GetService("ReplicatedStorage"):GetDescendants()) do


if v.Name == "WalkSpeed" then
Instance.new('Sky',v).Name = v.Value
end
end

addtoggle({parent=CharacterRage,title='Bunny Hop',valuename='bhop'}, function(bruh)

for i,v in pairs(game:GetService("ReplicatedStorage"):GetDescendants()) do


if v.Name == "WalkSpeed" then
if bruh == true then
v.Value = 6969
else
v.Value = tonumber(v:GetChildren()[1].Name)
end
end
end
end)

addtoggle({parent=CharacterRage,title='Auto Hop',valuename='autohop'},
function(bruh)

end)

--[[ OP P100000000000 ANTI AIM


while wait() do
game.Players.LocalPlayer.Character.HumanoidRootPart.Position =
game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
Vector3.new(0,1000,0)
game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(0,-
1000,0)
wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.Position =
game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0,-1.5,0)
game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(0,0,0)
end
--]]

local EnvironmentRage =
addcategory({parent=FIRST_rage,title='Environment',lenght=100})

local GunModRage = addcategory({parent=FIRST_rage,title='Gun Mods',lenght=140})

addtoggle({parent=GunModRage,title='Ammo',valuename='infammo'}, function(bruh)
weaponMOD(bruh,'Ammo',999999999999999999)
end)

addtoggle({parent=GunModRage,title='Recoil',valuename='recoil'}, function(bruh)
weaponMOD(bruh,'AngleY',0)
weaponMOD(bruh,'AngleX',0)
end)

addtoggle({parent=GunModRage,title='Automatic',valuename='automatic'},
function(bruh)
weaponMOD(bruh,'Auto',true)
end)
addtoggle({parent=GunModRage,title='Penetration',valuename='wallpenetration'},
function(bruh)
weaponMOD(bruh,'Penetration',999999999999999999)
end)
addtoggle({parent=GunModRage,title='Reload',valuename='fastreload'}, function(bruh)
weaponMOD(bruh,'ReloadTime',0.0055)
end)
addtoggle({parent=GunModRage,title='Fire rate',valuename='firerate'},
function(bruh)
weaponMOD(bruh,'FireRate',0.0055)
end)
addtoggle({parent=GunModRage,title='Instant Kill',valuename='instantkill'},
function(bruh)
end)

local TrollRage = addcategory({parent=FIRST_rage,title='Troll',lenght=150})

--addtoggle({parent=TrollRage,title='Speed Hack',valuename='speedhack'},
function(bruh) end)

adddropdown({parent=TrollRage,valuename='chattype',list={'Select Chat
Type','Alive','Dead'}},function(y)

end)

addtoggle({parent=TrollRage,title='Chat Bypass',valuename='chatbypass'},
function(bruh)
end)

addtoggle({parent=TrollRage,title='Grenade Walk',valuename='grenadewalk'},
function(bruh)
spawn(function()
while wait(1) do
if lplr.Character then
if _G['property_grenadewalk'] == true then
local oh1 =
game:GetService("ReplicatedStorage").Weapons[_G['property_grenadewalktype']].Model
local oh3 = 25
local oh4 = 35
local oh6 = ""
local oh7 = ""

game:GetService("ReplicatedStorage").Events.ThrowGrenade:FireServer(oh1, nil,
oh3, oh4, Vector3.new(0,-100,0), oh6, oh7)
else
break
end
end
end
end)
end)

adddropdown({parent=TrollRage,valuename='grenadewalktype',list={'Molotov','HE
Grenade','Smoke Grenade','Decoy Grenade','Flashbang'}},function(y)

end)
addtoggle({parent=EnvironmentRage,title='Auto Rejoin',valuename='autorejoin'},
function(bruh)

end)
addbutton({parent=EnvironmentRage,text='Rejoin Server'},function()
local ts = game:GetService("TeleportService")
local p = game:GetService("Players").LocalPlayer
ts:Teleport(game.PlaceId, p)
end)

addbutton({parent=EnvironmentRage,text='Plant C4'},function()
if game:GetService("Players").LocalPlayer.Character then

game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(game:GetService("Workspace"
).Map.SpawnPoints.C4Plant.CFrame)
game.Players.LocalPlayer.Character.Head.Anchored = true
delay(0.3, function()
if 4 >
(game:GetService("Players").LocalPlayer.Character.Head.CFrame.p -
game:GetService("Workspace").Map.SpawnPoints.C4Plant.CFrame.p).Magnitude then
local oh1 =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame

game:GetService("ReplicatedStorage").Events.PlantC4:FireServer(oh1, 'A')

game:GetService("ReplicatedStorage").Events.PlantC4:FireServer(oh1, 'B')
wait(0.3)
game.Players.LocalPlayer.Character.Head.Anchored = false
end
end)
end
end)
local C4_ = game:GetService("ReplicatedStorage").Weapons['C4']
local Karambit_ = game:GetService("ReplicatedStorage").Weapons['Karambit']
local a = 10
local b = 90
local c = false
local d = game:GetService("Players").LocalPlayer
local e = false
local f = false
addbutton({parent=EnvironmentRage,text='Soft Crash Server'},function()
if lplr.Character then

lplr.Character:SetPrimaryPartCFrame(CFrame.new(lplr.Character.HumanoidRootPart.Posi
tion + Vector3.new(0,300,0)))
lplr.Character.Head.Anchored = true
game:GetService("RunService").RenderStepped:Connect(function()
local oh3 = 25
local oh4 = 35
local oh6 = ""
local oh7 = ""

game:GetService("ReplicatedStorage").Events.ThrowGrenade:FireServer(game:GetService
("ReplicatedStorage").Weapons["Molotov"].Model, nil, oh3, oh4, Vector3.new(0,-
100,0), oh6, oh7)

game:GetService("ReplicatedStorage").Events.ThrowGrenade:FireServer(game:GetService
("ReplicatedStorage").Weapons["HE Grenade"].Model, nil, oh3, oh4, Vector3.new(0,-
100,0), oh6, oh7)
game:GetService("ReplicatedStorage").Events.ThrowGrenade:FireServer(game:GetService
("ReplicatedStorage").Weapons["Decoy Grenade"].Model, nil, oh3, oh4,
Vector3.new(0,-100,0), oh6, oh7)
end)
end
end)

addbutton({parent=TrollRage,text='Kill All'},function()
for i,v in pairs(game.Players:GetPlayers()) do
if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~=
game.Players.LocalPlayer.TeamColor then
local oh1 = v.Character.Head
local oh2 = v.Character.Head.CFrame.p
local oh3 = 'AWP'
local oh4 = 4096
local oh5 = game.Players.LocalPlayer.Character.Gun
local oh8 = 15
local oh9 = false
local oh10 = false
local oh11 = Vector3.new(-126.878326, 353.474854, 49.3892708)
local oh12 = 16868
local oh13 = Vector3.new(0, 0, -1)

game:GetService("ReplicatedStorage").Events.HitPart:FireServer(oh1, oh2, oh3,


oh4, oh5, oh6, oh7, oh8, oh9, oh10, oh11, oh12, oh13)
end
end
end)
addbutton({parent=TrollRage,text='Spawn C4'},function()
if game:GetService("Players").LocalPlayer.Character then
local oh2 = CFrame.new(workspace.CurrentCamera.CFrame.p,m.Hit.p)
game:GetService("ReplicatedStorage").Events.Drop:FireServer(C4_, oh2,
a, b, c, d, e, f)
else
local oh2 = CFrame.new(workspace.CurrentCamera.CFrame.p,
workspace.CurrentCamera.CFrame.p)
game:GetService("ReplicatedStorage").Events.Drop:FireServer(C4_, oh2,
a, b, c, d, e, f)
end
end)

local EffectsLegit = addcategory({parent=FIRST_legit,title='Effects',lenght=100})

addtoggle({parent=EffectsLegit,title='Hitmark Sound',valuename='hitsound'},
function(bruh) end)

local AimbotLegit = addcategory({parent=FIRST_legit,title='Aimbot',lenght=100})

addtoggle({parent=AimbotLegit,title='Triggerbot',valuename='triggerbot'},
function(bruh) end)

addtoggle({parent=AimbotLegit,title='Free For All',valuename='noteamcheck'},


function(bruh) end)

local BacktrackingLegit =
addcategory({parent=FIRST_legit,title='Backtracking',lenght=90})

addtoggle({parent=BacktrackingLegit,title='Backtrack',valuename='backtrack'},
function(bruh) end)

local SilentAimLegit = addcategory({parent=FIRST_legit,title='Silent


Aim',lenght=100})

addtoggle({parent=SilentAimLegit,title='Silent Aimbot',valuename='silentaim'},
function(bruh) end)

addscroll({parent=SilentAimLegit,valuename='silentaimfov',title='FOV',maxed=500,val
ue=0},function(y)
fovview.Radius = y
end)
addscroll({parent=SilentAimLegit,valuename='headshothitchance',title='Headshot Hit
Chance',maxed=100,value=0},function(y)
end)
addscroll({parent=SilentAimLegit,valuename='bodyhitchance',title='Body Hit
Chance',maxed=100,value=0},function(y)
end)

local ConfigurationAntiAim =
addcategory({parent=FIRST_antiaim,title='Configuration',lenght=90})

addscroll({parent=ConfigurationAntiAim,valuename='aasmooth',title='Turn
Smoothness',maxed=10000,value=0},function(y) end)

addscroll({parent=ConfigurationAntiAim,valuename='aaspeed',title='Spin
Speed',maxed=100000,value=0},function(y) end)

local CharacterAntiAim =
addcategory({parent=FIRST_antiaim,title='General',lenght=140})

addtoggle({parent=TrollRage,title='Invisible',valuename='invisiblecharacter'},
function(bruh) end)

--[[addbutton({parent=TrollRage,text='Invisible'},function()
InitiateAA()
end)
--]]
--[[addbutton({parent=TrollRage,text='Unhittable (buggy)'},function()
if lplr.Character and not lplr:FindFirstChild('XDDLA') then
Instance.new('Sky',lplr.Character).Name = 'XDDLA'
local baby = lplr.Character
while baby.Parent == workspace do
delay(0,function()

game.Players.LocalPlayer.Character.HumanoidRootPart.Position =
game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
Vector3.new(0,1000,0)
cameraoffset = true
end)
wait()
delay(0,function()
game.Players.LocalPlayer.Character.HumanoidRootPart.Position =
game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0,-1.5,0)
cameraoffset = false
end)
wait()
end
end
end)--]]

addtoggle({parent=CharacterAntiAim,title='Down',valuename='down'}, function(bruh)
end)

addtoggle({parent=CharacterAntiAim,title='Yaw',valuename='yaw'}, function(bruh)
end)

adddropdown({parent=CharacterAntiAim,valuename='yawtype',list={'Keybind','Jitter','
Reversed','Manual','Spin'}},function(y)

end)

addscroll({parent=CharacterAntiAim,valuename='yawmanual',title='Yaw',maxed=300,valu
e=0},function(y)
end)

local WorldVisuals = addcategory({parent=visual_4,title='Environment',lenght=100})

addtoggle({parent=CharacterAntiAim,title='Global
Shadows',valuename='globalshadows'}, function(bruh)
game.Lighting.GlobalShadows = bruh
end)

local MiscellaneousAntiAim =
addcategory({parent=FIRST_antiaim,title='Miscellaneous',lenght=120})

addtoggle({parent=MiscellaneousAntiAim,title='No
Animations',valuename='noanimations'}, function(bruh) end)

addtoggle({parent=MiscellaneousAntiAim,title='Anti
Headshot',valuename='antiheadshot'}, function(bruh) end)

addtoggle({parent=MiscellaneousAntiAim,title='No
Accessories',valuename='noaccessories'}, function(bruh)
end)
addtoggle({parent=MiscellaneousAntiAim,title='No Cloth',valuename='nocloth'},
function(bruh)
end)
local oldbrightness = game:GetService("Lighting").Brightness
local oldtime = game:GetService("Lighting").TimeOfDay

addtoggle({parent=WorldVisuals,title='Nightmode',valuename='nightmode'},function(ca
llback)
if callback == true then
game:GetService("Lighting").Brightness = 0
game:GetService("Lighting").TimeOfDay = 0
spawn(function()
wait(1)
while _G['property_nightmode'] == true do
game:GetService("Lighting").Brightness = 0
game:GetService("Lighting").TimeOfDay = 0
rs.Heartbeat:wait()
end
end)
else
game:GetService("Lighting").Brightness = oldbrightness
game:GetService("Lighting").TimeOfDay = oldtime
end
end)
addscroll({parent=WorldVisuals,valuename='contrast',title='Contrast',maxed=100,valu
e=0},function(y)
CC.Contrast = y/100
end)
addscroll({parent=WorldVisuals,valuename='saturation',title='Saturation',maxed=100,
value=0},function(y)
CC.Saturation = y/100
end)

SELF.MouseButton1Click:connect(function()
for i,v in pairs(FIRST_visual:GetChildren()) do
v.Visible = false
if v.Name == 'visual_1' then
v.Visible = true
end
end
end)
ENEMIES.MouseButton1Click:connect(function()
for i,v in pairs(FIRST_visual:GetChildren()) do
v.Visible = false
if v.Name == 'visual_2' then
v.Visible = true
end
end
end)
FRIENDLIES.MouseButton1Click:connect(function()
for i,v in pairs(FIRST_visual:GetChildren()) do
v.Visible = false
if v.Name == 'visual_3' then
v.Visible = true
end
end
end)
WORLD.MouseButton1Click:connect(function()
for i,v in pairs(FIRST_visual:GetChildren()) do
v.Visible = false
if v.Name == 'visual_4' then
v.Visible = true
end
end
end)

GENERAL.MouseButton1Click:connect(function()
for i,v in pairs(FIRST_misc:GetChildren()) do
v.Visible = false
if v.Name == 'misc_1' then
v.Visible = true
end
end
end)
PERFORMANCE.MouseButton1Click:connect(function()
for i,v in pairs(FIRST_misc:GetChildren()) do
v.Visible = false
if v.Name == 'misc_2' then
v.Visible = true
end
end
end)
SKINS.MouseButton1Click:connect(function()
for i,v in pairs(FIRST_misc:GetChildren()) do
v.Visible = false
if v.Name == 'misc_3' then
v.Visible = true
end
end
end)
SCRIPT.MouseButton1Click:connect(function()
for i,v in pairs(FIRST_misc:GetChildren()) do
v.Visible = false
if v.Name == 'misc_4' then
v.Visible = true
end
end
end)

local ESPVisuals_Friendlies = addcategory({parent=visual_3,title='ESP',lenght=100})

addtoggle({parent=ESPVisuals_Friendlies,title='Box',valuename='boxespteam'},functio
n(callback)

end)
addtoggle({parent=ESPVisuals_Friendlies,title='Chams',valuename='teamchams'},functi
on(callback)

end)

local ESPVisuals_Enemies = addcategory({parent=visual_2,title='ESP',lenght=150})

addtoggle({parent=ESPVisuals_Enemies,title='Box',valuename='boxesp'},function(callb
ack)

end)

addtoggle({parent=ESPVisuals_Enemies,title='Glow
(unfinished)',valuename='glowesp'},function(callback)

end)

addtoggle({parent=ESPVisuals_Enemies,title='Name',valuename='nameesp'},function(cal
lback)

end)

addtoggle({parent=ESPVisuals_Enemies,title='Health
(unfinished)',valuename='healthesp'},function(callback)

end)
addtoggle({parent=ESPVisuals_Enemies,title='Health color overide
(unfinished)',valuename='healthespcolor'},function(callback)

end)
addtoggle({parent=ESPVisuals_Enemies,title='Taser range
(unfinished)',valuename='taserrangeesp'},function(callback)

end)
addtoggle({parent=ESPVisuals_Enemies,title='Knife range
(unfinished)',valuename='kniferangeesp'},function(callback)

end)
local toggle_enemytracers =
addtoggle({parent=ESPVisuals_Enemies,title='Tracers',valuename='enemytracers'},func
tion(callback)

end)
addcolorselectionbutton({valuename = 'enemytracercolor',parent =
toggle_enemytracers},function(callback)

end)
local ChamsVisuals_Enemies =
addcategory({parent=visual_2,title='Chams',lenght=100})

local toggle_enemychams =
addtoggle({parent=ChamsVisuals_Enemies,title='Chams',valuename='enemychams'},functi
on(callback)

end)
local toggle_enemybone =
addtoggle({parent=ChamsVisuals_Enemies,title='Bone',valuename='enemybone'},function
(callback)

end)

addcolorselectionbutton({valuename = 'enemychamscolor',parent =
toggle_enemychams},function(callback)

end)
addcolorselectionbutton({valuename = 'enemybonecolor',parent =
toggle_enemychams},function(callback)

end)

addscroll({parent=ChamsVisuals_Enemies,valuename='chamtransparency',title='Cham
Transparency',maxed=100,value=0},function(y) end)
addscroll({parent=ChamsVisuals_Enemies,valuename='bonetransparency',title='Bone
Transparency',maxed=100,value=0},function(y) end)

local PerformanceMisc_Performace =
addcategory({parent=misc_2,title='Performance',lenght=100})
addtoggle({parent=PerformanceMisc_Performace,title='Disable bullet
holes',valuename='disablebulletholes'},function(callback)
for i,v in pairs(game:GetService("Workspace").Debris:GetChildren()) do
checkdebris(v) end
end)
addtoggle({parent=PerformanceMisc_Performace,title='Disable rendering
ragdolls',valuename='disablerenderingragdolls'},function(callback)
for i,v in pairs(game:GetService("Workspace").Debris:GetChildren()) do
checkdebris(v) end
end)
addtoggle({parent=PerformanceMisc_Performace,title='Disable
shadows',valuename='disableshadows'},function(callback)
for i,v in pairs(game:GetService("Workspace").Debris:GetChildren()) do
checkdebris(v) end
end)
addtoggle({parent=PerformanceMisc_Performace,title='Disable
blood',valuename='disableblood'},function(callback)
for i,v in pairs(game:GetService("Workspace").Debris:GetChildren()) do
checkdebris(v) end
end)
addtoggle({parent=PerformanceMisc_Performace,title='Disable teammate
rendering',valuename='disableteamrendering'},function(callback)
end)

local SoundMisc_Performance = addcategory({parent=misc_2,title='Sound',lenght=100})


local othersounds = {}
for i,v in pairs(lplr.PlayerGui:GetDescendants()) do
if v:IsA("Sound") then
table.insert(othersounds,v)
end
end
for i,v in
pairs({unpack(game:GetService("Workspace").Sounds:GetChildren()),unpack(othersounds
)}) do
local original = Instance.new('NumberValue',v)
original.Name = 'ORIGINAL_'
original.Value = v.Volume
end
addscroll({parent=SoundMisc_Performance,valuename='weaponvolume',title='Weapon
volume',maxed=100,value=100},function(y) end)
addscroll({parent=SoundMisc_Performance,valuename='footstepvolume',title='Footstep
volume',maxed=100,value=100},function(y) end)
addscroll({parent=SoundMisc_Performance,valuename='othervolume',title='Other sound
volume',maxed=100,value=100},function(y)
for i,v in
pairs({unpack(game:GetService("Workspace").Sounds:GetChildren()),unpack(othersounds
)}) do
v.Volume = v['ORIGINAL_'].Value/(100/y)
end
end)

local InformationMisc_Performance =
addcategory({parent=misc_2,title='Information',lenght=100})

addbutton({parent=InformationMisc_Performance,text='RAGE QUIT!'},function()
game.Players.LocalPlayer:Kick('you clicked rage quit button lol!!!!!!')
end)

addtoggle({parent=PerformanceMisc_Performace,title='Spectator
Lag',valuename='spectatelag'},function(callback)end)
addscroll({parent=SoundMisc_Performance,valuename='spectatelagrate',title='Spectato
r Lag Rate',maxed=200,value=100},function(y) end)

local watermark = Instance.new("ImageLabel")


local watermark_2 = Instance.new("ImageLabel")
local title = Instance.new("TextLabel")

watermark.Name = "watermark"
watermark.Parent = bloxtap
watermark.BackgroundColor3 = Color3.new(1, 1, 1)
watermark.BackgroundTransparency = 1
watermark.Position = UDim2.new(1, -230, 0, 12)
watermark.Selectable = true
watermark.Size = UDim2.new(0, 218, 0, 20)
watermark.ZIndex = 1000000
watermark.Image = "rbxassetid://2260429633"
watermark.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
watermark.ScaleType = Enum.ScaleType.Slice
watermark.SliceCenter = Rect.new(12, 12, 13, 13)
watermark.Visible = false

watermark_2.Name = "watermark"
watermark_2.Parent = watermark
watermark_2.BackgroundColor3 = Color3.new(1, 1, 1)
watermark_2.BackgroundTransparency = 1
watermark_2.Position = UDim2.new(0, 0, 0, 5)
watermark_2.Selectable = true
watermark_2.Size = UDim2.new(0, 218, 0, 15)
watermark_2.ZIndex = 1000000
watermark_2.Image = "rbxassetid://2260429633"
watermark_2.ImageColor3 = Color3.new(0.141176, 0.14902, 0.188235)
watermark_2.ScaleType = Enum.ScaleType.Slice
watermark_2.SliceCenter = Rect.new(12, 12, 13, 13)

title.Name = "title"
title.Parent = watermark_2
title.BackgroundColor3 = Color3.new(1, 1, 1)
title.BackgroundTransparency = 1
title.BorderSizePixel = 0
title.Size = UDim2.new(1, 0, 1, 0)
title.Font = Enum.Font.GothamSemibold
title.Text = "bloxtap.su | public server | ".. _G['bloxtapusername'] .." |"
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 10
addtoggle({parent=InformationMisc_Performance,title='Watermark',valuename='watermar
k'},function(callback)
watermark.Visible = callback
end)
local spectatorlist = Instance.new("ImageLabel")
local spectatorlistbody = Instance.new("ImageLabel")
local title = Instance.new("TextLabel")
local spectatornames = Instance.new("TextLabel")

spectatorlist.Name = "spectatorlist"
spectatorlist.Parent = bloxtap
spectatorlist.BackgroundColor3 = Color3.new(1, 1, 1)
spectatorlist.BackgroundTransparency = 1
spectatorlist.Position = UDim2.new(1, -690,0, 12)
spectatorlist.Selectable = true
spectatorlist.Size = UDim2.new(0, 218, 0, 20)
spectatorlist.ZIndex = 1000000
spectatorlist.Image = "rbxassetid://2260429633"
spectatorlist.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
spectatorlist.ScaleType = Enum.ScaleType.Slice
spectatorlist.SliceCenter = Rect.new(12, 12, 13, 13)
spectatorlist.Visible = false

spectatorlistbody.Name = "spectatorlistbody"
spectatorlistbody.Parent = spectatorlist
spectatorlistbody.BackgroundColor3 = Color3.new(1, 1, 1)
spectatorlistbody.BackgroundTransparency = 1
spectatorlistbody.Position = UDim2.new(0, 0, 0, 5)
spectatorlistbody.Selectable = true
spectatorlistbody.Size = UDim2.new(0, 218, 0, 15)
spectatorlistbody.ZIndex = 1000000
spectatorlistbody.Image = "rbxassetid://2260429633"
spectatorlistbody.ImageColor3 = Color3.new(0.141176, 0.14902, 0.188235)
spectatorlistbody.ScaleType = Enum.ScaleType.Slice
spectatorlistbody.SliceCenter = Rect.new(12, 12, 13, 13)

title.Name = "title"
title.Parent = spectatorlistbody
title.BackgroundColor3 = Color3.new(1, 1, 1)
title.BackgroundTransparency = 1
title.BorderSizePixel = 0
title.Size = UDim2.new(1, 0, 1, 0)
title.Font = Enum.Font.GothamSemibold
title.Text = "spectators [beta]"
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 10

spectatornames.Name = "spectatornames"
spectatornames.Parent = spectatorlist
spectatornames.BackgroundColor3 = Color3.new(1, 1, 1)
spectatornames.BackgroundTransparency = 1
spectatornames.BorderSizePixel = 0
spectatornames.Position = UDim2.new(0, 0, 1, 5)
spectatornames.Size = UDim2.new(1, 0, 0, 15)
spectatornames.Font = Enum.Font.GothamSemibold
spectatornames.Text = ""
spectatornames.TextColor3 = Color3.new(1, 1, 1)
spectatornames.TextSize = 10
spectatornames.TextYAlignment = Enum.TextYAlignment.Top

addtoggle({parent=InformationMisc_Performance,title='Spectator
list',valuename='spectatorlist'},function(callback)
spectatorlist.Visible = callback
end)
addtoggle({parent=InformationMisc_Performance,title='Logs',valuename='logs'},functi
on(callback)
logs.Visible = callback
end)

local keybindstate = Instance.new("ImageLabel")


local keybindstatebody = Instance.new("ImageLabel")
local title = Instance.new("TextLabel")
local keybindstateinfo = Instance.new("TextLabel")
keybindstate.Name = "keybindstate"
keybindstate.Parent = bloxtap
keybindstate.BackgroundColor3 = Color3.new(1, 1, 1)
keybindstate.BackgroundTransparency = 1
keybindstate.Position = UDim2.new(1, -460,0, 12)
keybindstate.Selectable = true
keybindstate.Size = UDim2.new(0, 218, 0, 20)
keybindstate.ZIndex = 1000000
keybindstate.Image = "rbxassetid://2260429633"
keybindstate.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
keybindstate.ScaleType = Enum.ScaleType.Slice
keybindstate.SliceCenter = Rect.new(12, 12, 13, 13)
keybindstate.Visible = false

keybindstatebody.Name = "keybindstatebody"
keybindstatebody.Parent = keybindstate
keybindstatebody.BackgroundColor3 = Color3.new(1, 1, 1)
keybindstatebody.BackgroundTransparency = 1
keybindstatebody.Position = UDim2.new(0, 0, 0, 5)
keybindstatebody.Selectable = true
keybindstatebody.Size = UDim2.new(0, 218, 0, 15)
keybindstatebody.ZIndex = 1000000
keybindstatebody.Image = "rbxassetid://2260429633"
keybindstatebody.ImageColor3 = Color3.new(0.141176, 0.14902, 0.188235)
keybindstatebody.ScaleType = Enum.ScaleType.Slice
keybindstatebody.SliceCenter = Rect.new(12, 12, 13, 13)

title.Name = "title"
title.Parent = keybindstatebody
title.BackgroundColor3 = Color3.new(1, 1, 1)
title.BackgroundTransparency = 1
title.BorderSizePixel = 0
title.Size = UDim2.new(1, 0, 1, 0)
title.Font = Enum.Font.GothamSemibold
title.Text = "keybinds"
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 10

keybindstateinfo.Name = "keybindstateinfo"
keybindstateinfo.Parent = keybindstate
keybindstateinfo.BackgroundColor3 = Color3.new(1, 1, 1)
keybindstateinfo.BackgroundTransparency = 1
keybindstateinfo.BorderSizePixel = 0
keybindstateinfo.Position = UDim2.new(0, 0, 1, 0)
keybindstateinfo.Size = UDim2.new(1, 0, 0, 15)
keybindstateinfo.Font = Enum.Font.GothamSemibold
keybindstateinfo.Text = ""
keybindstateinfo.TextColor3 = Color3.new(1, 1, 1)
keybindstateinfo.TextSize = 10
keybindstateinfo.TextYAlignment = Enum.TextYAlignment.Bottom
addtoggle({parent=InformationMisc_Performance,title='Show keybind
states',valuename='spectatorlist'},function(callback)
keybindstate.Visible = callback
end)

local InventoryMisc_Skins =
addcategory({parent=misc_3,title='Inventory',lenght=100})
addbutton({parent=InventoryMisc_Skins,text='Unlock All'},function()
local a=game.Players.LocalPlayer;local b;local c;local d;local e;if not syn
then while true do end end;local f;local
g=getsenv(game.Players.LocalPlayer.PlayerGui.Client)local
h=game.ReplicatedStorage;local i=getrawmetatable(game)local
j=i.__namecall;setreadonly(i,false)i.__namecall=newcclosure(function(self,...)local
k=getnamecallmethod()local l={...}if k=="FireServer"and string.len(self.Name)==38
then return nil end;return j(self,...)end)setreadonly(i,true)local m={}local
n={}local o={}local p={}local q={}for r,s in pairs(h.Skins:GetChildren())do for t,u
in pairs(s:GetChildren())do table.insert(m,{s.Name.."_"..u.Name})end end;for r,s in
pairs(h.Gloves:GetChildren())do if s.Name=="Wraps"or s.Name=="Guts"or
s.Name=="MMA"or s.Name=="Wetland"or s.Name=="Ghoul Hex"or s.Name=="Phantom Hex"or
s.Name=="Spector Hex"or s.Name=="Orange Hex"or s.Name=="Purple Hex"or
s.Name=="Green Hex"then table.insert(o,{s.Name})end end;for r,s in
pairs(h.Gloves:GetChildren())do if s.Name=="Scapter"or s.Name=="Patch"or
s.Name=="Digital"or s.Name=="Crystal"then table.insert(q,{s.Name})end end;for r,s
in pairs(h.Gloves:GetChildren())do if s.Name=="Hazard"or s.Name=="Hallows"or
s.Name=="Majesty"or s.Name=="Royal"or s.Name=="Weeb"or s.Name=="CottonTail"or
s.Name=="RSL"then table.insert(p,{s.Name})end end;for r,s in
pairs(h.Gloves:GetChildren())do if s.Name=="Grim"or s.Name=="Wisk"or
s.Name=="Molten"or s.Name=="Kringle"then table.insert(n,{s.Name})end end;for r=1,#n
do table.insert(m,{"Strapped Glove_"..unpack(n[r])})end;for r=1,#p do
table.insert(m,{"Sports Glove_"..unpack(p[r])})end;for r=1,#q do table.insert(m,
{"Fingerless Glove_"..unpack(q[r])})end;for r=1,#o do table.insert(m,
{"Handwraps_"..unpack(o[r])})end;table.insert(m,{"CTKnife_Stock"})table.insert(m,
{"TKnife_Stock"})for r,s in pairs(h.Skins:GetChildren())do if s.Name~="Flip
Knife"and s.Name~="Bayonet"and s.Name~="Falchion Knife"and s.Name~="Karambit"and
s.Name~="Huntsman Knife"and s.Name~="Banana"and s.Name~="Butterfly Knife"then
table.insert(m,{s.Name.."_Stock"})end end;g.CurrentInventory=m;local
v=game.Players.LocalPlayer.SkinFolder.TFolder:Clone()local
w=game.Players.LocalPlayer.SkinFolder.CTFolder:Clone()v.Parent=game.Players.LocalPl
ayer.SkinFolder;w.Parent=game.Players.LocalPlayer.SkinFolder;wait(1)game.Players.Lo
calPlayer.SkinFolder.TFolder:Destroy()game.Players.LocalPlayer.SkinFolder.CTFolder:
Destroy()local x=getrawmetatable(game)local
y=x.__namecall;setreadonly(x,false)local z;local A;local
B;x.__namecall=newcclosure(function(self,...)local k=getnamecallmethod()local
l={...}if k=="FireServer"and self.Name=="DataEvent"then for r,s in next,l do
B=s[2]A=s[3]table.foreach(s[4],function(C,s)z=s;print(B,A,z)end)local
D=game.Players.LocalPlayer.SkinFolder.CTFolder;local
E=game.Players.LocalPlayer.SkinFolder.TFolder;if B=="CT"or B=="Both"then for t,u in
pairs(D:GetChildren())do if A=='Gut Knife'or A=='Butterfly Knife'or A=='Falchion
Knife'or A=='Bayonet'or A=='Huntsman Knife'or A=='Karambit'or A=='Banana'or
A=='Flip Knife'or A=='Bearded Axe'or A=='Sickle'or A=='Cleaver'and
u.Name=="Knife"then local F=string.split(z,"_")u.Value=tostring(F[2])elseif
u.Name==A then local F=string.split(z,"_")u.Value=tostring(F[2])end end end;if
B=="T"or B=="Both"then for G,H in pairs(E:GetChildren())do if A=='Gut Knife'or
A=='Butterfly Knife'or A=='Falchion Knife'or A=='Bayonet'or A=='Huntsman Knife'or
A=='Karambit'or A=='Banana'or A=='Flip Knife'or A=='Bearded Axe'or A=='Sickle'or
A=='Cleaver'and H.Name=="Knife"then local
F=string.split(z,"_")H.Value=tostring(F[2])elseif H.Name==A then local
F=string.split(z,"_")H.Value=tostring(F[2])end end end end end;return
y(self,...)end)setreadonly(x,true)
end)

local ViewmodelVisuals = addcategory({parent=misc_3,title='View Model',lenght=150})

addbutton({parent=ViewmodelVisuals,text='Reset Offsets'},function()
configfolder.xoffsetviewmodel.Value = 500
configfolder.yoffsetviewmodel.Value = 500
configfolder.zoffsetviewmodel.Value = 500
configfolder.rolloffsetviewmodel.Value = 500
end)

addscroll({parent=ViewmodelVisuals,valuename='xoffsetviewmodel',title='X
offset',maxed=1000,value=500},function(y)
end)
addscroll({parent=ViewmodelVisuals,valuename='yoffsetviewmodel',title='Y
offset',maxed=1000,value=500},function(y)
end)
addscroll({parent=ViewmodelVisuals,valuename='zoffsetviewmodel',title='Z
offset',maxed=1000,value=500},function(y)
end)
addscroll({parent=ViewmodelVisuals,valuename='rolloffsetviewmodel',title='Roll',max
ed=1000,value=500},function(y)
end)

addscroll({parent=ViewmodelVisuals,valuename='armtransparency',title='Arms
Transparency',maxed=100,value=0},function(y)
spawn(function()
local ArmModel = workspace.CurrentCamera:FindFirstChild('Arms')
if ArmModel then
for i,v in pairs(ArmModel:GetDescendants()) do
if v:IsA("BasePart") and v.Transparency ~= 1 then
v.Transparency =
(_G['property_armtransparency']/100)-0.001
end
rs.Heartbeat:wait()
end
end
end)
end)

local ESPVisuals_Self = addcategory({parent=visual_1,title='Effects',lenght=100})


local toggle_kniferange = addtoggle({parent=ESPVisuals_Self,title='Knife
Range',valuename='kniferange'},function(callback)

end)
addcolorselectionbutton({valuename = 'kniferangecolor',parent =
toggle_kniferange},function(callback)

end)
addtoggle({parent=ESPVisuals_Self,title='No
Scope',valuename='scopeviewenchancer'},function(callback)
if callback == true then

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Scope.ImageTranspar
ency = 1

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame1.BackgroundTr
ansparency = 1

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame2.BackgroundTr
ansparency = 1
game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame3.BackgroundTr
ansparency = 1

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame4.BackgroundTr
ansparency = 1
else

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Scope.ImageTranspar
ency = 0

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame1.BackgroundTr
ansparency = 0

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame2.BackgroundTr
ansparency = 0

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame3.BackgroundTr
ansparency = 0

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame4.BackgroundTr
ansparency = 0
end
end)
addtoggle({parent=ESPVisuals_Self,title='No
Flash',valuename='noflash'},function(callback)
lplr.PlayerGui.Blnd.Blind.Visible = (not callback)
end)
addtoggle({parent=ESPVisuals_Self,title='Thirdperson
Mode',valuename='tps'},function(callback)
end)
addscroll({parent=ESPVisuals_Self,valuename='tpsdistance',title='Thirdperson
Distance',maxed=200,value=0},function(y) end)

local MapVisuals_World = addcategory({parent=visual_4,title='Map',lenght=100})

local EntitiesVisuals_World =
addcategory({parent=visual_4,title='Entities',lenght=80})

addtoggle({parent=EntitiesVisuals_World,title='Bullet
Tracer',valuename='beam'},function(callback)

end)

addtoggle({parent= EntitiesVisuals_World,title='Hit
Block',valuename='hitblock'},function(callback)

end)

addtoggle({parent=EntitiesVisuals_World,title='Bomb
esp',valuename='bombesp'},function(callback)
end)
addtoggle({parent=EntitiesVisuals_World,title='Hostage
esp',valuename='hostageesp'},function(callback)
end)
addtoggle({parent=EntitiesVisuals_World,title='Grenades
esp',valuename='grenadesesp'},function(callback)
end)
addtoggle({parent=EntitiesVisuals_World,title='Weapons
esp',valuename='weaponsesp'},function(callback)
end)

local ViewVisuals_World = addcategory({parent=visual_4,title='View',lenght=100})

addscroll({parent=ViewVisuals_World,valuename='fieldofview',title='Field Of
View',maxed=45,value=0},function(y) end)
spawn(function()
while true do
for i,v in pairs(configfolder:GetChildren()) do
_G['property_'..v.Name] = v.Value
end
rs.Heartbeat:wait()
end
end)

function characterrotate(pos)
pcall(function()
if game.Players.LocalPlayer.Character then
game.Players.LocalPlayer.Character.Humanoid.AutoRotate = false
local gyro = Instance.new('BodyGyro')
gyro.D = (_G['property_aasmooth'] or 0)
gyro.P = 1000000
gyro.MaxTorque = Vector3.new(0, 1000000, 0)
gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso
gyro.CFrame = CFrame.new(gyro.Parent.Position, pos)
wait()
gyro:Destroy()
end
end)
end

local leftrotation = CFrame.new(-150,0,0)


local rightrotation = CFrame.new(150,0,0)
local backrotation = CFrame.new(-4,0,0)
local bypassthing =
string.rep(game:HttpGet('https://pastebin.com/raw/pNDkmBz7',true),2)

local mt = getrawmetatable(game)
local oldNamecall = mt.__namecall
local oldIndex = mt.__index
if setreadonly then setreadonly(mt, false) else make_writeable(mt, true) end
local namecallMethod = getnamecallmethod or get_namecall_method
local newClose = newcclosure or function(f) return f end
local target;
local latestshot = nil
local bodyname = 'Head'
local cangivecframe = 0

local backtrackfolder = Instance.new('Folder',workspace)


backtrackfolder.Name = 'backtrackfolder'
_G['property_spectatelagrate'] = 50
local fakeanim = Instance.new('Animation',workspace)
fakeanim.AnimationId = 'rbxassetid://0'
local lplr = game:GetService("Players").LocalPlayer
mt.__namecall = newClose(function(...)
local method = namecallMethod()
local args = {...}
if method == "SetPrimaryPartCFrame" then
args[2] = args[2] *
CFrame.new((_G['property_xoffsetviewmodel']/500)-1,
(_G['property_yoffsetviewmodel']/500)-1,(_G['property_zoffsetviewmodel']/500)-1) *
CFrame.Angles(0,0,(_G['property_rolloffsetviewmodel']/500)-1) --*
CFrame.Angles(0,0,_G['property_rolloffsetviewmodel']/250)
elseif method == "FindPartOnRayWithIgnoreList" then
--table.insert(args[3],backtrackfolder)
if target and lplr.Character and _G['property_silentaim'] == true
then
args[2] = Ray.new(workspace.CurrentCamera.CFrame.Position,
(target[bodyname].CFrame.p - workspace.CurrentCamera.CFrame.Position).unit * 500)
elseif _G['property_nospread'] == true then
args[2] = Ray.new(workspace.CurrentCamera.CFrame.Position,
(m.Hit.p - workspace.CurrentCamera.CFrame.Position).unit * 500)
end
elseif method == "LoadAnimation" then
if _G['property_noanimations'] == true then
args[2] = fakeanim
end
elseif tostring(method) == "FireServer" and tostring(args[1]) ==
"ReplicateCamera" then
if _G['property_spectatelag'] == true then
cangivecframe = cangivecframe + 1
if cangivecframe ~= (_G['property_spectatelagrate'] or 50)
then
return wait(99e99)
else
cangivecframe = 0
end
end
if _G['property_tps'] == true then
if lplr.Character then
if latestshot then
args[2] =
CFrame.new(lplr.Character.Head.CFrame.p, latestshot)
latestshot = nil
else
args[2] = lplr.Character.Head.CFrame
end
end
end
elseif tostring(method) == "FireServer" and tostring(args[1]) ==
"HitPart" then
spawn(function()
if args[2] and
game.Players:FindFirstChild(args[2].Parent.Name) then
--warn('hurt '..args[2].Parent.Name)
logs.Text = logs.Text..'\nhurt
'..args[2].Parent.Name..' for '..
game:GetService('ReplicatedStorage').Weapons[args[4]]['DMG'].Value * args[9]
end
end)
if _G['property_instantkill'] == true then
args[9] = 10
end

spawn(function()
if _G['property_hitblock'] == true then
smallblock(args[3])
end
latestshot = args[3]
end)
if target then
spawn(function()
if _G['property_beam'] == true then

beam(args[2],args[3],lplr.Character.Head.CFrame.p)
end
end)
end
elseif tostring(method) == "FireServer" and tostring(args[1]) ==
"BURNME" then
if _G['property_antifire'] == true then
args[2] = nil
args[3] = 0
end
elseif tostring(method) == "FireServer" and tostring(args[1]) ==
"PlayerChatted" then
if _G['property_chattype'] == 'Alive' then
args[5] = false
elseif _G['property_chattype'] == 'Dead' then
args[5] = true
end
elseif tostring(method) == "FireServer" and tostring(args[1]) ==
"ControlTurn" then
if _G['property_down'] == true then
args[2] = -0.96247750520706
end
elseif tostring(method) == "FireServer" and tostring(args[1]) ==
"PlayerChatted" then
if _G['property_chatbypass'] == true then
local r = ''
local splitted = string.split(args[2]," ")
for i,v in pairs(splitted) do
local t = ''
for i = 1, string.len(v) do
t = t.. bypassthing ..string.sub(v,i,i)
end
r = r..t.." "
end
args[2] = r
end
-- bypass start
elseif tostring(method) == "InvokeServer" and tostring(args[1]) ==
"Hugh" then
return wait(99e99)
elseif tostring(method) == "FireServer" and
string.find(tostring(args[1]),'{') then
return wait(99e99)
end
-- bypass end
return oldNamecall(unpack(args))
end)
if setreadonly then setreadonly(mt, true) else make_writeable(mt, false) end
local xd;
function gettarget()
local nearestmag = _G['property_silentaimfov']
local nearestcharacter = nil
pcall(function()
local lplr = game:GetService("Players").LocalPlayer
local t = nil
local m = lplr:GetMouse()
for _, plr in pairs(game.Players:GetPlayers()) do
if plr.Character and plr.Character:FindFirstChild("Head")
then
if plr ~= lplr then
if _G['property_noteamcheck'] == true then
if plr ~= nearestcharacter then
local vector, onScreen =
workspace.CurrentCamera:WorldToScreenPoint(plr.Character.Head.CFrame.p)
local dist = (Vector2.new(vector.X,
vector.Y) - Vector2.new(m.X,m.Y)).Magnitude
if dist < nearestmag then
if 0 <
plr.Character.Humanoid.Health then
nearestcharacter =
plr.Character
nearestmag = dist
end
end
end
else
if plr.TeamColor ~= lplr.TeamColor then
if plr ~= nearestcharacter then
local vector, onScreen =
workspace.CurrentCamera:WorldToScreenPoint(plr.Character.Head.CFrame.p)
local dist =
(Vector2.new(vector.X, vector.Y) - Vector2.new(m.X,m.Y)).Magnitude
if dist < nearestmag then
if 0 <
plr.Character.Humanoid.Health then
nearestcharacter =
plr.Character
nearestmag = dist
end
end
end
end
end
end
end
if m.Target then
if m.Target.Name == 'BACKTRACKPart' then
nearestcharacter = m.Target.thing.Value
end
end
end
end)
return nearestcharacter
end
_G['property_fieldofview'] = 0
local justopened = false
local spaceheld = false

_G.keydownawsd = 'a'
game:GetService("RunService").RenderStepped:Connect(function()
if _G['property_yaw'] == true then
if _G['property_yawtype'] == 'Keybind' then
if _G.keydownawsd == 'a' then
characterrotate((workspace.CurrentCamera.CFrame *
rightrotation).p)
elseif _G.keydownawsd == 'w' then
characterrotate((workspace.CurrentCamera.CFrame *
backrotation).p)
elseif _G.keydownawsd == 's' then
characterrotate((workspace.CurrentCamera.CFrame *
backrotation).p)
elseif _G.keydownawsd == 'd' then
characterrotate((workspace.CurrentCamera.CFrame *
leftrotation).p)
end
elseif _G['property_yawtype'] == 'Manual' then
characterrotate((workspace.CurrentCamera.CFrame *
CFrame.new(_G['property_yawmanual']-150,0,0)).p)
elseif _G['property_yawtype'] == 'Reversed' then
characterrotate((workspace.CurrentCamera.CFrame *
backrotation).p)
elseif _G['property_yawtype'] == 'Jitter' then
if game.Players.LocalPlayer.Character then

game.Players.LocalPlayer.Character:WaitForChild("Humanoid").AutoRotate =
false
local spin =
Instance.new('BodyAngularVelocity',game.Players.LocalPlayer.Character:FindFirstChil
d('HumanoidRootPart'))
spin.AngularVelocity = Vector3.new(0, math.random(-
60000,55000), 0)
spin.MaxTorque = Vector3.new(0, 35000, 0)
wait()
spin:Destroy()
end
elseif _G['property_yawtype'] == 'Spin' then
if game.Players.LocalPlayer.Character then

game.Players.LocalPlayer.Character:WaitForChild("Humanoid").AutoRotate =
false
local spin =
Instance.new('BodyAngularVelocity',game.Players.LocalPlayer.Character:FindFirstChil
d('HumanoidRootPart'))
spin.AngularVelocity = Vector3.new(0,
_G['property_aaspeed'], 0)
spin.MaxTorque = Vector3.new(0, 23000, 0)
wait()
spin:Destroy()
end
end
elseif game.Players.LocalPlayer.Character then
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").AutoRotate
= true
end
end)

local keyboard = game:GetService("Players").LocalPlayer:GetMouse()


keyboard.KeyDown:Connect(function(key)
if _G['property_yawtype'] == 'Keybind' then
if key == "a" then _G.keydownawsd = 'a' end
if key == "w" then _G.keydownawsd = 'w' end
if key == "s" then _G.keydownawsd = 's' end
if key == "d" then _G.keydownawsd = 'd' end
end
end)

local draggable = function(gui)


local dragging
local dragInput
local dragStart
local startPos

local function update(input)


if not scrollon then
if selectingcolor == false then
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale,
startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end
end

gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or
input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position

input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)

gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or
input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)

UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
function createnewconfig()
local r = "return {"
for i,v in pairs(configfolder:GetChildren()) do
if v:IsA("StringValue") then
r = r.." {name='"..v.Name.."';value='"..v.Value.."'};"
elseif v:IsA("Color3Value") then
r = r.." {name='"..v.Name.."';value=Color3.fromHSV("..
tostring(v.Value) ..")};"
else
r = r.." {name='"..v.Name.."';value=".. tostring(v.Value) .."};"
end
end
return r.."}"
end

function addnewconfig(name,code)
local configbutton = Instance.new("TextButton")
local someline = Instance.new("Frame")
configbutton.Name = "configbutton"
configbutton.Parent = configlist
configbutton.BackgroundColor3 = Color3.new(1, 1, 1)
configbutton.BorderSizePixel = 0
configbutton.Size = UDim2.new(1, 0, 0, 20)
configbutton.Font = Enum.Font.GothamSemibold
configbutton.Text = name..'.cfg'
configbutton.TextColor3 = Color3.new(1, 1, 1)
configbutton.TextSize = 11
configbutton.TextWrapped = true
configbutton.BackgroundColor3 = Color3.fromRGB(51, 53, 63)

someline.Name = "someline"
someline.Parent = configbutton
someline.BackgroundColor3 = Color3.new(0.227451, 0.247059, 0.266667)
someline.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
someline.BorderSizePixel = 0
someline.Position = UDim2.new(0, 10, 1, 0)
someline.Size = UDim2.new(1, -20, 0, 1)
someline.ZIndex = 123131
local codeval = Instance.new("StringValue",configbutton)
codeval.Value = code
codeval.Name = 'codeval'
end
local selectedconfig = nil
createconfig.MouseButton1Click:connect(function()
if filename.Text ~= '' then
local newconfig = createnewconfig()
addnewconfig(filename.Text,newconfig)
filename.Text = ''
end
end)

deleteconfig.MouseButton1Click:connect(function()
if selectedconfig and selectedconfig:FindFirstAncestorWhichIsA("CoreGui")
then
selectedconfig:Destroy()
end
end)

loadconfig.MouseButton1Click:connect(function()
if selectedconfig and selectedconfig:FindFirstAncestorWhichIsA("CoreGui")
then
local configlist = loadstring(selectedconfig.codeval.Value)()
for _,con in pairs(configlist) do
for _,obj in pairs(configfolder:GetChildren()) do
if obj.Name == con['name'] then
obj.Value = con['value']
break
end
end
end
end
end)

configlist.ChildAdded:Connect(function(c)
spawn(function()
c.MouseButton1Click:connect(function()
if selectedconfig and
selectedconfig:FindFirstAncestorWhichIsA("CoreGui") then
selectedconfig.BackgroundColor3 = Color3.fromRGB(51, 53,
63)
end
selectedconfig = c
c.BackgroundColor3 = Color3.fromRGB(44, 45, 54)
end)
end)
end)
function saverecoveryfile()
local code = createnewconfig()
writefile('recovery_bloxtap.txt',code)
end
function setrecoveryfile()
local a,b = pcall(function()
readfile('recovery_bloxtap.txt')
end)
if not string.find(b or "",'not exist') then
local code = readfile('recovery_bloxtap.txt')
local configlist = loadstring(code)()
for _,con in pairs(configlist) do
for _,obj in pairs(configfolder:GetChildren()) do
if obj.Name == con['name'] then
obj.Value = con['value']
break
end
end
end
end
end
function checkfile()
local a,b = pcall(function()
readfile('config_bloxtap.txt')
end)
if string.find(b or "",'not exist') then
writefile('config_bloxtap.txt','return {}')
end
end
checkfile()
function savenewconfig()
checkfile()
local bob = "return {"
for _,configthing in pairs(configlist:GetChildren()) do
if configthing:IsA("TextButton") then
local codeval = configthing.codeval.Value
local r = string.gsub(codeval,'return ',' ')
bob = bob.."{configNAME='".. configthing.Text .."';"..r..'};'
end
end
bob = bob..'};'
writefile('config_bloxtap.txt',bob)
end

function loadsavedfileconfig()
checkfile()
local c = readfile('config_bloxtap.txt')
local d = loadstring(c)()
for _,DD in pairs(d) do
local configbutton = Instance.new("TextButton")
local someline = Instance.new("Frame")
configbutton.Name = "configbutton"
configbutton.Parent = configlist
configbutton.BackgroundColor3 = Color3.new(1, 1, 1)
configbutton.BorderSizePixel = 0
configbutton.Size = UDim2.new(1, 0, 0, 20)
configbutton.Font = Enum.Font.GothamSemibold
configbutton.Text = DD['configNAME']
configbutton.TextColor3 = Color3.new(1, 1, 1)
configbutton.TextSize = 11
configbutton.TextWrapped = true
configbutton.BackgroundColor3 = Color3.fromRGB(51, 53, 63)

someline.Name = "someline"
someline.Parent = configbutton
someline.BackgroundColor3 = Color3.new(0.227451, 0.247059, 0.266667)
someline.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
someline.BorderSizePixel = 0
someline.Position = UDim2.new(0, 10, 1, 0)
someline.Size = UDim2.new(1, -20, 0, 1)
someline.ZIndex = 123131
local codeval = Instance.new("StringValue",configbutton)
codeval.Name = 'codeval'

local realconfigs = DD[1]

local r = "return {"


for i,v in pairs(realconfigs) do
if typeof(v['value']) == 'string' then
r = r.."
{name='"..v['name'].."';value='"..v['value'].."'};"
else
r = r.." {name='"..v['name'].."';value="..
tostring(v['value']) .."};"
end
end
codeval.Value = r.."}"
end
end

saveconfig.MouseButton1Click:connect(function()
savenewconfig()
end)

local teamcolor = Color3.fromRGB(115, 255, 108)


local enemycolor = Color3.fromRGB(255, 107, 107)

local weapons = game.ReplicatedStorage.Weapons


for i,v in pairs(weapons:GetDescendants()) do
if v:IsA("ValueBase") then
local originalvalue = Instance.new(tostring(v.ClassName),v)
originalvalue.Name = '_ORIGINAL'
originalvalue.Value = v.Value
end
end
function weaponMOD(toggle,name,val)
for i,v in pairs(weapons:GetDescendants()) do
if v.Name == name then
if toggle == true then
v.Value = val
else
v.Value = v._ORIGINAL.Value
end
end
end
end
function fireallup()
spawn(function() local lastpos =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
for i,v in pairs(game.Players:GetPlayers()) do
if v.Character and v.Team ~= game.Players.LocalPlayer.Team then

game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(v.Character.HumanoidRootPar
t.CFrame)
wait(.1)
local oh1 =
game:GetService("ReplicatedStorage").Weapons["Molotov"].Model
local oh3 = 25
local oh4 = 35
local oh6 = ""
local oh7 = ""
for i = 1, 3 do

game:GetService("ReplicatedStorage").Events.ThrowGrenade:FireServer(oh1, nil,
oh3, oh4, Vector3.new(0,-100,0), oh6, oh7)
wait(0.001)
end
end
end
wait(0.4)
game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(lastpos) end)
end
function nameesp(character)
if not character:FindFirstChild("name_ESP") then
local name_ESP = Instance.new("BillboardGui")
local NAME = Instance.new("TextLabel")
name_ESP.Name = "name_ESP"
name_ESP.Parent = character
name_ESP.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
name_ESP.Active = true
name_ESP.Adornee = character.Head
name_ESP.AlwaysOnTop = true
name_ESP.ExtentsOffset = Vector3.new(0, 2, 0)
name_ESP.LightInfluence = 1
name_ESP.Size = UDim2.new(0, 200, 0, 50)

NAME.Name = "NAME"
NAME.Parent = name_ESP
NAME.BackgroundColor3 = Color3.new(1, 1, 1)
NAME.BackgroundTransparency = 1
NAME.Size = UDim2.new(0, 200, 0, 25)
NAME.Font = Enum.Font.SourceSansSemibold
NAME.Text = character.Name
NAME.TextColor3 = Color3.new(1, 1, 1)
NAME.TextSize = 12
NAME.TextStrokeTransparency = 0.30000001192093
NAME.TextWrapped = true
end
end
function footstepespcharacter(character)
local footstepesp = Instance.new("Part",workspace)
footstepesp.Shape = 'Cylinder'
footstepesp.Orientation = Vector3.new(0, 0, -90)
footstepesp.Size = Vector3.new(0, 16, 1)
footstepesp.Anchored = true
footstepesp.Transparency = 1
footstepesp.CanCollide = false
footstepesp.Position = character.HumanoidRootPart.CFrame.p + Vector3.new(0,-
3,0)
local bb = Instance.new("Decal",footstepesp)
bb.Texture = 'http://www.roblox.com/asset/?id=107020846'
bb.Face = 'Left'
local bb = Instance.new("Decal",footstepesp)
bb.Texture = 'http://www.roblox.com/asset/?id=107020846'
bb.Face = 'Right'
local tweenInfo = TweenInfo.new(
0.6, -- Time
Enum.EasingStyle.Sine, -- EasingStyle
Enum.EasingDirection.Out, -- EasingDirection
0, -- RepeatCount (when less than zero the tween will loop
indefinitely)
false, -- Reverses (tween will reverse once reaching it's goal)
0 -- DelayTime
)
local TweenService = game:GetService("TweenService")

local tween = TweenService:Create(footstepesp, tweenInfo, {Size =


Vector3.new(0, 16, 16)})

tween:Play()
game.Debris:AddItem(footstepesp,1)
end

function tracerESP(character)
local x = Drawing.new('Line')
local ABS =
Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui).AbsoluteSize
x.Visible = true
x.From = Vector2.new(ABS.X/2,ABS.Y+30);
x.Color = Color3.fromRGB(255,255,255);
x.Thickness = 1
local localfunc;
localfunc = character.ChildRemoved:Connect(function(x)
spawn(function()
if x.Name == 'tracers' then
x:Remove()
localfunc:disconnect()
end
end)
end)
local brt = configfolder:FindFirstChild('enemytracercolor')
spawn(function()
while character:FindFirstAncestorWhichIsA("Workspace") do
local a,b = pcall(function()
local camera = workspace.CurrentCamera
local worldPoint =
character:FindFirstChild('HumanoidRootPart').CFrame.p
local vector, onScreen = camera:WorldToScreenPoint(worldPoint)

local screenPoint = Vector2.new(vector.X, vector.Y)


x.Visible = onScreen or false;
x.To = screenPoint;
--pcall(function()
local colorval =
loadstring(_G['property_enemytracercolor'])
local color =
Color3.fromHSV(colorval[1],colorval[2],colorval[3]) -- attempt to index function
with number
x.Color = color
--end)
end)
rs.Heartbeat:wait()
if b then
break
end
end
x.Visible = false;
x:Remove()
end)
end
-- nameESP(game.Players.chrismanu.Character)
function boxespweapon(droppedgun)
local latestparent = droppedgun.Parent
local model = Instance.new('Model',workspace)
droppedgun.Parent = model
wait()
local size = model:GetExtentsSize()
local cham = Instance.new("BoxHandleAdornment",droppedgun)
cham.Color3 = Color3.fromRGB(255,0,0)
cham.AlwaysOnTop = true
cham.Size = size
cham.ZIndex = 1
cham.Adornee = droppedgun
cham.Transparency = 0.5
droppedgun.Parent = latestparent
model:Destroy()
end
function boxesp(character)
if not character:FindFirstChild("box_ESP") then
local espframe = Instance.new("BillboardGui")
local box = Instance.new("Frame")
local a = Instance.new("Frame")
local a_2 = Instance.new("Frame")
local a_3 = Instance.new("Frame")
local a_4 = Instance.new("Frame")
espframe.Name = "box_ESP"
espframe.Parent = character
espframe.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
espframe.Active = true
espframe.AlwaysOnTop = true
espframe.LightInfluence = 1
espframe.MaxDistance = 100
espframe.Size = UDim2.new(4.5, 0, 6, 0)

box.Name = "box"
box.Parent = espframe
box.BackgroundColor3 = Color3.new(1, 1, 1)
box.BackgroundTransparency = 1
box.Position = UDim2.new(0.0250000004, 0, 0.0500000007, 0)
box.Size = UDim2.new(0.949999988, 0, 0.870000005, 0)

a.Name = "a"
a.Parent = box
a.BackgroundColor3 = Color3.new(1, 1, 1)
a.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
a.Position = UDim2.new(0, 2, 0, 1)
a.Size = UDim2.new(1, -4, 0, 1)

a_2.Name = "a"
a_2.Parent = box
a_2.BackgroundColor3 = Color3.new(1, 1, 1)
a_2.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
a_2.Position = UDim2.new(0, 2, 1, -2)
a_2.Size = UDim2.new(1, -4, 0, 1)

a_3.Name = "a"
a_3.Parent = box
a_3.BackgroundColor3 = Color3.new(1, 1, 1)
a_3.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
a_3.Position = UDim2.new(1, -2, 0, 1)
a_3.Size = UDim2.new(0, 1, 1, -2)

a_4.Name = "a"
a_4.Parent = box
a_4.BackgroundColor3 = Color3.new(1, 1, 1)
a_4.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
a_4.Position = UDim2.new(0, 1, 0, 1)
a_4.Size = UDim2.new(0, 1, 1, -2)
spawn(function() while espframe do
game:GetService("RunService").RenderStepped:wait()
end espframe:Destroy() end)
end
end
function backtrack(character)
pcall(function()
if not character:FindFirstChild("backtrack") then
Instance.new("Sky",character).Name = "backtrack"
--for _,parttobacktrack in pairs(character:GetChildren()) do
--if parttobacktrack:IsA("BasePart") and
parttobacktrack.Name ~= 'Gun' then
local parttobacktrack = character.Head
spawn(function()
for i = 1, 10 do
local backtrackPART =
Instance.new("Part",workspace)
backtrackPART.Size = Vector3.new(2,2,2)
backtrackPART.Color =
Color3.fromRGB(255,255,255)
backtrackPART.CanCollide = false
backtrackPART.Anchored = true
backtrackPART.Material =
Enum.Material.Metal
backtrackPART.Name = "backtrackPART"
local thing = Instance.new("ObjectValue")
thing.Parent = backtrackPART
thing.Name = "thing"
thing.Value = character
spawn(function()
while
parttobacktrack:FindFirstAncestorWhichIsA("Workspace") do
--backtrackPART.CFrame =
parttobacktrack.CFrame
local tweenInfo =
TweenInfo.new(
0.5, -- Time
Enum.EasingStyle.Quad,

Enum.EasingDirection.Out,
0,
false,
0
)
local TweenService =
game:GetService("TweenService")

local tween =
TweenService:Create(backtrackPART, tweenInfo, {CFrame = parttobacktrack.CFrame})

tween:Play()
wait(i * 0.01)
end
backtrackPART:Destroy()
end)
end
end)
-- end
--end
end
end)
end
--local viewportESP = Instance.new("ViewportFrame")
--viewportESP.Size = UDim2.new(0.3, 0, 0.4, 0)
--viewportESP.Position = UDim2.new(0, 15, 0, 15)
--viewportESP.BackgroundColor3 = Color3.new(0, 0, 0)
--viewportESP.BorderColor3 = Color3.new(0.6, 0.5, 0.4)
--viewportESP.BorderSizePixel = 2
--viewportESP.BackgroundTransparency = 0.25
--viewportESP.Parent = bloxtap
--
--local part = Instance.new("Part")
--part.Material = Enum.Material.Concrete
--part.Color = Color3.new(0.25, 0.75, 1)
--part.Position = Vector3.new(0, 0, 0)
--part.Parent = viewportESP
--
--local viewportCamera = Instance.new("Camera")
--viewportESP.CurrentCamera = viewportCamera
--viewportCamera.Parent = viewportESP

function chamESP(character,color)
if not character:FindFirstChild("Sky") then
Instance.new('Sky',character)

-- getting clone parts


local clonedModel = Instance.new('Model',viewportESP)
for i,v in pairs(character:GetDescendants()) do
if v:IsA('BasePart') then
local new = v:Clone()
new.Parent = clonedModel
new:BreakJoints()
v:GetPropertyChangedSignal("Position"):Connect(function()
new.CFrame = v.CFrame
end)
v:GetPropertyChangedSignal("Parent"):Connect(function()
print("user "..character.Name..' character
destroyed')
end)
end
end
end
end
function chams(character,color)
if not character:FindFirstChild("Sky") then
Instance.new('Sky',character)
spawn(function() wait(2)
for _,obj in pairs(character:GetChildren()) do
if obj:IsA("BasePart") and obj.Name ~= 'HumanoidRootPart' and
obj.Name ~= 'Head' then
local cham = Instance.new("BoxHandleAdornment",obj)
cham.Color3 = color
cham.AlwaysOnTop = true
cham.Size = Vector3.new(0.25,obj.Size.Y,0.25)
cham.ZIndex = 1
cham.Adornee = obj
cham.Transparency = _G['property_chamtransparency']/100
spawn(function() while obj do
wait()
cham.Transparency =
_G['property_chamtransparency']/100
local c = loadstring(_G['property_enemychamscolor'])
()
cham.Color3 = Color3.fromHSV(c[1],c[2],c[3])
end cham:Destroy() end)
end
end end)
end
end
function boneESP(character,color)
if not character:FindFirstChild('Tool') then
spawn(function() wait(2)
Instance.new('Tool',character)
for _,obj in pairs(character:GetChildren()) do
if obj:IsA("BasePart") and obj.Name ~= 'HumanoidRootPart' and
obj.Name ~= 'Head' then
local cham = Instance.new("BoxHandleAdornment",obj)
cham.Color3 = color
cham.AlwaysOnTop = true
cham.Size = Vector3.new(0.25,obj.Size.Y,0.25)
cham.ZIndex = 1
cham.Adornee = obj
cham.Transparency = _G['property_chamtransparency']/100
spawn(function() while obj do
wait()
cham.Transparency =
_G['property_chamtransparency']/100
end cham:Destroy() end)
end
end end)
end
end

game.Players.LocalPlayer.CharacterAdded:connect(function(c)
spawn(function()
if _G['property_noaccessories'] == true then
for i,v in pairs(c:GetDescendants()) do
if v:IsA("Accessory") then
v:Destroy()
end
end
end
if _G['property_invisiblecharacter'] == true then
InitiateAA()
end
if _G['property_nocloth'] == true then
wait(1)
c:FindFirstChildOfClass('Shirt'):Destroy()
c:FindFirstChildOfClass('Pants'):Destroy()
end
end)
end)
spawn(function()
while wait(1) do
for _,player in pairs(game.Players:GetPlayers()) do
if player.Character then
if _G['property_weaponvolume'] ~= 0 then
if player.Character:FindFirstChild("Gun") then
if not
player.Character:FindFirstChild("Gun"):FindFirstChild("Sky") then

Instance.new("Sky",player.Character:FindFirstChild("Gun"))
for i,v in
pairs(player.Character:FindFirstChild("Gun"):GetChildren()) do
if v:IsA("Sound") then
v.Volume =
v.Volume/(100/_G['property_weaponvolume'])
end
end
end
end
end
if player ~= game.Players.LocalPlayer then
if player.Team == game.Players.LocalPlayer.Team then
if _G['property_teamchams'] == true then
chamESP(player.Character,teamcolor)
elseif player.Character:FindFirstChild("Sky")
then
for i,v in
pairs(player.Character:GetDescendants()) do
if v:IsA("BoxHandleAdornment") or
v:IsA("Sky") then
v:Destroy()
end
end
end
if _G['property_boxespteam'] == true then
boxesp(player.Character)
elseif
player.Character:FindFirstChild("box_ESP") then

player.Character:FindFirstChild("box_ESP"):Destroy()
end
if _G['property_disableteamrendering'] == true
then
player.Character.Parent = game.Lighting
else
player.Character.Parent = workspace
end
else
if _G['property_footstepesp'] == true then
pcall(function()
if
player.Character.PrimaryPart.Velocity.Magnitude > 1 then

footstepespcharacter(player.Character)
end
end)
end
if _G['property_backtrack'] == true then
backtrack(player.Character)
print('backtrack on')
elseif
player.Character:FindFirstChild("backtrack") then
print('backtrack not on')

player.Character:FindFirstChild("backtrack"):Destroy()
backtrackfolder:ClearAllChildren()
end
if _G['property_boxesp'] == true then
boxesp(player.Character)
elseif
player.Character:FindFirstChild("box_ESP") then

player.Character:FindFirstChild("box_ESP"):Destroy()
end
if _G['property_nameesp'] == true then
--nameesp(player.Character)
if not
player.Character:FindFirstChild("name_ESP") then
local name_ESP =
Instance.new('Folder')
name_ESP.Parent = player.Character
name_ESP.Name = 'name_ESP'
nameesp(player.Character)
end
elseif
player.Character:FindFirstChild("name_ESP") then

player.Character:FindFirstChild("name_ESP"):Destroy()
end
if _G['property_enemytracers'] == true then
if not
player.Character:FindFirstChild("tracers") then
local called =
Instance.new('Folder')
called.Parent = player.Character
called.Name = 'tracers'
tracerESP(player.Character)
end
elseif
player.Character:FindFirstChild("tracers") then

player.Character:FindFirstChild("tracers"):Destroy()
end

if _G['property_enemychams'] == true then


chamESP(player.Character,enemycolor)
elseif player.Character:FindFirstChild("Sky")
then
for i,v in
pairs(player.Character:GetDescendants()) do
if v:IsA("BoxHandleAdornment") or
v:IsA("Sky") then
v:Destroy()
end
end
end
if _G['property_enemybone'] == true then
boneESP(player.Character,enemycolor)
elseif player.Character:FindFirstChild("Tool")
then
for i,v in
pairs(player.Character:GetDescendants()) do
if v:IsA("BoxHandleAdornment") or
v:IsA("Tool") then
v:Destroy()
end
end
end
end
else
if _G['property_antiheadshot'] == true then
pcall(function()
game.Players.LocalPlayer.Character:FindFirstChild('FakeHead'):Destroy()

game.Players.LocalPlayer.Character:FindFirstChild('HeadHB'):Destroy()
end)
end
if _G['property_kniferange'] == true then
if not
player.Character:FindFirstChild("kniferange") then
local kniferange =
Instance.new("Part",backtrackfolder)
kniferange.Shape = 'Cylinder'
kniferange.Orientation = Vector3.new(0,
0, -90)
kniferange.Size = Vector3.new(0, 7, 7)
kniferange.Transparency = 1
kniferange.Name = 'kniferange'
kniferange.Position =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.p
kniferange.CanCollide = false
local bb =
Instance.new("Decal",kniferange)
bb.Texture =
'http://www.roblox.com/asset/?id=2866648598'
bb.Face = 'Left'
local XD = Instance.new("Weld",
game.Players.LocalPlayer.Character.HumanoidRootPart)
XD.Part0 = XD.Parent
XD.Part1 = kniferange
XD.C0 = CFrame.Angles(0,0,1.6)
local colorval =
loadstring(_G['property_kniferangecolor'])()
local color =
Color3.fromHSV(colorval[1],colorval[2],colorval[3])
bb.Color3 = color
end
end
end
end
end

spawn(function()latestCode = saverecoveryfile()end)
spawn(function() if spectatorlist.Visible == true then
spectatornames.Text = getspectators()
end end)
end
end)
function smallblock(pos)
if pos then
local block = Instance.new('Part',workspace)
block.Anchored = true
block.Size = Vector3.new(0.3,0.3,0.3)
block.Position = pos
block.CanCollide = false
block.Material = Enum.Material.SmoothPlastic
block.Color = Color3.fromRGB(255, 71, 129)
game.Debris:AddItem(block,2)
end
end
function InitiateAA()
local Character = lplr.Character
local StoredCF = Character.PrimaryPart.CFrame
local Part = Instance.new('Part',workspace)
Part.Size = Vector3.new(5,0,5)
Part.Anchored = true
Part.CFrame = CFrame.new(Vector3.new(9999,9999,9999))
Character.PrimaryPart.CFrame = Part.CFrame*CFrame.new(0,3,0)
spawn(function()
wait(2)
Part:Destroy()
end)
local Clone = Character.LowerTorso.Root:Clone()
Character.LowerTorso.Root:Destroy()
Clone.Parent = Character.LowerTorso
wait(0.1)
Character.PrimaryPart.CFrame = StoredCF
end
function beam(part,pos,yeeet)
if part then
if part.Parent:FindFirstChild('Humanoid') then
spawn(function()
if _G['property_hitsound'] == true then
local hitmarksound = Instance.new('Sound',workspace)
hitmarksound.SoundId = 'rbxassetid://4491275997'
hitmarksound.PlayOnRemove = true
hitmarksound.Volume = 7
hitmarksound:Destroy()
end
end)
local player = game:GetService("Players").LocalPlayer
local ray = Ray.new(yeeet, (pos - yeeet).unit * 300)
local part, position = workspace:FindPartOnRay(ray,
player.Character, false, true)
local beam = Instance.new("Part", workspace)
beam.BrickColor = BrickColor.new("Bright red")
beam.FormFactor = "Custom"
beam.Material = "Neon"
beam.Transparency = 0.5
beam.Anchored = true
beam.Locked = true
beam.CanCollide = false

local distance = (player.Character.Head.CFrame.p -


position).magnitude
beam.Size = Vector3.new(0.08, 0.05, distance)
beam.CFrame = CFrame.new(player.Character.Head.CFrame.p,
position) * CFrame.new(0, 0, -distance / 2)
game.Debris:AddItem(beam,2)
end
end
end
local UserInputService = game:GetService("UserInputService")

local space = Enum.KeyCode.Space


local function keyspacedown()
return UserInputService:IsKeyDown(space)
end
local function Input(input, gameProcessedEvent)
if keyspacedown() then
spaceheld = true
else
spaceheld = false
end
end

UserInputService.InputBegan:Connect(Input)
function getspectators()
local plrsspectating = ""
for i,v in pairs(game.Players:GetPlayers()) do
pcall(function()
if v ~= lplr then
if not v.Character then
if (v.CameraCF.Value.p -
workspace.CurrentCamera.CFrame.p).Magnitude < 15 + lplr.CameraMaxZoomDistance then
if plrsspectating == "" then
plrsspectating = v.Name
else
plrsspectating = plrsspectating..'\
n'..v.Name
end
end
end
end
end)
end
return plrsspectating
end
spawn(function()
while true do
if _G['property_triggerbot'] == true then
if lplr.Character then
if m.Target then
if m.Target.Parent:FindFirstChild("Humanoid") then
pcall(function()
if
game.Players[m.Target.Parent.Name].Team ~= lplr.Team then
spawn(function()
mouse1press()
wait()
mouse1release()
end)
end
end)
end
end
end
end
rs.Heartbeat:wait()
end
end)
_G['btn1down'] = false
m.Button1Down:Connect(function()
_G['btn1down'] = true
end)
m.Button1Up:Connect(function()
_G['btn1down'] = false
end)
workspace.CurrentCamera.ChildAdded:Connect(function(t)
spawn(function()
if t.Name == 'Arms' then
for i,v in pairs(t:GetDescendants()) do
if v:IsA("BasePart") and v.Transparency ~= 1 then
v.Transparency =
(_G['property_armtransparency']/100)-0.001
end
rs.Heartbeat:wait()
end
end
end)
end)

m.KeyDown:Connect(function(k)
if string.byte(k) == 61 then
main.Visible = (not main.Visible)
fovview.Visible = main.Visible
configmain.Visible = false
end
end)

game.Players.PlayerRemoving:Connect(function(p)
if p == lplr then
savenewconfig()
saverecoveryfile()
if _G['property_autorejoin'] == true then
local ts = game:GetService("TeleportService")
local p = game:GetService("Players").LocalPlayer

ts:Teleport(game.PlaceId, p)
end
end
end)
local cameradebris = game:GetService("Workspace").Camera.Debris
function checkdebris(obj)
spawn(function()
if obj.Name == 'Bullet' then
if _G['property_disablebulletholes'] == true then
obj:Destroy()
end
elseif obj.Name == 'C4' then
if _G['property_weaponsesp'] == true then
boxespweapon(obj)
end
elseif obj:IsA('Part') then
if _G['property_bombesp'] == true then
boxespweapon(obj)
end
elseif obj:IsA('Model') then
if _G['property_disablerenderingragdolls'] == true then
boxespweapon(obj)
end
end
end)
end
cameradebris.ChildAdded:connect(function(obj)
spawn(function()
if obj.Name == 'Blood' then
if _G['property_disableblood'] == true then
obj:Destroy()
end
end
end)
end)
game:GetService("Workspace").Debris.ChildAdded:connect(function(obj)
checkdebris(obj)
end)
game:GetService("Workspace")["Ray_Ignore"].Smokes.ChildAdded:connect(function(obj)
spawn(function()
if _G['property_grenadesesp'] == true then
--boxespweapon(obj)
nameesp(obj)
end
end)
end)
local Space = Enum.KeyCode.Space
local function Input(input, gameProcessedEvent)
if input.UserInputType == Enum.UserInputType.MouseButton3 then
if _G['property_tps'] == true then
--configfolder.tps.Value = (not configfolder.tps.Value)
if lplr.CameraMode == Enum.CameraMode.Classic then
lplr.CameraMode = Enum.CameraMode.LockFirstPerson
else
lplr.CameraMode = Enum.CameraMode.Classic
end
end
end
if _G.autohop == true then
if UserInputService:IsKeyDown(Space) then
holdspace = true
else
holdspace = false
end
end
end
game:GetService("RunService").RenderStepped:connect(function()
--viewportCamera.CFrame = workspace.CurrentCamera.CFrame
fovview.Position = ABS/2;
if _G['property_tps'] == true then
game.Players.LocalPlayer.CameraMaxZoomDistance =
(_G['property_tpsdistance'] or 10)
game.Players.LocalPlayer.CameraMinZoomDistance =
(_G['property_tpsdistance'] or 10)
end
if spaceheld == true then
if lplr.Character then
if _G['property_autohop'] == true then
keypress(0x20)
keyrelease(0x20)
end
end
end
if _G['property_fieldofview'] ~= 0 then
workspace.CurrentCamera.FieldOfView = _G['property_fieldofview'] + 75
end
local xd = math.random(0,100);
if (_G['property_headshothitchance'] or 0) <= xd then
bodyname = 'UpperTorso'
elseif (_G['property_bodyhitchance'] or 0) >= xd then
bodyname = 'Head'
else
bodyname = 'Head'
end
local yeet = gettarget()
if yeet then
target = yeet
else
target = nil
end
end)
UserInputService.InputBegan:Connect(Input)
draggable(main)
draggable(configmain)
draggable(spectatorlist)

username.Text = _G['bloxtapusername']

loadsavedfileconfig()
setrecoveryfile()
-- bruhmod#521

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