cs602 - Midterm Solved Mcqs
cs602 - Midterm Solved Mcqs
Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon
True
False
Scalar
Vectors
Magnitude
Value
Parabola
Hyperbola
Ellipse
Circle
In Trivial acceptance/reject test there are four bits of nine regions, Bit1 represents condition
____________________.
Outside half plane of left edge, to the left of left edge X < Xmin
Outside half plane of right edge, to the right of right edge X > Xmax
Outside half plane of bottom edge, below bottom edge Y < Ymin
Outside half plane of top edge, above top edge Y > Ymax
Both of above
None of above
True
False
When scaling factor Sx and Sy are assigned the same value, ___________________ scaling is
produced that maintains relative object proportions.
Uniform
Unequal
Multiform
Column vector
Row vector
Vector
Simple Matrix
True
False
Object modeling
Graphics applications
Both Boundary Filling and Flood filling algorithms are non-recursive techniques.
True
False
True
False
Pipeline Clipping
None of above
At the boundary
x point rotation
y point rotation
Point of origin
A __________________ is the set of all points (x , y) that are the same distance from the
directrix and focus not on the directrix.
Circle
Hyperbola
Parabola
Ellipse
Dot Product
Cross Product
Both of above
None of above
2*r
2 * pi * c
2 * pi
Redering
Modeling
Meshing
None of above
Global coordinate systems can be defined with respect to local coordinate system
True
False
Straight
Circular
Oval
Ellipse
2 bytes
4 bytes
8 bytes
16 bytes
In 2D transformation, two successive rotations can be performed in any order (rotation 1 then
rotation 2 or rotation 2 then rotation 1).
True
False
Rotation
Reflection
Shear
Scaling
Game development
Movies development
Simulations
__________ is the process of describing an object or scene so that we can construct an image of
it
Rendering
Modeling
Meshing
None of above
Better
Worse
Almost same
Good
If a line connecting any two points within a polygon does not intersect any edge, then it will be a
____________________ polygon(s).
Convex
Concave
Complex
Circle
Parabola
Hyperbola
Ellipse
Scalar
Vectors
Magnitude
Value
P' = R(?1) . P
By preserving the original shape of an object with a scaling is called _______ scaling.
parallel
vertical
horizental
none of given
X-rays photography
Pixel paint
Entertainment
Artis's paintbrush
To move a __________________ from one location to another, we translate the center point and
redraw the same using new center point.
Hyperbola
Parabola
Circle
Line
Parabola
Hyperbola
Ellipse
Circle
True
False
True
False
Saving...
2 bytes
4 bytes
8 bytes
16 bytes
A straight line can be moved to another location by applying _________________ to each of the
line endpoints and redrawing the line between the new coordinates.
Rotation
Translation
Reflection
Scaling factor
Shape
Position
Size
Rotation
Column vector
Row vector
Vector
Simple Matrix
To move a __________________ from one location to another, we translate the center point and
redraw the same using new center point.
Hyperbola
Parabola
Circle
Line
Sutherland
Mid Clipping
Sutherland Clipping
True
False
Question # 9 of 10 ( Start time: 08:58:13 PM ) Total Marks: 1
According to the architecture of raster graphics system, display processor memory will act as
_____________.
Video controller
System memory
Frame buffer
Dot Product
Cross Product
Both of above
None of above
Edge
Vertices
Pixels
Points
Game development
Movies development
Simulations
In 2D transformation, two successive rotations can be performed in any order (rotation 1 then
rotation 2 or rotation 2 then rotation 1).
True
False
Transformation
Translation
Scaling
None of above
Question # 7 of 10 ( Start time: 09:08:48 PM ) Total Marks: 1
Both of above
None of above
True
False
Same fields
Interrelated fields
4 bytes
8 bytes
16 bytes
In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition
______________.
Outside half plane of left edge, to the left of left edge X < Xmin
Outside half plane of right edge, to the right of right edge X > Xmax
Outside half plane of bottom edge, below bottom edge Y < Ymin
Outside half plane of top edge, above top edge Y > Ymax
Translation
Scaling
Shear
Reflection
sec(s)
If the values of scaling factors sx and sy are less than 1, then size of object will be
___________________.
Reduced
Remain same
Enlarged
Shear
Perspective Projection
Parallel Projection
Oblique Projection
Hybrid, Complex
Concave, Complex
Convex, Convex
Complex, Complex
Time Left 88
sec(s)
Area
Diameter
2*Pi Radian
Circumference
Straight
Circular
Oval
Ellipse
The process of subdivision an entity or surface into one or more non-overlapping primitives.
Rendering
Modeling
Meshing
None of above(tesselation)
Translation
Scaling
Shear
Reflection
Save a line with both endpoints inside all clipping boundaries is called as ______________.
Total inside
Trivial reject
Trivial accept
Total outside
In Trivial acceptance/reject test there are four bits of nine regions, Bit3 represents condition
______________.
Outside half plane of left edge, to the left of left edge X < Xmin
Outside half plane of right edge, to the right of right edge X > Xmax
Outside half plane of bottom edge, below bottom edge Y < Ymin
Outside half plane of top edge, above top edge Y > Ymax
Translation
Scaling
None of above
Three or more points that lie on the same line are called ______________.
Singular
Collinear
Line slop
Game development
Movies development
Simulations
Global coordinate systems can be defined with respect to local coordinate system
True
False
Question # 6 of 10 ( Start time: 11:35:59 PM ) Total Marks: 1
By preserving the original shape of an object with a scaling is called _______ scaling.
parallel
vertical
horizental
none of given
Pentane
Hexanes
Trident
Octants
To move a __________________ from one location to another, we translate the center point and
redraw the same using new center point.
Hyperbola
Parabola
Circle
Line
Question # 9 of 10 ( Start time: 11:37:10 PM ) Total Marks: 1
Scaling
Rotation
Deformation
Which of the following is NOT a modern application for Computer Graphics -------------------
Video Games
Stop-motion animation
Scientific Visualization