The Colorless Reaper
The Colorless Reaper
-Hp:180
-Stagger:100
-Speed:7-9
-Light:
Min: 6
Max: 14
-Speed Dice:
Min: 3
Max: 6
Passive Abilities:
-Speed IV: Speed Dice Slot +2. Gain an additional a Speed die at Emotion Level 2, 4
and 5.
-The Reaper: If Emotion Level is 2 or higher at the end of the scene, manifest
E.G.O. The manifested E.G.O. Is enhanced if the character's Emotion Level is 3, 4
or higher at the end of the Scene.
-The Weaker Needs to Fall: Choose the Speed dice with the lowest value; the Speed
values of the dice change to the maximum possible value. If the speed is the same
as the targets, all dice on the combate page gain +4 power. When using a Combat
page, all dice on the page gain Power against targets with slower Speed. (+1 Power
per 1 points of difference, up to 10)
-Manipulator of All Odds: When a die this character plays rolls the minimum value,
reroll it. Activates once per die. If a die rolls the minimum value, gain 1
strength and endurance next scene.
-Just a scratch: Takes no damage from burn, bleed, erosion and fairy.
-I'm Not Weak: This character is not influenced by feeble, disarm, bind, fragile
and power nullification.
-Collector of Souls: At the start of each scene, recover 2 additional light and
draw 2 more pages.
-Corrupted Souls: All offensive dice gain the following effect: [On Hit] inflict 2
corruption to the target. (Corruption: Take X damage every time a die rolls. When
taking a hit, take bonus damage and stagger damage equal to the amount of this
status. At the end of the Scene, take X damage and stagger damage and substract one
third of the Corruption stack.)
-Pure Soul: Gain power equal to the number of light that this character possess. If
the character has no light at the end of the Scene, restore all light but take 2-5
damage and stagger damage.
-The Beginning of The End: At the start of the Scene, gain strength and endurance
equal to the number of allies currently alive. If all allies are dead, gain +5
strength and endurance and deal 200% more damage with attacks. All offensive dice
gain the following effect: [On Hit] inflict 1 fragile.
-Death's Embrace: Gain +2 power and deal 2-3 aditional damage with attacks against
enemies with fragile. If an enemy has +10 fragile at the start of the scene, change
their resistance to fatal for the scene.
E.G.O manifestation:
-Level 1 (Emotion Level 2): Gain the special E.G.O Page [Colorless Blade] at the
start of the scene. Add the passive ability 'Corrupted Soul'.
-Level 2 (Emotion Level 3): Gain the special E.G.O Page [Colorless Staff] at the
start of the scene. Add the passive ability 'Pure Soul'.
-Level 3 (Emotion Level 4): Gain the special E.G.O Page [Reaper's Scythe] at the
start of the scene. Add the passive ability '
-Level 4 (Emotion Level 5): Gain 3 special E.G.O Pages [Demonic Blade], [Angelic
Staff] and [Eternal Rest] at the star of the scene. Add the passive ability
'Death's Embrace'.