06 - RoJ (Rise of Jigoku) Final
06 - RoJ (Rise of Jigoku) Final
pqrqqs
Kharmic
The first time each turn you turn
a card in your hand face-up, you
may draw, then discard, a card.
Open: If you control no copies of
XXX, put this event into play.
Flavor
2
pqrqqs
Retainer • Kharmic
Your Personalities have –2HR.
Flavor
2
pqrqqs
Farm
Dynasty/Open, : Recruit a target Holding
in your discard pile that was destroyed since
your opponent’s last turn began. If this did
not Recruit a Farm, destroy this Holding.
Flavor
6
pqrqqs
Fortification
This Province has +3 strength.
Flavor
2
pqrqqs
Farm • Expendable
Interrupt, b: If the action would
destroy your target Holding, this
Holding is destroyed instead. If the
target was not a Farm, discard a card.
Flavor
2
pqrqqs
Mine • Sincerity
When paying for a single Item only, this
Holding has +1GP, an additional +1GP if the
Item costs 6 or more, and an additional +1GP
for each Sincerity token this Holding had.
Flavor
6
pqrqqs
Farm
Open: If it is your turn, bow your
target unbowed Personality and destroy
your target Farm. Draw a card. If the
combined Gold cost of your targeted cards
was not 8 or higher, discard a card.
Flavor
1
pqrqqs
Expendable • Fortification
Battle, b: You may destroy this Holding
to use this action at any battlefield. Target
your Personality at home. If they would
be opposed, dishonor and move them
to the current battlefield. If they are a
Berserker, negate their Force penalties.
Flavor
1
Battle, b: Target your Personality at any
location who was moved from the current
battlefield (this turn). Move them there. If
they are now opposed and dishonorable, give
them a Force bonus equal to their Printed
Personal Honor. Destroy this Holding.
Flavor
3
pqrqqs
Farm • Stables
Open: Give your target Personality and each
of his or her Followers Cavalry. Destroy this
Holding at the end of the turn if the targeted
Personality moved as an Engage action.
Flavor
2
pqrqqs
Forest
Interrupt: After you Recruit this
Holding, choose a Family Name. This
Holding permanently has +1GP when
paying for a single Personality only
with that Family Name, but without
your printed Clan Alignment.
Flavor
1
pqrqqs
Farm
Open, b, : Recruit a target Holding in
your Province, refilling the Province face up if
it was a Farm. You may destroy this Holding
to have the target enter play unbowed.
Flavor
3
pqrqqs
Shadowlands
After you Recruit or bow this
Holding, lose 3 Honor.
Flavor
2
pqrqqs
Farm • Market
This Holding enters play with a +1GP
Wealth Token. Give this Holding a +1GP
Wealth token after you destroy a Farm.
Tireless Open: Remove a Wealth token
from this Holding to straighten your target
Farm that has not produced Gold this turn.
E-I-E-I-O
2
pqrqqs
Farm
Battle, b: Give a target enemy Follower
or Personality –2F. The controller of
the targeted card may bow one of their
attachments to destroy this holding.
Flavor
3
pqrqqs
Temple • Kharmic
When this Holding is discarded by a
Kharmic action, refill this Province with
your target discarded (not dead) Personality.
Flavor
1
pqrqqs
Geisha House
Open/Engage, b: Reduce all Honor gains
or losses from Strategies this phase by 1, to
a minimum of 1. Destroy this Holding.
Flavor
– 7 1
Commander • Constrictor • Naga
Nonhuman • Experienced 3 • Sincerity
pqrqqs
0 5 2
Asp • Commander • Naga • Nonhuman
pqrqqs
– 5 1
Cobra • Naga • Nonhuman • Shugenja
pqrqqs
2 6 2
Greensnake • Naga • Nonhuman
pqrqqs
– 6 1
Cobra • Naga • Nonhuman • Shugenja
pqrqqs
Invest
: Create a Pearl Strategy
and put it into play.
Battle/Open, b: Fear equal to one plus
the number of Pearl Strategies you control
that may target Items and Spells. If this
was taken as a Battle, you may bow your
unbowed Pearl Strategy to straighten XXX.
RoJ Illus ArtistName TM & © 2016 AEG xx E 156
3 Yoritomo Minoko 2
– 6 2
Musha • Naga • Samurai • Experienced • Kensai
pqrqqs
– 4 1
pqrqqs
Berserker • Sincerity
After XXX enters play, turn his
Sincerity tokens into +1F tokens.
flavor
– 10 1
Berserker • Brawler • Drunkard
pqrqqs
Samurai • Experienced
Cannot attach Followers.
Open, b: Bow one or two target
Personalities with combined Force less
than Zaiberu’s. If you targeted a single
Personality with Force less than half of
Zaiberu’s, rounded up, straighten Zaiberu.
3 5 3
Samurai • Secret Heart • Yojimbo • Duelist
pqrqqs
2 6 3
Commander • Daimyo • Samurai
pqrqqs
Scout • Unique
Your Followers have +1F when opposed
by any Shadowlands cards.
Engage: Give your target opposed
Follower +2F, or double its Force
if it has the Courage keyword.
Flavor
– 7 0
Commander • Cruel • Earth • Jade • Magistrate
Shugenja
pqrqqs
• Witch Hunter • Experienced
Battle: Fear 3 that destroys any Followers or
Shadowlands cards it bows. If you increase
this Fear with a Courage action, you may
Equip a Courage Follower you discarded
for it to Seifukusha (paying all costs).
Flavor
– 8 0
Courtier • Imperial • Kolat • Magistrate
pqrqqs
0 9 3
Daimyo • Iron Crane • Samurai • Scout
Experienced • Loyal • Unique
pqrqqs
2 6 3
Imperial • Samurai • Yojimbo • Destined
pqrqqs
5 7 3
Iron Crane • Samurai • Yojimbo
pqrqqs
6 3 2
pqrqqs
Courtier
XXX has Destined if you Proclaim her.
flavor
6 5 3
pqrqqs
Poet • Samurai • Duelist
If Haturo has does not have a higher duel
stat, he has the first option to focus (not
strike) in a duel as the challenger if you
have any face-up cards in your hand.
You may focus Honesty cards face-
up in Haturo’s duels. If you do, his
opponent must focus, if able.
flavor
RoJ Illus ArtistName TM & © 2016 AEG xx E 156
2 Kakita Takara 4
6 6 3
Kenshinzen • Samurai • Duelist
pqrqqs
5 5 2
pqrqqs
Samurai
XXX has Destined while you have
Compassion or a face-up card in your hand.
Open: Straighten your target Personality.
You may remove a token from them.
flavor
– 7 1
pqrqqs
Samurai • Cavalry
Battle: Discard a card from your hand
to draw a card or target and destroy a
Terrain; you may do both if you have a
Spider Clan Personality in this army.
flavor
4 3 2
pqrqqs
Samurai • Yojimbo
Interrupt, b: After XXX enters
play, search your Dynasty deck for
a non-Unique Shugenja a refill this
Province with him or her, face-up.
flavor
– 9 2
Alchemist • Earth • Shugenja
pqrqqs
Destined • Sincerity
After XXX enters play, give your Stronghold
a number of +1PS tokens equal to the
number of XXX’s Sincerity tokens.
Battle: Bow a target enemy
card with less Force.
Flavor
0 6 1
Earth • Monk • Tattooed • Duelist
pqrqqs
– 7 1
Void • Monk • Tattooed
pqrqqs
Duelist • Experienced
Shao’s abilities may not be copied.
Open: Target a non-Shao Personality.
Shao forms a spiritual bond with them.
Shao receives all current and new Chi and
Force bonuses the target gains (this turn;
Items are Modifiers, tokens are bonuses).
Flavor
RoJ Illus ArtistName TM & © 2016 AEG xx E 156
3 [Akodo Avenger] 2
0 5 3
Deathseeker • Samurai • Expendable
pqrqqs
7 7 3
Musha • Samurai • Kensai • Tactician
pqrqqs
5 4 2
pqrqqs
Samurai • Scout
If you have any cards face-up in
your hand, Masaru has +1F and his
printed ability has +1 strength.
Battle, b: Ranged 2 Attack. You
may bow your target unbowed
Farm to straighten Masaru.
flavor
7 6 3
pqrqqs
Shugenja • Water
Battle: Give a target enemy Personality
a Force penalty equal to your target
Personality’s Personal Honor. If your
Personality is an Ancestor, gain 1 Honor.
flavor
10 9 3
Daimyo • Shugenja • Sodan-Senzo
Water • Experienced • Unique
pqrqqs
– 7 3
Deathseeker • Samurai
pqrqqs
Shadowlands • Sincerity
After you Recruit XXX, permanently
give her printed ability +1 strength
for each of her Sincerity tokens.
Battle, b: Fear 2. If this targeted a
Personality and they did not bow from
the Fear effect, move them home.
Straighten XXX if she is a Berserker.
RoJ Illus ArtistName TM & © 2016 AEG xx E 156
2 [Agasha Ed] 3
6 6 3
Air • Alchemist • Earth • Shugenja
pqrqqs
4 6 1
pqrqqs
Fire • Shugenja • Experienced
Battle, b: Ranged 3 Attack. You may
destroy one of Nomura’s Fire Spell to
make three Ranged 2 Attacks instead
that may not be combined or increased
and can only target Followers.
flavor
8 5 3
pqrqqs
Scribe • Shugenja • Void
Open, b: You may remove a Kharmic card in
your discard pile from the game. Look at the
top 2 cards, or 3 if you removed a Kharmic
card, of your Fate deck. If one of them is a
Spell, show it, and put it into your hand.
flavor
5 5 1
Fire • Inquisitor • Jade
pqrqqs
Magistrate • Shugenja
Fire Jade Battle: Give a target enemy
Follower or Personality –3F. Ranged 1 Attack
against the target if it is Shadowlands.
Flavor
3 4 1
pqrqqs
Shugenja • Void • Kharmic
Home Battle: Give +2F/+2C to
your target Yojimbo Personality not
targeted by an XXX this turn.
flavor
5 5 2
pqrqqs
Samurai • Yojimbo • Duelist
XXX has +1F/+1C while you control a
Shugenja or have a face-up card in your hand.
Battle: Give a target enemy Personality
–1F for each Kharmic card in your
dynasty or fate discard pile.
flavor
– 5 0
Courtier
pqrqqs
• Ink Master • Samurai • Expendable
Open: Name a Strategy. Actions on that
Strategy cost an additional 2 Gold (this will
add a Gold Cost to actions without one).
flavor
0 6 1
pqrqqs
Samurai • Yojimbo • Expendable
– 5 1
pqrqqs
Courtier
Political Open, b: Target a card in another
player’s hand or Province that you have
not targeted with an XXX. Turn it face-
up (if needed). If it’s an Honesty card or
a Personality, its owner loses 1 Honor.
flavor
– 4 0
Air • Kuroiban • Ninja • Shugenja
pqrqqs
– 8 2
Air • Courtier • Daimyo • Shugenja
Experienced • Loyal • Unique
pqrqqs
– 6 1
Air • Kuroiban • Ninja • Shugenja
pqrqqs
– 4 0
Shadowlands • Shugenja • Expendable
pqrqqs
– 6 0
Paragon • Samurai
pqrqqs
Shadowlands • Experienced
Battle: Fear 2. You may discard a Dark Virtue
or face-up card from your hand to give this +1
strength and have it destroy any card it bows.
Flavor
– 4 0
Commander • Nonhuman • Samurai
Shadowlands • Undead • Experienced
pqrqqs
– 8 0
Commander • Nonhuman • Samurai
Shadowlands • Undead • Conqueror
pqrqqs
– 8 0
Daimyo • Ninja • Shadowlands
pqrqqs
Shugenja • Void
May not equip Items.
Ninja Open: Take control of another player’s
target Personality with less Chi and equal or
lower unit Gold Cost, then give control of
Kaede to the owner. Return both Personalities
to their owners at the end of the turn.
– 9 0
Human • Nonhuman • Oni • Shadowlands
Shugenja • Experienced • Unique
pqrqqs
1 9 1
Berserker • Daimyo • Samurai
pqrqqs
Experienced • Unique
Tochiko has +1F if another
player has Yajinden Sensei.
Battle: One or two, or three if Tochiko
is attacking, Fear effects whose total
strength is equal to Tochiko’s Force.
Flavor
– 5 1
Fire • Samurai • Spirit • Yojimbo
pqrqqs
– 14 0
Nonhuman
pqrqqs
• Oni • Shadowlands • Experienced
After XXX enters play, lose 7 Honor. Will
not attach cards or issue challenges.
Battle: Target one or two enemy
Personalities with lower combined Force.
Bow them and give them each a –3F
Maimed token. If they are Crab Clan,
they will not straighten (this turn).
0 5 2
Bounty Hunter • Magistrate • Samurai • Scout
pqrqqs
0 8 2
Samurai • Scout • Magistrate
pqrqqs
Destined • Experienced
If Kinuyo is unbowed and has less than
5 Arrow tokens, after a player passes
or resolves an action at this battlefield,
give Kinuyo an Arrow token.
Battle, b: Destroy zero or more of Kinuyo’s
Arrow tokens. Ranged 2 Attack with +1
strength for each Arrow token destroyed.
RoJ Illus ArtistName TM & © 2016 AEG xx E 156
4 [Moto Buzzsaw] 2
0 9 0
Berserker • Cavalry • Expendable
pqrqqs
0 5 0
pqrqqs
Berserker • Cavalry
Compassion: After you resolve a
Battle action from a face-up card
in your hand, give XXX +1F.
XXX has +1F when opposed for
each face-up card in your hand.
flavor
– 5 1
Death Priest • Earth
pqrqqs
Shugenja • Expendable
XXX has Cavalry if he has an Earth Spell.
After XXX is destroyed by an action, give
your target Personality at any location +2F.
flavor
– 7 2
Artisan • Death Priest • Earth
pqrqqs
Philosopher • Shugenja
Earth Battle: Straighten your target opposed
card with Force equal to or less than the
Focus Value of a face-up card in your hand
or the number of your dead Personalities.
4 8 3
Magistrate • Samurai • Yojimbo
Cavalry • Duelist • Sincerity
pqrqqs
4 5 3
Archer • Battle Maiden • Samurai • Cavalry
pqrqqs
2
pqrqqs
Siege • Courage
This Follower has +1F and its printed Fear has +1
strength while there’s a Fortification at the current
battlefield or you control a Personality with either
Kitsune, Moshi, Tsuruchi, or Yoritomo in its title.
Battle: Fear 1.
Flavor
4
pqrqqs
Iron Crane • Honor
Battle: Give a target enemy Personality
–2F. You may bow this Follower if
they are defending to make a Fear
3 against the target, if legal.
Flavor
7
pqrqqs
Mercenary • Ronin
Tireless Battle/Open, : Pay Gold
equal to the number of cards in this unit,
minus 2 if your opponent controls any
Shadowlands cards. Straighten this unit.
Flavor
9
Yobanjin • Cavalry • Expendable • Experienced
pqrqqs
9
pqrqqs
Courage
Will not attach to a Shadowlands Personality.
Home Battle: If it would be opposed,
move this unit to the current battlefield.
Flavor
9
pqrqqs
Jade • Honesty
While this is face-up in your hand,
you may Equip it to your opposed
Personalities as a Battle.
Battle, b: Melee 4 Attack.
Flavor
5
Nonhuman • Siege • Shadowlands
Undead • Experienced
pqrqqs
4
Dog • Nonhuman • Cavalry • Courage
pqrqqs
2
pqrqqs
Ronin • Courage
This Follower has +1F while defending
for each other unit in your army,
to a maximum of three units.
Flavor
2
pqrqqs
Bandit
After this Follower attacks or defends, remove
a Fate card in your discard pile or hand
from the game or destroy this Follower.
Flavor
2
pqrqqs
Naga • Nonhuman
Battle: Give a target enemy Human
or Shadowlands Personality –2F, or
–3F if this ability was copied.
Flavor
4
pqrqqs
Scout • Cavalry
This Follower has +1F while
you control a Terrain.
Battle, b: Ranged 2 Attack, with +1
strength if this unit has moved this turn,
and +1 strength if you control a Terrain.
Flavor
7
Nonhuman • Shadowlands • Undead • Expendable
pqrqqs
5
pqrqqs
Mercenary • Ronin
Invest per player that has lost
any Provinces: Draw a card for each
player who has lost a Province.
Battle, : Melee 3 Attack.
Flavor
3
Abomination • Naga • Nonhuman
pqrqqs
3
pqrqqs
Armor • Courage • Honesty
If this Item is face-up in your hand,
you may Equip it as an Interrupt
to another player’s action.
Interrupt, b: Give a Melee or Ranged Attack
targeting this Personality –2 strength.
Flavor
6
Sword • Two-Handed
Experienced • Honesty • Weapon
pqrqqs
5
Spear • Two-Handed
Courage • Honesty • Weapon
pqrqqs
3
pqrqqs
Armor • Honor
Battle, : If this Item is in your
discard pile, Equip it to your target
opposed Personality, paying all costs.
Flavor
4
Naga • One-Handed • Spear • Weapon
pqrqqs
4
One-Handed • Sword • Weapon
pqrqqs
2
pqrqqs
Jingasa
A Personality may only have one Jingasa.
After your Kiho resolves that targeted
this Personality, give him or her +1F.
Interrupt, b: Give a Ranged Attack
targeting this Personality –1 strength, or
–2 strength if this is a Monk or Shugenja.
Flavor
3
pqrqqs
Cursed
Equips to Hida Zaiberu for 3 less Gold.
Will only attach to a Human Personality.
Whenever an action destroys a Personality or
Follower at this battle, remove the destroyed card
from the game to give this card a +1F token; if this
card now has tokens equal to or greater than this
Personality’s printed Force, destroy him or her.
4
Cursed • One-Handed • Sword • Weapon
pqrqqs
1
Fire Open, b: Give your target Fire
Spell Expendable. Straighten this
Spell if you have Compassion.
Fire Battle, b: Ranged 4 Attack that
bows its target instead of destroying it.
Flavor
3
Invest : Give a target
Shadowlands Personality –1C.
Maho Open, b, : Until the turn ends,
take control of a target Personality with lower
Chi and lower total unit Gold Cost than
this unit. Destroy this Spell. Lose 4 Honor.
x
2
Pearl Battle/Engage, b: Target a number
of Personalities equal to this Shugenja’s Chi.
Give each of your targeted Personalities +1F.
You may target and bow your unbowed
Pearl Strategy to give each Personality
targeted that you don’t control –1F.
Flavor
0
This shugenja has +1F while
Water and opposed.
Water Interrupt, b: The action must
target your unbowed Personality, if legal.
If your personality is an Ancestor give him
or her Expendable. Destroy this spell.
Flavor
6
Reduce this Spell’s Gold Cost to Equip
to a Shugenja by their Chi.
Open, b: Bow this Shugenja to have him
or her and this Spell remain bowed. While
they both remain bowed, at the beginning
of each turn, give this Personality a –1F/–1C
token. When this Shugenja’s Chi equals
1, turn all tokens on him or her into
+1F/+1C tokens, then destroy this Spell.
5
Earth Jade Battle, b: These attacks may
not be modified. Melee 4 Attack. If this
Shugenja is Earth or Jade, you may destroy
this Shugenja to make an additional
Melee 3 Attack, or two such attacks if the
Shugenja is both Earth and Jade, or Melee
4 Attacks if the target is Shadowlands.
Flavor
0
Pearl Interrupt, b: Either give one of
the action’s Fear effects, Melee Attacks, or
Ranged Attacks targeting this Shugenja –2
strength or give your next Ranged Attack this
battle +2 strength. You may target and bow
your unbowed Pearl Strategy to do both.
Flavor
3
Maho Battle, b: Lower this Shugenja’s
Chi by zero or more, up to his or her
current Chi. Melee Attack equal to 2 plus
the Chi lost. If this destroys a Follower or
Shadowlands Personality, give your target
Shadowlands Personality +2F. Lose 2 Honor.
Flavor
0
Void Battle: Bow this Shugenja, unless
they are Lion Clan or Void, to remove a
target Personality without attachments
from the game. Its controller can search
his or her Dynasty deck for another
Personality with equal or lower Gold
Cost and a different title and Recruit
him, ignoring costs. Destroy this Spell.
Flavor
0
pqrqqs
Courage
Air Ward Interrupt: Negate a Battle
action targeting your Personality.
They do not contribute Force to battle
resolution (this turn). Destroy this
Spell unless this Shugenja is Air.
Flavor
0
Air Interrupt, b: Give a Ranged
Attack –2 strength. Straighten this
Spell if this Shugenja is Air.
Air Battle, b: Bow a target enemy Follower
or Personality with 2 or less Force.
Straighten this Spell if this Shugenja is Air.
Flavor
5
pqrqqs
Honor
Equips to an Air Shugenja for 2 less Gold.
Air Ward Open, b: Each other
player must bow a Personality with
less Chi than this Shugenja.
Flavor
Honesty
pqrqqs
Courage
pqrqqs
Honesty
pqrqqs
Honesty • Honor
pqrqqs
Honesty
pqrqqs
Honor
pqrqqs
Honesty
pqrqqs
Honesty
pqrqqs
Honesty
pqrqqs
Honesty
pqrqqs
Honesty
pqrqqs
Courage
pqrqqs
Kharmic
pqrqqs
Honesty
pqrqqs
Honor
pqrqqs
Kharmic
pqrqqs
Shadowlands • Honesty
pqrqqs
Honesty
pqrqqs
Honesty
pqrqqs
Kharmic
pqrqqs
Honesty
pqrqqs
Honesty
pqrqqs
Honesty
pqrqqs
+0
+0
-2
pqrqqs
Unicorn Clan
After your Personality moves to or from the current
battlefield, give a target Personality there –1F, or
–3F if the target is yours. If you assigned any
units to attack this turn, give your Motos –5HR.
Response, b: After your action moves your
Berserker to this battlefield, take an additional
action, then give him or her –1F.
+0
+0
-1
pqrqqs
Phoenix Clan
You Equip non-Fire attachments
for one more Gold.
Battle, b: Give your target Fire Shugenja
a Force bonus equal to the strength of a
Ranged Attack on their target Spell. You may
take an additional action to use that Spell.
+1
-1
+0
pqrqqs
Crane Clan
Your Yojimbo may attack if another
player has caused you to lose Honor
or you have the lowest Honor.
Engage, b: The delegate has arrived! Give your target
opposed Yojimbo +2F and create a 0F/3C/3PH
Crane Clan Courtier. Remove the Courtier from
play at the end of the turn to gain 2 Honor.
Flavor
-1
+0
+1
pqrqqs
Scorpion Clan
After your Expendable Personality enters or leaves
play, you may target and dishonor a Personality.
Open, b: If you control a Yojimbo, remove
a target Personality’s abilities. If they are
dishonorable, their controller loses Honor equal
to his printed Personal Honor times the number
of Provinces they have lost this game (min 0).
-1
-1
-1
pqrqqs
Spider Clan
Other players have –1PS. You do not
lose Honor from your cards.
Open, b, : Bow your target unbowed
Shugenja and destroy your target human
Personality to create and Recruit (without further
cost) a 5F/3C/6GC/0PH Nonhuman • Oni •
Shadowlands Personality. Destroy the Oni before
the turn ends unless you owned all targets.
+0
+0
+0
+0
+0
-2
pqrqqs
Akasha Clan
Your Naga Shugenja may use your Stronghold
to copy the abilities of your discarded Pearl
Spells. This Sensei counts as a Pearl Strategy.
Battle, b: Straighten your target Naga
Shugenja that has copied an ability this turn.
Flavor
+0
+0
-2
pqrqqs
Lion Clan
Your Deathseekers enter play dishonorable and have
Berserker. Your Deathseekers will not rehonor except
via this next trait (you still gain Honor at battle
resolution). Before your Deathseeker is destroyed during
battle, rehonor and Proclaim (ANOTPT) them.
Battle, b: Melee Attack equal to your target
dishonorable Samurai’s Force plus printed
Personal Honor. Destroy them.
+0
+0
-1
pqrqqs
Akasha • Crane • Dragon
Your Tsuruchi Personalities in and out of
play have your Clan Alignment. Negate
the effects of your Melee Attacks.
Engage, b: Each Ranged Attack created by
a card in your target unit has +1 strength
and, if you control a Tsuruchi, the effect
“you may move this unit home.”
+0
+0
+0
pqrqqs
Dragon Clan
Your Shugenja may not have more
Spells than they have Chi.
Battle/Engage, b: Target two of your
opposed Personalities. Set the Force
of one of them equal to that of the
other. Give the targets +1F if one is a
Samurai, and the other is a Shugenja.
+0
+0
-1
pqrqqs
Crab Clan
Interrupt, b: Negate the Battle action’s effects
on your target Berserker. Give him or her –3F.
Flavor