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Playstation 1

The PlayStation was first released in 1994 by Sony as a 32-bit game console that used CDs. It was developed as a collaboration between Sony and Nintendo but the partnership broke down. Led by Ken Kutaragi, Sony released the PlayStation in 1994 and it was a major commercial success due to its lower price and popular games. Sony continued releasing new PlayStation models with improved hardware and features like DualShock controllers and Blu-ray drives, maintaining its position as a top game console. The slim versions focused on having a smaller size and using less power.

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0% found this document useful (0 votes)
150 views4 pages

Playstation 1

The PlayStation was first released in 1994 by Sony as a 32-bit game console that used CDs. It was developed as a collaboration between Sony and Nintendo but the partnership broke down. Led by Ken Kutaragi, Sony released the PlayStation in 1994 and it was a major commercial success due to its lower price and popular games. Sony continued releasing new PlayStation models with improved hardware and features like DualShock controllers and Blu-ray drives, maintaining its position as a top game console. The slim versions focused on having a smaller size and using less power.

Uploaded by

Kanti Chaurasia
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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PlayStation is a video game 

console released in 1994 by Sony Computer Entertainment. It is the new


generation of 32-bit consoles that signaled Sony’s rise to power in the video game world. The
PlayStation used compact discs (CDs), heralding the video game industry’s move away from
cartridges.

History of Sony PlayStation

A creation of Sony executive Ken Kutaragi, who is dubbed as the Father of the PlayStation, this
popular gaming console’s history can be traced to 1988, when it was originally a collaboration
between Sony and Nintendo. The two major Japanese companies sought to produce a CD-ROM for
the Super Famicom (or the SNES in North America). Due to disagreements on profit sharing, the joint
project deal between Nintendo and Sony broke down.

The breakdown in the deal led to the appointment of Kutaragi as head of the team responsible for
the development of the Sony PlayStation. The goal then was to rival what Nintendo was set to
release.

In June 1992, Kutaragi presented a proprietary CD-ROM based gaming system that featured 3D
graphics to Sony’s Board of Directors. However, the idea was rejected by the majority of the board,
especially by the older generation of executives because Sony at that time, was uncertain about the
idea of using 3D polygon graphics. However, it became clear to everyone that 3D was the right
direction to pursue after Sega released Virtual Fighter, the first ever arcade fighting game in 3D
graphics. Virtual Fighter turned out to be a hit as well as a critically acclaimed success that it had to
be ported to other Sega platforms and even to Microsoft Windows.

In November 1993, Sony Computer Entertainment Inc. (SCEI) was founded by Kutaragi along with
Sony Music CEO Shigeo Maruyama and Sony engineer Akira Sato. SCEI then worked on the
PlayStation project after it finally received the approval of Sony executives.

The Original PlayStation

The first ever Sony PlayStation was launched in December 1994 became a massive success
particularly because it was cheaper than its main competitors such as Sega Saturn and the Nintendo
64. first console ever to ship 100 million units. PlayStation’s premier games included fan favourites
such as Final Fantasy 7, Crash Bandicoot, and Tekken, all of which spawned numerous sequels

PSOne
 releasing smaller versions of its consoles, Sony released the PSOne on July 7, 2000.
 being smaller, it featured a redesigned chassis that was much rounder.
 It also received an updated graphical user interface.

PlayStation 2

Released in 2000

 improved audio fidelity.


 DVD functionality-ability to play DVD video discs.
 offered an ability to play over the Internet, which, combined with the most extensive line of
games ever marketed for a console,

PlayStation 2 Slimline

 smaller system, was also quieter and included a built-in Ethernet port.

PlayStation 3

 First console to have a Blu-ray drive and was priced cheaper that most standalone Blu-ray
players when it launched.
 Supports HDMI and 1080p output. Wi-Fi connectivity and came with a 20GB internal hard
drive. It allowed users to install their own HDD as well.
 first wireless version of Sony’s long-running controller
 motion-sensing technology.

PlayStation 3 Slim - released in September 2009


 consumed less power and ran cooler and quieter than the original model
 smaller and lighter,
PlayStation 3 Super Slim- released in September 2012
 Sony removed the front slot-loading disc tray. In its place, the chassis was redesigned to
incorporate a sliding lid that covered the optical drive, which had to be accessed from the
top of the console.
 console slimmer than the previous model and was also three pounds lighter.

And following the years more of the Playstation were released with every models having
improvements in for better gaming, less power consumption and a quieter model.

PlayStation 4

 first time Sony would release a console with a CPU based on the x86 instruction set, which is
the same processor architecture that gaming PCs use.
 the ability to upload and share gameplay clips.
 A Share button was added to the DualShock 4 controller, which also received an ergonomic
overhaul and added headset and mic ports.

PlayStation 4 slim

Sony followed its traditi onal way and made smaller and lighter versions of its consoles
with additi onal features or improvements like PSOne, PlayStati on 2 slim, etc.

Sony’s Play Stati on achieved global success with the following factors:
 Lower price than those of major competitors’
 Powerful technical specs
 The Sony brand awareness
 Massive marketing arm
 All-encompassing Sony consumer electronics ecosystem
 Favorable media coverage

Sony has always continued to make powerful technical specs Playstations with modern age and
always provided the latest of technology to the gamers and this is one of the reason for it being
successful over so many years and is still one of the competitors in the gaming industry.
Conclusion: The slim version of the PlayStation will continue to be released inorder for a sleeker
design and a cooler look. The goal will still be to reduce size and weight, though. A die shrink
(smaller, more efficient version of an existing CPU) could help bring power consumption down.

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