Providence Calamity
Providence Calamity
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Type Boss
The Underworld – The
Environment
Hallow
AI Type Providence AI
0 (Contact)
120 / 192 / 220 / 236 (Holy
Fire)
130 / 208 / 228 / 240 (Holy
Blast)
110 / 168 / 196 / 208 (Molten
Blast)
110 / 168 / 196 / 208 (Molten
Glob)
120 / 192 / 220 / 236 (Holy
Bomb)
100 / 150 / 180 / 200 (Day
Damage
Cocoon Star)
-35 / -50 (Cocoon Healing
Star)
130 / 208 / 228 / 240 (Holy
Spear)
140 / 228 / 252 / 264 (Crystal
Shard)
200 / 400 / 440 / 464 (Holy
Ray)
All damage ×2 (Projectiles at
Night)
300 (Night Cocoon Star)
Max Life 312,500 / 500,000 / 600,000
Defense 50
DR 30%
KB Resist 100%
Immune to
Drops
Coins 3
Item(Quantity)Rate
100%
100%
Blissful Bombardier
25% / 33.33%
25% / 33.33%
Holy Collider
25% / 33.33%
Molten Amputator
25% / 33.33%
Profaned Nucleus
25% / 33.33%
Purge Guzzler
25% / 33.33%
Telluric Glare
25% / 33.33%
Solar Flare
25% / 33.33%
Blazing Core
100%
100%
100%
Pristine Fury
10%
100%
Providence Mask
14.29%
Providence Trophy
10%
100%
100%
100% / 100%
100%
Sounds
Hurt
Killed
Spawn
Cast
Holy Ray
Holy Blast Shot
Holy Blast Impact
Cocoon Star Impact
Death animation
Map Icon
Spawn
Providence does not spawn on her own and requires the player to summon her with
the Profaned Core while in The Hallow or The Underworld biome. Her battle will
change significantly depending on whether she is summoned at Day or at Night.
Behavior
Providence herself deals no contact damage, instead utilizing her wide array of
projectiles, as well as minions, to deal damage. Providence's attacks and behavior
vary depending on which phase and health she is currently in. She switches through
these multiple phases pseudo-randomly, spending several seconds in one before
choosing another.
If the player exits the Hallow or the Underworld for more than 5 seconds while
fighting Providence, she will become completely immune to damage until they return.
If still alive at nighttime, she will also act as if Boss Rush is active along with gaining
a greenish-white tint to her crystals, projectiles, and wings.
In all Phases
Providence and her attacks become more aggressive as her
health gets lower.
If the player exits the Hallow or the Underworld, the
Guardians will take very little damage from attacks until
they return.
Straying too far away from Providence will inflict the Holy
Inferno debuff onto the player, causing damage over time which
exponentially increases in severity and darken the screen. This
effect ends once the player returns to Providence's proximity.
Upon reaching 75% of her full health, Providence can now use an
attack depending on the biome she was summoned in.
In the Underworld, Providence can now summon a
giant crystal at certain points in her attack pattern that
follows directly above the player.
The giant crystal periodically rains down 10
smaller crystal shards, which deal damage to
the player if touched.
The crystal will disappear after
60 / 35 seconds.
In the Hallow, Providence is capable of entering her
Holy Ray Phase.
When reaching 34% of her full health, Providence will spawn
weaker versions of the Profaned Guardians.
While the Healer Guardian is alive, Providence's health
will periodically recover 0.5% health
(1650 / 2640 / 3000 HP)
Each heal occurs every 2 / 1.5 seconds.
Heals occur twice as often if all three
guardians are alive, and half as often if the
Healer Guardian is the only one alive.
Upon reaching 15% of her full health, Providence attacks more
aggressively and uses every attack possible towards the player.
Phases
Blast Phase
Providence flies back and forth above the player and fires
Statistics
Type Flying Enemy
The Hallow – The
Environment
Underworld
Profaned Guardian
AI Type
(Offense) AI
120 / 240 / 264 / 278 (C
ontact)
Damage
140 / 220 / 244 / 256 (Fl
are Dust)
Max Life 31,875 / 63,750
Defense 40
DR 30%
KB Resist 100%
Inflicts debuf
f Holy Flames
100% chance
Debuff
5 seconds (Contact)
duration
Debuff Dissolving from holy
tooltip light
Inflicts debuf
f Dragon Fire
100% chance
Debuff
3 seconds (Flare Dust)
duration
Debuff Losing life, reduced
tooltip movement speed
Immune to
Sounds
Hurt
Killed
Flare Dust Spawn
Flare Dust Explosion
Profaned GuardianDefense
Statistics
Profaned GuardianHealer
Statistics
Aftermath
When Providence is killed, she leaves her drops in a floating,
fully-enclosed frame of Profaned Rock in The Underworld.
Once defeated, Rear Gars will become available through fishing
in the Jungle.
Brimstone Elemental, Calamitas, and enemies within
the Brimstone Crag are buffed and begin dropping Bloodstone.
The Ravager is also buffed and begins dropping Necromantic
Geodes instead of Fleshy Geodes, alongside the Bloodflare
Core in Expert Mode.
Brimstone Elemental begins dropping the Brimrose in
Revengeance Mode.
Brimstone Crates will contain Bloodstone, Hallowed Crates will
contain Unholy Essence, and Jungle Crates will
contain Uelibloom Bars.
The Bandit will begin selling the Sylvan Slasher.
Bloodfins can now be caught when fishing in the Brimstone Crag.
The Starborn Princess NPC can now move into empty houses,
and will sell several useful weapons along with Divine Geodes.
Notes
As the Healer Guardian restores her health, her attacks reduce in
aggressiveness.
If she is brought back above 75% health, the giant
crystal will disappear shortly after and she will no
longer enter her Holy Ray Phase until she is brought
back below 75% health.
While Providence is alive, the world is tinted an orange color. This
will only happen if the Lighting option in the Settings Menu is set
to "Color" or "White".
If it is night, the world is instead tinted a blue color.
During her spawn animation, she will have significant amounts of
damage reduction to prevent players from taking advantage of it.
Whether Providence drops the Elysian Wings or Elysian Aegis is
based off of which biome Providence is summoned in.
Elysian Wings will not drop if Providence was
summoned in the Underworld, even if the player was
also considered to be within the Hallow biome when
Providence was summoned.
However, Providence will drop both items when
defeated entirely at night, regardless of the biome she
was spawned in.
If Providence takes any damage during the day, her night-
exclusive items will not drop.
When Providence is defeated, the remaining Profaned Guardians
will vanish immediately without dropping anything.
The Coldheart Icicle does not activate its effect on Providence,
instead only dealing 1 damage.
If summoned in Malice Mode, she will always be in her nighttime
appearence, even if it is daytime.
Defeating Providence at nighttime will count as defeating her
in Malice Mode regardless of whether or not it was actually
activated, causing her to drop Profaned Moonlight Dye.
Tips
For more elaborate strategies on defeating Providence, the Profaned
Goddess, including weapon and arena recommendations,
see Guide:Providence, the Profaned Goddess strategies.
Pay close attention to your surroundings. This fight can potentially
be very chaotic and hard to manage, so extra care must be taken
to keeping track of and dodging projectiles.
Focus on the guardians whenever they spawn, their varied effects
can make Providence a nightmare en masse.
This tip is invalid when fighting her at Night or in Malice
Mode.
When Providence enters her Cocoon Phase, she will hide in her
cocoon and emanate stars. When she does this, try to run into
the green stars, as these will heal you.
Try not to stray too far away from her during this phase,
as the projectiles speed up over time and can become
very hard to dodge.
Take extra care to dodge the orange damaging stars,
as they can potentially kill the player very quickly due to
their ignoring of immunity frames.
In Death Mode or Malice Mode, the healing green stars
do not spawn, and are instead replaced by normal
stars.
When Providence is in her Holy Ray Phase, her movement speed
will drastically decrease, the player should use this to their
advantage to easily dodge it.
Dodging the ray should be the players primary
objective during this phase due to the fact that the ray
can quickly deplete the player’s health, and during this
phase, Providence will take minimal damage from the
player due to her increased defensive stats.
Similar to the Moon Lord's Phantasmal Deathray,
Providence's Holy Rays cannot pass through blocks,
making blocks useful for dodging.
The Rod of Discord or the Normality Relocator can be
used to dodge the rays if needed.
Having a multi-layered arena can make the fight much easier as
the player can land on platforms to reset their flight time.
This is especially valuable when the player is afflicted
with the Icarus' Folly debuff as it reduces flight time,
movement speed, and vertical flying speed and helps
avoid the molten globs.
Placing actuated hallowed blocks in the middle of the player’s
arena can ensure that the player stays in the Hallow while fighting
Providence.
Summons will not attack Providence while she is firing her Holy
Rays, so it is better to wait to use Rage and Adrenaline until
immediately afterwards.
Running in a straight line horizontally can help dodge the crystal
at night.
When Providence is near 40% hp, waiting for a Cocoon phase
might be helpful to avoid the Profaned Guardians spawning
during one as well as to gain a better position and get Adrenaline
to quickly dispatch of the Guardians.
Since Providence will remain stationary during her cocoon phase,
it is especially dangerous for the player to venture far, as Holy
Inferno can quickly eliminate them if they are already on low
health.
However, don't go to close to Providence either, as
Holy Spears and Cocoon Stars will be shot too close
together to make avoiding them easier.
Trivia
Providence's theme is Unholy Insurgency, which was made by
the artist DM DOKURO.
The definition of insurgency is "an active revolt or
uprising," so the name of the song could refer to the
player rising up to strike down Providence or
Providence rising up to cleanse the world of all sin.
If the Calamity Music add-on mod is disabled, the Moon
Lord's theme will play instead.
The old theme for Providence used to be the
track Adventure's End from the game Mario & Luigi:
Dream Team. This was changed due to copyright-
related reasons.
A few weeks before Unholy Insurgency was introduced,
Providence's theme was changed to Siren's Call
(Seafoam Mix), which was also composed by DM
DOKURO.
The word "Providence" is often used as a name synonymous with
God, particularly the Christian God.
The name of the debuff "Icarus' Folly" references Icarus from
Greek mythology, who used wings created with wax to achieve
flight. However, he tested his limits and flew too close to the sun,
melting his wings and causing him to fall back to Earth to his
death.
Providence is the counterpart of the Moon Lord, as stated by
the Sea King.
As mentioned by the Sea King, Providence once defeated Yharim
but in consequence became a fraction of her previous power.
If the player dies from the damaging Cocoon Stars, it will show
the death message as "<PlayerName> burst into sinless ash.",
even if Armageddon is active.
If the player dies under the effects of the Holy Inferno debuff, the
unique death message will say "<PlayerName> was turned to
ashes by the Profaned Goddess."
The Healer Guardian is coded to inflict the On Fire! debuff on
contact, but it never inflicts the debuff as it has no contact
damage.
She was previously named "Providence, the Profaned God". This
was changed due to Providence being referred to as female
in lore entries and by the developers, and "goddess" is the
feminine word for "god".
If the Boss Checklist Mod is installed, her unique despawn
message will be "The Profaned Goddess vanishes in a burning
blaze."
Providence is known to have a special variant during a blood
moon.
Collapse
v · d · e
ExpandPre-Hardmode Enemies
ExpandHardmode Enemies
ExpandEvent Enemies
CollapseBosses
The Calamity • The Inventors (Jane Wulfrum • John Wulfrum ) • Wulfrum Excav
Pre- Gyrator • Wulfrum Hovercraft • Wulfrum Pylon • Wulfrum Rover) • Desert Scourge (A D
Hardmode Shroom) • The Hive Mind (Dank Creeper • Hive Blob • Dark Heart) • The Perforators • T
Spawn • Spiked Crimson Slime Spawn)
Cryogen • Pyrogen • Aquatic Scourge • Brimstone Elemental (Brimling) • The Forbidden
Shatter) • Calamitas (Cataclysm • Catastrophe • Soul Seeker) • The Derellect (Derellec
Hardmode
• Leviathan and Anahita (Aquatic Aberration) • Astrum Aureus (Aureus Spawn) • The Pl
Mine) • Ravager • Astrum Deus
Profaned Guardians • The Dragonfolly (Draconic Swarmer) • Providence, the Profaned
Devourer (Storm Weaver • Ceaseless Void (Dark Energy) • Signus, Envoy of the Devoure
Post-Moon Mine) • Polterghast (Phantom Spirit • Phantom • Polterghast Clone) • The Devourer of Go
Lord Wall of Bronze (Mechanical Leech • Metal Maw) • Exo Mechs (XS-01 Artemis • XS-03 A
Hypnos (XP-00 Hypnos Aergia Neuron • XP-00 Hypnos Plug) • Supreme Calamitas (Sep
Seeker • Mastaba) • Yharim Worm
Superbosses Adult Eidolon Wyrm • Vision of the Tyrant • The Entropic God, Noxus (Chaos Con
Armored Digger • Cloud Elemental • Colossal Squid • Cragmaw Mire • Cyber Draedon
Mini Boss Wyrm • Giant Clam (Clam) • Great Sand Shark ((boss) ) • La Ruga • Lav'e Rugamar
Kinsman • Plaguebringer (Plague Charger) • Reaper Shark • Yggdrasil Ent
ExpandCritters
ExpandFriendly NPCs
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