Unit 08
Unit 08
Projects
Most common practices of Adobe Photoshop is creating,
manipulating and adjusting layers, filters, colors and designing
project. This Unit covers creating, manipulating and adjusting of
image layers, filters, colors and designing projects. It provides a
broad foundation of essential Graphic design skills. It is the perfect
way to learn Graphic design if you are just starting out with the
software, upgrading from a proper version, or if you have never
received formal training-even if you have been using Photoshop
for years.
Lesson 1 : Layers
1.1. Learning Objectives
1.2. Introduction
Layers
Layers are one of the most powerful tools included in many photo
editing programs. By using layers you can make adjustments
without changing the data of the layer underneath. This allows you
to make multiple changes without having to start over each time
an edit does turn out like you had intended.
Types of Layers
Photoshop elements offer five kinds of layers: image, adjustment,
fill, shape, and type. You’ll probably spend most of your time
creating image layers, but just so that you’re familiar with all types,
the following sections describe each one.
Image layers
The image layer usually just referred to as a layer, is essentially a
digital version of a clear acetate sheet. You can create blank
layers and add images to them, or you can create layers from
images themselves.
Graphics Design
Adjustment layers
An adjustment layer is a special kind of layer used for modifying
color and contrast. The advantage of using adjustment layers for
your corrections, rather than applying them direct on the image
layer, is that you can apply the corrections without permanently
affecting the pixels. Adjustment layers are totally nondestructive. It
can adjust at any time.
Fill layers
A fill layer lets you add a layer of solid color, a gradient, or a
pattern. Like adjustment layers, fill layers also include layer
masks. You can edit, rearrange, duplicate, delete, and merge fill
layers similarly to adjustment layers.
Shape layers
These shapes are vector-based, which means that the shapes are
defined by mathematical equations which create points and paths,
rather than by pixels. You can freely resize these objects without
causing degradation, and they’re always printed with smooth. To
create a shape layer, grab a shape tool from the Tools panel and
drag it on your canvas. When you create a shape, it resides on its
own, unique shape layer.
Step 1. Choose File > New. The New dialog box appears.
Step 5. Choose Window > Layers. Click on the Layers tab and
drag it out of the docking area.
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Step 8. Choose Edit > Fill, to open the Fill dialog box.
Step 10. Choose Select > Deselect to turn off the selection
marquee, or use the keyboard shortcut Ctrl+D.
Step 1. Press the New Layer button ( ). The New Layer dialog box
appears.
Hold down the Alt/Option key when creating a new layer so that
you can name it right away.
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Step 2. In the Name text field, type yellow circle, as you are
about to create a yellow circle on this layer.
Step 4. Click and hold on the Marquee tool ( ), then choose the
hidden Elliptical Marquee tool ( ).
Step 5. Click and drag while holding the Shift key down to create
a circle selection in your image area.
Step 6. Position your cursor over the Swatches panel and click to
choose any yellow color.
Step 8. Choose Select > Deselect, This time, you’ll use the Layers
panel menu.
Step 9. Click and hold on the Elliptical Marquee tool to select the
hidden Rectangular Marquee tool.
Step 10. Choose File > Save. Keep the mylayers.psd file open for
the next part of this lesson.
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ACTIVITY
i) Reduces
ii) Produces
iii) Increase
iv) Decrease.
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2.2. Introduction
Filters
Filters are defined by their slope, which determines the
attenuation of signals outside the ‘pass’ band. Filters are used for
‘corrective’ equalization, as opposed to creative equalization. They
are used to clean up a signal, rather than to shape the sound
creatively.
Classification of Filters
Destructive filters
Destructive filters are used to create some kind of special effect.
Pixels are also modified, but the image may look quite a bit
different from its original. These kinds of filters create effects, such
as textures, brush strokes, mosaics, lights, and clouds. They can
also distort an image with waves, spheres, and ripples.
One-step filters
One-step filters have no options and no dialog boxes; select the
filter and watch the magic happen.
Multistep filters
Multistep filters act almost like mini-applications. A multistep filter
appears on the menu with an ellipsis following its name, indicating
that a dialog box opens when you choose the command.
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Smart Filters
A Filter /smart Filter is simply one of the Photoshop filters applied
to Object layer. Filters are usually destructive—that is, any effect
applied to a layer becomes more difficult to remove.
Apply a motion blur to the layer. Two smart filters are applied to
the same layer.
Step 6. Click on the Visibility icon. The Smart Sharpen effect is
still active.
Step 7. Click the white thumbnail to the left of the Smart Filters
label.
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Step 8. Select Soft Round brush preset, and use the slider to
change the Size value to approximately 45. Click on the Options
bar to make the Brush Preset picker disappear.
Select the Soft Round brush and change the size to 45.
Step 9. Press D to revert the foreground and background colors
back to the default of black and white. Press ‘X’ on your keyboard
to swap the foreground and background colors.
Step 10. Place brush at the top of the butterfly, and begin painting
from left to right and then downward.
Step 11. Continue painting downward until only the bottom half
of the butterfly is blurred Press the letter ‘X’ on your keyboard to
swap the foreground color to white.
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Stylize Filters
The Stylize filters produce a painted or impressionistic effect on a
selection by displacing pixels and by finding and heightening
contrast in an image. After using filters like Find Edges and Trace
Contour that highlight edges, you can apply the Invert command
to outline the edges of a color image with colored lines or to
outline the edges of a grayscale image with white lines.
High Pass Filters
The method of sharpening images remains not only highly
effective but also much easier to use than either of those
sharpening filters, and that’s by using Photoshop’s High Pass
filter. With the High Pass filter, you can often get better results
than either of the sharpening filters can give you without fumbling
around with confusing options.
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Go to Filter > Other > High Pass to bring up the “High Pass” dialog
box.
Step 4. Set Radius value 2.0. Drag towards the right, adding more
sharpening, and left, reducing the sharpening. Then Press Ok.
Here’s my image after sharpening it with a radius value of 2.0
pixels
The image after sharpening it with the High Pass filter set to a
Radius value of 1.2 pixels.
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ACTIVITY
i) Reduce
ii) Dust
iii) Median
iv) Avoiding.
i) Corrective
ii) Destructive
iii) Non-destructive
iv) Duds.
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3.2. Introduction
Gradient Tools
The Gradient tool can create straight-line, radial, angle, reflected,
and diamond blends. Select the type of gradient from the Options
bar across the top of the Photoshop work area. If you want to drag
a straight gradient line, hold down the Shift key while dragging to
constrain the gradient to a 0-degree, 45-degree, or 90-degree
angle.
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Step 9. Press the [ (left bracket) key until the brush size is about
60 pixels.
Step 10. Paint brush over one of the boy’s eyes in the gray scale
image and click to paint it blue. Repeat this with the other eye.
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Step 2. Choose File > Save As. Save with different name for
adjusts color.
Paint the jacket with the Quick Selection tool to make a selection.
Step 4.If the Layers panel is not visible, choose Window > Layers.
Step 6.Type 70 in the Hue text field. In the next step, saturation
down a bit so the green you are creating is less bright.
Step 7.Click and drag Saturation slider to left about the 20 point,
or type 20 into the Saturation text field.
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Step 8.Choose File > Save. If the Format Options dialog box
appears, press OK.
ACTIVITY
i) Creating layers
ii) Deleting layers
iii) Adjusting layers
iv) Combining layers.
i) Brush tools
ii) Destructive tools
iii) Non-destructive tools
iv) Eyedropper tools.
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4.2. Introduction
Color Adjusting
Changing the color of an object is a pretty common practice. What
if you want to see three or four different variations? All these tasks
can be completed easily and efficiently, using adjustment layers.
In this section, you’ll change the color of a jacket on a model, and
then, using the same adjustment layer, change it again, multiple
times.
Practices on Using Color Adjusting
Adjusting Color of Image Using Color Adjusting Tools to follow the
steps
Step 3. Drag the slider labeled this Layer to the left until the value
reads 190. Click OK.
Figure 1. Using a Blend If slider to mix the Base layer with the
color fill layer.
Hue/Saturation. Open the Adjustments panel. Drag the Hue slider
to 240, Saturation to 43, and Lightness to +33.
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Step 6. Click the Add Effect Layer icon. Select Smudge Stick in
the Artistic category. Set Stroke Length to 5, Highlight Area to 6,
and Intensity to 4. Click OK.
Step 7. Change the blend mode of the Base layer to Linear Dodge
(Add). The water gets much more punch with this blend mode.
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The Eraser tool has three different modes—you can erase using
the pencil, brush, or fixed-size block.
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Click and drag inside the circle to change the direction of the light
source.
Step 2.Click and hold to select Normal from the Highlight Mode
blending drop-down menu.
Step 3.Now, click on the white box to the right of Highlight Mode.
This opens the Select highlight color picker and allows you to
sample a color from your image, or create your own highlight color
using the Color Picker. Choose any yellow-gold color; in this
example, an RGB value of R 215, G 155, B 12 is used. Press OK.
Set a highlight color. Set a shadow color. The resulting bevel and
emboss.
Step 4. Press OK to close the Color Picker. Keep the Layer Style
dialog box open for the final step in this project.
Step 2.Select the whole lot using the Magic Wand tool, but the
difficulty comes when you need the detailed selection around the
hair.
Plain Background
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Step 4.Notice how accurate the selection is around the wispy hair
but also that some of the finer strands of hair are not selected.
Using the lasso tool set to minus draw around any areas on the
model that should not be selected and these will be removed from
the edge selection. Save this selection - Select>Save Selection
and call it "hair".
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Step 7.The selections you make for the adjustment layers can be
as local as just the eyes or lips and many color changes can be
made to very specific areas. You can start using adjustment layers
to hand color black & white photos too.
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ACTIVITY
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i) Cmd+P
ii) Cmd+Z
iii) Crt +Z
iv) Shit+E.
i) Brush
ii) Pen
iii) Move
iv) Gradient.
i) Picking
ii) Lying
iii) Shading
iv) Merging.
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5.2. Introduction
Step 2.Open New Layer & then create the following selection with
the help of ‘Pen Tool’.
Step 3.Set New Selection & then ok & your image should look like
as shown below.
Step 4. Now Open New Layer this layer should below previous
Layer & then create the following selection with the help of ‘Pen
Tool’ from the above figure.
Step 5. Now fill the selection with same color & then select ‘Burn
Tool’ & create the following shading & after that create the
following selection with the help of ‘Pen Tool’ from the figure.
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Fig-1 Fig-2
Step 6. Now create the following shading with the help of “Burn
Tool”
Step 7.Open New Layer& then create the following selection with
‘Pen Tool’ from Fig-1.
Step 8. Open New Layer & create the following shape with the
help of ‘Pen Tool’ right click select “Stroke Path” from Fig-2.
Fig-1 Fig-2
Step 9. In Stroke Path select ‘Brush’ & then ok & create the
shading with the help of Burn Tool & after that Open New Layer &
create the following selection with the help of ‘Elliptical Marquee
Tool’ with hold Shift
Step 10. Now fill Drop Shadow & use the following settings
Technique.
Step 11. Now select Inner Shadow & use the following settings
Technique.
Step 12. Now your image should look like as shown below
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Step 13. Final Project Output. I hope this is a good Project that
you can use these Photoshop Techniques in your Graphics
Design.
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We are viewing a RGB file for CMYK printing, since these files are
created in RGB, reviewing a digital proof is acceptable. If you are
truly concerned with reviewing a digital proof, then you could
certainly request a print proof, they will provide a small print out on
the actual material it is going to be produced on. Remember to
plan ahead and check all the final specifications with the company
you are working with. It is necessary to consider these principles
in order to make your final projects both technically sound and
graphically interesting.
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Final Product.
Step 1. Click "File / New" and adjust the canvas size to width 25
percent and height 25 percent. Be sure that it is inches and not
pixels.
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Step 3. Add your magazine title at the top of your page in a large
font size using your text tool on your toolbar.
Step 4. Make sure that your title layer is selected in your layer
palette. Click "Layer," "Layer Style" and "Blending Options."
Step 5. Experiment with the different text effects until you get the
desired look for your title. When you are finished, click "OK."
Step 6. Choose an image and open it onto a separate canvas,
and then crop and resize it to fit your magazine cover. Remove
the background from the image using the eraser tool or the magic
wand tool.
Step 7. Select the image and then click "Edit" and "Copy." Paste
the image onto your magazine cover.
Step 8. Add the text to your main cover story on one side of the
image. Use a text smaller than your title text but larger than the
rest of the text that will be on your magazine cover.
Step 9. Put a few more stories in smaller text around the image.
Continue adding other story titles on your cover in different colors,
sizes and fonts.
Step 10. Save your file and publish online or print it out
Images are converted from RGB to spot colors for screen printing.
This is often the RGB color mode, which is a common mode for
digital cameras and computer monitors. The RGB mode is based
on the blending of Red, Green and Blue light. To screen print an
image, the colors must be converted to a combination, or mode,
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ACTIVITY
i) January - June
ii) January - July
iii) January - December
iv) July - December
i) Glyph
ii) Layers
iii) Text frame
iv) Color frame
i) A4
ii) B4
iii) C4
iv) D4
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