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Computer Science and Engineering

The document discusses the syllabus for the Computer Science and Engineering course. It is divided into 10 units covering topics such as digital electronics, microprocessors, computer organization, C and data structures, computer networks, operating systems, relational database management systems, object-oriented programming through C++, Java programming, and internet programming and ADO.net. Annexure II specifies the number of questions to be set from each unit, with a total of 100 questions. Annexure III provides two sample questions assessing knowledge of data structures and computer networks.

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0% found this document useful (0 votes)
52 views2 pages

Computer Science and Engineering

The document discusses the syllabus for the Computer Science and Engineering course. It is divided into 10 units covering topics such as digital electronics, microprocessors, computer organization, C and data structures, computer networks, operating systems, relational database management systems, object-oriented programming through C++, Java programming, and internet programming and ADO.net. Annexure II specifies the number of questions to be set from each unit, with a total of 100 questions. Annexure III provides two sample questions assessing knowledge of data structures and computer networks.

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Surendra Suri
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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ANNEXURE I

COMPUTER SCIENCE AND ENGINEERING


1. Digital Electronics: Logic Families: TTL, ECL, MOS – Logic gates
AND,OR,NOT,NOR,NAND and XOR – Boolean Expressions – K-map –Combinational
Circuits – Flip-flops – registers – Counters – decoders, multiplexers and semiconductor
memories.
2. Microprocessors: 8086 microprocessor – architecture, segmentation concepts – register
organization – addressing modes – instruction set – preliminary features of 80286, 80386 and
80486
3. Computer Organization: Functional blocks of CPU – Fixed point, floating point number
representations –instructions – addressing modes – stored program concept – instruction
execution – memory hierarchy – virtual memory, associative memory – cache memory – I/O
organization – methods of data transfer – programmed I/O, DMA, Interrupts – IOP
4. C and Data Structures: Data types, storage classes, operators and expressions – control
statements – functions, parameter passing, Call by value, Call by reference – arrays, strings,
pointers, structures, unions – type definitions – pre processor statements – files – Data
Structures – Linked Lists – queues and stacks – trees, binary trees – sorting : bubble,
selection , insertion, quick and merge sorts -Searching : linear and binary search techniques
5. Computer Networks: OSI reference model , TCP/IP reference model- Classification of
networks –Network topologies : Bus, Ring, Star, Mesh, Hybrid – LAN components –
Coaxial, twisted pair, optical fiber cables and connectors – repeaters, hubs, switches, NIC –
Ethernet, token bus, token ring, inter network packet exchange/sequenced packet exchange –
HTTP, FTP, SMTP, Telnet – TCP/IP addressing scheme – IP address classes - sub netting
6. Operating Systems: Windows : advantages, features, hardware requirements, various
menus and tool bars – operating system services – process management – CPU scheduling
algorithms – deadlocks – memory management – overlays, paging, segmentation, virtual
memory, page replacement algorithms – disk scheduling – free space management – disk
scheduling algorithms
7. RDBMS: Need of database systems, data independence, Data models, E-R model –
structure of relational database – normal Forms : 1st, 2nd and 3rd– SQL – data types,
operators, DDL,DML and DCL commands – views, sequences, synonyms, indexes and
clusters – PL/SQL – data types, control structures, cursor management, exceptions, functions,
triggers, procedures and packages
8. Object Oriented Programming Through C++: Concept of OOPs – classes and objects –
Constructors and destructors – arrays, pointers, references, inline functions – function
overloading and operator overloading – inheritance – virtual functions – friend functions –
this pointer – i/o manipulators – file and i/o functions
9. Java Programming: Java – data types, variables, operators, arrays – Classes and objects
– methods – constructors – overloading –inheritance - Visibility mode – packages –
interfaces – multithreading – exception handling – applets
10. Internet Programming & ADO.net : Internet fundamentals – HTML, tags, attributes,
formatting text –PHP- Loops, Strings, Statements, Arrays, Functions, Databases, Cookies,
Sessions, Debugging. ADO.net-Data adapters, Data sets, Connection objects and Command
objects.
ANNEXURE II
Number of questions to be set unit wise (Total 100)
COMPUTER SCIENCE AND ENGINEERING

Unit No Topic Weightage_Marks


1 Digital Electronics 08
2 Microprocessors 10
3 Computer Organization 10
4 C and Data Structures 10
5 Computer Networks 10
6 Operating Systems 12
7 RDBMS 10
8 Object Oriented Programming through C++ 10
9 Java Programming 10
10 Internet Programming & ADO.net 10

ANNEXURE III
MODEL QUESTIONS FOR COMPUTER SCIENCE AND ENGINEERING

1. In a circular linked list, the insertion of a record involves modification of


1. 3 pointers
2. 4 pointers
3. 2 pointers
4. No pointers

2. Which of the following layer of OSI reference model deals with end to end
communication?
1. Presentation layer
2. Session layer
3. Network layer
4. Transport layer

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