Pmbok Guide Underneath The Surface
Pmbok Guide Underneath The Surface
Nader K. Rad
PMBOK® Guide 7th edition, Underneath the Surface
This file has been created automatically based on the latest version of the book
on 2023‑05‑20. For the latest version and other formats, visit the website:
https://pmbok.guide/
I started working with projects about 25 years ago: first, as a project planner in
construction projects, and then I moved to large process-plant projects. In parallel,
I was also involved in IT projects and startups.
I gradually moved from project planning into the wider project management
domain by helping project managers and companies improve their project,
program, and portfolio management systems.
Disclaimer
Everything you read in this book is my personal opinion rather than that of PMI or
the core development team of the PMBOK Guide. In fact, I’m sure at least some
of them would disagree with some of the content in this book!
After all, if no one disagrees with you, you’ve probably not said anything useful.
IP Statements
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This book mentions multiple resources besides the PMBOK Guide. Of these, PM²,
P3.express, micro.P3.express, Scrum, and NUPP are open, non-proprietary
resources, while the others are proprietary ones protected by copyright. The
following are their IP statements:
PMI and PMBOK are registered marks of The Project Management Institute,
Inc.
P3.express, micro.P3.express, and NUPP are marks of PTCoE.
PM² is a mark of the European Commission.
PRINCE2® is a registered mark of AXELOS Limited. All rights reserved.
DSDM® is a registered mark of Agile Business Consortium Limited. All rights
reserved.
IPMA and IPMA ICB are registered marks of the International Project
Management Association. All rights reserved.
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Besides organizing events and bringing project managers together, in 1984, PMI
also created a certification program called Project Management Professional
(PMP), which is still one of the best-known and most desirable certifications in
this domain.
The success of the PMP exam, which was formed around general project
management knowledge, encouraged PMI to document and structure that
knowledge. The result was A Guide to the Project Management Body of
Knowledge, or the PMBOK Guide for short. It became one of the main
resources for the PMP exam, although not the only one.
Following on from a white paper in 1987, the first edition was published in 1996,
and since then, there has been a new edition every four or five years:
The first edition described project management with a set of 37 processes, each
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with various inputs, a few tools and techniques, and certain outputs, along
with some extra information about the context within which projects are run.
Those processes were categorized in two different ways:
Process Groups: These categorize the processes based on their role in the
overall/typical project management life cycle.
Initiating
Planning
Executing
Controlling
Closing
Knowledge Areas: These categorize the processes based on their subject.
Integration
Scope
Time
Cost
Quality
Human resource
Communications
Risk
Procurement
The next five editions followed the same structure and refined the content. The
number of processes grew from 37 to 49, which was mainly a result of breaking
down the existing ones into more detailed processes. The communications
management knowledge area was later divided into communications
management and stakeholder management. Some of the elements were
renamed to be clearer, more precise, more general, etc.; for example, human
resource management became resource management. Finally, the whole
guide grew from 176 pages in the first edition to 756 pages in the sixth edition.
The seventh edition, on the other hand, was written from scratch, and with a
principle-based approach instead of the process-based one described above.
It’s more inclusive of different projects and is only 274 pages long.
Throughout the book, you will learn more about the reasons for this fundamental
change. However, this book is designed to explain what the 7th edition of the
PMBOK Guide is and doesn’t aim to compare it with the previous editions.
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The old processes of the PMBOK Guide don’t exist in the latest edition anymore.
However, some people are very attached to them, and for this reason, they are
now contained in a separate publication called Process Groups: A Practice
Guide.
Based on the success of the PMBOK Guide and the PMP exam, PMI continued
expanding in the following ways:
Certification programs
Certified Associate in Project Management (CAPM)
Disciplined Agile Coach (DAC)
Disciplined Agile Scrum Master (DASM)
Disciplined Agile Senior Scrum Master (DASSM)
Disciplined Agile Value Stream Consultant (DAVSC)
PMI Agile Certified Practitioner (PMI-ACP)
PMI Professional in Business Analysis (PMI-PBA)
PMI Project Management Ready
PMI Risk Management Professional (PMI-RMP)
PMI Scheduling Professional (PMI-SP)
Portfolio Management Professional (PfMP)
Program Management Professional (PgMP)
Fundamental standards
The PMI Guide to Business Analysis
The Standard for Earned Value Management
The Standard for Organizational Project Management
The Standard for Portfolio Management
The Standard for Program Management
The Standard for Risk Management in Portfolios, Programs, and
Projects
Practice standards
Practice Standard for Project Configuration Management
Practice Standard for Project Estimating
Practice Standard for Scheduling
Practice Standard for Work Breakdown Structures
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Besides the PMI-ACP certification program, none of these attained any level of
popularity comparable to the PMP exam and the PMBOK Guide.
What you need first and foremost is a methodology; and then after implementing
a methodology, you can use the guides to enrich it.
The PMBOK Guide and its complementary resources help you to develop a better
methodology by
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It’s for these reasons that the book contains the following main chapters:
Understanding and Interpreting goes over how the PMBOK principles help
you gain a better understanding of project management, which can be used
when selecting, implementing, and using a methodology.
Selecting a Methodology introduces a few methodologies to give you an
idea of what it is that you need to be more effective in.
Enriching the Methodology explains how the PMBOK Guide can help you
enrich the methodology you’ve implemented.
The PMBOK Guide and other standards in PMI follow a development process that
complies with good practices for standardization according to the American
National Standards Institute (ANSI) and to some degree to the International
Organization for Standardization (ISO).
There were a select group of about 70 reviewers who helped by reviewing and
commenting on major deliverables throughout the work. At the end, an exposure
draft was made available to the public to review. More than 600 people helped by
reviewing the draft and submitting comments. The development team used those
comments to improve the content, and the final version was published after this.
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A few years ago, I was reading a collection of essays by the famous physicist,
Richard Feynman, in which he explained a problem he called Cargo Cult
Science. I couldn’t stop wondering how well that explains a fundamental problem
we have in project management when I was reading it. So, let me explain:
There were a few isolated tribes of people in New Guinea and a few other islands.
During the two World Wars, they saw cargo planes landing and bringing goods for
the temporary military bases on their islands. Seeing those large human-made
flying objects was magical for them. Moreover, the soldiers used to give away or
trade some of the cargo, which was fascinating to the islanders.
When the wars ended, there were no cargo planes anymore, and the islanders
wanted them back. So, they built runways, control towers, and mock planes. They
wore wooden headphones with antennas, marched around the mock airbase, and
lit the sides of the runways, thinking that these should attract the flying cargo
planes and convince them to land.
In their mind, simulating what others were doing was enough to have the same
result. In reality though, as you can imagine, it wasn’t enough to bring back the
cargo planes.
Many people look at successful projects and then start imitating them. They think
as long as they have something that looks like a plan, a business case document,
or a project charter document, etc., they have proper project management and
they can get the results they need. This is specially the case in many Agile
projects, where they think as long as they use the Scrum labels and have big
boards with lots of sticky notes on them, they are good Agilists.
What’s missing in many projects is the essence of what we do and the real
dynamics behind the scenes. The rituals, documents and everything else are not
the end, but the means to the end.
Having principles is a way to bring the attention back to what we really need to
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have. We think about the principles, and then carry on producing various project
management outputs that serve different purposes without blindly imitating others.
That’s why the 7th edition of the PMBOK guide has become principle-based.
Principles are the main content of PMBOK 7. It’s fair to say that PMBOK 7 is
mainly about how you can avoid the Cargo Cult effect! We’ll explore the PMBOK
principles in detail in the rest of this chapter, and then we’ll also have a short
overview of principles from other resources to give a wider perspective.
An element that can be considered missing in this list is ethics. There’s no item
for ethics in this list because ethics is at a higher level of abstraction and applies
to everything else. Regardless of how we formulate it, it’s essential to be mindful
of ethics, and a good resource is the PMI’s Code of Ethics & Professional
Conduct: https://www.pmi.org/codeofethics
If you ask hundreds of project team members what they think about the project
managers they’ve met in their career, at least some of them would tell you horror
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stories about annoying project managers who didn’t understand anything about
the work and only bossed people around and had unrealistic expectations of
them. For some reason, you can hear a lot of these sad stories in IT development
projects, which is a reason why some of the newer methods in IT development
are against having a central project manager role.
On the other hand, we’ve all seen many organizations where they appoint the
most senior expert as the project manager because of their deep expertise in
technical aspects. Many even think that a good technical expert must be
promoted to a (project) manager sooner or later. In these cases, the organization
loses a great technical expert and gains a mediocre manager.
To make things clear, we have to start with the management concept. When a
technical expert becomes a manager, it’s not a promotion, but a change in
career. Being good at technical aspects doesn’t guarantee that you can be a
good manager because you need a different set of skills and attitudes for
management. In fact, many people aren’t really comfortable having management
roles and prefer to remain technical – we’ve been ruining their professional lives
by forcing them into those positions.
A better way is to let technical people remain technical and seek other ways of
promoting them, while in parallel investing in recruiting and nurturing other people
for management positions. The latter can be enriched by undergoing higher
education in (project) management as well.
We also need to rethink the role of project manager. A proper project manager is
not a “boss” (there are already enough bosses in every organization), but rather a
supporter who helps create a safe and productive environment for the team
members where they can carry out their expert activities better. Project managers
must be focused on coordination, problem solving, conflict resolution, etc.
My usual advice is that if you feel that the label “project manager” has a negative
connotation in your organization because of past experiences, lose the label and
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simply call it chief project facilitator. It helps people who take that role by
continuously reminding them of their main responsibility as well.
So, when you think of the project manager role as a non-technical supporter
rather than a technical boss, it’s clear that we don’t expect a project manager to
plan and control the project alone, because they can’t know enough about the
project to do so. Therefore, instead of doing those things by themselves, we
expect them to facilitate team members to create well-formed plans and come up
with proper responses to deviations when needed. That’s proper project
management.
Imagine you’re managing a project and you don’t know anything about its
technical aspects. The only thing you can do is to help the technical people do
their best by focusing on facilitation, coordination, etc. If there’s a complicated
technical decision and you’re not sure about the opinion of the team members,
you can always consult one or a few external experts, and it should be fine.
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involved in the technical aspects. In doing so, you’re not just another technical
expert chipping in, but your position as a project manager may also give you an
advantage, which can gradually turn you into one of those annoying project
managers who micromanage everyone. That’s why the third option of choosing a
project manager who doesn’t have technical knowledge can be preferable.
If you accept the previous argument, you may still have two big concerns. The
first one is that while this may be a better setup, people still find it difficult to
accept project managers who are not technical experts. If you’re such a project
manager, note that the objection is because they understand the project manager
as someone who’s supposed to be the main technical decision maker.
So, you should explain at the beginning that you’re not going to be their decision
maker, and that they are the technical experts responsible for those decisions.
You also need to explain to them that you’re there to make working easier, more
pleasant, and more productive for them. Of course, talking is easy, and you have
to prove it to them by your actions. If you do it right, after a few weeks or months,
they will trust you.
The second concern is that you may be appointed as the project manager, and
you do have technical knowledge; so what should you do? The only thing you can
do is to be aware and conscious of it, and draw a line between the technical and
managerial aspects and don’t get yourself involved in the technical aspects at all.
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If you accept the project management role, you need to have the mental discipline
to do as he did!
So, when we leave the technical aspects to the technical roles, what remains for
the project manager other than the relatively obvious things such as facilitation
and coordination?
Well, for example, you should feel responsible for creating an environment where
team members can grow in their careers. Yes, that’s your responsibility.
There are many other things you should do. For more ideas, I can recommend the
following:
In short, you should care for the people in the project as well as the resources
entrusted in the project, have integrity, be trustworthy, and comply with the rules,
regulations, and requirements (as long as they are compatible with the ethical
rules).
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Lastly, to be able to do all of these, there’s one tool you’ll need most: being a
good listener. Don’t listen to respond, but listen to understand. Don’t wait for
people to come and talk to you, but initiate the conversation and actively seek
problems to solve or areas to improve – it’s always easier to fix things the sooner
you find them.
What we need for success is not a number of great people in the project, but a
great project team.
Imagine that you need to plan something. To do that, you can go to five team
members, collect the data, and use that to create the plan. An alternative is to
conduct a facilitated workshop with people who can help, and do it together. The
second option, when done right, is an opportunity to teach them how to work
together, improve their relationships, and move towards a stronger team.
Forget about the boring, corporate-style team-building activities; any time you
want to do something, you should ask yourself whether it’s possible to adjust it in
such a way that it could work as a team-building activity as well. In many cases,
you can make that happen.
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You will get great ideas you could never have come up with on your own or in
a small group.
People will feel appreciated, and because they are the ones designing the
improvement, you will have their buy-in and a higher chance of success for
the plan.
It will improve their collaboration in their other tasks.
Depending on the project environment, you may need to do other things as well to
encourage collaboration. For example, when the project is not too small, it would
work better to make it clear what is expected from each person, and what they
can expect from others. What I just mentioned is one of the principles in
PRINCE2® (a project management methodology). Going further, you may even
need to formalize the flow of works in the project; e.g., each design document has
to go to ##### for peer review; the peer reviewer should respond in less than
##### days; then it goes to…
Besides responsibilities and flow of work, you may need to make the basic
behaviors clear too, with some ground rules that everyone will respect when
working together.
You may be thinking it may be bossy to tell people all of these things, and as
such, a violation of the previous principle. That would be true if you set all of
those things. The best way, however, is to facilitate the team to set those rules
themselves whenever possible. That way, the rules will be more realistic and the
acceptance of the team members higher. For example, the P3.express Code of
Conduct that was mentioned above was developed and adjusted by the
community of practitioners rather than being dictated from the top downwards.
Some people use the word “stakeholder” to refer to just the customer. In the
project management literature, we define it as any person or group of people who
have an interest in the project and can impact it. In that sense, the team
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members, client, suppliers, competitors, regulators, and many other people and
groups are stakeholders.
Once, I worked for a wealthy organization that, besides running its own projects,
used to fund a few not-for-profit projects as well. One of them I was aware of was
a project run by a small organization to build a shelter on top of a mountain. It was
specially interesting to me because I loved hiking back then. (I really miss hiking
now that I live in one of the flattest places on Earth!)
The representatives of that small organization used to come to our office once a
month, submit a report of what they’d done so far and another of what they were
going to do, with an estimate of its cost, and we used to give them the money.
One day, I realized I’d not seen them for a while. I asked around and realized that
they hadn’t submitted any new reports for a while. When we called them, they told
us that the national cultural heritage organization had stopped their project
because they were building it on an ancient road!
The ancient road was hardly visible, and you could easily have mistaken it for a
track organically created by hikers. A lot of money was wasted on that project
(building something on top of a mountain is very expensive), and a historic
artifact was damaged as well. So what went wrong?
Before starting the project, they could have gone to the spot and asked the hikers
what they thought about building a shelter there. Some of the experienced hikers
would have known about the road and could have told them. They could even
have got other useful information by doing this. Better still, they could have put a
notice up there, announcing that their organization was going to build a shelter
there and asking the hikers to send their comments.
Having this type of concern is what separates a great project manager from a
good or an average one. Some people would object that you’re wasting time
doing this kind of thing instead of starting work immediately, but you’d know better
that it can help prevent a lot of troubles in the long run. It’s not about how soon
you start the work, but how soon you finish it, and with what quality, cost, etc.
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2.1.3.2. Communications
A company I was working with got the project. My first concern was how to work
with thousands of angry stakeholders! It doesn’t matter how well we would have
worked – the project was already too late for them, and there was always the
chance that they would accuse us of being another scam outfit, even though we
were a reputable company working under the supervision of the judicial system in
that project. So, we built a website where buyers could look up their apartment
and see its up-to-date progress. There was also a room at the entrance with
someone there to provide buyers who came over or called with information,
because some of them weren’t comfortable using the Internet. And finally, there
were open site visits once a month.
Working well is not enough; let others know how well you work!
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We want to know all the requirements before it’s too late. (Think of the shelter
story).
We want to protect our own goals/reputation/lives/etc. (Think of the
thousands of angry buyers in the previous example.)
We want to benefit from their support.
Etc.
Some stakeholders have a positive attitude toward the project, which is great, but
we still need to be careful and keep it that way. Some have a negative attitude
that we may want to change if it’s worth the effort.
A few days later, I went back and told him that we’ve worked on a few responses
to the list of risks, and I’d like to know his opinion about the effectiveness of those.
This time, everything switched, and he was giving me various ideas on how to
mitigate various risks.
His input was useful to the program, but on top of that, he gradually became a
champion of our program, and because of his organizational power, he could
bring more resources to the program and help with our success.
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You should make sure you frequently engage the stakeholders. Don’t wait for
them to come to you, because that’s probably too late. A helpful approach is that
of the P3.express methodology, with its monthly stakeholder evaluations, which
can be the trigger to various types of engagement.
Let’s say you’re in the middle of constructing a building that must be finished by a
certain deadline to be used for an event. However, your latest forecast shows that
you will be two months late, which is completely unacceptable. You have two
main options:
1. Lower quality to the minimum acceptable level to make work faster and
deliver on time.
2. Spend more money to add resources to the project, make it faster, and
deliver on time.
We can’t answer the question properly with this information, because we don’t
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know why we’re doing this project! If our goal is to improve our reputation and
enter a new market, we can’t lower quality because that would defeat the
purpose, and so our option is probably to spend more money. On the other hand,
if we’re doing the project only to earn money, it’s probably a good idea to select
the first option and lower quality to its minimum acceptable level.
2.1.4.1. Why?!
One thing that is common among all project systems is that we must understand
why we are doing the project, because that understanding helps us align
ourselves with the goals and increase our chances of meeting them. This is not
limited to the project manager – everyone in the team must understand it. This
understanding will be used to make important decisions as well. To be clear, the
previous example is a high-level decision, and therefore, it should be escalated to
the higher levels of the organization to make it anyway.
2.1.4.2. Justification
While all systems agree on the importance of understanding why we are doing the
project, they differ on its details. A common way is to focus on the justification for
the project, which is one of the principles in PRINCE2® as well. The justification
for the project is typically described in a document called the business case, and
we continually check it to make sure our investment on the project would be
justified by the outcomes and benefits we forecast for it.
2.1.4.3. Value
Instead of justification, the 7th edition of the PMBOK Guide talks about value
(short for business value), and covers justification as a topic below it.
The best way of defining value in this context is the benefits-to-cost ratio. So, if
you have two projects and they both benefit you by 1,000 units of money, but one
costs you 100 units to do and the other 200, the first one is twice as valuable.
This definition is important because many use the word “value” to mean “benefit”
in their day-to-day language, and, for example, talk about “value for money”,
which doesn’t make sense if you consider value to be the benefits-to-cost ratio.
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Unfortunately, even some resources about project management mix these two
definitions, which causes a lot of trouble.
2.1.4.4. Benefits
So, if we take value to be the benefits-to-cost ratio, cost is relatively simple, and
we have to talk more about benefits.
The money you earn from doing something is a common example of benefits.
However, benefits are not limited to money; for example, saving lives, improving
quality of life, saving the environment, and many other things can be considered
as benefits (or at least a quantified form of them, according to some resources). If
you improve your reputation by doing a project or enter a new market, that’s also
a benefit, or at least an outcome that can create benefits.
Since value is subjective, we can only think about it in the whole context of an
organization, and not within the boundaries of a single project. The value of the
product of a project depends on every other project and operation in the
organization, both now and in the future, as well as its high-level strategies, and
even sometimes politics and regulations in the country or the world. The output of
your project may have a certain value in your original setup, but a while later
when you create another product with a new project, they can empower each
other and increase the value of the first product. Therefore, even those
possibilities for the future should be considered when evaluating the project.
Many years ago, I decided to stop working with publishers and self-publish my
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work as ebooks. It was a good decision, and my benefits from books increased
about 20 fold. I even started buying back the publishing rights of my old books
from the publishers and selling them as ebooks on my own website. In case
you’re wondering, I’m not doing it anymore, because my opportunity cost has
increased. Nevertheless, something interesting I had realized was that each time I
published a new book, it increased the sales of the other books by 5 to 15%,
which is a great example of the complex, holistic nature of value.
Here’s another thought experiment: You have enough resources to do only one of
two potential projects that require the same investment. One gives you a one-time
benefit of 1,000 units and the other gives you 300 units per year for the next 20
years. Which one would you choose?
Again, the answer depends on the organization. If you’ve invested in too many
projects with long-term returns, you may prefer the first option to enable you to
manage your expenses; or if your company is close to being bankrupt, you would
definitely go for the first option. Otherwise, though, if you can afford a long-term
return, you would prefer the second option.
So, where should we examine value and decide about it? The answer is in the
portfolio management layer. That’s where we select and prioritize the best
projects: those that bring us the most value.
Now, you may be asking, if value management is mainly done in the portfolio
layer, why do we have a principle about it in the PMBOK Guide, which is about
projects? The answer is that while it’s mainly done elsewhere, we should still be
aware of it in the project layer and align our activities with it on the one hand, and
to provide them with up-to-date information they can use to re-evaluate projects
on the other.
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You’ve been given the chance to select one of the following two games and play it
just once. In both cases, you will pick a coin from your own pocket (to show
there’s no trick involved) and toss it, then you have two options:
Game A: If you toss heads, you’ll receive €200. If you toss tails, no money
will be exchanged.
Game B: If you toss heads, you’ll receive €600. If you toss tails, though, you
have to pay €200.
The expected value of the second option is twice as much as the first one. This
means that if we play the games thousands of times, we can have a good level of
confidence that the output of the second game would be about twice as much as
that of the first one.
It’s relatively simple to think of these games when they are played thousands of
times, and I think not many would object to selecting the second option in that
case. The problem is that I said we’re going to play this game only once. So how
should we reason about it when it’s played only once?
The answer is simple: This game is played once, but we’re playing thousands of
games like this in our work and our life. If our strategy is to pick the higher
expected value, we may lose some of them, but overall, we’d be the winners.
There is, however, an exception to this strategy: Picking the higher expected
value is a good idea if it fits within your risk appetite. In other words, if all you
have is €200, you should go for the first option, no matter what the expected
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value of the second option is. This is because the utility of money is not linear.
Given all the explanation above, some people still feel more comfortable with the
first option. That’s natural, because of a cognitive bias called loss aversion.
We’ve evolved to assign more weight to losing than gaining, which was a good
strategy for when our ancestors were living in jungles and caves among lions and
other dangerous animals, but not so in the modern world. The ratio depends on
personal preferences and cultures, but it’s usually by a factor of about 2.5.
(Losing is 2.5 times heavier for us than gaining.) That’s why the 2.0 ratio of the
previous example is not enough to urge most people’s subconscious to accept the
second option.
Loss aversion is innate in us, and there may not be much we can do about it, but
we can learn about these cognitive biases and control them consciously instead
of leaving the decisions to our gut feelings. Confirmation bias, sunk cost fallacy,
effort justification, halo effect, illusion of control, planning fallacy, base rate fallacy,
zero risk bias, and stereotyping are just a few examples of the many biases and
fallacies that impact us in projects. If you’re interested, you can check the list of
cognitive biases on Wikipedia and read more about them there.
We can see critical thinking as one aspect of systems thinking, which is the
subject of this principle. At least, this is the categorization used in the PMBOK
Guide.
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Systems thinking is a wide and relatively complicated topic because of the non-
linear interactions within systems. Its most important aspects in project
management, in my opinion, are these two:
Be a critical thinker.
Think holistically.
There was a middle-aged lady in one of the companies I used to work for: a very
well-mannered, kind, grandmotherly figure whom everyone liked and respected.
Officially, she was a secretary, but unofficially, she was the engine that was
running the whole company!
One day, she resigned, because despite her commitment and contribution, it was
many years since she’d received a pay raise, and there were companies willing to
pay her almost double. The management weren’t too bothered; after all, she was
only a secretary.
It was only after she left that everyone learned who she really was. Lots of things
that seemed to be happening automatically and smoothly were blocked after she
left. They gradually added more and more people to fill in her shoes, and at one
time, there were five people trying to do her job, and that was still nowhere near
enough.
She was helping and guiding people without anyone expecting her to and was
caring about things no one thought needed caring about. She was a true leader.
There are certain people who have the potential and interest to be leaders
regardless of their official position. Unfortunately, many overlook these people,
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whereas if they paid attention and got to know them, they could get better results
by supporting and empowering them; after all, they’re getting a free service just
because that’s someone’s way of self-actualization! At the very least, if you don’t
do anything to support them, don’t push them to resign by denying them a small
pay rise or a simple verbal appreciation.
Identifying and supporting the hidden leaders is one of the things you have to do.
The other is that you should improve your own leadership skills.
For example, as a leader, you should know how to motivate people. Let’s say
someone has done something great in the project, and you want to motivate them
by showing your appreciation. How about paying them a bonus? Is that a good
idea?
The answer depends on the amount of money you’re paying, and the person’s
need for money. If the amount-to-need ratio is high enough, it would probably
motivate them. However, if the amount is relatively low, it would demotivate them.
Now, let’s say your budget is really limited and you can only spend €100. Instead
of giving them €100, which could be offensive to some people, you can order a
nice pen and have their name engraved on it. Give them the pen and tell them
how much you appreciate them, and that it’s a small gift to remind them of the
company.
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You can find lists of required skills in various resources. APMbok® (another
project management guide similar to the PMBOK Guide), for example,
categorizes them as follows:
Communication
Conflict management
Delegation
Influencing
Leadership
Negotiation
Teamwork
There are reputable, reliable resources for each area above as well as many
more. You can complete the list, and then start targeting each area and improving
your skills in that area by reading books and practicing in the real world.
The first issue is the subject of this principle: Project management systems should
be tailored to match their environment.
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Have you ever heard something like, “No, we don’t use PRINCE2® because
we’re a small company and it’s too expensive for us.”?
It would be too expensive if it wasn’t tailored to suit the company. When tailored
properly, though, it should help you save costs, improve your reputation, and
more.
There are various ways of tailoring a system, and there’s more information about
it in the coming chapters. For now, let’s focus on the tailoring process.
On the other hand, each project has its own environment, so we can’t fully tailor
the systems at the organization level. That’s why the first step is only partial, and
then we leave the rest to the individual projects.
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from various project management systems and call it tailoring, whereas what they
create in this way won’t have internal consistency and usually doesn’t work well.
In many cases, it resembles Frankenstein’s monster! In general, when tailoring,
we’re building a new system, and like any other system, we must take a holistic,
critical view.
Another concern in tailoring is timing. Should you tailor your system at the
beginning, or rather start using the system and then gradually tailor it? The
answer depends on the methodology you’re going to use:
You must always be careful with upfront tailoring because it’s common to come
up with a fancy tailored system that later on proves to be too formal or heavy for
the project. Always keep the upfront tailoring to a minimum and allow the rest to
happen gradually by adapting to your environment.
Have you heard people saying that quality management is too expensive?
That’s another example of poor tailoring. You have to expend some effort on your
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quality management, and in return, you’ll save extra effort by reducing reworking,
and improve your reputation as well. There should be a balance here, and what
you get out of the system should be more than what you invest in it. If not, your
quality management system is not tailored properly.
2.1.8.1. Testing
For some people, quality management is limited to testing the output and making
sure it’s fine. While various forms of testing are necessary as a final step, that’s
by no means enough. The main concern in quality management is to prevent poor
results rather than finding and fixing them. That prevention is how we can save
time and money. It’s about being proactive, which happens to be one of the NUPP
principles as well.
When quality management is an afterthought that’s only bolted onto the system, it
won’t be effective enough. Instead, it should be built into the system and
integrated with everything else.
There are two elements to quality management, and your system should cover
both:
Managing the quality of the technical aspects depends on the type of product, as
shown in these examples:
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places. It helps with quality, and it also helps people learn from each other.
In a construction project with a concrete structure, you would have
different quality methods. There are various types of non-destructive and
destructive tests for concrete, but on top of that, there are guidelines about
the type of cement, sand, and water you may use, and the way you should
mix and cure the concrete to make sure it will have the expected properties.
So, as a project manager, how would you know about all these technical
aspects?
As usual, you don’t have to know about them all yourself, and that’s not a problem
because you have a team of experts who should know it. What you have to do is
to make sure the quality methods are identified, documented, and executed. Does
your customer want to approve the quality method? Does your own organization
have extra quality expectations for all projects? Are there national codes you
must follow in the project? You should find answers to all these and other
questions and make sure they are answered satisfactorily.
You should pay attention to the quality of the project management work as well;
but how would you do that?
A good example is the approach in P3.express, where you need to have peer
reviews at certain intervals. For each peer review, you’d ask another project
manager to review your work and give you comments. It’s recommended to ask a
different person for each peer review to benefit more from a diversity of ideas.
Peer reviews help you increase the quality of your work, but they also help both
parties learn from each other. It’s a great opportunity you shouldn’t miss
regardless of which project management methodology you use.
One of the companies I was working for had multiple construction projects, and I
used to visit each project once a week to evaluate its progress. In one of the
projects, there was a nice worker in the concrete team. Every time I was there, he
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used to shout, “Hey, welcome back, sir!” with a big smile, and we used to
exchange a few pleasantries. He had a family in a city far away, and he was
always looking forward to holidays to go back and stay with them for a few days.
One day, shortly after I arrived at the site, I noticed people running toward
somewhere. I went there as well, and I was met by the worst scene in my whole
life: He had been working on the fourth floor, where there were still no walls, and
he had fallen off the edge. He had fallen into a pile of steel bars that were folded
for reinforcing the concrete. Just like in a horror movie, the bars had punctured
him in multiple places, and his dead body lay in a pool of blood.
2.1.9.1. Risks
Any uncertainty that can impact the project, either in a negative or a positive way,
is called a risk. These are not certain like the fact that we should build the wall,
and so they require a different mode of management.
First, we should identify the risks. We can have workshops at the beginning of the
project with all key team members and ask them to give ideas on various
uncertainties in the project. However, we can’t identify all the risks at the
beginning, and some can only be identified when we become more aware of them
by getting closer to them. On the other hand, sometimes the environment
changes and new risks are introduced. That’s why we should be continuously
looking out for them. A good practice is to have a short, fixed section at the end of
most meetings to explore whether new risks can be identified.
After identifying risks, we should start planning responses to them. What do you
do when you know people need to work on floors that don’t have walls yet and
someone may fall off?
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No matter what you do, there may be some accidents. If you have a large project,
you can set up a first aid center with a nurse to reduce the immediate impact of
injuries.
We have a social responsibility to make sure people are safe in the project. When
we take all the reasonable actions, there’s still a chance that something will
happen. The sad reality is that we can’t prevent all tragedies. So, the last step is
to protect the project with a proper insurance policy so that if the tragedy does
happen, at least there won’t be a big financial setback for the project.
I don’t know what you have in mind, but in my opinion, the biggest source of
complexity is that there are human beings involved in projects! People are
complicated, and when working together, they create a complex environment.
We’ve already talked about this in the first three principles.
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My opinion is that all the other principles are various ways of navigating
complexity, and we don’t need to have a separate principle for it. However, the
rest of the team believed it’s best to have a separate principle to emphasize it. So,
here I am, writing a book about PMBOK 7, reaching this principle without having
anything to add after the previous principles!
What is Agile?
Predictive: You think about every aspect of the output upfront, design it
carefully, and then build it. Think of sending a rover to Mars or building a
bridge; that’s the only reasonable way you can go about them.
Adaptive: We can’t predict everything when the way output works depends
massively on the acceptance of the end users, which is mainly a problem for
software applications. In that case, instead of trying to predict everything,
which we know doesn’t work well, we can create an environment in which we
can build subsets of the output, have end-user representatives work with it,
collect direct and indirect feedback from their work, and use that to decide
how to proceed in each consecutive step.
Adaptive methods are commonly called Agile. The Agile community usually calls
predictive systems waterfall and traditional, but we don’t refer to them as such
in the PMBOK Guide, because those words can have a negative connotation.
Both approaches are valid, though, and each works well for a specific type of
output.
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The previous versions of the PMBOK Guide were mainly created for predictive
projects. As adaptive methods became more popular, more information about
adaptive systems was bolted onto the PMBOK Guide, but it was never truly
integrated. Since the 7th edition was written from scratch, we had the opportunity
to make it truly compatible with both approaches.
Some people say that the 7th edition “has become Agile”, which is wrong! It
hasn’t “become Agile”, but it has become fully compatible with both approaches,
or has become approach-agnostic, if you will.
So, how come there’s a principle about adaptability when the PMBOK Guide is
supposed to be compatible with and recognize both approaches?
You can build the product using an adaptive or a predictive approach depending
on the type of product. However, for the project management system itself, since
it’s about complex relations among human beings, you need to have an adaptive
system. It means that it’s best to have a base system, and gradually enrich it
during the project; or if that’s not possible, at least revise the system to suit the
environment as you progress.
Imagine you work in a government agency and have a fixed budget to build a few
clinics in remote cities. This budget is enough for building 10 clinics; however, if
the projects are managed properly, it may be possible to build 11 of them. That
one extra clinic would exist because of good project management, and any lives
saved because of that could be partially attributed to proper project management.
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Many projects are undertaken around the world to educate children in low-income
countries, to help various groups of people to build a proper life, to find cures for
diseases, to gain new scientific achievements, etc. All of these are the elements
that make the world a better place for everyone.
Unfortunately, many have focused too much on fancy projects in recent years.
While entertainment is necessary as well, it’s not the biggest concern, and what is
done in those areas cannot be easily expanded to all domains.
Projects are about structured changes. Although, when we talk about change,
what most people think of is outcome, and they mix these two. For example, if
you implement a document management system in your company, the output of
the project would be the implemented system, which is a change in state (there
was no document management system before). However, there’s a difference
between having such a change and having an outcome such as easier and more
efficient access to documents. The latter is what we’re looking for, and it may
sometimes be called a change, which causes a lot of confusion.
So, since “change” normally means achieving a desired “outcome”, let’s talk
about outcomes.
What we build in a project is the output (a product). The output has the potential
to create outcomes in the wider context, but in many cases, this potential
depends on extra activities (e.g., training) or projects. That’s why managing
outcomes is primarily the subject of program management.
Similarly to what we had before about justification and value, the fact that
something has to be done at a higher level doesn’t mean we don’t have anything
to do with it in the project. We still have to understand why we’re doing the project
and what the changes and desired outcomes are, and align ourselves with them.
We also have to provide the higher levels with the information they need to
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Now that we’ve explored the PMBOK 7 principles, let’s take a look at an
alternative resource with a similar purpose: NUPP. NUPP stands for Nearly
Universal Principles of Projects. It’s an open (non-proprietary) resource you can
use to re-interpret other systems with more efficiency.
So let’s have a brief look at these principles. The introduction to each principle is
quoted directly from NUPP (https://nupp.guide), which is fine, because it’s an
open resource and everyone’s allowed to use it for commercial and non-
commercial purposes; i.e., there’s no copyright problem!
For example, some practitioners turn their method into a religion and start
objecting to everything else. As a true practitioner, you shouldn’t care about those
childish or cult-like behaviors, and simply learn about all the existing resources,
and use the most appropriate one(s). Even for those systems you don’t use, you
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can still be inspired by and use the knowledge to enrich your selected method.
For example, you can use the 80/20 rule, also known as Pareto law, in your
project management system: Instead of trying to achieve 100% of the potential
benefits of structured project management with 100% of effort, target 80% of the
benefits, which may take only 20% of the effort.
You should also be aware of decision fatigue: If you spend too much of your
energy micromanaging people in the project, you will be left with less energy to
spend on your true responsibilities.
There are various domains in projects, and they all need attention; we
must have a holistic perspective of the project. Paying attention to a
seemingly important domain (e.g., time) is not enough, because all
domains interact and they don’t work properly unless they all receive
adequate attention.
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It’s common for project managers to spend too much time scheduling the project
and yet not spend enough time on other aspects of management, which in turn
makes the scheduling almost useless. We must pay attention to every aspect.
If you don’t have a clear purpose in mind and are only doing something
because everyone else is doing it, or everyone says that it’s important to
do it, then
it may not have a real benefit in your case, and therefore you may
not get anything out of it; or
it may still have potential benefits in your case, but because you
don’t have the purpose in mind, your way of doing it may not help
realize the benefits.
For example, PRINCE2® says you need to have something it calls a highlights
report. You can download a template from the Web and fill it in every time and
send it to the people it tells you to. Would that be enough, though, or does it
remind you of the Cargo Cult we talked about at the beginning?
Instead, you can read PRINCE2 to understand what the purpose of a highlight
report is, and if you believe it makes sense to your project, create a document
that can serve that purpose. When you’re done, take a look at the templates, and
if there’s a difference, consider why it is so. If you can’t see the reason why,
simply ignore it for now.
An ad hoc approach to the project takes too much energy and resources,
and always runs the risk of missing some of the necessary elements.
The best way of simplifying what has to be done is to use repeatable
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These principles more or less apply to all projects, but they are specifically
designed to support the PRINCE2 methodology rather than being a guide for
every project.
Hopefully, we only start projects that are justifiable. However, that’s not enough,
because things change and a project that used to be justifiable may lose its
justification along the way. Unfortunately, most of these projects are continued
without paying attention to this issue, sometimes because of being blind to it, and
sometimes because of being victims of the sunk cost fallacy.
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We must frequently check the justification of the project. A good way is to have
certain, predefined, frequent points when we stop and ask whether or not we
should continue the project based on the latest information. Even if your project
doesn’t lose its justification and you continue it, these gates remind you of why
you are doing the project and help keep everything aligned with the goals.
It’s too expensive to reinvent the wheel all the time, and that’s why we prefer to
use the existing project management systems such as PRINCE2®, P3.express,
and the PMBOK® Guide instead of building everything from scratch.
On a different level, inside projects, we can significantly benefit from the lessons
learned in previous projects, especially those that were similar to the current one.
We can do this when we have a proper way of documenting and sharing lessons.
Except for in really small projects, it becomes very difficult for people to work
together unless they know what is expected of them and what they can expect
from others. That’s why we need to have defined roles and responsibilities.
It’s not realistic to plan a large project with all the details upfront. There’s only a
small window of time in front of us within which we can create a detailed plan. So,
it’s best to have a high-level plan upfront, and then add details for each upcoming
stage just before it begins.
We must have proper delegation in projects, to use the decision making power of
more people, create buy-in, and save energy. To so do, we set tolerances for
each level of management, and if the consequences of a decision are below the
threshold, we let them decide without interfering, but if they’re above that, we
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Many of us are focused on activities, but that’s not a good idea because each set
of activities implies a certain solution, whereas we usually have more than one
solution for each problem. So, instead of thinking about activities all the time, we
prefer to be focused on the products (the outputs of projects), to examine various
ways of creating them, and to consciously select the best set of activities based
on that.
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3. Selecting a Methodology
The PMBOK Guide isn’t a methodology; i.e., it doesn’t give you a path or
flowchart you can follow in your project. Instead,
the principles help you understand and interpret everything more effectively
(the topic of the previous chapter), and
the performance domains help you enrich the methodology (the subject of
the next chapter).
So, to embrace the whole context, we’re going to have a brief look at a few
methodologies in this chapter. P3.express, PRINCE2®, DSDM®, and Scrum are
examples of resources that show you the way. To avoid confusion, it will be
helpful to note a few things:
Regardless of these disagreements over labels, we’ll focus on systems that show
the way, and for simplicity, we’ll call them methodologies, which is the
commonest word for describing this purpose.
Finally, note that these systems are not the same; for example,
Scrum is designed for small projects with only a few team members. If you
have a bigger project, you can’t use it without heavy tailoring, which may not
be worth the effort, and it would be easier to use a method designed for
larger projects.
Scrum and DSDM are designed for IT development projects. If you have a
different type of project, you would need to heavily tailor them, and again, it
would be easier to use one of the other methods that are designed to be
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So, let’s take a look at these systems. Note that the goal of this chapter is not to
learn how each of these systems works, as that’s a much lengthier topic. The goal
is, rather, to gain a high-level familiarity with these methods to help you
understand the role of the PMBOK Guide and especially the topics of the next
chapter.
3.1. P3.express
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You are allowed to introduce new roles, but you should only do it gradually and
based on the feedback you collect from your environment, and without disturbing
the simplicity and minimalism of the system.
3.1.2. Process
A P3.express project starts with project initiation and ends with project
closure. Between those two, there are monthly cycles where each starts with a
monthly initiation and ends with a monthly closure. During each month, there
are certain weekly management and daily management activities. Finally, after
the project ends, there’s a post-project management cycle for evaluating the
benefits of the project.
We start by initiating the project. That’s where we appoint the key team members
and create a high-level plan. The information is then sent to the sponsor to
decide whether or not to start executing the project.
The upfront plan is preferably high-level, and each monthly initiation revises the
high-level plan and details it for the upcoming month. Toward the end of monthly
initiation, the updated information will be sent to the sponsor again to decide
whether or not to continue the project.
We work during the month, and each week we measure performance and
respond to deviations. There are also daily activities for accepting completed
deliverables and managing follow-up items (issues, risks, change requests,
improvement plans, lessons learned).
At the end of the month, the monthly closure activities evaluate stakeholder
satisfaction and create new improvement plans based on them.
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Each of the seven management activity groups mentioned above (except for
daily management) ends with a focused communication activity, where a short
message with defined content is sent to relevant stakeholders to make sure
everyone stays informed.
The project initiation and monthly initiations have a peer review activity that
plays a key role in P3.express: When you’re almost done with the work, you’ll ask
another project manager in the company to come, check your work, and give you
feedback. It’s preferable to get help from a different project manager each time, if
possible. These peer reviews help both parties learn from each other, and they
are also an effective way of finding and fixing problems before they pile up.
3.2. PRINCE2®
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Directing layer
Project Board
Executive: They are business-oriented people responsible for the
outcomes of projects and for achieving the goals. They are high-
level managers in the organization and make the high-level
decisions in the project.
Senior User(s): They are one or more people who understand the
needs of users and bring that knowledge to the Project Board.
Senior Supplier(s): They are one or more people who understand
the suppliers and teams and bring that technical knowledge to the
Project Board.
Managing layer
Project Manager: They are responsible for the day-to-day management
of the projects and creating their outputs within the set targets of time,
cost, quality, overall risk, and benefits.
Project Support: They help the project managers in their activities.
Delivering layer
Team Manager(s): They lead the internal and external production teams
and are in touch with the project manager for coordination.
You can introduce new roles by splitting the default roles. On the other hand, you
can also merge some of the roles to create a simpler setup. There are a few
constraints, though; for example, you may not merge the Project Manager and
Executive roles, because it would create a conflict of interest, and also, it’s
difficult for one person to properly do things that are so different in nature.
Various activities in the PRINCE2 manual have tables where they explain the
responsibility of each role for that activity.
3.2.2. Process
When the idea of a project has been mooted and before we make sure it’s a good
idea to run it, we’d run the starting up a project process. This process appoints
the Executive, Project Manager, and a few other key team members. They create
a few artifacts, which are mostly packaged in a key artifact called the project
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brief. This contains information about the reason for doing the project, its
justification (an outline of the business case), the approach to creating the
output, etc.
The Executive and possibly other people in the higher levels of the organization
will review the project brief to see whether or not it’s a good idea to run the
project. If it is, they would allow the project to proceed to the next process, which
is the initiating a project process.
The team spends more time on initiation and creates a complete, yet high-level
plan for the project. Most of the findings during this process will be packaged in an
artifact called the project initiation documentation, sometimes abbreviated as
PID. It contains more precise estimates for time, cost, scope, and other targets,
as well as a business case that’s refined based on this information and gives us a
more reliable picture of the justification of the project.
The project initiation documentation will be sent to the Executive and possibly
other decision makers, and this time, they make a final decision whether or not to
start executing the project.
As you can see, the decision for executing the project is made in two steps: first a
quick, rough study to exclude ideas that are in no way justifiable, and then a
longer (more expensive) one to make sure they really are justifiable.
PRINCE2® projects are run one stage at a time. Before each stage, the
managing a stage boundary process will be run to revise the high-level plan and
create a detailed plan for the upcoming stage. The business case will be revised
based on the new information and everything will be sent to the Executive to
decide whether or not to continue with the project. All high-level decisions of the
Executive are made in a process called directing a project.
During each stage, the controlling a stage process manages the day-to-day
work by handing over work plans to Team Leaders and receiving back completed
deliverables. There’s also a managing product delivery process in the delivery
layer, run by Team Leaders, which interacts with the controlling a stage process
run in the management layer.
The controlling a stage process also measures progress, issues reports, and
looks for deviations. When a deviation is found, if it’s within the decision-making
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threshold of the project manager, the project manager is expected either to decide
how to recover from it or otherwise to escalate it to the higher level and wait for
them to decide.
When the project loses justification or when everything is finished, we move to the
closing a project process, where we tie up the loose ends, hand over the
product, and close it.
3.3. Scrum
Scrum provides a well-formed, simple system for some projects and provides
them with what it considers to be enough project management. Its positive
attributes, along with various environmental factors, have made it the most
popular Agile system. Nowadays, most Agile projects either use Scrum or one of
the second-generation systems that are highly inspired by Scrum.
Scrum Master: A single person responsible for making sure Scrum is used
properly, and for solving problems, facilitating, etc. The Scrum Master is
focused on the context rather than the content.
Product Owner: A single person with business understanding who’s the
main hub between the team and the rest of stakeholders. They understand
what is expected and bring that understanding to the team. They are also
responsible for ordering the work items based on their value, so that what the
team produces at any one time has the highest possible value.
Developers: Anyone who does the technical work of the project is called a
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Because of the way Scrum is designed, adding new roles will harm its internal
consistency, especially if it’s a role such as project manager.
3.3.2. Process
At the beginning, the Product Owner talks to various stakeholders and collects a
list of things to do. It doesn’t have to be a complete list, as more will be
discovered as we proceed with the project. The list is called the Product
Backlog.
The Product Owner is responsible for composing the items on the Product
Backlog and ordering them based on their value, so that the more important ones
are on the top.
Scrum has fixed-duration cycles called Sprints. Each project team decides about
the fixed duration of their sprints, but it has to be shorter than one month.
Each Sprint starts with a Sprint Planning meeting (maximum 8 hours), where
team members get together and the developers decide how many of the items on
top of the Product Backlog they can finish by the end of the Sprint. They move
those to a second list called the Sprint Backlog. It’s a helpful practice because a
large list like the Product Backlog can be overwhelming, whereas a short one like
the Sprint Backlog creates focus. They also set a goal for the Sprint and add it to
the Sprint Backlog; an overall goal that can be used to better interpret the
individual items.
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After that, they start working. The Developers create the product, while the Scrum
Master is there to help solve their problems if needed, facilitate their meetings,
and make sure the framework is properly adhered to. The Product Owner is also
available to help explain the items and issues if there are any doubts.
While they are working, they have 15-minute daily meetings called Daily Scrums,
where they talk about what they’ve been doing, what they are going to do, and
what problems they may have.
Sprints have a fixed duration and end when the time is over, even if some of the
items in the Sprint Backlog are not finished. Those items will return to the Product
Backlog and the team will proceed to the closing events of the Sprint. It’s essential
to only proceed with items that are 100% complete, because that’s the only way
we can have reliable feedback. For this reason, there’s a Definition of Done that
describes (or implies) when an item is truly done. If something doesn’t satisfy all
the conditions of the Definition of Done, it will be returned to the Product Backlog
to be completed later.
The first closing event is a Sprint Review, where the team and the rest of
stakeholders spend maximum 4 hours reviewing the latest features and collecting
feedback. This is only one of the many opportunities for collecting feedback and
not enough for true adaptation. The team has to provide the latest Increment of
the working software to end users or at least end-user representatives to try out
and generate feedback.
The last event is the Sprint Retrospective, where the team gets together and
spends maximum 3 hours thinking about how they can improve their project in the
next Sprint.
3.4. DSDM®
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Project Level: This contains a number of roles responsible for the overall
project outputs/outcomes and coordinating the teams.
Business Sponsor: This is the most senior role in the project,
responsible for its justification, budget, etc.
Business Visionary: They interpret the business needs at the project
level.
Project Manager: They are responsible for the day-to-day management
of the project.
Technical Coordinator: They are responsible for coordinating the
technical aspects of the project across teams.
Solution Development Team Level: There can be one or more teams, each
with a number of roles required for coordinating themselves with the project
level, making decisions within their threshold, and producing the output.
Team Leader: They are responsible for the management aspects inside
the team, and they are in touch with the Project Manager.
Business Ambassador: They bring their business and user expertise to
the team, and they are in touch with the Business Visionary.
Solution Developer: They are the people who build the product.
Solution Tester: They help ensure the quality of the product.
Support Level: This contains a number of roles that support multiple teams.
Technical Advisor: They help teams in certain technical aspects; e.g.,
security.
Business Advisor: They help teams by providing them with business
and user information; e.g., legal and regulatory aspects
DSDM Coach: They help teams understand how to use the DSDM
methodology.
Workshop Facilitator: They help everyone by facilitating their
workshops.
In addition to the roles above, there’s also a Business Analyst role that belongs
at both the project level and the team level. They have both business and
technical knowledge and bridge the gaps between them.
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3.4.2. Process
A DSDM® project starts with a pre-project phase to evaluate the project and
decide whether or not to invest on it. The output will be stored in an artifact called
the Terms of Reference.
If the decision is made to proceed with the project, the feasibility phase is then
run. During this phase, we’ll spend more time on the business, technical, and
managerial aspects of the project and create a feasibility assessment artifact,
which will be used to decide whether it’s a good idea to go even further.
The next phase is foundations, which puts more effort into the same areas
targeted during feasibility to create a foundation for the project (i.e., a high-level
plan). The output will be stored in the foundations summary artifact. If needed,
this phase can be repeated in the project to refine the foundation.
There’s also a deployment phase, which may run with the same frequency as
evolutionary development, or a lower one. Each time it’s run, it puts the latest
increment into production for the end users. In general, we prefer to have as
many deployments as possible, because that makes adaptation easier; however,
that can be limited by business requirements, risk of disturbing the users, etc.
There’s an optimum deployment ratio that depends on the type of product.
DSDM projects are timeboxed, meaning that the whole project ends exactly as
defined upfront, and during that time, we try to deliver as much as possible.
DSDM® heavily depends on using the MoSCoW prioritization technique to
support this method.
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In the beginning, during the feasibility and foundations phases, we create a list
of items along with their priorities and order them. The list is called the prioritized
requirements list. The items are high-level at the beginning, and we break them
down into smaller items as we proceed, especially when detailing the plan for
development iterations.
To have enough flexibility in the project, we should have no more than 60% must-
have items and no less than 20% could-have items. When estimating the fixed
duration of the project,
we must have enough time to finish everything in an optimistic way, and yet
we should be able to deliver all the must-have items within our most
pessimistic estimates.
Basically, we guarantee that we’ll deliver all the must-have items, we’ll do our best
to deliver all the should-have items, and we’ll see what we can do about the
could-have items.
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1. Stakeholders
2. Team
3. Development Approach and Life Cycle
4. Planning
5. Project Work
6. Measurement
7. Delivery
8. Uncertainty
As you see, each of them is a group of related project management activities with
the same theme: They are areas of focus in the project.
Your methodology probably covers all of these domains, but the way it does may
not be explicit, and it may only cover the minimum you need in every project. You
can go through the domains and identify how each of them is covered in your
methodology, and then, based on the nature of your project, decide whether you
need to enrich that domain of your methodology to achieve better results.
Don’t make it too complicated, and don’t add extra elements unless you have
good reason to.
Make sure your system doesn’t lose its internal consistency; a single element
may seem interesting on its own, but may not be compatible with the rest of
the system.
Integrate everything. Most elements are not effective unless they are properly
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Let’s review the domains and see what we can do in each of them.
4.1. Stakeholders
If you need to be serious about stakeholder management, you need to have these
elements in place:
1. Identify.
2. Understand and analyze.
3. Prioritize.
4. Engage.
5. Monitor.
You should repeat these steps continuously throughout the project and embed
them into your existing method if they are not already there.
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It’s absolutely necessary to spend enough time at the beginning and identify at
least the key stakeholders. That’s essential, because at the beginning we’re
collecting information and usually want to decide whether or not it’s a good idea to
run the project. Some stakeholders, such as regulators, may add serious
requirements to your project that significantly impact its targets, such as cost, and
you may end up rejecting the project because of that information. If you don’t go
though that, you may start the project and spend money on it, and then realize the
requirements of that forgotten stakeholder, and you’ll be in trouble.
Besides the upfront identification, you need to repeat it frequently, and always
look for new ones, because
So, review your methodology and see where it requires you to identify
stakeholders. If it’s not enough for your project, add more activities to your
methodology to cover it, or merge it into existing activities of the methodology.
Immediately after identifying a new stakeholder, you should start thinking about it
and answer basic questions such as the following:
How can they impact our project? How much power do they have in doing
so?
What do they feel about the project? Do they have an overall positive or
negative feeling toward you?
What do they expect from the project? What makes them happy about you
and what makes them mad?
Etc.
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When you wonder about those questions, you will also come up with a plan for
how to engage those stakeholders and gain their support. When doing so,
remember that your plan must be justifiable: The effort you put into engaging the
stakeholder should be less than what you gain from their support. To be more
precise, this also has to be higher than your opportunity cost; i.e., more valuable
than other things you can do instead.
The only thing that can override the justification is the ethical aspects. For
example, you may be going to renovate a house and realize that the only
neighbour is an old lady who may not know that she can contact the city hall and
complain about inappropriate noise. So, the impact is low, but does it mean that
you should feel free to make noise day and night? Of course not.
After extracting information about stakeholders and planning how to work with
them, you need to document the information for future use. Your methodology
may have a specific artifact for it with a name such as stakeholder register.
Otherwise, it may be part of a more general artifact in your methodology, or
simply left to you to decide. If you need to have a stakeholder management
system that is more serious than the average, you probably need to separate the
list and create a register for your stakeholders.
When planning how to engage stakeholders, think about these two points:
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4.1.3. Prioritize
If you have too many stakeholders, it would help to prioritize them based on how
justifiable your investment in that stakeholder would be, how powerful the
stakeholder is, etc.; for example, you can sort your list of stakeholders so that the
higher-priority ones are at the top.
This prioritization helps you direct your efforts, and, for example, if it’s a difficult
time in your project and you can’t care for the stakeholders as much as you
expected, you might only do it for the highest-priority ones and accept the risk of
leaving the rest on their own.
4.1.4. Engage
Having a plan is not enough – you need to execute it. Take a look at your
methodology to see how it embeds stakeholder engagement (communications,
for example). Is that enough for your plan or do you need to add extra activities to
your method?
Besides the plans that describe your overall strategy in engaging stakeholders,
there may be many ad hoc decisions involved. When making these, soft skills
such as negotiation and conflict resolution will be very useful, and it’s a good idea
to invest in improving those skills in yourself and other key team members.
Unethical behaviors such as bribery are common in some countries. Don’t forget
that you must behave ethically even if no one else does, and unethical behavior
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There are subtle actions that can act like bribery or be interpreted as such by the
second or third parties, and as such should be avoided. This potential depends on
the type of stakeholder as well; for example, it’s less sensitive if you meet with a
manager from a partner company than it is when you meet a representative of a
regulator. As a result, you may feel comfortable to meet the former over lunch and
pay for the lunch, whereas the same setup may be borderline problematic for the
latter stakeholder.
4.1.5. Monitor
It’s also a good idea to have frequent evaluations to measure the overall
satisfaction of stakeholders. P3.express has a monthly activity to do this, and it
may be a good idea to implement it in other methodologies as well.
4.2. Team
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Team members are also stakeholders and are therefore the subject of the
previous domain. However, there are extra concerns for team members above
what is covered in the stakeholder domain, and that’s the subject of this domain.
Remember that a project manager should pay attention to this domain for two
different reasons:
In other words, many of the things you do for the team also help the project, but
that’s not the only reason you do them. Don’t seek justification when creating a
safe and healthy environment for people, but do it as your ethical responsibility.
See the positive impact on the project as a bonus.
This domain is a relatively open-ended one that you can expand based on your
concerns and knowledge. We’re going to briefly talk about three main topics in
this domain now: the structure of the team, team building, and leadership.
Methodologies give you a default, basic organizational structure for the team, but
you can adjust or detail them to match your environment. When doing so (e.g., by
adding new roles) be careful not to disturb the internal consistency of the system.
While most Agile methods have project managers or recognize their existence
(e.g., DSDM® and XP), Scrum is against it. Some people think that they can
improve their Scrum projects by adding a project manager role, whereas it’s not
compatible with the way Scrum is designed. On the other hand, some people
think that having a project manager is against being Agile, which is completely
wrong; it’s only unacceptable in Scrum and its derivatives, which is one way of
being Agile but not the only one.
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Note that the PMBOK Guide is not about project managers, but about project
management. The way project management is done can take two different forms:
Both forms are valid and can be fine as long as the rest of the system is properly
designed to match it and the approach suits the size and nature of the project. In
general, a decentralized management system can be used in small teams; for
example, you can’t have a team of 100 people and have them coordinate
themselves without a centralized form of coordination.
On the other hand, not everyone likes to have managerial responsibilities, and it
can become a distraction for technical people to expect them to contribute to the
management of the project instead of being focused on their technical work and
having other people dedicated to providing them with facilitation and coordination
services.
Decentralized system are more popular in the Agile community. While some
methods, such as DSDM®, have a centralized management, Scrum uses a
decentralized one. Most of the newer Agile methods are derived from or are highly
inspired by Scrum, and therefore try to be decentralized, or at least pretend to be
so. This is mostly troubling for those who try to create an Agile method for larger
projects with multiple teams.
You may or may not have a project manager role in the project, but you always
have project management, either done properly and with a structure, or done
poorly on an ad hoc basis.
4.2.1.3. Sponsors
Some people consider the project manager to be on top of the project team
structure, whereas most methods have good reasons to have another role above
their project managers: a senior manager in the company (preferably an
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provide the project with money and other resources with their organizational
power, and
make high-level, sensitive decisions based on their familiarity with the
strategies of the organization.
Both of these are not possible for most project managers because they usually
don’t have higher organizational powers. The person who takes the role above is
called a sponsor in P3.express and many other resources, an executive in
PRINCE2®, and a business sponsor in DSDM®.
4.2.1.4. Labels
Be mindful of the fact that labels can be used in different ways. For example, a
person called a project manager in your organization may actually act as a
sponsor, and someone who’s called a team leader may be the one we consider
to be a project manager. So, don’t be fooled by the labels and always pay
attention to their actual role in the project and their set of responsibilities and
authorities instead.
You must always put effort into various forms of team building. Some
methodologies have cleverly designed activities that work as team building in
addition to serving a different, primary purpose, and those combinations usually
work much better than corporate-style activities dedicated to team building.
So, check your methodology to see whether there are enough of these two-fold
activities, and if not, see how you can add them to suit your project.
You can also create a stronger sense of belonging by emphasising the mission of
the project and the fact that everyone in the project has the same goal. Involving
team members in helping with the improvement plans can contribute to this setup
as well. Your work will be easier if your project has main value drivers other than
pure financial gain; e.g., think about the researchers who were trying to build
COVID-19 vaccines – as a project manager in such a project, you should
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continuously remind them that they are all working together to save lives!
4.2.3. Leadership
For example, let’s say there’s a young engineer in the project who seems to be
interested in becoming a project manager in the future. As a project manager,
you’re responsible for providing them with the opportunity. So, if you’re not great
at facilitation and there’s not been enough time to learn and practice it yet, maybe
you could ask that engineer if they’d like to become responsible for that. Then
send them to training courses to grow as a facilitator, and whenever there’s a
workshop, ask them to play the role. They would be happy to grow on the path
they like and play an important role in the project, and you’d be happy to have
someone to help you in an area you’re not great in. A true win-win situation!
This domain is mainly about two related but different topics of development
approach and life cycle. These topics can become too complicated and lengthy,
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and they are usually not required for an intermediate understanding of project
management. Therefore, let’s just have a brief look at them without going into too
much detail.
Adaptive methods have always been used in human history alongside predictive
ones. When the first generation of commercially available computers was built,
their limitations dictated a predictive method of development. While it was suitable
to the early software development projects, as we progressed, their new
capabilities changed the environment, and the predictive methods were no longer
useful to the new IT development projects, although they were still forcing
everyone to use them based on their past experiences.
The Agile methods started from a blank slate, which had both negative and
positive impacts. Those systems proved that simple systems can work as well as,
or even better than, complicated ones. Many of them embedded human aspects
into their methods, in contrast to other systems at the time that only used to stress
the important of human aspects without embedding them into the system. This
was invaluable, and will hopefully become the norm in all future systems.
On the other hand, the negative feelings, along with a few people’s urge to create
empires for themselves, turned Agility into a cult or religion for some, and closed
their minds to everything else. Instead of learning from what other systems have
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experienced and refined throughout the years, they’ve limited themselves to trial
and error within a limited range of options.
In reality, both approaches are valid, and the choice depends on the type of
product. People who think that any project can be Agile either don’t understand
what Agility is, or don’t understand the diverse range of projects in the world.
People who are against all forms of Agility are also mistaken and are losing out on
a great opportunity.
People who talk about hybrid approaches usually don’t pay enough attention to
the dynamics behind the scenes and focus rather on the superficial aspects of the
methods, then as soon as they see a combination of the common elements of
both methods in one system, they call it hybrid. This is another form of the Cargo
Cult effect.
The only acceptable scenario in mixing approaches is to divide the product into
multiple parts that are more or less independent of each other, and use a different
approach for each. This setup is, in fact, a program with multiple projects, each
using a single approach, and there’s no real mixing of approaches in a single
place.
The right development approach for your project depends entirely on the product
the project is going to create. The preferences of the team, project manager,
organization, and customer have nothing to do with the choice of development
approach.
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So, do you have to adapt to the environment to understand what the final output
should be, or can you predict it? More importantly, can you use an adaptive
development approach at all?
In adaptive projects, we must focus on subsets of the product and specify, design,
and build them without the rest. It must be done without the rest because if you
design everything, then your choices for the future will be limited and you won’t be
able to adapt. Finally, the output has to be in increments that people can actually
use, because that’s the only way we can collect reliable feedback.
Now, think of a construction project. Can you specify, design, and build subsets of
it without the rest? No. For example, you can’t design a foundation without
designing all the other elements, because their design determines their load,
which is your input for designing the foundation. Also, what do you want to
discover about a building that you can’t predict?
On the other hand, if you’re going to build a new piece of software for the public
and rely on prediction, your chances of success would be extremely low, because
we simply can’t know how people will react to various products without carefully
testing them in an adaptive environment.
Not every “IT project” needs to be adaptive. For example, if you’re going to
upgrade a data center, there’s no human perception involved and it’s best to have
a predictive project. Also, if you’re going to develop a software application for
hospital equipment, aeroplanes, or the next rover that will be sent to Mars, there’s
no room for the trial and error that forms the backbone of adaptive methods, and
so you must work with a completely predictive method.
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One important aspect is that the project management life cycle should be
compatible with the development approach; for example,
a cyclic management life cycle can be used for the cyclic development of
adaptive projects as well as the more-or-less linear development of the
predictive methods, whereas
a linear management life cycle can only be used for a linear development
approach, such as those in predictive projects.
Matching the life cycle with the development approach is a complicated topic, and
there’s no reason to worry about it as long as you pick a methodology that
matches your development approach.
Each project creates or modifies a product, and as a result, the project life cycle
becomes a subset of the product life cycle. When working on the project, it’s
helpful to have the wider context in mind; for example, maybe you can spend
€50k more on the project and add a feature that reduces operation costs by €2k
per month. Is that a good idea?
Decisions related to the wider context cannot be answered within the boundaries
of the project because they require a holistic view and access to information that
may only be available to the highest levels of the (customer) organization. The
project management system still has to identify potential ideas that may work in
the wider context and report them to the higher levels for them to decide.
4.4. Planning
We were late for a meeting. We got into the car to go, and I started setting my
GPS navigation and checking various routes. My companion told me, “Come on,
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let’s go, we’re too late, we don’t have time for that!” But I was doing it exactly
because we didn’t have enough time. A delay of less than a minute for planning
could save us a lot of time later on by selecting the fastest route.
All projects need planning, with no exception. Some people think that Agile
project don’t need planning, which is not correct. They just have a different type of
planning:
Anything we do must have a purpose. We don’t plan for the sake of planning, but
we do so to
The first of these depends on the development approach while the second
depends on the project management methodology. That’s why planning is not an
isolated concept and why we can’t judge how good a plan is without checking the
development approach and the management methodology. Something that might
be a good plan in one setup may not be so in another.
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When and how to plan is usually covered well in all methodologies, but the
subject of planning is something you can spend more time on and tailor to your
project when needed.
The old versions of the PMBOK Guide had a set of knowledge areas that were
similar in some aspects to our current topic of performance domains, yet mainly
different. They are, in my opinion, the best way of explaining various subject
areas for planning as well as monitoring and controlling. Here are the old
knowledge areas:
Integration
Scope
Schedule
Cost
Quality
Resources
Communications
Risk
Procurement
Stakeholders
This is only a way of structuring what you already know about various areas, but
it’s a well-formed list you can use to double-check and make sure everything is
covered properly in your system. Your method probably covers all of them, but the
level of detail may not be suitable for your project. So, the next time someone
shows you a time schedule and says that it’s their “plan”, show them the list
above and ask them where the other 12 areas are planned!
Planning covers cost, quality, scope, risk, and many more areas. A core concept
that should be planned for is time, which we usually refer to as a schedule.
Scheduling is assigning time or order to the elements.
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Dependency-based
Priority-based
In many projects, there are hard, unavoidable dependencies among elements; for
example, you can’t paint a wall before building it, and you can’t build it before
building the floor underneath it. Such projects are usually scheduled using a
dependency-based method, where we create a network of those dependencies
along with other determining factors and use that to calculate the orders and start
dates. This calculation is done using either the critical path method (CPM) or a
method similar to it.
On the other hand, some projects can be broken down into building elements that
are not too dependent on each other. In this case, you don’t need a dependency-
based schedule, and a simpler priority-based method would suffice. In this
method, you assign a priority to each element and then order them based on their
priorities and importance, and then work through the list.
Adaptive projects require priority-based schedules, and if you believe that you
can’t create a true priority-based schedule, it may be a sign that the product can’t
be developed using an adaptive method. Predictive projects, on the other hand,
can have either type of schedule.
We can call them plans and meta-plans. For example, your plan for risks is a list
of risks you’ve identified and your responses to them. The whole plan can be a
spreadsheet called the risk register. Your meta-plan for risk would be a text
document that describes the way you want to manage risks: the techniques you
would use, the workflows, the artifacts, etc.
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Each methodology tells you how to do each of these, and as such, some form of
meta-plan is embedded into your methodology. However, it may not contain all
the information you need in practice, and that’s why some resources recommend
creating these meta-plans to complement the methodology.
Usually, the systems that expect upfront tailoring (e.g., PRINCE2®) also expect
meta-plans, while those that prefer gradual, ongoing tailoring (e.g., P3.express)
don’t enforce that. However, even in the second case, it would be a good idea to
have them for areas that require more attention; for example, if procurement is a
sensitive topic in your project, create a meta-plan for it. You can call it the
procurement strategy, the procurement management plan, etc.
There are usually a lot of things in common among various projects run in an
organization, and therefore, a meta-plan created in one can be usable (with some
adjustments) in others. It’s best to create the meta-plans in a central place and
make it available to all projects. While the projects use the meta-plans, they would
adjust them, and some of the general adjustments could then be fed back to the
central place to be used in future projects.
The centralized place that stores, distributes, and adjusts the meta-plan can have
any name you want. A good option is a center of excellence. Another common
term is PMO, which can stand for “project management office” among other
things. Unfortunately, the term PMO is a vague one used for many purposes, and
sometimes even has too much overlap with the project management system of
individual projects, which is not a good idea.
We first plan, and then execute. This is the case with all types of project:
A predictive project may have most of the elements planned upfront and
then executed, or it may have a relatively high-level plan and gradually detail
it before starting each stage.
An adaptive project doesn’t have a big plan upfront, but there’s a more
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There’s a lot to talk about when it comes to working, but we cover most of it in the
planning and measuring domains. What’s left to talk about working in a well-
structured system is the relationship between working and plans:
Working without a plan: Many projects don’t have a structured system, and
teams simply do whatever they deem necessary, guided by a vague mental
image of the whole project. There may be a plan somewhere that’s not used
to direct what’s best to do (maybe it doesn’t even have the capability to do
so), and the plan becomes more and more different from what’s done in the
project. Sometimes, there’s a planner who struggles to update the plan, but
even that’s a one-way relationship where people do their work, and then the
plan is adjusted to match what they have done and what they may do in the
future.
Working without flexibility: The opposite is to have a fixed, detailed plan
and force everyone to act exactly as planned. No matter how well you’ve
planned, this can never be realistic because projects are complex, or at the
very least, complicated.
The balanced approach: The practical approach is to have a two-way
relationship between them, where we use the plans to see what we have to
do, and reflect back the facts to adjust the plans and keep them realistic.
In P3.express, for example, there’s a weekly cycle with a kick-off meeting. In this
meeting, key team members or all team members (depending on the number of
people) review the work planned for the upcoming week and check to make sure
it’s the best way forward and that there won’t be any conflicts.
Whenever you adjust the plans based on realities, they change and give you new
information. That information will then be used for measurements (discussed in
the next domain) to see whether any corrective or preventive action is required.
So, there’s a constant dance between plans and working. How is this reflected in
your methodology? All projects are uncertain, but some are more so. In those
cases, you may have to strengthen your methodology in this area.
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There’s an appropriate level of detail for plans in the management layer, and it’s
best to leave the rest to the teams, because otherwise your plans will become too
complicated and inflexible.
PRINCE2®, for example, has a high-level plan created upfront, relatively detailed
plans for each stage created right before starting that stage (the manage by
stages concept), and finally, a fully detailed team plan that is up to the teams
and not the project management layer.
Finally, while we insist a lot on planning, it doesn’t mean that everything must be
planned! The insignificant details are best left to ad hoc decisions of team
members in order to keep the plans simple and allow more flexibility in the project.
Being involved in doing the project work gives us a better chance of discovering
follow-up items than abstract upfront planning does, and we shouldn’t miss this
opportunity. Follow-up item is a P3.express term that refers to any of the
following:
Risks: Have you discovered any uncertainties for the future that may impact
the project? Most Agile projects have daily stand-up meetings, where all
team members get together for 15 to 20 minutes and each person answers
three questions: What have I been doing since yesterday? What am I going
to do today? What problems might I have? The last question is a simple way
of identifying new risks in the near future. In projects that are not too small,
you may not have the chance to have daily meetings like that, but you can
still have a customized version of it that suits your projects.
Issues: How about unplanned things that actually happened? You need to
do something about them.
Improvement plans: It’s a great idea to have frequent activities for
evaluating stakeholder satisfaction and using that, alongside other inputted
data to see how you can work better in the future.
Change requests: Does the customer or another stakeholder have a change
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request? If so, first, we should assess the impact of the change on time, cost,
quality, and other targets, and then prepare one or more proposals for how
we can add it to the project. The requester can review the proposals and
select one. Change is not a bad thing; it’s only bad when you don’t manage it
in an integrated way.
Lessons learned: Everything we do in the project can be used later as a
lesson, with various levels of usefulness. It’s great to keep this information
and make it available to future projects.
It doesn’t matter how simple and small your project is, it’s always best to
document all these items as soon as they are discovered, because otherwise they
will consume more mental energy and there will also be the risk of forgetting
them. After documenting them, you must make sure they are followed up on until
they are closed.
P3.express uses a single artifact called the follow-up register to store every type
of follow-up item, and it also has the rule that any follow-up item as well as every
deliverable should have a custodian to continuously check it, make sure the
related plans are being implemented, and report on it.
So, you should make sure your methodology covers all of these items, either with
a minimalist approach like that of P3.express or in a more sophisticated form with
multiple artifacts and processes, such as PRINCE2®’s.
4.6. Measurement
The work follows the plan, and yet it never exactly matches the plans. So, we
revise the plans based on facts to get realistic outputs for the remainder of the
project. When we do so, we also get the revised targets of the project; e.g., your
project was initially planned to be done in 16 months, but based on the current
information, your estimate is that it will likely be finished in 18 months. In that
case, what would you do?
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Some people mistake the thresholds with whether or not a decision is required;
for example, if a deviation is below a certain threshold, we don’t need to recover
from it. That’s not what most methodologies such as PRINCE2® have in mind,
though – The thresholds only determine who should decide about recovery, but
recovery is always necessary because if we don’t do anything about deviations,
they pile up and become harder to fix.
If you must sacrifice one, sacrifice the corrective action rather than the preventive
action; otherwise, you will be spending the rest of the project fire-fighting without
enough time to do anything fundamental.
If you agree with this recommendation, maybe you can check to see whether you
need to make it explicit in your methodology.
4.6.3. Targets
A common control is for the justification of the project; i.e., can we still achieve the
project goals as expected?
So, your method probably has a frequent check for justification. If it doesn’t, you
probably have to add it; after all, you don’t want to continue spending resources
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The classical targets measured in projects are scope, time, cost, and quality.
Some resources may add other targets such as overall risk and benefits as well.
Justification of the project is usually a combination of multiple, or even all, targets.
How sensitive are these targets in your project? If the controls provided in your
methodology don’t match the level of sensitivity in your project, you need to adjust
them.
Many IT development projects used to pay too much attention to the lines of code
programmers wrote. There’s the famous story of a company that hired a great
programmer, and they asked him to report how many lines of code he had written
after the first month, and the answer was a negative number! The programmer
had cleaned up and fixed a lot of code, which mainly involved removing
unnecessary code.
Most IT development projects are not like that anymore, mainly thanks to the Agile
methods that have been fighting against these poor practices. However, some of
the good practices of Agile methods have been deformed and used
inappropriately as well. For example, most Agile methods work in fixed-duration
iterations. At the beginning of each iteration, they pick a number of items from a
big to-do list and create a simple plan for their iteration (which helps increase
focus). Unfortunately, the main measurement for some projects has become
counting the number of items the team has finished compared to what they had
picked. This is obviously wrong, because it pushes them to be more conservative
when planning their iteration, and then they end up delivering less because “work
expands to fill the time available for its completion” (Parkinson’s law).
Don’t forget that what you measure in your project becomes the goal for people
working in the project. Therefore, your measurement must be aligned with the real
goals.
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Measuring progress toward the abstract goals of a project is not easy; for
example, measuring how much value has been created based on the
organizational strategies. In view of this, we have to select the best possible
proxies, which are the project targets (time, cost, quality, scope, etc.). More
sophisticated alignment evaluations can be done in the portfolio management
system using the target evaluations done in projects.
There are different ways of measuring the targets, but there’s only one effective
way: forecasting the targets for the completion of the project; for example, how
much money do we need to finish the project.
4.6.5. Reporting
When you’re done with measuring progress, you have to report it to some of the
stakeholders. The team members should be aware of the measurement to align
their work to it. Some management levels in your organization may require the
information, and there may be an external customer as well, all expecting you to
report progress to them.
In most cases, a single report doesn’t suit every audience. So it’s a good idea to
create different types of reports. After reporting, check to see how it works and
whether or not the main messages are properly understood. If not, you’ll need to
adjust your reports.
People are busy and easily bored, and therefore, simple, short reports usually
work best. Some of your stakeholders may force you to send them long, detailed
reports because it gives them a sense of comfort. Do this if you have to, but send
them a short, focused version along with it.
Not all reports have to be on paper. Sometimes, you may realize it’s best to add
the information on a physical board somewhere people can see (sometimes
called an information radiator). If the target audience is not co-located, you can
have an online dashboard instead. However, don’t think that because you have a
dashboard people will go and check it – maybe you’ll have to email a brief version
or a notification as well.
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4.7. Delivery
There’s the story that a manufacturer of elevators had complaints that their
elevators were too slow. They ran multiple projects to improve their speed, with
different levels of effectiveness, but the complaints remained. At one point, they
wanted to initiate a new project to increase speed, and someone responsible in
that project asked a fundamental question:
A: Why?
B: Why what?
A: Why do you want to make it faster?
B: Because the users and customers want it to be faster.
A: Why do they want it to be faster?
B: I don’t know… I suppose faster is better!
A: Why is it better?
B: Well… it’s a small box and people don’t have anything to do there, so they just
get bored.
A: So, the goal is to prevent boredom rather than to increase speed!
So they added a mirror to the elevator! It kept people busy looking at themselves,
and the interesting point is that they even thought the elevators had become
faster, although it was at the same speed as before.
It’s always risky to rush into the first “obvious” solution without staying with the
problem long enough. That’s why we have a certain process:
Many plans start with activities or deliverables. Ideally, though, we want to start
with requirements, then use the requirements to design the deliverables, and
finally, see which activities are needed for building those deliverables.
This process is the same for predictive and adaptive projects. The difference is
that most requirements are identified at the beginning of a predictive project, but
must be identified gradually during an adaptive project.
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So, what would you do if someone told you, in the middle of an IT development
project, that they need to have a feature for the support staff to be able to log in
as different users without having the passwords of those users?
This format contains a reason at the end that works like a requirement and
encourages everyone to think about it. Besides that, it helps reinterpret the
request; for instance, in the example above, we can see that they wouldn’t need
to log in as high-privilege admin users (that would be a bad idea) and it’s best to
make that clear right away.
Is this concern explicit enough in your methodology? If not, you may need to do
something about it appropriate to the size and complexity of the project.
Another topic related to deliverables is that most projects have too many
deliverables, and it would be overwhelming if you tried to manage them in a flat
list. For this reason, most methodologies use hierarchical breakdowns for
deliverables, where the project is broken down into a few major elements, and
those into their building elements and so on for a few more levels until you reach
the level of detail required for the project. Many resources call it a work
breakdown structure (WBS), but other names are common as well; for example,
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Small projects can manage their deliverables with a flat list; for instance,
micro.P3.express, which is designed for micro projects, doesn’t have a mandatory
deliverables map. However, larger projects can benefit a lot from having a
hierarchical breakdown of deliverables. If you have such a project and your
methodology doesn’t have one (e.g., most Agile methods), you may need to add
one.
Sooner or later, the final output of the project, including all its deliverables will be
delivered to the customer and the end users. The when and how of this depends
on many factors:
An increment of the output is a set of deliverables that are usable by the end
users; i.e., every increment is a set of deliverables, but not every set of
deliverables is an increment. Projects can’t be adaptive unless they have
incremental delivery, because useful feedback can only be generated by
something usable, and not with other sets of deliverables that may be too abstract
for typical users to understand.
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Having only one delivery at the end of the project is risky in all situations, because
if something is not the way the customer and end users expected, it will be costly
to fix the problem. Therefore, even in predictive projects where we may not have
true deliveries throughout the project, we still prefer to review deliverables with the
customer and end users and receive their formal or informal approval. This is
usually embedded in methodologies, but if not, and you can predict problems for
the delivery at the end of the project, it’s best to adjust your methodology.
We don’t have to avoid all forms of parallel work, but there’s an optimal level of
parallelism for each type of work that is usually much lower than what most
people expect. When you spread your capacity into too many deliverables at the
same time, it becomes too distracting, and everyone would be tempted to start
working on a new deliverable as soon as one runs into difficulties. Solving issues
and finishing something immediately is usually easier than leaving it for the future.
Remember: It’s best to focus on finishing everything sooner rather than starting it
sooner.
So, it’s a good idea to have a process for the project manager to check completed
deliverables and give their informal approval. However, how can a project
manager do so when they are not a technical expert?
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This control is focused on making sure the deliverable satisfies its requirements
and expectations. That can be translated into scope and quality. Before starting
the work, you get help from technical experts to define the scope and quality of
the deliverable and make sure they are aligned with the requirements and
expectations. When the work is finished, you then help those technical people by
reviewing their work based on the definitions to make sure nothing has been
missed.
To be able to do so, you need to define scope and quality upfront, or at least just
before work on each deliverable starts. For example, PRINCE2® has an artifact
called product description for this purpose, and P3.express uses comments in
its deliverables map to store the information. Check your methodology to see
how it’s done and whether or not it’s appropriate for your project; if not, tailor it by
increasing or decreasing the level of detail and formality, turn it into a separate
artifact, or merge it into an existing one, etc.
Agile projects usually involve writing down the items on sticky notes or index
cards. One side can contain the user story while the other side contains the extra
information about acceptance criteria. On the other hand, many of the items in IT
development projects have similar acceptance criteria, and therefore, instead of
repeating them, we can extract those common criteria and store them in a single
element. That element is called a definition of done in many Agile systems.
4.8. Uncertainty
There are various topics in uncertainty, but the most important one is risk
management. As we talked about before, you have a proper risk management
system as long as you have a structured system for identifying, analyzing, and
planning responses to risks, and then you make sure the responses are acted
upon and re-analyzed.
How you can implement a risk management system can vary widely. For
example, the minimalist approach of P3.express has only one artifact called the
follow-up register, used for storing information about risks as well as issues,
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change requests, improvement plans, and lessons learned. They are in the same
place for two reasons:
1. You can use a simple process that applies to all of them without making your
project management system too complicated.
2. Those elements morph from one type to another as time passes; for
example, an uncertain event in the future, which is a risk, can actually occur,
which then makes it an issue. When you work on it and close it, it becomes a
lesson learned.
While this approach works well for most projects, a mega-project with a high
degree of complexity may require a more detailed approach. In those cases, you
can separate the element into different artifacts and use different processes for
them.
PRINCE2® and many other resources use a separate risk register for storing the
risk data. This register, which can be a spreadsheet, contains the analysis
information as well as planned responses.
A single risk can have multiple responses, and a single response can serve
multiple risks. Therefore, if you still need to make your system more advanced, it
would be a good idea to separate risks and responses into two different tables
and then create many-to-many relationships between them.
If you need to be even more advanced after separating out risks and their
responses, you can even break the risk table into causes and effects, because a
single cause can have multiple effects/risks, and each risk can have multiple
causes. You can even go one step further and convert it from two tables with
many-to-many relationships into a graph.
In practice, there’s no end to how complicated you can make this system, and you
should always build one that is appropriate to your project. If you have doubts
about the appropriate level of sophistication, though, err on the side of the simpler
one.
Your response plans to risks must be justifiable; for example, paying €1,000 per
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month in insurance to avoid a low-probability event that may cost millions of euro
may be justifiable, but it won’t be justifiable if the damage is only a couple of
thousand euro.
In that case, you can extract the required data and use the Monte Carlo analysis
to combine them in various forms and give you the probabilistic outputs before
and after applying the responses. For example, you may see that there’s an 85%
probability of finishing your project in 22 months, whereas, if you apply the
responses, which cost you €80K, you can increase that probability to 98%. Then
you can check whether or not it’s worth the investment.
This type of quantitative analysis consumes a lot of resources and you have to
make sure you really need it before adding it to your system.
The main reason for the sensitivity of risk management is that some risks impact
more than one project in a company, and when they do, it’s best to respond to
those risks in a holistic, unified way. To this end, you should ensure that the
portfolio management layer of the organization maintains a list of overall risks
that impact more than one project, along with their associated risk responses, and
makes it available to all projects. Conversely, the list of risks from each project
should be available to the portfolio management level so they can frequently
review and identify risks that could impact multiple projects, and move them from
the project layer to the portfolio layer.
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Remember that project management is about doing things right, whereas portfolio
management is about doing the right things.
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I hope you’ve enjoyed this brief overview of the PMBOK Guide, and especially the
fact that it was about the real essence of the PMBOK Guide rather than a one-to-
one summary of the content of the official manual. If you check the manual, you
may be surprised to see topics that we’ve not explicitly explored in this book, but
don’t worry – their important elements are covered implicitly throughout the book.
Many people try to create a project management system entirely based on the
PMBOK Guide, and they fail simply because that’s not the purpose of the Guide –
it’s not a methodology. That’s why my focus was on explaining what it really is,
and how you can use it in your projects.
There are two ways you can get help from the PMBOK Guide in your projects:
That brings us to the topic of methodology, and that’s why we had a separate
chapter to introduce a few of them.
Structured guides
PMBOK Guide: You can buy a copy of the official manual from your
favorite bookstore. Alternatively, if you become a member of PMI, you
can download all the publications for free. If you’re interested in learning
about the old PMBOK Guide, you can read the new publication called
Process Groups: A Practice Guide .
Open PM²: Open PM² is open and available for free from the European
Commission’s website. It calls itself a methodology, but it’s an unusual
use of the word “methodology”, and in my opinion, it’s a guide like the
PMBOK Guide rather than a methodology (one that shows you the path).
APMBoK: This is mainly known in the UK. If you like to have a wide
perspective, it would be a good choice. I like it because it structures and
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Finally, as a project manager, it’s also a good idea to learn a little about portfolio
management as well.
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