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Commandos - Strike Force - Manual - PS2

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0% found this document useful (0 votes)
546 views14 pages

Commandos - Strike Force - Manual - PS2

Uploaded by

kabuto c
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Electronic Template: Manual Cover, Version 4.

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For illustration purpose only. Use electronic template for specifications.
Do not alter, change or move items in template unless specifically noted to do so.
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This title is available for the


PlayStation®2 computer
entertainment system and
PSP™ (PlayStation®Portable) system.

Lara Croft Tomb Raider: Legend © 2006 Core Design Ltd. Developed by Crystal
Dynamics. Published in North America by Eidos, Inc. and published in the rest of the
world by Eidos Interactive Ltd. Lara Croft Tomb Raider: Legend, Lara Croft, Tomb
Raider, the Tomb Raider logo, Eidos and the Eidos logo, Crystal Dynamics and the
Crystal Dynamics logo are trademarks of the SCi Entertainment Group. All other
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icon is a registered trademark of the Entertainment Software Association. “PSP” is a
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csf ps2 final.qxd 3/2/06 3:59 PM Page ii

WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER


ENTERTAINMENT SYSTEM.
A very small percentage of individuals may experience epileptic seizures when exposed
to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds
CONTENTS
on a television screen or while playing video games, including games played on the
PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain
conditions may induce previously undetected epileptic symptoms even in persons who GETTING STARTED ...................... 2 THE ENEMY .................................. 14
have no history of prior seizures or epilepsy. If you, or anyone in your family, has
General Behavior ........................ 14
an epileptic condition, consult your physician prior to playing. If you experience any DEFAULT CONTROLS .................... 3
of the following symptoms while playing a video game — dizziness, altered vision, Alarm Status .............................. 15
eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, MENU CONTROLS ........................ 3
ENEMY PERSONNEL .................. 15
or convulsions — IMMEDIATELY discontinue use and consult your physician before GAMEPLAY CONTROLS ................ 4
resuming play. ONLINE PLAY ................................ 17
MAIN MENU .................................. 5 Network Configuration ................ 17
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Settings ........................................ 5 Online System Requirements ........ 17
Do not connect your PlayStation 2 console to a projection TV without first consulting
Profiles .......................................... 5 Creating an Account .................... 17
the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may
permanently damage your TV screen. Campaign Menu ............................ 6 Using the USB Headset .............. 18

USE OF UNAUTHORIZED PRODUCT: COMMANDOS CAMPAIGN .......... 6 MULTIPLAYER MODE .................... 18


The use of software or peripherals not authorized by Sony Computer Entertainment Briefing ........................................ 6 Multiplayer Menu ...................... 18
America may damage your console and/or invalidate your warranty. COMMANDOS TEAM .................... 7 Creating Profiles .......................... 18
Only official or licensed peripherals should be used in the controller
Creating and Joining Matches ...... 19
ports or memory card slots. IN-GAME DISPLAY ........................ 8
Normal Search Menu .................. 19
HANDLING YOUR PLAYSTATION 2 FORMAT DISC: TACTICAL MAP .............................. 9 Create Match .............................. 19
• This disc is intended for use only with PlayStation 2 consoles PAUSE MENU ................................ 9
with the NTSC U/C designation. MULTIPLAYER GAME SETUP .... 20
• Do not bend it, crush it or submerge it in liquids. SAVING GAME DATA .................... 9 MULTIPLAYER GAME MODES .. 20
• Do not leave it in direct sunlight or near a radiator TACTICS/TIPS ................................ 9 Deathmatch ................................ 20
or other source of heat. Team Deathmatch ...................... 20
General Hints .............................. 10
• Be sure to take an occasional rest break
Stealth ........................................ 10 Sabotage .................................... 21
during extended play.
• Keep this disc clean. Always hold the disc Action .......................................... 11 PLAYING THE GAME
by the edges and keep it in its protective STEALTH KILL TECHNIQUES .... 12 IN SPANISH OR FRENCH ............ 21
case when not in use. Clean the disc
with a lint-free, soft, dry cloth, wiping WEAPON USE .............................. 13 TROUBLESHOOTING .................. 22
in straight lines from center to outer
EXPLOSIVES ................................ 13 CREDITS ........................................ 23
edge. Never use solvents
or abrasive cleaners. EQUIPMENT ................................ 14
csf ps2 final.qxd 3/2/06 3:59 PM Page 2

GETTING STARTED DEFAULT CONTROLS


®
DUALSHOCK 2 ANALOG CONTROLLER CONFIGURATIONS

open button L2 button R2 button


memory card slot 2 disc cover
L1 button R1 button
memory card slot 1
on/standby/
reset button

IR receiver
directional
USB connectors
buttons
controller port 1
controller port 2

button
left analog stick button
(L3 button when pushed down)
SELECT button button
Set up your PlayStation®2 computer entertainment system according to the instructions
ANALOG mode button button
in its Instruction Manual. Make sure the MAIN POWER switch (located on the back
START button
of the console) is turned ON. Press the RESET button. When the power indicator lights right analog stick
up, press the OPEN button and the disc tray will open. Place the COMMANDOS (R3 button when pushed down)
STRIKE FORCE™ disc on the disc tray with the label side facing up. Press the OPEN
button again and the disc tray will close. Attach game controllers and other peripherals,
as appropriate. Follow on-screen instructions and refer to this manual for information Connect the DUALSHOCK®2 analog controller to controller port 1 before starting play.
on using the software. When the vibration function is On, the controller will vibrate in response to game
events. You can reconfigure the controls and toggle the vibration function On/Off
MEMORY CARD (8MB)(for PlayStation®2) in Options mode (page 5).
To save game settings and progress, insert a memory card (8MB)(for PlayStation®2) Note: All controls used in this manual are the default controls.
into MEMORY CARD slot 1 before powering on the system. At least 450KB of free space
on the memory card is required to save game data.
This game supports saving and loading of game data in MEMORY CARD slot 1 only. MENU CONTROLS
You can load saved game data from the same memory card or from any memory card ❑ Use the directional buttons to view and cycle through the game options.
containing previously saved COMMANDOS STRIKE FORCE™ games.
❑ Press the x button to select an option, change a current option, confirm
any changes made or progress to the next screen.
❑ Press the t button in a submenu to return to the previous screen.

~2~ ~3~
csf ps2 final.qxd 3/2/06 3:59 PM Page 4

GAMEPLAY CONTROLS MAIN MENU


Start by checking and adjusting your
BUTTON ACTION DESCRIPTION settings (below). Use the menu controls
left analog stick Move character Forward/Backward/Strafe (page 3) to make selections. Then return
movements. to the Main Menu and choose between
Commandos Campaign (Single Player
. button Jump ——— game) or BattleGround Online
(Multiplayer game). If you select
f button View Available on some weapons.
Activates zoom on the sniper’s Commandos Campaign you will be
rifle. Press the f button when not asked to set up your game profile.
equipped with a sighted weapon
to activate the binoculars. SETTINGS
CONTROLS
right analog stick Aim/Binoculars Camera view control.
Default Select the default
directional buttons Select item Cycle through items. On the game controls or
1 tactical map, cycle through mission control variations.
objective components.
VIDEO
directional buttons Select weapon Cycle through weapons. On the Screen Position Adjust screen
2 tactical map, cycle through mission position.
objective components. Noise Toggle visual
noise filter.
directional buttons Mission objectives/ Show objectives and their
4 locations locations on the tactical map. SOUND
Music Volume Adjust the music volume.
directional buttons External view Access 3rd person camera view
SFX Volume Adjust the sound effects volume.
3 (used with the right analog stick).
Also, show objectives and their Output Select Mono, Stereo, Surround or Headphones.
locations on the tactical map.
GAME
t button Cycle Commando (Single Change character (Single Player Auto Aim Toggle On/Off.
Player)/Talk (Multiplayer) only)/Activate talk function for Subtitles Toggle On/Off.
USB headset (Multiplayer only). Invert Axis Toggle Inverted/Normal.
Turn Sens Adjust Turn sensitivity.
s button Reload ———
Pitch Sens Adjust Pitch sensitivity.
c button Use medikit ——— Vibration Toggle the controller’s vibration On/Off.
Voice Chat Toggle Muted/On (Multiplayer only).
x button Action Focus the target on a specific
object to perform an action.
PROFILES
l button Sprint ——— Before you begin playing, you must create a new profile. Select New
and input your profile name using the virtual keyboard. Use the directional
, button Change position Toggle Crouch/Stand up.
buttons to highlight a letter, press the x button to select that letter,
r button Fire Fire your selected weapon. and select Done upon completion.

d button Secondary action Use selected item.

q button Info screen Tactical map and information.

w button Pause In Pause mode, save a game, load


another game or adjust controls.
~4~ ~5~
csf ps2 final.qxd 3/2/06 3:59 PM Page 6

CAMPAIGN MENU COMMANDOS TEAM


Play Mission Start a mission by selecting
a mission and then choosing
your difficulty level.
Load Game Load a saved mission.
Extras View bonus COMMANDOS
STRIKE FORCE™ material.

COMMANDOS CAMPAIGN
BRIEFING
A number of unorthodox military operations have been detailed to respond to the Nazi
threat that has cast a dark menacing cloud over Europe. The formation of the first
Commandos regiments has been sanctioned to defeat this seemingly invincible Nazi
army. The Commandos raison d’être is deploying smaller groups of Special Forces
to infiltrate, gather intelligence, engage in sabotage and harass the enemy deep behind
their lines.
You control a Commandos strike force unit. Your incursions will take you into France,
Norway and Russia with three elite Commando corps members — Colonel George
Brown (Spy), Captain Francis O’Brien (Green Beret) and Lieutenant William Hawkins
(Sniper) — at your disposal. You have a full arsenal of weapons, and each of your men
possesses a series of special actions and skills. You must switch between these
Commandos to adapt to all stealth and combat situations.
The missions that lie ahead will challenge you and your unit to the limit. You must:
❑ Assault and defend strategic positions.
❑ Sabotage enemy installations.
❑ Support allied troops in their own operations.
Good luck!

~6~ ~7~
csf ps2 final.qxd 3/2/06 3:59 PM Page 8

IN-GAME DISPLAY TACTICAL MAP


Using the visual aids on the in-game Press the q button to open the tactical
display, you can anticipate the threats map. Use the tactical map to locate your
you will have to face; the locations position and keep track of your mission
of targets in the current mission; objectives and targets.
any weapons available; and your ❑ Move through objectives by pressing
Commando's health and stamina. the directional buttons 4/3.
Visual aids include: Objective locations will appear on the
map. Press 1/2 to cycle through
various components of an objective.
RADAR
Check the radar to get information on your surroundings within
a range of approximately 18 meters. Enemy view range is
15 meters, so besides receiving directions you will also see PAUSE MENU
enemies in your radar before they see you. Press the w button to pause the game
❑ The radar also shows the locations of allies (blue),
and display the Pause Menu, offering
checkpoints and objectives. If objectives are on the same floor as you are, they the following options:
appear in bold. If they’re on a different level, the location indicator is dimmed.
Continue Continue mission.
❑ The range of the radar increases while you’re using the binoculars.
Restart Mission Restart current
❑ The radar may not show the positions of certain enemies (snipers). You must
mission.
discover their positions by some other means.
Load Game Load a saved game.
CROSSHAIRS/WEAPON SIGHT Save Game Save your progress.
Use the crosshairs and other sights to aim your weapons. Settings Adjust gameplay
A crosshair automatically appears whenever you have a firearm options.
selected; a sight appears for knives and piano wire. Crosshairs/ Exit Exit current mission.
sights turn red to indicate enemies or blue to indicate allies.
If nothing is in your sights, they remain white.

MEDIKITS
Displays the number of medikits in your possession.
SAVING GAME DATA
Save your game by pressing the w button and selecting Save Game.
SELECTED SECONDARY WEAPON/ITEM
On the Save Game screen, use the directional buttons to select an empty
Secondary weapon or item equipped/amount of item you have.
save file to save to and press the x button. When prompted to overwrite
SELECTED WEAPON the current file, select Yes and press the x button to complete the save.
Your selected weapon/amount of that weapon’s ammo you have.
❑ Selecting Yes overwrites older data, which cannot be restored.
CHARACTER
Displays the Commando you currently control, along with
the character’s Stance (crouching or standing), Health
and Stamina. TACTICS/TIPS
PICTURE IN PICTURE For certain missions, you will fight as one or two members of your unit.
Provides intelligence on events surrounding the development Choose wisely — your tactical decisions have a direct influence on the
of the mission. May also display hints on possibilities outcome of these missions. You can also decide the order in which to
available in your area. Following a picture-in-picture update, accomplish mission objectives. For example, to stop the advance of a group
targets show up automatically on the radar. of Nazi tanks through the ruins of Stalingrad, you can use the scenario’s
tactical advantages (stock up on explosives, use narrow passes to set up
TIMED OBJECTIVE ambushes, etc.). You can decide where, when and how to attack the enemy.
In specific missions a counter appears above the radar. If time runs out before you
complete the mission, you will have failed the objective.
~8~ ~9~
csf ps2 final.qxd 3/2/06 3:59 PM Page 10

GENERAL HINTS DISGUISE — Use disguises throughout missions to pass undetected through heavily
Nazi-populated areas and to infiltrate enemy ranks, obtain intelligence and give
ANALOG MOVEMENT — The amount of pressure you apply to the left analog stick
conflicting orders to enemy personnel. When a mission starts, you will not be
affects how your selected Commando moves.
provided with a disguise. Obtaining one is your initial task.
❑ To move slowly, push the left analog stick gently in the direction you want to move.
❑ Youcan only distract uniformed soldiers if their rank is inferior to the rank
❑ To run, push the left analog stick as far as it will go in the chosen direction. of your disguise.
❑ Tosprint, press the l button while pushing the left analog stick. The THE SPY — Colonel Brown can only carry one disguise besides his own uniform.
Commando’s stamina drops during a sprint, so it will only last a short time. The higher the rank of the uniform he wears, the more freedom of movement he
❑ Use the left analog stick to also control your Commando when swimming. acquires. He will always wear his normal clothing, unless he obtains a disguise
INTERACTION — When your Commando is near a person or an interactive object, at the beginning of a mission. He can switch at will between his normal clothing
text describing the interaction/action will appear. Press the x button to initiate and the disguise he carries.
the interaction/action. ❑ In
the close-range view, officers can recognize Brown in disguise. SS officers will
PICKUPS — When your Commando is standing over an item that can be picked up, shoot at him in their close-range view even if he is disguised.
text appears alerting you to this. Press the x button to initiate the interaction; DISTRACTING GUARDS — Use items in the missions to distract enemy soldiers.
use the directional buttons to scroll through the pick-ups. This is useful when you’re trying to gain entry to buildings or move through heavily
Nazi-populated areas undetected.
STEALTH ❑ Press the d button to throw or place an item.
The use of stealth is imperative to the success of specific missions during each ❑ Coins — Use coins to create a noise to distract the enemy. The guard will leave his
campaign. There are a number of ways to remain covert during operations: position to investigate the noise.
CROUCHING — Crouching and moving slowly helps you remain undetected ❑ Cigarettes— Use cigarettes to visually distract the enemy. If you put cigarettes
by the enemy. To crouch, press the , button. Crouching also helps you avoid on the floor, the enemy will look in that direction, giving you enough time to sneak
battle damage. up on him for the silent kill or to sneak past him.
❑ Remember: you can quickly sprint from the crouching position, find cover, SWIMMING — You can swim underwater to infiltrate areas unseen, making it
then automatically return to the crouching position when you stop moving. possible to surprise the enemy from behind, or to reach hidden underwater access
EXTERNAL VIEW — The external view allows you to look around objects while using points. Your swimming time is limited by your Commando’s physical characteristics.
cover. Use this to observe your enemy and remain undetected during missions. Due to his ability to focus his senses, the Sniper can swim in near-freezing water
Press the directional buttons 3 and move the right analog stick to adjust the view. without suffering any damage.
STEALTH VIEW — All Commandos can peer through keyholes. When your
Commando is standing in front of a door, make him look down or crouch; ACTION
a contextual message will appear. Press the x button to enter keyhole view. Stealth aside, you will also need to employ an equal measure of firepower to overcome
Press the x button again to exit the view. your opponents. Ordnance at your disposal includes:
BINOCULARS — Use binoculars to survey the scene. Press the f button to activate GRENADES — Grenades are effective weapons against armored and “soft” targets
the binoculars. alike; they are especially effective against massed troops.
❑ The f button activates weapon zoom if the selected weapon has that ability. ❑ To
throw a grenade, first select it, then press the d button to throw.
STEALTH KILL — The stealth kill (page 12) allows you to eliminate your enemy The distance thrown depends on how long you hold down the d button.
silently, without being detected. ORDNANCE LAUNCHER (Captain O’Brien [Green Beret] only) — The ordnance
launcher is used in the same way as grenades but offers far greater accuracy,
with a crosshair allowing you to pinpoint chosen targets.
❑ To fire the ordnance launcher, first select it, then press the d button to fire.
~ 10 ~ ~ 11 ~
csf ps2 final.qxd 3/2/06 3:59 PM Page 12

SNIPER RIFLE (William Hawkins [Sniper] only) — Use the sniper rifle
to selectively eliminate enemies without revealing your position.
WEAPON USE
The precision crosshairs have an enhanced zoom that takes some time Commandos will carry only a limited number of weapons. You must decide what
weapons to carry, and choose those that best fit the Commandos’ needs. Each
to stabilize. To do that, press the d button to hold your breath
Commando can carry his exclusive weapon and one or two medium weapons.
while looking through the scope.
Only O’Brien (Green Beret) can carry both a medium and a heavy weapon.
DOUBLE GUNS (Captain O’Brien [Green Beret] only) — This enables you
to carry two guns at once, giving you a constant supply of firepower. USING WEAPONS
❑ Press the r button to use your primary weapon.
VEHICLE-MOUNTED/GROUND-MOUNTED WEAPONS — Use these ❑ Press the d button to use your secondary weapon/item.
weapons to inflict massive damage on the enemy.
AIMING WEAPONS
POISON GAS CANISTERS — These canisters release a gas that will
❑ Push the right analog stick to aim your weapon using the crosshairs,
eliminate the enemy. They will also eliminate your Commandos.
depending on your weapon of choice.
GAS MASK — The gas mask protects against gas attacks.
USING THE SNIPER SCOPE
SMOKE CANISTERS — Smoke canisters release a dense gas that ❑ When controlling the sniper, press the f button to use the sniper
obscures enemy vision and causes choking. scope. The sniper scope is steadier from a crouched position
and when holding your breath (press the d button).
RELOADING WEAPONS
STEALTH KILL TECHNIQUES ❑ Press the s button to reload weapons.
Each Commando has the ability to perform stealth kills that will eliminate
CHANGING WEAPONS
the enemy with the minimum amount of noise.
❑ Press the directional buttons 2 to select/cycle/change your primary
COLONEL BROWN (Spy) weapon. Press 1 to select/cycle/change your secondary weapon/item.
❑ Piano Wire — Equip your piano wire. Sneak up quietly behind
SWAPPING WEAPONS
an enemy until you are within grabbing distance, then press
❑ When you find a weapon (either
the x button to strangle your enemy.
army issue or one dropped
❑ Silenced Pistol — When equipped, this pistol works in the same way by an enemy), the weapon swap icon appears. You can swap
as a normal pistol but with minimal sound. the weapon you’re holding for the weapon you found by pressing
CAPTAIN O’BRIEN (Green Beret) the x button. (When you swap weapons, you put down the weapon
❑ Neck Break — Equip your knife. Sneak up quietly behind an enemy you’re carrying.)
until you are within grabbing distance, then press the x button MOUNTED WEAPONS
to silently break the enemy’s neck. ❑ You’ll discover a number of mounted weapons throughout the missions.
❑ Slash — You can also use the knife to slash enemies. However, this can To use one of these weapons, press the x button.
require a few hits to kill, which may allow the enemy to raise the alarm.
LIEUTENANT HAWKINS (Sniper)
❑ Stab — Equip your knife. Sneak up quietly behind an enemy until you EXPLOSIVES
are within grabbing distance, then press the x button to silently stab Explosives are essential when you’re executing synchronized sabotage
the enemy in the back. or preparing enemy ambushes.
❑ Throwing Knife — Head and torso shots kill the enemy. Arm and leg
STICKY BOMBS — Use these to blow up vehicles. The bomb
hits result in damage but not death. Recover a knife by moving your
explodes a few seconds after being stuck to an area on the vehicle.
Commando over the knife on the floor.
ANTI-TANK MINES — Mines can be deployed on any type
of ground (visible for soldiers but not for vehicles) but can only
be buried on soft ground. Mines explode when shot and are
mission-specific.

~ 12 ~ ~ 13 ~
csf ps2 final.qxd 3/2/06 3:59 PM Page 14

GRENADE — Explosive used to blow up tanks, half tracks and groups VISION
of enemy soldiers. The grenade detonates after a period of time has elapsed. Vision is relative to the situation and the location of the enemy. For example, the enemy
will have more difficulty detecting your presence if you are crouching. Following this
MOLOTOV COCKTAIL — These are thrown and explode on contact. Effective logic, you need to be alert when facing more vigilant enemies who will sweep the area
against vehicles and soldiers. for anything out of the ordinary.
HEARING
PANZERFAUST — The ordnance from the disposable anti-tank The chance of the enemy hearing you is increased when you’re executing noisy actions
rocket launcher loses speed and force after a short distance.
(running, shooting, etc.) and lessened by stealth actions (moving while crouched, using
the knife or the silencer, etc.). The noisier you are, the more chance you have of being
detected and the alarm being raised.
EQUIPMENT ALARM STATUS
You have varied tactical equipment, offering certain tactical advantages over the enemy.
If a soldier or guard spots you during a mission or an alarm is raised, the soldier
SMOKE CANISTERS — The smoke hides your Commando from the enemies’ or guard will go through a series of stages before returning to normal status.
view. As a side effect, the smoke incapacitates those who breathe it in for a few
seconds. (See Gas Mask below.) Normal — Guards perform their usual actions. If something
out of the ordinary happens they become suspicious and a timer
POISON GAS CANISTERS — Poison gas canisters take out groups of enemy appears above their heads.
troops silently.

GAS MASK — To put on your gas mask during an attack, use the directional Suspicious — Once the timer appears you have to rectify the unusual
buttons to select it, then press the d button. occurrence, hide, or get away from that position before the timer
completes a cycle. If the timer fills, the enemy will go to Alerted status.
CIGARETTES — Use cigarettes to distract enemy guards (visual). If the timer does not complete a cycle, the enemy will return to Normal
status after a period of time.

SILVER COINS — Use silver coins to distract enemy guards (aural).


Alerted — If a soldier or guard goes to Alert status, they will attack,
call for support, raise the alarm or run away.
MEDIKITS — Restores a large amount of health. You can accumulate medikits
throughout a mission and use as needed. You can also use them on allies
to help restore their health.
ENEMY PERSONNEL
THE ENEMY SOLDIERS
Low-ranking soldiers of the German Army. There are
There are different ranks in the Nazi army: soldiers, sergeants, officers and feared SS
several types with different behaviors and characteristics.
and Gestapo agents. There are also civilian Nazi sympathizers to watch out for.
They can be walking, patrolling, taking a break, fixing
vehicles, carrying supplies, operating radios, etc.
GENERAL BEHAVIOR
All Nazi soldiers can see you, hear you, chase you, follow your tracks, find dead soldiers
and sound the alarms. They can be posted to cover an area, occupied with some activity,
or on patrol. If they are alerted, some will not leave their posts, but others will go
to the alarm location.

~ 14 ~ ~ 15 ~
csf ps2 final.qxd 3/2/06 3:59 PM Page 16

SUBOFFICERS ONLINE PLAY


Of higher-rank than soldiers, subofficers The online portion of this game is subject to the terms and conditions under
usually lead groups. They can be lieutenants, the User Agreement found within the game. For a full copy of the User
sergeants, sappers, tank sub-officers Agreement go to: www.us.playstation.com/support/useragreements.
or scouts.
NETWORK CONFIGURATION
In order to play COMMANDOS STRIKE FORCE™ online, you need to have
a valid network configuration saved on a memory card. You can use
the network adaptor start-up disc included with your network adaptor
(Ethernet/modem)(for PlayStation®2) to set up your network connection.
OFFICERS Refer to the instructions that came with your network adaptor start-up disc.
An officer is one of the most precious enemy
troops. Officers lead their men in battle. ONLINE SYSTEM REQUIREMENTS
Enemy snipers are included in this category. Up to 8 players can play COMMANDOS STRIKE FORCE™ online.
In order to play online, you need:
❑ memory card (8MB)(for PlayStation®2).
GENERALS ❑ network adaptor (for PlayStation®2).
Generals always seem to be well protected ❑ Broadband Internet connection.
and escorted. They usually decide the routes ❑ network configuration set up using the network adaptor start-up disc.
of patrolling troops.
CREATING AN ACCOUNT
In order to play online you must create an account that contains a User ID
GESTAPO and password. After entering the data under your profile and saving it,
Perhaps the most powerful enemy unit, you need only select the profile to log in automatically.
a Gestapo officer can establish his enemy’s
TO CREATE AN ACCOUNT:
identity in a split second
1. On the Main Menu, select BattleGround Online.
STATIC TROOP 2. Read and accept the Online Agreement. You must accept the terms
Soldiers assigned to guard a specific position. of the Online Agreement to play online.
They react to your presence but hold their positions. 3. Select a network configuration to connect to the Internet.
4. Create an account. In order to play online you must create an account
MOBILE TROOP that contains an online user ID and password. (See Creating Profiles
Soldiers covering a guard route. They react to your presence on page 18.)
and leave their positions to investigate any suspicious circumstances. ❑ Be sure to remember or write down your password. Eidos Inc.
Customer Service may not be able to retrieve lost passwords.
PATROLS
5. You will be prompted to save your account profile (which includes your
Group of mobile lookouts. These groups react to your presence and instruct password). If you select Yes, you will only have to select Your Profile
other enemies to: approach, track, sound the alarm, take cover, etc. to connect the next time you play.
Note: You can create multiple accounts. If you have created more than
REINFORCEMENTS/GARRISON one, press the directional button 3 and then 1/2 to select the profile
Soldiers can respond to a request for reinforcements. They start you want to log-in with.
from a fixed point and spread out in their area of influence.

~ 16 ~ ~ 17 ~
csf ps2 final.qxd 3/2/06 3:59 PM Page 18

USING THE USB HEADSET CREATING AND JOINING MATCHES


The USB headset (for PlayStation®2) allows you to talk to other players during online From the Multiplayer Menu, you can either create
play. This optional feature is not required to enjoy the game. Connect the USB headset a match or join an existing one.
into either USB connector, located on the front of the console. Press and hold
the t button and speak. Release the button when you finish. During online games,
only one person at a time can speak. The player’s name and a speaker icon appear
on screen, and the person cannot be interrupted while talking. Max speaking time
is 10 seconds.

NORMAL SEARCH MENU


MULTIPLAYER MODE To display servers, specify a Match Type
and then select Get New List.
MULTIPLAYER MENU
Multiplayer Mode offers you the chance to compete
against the best players online. The game is based
on players competing either as Allied or Axis
characters, with a variety of different game modes
to choose from.
In order to play, you need to create a multiplayer CREATE MATCH
profile. To do this, select New in the BattleGround You must enter a Session Name in order to create
Profiles menu. The Delete option allows you to a match. The rest of the options define the rules
eliminate existing profiles you no longer want. of the game and the map in which it will take place.
The Host can change maps from within a game.
CREATING PROFILES
Here, enter your User ID and Password (note that
the Password and Re-type Password fields must
contain exactly the same characters). When you’re
done, select Save to return to the BattleGround
Profiles Menu. Then select your profile to enter
the Multiplayer Menu.
Note: When a profile already exists, you must
enter the password in the same way as when
the profile was created. When creating a new
profile, you must enter the password you entered
when logging in.

~ 18 ~ ~ 19 ~
csf ps2 final.qxd 3/2/06 3:59 PM Page 20

MULTIPLAYER GAME SETUP SABOTAGE


A variation on Team Deathmatch, in this mode the use of Spies is the key
CHARACTERS AND CLASSES
to winning. The mission's overall objective is to sabotage enemy installations
Each side has the same three classes (Commando, Sniper and Spy) and
by first sending in characters to interrogate the opposition in order to gain
specific characters. Each player can choose from Allied and Axis characters
a code key to arm the enemy bomb.
and character class.
The Spies on both sides are the only characters who can interrogate players
FRIENDLY FIRE (Team Deathmatch and Sabotage modes only)
on the enemy team. Every time an opponent is killed, he will remain
If you select Friendly Fire: No, bullets will not harm your teammates,
susceptible to interrogation for a few seconds. During this time a Spy can
though explosions and gas grenades will still cause damage.
interrogate him (by getting close and holding down the x button with the
WEAPONS crosshair over the victim until the meter is full). If the opponent is a Spy,
You can choose a main weapon. Other equipment is standard issue he can reveal half of the code key (3 digits); if not, he can only reveal 1 digit.
for your type of soldier. A Spy has a longer interrogation time (10 seconds) than the other characters
(5 seconds).
SCORING
Scoring depends on the game type, but is divided into: Note: The code key is a 6-digit code.
❑ Player Points — You score Player Points by killing enemies As soon as a Spy finds out the code key, he can go and sabotage the enemy
or completing mission objectives. base. When a Spy successfully sabotages the enemy base, his side scores.
❑ Team Points — Teams score Team Points by completing objectives. Maps have two distinct base areas, one for each side, where players spawn
Team Points are used to determine the winner of the game. and sabotage.
The first team to reach the score limit or with the most points at the end
of the time limit configured on the server for this map wins.
MULTIPLAYER GAME MODES Note: Each team must have at least one Spy.

DEATHMATCH SCORING
❑ Players score points by killing or interrogating opponents
In this classic free-for-all game mode you fight alone without joining a team.
(1 individual point).
Maps are simple to encourage faster gameplay. Players spawn randomly
on the map. A player wins by reaching the score limit (40 by default) first ❑ Team points are awarded for sabotaging the enemy base (1 team point).
or having the most points when time runs out (15 minutes by default).
SCORING
❑A kill is worth 1 point. PLAYING THE GAME
❑ Ifa player accidentally kills himself (with a grenade, for example), IN SPANISH OR FRENCH
he incurs a -1 point penalty. To access and play COMMANDOS STRIKE FORCE™ in the Spanish
or French language version on the disc, follow these steps:
TEAM DEATHMATCH
1. Power on the system.
Similar to Deathmatch, but players are divided into two teams (Allied
and Axis). Maps are arena-style, kept simple to encourage faster gameplay. 2. At the Sony Computer Entertainment screen, select System
Configuration, scroll down the list and select Language, then select
Players spawn randomly on the map. A team wins by reaching the score limit
Spanish or French as the preferred language. Your system will now be
(100 by default) first or having the most points at the end of the time limit
set in the server for that map (20 minutes by default). configured for Spanish or French language.
3. Return to the System Configuration screen and wait for the game
SCORING
to boot.
❑ The same scoring system is used as in Deathmatch. Killing oneself does
4. Begin play.
not affect the team score.
❑ The team score (total score of all team members) determines the winner.

~ 20 ~ ~ 21 ~
csf ps2 final.qxd 3/2/06 3:59 PM Page 22

CREDITS
PYRO STUDIOS Lead Programmer
Víctor Mendiluce Gil de Sagredo
Original Concept
Ignacio Pérez Co-Lead Programmers
Jorge Rosado de Álvaro Francisco Ismael Raya Roa
Joaquín Martínez Albors
Producer
José Manuel García Franco Programming
Daniel García-Arista Delgado, Raúl Chaparro Castellano,
Lead Designer Raúl Mellado Arias, Juan José Garrido Gómez,
TROUBLESHOOTING Jorge Rosado de Álvaro Ángel Luis Cabrero Senderos, José Mª Calvo Iglesias,
Game & Mission Design Cesar Botana Rivera, Gustavo Adolfo Carrazoni García,
FIREWALLS ONLINE TECHNICAL REQUIREMENTS Arturo Sánchez Eiras Rubén Ramos Salvador, Juan Alberto Muñoz González,
In order to join or host a COMMANDOS STRIKE FORCE ™ Broadband access and the network adaptor Juan de Miguel Contreras Enrique José Sainz Navarro
game from behind a router with NAT (Network Address (Ethernet/modem) (for PlayStation®2) are required for
Level Design & Gameplay Scripting The Programming team would like to thank
Translation), or firewall, you may need to enable Port Network Capabilities. Players are responsible for all Armando Sobrado Cros A don Fidel y a Melusina, para Charlie y para Zahara,
Forwarding. You will need to route, or forward, all data applicable Internet fees. Network Capabilities may be Ignacio Valéncia Perello a Bo Fu, Maricarmen García Marco,
on UDP ports 9103, 30060 and 30061 to the IP address subject to change, withdrawal and charge for use. Go to Miguel Navío Vivó José Eduardo Pizarro, a mi gatita Tygra,
assigned to your PlayStation®2 system. www.playstation.com for Network Capabilities access terms Víctor Cerezo Olmo familia García-Arista, Yolanda Ballesteros,
Note: Users using DHCP must ensure that their and availability. Norvin José Altamirano Ruíz a mi hermana Cruz y a mi cuñado Víctor Boluda,
Production Fuensanta Gómez Giménez,
PlayStation®2 system is always assigned the IP address Rubén Seivane y a Francisco José González Garrido,
ONLINE FEATURES José Miguel Oliveros Pérez
specified in the Port Forwarding setup; under these Lolín la loca, María Rosa, María José Sánchez Calderón,
THE ONLINE FEATURES OF THIS GAME ARE SUBJECT TO Luis Fernando Sánchez García
circumstances you may need to change your network familia Muñoz González, a Rosa “Peke,”
ACCEPTANCE OF ONLINE TERMS OF SERVICE. EIDOS With the collaboration of
configuration from Auto Detect (DHCP) to a Static IP address a Boni y Luis, a Eva (Darkbaby),
RESERVES THE RIGHT TO CHANGE OR TERMINATE THE Paul Robinson
using the network adaptor start-up disc to ensure that para Angewa, para Shua
ONLINE FEATURES OF THIS GAME. EIDOS MAKES NO
forwarded data always gets to your PlayStation®2 system. The Design team would like to thank Lead Tester
GUARANTEE AS TO THE AVAILABILITY OF THE ONLINE César Valéncia, Sofía Manzano Sobrado, para Montxe,
If you are still having trouble connecting to other players, FEATURES FOR THIS GAME OR THAT THE EIDOS ONLINE Isaac Barrón
a Carmen Garcia Higueras y Luis Sanchez Fernandez,
try bypassing the router or firewall by connecting your SERVICE WILL BE UNINTERRUPTED OR ERROR-FREE. Please a Ron Gilbert, a mi familia y a mi novia Ana, A.P.T.C
PlayStation®2 system directly to your DSL modem, cable read the Eidos Online Terms of Service for full terms and Esther Ruiz Gomez, a Alex, José Ramón Díaz Martín
modem, or other broadband device. conditions, a copy of which is available at www.eidos.com a Blanca, para Ana Cid Test Department
and in-game. Certain online features may be subject Art Directors Joaquín de Prado García, Manuel Mendiluce Gil de Sagredo,
STATUS to payment of an additional fee. Francisco Javier Soler Fas Juan Fernández De Simón Pérez, Javier Agenjo Torres,
You can check the status of the game servers and read news Juan Benito Garraza Zurbano Manuel Martín Usero García, Álvaro Medina Agraz
about COMMANDOS STRIKE FORCE ™ by visiting RATINGS The Test team would like to thank
Lead Artists
www.CommandosStrikeForce.com. The Game’s content has been rated T for TEEN content. Esther Fernández, Mónica Gómez-Hidalgo,
Daniel Estival Hernández
However, the content of the Game may change due to Daniel Olaya Ortiz Conchi Álvarez, Chinaski,
USB HEADSET interactive exchanges between players in Online mode. Juan Jesús García Galocha Piso Sentinel, Edgar Alía
During gameplay, if your USB headset is plugged into your Neither Eidos nor Sony Computer Entertainment accepts Music Composed by
PlayStation®2 system but you are not able to chat with your Artists
any responsibility for content which is external to the game Pedro Solís García, Javier García-Lajara Herrero, Mateo Pascual
opponent, your opponent may not have a USB headset itself. Please refer to the Terms of Service for further Daniel Moreno Díaz, Omar Antonio Parada Martínez, Sound Lead
connected to the PlayStation®2 system, or you and your conditions of use relating to online play. David Laguens Velasco, José Manuel Pérez de Vries, Mateo Pascual
opponent may have a low quality connection to each other. Antonio José González Benitez, David Melchor Díaz, Fernando Román Martínez
José Antonio Grandal Souto, Music Performed by
CUSTOMER SUPPORT José Augusto Rodríguez Sepúlveda, The Bratislava Symphony Orchestra and City Choir
For further questions, please visit www.eidosinteractive.com Angel Gabriel Díaz Romero, Diego Gimeno Ostertag, Conductor: David Hernando
or contact Eidos Inc. Customer Support at (415) 615-6220, Javier Candeleda García, César Martínez Álvaro, Orchestrator: Luis Miguel Cobo
Monday through Friday, 9:00 a.m. to 12:00 p.m. and Sergio Matesanz Gutiérrez, Eduardo Oliden Hermida, Concertino: Pavel Bogacz
1:00 p.m. to 5:00 p.m. Pacific Time. José F. Bermejo Fernández Salinero, Juan Servera Safon,
Jaime Otegui Malo, David Mora Chamorro, CEO/Creative Director
Ignacio Pérez
Lead Animator
José Manuel Liébana Santamaría Development Director
DNAS SYSTEM Francois Coulon
Animators
This Software uses “DNAS” (Dynamic Network AND TERMS OF THEIR PRIVACY POLICY. SCEI, Sony Iván Lobón Herrera, Santiago García Berrocal, Marketing Director
Authentication System), a proprietary authentication system Computer Entertainment America (“SCEA”) and their Iván del Río Gómez Iñigo Vinós
created by Sony Computer Entertainment Inc. (“SCEI”). affiliates cannot guarantee the continuous operation of the Marketing Materials Designer
The Art team would like to thank
“DNAS” retrieves information about a user’s hardware and “DNAS” servers. SCEA shall not be liable for any delay or Rafael Moreno, Nelly Casaña, Maria José Romero
software for authentication, copy protection, account failure of the “DNAS” servers to perform. If you receive a Gema Gómez, Pilar Usoz, Administration
blocking, system, rules, or game management and other message during login identifying a “DNAS” authentication Paloma Amigo, Palos Colegas, Marta Lorenzo Zamorano
purposes. The information collected does not identify the error, please contact SCEA Consumer Services at 1-866-466- Tabitha Pocovi, Concepción Fernandez-Salinero, Laura Leo Fernández
user personally and will not be shared with any non-SCE 5333. For additional information concerning “DNAS,” visit Maureen Helen, Virginia Rodriguez Mora, Special Thanks
company. A PUBLISHER CAN COMBINE THIS INFORMATION www.us.playstation.com/DNAS. In the event of a systems Eva Margarita, Alberto Domingo Rodriguez “Nano,” Our friends from other projects, our friends from Proein,
WITH PERSONALLY IDENTIFYING INFORMATION FROM THE incompatibility or inoperability with DNAS, the sole liability Alicia García, Sara “PEKE,” Abel García, Luis Calero, Fernando Hernando,
of SCEI, SCEA and their affiliates shall be limited to the Moni, Compañeros “Sierra Madrid,” Mariano Parra, Enrique Gato,
PUBLISHER’S RECORDS IF THE USER PROVIDES THE
“Cascos de Bud,” Laura Barco Candeleda, Rafael Lozano, Raul Ovejero,
PERSONALLY IDENTIFYING INFORMATION. BEFORE repair or replacement of the user’s affected game software,
Ana Gómez, Laura González, Óscar Rodriguez, Fernando Colomer,
PROVIDING ANY PERSONAL INFORMATION TO A PUBLISHER, console or peripherals at the option of SCEA. SCEA, its Pablo Boullosa Calvar, Lino García, Rubén Alcañiz
PLEASE BE SURE TO REVIEW THE PUBLISHER’S PRIVACY parents, affiliates, or licensed Publishers shall not be liable Olga Sanchez Morales, Nicolas Solís,
POLICY AND TERMS AND CONDITIONS OF USE. DO NOT for any delays, system failures, authentication failures, or Mica Whitton, Julia Sanchez Falco,
PROVIDE PERSONALLY IDENTIFYING INFORMATION TO A system outages, which may, from time to time, affect online Maximino Casanova, a los colegas de Burguillos,
PUBLISHER UNLESS YOU ACCEPT THE CONDITIONS OF USE game play or access thereto. Iván De Andrés González, Enrique Orrego Franco

~ 22 ~ ~ 23 ~
csf ps2 final.qxd 3/2/06 4:14 PM Page 24

EIDOS UK EIDOS US
Executive Producer CEO & President, Eidos North America
Michael Souto Bill Gardner EIDOS, INC., LICENSE & LIMITED WARRANTY
Brand Manager Executive Vice President of Sales & Marketing Eidos, Inc., warrants to you, the original purchaser of this disc, that for a period of ninety
Adrian Arnese Bob Lindsey
Localisation Manager Vice President, Legal & Business Affairs
(90) days from the date of your purchase, this disc shall be free from defects in materials
Alex Bush James O'Riordan and workmanship. If, at any time during the applicable ninety (90) day warranty period
Head of Communications Vice President, Finance you determine that this limited warranty has been breached, Eidos, Inc., agrees, in its sole
Chris Glover Malcolm Dunne option, to repair or replace, free of charge, any such disc, provided the disc is returned
PR Manager Vice President, Human Resources
Gareth Ramsey Edie Dykstra
postage-paid to the Eidos, Inc., Factory Service Center and a proof of date of purchase is
European PR Manager Marketing Manager included. This limited warranty is not applicable to normal wear and tear and shall be
Emily Britt David Bamberger void with respect to any defects that arise from disc abuse, unreasonable use,
Creative Manager Director of Public Relations mistreatment or neglect. This disc is sold “as is” without any warranties of any kind,
Quinton Luck Michelle Seebach Curran
express or implied, including implied warranties of merchantability or fitness for a
Creative Designers Public Relations Manager
Gus Aliyu, Jodie Brock, Tali Fischer particular purpose, other than the limited warranty expressly stated above.
Philippa Pratley Senior Public Relations Manager No other claims arising out of your purchase and use of this disc shall be binding on or
Website Design Loretta Stevens obligate Eidos, Inc., in any manner. Eidos, Inc., will not be liable to you for any losses or
Christophe Taddei, Leigh Kirwan Online Community Specialist
QA Manager Matt Dalghren damages incurred for any reason as a result of your use of this disc, including, but not
Marc Titheridge National Sales Manager limited to, any special, incidental, or consequential damages resulting from your
QA Supervisors Joe Morici possession, use or malfunction of this disc.
Ghulam Khan Channel Marketing Manager
Dave Isherwood Janty Sumimoto
This limited warranty states the entire obligation of Eidos, Inc., with respect to the
Product Test Co-ordinators Senior Channel Marketing Specialist purchase of your disc. If any part of this limited warranty is determined to be void or
Lawrence Day, Gabriel Allen, Ilana Budanitsky illegal, the remainder shall remain in full force and effect.
Paul Harrison
Channel Marketing Coordinator For warranty support please contact our Customer Support department at (415) 615-6220.
Assistant Product Test Co-ordinator Rafal Dudziec
Adam Phillips
Director of Marketing Communications
Our staff is available Monday through Friday, 9:00 a.m. to 12:00 p.m. and 1:00 p.m. to
QA Technicians Stephanie Lipetzky 5:00 p.m. Pacific Time. You are responsible for all toll charges. Customer Support
Ben Asghar, Adam Humphrey,
Andrae Mackenzie, James Cawte, Creative Services Project Manager Representatives will not provide game hints, strategies or codes.
Jonathan Fuguet, Josh Roulston, Eileen Buenviaje
Jonathan Fuguet, Mark Parker, Media Specialist
Stefan Vincent, Andrew Nicholas, Micheal Tran PRODUCT RETURN PROCEDURE
Jamie Stokes, Alex Kunzelmann, Graphic Designer In the event our support agents determine that your game disc is defective, you will need
David Fowler, Damien Peter, James Song
Gareth Mills, Ben Davis, to forward material directly to us. Please include a brief letter explaining what is enclosed
Sam Beard, Andrew Brown, Web Producer and why you are sending it to us. The agent you speak with will give you an authorization
Edward Crone, Linus Dominique, Roderick Van Gelder
Daniel Mills, Richard Dunham Operations Manager number that must be included and you will need to include a daytime phone number so
Head of Mastering/Compatibility Gregory Wu that we can contact you if necessary. Any materials not containing this authorization
Jason Walker Senior External Producer number will be returned to you unprocessed and unopened.
Mastering Engineer Nick Goldsworthy
Send your postage-paid package to the following address:
Ray Mullen Associate Project Manager
Compatibility Engineer Clayton Palma Eidos, Inc. Customer Services
Marc Webb Associate Manager of Product Operations RMA# (state your authorization number here)
Localisation QA Manager Colby McCracken
651 Brannan Street, Suite 400
Arnaud Messager Quality Assurance/Customer Service Manager
Localisation Product Test Co-ordinator Mark Cartwright San Francisco, CA 94107
Laure Diet Product Test Coordinator You are responsible for postage of your game to our service center.
Localisation Technicians Stephen Cavoretto
Pablo Trenado, Martín Zumarraga, Iain Willows, Assistant Product Test Coordinator RSA BSAFE® SSL-C and Crypto-C software from RSA Security Inc. have been installed. RSA is a registered
Edwige Béchet, Augusto D’Apuzzo, Marco Angiuoni, Elizabeth Rutlin trademark of RSA Security Inc. BSAFE is a registered trademark of RSA Security Inc. in the United States and
Alessandro Marchesini, Grzegorz Kluz, Thomas Orciuch, Quality Assurance Technicians
Tobias Horch, Henrik Prinz, Lars Carstensen, other countries. RSA Security Inc. All rights reserved.
Richard Hartzell, John Hayes,
Francisca Barceló Ávila Clint Waasted, Nicholas Cooprider, This software uses “DNAS” (Dynamic Network Authentication System), a proprietary authentication system
Operations Mackenzie Hume, Jeff Lowe, created by Sony Computer Entertainment Inc. to provide security and to help protect copyrighted content.
Bernadette Cowan, Peter Willis, Dan Franklin, Erik Kennedy, The unauthorized transfer, exhibition, export, import or transmission of programs and devices
Richard Lever Kip Ernst, Ergin Dervisoglu, circumventing its authentication scheme may be prohibited by law. For additional information, see
Special Thanks Aaron Keillor, Richard Campbell www.us.playstation.com/DNAS.
Mark Christy, Patrick Cowan, Flavia Timiani, Special Thanks Uses Bink Video Technology. Copyright © 1997-2005 by RAD Game Tools, Inc.
All at Side UK, Neeltje, Spitfire, John Webb, Jordan Romaidis, Patrick Goodspeed, Annie Meltzer,
Simon Wells, Chris Rowley, Steve Starvis, Mark Allen, Hanshaw Ink & Image, Rocketshop, Shane Francis Co., Multiplayer Connectivity by Quazal. This product contains copyrighted material owned by and distributed
Roxana Daneshmand, Lee Briggs, Andy Cockell, Chip Blundell, Sean Mylett, Susan Kwon, under license from Quazal Technologies, Inc. © 1998-2004, Quazal Technologies Inc. All Rights Reserved.
Scott Sutherland, Marco Vernetti, Iain Willows, Danny Jiang RenderWare is a trademark or registered trademark of Criterion Software Ltd or its affiliates.
Nicola Mason, Caroline Simon, Amanda Green,
Karen Johnson, Carmel Hudson, Monica Dalla Valle Portions of this software are Copyright 1998-2005 Criterion Software Ltd. and its Licensors.
Ogg/Vorbis software libraries © Xiph.Org Foundation Technologies, Inc.

~ 24 ~ Register online at www.eidosregistration.com

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