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Abstract
This paper details a usability evaluation of scrolling techniques on Web sites. The scrolling methods
evaluated were normal scrolling (with default pagination), infinite scrolling, infinite scrolling with a
load more button and infinite scrolling with pagination. The four scrolling types were evaluated in
the context of tasks that involved either serendipitous type tasks or goal-oriented type tasks. The
evaluation was principally about the ‘raw’ performance and participant perceptions. This is
because it was felt that the greatest gap in knowledge concerned these aspects. The evaluation
was done by means of an experiment and the data collected was statistically analysed. The results
were mixed in nature, where no single scrolling method stood out as being the most usable.
Keywords
Usability, Web interface, scrolling, infinite scrolling, infinite scrolling with pagination
1. Introduction
Navigating a Web site efficiently and pleasurably is an important aspect that all Web designers and
businesses should be concerned about. Some research has been carried out on Web navigation
and menu structures (e.g., Murano and Sander, 2016; Murano and Khan, 2015; Murano and
Lomas, 2015; Murano and Oenga, 2012). However, another aspect of navigation that requires
more attention is navigating within a Web page by means of scrolling.
Scrolling is typically performed with a mouse, often with a built-in scroll wheel on a desktop
computer and a touch pad on a laptop computer. A finger or a stylus are used for scrolling on
mobile devices. With the development of Web page design in the last few years, there have been
a number of enhancements in scrolling design.
This study is focused on the evaluation of scrolling techniques on Web sites. Infinite scrolling along
with normal scrolling techniques were investigated in this study. Before investigating the common
issues found in infinite scrolling, it is important to define infinite scrolling and normal scrolling.
According to Loranger (2014), ‘Infinite scrolling is a Web-design technique that loads content
continuously as the user scrolls down the page, eliminating the need for pagination.’ ‘Normal’
scrolling is simply a slide movement, which can be done either horizontally or vertically.
In this study we were interested in following up on the discussion in Loranger (2014) and in other
online examinations (e.g., Ahuvia, 2013) concerning scrolling types and their suitability for certain
kinds of Web pages. However, we were particularly interested in the ‘raw’ performance and
participant perceptions. We feel that the greatest gap in knowledge concerned these aspects,
while some work has already been done in ascertaining the accessibility of infinite scrolling (See
section 2.4 below).
We chose to adopt an experimental approach to evaluate four different scrolling types using a
prototype Web site with four versions of scrolling types. The types of scrolling methods we
evaluated were normal scrolling with default pagination, infinite scrolling, infinite scrolling with a
load more button and infinite scrolling with pagination. The four scrolling types were evaluated in
relation to a series of tasks that involved either serendipitous type tasks or goal-oriented type
tasks [See Note 1]. A serendipitous task tends to be of the kind that is engaged in by users
essentially simply having a look around a web site with no specific or detailed aim in mind.
However, a goal-oriented task is one where a user has a specific aim in mind, e.g. buying a red silk
tie that costs less than a certain amount of money.
The rest of this paper will contain a section reviewing some of the research on scrolling. Then, an
empirical experiment will be presented in detail along with the main results of a statistical analysis
on data collected from participants. Finally, the paper will conclude with a discussion and analysis.
2. Literature Review
This section summarises related recent work supporting this study.
In this research, the main aim is to evaluate the usability of infinite scrolling that is used in some
Web sites, in terms of ‘raw’ performance and participant perceptions.
Although the use of infinite scrolling seems to be on the increase, there is a lack of a larger body of
evidence concerning scrolling types and their usability and accessibility. There appears to be some
consensus that infinite scrolling is not the best option in many circumstances. This research aims to
build on the current research on scrolling types. To that end, the next section will detail an
empirical experiment which evaluated four scrolling types with real users.
3. Experiment
Four identical prototype Web sites were developed. Each was implemented with one of four
scrolling methods: normal scrolling with default pagination; infinite scrolling; infinite scrolling with
a load more button; and infinite scrolling with pagination.
Each site had two pages, home and shop pages. The home page had news and blog information in
different categories while the shop page had different kinds of e-commerce products and
electronic gadgets. A screenshot of each scrolling method used in the prototype is shown below.
A total of 16 participants, 12 males and four females, were included in this experiment. The
participants were university students pursuing bachelor’s or Master’s degrees; some were
employed in software development, design and quality assurance roles. Most of the participants
were 26–35 years old with the other age ranges represented in a minor way. To make the
experiment more efficient, a choice of locations were made available. These were either at a
university project room or the participant’s own home. The experiment date and time were set up
in advance by means of social media, text message and/or telephone call. Only the experimenter
and participant were present in the quiet and private experiment location.
The experiment was carried out ethically, in line with Norwegian research expectations. All
participants gave informed consent and no identifiable data was collected from them. No
participant was exposed to any dangerous or unpleasant circumstances. All participants had the
opportunity to ask questions related to their participation and the research and all had the option
of backing out of the experiment at any time.
3.2 Experimental Design
A within users experimental design was used in this experiment. The main reason this approach
was chosen was so that each participant could make subjective preference comparisons on all four
scrolling methods used.
3.3 Variables
The independent variables were four types of scrolling methods and specific tasks (see section 3.5
below). The four scrolling methods consisted of normal scrolling with default pagination; infinite
scrolling; infinite scrolling with a load more button; and infinite scrolling with pagination. The tasks
involved shopping activities on prototype Web pages.
The defined dependent variables were participant performance and subjective opinions. The
dependent measures were task completion time and number of errors.
Errors were categorized in two ways. The first consisted of a user clicking on something that they
thought was a link when it was not a link. The second involved users being asked to not click on the
search box. If they did click on the search box, this was categorized as an error. All the errors were
combined into a single score used in statistical analysis.
Participants’ opinions regarding the four scrolling types in relation to task types (see Task design
section for a detailed description of tasks) were obtained by using a post-experiment questionnaire.
A Likert (1932) type scale ranging from one to five was used for all questions, where for all
questions a score of five was the highest possible positive score.
3.4 Apparatus and Materials
For this experiment the following systems and materials were used to conduct the experiment:
• MacBook Pro with Mac OS Mojave, Intel Core i5 processor, 4GB RAM and 13” screen;
• HP laptop with Windows 10 OS, 4GB RAM, Intel Core i3 processor and 17” screen;
• A stopwatch;
• Chrome Web browser (Firefox/Safari depending on participant’s choice);
• Chrome browser extension screen recorder;
• Consent form;
• Pre-experiment questionnaire;
• Tasks document for the experiment;
• Post experiment questionnaire.
Four task groups were designed for this experiment. All the tasks were related to serendipitous
discovery, exploration and goal-driven finding tasks. The tasks were designed around the concept
found in the study by Loranger (2014), where users’ activities tend to be either time-killing with
serendipitous discovery, goal-driven finding or both. A serendipitous task tends to be of the kind
that is engaged in by users simply having a look around a Web site with no specific or detailed aim
in mind. However, a goal-oriented task is one where a user has a specific aim in mind, finding some
specific piece of information on some topic. With these explanations in mind, four task groups with
four tasks were designed. These are detailed in Table 1:
Tasks
No. Task Type Task Description
1 Serendipitous Go to Home page, discover sports news that you find really
interesting or informative.
2 Serendipitous Go to shop page, explore an electronics product which is
Task latest or fascinating.
Group A 3 Goal-Driven Go to Home page, find music news with title “10 long-
awaited albums that will be the soundtrack of 2019”.
4 Goal-Driven Go to shop page, Find a book with name “The climb: Tragic
ambitions on Everest” and price “200kr”.
1 Serendipitous Go to Home page, discover cars related news that you find
really interesting or informative.
2 Serendipitous Go to shop page, explore shoes product which is latest or
Task fascinating in Shop page.
Group B 3 Goal-Driven Go to Home page, find a health news with title “Two
compounds in coffee may team up to fight Parkston’s”.
4 Goal-Driven Go to shop page, find a kitchenware product with Title
“‘Richardson 5pcs knife block magnet” which is on “sale”.
1 Serendipitous Go to Home page, discover music news that you find really
interesting.
2 Serendipitous Go to shop page, explore a book which is interesting or
Task informative.
Group C 3 Goal-Driven Go to home page, find sports news with title “Women-only
motorsport series launched to find potential F-1 Stars”.
4 Goal-Driven Go to shop page, find an electronics product with Title “‘JBL
Xtreme2’ and price “1200kr”.
1 Serendipitous Go to Home page, discover a Health news that you find really
beneficial or informative.
2 Serendipitous Go to shop page, explore a kitchenware product which is
Task interesting and useful in Shop page.
Group D 3 Goal-Driven Go to Home page, find cars related news with title “Porsche
Taycan Electric Car Teased, to debut in September”.
4 Goal-Driven Go to shop page, Find shoes with Title “JORDAN 1 MID
RETRO BASKETBALL SHOES “with price “700kr”.
The experiment was carried out in a series of systematic stages. Before the start of the actual
experiment with selected participants, pilot testing was conducted with two different participants.
The goal of the pilot study was to identify possible problems in advance of the actual experiment.
After completion of the pilot experiment, the following results were obtained and changes were
made in the actual experiment:
• Participants took longer than expected. There were some difficulties in using scrolling
techniques at the beginning. To overcome this issue, a training component was added before
the start of the real experiment.
• Participants appeared to learn from task experiences and performed better in the last two
tasks. To minimize this issue, randomization was used in the real experiment (see Table 2).
The experiment was divided into four sections. Participants were initially greeted and brief
information about the experimenter was provided, consisting of personal name and course of
study. The experiment then was conducted in four stages comprising of the pre-experiment,
training, actual experiment and post-experiment.
The pre-experiment stage involved participants being seated and given a consent form. They were
asked to read it carefully and, if in agreement, sign it. The consent form had details about the
research study, purpose of the study, experimental procedures and confidentiality information.
Then participants were given a pre-experiment questionnaire. The questionnaire gathered
background information about participants and also information regarding their experiences with
computers, Web sites and different scrolling techniques use.
The training stage provided participants with a short session about different scrolling techniques
used in the prototype Web sites. This session lasted between three and seven minutes, where
basic functionality of scrolling techniques was covered. Then some trial tasks were given to each
participant.
The actual experiment stage was carried out next with the prototype Web sites and tasks as shown
noted in Table 1. A screen recorder was used to record screen interaction and a stopwatch was
utilized to time tasks. If a participant asked any questions regarding issues while performing tasks,
the experimenter provided some hints to complete tasks. Those hints were the same for every
participant so as to reduce potential bias.
The post-experiment stage involved completing a post-experiment questionnaire which dealt with
aspects of participant preferences and opinions about the four scrolling techniques, task design
and Web site design. Some of the areas covered in the questionnaire were aspects of simplicity
and ease of use, pleasantness, responsiveness, feelings of confidence in use and recommendations.
At the end of the experiment, the participants were thanked for their participation.
3.7 Results
The data collected for performance and participant opinions were analysed by means of a one-way
repeated measure ANOVA using SPSS (SPSS, 2019). As discussed above, there were two kinds of
tasks in this experiment. These were time-killing activities with serendipitous discovery and goal-
driven finding tasks. Therefore, the analyses were done based on each type of task individually.
The data collected met all the required assumptions (Mayers, 2013) for a one-way repeated
measure ANOVA and was based on N = 16.
Task time and errors were measured for all tasks. The tasks were either serendipitous or goal-
driven in nature. For these, no statistically significant results were observed. Therefore, with the
aim of keeping this paper as brief as possible, they will not be discussed any further in this paper.
The post-experiment questionnaire asked several questions using a Likert-type scale for the
responses. The questions used a Likert-type scale ranging from 1 to 5. For each question a 5
response was the most positive score one could allocate. For the serendipitous tasks, in relation to
the four scrolling types, the questions asked whether: it was simple and easy to use the scrolling
techniques, the scrolling techniques were very responsive, the scrolling techniques were pleasant
to use and confidence was felt whilst using the scrolling techniques. For these four questions no
statistically significant results were observed.
The fifth question concerned whether participants felt that on completion of the serendipitous
tasks and using the four scrolling techniques they would recommend use of the technique in a web
site. This question yielded a statistically significantly different result across the four scrolling types:
infinite scrolling web site (Mean = 4.44; SD = 0.512), Infinite load more scrolling (Mean =3.94; SD =
0.443), normal scrolling (Mean = 3.62; SD = 0.500) and infinite pagination scrolling (Mean = 3.50;
SD = 0.966), F (3, 45 this number looks incorrect) =7.336, p < 0.001, ηp2 =0.328.
A post hoc Bonferroni analysis indicated which pairs of scrolling techniques were significantly
different from each other. It was found that the pairs of normal scrolling and infinite scrolling were
more significant (p=0.001) followed by infinite scrolling and infinite scrolling with pagination
(p=0.003), and infinite scrolling and infinite scrolling with load more (p=0.039). Overall the infinite
scrolling technique was scored highest by participants.
The same questions and scales described above were also asked in relation to the goal-driven tasks
that participants carried out. The first question asked whether it was simple and easy to use the
scrolling techniques. This question yielded a statistically significantly different result across the four
scrolling types: normal scrolling (Mean = 4.19; SD = 0.655), infinite load more scrolling (Mean
=4.06; SD = 0.574), infinite pagination scrolling (Mean = 3.56; SD = 0.892) and infinite scrolling
(Mean = 3.44; SD = 0.512), F (3, 45) =5.909, p = 0.002, ηp2 =0.283.
A post hoc Bonferroni analysis indicated which pairs of scrolling techniques were significantly
different from each other. There was one significant difference between the pairs, i.e. normal
scrolling and Infinite scrolling (p=0.009). Overall the normal scrolling technique was scored highest
by participants for ease and simplicity of use.
The second question asked whether the scrolling techniques were responsive. This question
yielded a statistically significantly different result across the four scrolling types: normal scrolling
(Mean = 4.13; SD = 0.500), infinite load more scrolling (Mean =3.75; SD = 0.577), infinite pagination
scrolling (Mean = 3.69; SD = 0.479) and infinite scrolling (Mean = 3.13; SD = 0.619), F (3, 45) =8.408,
p = 0.000, ηp2 =0.359.
A post hoc Bonferroni analysis indicated which pairs of scrolling techniques were significantly
different from each other. There was one significant difference between the pairs, i.e. normal
scrolling and infinite scrolling (p<0.001). Overall the normal scrolling technique was scored highest
by participants for responsiveness.
The third question asked whether the scrolling techniques were pleasant to use. This question
yielded a statistically significantly different result across the four scrolling types: infinite load more
scrolling (Mean =4.06; SD = 0.574), infinite pagination scrolling (Mean = 3.88; SD = 0.619), Normal
scrolling (Mean = 3.56; SD = 0.892) and infinite scrolling (Mean = 3.38; SD = 0.500), F (3, 45)
=4.041, p = 0.013, ηp2 =0.212.
A post hoc Bonferroni analysis indicated which pairs of scrolling techniques were significantly
different from each other. Two pairs were significantly different, i.e. Infinite scrolling and infinite
load more scrolling (p<0.001) and Infinite scrolling and infinite pagination scrolling (p=0.009).
Overall the infinite load more scrolling type was scored highest by participants for being pleasant
to use.
The fourth question asked whether the participants felt very confident in using the four scrolling
techniques. This question yielded a statistically significantly different result across the four scrolling
types: infinite pagination scrolling (Mean = 4.31; SD = 0.602), normal scrolling (Mean = 4.13; SD =
0.619), infinite load more scrolling (Mean =3.69; SD = 0.946) and infinite scrolling (Mean = 3.38; SD
= 0.806), F (3, 45) =5.000, p = 0.004, ηp2 =0.250.
A post hoc Bonferroni analysis indicated which pairs of scrolling techniques were significantly
different from each other. There was one significant difference between the pairs, i.e. Infinite
pagination scrolling and Infinite scrolling (p=0.011). Overall the infinite pagination scrolling was
scored highest by participants for eliciting feelings of confidence whilst scrolling.
The fifth question asked participants to score their recommendations for each scrolling type. This
question yielded a statistically significantly different result across the four scrolling types: Infinite
load more scrolling web site (Mean = 4.25; SD = 0.775), normal scrolling (Mean =4.19; SD = 0.574),
infinite pagination scrolling (Mean = 3.88; SD = 0.719) and infinite scrolling (Mean = 3.06; SD =
0.574), F (3, 45) =9.899, p = 0.000, ηp2 =0.398.
A post hoc Bonferroni analysis indicated which pairs of scrolling techniques were significantly
different from each other. It was found that the pairs of infinite scrolling and infinite load more
scrolling(P=0.000001) were more significant. These were followed by normal scrolling and Infinite
scrolling (p=0.000315) and infinite scrolling and infinite pagination scrolling(P=0.017). Overall the
infinite load more scrolling type was scored highest by participants in terms of their
recommendations.
The participants were also asked some general questions concerning the experiment and the
prototypes used in the experiment. The questions used a Likert-type scale ranging from 1 to 5. For
each question a 5 response was the most positive score one could allocate. The questions aimed to
elicit attitudes concerning whether the tasks were understandable, interesting and involving
practicality. Further, the questions asked about the functionality of the prototype web site design
and personal satisfaction over the design and content of the prototypes.
For all questions, participants scored these either in the 4 or 5 region, indicating an overall
unanimous series of very positive opinions concerning the experiment and prototypes used in the
experiment.
This section has presented the statistically significant results for the data that was collected. In the
next section the results will be discussed along with some conclusions.
Our work suggests that when it comes to performance in using the different scrolling methods
tested, task times and errors were not statistically significantly different from each other. This was
found for tasks that were either serendipitous or goal-driven in nature.
These results suggest that it may not matter which scrolling method might be used. However, it is a
strong part of usability engineering to be concerned with how a user experiences and perceives an
interface or some element of it.
This research primarily dealt with user perceptions by means of a post-experiment questionnaire.
The first four questions asked participants to rank their opinions on whether: it was simple and
easy to use the scrolling techniques; scrolling techniques were very responsive; scrolling
techniques were pleasant to use; and confidence was felt whilst using the scrolling techniques. For
these four questions, in relation to the serendipitous tasks, no statistically significant results were
obtained, suggesting that perceptions about each scrolling method and these four topics were not
strongly affected. This series of results could be expected as the whole approach to a serendipitous
task is that it involves something that is potentially a ‘time-killing’ activity.
The fifth question concerned participants ranking which scrolling method they would recommend.
This question had the infinite scrolling method ranked the highest. This result is within normal
expectations, given that the tasks were serendipitous in nature.
The same questions were then asked in relation to goal-driven tasks. For questions one (ease and
simplicity) and two (responsiveness) the normal scrolling method was ranked highest. For question
three (pleasantness) the infinite load more scrolling method was ranked highest. For question four
(confidence in use) the infinite pagination scrolling method was ranked highest. For question five
(recommendation) participants ranked the infinite load more scrolling method highest.
Overall, the picture concerning which scrolling method a designer should use is not categorically
clear in terms of ‘raw’ performance and participant perceptions. Previous work seem to overall
suggest that for ease of use and accessibility, the normal scrolling method is better than infinite
scrolling. This may be the case, but further work needs to be done to achieve more categorical
results for ‘raw’ performance and participant perceptions. We did not achieve overall categorical
results pointing to the normal scrolling method as being the way forward for ‘raw’ performance
and participant perceptions. However, we did not specifically test in the experiment for the
negative accessibility issues found by other authors and presented earlier, as these seemed already
clear and unequivocal.
In future work we would like to have a larger participant sample. Future work should also address
the possibility that the prototypes and subsequent tasks used perhaps were too simple, thus
potentially making it more difficult to achieve categorical results. Although we did try to have a
prototype and tasks that had validity, they could have been improved by having more complex
information and in turn more complex tasks that could have highlighted differences. Also,
serendipitous tasks had to be controlled for being valid in an experiment and this in turn could
have affected their realism. A final thought is the questionnaire itself. This could have been
perhaps followed up with a semi-structured interview of the participants to get more in-depth
information about their perceptions on what they had experienced.
Until more work is done in the context of ‘raw’ performance and participant perceptions, normal
scrolling is still recommended for designers as being the more usable option. It still appears to be
the more accessible option when compared to infinite scrolling. If a different scrolling method such
as infinite scrolling is used the designers should ensure that best practice for accessibility is
followed.
Given the current body of knowledge, infinite scrolling appears to create accessibility problems.
Any interaction that increases the time or number of steps required to accomplish tasks should be
avoided. An interaction that makes it more difficult for certain kinds of users, such as users using a
screen reader, should always be avoided. Lastly, navigation must always be designed to be efficient,
pleasant to use and usable by all users, irrespective of their skills or personal requirements.
requirements.
Notes
1. In this paper we will be using the same kind of expressions as found in Loranger (2014) referring
to tasks types, i.e., serendipitous and goal-oriented.
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