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Worksheet Free Falling - Phet Sim Hamza1

The document provides instructions for a simulation that models the free fall motion of objects under the influence of gravity. Students are asked to collect data on the height and time of falling objects to analyze their motion and determine final velocity using the kinematic equations for one-dimensional motion with constant acceleration. The simulation can also model projectile motion by changing the initial velocity and angle of launch to observe how these parameters affect the path and maximum height reached.

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Aref Dahabrah
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0% found this document useful (0 votes)
218 views3 pages

Worksheet Free Falling - Phet Sim Hamza1

The document provides instructions for a simulation that models the free fall motion of objects under the influence of gravity. Students are asked to collect data on the height and time of falling objects to analyze their motion and determine final velocity using the kinematic equations for one-dimensional motion with constant acceleration. The simulation can also model projectile motion by changing the initial velocity and angle of launch to observe how these parameters affect the path and maximum height reached.

Uploaded by

Aref Dahabrah
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Science Dept.

Grade (10)
Worksheet (3)
Name Date Score
Chapter Motion in On-Dimension
Lesson Falling Objects
Motion along a straight line with constant acceleration (Free Fall)
using PhET interactive simulation.
Objectives:
1. Study motion with uniform acceleration.
2. Study the free fall motion as example for uniformly accelerated motion.
3. Learn to analyze graphical results.
Theory:
A uniformly accelerated motion is the motion that undergoes along straight line with uniform
(constant) acceleration. For an object falls freely from rest, it undergoes under the influence of
gravity, and it will accelerate by the acceleration due to gravity g. The object’s motion can be
described using the equation of one-dimensional motion with constant acceleration, which are:
𝒗𝒇 = 𝒗𝒊 + 𝒂𝒕 (1)
𝟏
𝒚𝒇 = 𝒚𝒊 + 𝒗𝒊 𝒕 + 𝒂𝒕𝟐 (2)
𝟐

Acceleration due to gravity: 𝒂 = 𝒈 = −𝟗. 𝟖 𝒎/𝒔𝟐


Procedure:
1. Visit Phet interactive simulation using the link below, then explore the simulation and find
out the uses of each tap and panel so you get familiar with it.
https://phet.colorado.edu/sims/html/projectile-motion/latest/projectile-motion_en.html
2. Fix the options in the right box. The height of the cannon can change by dragging the plus
sign. Then rotate the cannon so the angle is - 90˚.
3. Click on the red button to release the cannonball from rest (Free
Fall).
4. Drag the blue tool to determine the time with the corresponding
height and fix it on the points for the path of the cannonball as shown in graph (5).
5. Record the time and the height in table (1).

1
Data analysis:
1. Record your data for the height (y) and the time (t) in table (1).
Part 1 (Hight of the cannon > 0) dropped with zero velocity.
Cannon ball of mass: (17.6 kg)
Table (1)
y (m) t (s) 𝒗𝒇 (m/s)
15
14

12

10

8
6

2. Find the final velocity using data for the height (y) and the time (t) and equation 𝒗𝒇 = 𝒗𝒊 + 𝒈𝒕
remember that 𝒗𝒊 = 𝟎, 𝒂𝒏𝒅 𝒂 = 𝒈 = −𝟗. 𝟖 𝒎/𝒔𝟐 .

Now change the Cannon ball to a car and look for the same data.

Table (1)
y (m) t (s) 𝒗𝒇 (m/s)
15

14

12
10

6
4

Questions:

1. What do you notice?

2. In two lines describe your findings.

2
Part 2 (Hight of the cannon = 0)

Object thrown upward with an initial speed ; 𝒗𝒊 ≠ 𝟎

1. After throwing it, measure the maximum height the object reaches.
𝟏
2. Find the time using equation 𝒗𝒇 = 𝒗𝒊 + 𝒈𝒕 or 𝒚𝒇 = 𝒚𝒊 + 𝒗𝒊 𝒕 + 𝟐 𝒂𝒕𝟐
remember that 𝒗𝒇 = 𝟎, 𝒚𝒊 = 𝟎, 𝒂𝒏𝒅 𝒂 = 𝒈 = −𝟗. 𝟖 𝒎/𝒔𝟐 .

3. Drag the measuring tape tool to determine the maximum height 𝒚𝒇 .


4. Record your data for the height (y) and the time (t) in table (2).
5. What do you notice?

𝒗𝒊 (m/s) y (m) t (s)

6
9
12
15

18

Table (2)

Questions:

1. What do you notice?

2. In two lines describe your findings.

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