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The document describes a GDScript lexer for the Pygments library. It defines regex patterns and token types for lexical analysis of GDScript source code.

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0% found this document useful (0 votes)
52 views6 pages

1

The document describes a GDScript lexer for the Pygments library. It defines regex patterns and token types for lexical analysis of GDScript source code.

Uploaded by

fetir47964
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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# -*- coding: utf-8 -*-

"""
pygments.lexers.gdscript
~~~~~~~~~~~~~~~~~~~~~~

Lexer for GDScript.

:copyright: Copyright 2xxx by The Godot Engine Community


:license: MIT.

modified by Daniel J. Ramirez <djrmuv@gmail.com> based on the original


python.py pygment
"""

import re

from pygments.lexer import (


RegexLexer,
include,
bygroups,
default,
words,
combined,
)
from pygments.token import (
Text,
Comment,
Operator,
Keyword,
Name,
String,
Number,
Punctuation,
Whitespace,
)

__all__ = ["GDScriptLexer"]

line_re = re.compile(".*?\n")

class GDScriptLexer(RegexLexer):
"""
For `GDScript source code <https://www.godotengine.org>`_.
"""

name = "GDScript"
aliases = ["gdscript", "gd"]
filenames = ["*.gd"]
mimetypes = ["text/x-gdscript", "application/x-gdscript"]

def innerstring_rules(ttype):
return [
# the old style '%s' % (...) string formatting
(
r"%(\(\w+\))?[-#0 +]*([0-9]+|[*])?(\.([0-9]+|[*]))?"
"[hlL]?[E-GXc-giorsux%]",
String.Interpol,
),
# backslashes, quotes and formatting signs must be parsed one at a time
(r'[^\\\'"%\n]+', ttype),
(r'[\'"\\]', ttype),
# unhandled string formatting sign
(r"%", ttype),
# newlines are an error (use "nl" state)
]

tokens = {
"root": [
(r"\n", Whitespace),
(
r'^(\s*)([rRuUbB]{,2})("""(?:.|\n)*?""")',
bygroups(Whitespace, String.Affix, String.Doc),
),
(
r"^(\s*)([rRuUbB]{,2})('''(?:.|\n)*?''')",
bygroups(Whitespace, String.Affix, String.Doc),
),
(r"[^\S\n]+", Whitespace),
(r"#.*$", Comment.Single),
(r"[]{}:(),;[]", Punctuation),
(r"(\\)(\n)", Whitespace),
(r"\\", Text),
(r"(in|and|or|not)\b", Operator.Word),
(
r"!=|==|<<|>>|&&|\+=|-=|\*=|/=|%=|&=|\|=|\|\||[-~+/*%=<>&^.!|$]",
Operator,
),
include("keywords"),
include("control_flow_keywords"),
(r"(func)((?:\s|\\\s)+)", bygroups(Keyword, Whitespace), "funcname"),
(r"(class)((?:\s|\\\s)+)", bygroups(Keyword, Whitespace), "classname"),
include("builtins"),
include("decorators"),
(
'([rR]|[uUbB][rR]|[rR][uUbB])(""")',
bygroups(String.Affix, String.Double),
"tdqs",
),
(
"([rR]|[uUbB][rR]|[rR][uUbB])(''')",
bygroups(String.Affix, String.Single),
"tsqs",
),
(
'([rR]|[uUbB][rR]|[rR][uUbB])(")',
bygroups(String.Affix, String.Double),
"dqs",
),
(
"([rR]|[uUbB][rR]|[rR][uUbB])(')",
bygroups(String.Affix, String.Single),
"sqs",
),
(
'([uUbB]?)(""")',
bygroups(String.Affix, String.Double),
combined("stringescape", "tdqs"),
),
(
"([uUbB]?)(''')",
bygroups(String.Affix, String.Single),
combined("stringescape", "tsqs"),
),
(
'([uUbB]?)(")',
bygroups(String.Affix, String.Double),
combined("stringescape", "dqs"),
),
(
"([uUbB]?)(')",
bygroups(String.Affix, String.Single),
combined("stringescape", "sqs"),
),
include("name"),
include("numbers"),
],
"keywords": [
(
words(
(
"and",
"await",
"in",
"get",
"set",
"not",
"or",
"as",
"breakpoint",
"class",
"class_name",
"extends",
"is",
"func",
"signal",
"const",
"enum",
"static",
"var",
"super",
),
suffix=r"\b",
),
Keyword,
),
],
"control_flow_keywords": [
(
words(
(
"break",
"continue",
"elif",
"else",
"if",
"for",
"match",
"pass",
"return",
"when",
"while",
),
suffix=r"\b",
),
# Custom control flow class used to give control flow keywords a
different color,
# like in the Godot editor.
Keyword.ControlFlow,
),
],
"builtins": [
(
words(
(
# doc/classes/@GlobalScope.xml
"abs",
"absf",
"absi",
"acos",
"asin",
"atan",
"atan2",
"bezier_derivative",
"bezier_interpolate",
"bytes_to_var",
"bytes_to_var_with_objects",
"ceil",
"ceilf",
"ceili",
"clamp",
"clampf",
"clampi",
"cos",
"cosh",
"cubic_interpolate",
"cubic_interpolate_angle",
"cubic_interpolate_angle_in_time",
"cubic_interpolate_in_time",
"db_to_linear",
"deg_to_rad",
"ease",
"error_string",
"exp",
"floor",
"floorf",
"floori",
"fmod",
"fposmod",
"hash",
"instance_from_id",
"inverse_lerp",
"is_equal_approx",
"is_finite",
"is_inf",
"is_instance_id_valid",
"is_instance_valid",
"is_nan",
"is_zero_approx",
"lerp",
"lerp_angle",
"lerpf",
"linear_to_db",
"log",
"max",
"maxf",
"maxi",
"min",
"minf",
"mini",
"move_toward",
"nearest_po2",
"pingpong",
"posmod",
"pow",
"print",
"print_rich",
"print_verbose",
"printerr",
"printraw",
"prints",
"printt",
"push_error",
"push_warning",
"rad_to_deg",
"rand_from_seed",
"randf",
"randf_range",
"randfn",
"randi",
"randi_range",
"randomize",
"remap",
"rid_allocate_id",
"rid_from_int64",
"round",
"roundf",
"roundi",
"seed",
"sign",
"signf",
"signi",
"sin",
"sinh",
"smoothstep",
"snapped",
"snappedf",
"snappedi",
"sqrt",
"step_decimals",
"str",
"str_to_var",
"tan",
"tanh",
"typeof",
"var_to_bytes",
"var_to_bytes_with_objects",
"var_to_str",
"weakref",
"wrap",
"wrapf",
"wrapi",

# modules/gdscript/doc_classes/@GDScript.xml
"Color8",
"assert",
"char",
"convert",
"dict_to_inst",
"get_stack",
"inst_to_dict",
"len",
"load",
"preload",
"print_debug",
"print_stack",
"range",
"str",
"type_exists",
),
prefix=r"(?<!\.)",
suffix=r"\b",
),
Name.Builtin,
),
(r"((?<!\.)(self|super|false|true)|(PI|TAU|NAN|INF)" r")\b",
Name.Builtin.Pseudo),
(
words(
(
"bool",
"int",
"float",
"String",
"StringName",
"NodePath",
"Vector2",
"Vector2i",
"Rect2",
"Rect2i",
"Transform2D",
"Vector3",
"Vector3i",
"AABB",
"Plane",
"Quaternion",
"Basis",
"Transform3D",
"Color",
"RID",
"Object",
"Dictionary",

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