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Platform Technology Finals Reviewer

Device drivers are software programs that control hardware devices attached to a computer. They allow the operating system and applications to communicate with devices. Device drivers run with high system privileges and relay requests between the operating system kernel and hardware devices. They can be updated automatically through Windows Update or manually by searching the device manufacturer's website. The mobile computing ecosystem includes both the hardware devices like smartphones, tablets, and wearables, as well as the supporting mobile infrastructure and software applications. It has evolved significantly over the past few decades from early mobile devices and PDAs to the introduction of smartphones and apps, and now includes innovations like foldable displays and expanding connectivity.
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0% found this document useful (0 votes)
177 views7 pages

Platform Technology Finals Reviewer

Device drivers are software programs that control hardware devices attached to a computer. They allow the operating system and applications to communicate with devices. Device drivers run with high system privileges and relay requests between the operating system kernel and hardware devices. They can be updated automatically through Windows Update or manually by searching the device manufacturer's website. The mobile computing ecosystem includes both the hardware devices like smartphones, tablets, and wearables, as well as the supporting mobile infrastructure and software applications. It has evolved significantly over the past few decades from early mobile devices and PDAs to the introduction of smartphones and apps, and now includes innovations like foldable displays and expanding connectivity.
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PLATFORM TECHNOLOGIES 1.

search box: enter and select


“device manager”
(DEVICE DRIVERS) 2. select: category to see name
of devices, right-click to one
DEVICE DRIVER – software program you’d like to update
that controls specific hardware 3. select: search automatically
attached to computer for updated driver software
4. select: update driver
HOW DOES DEVICE DRIVERS WORK? 5. if windows doesn’t find driver,
try looking for the device
- runs at a high level of privilege manufacturer’s website
within the OS runtime
environment additional notes: can update drivers
automatically using Windows update
- relay requests for device (start > settings > windows update)
access and actions from OS
PURPOSE OF WINDOWS UPDATE
- linked directly to the OS kernel,
a portion of an OS, remains o free Microsoft service used to
memory resident and handles provide updates like service
execution for all codes packs/patches for Windows
OS
- deliver outputs or
status/messages from o used to update drivers for
hardware devices popular hardware devices
PURPOSE OF DEVICE DRIVERS
o patches and security devices
o permits a computer to are released through windows
interface and interact with update
devices

o define messages and


mechanisms where the OS
and apps can access the
computer

o handles device responses and


messages for delivery to the
computer

HOW TO UPDATE DRIVERS MANUALLY


4 PHASES TO WINDOWS UPDATE
PROCESS

1. DOWNLOAD – once device


determines an available
update, it begins downloading
2. THE INSTALL – download
process is invisible to user;
download happens in multiple
sequential phases
- after update is downloaded, it
is installed in the system
3. SCAN – device checks
Microsoft update server;
evaluates whether update is
appropriate
4. COMMIT AND RESTART –
device must be restarted to
complete installation and
begin using the update
(MOBILES AND WIRELESS PLATFORM) accompanying chargers,
accessories
- technological ecosystem that
supports development and o MOBILE SOFTWARE
operation of mobile/wireless – physical mobile device &
apps, services & devices supporting hardware that users
interact with make up the
- encompasses both hardware mobile hardware
and software that enables
wireless communications includes: cell phones, laptops,
tablets, wearable &
WIRELESS – “having no wires”; any accompanying chargers,
computer network that has NO accessories
physical wired connection between
sender and receiver
EVOLUTION OF MOBILE COMPUTING
MOBILE COMPUTING – set of IT
technologies, products, and 1. EARLY MOBILE DEVICES (1980s-
operational strategies that enables 1990s)
users to access computation – concept of mobile computing
information, and etc. began with early devices such
- MOBILE: access in motion as IBM Simon Personal
where user is not restricted to a Communicator (1994): first
given geographic location smartphone

KEY COMPONENT OF MOBILE – devices offer basic features like


COMPUTING calling, text, messaging and
organizer functions
o MOBILE INFRASTRUCTURE
– technical pieces that allow 2. PDAs AND PALMTOPS (1990s)
devices to communicate – popularity of Personal Digital
Assistants (PDAs) and Windows
includes: wireless networks, CE devices
wireless protocols, data
formats – PDA features: touchscreens,
installation of applications:
o MOBILE HARDWARE precursor to modern
– physical mobile device & smartphones
supporting hardware that users
interact with make up the
mobile hardware

includes: cell phones, laptops,


tablets, wearable &
3. FEATURE PHONES (2000s) 7. TABLETS AND PHABLETS (2010s)
– rise of feature phones with – tablets like iPad & Phablets
improved capabilities like (larger smartphones) diversified
cameras, color screens, mobile mobile computing landscape
web browsing
– devices catered to different
– key players: Nokia, Motorola, use cases, such as content
Sony Ericsson consumption and productivity

4. INTRODUCTION OF SMARTPHONES 8. MOBILE ECOSYSTEM EXPANSION


(Late 2000s) (2020s)
– launch of iPhone in 2007; – mobile devices become
smartphones combined phone central hubs for various
functionality with computing ecosystems, includes smart
power, touchscreens, and app home devices, wearables and
ecosystems IoT

– Android OS emerges – mobile payments, mobile


health, augmented reality
5. MOBILE APPS AND APP STORES
(2010s) 9. FOLDABLE AND FLEXIBLE DISPLAYS
– growth of mobile app (2020s)
development and app stores; – innovations of foldable/flexible
ex. Apple App Store, Google displays opened new
Play possibilities for mobile form
– apps transformed mobile factors
devices into powerful tools for
productivity, entertainment, ex. Samsung Galaxy Fold,
and communication Microsoft Surface Duo

6. 4G AND 5G CONNECTIVITY 10. PRIVACY AND SECURITY EMPHASIS


(2010s-2020s) (Ongoing)
– rollout of 4G and emergence – growing concerns with data
of 5G privacy and security increased
focus on protecting user data
– revolutionized mobile internet and enhancing security
speed and capacity; enables features
HQ video streaming, cloud
services and IoT
11. PRIVACY AND SECURITY EMPHASIS 3. IoT
(Ongoing) - consumer and enterprise IoT
– growing concerns with data devices are used to
privacy and security increased communicate with other
focus on protecting user data devices without human
and enhancing security intervention
features
ex. self-driving uses smart sensors,
12. 6G AND BEYOND (Future) weather and other systems for
- future of mobile computing navigation, onboard computers to
may involve 6G networks, faster connect with GPS
connectivity
- smart sensors are also used in
- advancements like brain- supply chain management
computer interfaces and systems to track the progress of
seamless AR/VR experiences goods in transit

TYPES OF MOBILE COMPUTING ADVANTAGES OF MOBILE


COMPUTING
1. CONSUMER USE
- can use mobile devices (ex. o Portability
laptops, smartphones, etc.) for o Affordability
for an array of activities o Wireless communications
including: communication, o Data
entertainment, banking, bill
paying and health and fitness
LIMITATION OF MOBILE COMPUTING
tracking
o Power
2. REMOTE WORK
o Connectivity
- employees used
o Data security
laptops/tablets to collaborate
o Dependence
o Distraction
- delivery personnel use mobile
devices for logistical and
management information,
verification of deliveries

- field service technicians use


mobile devices for field service
management, tracking and
support capabilities
MOBILE NETWORK DISTRACTION - devices are bulky with limited
- mobile phones generally use a network capacity
wireless telecommunication
system; released in 1980s - birth of cellular phones

- development of Telecom 3. 2G: ERA: Late 1980s-1990s


Generations(G) to the present - digital technology; allows
day 4G and upcoming 5G in better voice quality,
development progress introduction of text messaging
(SMS)
- “G” means generation;
representation of the evolution - 2g standard includes GSM &
of technology CDMA

- we are using the 4th 4. 2.5G; ERA: Late 1990s- Early 2000s
generation of wireless - addition of data capabilities,
communication technology including General Packet
Radio Service (GPRS) &
Enhanced Data Rates for GSM
MOBILE PHONE GENERATIONS Evolution (EDGE)

1. OG (Zeroth Generation); ERA: - enabled basic internet access


1940s-1960s and email on mobile devices
- first generation of mobile
communication technology 5. 3G; ERA: Early 2000s- Mid 2010s
- advent of mobile broadband
- was characterized by mobile with significantly faster data
radio telephony systems that speeds
allowed basic voice calls;
limited in coverage and - enabled video calling, mobile
capacity internet access, and
multimedia services
- mobile phones are large and
not portable - standards are prevalent like:
UMTS & DCMA2000
2. 1G; ERA: Late 1970s-1980s
- first TRUE generation of mobile - characteristics: mobile internet
phones access, video calls, multimedia
messaging, mobile data
- used analog technology and services
provided wireless voice
communication
6. 3.5G & 3.75 G: ERA: Late 2000s – - characteristics: ultra-fast data
Present speeds, low latency, IoT
- improved data speeds beyond support, enhanced mobile and
3G but didn't fully meet 4G wireless capabilities
standards
OTHER APPLICATION OF MOBILE
ex. High-Speed Packet Access PHONE
(HSPA)
o Internet Browsing
7. 4G; ERA: Late 2000s – Present
o Social Media
- improvements in data speeds,
o Apps and Games
low latency, and capacity; HD
o Navigation
video streaming, online
o Entertainment
gaming, and advanced mobile
o Productivity
applications
o IoT Connectivity
- Long-Term Evaluation (LTE)
became dominant

- characteristics: High-speed
data, mobile broadband, app
ecosystem, improved voice
quality (Voice over LTE, or
VoLTE)

8. 4.5G & PRE-5G (Fourth-and-a-Half


Generation); ERA: Early 2010s-
Present
- bridged the gap between 4G
and 5G; faster speed,
improved network capacity,
and reduced latency

9. 5G; ERA: Late 2010s – Beyond


- offer ultra-fast data speeds,
very low latency, and the
capacity to connect a vast
number of devices

- enables technologies like


augmented reality (AR), virtual
reality (VR), IoT, and
autonomous vehicles

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