0% found this document useful (0 votes)
34 views32 pages

Ch-3 - OS Process Management

There is no race condition because: 1. The producer and consumer are each accessing the shared counter variable through local register copies (register1 and register2 respectively). 2. The producer increments its local register1 copy and then writes it back to the shared counter. 3. The consumer decrements its local register2 copy and then writes it back to the shared counter. 4. Neither process directly modifies the shared variable, they first make a local copy, modify that, and then write the modified copy back. So even though the accesses are interleaved, each process sees the other's updates because they are writing the final value back atomically after locally modifying their own register copy. This avoids a race

Uploaded by

sankarkvdc
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
34 views32 pages

Ch-3 - OS Process Management

There is no race condition because: 1. The producer and consumer are each accessing the shared counter variable through local register copies (register1 and register2 respectively). 2. The producer increments its local register1 copy and then writes it back to the shared counter. 3. The consumer decrements its local register2 copy and then writes it back to the shared counter. 4. Neither process directly modifies the shared variable, they first make a local copy, modify that, and then write the modified copy back. So even though the accesses are interleaved, each process sees the other's updates because they are writing the final value back atomically after locally modifying their own register copy. This avoids a race

Uploaded by

sankarkvdc
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 32

OPERATING SYSTEMS

CS3500 – CHAP - 3
PROF. SUKHENDU DAS,
DEPTT. OF COMPUTER SCIENCE AND ENGG., IIT MADRAS, CHENNAI – 600036.

Email: sdas@cse.iitm.ac.in
URL: //www.cse.iitm.ac.in/~vplab/os.html

https://sites.google.com/smail.iitm.ac.in/3500-os/

Aug. – 2022.
PROCESS MANAGEMENT
Outline
 Process Concept
 Process Scheduling
 Operations on Processes
 Interprocess Communication
 IPC in Shared-Memory Systems
 IPC in Message-Passing Systems
 Communication in Client-Server Systems
 Remote Procedure Call
What is A PROCESS?
 An operating system executes a variety of programs that run as a
process.
 Process – a program in execution; process execution must
progress in sequential fashion. No parallel execution of
instructions of a single process
 Multiple parts
 The program code, also called text section
 Current activity including program counter, processor
registers
 Stack containing temporary data
 Function parameters, return addresses, local variables
 Data section containing global variables
 Heap containing memory dynamically allocated during run
time Process In Memory
What is A PROCESS? (Cont.)

Program ≠ Process

 Program is passive entity stored on disk (executable file); process is active


 Program becomes process when an executable file is loaded into memory
 Execution of program started via GUI mouse clicks, command line entry of its
name, etc.
 One program can be several processes
 Consider multiple users executing the same program
Memory Layout of a C Program
Process State
 As a process executes, it changes state
 New: The process is being created
 Running: Instructions are being executed
 Waiting: The process is waiting for some
event to occur
 Ready: The process is waiting to be
assigned to a processor
 Terminated: The process has finished
5 State Process Chart
execution
7 State Process Transition Diagram

Diagram Courtesy :https://www.geeksforgeeks.org/states-of-a-process-in-operating-systems/


Process Control Block (PCB)
Information associated with each process (also called task control block - TCB)

 Process state
 Process number
 Program counter
 CPU registers
 CPU scheduling information
 Memory-management information
 Accounting information
 I/O status information
What is a Thread*?
 So far, process has a single thread of execution

 Consider having multiple program counters per


process
 Multiple locations can execute at once
 Multiple threads of control -> threads

 Must then have storage for thread details, multiple


program counters in PCB

*To be covered in detail in later chapters.


Process Scheduling
 Process scheduler selects among available
processes for next execution on CPU core
 Goal -- Maximize CPU use, quickly switch
processes onto CPU core
 Maintains scheduling queues of processes
 Ready queue – set of all processes
residing in main memory, ready and
waiting to execute
 Wait queues – set of processes waiting
for an event (i.e., I/O)
 Processes migrate among the various
queues
CPU Switch From Process to Process
A context switch occurs when the CPU switches from one process to
another.
Operations on Processes
 System must provide mechanisms for:
 Process creation

 Process termination
Process Creation
 Parent process create children processes, which, in turn create other processes,
forming a tree of processes
 Generally, process identified and managed via a process identifier (pid)
 Resource sharing options
 Parent and children share all resources
 Children share subset of parent’s resources
 Parent and child share no resources
 Execution options
 Parent and children execute concurrently
 Parent waits until children terminate
Process Creation (Cont)
 Address space
 Child duplicate of parent
 Child has a program loaded into it
 UNIX examples
 fork() system call creates new process
 exec() system call used after a fork() to replace the process’ memory space
with a new program
 Parent process calls wait()waiting for the child to terminate
A Tree of Processes in Linux
Process Termination
 Process executes last statement and then asks the operating system to delete it using
the exit() system call.
 Returns status data from child to parent (via wait())
 Process’ resources are deallocated by operating system
 Parent may terminate the execution of children processes using the abort() system
call. Some reasons for doing so:
 Child has exceeded allocated resources
 Task assigned to child is no longer required
 The parent is exiting, and the operating systems does not allow a child to continue if
its parent terminates
 If no parent waiting (did not invoke wait()) process is a zombie
 If parent terminated without invoking wait(), process is an orphan
Interprocess Communication
 Processes within a system
 independent or cooperating
 Cooperating process can affect or be affected by other
processes, including sharing data
 Reasons for cooperating processes:
 Information sharing
 Computation speedup
 Modularity
 Convenience

 Cooperating processes need interprocess


communication (IPC)
 Two models of IPC
 Shared memory
 Message passing
(a) Shared memory. (b) Message passing.
Producer-Consumer Problem

 Paradigm for cooperating processes:


 producer process produces information that is consumed by a consumer process

 Two variations:
 unbounded-buffer places no practical limit on the size of the buffer:
 Producer never waits
 Consumer waits if there is no buffer to consume
 bounded-buffer assumes that there is a fixed buffer size
 Producer must wait if all buffers are full
 Consumer waits if there is no buffer to consume
IPC- Shared Memory
 An area of memory shared among the processes that
wish to communicate

 The communication is under the control of the users


processes not the operating system.

 Major issues is to provide mechanism that will allow


the user processes to synchronize their actions when
they access shared memory.

 Synchronization to be covered in detail later.


Bounded-Buffer – Shared-Memory Solution
 Shared data
#define BUFFER_SIZE 10
typedef struct {
. . .
} item;

item buffer[BUFFER_SIZE];
int in = 0;
int out = 0;

 Solution is correct, but can only use (BUFFER_SIZE-1) elements.


 The shared buffer is implemented as a circular array with two logical pointers: in
and out.
 The buffer is empty when in == out; the buffer is full when
((in + 1) % BUFFER SIZE) == out
Producer Process – Shared Memory Consumer Process – Shared Memory

item next_consumed;
item next_produced;
while (true) {
while (true) { while (in == out)
; /* do nothing */
/* produce an item in next produced */ next_consumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;
while (((in + 1) % BUFFER_SIZE) == out)
; /* do nothing */ /* consume the item in next consumed
buffer[in] = next_produced; */
in = (in + 1) % BUFFER_SIZE; }
}
What about Filling all the Buffers?
 Suppose that we wanted to provide a solution to the consumer-producer
problem that fills all the buffers.

 We can do so by having an integer counter that keeps track of the


number of full buffers.

 Initially, counter is set to 0.

 The integer counter is incremented by the producer after it produces a


new buffer.

 The integer counter is and is decremented by the consumer after it


consumes a buffer.
Producer Consumer

while (true) { while (true) {


/* produce an item in next produced */ while (counter == 0)
; /* do nothing */
while (counter == BUFFER_SIZE) next_consumed = buffer[out];
; /* do nothing */ out = (out + 1) % BUFFER_SIZE;
buffer[in] = next_produced; counter--;
in = (in + 1) % BUFFER_SIZE; /* consume the item in next consumed
counter++; */
} }
Race Condition  Consider this execution interleaving with “count = 5”;
 initially:
 S0: producer execute register1 = counter
 counter++ could be implemented
as
{register1 = 5}

register1 = counter S1: producer execute register1 = register1 + 1


register1 = register1 + 1 {register1 = 6}
counter = register1
S2: consumer execute register2 = counter
 counter-- could be implemented as {register2 = 5}
register2 = counter S3: consumer execute register2 = register2 – 1
register2 = register2 - 1
counter = register2
{register2 = 4}

S4: producer execute counter = register1


{counter = 6 }
Question – why was there no
race condition in the first S5: consumer execute counter = register2
solution (where at most N – 1)
buffers can be filled?
{counter = 4}
IPC – Message Passing
 Processes communicate with each other without
resorting to shared variables

 IPC facility provides two operations:


 send(message)
 receive(message)

 The message size is either fixed or variable


Message Passing
 If processes P and Q wish to communicate, they need
to:
 Establish a communication link between them
 Exchange messages via send/receive
 Implementation issues:  Physical:
 Shared memory
 How are links established?  Hardware bus
 Can a link be associated with more than two  Network
processes?  Logical:
 How many links can there be between every pair  Direct or indirect
of communicating processes?  Synchronous or asynchronous
 What is the capacity of a link?  Automatic or explicit buffering
 Is the size of a message that the link can
accommodate fixed or variable?
 Is a link unidirectional or bi-directional?
Pipes
 Acts as a conduit allowing two processes to communicate
 Issues:
 Is communication unidirectional or bidirectional?
 In the case of two-way communication, is it half or full-duplex?
 Must there exist a relationship (i.e., parent-child) between the communicating
processes?
 Can the pipes be used over a network?

 Ordinary pipes – cannot be accessed from outside the process that created it.
Typically, a parent process creates a pipe and uses it to communicate with a child process
that it created.
 Producer writes to one end (the write-end of the pipe)
 Consumer reads from the other end (the read-end of the pipe)
Named pipes – can be accessed without a parent-child
relationship. Communication is bidirectional
Communications in Client-Server Systems
 Sockets
 Remote Procedure Calls

Sockets
 A socket is defined as an endpoint for communication
 Concatenation of IP address and port – a number
included at start of message packet to differentiate
network services on a host
 The socket 161.25.19.8:1625 refers to port 1625 on
host 161.25.19.8
 Communication consists between a pair of sockets
 All ports below 1024 are well known, used for
standard services
 Special IP address 127.0.0.1 (loopback) to refer to
system on which process is running Socket Communication
Remote Procedure Calls
 Remote procedure call (RPC) abstracts procedure calls between processes on
networked systems
 Again uses ports for service differentiation
 Stubs – client-side proxy for the actual procedure on the server
 The client-side stub locates the server and marshalls the parameters
 The server-side stub receives this message, unpacks the marshalled parameters, and
performs the procedure on the server
 Data representation handled via External Data Representation (XDL) format to
account for different architectures
 Big-endian and little-endian
 Remote communication has more failure scenarios than local
 Messages can be delivered exactly once rather than at most once
 OS typically provides a rendezvous (or matchmaker) service to connect client and
server
Execution of RPC

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy