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BS C-Computerscience

1. The curriculum structure and syllabus for the Bachelor of Science programs with Computer Science as the major and minor subject are introduced from the 2021-2022 academic year onwards at Kuvempu University. 2. The programs aim to provide foundational computing principles, expose students to information systems analysis and software development, and allow students to specialize in various software systems areas. 3. The curriculum includes discipline-specific core courses, labs, vocational electives, discipline-specific electives, and a research project in the areas of programming, databases, networks, operating systems, graphics, algorithms, software engineering, AI, and data mining.

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Sinchana Sinchu
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0% found this document useful (0 votes)
35 views21 pages

BS C-Computerscience

1. The curriculum structure and syllabus for the Bachelor of Science programs with Computer Science as the major and minor subject are introduced from the 2021-2022 academic year onwards at Kuvempu University. 2. The programs aim to provide foundational computing principles, expose students to information systems analysis and software development, and allow students to specialize in various software systems areas. 3. The curriculum includes discipline-specific core courses, labs, vocational electives, discipline-specific electives, and a research project in the areas of programming, databases, networks, operating systems, graphics, algorithms, software engineering, AI, and data mining.

Uploaded by

Sinchana Sinchu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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KUVEMPU UNIVERSITY

NEP-2021

curriculum structure AND SYLLABUS

Bachelor of Science (Basic and Honors) Programmes with


Computer Science as Major and Minor Courses

And
Open Elective courses in Computer Science

w.e.f Academic Year 2021-22 onwards


The objectives of the Program

1. The primary objective of this program is to provide a foundation of computing


principles for effectively using information systems and enterprise softwares.
2. It helps students analyze the requirements for system programming and
exposes students for information systems
3. This programme provides students with options to specialize in various
software system.
4. To produce outstanding Computer Scientists who can apply the theoretical
knowledge into practice in the real world and develop standalone live projects
themselves
5. To provide opportunity for the study of modern methods of information
processing and its applications.
6. To develop among students the programming techniques and the problem-
solving skills through programming
7. To prepare students who wish to go on to further studies in computer science
and related subjects.
8. To acquaint students to Work effectively with a range of current, standard,
Office Productivity software applications
Program Outcomes

1. Discipline knowledge: Acquiring knowledge on basics of Computer Science


and ability to apply to design principles in the development of solutions for
problems of varying complexity
2. Problem Solving: Improved reasoning with strong mathematical ability to
Identify, formulate and analyze problems related to computer science and
exhibiting a sound knowledge on data structures and algorithms.
3. Design and Development of Solutions: Ability to design and development of
algorithmic solutions to real world problems.
4. Programming a computer: Exhibiting strong skills required to program a
computer for various issues and problems of day-to-day scientific applications.
5. Application Systems Knowledge: Possessing a minimum knowledge to
practice existing computer application software.
6. Communication: Must have a reasonably good communication knowledge
both in oral and writing.
7. Ethics on Profession, Environment and Society: Exhibiting professional
ethics to maintain the integrality in a working environment and also have
concern on societal impacts due to computer-based solutions for problems.
8. Lifelong Learning: Should become an independent learner. So, learn to learn
ability.
9. Motivation to take up Higher Studies: Inspiration to continue educations
towards advanced studies on Computer Science.
Additional Program Outcomes for B.Sc (Hons) in Computer Science

The four years Bachelors in Computer Science (Hons) program enables students to
attain the following additional attributes besides the afore-mentioned attributes:
1. Apply standard Software Engineering practices and strategies in real -time
software project development
2. Design and develop computer programs/computer-based systems in the areas
related to AI, algorithms, networking, web design, cloud computing, IoT and data
analytics.
3. Acquaint with the contemporary trends in industrial/research settings and thereby
innovate novel solutions to existing problems
4. The ability to apply the knowledge and understanding noted above to the analysis
of a given information handling problem.
5. The ability to work independently on a substantial software project and as an
effective team member.
Curriculum Structure
Program: B.Sc. (Basic and Honors) Subject: Computer Science
1. Computer Science as MAJOR with another Subject as MINOR (Table IIA of Model
Curriculum)
Hour of Discipline Specific Hour of
Sem Discipline Specific Core Teaching/ Elective Courses (DSE)/ Teaching/
Courses (DSC) Week Vocational Courses (VC) Week
Theory Lab
1 DSC-1: Computer Fundamentals
and Programming in C 4
DSC-1Lab: C Programming Lab 4

2 DSC-2: Data Structures using C 4


DSC-2Lab: Data structures Lab 4
3 DSC-3: Object Oriented Programming
Concepts and Programming in 4
JAVA
4
DSC-3Lab: JAVA Lab
4 DSC-4: Database Management Systems 4
DSC-4Lab: DBMS Lab 4
5 DSC-5: Programming in PYTHON 3 VC-1:
DSC-6: Computer Networks 3 Any one from Vocational
Courses, Group – 1* 3
DSC-5Lab: PYTHON Programming lab 4
DSC-6Lab: Computer Networks Lab 4
6 DSC-7: Internet Technologies 3 VC-2:
DSC-8: Operating System Concepts 3 Any one from Vocational
4 Courses, Group – 2* 3
DSC-7Lab: JAVA Script, HTML, CSS Lab
DSC-8Lab: C# Programming Lab 4 Internship: 2
7 DSC-9: Computer Graphics and 3 DSE-1:
Visualization DSC-10: Design and Analysis 3 Any one from Discipline
of Algorithms DSC-11: Software
3 Specific Elective
Engineering
Courses,
DSC-9Lab: Computer Graphics and
Group – 1** 3
Visualization
4 DSE-2:
Lab DSC-10Lab:
Algorithms Lab 4 Any one from Discipline
Specific Elective
Courses,
Group – 2** 3
Research Methodology: 3
8 DSC-12: Artificial Intelligence and Applications 3 DSE-3:
DSC-13: Computer Organization and 3 Any one from Discipline
Architecture Specific Elective
Courses,
DSC-14: Data Warehousing and Data 3 Group – 3** 3
Mining
DSC-12Lab: AI Lab 4 Research Project: 6
2. Computer Science as MINOR with another Subject as MAJOR (As per Table IIA of Model
Curriculum)
Hour of
Discipline Specific Core Teaching/ Week
Sem
Courses (DSC)
Theory Lab
1 DSC-1: Computer Fundamentals and Programming in C 4
DSC-1Lab: C Programming Lab 4
2 DSC-2: Data Structures using C 4
DSC-2Lab: Data structures Lab 4
3 DSC-3: Object Oriented Programming Concepts and
Programming in JAVA 4
DSC-3Lab: JAVA Lab 4
4 DSC-4: Database Management Systems 4
DSC-4Lab: DBMS Lab 4
5 DSC-5: Programming in PYTHON 3
DSC-5Lab: PYTHON Programming lab 4
6 DSC-6: Internet Technologies 3
DSC-6Lab: JAVA Script, HTML, CSS Lab 4

* Vocational Courses:
Group-1: Group-2:
• DTP, CAD and Multimedia • Health Care Technologies
• Hardware and Server Maintenance • Digital Marketing
• Web Content Management Systems • Office Automation
• E-Commerce • Multimedia Processing
• Web Designing • Accounting Package

** Discipline Specific Elective Courses:


Group-1: Group-2: Group-3:
• IoT • Information and • Data Analytics
• Cyber Law and Cyber Network Security • Storage Area Networks
Security • Data Compression • Pattern Recognition
• Web Programming - PHP • Discrete Structures • Digital Image Processing
and MySQL • Opensource Programming • Parallel Programming
• Clouds, Grids, and Clusters • Multimedia Computing • Digital Signal Processing
• Software Testing • Big Data
Open Electives in Computer Science:
• Office Automation
• Computer Fundamentals
• Problem Solving and C Programming Concepts
• Python Programming Concepts
• Web Designing
• Accounting Package
• E-Commerce
• Multimedia Processing
• R Programming
• E-Content Development
• Computer Animation
Syllabus for B.Sc (Basic and Honors) 1st and 2nd Semesters
Semester: I
Course Code: DSC-1 Course Title: Computer Fundamentals and Programming in C
Course Credits: 04 Hour of Teaching/Week: 04
Total Contact Hours: 52 Formative Assessment Marks: 40
Exam Marks: 60 Exam Duration: 03

Course Content
Content Hours
Unit - 1
Fundamentals of Computers: Introduction to Computers - Computer Definition, 10
Characteristics Computers, Evolution and History of Computers, Types of Computers, Basic
Organisation of a Digital Computer; Number Systems – different types, conversion from one
number system to another; Computer Codes – BCD, Gray Code, ASCII and Unicode;
Boolean Algebra – Boolean Operators with Truth Tables; Types of Software – System
Software and Utility Software; Computer Languages - Machine Level, Assembly Level &
High Level Languages, Translator Programs – Assembler, Interpreter and Compiler;
Planning a Computer Program - Algorithm, Flowchart and Pseudo code with Examples. (at
least 5hrs)
Unit - 2
Introduction to C Programming: Over View of C; History and Features of C; Structure of 8
a C Program with Examples; Creating and Executing a C Program; Compilation process in
C.
C Programming Basic Concepts: C Character Set; C tokens - keywords, identifiers,
constants, and variables; Data types; Declaration & initialization of variables; Symbolic
constants.
Input and output with C: Formatted I/O functions - printf and scanf, control stings and
escape sequences, output specifications with printf functions; Unformatted I/O functions to
read and display single character and a string - getchar, putchar, gets and puts functions.
Unit - 3
C Operators & Expressions: Arithmetic operators; Relational operators; Logical 12
operators; Assignment operators; Increment & Decrement operators; Bitwise operators;
Conditional operator; Special operators; Operator Precedence and Associatively; Evaluation
of arithmetic expressions; Type conversion.
Control Structures: Decision making Statements - Simple if, if_else, nested if_else, else_if
ladder, Switch-case, goto, break & continue statements; Looping Statements - Entry
controlled and exit controlled statements, while, do-while, for loops, Nested loops.
Unit - 4
Arrays: One Dimensional arrays - Declaration, Initialization and Memory representation; 12
Two Dimensional arrays - Declaration, Initialization and Memory representation.
Strings: Declaring & Initializing string variables; String handling functions - strlen, strcmp,
strcpy and strcat; Character handling functions - toascii, toupper, tolower, isalpha,
isnumeric etc.
Pointers in C: Understanding pointers - Declaring and initializing pointers, accessing
address and value of variables using pointers; Pointers and Arrays; Pointer Arithmetic;
Advantages and disadvantages of using pointers;
Unit - 5
User Defined Functions: Need for user defined functions; Format of C user defined 10
functions; Components of user defined functions - return type, name, parameter list,
function body, return statement and function call; Categories of user defined functions -
With and without parameters and return type.
User defined data types: Structures - Structure Definition, Advantages of Structure, declaring
structure variables, accessing structure members, Structure members initialization,
comparing structure variables, Array of Structures; Unions - Union definition; difference
between Structures and Unions.
Text Books
1. Pradeep K. Sinha and Priti Sinha: Computer Fundamentals (Sixth Edition), BPB
Publication
2. E. Balgurusamy: Programming in ANSI C (TMH)
References
1. Kamthane: Programming with ANSI and TURBO C (Pearson Education)
2. V. Rajaraman: Programming in C (PHI – EEE)
3. S. ByronGottfried: Programming with C (TMH)
4. Kernighan & Ritche: The C Programming Language (PHI)
5. Yashwant Kanitkar: Let us C
6. P.B. Kottur: Programming in C (Sapna Book House)
Course Code: DSC-1Lab Course Title: C Programming Lab
Course Credits: 02 Hour of Teaching/Week: 04
Total Contact Hours: 52 Formative Assessment Marks: 10
Exam Marks: 40 Exam Duration: 04

Practice Lab
The following activities be carried out/ discussed in the lab during the initial period of the semester.
1. Basic Computer Proficiency
a. Familiarization of Computer Hardware Parts
b. Basic Computer Operations and Maintenance.
c. Do’s and Don’ts, Safety Guidelines in Computer Lab
2. Familiarization of Basic Software – Operating System, Word Processors, Internet Browsers,
Integrated Development Environment (IDE) with Examples.
3. Type Program Code, Debug and Compile basic programs covering C Programming
fundamentals discussed during theory classes.

Programming Lab Part


Part A:
1. Write a C Program to read radius and find area and volume of a sphere.
2. Write a C Program to read three numbers and find the biggest of three
3. Write a C Program to demonstrate library functions in math.h (at least 5)
4. Write a C Program to read a number, find the sum of the digits, reverse the number and
check it for palindrome
5. Write a C Program to read numbers from keyboard continuously till the user presses 999
and to find the sum of only positive numbers
6. Write a C Program to read percentage of marks and to display appropriate grade (using
switch case)
7. Write a C Program to find the roots of quadratic equation (if else ladder)
8. Write a C program to read marks scored in 3 subjects by n students and find the average
of marks and result (Demonstration of single dimensional array)
9. Write a C Program to remove Duplicate Element in a single dimensional Array
10. Program to perform addition and subtraction of Matrices
Part B:
1. Write a C Program to find the length of a string without using built in function
2. Write a C Program to demonstrate string functions (at least 3).
3. Write a C Program to demonstrate pointers in C
4. Write a C Program to generate n prime number by defining isprime () function
5. Write a C Program to find the trace of a square matrix using function
6. Write a C Program to read, display and multiply two matrices using functions
7. Write a C Program to read a string and to find the number of alphabets, digits, vowels,
consonants, spaces and special characters.
8. Write a C Program to Reverse a String using Pointer
9. Write a C Program to demonstrate student structure to read & display records of n
students.
10. Write a C Program to demonstrate the difference between structure & union.

Note: Student has to execute a minimum of 8 programs in each part to complete the Lab course
Evaluation Scheme for Lab Examination

Assessment Criteria Marks


Program – 1 from Part A Flowchart / Algorithm 04
Writing the Program 05
Execution and 06
Formatting
Program -2 from Part B Writing the Program 08
Execution and 07
Formatting
Viva Voce based on C Programming 05
Practical Record 05
Total 40
Semester: II

Course Code: DSC-2 Course Title: Data Structures using C


Course Credits: 04 Hour of Teaching/Week: 04
Total Contact Hours: 52 Formative Assessment Marks: 40
Exam Marks: 60 Exam Duration: 03

Course Outcomes (COs):


After completing this course satisfactorily, a student will be able to:
• Describe how arrays, records, linked structures, stacks, queues, trees, and
graphs are represented in memory and used by algorithms
• Describe common applications for arrays, records, linked structures, stacks,
queues, trees, and graphs
• Write programs that use arrays, records, linked structures, stacks, queues, trees, and graphs
• Demonstrate different methods for traversing trees
• Compare alternative implementations of data structures with respect to performance
• Describe the concept of recursion, give examples of its use
• Discuss the computational efficiency of the principal algorithms for sorting and searching
Course Content

Content Hours

Unit - 1
Introduction to data structures: Definition; Types of data structures - Primitive & Non- 8
primitive, Linear and Non-linear; Operations on data structures.
Algorithm Specification, Performance Analysis, Performance Measurement Recursion:
Definition; Types of recursions; Examples - Fibonacci numbers, GCD, Binomial coefficient nCr,
Towers of Hanoi; Comparison between iterative and recursive functions.

Unit - 2
Arrays: Basic Concepts – Definition, Declaration, Initialization, Operations on arrays; Types of 12
arrays; Arrays as abstract data types (ADT); Representation of Linear Arrays in memory;
Traversing linear arrays; Inserting and deleting elements; Sorting – Selection sort, Bubble sort,
Quick sort, Insertion sort, merge sort; Searching - Sequential Search, Binary search; Iterative and
Recursive searching; Multidimensional arrays; Representation of multidimensional arrays; Sparse
matrices.
Unit - 3
Stacks: Basic Concepts – Definition and Representation of stacks; Operations on stacks; 10
Applications of stacks; Infix, postfix and prefix notations; Conversion from infix to postfix using
stack; Evaluation of postfix expression using stack; Application of stack in function calls.
Queues: Basic Concepts – Definition and Representation of queues; Types of queues – Simple
queues, Circular queues, Double ended queues, Priority queues; Operations on Simple queues;

Unit - 4
Dynamic memory allocation: Static & Dynamic memory allocation; Memory allocation and de- 12
allocation functions - malloc, calloc, realloc and free.
Linked list: Basic Concepts – Definition and Representation of linked list, Types of linked lists -
Singly linked list, Doubly liked list, Header liked list, Circular linked list; Representation of Linked
list in Memory;
Operations on Singly linked lists – Traversing, Searching, Insertion, Deletion; Memory allocation;
Garbage collection

Unit - 5
Trees: Definition; Tree terminologies –node, root node, parent node, ancestors of a node, siblings, 10
terminal & non-terminal nodes, degree of a node, level, edge, path, depth;
Binary tree: Type of binary trees - strict binary tree, complete binary tree, binary search tree and heap
tree; Array representation of binary tree. Traversal of binary tree; preorder, inorder and postorder
traversal; Reconstruction of a binary tree when any two of the traversals are given.

Text Books
1. Sartaj Sahani: Fundamentals of Data Structures

References
1. Tanenbaum: Data structures using C (Pearson Education)
2. Kamathane: Introduction to Data structures (Pearson Education)
3. Y. Kanitkar: Data Structures Using C (BPB)
4. Sudipa Mukherjee: Data Structures using C – 1000 Problems and Solutions (McGraw
Hill Education, 2007))
Course Code: DSC-2Lab Course Title: Data Structures Lab
Course Credits: 02 Hour of Teaching/Week: 04
Total Contact Hours: 52 Formative Assessment Marks: 10
Exam Marks: 40 Exam Duration: 04

Programming Lab
Part A:
1. Write a C Program to find GCD using recursive function
2. Write a C Program to display Pascal Triangle using binomial function
3. Write a C Program to generate n Fibonacci numbers using recursive function.
4. Write a C Program to implement Towers of Hanoi.
5. Write a C Program to implement dynamic array, find smallest and largest element of the
array.
6. Write a C Program to read the names of cities and arrange them alphabetically using bubble sort.
7. Write a C Program to sort the given list using selection sort technique.
8. Write a C Program to sort the given list using insertion sort technique.

Part B:
1. Write a C Program to sort the given list using quick sort technique.
2. Write a C Program to sort the given list using merge sort technique.
3. Write a C Program to search an element using linear search technique and recursive binary search
technique.
4. Write a C Program to implement Stack.
5. Write a C Program to convert an infix expression to postfix.
6. Write a C Program to implement simple queue.
7. Write a C Program to implement linear linked list.
8. Write a C Program to implement traversal of a binary tree.

Evaluation Scheme for Lab Examination

Assessment Criteria Marks


Program – 1 from Part A Algorithm 02
Writing the Program 05
Execution and Formatting 05
Program -2 from Part B Algorithm 04
Writing the Program 06
Execution and Formatting 08
Viva Voce based on Data Structures 05
Practical Record 05
Total 40
Syllabus for Open Electives in Computer Science:

Course Code: CSOE-1 Course Title: Computer Fundamentals


Course Credits: 03 Hour of Teaching/Week: 03
Total Contact Hours: 42 Formative Assessment Marks: 40
Exam Marks: 60 Exam Duration: 03
Course Outcomes (COs):

After completing this course satisfactorily, a student will be able to:

• Introduction to computers, classification of computers, anatomy of computer, constituents


and architecture, microcontrollers
• Operating systems, functions of operating systems, classification of operating systems,
kernel, shell, basics of Unix, shell programming, booting
• Databases, why databases are used, users, SQL, data types in SQL, introduction of queries -
select, alter, update, delete, truncate, using where, and or in not in
• Internet basics, features, applications, services, internet service providers, domain name
system, browsing, email, searching
• Web Programming basics, introduction of HTML and CSS programming
• Introduction of computers, classification of computers, anatomy of computer, constituents
and architecture, microcontrollers.

Course Content
Content Hours
Unit - 1

Fundamentals of Computers: Introduction to Computers - Computer Definition, 10


Evolution and History of Computers, Basic Organisation of a Digital Computer;
Number Systems – different types, conversion from one number system to another;
Computer Codes – BCD, Gray Code, ASCII and Unicode; Boolean Algebra – Boolean
Operators with Truth Tables; Types of Software – System Software and Utility
Software; Computer Languages - Machine Level, Assembly Level & High Level
Languages, Translator Programs – Assembler, Interpreter and Compiler; Planning
a Computer Program - Algorithm, Flowchart and Pseudo code with Examples(at
least 5 hours of teaching .
Unit-2
Introduction to Computer: Characteristics of computers, Classification of Digital 10
Computer Systems: Microcomputers, Minicomputers, Mainframes, Super
computers.
Anatomy of Computer: Introduction, Functions & Components of a Computer,
Central Processing Unit, Storage units, Input and output Devices. How CPU and
memory works. Program execution with illustrative examples. Introduction to
microcontrollers.
Unit-3

Operating System Fundamentals: Operating Systems: Introduction, Functions of 08


an operating System, Classification of Operating Systems, System programs,
Application programs, Utilities, The Unix Operating System, Basic Unix commands,
Microkernel Based Operating System, Booting.

Unit-4

Introduction to Database Management Systems: Database, DBMS, Why Database 08


-File system vs DBMS, Database applications, Database users, Introduction to SQL,
Data types, Classification of SQL-DDL with constraints, DML, DCL, TCL

Unit-5

Internet Basics: Introduction, Features of Internet, Internet application, Services 06


of Internet, Logical and physical addresses, Internet Service Providers, Domain
Name System.
Web Basics: Introduction to web, web browsers, http/https, URL, HTML5, CSS

Text Books:
1. Pradeep K. Sinha and Priti Sinha: Computer Fundamentals (Sixth Edition),
BPBPublication
2. David Riley and Kenny Hunt, Computational thinking for modern solver,
Chapman & Hall/CRC,
Reference:
1. J. Glenn Brook shear,” Computer Science: An Overview”, Addision-Wesley,
Twelfth Edition,
2. R.G. Dromey, “How to solve it by Computer”, PHI,
Course Code: CSOE02 Course Title: Problem Solving and C Programming
Concepts
Course Credits: 03 Hours/Week: 03
Total Contact Hours: 42 Formative Assessment Marks: 40
Exam Marks: 60 Exam Duration: 03 Hours

Course Outcomes (COs):


After completing this course satisfactorily, a student will be able to:

1. Introduction to computers, classification of computers, anatomy of computer,


constituents and architecture, microcontrollers
2. Operating systems, functions of operating systems, classification of operating
systems, kernel, shell, basics of Unix, shell programming, booting
3. Databases, why databases are used, users, SQL, data types in SQL, introduction of
queries - select, alter, update, delete, truncate, using where, and or in not in
4. Internet basics, features, applications, services, internet service providers,
domain name system, browsing, email, searching
5. Web Programming basics, introduction of HTML and CSS programming
6. Introduction of computers, classification of computers, anatomy of computer,
constituents and architecture, microcontrollers.

Course Content

Content Hours
Unit – 1
Problem Solving Techniques: Problem solving techniques – problem definition, 10
analysis, design, debugging, testing, documentation and maintenance. Design Tools -
ALGORITHM: definition, characteristics, advantages and disadvantages.
FLOWCHART - definition, symbols, advantages and disadvantages. Writing an
algorithm and flowchart: Area of circle, arithmetical operations, simple interest and
compound interest, quadratic equation, largest of three numbers, sum of N natural
numbers, factorial of number, Fibonacci series, prime number, reverse a given
number, evaluation of series like sin(x), cos(x), ex, log(x) etc.

Unit-2
Introduction to C Programming: Overview of C; History and Features of C; Structure 10
of a C Program with Examples; Creating and Executing a C Program; Compilation
process in C.
C Programming Basic Concepts: C Character Set; C tokens - keywords, identifiers,
constants, and variables; Data types; Declaration & initialization of variables;
Symbolic constants, Formatted I/O functions - printf and scanf,
Unit-3
C Operators & Expressions: Arithmetic operators; Relational operators; Logical 08
operators; Assignment operators; Increment & Decrement operators; Bitwise
operators; Conditional operator; Special operators; Operator Precedence and
Associatively; Evaluation of arithmetic expressions; Type conversion.

Unit-4

Decision making, branching and looping: Decision making - if and if-else statement, 08
nested if, else if ladder, switch statements, conditional operator, goto statement.
Looping - while, do-while and for, nested for. break and continue statements.
Programs on these concepts.
Unit-5
06
Arrays: One Dimensional arrays - Declaration, Initialization and Memory
representation; Two Dimensional arrays - Declaration, Initialization and Memory
representation.

References :
1. Computer Concepts and Programming, Padma Reddy
2. Let us C , Yashwanth Kanetkar
3. Ansi C, Balagurusamy
4. Problem solving with C, M. T. Somashekara and D. S. Guru
Course Code: CAOE03 Course Title: Office Automation
Course Credits: 03 Hours/Week: 03
Total Contact Hours: 42 Formative Assessment Marks: 40
Exam Marks: 60 Exam Duration: 03 Hours

Course Content

Content Hour
s
Unit – 1
Windows Desk top - GUI: Definition, Standards, Cursors/Pointers, Icons, GUI 06
Menus, GUI-Share Data – Desktop icons and their functions: My computer, My
documents, Network neighbourhood, Recycle Bin, Quick launch tool bar, System
tray, Start menu, Task bar – Dialog Boxes: List Box, Spin Control Box, Slide, Drop-
down list, Radio button, Check box, Text box, Task Bar - System Tray - Quick launch
tool bar - Start button - Parts of Windows -Title bar-Menu bar - Scroll bar- Status
bar, Maximize, Minimize, close and Resize & Moving a Window – Windows - Start
Menu –Help Menu- Preview Menu; Logoff & Shutdown – Keyboard Accelerators:
Key board short keys or hotkeys

Unit-2
MS Word - Working with Documents -Opening & Saving files, Editing text 10
documents, Inserting, Deleting, Cut, Copy, Paste, Undo, Redo, Find, Search, Replace,
Formatting page & setting Margins, Converting files to different formats, Importing
& Exporting documents, Sending files to others, Using Tool bars, Ruler, Using Icons,
using help, Formatting Documents - Setting Font styles, Font selection- style, size,
colour etc, Type face - Bold, Italic, Underline, Case settings, Highlighting, Special
symbols, Setting Paragraph style, Alignments, Indents, Line Space, Margins, Bullets
& Numbering. Setting Page style - Formatting Page, Page tab, Margins, Layout
settings, Paper tray, Border & Shading, Columns, Header & footer, Setting
Footnotes & end notes – Shortcut Keys; Inserting manual page break, Column break
and line break, creating sections & frames, Anchoring & Wrapping, Setting
Document styles, Table of Contents, Index, Page Numbering, date & Time, Author
etc., Creating Master Documents, Web page. Creating Tables- Table settings,
Borders, Alignments, Insertion, deletion, Merging, Splitting, Sorting, and Formula,
Drawing - Inserting ClipArt, Pictures/Files etc., Tools – Word Completion, Spell
Checks, Mail merge, Templates, Printing Documents – Shortcut keys.

Unit-3
MS Excel: Spread Sheet & its Applications, Opening Spreadsheet, Menus - main 10
menu, Formula Editing, Formatting, Toolbars, Using Icons, Using help, Shortcuts,
Spreadsheet types. Working with Spreadsheets- opening, saving files, setting
Margins, Converting files to different formats (importing, exporting, sending files
to others), Spread sheet addressing - Rows, Columns & Cells, Referring Cells &
Selecting Cells – Shortcut Keys. Entering & Deleting Data- Entering data, Cut, Copy,
Paste, Undo, Redo, Filling Continuous rows, columns, Highlighting values, Find,
Search & replace, Inserting Data, Insert Cells, Column, rows & sheets, Symbols, Data
from external files, Frames, Clipart, Pictures, Files etc, Inserting Functions, Manual
breaks, Setting Formula - finding total in a column or row, Mathematical operations
(Addition, Subtraction, Multiplication, Division, Exponentiation), Using other
Formulae. Formatting Spreadsheets, Formatting layout for Graphics, Clipart etc.,
Worksheet Row & Column Headers, Sheet Name, Row height & Column width,
Visibility - Row, Column, Sheet, Security, Sheet Formatting & style, Sheet
background, Colour etc, Borders & Shading – Shortcut keys. Working with sheets –
Sorting, Filtering, Validation, Consolidation, and Subtotal. Creating Charts -
Drawing. Printing. Using Tools

Unit-4

MS Power point: Introduction to presentation – Opening new presentation, 10


Different presentation templates, Setting backgrounds, Selecting presentation
layouts. Creating a presentation - Setting Presentation style, Adding text to the
Presentation. Formatting a Presentation - Adding style, Colour, gradient fills,
Arranging objects, Adding Header & Footer, Slide Background, Slide layout. Adding
Graphics to the Presentation- Inserting pictures, movies, tables etc into
presentation, Drawing Pictures using Draw. Adding Effects to the Presentation-
Setting Animation & transition effect. Printing Handouts, Generating Standalone
Presentation viewer.

Unit-5
Internet and Web Browsers: Definition of WebAddressing-URL-Different types of 06
Internet Connections; Dial up connection, Broad band ( ISDN, DSL, Cable), Wireless
( Wi-Fi, WiMax, Satellite, Mobile) naming convention, browsers and its types,
internet browsing, searching - Search Engines - Portals - Social Networking sites-
Blogs - viewing a webpage, downloading and uploading the website; Creating an
email-ID, e-mail reading, saving, printing, forwarding and deleting the mails,
checking the mails, viewing and running file attachments, addressing with cc and
bcc.

References:
1. Fundamentals of computers - V.Rajaraman - Prentice- Hall of india
2. Microsoft Office 2007 Bible - John Walkenbach,Herb Tyson,Faithe Wempen,cary
N.Prague,Michael R.groh,Peter G.Aitken, and Lisa a.Bucki -Wiley India pvt.ltd.
3. Computer Fundamentals - P. K. Sinha Publisher: BPB Publications.
4. Computer & Internet Basics Step-by-Step - Etc-end the Clutter - Infinity Publishing.
5. https://en.wikipedia.org
6. http://windows.microsoft.com/en-in/windows/windows-basics-all-topics

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