Main Actor
Main Actor
Contents
Introduction
Congratulations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Overview
What is MainActor v5? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
The Timeline Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
The Browser Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
The Effects window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
The Preview window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
The Media Player . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Tools
The DV Capture Tool. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Capture Windows
Capturing Video from a DV camcorder or deck . . . . . . . . . . . . . . . . . . . . . . . . 107
Exporting a project
The Export Window. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
DV-AVI Type1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213
DV-AVI Type1 Multifile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213
DV-AVI Type2 (max. 2 GB) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
DV-Dif . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
MPEG - The MainConcept MPEG Encoder . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
Tutorial - Exporting a project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Glossary
Glossary. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
Technical Support
MainConcept Technical Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
Copyright 2003-2004 MainConcept AG. All rights reserved.
Trademarks are used for informational purposes, and remain
the property of their owners. Depending on the software ver-
sion, screenshots may vary in this manual.
Edition: 12.07.2004
Congratulations!
Welcome to MainActor v5! MainActor v5 is a powerful video-editing software for Win-
dows. It enables you to import, edit and produce your videos in professional quality on a
personal computer. The new unique MainConcept program combines video-editing with
compositing.
With the new MainActor v5 you can capture your videos from an analog or a digital cam-
corder, video recorder (VCR) or even a DVD player, and cut as well as edit them to your
heart’s content. The program allows working with the DV and MPEG format. DV (Digital
Video) is used by digital camcorders. In contrast the MPEG format is used for DVDs,
Video CDs (VCDs), Super Video CDs (SVCDs) or other common formats. There are two
different MPEG types: MPEG-1 features a lower but still good quality. MPEG-2 offers an
excellent quality. The DV and MPEG format enable the user to do professional video-edit-
ing in highest quality. Therefore, numerous special effects, transitions and filters are at
This is the teacher in our MainActor v5 manual. The fellow with his little
pointer introduces the tutorials you find throughout this documentation.
Simply repeat the steps, described in these examples and try for your-
self what interesting features the new MainActor offers. You will see: in
no time at all you create impressive films with our video-editing soft-
ware.
Unfortunately, the guy with the question mark appears only once. Well,
let’s say it is a good thing that he only appears once, and we hope that
you will never need him. He gives you some information on how to
reach the MainConcept support team.
Another way to install MainActor v5 is using a command line in the Shell. Simply enter
„rpm -i (name of the file)“ in the panel and press Enter.
It may take a few moments for the installation to start. This is because the installer pro-
gram is decompressing large amounts of data. Then MainActor v5 will be installed on
your Linux distribution.
Depending on the Linux distribution you use, the installation of the soft-
ware and the starting process of the application might vary. Please read
the documentation of your Linux distribution how to install software and
how to launch programs on your system correctly.
MainActor v5 Linux is now installed on your computer. You can launch it from the shortcut
icon that now appears on your desktop (depending on the installed Linux distribution).
You can also start the application from the Shell by entering mactor and pressing the
Enter key.
In the following we only want to give you an overview of the new MainConcept application.
We will explain the different components of the interface in more detail later.
The numerous buttons, tabs and the drop-down menu on top of the Timeline work area
perform the following functions:
The three buttons on the left activate certain modes for adding clips to the timeline.
The Insert mode is a normal placing function. It allows you to position clips freely
on the timeline wherever you want to. When you add a clip between two videos,
the duration will be defined automatically. The two clips on the left and right are
moved according to the needed space, so that no gaps or blank space occurs in
the timeline.
The button with the loudspeaker allows you to toggle the sound playback of the
timeline on and off.
The Toggle background rendering on/off button allows you to enable or dis-
able the background renderer. This feature already renders changes in the
Timeline while you are editing your project. This unique time-saving option can
greatly reduce the amount of time it takes to finish a project. When you press
this button while holding the Shift-key, the background rendering for all Time-
lines is disabled.
1. Active Project tab 8. Active Detailed view mode button, Icon view,
2. Effects tab and List view
3. Keyword Search tab 9. Detailed clip information on/off
4. Several information about the media files in a 10. Up
folder (type, mark-In/Out, duration...) 11. Add media clips button
5. Thumbnails of media files 12. Timeline icons
6. Information about selected media file 13. Open folder for media files
7. Thumbnail of selected video clip 14. User defined clipboard
Depending on the chose view mode, the Browser gives information about the media clips,
e.g. their names, type, resolution and length. It also displays information about the audio
settings.
When you click the button, the Browser shows some information about the clip, effect,
transition or source at the bottom, such as name, resolution, channels, duration etc. The
small thumbnail on the left displays which file is selected at the moment. If a filter, source
or transition is selected, you a preview and a short description of it.
The clipboard is automatically loaded when you open the project in MainActor v5 again
which goes with it. When you want to use a bin for another project you have to choose the
option Create link to bin from the list above. In the following window you browse for the
preferred clipboards.
To create a folder you simply select the appropriate clipboard and press the right mouse-
button. Use the New Folder option to add a new folder to the bin. By choosing Rename
after you have marked the folder you give it a desired name. In our example we chose
Video and Audio as names for the folders. Of course, you can create more folders with
different names. You can delete a folder by selecting it and choosing Delete from the list
on the left.
In the Add Media file(s) window above you search for and select video as well as audio
files you want to copy into the Clipboard for using them in projects. Mark the desired file
and confirm with OK so that the clip is copied into the Clipboard and into the preferred
It is also possible to hide the preview area. Simply click the button in order to close the
player. When you click the button again the preview area appears again.
On the left of the window there are also three checkboxes which perform the following
functions:
The Numbered file sequence option is useful when you want to import e.g. a series of
numbered pictures and clips. When the checkbox is ticked the image files are handled as
a single clip. If the checkbox is disabled all these files are displayed, so you can import
them individually.
If the checkbox Use relative path is enabled the imported files are handled using a rela-
tive path.
The Different Icons checkbox enables you to specify whether MainActor v5 should dis-
play only one icon for audio as well as video files, or whether you want to display different
icons for video and audio files.
When you have copied the selected clips to the clipboard, you can use them in your
projects. Simply drag-and-drop them in a video or audio track in the Timeline window.
When you click a folder its content is displayed on the right side of the Effects pane as
shown in the top image. When you click an effect or a transition in the left part of the win-
dow a preview or icon, and a short description of the chosen item appears in the right part
of the Effects pane (lower image).
You apply an effect by dragging-and-dropping it from the Browser directly on a clip or
under the clip on a different track. The name of the effect appears under the chosen clip
now. When you double-click the effect you copy its settings to the Effects window. In this
window it is possible to change the parameters of the effect (or a transition) but this is
described in detail later on.
A transition is used in a similar way. You have one clip on Track 1 (V1) and a second one
on Track 2 (V2). Now you drag-and-drop a transition on the beginning of the second clip
The Keyword Search engine with its quick access buttons allows you to look for certain
items within MainActor v5. You can search for video, audio, transitions, effects, filters and
so on. You can also search for keywords manually. Simply enter the keyword’s letters into
the Search prompt. MainActor v5 gives you helpful suggestions if it finds letters and words
which match with the entered letters. You can drag-and-drop the items from the Keyword
Search pane directly on a track in the Timeline.
It is even possible to create own keyword buttons and edit them. Move the cursor into the
button area of this pane and press the right mouse button. Choose New Keyword but-
ton..., and follow the instructions on the screen. Afterwards, you can edit the new button.
Move the cursor onto the new keyword button and press the right mouse button. Then
choose Edit Keywords... from the appearing list.
When you copy an effect or a transition into the Effects window you can change its para-
meters in the relevant settings window. There are various ways to change the parameters
as shown in the screenshots. Simply click the effects’ or transitions’ settings, and perform
the desired changes, e.g. by dragging a slider, choose another option from a drop-down
menu or entering new variables. Each effect has predefined settings which can be used
easily. Settings are available for audio and video effects as well as for transitions.
You can adjust the volume for audio files or audio streams, too. Double-click the audio clip
so that the settings are copied into the Effects window. It is possible to change the audio
A. Preview area
B. Limit marks (beginning and end of
yellow line)
C. In-point specification, Current frame,
Out-point specification
D. Set In-point, Set Out-point
E. Preview In/Out segment
F. Start/stop preview
G. Display with green slider for moving
through a clip or a project
H. Frame back, Frame forward
I. Loop
J. External Display Plug-ins
In the Preview window you do not only have the opportunity to preview your project or
clips but also to set different in points and out points, so that only certain segments are
played back or used in a project. By using the green slider you move quickly through your
clips and projects. Move the slider to the position where the playback shall start. Then
See Alpha channel makes the alpha channel visible for tweaking some effects which
work with it.
The Export... option open the corresponding window. We will explain the Export window
and its settings in detail later on.
The Settings... option opens the Timeline Settings window where you can change the
current parameters for working in the Timeline. We will explain the various settings of this
window later on.
A. Preview area
B. In-point specification, Current frame position,
Out-point specification
C. Mark In/Out for the whole clip (Reset in/out
points)
D. Set In-point, Set Out-point
E Preview In/Out segment
F. Start/stop preview
G. Slider for moving through a clip
H. Frame back, Frame forward
I. Loop
J. Set fields mode (No fields, Upper field, Lower
field, and three different Deinterlace modes)
It is also possible to drag a clip directly from the clipboard into the Media Player for pre-
viewing it.
When you have a wheel on your mouse and use it while the Media Player is active, you
can scroll one frame or more frames forward as well as backward.
The button with the blue box on the right of the Media Player enables the user to set the
correct field order: No Fields (progressive frames), Upper Field, Lower Field, Deinter-
lace (use upper field, discard lower one), Deinterlace (use lower field, discard
upper one), and Deinterlace (use both fields) (J). This setting should match the field
order of the source video.
The Set In-point and Set Out-point buttons (D) enable you to cut clips in advance, i.e.
before you use them in a project. For example: you have a long clip, you need several
scenes from. Simply specify for every scene mark-in and mark-out points by using the
corresponding buttons. It is even possible to define these points manually. Then drag the
specified segment from the Media Player directly onto a track in the Timeline. And alter-
native way for placing clips on a Track in the Timeline is to drag them into the Preview
The time base for PAL is 25 fps, and for NTSC it is 29.97 fps or 30 fps.
Pressing the right mouse-button in the preview area of the Media Player opens a list with
different options:
When you enable the function Process fields during playback, a deinterlacing is
applied to the video in the Media Player.
The option Change sequence frame rate... is useful, when you want to use a series of
still images. The default setting of MainActor v5 is PAL, i.e. 25 fps. When you want to use
a series of still images in NTSC, you have to select the option in the Media Player and set
it to 29.97 fps.
Using the Close media option, removes the current file from the Media Player.
The option Display Aspect Ratio enables you to define the ratio of width to height of the
clip in the Media Player. Here you find settings such as 4:3, 16:9, 5:4 etc.
In this chapter we want to show you how to work with MainActor v5 and especially the
Timeline, i.e. how to add tracks, clips, transitions and effects to your project. The Timeline
consists of video tracks (for video streams) and audio tracks (for audio streams). It is the
place where you arrange and edit your clips after you have captured them. The simple
drag-and-drop interface makes it easy to arrange your clips in the Timeline.
When you use titles, transitions and effects, you are not actually alter-
ing your source files. MainActor v5 uses a non-destructive approach
— it leaves source items intact and renders new frames showing the
effects of any editing operations.
As default setting MainActor v5 links the video and audio streams of a video clip, i.e. when
you move a video into the Timeline window its audio changes position as well. You can
unlink the selected video and audio streams by holding the Ctrl key, and click the desired
object in the Timeline. Now you can move them separately.
We want to present you how you create bins and folders for your multimedia clips again.
While explaining this procedure we can also show you how to add a new track to a
project.
Now you can place the clip on the Timeline as shown before. You can preview your
project any time you want by using the buttons in the Preview window.
If you want to delete a track, simply move the cursor into the Timeline window, and select
the clip you want to remove. Then press the right mouse-button, and choose Delete
selected clips from the list. You can also delete a clip by pressing the Delete key on your
keyboard.
MainActor v5 offers three different modes for inserting a clip in the Timeline: Insert, Over-
write and Fill. When you add a clip in Insert mode, the next video in the Timeline will
move to the right. The result is that the complete new clip is in the corresponding track
now. In Overwrite mode, the added clip deletes parts of the one which has been on the
As you can see, MainActor v5 automatically creates a folder. You can enter a new
name for the folder in the input prompt at once. In our example we named the folder In
the South.
4. Now we want to insert the preferred clips into the previously defined folder. Move the
cursor into the Projects pane and press the small Add Media Clips icon at the bot-
tom-left of the Browser, in order to open the corresponding window.
Alternatively, you can open the window for choosing media files by
selecting the clipboard or folder you want to use for storing your
clips. After you have selected the corresponding bin or folder, press
the right mouse-button, and choose the Add Media Clip(s)... option.
7. Now you can use the desired files for a project. Select a clip in the Project pane, and
drag it into the first video track (V1) in the Timeline window.
8. Now you can generate more clipboards and/or folders, in order to organize your mul-
timedia files. Organizing media clips can be quite easy with MainActor v5!
At first, select the clip in the Browser, you want to apply the Scenalyze option to. Then
press the right-mouse button and choose the Scenalyze... function from the list.
The generated segments are added to the specified subfolder in the Project pane of the
Browser.
1. We assume that you have already generated a clipboard and/or a folder for your mul-
timedia files. Now you have to import the desired clip you want the slow-motion effect
apply to. Activate the Project tab in the Browser, and click the Add Media Clips icon
at the bottom left, so that the corresponding window appears on the screen. In the
Add Media file(s) window you can search for the desired file, and add it to the previ-
ously selected bin or folder.
2. The imported video is a long one, but we only want to use a short scene for our slow-
motion project. Therefore, we will briefly explain the functions of the Media Player
again. By using the Media Player you can cut longer clips in shorter segments with-
out complicated cutting and moving videos in the Timeline.
If you know the exact position of the in-point, i.e. the point where the
clip shall start, you can enter the value for it manually. At first, click the
Specify IN-point manually display on the left directly under the pre-
view area. In the following window you can enter the desired value for
the starting point by using the keyboard. You only have to change one
parameter here. The rest of them are automatically adapted, after you
have confirmed your settings with the OK button.
3. Repeat the above mentioned steps, in order to find the position where you want your
slow-motion clip to end. To define it, simply click the Set OUT-point button or press
the O-key.
5. Now we prepare the clip in V1 for the slow-motion effect. For that reason, we have to
separate the video and the audio stream from each other. Move the cursor onto the
video stream in V1 and click it while holding the Ctrl-key. As you can see, the video
stream is highlighted now, but the audio stream remains the same.
7. After you have adjusted the parameters, you have to extend the clip in the Timeline
window, in order to reduce the internal clip speed. Move the cursor onto the lever at
the end of the video in V1, and select it while holding the Ctrl-key. As you can see in
the screenshot below, the video stream’s lever is highlighted in grey, so that only this
one will be extended. Now click the lever of the video in V1, and drag to the right
while holding the mouse-button. The longer you pull the clip, the slower the sequence
will be played back later on.
8. Now you can see the final slow-motion clip in the Preview window. Maybe you try for
yourself, what fascinating sides slowness can offer. Why does everything has to go
so fast these days...?
In the Effects window you have the opportunity to turn up/down the volume and even to
influence the left and right channel for the whole clip. Simply drag the sliders under Mas-
ter volume, Left volume and Right volume to the desired position.
In the Effects window it is even possible to influence the volume over time, e.g. for fading
in or fading out the sound of a clip slowly. By changing the keys of several curves you can
create impressive sound effects. We will explain how to do this in a moment.
You can change the curves of the audio track easily. At first, you have to double-click the
audio file in the Timeline so that its settings are transferred to the Effects window. You
have also the opportunity to select the audio track, and press the right mouse-button.
Then choose Show parameters from the appearing list. Now the settings are copied to
the Effects window for editing. Here you can click the different volume buttons and
change the parameters for the Master volume, Left volume and Right volume. When
you click the names the audio options the respective volume curves appear in the win-
dow. You can edit the curves directly in the Effects window.
During playback you can see the current sound level of the audio stream in the Effects
window. It is displayed in the box next to the volume’s denotation as well as in the graph
to right of it.
When you start a new project, MainActor automatically creates a Timeline icon in the
Project pane of the Browser. This icon enables you to copy the whole contents of a Time-
line, including the effects, transitions etc., to another Timeline. At first, create a new Time-
line as described earlier in this manual. Then simply drag the Timeline icon into the new
Timeline, you have just created.
As you can see in the screenshot above, the different clips of your project, including the
effects, filters, sources and transitions are merged into a single clip.
Now the clip is divided into two pieces. You can delete the selected part of the clip by mov-
ing the cursor into the Timeline window, clicking the right mouse-button, and choosing
Delete selected clips option from the list. Or you can move it within your project so that
it appears at another position. Of course, you can repeat the above mentioned steps to
make another cut in your clip.
The button enables you to reset the mark-in and mark-out points to their original posi-
tion, i.e. back to the length of the whole clip from its beginning to the end.
When you have specified the segment you want to use for the current project(s), simply
drag it from the Media Player directly onto the desired track in the Timeline window.
Keep in mind that you choose the appropriate mode for adding you
clips to the Timeline: Fill, Overwrite or Insert. These modes are also
active when you add a clip to a track via the Media Player. Depending
on the selected mode parts of the clip can be erased.
Now you can specify another segment for your video footage, that you want to use for the
project by repeating the steps mentioned above. The Media Player avoids cutting clips
when they are already in the Timeline.
The Media Player is one of the most important windows in MainActor v5,
because it offers several useful features. In this brief tutorial we will show
you how to use the Media Player and how to cut clips with this tool. It
helps you to use smaller scenes which were extracted from longer video
footage as well as audio clips without complicated movement or cutting of
clips in the Timeline. However, cutting clips in advance with the Media Player is quite
easy!
Imagine you have captured 45 minutes of video footage, you want to use for a project. But
you do not need consecutive scenes, but at first, you want to use a clip which starts after
10 minutes, and after that a clip which starts after 2:30 minutes. Of course, you can create
a second Timeline, add the complete 45 minutes clip to it and cut in fine segments over
and over again. But this would be too complicated and time intensive work. Using the
Media Player makes live much easier.
1. First of all, load the captured video into the Project Browser. Move the cursor to the
clipboard and/or folder where you store your captured videos. We recommend creat-
ing a bin or folder which is only used for captured video footage. We will briefly
explain you how to create such a folder. Move the cursor in the Project pane to the
bin where you want this folder to generate. Press the right mouse-button, and choose
New Folder from the appearing list:
After MainActor v5 has generated a new folder, you can rename it. For our example,
we labelled it Captured Video. Here you can add your captured videos.
3. The selected clip(s) are added to the Captured video folder. Now we want to show
you how to work with clips in the Media Player. At first, drag the clip you want to cut
from the Project Browser directly into the Media Player as shown in the screenshot
below. There are two ways of dragging the clip into the Player (or the Timeline and
Preview window). Firstly, click the clip’s name, and drag it directly from the Browser
into the Media Player. Secondly, click the little thumbnail in the Browser and drag it
from there directly into the Media Player. The latter is shown in the screenshot below:
7. We want to use an earlier scene for our project, but use a slightly different way to add
it to the Timeline now. But first of all, we have to generate another video track for our
project. Move the cursor into the Timeline window and press the right mouse-button.
From the appearing list, choose Add video track, and MainActor v5 generates a sec-
ond video track.
8. Now specify the mark-in and mark-out points in the Media Player, as already
described in steps four and five. Use the method which suits you best for defining
these points.
10. Now drag the cut clip segment from the Media Player directly into the Preview win-
dow. As you can see, the clip is inserted exactly at the position, you have specified in
the Preview window.
11. If you have further clip segments you want to use, repeat the steps described above.
Otherwise, drag-and-drop the next long clip into the Media Player for cutting its seg-
ments, in order to use them in your projects.
After you have placed the effect on the clip the video track (V1) is split. The upper part
shows the name of the clip, and the lower one the effect name. To change the settings of
a clip double click the effect so that its settings are copied to the Effects window. Now you
can edit the effect parameters as described earlier in this manual.
When you have placed the effect on the second track you have the opportunity to move
the effect to the exact position and to lengthen it. In order to relocate an effect, select it
and drag it to a different position. To extend an effect you have to click the Toggle clip
ends on/off button and then activate one of the levers which appear at the ends of the
effect in the Timeline. Now you can click and drag the effect to the desired length.
Depending on the complexity of your project it might be possible to change the display
resolution of the Timeline, otherwise you won’t be able to extend certain clips, transitions,
effects etc. Use the control slider under the tracks to change it. You can enlarge the dis-
play by dragging the ends of the slider at the bottom of the Timeline window. Use the
whole slider to scroll through a project. The buttons enable you to maximize and
minimize the Timeline resolution as well.
When you have placed the 2D Text on the Timeline, double-click it to transfer its settings
to the Effects window. In this window you can enter the text and adjust some settings for
displaying the text in your project. The settings can be changed in polydiagrams and/or
dialog boxes. In the polydiagram each parameter is indicated by a differently colored line.
In addition, you define keys and turn the lines into curves. These curves can be shaped by
the user by dragging their keys so that the parameters are changed over time.
You define a new key by holding the Shift key and clicking somewhere on the line. When
you click the key and hold the mouse-button, you can drag it so that the line turns into a
curve. We will show you the results of such a procedure on the basis of the 2D Text
option.
The 2D Text settings window offers a lot of different parameters for the user in order to
give your videos a professional touch.
We recommend playing around with the polydiagrams and their parameters in order to
get used to them. The polydiagram allows you to fine-tune the parameters which leads to
impressive results.
To define a permanent font color for a clip or project, press the color bar and choose the
desired color in the following window.
Opacity defines the value for the text’s opacity. When the value tends to zero the title
becomes more and more invisible. By defining new keys you have the opportunity to fade
texts in and out. You can also use the slider to change the value for the opacity.
Size lets you adjust the text size. When you define more keys you can change the title’s
size during your project at a certain time. Thus you gain the impression that the text
moves towards and away from the audience as shown in the screenshot of the settings
window above. Of course, you can use the slider and the dialog box for defining the text
size value.
X Pos defines the position of the text on an imaginary x-axis. This option useful for creat-
ing animated titles.
Y Pos defines the position of the text on an imaginary y-axis. This option is useful for cre-
ating animated titles.
The option Skew allows you to bend the letters to the left or the right.
Under Size you can define the preferred font size for your title.
The next three buttons let you choose the text alignment: Align Left, Align Center and
Align Right.
Spacing enables you to define the line spacing of your text.
As you can see, MainActor v5 automatically adds a transition between the audio streams
as well. The result is that the sound of the first clip is faded out, and the audio stream of
the second video is faded in. But you have also the opportunity to maintain the original
volume.
When you hold the Alt key when adding a video transition to the Time-
line, it is placed there without an additional audio transition. This is use-
ful when you want to maintain the original volume of two consecutive
clips.
It is even possible to extend both the video and the audio transition
simultaneously. For that reason, select the levers of the video as well
as the audio transition while holding the Ctrl key. Then drag one of
them to the desired length. As you can see, the other one follows auto-
matically.
When you hold the Alt key when adding an audio transition to the Time-
line, it is placed there without an additional video transition. This is use-
ful when you want to use another video transition than the default one
between two consecutive clips.
As you can see, a video transition has been added between the video streams as well.
Now you can drag the video and/or audio transition to the desired length. We have
already explained how to do so above.
If you have only one track for the audio streams, you have to extend the
video and audio transitions individually. In this case activate the corre-
sponding transition’s lever and pull it to the desired length. Repeat this
task for the other transitions between these videos if necessary.
The menus include commands for working with MainActor v5 project files, general set-
tings, setting interface options and accessing help resources.
The Correct paths for missing media files window shows the correct file names and
destinations of the missing audio and/or video streams. When you right-click one of the
missing clips, you can select the Browse... option. Simply follow the instructions in the fol-
lowing window to search for and specify the correct file for the project. After you have
found all necessary files, press the Close button in order to return to the current project.
Recent files gives you a list of previous opened project files. Choose a project from the
list in order to load it into the Timeline of MainActor v5.
Quit exits the program.
Here are some remarks on the most important options in the Preferences dialog:
Under Background rendering directory you specify the directory where the files for
background rendering are swapped out temporarily.
The Default still frame length option allows you to specify the duration of still images
you want to import and add to the Timeline.
Under Language you change the language of the program texts.
The option Maximum waveform length enables you to specify the time, MainActor v5
shall pre-calculate the audio wave of a clip while adding it to the Timeline.
The above described options are only some examples for preferences in MainActor v5.
The are many more options e.g. under Windows which specify colors, fonts and so on.
Click the Apply, and then the OK button so that the changes will be assigned to your
project. Otherwise press the Cancel button. If you want to reset MainActor v5 to its origi-
nal settings, press the Default... button.
The Options section offers several checkboxes which include more functions for export-
ing your clips:
The checkbox Export yellow I/O segment only enables you to render only the segments
specified by the yellow line over the tracks in the Timeline window. The line’s beginning
indicates the in-point and its end the out-point. You can change the length of the line by
clicking and dragging it to the desired position. It is also possible to remove the yellow
line. Simply click in its middle area, and move it to the left or right while holding the mouse-
button.
The checkbox Import exported clip to Browser specifies whether the exported file will
automatically be imported into the browser of MainActor v5 or not.
The options under Audio are the same as in the Export window:
The option Rate enables you to change the frequency of the audio stream.
Channels let you choose between Mono (1) and Stereo (2).
MainActor v5 includes innumerable keyboard shortcuts for the most important functions
of the software. In the following we want to present you these useful shortcuts which
make video-editing much easier.
Start/Shutdown:
Alt + F4 or Ctrl + q closes MainActor v5.
Ctrl + o loads a MainActor v5 project of your choice.
Ctrl + i lets you import an old MainActor v3.65 project.
Ctrl + n creates a new project.
Ctrl + s saves the current project in the Timeline.
Ctrl + Shift + s enables you to save the current project under a different name.
Copying/Pasting/Extracting:
Ctrl + c is a usual copy function. It copies selected item to the clipboard.
Ctrl + x is an extract function. You can move items to the clipboard with it.
Ctrl + v is a normal paste function.
Undo/Redo:
Ctrl + z is a undo function which reverses the last command.
Ctrl + y is a redo function.
With Space you can start the playback. If you press this key again the playback will stop.
The key p starts as well as stops a playback for the In/Out segment.
The , key (comma) moves the selected clip one frame backward.
The . key (dot) moves the selected clip one frame forward.
Ctrl + , (comma) moves the selected clip ten frames backward.
Ctrl + . (dot) moves the selected clip ten frames forward.
Ctrl + a allows you to select all clips in the Timeline or the Browser.
Del or Backspace deletes a selected item in the Timeline and the Browser.
The k key cuts a selected clip at the current slider position.
Exporting:
Ctrl + e exports the current project in the Timeline.
Sound:
You can hold down the Alt key while changing the current time in the Preview or Timeline
window to hear the audio frames at the current position.
Quickstart Tutorial
In the following we want to present you a brief tutorial on how to produce a project with
MainActor v5.
1. Start MainActor v5 if it is not already running. The different work windows appear on
the screen.
Now you can assign a video clip to the folder. It is possible to create as many folders
as you like. If you have already added some clips to the bin you can drag-and-drop the
desired video from the Browser directly into the Timeline.
3 In order to add multimedia clips to your folders you have to select one of them. Then
press the right mouse button, and choose Add Media clip(s)... from the appearing
list. Alternatively, you can press the small button highlighted by the red circle.
4 Now we want to add a video to track 1. For that reason, click the desired clip in your
bin and drag it directly into the Timeline.
To see a preview of the clip and its effect you can press the Play button in the Preview
window.
It is possible to fine-tune effects with MainActor v5. Simply double-click the name of
the effect in the Timeline in order to copy its settings to the Effects window.
For our example, we chose a very simple effect
called Aged Film (Filters > Special). When you
apply it to a video, it looks like an old black and
white movie with interferences. This effect is not
very complex. We recommend to play around with
the parameters until you find a good result. As you
can see in the polydiagram, we changed them
over time. Of course, you can choose any other
effect here.
7 Add a new clip to your project now. At first, repeat the steps under paragraph 4. You
should position the new clip that it slightly overlaps with the clip in V1. We explain the
reason for it to you later on.
8 When we start the preview we will see that the clip in track 1 suddenly changes to the
second clip in Track 2. That does not look very attractive for a video. We want to have
a smooth and movie-like transition. For that reason we activate the Effects tab and
click the Transitions folder in the Browser. Open one of the subfolders to choose a
suitable transition. When you select a transition its preview is shown on the right side
of the Effects pane.
If necessary, you can extend the transition. At first, we activate the Toggle clips ends
on/off button (if it is disabled). When you click on the little lever at the beginning or end
of the transition you can drag it to the desired length.
You have to pay attention that the end of the transition matches the
end of the first clip, i.e. it is useful to drag the transition to this posi-
tion if it is not already there.
For trimming a clip we use the controls under the preview area. To define an in point
you can drag the green slider or use the Play button and the Frame forward/back-
ward buttons until you find the desired frame where you want your clip to start in the
project. If you have finally found the exact frame, click the Set IN-point button (labeled
with the tool-tip here). The position of the in point is shown in the display directly under
the preview area (highlighted by the red frame). For a preview of the trimmed
sequence click the Play IN-OUT segment button. In this case only the user defined
segment will be played back. Press the OK button for confirmation so that the clip is
assigned to track 2 (V2).
Of course, you can trim the clip with the Media Player, but we want
to show you a different method here.
10 As you can see, the trimmed clip is in V1 now. Now we will insert a transition between
clip two (track 2) and clip three (track 1). For that reason, we activate the Effects
pane in the Browser window, and open the transition folder. Choose a transition, and
drag it onto the second clip in V2.
Of course, you can add more clips, effects as well as transitions, and even tracks to
your projects. Simply repeat the steps in the paragraphs which deal with the corre-
sponding topic.
12 Now we want to add a different audio stream to the third clip of our project in track 1
(V1). Move the cursor to the clip’s audio stream and double-click it so that the settings
are copied to the Effects window.
Should your clip contain audio you have the opportunity to add a dif-
ferent audio stream to your project. Select the audio clips you want
to delete while holding the Ctrl-key, and press the right mouse-but-
ton. Choose Delete selected clips from the list or press the Delete
key in order remove the audio from the Timeline. Then you can drag
the desired audio clip from your clipboard directly on the audio track
in the Timeline. In this case you have to adapt its length in the Time-
line window.
You can shorten or extend the audio track in the Timeline if required by dragging its
ends.
14 In order to enter and edit the text you have to copy the 2D Text settings to the Effects
window. Move the green slider approximately to the center of the 2D Text object in the
Timeline so that you can see your results in the Preview window.
For this tutorial we want to adjust only a
few parameters for the text. We
changed the font color, let it fade in and
out as well as let it getting smaller and
bigger over time. Of course, you can
play around with the parameters to get
different results.
First of all, enter the new text in the box
at the bottom of the window. Remove
the old “MainConcept“ text, and enter a
new one. In the drop-down menu Font
you can also select a different font type.
We changed the color of the text by
clicking the colored box. In the appear-
ing window we chose another font color.
Under Opacity you can adjust if a text is
faded in and out. Click the word Opacity
15 Finally, we want to export our small project. First of all, you have to define the area in
the Timeline which will be exported. For that reason, click the little box at the end of
the yellow line above the Timeline and pull it to the end of the last clip until it snaps
automatically. The yellow line marks the area which will be rendered during the
exporting process.
In the following window you must adjust several settings for the output file. As we said
before, we want to generate a DirectShow (or Windows) AVI file. We will explain the
parameters you have to change in a moment.
After changing the settings the Export window should look like this:
First of all, you should activate the Export yellow I/O segment only checkbox so that
only the objects under this line will be rendered.
Congratulations! You produced your first small project with MainActor v5.
In this chapter we want to introduce a useful tool which is included in MainActor v5. It
allows you to capture video footage from a digital device.
If the checkbox Play on Capture is ticked, MainActor v5 automatically starts the tape
when clicking the Record button.
When enabling the Stop on Close checkbox the capture process is automatically
stopped when closing the capture window.
The AVC1394 Required option is a requirement for the device control.
Under Time (h:m:s) you set the desired capture time in hours, minutes and seconds. Use
the up/down arrows or enter a value manually in order to specify the record time.
The File Format option enables you to specify the desired AVI format for capturing from
a DV camcorder. The available file formats are: AVI Type 1 and DV Raw.
The drop-down menu File Split Size enables you to specify the size of segments that will
be created during long video captures. MainActor v5 automatically splits data into multiple
sequences to bypass file size limitations that are imposed by certain Windows configura-
tions. If you plan to archive captured video after completing a project, you might want to
choose a split size that will fit on the type of disc you plan to use for archiving, for example
700-megabyte CD-ROMs.
The option Scene Detection enabled enables you to activate the automatic detection of
diverse scenes for capturing your videos. The different scenes of your DV tapes will be
saved as individual AVI-files. It allows an easier usage and management of the imported
scenes.
Under Capture Statistics you find several information about the current capture session,
such as the number of captured frames, the number of dropped frames, the file size etc.
Under the preview area of the DV Capture tool window you find
several controls. If you are capturing prerecorded video from
your DV camcorder, use the VCR-style buttons to control the
device and find the point where you want to start capturing. You
can also control the device manually by using its physical but-
tons, however it might be necessary to click the Play button in
MainActor to open the video data path.
The buttons on the top left perform the following functions (in order, top row from left to
right): Pause, Stop, Play, Fast forward, Rewind, Frame forward and Frame back-
ward.
Use these controls to find the exact position on your video tape where you want to start
with the capturing process.
The bar under the preview area contains two buttons for starting and stopping the capture
process.
The two button on the left and right perform the following functions:
The red Record button starts the capturing process.
The display between these two controls shows the current Capture Time during the
recording process.
When you are done capturing, click the Stop Record button, and the recorded video foot-
age is added to the previously specified folder on your system, and to a Captured folder
in the Project pane of the Browser, which is generated by MainActor v5.
MainActor v5 contains a window which allows you to capture video footage from a digital
device, so that you are able to edit the clips on your computer later on. On the one hand,
you can easily import video from a DV camcorder or deck connected via a 1394 connec-
tion (also known as FireWire® and i.LINK®) or any other supporting device. Connect the
devices as shown in the documentation of your hardware. In the following we will show
you how to capture video from a digital video device.
To capture:
1. Make sure that your 1394 device is working properly. Also make sure that the DV
device is connected and turned on. Launch MainActor v5 (if it is not already running),
and activate the DV Capture window in the Tools menu. The DV Capture window
appears on the screen.
If you want to capture live video from a camcorder, set the camcorder
to Camera mode. If you want to capture prerecorded video from a
camcorder, set it to VTR (Video Tape Recorder) mode.
The DV device’s name may vary depending on the device and the distribution of Linux
you are using. Furthermore, the list may show any other video device(s) that are con-
nected to your computer.
3. In the drop-down menu Capture Driver you specify the appropriate driver for captur-
ing DV footage. In our example, we chose Raw1394:
4. If you want to overwrite the existing video, click Yes. Otherwise, click No. A dialog
box will remind you that you can avoid overwriting files by setting a new name and/or
destination.
You can use the same name for multiple consecutive captures.
MainActor automatically numbers additional captures, for example
“Holiday0001”, “Holiday0002”, etc.
6. If you want to, you can adjust the timer under Time (h:m:s) to the maximum capture
length. In this example, there was not enough hard disk space to hold the default set-
ting of two hours, so we changed the setting to 20 minutes.
Ticking the checkbox Preview during capture lets you watch the cap-
ture process on the screen.
8. If you like, you can also activate the Scene Detection enabled option by ticking the
small checkbox. Then MainActor v5 automatically creates smaller clip segments.
Alternatively, you can specify the size for the segments which will be captured. Use
the drop-down menu File Split Size in order to specify a proper file size.
9. If you are capturing prerecorded video from your DV camcorder or deck, use the
VCR-style buttons (e.g. Rewind, Fast forward, Play...) to control the device and find
the point where you want to start capturing. You can also control the device manually
by using its physical controls, however it might be necessary to click the Play button
in MainActor to open the video data path.
11. When you are done capturing, click the Stop Record button.
The capture filename will advance automatically, and the captured video clip will be
added to the previously specified folder. Additionally, MainActor v5 generates a Cap-
tured folder in the Project pane of the Browser which includes the recorded clips as
well.
The Effects pane of the Browser offers numerable filters, effects, sources, transitions
and a title generator in order to enhance your videos. In this chapter we will explain how
to apply transitions as well as effects, and introduce some of them in a brief example.
Some of these items offer only a few settings but others are rather complex. We recom-
mend playing around with their settings to get satisfying results. Many effects and filters
are heavily dependent on the source material you use, and that is always different.
In this case the effect’s name is shown directly underneath the clip. Both the effect and
the clip are part of the track here. To add another effect to the clip, simply repeat the steps
described before. You can delete an effect or a filter by clicking its part on the track so that
it is highlighted. Then press the Delete key, or move the cursor to the selected area, press
the right mouse-button and choose Delete selected clips from the appearing list.
It is also possible to apply an effect or filter only to a certain clip segment. You need a sec-
ond video track for applying this kind of effect. Simply add another video track to your
project as shown in previous chapters.
After you have placed the effect on V2 you can change the position as well as the length
of the effect. When you want to extend the effect, click one of the effect’s levers and drag
it to the desired duration (top). For changing its position simply select the whole effect,
and move it to the preferred position in the Timeline (bottom).
Now the effect or filter is only applied to the user-defined clip segment. You can always
watch your project in the Preview window in advance.
In the Effects pane of the Browser window you also find a Transitions folder which con-
tains several subfolders. A preview of every transition is shown in the right part of the
As you can see MainActor v5 automatically adds an audio transition between the audio
streams in the Timeline. The result is that the sound of the first clip is slowly fade out and
the sound of the second clip is faded in. This enables you create smooth transitions. To
extend both the video and audio transition, select the lever of the video as well as the
audio transition while holding the Ctrl key. Afterwards, you can extend both transitions at
the same time.
You can zoom in and out the Timeline view by pressing the minus and the plus buttons.
This can be necessary to change the transition’s duration. You extend transitions in the
same way as clips and effects. Activate the right lever and drag it to the desired length as
shown in the screenshot below.
We recommend pulling the transition so far until it corresponds with the end of the clip on
the previous track. You see an example in the little picture in the screenshot above. Now
clip 1 smoothly changes to clip 2.
If you add a third clip to your project you place it on track V1 so that it slightly overlaps with
the end of the clip in track V2. If you want to insert a transition between the two clips, place
the transition at the end of the second clip in V2. Repeat the steps mentioned before to
extend it.
Now you can lengthen the transition in the Timeline as described in previous paragraphs.
Activate one of the levers, and drag it to the desired duration and direction.
MainActor v5 offers an separate audio transition for inserting it between two clips which
contain audio. After you have placed the desired clips in the Timeline, you have to click
the Effects tab of the Browser. Open the Audio folder and then click the Transitions
folder. Now place the Audio Transition directly on the clip’s beginning in the second
audio track if you have two of them.
When you hold the Alt key while adding an audio transition to the Time-
line, it is placed there without an additional video transition. This is use-
ful when you want to use another video transition than the default one
between two consecutive clips.
As shown in the screenshot, a video transition has been placed between the video
streams as well. Now you can drag the video and/or audio transition to the preferred
length. We have already explained this in previous paragraphs.
As mentioned earlier in this manual, it is possible to save effects, filters, sources and tran-
sitions which have already been edited, so that you can use them for future projects. And
this is quite simple!
At first, double-click the effect in the Timeline, so that its settings are copied into the
Effects window. Then you can start changing the different effect parameters. After you
have finished adjusting the effect settings, switch to the Projects pane of the Browser.
In the Effects window, simply click the little effect, filter or transition icon in the header of
the corresponding item, and drag it into a bin or folder in the Projects pane, as shown in
the screenshot below.
2D Warp
Glue:
When you use the Glue effect your clip looks like it is pulled apart like glue, i.e. the picture
is distorted and smeared.
You can adjust several parameters for the effect:
Under Intensity you set the intensity the picture
will be distorted. The value can be entered manu-
ally, by using the slider or by defining new keys in
a polydiagram. The latter allows you to change
the effect over time.
Pull Direction allows you to specify the direction
the picture will be smeared. The options Horizon-
tal, Vertical and Both are available here.
Under Pull progress you set the correct order you want the effect to be applied to a clip.
Original > Effect means that the original clip smoothly turns into a glue-like picture.
Effect > Original is the reverse. When you activate setting Original > Effect > Original
the clips starts in its original shape, turns smoothly into a distorted picture and back again
to its original shape.
Swirl:
The Swirl effect distorts your clip like a whirlpool.
It offers the following options:
Under Intensity you adjust the swirl’s strength.
When you press this term a polydiagram
appears where you can create new keys in
order to change the whirlpool’s intensity over
time. It is also possible to enter a constant
value here by clicking the box next to the
parameter’s name. In the appearing window
you can edit the value for the intensity manu-
ally. A further alternative is to move the option’s
slider to the desired value.
With the two sliders under Focus X and Focus
Y you can define the center of the whirlpool on
the screen. You can also enter the values for these settings manually as described above.
3D Warp
Deflate:
The Deflate effect looks like as if the picture contracts in the middle of the screen.
This effect offers only two options:
Intensity defines the strength of the deflation. You
enter the value manually or change it in the polydia-
gram over time.
The drop-down menu under Progress offers three
options: Forward, Backward and Cycle. When you
select Forward, the contraction starts at the top and
bottom of the screen; when you choose Backward
the deflation begins in the middle of the picture. Cycle
starts the effect and resets to the original clip again later.
Inflate:
The Inflate effect looks like as if the picture is expanded in the middle of the screen.
This effect offers also two options:
Intensity defines the strength of the inflation. You
enter the value manually or change it in the polydia-
gram over time.
The drop-down menu under Progress offers three
options: Forward, Backward and Cycle. When you
select Forward, the expansion starts at the top and
Color
Recolor:
This module is an advanced color correction tool. Imagine you have a great clip or a nice
picture but somehow the colors are too pale or do not come out as they should. Maybe the
light is too dim or everything looks a bit hazy. You can use the Recolor filter for enhancing
or refresh the colors of a clip in the Timeline. You can apply it for adapting consecutive
scenes. Or you can produce some interesting effects by changing the color over time as
well as colorize the clip in an unusual way.
The Recolor effect is very complex with many different settings. We recommend playing
around with the polydiagrams and their parameters until you achieve the desired results.
You cannot give clearly defined guidelines for the filter settings here. The parameters
depend on your source material, and that is always different from each other.
The Recolor filter offers the following settings:
In the Equalize Group mode you can adjust the
R (Red), G (Green), B (Blue) and A (Alpha)
components individually. The option is not visi-
ble when you copy the Recolor settings to the
Effects window. Press the box Equalize Group
to open them. Now you can edit the individual
channels. As shown in the previous para-
graphs, you can enter the values manually as
well as by using the slider. In the polydiagrams
you have the opportunity to define new keys to
influence the different channels. You can toggle
the Equalize Group‘s settings on/off by using
the On checkbox. This can be useful when you
work with other modes in this menu and want to
edit the different parameters separately.
In the middle you find some general settings for
color correction: Spectre, Brightness, Contrast and Saturation. You can activate the
individual parameters by clicking the On checkbox. You can also change the option’s
parameters over time in corresponding polydiagrams.
At the bottom you have access to the Tint mode for changing the color of the picture. It
contains two parameters: Tint Hue and Tint Power.
1. Before we start with the actual project, add the clip you want to freshen up to the clip-
board. We have already explained this in previous chapters. Press the small icon
in the Project Browser, and follow the instructions on the screen.
After you have added the desired clip to a folder in the clipboard, drag it from the
Browser into track V1 of the Timeline window. You see the first frame of the clip in the
Preview window.
3. Now we want to freshen up the colors of the clip. Therefore, we double-click the
Recolor effect in V1, so that its parameters are copied to the Effects window.
As you can see in the screenshot above, we generated an additional key for the Sat-
uration option. We turned the line into a curve. The result is, that the clips starts in
black and white, and then suddenly the refreshed colors appear in the clip.
4. With a little practice you can achieve impressive results in your video clips and pic-
tures by using this effect for color correction. Devote some time and patience for get-
ting acquainted with the particular parameters. And soon your videos will appear in a
different light...!
Color Adjust
XOR Color:
This effect is a color effect which is based on the Boole’s XOR operation.
You can adjust the parameters for the R, G and
B channels. You have the opportunity to change
the settings for Red, Green and Blue over time
by generating new keys.
Chaotic Fade:
This filter fades the clip against a user-defined color.
If the checkbox under Dither in is selected the
clip slowly appears. If this option is disabled, the
clip is faded out and the chosen color appears.
Contrast Color enables you to select a color for
the dither effect. Simply click the box and choose
a color in the appearing dialog box. It is possible
to change the color over time by defining new
keys in a polydiagram.
The option Opacity specifies the transparency of
the contrast color. The higher the value the more
you see of the color. It is even possible to change the value for the opacity over time.
Dither:
This effect dithers the clip against a specified color.
If the checkbox under Dither in is ticked the clip
slowly appears. If this option is disabled, the clip
is faded out so that the chosen color appears.
Contrast Color enables you to select a color for
the dither effect. Simply click the box and choose
a color in the appearing dialog box. It is possible
to change the color over time by defining new
keys in a polydiagram.
The option Opacity specifies the transparency
of the contrast color. The higher the value the
more you can see of the color. It is even possible
to change the value for the opacity over time.
The checkboxes under Red Channel, Green Channel and Blue Channel allow you to
enable and disable the individual R, G and B channels.
Random Fade:
This effect dithers the clip randomly against a specified color.
If the checkbox under Dither in is ticked the clip
appears. If this option is disabled, the video is
faded out so that the chosen color slowly
appears.
Contrast Color enables you to select a color for
the random dither effect. It is possible to change
the color over time by defining new keys in a
polydiagram or you select a single color by click-
ing the color bar, and choosing a color in the
appearing dialog box.
The option Opacity specifies the transparency of the contrast color. The higher the value
the more you can see of the randomly dithering color. It is even possible to change the
value for the opacity over time.
The checkboxes under Red Channel, Green Channel and Blue Channel allow you to
enable and disable the individual R, G and B channels.
News Print:
When you use this effect lets your clip looks like an image which is printed in an newspa-
per. It adds a very coarse-grained resolution in black and white to your clips.
Brightness and Contrast are self-explanatory.
As shown in the previous paragraphs, you can
enter the values manually as well as by using the
slider. The screenshot on the left shows a win-
dow where you can enter the value for Contrast
manually. In the polydiagrams you have the
opportunity to define new keys in order to
change the parameters over time.
The option Sampling Rate enables you to adjust
the resolution for the effect. It defines how many
black pixels occur in one line. The range is 0 ...
100 here.
Dot Type offers two different parameters: Uni-
form and Non-Uniform. It refers to the appear-
ance and the distribution of the dots which
alienate the image.
Oil Paint:
By applying this effect your clip looks like an oil painting.
The Oil Paint effect offers only one setting:
You can change the Intensity of the effect.
The result is that the picture looks like it is
painted in oil. To sum it up, the effect paints
the picture with a thick brush. The effect can
be changed over time as well.
Special
Aged Film:
This effect turns your clip into an old film with lots of spots as well as in black and white
color.
Under Amount of Particles you define the num-
ber of spots and fluff which will appear in the clip.
The result is that it looks like an old spool of film
which is played back by an old film projector.
The option Size of Particles lets you specify the
size of the different spots and fluff.
You can change the settings by using the slider or
define new keys in the polydiagram.
Flip:
This effect simply flips the picture so that it is the wrong way around or upside down.
In the drop-down menu under Direction you find three
options. Horizontal mixes up left and right in the clip;
Vertical turns the clip upside down. Both combines
the previously mentioned options.
Incognito:
This effect enables you to make certain areas in your clips unrecognizable. You can
define the area and its size where the Incognito effect will be applied to. The effect is
useful for disguising people’s faces in a film.
The option Intensity enables you to adjust the
size of the individual pixel. The more you extend
the value the more you enlarge the size of the
pixels, i.e. you reduce the resolution of the spec-
ified area.
Under Noise you can add an animated noise to
the effect area. This parameter generates a ran-
dom pixel color for the specified area.
The parameters Focus X and Focus Y allow
you to specify the exact position of the effect
area on the x- and y-axis. You can change the
values with the slider or change the position over
time by creating new keys in the polydiagram. The latter option enables you to follow
objects you want to disguise.
Under Size X and Size Y you define width and height of the effect area. It is also possible
to change the area’s size over time by defining new keys and generating a curve.
Activating the Oval checkbox enables you to change the general shape from rectangular
to oval.
2. Generate a second track (V2), because we do not want the effect to last the whole
clip time. Move the cursor into the Timeline window, and press the right mouse-but-
ton. Choose the Add video track option in the appearing window, so that a new
video track is added to your project.
3. Now we will add the Incognito effect to our project. Switch to the Effects pane, and
open the Filters folder. Under Special choose the Incognito effect, and drag it from
the Browser directly into track V2 in the Timeline window.
5. The Incognito effect has finally the correct length, and we can edit it for our clip now.
Therefore, double-click the effect, so that its settings are copied to the Effects win-
dow. First of all, move the green slider, which indicates the current position in your
project, to the first frame where the Incognito effect is applied to the clip.
At first, you should decide, whether the distorted area will be shaped as an oval or a
rectangle. If the checkbox Oval is ticked, this area is shaped, of course, as an oval.
For our tutorial, we activated the checkbox.
We recommend editing the parameters for Focus X/Focus Y and the Size X/Size Y at
first. Focus X/Focus Y specifies the exact position of the distorted area on the screen.
You can change it over time by defining new keys in the corresponding polydiagram.
The result is that you can create a path, the Incognito effect will follow while a person
walks through the clip. Size X/Size Y defines the size of the shape for hiding the per-
son. It is possible to customize the size of the distorted area, so you can hide smaller
as well as larger objects in your clips.
We slightly changed the size of the individual pixels by using the slider under Inten-
sity.
We also added some animated Noise to the effect area. This option generates a ran-
dom pixel color for the specified area.
6. Congratulations! You have applied the Incognito effect successfully. Maybe you try
to hide another object next time.
1. We assume that you have already imported all clips you want to use in this project,
and added them to a bin and/or folder in the Project pane of the Browser. We
showed you how to do this in previous examples.
2. Drag the first clip from the Project pane right to the beginning of track V1 in the Time-
line window. Afterwards, click the Effects tab in the Browser, because we want to use
Perspective effect for the whole clip. Open the Filters as well as the Special folder.
Choose the Perspective effect, and place it on the video in V1 while holding the
mouse-button, as shown in the screenshot below.
3. At the beginning of the project several clips shall move across the screen all over the
place. Therefore, we have to generate different 2D motion paths with the Perspec-
tive effect for every video. Double-click the Perspective effect in V1, so that its set-
tings are copied into the Effects window.
At first, you have to specify the size of the first clip, because there will be several clips
on the screen simultaneously later on. And, of course, you should see all of them.
4. Now we create a path, the minimized clip will follow later on. Click the Position
option, so that the parameters for axes X, Y and Z become visible. At first, open the
polydiagram for the x-axis by clicking the X letter under Position. Generate new keys
in the polydiagram by clicking on the red line while holding the Shift-key. Repeat
these steps to create more keys. After you have generated enough keys, select one
key or several keys, and shift them upwards or downwards. You can watch the results
in the Preview window when you move the green slider in this window or in the Time-
line to the left or right. In a polydiagram you can move the green slider while holding
the Alt-key. Select and shift other keys until you have generated the desired path.
Have a look at your project up to now. Make sure that the green slider in the Preview
window is at the project’s front position, and press the Playback button.
6. Afterwards, place the Perspective effect onto the clip in V2. Then repeat the steps
mentioned in paragraph 2.
7. Double-click the Perspective clip in V2, so that its settings are copied into the
Effects window. Now you can start with the actual editing process. At first, adjust
clips’ size, as shown earlier in this tutorial. As you can see, after minimizing the clip in
V2, the one in V1 becomes visible.
9. If you like to edit more clips in the same way, you have to generate additional video
tracks at first. Move the cursor into the Timeline window and press the right mouse-
button. Choose Add video track from the appearing list. Repeat the above men-
tioned steps to add more videos and create motion paths for them. After editing four
clips containing the Perspective effect our project looked as follows:
After you have added the clip to the Timeline, place the Perspective effect on the new
clip in V1, as shown earlier in this tutorial.
11. Double-click the Perspective clip, so that its settings are copied into the Effects win-
dow. First of all, set the size of the video, and press the Scale option in order to open
the corresponding controls. Use the slider SX and SY to specify the width and height
of the clip in V1. We have already explained the necessary steps in previous para-
graphs of this tutorial.
12. We want to create a 3D motion path for our clip now. Click the Position option to
make the necessary controls visible. Then open the polydiagrams for the x-, y- and z-
axis (X, Y and Z). Generate new keys in the desired polydiagrams, and turn the lines
into curves to specify a motion path for the video. The new aspect here is that we cre-
ate a path on the z-axis, too, so that the clip will move in space as well.
We don’t want the clip to appear on the screen suddenly, so we changed the para-
meter for another option as well. Under FOV you specify the distance of the image
from the spectator’s viewpoint. Generate another key in the corresponding polydia-
gram. Using this key we have created a constantly rising line. The result is that the
13. Now we add an additional clip which will rotate later on. Add another video to V2 and
place the Perspective effect on it, as you have already done before several times.
Make sure that the new clip in V2 slightly overlaps with the one in V1, so that the col-
lage-like impression of the film is preserved.
First of all, adjust the width and height of the clip by using the two sliders under Scale.
Then define another key in the FOV polydiagram, and create a similar curve, as the
one already described in paragraph 12. If necessary, generate a steeper curve, so that
the video achieves its full size even faster.
15. We return to the previous video for a while, and you will see why we are doing this in
a moment. When you play back the project in the Preview window you will see, that
the clips suddenly disappear from the screen. That doesn’t look very good! For that
reason, we want to fade out the preceding video. Open the Perspective settings for
the second clip in V1 and its Opacity option. Move the green slider, which shows the
current position in the project, to the end of the clip. Generate a new key at the green
line’s and polydiagram line’s point of intersection, by clicking the desired position
while holding the Shift-key. Select the key, and pull it downwards, so that the video is
slowly faded out. Repeat these steps for the rest of the Perspective effects in your
project.
After you have edited the Opacity option(s), close the settings for the Perspective
effect(s) by clicking the small x in its (their) header.
18. Congratulations! You have just finished your first Perspective tutorial successfully.
We recommend continuing to play around with the different options and settings. With
a little patience and practice you can create numerous impressive 2D and 3D effects
with MainActor v5. We wish you a lot of fun with your future projects!
Rewind:
When you assign the Rewind effect to a clip it is played back backward. There are no
additional settings for it.
Spread:
This option blurs an input image along user defined directions.
Under Length you adjust the width and expan-
sion of the blurriness.
The option Direction specifies the angle and
direction of the blur. You can use the polydia-
gram for changing the direction over time. You
have also the opportunity to set the angle by
using the dialer.
Under Opacity Weight you set the value for the
opacity.
The drop-down menu under Method offers four
options: Linear, Additive, Manual and Manual
Additive. These options enable you to use dif-
ferent methods for blurring the picture, i.e. they
define the mixing ratio. For example, Linear
mixes the effect uniformly, and Additive uses
additive mixing, meaning that the resulting opac-
ity cannot be less than the original. The Manual and Manual Additive modes enable you
to choose the mixing ratio.
Standard
Bluescreen:
The Bluescreen effect is a famous filter for compositing bluescreened and green-
screened images onto a background. With this special effect it is possible to key a picture
or a clip with an object, which was recorded in front of a blue background, on another clip
so that you can conjure your actors to the most unusual places without any difficulty. You
1. Before we start with the actual project, add the bluescreen clip and the clip, which will
be the background, to the clipboard. We have already explained this in previous
chapters. Press the small icon in the Project Browser, and follow the instructions
on the screen.
After you have added the background clip to the desired folder in the bin, drag it from
the Browser into track V1 of the Timeline window. You see the first frame of the clip in
the Preview window.
After you have generated the second video track, drag your bluescreen clip from the
Projects Browser into V2, directly under the first clip in the Timeline window. As
shown in the screenshot below, it is also possible to drag-and-drop the thumbnail of a
clip into the Timeline in order to add it to a track.
3. As you can see, the two clips in the Timeline window have different lengths. For that
reason we have to shorten our background clip in V1, so that it matches our blue-
screen video in V2. Click the lever at the end of the background clip and drag it to the
left while holding the mouse-button until it corresponds to the final frame of the blue-
screen video.
Afterwards, you can shorten the yellow line above the tracks so that it corresponds
with the end of the clips. The yellow line indicates that only this segment will be ren-
dered.
You see a first result of the two clips’ combination with the Bluescreen effect in the
Preview window.
7. Now your bluescreen video is finished, and you can start a preview in the correspond-
ing player. Maybe you play around with the parameters and try something else next
time.
Color Keyer:
The Color Keyer is a basic tool for creating bluescreen, greenscreen and similar effects.
The great advantage is that you can choose a user-defined color, i.e. you are not only
restricted to blue or green but can select any color you like.
Under Color choose a color you wish to key out.
Click the color bar, and select the preferred color
in the following window. It is even possible to
change the color in a polydiagram over time.
The two options Threshold1 and Threshold2
enable you to control the upper and lower thresh-
old. These parameters help you to fine-tune your
project. We will give you some brief examples to
illustrate this: A higher upper threshold will result
in higher transparence of the whole image. In
contrast, a higher lower threshold will result in
lower transparence.
Opacity controls the areas which are not keyed.
Normally, the value is set to the maximum.
Depending on the desired effect the value can be lowered, in order to give the object a
ghost-like appearance.
When you use the Color Keyer, we recommend playing around with
the settings and their results. The achieved results are highly depen-
dent on your source material, and that is always different. So keep on
trying...!
1. After you have imported the two clips or images you want to combine, add the image,
you want to place onto the wall, to V1 in the Timeline window. In this tutorial we use
a JPEG image of a person. Simply drag-and-drop the image from the Project pane
into V1.
Afterwards, select the background clip in the Project pane, and place it right at the
beginning of V2 in the Timeline window. Our background video is an AVI file.
3. As you can see, the JPEG in V1 and the AVI file in V2 have not the same length. For
that reason, we will extend the picture in V1, so that it corresponds with the back-
ground clip. Click on the lever of the JPEG, and drag it to the right while holding the
mouse-button until the two clips in the Timeline window have the same duration.
5. Now double-click the Color Keyer filter in V2, so that its settings are copied into the
Effects window. It would be useless to explain all the settings we have done in detail,
because they are highly dependent on the source material which is always different
from each other. We want to make some notes on how to choose the color, you want
to key out later on. In general, you have the opportunity to select every color in an
image or video you like. With the help of the integrated pipette it is no problem any-
more, and you can do it in no time at all. But you will have to do some fine tuning later
on, so that the corresponding effect will display adequate results.
At first, click the color bar among the effect settings, so that the appropriate dialog box
appears on the screen. In the Choose color window, press the button with the pipette
on the right. Afterwards, select the color you want to key out in the Preview window.
As you can see, MainActor v5 displays every color you move the cursor over. Click the
desired area, after you have found the color you want to key out. The chosen color is
displayed in the dialog box. To disable the pipette, move the cursor on the correspond-
6. For our project, the Color Keyer settings window and the Preview window finally
looked like as shown in the following screenshot:
7. As you can see, in no time at all we have created an impressive compositing effect
with the Color Keyer. Maybe next time you try a different color with this useful tool!
Deinterlace:
This filter helps you when grabbing an image from high-quality video that is interlaced.
With interlaced video, each frame is made up of two fields. This approach provides
smooth motion on a TV screen, but does not offer ideal results when a frame is captured
as a snapshot. When the Deinterlace filter is applied to a clip, still images will be created
by combining both fields of the selected frame. This method will produce much better
results in most cases.
Threshold smoothes the noisy pixels of the pic-
ture. The value range is 0 ... 50.
Edge Detection sets a threshold for detecting
edges in the picture. Sometimes horizontal
edges in a picture are wrongly interpreted as a
field shift such as lines which need to be deinter-
laced. The value range is 0 ... 180.
If the Blending checkbox is ticked, field one and field two lay on top of each other. Nor-
mally, the fields are telescoped up.
Denoise:
This effect removes noise from the input video clip.
You can only change the Intensity of the Denoise
effect. Use the arrow buttons to define a new value.
The value range for the filter is 1...11.
Drop Shadow:
This effect drops a shadow from the foreground onto the background. It includes a variety
of parameters for generating unusual effects. For example, you can use it for texts which
cast a shadow on the background.
The Drop Shadow effect contains several
parameter which can be changed manually, by
using a slider or by adding new keys in a polydi-
agram. Open the corresponding polydiagrams
by clicking the options’ names.
Under Shadow Opacity you define the opacity
of the shadow, i.e. its visibility.
The option Shadow Offset defines the
shadow’s distance from the original object.
Shadow Direction enables you to define the
shadow’s angle and direction from its source.
Use the dialer or the polydiagram to specify the desired angle. It is also possible to enter
the number of Turns and the Value manually by clicking the value display under this
option.
Shadow Blur adds a kind of blur effect to the shadow so that it looks more real.
1. We assume, that you have already added a clip to track V1. After that, we have to
generate a second track for our 2D Text, because we do not want the title to last the
whole clip. Move the cursor into the Timeline window, and press the right mouse-but-
ton. Choose the option Add video track from the appearing list.
2. Now we have to add the 2D Text to V2. Open the Filters folder, and drag the 2D Text
option from the Text folder into track V2 as shown in the screenshot below.
3. Double click the 2D Text clip in V2, so that its settings are transferred into the Effects
window. We will only adjust the most important settings for the 2D Text because in
this tutorial the Drop Shadow effect is the center of attention.
5. We will edit the Drop Shadow effect in a moment. At first, close the 2D Text settings
in the Effects window because we do not need them anymore. Simply click the x at
the top right in order to close them. Then double-click the Drop Shadow effect in V2
so that its settings are copied to the Effects window instead.
In the following we want to explain briefly the parameters we changed for the Drop
Shadow effect. We recommend testing yourself what other options this effect offers.
We move the Shadow Opacity slider to
a middle position so that is the title’s
shadow is not completely visible.
For our tutorial, we have animated the
shadow. At the beginning the 2D Text
title and its shadow are at the same posi-
tion. Then the Drop Shadow slowly
moves away from the original text, and
becomes visible. Therefore, we gener-
ated another key in the Shadow offset
polydiagram. At the beginning the offset
value is zero. After a few seconds it has the offset 0.16 from the title.
6. Congratulations! You have just produced your first Drop Shadow project. We recom-
mend to try something else next time. Maybe you animate the colors or fade in and
out the shadow. Use your imagination!
Emboss:
This option embosses an image or clip against the background. The Emboss effect gene-
rates a kind of relief on the background.
The option Intensity is self-explanatory. You can
enter a constant value here or change the parameters
in a polydiagram over time.
Under Direction you can specify the relief’s direction.
You find eight different parameters here.
Histogram:
This effect is simply an auto contrast enhancement. It leads to better grey scale distribu-
tion.
Clicking the Valid Range button opens two settings:
Lowest Grey Value enables you to adjust the lowest
value within the grey scale. The value range is 0 ...
128.
Highest Grey Value allows you to adjust the highest
value within the grey scale. The value range is 128 ... 255.
Minimize:
This effect replaces each pixel color with the minimum in its region.
The option Intensity is self-explanatory. You
can enter a constant value here or change the
parameters in a polydiagram over time.
Overlay:
This effect lays an foreground image on the background by using a specific method. If
your foreground source material contains an alpha channel, the Overlay filter can be a
powerful alternative to keying.
You have to insert your background image or clip in track 1, and the foreground source in
track 2. To use the Overlay effect for the whole source, place it on the second clip, or gen-
erate another track for using it over time. Afterwards, you can add this filter to the third
track and define its duration.
We will present an example for using the Overlay effect in the Noise tutorial later on.
Sharpen:
This effect removes sharpness from the image or clip in the Timeline.
The Intensity option is self-explanatory. The value
range is 1 ... 5.
When you want to create animated text, which moves across the screen, you have to gen-
erate new keys. We have already explained how to work with polydiagrams. We want to
give you some brief examples what animations you can create by showing you two com-
mon text animations.
1. A very common setting for films is that the text moves from the top to the bottom of
the screen as in the credits of most Hollywood movies. At first, open the polydiagram
for both the X Pos and the Y Pos option.
Depending on the default settings and the desired position on the x-axis you have to
edit some keys in the X Pos polydiagram. In our example, we have placed the title in
the middle of the x-axis and the screen.
Now move the green slider in the Timeline window to the beginning of the 2D Text
source. In the Effects window, open the polydiagram for the y-axis (Y Pos). Drag the
slider until the title disappears from the top of the screen. The key must correspond
with the green line in the polydiagram. Afterwards, move the green slider in the Time-
line window to the end of the 2D Text source. Then add a new key at the end of the
line in the Effects window by holding the Shift key, and clicking the mouse button at
the end position of the line. Select the new key and move it downwards until the title
disappears from the bottom of the screen. When you start the preview now, the text
moves from the top to the bottom of the screen.
When you want to change the animation’s direction, i.e. that the text moves from the
bottom to the top, you have to reverse the keys’ position in the polydiagrams, so under
Y Pos the first key has to be at the bottom, and the second key on the top.
2. There is also the possibility that the text moves from the left to the right. These anima-
tion settings are similar. At first, open the polydiagram for the Y Pos option. Move the
slider to the position where you want the title to appear on the y-axis.
Now move the green slider in the Timeline window to the beginning of the 2D Text
clip. Afterwards, open the polydiagram for the X Pos option. You have to add a new
key here because we want to animate the text so that it moves from the left to the right.
Select the first key, and move the slider (or the selected key) downwards until the title
disappears from the screen on the left.
In the Timeline window, move the green slider to the end of the 2D Text clip. Now
select the second key which correspond with the green horizontal line, and use the
slider (or the selected second key) until the title disappears on the right.
When you want to change the animation’s direction, i.e. that the text moves from the
right to the left, you have to reverse the keys’ position in the polydiagrams, so under X
Pos the first key has to be at the bottom, and the second key on the top.
The option Skew enables you to specify the title’s slope. It is possible to tilt the text to the
right as well as to the left by using the slider. Applying this option can produce a 3D effect.
You have also the opportunity to edit this option over time so that you are able to animate
a text. Simply open the polydiagram and generate new keys as mentioned earlier in this
chapter.
1. At first, create a new project by choosing the New option in the File menu. Then drag
a video clip directly from the Project Browser into track V1 in the Timeline window.
After you have inserted the clip into V1, we must create a second video track because
we do not want the title to last the whole video clip. Move the cursor into the Timeline
window, and press the right mouse-button. Choose Add video track from the appear-
ing list, so that track V2 is added to your project.
2. Switch to the Effects pane. Open the Filters folder, and drag the 2D Text option
under Text directly from the Effects pane into track V2 in the Timeline.
Now you have the opportunity to move the 2D Text to the exact position where you
want it to appear. It is even possible to change the duration of the title. To move the
effect in the Timeline, select it and move it to the desired position while holding the
mouse-button.
3. After you have placed the clip at the exact position, and defined its duration, double-
click the 2D Text clip in the Timeline, so that its settings are copied into the Effects
window.
4. We will animate our title for the project in a moment. We want the text to move
through he picture, let it fade in and out, and also adjust some more settings, such as
font color, size etc. Move the green slider to the beginning of the 2D Text clip, so that
you see the title in the Preview window.
5. Before we continue changing the different text parameters, we will enter the desired
title for our clip in the input area. At first, delete the MainConcept writing in the text
input area. Then choose a font type for your text in the drop-down menu under Font.
Then you can enter the desired text. In this tutorial we chose the title On the Beach.
9. Now we will animate our title. As we said before, we want the text to move across the
screen. Open the polydiagrams for the X Pos and Y Pos options. With X Pos you
define the titles position on the x-axis, and with Y Pos on the y-axis. We recommend
generating a few new keys, and playing around with the polydiagrams in order to get
used to them. Simply generate a path you want the title to follow.
11. Now your animated title is finished, and you can start a preview in the corresponding
player. Maybe you play around with the parameters and try something else next time.
Fire:
This filter alters your clip as if you watch your video through a fire. You can define what-
ever color you like for the fire.
Under Velocity you set the strength of the fire’s
motion. You can set a constant value or change
it in the polydiagram over time.
Under Color of Fire there are two options for
changing the flame’s color(s) by using the color
bar as well as the polydiagram. The First Color
and Second Color options enable you to
choose a single color by clicking the colored
box. In the following window you can select the
desired color. You have also the opportunity to
change the colors for the flames over time by
defining new keys in a polydiagram and creating a curve.
Fireworks:
This effect simply adds a fireworks simulation to your clip.
Under Number of Bangs you set the frequency of fire-
works explosions. The option’s value range is 1 ... 30.
Living Time of Bangs enables you to adjust the dura-
tion the fireworks explosions will be visible. The value
range is 1 ... 9 here.
Under Variation you specify the appearance of the explosions, i.e. their starting points
and color. The value range is 1 ... 999 here.
LightningBolt:
This effect generates lightnings that appear randomly or user defined on the screen.
Appearance of Lightning specifies the lightning’s
frequency. You can set this parameter to a con-
stant value or change it over time by generating a
curve in the polydiagram.
Under Lightning Color you select the desired
color for your lightnings. It is also possible to
change the color over time.
Under Variation you choose a different appear-
ance for the lightnings.
Rustle:
This effect adds noise to a clip or an image, as if there is a monitor or TV interference.
The option Intensity is self-explanatory. You can
use the slider to set the value for the effect. It is
also possible to change the intensity of the effect
over time by defining new keys in the polydia-
gram.
Before you add the clip to track V1, move the green slider in the Timeline window to
the position where you want to insert the clip. Then drag the clip from the Media
Player directly into the Preview window, as shown in the screenshot below. As you
can see, the clip is placed on the previously defined slider position.
4. Generate a second video track for the Snow effect, because we do not want the
whole clip in V1 to look like a snowstorm. Generate a new video track (V2) by press-
ing the right mouse-button in the Timeline window. Choose the Add video track
option from the list.
We want to extend the Snow effect in V2. For that reason, activate the effect’s lever,
and drag it to the desired length, as shown in previous tutorials.
8. Congratulations! You have finished another project. Maybe you try a video on a rainy
day with the Rain effect next time.
Stars:
This effect generates stars or starfields for your still images or video clips.
Under Color you define a single color for the
stars, or you change their color over time as
shown in the screenshot on the right.
Intensity enables you to specify the stars’ fre-
quency in your source material. The value can
be changed over time, but it is also possible to
set a constant value.
Under Velocity you set the strength of the stars’
motion. You have the same options for adjusting
this parameter as mentioned above.
Shape of Stars specifies the appearance of the
stars. The value range is 1 ... 9.
Wind:
This effect lets the picture look like as if it is put into a wind tunnel.
You only have one parameter here. The option
Intensity is self-explanatory. It specifies the
range of distortion. Use the slider to set the value
for the effect or enter it manually. It is also possi-
ble to change the intensity of the effect over time
by defining new keys in the polydiagram.
Clouds Generator:
This source generates a sky with clouds. It requires no input source.
Color A and Color B specify the two colors of
the sky as well as the clouds. It is possible to
select a single color, and to change the colors for
the sky and the clouds over time.
Opacity A and Opacity B specifies the transpar-
ency of the clouds and the sky. For example:
when you place this effect on a video and set the
slider to a lower value, you can see parts of the
clip as well as the cloudy sky. You can define a
constant value here, or change the value for the
opacity over time.
Mesh Size enables you to determine the quality
of the effect. Adjusting the parameters results in
a clouds’ change in number, volume and size.
The value range is 1 ... 9.
The option Random Seed is an easy-to-use generator which allows you to change the
appearance of the sky and the clouds at random. Simply enter a number or use the arrow
controls on the right of the value box to generate a different cloud style.
The option Dimension tunes the dimension and mesh size. By using the slider you spec-
ify the clouds’ level of detail. This option has an influence on both the number and the vol-
ume of the clouds, too. You can specify a constant value or generate new keys for
changing the effect over time.
The Power option controls the power of the background. Higher settings increase the
background strength, and weaken the clouds at the same time. You can specify a con-
stant value or generate new keys for changing the effect over time.
The Number of Periods control enables you to set the number of motion cycles the
clouds will go through. It has also an influence on the speed of the clouds.
The drop-down menu Type allows you to choose a specific gradient type. The option
offers four different types: Linear, Mirrored, Radial and Circular.
Under Rotation you animate the gradient by generating new keys and turning the line into
a curve. A constant value defines the gradient’s position in the clip.
The Scale option controls the surface area of the gradient.
The Dither checkbox controls the quality of the gradient.
Tutorial - Noise:
In this brief tutorial we want to show you how to add an artificial noise to a
video. The result is that your clip looks like your TV has an interference and
the channel is hardly visible.
1. We assume, that you have already added a clip to track V1. After that, we have to
generate a second track, because we don’t want the interference effect to last the
whole clip. Move the cursor into the Timeline window, and press the right mouse-but-
ton. Choose the option Add video track from the appearing list.
Now you have the opportunity to extend the Noise source in V2. Activate one of the
levers, and drag the source to the desired length while holding the mouse-button. If
necessary, you can move the complete clip to another position after you have selected
it.
4. Double-click the Overlay effect in V2, so that its settings are copied into the Effects
window. We want to fade in and fade out the interference. We will explain the neces-
sary settings in a moment.
Plasma:
This source produces a plasma effect. The Plasma is animated and in constant move-
ment.
Velocity sets the plasma’s movement speed. You
can enter a constant value here or change it over
time.
The plasma field consists of three colors. Under First
Color, Second Color and Third Color you can
select the preferred colors for your source. It is pos-
sible to choose a single color or to change the colors
for the different options over time by generating new
keys.
The option Variation enables you to choose a spe-
cific plasma type. Use the controls to set a plasma
type. The value range is 1 ... 5000.
Solid Color:
This source simply creates a single colored clip. It is also possible to change the color of
the background over time.
Color enables you to select the desired color for
the source. Click the color bar, and choose your
favorite color in the appearing window. In the
polydiagram you have the opportunity to change
the color over time.
The option Alpha lets you adjust the alpha chan-
nel. It controls the different levels of transparency
so that you can specify to what degree the back-
ground will be visible.
3. The final transition is Fractal taken from the Dissolve folder. Here you can adjust
most parameters using keys in different polydiagrams.
Delay
Chorus:
The Chorus effect is a non-recursive echo which also allows the modulation on the indi-
vidual echoes.
In the drop-down menu Preset you find three
settings which modify the audio effect: Open
Room, Cathedral, and the default parameter
Use Custom Settings.
Under Output Gain you specify the gain value of
the output audio.
The Wetness option makes the audio of a clip
shaky.
The Lowpass Frequency option is self-explana-
tory.
Under Number of Echoes you define the num-
ber of echoes which will be heard in the clip.
Under Tap1-5 you have the opportunity to modify the individual echoes:
The Delay option specifies the delay of the echo.
The Decay option specifies the decay of the echo.
The drop-down menu Modulation Type allows you to choose a particular modulation.
The available options are: none, sine, triangle and square.
The Modulation Depth option defines the depth of the previously specified modulation.
The Modulation Speed option defines the speed of the previously specified modulation.
Phaser:
The Phaser effect is a recursive echo which allows modulation of the individual echoes.
In the drop-down menu Preset you find three set-
tings which modify the audio effect: Wobbly,
Phased Transmition, and the default parameter
Use Custom Settings.
Under Output Gain you specify the gain value of
the output audio.
The Wetness option makes the audio of a clip
shaky.
The Lowpass Frequency option is self-explana-
tory.
The Reverb Delay specifies the audio’s reverb
time.
Reverb:
Reverb is an recursive echo. The output created by the effect is fed back to the input with
a certain delay.
In the drop-down menu Preset you find four set-
tings which modify the audio effect: Medium
Size Room, Little Alps, Robo, and the default
parameter Use Custom Settings.
Under Output Gain you specify the gain value of
the output audio.
The Wetness option makes the audio of a clip
shaky.
The Lowpass Frequency option is self-explana-
tory.
The Reverb Delay specifies the audio’s reverb
time.
Under Number of Echoes you define the number of echoes which will be heard in the
clip.
Under Tap1-5 you have the opportunity to modify the individual echoes:
The Delay option specifies the delay of the echo.
The Decay option specifies the decay of the echo.
Band-Pass:
The Band-Pass filter enables you to remove all frequencies not inside the defined range
from the audio clip.
In the drop-down menu Preset you find different
options which range will be preserved.
The drop-down menu Quality enables to specify
the quality of the audio effect. The higher the
quality setting, the more accurate is the cut in the
frequency range. The available parameters are:
Medium, Good and Very Good.
The Start Frequency option specifies the lower frequency range.
The End Frequency option specifies the upper frequency range.
Band-Stop:
The Band-Stop filter removes all frequencies within the defined range from the audio clip.
In the drop-down menu Preset you find different
options which range will be removed.
The drop-down menu Quality enables to specify
the quality of the audio effect. The higher the
quality setting, the more accurate is the cut in the
frequency range. The available parameters are:
Medium, Good and Very Good.
The Start Frequency option specifies the lower frequency range.
The End Frequency option specifies the upper frequency range.
Low-Pass:
The Low-Pass filter removes all frequencies above the defined range from the audio clip.
In the drop-down menu Preset you find different
options which parts of the audio will be left. The
available presets are Leave only Humming,
Leave only Bass, Leave Vocals, Remove
clangor, and the default parameter Use Custom
Settings.
The drop-down menu Quality enables to specify the quality of the audio effect. The
higher the quality setting, the more accurate is the cut in the frequency range. The avail-
able parameters are: Medium, Good and Very Good.
The Cut Frequency option allows you to specify the boundary of the audio’s frequency.
Audio Transition:
The Audio Transition is placed between audio streams, but it also contains some
options for modifying the video stream. The audio as well as the video stream offer a sim-
ple fade in and fade out option.
For the video stream you have only the Mix tran-
sition. The polydiagram under Transition
enables you to slowly fade out and fade in the
video. This is also the default setting.
For the audio stream the Audio Transition offers
two options:
Fade out enables you to fade out the audio of a
clip slowly. Alternatively, you can maintain the
original clip volume. The available options are Linear fade out and Off (as is).
Fade in enables you to fade in the audio of a clip slowly. Alternatively, you can maintain
the original clip volume. The available options here are Linear fade in and Off (as is) as
well.
After you have finished a project you can export it from the Timeline, i.e. you merge the
current project into a single video clip (e.g. an MPEG-2 file for DVD). There are various
ways for exporting a project: you can output existing clips to a DV camcorder or another
device. An alternative way for exporting clips is to produce an output file in MPEG-1/2 for
the common formats VCD, SVCD and DVD.
In this chapter we want to explain the various ways for exporting a project and the neces-
sary tools which enable the user to create such output files with MainActor v5. We will
also introduce the different formats for producing videos.
The drop-down menu Format offers four options: Video + Audio, Video, Audio and
Files sequence. Here you specify if only the video stream, only the audio stream or if
both streams will be exported. The latter is the normal case, because when using the
Video + Audio option, picture as well as sound will be exported. The fourth option Files
sequence enables you to export your project as a series of images.
Depending on the selected parameter the formats in the second drop-down menu vary. If
you choose Files sequence, you can specify an image format for exporting your project.
MainActor v5 offers a lot of different formats here, such as JPEG, BMP, Tiff and many
more. If you choose Video, Audio or Video + Audio there are several different formats
available as well. We will explain them later on.
According to the chosen Format settings the Format Options... button is enabled. It
leads to additional menus and windows we will explain in detail later on. Here you can
fine-tune the settings for the output files in order to improve their quality even more.
The Options section offers several checkboxes which include more functions for export-
ing your clips:
In the Timeline window, use the yellow line for specifying the segment of your project, you
want to render. It is possible to change the yellow line’s length as well as its position
above the Timeline, so that only parts of your project will be rendered.
When you enable the checkbox Export yellow I/O segment only in the Export window,
only the part of your project which is covered by the yellow line will be rendered. Other-
wise, the complete Timeline will be exported.
When you export a project, sometimes the source material might be corrupted or another
problem can occur, so that MainActor v5 aborts the export process. In this case, the fol-
lowing window appears on the screen:
Here you can decide what MainActor should do when an error occurs:
Replicate uses the previous frame instead of the corrupted one, i.e. the program uses the
last frame which is okay.
Black inserts a black frame for the corrupted one.
DV AVI Type 1
When you choose the format DV AVI Type 1 there are further format options available as
well. The corresponding button is enabled when you chose the above mentioned format.
Under Video Mode you specify the appro-
priate video standard for the DV output file:
PAL or NTSC.
The Fields option allows you to define the
correct field order. The available options are
No fields (progressive), Upper field first
or Lower field first.
The drop-down menu Audio Sampling Rate enables you to choose the appropriate
audio frequency for your output file.
DV Dif
A further format for exporting your projects is DV Dif. DV Dif is a raw format, i.e. all frames
in your video are connected one after the other without any information (in contrast to DV
AVI).
When you press the Format Options...
button, a window appears which offers a
Compression type option. The drop-down
menu includes two parameters: Standard
and DVCPRO. The first one is the normal
standard type for compression.
The drop-down menu MPEG Type offers five options: MPEG-1, VCD, SVCD, MPEG-2
and DVD. Here you specify the desired output format for you MPEG file.
Video Mode defines the correct video standard: PAL or NTSC.
The option Frame Size lets you specify the appropriate size of the frames. Depending on
the selected MPEG type you choose predefined settings from a drop-down menu or enter
the value for the frame size manually as shown in the screenshot above.
Under Fields you set the correct field order: No fields, Upper first and Lower first.
The drop-down menu Audio Sampling Rate enables you to select the appropriate audio
frequency.
Clicking the Advanced Settings... button, opens the advanced settings for the integrated
MPEG encoder. We will explain the different panes of it soon.
We have included the advanced settings of the MainConcept MPEG Encoder in our
video-editing software MainActor v5, in order to increase the quality of your output files.
This advanced interface offers even more settings, primarily for professional users in
highly specialized environments.
The advanced window includes four panes: Video Settings, Advanced Video Settings,
Audio Settings and Multiplexer Settings. Some options are only available when certain
parameters are in effect. You can save the settings for future projects by using the Save
button in the Export window. To load a previously saved MPEG setting use the Profile
drop-down menu.
The default settings in the Format options window for MPEG generally
offer the correct settings for high-quality results. We recommend that you
only change the advanced settings if you are familiar with them and have
a specific need to do so. Incorrect adjustments of these parameters can
result in non-compliant MPEG files.
Before we explain the most important advanced settings in detail here some general
remarks before. As mentioned above we recommend that only experienced users should
modify these settings. Some of the advanced settings may be restricted by the settings
Pulldown:
The parameters under Pulldown convert 23.976 fps (frames per second) to 29.97 fps, or
24 fps to 30 fps, and it is supposed to be done only on progressive frame video (like film).
The movie studios slow their films from 24 fps to 23.987 and then encode using pulldown
to display at 29.97 fps. The video encoder manipulates the Top Field First (tff) and Repeat
First Field (rff) flags to convert 4 frames (8 fields) to 5 frames (10 fields) like this:
In this case you get the sequence of fields: TBT BT BTB TB or grouped as frames: TB TB
TB TB TB.
Closed GOP every: This value specifies how often the GOPs should be closed and is
only of importance if there are B frames present in the GOPs. A value of 0 means do not
close any of the GOPs, a value of 1 means close every GOP and a value of 2 means
close every other GOP etc. If a GOP is closed, it can be decoded by itself. If a GOP is not
closed, the first few B frames of the GOP will be dependent on the last P frame of the pre-
vious GOP and cannot be decoded correctly without decoding the previous GOP first.
When a GOP is closed, the first few frames of a GOP are encoded so they only depend
on the I frame in the GOP (the previous GOP is not required). This can be useful for set-
ting “chapter“ points so a player can jump to these GOPs and can start decoding immedi-
ately without having to read the previous GOP (or discarding the first few B frames).
Bitrate type:
Constant: Fixed bitrate (the relevant input prompt will be enabled if selected)
Variable: The minimum and maximum values define the bitrate range the encoder should
stay within while encoding. The average value is the desired average bitrate of the video
stream. The relevant input prompts will be enabled if selected.
Level ID:
You can choose between High Level, High 1440 Level, Main Level (standard setting)
and Low Level.
The MPEG-2 spec (specification) allows for a large number of variations in the settings,
e.g. the frame resolution can theoretically be as large as 214 x 214. The Profiles and Le-
vels just set limits on what the values of some of the other settings can be; so if a speci-
fication (like the DVD spec) says only Main Profile/Main or Low Level is allowed, the
decoders can safely assume what the bounds of some settings are going to be. A DVD
player does not have to account for the resolution being 214 x 214 because the DVD spec
only allows a maximum of Main Profile/Main Level which only enables for a maximum
frame resolution of 720x576.
Noise Sensitivity:
This option specifies how sensitive the video encoder is to noise in the source video; it
does not reduce the noise in the source video at all. It sets a motion search threshold at
which point the encoder will stop the search for matching blocks of pixels from one frame
to another. Higher values mean low sensitivity (faster search times, less quality), while
lower values mean higher sensitivity (longer search times, better quality). Typically this
option is set in the 1 ... 14 range as follows:
1 ... 5 - Computer animation, VCD from DV-Source, after a line-filter or noise reducing fil-
ter (virtually no noise in the source video)
3 ... 7 - Digital video, DV-quality, Hi8-quality etc.
5 - 14 - Analog captured video, Video 8, Hi8, broadcast TV
The search width and height settings set the (half) width of the windows used for motion
estimation. Here is an example of how to set these values, assuming a maximum motion
of 10 pixels per frame in horizontal direction and 5 pixels per frame in the vertical direction
and M = 3 (I B1 B2 P).
Table 1: Search Width and Height values
I => B1 10 5 B1 <= P 20 10
I => B2 20 10 B2 <= P 10 5
I => P 30 15
The search window settings are +/- values, for instance if a search window value is 10,
the actual search for a matching pixel is done from (x + 10, y) to (x - 10, y) for each pixel
(x, y).
These values are usually set automatically by either the Video encoder quality sliders
(Search method and Search range) or the Motion search pixel movement settings but
can be set manually here.
NTSC DVDs use LPCM (Linear PCM) audio (or AC3) as the standard audio type instead
of MPEG Layer2. LPCM is an uncompressed audio format, which offers higher quality but
it also uses far more of the total bitrate (consequently less bitrate is available for the video
stream). PCM is only available for MPEG-2 type streams, and is seldom used for PAL
DVDs.
MPEG:
Under De-Emphasis you find three options: None, 50/15 uS and citt. j 17.
This is a flag to the player specifying what kind of de-emphasis to perform on the audio.
DVD and SVCD specify None, VCD can be either None or 50/15 uS.
Psycho-acoustic model:
Two different models (1 and 2) specified by MPEG to compute the "just noticeable noise-
level".
PCM:
Mute flag: Flag to the player whether to mute or not when all samples in an audio frame
are zero.
Emphasis (48 KHz only): Flag to the player whether emphasis is to be applied to all
audio samples from the start of the audio stream.
In general, the basic settings for this pane and the other advanced panes are set by the
options in the Output format section of the main window.
Here are the Multiplexer Settings in detail:
Variable Bitrate:
This option sets the muxing mode to variable or constant bitrate. If it is turned off (constant
bitrate), the output data stream will contain padding packets (if needed) to maintain the
constant bitrate. In variable bitrate muxing no padding packets are added.
Pack Options:
Under this heading you find the options Size (bytes) and Packets/Pack. Pack size is the
number of bytes in each pack (or sector); VCD and SVCD use 2324 bytes, DVD uses
2048 and general MPEG-1/2 can use up to 4096 bytes (4096 is our limit, not MPEG's
limit). The muxed bitstream is broken up into these 'packs' with a pack header starting
each one and they contain 1 or more PES (Program Elementary Stream) packets (chunks
of the video or audio stream). The Packets/Pack setting specifies the number of PES
packets that are placed in each pack. VCD, SVCD and DVD always want 1 PES packet
per pack.
Pulldown:
This option contains three parameters: 2:3, 3:2 and Auto. When pulldown is present in
the video stream, the multiplexer must adjust the PTS/DTS timestamps to account for the
extra fields displayed. This option should be set to the same value as the video pulldown
setting (or to Auto).
Timestamps:
You find All frames, I & P frames and I frames in this menu. Here you can choose which
frames in the stream have a timestamp attached. The timestamps are needed for syn-
chronization of video and audio. In general, it is enough to set this option to I-Frame. For
particular formats the values are clearly defined.
Pad VCD Audio: Some VCD burning programs require this flag to be set and some do
not. VCD video packs are 2324 bytes long, but the audio packs are only 2304 bytes long.
When the data is written to a VCD disk, the audio packs are put in normal 2324 byte sec-
tors. Some VCD burning programs deal with the extra 20 bytes themselves, while others
require the extra 20 bytes to be present. When this setting is enabled, the audio packs are
padded with 20 zero bytes so they are 2324 bytes long, if not enabled the audio packs are
only 2304 bytes long. This setting is only meaningful VCD.
Align sequence headers: When enabled, the sequence headers present in the video
stream are placed at the beginning of a PES packet, this makes it easier to find the
sequence headers and the start of a GOP. When a sequence header is aligned, it is pos-
sible that the previous video PES packet will need to be padded to make it the correct
size, so this option can consume a little of the total bitrate. This option is required for
SVCD and DVD.
Add SVCD scan offset: SVCD defines some navigation information that is put into the
video stream to help players jump back and forth or skip ahead easily. The info is called
scan offsets, this option is normally required for SVCD. This option also consumes a little
of the video bitrate.
This option will be ignored if the user mux rate is set higher than
allowed for SVCD.
2. After you have set the yellow line to the desired position as well as length, click the
Export button in the Timeline to open the corresponding window:
4. As we want to export an MPEG-2 file for DVD, we have to render the video as well as
the audio stream. Therefore, we have to select Video + Audio in the first drop-down
menu under Format.
6. After you have chosen MPEG in the drop-down menu, the Format Options button is
enabled. When you click the button, a window which includes the basic settings for
the MPEG output file. We restrict ourselves only to the important settings because
most of them are done automatically after you have select one of the default output
templates. In the drop-down menu MPEG Type chose DVD because we want to
export an output file for creating a DVD. Of course, you can choose any other format
here. Under Frame Size select 720x576 because this is the standard resolution for a
PAL DVD. Confirm your settings with OK.
8. If you like, you can save the your personal MPEG settings for future use. Click the
Save Button at the bottom of the Export window. You can accept the default settings
or enter an own name for them. Confirm your choice with OK. In the future, simply
select the user defined MPEG settings from the Profiles... drop-down menu.
Congratulations! You have just exported your first MainActor v5 project. Now you can edit
the MPEG-2 PAL output file with a DVD authoring program, in order to burn it on a DVD
later on. Then you can watch it on a normal standalone DVD player, too.
Alpha Channel
This is a special channel type of an RGB image, which is responsible for its transparency.
The alpha channel is important while working with overlay.
Analog
An analog signal consists of continuous values.
Anti-Aliasing
A kind of edge-smoothing for objects, texts or other elements, in order to avoid artefacts
and aliasing.
AVI
AVI is the abbreviation of Audio Video Interleaved. A simple but widespread container for-
mat, in which video and audio data are combined. AVI files require different codecs.
Background Rendering
If Background Rendering is used, the changes in the video footage are computed in the
background while editing clips in the timeline. The result is that the export and the ren-
dering process for the project is faster in the end.
Bit
Abbreviation for Binary Digit. Smallest unit for displaying data. It will be displayed as a
binary numerical value 0 and 1.
Bitrate
A measure for the data transfer rate. Here the number of bits per seconds is measured.
The higher the bitrate the higher is the quality of the video.
Camcorder
A combination of video camera and -recorder.
Capture
When you are capturing you transfer video and audio data to your computer. You can cap-
ture digital as well as analog video footage.
Codec
Codec is the abbreviation of COmpressor/DECompressor. These are software drivers
which compress video data while capturing, and decompress it again during playback.
This process is based on complex algorithms.
Composite Video
Composite Video is an older but still common interface for analog recordings. Using this
interface, a single video signal combines luminance and chrominance. Composite Video
is very popular on the professional market, but it also receives more and more attention
among private areas.
Compositing
This is a particular technique for combining images and videos. You create a new video
by combining different clips and objects. A well-known compositing effect is, for example,
the bluescreen effect or keying.
Decompression
Restoring of compressed video data by using codecs. A codec decompresses the com-
pressed AVI files, and offers the video hardware of the computer a readable format.
DirectX
A technology developed by Microsoft which offers accelerated playback of animated pic-
tures under Windows, such as in videos or games. Using DirectX, the programs directly
access the graphics card’s memory and therefore relieve the computer processor.
DivX
This is a video compression format for AVI files, which compresses digital video footage
to a high degree. The DivX codec enables you to save films in MPEG-4 format. Using the
DivX MPEFG-4 format can reduce the contents of a DVD up to twelve times, and achieve
a better quality than a VHS tape. For example, it is possible to reduce a two hours film of
6 GB to 700 MB easily, in order to save it on a normal CD.
DV
Abbreviation of digital video, i.e. video footage which has been recorded by a digital cam-
corder.
DVD
DVD (known as Digital Versatile Disc or Digital Video Disc) is a kind of disc that can hold
high-quality MPEG-2 video as well as any kind of data. For example, DVD-RAM is a high-
volume storage format, but cannot be played like a DVD video disc.
DVD Video discs can also include MPEG-1 content, however MPEG-2 is generally used
because it offers higher quality. DVDs are the size of Compact Discs, and they can be
played in standalone DVD players and on suitably equipped computers.
Fields
A frame consists of two fields. They are denoted Field A and Field B, or Upper field and
Lower field. Using the Interlace method the frames (i.e. the complete picture) is divided
into two fields.
FireWire
A term which has been introduced by Apple, and refers to the IEEE-1394 interface. Using
this interface, video data is transferred from a digital source to a computer. The FireWire
interface is also know by the term i.LINK.
fps
This is the abbreviation of frames per second. It defines the playback speed of a video. In
the USA it is 29.97 fps and 30 fps resp., and in Europe 25 fps.
Frame
A single picture of a video. PAL plays back the film with 25 fps, and NTSC with 30 fps. A
frame consists of two fields.
Gradient
A slow and gradual transition from one color to another.
Interlace
Analog and digital video footage can be interlaced or non-interlaced. In a video with inter-
lace a frame consists of two fields, an upper and a lower one. The even lines generate
the first field, and the uneven ones the second field. Every field alternately contains a hori-
zontal line of a frame. The lines of the picture are projected onto the screen with such a
high speed that the human eye sees the two fields only as one picture.
JPEG
Acronym for Joint Photographic Experts Group, which is also known as JPG. It is a file for-
mat for compressing images to a high degree but with low quality loss. The advantage of
the JPEG format is that you can define the level of compression yourself.
Keying
One of the most impressive special effects in movie business is keying. In this case you
can hide or key out a pixel color. It will be replaced by the background color so that you
can finally see a different, inserted picture or video instead of the pixel color here.
Compression
Compression of video data by using codecs during capturing. In this case the data is
stored and transferred with fewer bits.
MJPEG
MJPEG or Motion-JPEG is a file format which is normally based on hardware. Motion
JPEG is a further development of the JPEG standard for image and graphics files.
MP3
The term MP3 stands for MPEG-1 Audio Layer III. It is not a new format but a part of the
MPEG-1 video format. In MP3 the audio files are compressed to a high degree by using
special algorithms. It ignores audio data which cannot be heard by the human ear.
Multiplexing
Multiplexing is also known as Muxing. This method enables you to merge video and audio
streams into a single file. Here is an example: you have an AVI file and you add a MP3 file
as well as a voice over to it, in order to create a single MPEG-1 file.
NTSC
Abbreviation of National Television Systems Committee. It is an American TV format
which has been introduced by this committee as a standard. Using NTSC the video is
played back with 29.97 or sometimes with 30 frames per second. The resolution is
720x480 here.
Overlay
An overlay enables you to combine two or more images or elements of a picture. For
example it is possible to maximize the transparency of one picture so that both of them
can be seen. You can also use an overlay for text inserts, such as for credits. Afterwards
the different elements are combined to create a video.
PAL
Abbreviation of Phase Alternating Line. In Europe and other countries this is another TV
standard beside NTSC. But the two formats are not compatible. Using PAL, the video is
played back with 25 frames per second. The resolution is 720x576.
PCM
PCM is the abbreviation of Pulse Code Modulation. It is an uncompressed and loss-free
encoding method for audio. The audio signals are displayed as digital data here. Further-
more, it is used as a sampling method for the digital transfer of analog data streams.
Quick Time
An alternative to the Windows AVI format, which has been developed by the Apple com-
pany. Quick Time videos can be played back both on a PC and a Macintosh if the corre-
sponding software is installed on the system.
RGB
Acronym for the three primary colors red, green and blue. They are the basis for additive
color mixture, i.e. every color is mixed using red, green and blue.
Rendering
During the render process, the edited video is computed anew, i.e. during this process
effects, transitions, additional audio etc. is merged into one file (see also Export).
SECAM
Abbreviation of French Séquential couleur avec mémoire. A color TV standard which has
been developed and applied in France. It is also used in the Middle East, in Russia and in
other Eastern European countries. SECAM plays back the videos with the same frame
rate as PAL, i.e. 25 frames per second.
Smart Rendering
Smart Rendering is a kind of intelligent rendering. In this case only changes in a video
are computed anew. This feature saves a lot of time while producing the final version of
your film. It also guarantees that video footage, which has not been edited, maintains its
original quality.
Streaming
Streaming is the process in which videos are distributed via the internet or other network
areas. Using this method the data need not to be downloaded completely in order to start
the playback. The rest of the video data is downloaded in the background.
S-Video
Abbreviation of Super-Video. This technology offers the best possible video playback on
a corresponding recorder. Using this method the film is divided into its luminance and
chrominance components, which are transferred separately.
Timeline
The timeline is the place where you edit your videos. It contains different video and audio
tracks. You add the corresponding video and audio streams to these tracks.
VCD
A Video CD is an ordinary Compact Disc containing MPEG-1 video that can be played on
standalone VCD players, many standalone DVD players, and on computers. The primary
advantage of VCD is that CD burners and media are less expensive than DVD burners
and media.The primary disadvantage of VCD is quality, which is significantly lower than
that of DVD because in order to have any length in the video and support the drive
speeds, the video is generally made at half the frame size of full screen video and the
blown up for playback.
Note that in VCD, the quality is not limited by the quality of the media (the recordable disc)
itself, but by the type of video format that enables a significant amount of data to be stored
on the disc. In other words, to fit enough video on the disc, quality has to be sacrificed.
If you need assistance with MainActor v5 for Linux, visit the MainConcept website at
www.mainconcept.com for troubleshooting advice, tips and tricks, discussion forums,
and information on how to contact our support staff.
We hope that you have a lot of fun with our latest product. If you have any suggestions on
how to improve the MainActor v5 Linux please send us your feedback to the following
email address: info@mainconcept.com