Living in The It Era
Living in The It Era
History of Computers
FIVE GENERATIONS OF COMPUTERS (BASED Components of a Computer
ON DESIGN, SUITABILITY AND RELIABILITY) COMPUTER
• COMPUTER is an electronic device that
SECOND GENERATION COMPUTER (1959- manipulates information or data. It is an electronic
1965) device, operating under the control of instructions
• TRANSISTORS are used as the interior sections stored in its own memory that can accept data,
of the computer; process the data according to specified rules,
- smaller, faster, and more dependable that produce results and store results for future use.
the vacuum tubes of the first generation computers. • It can be a Laptop, Tablet, Desktop, and All-in-
-generated less heat and consumed less One Server
electricity but were still very costly. • Electronic device operating under the control of
THIRD GENERATION COMPUTER (1965-1971) instructions stored in its own memory.
• 1965 - Jack Kilby invented the INTEGRATED Accepts data - Raw facts, figures & symbols
CIRCUIT (IC) that was used instead of Processes data into information. Data that
TRANSISTORS as the interior sections to build the is organized, meaningful, and useful.
computer Produces and stores results
• A single IC has many transistors, resistors and Information Processing Cycle
capacitors that even the full circuit board of a Input
transistor can be replaced entirely with one chip; Process
smaller, unfailing, effective computers. Output
• Remote processing, time sharing and Storage
multiprogramming operating systems were used. Communication
FOURTH GENERATION COMPUTER (1971-1980)
• VLSI (Very Large Scale Integrated) Circuits Input Device
were used to build computers. Hardware used to enter data and
- these circuits have about 5,000 transistors and instructions.
other circuit elements with their connected circuits
A Pointing Device is an input device that
on a single chip known as the microprocessor.
allows a user to control a small symbol on
- Personal computers became more powerful,
the screen called the Pointer.
dense, reliable, and inexpensive using these chips.
Some mobile devices and computers
other application that uses these chips are pocket
enable you to speak data instructions using
calculators, TV, automotive devices and audio and
voice input and to capture live full-motion
video appliances.
images using video input.
FIFTH GENERATION COMPUTER (1980-
onwards) Mouse – lets one select options from on
• ULSI (Ultra Large Scale Integration) screen menus.
Technology is the developed VLSI o Alternatives to using a mouse: Track
- it involves computer intelligence which is Ball, Touchpad/Trackpad
associated with Al (Artificial Intelligence), natural
language processing and expert systems that
Track ball – has a ball that can rotate using present on the fluorescent screen, thus
a finger or a palm of a hand to move a creating an image.
pointer. b. Liquid Crystal Display (LCD) - is a flat-
Touchpad – is called a trackpad; is a touch panel display that consists of a layer of
sensitive pad that lets the user move the color or monochrome pixels arranged
pointer by touching and dragging his or her schematically between a couple of
finger on the pad. Touch pads are transparent electrodes and two
commonly built-in on laptops. polarizing filters. Optical effect is
A Microphone allows a user to speak on achieved by polarizing the light in varied
the computer. amounts and making it pass through the
A Webcam is a digital video camera that liquid crystal layer.
allows users to create movies or take c. Light Emitting Diode (LED) is a flat-
pictures and store them on the computer panel display that uses light-emitting
instead of on tape or film. diodes for backlighting. The display is
A Scanner is a light-sensing input device LCD only but the backlighting is done by
that converts printed text and images into a LEDs. LED monitors are said to use
form the computer can process and use. much lesser power than CRT and LCD.
Thus, they are considered environment-
Output Device friendly.
- Is any hardware component that conveys
information from a computer or mobile SPEAKERS allow you to hear audio such
device to one or more people. as music, voice, and other sounds
A Printer is an output device that produces o Earbuds
text and graphics on a physical medium, o Headphones
such as paper or other materials.
o A 3-D Printer can print solid objects, SYSTEM UNIT
such as clothing. Prosthetics,
The SYSTEM UNIT is a case that contains
eyewear, implants, toys, parts,
electronic components of the computer that
prototypes, and more.
2 types of Printers are used to process data.
1. Impact Printer – makes contact with The circuitry of the system unit usually is
the paper by pressing an inked part of or is connected to a circuit board
ribbon against the paper using a called the MOTHERBOARD.
hammer or pins. E.g., Dot-matrix Two main components on the motherboard
printer are THE PROCESSOR AND MEMORY.
2. Non-Impact Printer – does not use
a striking device to produce CPU AND MEMORY
characters on the paper, the printer
produces less noise. E.g., inkjet The PROCESSOR, also called the CPU
printer & laser printer (central processing unit); it is the electronic
component that interprets and carries out
A Display/Monitor is an output device that the basic instructions that operate the
visually conveys text, graphics, and video computer.
information. MEMORY consists of electronic
3 types of Monitors components that store instructions waiting
a. Cathode Ray Tube (CRT) - is a vacuum to be executed and data needed by those
tube containing an electron gun at one instructions. Most memory keeps data and
end and a fluorescent screen at the instructions temporarily, which means its
other end. From this electron gun, a
contents are erased when the computer is
process called thermionic emission
shut off.
generates a strong beam of electrons.
These electrons travel through a narrow DATA AND INFORMATION
path within the tube with high speed A COMPUTER keeps data, instructions and
using various electromagnetic devices
information on STORAGE MEDIA
and finally strike the phosphor points
STORAGE holds data, instructions, and
information for future use. For example,
computers can store hundreds or millions of
customer names and addresses. Storage
holds these items permanently.
A STORAGE DEVICE records (writes)
and/or retrieves (reads) items to and from
STORAGE MEDIA. Storage devices often
function as a source of input because they
transfer items from storage to memory.
Examples of storage media are USB flash
drives, hard disks, optical discs, and CHAPTER 2: Computers in Our Daily Lives
memory cards.
The basic parts of computer:
CPU
Memory
Keyboard
Input devices
Screen
Output devices