Optics and Illumination
Optics and Illumination
Chapter 4
=2dsin
(E.M) Electromagnetic waves : LIGHT AS WAVES
(E.M) waves : are oscillations of electric (E) and magnetic (B) fields
moving together and propagating through space carrying (E.M)
radiant energy .
c
=
LIGHT AS WAVES
c
=
3.00108 m /s
=
58910−9 m
= 5.091014 s−1 = 5.091014 Hz
FREQUENCIES AND WAVELENGTHS OF LIGHT
• Since color is related to energy, there is a direct
relationship between color (energy) and frequency and an
inverse relationship between color (energy) and
wavelength.
ELECTROMAGNETIC WAVE SPEED
The wave of highest frequency (f) , has highest energy (E) , and shortest wavelength (λ)
DUAL PROPERTIES OF LIGHT:
(1) WAVES AND (2) PARTICLES
• Light is an electromagnetic radiation wave, e.g, Young’s double
slit experiment
• Light is also a particle-like packet of energy - photon
• Light particle is called photon
• The energy of photon is related to the wavelength of light
• Light has a dual personality; it behaves as a stream of
particle like photons, but each photon has wavelike
properties
Dual properties of Light: Planck’s Law
• Planck’s law relates the energy of a photon to its
wavelength or frequency
• E = energy of a photon
• h = Planck’s constant
= 6.625 x 10–34 J s
• c = speed of light
• λ= wavelength of light
• Energy of photon is inversely proportional to
the wavelength of light
• Example: 633-nm red-light photon
E = 3.14 x 10–19 J
or E = 1.96 eV
eV: electron volt, a small energy unit = 1.602 x
10–19 J
REFLECTION
Most things we see are thanks to reflections, since most objects don’t produce their own
visible light.
Much of the light incident on an object is absorbed but some is reflected. the
wavelengths of the reflected light determine the colors we see. When white light hits an
apple, for instance, primarily red wavelengths are reflected, while much of the others
are absorbed.
The law of reflection states that the angle of incidence is always equal to the angle of
reflection.
DIFFUSE REFLECTION
• Diffuse reflection is when light bounces off a non-smooth surface.
Each ray of light still obeys the law of reflection, but because the surface
is not smooth, the normal can point in a different for every ray.
• If many light rays strike a non-smooth surface, they could be reflected in
many different directions. This explains how we can see objects even
when it seems the light shining upon it should not reflect in the direction
of our eyes. It also helps to explain glare on wet roads: Water fills in and
smooths out the rough road surface so that the road becomes more like a
mirror.
REFLECTION & REFRACTION
• At an interface between two media, both reflection and refraction can occur.
The angles of incidence, reflection, and refraction are all measured with respect
to the normal. The angles of incidence and reflection are always the same.
• If light speeds up upon entering a new medium, the angle of refraction, r, will
be greater than the angle of incidence, as depicted on the left. If the light slows
down in the new medium, r will be less than the angle of incidence, as shown
on the right.
INDEX OF REFRACTION, N
The index of refraction of a substance is the ratio of the speed of light in a
vacuum to the speed of light in that substance:
𝐜
𝐧=
𝐯
n = Index of Refraction
c = Speed of light in vacuum
v = Speed of light in medium
ni sin i = nr sinr
Here ni is the index of refraction in the original
medium and nr is the index in the medium the
light enters. i and r are the angles of
incidence and refraction, respectively.
Willebrord
Snell
REAL VS. VIRTUAL IMAGES
Real images are formed by mirrors or lenses when light rays
actually converge and pass through the image. Real images will be
located in front of the mirror forming them. A real image can be
projected onto a piece of paper or a screen. If photographic film
were placed here, a photo could be created.
Concave mirrors can form both real and virtual images, depending on
where the object is located.
CONVEX MIRRORS
𝟏 𝟏 𝟏
= +
𝒇 𝒗 𝒖
v = distance between object and center
of lens
u = distance between image and center
of lens