Triumph Qrs Gameplay v1 1
Triumph Qrs Gameplay v1 1
Attacking a Camp
VICTORY CONDITIONS
Close combat only—no ranged combat
Destroy 16 points of enemy troops and while losing fewer points.
Attacking troop stand uses its vs Foot combat factor.
Sacked camp counts as 8 points plus cost of garrison (if any).
Camp combat factor
Ungarrisoned camp: +2 Points Troop Type
2 Bow Levy Horde Rabble
Garrisoned camp: 1 + garrison troop cost
When multiple stands attack a camp, resolve each attack separately. 3 Artillery Light Foot Light Spear
No overlaps when attacking a camp. Heavy Foot Pike Skirmishers
War Wagons Warband Warriors
Combat Results
Bad Horse Battle Taxi
Tie: No Effect 4 Archers Elite Foot Pavisiers
If camp is beaten or doubled: Camp is Destroyed and removed; Raiders Spears
attacker is removed but does not count as destroyed. Cataphracts Chariots Elephants
If attacker is beaten but not doubled: attacker must Fall Back. Elite Cavalry Horse Bow Javelin Cavalry
If attacker is doubled: attacker is Destroyed; except Archers, Knights
Skirmishers, Horse Bow, Chariots or Elite Cavalry who must Fall Back.
Kristopher Harbury (Order #36363971)