Stats
Stats
sim_seconds 0.000571 #
Number of seconds simulated
sim_ticks 570580500 #
Number of ticks simulated
final_tick 570580500 #
Number of ticks from beginning of simulation (restored from checkpoints and never
reset)
sim_freq 1000000000000 #
Frequency of simulated ticks
host_inst_rate 98593 #
Simulator instruction rate (inst/s)
host_op_rate 174055 #
Simulator op (including micro ops) rate (op/s)
host_tick_rate 310023138 #
Simulator tick rate (ticks/s)
host_mem_usage 2365768 #
Number of bytes of host memory used
host_seconds 1.84 # Real
time elapsed on the host
sim_insts 181451 #
Number of instructions simulated
sim_ops 320335 #
Number of ops (including micro ops) simulated
system.mem_ctrls.bytes_read::gpu.shader_cores01.data 1760
# Number of bytes read from this memory
system.mem_ctrls.bytes_read::gpu.shader_cores01.inst 168
# Number of bytes read from this memory
system.mem_ctrls.bytes_read::gpu.shader_cores03.data 1760
# Number of bytes read from this memory
system.mem_ctrls.bytes_read::gpu.shader_cores03.inst 168
# Number of bytes read from this memory
system.mem_ctrls.bytes_read::gpu.shader_cores04.data 7584
# Number of bytes read from this memory
system.mem_ctrls.bytes_read::gpu.shader_cores04.inst 168
# Number of bytes read from this memory
system.mem_ctrls.bytes_read::gpu.shader_cores06.data 7008
# Number of bytes read from this memory
system.mem_ctrls.bytes_read::gpu.shader_cores06.inst 144
# Number of bytes read from this memory
system.mem_ctrls.bytes_read::gpu.ce 9436 #
Number of bytes read from this memory
system.mem_ctrls.bytes_read::cpu.inst 1967120 #
Number of bytes read from this memory
system.mem_ctrls.bytes_read::cpu.data 327284 #
Number of bytes read from this memory
system.mem_ctrls.bytes_read::total 2322600 #
Number of bytes read from this memory
system.mem_ctrls.bytes_inst_read::gpu.shader_cores01.inst 168
# Number of instructions bytes read from this memory
system.mem_ctrls.bytes_inst_read::gpu.shader_cores03.inst 168
# Number of instructions bytes read from this memory
system.mem_ctrls.bytes_inst_read::gpu.shader_cores04.inst 168
# Number of instructions bytes read from this memory
system.mem_ctrls.bytes_inst_read::gpu.shader_cores06.inst 144
# Number of instructions bytes read from this memory
system.mem_ctrls.bytes_inst_read::cpu.inst 1967120 #
Number of instructions bytes read from this memory
system.mem_ctrls.bytes_inst_read::total 1967768 #
Number of instructions bytes read from this memory
system.mem_ctrls.bytes_written::gpu.shader_cores01.data 1088
# Number of bytes written to this memory
system.mem_ctrls.bytes_written::gpu.shader_cores03.data 1088
# Number of bytes written to this memory
system.mem_ctrls.bytes_written::gpu.shader_cores04.data 2176
# Number of bytes written to this memory
system.mem_ctrls.bytes_written::gpu.shader_cores06.data 2048
# Number of bytes written to this memory
system.mem_ctrls.bytes_written::gpu.ce 9436 #
Number of bytes written to this memory
system.mem_ctrls.bytes_written::cpu.data 158024 #
Number of bytes written to this memory
system.mem_ctrls.bytes_written::total 173860 #
Number of bytes written to this memory
system.mem_ctrls.num_reads::gpu.shader_cores01.data 24
# Number of read requests responded to by this memory
system.mem_ctrls.num_reads::gpu.shader_cores01.inst 7
# Number of read requests responded to by this memory
system.mem_ctrls.num_reads::gpu.shader_cores03.data 25
# Number of read requests responded to by this memory
system.mem_ctrls.num_reads::gpu.shader_cores03.inst 7
# Number of read requests responded to by this memory
system.mem_ctrls.num_reads::gpu.shader_cores04.data 85
# Number of read requests responded to by this memory
system.mem_ctrls.num_reads::gpu.shader_cores04.inst 7
# Number of read requests responded to by this memory
system.mem_ctrls.num_reads::gpu.shader_cores06.data 82
# Number of read requests responded to by this memory
system.mem_ctrls.num_reads::gpu.shader_cores06.inst 6
# Number of read requests responded to by this memory
system.mem_ctrls.num_reads::gpu.ce 79 #
Number of read requests responded to by this memory
system.mem_ctrls.num_reads::cpu.inst 245890 #
Number of read requests responded to by this memory
system.mem_ctrls.num_reads::cpu.data 56710 #
Number of read requests responded to by this memory
system.mem_ctrls.num_reads::total 302922 #
Number of read requests responded to by this memory
system.mem_ctrls.num_writes::gpu.shader_cores01.data 32
# Number of write requests responded to by this memory
system.mem_ctrls.num_writes::gpu.shader_cores03.data 31
# Number of write requests responded to by this memory
system.mem_ctrls.num_writes::gpu.shader_cores04.data 50
# Number of write requests responded to by this memory
system.mem_ctrls.num_writes::gpu.shader_cores06.data 46
# Number of write requests responded to by this memory
system.mem_ctrls.num_writes::gpu.ce 79 #
Number of write requests responded to by this memory
system.mem_ctrls.num_writes::cpu.data 26665 #
Number of write requests responded to by this memory
system.mem_ctrls.num_writes::total 26903 #
Number of write requests responded to by this memory
system.mem_ctrls.bw_read::gpu.shader_cores01.data 3084578
# Total read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_read::gpu.shader_cores01.inst 294437
# Total read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_read::gpu.shader_cores03.data 3084578
# Total read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_read::gpu.shader_cores03.inst 294437
# Total read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_read::gpu.shader_cores04.data 13291727
# Total read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_read::gpu.shader_cores04.inst 294437
# Total read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_read::gpu.shader_cores06.data 12282228
# Total read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_read::gpu.shader_cores06.inst 252375
# Total read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_read::gpu.ce 16537544 # Total
read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_read::cpu.inst 3447576635 # Total
read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_read::cpu.data 573598292 # Total
read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_read::total 4070591266 # Total
read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_inst_read::gpu.shader_cores01.inst 294437
# Instruction read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_inst_read::gpu.shader_cores03.inst 294437
# Instruction read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_inst_read::gpu.shader_cores04.inst 294437
# Instruction read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_inst_read::gpu.shader_cores06.inst 252375
# Instruction read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_inst_read::cpu.inst 3447576635 #
Instruction read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_inst_read::total 3448712320 #
Instruction read bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_write::gpu.shader_cores01.data 1906830
# Write bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_write::gpu.shader_cores03.data 1906830
# Write bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_write::gpu.shader_cores04.data 3813660
# Write bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_write::gpu.shader_cores06.data 3589327
# Write bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_write::gpu.ce 16537544 # Write
bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_write::cpu.data 276953033 # Write
bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_write::total 304707224 # Write
bandwidth from this memory (bytes/s)
system.mem_ctrls.bw_total::gpu.shader_cores01.data 4991408
# Total bandwidth to/from this memory (bytes/s)
system.mem_ctrls.bw_total::gpu.shader_cores01.inst 294437
# Total bandwidth to/from this memory (bytes/s)
system.mem_ctrls.bw_total::gpu.shader_cores03.data 4991408
# Total bandwidth to/from this memory (bytes/s)
system.mem_ctrls.bw_total::gpu.shader_cores03.inst 294437
# Total bandwidth to/from this memory (bytes/s)
system.mem_ctrls.bw_total::gpu.shader_cores04.data 17105387
# Total bandwidth to/from this memory (bytes/s)
system.mem_ctrls.bw_total::gpu.shader_cores04.inst 294437
# Total bandwidth to/from this memory (bytes/s)
system.mem_ctrls.bw_total::gpu.shader_cores06.data 15871555
# Total bandwidth to/from this memory (bytes/s)
system.mem_ctrls.bw_total::gpu.shader_cores06.inst 252375
# Total bandwidth to/from this memory (bytes/s)
system.mem_ctrls.bw_total::gpu.ce 33075088 # Total
bandwidth to/from this memory (bytes/s)
system.mem_ctrls.bw_total::cpu.inst 3447576635 # Total
bandwidth to/from this memory (bytes/s)
system.mem_ctrls.bw_total::cpu.data 850551324 # Total
bandwidth to/from this memory (bytes/s)
system.mem_ctrls.bw_total::total 4375298490 # Total
bandwidth to/from this memory (bytes/s)
system.ruby.l1_cntrl_sp08.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp08.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp08.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_cntrl_sp09.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp09.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp09.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_cntrl_sp02.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp02.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp02.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_cntrl_sp03.cache.demand_hits 14 #
Number of cache demand hits
system.ruby.l1_cntrl_sp03.cache.demand_misses 49 #
Number of cache demand misses
system.ruby.l1_cntrl_sp03.cache.demand_accesses 63
# Number of cache demand accesses
system.ruby.l1_cntrl_sp03.cache.num_data_array_reads 14
# number of data array reads
system.ruby.l1_cntrl_sp03.cache.num_data_array_writes 18
# number of data array writes
system.ruby.l1_cntrl_sp03.cache.num_tag_array_reads 63
# number of tag array reads
system.ruby.l1_cntrl_sp03.cache.num_tag_array_writes 27
# number of tag array writes
system.ruby.l1_cntrl_sp00.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp00.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp00.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_cntrl_sp01.cache.demand_hits 13 #
Number of cache demand hits
system.ruby.l1_cntrl_sp01.cache.demand_misses 50 #
Number of cache demand misses
system.ruby.l1_cntrl_sp01.cache.demand_accesses 63
# Number of cache demand accesses
system.ruby.l1_cntrl_sp01.cache.num_data_array_reads 13
# number of data array reads
system.ruby.l1_cntrl_sp01.cache.num_data_array_writes 18
# number of data array writes
system.ruby.l1_cntrl_sp01.cache.num_tag_array_reads 63
# number of tag array reads
system.ruby.l1_cntrl_sp01.cache.num_tag_array_writes 28
# number of tag array writes
system.ruby.l1_cntrl_sp06.cache.demand_hits 61 #
Number of cache demand hits
system.ruby.l1_cntrl_sp06.cache.demand_misses 73 #
Number of cache demand misses
system.ruby.l1_cntrl_sp06.cache.demand_accesses 134
# Number of cache demand accesses
system.ruby.l1_cntrl_sp06.cache.num_data_array_reads 61
# number of data array reads
system.ruby.l1_cntrl_sp06.cache.num_data_array_writes 27
# number of data array writes
system.ruby.l1_cntrl_sp06.cache.num_tag_array_reads 134
# number of tag array reads
system.ruby.l1_cntrl_sp06.cache.num_tag_array_writes 45
# number of tag array writes
system.ruby.l1_cntrl_sp07.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp07.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp07.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_cntrl_sp04.cache.demand_hits 61 #
Number of cache demand hits
system.ruby.l1_cntrl_sp04.cache.demand_misses 81 #
Number of cache demand misses
system.ruby.l1_cntrl_sp04.cache.demand_accesses 142
# Number of cache demand accesses
system.ruby.l1_cntrl_sp04.cache.num_data_array_reads 61
# number of data array reads
system.ruby.l1_cntrl_sp04.cache.num_data_array_writes 31
# number of data array writes
system.ruby.l1_cntrl_sp04.cache.num_tag_array_reads 142
# number of tag array reads
system.ruby.l1_cntrl_sp04.cache.num_tag_array_writes 53
# number of tag array writes
system.ruby.l1_cntrl_sp05.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp05.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp05.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_cntrl0.L1Dcache.demand_hits 83085 #
Number of cache demand hits
system.ruby.l1_cntrl0.L1Dcache.demand_misses 290 #
Number of cache demand misses
system.ruby.l1_cntrl0.L1Dcache.demand_accesses 83375 #
Number of cache demand accesses
system.ruby.l1_cntrl0.L1Icache.demand_hits 245429 #
Number of cache demand hits
system.ruby.l1_cntrl0.L1Icache.demand_misses 461 #
Number of cache demand misses
system.ruby.l1_cntrl0.L1Icache.demand_accesses 245890 #
Number of cache demand accesses
system.ruby.l1_cntrl0.L2cache.demand_hits 101 #
Number of cache demand hits
system.ruby.l1_cntrl0.L2cache.demand_misses 650 #
Number of cache demand misses
system.ruby.l1_cntrl0.L2cache.demand_accesses 751 #
Number of cache demand accesses
system.ruby.l1_cntrl_ce.sequencer.icache.demand_hits 0
# Number of cache demand hits
system.ruby.l1_cntrl_ce.sequencer.icache.demand_misses 0
# Number of cache demand misses
system.ruby.l1_cntrl_ce.sequencer.icache.demand_accesses 0
# Number of cache demand accesses
system.ruby.network.ext_links00.int_node.percent_links_utilized 0.108163
system.ruby.network.ext_links00.int_node.msg_count.Request_Control::2 722
system.ruby.network.ext_links00.int_node.msg_count.Response_Data::1 79
system.ruby.network.ext_links00.int_node.msg_count.Response_Data::4 816
system.ruby.network.ext_links00.int_node.msg_count.Response_Control::4 1743
system.ruby.network.ext_links00.int_node.msg_count.Writeback_Control::0
158
system.ruby.network.ext_links00.int_node.msg_count.Writeback_Control::1
79
system.ruby.network.ext_links00.int_node.msg_count.Broadcast_Control::3
1110
system.ruby.network.ext_links00.int_node.msg_count.Unblock_Control::5 722
system.ruby.network.ext_links00.int_node.msg_bytes.Request_Control::2 5776
system.ruby.network.ext_links00.int_node.msg_bytes.Response_Data::1 10744
system.ruby.network.ext_links00.int_node.msg_bytes.Response_Data::4 110976
system.ruby.network.ext_links00.int_node.msg_bytes.Response_Control::4 13944
system.ruby.network.ext_links00.int_node.msg_bytes.Writeback_Control::0
1264
system.ruby.network.ext_links00.int_node.msg_bytes.Writeback_Control::1
632
system.ruby.network.ext_links00.int_node.msg_bytes.Broadcast_Control::3
8880
system.ruby.network.ext_links00.int_node.msg_bytes.Unblock_Control::5 5776
system.ruby.network.ext_links01.int_node.percent_links_utilized 0.165194
system.ruby.network.ext_links01.int_node.msg_count.Request_Control::2 650
system.ruby.network.ext_links01.int_node.msg_count.Response_Data::4 711
system.ruby.network.ext_links01.int_node.msg_count.Response_Control::4 1464
system.ruby.network.ext_links01.int_node.msg_count.Broadcast_Control::3
230
system.ruby.network.ext_links01.int_node.msg_count.Unblock_Control::5 650
system.ruby.network.ext_links01.int_node.msg_bytes.Request_Control::2 5200
system.ruby.network.ext_links01.int_node.msg_bytes.Response_Data::4 96696
system.ruby.network.ext_links01.int_node.msg_bytes.Response_Control::4 11712
system.ruby.network.ext_links01.int_node.msg_bytes.Broadcast_Control::3
1840
system.ruby.network.ext_links01.int_node.msg_bytes.Unblock_Control::5 5200
system.ruby.network.ext_links02.int_node.percent_links_utilized 0.007685
system.ruby.network.ext_links02.int_node.msg_count.Control::7 94
system.ruby.network.ext_links02.int_node.msg_count.Data::7 159
system.ruby.network.ext_links02.int_node.msg_count.Response_Data::6 94
system.ruby.network.ext_links02.int_node.msg_count.Response_Control::4 880
system.ruby.network.ext_links02.int_node.msg_count.Writeback_Control::6
159
system.ruby.network.ext_links02.int_node.msg_count.Broadcast_Control::3
880
system.ruby.network.ext_links02.int_node.msg_bytes.Control::7 752
system.ruby.network.ext_links02.int_node.msg_bytes.Data::7 21624
system.ruby.network.ext_links02.int_node.msg_bytes.Response_Data::6 12784
system.ruby.network.ext_links02.int_node.msg_bytes.Response_Control::4 7040
system.ruby.network.ext_links02.int_node.msg_bytes.Writeback_Control::6
1272
system.ruby.network.ext_links02.int_node.msg_bytes.Broadcast_Control::3
7040
system.ruby.l1_cntrl_sp10.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp10.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp10.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_cntrl_sp11.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp11.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp11.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_cntrl_sp12.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp12.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp12.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_cntrl_sp13.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp13.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp13.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_cntrl_sp14.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp14.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp14.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_cntrl_sp15.cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_cntrl_sp15.cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_cntrl_sp15.cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l2_cntrl0.L2cache.demand_hits 181 #
Number of cache demand hits
system.ruby.l2_cntrl0.L2cache.demand_misses 72 #
Number of cache demand misses
system.ruby.l2_cntrl0.L2cache.demand_accesses 253 #
Number of cache demand accesses
system.ruby.l2_cntrl0.L2cache.num_data_array_reads 65
# number of data array reads
system.ruby.l2_cntrl0.L2cache.num_data_array_writes 230
# number of data array writes
system.ruby.l2_cntrl0.L2cache.num_tag_array_reads 1061
# number of tag array reads
system.ruby.l2_cntrl0.L2cache.num_tag_array_writes 169
# number of tag array writes
system.ruby.network.ext_links18.int_node.percent_links_utilized 0.073303
system.ruby.network.ext_links18.int_node.msg_count.Control::7 94
system.ruby.network.ext_links18.int_node.msg_count.Data::7 159
system.ruby.network.ext_links18.int_node.msg_count.Request_Control::2 72
system.ruby.network.ext_links18.int_node.msg_count.Response_Data::4 114
system.ruby.network.ext_links18.int_node.msg_count.Response_Data::6 94
system.ruby.network.ext_links18.int_node.msg_count.Response_Control::4 1714
system.ruby.network.ext_links18.int_node.msg_count.Writeback_Control::6
159
system.ruby.network.ext_links18.int_node.msg_count.Broadcast_Control::3
1688
system.ruby.network.ext_links18.int_node.msg_count.Unblock_Control::5 72
system.ruby.network.ext_links18.int_node.msg_bytes.Control::7 752
system.ruby.network.ext_links18.int_node.msg_bytes.Data::7 21624
system.ruby.network.ext_links18.int_node.msg_bytes.Request_Control::2 576
system.ruby.network.ext_links18.int_node.msg_bytes.Response_Data::4 15504
system.ruby.network.ext_links18.int_node.msg_bytes.Response_Data::6 12784
system.ruby.network.ext_links18.int_node.msg_bytes.Response_Control::4 13712
system.ruby.network.ext_links18.int_node.msg_bytes.Writeback_Control::6
1272
system.ruby.network.ext_links18.int_node.msg_bytes.Broadcast_Control::3
13504
system.ruby.network.ext_links18.int_node.msg_bytes.Unblock_Control::5 576
system.ruby.l1_pw_cntrl.L1Dcache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_pw_cntrl.L1Dcache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_pw_cntrl.L1Dcache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_pw_cntrl.L1Icache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_pw_cntrl.L1Icache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_pw_cntrl.L1Icache.demand_accesses 0
# Number of cache demand accesses
system.ruby.l1_pw_cntrl.L2cache.demand_hits 0 #
Number of cache demand hits
system.ruby.l1_pw_cntrl.L2cache.demand_misses 0 #
Number of cache demand misses
system.ruby.l1_pw_cntrl.L2cache.demand_accesses 0
# Number of cache demand accesses
system.ruby.dir_cntrl0.memBuffer.memReq 808 # Total
number of memory requests
system.ruby.dir_cntrl0.memBuffer.memRead 729 #
Number of memory reads
system.ruby.dir_cntrl0.memBuffer.memWrite 79 #
Number of memory writes
system.ruby.dir_cntrl0.memBuffer.memRefresh 2882 #
Number of memory refreshes
system.ruby.dir_cntrl0.memBuffer.memWaitCycles 929 #
Delay stalled at the head of the bank queue
system.ruby.dir_cntrl0.memBuffer.memInputQ 234 #
Delay in the input queue
system.ruby.dir_cntrl0.memBuffer.memBankQ 132 #
Delay behind the head of the bank queue
system.ruby.dir_cntrl0.memBuffer.totalStalls 1295 #
Total number of stall cycles
system.ruby.dir_cntrl0.memBuffer.stallsPerReq 1.602723 #
Expected number of stall cycles per request
system.ruby.dir_cntrl0.memBuffer.memBankBusy 594 #
memory stalls due to busy bank
system.ruby.dir_cntrl0.memBuffer.memBusBusy 195 #
memory stalls due to busy bus
system.ruby.dir_cntrl0.memBuffer.memDataBusBusy 36
# memory stalls due to read read turnaround
system.ruby.dir_cntrl0.memBuffer.memArbWait 98 #
memory stalls due to arbitration
system.ruby.dir_cntrl0.memBuffer.memNotOld 6 #
memory stalls due to anti starvation
system.ruby.dir_cntrl0.memBuffer.memBankCount | 24 2.97% 2.97% |
25 3.09% 6.06% | 27 3.34% 9.41% | 19
2.35% 11.76% | 13 1.61% 13.37% | 12 1.49%
14.85% | 16 1.98% 16.83% | 23 2.85% 19.68% |
21 2.60% 22.28% | 34 4.21% 26.49% | 25
3.09% 29.58% | 25 3.09% 32.67% | 27 3.34%
36.01% | 24 2.97% 38.99% | 28 3.47% 42.45% |
33 4.08% 46.53% | 27 3.34% 49.88% | 24
2.97% 52.85% | 23 2.85% 55.69% | 25 3.09%
58.79% | 21 2.60% 61.39% | 31 3.84% 65.22% |
29 3.59% 68.81% | 27 3.34% 72.15% | 29
3.59% 75.74% | 29 3.59% 79.33% | 30 3.71%
83.04% | 28 3.47% 86.51% | 29 3.59% 90.10% |
29 3.59% 93.69% | 28 3.47% 97.15% | 23
2.85% 100.00% # Number of accesses per bank
system.ruby.dir_cntrl0.memBuffer.memBankCount::total 808
# Number of accesses per bank
system.ruby.dir_cntrl0.probeFilter.demand_hits 0 #
Number of cache demand hits
system.ruby.dir_cntrl0.probeFilter.demand_misses 0
# Number of cache demand misses
system.ruby.dir_cntrl0.probeFilter.demand_accesses 0
# Number of cache demand accesses
system.ruby.dir_cntrl0.probeFilter.num_data_array_reads 880
# number of data array reads
system.ruby.dir_cntrl0.probeFilter.num_data_array_writes 1593
# number of data array writes
system.ruby.network.msg_count.Control 188
system.ruby.network.msg_count.Data 318
system.ruby.network.msg_count.Request_Control 1444
system.ruby.network.msg_count.Response_Data 1908
system.ruby.network.msg_count.Response_Control 5801
system.ruby.network.msg_count.Writeback_Control 555
system.ruby.network.msg_count.Broadcast_Control 3908
system.ruby.network.msg_count.Unblock_Control 1444
system.ruby.network.msg_byte.Control 1504
system.ruby.network.msg_byte.Data 43248
system.ruby.network.msg_byte.Request_Control 11552
system.ruby.network.msg_byte.Response_Data 259488
system.ruby.network.msg_byte.Response_Control 46408
system.ruby.network.msg_byte.Writeback_Control 4440
system.ruby.network.msg_byte.Broadcast_Control 31264
system.ruby.network.msg_byte.Unblock_Control 11552
system.gpu.shader_mmu.numPagefaults 0 #
Number of Pagefaults
system.gpu.shader_mmu.numPagewalks 34 #
Number of Pagewalks
system.gpu.shader_mmu.totalRequests 34 # Total
number of requests
system.gpu.shader_mmu.retryFailures 0 # Times
the retry walk after a pagefault failed
system.gpu.shader_mmu.l2hits 0 # Hits
in the shared L2
system.gpu.shader_mmu.prefetchHits 0 #
Number of prefetch hits
system.gpu.shader_mmu.numPrefetches 0 #
Number of prefetchs
system.gpu.shader_mmu.prefetchFaults 0 #
Number of faults caused by prefetches
system.gpu.shader_mmu.pagefaultLatency::samples 0
# Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::mean nan #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::gmean nan #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::stdev nan #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::0 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::1 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::2 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::3 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::4 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::5 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::6 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::7 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::8 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::9 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::10 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::11 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::12 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::13 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::14 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::15 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::16 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::17 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::18 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::19 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::20 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::21 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::22 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::23 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::24 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::25 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::26 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::27 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::28 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::29 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::30 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::31 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.pagefaultLatency::total 0 #
Latency to complete the pagefault
system.gpu.shader_mmu.concurrentWalks::samples 34 #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::mean 0 #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::gmean 0 #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::stdev 0 #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::0 34 100.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::1 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::2 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::3 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::4 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::5 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::6 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::7 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::8 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::9 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::10 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::11 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::12 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::13 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::14 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::15 0 0.00% 100.00% #
Number of outstanding walks
system.gpu.shader_mmu.concurrentWalks::total 34 #
Number of outstanding walks
system.gpu.shader_mmu.pagewalkLatency::samples 34 #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::mean 0 #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::gmean 0 #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::stdev 0 #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::0 34 100.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::1 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::2 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::3 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::4 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::5 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::6 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::7 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::8 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::9 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::10 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::11 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::12 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::13 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::14 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::15 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::16 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::17 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::18 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::19 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::20 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::21 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::22 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::23 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::24 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::25 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::26 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::27 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::28 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::29 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::30 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::31 0 0.00% 100.00% #
Latency to complete the pagewalk
system.gpu.shader_mmu.pagewalkLatency::total 34 #
Latency to complete the pagewalk
system.gpu.kernels_completed 2 #
Number of kernels completed
system.gpu.shader_cores00.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores00.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores00.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores00.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores00.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores00.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores00.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores00.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores00.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores00.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores00.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores00.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores00.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores00.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores00.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores00.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores00.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores00.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores00.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores00.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores00.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores00.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores00.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores00.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores00.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores00.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores00.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores00.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores00.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores00.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores00.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores00.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores00.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores00.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores00.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores00.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores00.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores00.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores00.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores00.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores00.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores00.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores00.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores00.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores00.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores01.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores01.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores01.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores01.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores01.shared_loads 1264 #
Number of loads from shared space
system.gpu.shader_cores01.shared_stores 768 #
Number of stores to shared space
system.gpu.shader_cores01.param_kernel_loads 544 #
Number of loads from kernel parameter space
system.gpu.shader_cores01.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores01.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores01.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores01.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores01.global_loads 272 #
Number of loads from global space
system.gpu.shader_cores01.global_stores 272 #
Number of stores to global space
system.gpu.shader_cores01.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores01.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores01.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores01.inst_cache_requests 7 #
Number of instruction cache requests sent
system.gpu.shader_cores01.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores01.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores01.inst_counts::1 19744 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores01.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores01.inst_counts::3 4336 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores01.inst_counts::4 1536 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores01.inst_counts::5 3120 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores01.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores01.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores01.activeCycles 3978 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores01.notStalledCycles 1074 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores01.instInstances 28736 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores01.instPerCycle 7.223731 #
Instruction instances per cycle
system.gpu.shader_cores01.kernels_completed 1 #
Number of kernels completed
system.gpu.shader_cores01.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores01.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores01.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores01.lsq.warpInstBufActive::samples 6295562
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::mean 2.835835
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::stdev 3.455517
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::0 3264650 51.86%
51.86% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::1 225759 3.59%
55.44% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::2 218619 3.47%
58.91% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::3 308293 4.90%
63.81% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::4 220038 3.50%
67.31% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::5 225763 3.59%
70.89% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::6 225754 3.59%
74.48% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::7 231467 3.68%
78.16% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::8 1271959 20.20%
98.36% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::9 11426 0.18%
98.54% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::10 7142 0.11%
98.65% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::11 84692 1.35%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::12 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::13 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::14 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::15 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::16 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::17 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::18 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::19 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::20 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::21 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::22 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::23 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::24 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::25 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::26 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::27 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::28 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::29 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::30 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::31 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::32 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::33 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::34 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::35 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::36 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::37 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::38 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::39 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::40 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::41 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::42 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::43 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::44 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::45 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::46 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::47 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::48 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::49 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::50 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::51 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::52 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::53 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::54 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::55 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::56 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::57 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::58 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::59 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::60 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::61 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::62 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::63 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::64 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.warpInstBufActive::total 6295562
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores01.lsq.cacheAccesses 0.018469 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores01.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores01.lsq.mshrHitQueued 34 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores01.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores01.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::samples 32
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::mean 1.750000
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::gmean 1.565085
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::stdev 0.842424
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::0 0 0.00%
0.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::1 16 50.00%
50.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::2 8 25.00%
75.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::3 8 25.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::4 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::5 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::6 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::7 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::8 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::9 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::10 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::11 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::12 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::13 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::14 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::15 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::16 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::17 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::18 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::19 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::20 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::21 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::22 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::23 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::24 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::25 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::26 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::27 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::28 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::29 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::30 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::31 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::32 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpCoalescedAccesses::total 32
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores01.lsq.warpLatencyRead::samples 16
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::mean 257.125000
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::gmean 256.924743
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::stdev 10.506347
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::0-31 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::32-63 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::64-95 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::96-127 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::128-159 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::160-191 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::192-223 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::224-255 10 62.50%
62.50% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::256-287 6 37.50%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::288-319 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::320-351 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::352-383 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::384-415 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::416-447 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::448-479 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::480-511 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyRead::total 16
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores01.lsq.warpLatencyWrite::samples 16
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::mean 522.562500
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::gmean 457.666779
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::stdev 296.884482
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::0-127 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::128-255 1 6.25%
6.25% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::256-383 6 37.50%
43.75% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::384-511 4 25.00%
68.75% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::512-639 1 6.25%
75.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::640-767 1 6.25%
81.25% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::768-895 0 0.00%
81.25% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::896-1023 1 6.25%
87.50% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::1024-1151 1 6.25%
93.75% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::1152-1279 1 6.25%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::1280-1407 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::1408-1535 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::1536-1663 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::1664-1791 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::1792-1919 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::1920-2047 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.warpLatencyWrite::total 16
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores01.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores01.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores02.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores02.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores02.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores02.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores02.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores02.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores02.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores02.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores02.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores02.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores02.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores02.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores02.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores02.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores02.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores02.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores02.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores02.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores02.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores02.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores02.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores02.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores02.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores02.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores02.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores02.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores02.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores02.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores02.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores02.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores02.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores02.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores02.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores02.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores02.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores02.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores02.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores02.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores02.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores02.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores02.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores02.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores02.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores02.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores03.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores03.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores03.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores03.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores03.shared_loads 1264 #
Number of loads from shared space
system.gpu.shader_cores03.shared_stores 768 #
Number of stores to shared space
system.gpu.shader_cores03.param_kernel_loads 544 #
Number of loads from kernel parameter space
system.gpu.shader_cores03.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores03.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores03.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores03.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores03.global_loads 272 #
Number of loads from global space
system.gpu.shader_cores03.global_stores 272 #
Number of stores to global space
system.gpu.shader_cores03.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores03.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores03.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores03.inst_cache_requests 7 #
Number of instruction cache requests sent
system.gpu.shader_cores03.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores03.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores03.inst_counts::1 19744 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores03.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores03.inst_counts::3 4336 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores03.inst_counts::4 1536 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores03.inst_counts::5 3120 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores03.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores03.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores03.activeCycles 3977 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores03.notStalledCycles 1076 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores03.instInstances 28736 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores03.instPerCycle 7.225547 #
Instruction instances per cycle
system.gpu.shader_cores03.kernels_completed 1 #
Number of kernels completed
system.gpu.shader_cores03.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores03.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores03.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores03.lsq.warpInstBufActive::samples 6299847
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::mean 2.859745
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::stdev 3.433816
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::0 3218931 51.10%
51.10% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::1 220045 3.49%
54.59% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::2 214333 3.40%
57.99% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::3 342590 5.44%
63.43% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::4 234329 3.72%
67.15% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::5 224330 3.56%
70.71% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::6 235762 3.74%
74.45% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::7 255760 4.06%
78.51% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::8 1260512 20.01%
98.52% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::9 14285 0.23%
98.75% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::10 5713 0.09%
98.84% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::11 73257 1.16%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::12 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::13 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::14 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::15 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::16 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::17 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::18 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::19 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::20 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::21 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::22 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::23 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::24 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::25 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::26 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::27 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::28 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::29 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::30 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::31 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::32 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::33 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::34 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::35 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::36 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::37 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::38 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::39 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::40 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::41 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::42 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::43 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::44 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::45 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::46 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::47 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::48 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::49 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::50 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::51 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::52 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::53 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::54 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::55 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::56 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::57 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::58 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::59 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::60 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::61 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::62 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::63 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::64 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.warpInstBufActive::total 6299847
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores03.lsq.cacheAccesses 0.018328 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores03.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores03.lsq.mshrHitQueued 35 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores03.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores03.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::samples 32
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::mean 1.750000
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::gmean 1.579218
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::stdev 0.803219
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::0 0 0.00%
0.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::1 15 46.88%
46.88% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::2 10 31.25%
78.12% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::3 7 21.88%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::4 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::5 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::6 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::7 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::8 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::9 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::10 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::11 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::12 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::13 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::14 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::15 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::16 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::17 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::18 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::19 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::20 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::21 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::22 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::23 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::24 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::25 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::26 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::27 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::28 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::29 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::30 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::31 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::32 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpCoalescedAccesses::total 32
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores03.lsq.warpLatencyRead::samples 16
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::mean 266.125000
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::gmean 265.246862
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::stdev 23.001087
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::0-31 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::32-63 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::64-95 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::96-127 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::128-159 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::160-191 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::192-223 0 0.00%
0.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::224-255 8 50.00%
50.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::256-287 4 25.00%
75.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::288-319 4 25.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::320-351 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::352-383 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::384-415 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::416-447 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::448-479 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::480-511 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyRead::total 16
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores03.lsq.warpLatencyWrite::samples 16
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::mean 520.687500
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::gmean 454.308442
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::stdev 299.747164
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::0-127 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::128-255 1 6.25%
6.25% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::256-383 6 37.50%
43.75% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::384-511 4 25.00%
68.75% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::512-639 1 6.25%
75.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::640-767 1 6.25%
81.25% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::768-895 0 0.00%
81.25% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::896-1023 1 6.25%
87.50% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::1024-1151 1 6.25%
93.75% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::1152-1279 1 6.25%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::1280-1407 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::1408-1535 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::1536-1663 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::1664-1791 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::1792-1919 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::1920-2047 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.warpLatencyWrite::total 16
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores03.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores03.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores04.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores04.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores04.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores04.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores04.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores04.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores04.param_kernel_loads 1280 #
Number of loads from kernel parameter space
system.gpu.shader_cores04.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores04.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores04.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores04.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores04.global_loads 1872 #
Number of loads from global space
system.gpu.shader_cores04.global_stores 544 #
Number of stores to global space
system.gpu.shader_cores04.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores04.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores04.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores04.inst_cache_requests 7 #
Number of instruction cache requests sent
system.gpu.shader_cores04.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores04.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores04.inst_counts::1 13056 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores04.inst_counts::2 544 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores04.inst_counts::3 752 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores04.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores04.inst_counts::5 3696 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores04.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores04.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores04.activeCycles 3530 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores04.notStalledCycles 530 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores04.instInstances 18048 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores04.instPerCycle 5.112748 #
Instruction instances per cycle
system.gpu.shader_cores04.kernels_completed 1 #
Number of kernels completed
system.gpu.shader_cores04.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores04.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores04.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores04.lsq.warpInstBufActive::samples 4147867
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::mean 5.351329
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::stdev 4.366889
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::0 831787 20.05%
20.05% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::1 471152 11.36%
31.41% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::2 192448 4.64%
36.05% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::3 211634 5.10%
41.15% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::4 219002 5.28%
46.43% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::5 47842 1.15%
47.59% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::6 41217 0.99%
48.58% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::7 57641 1.39%
49.97% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::8 1644871 39.66%
89.63% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::9 18045 0.44%
90.06% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::10 9998 0.24%
90.30% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::11 163766 3.95%
94.25% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::12 8570 0.21%
94.46% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::13 8571 0.21%
94.66% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::14 15712 0.38%
95.04% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::15 7142 0.17%
95.22% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::16 198469 4.78%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::17 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::18 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::19 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::20 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::21 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::22 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::23 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::24 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::25 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::26 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::27 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::28 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::29 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::30 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::31 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::32 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::33 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::34 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::35 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::36 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::37 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::38 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::39 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::40 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::41 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::42 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::43 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::44 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::45 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::46 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::47 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::48 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::49 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::50 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::51 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::52 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::53 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::54 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::55 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::56 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::57 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::58 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::59 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::60 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::61 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::62 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::63 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::64 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.warpInstBufActive::total 4147867
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores04.lsq.cacheAccesses 0.032310 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores04.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores04.lsq.mshrHitQueued 55 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores04.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores04.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::samples 79
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::mean 1.708861
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::gmean 1.542000
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::stdev 0.786943
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::0 0 0.00%
0.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::1 39 49.37%
49.37% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::2 24 30.38%
79.75% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::3 16 20.25%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::4 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::5 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::6 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::7 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::8 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::9 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::10 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::11 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::12 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::13 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::14 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::15 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::16 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::17 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::18 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::19 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::20 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::21 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::22 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::23 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::24 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::25 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::26 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::27 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::28 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::29 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::30 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::31 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::32 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpCoalescedAccesses::total 79
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores04.lsq.warpLatencyRead::samples 61
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::mean 157.688525
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::gmean 85.973362
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::stdev 109.902918
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::0-31 19 31.15%
31.15% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::32-63 0 0.00%
31.15% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::64-95 0 0.00%
31.15% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::96-127 0 0.00%
31.15% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::128-159 12 19.67%
50.82% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::160-191 3 4.92%
55.74% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::192-223 0 0.00%
55.74% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::224-255 10 16.39%
72.13% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::256-287 14 22.95%
95.08% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::288-319 3 4.92%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::320-351 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::352-383 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::384-415 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::416-447 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::448-479 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::480-511 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyRead::total 61
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores04.lsq.warpLatencyWrite::samples 18
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::mean 326
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::gmean 312.924695
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::stdev 87.561743
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::0-31 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::32-63 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::64-95 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::96-127 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::128-159 2 11.11%
11.11% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::160-191 0 0.00%
11.11% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::192-223 0 0.00%
11.11% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::224-255 0 0.00%
11.11% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::256-287 0 0.00%
11.11% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::288-319 10 55.56%
66.67% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::320-351 0 0.00%
66.67% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::352-383 0 0.00%
66.67% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::384-415 0 0.00%
66.67% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::416-447 6 33.33%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::448-479 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::480-511 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.warpLatencyWrite::total 18
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores04.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores04.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores05.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores05.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores05.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores05.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores05.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores05.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores05.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores05.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores05.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores05.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores05.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores05.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores05.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores05.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores05.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores05.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores05.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores05.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores05.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores05.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores05.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores05.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores05.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores05.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores05.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores05.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores05.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores05.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores05.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores05.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores05.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores05.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores05.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores05.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores05.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores05.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores05.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores05.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores05.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores05.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores05.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores05.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores05.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores05.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores06.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores06.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores06.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores06.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores06.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores06.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores06.param_kernel_loads 1280 #
Number of loads from kernel parameter space
system.gpu.shader_cores06.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores06.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores06.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores06.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores06.global_loads 1792 #
Number of loads from global space
system.gpu.shader_cores06.global_stores 512 #
Number of stores to global space
system.gpu.shader_cores06.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores06.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores06.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores06.inst_cache_requests 6 #
Number of instruction cache requests sent
system.gpu.shader_cores06.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores06.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores06.inst_counts::1 12800 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores06.inst_counts::2 512 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores06.inst_counts::3 768 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores06.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores06.inst_counts::5 3584 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores06.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores06.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores06.activeCycles 3094 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores06.notStalledCycles 508 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores06.instInstances 17664 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores06.instPerCycle 5.709114 #
Instruction instances per cycle
system.gpu.shader_cores06.kernels_completed 1 #
Number of kernels completed
system.gpu.shader_cores06.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores06.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores06.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores06.lsq.warpInstBufActive::samples 3308008
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::mean 6.475348
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::gmean 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::stdev 4.121576
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::0 541837 16.38%
16.38% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::1 22843 0.69%
17.07% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::2 44271 1.34%
18.41% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::3 373581 11.29%
29.70% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::4 73571 2.22%
31.93% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::5 50362 1.52%
33.45% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::6 69555 2.10%
35.55% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::7 133175 4.03%
39.58% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::8 1564272 47.29%
86.86% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::9 19987 0.60%
87.47% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::10 18044 0.55%
88.01% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::11 169474 5.12%
93.14% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::12 7142 0.22%
93.35% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::13 7141 0.22%
93.57% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::14 7142 0.22%
93.78% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::15 14287 0.43%
94.22% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::16 191324 5.78%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::17 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::18 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::19 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::20 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::21 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::22 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::23 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::24 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::25 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::26 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::27 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::28 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::29 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::30 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::31 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::32 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::33 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::34 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::35 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::36 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::37 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::38 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::39 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::40 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::41 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::42 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::43 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::44 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::45 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::46 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::47 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::48 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::49 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::50 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::51 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::52 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::53 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::54 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::55 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::56 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::57 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::58 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::59 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::60 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::61 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::62 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::63 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::64 0 0.00%
100.00% # Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.warpInstBufActive::total 3308008
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores06.lsq.cacheAccesses 0.030289 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores06.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores06.lsq.mshrHitQueued 58 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores06.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores06.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::samples 72
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::mean 1.777778
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::gmean 1.621216
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::stdev 0.754745
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::0 0 0.00%
0.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::1 30 41.67%
41.67% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::2 28 38.89%
80.56% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::3 14 19.44%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::4 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::5 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::6 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::7 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::8 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::9 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::10 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::11 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::12 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::13 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::14 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::15 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::16 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::17 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::18 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::19 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::20 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::21 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::22 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::23 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::24 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::25 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::26 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::27 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::28 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::29 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::30 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::31 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::32 0 0.00%
100.00% # Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpCoalescedAccesses::total 72
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores06.lsq.warpLatencyRead::samples 56
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::mean 168.392857
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::gmean 94.647853
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::stdev 117.209785
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::0-31 16 28.57%
28.57% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::32-63 0 0.00%
28.57% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::64-95 0 0.00%
28.57% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::96-127 5 8.93%
37.50% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::128-159 5 8.93%
46.43% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::160-191 3 5.36%
51.79% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::192-223 1 1.79%
53.57% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::224-255 7 12.50%
66.07% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::256-287 6 10.71%
76.79% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::288-319 13 23.21%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::320-351 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::352-383 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::384-415 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::416-447 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::448-479 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::480-511 0 0.00%
100.00% # Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyRead::total 56
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores06.lsq.warpLatencyWrite::samples 16
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::mean 344.812500
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::gmean 338.808447
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::stdev 68.294674
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::0-31 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::32-63 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::64-95 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::96-127 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::128-159 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::160-191 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::192-223 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::224-255 0 0.00%
0.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::256-287 2 12.50%
12.50% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::288-319 8 50.00%
62.50% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::320-351 0 0.00%
62.50% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::352-383 0 0.00%
62.50% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::384-415 0 0.00%
62.50% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::416-447 6 37.50%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::448-479 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::480-511 0 0.00%
100.00% # Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.warpLatencyWrite::total 16
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores06.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores06.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores07.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores07.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores07.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores07.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores07.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores07.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores07.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores07.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores07.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores07.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores07.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores07.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores07.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores07.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores07.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores07.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores07.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores07.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores07.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores07.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores07.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores07.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores07.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores07.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores07.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores07.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores07.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores07.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores07.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores07.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores07.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores07.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores07.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores07.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores07.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores07.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores07.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores07.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores07.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores07.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores07.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores07.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores07.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores07.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores08.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores08.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores08.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores08.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores08.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores08.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores08.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores08.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores08.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores08.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores08.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores08.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores08.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores08.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores08.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores08.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores08.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores08.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores08.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores08.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores08.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores08.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores08.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores08.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores08.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores08.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores08.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores08.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores08.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores08.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores08.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores08.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores08.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores08.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores08.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores08.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores08.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores08.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores08.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores08.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores08.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores08.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores08.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores08.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores09.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores09.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores09.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores09.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores09.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores09.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores09.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores09.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores09.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores09.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores09.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores09.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores09.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores09.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores09.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores09.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores09.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores09.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores09.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores09.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores09.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores09.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores09.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores09.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores09.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores09.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores09.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores09.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores09.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores09.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores09.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores09.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores09.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores09.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores09.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores09.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores09.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores09.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores09.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores09.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores09.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores09.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores09.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores09.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores10.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores10.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores10.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores10.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores10.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores10.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores10.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores10.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores10.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores10.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores10.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores10.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores10.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores10.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores10.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores10.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores10.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores10.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores10.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores10.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores10.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores10.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores10.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores10.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores10.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores10.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores10.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores10.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores10.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores10.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores10.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores10.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores10.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores10.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores10.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores10.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores10.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores10.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores10.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores10.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores10.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores10.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores10.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores10.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores11.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores11.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores11.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores11.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores11.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores11.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores11.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores11.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores11.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores11.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores11.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores11.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores11.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores11.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores11.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores11.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores11.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores11.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores11.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores11.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores11.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores11.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores11.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores11.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores11.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores11.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores11.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores11.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores11.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores11.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores11.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores11.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores11.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores11.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores11.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores11.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores11.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores11.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores11.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores11.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores11.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores11.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores11.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores11.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores12.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores12.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores12.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores12.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores12.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores12.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores12.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores12.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores12.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores12.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores12.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores12.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores12.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores12.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores12.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores12.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores12.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores12.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores12.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores12.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores12.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores12.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores12.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores12.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores12.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores12.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores12.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores12.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores12.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores12.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores12.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores12.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores12.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores12.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores12.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores12.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores12.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores12.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores12.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores12.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores12.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores12.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores12.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores12.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores13.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores13.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores13.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores13.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores13.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores13.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores13.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores13.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores13.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores13.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores13.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores13.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores13.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores13.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores13.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores13.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores13.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores13.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores13.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores13.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores13.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores13.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores13.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores13.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores13.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores13.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores13.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores13.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores13.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores13.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores13.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores13.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores13.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores13.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores13.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores13.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores13.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores13.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores13.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores13.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores13.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores13.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores13.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores13.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores14.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores14.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores14.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores14.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores14.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores14.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores14.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores14.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores14.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores14.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores14.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores14.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores14.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores14.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores14.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores14.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores14.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores14.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores14.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores14.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores14.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores14.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores14.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores14.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores14.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores14.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores14.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores14.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores14.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores14.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores14.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores14.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores14.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores14.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores14.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores14.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores14.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores14.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores14.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores14.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores14.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores14.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores14.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores14.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.itb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores15.itb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores15.itb.hitRate nan # Hit
rate for this TLB
system.gpu.shader_cores15.local_loads 0 #
Number of loads from local space
system.gpu.shader_cores15.local_stores 0 #
Number of stores to local space
system.gpu.shader_cores15.shared_loads 0 #
Number of loads from shared space
system.gpu.shader_cores15.shared_stores 0 #
Number of stores to shared space
system.gpu.shader_cores15.param_kernel_loads 0 #
Number of loads from kernel parameter space
system.gpu.shader_cores15.param_local_loads 0 #
Number of loads from local parameter space
system.gpu.shader_cores15.param_local_stores 0 #
Number of stores to local parameter space
system.gpu.shader_cores15.const_loads 0 #
Number of loads from constant space
system.gpu.shader_cores15.tex_loads 0 #
Number of loads from texture space
system.gpu.shader_cores15.global_loads 0 #
Number of loads from global space
system.gpu.shader_cores15.global_stores 0 #
Number of stores to global space
system.gpu.shader_cores15.surf_loads 0 #
Number of loads from surface space
system.gpu.shader_cores15.generic_loads 0 #
Number of loads from generic spaces (global, shared, local)
system.gpu.shader_cores15.generic_stores 0 #
Number of stores to generic spaces (global, shared, local)
system.gpu.shader_cores15.inst_cache_requests 0 #
Number of instruction cache requests sent
system.gpu.shader_cores15.inst_cache_retries 0 #
Number of instruction cache retries
system.gpu.shader_cores15.inst_counts::0 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores15.inst_counts::1 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores15.inst_counts::2 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores15.inst_counts::3 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores15.inst_counts::4 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores15.inst_counts::5 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores15.inst_counts::6 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores15.inst_counts::7 0 # Inst
counts: 1: ALU, 2: MAD, 3: CTRL, 4: SFU, 5: MEM, 6: TEX, 7: NOP
system.gpu.shader_cores15.activeCycles 0 #
Number of cycles this shader was executing a CTA
system.gpu.shader_cores15.notStalledCycles 0 #
Number of cycles this shader was actually executing at least one instance
system.gpu.shader_cores15.instInstances 0 # Total
instructions executed by all PEs in the core
system.gpu.shader_cores15.instPerCycle nan #
Instruction instances per cycle
system.gpu.shader_cores15.kernels_completed 0 #
Number of kernels completed
system.gpu.shader_cores15.lsq.data_tlb.hits 0 #
Number of hits in this TLB
system.gpu.shader_cores15.lsq.data_tlb.misses 0 #
Number of misses in this TLB
system.gpu.shader_cores15.lsq.data_tlb.hitRate nan #
Hit rate for this TLB
system.gpu.shader_cores15.lsq.warpInstBufActive::samples 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::mean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::gmean nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::stdev nan
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::0 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::1 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::2 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::3 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::4 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::5 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::6 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::7 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::8 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::9 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::10 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::11 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::12 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::13 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::14 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::15 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::16 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::17 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::18 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::19 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::20 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::21 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::22 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::23 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::24 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::25 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::26 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::27 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::28 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::29 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::30 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::31 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::32 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::33 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::34 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::35 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::36 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::37 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::38 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::39 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::40 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::41 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::42 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::43 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::44 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::45 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::46 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::47 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::48 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::49 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::50 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::51 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::52 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::53 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::54 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::55 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::56 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::57 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::58 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::59 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::60 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::61 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::62 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::63 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::64 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.warpInstBufActive::total 0
# Histogram of number of active warp inst buffers at a given time
system.gpu.shader_cores15.lsq.cacheAccesses 0 #
Average number of concurrent outstanding cache accesses
system.gpu.shader_cores15.lsq.writebackBlockedCycles 0
# Number of cycles blocked for core writeback stage
system.gpu.shader_cores15.lsq.mshrHitQueued 0 #
Number of hits on blocked lines in MSHRs
system.gpu.shader_cores15.lsq.mshrsFullCycles 0 #
Number of cycles stalled waiting for an MSHR
system.gpu.shader_cores15.lsq.mshrsFullCount 0 #
Number of times MSHRs filled
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::samples 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::mean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::gmean nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::stdev nan
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::0 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::1 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::2 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::3 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::4 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::5 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::6 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::7 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::8 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::9 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::10 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::11 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::12 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::13 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::14 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::15 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::16 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::17 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::18 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::19 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::20 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::21 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::22 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::23 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::24 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::25 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::26 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::27 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::28 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::29 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::30 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::31 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::32 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpCoalescedAccesses::total 0
# Number of coalesced accesses per warp instruction
system.gpu.shader_cores15.lsq.warpLatencyRead::samples 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::mean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::gmean nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::stdev nan
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::0 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::1 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::2 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::3 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::4 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::5 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::6 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::7 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::8 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::9 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::10 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::11 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::12 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::13 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::14 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::15 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyRead::total 0
# Latency in cycles for whole warp to finish the read
system.gpu.shader_cores15.lsq.warpLatencyWrite::samples 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::mean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::gmean nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::stdev nan
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::0 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::1 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::2 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::3 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::4 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::5 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::6 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::7 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::8 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::9 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::10 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::11 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::12 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::13 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::14 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::15 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.warpLatencyWrite::total 0
# Latency in cycles for whole warp to finish the write
system.gpu.shader_cores15.lsq.tlbMissLatency::samples 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::mean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::gmean nan
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::stdev nan
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::0 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::1 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::2 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::3 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::4 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::5 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::6 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::7 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::8 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::9 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::10 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::11 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::12 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::13 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::14 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::15 0
# Latency in cycles for TLB miss
system.gpu.shader_cores15.lsq.tlbMissLatency::total 0
# Latency in cycles for TLB miss
system.gpu.ce.device_dtb.hits 0 #
Number of hits in this TLB
system.gpu.ce.device_dtb.misses 0 #
Number of misses in this TLB
system.gpu.ce.device_dtb.hitRate nan # Hit
rate for this TLB
system.gpu.ce.host_dtb.hits 46 #
Number of hits in this TLB
system.gpu.ce.host_dtb.misses 34 #
Number of misses in this TLB
system.gpu.ce.host_dtb.hitRate 0.575000 # Hit
rate for this TLB
system.cpu.workload.num_syscalls 19 #
Number of system calls
system.cpu.numCycles 1141161 #
number of cpu cycles simulated
system.cpu.numWorkItemsStarted 1 #
number of work items this cpu started
system.cpu.numWorkItemsCompleted 1 #
number of work items this cpu completed
system.cpu.committedInsts 181451 #
Number of instructions committed
system.cpu.committedOps 320335 #
Number of ops (including micro ops) committed
system.cpu.num_int_alu_accesses 313745 #
Number of integer alu accesses
system.cpu.num_fp_alu_accesses 9775 #
Number of float alu accesses
system.cpu.num_func_calls 7654 #
number of times a function call or return occured
system.cpu.num_conditional_control_insts 22833 #
number of instructions that are conditional controls
system.cpu.num_int_insts 313745 #
number of integer instructions
system.cpu.num_fp_insts 9775 #
number of float instructions
system.cpu.num_int_register_reads 798877 #
number of times the integer registers were read
system.cpu.num_int_register_writes 377788 #
number of times the integer registers were written
system.cpu.num_fp_register_reads 10797 #
number of times the floating registers were read
system.cpu.num_fp_register_writes 8485 #
number of times the floating registers were written
system.cpu.num_mem_refs 83375 #
number of memory refs
system.cpu.num_load_insts 56710 #
Number of load instructions
system.cpu.num_store_insts 26665 #
Number of store instructions
system.cpu.num_idle_cycles 58467.971898 #
Number of idle cycles
system.cpu.num_busy_cycles 1082693.028102 #
Number of busy cycles
system.cpu.not_idle_fraction 0.948764 #
Percentage of non-idle cycles
system.cpu.idle_fraction 0.051236 #
Percentage of idle cycles
system.ruby.network.ext_links00.int_node.throttle0.link_utilization 0.031152
system.ruby.network.ext_links00.int_node.throttle0.msg_count.Response_Data::1
79
system.ruby.network.ext_links00.int_node.throttle0.msg_count.Writeback_Control::1
79
system.ruby.network.ext_links00.int_node.throttle0.msg_bytes.Response_Data::1
10744
system.ruby.network.ext_links00.int_node.throttle0.msg_bytes.Writeback_Control::1
632
system.ruby.network.ext_links00.int_node.throttle1.link_utilization 0.078429
system.ruby.network.ext_links00.int_node.throttle1.msg_count.Request_Control::2
722
system.ruby.network.ext_links00.int_node.throttle1.msg_count.Response_Data::4
94
system.ruby.network.ext_links00.int_node.throttle1.msg_count.Response_Control::4
380
system.ruby.network.ext_links00.int_node.throttle1.msg_count.Writeback_Control::0
158
system.ruby.network.ext_links00.int_node.throttle1.msg_count.Unblock_Control::5
722
system.ruby.network.ext_links00.int_node.throttle1.msg_bytes.Request_Control::2
5776
system.ruby.network.ext_links00.int_node.throttle1.msg_bytes.Response_Data::4
12784
system.ruby.network.ext_links00.int_node.throttle1.msg_bytes.Response_Control::4
3040
system.ruby.network.ext_links00.int_node.throttle1.msg_bytes.Writeback_Control::0
1264
system.ruby.network.ext_links00.int_node.throttle1.msg_bytes.Unblock_Control::5
5776
system.ruby.network.ext_links00.int_node.throttle2.link_utilization 0.275487
system.ruby.network.ext_links00.int_node.throttle2.msg_count.Response_Data::4
650
system.ruby.network.ext_links00.int_node.throttle2.msg_count.Response_Control::4
1295
system.ruby.network.ext_links00.int_node.throttle2.msg_count.Broadcast_Control::3
230
system.ruby.network.ext_links00.int_node.throttle2.msg_bytes.Response_Data::4
88400
system.ruby.network.ext_links00.int_node.throttle2.msg_bytes.Response_Control::4
10360
system.ruby.network.ext_links00.int_node.throttle2.msg_bytes.Broadcast_Control::3
1840
system.ruby.network.ext_links00.int_node.throttle3.link_utilization 0.047583
system.ruby.network.ext_links00.int_node.throttle3.msg_count.Response_Data::4
72
system.ruby.network.ext_links00.int_node.throttle3.msg_count.Response_Control::4
68
system.ruby.network.ext_links00.int_node.throttle3.msg_count.Broadcast_Control::3
880
system.ruby.network.ext_links00.int_node.throttle3.msg_bytes.Response_Data::4
9792
system.ruby.network.ext_links00.int_node.throttle3.msg_bytes.Response_Control::4
544
system.ruby.network.ext_links00.int_node.throttle3.msg_bytes.Broadcast_Control::3
7040
system.ruby.network.ext_links01.int_node.throttle0.link_utilization 0.275487
system.ruby.network.ext_links01.int_node.throttle0.msg_count.Response_Data::4
650
system.ruby.network.ext_links01.int_node.throttle0.msg_count.Response_Control::4
1295
system.ruby.network.ext_links01.int_node.throttle0.msg_count.Broadcast_Control::3
230
system.ruby.network.ext_links01.int_node.throttle0.msg_bytes.Response_Data::4
88400
system.ruby.network.ext_links01.int_node.throttle0.msg_bytes.Response_Control::4
10360
system.ruby.network.ext_links01.int_node.throttle0.msg_bytes.Broadcast_Control::3
1840
system.ruby.network.ext_links01.int_node.throttle1.link_utilization 0.054900
system.ruby.network.ext_links01.int_node.throttle1.msg_count.Request_Control::2
650
system.ruby.network.ext_links01.int_node.throttle1.msg_count.Response_Data::4
61
system.ruby.network.ext_links01.int_node.throttle1.msg_count.Response_Control::4
169
system.ruby.network.ext_links01.int_node.throttle1.msg_count.Unblock_Control::5
650
system.ruby.network.ext_links01.int_node.throttle1.msg_bytes.Request_Control::2
5200
system.ruby.network.ext_links01.int_node.throttle1.msg_bytes.Response_Data::4
8296
system.ruby.network.ext_links01.int_node.throttle1.msg_bytes.Response_Control::4
1352
system.ruby.network.ext_links01.int_node.throttle1.msg_bytes.Unblock_Control::5
5200
system.ruby.network.ext_links02.int_node.throttle0.link_utilization 0.019279
system.ruby.network.ext_links02.int_node.throttle0.msg_count.Broadcast_Control::3
880
system.ruby.network.ext_links02.int_node.throttle0.msg_bytes.Broadcast_Control::3
7040
system.ruby.network.ext_links02.int_node.throttle1.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle2.link_utilization 0.007405
system.ruby.network.ext_links02.int_node.throttle2.msg_count.Response_Data::6
18
system.ruby.network.ext_links02.int_node.throttle2.msg_count.Writeback_Control::6
32
system.ruby.network.ext_links02.int_node.throttle2.msg_bytes.Response_Data::6
2448
system.ruby.network.ext_links02.int_node.throttle2.msg_bytes.Writeback_Control::6
256
system.ruby.network.ext_links02.int_node.throttle3.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle4.link_utilization 0.007383
system.ruby.network.ext_links02.int_node.throttle4.msg_count.Response_Data::6
18
system.ruby.network.ext_links02.int_node.throttle4.msg_count.Writeback_Control::6
31
system.ruby.network.ext_links02.int_node.throttle4.msg_bytes.Response_Data::6
2448
system.ruby.network.ext_links02.int_node.throttle4.msg_bytes.Writeback_Control::6
248
system.ruby.network.ext_links02.int_node.throttle5.link_utilization 0.012641
system.ruby.network.ext_links02.int_node.throttle5.msg_count.Response_Data::6
31
system.ruby.network.ext_links02.int_node.throttle5.msg_count.Writeback_Control::6
50
system.ruby.network.ext_links02.int_node.throttle5.msg_bytes.Response_Data::6
4216
system.ruby.network.ext_links02.int_node.throttle5.msg_bytes.Writeback_Control::6
400
system.ruby.network.ext_links02.int_node.throttle6.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle7.link_utilization 0.011063
system.ruby.network.ext_links02.int_node.throttle7.msg_count.Response_Data::6
27
system.ruby.network.ext_links02.int_node.throttle7.msg_count.Writeback_Control::6
46
system.ruby.network.ext_links02.int_node.throttle7.msg_bytes.Response_Data::6
3672
system.ruby.network.ext_links02.int_node.throttle7.msg_bytes.Writeback_Control::6
368
system.ruby.network.ext_links02.int_node.throttle8.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle9.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle10.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle11.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle12.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle13.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle14.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle15.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle16.link_utilization 0
system.ruby.network.ext_links02.int_node.throttle17.link_utilization 0.080554
system.ruby.network.ext_links02.int_node.throttle17.msg_count.Control::7
94
system.ruby.network.ext_links02.int_node.throttle17.msg_count.Data::7 159
system.ruby.network.ext_links02.int_node.throttle17.msg_count.Response_Control::4
880
system.ruby.network.ext_links02.int_node.throttle17.msg_bytes.Control::7
752
system.ruby.network.ext_links02.int_node.throttle17.msg_bytes.Data::7 21624
system.ruby.network.ext_links02.int_node.throttle17.msg_bytes.Response_Control::4
7040
system.ruby.network.ext_links18.int_node.throttle0.link_utilization 0.108858
system.ruby.network.ext_links18.int_node.throttle0.msg_count.Control::7
94
system.ruby.network.ext_links18.int_node.throttle0.msg_count.Data::7 159
system.ruby.network.ext_links18.int_node.throttle0.msg_count.Response_Data::4
72
system.ruby.network.ext_links18.int_node.throttle0.msg_count.Response_Control::4
140
system.ruby.network.ext_links18.int_node.throttle0.msg_count.Broadcast_Control::3
808
system.ruby.network.ext_links18.int_node.throttle0.msg_bytes.Control::7
752
system.ruby.network.ext_links18.int_node.throttle0.msg_bytes.Data::7 21624
system.ruby.network.ext_links18.int_node.throttle0.msg_bytes.Response_Data::4
9792
system.ruby.network.ext_links18.int_node.throttle0.msg_bytes.Response_Control::4
1120
system.ruby.network.ext_links18.int_node.throttle0.msg_bytes.Broadcast_Control::3
6464
system.ruby.network.ext_links18.int_node.throttle1.link_utilization 0.053279
system.ruby.network.ext_links18.int_node.throttle1.msg_count.Request_Control::2
72
system.ruby.network.ext_links18.int_node.throttle1.msg_count.Response_Data::4
42
system.ruby.network.ext_links18.int_node.throttle1.msg_count.Response_Control::4
1574
system.ruby.network.ext_links18.int_node.throttle1.msg_count.Unblock_Control::5
72
system.ruby.network.ext_links18.int_node.throttle1.msg_bytes.Request_Control::2
576
system.ruby.network.ext_links18.int_node.throttle1.msg_bytes.Response_Data::4
5712
system.ruby.network.ext_links18.int_node.throttle1.msg_bytes.Response_Control::4
12592
system.ruby.network.ext_links18.int_node.throttle1.msg_bytes.Unblock_Control::5
576
system.ruby.network.ext_links18.int_node.throttle2.link_utilization 0.057770
system.ruby.network.ext_links18.int_node.throttle2.msg_count.Response_Data::6
94
system.ruby.network.ext_links18.int_node.throttle2.msg_count.Writeback_Control::6
159
system.ruby.network.ext_links18.int_node.throttle2.msg_count.Broadcast_Control::3
880
system.ruby.network.ext_links18.int_node.throttle2.msg_bytes.Response_Data::6
12784
system.ruby.network.ext_links18.int_node.throttle2.msg_bytes.Writeback_Control::6
1272
system.ruby.network.ext_links18.int_node.throttle2.msg_bytes.Broadcast_Control::3
7040
system.work_item_type0::samples 1 # Run
time stat forwork_item_type0
system.work_item_type0::mean 160631000 # Run
time stat forwork_item_type0
system.work_item_type0::gmean 160631000.000000 #
Run time stat forwork_item_type0
system.work_item_type0::stdev nan # Run
time stat forwork_item_type0
system.work_item_type0::0-8.38861e+06 0 0.00% 0.00% # Run
time stat forwork_item_type0
system.work_item_type0::8.38861e+06-1.67772e+07 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::1.67772e+07-2.51658e+07 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::2.51658e+07-3.35544e+07 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::3.35544e+07-4.1943e+07 0 0.00% 0.00% #
Run time stat forwork_item_type0
system.work_item_type0::4.1943e+07-5.03316e+07 0 0.00% 0.00% #
Run time stat forwork_item_type0
system.work_item_type0::5.03316e+07-5.87203e+07 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::5.87203e+07-6.71089e+07 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::6.71089e+07-7.54975e+07 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::7.54975e+07-8.38861e+07 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::8.38861e+07-9.22747e+07 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::9.22747e+07-1.00663e+08 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::1.00663e+08-1.09052e+08 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::1.09052e+08-1.17441e+08 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::1.17441e+08-1.25829e+08 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::1.25829e+08-1.34218e+08 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::1.34218e+08-1.42606e+08 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::1.42606e+08-1.50995e+08 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::1.50995e+08-1.59384e+08 0 0.00% 0.00%
# Run time stat forwork_item_type0
system.work_item_type0::1.59384e+08-1.67772e+08 1 100.00% 100.00%
# Run time stat forwork_item_type0
system.work_item_type0::total 1 # Run
time stat forwork_item_type0
system.ruby.l1_cntrl_sp00.Load | 0 0.00% 0.00% |
24 11.11% 11.11% | 0 0.00% 11.11% | 25
11.57% 22.69% | 85 39.35% 62.04% | 0 0.00%
62.04% | 82 37.96% 100.00% | 0 0.00% 100.00% |
0 0.00% 100.00% | 0 0.00% 100.00% | 0
0.00% 100.00% | 0 0.00% 100.00% | 0 0.00%
100.00% | 0 0.00% 100.00% | 0 0.00% 100.00% |
0 0.00% 100.00%
system.ruby.l1_cntrl_sp00.Load::total 216