0% found this document useful (0 votes)
28 views3 pages

Ranger Expedition Conclave

The Expedition Conclave focuses on exploration and studying creatures. They gain proficiency with tools and carrying capacity. Their Bestiary allows them to study creatures and discern weaknesses. Later abilities let them mimic creatures, restrain targets, and ignore difficult terrain.

Uploaded by

Fyódor
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
28 views3 pages

Ranger Expedition Conclave

The Expedition Conclave focuses on exploration and studying creatures. They gain proficiency with tools and carrying capacity. Their Bestiary allows them to study creatures and discern weaknesses. Later abilities let them mimic creatures, restrain targets, and ignore difficult terrain.

Uploaded by

Fyódor
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 3

Expedition Conclave

Ranger Conclave
Expedition Conclave
Rangers of the Expedition Conclave are those brave few who
brave the dangerous expanse of the new world. Tasked with
exploring, documenting, and collecting specimens from the
uncharted lands these rangers are masters of exploration and
some of the most studied people when it comes to the
creatures of the world. Some serve as guides to others as the
call of adventure is strong from the new world.
Conclave Spells
Starting at 3rd level, you learn an additional spell when you
reach certain levels in this class, as shown in the Expedition
Spells table. The spell counts as a ranger spell for you, but it
doesn't count against the number of ranger spells you know.
Expedition Spells
Ranger level Spells
3rd create or destroy water
5th find steed
9th Leomund's tiny hut
11th Mordenkainen's faithful hound
15th legend lore

Out in the Field


At 3rd level, your duties take you far across the planet and
you both need the knowhow to guide an expedition party but
also the fortitude to carry supplies and specimens. You gain
proficiency with navigator's tools and you count as one size
larger when determining your carrying capacity and the
weight you can push, drag, or lift. Weak Spot
Also, at 3rd level, your studies of anatomy have giving you
Bestiary greater insight into the workings of living creatures and how
Additionally, at 3rd level, you maintain a Bestiary. This is a to exploit them. As a bonus action, you can make a Wisdom
physical record containing the collective knowledge of the (Insight) check against a creature you can see that isn’t
creatures you have encountered and studied. you have incapacitated, contested by the target’s Charisma (Deception)
advantage on ability checks related to a creature that is a part check.
of your Bestiary and you also learn if that creature has any If you succeed, you discern the weakness in that creatures
resistances or vulnerabilities. defences. When you attack a creature with a weapon attack
you can apply one of the following effects once on each of
You can add a creature to your Bestiary through the following your turns;
methods;
You exploit the creatures blind spot. You can roll 1d4 and
Uninterrupted study the creature for 1 hour outside of add it to your attack roll.
combat. You strike to impede the movement of the creature. The
Spend a long rest studying text of the creature that attack's target must succeed on a Strength saving throw
contains sufficient information. against your spell save DC or have their movement speed
After participating in killing or capture of the creature you reduced by 15ft.
can add the creature to your Bestiary over the course of
the next long rest you take. When you attack a creature using this feature you deal an
additional 1d6 damage of the same type as the weapon you
If the creature shares a creature type with one of your favored are using. This benefit lasts for 1 minute or until you
foes the time needed to add it to your Bestiary is halved. successfully use this feature against a different target.

This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Duck and Cover Expeditioners Goal
At 7th level, when you take the attack action on your turn you Expeditioners all have a long term goal the strive to achieve
can forgo one of your attacks to take the disengage action. over their career. Choose or randomly determine a goal for
Additionally, climbing costs you no additional movement. your expeditioner to strive towards.
Bestial Polymath d4 Goal
At 11th level, your deep and involved study of creatures has You want to be the first to set foot on unknown lands
lead you to the apex of understanding, perfect mimicry. 1
and become a guide to others who want to settle them
While you have your Bestiary on hand, you can perform any
action listed in a creature's game statistics from a creature 2
You want to find long lost treasures and make your
fortune.
documented in your Bestiary that has a Challenge Rating of 1
or lower. You can use this feature a number of times equal to 3
You want to discover a new species and have it named
your Wisdom modifier and regain all uses after finishing a in your honor.
long rest. The maximum Challenge Rating of a creature you 4 You strive to create a perfect map of the world.
can mimic with this feature increases to 2 at 17th level.
Restraining Point
At 15th level, when you successfully hit a creature with your
Weak Spot feature you can implant that creature with a small
portion of your natural magic. Before the start of your next
turn you can, as a reaction, when the creature attempts to
move you can force that creature to make a Strength saving
throw against your Spell Save DC as you cause their joints to
lock and their muscles to tighten from your magic. On a
failed save, the creature is restrained. They can remake this
save at the end of each of that creature's turns.
Additionally, while moving you are unaffected by difficult
terrain.

ART CREDIT
u/mr-bujick -
https://www.reddit.com/r/HunterXHunter/
comments/78r7qh/gons_new_squad_takes_on_
the_dark_continent_drawn/
Sam Bosma -
https://www.inprnt.com/gallery/sbosma/critical-
education/
@malintfalch -
https://twitter.com/malintfalch/status/
1284493593638588429?s=12

This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy