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Commonly Recognized Design Principles Include

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Commonly Recognized Design Principles Include

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kbumar070
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Commonly recognized design principles include:

1. Balance
2. Contrast
3. Emphasis
4. Movement
5. Proportion/Scale
6. Repetition/Rhythm
7. Unity/Harmony

In addition to these, some sources—including this post—may include


other principles like Alignment, White Space, Hierarchy, Variety, and
Texture.

The principles serve as guidelines for creating visually appealing and


effective designs. The exact number and naming of these principles
can vary, as design is a field subject to interpretation and evolving
trends.

What is good design?


We’re told that piece of art is subjective. For the most part, that’s
true. But if you’ve ever seen an unintelligible parking sign or a
website from the early days of the web, you’ll know there’s definitely
such a thing as bad design.

As Jared Spool, an expert on design and usability , says, “Good design,


when it’s done well, becomes invisible. It’s only when it’s done poorly
that we notice it.” This is why good design is tricky to define.
Good design, when it’s done well, becomes
invisible. It’s only when it’s done poorly that
we notice it.
Luckily for us, in the late 1970s, an influential designer named Dieter
Rams saw this problem. In response, he asked himself what
constituted good design and came up with his own list of ten
principles.

They would go on to inspire generations of designers, including


Johnny Ive, the mastermind behind Apple’s most famous products.

Rams’s principles are:

1. Good design is innovative


2. Good design makes a product useful
3. Good design is aesthetic
4. Good design makes a product understandable
5. Good design is unobtrusive
6. Good design is honest
7. Good design is long-lasting
8. Good design is thorough down to the last detail
9. Good design is environmentally friendly
10. Good design is as little design as possible

You might notice that these principles are aimed at product design.
Rams worked at Braun, so products were in his wheelhouse, but these
principles are easily adapted to UX design, or any other design
context.
Important: Other notable design principles include Nielsen’s 10
usability heuristics and Whitney Hess’s five guiding principles for
experience designers.

The principles of design


These are the building blocks graphic designers and artists use to put
creative works together ; the core principles of art that make up every
design, from the fine art of the Louvre to the boxes of Corn Flakes at
the local grocery store.

Balance
Where objects in real life carry physical weight, elements in design
carry visual weight. Large elements are heavier and small elements
lighter, with each element having its own "weight" based on how
much attention they draw.

Visual balance is about ensuring your design is equally weighted on


both sides of the central point. It’s like a seesaw—too much weight
on either side and the whole thing becomes unbalanced.

By striking this balance you create visual harmony and stop your
design from feeling too chaotic to the viewer. It’s one of the most
important parts of visual composition, and comes in three basic
forms:

Symmetrical balance
Symmetrical design uses an imaginary vertical (or sometimes
horizontal) line to divide a design into two halves around a central
point. Elements of equal visual weight are balanced on each side of
the axis to create symmetry.

There are two variants of symmetrical balance: Reflectional symmetry,


where the two halves are exact mirror images, and translational
symmetry, where the same shape or elements are repeated on both
sides of the design.

Asymmetrical balance

An asymmetric composition is when a design uses unequal weighted


elements. One side might have a visually heavy element, balanced
with multiple lighter elements on the opposite side.

To run with the seesaw example, it would be like having a 100kg


weight on one side and 100 kg of feathers stacked on the other. It
still achieves balance but provides a whole different experience.

Asymmetry is often more visually interesting. Where symmetrical


designs can be quite static and predictable, asymmetrical balance can
give designs a more dynamic feel.

Radial balance
Radial balance is when elements “radiate” from a point in the centre
of a design. Think of rays shining from the sun, petals blossoming
from a rose, or a squirt of tomato sauce in the middle of a juicy meat
pie.

This form of symmetry is a way to add depth and movement to a


design and works to draw attention to an object in the centre of a
composition.

Emphasis
Emphasis is used to focus the viewer’s attention on a certain part of a
composition. The effect is achieved by manipulating elements (like
color, shape, and size) to make specific parts of a design stand out.

For example, say you wanted to bring attention to a call to action on


a landing page . You could increase the text size and use colors that
stand out from the background, emphasizing the CTA and making
sure visitors can’t miss it.

Repetition
As you may have already guessed, repetition refers to when an
element is repeated throughout a design. It could be anything, from
using a certain font color to adding a repetitive pattern to a social
media post.

Repetition makes designs visually exciting and cohesive. It also


creates a sense of consistency by using a repeating motif that the
viewer comes to expect. This makes it particularly useful when it
comes to creating your distinct brand identity.

Brand identity is the visible element of your brand. The colours;


design; logo. It distinguishes your company from the millions of
others out there, so when folks see your designs they
immediately know it’s your business.

Every successful business uses repetition. Why do we equate the


swoosh and “just do it” with Nike? The blue can with Pepsi? Because
these visuals were repeated so often eventually they became
synonymous with the brands they represent.

So while repetition can just help you make a sweet iPhone wallpaper,
it’s a crucial tool for any company looking to build a visual identity
and brand recognition.

Movement
When we think of movement we think of, well, things moving. A
pendulum swinging. A Ferrari roaring down the freeway. But in
design, it refers to the path a viewer’s eye takes when they look over
a composition.

It’s not just what you look at; it’s the way you look at it. Designers can
guide this by using lines, edges, shapes, and colors to create focal
points and encourage certain ways of seeing.

Movement can be harnessed to distract, direct, and pull the viewer’s


gaze around a design. A savvy artist can control this entire process by
using subtle cues (particularly with lighting and perspective), like
using lines to create directional cues and make images feel more
alive.

Proportion

Proportion is the relationship between two or more elements in a


design, particularly the size and scale of them. When things are
"proportionate”, it means there’s a coordination between them that
makes the design look aesthetically pleasing.

For example, when you’re reading a blog post you expect headings to
be larger than the body text. Or if you were looking at a realistic
drawing of a tortoise and a hare, you expect the hare to be larger
than the tortoise.

Proportion is about finding harmony between two elements. You


want to make sure things look “right”— that the elements look as if
they belong together.

This is something that comes up when creating digital assets and


websites online . It’s the bane of many an amateur designer’s
existence. Here are a few tips for keeping the elements in your design
in proportion:

 Assemble elements that are identical or share a function.


 Establish major and minor areas in the design to prevent
monotony and boredom.
 Ensure size variations are subtle (unless the objective is
emphasis.)
 Avoid separating the composition into halves, quarters, and
thirds.
 Try to keep a sense of balance.

You can also play with proportions in a variety of ways to emphasize


elements or get a certain message across. It’s a strategy you’ll notice
advertisements do often and is usually best used for more creative
projects.

Whether you're creating a digital flipbook or designing your next


round of paper design flyers , proportions are key.

White space
The region between different design elements is referred to as
"negative” or “white” space. This is part of the design
that doesn’t contain anything. No images, drawings, shiny colors, or
text. Nothing.

The name is kind of misleading — it’s not a "negative" thing and it


doesn’t have to be "white". It can be any color: white space refers to
what you don’t add; the empty parts around and within your design.

It’s one of the fundamental building blocks of design and is just as


important as any elements you include. Think of it like a diet: what
you eat matters, but what you don’t eat matters just as much.
“White Space in design composition is the
same as the use of silence in a musical
composition. Without proportionate use of
silence, music is unstructured. Similarly,
without white space, design is unstructured
and difficult to consume."
— Mark den Hartog

There are two types of white space: micro and macro. Micro white
space is the space between small elements (like text),
while macro white space refers to the area between large elements or
surrounding a design.

Contrast
Contrast is produced when two or more visual elements in a
composition are different. It can be used to create specific effects,
emphasize the significance of certain elements, and add visual appeal
to your designs.

Designs that look the same are boring—by experimenting with


contrasting color hues, shapes, sizes, textures, and typography, you
can liven things up. Humans tend to like contrast. It’s a great way to
grab attention, control the visual flow, and keep folks engaged.

Important: Adding too many variations can confuse viewers (the


opposite effect you want to have.) As with most of the different
elements of art, it’s about striking a balance.
Hierarchy

Visual hierarchy is about organizing the value of the elements within


your design. By ranking information from most important to least
important, you make it easier for the viewer to digest your content.

This plays a critical role in UI and UX design. Ever noticed how most
landing pages have the same layout? There’s a logo at the top, a
menu at the top, and then elements in descending order of
importance below.
It’s not because they copied each other's homework—there’s a
certain hierarchy that designers stick to draw attention to the right
things in the right order (and make it pretty to look at.)

The viewer’s eye should be drawn to the most important element first.
These sit atop the throne at the top of the hierarchy, with the
elements laid out below ranked in order of importance.

There are several visual tricks to influence this flow, including:

 Size and scale: The larger an element is the more likely a viewer
is to see it. By making something smaller you can reduce its
importance and put the emphasis elsewhere. Be sure to
use vector graphics for easier scaling.
 Color and contrast: A splash of color makes a big difference.
Use bright colors to make certain elements or information pop.
 Fonts: Use different typefaces and stylizations like italics and
bold to draw the eye and move text higher or lower on the
hierarchy.
 White space: White space enables you to give an element
breathing room and make a central element stand out.

Patterns of hierarchy

People read a page in the same way: from top to bottom. But we
don’t just stare blankly at the page and wait for information to
register, we scan it.

The human eye tends to follow the same path during this process.
For that reason, designers stick to two common patterns to make it
faster to absorb information: the F-pattern and the Z-pattern.

The F-pattern applies to pages made up mostly of text, like an online


or printed article. Readers scan in the shape of an “F”—first, with the
headline across the top, then down the left side of the page, and to
the right as they identify things they find interesting.

Designers use a Z-pattern for layouts with less text and more visuals.
With this pattern, viewers scan across the top of the page and then
diagonally down towards the opposite corner. They then scan the
bottom in the same way as the top.

Most websites are designed in this way. Notice how the most
important parts like the logo and navigation menu are at the top,
while the secondary information like clients and chatbot is at the
bottom.
Rhythm

Don’t worry, you can leave your dancing shoes at home. In design,
rhythm hasn’t got anything to do with the way you move your hips.
It’s about giving your composition a feeling of action and movement.

Designers create rhythm by repeating lines, shapes, colors, and other


elements. This makes a path for our eyes to follow, builds patterns,
and imbues the design with a sense of flow.

There are a few different types of rhythm:


 Random rhythm: Repeating elements without any regular
intervals.
 Regular rhythm: When the elements are of a similar size and
length and spread out over predictable intervals.
 Flowing rhythm: Natural patterns where the intervals are
organic (like a tiger’s stripes or a bunch of flowers in a garden.)
 Progressive rhythm: A gradual change or sequence of
elements that change over a series of clear steps (like a color
gradient for example.)

Rather than letting the viewer’s eye settle on a focal point, rhythm
encourages viewers to move their eyes across the entire piece,
following the lines and forms to their natural endpoints. It’s
something you see reflected across nature and works of art.

Pattern
People tend to get confused between repetition in patterns, which is
understandable, as they both deal with repeated elements. But the
similarities end there.

While repetition occurs when the same elements are repeated


throughout a design, a pattern is composed of different
components repeated in the same way. Think of the way gift
wrapping is usually made up of a few different repeated elements—
that's a pattern.

You'll also notice patterns commonly used as backgrounds on


websites and in mobile applications.
As a general rule, it's best to use colors, textures, and shapes to
create patterns. Try to avoid doing so with words — it tends to just
give folks headaches. Despite the occasional bright colors and wacky
designs, the key to creating effective patterns is simplicity.

Variety

Variety isn’t just the spice of life—it’s the spice of design too. It’s
integral not to revert to the same old elements within a design to
make sure things are visually interesting for your viewers.
Variety keeps things engaging. It stops designs from being stagnant,
predictable, and downright boring — all things you want to avoid. By
ensuring elements are varied you stop designs from feeling
monotonous and uninspired.

The easiest way to do this is through juxtaposition and contrast. Place


bright colors next to lighter hues, text next to images, and round
shapes next to square ones. By doing so you can keep viewers
engaged and your design interesting.

Unity
We've put unity last on this list for a reason—it only occurs when all
the various elements within a design coexist to form a holistic
experience pleasing to the eye.

Unity adds order and makes a piece feel like a coherent whole,
instead of a messy combination of individual parts that just so
happen to exist on the same page. It's developed both visually and
conceptually.

 Visual unity: An extension of “harmony”, is about elements


working together, like color schemes, the use of complementary
styles, and in some cases, the repetition of colors and elements
to achieve consistency. An example would be using the same
colors for all the buttons on a webpage to keep the design
cohesive.
 Conceptual unity: This is when you combine elements for the
user’s convenience; it’s about naturally blending form and
function. An example of this is how you can double-tap on
Instagram to “Like” an image—it reduces friction and requires
less action from the user.

To achieve unity you need to look out for three things: whether the
elements you’ve used have a good reason to be there, whether they
work together, and whether the message or concept you’re trying to
display is communicated clearly.

By making sure your designs unite you reduce cognitive load and
ensure viewers actually understand whatever it is your design is trying
to achieve

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