0% found this document useful (0 votes)
18 views360 pages

P R E L I M I N A R Y: 69000 Hiqvideo Accelerator With Integrated Memory Data Sheet Revision 1.3

Uploaded by

birrica
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
18 views360 pages

P R E L I M I N A R Y: 69000 Hiqvideo Accelerator With Integrated Memory Data Sheet Revision 1.3

Uploaded by

birrica
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 360

www.DataSheet4U.

com

69000

69000 HiQVideo
Accelerator with
Integrated Memory
Data Sheet
Revision 1.3

August 1998

DataShee

DataSheet4U.com

P R E L I M I N A R Y

DataSheet4U.com

DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Copyright Notice

Copyright 1997-98 Chips and Technologies, Inc., a subsidiary of Intel Corporation. ALL RIGHTS RESERVED.

This manual is copyrighted by Chips and Technologies, Inc., a subsidiary of Intel Corporation. You may not reproduce, transmit,
transcribe, store in a retrieval system, or translate into any language or computer language, in any form or by any means - elec-
et4U.comtronic, mechanical, magnetic, optical, chemical, manual, or otherwise - any part of this publication without the express written DataShee
permission of Chips and Technologies, Inc., a subsidiary of Intel Corporation.
DataSheet4U.com
Restricted Rights Legend

Use, duplication, or disclosure by the Government is subject to restrictions set forth in subparagraph (c)(1)(ii) of the Rights in
Technical Data and Computer Software clause at 252.277-7013.

Trademark Acknowledgment

CHIPS Logo is a registered trademark of Chips and Technologies, Inc., a subsidiary of Intel Corporation.

HiQVideo, is a trademark of Chips and Technologies, Inc., a subsidiary of Intel Corporation.

All other trademarks are the property of their respective holders.

Disclaimer

This document provides general information for the customer. Chips and Technologies, Inc., a subsidiary of Intel Corporation,
reserves the right to modify the information contained herein as necessary and the customer should ensure that it has the most
recent revision of the document. CHIPS makes no warranty for the use of its products and bears no responsibility for any errors
which may appear in this document. The customer should be on notice that many different parties hold patents on products,
components, and processes within the personal computer industry. Customers should ensure that their use of the products
does not infringe upon any patents. CHIPS respects the patent rights of third parties and shall not participate in direct or indirect
patent infringement.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Preliminary Rev. 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

69000 High Performance Flat Panel / CRT


HiQVideoAccelerator with
Integrated Memory
„ Highly integrated Flat Panel and CRT GUI „ Power Sequencing control outputs regulate
Accelerator & Multimedia Engine, application of bias voltage, +5V to the
Palette/DAC, Clock Synthesizer, and panel and +12V to the inverter for
integrated frame buffer backlight operation.
„ Integrated High Performance SDRAM „ 3.3V Operation, 5.0V tolerant I/O
memory „ Game Acceleration
• 2MB integrated memory • Source Transparent BLT
• 83 MHz SDRAM operation • Destination Transparent BLT
„ HiQColor Technology implemented with • Double buffer support for YUV and 15/
TMED (Temporal Modulated Energy 16Bpp Overlay Engine
Distribution) • Instant Full Screen Page Flip
• Enables 16.7 Million colors on STN panel • Read back of CRT Scan line counters
without dither „ High-Performance Flat Panel Display
• Brighter and Crisper STN Image resolutions and color depth at 3.3V
• No shimmer or Mach bands on STN • 640x480 x 24bpp
• No crawling images on STN • 800x600 x 24bpp
• 256 gray shades per primary color • 1024x768 x 16bpp
• Panel Tuning NOT required • 1280x1024 x 8bpp
et4U.com
„ Hardware Windows Acceleration „ CRT Support
• Single Cycle 64-bit Graphics Engine • Integrated high performance triple 8-bit, DataShee
• System-to-Screen and RAMDAC
• Screen-to-Screen BitBLT „ Flexible Panel Support
DataSheet4U.com
• 3-Operand Raster-Ops • Support for a wide variety of monochrome
• 8/16/24 Color Expansion and color panels
• Transparent BLT • Single-Panel, Single-Drive (SS)
- Optimized for Windows BitBLT format • Dual-Panel, Dual Drive (DD) passive STN
• Acceleration in ALL color modes • Active matrix TFT/MIM LCD
„ Integrated composite NTSC / PAL Support • EL panels
• Flicker Reduction Circuitry • Plasma panels
„ Hardware Multimedia Support „ 36-bit direct interface to color and
• Zoom Video port monochrome, single drive (SS), and dual
• YUV input from System Bus or Video Port drive (DD), STN & TFT panels
• YUV-RGB Conversion „ Support for 16:9 aspect ratio panels
• Capture / Scaling „ Flexible On-chip Activity Timer facilitates
• Video Zoom up to 8x ordered shut-down of the display system
• Vertical interpolation of video data up to „ Advanced Power Management feature
720 pixels wide. minimizes power usage in:
• Double Buffered Video • Normal operation
• Horizontal Interpolation • Standby (Sleep) modes
• Image Mirroring • Panel-Off Power-Saving Mode
„ Display centering and stretching features for „ VESA Standards supported
optimal fit of VGA graphics and text on • VAFC Port for display of "Live" Video
800x600 and 1024x768 panels • DPMS for CRT power-down
„ Simultaneous Hardware Cursor and Pop-up • DDC for CRT Plug-Play & Display Control
Window „ Fully Compatible with IBM® VGA
• 64x64 pixels by 4 colors „ Packages supported
• 128x128 pixels by 2 colors • 272 PBGA
„ PCI/Frame AGP Bus with Burst Mode • 256 mBGA
DataSheet4U.com capability and BIOS ROM support

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

69000 Software Support Features


„ Drivers Features „ BIOS Features
• High Performance Accelerated drivers • VGA Compatible BIOS
• Compatible across HiQVideo family • PnP Support
• Auto Panning Support • VESA VBE 2.0 (incl. DPMS)
• LCD/CRT/Simultaneous Mode Support • DDC 1, DDC 2AB
• Auto Resolution Change • Text and Graphics Expansion
• HW Stretching/Scaling • Auto Centering
• Double Buffering • 44 (40) K BIOS
• Internationalization • CRT, LCD, Simultaneous display
• ChipsCPL (Control Panel Applet) modes
• Direct Draw support • Auto Resolution Switch
• Games SDK support • Multiple Refresh Rates
• Dynamic Resolution Switching • NTSC/PAL support
• VGA Graphics applications in • Extended Modes
Windows • Extended BIOS Functions
• VESA DDC extensions • 1024x768 TFT, DSTN Color Panels
• VESA DPMS extensions • Multiple Panel Support (8 panels built-
• Property Sheet to change Refresh/ in)
Display • Get Panel Type Function
• Seamless Windows Support • HW Popup Interface
• Boot time resolution adjustment • Monitor Detect
• DIVE, EnDIVE • Pop Up Support
et4U.com DataShee
• DCAF • SMI and Hot Key support

„ Multimedia Software „
DataSheet4U.com
System BIOS Hooks
• Video Port Manager for ZV Port • Set Active Display Type
• PCVideo DLL plus Tuner with DK • Save/Restore Video State
Board • Setup Memory for Save/Restore
• SMI Entry Point
„ Software Utilities • Int 15 Calls after POST, Set Mode
• DebugVGA
• Auto testing of all video modes „ BIOS Modify Program (BMP)
• ChipsVGA • Clocks
• ChipsEXT • Mode support
• Panel Tables
„ Software Documentation • Int 15 Hooks
• BIOS OEM Reference Guide • Monitor Sensing
• Display Driver User’s Guide
• Utilities User’s Guide „ Driver Support
• Release Notes for BIOS, Drivers, and • Windows 95
Utilities • Windows NT 4.0, NT 3.1
• Windows 98
„ Software Support • Win 31
• Dedicated Software Applications
Engineer
• BBS Support for Software Updates

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

iii

Revision History
Revision Date By Comments
0.1 2/28/97 TE/lc/bjb First Draft- Official Release
0.2 4/3/97 AS/bjb Change MCLK from 110MHz to 83MHz
Added HiQColor(features)
Updated Pin Descriptions
Updated Extension Registers
Update Multimedia Registers
Updated Electrical Specifications
Updated Appendix A
1.0 8/18/97 AS/bjb Remove NDA requirements and API status
1.1 10/10/97 BB/lnc Reorganized chapters
Added Wide Extension Register chapter
Updated Flat Panel Registers
Updated CRT Controller Registers
Added Subsystem and Subvendor ID support
1.2 3/9/98 BB/lnc Improved Status Register Descriptions
Improved Palette Register Chapter
Improved Extension Register Descriptions
Improved Flat Panel Register Descriptions
Improved Multimedia Register Descriptions
Improved BitBLT Engine Register Descriptions
et4U.com Updated Specifications chapter DataShee
1.3 7/1/98 BB/bjb Added bullet-item for Frame-Based AGP Support
DataSheet4U.com
Added mBGA package pinout and pin numbering
Added Frame-Based AGP Interface timings
Added mBGA package mechanical specifications
Add differences between PCI-66/Frame-Based AGP

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

iv

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

List Of Figures.................................................................................................................................. xv

List of Tables ................................................................................................................................... xvii

Chapter 1
Introduction / Overview
High Performance Integrated Memory ...................................................................................... 1-1
Frame-Based AGP Compatibility .............................................................................................. 1-1
HiQColor Technology ........................................................................................................... 1-1
Versatile Panel Support ........................................................................................................... 1-1
Acceleration for All Panels and All Modes ................................................................................ 1-1
Television NTSC/PAL Flicker Free Output................................................................................ 1-1
HiQVideo Multimedia Support............................................................................................... 1-3
Low Power Consumption ..........................................................................................................1-3
Software Compatibility/Flexibility............................................................................................... 1-3
Display Modes Supported ......................................................................................................... 1-4

Chapter 2
Pin Descriptions
Pin Diagram, Top View, Ball Grid Array ................................................................................... 2-1
Pin Diagram, Bottom View, Ball Grid Array............................................................................... 2-2
Pin Diagram, Top View, Mini Ball Grid Array ............................................................................ 2-3
Pin Diagram, Bottom View, Mini Ball Grid Array ....................................................................... 2-4
PCI/AGP Bus Interface ............................................................................................................ 2-5
Configuration Pins and ROM Interface .................................................................................... 2-8
et4U.com Flat Panel Display Interface ...................................................................................................... 2-9 DataShee
CRT Interface ......................................................................................................................... 2-12
DataSheet4U.com
Video Interface ....................................................................................................................... 2-13
Miscellaneous ........................................................................................................................ 2-14
Power and Ground ................................................................................................................. 2-15
Reserved and No Connect ..................................................................................................... 2-17

Chapter 3
Electrical Specifications
Absolute Maximum Conditions.................................................................................................. 3-1
Normal Operating Conditions.................................................................................................... 3-1
DAC Characteristics.................................................................................................................. 3-1
DC Characteristics .................................................................................................................... 3-2
DC Drive Characteristics........................................................................................................... 3-2
AC Test Conditions ................................................................................................................... 3-3
AC Timing Characteristics - Reference Clock........................................................................... 3-4
AC Timing Characteristics - Clock Generator ........................................................................... 3-4
AC Timing Characteristics - Reset ............................................................................................ 3-5
AC Timing Characteristics - PCI Bus Frame (CLK = 33MHz) ................................................... 3-6
AC Timing Characteristics - PCI Bus Stop (CLK = 33MHz) ...................................................... 3-7
AC Timing Characteristics - BIOS ROM ................................................................................... 3-8
AC Timing Characteristics - Video Data Port ............................................................................ 3-9
AC Timing Characteristics - Panel Output Timing................................................................... 3-10
AC Timing Characteristics - A.G.P. 1x AC Timing Parameters............................................... 3-11

Chapter 4
Mechanical Specifications ......................................................................................................... 4-1

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

vi

Chapter 5
I/O and Memory Address Maps
I/O and Memory Address Map ................................................................................................. 5-1
VGA-Compatible Address Map ................................................................................................. 5-1
Address Maps for Going Beyond VGA...................................................................................... 5-2
PCI Configurations Registers ................................................................................................... 5-3
I/O and Sub-Addressed Register Map ..................................................................................... 5-4
Sub-Addressing Indexes and Data Ports .................................................................................. 5-5
Lower Memory Map .................................................................................................................. 5-6
Upper Memory Map .................................................................................................................. 5-7

Chapter 6
Register Summaries
PCI Configuration Registers ..................................................................................................... 6-1
General Control & Status Registers .......................................................................................... 6-1
CRT Controller Registers .......................................................................................................... 6-2
Sequencer Registers................................................................................................................. 6-3
Graphics Controller Registers ................................................................................................... 6-3
Attribute Controller Registers .................................................................................................... 6-3
Palette Registers....................................................................................................................... 6-3
Extension Registers .................................................................................................................. 6-4
Flat Panel Registers.................................................................................................................. 6-6
Multimedia Registers................................................................................................................. 6-7
BitBLT Registers ....................................................................................................................... 6-8
Memory Mapped Wide Extension Registers ............................................................................ 6-8
et4U.com DataShee
Chapter 7
PCI Configuration Registers DataSheet4U.com
VENDID Vendor ID Register .................................................................................................... 7-2
DEVID Device ID Register ....................................................................................................... 7-2
DEVCTL Device Control Register ............................................................................................ 7-3
DEVSTAT Device Status Register ........................................................................................... 7-5
REV Revision ID Register ........................................................................................................ 7-7
PRG Register-Level Programming Interface Register ............................................................. 7-7
SUB Sub-Class Code Register ................................................................................................ 7-8
BASE Base Class Code Register ............................................................................................ 7-8
HDR Header Type Register ..................................................................................................... 7-9
MBASE Memory Base Address Register ............................................................................... 7-10
SUBVENDID Subsystem Vendor ID Register ........................................................................ 7-11
SUBDEVDID Subsystem Device ID Register ......................................................................... 7-11
INTLINE Interrupt Line Register.............................................................................................. 7-12
INTPIN Interrupt Pin Register ................................................................................................. 7-12
RBASE ROM Base Address Register..................................................................................... 7-13
SUBVENDSET Subsystem Vendor ID Set Register ............................................................... 7-14
SUBDEVSET Subsystem Device ID Set Register .................................................................. 7-14

Chapter 8
General Control and Status Registers
ST00 Input Status Register 0 ................................................................................................... 8-2
ST01 Input Status Register 1 .................................................................................................. 8-3
FCR Feature Control Register ................................................................................................. 8-4
MSR Miscellaneous Output Register ....................................................................................... 8-5

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

vii

Chapter 9
CRT Controller Registers
CRX CRT Controller Index Register .................................................................................. 9-2
CR00 Horizontal Total Register ........................................................................................... 9-3
CR01 Horizontal Display Enable End Register .................................................................... 9-3
CR02 Horizontal Blanking Start Register ............................................................................. 9-3
CR03 Horizontal Blanking End Register .............................................................................. 9-4
CR04 Horizontal Sync Start Register ................................................................................... 9-5
CR05 Horizontal Sync End Register .................................................................................... 9-6
CR06 Vertical Total Register ................................................................................................ 9-7
CR07 Overflow Register ...................................................................................................... 9-8
CR08 Preset Row Scan Register ....................................................................................... 9-12
CR09 Maximum Scanline Register .................................................................................... 9-13
CR0A Text Cursor Start Register ....................................................................................... 9-15
CR0B Text Cursor End Register ........................................................................................ 9-16
CR0C Start Address High Register .................................................................................... 9-17
CR0D Start Address Low Register ..................................................................................... 9-18
CR0E Text Cursor Location High Register ........................................................................ 9-19
CR0F Text Cursor Location Low Register ......................................................................... 9-19
CR10 Vertical Sync Start Register ..................................................................................... 9-20
CR11 Vertical Sync End Register ...................................................................................... 9-21
CR12 Vertical Display Enable End Register ...................................................................... 9-22
CR13 Offset Register ......................................................................................................... 9-22
CR14 Underline Location Register ..................................................................................... 9-23
CR15 Vertical Blanking Start Register ............................................................................... 9-24
et4U.com CR16 Vertical Blanking End Register ................................................................................ 9-24 DataShee
CR17 CRT Mode Control ................................................................................................... 9-25
CR18 Line Compare RegisterDataSheet4U.com
............................................................................................ 9-28
CR22 Memory Read Latch Data Register .......................................................................... 9-28
CR30 Extended Vertical Total Register ............................................................................. 9-29
CR31 Extended Vertical Display End Register .................................................................. 9-29
CR32 Extended Vertical Sync Start Register ..................................................................... 9-30
CR33 Extended Vertical Blanking Start Register ............................................................... 9-31
CR38 Extended Horizontal Total Register ......................................................................... 9-32
CR3C Extended Horizontal Blanking End Register ............................................................. 9-33
CR40 Extended Start Address Register.............................................................................. 9-34
CR41 Extended Offset Register ......................................................................................... 9-35
CR70 Interlace Control Register ........................................................................................ 9-35
CR71 NTSC/PAL Video Output Control Register .............................................................. 9-36
CR72 NTSC/PAL Horizontal Serration 1 Start Register ..................................................... 9-37
CR73 NTSC/PAL Horizontal Serration 2 Start Register ..................................................... 9-37
CR74 NTSC/PAL Horizontal Pulse Width Register ............................................................ 9-38
CR75 NTSC/PAL Filtering Burst Read Length Register .................................................... 9-39
CR76 NTSC/PAL Filtering Burst Read Quantity Register .................................................. 9-39
CR77 NTSC/PAL Filtering Control Register ....................................................................... 9-40
CR78 NTSC/PAL Vertical Reduction Register.................................................................... 9-41
CR79 NTSC/PAL Horizontal Total Fine Adjust Register..................................................... 9-42

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

viii

Chapter 10
Sequencer Registers
SRX Sequencer Index Register ....................................................................................... 10-2
SR00 Reset Register ......................................................................................................... 10-2
SR01 Clocking Mode Register ........................................................................................... 10-3
SR02 Plane Mask Register ................................................................................................ 10-4
SR03 Character Map Select Register ................................................................................ 10-5
SR04 Memory Mode Register ............................................................................................ 10-6
SR07 Horizontal Character Counter Reset Register .......................................................... 10-7

Chapter 11
Graphics Controller Registers
GRX Graphics Controller Index Register ......................................................................... 11-2
GR00 Set/Reset Register ................................................................................................... 11-2
GR01 Enable Set/Reset Register ...................................................................................... 11-3
GR02 Color Compare Register .......................................................................................... 11-3
GR03 Data Rotate Register ............................................................................................... 11-4
GR04 Read Plane Select Register ..................................................................................... 11-5
GR05 Graphics Mode Register .......................................................................................... 11-6
GR06 Miscellaneous Register ............................................................................................ 11-9
GR07 Color Don’t Care Register ...................................................................................... 11-10
GR08 Bit Mask Register ................................................................................................... 11-10

Chapter 12
et4U.com Attribute Controller Registers DataShee
ARX Attribute Controller Index Register ........................................................................... 12-2
DataSheet4U.com
AR00-AR0F Palette Registers 0-F ..................................................................................... 12-2
AR10 Mode Control Register ............................................................................................. 12-3
AR11 Overscan Color Register .......................................................................................... 12-4
AR12 Memory Plane Enable Register ............................................................................... 12-5
AR13 Horizontal Pixel Panning Register ............................................................................ 12-6
AR14 Color Select Register ............................................................................................... 12-7

Chapter 13
Palette Registers
PALMASK Palette Data Mask Register .............................................................................. 13-3
PALSTATE Palette State Register ....................................................................................... 13-3
PALRX Palette Read Index Register ............................................................................ 13-4
PALWX Palette Write Index Register ............................................................................. 13-4
PALDATA Palette Data Register ........................................................................................ 13-5

Chapter 14
Extension Registers
XRX Extension Register Index Register .......................................................................... 14-3
XR00 Vendor ID Low Register ........................................................................................... 14-3
XR01 Vendor ID High Register .......................................................................................... 14-4
XR02 Device ID Low Register ............................................................................................ 14-4
XR03 Device ID High Register ........................................................................................... 14-5
XR04 Revision ID Register ................................................................................................ 14-5
XR05 Linear Base Address Low Register .......................................................................... 14-6
XR06 Linear Base Address High Register ......................................................................... 14-6
XR08 Host Bus Configuration Register .............................................................................. 14-7

DataSheet4U.com XR09 I/O Control Register .................................................................................................. 14-8

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

ix

XR0A Frame Buffer Mapping Register ............................................................................... 14-9


XR0B PCI Burst Write Support Register .......................................................................... 14-12
XR0E Frame Buffer Page Select Register ....................................................................... 14-12
XR20 BitBLT Configuration Register ................................................................................ 14-13
XR40 Memory Access Control Register ........................................................................... 14-14
XR41-XR4F Memory Configuration Registers ................................................................. 14-14
XR60 Video Pin Control Register ..................................................................................... 14-15
XR61 DPMS Sync Control Register ................................................................................. 14-16
XR62 GPIO Pin Control Register ..................................................................................... 14-17
XR63 GPIO Pin Data Register ......................................................................................... 14-18
XR67 Pin Tri-State Control Register ................................................................................ 14-19
XR70 Configuration Pins 0 Register ................................................................................ 14-20
XR71 Configuration Pins 1 Register ................................................................................ 14-22
XR80 Pixel Pipeline Configuration 0 Register .................................................................. 14-23
XR81 Pixel Pipeline Configuration 1 Register .................................................................. 14-25
XR82 Pixel Pipeline Configuration 2 Register .................................................................. 14-26
XRA0 Cursor 1 Control Register ...................................................................................... 14-27
XRA1 Cursor 1 Vertical Extension Register ..................................................................... 14-28
XRA2 Cursor 1 Base Address Low Register .................................................................... 14-28
XRA3 Cursor 1 Base Address High Register ................................................................... 14-29
XRA4 Cursor 1 X-Position Low Register .......................................................................... 14-29
XRA5 Cursor 1 X-Position High Register ......................................................................... 14-30
XRA6 Cursor 1 Y-Position Low Register .......................................................................... 14-30
XRA7 Cursor 1 Y-Position High Register ......................................................................... 14-31
XRA8 Cursor 2 Control Register ...................................................................................... 14-32
XRA9 Cursor 2 Vertical Extension Register ..................................................................... 14-33
et4U.com XRAA Cursor 2 Base Address Low Register ................................................................... 14-33 DataShee
XRAB Cursor 2 Base Address High Register .................................................................. 14-34
XRAC Cursor 2 X-Position Low Register ......................................................................... 14-34
DataSheet4U.com
XRAD Cursor 2 X-Position High Register ........................................................................ 14-35
XRAE Cursor 2 Y-Position Low Register ......................................................................... 14-35
XRAF Cursor 2 Y-Position High Register ......................................................................... 14-36
XRC0 Dot Clock 0 VCO M-Divisor Register ..................................................................... 14-36
XRC1 Dot Clock 0 VCO N-Divisor Register ..................................................................... 14-37
XRC3 Dot Clock 0 Divisor Select Register ....................................................................... 14-38
XRC4 Dot Clock 1 VCO M-Divisor Register ..................................................................... 14-39
XRC5 Dot Clock 1 VCO N-Divisor Register ..................................................................... 14-39
XRC7 Dot Clock 1 Divisor Select Register ....................................................................... 14-40
XRC8 Dot Clock 2 VCO M-Divisor Register ..................................................................... 14-41
XRC9 Dot Clock 2 VCO N-Divisor Register ..................................................................... 14-41
XRCB Dot Clock 2 Divisor Select Register ...................................................................... 14-42
XRCC Memory Clock VCO M-Divisor Register ................................................................ 14-43
XRCD Memory Clock VCO N-Divisor Register ................................................................. 14-43
XRCE Memory Clock Divisor Select Register .................................................................. 14-44
XRCF Clock Configuration Register ................................................................................. 14-45
XRD0 Powerdown Control Register ................................................................................. 14-46
XRD1 Power Conservation Control Register ................................................................... 14-47
XRD2 2KHz Down Counter Register ............................................................................... 14-47
XRE0-XREB Software Flag Registers 0 to B ................................................................... 14-48
XRF8-XRFC Test Registers ............................................................................................. 14-48

Chapter 15
Flat Panel Registers
FR00 Feature Register ....................................................................................................... 15-2
FR01 CRT / FP Control Register ....................................................................................... 15-2

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

FR03 FP Dot Clock Source Register ................................................................................. 15-3


FR04 Panel Power Sequencing Delay Register ................................................................ 15-4
FR05 Power Down Control 1 Register ............................................................................... 15-5
FR06 FP Power Down Control Register ............................................................................ 15-6
FR08 FP Pin Polarity Register ........................................................................................... 15-7
FR0A Programmable Output Drive Register ...................................................................... 15-8
FR0B FP Pin Control 1 Register ......................................................................................... 15-9
FR0C Pin Control 2 Register ............................................................................................ 15-10
FR0F Activity Timer Control Register ............................................................................... 15-11
FR10 FP Format 0 Register ............................................................................................. 15-12
FR11 FP Format 1 Register ............................................................................................. 15-14
FR12 FP Format 2 Register ............................................................................................ 15-16
FR13 FP Format 3 Register ............................................................................................ 15-18
FR16 FRC Option Select Register .................................................................................. 15-19
FR17 Polynomial FRC Control Register .......................................................................... 15-20
FR18 FP Text Mode Control Register .............................................................................. 15-20
FR19 Blink Rate Control Register .................................................................................... 15-21
FR1A STN-DD Buffering Control Register ....................................................................... 15-22
FR1E M (ACDCLK) Control Register ............................................................................... 15-22
FR1F Diagnostic Register ................................................................................................ 15-23
FR20 FP Horizontal Panel Display Size LSB Register .................................................... 15-24
FR21 FP Horizontal Sync Start LSB Register .................................................................. 15-24
FR22 FP Horizontal Sync End Register ........................................................................... 15-25
FR23 FP Horizontal Total LSB Register .......................................................................... 15-25
FR24 FP HSync (LP) Delay LSB Register ....................................................................... 15-26
FR25 FP Horizontal Overflow 1 Register ......................................................................... 15-26
et4U.com FR26 FP Horizontal Overflow 2 Register ......................................................................... 15-27 DataShee
FR27 FP HSync (LP) Width and Disable Register ........................................................... 15-27
FR30 FP Vertical Panel Size LSB Register ..................................................................... 15-28
DataSheet4U.com
FR31 FP Vertical Sync Start LSB (FR31) Register .......................................................... 15-28
FR32 FP Vertical Sync End Register ............................................................................... 15-29
FR33 FP Vertical Total Register ...................................................................................... 15-29
FR34 FP VSync (FLM) Delay Register ............................................................................ 15-30
FR35 FP Vertical Overflow 1 Register ............................................................................. 15-30
FR36 FP Vertical Overflow 2 Register ............................................................................. 15-31
FR37 FP VSync (FLM) Disable ........................................................................................ 15-31
FR40 Horizontal Compensation Register ......................................................................... 15-32
FR41 Horizontal Stretching Register ................................................................................ 15-34
FR48 Vertical Compensation Register ............................................................................. 15-35
FR49-4C Text Mode Vertical Stretching Register ............................................................ 15-36
FR4D Vertical Line Replication Register .......................................................................... 15-36
FR4E Selective Vertical Stretching Disable Register ....................................................... 15-37
FR70 TMED Red Seed Register ...................................................................................... 15-38
FR71 TMED Green Seed Register .................................................................................. 15-38
FR72 TMED Blue Seed Register ..................................................................................... 15-38
FR73 TMED Control Register .......................................................................................... 15-39
FR74 TMED2 Control Register ......................................................................................... 15-40

Chapter 16
Multimedia Registers
MR00 Module Capability Register ...................................................................................... 16-2
MR01 Secondary Capability Register ................................................................................ 16-2
MR02 Capture Control 1 Register ...................................................................................... 16-3
MR03 Capture Control 2 Register ...................................................................................... 16-4
MR04 Capture Control 3 Register ...................................................................................... 16-5

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

xi

MR05 Capture Control 4 Register ...................................................................................... 16-6


MR06 Capture Memory Address PTR1 Low Register ....................................................... 16-7
MR07 Capture Memory Address PTR1 Mid Register ........................................................ 16-7
MR08 Capture Memory Address PTR1 High Register ....................................................... 16-7
MR09 Capture Memory Address PTR2 Low Register ....................................................... 16-8
MR0A Capture Memory Address PTR2 Mid Register ........................................................ 16-8
MR0B Capture Memory Address PTR2 High Register ...................................................... 16-8
MR0C Capture Line Memory Storage Width Register ....................................................... 16-9
MR0E Capture Window X-LEFT Low Register .................................................................. 16-9
MR0F Capture Window X-LEFT High Register .................................................................. 16-9
MR10 Capture Window X-RIGHT Low Register .............................................................. 16-10
MR11 Capture Window X-RIGHT High Register ............................................................. 16-10
MR12 Capture Window Y-TOP Low Register .................................................................. 16-11
MR13 Capture Window Y-TOP High Register ................................................................. 16-11
MR14 Capture Window Y-BOTTOM Low Register .......................................................... 16-12
MR15 Capture Window Y-BOTTOM High Register ......................................................... 16-12
MR16 H-SCALE Register ................................................................................................. 16-13
MR17 V-SCALE Register ................................................................................................. 16-13
MR18 Capture Frame/Field Count Register .................................................................... 16-13
MR1E Playback Control 1 Register .................................................................................. 16-14
MR1F Playback Control 2 Register .................................................................................. 16-15
MR20 Playback Control 3 Register .................................................................................. 16-16
MR21 Double Buffer Status Register ............................................................................... 16-17
MR22 Playback Memory Address PTR1 Low Register .................................................... 16-18
MR23 Playback Memory Address PTR1 Mid Register .................................................... 16-18
MR24 Playback Memory Address PTR1 High Register ................................................... 16-18
et4U.com MR25 Playback Memory Address PTR2 Low Register .................................................... 16-19 DataShee
MR26 Playback Memory Address PTR2 Mid Register .................................................... 16-19
MR27 Playback Memory Address PTR2 High Register ................................................... 16-19
DataSheet4U.com
MR28 Playback Line Memory Fetch Width Register ........................................................ 16-20
MR2A Playback Window X-LEFT Low Register .............................................................. 16-20
MR2B Playback Window X-LEFT High Register .............................................................. 16-20
MR2C Playback Window X-RIGHT Low Register ............................................................ 16-21
MR2D Playback Window X-RIGHT High Register ........................................................... 16-21
MR2E Playback Window Y-TOP Low Register ................................................................ 16-22
MR2F Playback Window Y-TOP High Register ............................................................... 16-22
MR30 Playback Window Y-BOTTOM Low Register ........................................................ 16-23
MR31 Playback Window Y-BOTTOM High Register ....................................................... 16-23
MR32 H-ZOOM Register .................................................................................................. 16-24
MR33 V-ZOOM Register .................................................................................................. 16-24
MR34 Playback Line Display Width Register ................................................................... 16-25
MR3C Color Key Control 1 Register ................................................................................ 16-25
MR3D-3F Color Key Registers ......................................................................................... 16-26
MR40-42 Color Key Mask Registers ................................................................................ 16-26
MR43 Line Count Low Register ....................................................................................... 16-27
MR44 Line Count High Register ...................................................................................... 16-27

Chapter 17
BitBLT Registers
BR00 Source and Destination Span Register .................................................................... 17-2
BR01 Pattern/Source Expansion Background Color & Transparency Key Register .......... 17-3
BR02 Pattern/Source Expansion Foreground Color Register ............................................ 17-4
BR03 Monochrome Source Control Register ..................................................................... 17-5
BR04 BitBLT Control Register ........................................................................................... 17-7
BR05 Pattern Address Register ....................................................................................... 17-11
BR06 Source Address Register ....................................................................................... 17-12
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

xii

BR07 Destination Address Register ................................................................................. 17-13


BR08 Destination Width & Height Register ...................................................................... 17-14
BR09 Source Expansion Background Color & Transparency Key Register .................... 17-15
BR0A Source Expansion Foreground Color Register ...................................................... 17-16

Chapter 18
Memory-Mapped Wide Extension Registers
ER00 Central Interrupt Control Register ............................................................................ 18-2
ER01 Central Interrupt Status/Acknowledge Register ....................................................... 18-3
ER03 Miscellaneous Function Register ............................................................................. 18-4

Appendix A
Display Modes .................................................................................................................................A-1
CRT-Only Display Modes .........................................................................................................A-2
Standard VGA CRT-Only Display Modes .................................................................................A-2
Chips Extended VGA CRT-Only Display Modes.......................................................................A-3
Display Modes...........................................................................................................................A-6
Flat Panel-Only and Simultaneous 640x480 (VGA) Display Modes .........................................A-6
Flat Panel-Only and Simultaneous 800x600 (SVGA) Display Modes.......................................A-7
Flat Panel-Only and Simultaneous 1024x768 Display Modes ..................................................A-8
Flat Panel-Only and Simultaneous 1280x1024 Display Modes ................................................A-9

Appendix B
Clock Generation ...........................................................................................................................B-1
Clock Synthesizer ....................................................................................................................B-1
et4U.com Dot Clock (DCLK) .....................................................................................................................B-1 DataShee
Memory Clock (MCLK) .............................................................................................................B-1
DataSheet4U.com
PLL Parameters .......................................................................................................................B-2
Programming the Clock Synthesizer.........................................................................................B-3
DCLK Programming ..................................................................................................................B-3
MCLK Programming..................................................................................................................B-3
Programming Constraints .........................................................................................................B-4
Programming Example .............................................................................................................B-4
PCB Layout Considerations .....................................................................................................B-5
Display Memory Bandwidth ......................................................................................................B-7
STN-DD Panel Buffering ..........................................................................................................B-8
Horizontal and Vertical Clocking ..............................................................................................B-9

Appendix C
Panel Power Sequencing ........................................................................................................... C-1

Appendix D
Hardware Cursor and Pop Up Window ................................................................................ D-1
Basic Cursor Configuration ..................................................................................................... D-1
Base Address for Cursor Data ................................................................................................ D-2
Cursor Vertical Extension ........................................................................................................ D-2
Cursor Colors .......................................................................................................................... D-2
Cursor Positioning ................................................................................................................... D-3
Cursor Modes .......................................................................................................................... D-3
32x32x2bpp & 64x64x2bpp AND/XOR Pixel Plane Modes .................................................... D-4
64x64x2bpp 4-Color Mode ...................................................................................................... D-6
64x64x2bpp 3-Color and Transparency Mode ........................................................................ D-7
128x128x1bpp 2-Color Mode .................................................................................................. D-8
128x128x1bpp 1-Color and Transparency Mode .................................................................... D-9
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

xiii

Appendix E
BitBLT Operation .......................................................................................................................... E-1
Introduction ............................................................................................................................. E-1
Color Depth Configuration and Color Expansion .................................................................... E-2
Graphics Data Size Limitations ............................................................................................... E-3
Bit-Wise Operations ................................................................................................................ E-3
Per-Pixel Write-Masking Operations ....................................................................................... E-7
When the Source and Destination Locations Overlap ............................................................ E-8
Contiguous vs. Discontiguous Graphics Data ....................................................................... E-12
Source Data .......................................................................................................................... E-13
Monochrome Source Data .................................................................................................... E-14
Pattern Data .......................................................................................................................... E-14
Destination Data .................................................................................................................... E-17
BitBLT Programming Examples Pattern Fill -- A Very Simple BitBLT ................................... E-18
Drawing Characters Using a Font Stored in System Memory ............................................... E-20

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

xiv

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

xv

List Of Figures
Figure 1-1: Pixel Averaging Circuit ..........................................................................................1-2
Figure 1-3: Data Pipeline After MMUX, 2 Clocking .................................................................. 1-4
Figure 2-1: Pin Diagram, Top View, Ball Grid Array................................................................. 2-1
Figure 2-2: Pin Diagram, Bottom View, Ball Grid Array ........................................................... 2-2
Figure 2-3: Pin Diagram, Top View, Mini Ball Grid Array ......................................................... 2-3
Figure 2-4: Pin Diagram, Bottom View, Mini Ball Grid Array .................................................... 2-4
Figure 3-1: AC Test Timing ..................................................................................................... 3-3
Figure 3-2: Reference Clock Timing ....................................................................................... 3-4
Figure 3-3: Reset Timing ......................................................................................................... 3-5
Figure 3-4: PCI Bus Frame Timing ......................................................................................... 3-6
Figure 3-5: PCI Bus Stop Timing ............................................................................................ 3-7
Figure 3-6: BIOS ROM Timing ................................................................................................ 3-8
Figure 3-7: Video Data Port Timing ......................................................................................... 3-9
Figure 3-8: Panel Output Timing ........................................................................................... 3-10
Figure 4-1: 256+16 - Contact Ball Grid Array ......................................................................... 4-1
Figure 4-2: 256 Ball - mini Ball Grid Array................................................................................ 4-2
Figure B-1: PLL Elements ....................................................................................................... B-2
Figure E-1: Block Diagram and Data Paths of the BitBLT Engine ......................................... E-1
Figure E-2: Block Diagram and Data Paths of the BitBLT Engine ......................................... E-7
Figure E-3: Source Corruption in BitBLT with Overlapping Source and Destination ............ E-8
Figure E-4: Correctly Performed BitBLT with Overlapping Source and Destination ........... E-10
Figure E-5: Suggested Starting Points for Source and Destination Overlap Situations ....... E-11
Figure E-6: On-Screen Single 6-Pixel Line in the Frame Buffer .......................................... E-12
Figure E-7: On-Screen 6x4 Array of Pixels in the Frame Buffer .......................................... E-13
et4U.com Figure E- 8: Pattern Data ..................................................................................................... E-15 DataShee
Figure E-9: Monochrome Pattern Data -- Occupies a Single Quadword ............................. E-15
Figure E-10: 8bpp Pattern DataDataSheet4U.com
-- Occupies 64 Bytes (8 Quadwords) ................................ E-15
Figure E-11: 16bpp Pattern Data -- Occupies 128 Bytes (16 Quadwords) .......................... E-16
Figure E-12: 24bpp Pattern Data -- Occupies 256 Bytes (32 Quadwords) .......................... E-16
Figure E-13: On-Screen Destination for Example Pattern Fill BitBLT .................................. E-18
Figure E-14: Pattern Data for Example Pattern Fill BitBLT .................................................. E-19
Figure E-15: Results of Example Pattern Fill BitBLT ........................................................... E-20
Figure E-16: On-Screen Destination for Example Character Drawing BitBLT ..................... E-21
Figure E- 17: Source Data in System Memory for Example Character Drawing BitBLT ...... E-21
Figure E-18: Results of Example Character Drawing BitBLT ............................................... E-23

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

xvi

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

xvii

List of Tables
Table 1-1: 69000 Mode Support .............................................................................................. 1-4
Table 3-1: Absolute Maximum Conditions .............................................................................. 3-1
Table 3-2: Normal Operating Conditions ................................................................................. 3-1
Table 3-3: DAC Characteristics ...............................................................................................3-1
Table 3-4: DC Characteristics ................................................................................................. 3-2
Table 3-5: DC Drive Characteristics ........................................................................................ 3-2
Table 3-6: AC Test Conditions ................................................................................................3-3
Table 3-7: AC Timing Characteristics - Reference Clock ........................................................ 3-4
Table 3-8: AC Timing Characteristics - Clock Generator ........................................................ 3-4
Table 3-9: AC Timing Characteristics - Reset ......................................................................... 3-5
Table 3-10: AC Timing Characteristics - PCI Bus Frame (CLK = 33MHz) ............................... 3-6
Table 3-11: AC Timing Characteristics - PCI Bus Stop (CLK = 33MHz) .................................. 3-7
Table 3-12: AC Timing Characteristics - BIOS ROM ............................................................... 3-8
Table 3-13: AC Timing Characteristics - Video Data Port ........................................................ 3-9
Table 3-14: AC Timing Characteristics - Panel Output Timing .............................................. 3-10
Table 3-15: AC Timing Characteristics - A.G.P. 1x AC Timing Parameters ........................... 3-11
Table 6-1: PCI Configuration Registers ................................................................................. 6-1
Table 6-2: General Control & Status Registers ....................................................................... 6-1
Table 6-3: CRT Controller Registers ....................................................................................... 6-2
Table 6-4: Sequencer Registers ............................................................................................. 6-3
Table 6-5: Graphics Controller Registers ................................................................................ 6-3
Table 6-6: Attribute Controller Registers ................................................................................. 6-3
Table 6-7: Palette Registers ..................................................................................................... 6-3
Table 6-8: Extension Registers ...............................................................................................6-4
et4U.com Table 6-9: Flat Panel Registers ............................................................................................... 6-6 DataShee
Table 6-10: Multimedia Registers ............................................................................................ 6-7
DataSheet4U.com
Table 6-11: BitBLT Registers .................................................................................................. 6-8
Table 6-12: Memory Mapped Wide Extension Registers ........................................................ 6-8
Table 7-1: PCI Configuration Registers .................................................................................. 7-1
Table 15-1: Flat Panel Registers ........................................................................................... 15-1
Table 16-1: Multimedia Registers ......................................................................................... 16-1
Table 16-2: Color Key Bit Assignments ............................................................................... 16-26
Table A-1: Standard VGA CRT-Only Display Modes ............................................................. A-2
Table A-2: Extended VGA CRT-Only Display Modes ............................................................. A-3
Table A-3: Flat Panel-Only and Simultaneous 640x480 (VGA) Display Modes...................... A-6
Table A-4: Flat Panel-Only and Simultaneous Display Modes for 800x600 Panels ............... A-7
Table A-5: Flat Panel-Only and Simultaneous Display Modes for 1024x768 Flat Panels ...... A-8
Table A-6: Flat Panel-Only and Simultaneous Display Modes for 1280x1024 Flat Panel ...... A-9
Table D-1: Memory Organization 32x32x2bpp AND/XOR Pixel Plane Mode ........................ D-4
Table D-2: Memory Organization 64x64x2bpp AND/XOR Pixel Plane Mode ......................... D-5
Table D-3: Pixel Data 32x32x2bpp and 64x64x2bpp AND/XOR Pixel Plane Modes ............. D-5
Table D-4: Memory Organization 64x64x2bpp 4-Color Mode ................................................ D-6
Table D- 5: Pixel Data 64x64x2bpp 4-Color Mode .................................................................. D-6
Table D-6: Memory Organization 64x64x2bpp 3-Color & Transparency Mode ..................... D-7
Table D-7: Pixel Data 64x64x2bpp 3-Color & Transparency Mode ...................................... D-7
Table D-8: Memory Organization 128x128x1bpp 2-Color Mode ............................................ D-8
Table D-9: Pixel Data 128x128x1bpp 2-Color Mode .............................................................. D-8
Table D-10: Memory Organization 128x128x1bpp 1-Color & Transparency Mode ............... D-9
Table D-11: Pixel Bit Definitions 128x128x1bpp 1-Color & Transparency Mode ................... D-9
Table E-1: Bit-Wise Operations and 8-bit Codes (00 - 5F) .................................................... E-4
Table E-2: Bit-Wise Operations and 8-bit Codes (60 - BF) .................................................... E-5
Table E-3: Bit-Wise Operations and 8-bit Codes (C0 - FF) .................................................... E-6

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

xviii

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Introduction / Overview 1-1

Chapter 1
Introduction / Overview
The 69000 is the first product in the CHIPS family of portable graphics accelerator product line that
integrates high performance memory technology for the graphics frame buffer. Based on the proven
HiQVideo graphics accelerator core, the 69000 combines state-of-the-art flat panel controller capabilities
with low power, high performance integrated memory. The result is the start of a high performance, low
power, highly integrated solution for the premier family of portable graphics products.

High Performance Integrated Memory


The 69000 is the first member of the HiQVideo family to provide integrated high performance
synchronous DRAM (SDRAM) memory technology. Targeted at the mainstream notebook market, the
69000 incorporates 2MB of proprietary integrated SDRAM for the graphics/video frame buffer. The
integrated SDRAM memory can support up to 83MHz operation, thus increasing the available memory
bandwidth for the graphics subsystem. The result is support for additional high color / high resolution
graphics modes combined with real-time video acceleration. This additional bandwidth also allows more
flexibility in the other graphics functions intensely used in Graphical User Interfaces (GUIs) such as
Microsoft Windows.

Frame-Based AGP Compatibility


The 69000 graphics is designed to be used with either 33MHz PCI, or with AGP as a frame-based AGP
device, allowing it to be used with the AGP interface provided by the latest core logic chipsets.
et4U.com DataShee
HiQColorTM Technology DataSheet4U.com
The 69000 integrates CHIPS breakthrough HiQColor technology. Based on the CHIPS proprietary
TMED (Temporal Modulated Energy Distribution) algorithm, HiQColor technology is a unique process that
allows the display of 16.7 million true colors on STN panels without using Frame Rate Control (FRC) or
dithering. In addition, TMED also reduces the need for the panel tuning associated with current FRC-based
algorithms. Independent of panel response, the TMED algorithm eliminates all of the flaws (such as
shimmer, Mach banding, and other motion artifacts) normally associated with dithering and FRC. Combined
with the new fast response, high-contrast, and low-crosstalk technology found in new STN panels, HiQColor
technology enables the best display quality and color fidelity previously only available with TFT technology.

Versatile Panel Support


The HiQVideo family supports a wide variety of monochrome and color Single-Panel, Single-Drive (SS)
and Dual-Panel, Dual Drive (DD), standard and high-resolution, passive STN and active matrix TFT/MIM
LCD, and EL panels. With HiQColor technology, up to 256 gray scales are supported on passive STN
LCDs. Up to 16.7M different colors can be displayed on passive STN LCDs and up to 16.7M colors on 24-
bit active matrix LCDs.

The 69000 offers a variety of programmable features to optimize display quality. Vertical centering and
stretching are provided for handling modes with less than 480 lines on 480-line panels. Horizontal and
vertical stretching capabilities are also available for both text and graphics modes for optimal display of VGA
text and graphics modes on 800x600, 1024x768 and 1280x1024 panels.

Television NTSC/PAL Flicker Free Output


The 69000 uses a flicker reduction process which makes text of all fonts and sizes readable by reducing the
flicker and jumping lines on the display. To accomplish this, the 69000 uses a line buffer and digital filters
to average adjacent vertical lines for odd/even display. The chip also uses both horizontal and vertical
interpolation to make both graphics and text appear "smooth" on the television. This process reduces the
DataSheet4U.com effect of flicker in the NTSC mode.

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

1-2 Introduction / Overview

Flicker reduction can be accomplished by averaging the contents of successive horizontal and vertical lines.
See Figure 1-1. The flicker reduction circuit is in pixel data path, with the vertical averaging circuit followed
by the horizontal averaging circuit. Both have bypass controls (Vertical filter enable and Horizontal filter
enable). This flicker averaging circuit is placed before the DAC and before the flat panel pick off. The flat
panel pins can be used for test verification of correct filter operation.

VE RT ICA L A N D H O R IZ O NT A L
NO RM AL VE RT ICA L A V E RA GING AV ER AG IN G

HO RIZ ON T AL A V E R A G IN G
F U L L B L AC K

3 /4 B LA C K

1 /2 B LA C K

1 /4 B LA C K

et4U.com 1 /8 B LA C K
DataShee
W H ITE
DataSheet4U.com

FIG . 1

Figure 1-1: Pixel Averaging Circuit

For the non-flicker reduction mode, the display line data is stored sequentially in the FIFO buffer. For the
flicker reduction mode the FIFO buffer data is written in strips of segments because the vertical filter
averages the current and next line pixels. Each segment is written to alternate locations in the FIFO buffer.
See Fig. 1-2.

The write pointer is modified to skip through the FIFO buffer. A current/next line flag is carried through the
display pipeline to keep track of which line the pixel comes from. This is needed for the color key logic and
the vertical filter averaging circuitry to align to the correct segment of pixels. The MMUX color key is formed
on the “current” pixel pair.

Flicker reduced NTSC is supported in the following extended graphics modes:

NTSC: 640x480, 60 Hz Interlaced


PAL: 800x600, 50 Hz, Interlaced
Color Depths: 8 bit indexed
15 bit RGB
16 bit RGB
24 bit RGB

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

Introduction / Overview 1-3

The television output circuitry supports both NTSC and PAL standard formats, and scales images
appropriately for both television formats and panels.

HiQVideo Multimedia Support


The 69000 uses independent multimedia capture and display systems on-chip. The capture system places
data in display memory (usually off screen) and the display system places the data in a window on the
screen.

The capture system can receive data from either the system bus or from the ZV enabled video port in either
RGB or YUV format. The input data can also be scaled down before storage in display memory. Capture
of input data may also be double buffered for smoothing and to prevent image tearing. To better support
MPEG2 (DVD) video decompression, the 69000 includes a line buffer to directly support the native format
of MPEG2 data of 720 pixels wide.

The capture engine also supports image mirroring and rotation for camera support. This feature is important
for applications such as video teleconferencing because it allows the image movements to appear on the
display as it actually occurs. The image and movement is not a mirror image of what is actually taking place.
The display system can independently place either RGB or YUV data from anywhere in display memory into
an on-screen window which can be any size and located at any pixel boundary (YUV data is converted to
RGB "on-the-fly" on output). This is important for the 69000 since the video must be stored in the integrated
2MB frame buffer and thus optimized to require very little space. Storing data in the native YUV format uses
less memory for video while providing excellent playback display quality.

Non-rectangular windows are supported via color keying. The data can be fractionally zoomed on output
et4U.com up to 8x to fit the on-screen window and can be horizontally and vertically interpolated. Interlaced and non-
DataShee
interlaced data are both supported in the capture and display systems.
DataSheet4U.com
Low Power Consumption
The 69000 uses a variety of advanced power management features to reduce power consumption of the
display sub-system and to extend battery life. Optimized for 3.3V operation, the 69000 internal logic, bus
and panel interfaces operate at 3.3V but can tolerate 5V operation.

Software Compatibility / Flexibility


The HiQVideo controllers are fully compatible with the VGA standard at both the register and BIOS levels.
CHIPS and third-party vendors supply a fully VGA compatible BIOS, end-user utilities and drivers for
common application programs.

Acceleration for All Panels and All Modes


The 69000 graphics engine is designed to support high performance graphics and video acceleration for all
supported display resolutions, display types, and color modes. There is no compromise in performance
operating in 8, 16, or 24 bpp color modes allowing true acceleration while displaying up to 16.7M colors.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

1-4 Introduction / Overview

Display Modes Supported


The 69000 supports the modes which appear in the table below.

Table 1-1: 69000 Mode Support


Resolution Color (bpp) Refresh Rates (Hz)
640x480 8 60, 75, 85
640x480 16 60, 75, 85
640x480 24 60, 75, 85
800x600 8 60, 75, 85
800x600 16 60, 75, 85
800x600 24 60, 75, 85
1024x768 8 60, 75, 85
1024x768 16 60, 75, 85
1280x1024 8 60

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Pin Descriptions 2-1

Chapter 2
Pin Descriptions
Pin Diagram, Top View

A B C D E F G H J K L M N P R T U V W Y
CFG4 CFG2 N/C N/C N/C N/C N/C N/C N/C N/C RMA17 N/C N/C N/C N/C N/C VP1 VP6 VP10 RSVD
20 20
CFG6 CFG5 CFG1 N/C N/C N/C N/C N/C N/C N/C RMA16 N/C N/C N/C N/C VP2 VP5 VP9 VP11 VP14
19 19
N/C CFG7 CFG3 CFG0 N/C N/C N/C N/C N/C N/C N/C N/C N/C N/C VP0 VP4 VP8 VP13 VP15 VCLK
18 18
RMA2 N/C CFG8 TMD0 N/C N/C MEMGND MEMVCC N/C N/C N/C N/C MEMVCC MEMGND VP3 VP7 VP12 PCLK HREF P33
17 17
RMA4 RMA1 N/C CFG9 GPIO4 VREF P34 P31
16 16
RMA7 RMA5 RMA3 RMA0 P35 P32 P30 P28
15 15
RMA10 RMA8 RMA6 MEMGND GND P29 P27 P25
14 14
RMA14 RMA11 RMA9 MEMVCC IOVCC P26 P24 P21
13 13
TMD1 RMA15 RMA13 RMA12 P23 P22 CORVCC P20
12 12 GND GND GND RGND 12
et4U.com N/C N/C N/C N/C P16 P19 P18 P17 DataShee
11 11 GND GND GND RGND 11
N/C CFG10 CFG11 N/C DataSheet4U.com P15 P12 P13 P14
10 10 GND GND GND RGND 10
CFG12 CFG13 CFG15 CORVCC P7 P8 P10 P11
9 9 GND GND GND RGND 9
CFG14 RMD0 RMD2 RSVD J K L M IOVCC P4 P6 P9
8 8
RMD1 RMD3 RMD5 GND GND P1 P3 P5
7 7
RMD4 RMD6 ROMOE# GPIO7 ENABKL M P0 P2
6 6
RMD7 RSVD RSVD DCKVCC DACVCC ENAVDD FLM SHFCLK
5 5
INT# DCKGND DCKVCC RSVD STNDBY AD30 GND IOVCC AD20 TRDY# DEVSEL AD13 IOVCC GND AD2 GPIO1 DDC GRN ENAVEE LP
4 CLK 4
DCKGND MCKVCC REFCLK RSVD AD31 AD27 AD24 AD23 AD19 C/BE2# SERR# AD14 AD10 C/BE0# AD5 AD1 HSYNC DDC BLUE RED
3 DATA 3
MCKGND DCLKIN RSVD BUSCLK AD29 AD25 IDSEL AD21 AD17 FRAME# PERR# C/BE1 AD12 AD9 AD7 AD3 AD0 VSYNC RSET DACGND
2 2
RSVD MCLKIN RESET# AD28 AD26 C/BE# AD22 AD18 AD16 IRDY# STOP# PAR AD15 AD11 AD8 AD6 AD4 GPIO0 IOVCC RGND
1 1

A B C D E F G H J K L M N P R T U V W Y

Figure 2-1: Pin Diagram, Ball Grid Array

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
D a t a S h e4eU
t .com
www.DataSheet4U.com

2-2 Pin Descriptions

Pin Diagram, Bottom View

Y W V U T R P N M L K J H G F E D C B A
RSVD VP10 VP6 VP1 N/C N/C N/C N/C N/C RMA17 N/C N/C N/C N/C N/C N/C N/C N/C CFG2 CFG4
20 20
VP14 VP11 VP9 VP5 VP2 N/C N/C N/C N/C RMA16 N/C N/C N/C N/C N/C N/C N/C CFG1 CFG5 CFG6
19 19
VCLK VP15 VP13 VP8 VP4 VP0 N/C N/C N/C N/C N/C N/C N/C N/C N/C N/C CFG0 CFG3 CFG7 N/C
18 18
P33 HREF PCLK VP12 VP7 VP3 MEMGND MEMVCC N/C N/C N/C N/C MEMVCC MEMGND N/C N/C TMD0 CFG8 N/C RMA2
17 17
P31 P34 VREF GPIO4 CFG9 N/C RMA1 RMA4
16 16
P28 P30 P32 P35 RMA0 RMA3 RMA5 RMA7
15 15
P25 P27 P29 GND MEMGND RMA6 RMA8 RMA10
14 14
P21 P24 P26 IOVCC MEMVCC RMA9 RMA11 RMA14
13 13
P20 CORVCC P22 P23 12 RGND GND GND GND RMA12 RMA13 RMA15 TMD1
12 12
P17 P18 P19 P16 RGND GND GND GND N/C N/C N/C N/C
11 11 11
P14 P13 P12 P15 RGND GND GND GND N/C CFG11 CFG10 N/C
10 10 10
P11 P10 P8 P7 9 RGND GND GND GND CORVCC CFG15 CFG13 CFG12
9 9
P9 P6 P4 IOVCC RSVD RMD2 RMD0 CFG14
8 M L K J 8
et4U.com P5 P3 P1 GND GND RMD5 RMD3 RMD1 DataShee
7 7

6
P2 P0 M ENABKL DataSheet4U.com GPIO7 ROMOE# RMD6 RMD4
6
SHFCLK FLM ENAVDD DACVCC DCKVCC RSVD RSVD RMD7
5 5
LP ENAVEE GRN DDC GPIO1 AD2 GND IOVCC AD13 DEVSEL TRDY# AD20 IOVCC GND AD30 STNDBY RSVD DCKVCC DCKGND INT#
4 CLK 4
RED BLUE DDC HSYNC AD1 AD5 C/BE0# AD10 AD14 SERR# C/BE2# AD19 AD23 AD24 AD27 AD31 RSVD REFCLK MCKVCC DCKGND
3 DATA 3
DACGND RSET VSYNC AD0 AD3 AD7 AD9 AD12 C/BE1 PERR# FRAME# AD17 AD21 IDSEL AD25 AD29 BUSCLK RSVD DCLKIN MCKGND
2 2
RGND IOVCC GPIO0 AD4 AD6 AD8 AD11 AD15 PAR STOP# IRDY# AD16 AD18 AD22 C/BE3# AD26 AD28 RESET# MCLKIN RSVD
1 1

Y W V U T R P N M L K J H G F E D C B A

Figure 2-2: Pin Diagram, Ball Grid Array

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
D a t a S h e4eU
t .com
www.DataSheet4U.com

Pin Descriptions 2-3

Pin Diagram, Top View


1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MCK DCK RMD1 RMA15
A DCLKIN
GND GND
ROMOE# GPIO7
CFG14 CFG10
RMA12 RMA6 RMA3 CFG8 CFG3 CFG0 TMD0 N/C N/C A
REF DCK RMD2 RMA14
B RSVD N/C
CLK VCC
INT# RMD6
CFG15
TMD1
CFG12
RMA9 RMA4 CFG9 CFG4 N/C N/C N/C B
BUS STND DCK COR
C CLK
AD30
BY
N/C
GND
RMD4
VCC
N/C RMA10 RMA5 RMA0 CFG5 N/C N/C N/C N/C C
MCK COR MEM
D AD26 AD24 AD31
VCC
N/C RMD7 RMD3
VCC
RMA11 RMA7 RMA1 CFG6 N/C
GND
N/C N/C D
DCK RMD0 RMA13 MEM
E IDSEL AD22 AD27 RESET# MCLKIN
VCC
RMD5
CFG13 CFG11
RMA8 RMA2 CFG1 N/C
GND
N/C N/C E
MEM MEM
F AD20 AD18 C/BE3# AD25 AD29 GND GND GND GND
VCC
CFG7 CFG2 N/C
GND
N/C N/C F
MEM MEM MEM MEM MEM MEM
G AD16 C/BE2# AD19 AD21 AD28 GND IOVCC IOVCC GND
VCC VCC VCC VCC VCC GND
N/C G
MEM
H IRDY# TRDY# FRAME# AD17 AD23 GND IOVCC GND GND GND GND GND GND GND
GND
N/C H
DEV COR MEM MEM
J STOP# PAR PERR# SERR#
SEL#
C/BE1#
VCC
IOVCC GND
GND
GND GND GND GND
GND
N/C J
MEM
K AD15 AD13 AD12 AD14 AD10 RED HSYNC IOVCC P15 P21 IOVCC IOVCC IOVCC GND
VCC
N/C K
MEM
L AD11 AD9 AD8 AD7 AD5 IOVCC FLM P9
VCC
P22 IOVCC IOVCC VP15 VP7 GND N/C L
DAC
M C/BE0# AD6 AD3 AD1
GND
M P4 P11 P20 P24 P28 P32 HREF VP13 VP6 VP3 M
et4U.com DataShee
GPIO0 ENA
N AD4 AD2
ACTI
DDCK
VDD
P1 P6 P13 IOVCC P26 P33 PCLK VP11 VP4 VP0 N/C N
DataSheet4U.com
GPIO1 COR
P AD0
32KHZ
RGND GREEN LP P2 P8
VCC
P19 P25 P31 P35 GPIO4 VP10 VP5 VP2 P
DDC DAC ENA
R VSYNC
DATA VCC BKL
P0 P5 P10 P14 P17 P23 P29 P34 VCLK VP12 VP8 RMA17 R
ENA SHF
T RSET BLUE
VEE CLK
P3 P7 P12 P16 P18 P27 P30 VREF VP14 VP9 VP1 RMA16 T

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

Figure 2-3: Pin Diagram, Mini Ball Grid Array

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
D a t a S h e4eUt . c o m
www.DataSheet4U.com

2-4 Pin Descriptions

Pin Diagram, Bottom View


16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
RMA15 RMD1 DCK MCK
A N/C N/C TMD0 CFG0 CFG3 CFG8 RMA3 RMA6 RMA12
CFG10 CFG14
GPIO7 ROMOE#
GND GND
DCLKIN A
RMA14 RMD2 DCK REF
B N/C N/C N/C CFG4 CFG9 RMA4 RMA9
CFG12
TMD1
CFG15
RMD6 INT#
VCC CLK
N/C RSVD B
COR DCK STND BUS
C N/C N/C N/C N/C CFG5 RMA0 RMA5 RMA10 N/C
VCC
RMD4
GND
N/C
BY
AD30
CLK C
MEM COR MCK
D N/C N/C
GND
N/C CFG6 RMA1 RMA7 RMA11
VCC
RMD3 RMD7 N/C
VCC
AD31 AD24 AD26 D
MEM RMA13 RMD0 DCK
E N/C N/C
GND
N/C CFG1 RMA2 RMA8
CFG11 CFG13
RMD5
VCC
MCLKIN RESET# AD27 AD22 IDSEL E
MEM MEM
F N/C N/C
GND
N/C CFG2 CFG7
VCC
GND GND GND GND AD29 AD25 C/BE3# AD18 AD20 F
MEM MEM MEM MEM MEM MEM
G N/C
GND VCC VCC VCC VCC VCC
GND IOVCC IOVCC GND AD28 AD21 AD19 C/BE2# AD16 G
MEM
H N/C
GND
GND GND GND GND GND GND GND IOVCC GND AD23 AD17 FRAME# TRDY# IRDY# H
MEM MEM COR DEV
J N/C
GND
GND GND GND GND
GND
GND IOVCC
VCC
C/BE1#
SEL#
SERR# PERR# PAR STOP# J
MEM
K N/C
VCC
GND IOVCC IOVCC IOVCC P21 P15 IOVCC HSYNC RED AD10 AD14 AD12 AD13 AD15 K
MEM
L N/C GND VP7 VP15 IOVCC IOVCC P22
VCC
P9 FLM IOVCC AD5 AD7 AD8 AD9 AD11 L
DAC
M VP3 VP6 VP13 HREF P32 P28 P24 P20 P11 P4 M
GND
AD1 AD3 AD6 C/BE0# M
et4U.com DataShee
ENA GPIO0
N N/C VP0 VP4 VP11 PCLK P33 P26 IOVCC P13 P6 P1
VDD
DDCK
ACTI
AD2 AD4 N
DataSheet4U.com
COR GPIO1
P VP2 VP5 VP10 GPIO4 P35 P31 P25 P19
VCC
P8 P2 LP GREEN RGND
32KHZ
AD0 P
ENA DAC DDC
R RMA17 VP8 VP12 VCLK P34 P29 P23 P17 P14 P10 P5 P0
BKL VCC DATA
VSYNC R
SHF ENA
T RMA16 VP1 VP9 VP14 VREF P30 P27 P18 P16 P12 P7 P3
CLK VEE
BLUE RSET T

16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1

Figure 2-4: Pin Diagram, Mini Ball Grid Array

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
D a t a S h e4eUt . c o m
www.DataSheet4U.com

Pin Descriptions 2-5

PCI/AGP Bus Interface


BGA mBGA
Pin Name Type Active Powered Description
PIN PIN
C1 E4 RESET# In Low IOVCC Reset. This input sets all signals and registers in
& GND the chip to a known state. All outputs from the chip
are tri-stated or driven to an inactive state. This pin
is ignored during Standby mode (STNDBY# pin
low). The remainder of the system (therefore
the system bus) may be powered down if
desired (all bus output pins are tri-stated in
Standby mode).
D2 C1 BUSCLK In High IOVCC Bus Clock. This input provides the timing reference
& GND for all PCI and AGP bus transactions. All bus inputs
except RESET# are sampled on the rising edge of
BCLK. BCLK may be any frequency from DC up to
33MHz for PCI, or up to 66MHz for AGP.
M1 J2 PAR I/O High IOVCC Parity. This signal is used to maintain even parity
& GND across AD0-31 and C/BE0-3#. PAR is stable and
valid one clock after the address phase. For data
phases PAR is stable and valid one clock after
either IRDY# is asserted on a write transaction or
TRDY# is asserted on a read transaction. Once
PAR is valid, it remains valid until one clock after the
completion of the current data phase (i.e., PAR has
the same timing as AD0-31 but delayed by one
clock). The bus master drives PAR for address and
write data phases; the target drives PAR for read
et4U.com data phases. DataShee
K2 H3 FRAME# In Low IOVCC Cycle Frame. Driven by the current master to
DataSheet4U.com
& GND indicate the beginning and duration of an access.
Assertion indicates a bus transaction is beginning
(while asserted, data transfers continue); de-
assertion indicates the transaction is in the final
data phase
K1 H1 IRDY# In Low IOVCC Initiator Ready. Indicates the bus master's ability to
& GND complete the current data phase of the transaction.
During a write, IRDY# indicates valid data is present
on AD0-31; during a read it indicates the master is
prepared to accept data. A data phase is completed
on any clock when both IRDY# and TRDY# are
sampled then asserted (wait cycles are inserted
until this occurs).
K4 H2 TRDY# S/TS Low IOVCC Target Ready. Indicates the target's ability to
& GND complete the current data phase of the transaction.
During a read, TRDY# indicates that valid data is
present on AD0-31; during a write it indicates the
target is prepared to accept data. A data phase is
completed on any clock when both IRDY# and
TRDY# are sampled then asserted (wait cycles are
inserted until this occurs).
L1 J1 STOP# S/TS Low IOVCC Stop. Indicates the current target is requesting the
& GND master to stop the current transaction.
Note: S/TS stands for “Sustained Tri-state”. These signals are driven by only one device at a time, are
driven high for one clock before released, and are not driven for at least one cycle after being released by
the previous device. A pull-up provided by the bus controller is used to maintain an inactive level between
transactions.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

2-6 Pin Descriptions

PCI/AGP Bus Interface (continued)


BGA mBGA
Pin Name Type Active Powered Description
PIN PIN
L4 J5 DEVSEL# S/TS Low IOVCC Device Select. Indicates the current target has
& GND decoded its address as the target of the current
access
L2 J3 PERR# S/TS Low IOVCC Parity Error. This signal reports data parity errors
& GND (except for Special Cycles where SERR# is used).
The PERR# pin is Sustained Tri-state. The receiving
agent will drive PERR# active two clocks after
detecting a data parity error. PERR# will be driven
high for one clock before being tri-stated as with all
sustained tri-state signals. PERR# will not report
status until the chip has claimed the access by
asserting DEVSEL# and completing the data phase.
L3 J4 SERR# OD Low IOVCC System Error. Used to report system errors where
& GND the result will be catastrophic (address parity error,
data parity errors for Special Cycle commands, etc.).
This output is actively driven for a single PCI/AGP
clock cycle synchronous to BCLK and meets the
same setup and hold time requirements as all other
bused signals. SERR# is not driven high by the chip
after being asserted, but is pulled high only by a weak
pull-up provided by the system. Thus, SERR# on the
PCI/AGP bus may take two or three clock periods to
fully return to an inactive state.
A4 B5 INT# OD Low IOVCC Interrupt request pin.
et4U.com & GND DataShee
Note: S/TS stands for “Sustained Tri-state”. These signals are driven by only one device at a time, are
DataSheet4U.com
driven high for one clock before released, and are not driven for at least one cycle after being released by
the previous device. A pull-up provided by the bus controller is used to maintain an inactive level between
transactions.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Pin Descriptions 2-7

PCI/AGP Bus Interface (continued)


BGA mBGA Pin
Type Active Powered Description
PIN PIN Name
U2 P1 AD0 I/O High IOVCC PCI/AGP Address/Data Bus
T3 M4 AD1 I/O High & GND Address and data are multiplexed on the same pins. A
R4 N2 AD2 I/O High bus transaction consists of an address phase followed
T2 M3 AD3 I/O High by one or more data phases (both read and write
U1 N1 AD4 I/O High bursts are allowed by the bus definition).
R3 L5 AD5 I/O High The address phase is the clock cycle in which
T1 M2 AD6 I/O High FRAME# is asserted (AD0-31 contain a 32-bit physical
R2 L4 AD7 I/O High address). For I/O, the address is a byte address. For
R1 L3 AD8 I/O High memory and configuration, the address is a DWORD
P2 L2 AD9 I/O High address. During data phases AD0-7 contain the LSB
N3 K5 AD10 I/O High and 24-31 contain the MSB. Write data is stable and
P1 L1 AD11 I/O High valid when IRDY# is asserted; read data is stable and
N2 K3 AD12 I/O High valid when TRDY# is asserted. Data transfers only
M4 K2 AD13 I/O High during those clocks when both IRDY# and TRDY# are
M3 K4 AD14 I/O High asserted.
N1 K1 AD15 I/O High
J1 G1 AD16 I/O High C/BE3-0 Command Type Supported
J2 H4 AD17 I/O High 0000 Interrupt Acknowledge
H1 F2 AD18 I/O High 0001 Special Cycle
J3 G3 AD19 I/O High 0010 I/O Read Y
J4 F1 AD20 I/O High 0011 I/O Write Y
H2 G4 AD21 I/O High 0100 -reserved-
G1 E2 AD22 I/O High 0101 -reserved-
H3 H5 AD23 I/O High 0110 Memory Read Y
G3 D2 AD24 I/O High 0111 Memory Write Y
et4U.com DataShee
F2 F4 AD25 I/O High 1000 -reserved-
E1 D1 AD26 I/O High 1001 -reserved-
F3 E3 AD27 I/O HighDataSheet4U.com 1010 Configuration Read Y
D1 G5 AD28 I/O High 1011 Configuration Write Y
E2 F5 AD29 I/O High 1100 Memory Read Multiple
F4 C2 AD30 I/O High 1101 Dual Address Cycle
E3 D3 AD31 I/O High 1110 Memory Read Line
1111 Memory Read & Invalidate
P3 M1 C/BE0# In Low IOVCC Bus Command/Byte Enables. During the address
M2 J6 C/BE1# In Low & GND phase of a bus transaction, these pins define the bus
K3 G2 C/BE2# In Low command (see list above). During the data phase,
F1 F3 C/BE3# In Low these pins are byte enables that determine which byte
lanes carry meaningful data: byte 0 corresponds to
AD0-7, byte 1 to 8-15, byte 2 to 16-23, and byte 3 to
24-31.
G2 E1 IDSEL In High IOVCC Initialization Device Select. Used as a chip select dur-
& GND ing configuration read and write transactions

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

2-8 Pin Descriptions

Configuration Pins and ROM Interface


BGA mBGA
Pin Name Type Active Powered Description
PIN PIN
D18 A13 CFG0 In n/a IOVCC CFG0 through CFG15 are latched into
C19 E12 CFG1 In n/a & GND registers XR70 and XR71 on reset for use as
B20 F12 CFG2 In n/a configuration inputs. Please see register
C18 A12 CFG3 In n/a descriptions for XR70 and XR71 for complete
A20 B13 CFG4 In n/a details on the configuration options.
B19 C12 CFG5 In n/a
A19 D12 CFG6 In n/a
B18 F11 CFG7 In n/a
C17 A11 CFG8 In n/a
D16 B12 CFG9 In n/a
B10 A7 CFG10 In n/a
C10 E9 CFG11 In n/a
A9 B9 CFG12 In n/a
B9 E8 CFG13 In n/a
A8 A6 CFG14 In n/a
C9 B7 CFG15 In n/a
B8 E8 RMD0 IN High IOVCC RMD0 through RMD7 are used as BIOS ROM
A7 A6 RMD1 IN High & GND data inputs during system startup (i.e., before
C8 B7 RMD2 IN High the system enables the graphics controller
B7 D7 RMD3 IN High memory interface).
A6 C6 RMD4 IN High
C7 E7 RMD5 IN High
B6 B6 RMD6 IN High
A5 D6 RMD7 IN High
et4U.com C6 A4 ROMOE# Out Low IOVCC BIOS ROM Output Enable. DataShee
(MCLKOUT) & GND May be configured as MCLK output in test
DataSheet4U.com
mode.
D15 C11 RMA0 Out n/a IOVCC These pins are BIOS ROM address outputs
B16 D11 RMA1 Out n/a & GND RMA0-17.
A17 E11 RMA2 Out n/a
C15 A10 RMA3 Out n/a BIOS ROMs are not normally required in
A16 B11 RMA4 Out n/a portable computer designs (the graphics
B15 C10 RMA5 Out n/a system BIOS code is normally included in the
C14 A9 RMA6 Out n/a system BIOS ROM). However, the 69000
A15 D10 RMA7 Out n/a provides BIOS ROM interface capability for
B14 E10 RMA8 Out n/a development systems and add-in card flat
C13 B10 RMA9 Out n/a panel graphics controllers.
A14 C9 RMA10 Out n/a
B13 D9 RMA11 Out n/a Since the PCI/AGP Bus specifications require
D12 A8 RMA12 Out n/a only one load on the bus for the entire
C12 E9 RMA13 Out n/a graphics subsystem, the BIOS ROM interface
A13 B9 RMA14 Out n/a is "through the chip".
B12 A7 RMA15 Out n/a
L19 T16 RMA16 Out n/a
L20 R16 RMA17 Out n/a

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Pin Descriptions 2-9

Flat Panel Display Interface


BGA mBGA Pin
Type Active Powered Description
PIN PIN Name
W6 R5 P0 Out High IOVCC Flat panel data bus of up to 36-bits.
V7 N6 P1 Out High & GND
Y6 P6 P2 Out High
W7 T5 P3 Out High
V8 M7 P4 Out High
Y7 R6 P5 Out High
W8 N7 P6 Out High
U9 T6 P7 Out High
V9 P7 P8 Out High
Y8 L8 P9 Out High
W9 R7 P10 Out High
Y9 M8 P11 Out High
V10 T7 P12 Out High
W10 N8 P13 Out High
Y10 R8 P14 Out High
U10 K9 P15 Out High
U11 T8 P16 Out High
Y11 R9 P17 Out High
W11 T9 P18 Out High
V11 P9 P19 Out High
Y12 M9 P20 Out High
Y13 K10 P21 Out High
V12 L10 P22 Out High
U12 R10 P23 Out High
et4U.com W13 M10 P24 Out High DataShee
Y14 P10 P25 Out High
V13 N10 P26 Out High
DataSheet4U.com
W14 T10 P27 Out High
Y15 M11 P28 Out High
V14 R11 P29 Out High
W15 T11 P30 Out High
Y16 P11 P31 Out High
V15 M12 P32 Out High
Y17 N11 P33 Out High
W16 R12 P34 Out High
U15 P12 P35 Out High

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

2-10 Pin Descriptions

Flat Panel Display Interface (continued)


BGA mBGA
Pin Name Type Active Powered Description
PIN PIN
Y5 T4 SHFCLK OUT High IOVCC Shift Clock. Pixel clock for flat panel data.
& GND
W5 L7 FLM OUT High IOVCC First Line Marker. Flat Panel equivalent of VSYNC.
& GND
Y4 P5 LP (CL1)(DE) OUT High IOVCC Latch Pulse. Flat Panel equivalent of HSYNC. May
(BLANK#) & GND also be configured as Displa Enable (DE) or
BLANK#. Some panels use the signal name of CL1.

V6 M6 M (DE) OUT High IOVCC M signal for panel AC drive control (may also be
(BLANK#) & GND called ACDCLK). May also be configured as
BLANK# or as Display Enable (DE) for TFT Panels.

V5 N5 ENAVDD I/O High IOVCC Power sequencing control for panel driver
& GND electronics voltage VDD.

W4 T3 ENAVEE I/O High Power sequencing control for panel bias voltage
(ENABKL) VEE. May also be configured as ENABKL.

U6 R4 ENABKL I/O High Power sequencing control for enabling the backlight.

Notes:
To accommodate a wide variety of panel types, the graphics controller has been designed to output its data
et4U.com in any of a number of formats. These formats include different data widths for the colors belonging to each DataShee
pixel, and the ability to accommodate different pixel data transfer timing requirements.
DataSheet4U.com
For STN-DD panels, pins P0 through P35 are organized into groups corresponding to the upper and lower
parts of the panel. The names of the signals for the upper and lower parts follow a naming convention of
Uxx and Lxx, respectively.

For panels that require a pair of adjacent pixels be sent with every shift clock, pins P0 through P35 are
organized into groups corresponding to the first and second (from right to left) pixels of each pair of pixels
being sent. The names of the signals for the first and second pixels of each such pair follow a naming
convention of Fxx and Sxx, respectively.

Panels that transfer data on both edges of SHFCLK are also supported. See the description for register
FR12 for more details.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Pin Descriptions 2-11

Flat Panel Display Interface (continued)


Mono Mono Mono Color Color Color Color Color Color Color Color Color
SS DD DD TFT TFT TFT TFT-HR STN-SS STN-SS STN-DD STN-DD STN-DD
Pin 9/12/16 18/24 18/24 8-bit 16-bit 8-bit 16-bit
8-bit 8-bit 16 bit 36-bit 24-bit
Name bit bit bit (4bP) (4bP) (4bP) (4bP)
P0 D0 UD3 UD7 B0 B0 FB0 FB0 R1 R1 UR1 UR0 UR0
P1 D1 UD2 UD6 B1 B1 FB1 FB1 B1 G1 UG1 UG0 UG0
P2 D2 UD1 UD5 B2 B2 FB2 FB2 G2 B1 UB1 UB0 UB0
P3 D3 UD0 UD4 B3 B3 FB3 FB3 R3 R2 UR2 UR1 LR0
P4 D4 LD3 UD3 B4 B4 FB4 SB0 B3 G2 LR1 LR0 LG0
P5 D5 LD2 UD2 G0 B5 FB5 SB1 G4 B2 LG1 LG0 LB0
P6 D6 LD1 UD1 G1 B6 SB0 SB2 R5 R3 LB1 LB0 UR1
P7 D7 LD0 UD0 G2 B7 SB1 SB3 B5 G3 LR2 LR1 UG1
P8 LD7 G3 G0 SB2 FG0 B3 UG1 UB1
P9 LD6 G4 G1 SB3 FG1 R4 UB1 LR1
P10 LD5 G5 G2 SB4 FG2 G4 UR2 LG1
P11 LD4 R0 G3 SB5 FG3 B4 UG2 LB1
P12 LD3 R1 G4 FG0 SG0 R5 LG1 UR2
P13 LD2 R2 G5 FG1 SG1 G5 LB1 UG2
P14 LD1 R3 G6 FG2 SG2 B5 LR2 UB2
P15 LD0 R4 G7 FG3 SG3 R6 LG2 LR2

et4U.com P16 R0 FG4 FR0 LG2


DataShee
P17 R1 FG5 FR1 LB2
P18 DataSheet4U.com
R2 SG0 FR2 UR3
P19 R3 SG1 FR3 UG3
P20 R4 SG2 SR0 UB3
P21 R5 SG3 SR1 LR3
P22 R6 SG4 SR2 LG3
P23 R7 SG5 SR3 LB3
P24 FR0
P25 FR1
P26 FR2
P27 FR3
P28 FR4
P29 FR5
P30 SR0
P31 SR1
P32 SR2
P33 SR3
P34 SR4
P35 SR5
SHFCLK SHFCLK SHFCLK SHFCLK SHFCLK SHFCLK SHFCLK SHFCLK SHFCLK SHFCLK SHFCLK SHFCLK SHFCLK
Pixels/
8 8 16 1 1 2 2 2-2/3 5-1/3 2-2/3 5-1/3 8
Clock:

See the notes for this table on the previous page.


DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

2-12 Pin Descriptions

CRT Interface
BGA mBGA
Pin Name Type Active Powered Description
PIN PIN
U3 K7 HSYNC Out Both IOVCC CRT Horizontal Sync (polarity is programmable)
(CSYNC) & GND or "Composite Sync" for support of various
external NTSC/PAL encoder chips.
V2 R1 VSYNC Out Both IOVCC CRT Vertical Sync (polarity is programmable).
& GND
Y3 K6 RED Out Analog DACVCC CRT analog video outputs from the internal color
V4 P4 GREEN Out Analog & DACGND palette DAC.
W3 T2 BLUE Out Analog
The DAC is designed for a 37.5Ω equivalent load
on each pin (e.g. 75Ω resistor on the board, in
parallel with the 75Ω CRT load)
W2 T1 RSET In N/A DACVCC Set point resistor for the internal color palette
& DACGND DAC. A 528Ω 1% resistor is required between
RSET and DACGND.
V3 R2 DDC DATA I/O High IOVCC General purpose I/O, suitable for use as DDC
(GPIO2) & GND Data.

U4 N4 DDC CLK I/O High IOVCC General purpose I/O, suitable for use as DDC
(GPIO3) & GND Clock.

These two pins are functionally suitable for a DDC


interface between the graphics controller chip and
a CRT monitor.
et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Pin Descriptions 2-13

Video Interface
BGA mBGA
Pin Name Type Active Powered Description
PIN PIN
V16 T12 VREF I/O High IOVCC Vertical Reference Input.
& GND
W17 M13 HREF In High IOVCC Horizontal Reference Input
& GND
Y18 R13 VCLK In High IOVCC Video Input Clock
& GND
PCLK
V17 N12 Out High IOVCC Video in port PCLK out. May also be configured as the
(VCLKOUT)
& GND VCLK output in test mode.

R18 N15 VP0 In High IOVCC Video data port data bus.
U20 T15 VP1 In High & GND
T19 P16 VP2 In High In ZV mode, VP0-7 correspond to Y0-7, and VP8-15
R17 M16 VP3 In High correspond to UV0-7.
T18 N14 VP4 In High
U19 P15 VP5 In High
V20 M15 VP6 In High
T17 L14 VP7 In High
U18 R15 VP8 In High
V19 T14 VP9 In High
W20 P14 VP10 In High
W19 N13 VP11 In High
U17 R14 VP12 In High
V18 M14 VP13 In High
et4U.com Y19 T13 VP14 In High DataShee
W18 L13 VP15 In High
DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

2-14 Pin Descriptions

Miscellaneous
BGA mBGA
Pin Name Type Active Powered Description
PIN PIN
E4 C3 STNDBY# In Low IOVCC Standby Control Pin. Pull this pin low to place the chip in
& GND Standby Mode. A low-to-high transition on the pin will
cause change to exit standby mode, host standby mode,
and panel off mode.
C3 B3 REFCLK In High IOVCC
Reference Clock Input. This pin serves as the input for
(MCLKIN) & GND
an external reference oscillator (usually 14.31818MHz).
All internal timings are derived from this primary clock
input source. Alternatively, this can be configured to be
used as an alternate input for an externally provided
MCLK through a strapping option and register
programming. However, during normal operation, an
external MCLK should be provided through the MCLKIN
pin. See the descriptions for registers XR70 and XRCF
for complete details.

B2 A1 DCLKIN In High IOVCC Optional input for an externally provided DCLK. Enabled
& GND via strapping option and register programming. See the
descriptions for registers XR70 and XRCF for complete
details.
B1 E5 MCLKIN In High IOVCC Optional primary input for an externally provided MCLK
& GND (the REFCLK(MCKLIN) pin can be used as an alterrnate
input for MCLK). This pin is enabled via strapping option
and register programming. See the descriptions for reg-
isters XR70 and XRCF for complete details.
et4U.com DataShee
V1 N3 GPIO0 (ACTI) I/O High IOVCC General Purpose I/O pin #0. Can also be used as the
& GND ACTI output (Activity Indicator).
DataSheet4U.com
T4 P2 GPIO1 I/O High IOVCC General Purpose I/O pin #1. Can also be used as a
(32KHz) & GND 32KHz clock input for panel power sequencing.
U16 P13 GPIO4 I/O High IOVCC General purpose I/O pin #4.
& GND
D6 A5 GPIO7 I/O High IOVCC General purpose I/O pin #7.
& GND
D17 A14 TMD0 n/a n/a These two pins are for internal use only and should be left
A12 B8 TMD1 n/a n/a open.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Pin Descriptions 2-15

Power and Ground


BGA mBGA
Pin Name Description
PIN PIN
U5 R3 DACVCC Analog power for the internal RAMDAC. DACVCC should be isolated from all other
VCCs, and should not be greater than
CORVCC.
Y2 M5 DACGND Analog ground for the internal RAMDAC. DACGND should be common with digital
ground but must be tightly coupled to
DACVCC.
B3 D4 MCKVCC Analog power and ground pins for the internal MCKVCC and DCKVCC must be at the
A2 A2 MCKGND memory clock synthesizer (MCLK). same voltage level as CORVCC.

Each of the MCKVCC/MCKGND and


DCKVCC/DCKGND pairs must be
INDIVIDUALLY decoupled.

C4 B4 DCKVCC Analog power and ground pins for the internal Balls D5 and C4 (DCKVCC) may be
D5 E6 dot clock synthesizer (DCLK). jumpered together. Balls B4 and A3
A3 A3 DCKGND (DCKGND) may be jumpered together
B4 C5
Refer to the section on clock generation for
suggested clock power and ground PCB
layout.
D7 F6 Digital ground.
G4 G6 GND
P4 H6
U14 F7
et4U.com DataShee
U7 F8
J9 H8
J10 F9 DataSheet4U.com
J11 G9
J12 H9
K9 J9
K10 H10
K11 H11
K12 J11
L9 H12
L10 J12
L11 H13
L12 J13
H14
J14
K14
L15
D9 D8 CORVCC Digital power for the graphics controller internal logic (a.k.a., the “core” VCC).
W12 J7
C7
P8
D14 J10 MEMGND Embedded memory ground.
G17 D14
P17 E14
F14
G15
H15
J15

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

2-16 Pin Descriptions

M9 P3 RGND Internal reference GND, should be tied to GND.


M10
M11
M12
Y1
H4 G7 IOVCC I/O Power.
N4 G8
U8 H7
U13 J8
W1 K8
K11
K12
K13
L11
L12
N9
L6
D13 F10 MEMVCC Power for embedded memory.
H17 G10
N17 G11
G12
G13
G14
K15
L9

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Pin Descriptions 2-17

Reserved and No Connect


BGA mBGA
Pin Name
PIN PIN
A1 B1 Reserved
B5
C2
C5
D3
D4
D8
Y20
A10 C8 No Connect
A11 C13
A18 D13
B11 E13
B17 F13
C11 B14
C16 C14
C20 A15
D10 B15
D11 C15
D19 D15
D20 E15
E17 F15
E18 A16
E19 B16
E20 C16
et4U.com F17 D16 DataShee
F18 E16
F19 F16 DataSheet4U.com
F20 G16
G18 H16
G19 J16
G20 K16
H18 L16
H19 N16
H20 B2
J17 C4
J18 D5
J19
J20
K17
K18
K19
K20
L17
L18
M17
M18
M19
M20
N18
N19
N20
P18
P19
P20
R19
R20
T20
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

2-18 Pin Descriptions

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Electrical Specifications 3-1

Chapter 3
Electrical Specifications
Table 3-1: Absolute Maximum Conditions
Symbol Parameter Min Max Units
VCC Supply Voltage -0.5 5.0 V
VI Input Voltage -0.5 5.5 V
TSTG Storage Temperature -40 125 °C
Note: Permanent device damage may occur if Absolute Maximum Rating are exceeded.
Operation must be restricted to the conditions under Normal Operating Conditions.

Table 3-2: Normal Operating Conditions


Symbol Parameter Min Typical Max Units
VCC Supply Voltage 3.0 3.3 3.6 V
TA Ambient Temperature 0 — 70 °C

et4U.com DataShee
Table 3-3: DAC Characteristics
DataSheet4U.com
Symbol Parameter Notes Min Typical Max Units
IO Full Scale Output Current RSET=528Ω and 37.5Ω Load – 18.6 – mA
Full Scale Error – – ±5 %
DAC to DAC Correlation – 1.27 – %
DAC Linearity ±2 – – LSB
Note: These values apply under normal operating conditions unless otherwise noted.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

3-2 Electrical Specifications

Table 3-4: DC Characteristics.


Symbol Parameter Notes Min Max Units
Power Dissipation All VCCs at 3.3V
PD – 1.0 W
MCLK=83MHz, DCLK=135MHz
IIL Input Leakage Current –100 +100 µA
IOZ Output Leakage Current High Impedance –100 +100 µA
VIL Input Low Voltage All input pins –0.5 0.8 V
VIH Input High Voltage All input pins 0.6xVcc 5.5 V
VOL Output Low Voltage Under max load per table 16-5 (3.3V) – 0.5 V
VOH Output High Voltage Under max load per table 16-5 (3.3V) 0.7xVcc – V
Notes: These values apply under normal operating conditions unless otherwise noted.
For power configuration data, please refer to an appropriate application note.

Table 3-5: DC Drive Characteristics


Symbol Parameter Output Pins DC Test Conditions Min Units
Output Low H/VSYNC, P0-P35, SHFCLK, M VOUT≤VOL and
IOL 12 mA
Current VCC=3.3V
DEVSEL#, PAR, PERR#, SERR#,
STOP#, TRDY#
8 mA

et4U.com ACTI, AD0-AD31, ENABKL, DataShee


ENAVDD, ENAVEE, FLM, LP
All other outputs DataSheet4U.com 2 mA
Output High H/VSYNC, P0-P35, SHFCLK, M VOUT≥VOL and
IOH 12 mA
Current VCC=3.3V
DEVSEL#, PAR, PERR#, SERR#,
STOP#, TRDY#
8 mA
ACTI, AD0-AD31, ENABKL,
ENAVDD, ENAVEE, FLM, LP
All other outputs 2 mA

Note: These values apply under normal operating conditions unless otherwise noted.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Electrical Specifications 3-3

Table 3-6: AC Test Conditions:


Symbol Parameter Minimum Maximum Units
VCC Supply Voltage 3.1 3.6 V
VTEST All AC parameters 0.4 VCC 1.5 V
VIL Input low voltage (10% of VCC) 0.1 VCC 0.1 VCC V
VIH Input high voltage (90% of VCC) VCC - 0.1 VCC - 0.1 V
TR Maximum input rise time (3.3/5V) 3 3 ns
TF Maximum input fall time (3.3/5V) 2 2 ns

Tester
Inputs V TEST

TF TR
Tester V CC V CC
O utputs V IH V IH
V IL V IL
0 0
et4U.com DataShee

DataSheet4U.com
Figure 3-1: AC Test Timing

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

3-4 Electrical Specifications

Table 3-7: AC Timing Characteristics - Reference Clock


Symbol Parameter Notes Min Typical Max Units
FREF Reference Frequency 1 14.31818 60 MHz
TREF Reference Clock Period 16.6 69.84128 1000 ns
THI /TREF Reference Clock Duty Cycle 40 – 60 %

T R EF

T HI

Reference Clock Input

Figure 3-2: Reference Clock Timing

Table 3-8: AC Timing Characteristics - Clock Generator


Symbol Parameter Notes Min Typical Max Units
FDCLK DCLK Frequency – – 135 MHz
FMCLK MCLK Frequency – – 83 MHz
et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

Electrical Specifications 3-5

Table 3-9: AC Timing Characteristics - Reset


Symbol Parameter Notes Min Max Units
TIPR Reset Inactive from Power Stable See Note 1 1 – ms
TORS Reset Inactive from Ext. Osc. Stable 0 – ms
TRES Minimum Reset Pulse Width See Note 2 1 – ms
TSTR Reset Inactive from Standby Inactive RESET# is ignored in Standby Mode 2 – ms
TRSR Reset Rise Time measured 0.1Vcc to 0.9Vcc – 20 ns
TRSO Reset Active to Output Float Delay – 40 ns
TCSU Configuration Setup Time See Note 3 20 – ns
TCHD Configuration Hold Time 5 – ns
Note 1: This parameter includes time for internal voltage stabilization of all sections of the chip, startup and
stabilization of the internal clock synthesizer, and setting of all internal logic to a known state.
Note 2: This parameter includes time for the internal clock synthesizer to reset to its default frequency and
time to set all internal logic to a known state. It assumes power is stable and the internal clock
synthesizer is already operating at some stable frequency.
Note 3: This parameter specifies the setup time to latch reliably the state of the configuration bits. Changes
in some configuration bits may take longer to stabilize inside the chip (such as internal clock
synthesizer-related bits 4 and 5). The recommended configuration bit setup time is TRES to insure
that the chip is in a completely stable state when Reset goes inactive.

Reset w ith Chip O perating


Initial Power-Up R eset
and Power Stable

et4U.com DataShee

V CC DataSheet4U.com
T IP R

1 4 .3 1 8 M H z S TA B LE

T O RS

STNDBY#
T S TR
T R ES
RESET#
T R SR T R SR

T C SU T C HD T C SU T C HD
C o n fig u ra tio n
In p u ts C F G 0 -1 5

T R SO

B u s O u tp u t P in s

Figure 3-3: Reset Timing

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

3-6 Electrical Specifications

Table 3-10: AC Timing Characteristics - PCI Bus Frame (CLK=33MHz)


Symbol Parameter Notes Min Max Units
TFRS FRAME# Setup to CLK 7 – ns
TCMS C/BE#[3:0] (Bus CMD) Setup to CLK 7 – ns
TCMH C/BE#[3:0] (Bus CMD) Hold from CLK 0 – ns
TBES C/BE#[3:0] (Byte Enable) Setup to CLK 7 – ns
TBEH C/BE#[3:0] (Byte Enable) Hold from CLK 0 – ns
TADS AD[31:0] (Address) Setup to CLK 7 – ns
TADH AD[31:0] (Address) Hold from CLK 0 – ns
TDAS AD[31:0] (Data) Setup to CLK 7 – ns
TDAH AD[31:0] (Data) Hold from CLK 0 – ns
TDAD AD[31:0] (Data) Valid from CLK 2 11 ns
TTZH TRDY# High Z to High from CLK 2 11 ns
TTHL TRDY# Active from CLK 2 11 ns
TTLH TRDY# Inactive from CLK 2 11 ns
TTHZ TRDY# High before High Z 1 – CLK
TDZL DEVSEL# Active from CLK 2 11 ns
TDLH DEVSEL# Inactive from CLK 2 11 ns
TDHZ DEVSEL# High before High Z 1 – CLK
TISC IRDY# Setup to CLK 7 – ns
TIHC IRDY# Hold from CLK 0 – ns
et4U.com DataShee

DataSheet4U.com
CLK 1 2 3 4
T FRS
H i -Z
FRAME# B u s H i -Z
T u rn a ro u n d

T CMS T CMH T B EH
T B ES
H i -Z B u s H i -Z
C /B E # [3 :0 ] C o m m a nd B y te E n a b le s B y te E n a b le s
T u rn a ro u n d

T ADS T ADH T DAD T DAH

R ead H i -Z Read B u s H i -Z
A dd ress R e a d D a ta
A D [3 1 : 0 ] T u rn a ro u n d T u rn a ro u n d

T DAS T DAH
T ADS T ADH

W r ite H i -Z B u s H i -Z
A dd ress W rite D a ta W rite D a ta
A D [3 1 : 0 ] T u rn a ro u n d

T T ZH T THL T T LH T THZ

H i -Z H i -Z
B us
TR DY# T u rn a ro u n d

T IS C T IH C
H i -Z B us H i -Z
IR D Y # T u rn a ro u n d

T DZL T DLH T DHZ


H i -Z B us H i -Z
DEVSEL# T u rn a ro u n d

Figure 3-4: PCI Bus Frame Timing


DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

Electrical Specifications 3-7

Table 3-11: AC Timing Characteristics - PCI Bus Stop (CLK=33MHz)


Symbol Parameter Notes Min Max Units
TSZH STOP# High Z to High from CLK 2 11 ns
TSHL STOP# Active from CLK 2 11 ns
TSLH STOP# Inactive from CLK 2 11 ns
TSHZ STOP# High before High Z 1 – CLK

C LK
T S ZH T SHL T S LH
T SHZ
H ig h Z
STO P#

Figure 3-5: PCI Bus Stop Timing

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

3-8 Electrical Specifications

Table 3-12: AC Timing Characteristics BIOS ROM


PCI: AGP:
Symbol Parameter Min Max Min Max Units
TROE ROMOE# Active from CLK – 40 – 20 ns
TROM Slowest Permissible BIOS ROM Access Speed – 150 – 75 ns
Note: PCI BIOS ROM timing is derived from the 33 MHz PCI bus clock. AGP BIOS ROM timing is derived
from the 66 MHz AGP bus clock. Timing sequences are fixed assuming the use of widely-available,
low-cost, typical industry-standard EPROMs. Timing specifications and performance of BIOS ROM
memory accesses are non-critical since PCI/AGP BIOS ROM data is always shadowed into high-
speed system memory prior to execution of BIOS code.

C LK

FR A M E#

AD RO M A ddr Data Valid

T RO E

ROMOE#
et4U.com DataShee

ROMA Byte 0 Add r Byte 1 Add r


DataSheet4U.com Byte 2 Add r Byte 3 Add r

TR D Y#

Figure 3-6: BIOS ROM Timing

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

Electrical Specifications 3-9

Table 3-13: AC Timing Characteristics - Video Data Port


Symbol Parameter Notes Min Max Units
TVPS VP0 - VP15 (Incoming Data) Setup 5 – ns
TVPH VP0 - VP15 (Incoming Data) Hold 3 – ns
THRS HREF (Incoming HS) Setup 5 – ns
THRH HREF (Incoming HS) Hold In ZV-Port Mode 3 – ns
TVRS VREF (Incoming VS) Setup 5 – ns
TVRH VREF (Incoming VS) Hold 3 – ns
FVCLK VCLK Frequency (TVCLK is VCLK period) 10 33 MHz
VCLK Duty Cycle 40 60 %

T V C LK

V C LK

T VP S TVP H

V P 0 -V P 1 5

et4U.com T H RS T H RH DataShee

DataSheet4U.com
HREF

TVRS TVRH

VREF

Figure 3-7: Video Data Port Timing

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

3-10 Electrical Specifications

Table 3-14: AC Timing Characteristics - Panel Output Timing


Symbol Parameter Signaling Min Max Units
TSCLK SHFCLK cycle time 15 – ns
TDOVD DE and P[35:0] Output Valid Delay Measured -3 4 ns
TCOVD LP and FLM Output Valid Delay at 0.4VCC -3 3 ns
SHFCLK Duty Cycle 40 60 %
Note: AC Timing is valid when max output loading=25pF.

T SLK

SHFCLK

T DO VD

D E , P [2 3 ..0 ]

T CO VD

et4U.com LP, FLM DataShee

DataSheet4U.com

Figure 3-8: Panel Output Timing

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

Electrical Specifications 3-11

Table 3-15: AC Timing Characteristics - A.G.P. 1x AC Timing Parameters


Symbol Parameter Output Timing Min Max Notes
TDAD AD[31:0] (Data) Valid from CLK 1ns 6ns 1
TTZH TRDY# High Z to High from CLK 1ns 6ns 1
TTHL TRDY# Active from CLK 1ns 5.5ns 1
TTLH TRDY# Inactive from CLK 1ns 5.5ns 1
TTHZ TRDY High before High Z - 14ns
TDZL DEVSEL# Active from CLK 1ns 5.5ns 1
TDLH DEVSEL# Inactive from CLK 1ns 5.5ns 1
TDHZ DEVSEL# High before High Z - 14ns
TSZH STOP# High Z to High from CLK 1ns 6ns 1
TSHL STOP# Active from CLK 1ns 5.5ns 1
TSLH STOP# Inactive from CLK 1ns 5.5ns 1
TSHZ STOP# High before High Z - 14ns
Address/Read/Write Cycle Input Timing
TADS Address Setup to CLK 6ns -
TADH Address Hold from CLK 0ns -

Note: 1 - AC Timing is valid when max output loading = 10 pF per the Intel Accelerated Graphics Port
Interface Specification Revision 2.0, however, actual test load capacitance may vary from the max
output loading of 10 pF.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

3-12 Electrical Specifications

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Mechanical Specifications 4-1

Chapter 4
Mechanical Specifications
Top View

20
19
18
1.435mm
17 (0.0565")
16

27 ± 0.1 mm (1.063 ± 0.004")


15
14
13
12
11
10 1.27mm
9 (0.0500")
8 BSC
7
6
5
4 Diameter:
3 0.760 ± 0.16
2 (0.0299 ± 0.0023)
1
256 +16 places
et4U.com DataShee
27 ± 0.1 mm (1.063 ± 0.004")
2.2mm max
A B C D E F G H J K L DataSheet4U.com
M N P R T U VW Y
(0.087")

Bottom View

20
19
18 1.435mm
17 (0.0565")
16
27 ± 0.1 mm (1.063 ± 0.004")

15
14
13
12
11
10
1.27mm
9
(0.0500")
8
BSC
7
6
5
4 Diameter:
3
0.760 ± 0.16
2
1
(0.0299 ± 0.0023)
256 +16 places

27 ± 0.1 mm (1.063 ± 0.004")


Y W V U T R P N M L K J H G F E D C B A 1.53mm
(0.0602")
max
DataSheet4U.com Figure 4-1: 256+16-Contact Ball Grid Array

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

4-2 Mechanical Specifications

1 7.00 +/- .20 m m

16 15 1 4 1 3 12 11 1 0 9 8 7 6 5 4 3 2 1

A
B
C
D
1 .0 0 +/-

E
0 .1 0m m

F
G
H
1 5.0 B S C

J
1 7.00 +/- .20 m m

K
L
M
N
P
R
T
et4U.com DataShee

DataSheet4U.com
1 .0 0 +/-
0 .1 0m m

1 5.0 B S C

1 .4 5 + /- .1 0m m

0 .4 0 + /- .0 5m m

DataSheet4U.com Figure 4-2: 256 Ball - Mini Ball Grid Array

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

I/O and Memory Address Maps 5-1

Chapter 5
I/O and Memory Address Maps
An extensive set of registers normally controls the graphics system. These registers are a combination of
registers defined by IBM when the Video Graphics Array (VGA) was first introduced, and others that have
been added to support graphics modes that have color depths, resolutions, and hardware acceleration
features that go well beyond the original VGA standard. This chapter provides an overview of the address
locations and sub-addressing mechanisms used to access the various registers and the frame buffer of this
graphics controller.

Some of the registers are directly accessible at various I/O addresses. They may be read-only or write-only,
and some must be read from and written to at different I/O addresses. Most of the other registers are
accessed through a sub-addressing arrangement. The index of the desired register is written to an index
register, and then the desired register may be read from or written to through a data port. Almost all of these
sub-addressed registers are both readable and writable. Still other registers are directly accessible at
various memory addresses and here too, almost all of these registers are both readable and writable.

VGA-Compatible Address Map


Part of the VGA standard requires the VGA graphics system to take the place of either the IBM Monochrome
Display and Printer Adapter (either MDPA or MDA) or the IBM Color Graphics Adapter (CGA). This was
also the case with the IBM Enhanced Graphics Adapter (EGA), VGA’s predecessor. The MDA has registers
at I/O addresses 3B4-3B5 and 3BA, and a character buffer (not a frame buffer -- the MDA is a text-only
et4U.com device) within the memory address range of B0000-B7FFF. The CGA has registers within I/O addresses
DataShee
3D4-3D5 and 3DA-3DC, and a frame buffer (for either text or graphics) within the memory address range
of B8000-BFFFF. DataSheet4U.com
The VGA standard introduced numerous modes with features that went beyond those originally provided by
either MDA or CGA. To do this, the VGA standard introduced many additional registers at locations in the
3C0-3CF I/O address range, and an additional frame buffer memory space in the A0000-AFFFF memory
address range through which the frame buffer could be accessed. This additional memory address region
is a 64KB “port-hole” by which the standard 256KB VGA frame buffer is accessed. Either different 64KB
portions of this frame buffer are swapped or “paged” in and out of this port-hole as a way of gaining access
to all of it, or this frame buffer can be reorganized into “planes” that can be made selectively or even
simultaneously accessible though this port-hole as part of a mechanism to enable bit-wise graphics color
manipulation. This was done as part of the VGA standard partly because of the shortage of available
addresses in the first 1MB of memory address space in PC-standard systems.

If a PC with a VGA graphics system does not have either an MDA display system or a CGA graphics system,
the VGA BIOS will initialize the VGA graphics system to take the place of either an MDA if a monochrome
display is attached to the VGA, or of a CGA if a color display is attached. However, if a PC with a VGA
graphics system also has an MDA display system, the VGA is initialized to take the place of a CGA,
regardless of the type of monitor attached to the VGA in order to avoid conflicts with the MDA. Likewise, if
a PC with a VGA graphics system also has a CGA graphics system, the VGA is initialized to take the place
of an MDA, regardless of the type of monitor attached to the VGA. The VGA standard does not allow a
system to have both an MDA display system and a CGA graphics system in the same PC along with a VGA
graphics system.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

5-2 I/O and Memory Address Maps

Address Maps for Going Beyond VGA


This graphics controller improves upon VGA by providing additional features that are used through
numerous additional registers. Many of these additional registers are simply added to the sub-addressing
schemes already defined in the VGA standard, while others are added through sub-addressing schemes
using additional I/O address locations 3D0-3D3 and 3D6-3D7. This graphics controller also provides for the
memory-mapping of both the standard VGA and these additional registers alongside I/O-mapping. All of
the registers that are accessible via I/O addresses 3B0 through 3DF are also accessible at offsets 400760
through 4007BF from the starting address of the upper memory space. Still more of these additional
registers are 32 bits wide and for performance reasons are accessible exclusively at other offsets from the
starting address of the upper memory space.

This graphics controller also supports 1 or more megabytes of frame buffer memory -- far larger than VGA’s
standard complement of 256KB. As an improvement upon the VGA standard frame buffer port-hole, this
graphics controller also maps the entire frame buffer into part of a single contiguous memory space at a
programmable location, providing what is called “linear” access to the frame buffer. The size of this memory
space is 16MB (however, the frame buffer does not fill this entire memory space), and the base address is
set through a PCI configuration register.

Most aspects of the host interface of this graphics controller are configured through a set of built-in PCI-
compliant setup registers. The system logic accesses these registers through standard PCI configuration
read and write cycles. Therefore, the exact location of the PCI configuration registers for this graphics
controller, as well as any other PCI device in the system I/O or memory address space depends on the
system logic design and the system software that configures the system.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

I/O and Memory Address Maps 5-3

PCI Configuration Registers


Configuration
Name Function Access Bits
Space Offset
00 VENDID Vendor ID read-only 16
02 DEVID Device ID read-only 16
04 DEVCTL Device Control read/clear 16
06 DEVSTAT Device Status read-only 16
08 REV Revision ID read-only 8
09 PRG Programming Interface read-only 8
0A SUB Sub-Class Code read-only 8
0B BASE Base Class Code read-only 8
0C Reserved (Cache Line Size) — 8
0D Reserved (Latency Timer) — 8
0E Reserved (Header Type) — 8
0F Reserved (Built-In-Self-Test) — 8
10 MBASE Memory Base Address read/write 32
14 Reserved (Base Address) — 32
18 Reserved (Base Address) — 32
1C Reserved (Base Address) — 32
20 Reserved (Base Address) — 32
24 Reserved (Base Address) — 32
28 Reserved — 32
et4U.com 2C SUBVENDID Subsystem Vendor ID read-only 16 DataShee
2E SUBDEVID Subsystem Device ID read-only 16
DataSheet4U.com
30 RBASE ROM Base Address read/write 32
34 Reserved — 32
38 Reserved — 32
3C INTLINE Interrupt Line read/write 8
3D INTPIN Interrupt Pin read-only 8
3E Reserved (Minimum Grant) — 8
3F Reserved (Maximum Latency) — 8
40 to 6B
6C SUBVENDSET Subsystem Vendor ID Set read/write 16
6E SUBDEVSET Subsystem Device ID Set read/write 16
6F to FF

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

5-4 I/O and Memory Address Maps

I/O and Sub-Addressed Register Map


Memory
I/O Address Read Write
Offset

3B0-3B3

3B4 0x400768 CRTC Index (MDA Emulation)


3B5 0x400769 CRTC Data Port (MDA Emulation)

3B6-3B9

Input Status Register 1 (ST01) Feature Control Register (FCR)


3BA 0x400774
(MDA Emulation) (MDA Emulation)

3BB-3BF

3C0 0x400780 Attribute Controller Index Attribute Controller Index and Data Port
3C1 0x400781 Attribute Controller Data Port Alternate Attribute Controller Data Port
3C2 0x400784 Input Status Register 0 (ST00) Misc. Output Register (MSR)
3C3
3C4 0x400788 Sequencer Index
3C5 0x400789 Sequencer Data Port
3C6 0x40078C Color Palette Mask
3C7 0x40078D Color Palette State Color Palette Read Mode Index
et4U.com DataShee
3C8 0x400790 Color Palette Write Mode Index
3C9 0x400791 Color Palette Data PortDataSheet4U.com
3CA 0x400794 Feature Control Register (FCR)
3CB
3CC 0x400798 Misc. Output Register (MSR)
3CD
3CE 0x40079C Graphics Controller Index
3CF 0x40079D Graphics Controller Data Port
3D0 0x4007A0 Flat Panel Extensions Index
3D1 0x4007A1 Flat Panel Extensions Data Port
3D2 0x4007A4 Multimedia Extensions Index
3D3 0x4007A5 Multimedia Extensions Data Port
3D4 0x4007A8 CRTC Index (CGA Emulation)
3D5 0x4007A9 CRTC Data Port (CGA Emulation)
3D6 0x4007AC Configuration Extensions Index
3D7 0x4007AD Configuration Extensions Data Port

3D8-3D9

Input Status Register 1 (ST01) Feature Control Register (FCR)


3DA 0x4007B4
(CGA Emulation) (CGA Emulation)

3DB-3DF

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

I/O and Memory Address Maps 5-5

Sub-Addressing Indexes and Data Ports


Index Port Data Port Register
Name Function
Addresses Addresses Group
I/O 3C0 I/O 3C0/3C1 Attribute
AR0-14 VGA Attributes Control
Mem 0x400780 Mem 0x400780/781 Controller
I/O 3C4 I/O 3C5
Sequencer SR0-7 VGA Sequencer Control
Mem 0x400788 Mem 0x400789
I/O 3CE I/O 3CF Graphics
GR0-8 VGA Data Path Control
Mem 0x40079C Mem 0x40079D Controller
FR00-1F General Panel Control
FR20-2F Horizontal Panel Timing
FR30-3F Vertical Panel Timing
I/O 3D0 I/O 3D1 FR40-47 Horizontal Compensation
Flat Panel
Mem 0x4007A0 Mem 0x4007A1 FR48-4F Vertical Compensation
FR50-5F —
FR60-6F —
FR70-7F —
MR00-1F Acquisition/Capture
I/O 3D2 I/O 3D3 MR20-3F Playback Window Display
Multimedia
Mem 0x4007A4 Mem 0x4007A5 MR40-5F Color Key
MR60-7F —
CR00-2F Basic Display Control
CR30-3F Timing Extension Bits
CR40-4F Address Extension Bits
I/O 3B4/3D4 I/O 3B5/3D5
CRTC CR50-5F Display Overlay
Mem 0x400768/7A8 Mem 0x400769/7A9
CR60-6F —
et4U.com CR70-7F Interlace Control DataShee
CR80-FF —
DataSheet4U.com XR00-0F General Configuration
XR10-1F —
XR20-2F Graphics Engine Configuration
XR30-3F —
XR40-4F Memory Configuration
XR50-5F —
XR60-6F Pin Control
I/O 3D6 I/O 3D7 Extension XR70-7F Configuration Pins
Mem 0x4007AC Mem 0x4007AD Registers XR80-8F Pixel Pipeline
XR90-9F —
XRA0-AF Hardware Cursor
XRB0-BF —
XRC0-CF Clock Control
XRD0-DF Power Management
XRE0-EF Software Flags
XRF0-FF Hardware Testing

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

5-6 I/O and Memory Address Maps

Lower Memory Map


Address Range Function Size in Bytes
A0000-AFFFF VGA Frame Buffer 64KB
B0000-B7FFF MDA Emulation Character Buffer 32KB
B8000-BFFFF CGA Emulation Frame Buffer 32KB
C0000-C7FFF 32KB
or VGA BIOS ROM or
C0000 up to CFFFF Larger (up to 64KB)

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

I/O and Memory Address Maps 5-7

Upper Memory Map


Size Memory Offset Function
0x000000 to Linear Frame Buffer
2MB
0x1FFFFF (Little-Endian)
0x200000 to
2MB
0x3FFFFF
0x400000 to BitBLT Registers
64 Bytes
0x40003F (Little-Endian)
1472 0x400040 to
Bytes 0x4005FF
0x400600 to ER Registers
2KB 64 Bytes
0x40063F (Little-Endian)
0x400640 to
192 Bytes
0x4006FF
0x400700 to VGA and Sub-Addressed Registers
8MB 4MB 256 Bytes
0x4007FF (Little-Endian)
0x400800 to
62KB
0x40FFFF
0x410000 to BitBLT Data Port
16MB 64KB
0x41FFFF (Little-Endian)
0x420000 to
3968KB
0x7FFFFF
0x800000 to Linear Frame Buffer
2MB
0x9FFFFF (Big-Endian)
et4U.com 2MB
0xA00000 to DataShee
0xBFFFFF
DataSheet4U.com
0xC00000 to
8MB 64KB
0xC0FFFF
0xC10000 to BitBLT Data Port
4MB 64KB
0xC1FFFF (Big-Endian)
0xC20000 to
3968KB
0xFFFFFF

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

5-8 I/O and Memory Address Maps

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Register Summaries 6-1

Chapter 6
Register Summaries
Table 6-1 PCI Configuration Registers
Configuration
Name Register Function Access Bits
Space Offset
00 VENDID Vendor ID Register read-only 16
02 DEVID Device ID Register read-only 16
04 DEVCTL Device Control Register read/clear 16
06 DEVSTAT Device Status Register read-only 16
08 REV Revision ID Register read-only 8
09 PRG Programming Interface Register read-only 8
0A SUB Sub-Class Code Register read-only 8
0B BASE Base Class Code Register read-only 8
0C Reserved (Cache Line Size) — 8
0D Reserved (Latency Timer) — 8
0E Reserved (Header Type) — 8
0F Reserved (Built-In-Self-Test) — 8
10 MBASE Memory Base Address Register read/write 32
14 Reserved (Base Address) — 32
18 Reserved (Base Address) — 32
1C Reserved (Base Address) — 32
et4U.com 20 Reserved (Base Address) — 32 DataShee
24 Reserved (Base Address) — 32
DataSheet4U.com
28 Reserved — 32
2C SUBVENDID Subsystem Vendor ID Register read-only 16
2E SUBDEVID Subsystem Device ID Register read-only 16
30 RBASE ROM Base Address Register read/write 32
34 Reserved — 32
38 Reserved — 32
3C INTLINE Interrupt Line Register read/write 8
3D INTPIN Interrupt Pin Register read-only 8
3E Reserved (Minimum Grant) — 8
3F Reserved (Maximum Latency) — 8
40 to 6B
6C SUBVENDSET Subsystem Vendor ID Set Register read/write 16
6E SUBDEVSET Subsystem Device ID Set Register read/write 16
6F to FF

Table 6-2: General Control & Status Registers


Name Register Function Read Write
ST00 VGA Input Status Register 0 3C2 —
ST01 VGA Input Status Register 1 3BA/3DA —
FCR VGA Feature Control Register 3CA 3BA/3DA
MSR VGA Miscellaneous Output Register 3CC 3C2

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

6-2 Register Summaries

Table 6-3: CRT Controller Registers


Access Index Value
Name Register Function
3B5/3D5 3B4/3D4 (CRX)
CR00 Horizontal Total Register read/write 00h
CR01 Horizontal Display Enable End Register read/write 01h
CR02 Horizontal Blanking Start Register read/write 02h
CR03 Horizontal Blanking End Register read/write 03h
CR04 Horizontal Sync Start Register read/write 04h
CR05 Horizontal Sync End Register read/write 05h
CR06 Vertical Total Register read/write 06h
CR07 Overflow Register read/write 07h
CR08 Preset Row Scan Register read/write 08h
CR09 Maximum Scanline Register read/write 09h
CR0A Text Cursor Start Scanline Register read/write 0Ah
CR0B Text Cursor End Scanline Register read/write 0Bh
CR0C Start Address High Register read/write 0Ch
CR0D Start Address Low Register read/write 0Dh
CR0E Text Cursor Location High Register read/write 0Eh
CR0F Text Cursor Location Low Register read/write 0Fh
CR10 Vertical Sync Start Register read/write 10h
CR11 Vertical Sync End Register read/write 11h
CR12 Vertical Display Enable End Register read/write 12h
CR13 Offset Register read/write 13h
et4U.com CR14 Underline Row Register read/write 14h DataShee
CR15 Vertical Blanking Start Register read/write 15h
DataSheet4U.com
CR16 Vertical Blanking End Register read/write 16h
CR17 CRT Mode Control Register read/write 17h
CR18 Line Compare Register read/write 18h
CR22 Memory Read Latch Data Register read-only 22h
CR30 Extended Vertical Total Register read/write 30h
CR31 Extended Vertical Display End Register read/write 31h
CR32 Extended Vertical Sync Start Register read/write 32h
CR33 Extended Vertical Blanking Start Register read/write 33h
CR38 Extended Horizontal Total Register read/write 38h
CR3C Extended Horizontal Blanking End Register read/write 3Ch
CR40 Extended Start Address Register read/write 40h
CR41 Extended Offset Register read/write 41h
CR70 Interlace Control Register read/write 70h
CR71 NTSC/PAL Video Output Control Register read/write 71h
CR72 NTSC/PAL Horizontal Serration 1 Start Register read/write 72h
CR73 NTSC/PAL Horizontal Serration 2 Start Register read/write 73h
CR74 NTSC/PAL Horizontal Pulse Width Register read/write 74h
CR75 NTSC/PAL Filtering Burst Read Length Register read/write 75h
CR76 NTSC/PAL Filtering Burst Read Quantity Register read/write 76h
CR77 NTSC/PAL Filtering Control Register read/write 77h
CR78 NTSC/PAL Vertical Reduction Register read/write 78h
CR79 NTSC/PAL Pixel Resolution Fine Adjust Register read/write 79h
Note: CR00-CR22 are standard VGA registers -- all other CR registers are CHIPS extensions.
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Register Summaries 6-3

Table 6-4: Sequencer Registers


Access Index Value
Name Register Function
(via 3C5) In 3C4 (SRX)
SR00 Reset Register read/write 00
SR01 Clocking Mode Register read/write 01
SR02 Map Mask Register read/write 02
SR03 Character Map Select Register read/write 03
SR04 Memory Mode Register read/write 04
SR07 Horizontal Character Counter Reset Register read/write 07

Table 6-5: Graphics Controller Registers


Access Index Value
Name Register Function
(via 3CF) In 3CE (GRX)
GR00 Set/Reset Register read/write 00h
GR01 Enable Set/Reset Register read/write 01h
GR02 Color Compare Register read/write 02h
GR03 Data Rotate Register read/write 03h
GR04 Read Map Select Register read/write 04h
GR05 Graphics Mode Register read/write 05h
GR06 Miscellaneous Register read/write 06h
GR07 Color Don’t Care Register read/write 07h
et4U.com DataShee
GR08 Bit Mask Register read/write 08h
DataSheet4U.com

Table 6-6: Attribute Controller Registers


Access Index Value
Name Register Function
(via 3C0/3C1) In 3C0 (ARX)
AR00-AR0F Color Data Registers read/write 00-0F
AR10 Mode Control Register read/write 10
AR11 Overscan Color Register read/write 11
AR12 Memory Plane Enable Register read/write 12
AR13 Horizontal Pixel Panning Register read/write 13
AR14 Color Select Register read/write 14

Table 6-7: Palette Registers


Access I/O Address
Name Register Function
(via 3C9) In 3C7/3C8
PALMASK Palette Mask Register read/write 3C6h
PALSTATE Palette State Register read-only 3C7h
PALRX Palette Read Index Register write-only 3C7h
PALWX Palette Write Index Register read/write 3C8h
PALDATA Palette Data Register read/write 3C9h

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

6-4 Register Summaries

Table 6-8: Extension Registers


Access Index Value
Name Register Function
(via 3D7) In 3D6 (XRX)
XR00 Vendor ID Low Register read-only 00h
XR01 Vendor ID High Register read-only 01h
XR02 Device ID Low Register read-only 02h
XR03 Device ID High Register read-only 03h
XR04 Revision ID Register read-only 04h
XR05 Linear Base Address Low Register read-only 05h
XR06 Linear Base Address High Register read-only 06h
XR08 Host Bus Configuration Register read-only 08h
XR09 I/O Control Register read/write 09h
XR0A Frame Buffer Mapping Register read/write 0Ah
XR0B PCI Burst Write Support Register read/write 0Bh
XR0E Frame Buffer Page Select Register read/write 0Eh
XR20 BitBLT Configuration Register read/write 20h
XR40 Memory Access Control Register read/write 40h
XR41-XR4F Memory Configuration Registers read/write 41h-4Fh
XR60 Video Pin Control Register read/write 60h
XR61 DPMS Sync Control Register read/write 61h
XR62 GPIO Pin Control Register read/write 62h
XR63 GPIO Pin Data Register read/write 63h
et4U.com DataShee
XR67 Pin Tri-State Control Register read/write 67h
XR70 Configuration Pins 0 Register DataSheet4U.com read-only 70h
XR71 Configuration Pins 1 Register read-only 71h
XR80 Pixel Pipeline Configuration 0 Register read/write 80h
XR81 Pixel Pipeline Configuration 1 Register read/write 81h
XR82 Pixel Pipeline Configuration 2 Register read/write 82h

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Register Summaries 6-5

Table 6-8: Extension Registers (continued)


Access Via Index Value
Name Register Function
Port 3D7 Port 3D6 (XRX)
XRA0 Cursor 1 Control Register read/write A0h
XRA1 Cursor 1 Vertical Extension Register read/write A1h
XRA2 Cursor 1 Base Address Low Register read/write A2h
XRA3 Cursor 1 Base Address High Register read/write A3h
XRA4 Cursor 1 X-Position Low Register read/write A4h
XRA5 Cursor 1 X-Position High Register read/write A5h
XRA6 Cursor 1 Y-Position Low Register read/write A6h
XRA7 Cursor 1 Y-Position High Register read/write A7h
XRA8 Cursor 2 Control Register read/write A8h
XRA9 Cursor 2 Vertical Extension Register read/write A9h
XRAA Cursor 2 Base Address Low Register read/write AAh
XRAB Cursor 2 Base Address High Register read/write ABh
XRAC Cursor 2 X-Position Low Register read/write ACh
XRAD Cursor 2 X-Position High Register read/write ADh
XRAE Cursor 2 Y-Position Low Register read/write AEh
XRAF Cursor 2 Y-Position High Register read/write AFh
XRC0 Dot Clock 0 VCO M-Divisor Low Register read/write C0h
XRC1 Dot Clock 0 VCO N-Divisor Low Register read/write C1h
XRC2 Dot Clock 0 VCO M/N-Divisor High Register read/write C2h
et4U.com DataShee
XRC3 Dot Clock 0 Divisor Select Register read/write C3h
XRC4 DataSheet4U.com
Dot Clock 1 VCO M-Divisor Low Register read/write C4h
XRC5 Dot Clock 1 VCO N-Divisor Low Register read/write C5h
XRC6 Dot Clock 1 VCO M/N-Divisor High Register read/write C6h
XRC7 Dot Clock 1 Divisor Select Register read/write C7h
XRC8 Dot Clock 2 VCO M-Divisor Low Register read/write C8h
XRC9 Dot Clock 2 VCO N-Divisor Low Register read/write C9h
XRCA Dot Clock 2 VCO M/N-Divisor High Register read/write CAh
XRCB Dot Clock 2 Divisor Select Register read/write CBh
XRCC Memory Clock VCO M-Divisor Register read/write CCh
XRCD Memory Clock VCO N-Divisor Register read/write CDh
XRCE Memory Clock VCO Divisor Select Register read/write CEh
XRCF Clock Configuration Register read/write CFh
XRD0 Powerdown Control Register read/write D0h
XRD1 Power Conservation Control Register read/write D1h
XRD2 2KHz Down Counter Register read-only D2h
XRE0-XRE9 Software Flag Registers read/write E0h-E9h
XRF8-XRFC Test Registers read/write F8h-FCh

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

6-6 Register Summaries

Table 6-9: Flat Panel Registers


Access Via Index Value
Name Register Function
Port 3D1h Port 3D0h
FR00 Feature Register read-only 00h
FR01 CRT / FP Control Register read/write 01h
FR02 FP Mode Control Register read/write 02h
FR03 FP Dot Clock Source Register read/write 03h
FR04 Panel Power Sequencing Delay Register read/write 04h
FR05 Power Down Control 1 Register read/write 05h
FR06 FP Power Down Control Register read/write 06h
FR08 FP Pin Polarity Register read/write 08h
FR0A Programmable Output Drive Register read/write 0Ah
FR0B FP Pin Control 1 Register read/write 0Bh
FR0C Pin Control 2 Register read/write 0Ch
FR0F Activity Timer Control Register read/write 0Fh
FR10 FP Format 0 Register read/write 10h
FR11 FP Format 1 Register read/write 11h
FR12 FP Format 2 Register read/write 12h
FR13 FP Format 3 Register read/write 13h
FR16 FRC Option Select Register read/write 16h
FR17 Polynomial FRC Control Register read/write 17h
FR18 FP Text Mode Control Register read/write 18h
FR19 Blink Rate Control Register read/write 19h
FR1A STN-DD Buffering Control Register read/write 1Ah
FR1E M (ACDCLK) Control Register read/write 1Eh
FR1F Diagnostic Register read/write 1Fh
FR20 FP Horizontal Panel Display Size LSB Register read/write 20h
FR21 FP Horizontal Sync Start LSB Register read/write 21h
FR22 FP Horizontal Sync End Register read/write 22h
et4U.com FR23 FP Horizontal Total LSB Register read/write 23h DataShee
FR24 FP HSync (LP) Delay LSB Register read/write 24h
FR25 FP Horizontal Overflow 1 Register DataSheet4U.com read/write 25h
FR26 FP Horizontal Overflow 2 Register read/write 26h
FR27 FP HSync (LP) Width and Disable Register read/write 27h
FR30 FP Vertical Panel Size LSB Register read/write 30h
FR31 FP Vertical Sync Start LSB Register read/write 31h
FR32 FP Vertical Sync End Register read/write 32h
FR33 FP Vertical Total LSB Register read/write 33h
FR34 FP VSync (FLM) Delay LSB Register read/write 34h
FR35 FP Vertical Overflow 1 Register read/write 35h
FR36 FP Vertical Overflow 2 Register read/write 36h
FR37 FP VSync (FLM) Disable Register read/write 37h
FR40 Horizontal Compensation Register read/write 40h
FR41 Horizontal Stretching Register read/write 41h
FR48 Vertical Compensation Register read/write 48h
FR49-4C Text Mode Vertical Stretching 0 MSB Registers read/write 49h-4Ch
FR4D Vertical Line Replication Register read/write 4Dh
FR4E Selective Vertical Stretching Disable Register read/write 4Eh
FR70 TMED Red Seed Register read/write 70h
FR71 TMED Green Seed Register read/write 71h
FR72 TMED Blue Seed Register read/write 72h
FR73 TMED Control Register read/write 73h
FR74 TMED2 Shift Control Register read/write 74h

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Register Summaries 6-7

Table 6-10: Multimedia Registers


Access Via Index at 3D2h
Name Register Function
3D3h Set to Value
MR00 Module Capability Register read-only 00h
MR01 Secondary Capability Register read-only 01h
MR02 Capture Control 1 Register read/write 02h
MR03 Capture Control 2 Register read/write 03h
MR04 Capture Control 3 Register read/write 04h
MR05 Capture Control 4 Register read/write 05h
MR06-08 Capture Memory Address PTR1 Register read/write 06h - 08h
MR09-0B Capture Memory Address PTR2 Register read/write 09h - 0Bh
MR0C Capture Memory Width (Span) Register read/write 0Ch
MR0E Capture Window X-LEFT Low Register read/write 0Eh
MR0F Capture Window X-LEFT High Register read/write 0Fh
MR10 Capture Window X-RIGHT Low Register read/write 10h
MR11 Capture Window X-RIGHT High Register read/write 11h
MR12 Capture Window Y-TOP Low Register read/write 12h
MR13 Capture Window Y-TOP High Register read/write 13h
MR14 Capture Window Y-BOTTOM Low Register read/write 14h
MR15 Capture Window Y-BOTTOM High Register read/write 15h
MR16 H-SCALE Register read/write 16h
MR17 V-SCALE Register read/write 17h
MR18 Capture Frame Count Register read/write 18h
MR1E Playback Control 1 Register read/write 1Eh
et4U.com DataShee
MR1F Playback Control 2 Register read/write 1Fh
MR20 Playback Control 3 Register read/write 20h
DataSheet4U.com
MR21 Double Buffer Status Register read/write 21h
MR22-24 Playback Memory Address PTR1 Register read/write 22h - 24h
MR25-27 Playback Memory Address PTR2 Register read/write 25h - 27h
MR28 Playback Memory Line Fetch Width Register read/write 28h
MR2A Playback Window X-LEFT Low Register read/write 2Ah
MR2B Playback Window X-LEFT High Register read/write 2Bh
MR2C Playback Window X-RIGHT Low Register read/write 2Ch
MR2D Playback Window X-RIGHT High Register read/write 2Dh
MR2E Playback Window Y-TOP Low Register read/write 2Eh
MR2F Playback Window Y-TOP High Register read/write 2Fh
MR30 Playback Window Y-BOTTOM Low Register read/write 30h
MR31 Playback Window Y-BOTTOM High Register read/write 31h
MR32 H-ZOOM Register read/write 32h
MR33 V-ZOOM Register read/write 33h
MR34 Memory Line Out Total Register read/write 34h
MR3C Color Key Control 1 Register read/write 3Ch
MR3D-3F Color Keys Register read/write 3Dh - 3Fh
MR40-42 Color Key Masks Register read/write 40h - 42h
MR43 Line Count Low Register read-only 43h
MR44 Line Count High Register read-only 44h

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

6-8 Register Summaries

Table 6-11: BitBLT Registers


Name Function Access Offset
BR00 Source and Destination Offset Register read/write 0x400000
BR01 Pattern/Source Expansion Background Color Register read/write 0x400004
BR02 Pattern/Source Expansion Foreground Color Register read/write 0x400008
BR03 Monochrome Source Control Register read/write 0x40000C
BR04 BitBLT Control Register read/write 0x400010
BR05 Pattern Address Register read/write 0x400014
BR06 Source Address Register read/write 0x400018
BR07 Destination Address Register read/write 0x40001C
BR08 Destination Width & Height Register read/write 0x400020
BR09 Source Expansion Background Color Register read/write 0x400024
BR0A Source Expansion Foreground Color Register read/write 0x400028

Table 6-12: Memory-mapped Wide Extension Registers


Name Function Access Offset
ER00 Central Interrupt Control Register read/write 0x400100
ER01 Central Interrupt Status Register read/write 0x400104
ER03 Miscellaneous Function Register read/write 0x40010C

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

PCI Configuration Registers 7-1

Chapter 7
PCI Configuration Registers
Table 7-1 PCI Configuration Registers
Configuration
Name Function Access Bits
Space Offset
00 VENDID Vendor ID Register read-only 16
02 DEVID Device ID Register read-only 16
04 DEVCTL Device Control Register read/clear 16
06 DEVSTAT Device Status Register read-only 16
08 REV Revision ID Register read-only 8
09 PRG Programming Interface Register read-only 8
0A SUB Sub-Class Code Register read-only 8
0B BASE Base Class Code Register read-only 8
0C Reserved (Cache Line Size) — 8
0D Reserved (Latency Timer) — 8
0E Reserved (Header Type) — 8
0F Reserved (Built-In-Self-Test) — 8
10 MBASE Memory Base Address Register read/write 32
et4U.com 14 Reserved (Base Address) — 32 DataShee
18 Reserved (Base Address) — 32
DataSheet4U.com
1C Reserved (Base Address) — 32
20 Reserved (Base Address) — 32
24 Reserved (Base Address) — 32
28 Reserved — 32
2C SUBVENDID Subsystem Vendor ID Register read-only 16
2E SUBDEVID Subsystem Device ID Register read-only 16
30 RBASE ROM Base Address Register read/write 32
34 Reserved — 32
38 Reserved — 32
3C INTLINE Interrupt Line Register read/write 8
3D INTPIN Interrupt Pin Register read-only 8
3E Reserved (Minimum Grant) — 8
3F Reserved (Maximum Latency) — 8
40 to 6B
6C SUBVENDSET Subsystem Vendor ID Set Register read/write 16
6E SUBDEVSET Subsystem Device ID Set Register read/write 16
6F to FF

Note: The mechanism used to generate the PCI configuration read and configuration write cycles by which
these registers are accessed is system-dependent.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

7-2 PCI Configuration Registers

VENDID Vendor ID Register


read-only at PCI configuration offset 00h
byte or word accessible
accessible only via PCI configuration cycles
15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Vendor ID
(102Ch)

15-0 Vendor ID
This is the vendor ID assigned to CHIPS by the PCI Special Interest group. This register always
returns the 16-bit value 102Ch (4140 decimal).

et4U.com DataShee

DEVID Device ID RegisterDataSheet4U.com


read-only at PCI configuration offset 02h
byte or word accessible
accessible only via PCI configuration cycles
15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Device ID
(00C0h)

15-0 Device ID

This is the device ID assigned to the 69000 by CHIPS. This register always returns the 16-bit value
00C0h when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

PCI Configuration Registers 7-3

DEVCTL Device Control Register


read/write at PCI configuration offset 04h
byte or word accessible
accessible only via PCI configuration cycles
15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Reserved Fast SERR Wait PERR VGA Mem Spec Bus Mem I/O
Bk-Bk Enbl Cycl Enbl Pal Wrt / Cycl Mstr Acc Acc
Ctl Snoop Inval.
(0000:00) (0) (0) (1) (0) (0) (0) (0) (0) (0) (0)

15-10 Reserved
Each of these bits always return a value of 0 when read.

9 Fast Back-to-Back Enable for Masters


This bit applies only to PCI Bus masters. Since this graphics controller never functions as a PCI
Bus master, this bit always returns a value of 0 when read.

8 SERR# Enable
0: Disables the use of SERR# and the setting of bit 14 (Signaled System Error bit) in the Device
Status Register (DEVSTAT) to 1 as a response to an address parity error. This is the default after
reset.
1: Enables the use of SERR# and the setting of bit 14 (Signaled System Error bit) in the Device
Status Register (DEVSTAT) to 1 as a response to an address parity error.

7 Wait Cycle Control


This bit controls enables and disables address stepping. Since this graphics controller always
et4U.com supports address stepping, this bit always returns a value of 1 when read. DataShee

6 Parity Error Response DataSheet4U.com


0: Disables the use of PERR# as a response to detecting either data or address parity errors.
Disables the setting of bit 14 (Signaled System Error bit) in the Device Status Register (DEVSTAT)
to 1 as a response to an address parity error. This is the default after reset.
1: Enables the use of PERR# as a response to detecting either data or address parity errors.
Enables the setting of bit 14 (Signaled System Error bit) in the Device Status Register (DEVSTAT)
to 1 as a response to an address parity error.

Note: Bit 8 (SERR# Enable) of this register must also be set to 1 to enable the use of SERR# and the
setting of bit 14 (Signaled System Error bit) in the Device Status Register (DEVSTAT) to 1 as a
response to an address parity error.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

7-4 PCI Configuration Registers

5 VGA Palette Snoop


0: Accesses to all VGA I/O locations including those for the palette will be claimed. All read and
write accesses to the palette will be performed normally. This is the default after reset.
1: Accesses to all VGA I/O locations, except for those for the palette, will be claimed. All reads will
be entirely ignored, but all writes will still update the palette. This permits accesses to the palette I/
O addresses to be answered by other devices that need to be able to snoop accesses to the palette.

4 Memory Write & Invalidate


This bit applies only to PCI Bus masters. Since this graphics controller never functions as a PCI
Bus master, this bit always returns a value of 0 when read.

3 Special Cycles
This graphics controller always ignores all special cycles, therefore this bit always returns the value
of 0 when read.

2 Bus Master
This graphics controller never functions as a PCI Bus master, therefore this bit always returns a
value of 0 when read.

1 Memory Access Enable


0: Disables access to the frame buffer memory locations within the range specified by the MBASE
Register. This is the default after reset.
1: Enables access to the frame buffer memory locations within the range specified by the MBASE
Register.

Note: Accesses with only adjacent active byte enables are supported.
et4U.com DataShee
0 I/O Access Enable
0: Disables I/O port accesses. This is the default after reset.
DataSheet4U.com
1: Enables I/O port accesses.

Note: Accesses with only adjacent active byte enables are supported.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

PCI Configuration Registers 7-5

DEVSTAT Device Status Register


read/write at PCI configuration offset 06h
byte or word accessible
accessible only via PCI configuration cycles
15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Det Signal Rcvd Rcvd Signal DEVSEL# Data Fast UDF 66 Reserved
Parity System Master Target Target Timing Parity Back- MHz
Error Error Abort Abort Abort Error Back
(0) (0) (0) (0) (0) (01) (0) (1) (0) (0) (0:0000)

Important: Read accesses to this register behave normally. Writes, however, behave differently in that
bits can be reset to 0, but not set to 1. A bit in this register is reset to 0 whenever it is written with the value
of 1. Bits written with a value of 0 are entirely unaffected.

15 Detected Parity Error


0: No address or data parity error detected.
1: An address or data parity error was detected.

Note: This bit is set in response to a parity error regardless of the settings of either bit 6 (Parity Error
Response bit) and 8 (SERR# Enable) of the Device Control Register (DEVCTL).

14 Signaled System Error


0: SERR# has not been asserted.
1: SERR# has been asserted.

Note: Both bits 6 (Parity Error Response bit) and 8 (SERR# Enable) of the Device Control Register
et4U.com (DEVCTL) must both be set to 1 to enable the use of SERR# and the setting of this bit to 1 in DataShee
response to an address parity error.
DataSheet4U.com
13 Received Master Abort
This bit applies only to PCI Bus masters. Since the 69000 never functions as a PCI Bus master,
this bit always returns a value of 0 when read.

12 Received Target Abort


This bit applies only to PCI Bus masters. Since the 69000 never functions as a PCI Bus master,
this bit always returns a value of 0 when read.

11 Signaled Target Abort


0: A target abort was not generated.
1: A target abort was generated.
A target abort can be generated by the 69000 on I/O cycles with non-adjacent active byte enables.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

7-6 PCI Configuration Registers

10-9 DEVSEL# Timing


These two bits specify the longest-possible amount of time that the 69000 will take in decoding an
address and asserting DEVSEL#. These two bits always return a value of 01, indicating a medium-
length timing.

8 Data Parity Error Detected


This bit applies only to PCI Bus masters. Since the 69000 never functions as a PCI Bus master,
this bit always returns a value of 0 when read.

7 Fast Back-to-Back Capable


This bit always returns a value of 1 when read, indicating that the 69000 is capable of fast back-to-
back transactions that are not in the same segment.

6 UDF Supported
This bit always returns a value of 0 when read, indicating that the 69000 does not provide features
that are definable by the end-user.

5 66MHz Capable
This bit always returns a value of 0 when read, indicating that the 69000 can be used with PCI at a
bus speed of 33MHz, not 66MHz.

This graphics controller is compatible with the AGP bus as a device capable of frame-based AGP
transfers, only, but it is NOT compatible with PCI-66 (the 66MHz version of PCI first described in
revision 2.1 of the PCI specification from the PCI SIG), and the fact that this bit returns the value of
0 when read is intended to reflect this.

et4U.com The setting of this bit has NO bearing on AGP compatibility -- this bit is entirely ignored by AGP DataShee
device configuration firmware.
DataSheet4U.com
4-0 Reserved
Each of these bits always return a value of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

PCI Configuration Registers 7-7

REV Revision ID Register


read-only at PCI configuration offset 08h
byte accessible
accessible only via PCI configuration cycles
7 6 5 4 3 2 1 0
Chip Manufacturing Code Chip Revision Code
(xxxx) (xxxx)

Note: This register is identical to the Revision ID Register (XR04).

7-4 Chip Manufacturing Code


These four bits carry the fabrication code.

3-0 Chip Revision Code


These four bits carry the revision code. Revision codes start at 0 and are incremented for each new
silicon revision.

et4U.com DataShee

PRG Register-Level Programming


DataSheet4U.com Interface Register
read-only at PCI configuration offset 09h
byte accessible
accessible only via PCI configuration cycles
7 6 5 4 3 2 1 0
Register-Level Programming Interface
(00h)

7-0 Register-Level Programming Interface


This register always returns a value of 00h to identify this PCI device as a display controller with a
VGA-compatible programming interface (as opposed to 01h, which would indicate a display
controller with a 8514/A-compatible programming interface).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

7-8 PCI Configuration Registers

SUB Sub-Class Code Register


read-only at PCI configuration offset 0Ah
byte accessible
accessible only via PCI configuration cycles
7 6 5 4 3 2 1 0
Sub-Class Code
(00h)

7-0 Sub-Class Code


This register always returns a value of 00h to identify this PCI device as a display controller of the
VGA or 8514/A type.

et4U.com DataShee

DataSheet4U.com
BASE Base Class Code Register
read-only at PCI configuration offset 0Bh
byte accessible
accessible only via PCI configuration cycles
7 6 5 4 3 2 1 0
Base Class Code
(03h)

7-0 Base Class Code


This register always returns a value of 03h to identify this PCI device as a display controller.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

PCI Configuration Registers 7-9

HDR Header Type Register


read-only at PCI configuration offset 0Eh
byte accessible
accessible only via PCI configuration cycles
7 6 5 4 3 2 1 0
Single/Multi Reserved
Function Dev
(0) (000:0000)

7 Single/Multiple Function Device


This bit always returns a value of 0 when read, indicating that this PCI device is a single-function
device, not a multi-function device.

6-0 Reserved
Each of these bits always return a value of 0 when read.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

7-10 PCI Configuration Registers

MBASE Memory Base Address Register


read/write at PCI configuration offset 10h
byte, word, or doubleword accessible
accessible only via PCI configuration cycles
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Memory Space Base Address Memory Space Size

(0000:0000) (0000:0000)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Memory Space Size Pref. Memory M or
Type I/O
(0000:0000:0000) (0) (00) (0)

31-24 Memory Space Base Address


These 8 bits select the base address for this 16MB memory space used by the 69000 for the
memory mapped registers and linear accesses to the frame buffer.

23-4 Memory Space Size


These 20 bits always return 0 to indicate that the size of this memory space is 16MB.

3 Prefetchable
This bit always returns a value of 0 when read, indicating that the data in this 16MB memory space
should not be prefetched by the CPU.

et4U.com 2-1 Memory Type DataShee


These 2 bits always return values of 0 when read, indicating that this 16MB memory space may be
DataSheet4U.com
placed anywhere in the system’s 32-bit address space by the system’s PCI configuration software.

0 Memory/IO Space Indicator


This bit always returns a value of 0 when read, indicating that this is a memory space, not an I/O
space.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

PCI Configuration Registers 7-11

SUBVENDID Subsystem Vendor ID Register


read-only at PCI configuration offset 2Ch
byte or word accessible
accessible only via PCI configuration cycles
15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Subsystem Vendor ID
(102Ch)

15-0 Subsystem Vendor ID


These bits are intended to carry the vendor ID of the vendor of the subsystem in which this graphics
controller is used, such as an add-in graphics card. After reset, this register defaults to 102Ch, the
vendor ID assigned to CHIPS by the PCI special interest group. The vendor ID of the actual
subsystem vendor must be programmed into this graphics controller by writing it to the
SUBVENDSET register in the PCI configuration space at offset 6Ch.

SUBDEVDID Subsystem Device ID Register


read-only at PCI configuration offset 2Eh
byte or word accessible
accessible only via PCI configuration cycles
et4U.com 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 DataShee
Subsystem Device ID
DataSheet4U.com
(00C0h)

15-0 Subsystem Vendor ID


These bits are intended to carry the device ID of the vendor of the subsystem in which this graphics
controller is used, such as an add-in graphics card. After reset, this register defaults to 00C0h, the
vendor ID assigned to the 69000 by CHIPS. The device ID desired by actual subsystem vendor
must be programmed into this graphics controller by writing it to the SUBDEVSET register in the
PCI configuration space at offset 6Eh.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

7-12 PCI Configuration Registers

INTLINE Interrupt Line Register


read/write at PCI configuration offset 3Ch
byte accessible
accessible only via PCI configuration cycles
7 6 5 4 3 2 1 0
Interrupt Line
(00h)

7-0 Interrupt Line


This register carries the level number of the interrupt line to which the interrupt output is routed by
the host system. The graphics controller does not use the information in this register. The data is
normally written to with the value determined by the host system’s POST code, and then later read
by other software to find out which interrupt level on the host CPU should be ‘hooked’ by interrupt
software.

et4U.com DataShee
INTPIN Interrupt Pin Register
read-only at PCI configuration offset 3Dh DataSheet4U.com
byte accessible
accessible only via PCI configuration cycles
7 6 5 4 3 2 1 0
Interrupt pin
(01h)

7-0 Sub-class Code


This register always returns a value of01h to indicate that the interrupt output should be connected
to the INTA# signal.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

PCI Configuration Registers 7-13

RBASE ROM Base Address Register


read/write at PCI configuration offset 30h
byte, word, or doubleword accessible
accessible only via PCI configuration cycles
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
ROM Space Base Address ROM Space
Size
(0000:0000:0000:00) (00)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
ROM Space Size Addr
Enbl
(0000:0000:0000:000) (0)

31-18 ROM Space Base Address


These 14 bits select the base address for this 256KB ROM space used by the 69000 for the video
BIOS ROM.

17-1 ROM Space Size


These 17 bits always return 0 to indicate that the size of this ROM space is 256KB.

0 Address Decode Enable


0: Disable access to the video BIOS ROM. This is the default after reset.
1: Enable access to the video BIOS ROM.

et4U.com Note: Bit 1 of the Device Control register (DEVCTL) must also be set to 1 for the video BIOS ROM to be DataShee
accessible. Also, the ROM address space must not be programmed to a range that overlaps the
DataSheet4U.com
area specified by the MBASE register.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

7-14 PCI Configuration Registers

SUBVENDSET Subsystem Vendor ID Set Register


read/write at PCI configuration offset 6Ch
byte or word accessible
accessible only via PCI configuration cycles
15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Subsystem Vendor ID Set
(102Ch)

15-0 Subsystem Vendor ID Set


These bits are used to program the vendor ID of the vendor of the subsystem in which this graphics
controller is used, such as an add-in graphics card. After reset, this register defaults to 102Ch, the
vendor ID assigned to CHIPS by the PCI special interest group. The vendor ID of the actual
subsystem vendor must be programmed into the graphics controller by writing it to this register.

et4U.com DataShee
SUBDEVSET Subsystem Device ID Set
read/write at PCI configuration offset 6Eh DataSheet4U.com
byte or word accessible
accessible only via PCI configuration cycles
15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Subsystem Device ID Set
(00C0h)

15-0 Subsystem Device ID Set


These bits are intended to program the device ID specified by the vendor of the subsystem in which
this graphics controller is used, such as an add-in graphics card. After reset this register defaults
to 00C0h, the device ID assigned to this graphics controller by CHIPS. The device ID desired by
the actual subsystem vendor must be programmed into this graphics controller by writing it to this
register.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

General Control and Status Registers 8-1

Chapter 8
General Control and Status Registers
These are direct-access registers -- they are NOT read from or written to using any form of sub-indexing
scheme.

Name Function Read Write


ST00 Input Status Register 0 3C2 —
ST01 Input Status Register 1 3BA/3DA —
FCR Feature Control Register 3CA 3BA/3DA
MSR Miscellaneous Output Register 3CC 3C2

Various bits in these registers have bits that provide control over the real-time status of the horizontal sync
signal, the horizontal retrace interval, the vertical sync signal, and the vertical retrace interval.

The horizontal retrace interval is the time when the drawing of each horizontal line has active video data,
when the active video data is not being displayed. It is the time that includes the horizontal front and back
porches, and the horizontal sync pulse. The horizontal retrace interval is always longer than the horizontal
sync pulse.

et4U.com The vertical retrace interval is the period during the drawing of each screen, when the horizontal lines with DataShee
active video data are not drawn. This period includes the vertical front and back porches, and the vertical
sync pulse. The vertical retrace intervalDataSheet4U.com
is always longer than the vertical sync pulse.

The ‘Display Enable’ status bit (bit 0) in Input Status Register 1 indicates that either a horizontal retrace
interval or a vertical retrace interval is in progress (the name ‘Display Enable’ is misleading for this status
bit because the bit does not enable nor disable the graphics system as it’s name suggests). In the IBM
EGA graphics system (and the ones that preceded it, including MDA and CGA) it was important to check
the status of this bit to ensure that one or the other of the retrace intervals was taking place before accessing
the graphics memory. In these earlier systems reading from or writing to graphics memory outside the
retrace intervals meant that the CRT controller would be cut off from accessing the graphics memory in
order to draw pixels to the display, resulting in either “snow” or a flickering display.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

8-2 General Control and Status Registers

ST00 Input Status Register 0


read-only at I/O Address 3C2h
7 6 5 4 3 2 1 0
Vert Ret DAC CRT
Reserved Reserved
Interrupt Sense

7 Vertical Retrace Interrupt


0: Indicates that a vertical retrace interrupt is not pending.
1: Indicates that a vertical retrace interrupt is pending.

Note: This bit does NOT indicate the status of any real hardware interrupt occurring at the onset of vertical
retrace. This bit works in conjunction with bit 3 of ST01 and bits 4 and 5 of CR11 to implement a
“phantom” interrupt for the sake of compatibility with older software. Early VGA graphics systems
(and their predecessors, including the EGA) had the ability to generate a hardware interrupt on
IRQ9 whenever a vertical retrace commenced. This was done because in these earlier graphics
systems it was important for the host CPU to wait for a vertical retrace interval before accessing the
frame buffer. If the host CPU accessed the frame buffer at a time other than the vertical retrace
interval, i.e., while data for the active display area was being drawn to the display, then either “snow”
on the display or a flickering display would result. Later graphics systems, including this one, do
NOT actually generate this interrupt.

6-5 Reserved
These bits return the value of 0 when read.

4 DAC CRT Sense


et4U.com Indicates the state of the DAC analog output comparators. The comparators can be used to DataShee
determine whether a CRT is currently attached, and/or whether the CRT is color or monochrome.
This is done by blanking the CRT outputs, which causes the color value stored at index 0 in the
DataSheet4U.com
color lookup table of the RAMDAC to be continuously output to the CRT. Different color values can
then be written to the color lookup table at index 0 to set different output levels for the red, green
and blue D-to-A converters.

When Testing for Color or


Result When Testing for Presence of CRT
Monochrome CRT
0 No CRT is present. Monochrome CRT.
1 CRT is present. Color CRT.

3-0 Reserved
These bits return the value of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

General Control and Status Registers 8-3

ST01 Input Status Register 1


read-only at I/O Address 3BAh/3DAh
7 6 5 4 3 2 1 0
VSYNC Vertical Display
Reserved Video Feedback 1,0 Reserved
Output Retrace Enable

7 VSYNC Output
0: The VSYNC output pin is currently inactive.
1: The VSYNC output pin is currently active.
Note: This bit is largely unused by current software.

6 Reserved
This bit returns the value of 0 when read.

5-4 Video Feedback 1, 0


These are diagnostic video bits that are programmably connected to two of the eight color bits sent
to the palette. Bits 4 and 5 of the Color Plane Enable Register (AR12) select which two of the eight
possible color bits become connected to these 2 bits of this register. The current software normally
does not use these 2 bits. They exist for EGA compatibility.

3 Vertical Retrace
0: Indicates that a vertical retrace interval is not taking place.
1: Indicates that a vertical retrace interval is taking place.

2-1 Reserved
et4U.com These bits return the value of 0 when read. DataShee
0 Display Enable DataSheet4U.com
0: Data for the active display area is being drawn to the display. Neither a horizontal retrace interval
nor a vertical retrace interval is currently taking place.
1: Either a horizontal or vertical retrace interval is currently taking place.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

8-4 General Control and Status Registers

FCR Feature Control Register


write at I/O Address 3BAh/3DAh
read at I/O Address 3CAh
7 6 5 4 3 2 1 0
VSYNC
Reserved Reserved
Control

7-4 Reserved
These bits return the value of 0 when read.

3 VSYNC Control
0: VSYNC output pin simply provides the vertical sync signal.
1: VSYNC output pin provides a signal that is the logical OR of the vertical sync signal and the value
of bit 0 of Input Status Register 1 (ST01).

Note: This feature is largely unused by current software -- this bit is provided solely for VGA compatibility.

2-0 Reserved
These bits return the value of 0 when read.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

General Control and Status Registers 8-5

MSR Miscellaneous Output Register


write at I/O Address 3C2h
read at I/O Address 3CCh
7 6 5 4 3 2 1 0
Sync Output Polarity Page Select Reserved Clock Select RAM Enable I/O Address
(00) (0) (0) (00) (0) (0)

7-6 Sync Output Polarity


Bit 7 controls the polarity of the VSYNC output, while bit 6 performs the same function for the
HSYNC output. For both of these bits, a value of 0 sets the corresponding sync output for positive
polarity, while a value of 1 chooses negative polarity.

The original VGA standard was created at a time pre-dating the onset of multifrequency displays
that examined clock rates or counted pulses to determine resolutions. Therefore, different
combinations of positive and negative polarities on the sync outputs were used to set original VGA
displays to any one of three modes (depicted in the table below). However, over time, numerous
additional resolutions and alternate timings intended to improve upon the original VGA standard
came to be widely used. In order to maintain compatibility with the VGA standard, the vast majority
of these use HSYNC and VSYNC outputs that are both configured to be of positive polarity since
this was the only choice left over as ‘reserved’ in the original VGA standard.

Bit VSYNC HSYNC Vertical Resolution Selected


7 6 Output Output
Polarity Polarity
0 0 positive positive Not used for standard VGA modes. Often used
et4U.com for extended modes regardless of the number of DataShee
scanlines.
0 1 positive DataSheet4U.com
negative For standard VGA modes with 400 scanlines.
1 0 negative positive For standard VGA modes with 350 scanlines.
1 1 negative negative For standard VGA modes with 480 scanlines.

5 Odd/Even Page Select


0: Selects the lower 64KB page.
1: Selects the upper 64KB page.
Selects between two 64KB pages of frame buffer memory during standard VGA odd/even modes
(modes 0h through 5h). Bit 1 of register GR06 can also program this bit in other modes.

4 Reserved
This bit returns the value of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

8-6 General Control and Status Registers

3-2 Clock Select


These two bits select the dot clock.

Bit Selected Clock


3 2
CLK0 -- default 25MHz
0 0
(for standard VGA modes with a horizontal resolution of 320 or 640 pixels.
CLK1 -- default 28MHz
0 1
(for standard VGA modes with a horizontal resolution of 360 or 720 pixels.
CLK2
1 0 (normally for all extended modes or at any time a flat panel display is used)
(this selection was ‘reserved’ in the original VGA standard)
1 1 reserved

1 RAM Access Enable


0: Disables CPU access to frame buffer.
1: Enables CPU access to frame buffer.

0 I/O Address Select


0: Sets the I/O address decode for ST01, FCR, and all CR registers to the 3Bx I/O address range
(for MDPA emulation).
1: Sets the I/O address decode for ST01, FCR, and all CR registers to the 3Dx I/O address range
(for CGA emulation).

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Sequencer Registers 10-1

Chapter 10
Sequencer Registers
Access Index Value
Name Function
(via 3C5) In 3C4 (SRX)
SR00 Reset Register read/write 00
SR01 Clocking Mode Register read/write 01
SR02 Plane Mask Register read/write 02
SR03 Character Map Select Register read/write 03
SR04 Memory Mode Register read/write 04
SR07 Horizontal Character Counter Reset Register read/write 07

The sequencer registers are accessed by writing the index of the desired register into the VGA Sequencer
Index Register (SRX) at I/O address 3C4, and then accessing the desired register through the data port for
the sequencer registers at I/O address 3C5.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-1

Chapter 9
CRT Controller Registers
Access Index Value
Name Register Function
3B5/3D5 3B4/3D4 (CRX)
CR00 Horizontal Total Register read/write 00h
CR01 Horizontal Display Enable End Register read/write 01h
CR02 Horizontal Blanking Start Register read/write 02h
CR03 Horizontal Blanking End Register read/write 03h
CR04 Horizontal Sync Start Register read/write 04h
CR05 Horizontal Sync End Register read/write 05h
CR06 Vertical Total Register read/write 06h
CR07 Overflow Register read/write 07h
CR08 Preset Row Scan Register read/write 08h
CR09 Maximum Scanline Register read/write 09h
CR0A Text Cursor Start Scanline Register read/write 0Ah
CR0B Text Cursor End Scanline Register read/write 0Bh
CR0C Start Address High Register read/write 0Ch
CR0D Start Address Low Register read/write 0Dh
CR0E Text Cursor Location High Register read/write 0Eh
CR0F Text Cursor Location Low Register read/write 0Fh
CR10 Vertical Sync Start Register read/write 10h
et4U.com CR11 Vertical Sync End Register read/write 11h DataShee
CR12 Vertical Display Enable End Register read/write 12h
CR13 Offset Register DataSheet4U.com read/write 13h
CR14 Underline Row Register read/write 14h
CR15 Vertical Blanking Start Register read/write 15h
CR16 Vertical Blanking End Register read/write 16h
CR17 CRT Mode Control Register read/write 17h
CR18 Line Compare Register read/write 18h
CR22 Memory Read Latch Data Register read-only 22h
CR30 Extended Vertical Total Register read/write 30h
CR31 Extended Vertical Display End Register read/write 31h
CR32 Extended Vertical Sync Start Register read/write 32h
CR33 Extended Vertical Blanking Start Register read/write 33h
CR38 Extended Horizontal Total Register read/write 38h
CR3C Extended Horizontal Blanking End Register read/write 3Ch
CR40 Extended Start Address Register read/write 40h
CR41 Extended Offset Register read/write 41h
CR70 Interlace Control Register read/write 70h
CR71 NTSC/PAL Video Output Control Register read/write 71h
CR72 NTSC/PAL Horizontal Serration 1 Start Register read/write 72h
CR73 NTSC/PAL Horizontal Serration 2 Start Register read/write 73h
CR74 NTSC/PAL Horizontal Pulse Width Register read/write 74h
CR75 NTSC/PAL Filtering Burst Read Length Register read/write 75h
CR76 NTSC/PAL Filtering Burst Read Quantity Register read/write 76h
CR77 NTSC/PAL Filtering Control Register read/write 77h
CR78 NTSC/PAL Vertical Reduction Register read/write 78h
CR79 NTSC/PAL Pixel Resolution Fine Adjust Register read/write 79h

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-2 CRT Controller Registers

The CRT controller registers are accessed by writing the index of the desired register into the CRT
Controller Index Register at I/O address 3B4h or 3D4h (depending upon whether the graphics system is
configured for MDA or CGA emulation), and then accessing the desired register through the data port for
the CRT controller registers located at I/O address 3B5h or 3D5h (again depending upon the choice of MDA
or CGA emulation).

CRX CRT Controller Index Register


read/write at I/O address 3B4h/3D4h
This register is cleared to 00h by reset.
7 6 5 4 3 2 1 0
CRT Controller Register Index

7-0 CRT Controller Register Index


These 8 bits are used to select any one of the CRT controller registers to be accessed via the data
port at I/O location 3B5h or 3D5h (depending upon whether the graphics system is configured for
MDA or CGA emulation).

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-3

CR00 Horizontal Total Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 00h
7 6 5 4 3 2 1 0
Horizontal Total

7-0 Horizontal Total


These bits provide either all 8 bits of an 8-bit value or the least significant 8 bits of a 9-bit value that
specifies the total length of a scanline. This includes both the part of the scanline that is within the
active display area and the part that is outside of it.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the horizontal
total is specified with an 8-bit value, 8 bits of which are supplied by this register.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the horizontal total is
specified with a 9-bit value. The 8 least significant bits of the vertical total are supplied by the 8 bits
of this register. The most significant bit is supplied by bit 0 of the Extended Horizontal Total Register
(CR38).

This 8-bit or 9-bit value should be programmed to equal the total number of character clocks within
the total length of a scanline, minus 5.

Note: For NTSC/PAL output support, CR79 can be used to add a programmable number of pixel clocks
(as opposed to character clocks) to the horizontal total, permitting the horizontal total to be specified
with greater precision.

et4U.com DataShee

CR01 Horizontal Display Enable End Register


DataSheet4U.com
read/write at I/O address 3B5h/3D5h with index at 3B4h/3D4h set to 01h
7 6 5 4 3 2 1 0
Horizontal Display Enable End

7-0 Horizontal Display Enable End


This register is used to specify the end of the part of the scanline that is within the active display
area relative to its beginning. In other words, this is the horizontal width of the active display area.

This register should be programmed with a value equal to the number of character clocks that occur
within the part of a scanline that is within the active display area minus 1.

CR02 Horizontal Blanking Start Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 02h
7 6 5 4 3 2 1 0
Horizontal Blanking Start

7-0 Horizontal Blanking Start


This register is used to specify the beginning of the horizontal blanking period relative to the
beginning of the active display area of a scanline.

This register should be programmed with a value equal to the number of character clocks that occur
on a scanline from the beginning of the active display area to the beginning of the horizontal
blanking.
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-4 CRT Controller Registers

CR03 Horizontal Blanking End Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 03h
7 6 5 4 3 2 1 0
Reserved Display Enable Skew Control Horizontal Blanking End Bits 4-0

7 Reserved
Values written to this bit are ignored. To maintain consistency with the VGA standard, a value of 1
is returned whenever this bit is read. At one time, this bit was used to enable access to certain light
pen registers. At that time, setting this bit to 0 provided this access, but setting this bit to 1 was
necessary for normal operation.

6-5 Display Enable Skew Control


Defines the degree to which the start and end of the active display area are delayed along the length
of a scanline to compensate for internal pipeline delays.

These 2 bits describe the delay in terms of a number character clocks.

Bit
Amount of Delay
6 5
0 0 no delay
0 1 delayed by 1 character clock
1 0 delayed by 2 character clocks
1 1 delayed by 3 character clocks

et4U.com 4-0 Horizontal Blanking End Bits 4-0 DataShee


These 5 bits provide the 5 least significant bits of either a 6-bit or 8-bit value that specifies the end
DataSheet4U.com
of the blanking period relative to its beginning on a single scanline.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the horizontal
blanking end is specified with a 6-bit value. The 5 least significant bits of the horizontal blanking
end are supplied by these 5 bits of this register, and the most significant bits is supplied by bit 7 of
the Horizontal Sync End Register (CR05).

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the horizontal blanking
end is specified with an 8-bit value. The 5 least significant bits of the horizontal blanking end are
supplied by these 5 bits of this register, the next most significant bit is supplied by bit 7 of the
Horizontal Sync End Register (CR05), and the 2 most significant bits are supplied by bits 7 and 6
of the Extended Horizontal Blanking End Register (CR3C).

This 6-bit or 8-bit value should be programmed to be equal to the least significant 6 or 8 bits,
respectively, of the result of adding the length of the blanking period in terms of character clocks to
the value specified in the Horizontal Blanking Start Register (CR02).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-5

CR04 Horizontal Sync Start Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 04h
7 6 5 4 3 2 1 0
Horizontal Sync Start

7-0 Horizontal Sync Start


This register is used to specify the beginning of the horizontal sync pulse relative to the beginning
of the active display area on a scanline.

This register should be set to be equal to the number of character clocks that occur from the
beginning of the active display area to the beginning of the horizontal sync pulse on a single
scanline.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-6 CRT Controller Registers

CR05 Horizontal Sync End Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 05h
7 6 5 4 3 2 1 0
Hor Blnk End
Horizontal Sync Delay Horizontal Sync End
Bit 5

7 Horizontal Blanking End Bit 5


This bit provides either the most significant bit of a 6-bit value or the 3rd most significant bit of an 8-
bit value that specifies the end of the horizontal blanking period relative to its beginning.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the horizontal
blanking end is specified with a 6-bit value. The 5 least significant bits of this value are supplied by
bits 4-0 of the Horizontal Blanking End Register (CR03), and the most significant bit is supplied by
this bit of this register.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the horizontal blanking
end is specified with an 8-bit value. The 5 least significant bits of this value are supplied by bits 4-
0 of the Horizontal Blanking End Register (CR03), the next most significant bit is supplied by this
bit of this register, and the 2 most significant bits are supplied by bits 7 and 6 of the Extended
Horizontal Blanking End Register (CR3C).

This 6-bit or 8-bit value should be programmed to be equal to the least significant 6 or 8 bits,
respectively, of the result of adding the length of the blanking period in terms of character clocks to
the value specified in the Horizontal Blanking Start Register (CR02).

et4U.com 6-5 Horizontal Sync Delay DataShee


These bits define the degree to which the start and end of the horizontal sync pulse are delayed to
compensate for internal pipeline delays.DataSheet4U.com

These 2 bits describe the delay in terms of a number of character clocks.

Bit
Amount of Delay
6 5
0 0 no delay
0 1 delayed by 1 character clock
1 0 delayed by 2 character clocks
1 1 delayed by 3 character clocks

4-0 Horizontal Sync End


These 5 bits provide the 5 least significant bits of a 6-bit value that specifies the end of the horizontal
sync pulse relative to its beginning. In other words, this 6-bit value specifies the width of the
horizontal sync pulse. Bit 7 of Horizontal Sync End Register (CR05) supplies the most significant
bit.

This 6-bit value should be set to the least significant 6 bits of the result of adding the width of the
sync pulse in terms of character clocks to the value specified in the Horizontal Sync Start Register
(CR04).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-7

CR06 Vertical Total Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 06h
7 6 5 4 3 2 1 0
Vertical Total Bits 7-0

7-0 Vertical Total Bits


These bits provide the 8 least significant bits of either a 10-bit or 12-bit value that specifies the total
number of scanlines. This includes the scanlines both inside and outside of the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the vertical total
is specified with a 10-bit value. The 8 least significant bits of the vertical total are supplied by these
8 bits of this register, and the 2 most significant bits are supplied by bits 5 and 0 of the Overflow
Register (CR07).

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical total is
specified with a 12-bit value. The 8 least significant bits of the vertical total are supplied by the 8
bits of this register (CR06). The 4 most significant bits are supplied by bits 3-0 of the Extended
Vertical Total Register (CR30).

This 10-bit or 12-bit value should be programmed to equal the total number of scanlines minus 2.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-8 CRT Controller Registers

CR07 Overflow Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 07h
7 6 5 4 3 2 1 0
Vert Sync Vert Disp En Vert Total Bit Line Cmp Bit Vert Blnk Vert Sync Vert Disp En Vert Total Bit
Start Bit 9 Bit 9 9 8 Start Bit 8 Start Bit 8 Bit 8 8

7 Vertical Sync Start Bit 9


The vertical sync start is a 10-bit or 12-bit value that specifies the beginning of the vertical sync
pulse relative to the beginning of the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the vertical sync
start is specified with a 10-bit value. The 8 least significant bits of the vertical sync start are supplied
by bits 7-0 of the Vertical Sync Start Register (CR10), and the most and second-most significant
bits are supplied by bit 7 and bit 2 of this register (CR07), respectively.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical display
end is specified with a 12-bit value. The 8 least significant bits of the vertical display end are
supplied by bits 7-0 of the Vertical Sync Start Register (CR10), and the 4 most significant bits are
supplied by bits 3-0 of the Extended Vertical Sync Start Register (CR32) register. In extended
modes, neither bit 7 nor bit 2 of this register are used.

This 10-bit or 12-bit value should be programmed to be equal to the number of scanlines from the
beginning of the active display area to the start of the vertical sync pulse. Since the active display
area always starts on the 0th scanline, this number should be equal to the number of the scanline
on which the vertical sync pulse begins.
et4U.com DataShee
6 Vertical Display Enable End Bit 9
The vertical display enable end is a 10-bit or 12-bit value that specifies the number of the last
DataSheet4U.com
scanline within the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the vertical
display enable end is specified with a 10-bit value. The 8 least significant bits of the vertical display
enable are supplied by bits 7-0 of the Vertical Display Enable End Register (CR12), and the most
and second-most significant bits are supplied by bit 6 and bit 1 of this register (CR07), respectively.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical display
enable end is specified with a 12-bit value. The 8 least significant bits of the vertical display enable
are supplied by bits 7-0 of the Vertical Display Enable End Register (CR12), and the 4 most
significant bits are supplied by bits 3-0 of the Extended Vertical Display End Enable Register
(CR31). In extended modes, neither bit 6 nor bit 1 of this register are used.

This 10-bit or 12-bit value should be programmed to be equal to the number of the last scanline
within in the active display area. Since the active display area always starts on the 0th scanline,
this number should be equal to the total number of scanlines within the active display area minus 1.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-9

5 Vertical Total Bit 9


The vertical total is a 10-bit or 12-bit value that specifies the total number of scanlines. This includes
the scanlines both inside and outside of the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the vertical total
is specified with a 10-bit value. The 8 least significant bits of the vertical total are supplied by bits
7-0 of the Vertical Total Register (CR06), and the most and second-most significant bits are
supplied by bit 5 and bit 0 of this register (CR07), respectively.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical total is
specified with a 12-bit value. The 8 least significant bits of the vertical total are supplied by bits 7-
0 of the Vertical Total Register (CR06), and the 4 most significant bits are supplied by 3-0 bits of
the Extended Vertical Total Register (CR30). In extended modes, neither bit 5 nor bit 0 of this
register are used.

This 10-bit or 12-bit value should be programmed to be equal to the total number of scanlines minus
2.

4 Line Compare Bit 8


This bit provides the second most significant bit of a 10-bit value that specifies the scanline at which
the memory address counter restarts at the value of 0. Bit 6 of the Maximum Scanline Register
(CR09) supplies the most significant bit, and bits 7-0 of the Line Compare Register (CR18) supply
the 8 least significant bits.

Normally, this 10-bit value is set to specify a scanline after the last scanline of the active display
et4U.com area. When this 10-bit value is set to specify a scanline within the active display area, it causes that DataShee
scanline and all subsequent scanlines in the active display area to display video data starting at the
DataSheet4U.com
very first byte of the frame buffer. The result is what appears to be a screen split into a top and
bottom part, with the image in the top part being repeated in the bottom part.

When used in cooperation with the Start Address High Register (CR0C) and the Start Address Low
Register (CR0D), it is possible to create a split display, as described earlier, but with the top and
bottom parts displaying different data. The top part will display whatever data exists in the frame
buffer starting at the address specified in the two start address registers (CR0C and CR0D), while
the bottom part will display whatever data exists in the frame buffer starting at the first byte of the
frame buffer.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-10 CRT Controller Registers

3 Vertical Blanking Start Bit 8


The vertical blanking start is a 10-bit or 12-bit value that specifies the beginning of the vertical
blanking period relative to the beginning of the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the vertical
blanking start is specified with a 10-bit value. The 8 least significant bits of the vertical blanking start
are supplied by bits 7-0 of the Vertical Blanking Start Register (CR15), and the most and second-
most significant bits are supplied by bit 5 of the Maximum Scanline Register (CR09) and bit 3 of this
register (CR07), respectively.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical blanking
start is specified with a 12-bit value. The 8 least significant bits of the vertical blanking start are
supplied by bits 7-0 of the Vertical Blanking Start Register (CR15), and the 4 most significant bits
are supplied by bits 3-0 of the Extended Vertical Blanking Start Register (CR33). In extended
modes, neither bit 3 of CR07 nor bit 5 of the Maximum Scanline Register (CR09) are used.

This 10-bit or 12-bit value should be programmed to be equal to the number of scanlines from the
beginning of the active display area to the beginning of the blanking period. Since the active display
area always starts on the 0th scanline, this number should be equal to the number of the scanline
on which the vertical blanking period begins.

2 Vertical Sync Start Bit 8


The vertical sync start is a 10-bit or 12-bit value that specifies the beginning of the vertical sync
pulse relative to the beginning of the active display area.

et4U.com In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the vertical sync DataShee
start is specified with a 10-bit value. The 8 least significant bits of the vertical sync start are supplied
by bits 7-0 of the Vertical Sync Start Register (CR10), and the most and second-most significant
DataSheet4U.com
bits are supplied by bit 7 and bit 2 of this register (CR07), respectively.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical display
end is specified with a 12-bit value. The 8 least significant bits of the vertical display are supplied
by bits 7-0 of the Vertical Sync Start Register (CR10), and the 4 most significant bits are supplied
by bits 3-0 of the Extended Vertical Sync Start Register (CR32) register. In extended modes,
neither bit 7 nor bit 2 of this register (CR07) are used.

This 10-bit or 12-bit value should be programmed to be equal to the number of scanlines from the
beginning of the active display area to the start of the vertical sync pulse. Since the active display
area always starts on the 0th scanline, this number should be equal to the number of the scanline
on which the vertical sync pulse begins.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-11

1 Vertical Display Enable End Bit 8


The vertical display enable end is a 10-bit or 12-bit value that specifies the number of the last
scanline within the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the vertical
display enable end is specified with a 10-bit value. The 8 least significant bits of the vertical display
enable are supplied by bits 7-0 of the Vertical Display Enable End Register (CR12), and the most
and second-most significant bits are supplied by bit 6 and bit 1 of this register (CR07), respectively.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical display
enable end is specified with a 12-bit value. The 8 least significant bits of the vertical display enable
are supplied by bits 7-0 of the Vertical Display Enable End Register (CR12), and the 4 most
significant bits are supplied by bits 3-0 of the Extended Vertical Display End Enable Register
(CR31). In extended modes, neither bit 6 nor bit 1 of this register (CR07) are used.

This 10-bit or 12-bit value should be programmed to be equal to the number of the last scanline
within in the active display area. Since the active display area always starts on the 0th scanline,
this number should be equal to the total number of scanlines within the active display area minus 1.

0 Vertical Total Bit 8


The vertical total is a 10-bit or 12-bit value that specifies the total number of scanlines. This includes
the scanlines both inside and outside of the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the vertical total
is specified with a 10-bit value. The 8 least significant bits of the vertical total are supplied by bits
et4U.com 7-0 of the Vertical Total Register (CR06), and the most and second-most significant bits are DataShee
supplied by bit 5 and bit 0 of this register (CR07), respectively.
DataSheet4U.com
In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical total is
specified with a 12-bit value. The 8 least significant bits of the vertical total are supplied by bits 7-
0 of the Vertical Total Register (CR06), and the 4 most significant bits are supplied by 3-0 bits of
the Extended Vertical Total Register (CR30). In extended modes, neither bit 5 nor bit 0 of this
register (CR07) are used.

This 10-bit or 12-bit value should be programmed to be equal to the total number of scanlines minus
2.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-12 CRT Controller Registers

CR08 Preset Row Scan Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 08h
7 6 5 4 3 2 1 0
Reserved Left Hor Pixel Shift Starting Row Scan Count

7 Reserved

6-5 Leftward Horizontal Pixel Shift


Bits 6 and 5 of this register hold a 2-bit value that selects number of bytes (up to 3) by which the
image is shifted horizontally to the left on the screen. This function is available in both text and
graphics modes.

In text modes with a 9-pixel wide character box, the image can be shifted up to 27 pixels to the left,
in increments of 9 pixels.

In text modes with an 8-pixel wide character box, and in all standard VGA graphics modes, the
image can be shifted up to 24 pixels to the left in increments of 8 pixels.

The image can be shifted still further, in increments of individual pixels, through the use of bits 3-0
of the Horizontal Pixel Panning Register (AR13).

Number of Pixels Shifted


Bit 9-Pixel 8-Pixel Text
6 5 Text & Graphics
et4U.com DataShee
0 0 0 0
DataSheet4U.com
0 1 9 8

1 0 18 16

1 1 27 24

Note: In the VGA standard this is called the ‘Byte Panning’ bit.

4-0 Starting Row Scan Count


These 5 bits specify which horizontal line of pixels within the character boxes of the
characters used on the top-most row of text on the display will be used as the top-most
scanline. The horizontal lines of pixels of a character box are numbered from top to bottom,
with the top-most line of pixels being number 0. If a horizontal line of these character boxes
other than the top-most line is specified, then the horizontal lines of the character box above
the specified line of the character box will not be displayed as part of the top-most row of
text characters on the display. Normally the value specified by these 5 bits should be 0, so
that all of the horizontal lines of pixels within these character boxes will be displayed in the
top-most row of text, ensuring that the characters in the top-most row of text do not look as
though they have been cut off at the top.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-13

CR09 Maximum Scanline Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 09h
7 6 5 4 3 2 1 0
Double Line Cmp Vert Blnk
Maximum Scanline
Scanning Bit 9 Start Bit 9

7 Double Scanning
0: Disables double scanning. The clock to the row scan counter is equal to the horizontal scan rate.
This is the normal setting for many of the standard VGA modes and all of the extended modes.
1: Enables double scanning. The clock to the row scan counter is divided by 2. This is normally
used to allow CGA-compatible modes that have only 200 scanlines of active video data to be
displayed as 400 scanlines (each scanline is displayed twice).

6 Line Compare Bit 9


This bit provides the most significant bit of a 10-bit value that specifies the scanline at which the
memory address counter restarts at the value of 0. Bit 4 of the Overflow Register (CR07) supplies
the second most significant bit and bits 7-0 of the Line Compare Register (CR18) supply the 8 least
significant bits.

Normally, this 10-bit value is set to specify a scanline after the last scanline of the active display
area. When this 10-bit value is set to specify a scanline within the active display area, it causes that
scanline and all subsequent scanlines in the active display area to display video data starting at the
very first byte of the frame buffer. The result is what appears to be a screen split into a top and
bottom part, with the image in the top part being repeated in the bottom part.

et4U.com When used in cooperation with the Start Address High Register (CR0C) and the Start Address Low DataShee
Register (CR0D), it is possible to create a split display but with the top and bottom parts displaying
different data, as described earlier. The top part will display whatever data exists in the frame buffer
DataSheet4U.com
starting at the address specified in the two start address registers (CR0C and CR0D) while the
bottom part will display whatever data exists in the frame buffer starting at the first byte of the frame
buffer.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-14 CRT Controller Registers

5 Vertical Blanking Start Bit 9


The vertical blanking start is a 10-bit or 12-bit value that specifies the beginning of the vertical
blanking period relative to the beginning of the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the vertical
blanking start is specified with a 10-bit value. The 8 least significant bits of the vertical blanking start
are supplied by bits 7-0 of the Vertical Blanking Start Register (CR15) and the most and second-
most significant bits are supplied by bit 5 of this register (CR09) and bit 3 of the Overflow Register
(CR07), respectively.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical blanking
start is specified with a 12-bit value. The 8 least significant bits of this value are supplied by bits 7-
0 of the Vertical Blanking Start Register (CR15), and the 4 most significant bits are supplied by bits
3-0 of the Extended Vertical Blanking Start Register (CR33). In extended modes, neither bit 5 of
CR09 nor bit 3 of the Overflow Register (CR07) are used.

This 10-bit or 12-bit value should be programmed to be equal to the number of scanline from the
beginning of the active display area to the beginning of the blanking period. Since the active display
area always starts on the 0th scanline, this number should be equal to the number of the scanline
on which the vertical blanking period begins.

4-0 Starting Row Scan Count


These bits provide all 5 bits of a 5-bit value that specifies the number of scanlines in a horizontal
row of text.

This value should be programmed to be equal to the number of scanlines in a Horizontal row of text,
et4U.com minus 1. DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-15

CR0A Text Cursor Start Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 0Ah
7 6 5 4 3 2 1 0
Text Cursor
Reserved Text Cursor Start
Off

This cursor is the text cursor that is part of the VGA standard and should not be confused with the hardware
cursor and popup (cursor 1 and cursor 2), which are intended to be used in graphics modes. This register
is entirely ignored in graphics modes.

7-6 Reserved

5 Text Cursor Off


0: Enables the text cursor.
1: Disables the text cursor.

4-0 Text Cursor Start


These 5 bits specify which horizontal line of pixels within a character box is to be used to display
the first horizontal line of the cursor in text mode. The horizontal lines of pixels within a character
box are numbered from top to bottom, with the top-most line being number 0. The value specified
by these 5 bits should be the number of the first horizontal line of pixels on which the cursor is to be
shown.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-16 CRT Controller Registers

CR0B Text Cursor End Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 0Bh
7 6 5 4 3 2 1 0
Reserved Text Cursor Skew Text Cursor End

This cursor is the text cursor that is part of the VGA standard and should not be confused with the hardware
cursor and popup (cursor 1 and cursor 2), which are intended to be used in graphics modes. This register
is entirely ignored in graphics modes.

7 Reserved

6-5 Text Cursor Skew


Specifies the degree to which the start and end of each horizontal line of pixels making up the cursor
is delayed to compensate for internal pipeline delays.

These 2 bits describe the delay in terms of a number of character clocks.

Bits
Amount of Delay
6 5
0 0 no delay
0 1 delayed by 1 character clock
1 0 delayed by 2 character clocks
11 delayed by 3 character clocks

et4U.com DataShee
4-0 Text Cursor End
These 5 bits specify which horizontal line DataSheet4U.com
of pixels within a character box is to be used to display
the last horizontal line of the cursor in text mode. The horizontal lines of pixels within a character
box are numbered from top to bottom, with the top-most line being number 0. The value specified
by these 5 bits should be the number of the last horizontal line of pixels on which the cursor is to be
shown.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-17

CR0C Start Address High Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 0Ch
7 6 5 4 3 2 1 0
Start Address Bits 15-8

7-0 Start Address Bits 15-8


This register provides bits 15 through 8 of either a 16-bit or 20-bit value that specifies the memory
address offset from the beginning of the frame buffer at which the data to be shown in the active
display area begins.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the start address
is specified with a 16-bit value. The eight bits of this register provide the eight most significant bits
of this value, while the eight bits of the Start Address Low Register (CR0D) provide the eight least
significant bits.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the start address is
specified with a 20-bit value. The four most significant bits are provided by bits 3-0 of the Extended
Start Address Register (CR40), bits 15 through 8 of this value are provided by this register and the
eight least significant bits are provided by the Start Address Low Register (CR0D). Note that in
extended modes, these 20 bits are double-buffered and synchronized to VSYNC to ensure that
changes occurring on the screen as a result of changes in the start address always have a smooth
or instantaneous appearance. To change the start address in extended modes, all three registers
must be set for the new value, and then bit 7 of CR40 must be set to 1. When this is done the
hardware will update the start address on the next VSYNC. When this update has been performed,
the hardware will set bit 7 of CR40 back to 0.
et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-18 CRT Controller Registers

CR0D Start Address Low Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 0Dh
7 6 5 4 3 2 1 0
Start Address Bits 7-0

7-0 Start Address Bits 7-0


This register provides the eight least significant bits of either a 16-bit or 20-bit value that specifies
the memory address offset from the beginning of the frame buffer at which the data to be shown in
the active display area begins.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the start address
is specified with a 16-bit value. The eight bits of the Start Address High Register (CR0C) provide
the eight most significant bits of this value, while the eight bits of this register provide the eight least
significant bits.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the start address is
specified with a 20-bit value. The four most significant bits are provided by bits 3-0 of the Extended
Start Address Register (CR40), bits 15 through 8 of this value are provided by the Start Address
High Register (CR0C), and the eight least significant bits are provided by this register. Note that in
extended modes, these 20 bits are double-buffered and synchronized to VSYNC to ensure that
changes occurring on the screen as a result of changes in the start address always have a smooth
or instantaneous appearance. To change the start address in extended modes, all three registers
must be set for the new value, and then bit 7 of CR40 must be set to 1. When this is done the
hardware will update the start address on the next VSYNC. When this update has been performed,
the hardware will set bit 7 of CR40 back to 0.
et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-19

CR0E Text Cursor Location High Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 0Eh
7 6 5 4 3 2 1 0
Text Cursor Location Bits 15-8

This cursor is the text cursor that is part of the VGA standard and should not be confused with the hardware
cursor and popup (cursor 1 and cursor 2), which are intended to be used in graphics modes. This register
is entirely ignored in graphics modes.

7-0 Text Cursor Location Bits 15-8


This register provides the 8 most significant bits of a 16-bit value that specifies the address offset
from the beginning of the frame buffer at which the text cursor is located. Bit 7-0 of the Text Cursor
Location Low Register (CR0F) provide the 8 least significant bits.

et4U.com DataShee

DataSheet4U.com
CR0F Text Cursor Location Low Register
read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 0Fh
7 6 5 4 3 2 1 0
Text Cursor Location Bits 7-0

This cursor is the text cursor that is part of the VGA standard and should not be confused with the hardware
cursor and popup (cursor 1 and cursor 2), which are intended to be used in graphics modes. This register
is entirely ignored in graphics modes.

7-0 Text Cursor Location Bits 7-0


This register provides the 8 least significant bits of a 16-bit value that specifies the address offset
from the beginning of the frame buffer at which the text cursor is located. Bits 7-0 of the Text Cursor
Location High Register (CR0E) provide the 8 most significant bits.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-20 CRT Controller Registers

CR10 Vertical Sync Start Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 10h
7 6 5 4 3 2 1 0
Vertical Sync Start Bits 7-0

7-0 Vertical Sync Start Bits 7-0


This register provides the 8 least significant bits of either a 10-bit or 12-bit value that specifies the
beginning of the vertical sync pulse relative to the beginning of the active display area of a screen.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, this value is
described in 10 bits with bits 7 and 2 of the Overflow Register (CR07) supplying the 2 most
significant bits.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, this value is described
in 12 bits with bits 3-0 of the Extended Vertical Sync Start Register (CR32) supplying the 4 most
significant bits.

This 10-bit or 12-bit value should equal the vertical sync start in terms of the number of scanlines
from the beginning of the active display area to the beginning of the vertical sync pulse. Since the
active display area always starts on the 0th scanline, this number should be equal to the number of
the scanline on which the vertical sync pulse begins minus 1.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-21

CR11 Vertical Sync End Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 11h
7 6 5 4 3 2 1 0
Protect Regs Vert Int
Reserved Vert Int Clear Vertical Sync End
0-7 Enable

7 Protect Registers 0-7


0: Enable writes to registers CR00-CR07.
1: Disable writes to registers CR00-CR07.

Note: The ability to write to bit 4 of the Overflow Register (CR07) is not affected by this bit. Bit 4 of the
Overflow Register is always writable.

6 Reserved
Writes to this bit are ignored. In the VGA standard, this bit was used to switch between 3 and 5
frame buffer refresh cycles during the time required to draw each horizontal line.

5 Vertical Interrupt Enable


0: Enable the generation of an interrupt at the beginning of each vertical retrace period.
1: Disable the generation of an interrupt at the beginning of each vertical retrace period.

Note: The hardware does not actually provide an interrupt signal which would be connected to an input
of the system’s interrupt controller. Bit 7 of Input Status Register 0 (ST00) indicates the status of
the vertical retrace interrupt, and can be polled by software to determine if a vertical retrace interrupt
has taken place. Bit 4 of this register can be used to clear a pending vertical retrace interrupt.
et4U.com DataShee
4 Vertical Interrupt Clear
Setting this bit to 0 clears a pending vertical retrace interrupt. This bit must be set back to 1 to
DataSheet4U.com
enable the generation of another vertical retrace interrupt.

Note: The hardware does not actually provide an interrupt signal which would be connected to an input
of the system’s interrupt controller. Bit 7 of Input Status Register 0 (ST00) indicates the status of
the vertical retrace interrupt, and can be polled by software to determine if a vertical retrace interrupt
has taken place. Bit 5 of this register can be used to enable or disable the generation of vertical
retrace interrupts.

3-0 Vertical Sync End


These 4 bits provide a 4-bit value that specifies the end of the vertical sync pulse relative to its
beginning.

This 4-bit value should be set to the least significant 4 bits of the result of adding the length of the
vertical sync pulse in terms of the number of scanlines that occur within the length of the vertical
sync pulse to the value that specifies the beginning of the vertical sync pulse. See the description
of the Vertical Sync Start Register (CR10) for more details.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-22 CRT Controller Registers

CR12 Vertical Display Enable End Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 12h
7 6 5 4 3 2 1 0
Vertical Display Enable End Bits 7-0

7-0 Vertical Display Enable End Bits 7-0


This register provides the 8 least significant bits of either a 10-bit or 12-bit value that specifies the
number of the last scanline within the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, this value is
described in 10 bits with bits 6 and 1 of the Overflow Register (CR07) supplying the 2 most
significant bits.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, this value is described
in 12 bits with bits 3-0 of the Extended Vertical Display Enable End Register (CR31) supplying the
4 most significant bits.

This 10-bit or 12-bit value should be programmed to be equal to the number of the last scanline
within in the active display area. Since the active display area always starts on the 0th scanline,
this number should be equal to the total number of scanlines within the active display area, minus 1.

et4U.com DataShee

CR13 Offset Register DataSheet4U.com


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 13h
7 6 5 4 3 2 1 0
Offset Bits 7-0

7-0 Offset Bits 7-0


This register provides either all 8 bits of an 8-bit value or the 8 least significant bits of a 12-bit value
that specifies the number of words or doublewords of frame buffer memory occupied by each
horizontal row of characters. Whether this value is interpreted as the number of words or
doublewords is determined by the settings of the bits in the Clocking Mode Register (SR01).

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the offset is
described with an 8-bit value, with all the bits provided by this register (CR13).

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the offset is described
with a 12-bit value. The four most significant bits of this value are provided by bits 3-0 of the
Extended Offset Register (CR41), and the eight least significant bits are provided by this register
(CR13).

This 8-bit or 12-bit value should be programmed to be equal to either the number of words or
doublewords (depending on the setting of the bits in the Clocking Mode Register, SR01) of frame
buffer memory that is occupied by each horizontal row of characters.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-23

CR14 Underline Location Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 14h
7 6 5 4 3 2 1 0
Reserved Dword Mode Count By 4 Underline Location

7 Reserved

6 Doubleword Mode
0: Frame buffer addresses are interpreted by the frame buffer address decoder as being either byte
addresses or word addresses, depending upon the setting of bit 6 of the CRT Mode Control
Register (CR17).
1: Frame buffer addresses are interpreted by the frame buffer address decoder as being
doubleword addresses regardless of the setting of bit 6 of the CRT Mode Control Register (CR17).

Note: This bit is used in conjunction with bits 6 and 5 of the CRT Mode Control Register (CR17) to select
how frame buffer addresses from the CPU are interpreted by the frame buffer address decoder as
shown below:

CR14 CR17
Addressing Mode
Bit 6 Bit 6
0 0 Word Mode
0 1 Byte Mode
1 0 Doubleword Mode
1 1 Doubleword Mode
et4U.com DataShee

5 Count By 4 DataSheet4U.com
0: The memory address counter is incremented either every character clock or every other
character clock, depending upon the setting of bit 3 of the CRT Mode Control Register.
1: The memory address counter is incremented either every 4 character clocks or every 2 character
clocks, depending upon the setting of bit 3 of the CRT Mode Control Register.
Note: This bit is used in conjunction with bit 3 of the CRT Mode Control Register (CR17) to select the
number of character clocks are required to cause the memory address counter to be incremented
as shown, below:

CR14 CR17
Address Incrementing Interval
Bit 5 Bit 3
0 0 every character clock
0 1 every 2 character clocks
1 0 every 4 character clocks
1 1 every 2 character clocks

4-0 Underline Location


These 5 bits specify which horizontal line of pixels in a character box is to be used to display a
character underline in text mode. The horizontal lines of pixels within a character box are numbered
from top to bottom, with the top-most line being number 0. The value specified by these 5 bits
should be the number of the horizontal line on which the character underline mark is to be shown.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-24 CRT Controller Registers

CR15 Vertical Blanking Start Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 15h
7 6 5 4 3 2 1 0
Vertical Blanking Start Bits 7-0

7-0 Vertical Blanking Start Bits 7-0


This register provides the 8 least significant bits of either a 10-bit or 12-bit value that specifies the
beginning of the vertical blanking period relative to the beginning of the active display area of the
screen. Whether this value is described in 10 or 12 bits depends on the setting of bit 0 of the I/O
Control Register (XR09).

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the vertical
blanking start is specified with a 10-bit value. The most and second-most significant bits of this
value are supplied by bit 5 of the Maximum Scanline Register (CR09) and bit 3 of the Overflow
Register (CR07), respectively.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical blanking
start is specified with a 12-bit value. The 4 most significant bits of this value are supplied by bits 3-
0 of the Extended Vertical Blanking Start Register (CR33).

This 10-bit or 12-bit value should be programmed to be equal to the number of scanlines from the
beginning of the active display area to the beginning of the vertical blanking period. Since the active
display area always starts on the 0th scanline, this number should be equal to the number of the
scanline on which vertical blanking begins, minus one.

et4U.com DataShee

DataSheet4U.com

CR16 Vertical Blanking End Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 16h
7 6 5 4 3 2 1 0
Vertical Blanking End Bits 7-0

7-0 Vertical Blanking End Bits 7-0


This register provides a 8-bit value that specifies the end of the vertical blanking period relative to
its beginning.

This 8-bit value should be set equal to the least significant 8 bits of the result of adding the length
of the vertical blanking period in terms of the number of scanlines that occur within the length of the
vertical blanking period to the value that specifies the beginning of the vertical blanking period (see
the description of the Vertical Blanking Start Register for details).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-25

CR17 CRT Mode Control


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 17h
7 6 5 4 3 2 1 0
CRT Ctrl Word or Byte Address Horizontal Select Row Compat
Reserved Count By 2
Reset Mode Wrap Retrace Sel Scan Cntr Mode Supp.

7 CRT Controller Reset


0: Forces horizontal and vertical sync signals to be inactive. No other registers or outputs are
affected.
1: Permits normal operation.

6 Word Mode or Byte Mode


0: The memory address counter’s output bits are shifted by 1 bit position before being passed on
to the frame buffer address decoder such that they are made into word-aligned addresses when bit
6 of the Underline Location Register (CR147) is set to 0.
1: The memory address counter’s output bits remain unshifted before being passed on to the frame
buffer address decoder such that they remain byte-aligned addresses when bit 6 of the Underline
Location Register (CR14) is set to 0.

Note: This bit is used in conjunction with bits 6 and 5 of the CRT Mode Control Register (CR17) to control
how frame buffer addresses from the memory address counter are interpreted by the frame buffer
address decoder as shown below:

CR14 CR17
Addressing Mode
et4U.com Bit 6 Bit 6
DataShee
Word Mode -- addresses from the memory address counter are shifted
0 0
DataSheet4U.com
once to become word-aligned
0 1 Byte Mode -- addresses from the memory address counter are not shifted
Doubleword Mode -- addresses from the memory address counter are
1 0
shifted twice to become doubleword-aligned
Doubleword Mode -- addresses from the memory address counter are
1 1
shifted twice to become doubleword-aligned

See the note at the end of this register description.

5 Address Wrap
0: Wrap frame buffer address at 16KB. This is used in CGA-compatible modes.
1: No wrapping of frame buffer addresses.

Note: This bit is only effective when word mode is made active by setting bit 6 in both the Underline
Location Register and this register to 0.

See the note at the end of this register description.

4 Reserved

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-26 CRT Controller Registers

3 Count By 2
0: The memory address counter is incremented either every character clock or every 4 character
clocks, depending upon the setting of bit 5 of the Underline Location Register.
1: The memory address counter is incremented either every other clock.

This bit is used in conjunction with bit 5 of the Underline Location Register (CR14) to select the
number of character clocks required to cause the memory address counter to be incremented as
shown, below:

CR14 CR17
Address Incrementing Interval
Bit 5 Bit 3
0 0 every character clock
0 1 every 2 character clocks
1 0 every 4 character clocks
1 1 every 2 character clocks

2 Horizontal Retrace Select


This bit provides a method to effectively double the vertical resolution by allowing the vertical timing
counter to be clocked by the horizontal retrace clock divided by 2 (usually, it would be undivided).
0: The vertical timing counter is clocked by the horizontal retrace clock.
1: The vertical timing counter is clocked by the horizontal retrace clock divided by 2.

1 Select Row Scan Counter


et4U.com 0: A substitution takes place, whereby bit 14 of the 16-bit memory address generated by the DataShee
memory address counter (after the stage at which these 16 bits may have already been shifted to
DataSheet4U.com
accommodate word or doubleword addressing) is replaced with bit 1 of the row scan counter at a
stage just before this address is presented to the frame buffer address decoder.
1: No substitution takes place.

See the note at the end of this register description for an overview of the interactions between this
and other bits.

0 Compatibility Mode Support


0: A substitution takes place, whereby bit 13 of the 16-bit memory address generated by the
memory address counter (after the stage at which these 16 bits may have already been shifted to
accommodate word or doubleword addressing) is replaced with bit 0 of the row scan counter at a
stage just before this address is presented to the frame buffer address decoder.
1: No substitution takes place.

See the note at the end of this register description for an overview of the interactions between this
and other bits.

Note: The two tables that follow show the possible ways in which the address bits from the memory address
counter can be shifted and/or reorganized before being presented to the frame buffer address decoder.
First, the address bits generated by the memory address counter (MAOut0 to MAOut15) are reorganized,
if needed, to accommodate byte, word, or doubleword modes. The resulting reorganized outputs (Reorg0
to Reorg15) may then also be further manipulated with the substitution of bits from the row scan counter
(RSOut0 and RSOut1) before finally being presented to the input bits of the frame buffer address decoder
(FBIn15-FBIn0).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-27

Bits Generated by the Memory Address Counter


(MAOut0 to MAOut15)
Byte Mode Word Mode Word Mode Doubleword Mode
Resulting
CR14 bit 6=0 CR14 bit 6=0 CR14 bit 6=0 CR14 bit 6=1
Reorganized
CR17 bit 6=1 CR17 bit 6=0 CR17 bit 6=0 CR17 bit 6=X
Bits
CR17 bit 5=X CR17 bit 5=1 CR17 bit 5=0 CR17 bit 5=X
MAOut0 MAOut15 MAOut13 MAOut12 Reorg0
MAOut1 MAOut0 MAOut0 MAOut13 Reorg1
MAOut2 MAOut1 MAOut1 MAOut0 Reorg2
MAOut3 MAOut2 MAOut2 MAOut1 Reorg3
MAOut4 MAOut3 MAOut3 MAOut2 Reorg4
MAOut5 MAOut4 MAOut4 MAOut3 Reorg5
MAOut6 MAOut5 MAOut5 MAOut4 Reorg6
MAOut7 OR MAOut6 OR MAOut6 OR MAOut5 → Reorg7
MAOut8 MAOut7 MAOut7 MAOut6 Reorg8
MAOut9 MAOut8 MAOut8 MAOut7 Reorg9
MAOut10 MAOut9 MAOut9 MAOut8 Reorg10
MAOut11 MAOut10 MAOut10 MAOut9 Reorg11
MAOut12 MAOut11 MAOut11 MAOut10 Reorg12
MAOut13 MAOut12 MAOut12 MAOut11 Reorg13
MAOut14 MAOut13 MAOut13 MAOut12 Reorg14

et4U.com MAOut15 MAOut14 MAOut14 MAOut13 Reorg15


DataShee

DataSheet4U.com Bits Sent to the


CR17 bit 1=1 CR17 bit 1=1 CR17 bit 1=0 CR17 bit 1=0 Frame Buffer
CR17 bit 0=1 CR17 bit 0=0 CR17 bit 0=1 CR17 bit 0=0 Address
Decoder
Reorg0 Reorg0 Reorg0 Reorg0 FBIn0
Reorg1 Reorg1 Reorg1 Reorg1 FBIn1
Reorg2 Reorg2 Reorg2 Reorg2 FBIn2
Reorg3 Reorg3 Reorg3 Reorg3 FBIn3
Reorg4 Reorg4 Reorg4 Reorg4 FBIn4
Reorg5 Reorg5 Reorg5 Reorg5 FBIn5
Reorg6 Reorg6 Reorg6 Reorg6 FBIn6
Reorg7 OR Reorg7 OR Reorg7 OR Reorg7 → FBIn7
Reorg8 Reorg8 Reorg8 Reorg8 FBIn8
Reorg9 Reorg9 Reorg9 Reorg9 FBIn9
Reorg10 Reorg10 Reorg10 Reorg10 FBIn10
Reorg11 Reorg11 Reorg11 Reorg11 FBIn11
Reorg12 Reorg12 Reorg12 Reorg12 FBIn12
Reorg13 RSOut0 Reorg13 RSOut0 FBIn13
Reorg14 Reorg14 RSOut1 RSOut1 FBIn14
Reorg15 Reorg15 Reorg15 Reorg15 FBIn15

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-28 CRT Controller Registers

CR18 Line Compare Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 18h
7 6 5 4 3 2 1 0
Line Compare Bits 7-0

7-0 Line Compare Bits 7-0


This register provides the 8 least significant bits of a 10-bit value that specifies the scanline
at which the memory address counter restarts at the value of 0. Bit 6 of the Maximum
Scanline Register (CR09) supplies the most significant bit, and bit 4 of the Overflow
Register (CR07) supplies the second most significant bit.

Normally, this 10-bit value is set to specify a scanline after the last scanline of the active
display area. When this 10-bit value is set to specify a scanline within the active display
area, it causes that scanline and all subsequent scanlines in the active display area to
display video data starting at the very first byte of the frame buffer. The result is what
appears to be a screen split into a top and bottom part, with the image in the top part being
repeated in the bottom part.

When used in cooperation with the Start Address High Register (CR0C) and the Start
Address Low Register (CR0D), it is possible to create a split display, as described earlier,
but with the top and bottom parts displaying different data. The top part will display
whatever data exists in the frame buffer starting at the address specified in the two start
address registers (CR0C and CR0D), while the bottom part will display whatever data
exists in the frame buffer starting at the first byte of the frame buffer.
et4U.com DataShee

DataSheet4U.com
CR22 Memory Read Latch Data Register
read-only at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 22h
7 6 5 4 3 2 1 0
Memory Read Latch Data

7-0 Memory Read Latch Data


This register provides the value currently stored in 1 of the 4 memory read latches. Bits 1 and 0 of
the Read Map Select Register (GR04) select which of the 4 memory read latches may be read using
this register.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-29

CR30 Extended Vertical Total Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 30h
7 6 5 4 3 2 1 0
Reserved Vertical Total Bits 11-8

7-4 Reserved
These bits should always be written with the value of 0.

3-0 Vertical Total Bits 11-8


The vertical total is a 10-bit or 12-bit value that specifies the total number of scanlines. This includes
the scanlines both inside and outside of the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the
vertical total is specified with a 10-bit value. The 8 least significant bits of the vertical total
are supplied by bits 7-0 of the Vertical Total Register (CR06), and the 2 most significant bits
are supplied by bits 5 and 0 of the Overflow Register (CR07). In standard VGA modes,
these bits 3-0 of this register (CR30) are not used.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical
total is specified with a 12-bit value. The 8 least significant bits of this value are supplied
by bits 7-0 of the Vertical Total Register (CR06), and the 4 most significant bits are supplied
by bits 3-0 of this register (CR30).

This 10-bit or 12-bit value should be programmed to be equal to the total number of
scanlines, minus 2.
et4U.com DataShee

DataSheet4U.com
CR31 Extended Vertical Display End Register
read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 31h
7 6 5 4 3 2 1 0
Reserved Vertical Display End Bits 11-8

7-4 Reserved
These bits should always be written with the value of 0.

3-0 Vertical Display End Bits 11-8


The vertical display enable end is a 10-bit or 12-bit value that specifies the number of the last
scanline within the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the
vertical display enable end is specified with a 10-bit value. The 8 least significant bits of
the vertical display enable end are supplied by bits 7-0 of the Vertical Display Enable End
Register (CR12), and the 2 most significant bits are supplied by bits 6 and 1 of the Overflow
Register (CR07). In standard VGA modes bits 3-0 of CR31 are not used.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical
display enable end is specified with a 12-bit value. The 8 least significant bits of the vertical
display enable end are supplied by bits 7-0 of the Vertical Display Enable End Register
(CR12), and the 4 most significant bits are supplied by these 4 bits of this register (CR31).

This 10-bit or 12-bit value should be programmed to be equal to the number of the last
scanline with in the active display area. Since the active display area always starts on the
0th scanline, this number should be equal to the total number of scanlines within the active
DataSheet4U.com display area, minus 1.

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-30 CRT Controller Registers

CR32 Extended Vertical Sync Start Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 32h
7 6 5 4 3 2 1 0
Reserved Vertical Sync Start Bits 11-8

7-4 Reserved
These bits should always be written with the value of 0.

3-0 Vertical Sync Start Bits 11-8


The vertical sync start is a 10-bit or 12-bit value that specifies the beginning of the vertical sync
pulse relative to the beginning of the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the
vertical sync start is specified with a 10-bit value. The 8 least significant bits of the vertical
sync start are supplied by bits 7-0 of the Vertical Sync Start Register (CR10), and the 2
most significant bits are supplied by bits 7 and 2 of the Overflow Register (CR07). In
standard VGA modes, bits 3-0 of CR32 are not used.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical
display end is specified with a 12-bit value. The 8 least significant bits of the vertical sync
start are supplied by bits 7-0 of the Vertical Sync Start Register (CR10), and the 4 most
significant bits are supplied by bits 3-0 of this register (CR32).

This 10-bit or 12-bit value should be programmed to be equal to the number of scanlines
from the beginning of the active display area to the start of the vertical sync pulse. Since
et4U.com the active display area always starts on the 0th scanline, this number should be equal to DataShee
the number of the scanline on which the vertical sync pulse begins.
DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-31

CR33 Extended Vertical Blanking Start Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 33h
7 6 5 4 3 2 1 0
Reserved Vertical Blanking Start Bits 11-8

7-4 Reserved
These bits should always be written with the value of 0.

3-0 Vertical Blanking Start Bits 11-8


The vertical blanking start is a 10-bit or 12-bit value that specifies the beginning of the vertical
blanking period relative to the beginning of the active display area.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the
vertical blanking start is specified with a 10-bit value. The 8 least significant bits of the
vertical blanking start are supplied by bits 7-0 of the Vertical Blanking Start Register
(CR15), and the most and second-most significant bits are supplied by bit 5 of the
Maximum Scanline Register (CR09) and bit 3 of the Overflow Register (CR07),
respectively. In standard VGA modes, bits 3-0 if this register (CR33) are not used.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the vertical
blanking start is specified with a 12-bit value. The 8 least significant bits of this value are
supplied by bits 7-0 of the Vertical Blanking Start Register (CR15), and the 4 most
significant bits are supplied by bits 3-0 of this register (CR33).

This 10-bit or 12-bit value should be programmed to be equal to the number of scan lines
et4U.com from the beginning of the active display area to the beginning of the blanking period. Since DataShee
the active display area always starts on the 0th scanline, this number should be equal to
the number of the scanline on which the vertical blanking period begins.
DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-32 CRT Controller Registers

CR38 Extended Horizontal Total Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 38h
7 6 5 4 3 2 1 0
Reserved Hor Total
Bit 8
(0000:000) (0)

7-1 Reserved
These bits should always be written with the value of 0.

0 Horizontal Total Bit 8


The horizontal total is an 8-bit or 9-bit value that specifies the total length of a scanline. This
includes both the part of the scanline that is within the active display area and the part that is outside
of it.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the
horizontal total is specified with an 8-bit value. All 8 bits of the horizontal total are supplied
by bits 7-0 of the Horizontal Total Register (CR00). In standard VGA modes, this bit is not
used.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the horizontal
total is specified with a 9-bit value. The 8 least significant bits of this value are supplied by
bits 7-0 of the Horizontal Total Register (CR00), and the most significant bit is supplied by
this bit of this register.

et4U.com This 8-bit or 9-bit value should be programmed to equal the total number of character
DataShee
clocks within the total length of a scanline minus 5.
DataSheet4U.com
Note: For NTSC/PAL output support, CR79 can be used to add a programmable number
of pixel clocks (as opposed to character clocks) to the horizontal total, permitting the
horizontal total to be specified with greater precision.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-33

CR3C Extended Horizontal Blanking End Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 3Ch
7 6 5 4 3 2 1 0
Horizontal Blank End Reserved
Bits 7 and 6
(00) (00:0000)

7-6 Horizontal Blanking End Bits 7 and 6


The horizontal blanking end is a 6-bit or 8-bit value that specifies the end of the horizontal blanking
period relative to its beginning.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the
horizontal blanking end is specified with a 6-bit value. The 5 least significant bits of this
value are supplied by bits 4-0 of the Horizontal Blanking End Register (CR03), and the most
significant bit is supplied by bit 7 of the Horizontal Sync End Register (CR05). In standard
VGA modes, this bit is not used.

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the horizontal
blanking end is specified with an 8-bit value. The 5 least significant bits of this value are
supplied by bits 4-0 of the Horizontal Blanking End Register (CR03), the next most
significant bit is supplied by bit 7 of the Horizontal Sync End Register (CR05), and both the
most significant and 2nd most significant bits are supplied by bits 7 and 6, respectively, of
this register.

This 6-bit or 8-bit value should be programmed to be equal to the least significant 6 or 8
et4U.com bits, respectively, of the result of adding the length of the blanking period in terms of
DataShee
character clocks to the value specified in the Horizontal Blanking Start Register (CR02).
DataSheet4U.com
5-0 Reserved
These bits should always be written with the value of 0.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-34 CRT Controller Registers

CR40 Extended Start Address Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 40h
7 6 5 4 3 2 1 0
Strt Addr En Reserved Start Address Bits 19-16

7 Extended Mode Start Address Enable


This bit is used only in extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1,
to signal the hardware to update the start address. In extended modes, the start address is
specified with a 20 bit value. These 20 bits, which are provided by the Start Address Low Register
(CR0D), the Start Address High Register (CR0C) and bits 3-0 of this register, are double-buffered
and synchronized to VSYNC to ensure that changes occurring on the screen as a result of changes
in the start address always have a smooth or instantaneous appearance. To change the start
address in extended modes, all three registers must be set for the new value, and then this bit of
this register must be set to 1. Only if this is done, will the hardware update the start address on the
next VSYNC. When this update has been performed, the hardware will set bit 7 of this register back
to 0.

6-4 Reserved
Whenever this register is written to, these bits should be set to 0.

3-0 Start Address Bits 19-16


The start address is a 16-bit or a 20-bit value that specifies the memory address offset from the
beginning of the frame buffer at which the data to be shown in the active display area begins.

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the start
et4U.com address is specified with a 16-bit value. The eight bits of the Start Address High Register DataShee
(CR0C) provide the eight most significant bits of this value, while the eight bits of the Start
Address Low Register (CR0D) provide the eight least significant bits.
DataSheet4U.com

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the start
address is specified with a 20-bit value. The four most significant bits are provided by bits
3-0 of this register, bits 15 through 8 of this value are provided by the Start Address High
Register (CR0C), and the eight least significant bits are provided by the Start Address Low
Register (CR0D). Note that in extended modes, these 20 bits are double-buffered and
synchronized to VSYNC to ensure that changes occurring on the screen as a result of
changes in the start address always have a smooth or instantaneous appearance. To
change the start address in extended modes, all three registers must be set for the new
value, and then bit 7 of this register must be set to 1. Only if this is done, will the hardware
update the start address on the next VSYNC. When this update has been performed, the
hardware will set bit 7 of this register back to 0.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-35

CR41 Extended Offset Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 41h
7 6 5 4 3 2 1 0
Reserved Offset Bits 11-8

7-4 Reserved
Whenever this register is written to, these bits should be set to 0.

3-0 Offset Bits 11-8


The offset is an 8-bit or 12-bit value describing the number of words or doublewords of
frame buffer memory occupied by each horizontal row of characters. Whether this value is
interpreted as the number of words or doublewords is determined by the settings of the bits
in the Clocking Mode Register (SR01).

In standard VGA modes, where bit 0 of the I/O Control Register (XR09) is set to 0, the offset
is described with an 8-bit value, all the bits of which are provided by the Offset Register
(CR13).

In extended modes, where bit 0 of the I/O Control Register (XR09) is set to 1, the offset is
described with a 12-bit value. The four most significant bits of this value are provided by
bits 3-0 of this register, and the eight least significant bits are provided by the Offset
Register (CR13).

This 8-bit or 12-bit value should be programmed to be equal to either the number of words
or doublewords (depending on the setting of the bits in the Clocking Mode Register, SR01)
et4U.com of frame buffer memory that is occupied by each horizontal row of characters. DataShee

DataSheet4U.com

CR70 Interlace Control Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 70h
7 6 5 4 3 2 1 0
Interlace
CRT Half-Line Value
Enable

7 Interlace Enable
0: Selects non-interlaced CRT output. This is the default after reset.
1: Selects interlaced CRT output.

6-0 CRT Half-Line Value


When interlaced CRT output has been selected, these 7 bits specify the position along the length
of a scan line at which the half-line vertical sync pulse occurs for the odd frame. This half-line
vertical sync pulse begins at a position between two horizontal sync pulses on the last scanline,
rather than coincident with the beginning of a horizontal sync pulse at the end of a scanline.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-36 CRT Controller Registers

CR71 NTSC/PAL Video Output Control Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 71h
7 6 5 4 3 2 1 0
NTSC/ PAL Pedestal Blanking Composite Sync Character Composite Sync
Sel Enable Delay Ctrl Clk Delay Pixel Clk Delay

7 NTSC/PAL Select
0: Selects NTSC-formatted video output.
1: Selects PAL-formatted video output.

6 Pedestal Enable
0: Disables the provision of an additional voltage pedestal on red, green and blue analog output
lines during the active video portions of each horizontal line.
1: Enables the provision of an additional voltage pedestal on the red, green, and blue analog output
lines during the active video portions of each horizontal line.

5 Blanking Delay Control


0: Blanking period is not delayed on odd frames.
1: Blanking period is delayed by half a scanline on odd frames.

4-3 Composite Sync Character Clock Delay


These 2 bits specify the number of character clocks (from 0 to 3) by which the composite sync may
be delayed.

2-0 Composite Sync Pixel Clock Delay


et4U.com These 3 bits specify the number of pixel clocks (from 0 to 7) by which the composite sync may be DataShee
delayed.
DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-37

CR72 NTSC/PAL Horizontal Serration 1 Start Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 72h
7 6 5 4 3 2 1 0
Horizontal Serration 1 Start

7-0 Horizontal Serration 1 Start


These 8 bits specify the start position along the length of a scanline of the first horizontal serration
pulse for composite sync generation.

et4U.com DataShee

DataSheet4U.com

CR73 NTSC/PAL Horizontal Serration 2 Start Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 73h
7 6 5 4 3 2 1 0
Horizontal Serration 2 Start

7-0 Horizontal Serration 2 Start


These 8 bits specify the start position along the length of a scanline of the second horizontal
serration pulse for composite sync generation.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-38 CRT Controller Registers

CR74 NTSC/PAL Horizontal Pulse Width Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 74h
7 6 5 4 3 2 1 0
Reserved Round Off NTSC/PAL Horizontal Equalization Pulse Width

7-6 Reserved

5 NTSC/PAL Horizontal Pulse Width Round Off Control


0: Enables the generation of horizontal equalization pulses with a width that is
approximately equal to half the width of the horizontal sync pulse. The actual width is
determined using bits 4-0 of this register.
1: Disables the generation of horizontal equalization pulses.

4-0 NTSC/PAL Horizontal Equalization Pulse Width


These 5 bits specify the pulse width of the horizontal equalization pulse used to generate
the NTSC/PAL-compliant composite sync. Normally, the width of this horizontal
equalization pulse is approximately half the width of the horizontal sync pulse.
These 5 bits should be programmed with a value equal to the actual pulse width, subtracted
by 1. The width of the actual equalization pulse can be calculated as follows:

equalization pulse width - 1 = ( CR74[4:0] - CR74[5] ) ÷ 2

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-39

CR75 NTSC/PAL Filtering Burst Read Length Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 75h
7 6 5 4 3 2 1 0
Reserved (Writable) Memory Burst Read Length
(xxxx) (xxxx)

7-4 Reserved
These bits should always be written with the value of 0.

3-0 Memory Burst Access Segment Length


The flicker reduction filtering processes are performed on pixel data as it is sequentially
read from the frame buffer to be displayed. These filtering processes involve the averaging
of current pixel data that is about to be displayed with data for adjacent pixels. Depending
upon which filtering processes are selected, accesses to the frame buffer can become non-
sequential. To optimize the use of the frame buffer, burst accesses of one or more
quadwords are performed to read this data. These 4 bits provide a means of adjusting how
many quadwords of pixel data are read from the frame buffer in each burst access.

et4U.com DataShee

DataSheet4U.com

CR76 NTSC/PAL Filtering Burst Read Quantity Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 76h
7 6 5 4 3 2 1 0
Memory Burst Access Segments Per Scanline
(xxxx:xxxx)

7-0 Memory Burst Access Segments Per Scanline


These 8 bits specify the number of burst reads required to supply both current pixel data
and pixel data from adjacent pixels for each scanline’s worth of displayable pixel data.
Refer to the NTSC/PAL Filtering Burst Read Length Register (CR75) for an explanation of
these burst reads.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-40 CRT Controller Registers

CR77 NTSC/PAL Filtering Control Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 77h
7 6 5 4 3 2 1 0
Text Mode Reserved (Writable) Hor. Filter Ver. Filter Clk Doubling Filtering
Line Halving Enable Enable Enable Enable
(0) (000) (0) (0) (0) (0)

7 VGA Text Mode Scanline Halving


0: Disables VGA text mode scanline halving.
1: Enables VGA text mode scanline halving, where the setting carried in the Maximum
Scanline Register (CR09) and that carried by bits 4-0 of the Text Cursor End Register
(CR0B) are halved. This is done to cut the number of scanlines actually sent to the display
from VGA standard quantities (such as 400) down to quantities that are more manageable
for televisions (such as 200) without actually programming CR09 and bits 4-0 of CR0B with
values that are different from VGA standards. This function is meant to be used in
conjunction with character fonts that are only half as high as those normally used in VGA
text modes.

6-4 Reserved (Writable)


These bits should always be written with the value of 0.

3 Horizontal Flicker Reduction Filtering Enable


Note: Bits 1 and 0 of this register must both be set to 1 in order to enable the flicker reduction filtering
hardware, before horizontal flicker reduction filtering can be enabled through this bit.
0: Disables horizontal flicker reduction filtering
et4U.com 1: Enables horizontal flicker reduction filtering where the current pixel is averaged with the pixels
DataShee
immediately to the left and right on the same scanline. This averaging process uses weighted
averaging. The current pixel’s value is divided by 2, the values of each of the two adjacent pixels
DataSheet4U.com
is divided by 4, and the resulting three values are added to create the value that is displayed.

2 Vertical Flicker Reduction Filtering Enable


Note: Bits 1 and 0 of this register must both be set to 1 in order to enable the flicker reduction filtering
hardware, before vertical flicker reduction filtering can be enabled through this bit.
0: Disables vertical flicker reduction filtering
1: Enables vertical flicker reduction filtering where the pixels of the current scanline are averaged
with the pixels of the next scanline as the pixels of the current scanline are being displayed.

1 Internal Clock Doubling Enable


0: One of the internal clocks used by the graphics controller remains at normal clock rates.
1: One of the internal clocks used by the graphics controller is doubled in frequency.

0 Flicker Reduction Filtering Enable


Note: Bit 1 of this register should be set to enable the doubling of an internal clock, before the use of the
flicker reduction hardware is enabled by setting this bit to 1.
0: Disables all flicker reduction filter hardware.
1: Enables the use of the flicker reduction filter hardware.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

CRT Controller Registers 9-41

CR78 NTSC/PAL Vertical Reduction Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 78h
7 6 5 4 3 2 1 0
Vertical Reserved Reserved Vertical Reduction Line Dropping Interval
Redux En
(0) (0) (0) (0:0000)

7 Vertical Reduction Enable


0: Vertcal reduction is disabled. This is the default after reset.
1: Vertical reduction is enabled

6-5 Reserved
These bits always return the value of 0 when read.

4-0 Vertical Reduction Line Dropping Interval


When bit 7 of this register is set to 1, these 5 bits specify the number of scanlines remaining
(those which will be drawn on the display) between each of the scanlines that are to be
dropped (those which will NOT be drawn on the display).

Bit Number of Scanlines Remaining


43210 Between Dropped Scanlines
00000 Reserved
00001 Reserved
00010 2
to to
et4U.com 11111 31 DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

9-42 CRT Controller Registers

CR79 NTSC/PAL Horizontal Total Fine Adjust Register


read/write at I/O address 3B5h/3D5h with index at address 3B4h/3D4h set to 79h
7 6 5 4 3 2 1 0
Reserved (Writable) NTSC/PAL
Horizontal Total Fine Adjust
(0000:0) (000)

7-3 Reserved

2-0 Horizontal Total Fine Adjust


These 3 bits can be use to specify a number of pixel clocks to be added to the horizontal
total specified either by the Horizontal Total Register (CR00) alone in VGA standard
modes, or by the Horizontal Total Register (CR00) in conjunction with the Extended
Horizontal Total Register (CR38) for extended modes -- both of which specify their
respective portions of the horizontal total in units of character clocks. The pixel clock
granularity of these 3 bits permit the horizontal total to be specified with greater precision
than is possible with character clocks, alone.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Sequencer Registers 10-1

Chapter 10
Sequencer Registers
Access Index Value
Name Function
(via 3C5) In 3C4 (SRX)
SR00 Reset Register read/write 00
SR01 Clocking Mode Register read/write 01
SR02 Plane Mask Register read/write 02
SR03 Character Map Select Register read/write 03
SR04 Memory Mode Register read/write 04
SR07 Horizontal Character Counter Reset Register read/write 07

The sequencer registers are accessed by writing the index of the desired register into the VGA Sequencer
Index Register (SRX) at I/O address 3C4, and then accessing the desired register through the data port for
the sequencer registers at I/O address 3C5.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

10-2 Sequencer Registers

SRX Sequencer Index Register


read/write at I/O address 3C4h
This register is cleared to 00h by reset.
7 6 5 4 3 2 1 0
Reserved Sequencer Register Index

7-3 Reserved

2-0 Sequencer Register Index


These three bits are used to select any one of the sequencer registers, SR00 through SR07, to be
accessed via the data port at I/O location 3C5.

Note: SR02 is referred to in the VGA standard as the Map Mask Register. However, the word “map” is
used with multiple meanings in the VGA standard and was therefore deemed too confusing, hence
the reason for calling it the Plane Mask Register.

Note: SR07 is a standard VGA register that was not documented by IBM.
It is not a CHIPS extension.

et4U.com DataShee

DataSheet4U.com

SR00 Reset Register


read/write at I/O address 3C5h with index at address 3C4h set to 00h
7 6 5 4 3 2 1 0
Reserved Sync Reset Async Reset

7-2 Reserved

1 Synchronous Reset
Setting this bit to 0 commands the sequencer to perform a synchronous clear and then halt. The
sequencer should be reset via this bit before changing the Clocking Mode Register (SR01) if the
memory contents are to be preserved. However, leaving this bit set to 0 for longer than a few tenths
of a microsecond can still cause data loss in the frame buffer. No register settings are changed by
performing this type of reset.
0: Forces synchronous reset and halt
1: Permits normal operation

0 Asynchronous Reset
Setting this bit to 0 commands the sequencer to perform a clear and then halt. Resetting the
sequencer via this bit can cause data loss in the frame buffer. No register settings are changed by
performing this type of reset.
0: Forces asynchronous reset
1: Permits normal operation

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Sequencer Registers 10-3

SR01 Clocking Mode Register


read/write at I/O address 3C5h with index at address 3C4h set to 01h
7 6 5 4 3 2 1 0
Dot Clock 8/9 Dot
Reserved Screen Off Shift 4 Shift Load Reserved
Divide Clocks

7-6 Reserved

5 Screen Off
0: Permits normal operation
1: Disables all graphics output except for video playback windows and turns off the picture-
generating logic allowing the full memory bandwidth to be available for both host CPU accesses
and accesses by the multimedia engine for video capture and playback functions. Synchronization
pulses to the display, however, are maintained. Setting this bit to 1 can be used as a way to more
rapidly update the frame buffer.

4 Shift 4
0: Causes the video data shift registers to be loaded every 1 or 2 character clock cycles, depending
on bit 2 of this register.
1: Causes the video data shift registers to be loaded every 4 character clock cycles.

3 Dot Clock Divide


Setting this bit to 1 divides the dot clock by two and stretches all timing periods. This bit is used in
standard VGA 40-column text modes to stretch timings to create horizontal resolutions of either 320
or 360 pixels as opposed to 640 or 720 pixels, normally used in standard VGA 80-column text
et4U.com modes. DataShee
0: Pixel clock is left unaltered.
1: Pixel clock is divided by 2. DataSheet4U.com

2 Shift Load
This bit is ignored if bit 4 of this register is set to 1.
0: Causes the video data shift registers to be loaded on every character clock, if bit 4 of this register
is set to 0.
1: Causes the video data shift registers to be loaded every 2 character clocks, provided that bit 4
of this register is set to 0.

1 Reserved

0 8/9 Dot Clocks


0: Selects 9 dot clocks (9 horizontal pixels) per character in text modes with a horizontal resolution
of 720 pixels
1: Selects 8 dot clocks (8 horizontal pixels) per character in text modes with a horizontal resolution
of 640 pixels

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

10-4 Sequencer Registers

SR02 Plane Mask Register


read/write at I/O address 3C5h with index at address 3C4h set to 02h
7 6 5 4 3 2 1 0
Memory Memory Memory Memory
Reserved
Plane 3 Plane 2 Plane 1 Plane 0

Note: This register is referred to in the VGA standard as the Map Mask Register. However, the word “map”
is used with multiple meanings in the VGA standard and was, therefore, deemed too confusing, hence the
reason for calling it the Plane Mask Register.

7-4 Reserved

3-0 Memory Plane 3 through Memory Plane 0


These four bits of this register control processor write access to the four memory maps:
0: Disables CPU write access to the given memory plane
1: Enables CPU write access to the given memory plane
In both the Odd/Even Mode and the Chain 4 Mode, these bits still control access to the
corresponding color plane.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Sequencer Registers 10-5

SR03 Character Map Select Register


read/write at I/O address 3C5h with index at address 3C4h set to 03h
7 6 5 4 3 2 1 0
Char Map A Char Map B Character Map A Select Character Map B Select
Reserved
Select (bit 0) Select (bit 0) (bits 2 and 1) (bits 2 and 1)

Note: In text modes, bit 3 of the video data’s attribute byte normally controls the foreground intensity. This
bit may be redefined to control switching between character sets. This latter function is enabled whenever
there is a difference in the values of the Character Font Select A and the Character Font Select B bits. If
the two values are the same, the character select function is disabled and attribute bit 3 controls the
foreground intensity.

7-6 Reserved

5, 3-2 Character Map Select Bits for Character Map A


These three bits are used to select the character map (character generator tables) to be used as
the secondary character set (font). Note that the numbering of the maps is not sequential.

Bit
Bit 5 Map Number Table Location
3 2
0 0 0 0 1st 8KB of plane 2 at offset 0
0 0 1 4 2nd 8KB of plane 2 at offset 8K
0 1 0 1 3rd 8KB of plane 2 at offset 16K
0 1 1 5 4th 8KB of plane 2 at offset 24K
et4U.com 1 0 0 2 5th 8KB of plane 2 at offset 32K DataShee
1 0 1 6 6th 8KB of plane 2 at offset 40K
DataSheet4U.com
1 1 0 3 7th 8KB of plane 2 at offset 48K
1 1 1 7 8th 8KB of plane 2 at offset 56K

4, 1-0 Character Map Select Bits for Character Map B


These three bits are used to select the character map (character generator tables) to be used as
the primary character set (font). Note that the numbering of the maps is not sequential.

Bit
Bit 4 Map Number Table Location
1 0
0 0 0 0 1st 8KB of plane 2 at offset 0
00 1 4 2nd 8KB of plane 2 at offset 8K
0 1 0 1 3rd 8KB of plane 2 at offset 16K
0 1 1 5 4th 8KB of plane 2 at offset 24K
1 0 0 2 5th 8KB of plane 2 at offset 32K
1 0 1 6 6th 8KB of plane 2 at offset 40K
1 1 0 3 7th 8KB of plane 2 at offset 48K
1 1 1 7 8th 8KB of plane 2 at offset 56K

Note: Bit 1 of the Memory Mode Register (SR04) must be set to 1 for the character font select function of
this register to be active. Otherwise, only character maps 0 and 4 are available.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

10-6 Sequencer Registers

SR04 Memory Mode Register


read/write at I/O address 3C5h with index at address 3C4h set to 04h
7 6 5 4 3 2 1 0
Odd/ Extended
Reserved Chain 4 Reserved
Even Memory

7-4 Reserved

3 Chain 4 Mode
0: The manner in which the frame buffer memory is mapped is determined by the setting of bit 2 of
this register.
1: The frame buffer memory is mapped in such a way that the function of address bits 0 and 1 are
altered so that they select planes 0 through 3.
The selections made by this bit affect both CPU read and write accesses to the frame buffer.

2 Odd/Even Mode
0: The frame buffer is mapped so that address bit 0 is used to select between sets of planes such
that even addresses select memory planes 0 and 2 and odd addresses select memory planes 1 and
3.
1: Addresses sequentially access data within a bit map, and the choice of which map is accessed
is made according to the value of the Plane Mask Register (SR02).

Note: Bit 3 of this register must be set to 0 for this bit to be effective. The selections made by this bit affect
only CPU writes to the frame buffer.

et4U.com Note: This works in a way that is the inverse of (and is normally set to be the opposite of) bit 2 of the DataShee
Memory Mode Register (SR04).
DataSheet4U.com
1 Extended Memory Enable
0: Disable CPU accesses to more than the first 64KB of VGA standard memory.
1: Enable CPU accesses to the rest of the 256KB total VGA memory beyond the first 64KB.
This bit must be set to 1 to enable the selection and use of character maps in plane 2 via the
Character Map Select Register (SR03).

0 Reserved

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Sequencer Registers 10-7

SR07 Horizontal Character Counter Reset Register


read/write at I/O address 3C5h with index at address 3C4h set to index 07h
7 6 5 4 3 2 1 0
Horizontal Character Counter Reset

Writing this register with any data will cause the horizontal character counter to be held in reset (the
character counter output will remain 0) until a write occurs to any other sequencer register location with SRX
set to an index of 0 through 6.

The vertical line counter is clocked by a signal derived from the horizontal display enable (which does not
occur if the horizontal counter is held in reset). Therefore, if a write occurs to this register occurs during the
vertical retrace interval, both the horizontal and vertical counters will be set to 0. A write to any other
sequencer register location (with SRX set to an index of 0 through 6) may then be used to start both counters
with reasonable synchronization to an external event via software control.

This is a standard VGA register which was not documented by IBM.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

10-8 Sequencer Registers

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Graphics Controller Registers 11-1

Chapter 11
Graphics Controller Registers
Name Function Access Index Value
(via 3CF) In 3CE (GRX)
GR00 Set/Reset Register read/write 00h
GR01 Enable Set/Reset Register read/write 01h
GR02 Color Compare Register read/write 02h
GR03 Data Rotate Register read/write 03h
GR04 Read Map Select Register read/write 04h
GR05 Graphics Mode Register read/write 05h
GR06 Miscellaneous Register read/write 06h
GR07 Color Don’t Care Register read/write 07h
GR08 Bit Mask Register read/write 08h

The graphics controller registers are accessed by writing the index of the desired register into the VGA
Graphics Controller Index Register (GRX) at I/O address 3CE, then accessing the desired register through
the data port for the graphics controller registers located at I/O address 3CF.
et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

11-2 Graphics Controller Registers

GRX Graphics Controller Index Register


read/write at I/O address 3CEh
This register is cleared to 00h by reset.
7 6 5 4 3 2 1 0
Reserved Graphics Controller Register Index

7-4 Reserved

3-0 Graphics Controller Register Index


These four bits are used to select any one of the graphics controller registers, GR00 through GR08,
to be accessed via the data port at I/O location 3CF.

et4U.com DataShee

DataSheet4U.com

GR00 Set/Reset Register


read/write at I/O address 3CFh with index at address 3CEh set to 00h
7 6 5 4 3 2 1 0
Set/Reset Set/Reset Set/Reset Set/Reset
Reserved
Plane 3 Plane 2 Plane 1 Plane 0

7-4 Reserved

3-0 Set/Reset Plane 3 through Set/Reset Plane 0


When the Write Mode bits (bits 0 and 1) of the Graphics Mode Register (GR05) are set to select
Write Mode 0, all 8 bits of each byte of each memory plane are set to either 1 or 0 as specified in
the corresponding bit in this register if the corresponding bit in the Enable Set/Reset Register
(GR01) is set to 1.

When the Write Mode bits (bits 0 and 1) of the Graphics Mode Register (GR05) are set to select
Write Mode 3, all CPU data written to the frame buffer is rotated, then logically ANDed with the
contents of the Bit Mask Register (GR08) and then treated as the addressed data’s bit mask, while
value of these four bits of this register are treated as the color value.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Graphics Controller Registers 11-3

GR01 Enable Set/Reset Register


read/write at I/O address 3CFh with index at address 3CEh set to 01h
7 6 5 4 3 2 1 0
Enbl Set/ Enbl Set/ Enbl Set/ Enbl Set/
Reserved
Reset Pln 3 Reset Pln 2 Reset Pln 1 Reset Pln 0

7-4 Reserved

3-0 Enable Set/Reset Plane 3 through Enable Set/Reset Plane 0


0: The corresponding memory plane can be read from or written to by the CPU without any special
bitwise operations taking place.
1: The corresponding memory plane is set to 0 or 1 as specified in the Set/Reset Register (GR00).
This register works in conjunction with the Set/Reset Register (GR00). The Write Mode bits (bits 0
and 1) must be set for Write Mode 0 for this register to have any effect.

et4U.com DataShee

DataSheet4U.com
GR02 Color Compare Register
read/write at I/O address 3CFh with index at address 3CEh set to 02h
7 6 5 4 3 2 1 0
Color Comp Color Comp Color Comp Color Comp
Reserved
Plane 3 Plane 2 Plane 1 Plane 0

7-4 Reserved

3-0 Color Compare Plane 3 through Color Compare Plane 0


When the Read Mode bit (bit 3) of the Graphics Mode Register (GR05) is set to select Read Mode
1, all 8 bits of each byte of each of the 4 memory planes of the frame buffer corresponding to the
address from which a CPU read access is being performed are compared to the corresponding bits
in this register (if the corresponding bit in the Color Don’t Care Register (GR07) is set to 1). The
value that the CPU receives from the read access is an 8-bit value that shows the result of this
comparison, wherein a value of 1 in a given bit position indicates that all of the corresponding bits
in the bytes across all of the memory planes that were included in the comparison had the same
value as their memory plane’s respective bits in this register.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

11-4 Graphics Controller Registers

GR03 Data Rotate Register


read/write at I/O address 3CFh with index at address 3CEh set to 03h
7 6 5 4 3 2 1 0
Reserved Function Select Rotate Count

7-5 Reserved

4-3 Function Select


These bits specify the logical function (if any) to be performed on data that is meant to be written to
the frame buffer (using the contents of the memory read latch) just before it is actually stored in the
frame buffer at the intended address location.

Bit
Result
4 5
Data being written to the frame buffer remains unchanged, and is simply
0 0
stored in the frame buffer.
Data being written to the frame buffer is logically ANDed with the data in
0 1
the memory read latch before it is actually stored in the frame buffer.
Data being written to the frame buffer is logically ORed with the data in
1 0
the memory read latch before it is actually stored in the frame buffer.
Data being written to the frame buffer is logically XORed with the data in
1 1
the memory read latch before it is actually stored in the frame buffer.

et4U.com DataShee
2-0 Rotate Count
These bits specify the number of bits to the right to rotate any data that is meant to be written to the
DataSheet4U.com
frame buffer just before it is actually stored in the frame buffer at the intended address location.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Graphics Controller Registers 11-5

GR04 Read Plane Select Register


read/write at I/O address 3CFh with index at address 3CEh set to 04h
7 6 5 4 3 2 1 0
Reserved Read Plane Select

7-2 Reserved

1-0 Read Plane Select


These two bits select the memory plane from which the CPU reads data in Read Mode 0. In Odd/
Even Mode, bit 0 of this register is ignored. In Chain 4 Mode, both bits 1 and 0 of this register are
ignored. The four memory planes are selected as follows:

Bits
Plane Selected
1 0
0 0 Plane 0
0 1 Plane 1
1 0 Plane 2
1 1 Plane 3

These two bits also select which of the four memory read latches may be read via the Memory Read
Latch Data Register (CR22). The choice of memory read latch corresponds to the choice of plane
specified in the table above. The Memory Read Latch Data register and this additional function
et4U.com served by 2 bits are features of the VGA standard that were never documented by IBM. DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

11-6 Graphics Controller Registers

GR05 Graphics Mode Register


read/write at I/O address 3CFh with index at address 3CEh set to 05h
7 6 5 4 3 2 1 0
Odd/
Reserved Shift Register Control Read Mode Reserved Write Mode
Even

7 Reserved

6-5 Shift Register Control


In standard VGA modes, pixel data is transferred from the 4 graphics memory planes to the palette
via a set of 4 serial output bits. These 2 bits of this register control the format in which data in the
4 memory planes is serialized for these transfers to the palette.

0, 0: One bit of data at a time from parallel bytes in each of the 4 memory planes is transferred to
the palette via the 4 serial output bits, with 1 of each of the serial output bits corresponding to a
memory plane. This provides a 4-bit value on each transfer for 1 pixel, making possible a choice
of 1 of 16 colors per pixel.

Serial Out 1st Xfer 2nd Xfer 3rd Xfer 4th Xfer 5th Xfer 6th Xfer 7th Xfer 8th Xfer
plane 3 plane 3 plane 3 plane 3 plane 3 plane 3 plane 3 plane 3
Bit 3
bit 7 bit 6 bit 5 bit 4 bit 3 bit 2 bit 1 bit 0
plane 2 plane 2 plane 2 plane 2 plane 2 plane 2 plane 2 plane 2
Bit 2
bit 7 bit 6 bit 5 bit 4 bit 3 bit 2 bit 1 bit 0
plane 1 plane 1 plane 1 plane 1 plane 1 plane 1 plane 1 plane 1
et4U.com Bit 1
bit 7 bit 6 bit 5 bit 4 bit 3 bit 2 bit 1 bit 0 DataShee
plane 0 plane 0 plane 0 plane 0 plane 0 plane 0 plane 0 plane 0
Bit 0 DataSheet4U.com
bit 7 bit 6 bit 5 bit 4 bit 3 bit 2 bit 1 bit 0

0, 1: Two bits of data at a time from parallel bytes in each of the 4 memory planes are transferred
to the palette in a pattern that alternates per byte between memory planes 0 and 2, and memory
planes 1 and 3. First the even-numbered and odd-numbered bits of a byte in memory plane 0 are
transferred via serial output bits 0 and 1, respectively, while the even-numbered and odd-numbered
bits of a byte in memory plane 2 are transferred via serial output bits 2 and 3. Next, the even-
numbered and odd-numbered bits of a byte in memory plane 1 are transferred via serial output bits
0 and 1, respectively, while the even-numbered and odd-numbered bits of memory plane 3 are
transferred via serial out bits 1 and 3. This provides a pair of 2-bit values (one 2-bit value for each
of 2 pixels) on each transfer, making possible a choice of 1 of 4 colors per pixel.

Serial Out 1st Xfer 2nd Xfer 3rd Xfer 4th Xfer 5th Xfer 6th Xfer 7th Xfer 8th Xfer
plane 2 plane 2 plane 2 plane 2 plane 3 plane 3 plane 3 plane 3
Bit 3
bit 7 bit 5 bit 3 bit 1 bit 7 bit 5 bit 3 bit 1
plane 2 plane 2 plane 2 plane 2 plane 3 plane 3 plane 3 plane 3
Bit 2
bit 6 bit 4 bit 2 bit 0 bit 6 bit 4 bit 2 bit 0
plane 0 plane 0 plane 0 plane 0 plane 1 plane 1 plane 1 plane 1
Bit 1
bit 7 bit 5 bit 3 bit 1 bit 7 bit 5 bit 3 bit 1
plane 0 plane 0 plane 0 plane 0 plane 1 plane 1 plane 1 plane 1
Bit 0
bit 6 bit 4 bit 2 bit 0 bit 6 bit 4 bit 2 bit 0

This alternating pattern is meant to accommodate the use of the Odd/Even mode of
organizing the 4 memory planes, which is used by standard VGA modes 2h and 3h.
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Graphics Controller Registers 11-7

1, x: Four bits of data at a time from parallel bytes in each of the 4 memory planes are
transferred to the palette in a pattern that iterates per byte through memory planes 0
through 3. First the 4 most significant bits of a byte in memory plane 0 are transferred via
the 4 serial output bits, followed by the 4 least significant bits of the same byte. Next, the
same transfers occur from the parallel byte in memory planes 1, 2 and lastly, 3. Each
transfer provides either the upper or lower half of an 8 bit value for the color for each pixel,
making possible a choice of 1 of 256 colors per pixel.

2nd 3rd
Serial Out 1st Xfer 4th Xfer 5th Xfer 6th Xfer 7th Xfer 8th Xfer
Xfer Xfer
plane 0 plane 0 plane 1 plane 1 plane 2 plane 2 plane 3 plane 3
Bit 3
bit 7 bit 3 bit 7 bit 3 bit 7 bit 3 bit 7 bit 3
plane 0 plane 0 plane 1 plane 1 plane 2 plane 2 plane 3 plane 3
Bit 2
bit 6 bit 2 bit 6 bit 2 bit 6 bit 2 bit 6 bit 2
plane 0 plane 0 plane 1 plane 1 plane 2 plane 2 plane 3 plane 3
Bit 1
bit 5 bit 1 bit 5 bit 1 bit 5 bit 1 bit 5 bit 1
plane 0 plane 0 plane 1 plane 1 plane 2 plane 2 plane 3 plane 3
Bit 0
bit 4 bit 0 bit 4 bit 0 bit 4 bit 0 bit 4 bit 0

This pattern is meant to accommodate mode 13h, a standard VGA 256-color graphics
mode.

et4U.com 4 Odd/Even Mode


DataShee
0: Addresses sequentially access data within a bit map. The choice of which map is
accessed is made according to the value of the Plane Mask Register (SR02).
DataSheet4U.com
1: The frame buffer is mapped so that address bit 0 is used to select between sets of planes
such that even addresses select memory planes 0 and 2 and odd addresses select memory
planes 1 and 3.

Note: This works in a way that is the inverse of (and is normally set to be the opposite of) bit 2 of the
Memory Mode Register (SR04).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

11-8 Graphics Controller Registers

3 Read Mode
0: During a CPU read from the frame buffer, the value returned to the CPU is data from the
memory plane selected by bits 1 and 0 of the Read Plane Select Register (GR04).
1: During a CPU read from the frame buffer, all 8 bits of the byte in each of the 4 memory
planes corresponding to the address from which a CPU read access is being performed are
compared to the corresponding bits in this register (if the corresponding bit in the Color
Don’t Care Register (GR07) is set to 1). The value that the CPU receives from the read
access is an 8-bit value that shows the result of this comparison, wherein value of 1 in a
given bit position indicates that all of the corresponding bits in the bytes across all 4 of the
memory planes that were included in the comparison had the same value as their memory
plane’s respective bits in this register.

2 Reserved

1-0 Write Mode


0, 0: Write Mode 0 -- During a CPU write to the frame buffer, the addressed byte in each
of the 4 memory planes is written with the CPU write data after it has been rotated by the
number of counts specified in the Data Rotate Register (GR03). If, however, the bit(s) in
the Enable Set/Reset Register (GR01) corresponding to one or more of the memory planes
is set to 1, then those memory planes will be written to with the data stored in the
corresponding bits in the Set/Reset Register (GR00).
0, 1: Write Mode 1 -- During a CPU write to the frame buffer, the addressed byte in each
of the 4 memory planes is written to with the data stored in the memory read latches (the
memory read latches stores an unaltered copy of the data last read from any location in the
frame buffer).
1, 0: Write Mode 2 -- During a CPU write to the frame buffer, the least significant 4 data
et4U.com bits of the CPU write data are treated as the color value for the pixels in the addressed byte DataShee
in all 4 memory planes. The 8 bits of the Bit Mask Register (GR08) are used to selectively
enable or disable the ability to write to the corresponding bit in each of the 4 memory planes
DataSheet4U.com
that correspond to a given pixel. A setting of 0 in a bit in the Bit Mask Register at a given
bit position causes the bits in the corresponding bit positions in the addressed byte in all 4
memory planes to be written with value of their counterparts in the memory read latches.
A setting of 1 in a Bit Mask Register at a given bit position causes the bits in the
corresponding bit positions in the addressed byte in all 4 memory planes to be written with
the 4 bits taken from the CPU write data to thereby cause the pixel corresponding to these
bits to be set to the color value.
1, 1: Write Mode 3 -- During a CPU write to the frame buffer, the CPU write data is logically
ANDed with the contents of the Bit Mask Register (GR08). The result of this ANDing is
treated as the bit mask used in writing the contents of the Set/Reset Register (GR00) are
written to addressed byte in all 4 memory planes.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Graphics Controller Registers 11-9

GR06 Miscellaneous Register


read/write at I/O address 3CFh with index at address 3CEh set to 06h
7 6 5 4 3 2 1 0
Chain Odd/ Graphics /
Reserved Memory Map Mode
Even Text Mode

7-4 Reserved

3-2 Memory Map Mode


These 2 bits control the mapping of the frame buffer into the CPU address space as follows:

Bits Frame Buffer Address Range


3 2
0 0 A0000h - BFFFFh
0 1 A0000h - AFFFFh
1 0 B0000h - B7FFFh
1 1 B8000h - BFFFFh

Note: This function is both in standard VGA modes and in extended modes that do not provide linear
frame buffer access.

1 Chain Odd/Even
et4U.com This bit provides the ability to alter the interpretation of address bit A0, so that it may be DataShee
used in selecting between the odd-numbered memory planes (planes 1 and 3) and the
even-numbered memory DataSheet4U.com
planes (planes 0 and 2).
0: A0 functions normally.
1: A0 is switched with a high order address bit, in terms of how it is used in address
decoding. The result is that A0 is used to determine which memory plane is being
accessed:
A0 = 0: planes 0 and 2
A0 = 1: planes 1 and 3

0 Graphics/Text Mode
0: Selects text mode.
1: Selects graphics mode.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

11-10 Graphics Controller Registers

GR07 Color Don’t Care Register


read/write at I/O address 3CFh with index at address 3CEh set to 07h
7 6 5 4 3 2 1 0
Ignore Color Ignore Color Ignore Color Ignore Color
Reserved
Plane 3 Plane 2 Plane 1 Plane 0

7-4 Reserved

3-0 Ignore Color Plane 3 through Ignore Color Plane 0


0: The corresponding bit in the Color Compare Register (GR02) will not be included in color
comparisons.
1: The corresponding bit in the Color Compare Register (GR02) is used in color
comparisons.

Note: These bits have effect only when bit 3 of the Graphics Mode Register (GR05) is set to 1 to select
read mode 1.

et4U.com DataShee

DataSheet4U.com
GR08 Bit Mask Register
read/write at I/O address 3CFh with index at address 3CEh set to 08h
7 6 5 4 3 2 1 0
Bit Mask

7-0 Bit Mask


0: The corresponding bit in each of the 4 memory planes is written to with the
corresponding bit in the memory read latches.
1: Manipulation of the corresponding bit in each of the 4 memory planes via other
mechanisms is enabled.

Note: This bit mask applies to any writes to the addressed byte of any or all of the 4 memory planes
simultaneously.

Note: This bit mask is applicable to any data written into the frame buffer by the CPU, including data that
is also subject to rotation, logical functions (AND, OR, XOR), and Set/Reset. To perform a proper
read-modify-write cycle into the frame buffer, each byte must first be read from the frame buffer by
the CPU (and this will cause it to be stored in the memory read latches), this Bit Mask Register must
be set and the new data then written into the frame buffer by the CPU.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Attribute Controller Registers 12-1

Chapter 12
Attribute Controller Registers
Name Function Access Index
AR00-AR0F Color Data Registers read/write 00-0F
AR10 Mode Control Register read/write 10
AR11 Overscan Color Register read/write 11
AR12 Memory Plane Enable Register read/write 12
AR13 Horizontal Pixel Panning Register read/write 13
AR14 Color Select Register read/write 14

Unlike the other sets of indexed registers, the attribute controller registers are not accessed through a
scheme employing entirely separate index and data ports. I/O address 3C0h is used both as the read and
write for the index register, and as the write address for the data port. I/O address 3C1h is the read address
for the data port.

To write to one of the attribute controller registers, the index of the desired register must be written to I/O
address 3C0h and then the data is written to the very same I/O address. A flip-flop alternates with each
write to I/O address 3C0h to change its function from writing the index to writing the actual data and back
again. This flip-flop may be deliberately set so that I/O address 3C0h is set to write to the index (which
et4U.com provides a way to set it to a known state) by performing a read operation from Input Status Register 1 (ST01) DataShee
at I/O address 3BAh or 3DAh (depending on whether the graphics system has been set to emulate an MDA
or a CGA). DataSheet4U.com

To read from one of the attribute controller registers, the index of the desired register must be written to I/O
address 3C0h and then the data is read from I/O address 3C1h. A read operation from I/O address 3C1h
does not reset the flip-flop to writing to the index. Only a write to 3C0h or a read from 3BAh or 3DAh, as
described above, will toggle the flip-flop back to writing to the index.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

12-2 Attribute Controller Registers

ARX Attribute Controller Index Register


read/write at I/O address 3C0h
7 6 5 4 3 2 1 0
Video
Reserved Attribute Controller Register Index
Enable

Note: AR12 is referred to in the VGA standard as the Color Plane Enable Register. The words “plane,”
“color plane,” “display memory plane,” and “memory map” have been all been used in IBM® literature on the
VGA standard to describe the four separate regions in the frame buffer where the pixel color or attribute
information is split up and stored in standard VGA planar modes. This use of multiple terms for the same
subject was deemed to be confusing, therefore AR12 is called the Memory Plane Enable Register.

7-6 Reserved

5 Video Enable
0: Disables video, allowing the attribute controller color registers (AR00-AR0F) to be
accessed by the CPU.
1: Enables video, causing the attribute controller color registers (AR00-AR0F) to be
rendered inaccessible by the CPU.
Note: In the VGA standard, this is called the “Palette Address Source” bit.

4-0 Attribute Controller Register Index


These five bits are used to select any one of the attribute controller registers, AR00 through
AR14, to be accessed.

et4U.com DataShee

DataSheet4U.com

AR00-AR0F Palette Registers 0-F


read at I/O address 3C1h, write at I/O address 3C0h with index at address 3C0h set to 00h to 0Fh
7 6 5 4 3 2 1 0
Reserved Palette Bits P5-P0

Note: Bits 3 and 2 of the Color Select Register (AR14) supply bits P7 and P6 for the values contained in
all 16 of these registers. Bits 1 and 0 of the Color Select Register (AR14) can also replace bits P5 and P4
for the values contained in all 16 of these registers if bit 7 of the Mode Control Register (AR10) is set to 1.

7-6 Reserved

5-0 Palette Bits P5-P0


In each of these 16 registers, these are the lower 6 of 8 bits that are used to map either text
attributes or pixel color input values (for modes that use 16 colors) to the 256 possible
colors available to be selected in the palette.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Attribute Controller Registers 12-3

AR10 Mode Control Register


read at I/O address 3C1h, write at I/O address 3C0h with index at address 3C0h set to 10h
7 6 5 4 3 2 1 0
Palette Bits Pixel En Blink/
Pixel Width/ En Line Gr Select Graphics/
P5, P4 Panning Reserved Select Bkgnd
Clk Select Char Code Display Type Alpha Mode
Select Compat Int

7 Palette Bits P5, P4 Select


0: P5 and P4 for each of the 16 selected colors (for modes that use 16 colors) are
individually provided by bits 5 and 4 of their corresponding Palette Registers (AR00-0F).
1: P5 and P4 for all 16 of the selected colors (for modes that use 16 colors) are provided
by bits 1 and 0 of Color Select Register (AR14).

6 Pixel Width/Clock Select


0: Six bits of video data (translated from 4 bits via the palette) are output every dot clock.
1: Two sets of 4 bits of data are assembled to generate 8 bits of video data which is output
every other dot clock, and the Palette Registers (AR00-0F) are bypassed.
Note: This bit is set to 0 for all of the standard VGA modes, except mode 13h.

5 Pixel Panning Compatibility


0: Scroll both the upper and lower screen regions horizontally as specified in the Horizontal
Pixel Panning Register (AR13).
1: Scroll only the upper screen region horizontally as specified in the Horizontal Pixel
Panning Register (AR13).

et4U.com Note: This bit has application only when split-screen mode is being used, where the display area is
DataShee
divided into distinct upper and lower regions which function somewhat like separate displays.
DataSheet4U.com
4 Reserved

3 Enable Blinking/Select Background Intensity


0: Disables blinking in graphics modes and, in text modes, sets bit 7 of the character
attribute bytes to control background intensity, instead of blinking.
1: Enables blinking in graphics modes and, in text modes, sets bit 7 of the character
attribute bytes to control blinking, instead of background intensity.

Note: The blinking rate is derived by dividing the VSYNC signal. The Blink Rate Control Register (FR19)
defines the blinking rate.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

12-4 Attribute Controller Registers

2 Enable Line Graphics Character Code


0: Every 9th pixel of a horizontal line (i.e., the last pixel of each horizontal line of each 9-
pixel wide character box) is assigned the same attributes as the background of the
character of which the given pixel is a part.
1: Every 9th pixel of a horizontal line (i.e., the last pixel of each horizontal line of each 9-
pixel wide character box) is assigned the same attributes as the 8th pixel if the character of
which the given pixel is a part. This setting is intended to accommodate the line-drawing
characters of the PC’s extended ASCII character set -- characters with an extended ASCII
code in the range of B0h to DFh.

Note: In IBM® literature describing the VGA standard, the range of extended ASCII codes that are said to
include the line-drawing characters is mistakenly specified as C0h to DFh, rather than the correct
range of B0h to DFh.

1 Select Display Type


0: Attribute bytes in text modes are interpreted as they would be for a color display.
1: Attribute bytes in text modes are interpreted as they would be for a monochrome display.

0 Graphics/Alphanumeric Mode
0: Selects alphanumeric (text) mode.
1: Selects graphics mode.

et4U.com DataShee

DataSheet4U.com

AR11 Overscan Color Register


read at I/O address 3C1h, write at I/O address 3C0h with index at address 3C0h set to 11h
7 6 5 4 3 2 1 0
Overscan Color

7-0 Overscan
These 8 bits select the overscan (border) color. The border color is displayed during the
blanking intervals. For monochrome displays, this value should be set to 00h.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Attribute Controller Registers 12-5

AR12 Memory Plane Enable Register


read at I/O address 3C1h, write at I/O address 3C0h with index at address 3C0h set to 12h
7 6 5 4 3 2 1 0
Enable Enable Enable Enable
Reserved Video Status Mux
Plane 3 Plane 2 Plane 1 Plane 0

Note: AR12 is referred to in the VGA standard as the Color Plane Enable Register. The words “plane,”
“color plane,” “display memory plane,” and “memory map” have been all been used in IBM® literature on the
VGA standard to describe the 4 separate regions in the frame buffer that are amongst which pixel color or
attributes information is split up and stored in standard VGA planar modes. This use of multiple terms for
the same subject was deemed to be confusing, therefore AR12 is called the Memory Plane Enable Register.

7-6 Reserved

5-4 Video Status Mux


These 2 bits are used to select 2 of the 8 possible palette bits (P7-P0) to be made available
to be read via bits 5 and 4 of the Input Status Register 1 (ST01). The table below shows
the possible choices.

AR12 Bit ST01 Bit


5 4 5 4
0 0 P2 P0
0 1 P5 P4
1 0 P3 P1
et4U.com DataShee
1 1 P7 P6
DataSheet4U.com

Note: These bits are largely unused by current software. They are provided for EGA compatibility.

3-0 Enable Plane 3-0


These 4 bits individually enable the use of each of the 4 memory planes in providing 1 of
the 4 bits used in video output to select 1 of 16 possible colors from the palette to be
displayed.
0: Disables the use of the corresponding memory plane in video output to select colors,
forcing the bit that the corresponding memory plane would have provided to a value of 0.
1: Enables the use of the corresponding memory plane in video output to select colors.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

12-6 Attribute Controller Registers

AR13 Horizontal Pixel Panning Register


read at I/O address 3C1h, write at I/O address 3C0h with index at address 3C0h set to 13h
7 6 5 4 3 2 1 0
Reserved Horizontal Pixel Shift

7-4 Reserved

3-0 Horizontal Pixel Shift


Bits 3-0 of this register hold a 4-bit value that selects number of pixels by which the image
is shifted horizontally to the left. This function is available in both text and graphics modes.
In text modes with a 9-pixel wide character box, the image can be shifted up to 8 pixels to
the left. In text modes with an 8-pixel wide character box, and in graphics modes other than
those with 256 colors, the image can be shifted up to 7 pixels to the left.

In standard VGA mode 13h (where bit 6 of the Mode Control Register, AR10, is set to 1 to
support 256 colors), bit 0 of this register must remain set to 0, and the image may be shifted
up to only 3 pixels to the left. In this mode, the number of pixels by which the image is
shifted can be further controlled using bits 6 and 5 of the Preset Row Scan Register (CR08).

Number of Pixels Shifted


Value in 8-Pixel Text 256-Color
9 Pixel Text
Bits 3-0 & Graphics Graphics
0h 1 0 0
1h 2 1 Undefined
et4U.com DataShee
2h 3 2 1
3h 4 DataSheet4U.com
3 Undefined
4h 5 4 2
5h 6 5 Undefined
6h 7 6 3
7h 8 7 Undefined
8h 0 Undefined Undefined

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Attribute Controller Registers 12-7

AR14 Color Select Register


read at I/O address 3C1h, write at I/O address 3C0h with index at address 3C0h set to 14h
7 6 5 4 3 2 1 0
Reserved P7 P6 Alt P5 Alt P4

7-4 Reserved

3-2 Palette Bits P7 and P6


These are the 2 upper-most of the 8 bits that are used to map either text attributes or pixel
color input values (for modes that use 16 colors) to the 256 possible colors contained in the
palette. These 2 bits are common to all 16 sets of bits P5 through P0 that are individually
supplied by Palette Registers 0-F (AR00-AR0F).

1-0 Alternate Palette Bits P5 and P4


These 2 bits can be used as an alternate version of palette bits P5 and P4. Unlike the P5
and P4 bits that are individually supplied by Palette Registers 0-F (AR00-AR0F), these 2
alternate palette bits are common to all 16 of Palette Registers. Bit 7 of the Mode Control
Register (AR10) is used to select between the use of either the P5 and P4 bits that are
individually supplied by the 16 Palette Registers or these 2 alternate palette bits.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

12-8 Attribute Controller Registers

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Palette Registers 13-1

Chapter 13
Palette Registers
Name Function Access I/O Address
PALMASK Palette Data Mask Register read/write 3C6h
PALSTATE Palette State Register read-only 3C7h
PALRX Palette Read Index Register write-only 3C7h
PALWX Palette Write Index Register read/write 3C8h
PALDATA Palette Data Register read/write 3C9h

Background:
The original VGA graphics system and earlier compatible ones had a distinct IC called either the RAMDAC
or the palette DAC. The RAMDAC was made up of two main components: a 256x24bit color lookup table
(CLUT) or palette in which a selection of 256 colors may be stored and a set of three digital-to-analog
converters (DACs), one each for the red, green and blue components used to produce a color on a CRT
display. Despite the integration of both the palette and the triplet of DACs into larger ICs in many present
day graphics systems, the terms RAMDAC and palette DAC remain in common use.

However, this integration of both the palette and DACs into the graphics controller makes the use of such
terms as RAMDAC and palette DAC erroneous, especially in the case of this graphics controller. This
et4U.com graphics controller has two outputs: the DACs which are normally used to drive a CRT display, and a flat- DataShee
panel interface that is normally used to drive LCD or other types of flat panel displays. Either one or both
of these outputs may be used at any givenDataSheet4U.com
time and the pixel data sent to one or both of these outputs may
or may not be routed through the palette. In short, the palette and DACs of this graphics controller can be
used entirely independently of each other and for this reason, these registers have been renamed in a
manner more in keeping with their actual purpose (e.g., the original VGA standard name of ‘DACSTATE’
has been replaced with ‘PALSTATE’).

Color Depths and the Palette


Whether or not the palette is used depends entirely on the color depth to which the graphics system has
been set via bits 3-0 of XR81.

The palette is NOT used for modes with color depths greater than 8 bits per pixel. The data stored in the
frame buffer is the actual color data, not an index. The appropriate bits describing the intensities of the red,
green and blue components are retrieved from the frame buffer and routed to whichever output is being
used. The palette is entirely bypassed, and so these are referred to as direct-color modes.

The palette is used for modes with color depths of 8 bits per pixel or less. The color data stored in the frame
buffer and received by the palette is actually an index that selects a location within the palette in which the
components of a color is specified. The 3-bytes of the selected color are sent from the palette to whichever
output (CRT or flat panel or both) is being used. Due to this use of an index into a palette, these modes are
referred to as indexed modes.

The use of indexed modes allows the main display image to take up less space in the frame buffer and
allows the actual displayed colors to be specified independently. The latter feature has been known to be
used in such applications as video games.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

13-2 Palette Registers

Accessing Color Data Locations Within the Palette


A complex sub-indexing scheme using separate read and write access indices and a data port is used to
access both the standard and alternate palette locations within the palette where color data is stored. The
Palette Read Index Register is used to select the palette location to be read from via the the Palette Data
Register, while the Palette Write Index Register is used to select the palette location to be written to. This
arrangement allows the same data port to be used for reading from and writing to two different palette
locations.

To read a palette location, the index of the desired palette location must first be written to the Palette Read
Index Register. Then all three bytes of data in that palette location may be read, one at a time, via the
Palette Data Register. The first byte read from the Palette Data Register retrieves the 8-bit value specifying
the intensity of the red color component while the second and third byte reads are for the green and blue
color components, respectively. After completing the third read operation, the Palette Read Index Register
is automatically incremented so that the data of the next palette location becomes accessible for being read.
This allows the contents of all 256 palette locations to be read by specifying only the index of the 0th location
in the Palette Read Index Register, and then simply performing 768 successive reads from the Palette Data
Register.

Writing palette locations entails a very similar procedure. The index of the desired palette location must first
be written to the Palette Write Index Register. Then all three bytes of data to specify a given color may be
written, one at a time, to the selected palette location via the Palette Data Register. The first byte written to
the Palette Data Register specifies the intensity of the red color component, while the second and third byte
writes are for the green and blue color components, respectively. One important detail is that all three of
these bytes must be written before the hardware will actually update these three values in the selected
palette location. When all three bytes have been written, the Palette Write Index Register is automatically
incremented so that the next palette location becomes accessible for being written. This allows the contents
et4U.com of all 256 palette locations to be written by specifying only the index of the 0th palette location in the Palette DataShee
Write Index Register, and then simply performing 768 successive writes to the Palette Data Register.
DataSheet4U.com
In addition to the standard set of 256 palette locations, there is also an alternate set of 8 palette locations
used to specify the colors used to draw cursors 1 and 2, and these are also accessed using the very same
sub-indexing scheme. Bit 0 of the Pixel Pipeline Configuration 0 Register (XR80) determines whether the
standard 256 palette locations or the alternate 8 palette locations are to be accessed.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Palette Registers 13-3

PALMASK Palette Data Mask Register


read/write at I/O address 3C6h
7 6 5 4 3 2 1 0
Pixel Data Mask

7-0 Pixel Data Mask


In indexed-color mode, the 8 bits of this register are logically ANDed with the 8 bits of pixel
data received from the frame buffer for each pixel. The result of this ANDing process
becomes the actual index used to select locations within the palette. This has the effect of
limiting the choice of palette locations that may be specified by the incoming 8-bit data.

In direct-color mode, the palette is not used, and the data in this register is entirely ignored.

et4U.com DataShee

DataSheet4U.com
PALSTATE Palette State Register
read-only at I/O address 3C7h
7 6 5 4 3 2 1 0
Reserved DAC State

7-2 Reserved

1-0 Palette State


These 2 bits indicate which of the palette two index registers was most recently written to.

Bit Palette Index Register Last Written To


1 0
0 0 Palette Write Index Register (PALWX) at I/O address 3C8h
0 1 reserved
1 0 reserved
1 1 Palette Read Index Register (PALRX) at I/O address 3C7h

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

13-4 Palette Registers

PALRX Palette Read Index Register


write-only at I/O address 3C7h
7 6 5 4 3 2 1 0
Palette Read Index

7-0 Palette Read Index


This 8-bit value is an index that selects 1 of the 256 standard locations within the palette
(or 1 of 8 alternate locations specifically for hardware cursor and popup colors, depending
on the setting of bit 0 of XR80) to be read from via the Palette Data Register (PALDATA).

The index value held in this register is automatically incremented when all three bytes of
the color data position selected by the current index have been read.

et4U.com DataShee

DataSheet4U.com
PALWX Palette Write Index Register
read/write at I/O address 3C8
7 6 5 4 3 2 1 0
Palette Write Index

7-0 Palette Write Index


This 8-bit value is an index that selects 1 of the 256 standard locations within the palette
(or 1 of 8 alternate locations specifically for hardware cursor and popup colors, depending
on the setting of bit 0 of XR80) to be written to via the Palette Data Register (PALDATA).

The index value held in this register is automatically incremented when all three bytes of
the color data position selected by the current index have been written.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Palette Registers 13-5

PALDATA Palette Data Register


read/write at I/O address 3C9h
7 6 5 4 3 2 1 0
Palette Data

7-0 Palette Data Register


This byte-wide data port provides read or write access to the three bytes of data carried by
palette location selected using the Palette Read Index Register (PALRX) or the Palette
Write Index Register (PALWX).

The three bytes in each palette location are written to or read from by making three
successive read or write operations. The first byte read or written always specifies the
intensity of the red component of the color specified in the selected palette location. The
second byte is always for the green component and the third byte is always for the blue
component.

When writing data to a palette location, all three bytes must be written before the hardware
will actually update the three bytes in that palette location.

When reading or writing to a palette location, it is important to ensure that neither the
Palette Read Index Register (PALRX) or the Palette Write Index Register (PALWX) are
written to before all three bytes are read or written. The logic that automatically cycles
through providing access to the bytes for the red, green and blue color components is reset
to start again with the red component after writing to either PALRX or PALWX.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

13-6 Palette Registers

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-1

Chapter 14
Extension Registers
Access Via Index Value
Name Register Function
Port 3D7 Port 3D6 (XRX)
XR00 Vendor ID Low Register read-only 00h
XR01 Vendor ID High Register read-only 01h
XR02 Device ID Low Register read-only 02h
XR03 Device ID High Register read-only 03h
XR04 Revision ID Register read-only 04h
XR05 Linear Base Address Low Register read-only 05h
XR06 Linear Base Address High Register read-only 06h
XR08 Host Bus Configuration Register read-only 08h
XR09 I/O Control Register read/write 09h
XR0A Frame Buffer Mapping Register read/write 0Ah
XR0B PCI Burst Write Support Register read/write 0Bh
XR0E Frame Buffer Page Select Register read/write 0Eh
XR20 BitBLT Configuration Register read/write 20h
XR40 Memory Access Control Register read/write 40h
XR41-XR4F Memory Configuration Registers read/write 41h-4Fh
et4U.com DataShee
XR60 Video Pin Control Register read/write 60h
XR61 DPMS Sync Control Register
DataSheet4U.com read/write 61h
XR62 GPIO Pin Control Register read/write 62h
XR63 GPIO Pin Data Register read/write 63h
XR67 Pin Tri-State Control Register read/write 67h
XR70 Configuration Pins 0 Register read-only 70h
XR71 Configuration Pins 1 Register read-only 71h
XR80 Pixel Pipeline Configuration 0 Register read/write 80h
XR81 Pixel Pipeline Configuration 1 Register read/write 81h
XR82 Pixel Pipeline Configuration 2 Register read/write 82h

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-2 Extension Registers

Access Via Index Value


Name Register Function
Port 3D7 Port 3D6 (XRX)
XRA0 Cursor 1 Control Register read/write A0h
XRA1 Cursor 1 Vertical Extension Register read/write A1h
XRA2 Cursor 1 Base Address Low Register read/write A2h
XRA3 Cursor 1 Base Address High Register read/write A3h
XRA4 Cursor 1 X-Position Low Register read/write A4h
XRA5 Cursor 1 X-Position High Register read/write A5h
XRA6 Cursor 1 Y-Position Low Register read/write A6h
XRA7 Cursor 1 Y-Position High Register read/write A7h
XRA8 Cursor 2 Control Register read/write A8h
XRA9 Cursor 2 Vertical Extension Register read/write A9h
XRAA Cursor 2 Base Address Low Register read/write AAh
XRAB Cursor 2 Base Address High Register read/write ABh
XRAC Cursor 2 X-Position Low Register read/write ACh
XRAD Cursor 2 X-Position High Register read/write ADh
XRAE Cursor 2 Y-Position Low Register read/write AEh
XRAF Cursor 2 Y-Position High Register read/write AFh
XRC0 Dot Clock 0 VCO M-Divisor Low Register read/write C0h
XRC1 Dot Clock 0 VCO N-Divisor Low Register read/write C1h
XRC3 Dot Clock 0 Divisor Select Register read/write C3h
et4U.com DataShee
XRC4 Dot Clock 1 VCO M-Divisor Low Register read/write C4h
XRC5 DataSheet4U.com
Dot Clock 1 VCO N-Divisor Low Register read/write C5h
XRC7 Dot Clock 1 Divisor Select Register read/write C7h
XRC8 Dot Clock 2 VCO M-Divisor Low Register read/write C8h
XRC9 Dot Clock 2 VCO N-Divisor Low Register read/write C9h
XRCB Dot Clock 2 Divisor Select Register read/write CBh
XRCC Memory Clock VCO M-Divisor Register read/write CCh
XRCD Memory Clock VCO N-Divisor Register read/write CDh
XRCE Memory Clock VCO Divisor Select Register read/write CEh
XRCF Clock Configuration Register read/write CFh
XRD0 Powerdown Control Register read/write D0h
XRD1 Power Conservation Control Register read/write D1h
XRD2 2KHz Down Counter Register read-only D2h
XRE0-XREB Software Flag Registers 0 to B read/write E0h-EBh
XRF8-XRFC Test Registers read/write F8h-FCh

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-3

XRX Extension Register Index Register


read/write at I/O address 3D6h
This register is cleared to 00h by reset.
7 6 5 4 3 2 1 0
Extension Register Index
(0000:0000)

7-0 Extension Register Index


These 8 bits are used to select any one of the extension registers to be accessed via the data port
at I/O location 3D7h.

et4U.com DataShee

DataSheet4U.com

XR00 Vendor ID Low Register


read-only at I/O address 3D7h with index at I/O address 3D6h set to 00h
7 6 5 4 3 2 1 0
Vendor ID Bits 7-0
(2Ch)

7-0 Vendor ID Bits 7-0


These 8 bits always carry the value 2Ch. This is the lower byte of CHIPS’ vendor ID for PCI devices.
Both bytes of this ID are also readable from the Vendor ID register at offset 00h in the PCI
configuration space.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-4 Extension Registers

XR01 Vendor ID High Register


read-only at I/O address 3D7h with index at I/O address 3D6h set to 01h
7 6 5 4 3 2 1 0
Vendor ID Bits 15-8
(10h)

7-0 Vendor ID Bits 15-8


These 8 bits always carry the value 10h. This is the upper byte of CHIPS’ vendor ID for PCI devices.
Both bytes of this ID are also readable from the Vendor ID register at offset 00h in the PCI
configuration space.

et4U.com DataShee

DataSheet4U.com

XR02 Device ID Low Register


read-only at I/O address 3D7h with index at I/O address 3D6h set to 02h
7 6 5 4 3 2 1 0
Device ID Bits 7-0
(C0h)

7-0 Device ID Bits 7-0


These bits always carry the value C0h. This is the lower byte of CHIPS’ 69000’s device ID as these
bits always carry the value E5H. This is the lower byte of the 69000s device ID as a PCI device.
Both bytes of this ID are also readable from the Device ID register at offset 02h in the PCI
configuration space.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-5

XR03 Device ID High Register


read-only at I/O address 3D7h with index at I/O address 3D6h set to 03h
7 6 5 4 3 2 1 0
Device ID High
(00h)

7-0 Device ID High


These bits always carry the value 00h. This is the upper byte of CHIPS’ 69000’s device ID as these
bits always carry the value 00H. This is the upper byte of the 69000s device ID as a PCI device.
Both bytes of this ID are also readable from the Device ID register at offset 02h in the PCI
configuration space.

et4U.com DataShee

DataSheet4U.com
XR04 Revision ID Register
read-only at I/O address 3D7h with index at I/O address 3D6h set to 04h
7 6 5 4 3 2 1 0
Chip Manufacturing Code Chip Revision Code
(xxxx) (xxxx)

Note: This register is identical to the Revision Register (REV) at offset 08h in the PCI configuration space.

Note: The default value of this register is 62h.

7-4 Chip Manufacturing Code


These four bits carry the fabrication code.

3-0 Chip Revision Code


These four bits carry the revision code. Revision codes start at 0 and are incremented for each new
silicon revision.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-6 Extension Registers

XR05 Linear Base Address Low Register


read-only at I/O address 3D7h with index at I/O address 3D6h set to 05h
7 6 5 4 3 2 1 0
Mem Space Reserved
Base Bit 23
(0) (000:0000)

7 Memory Space Base Address Bit 23


This bit is provided only for backward compatibility only. It is a hold-over from earlier CHIPS
graphics controllers.

The graphics controller requires a 16MB memory space on the host bus through which the linear
frame buffer and memory-mapped registers are accessed. This 16MB memory space always
begins on a 16MB address boundary, so bit 23 of the linear base address of this 16MB memory
space always has the value of 0. Therefore this bit always returns the value of 0 when read. This
base address is set through the MBASE register at offset 10h in the PCI configuration space.

6-0 Reserved
These bits always return the value of 0 when read.

et4U.com DataShee
XR06 Linear Base Address High Register
DataSheet4U.com
read-only at I/O address 3D7h with index at I/O address 3D6h set to 06h
7 6 5 4 3 2 1 0
Memory Space Base Address Bits 31-24
(xxxx:xxxx)

7-0 Memory Space Base Address Bits 31-24


The graphics controller requires a 16MB memory space on the host bus through which the linear
frame buffer and memory-mapped registers are accessed. These 8 bits provide read-only access
to bits 31-24, the 8 most significant bits of the linear base address at which the 16MB memory space
begins. This base address is set through the MBASE register at offset 10h in the PCI configuration
space.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-7

XR08 Host Bus Configuration Register


read-only at I/O address 3D7h with index at I/O address 3D6h set to 08h
7 6 5 4 3 2 1 0
Reserved PCI VGA Reserved
Addr Dec
(0000:00) (x) (0)

7-2 Reserved
These bits always return the value of 0 when read.

1 PCI VGA Address Decode Enable


This bit reflects the state of memory interface address pin CFG1 during reset.
0: Indicates that VGA I/O Address decoding is disabled on the PCI Bus, so access to the registers
via I/O read and write operations is disabled.
1: Indicates that VGA I/O Address decoding is enabled on the PCI Bus, so access to the registers
via I/O read and write operations is enabled.

Note: The reset state of this pin is also readable via bit 1 of the Configuration Pins 0 Register (XR70).

0 Reserved
This bit always returns the value of 0 when read.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-8 Extension Registers

XR09 I/O Control Register


read-only at I/O address 3D7h with index at I/O address 3D6h set to 09h
7 6 5 4 3 2 1 0
Attr Ctrl Ext CRT Ctrl Ext
Reserved
Enable Enable
(0000:00)
(0) (0)

7-2 Reserved
These bits always return the value of 0 when read.

1 Attribute Controller Extensions Enable


0: Allow the sub-addressing scheme used to access the attribute controller registers to remain
unchanged from the VGA standard. This is the default after reset.
1: Alter attribute controller sub-addressing scheme used to access the attribute controller registers
so that I/O Address 3C0h is used solely as the index register and I/O Address 3C1h is used as the
data port for both read and write operations.

0 CRT Controller Extensions Enable


0: Use only the CRT controller registers defined in the VGA standard to extend the number of bits
used to specify the timing, resolution and addressing parameters to beyond eight bits. This is the
default after reset.
1: Use only the additional CHIPS CRT controller registers to extend the number of bits used to
specify the timing, resolution and addressing parameters to beyond eight bits.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-9

XR0A Frame Buffer Mapping Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 0Ah
7 6 5 4 3 2 1 0
Reserved Endian Byte Swapping Reserved Planar to Linear Paged
Control Non X-late Mapping Mapping
(00) (00) (0) (0) (0) (0)

7-6 Reserved
These bits always return the value of 0 when read.

5-4 Endian Byte Swapping Control


These 2 bits enable and select the type of byte-swapping performed on all word and doubleword
data written to and read from the graphics controller by the CPU as follows:

Bits
Type of Endian Byte Swapping
54
00 No byte swapping. This is the default after reset.
Performs byte swapping wherein byte 0 is swapped with
01
byte 1 and byte 2 is swapped with byte 3.
Performs byte swapping wherein byte 0 is swapped with
10
byte 3 and byte 1 is swapped with byte 2.
11 Reserved

et4U.com DataShee
3 Reserved
This bit always returns the valueDataSheet4U.com
of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-10 Extension Registers

2 Planar to Non-Planar Address Translation Enable


This bit provides a single-bit switch that can be used to alter the manner in which the frame buffer
memory appears from the perspective of the host bus to be organized so that it looks as though the
bits for each pixel are organized sequentially rather than in planes, even though it may well still be
organized in planes. This is done through a hardware-based address translation scheme. The
result is intended to be very similar to setting the frame buffer memory to chain-4 mode using the
graphics controller registers.

This switch is meant to be turned on occasionally as a convenience to programmers when the


graphics controller is being used in standard VGA modes, in order to allow a given drawing
operation or frame buffer save or restore operation to be carried out more easily. Altering this bit
has no effect on the settings in the graphics controller registers (the GRxx series registers) that are
normally used to specify the way in which the frame buffer memory is organized. It is
recommended, however, that bits 3 and 2 of the Miscellaneous Register (GR06) be set so that the
frame buffer memory is accessible using the A0000-AFFFF memory space during the time that this
feature is used.

0: Disables address translation in support of packed mode. This is the default after reset.
1: Enables address translation in support of packed mode.

1 Frame Buffer Linear Mapping Enable


0: Disables the linear mapping of the frame buffer.
1: Enables the linear mapping of the frame buffer.

0 Frame Buffer Page Mapping Enable


0: Disables the mapping of the frame buffer in 64KB pages into the A0000h-AFFFFh memory
et4U.com address space. DataShee
1: Enables the mapping of the frame buffer in 64KB pages into the A0000h-AFFFFh memory
address space. DataSheet4U.com

Note: The selection of which 64KB page is to be mapped into memory addresses A0000h-AFFFFh is
made using bits 6-0 of the Frame Buffer Page Selector Register (XR0E).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-11

XR0B PCI Burst Write Support Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 0Bh
7 6 5 4 3 2 1 0
Reserved Font Exp Burst PCI Burst Reserved Burst Write
Write Depth Write Depth Enable
(0000) (0) (0) (0) (0)

7-4 Reserved
These bits always return the value of 0 when read.

3 Font Expansion PCI Burst Write Buffer Depth


0: The buffer used to receive PCI burst writes is always 4 or 8 doublewords deep as selected by
bit 2 of this register, regardless of whether or not font expansion is being used. This is the default
after a reset.
1: The buffer used to receive PCI burst writes is limited to being 1 doubleword deep when the font
expansion feature is being used.

2 PCI Burst Write Buffer Depth


0: The buffer used to receive PCI burst writes is set to be 8 doublewords deep.
1: The buffer used to receive PCI burst writes is set to be 4 doublewords deep.

Note: The use of this bit to choose the depth of the PCI burst write buffer can be overridden by bit 3 of this
register.

1 Reserved
This bit always returns the value of 0 when read.
et4U.com DataShee
0 PCI Burst Write Support Enable
DataSheet4U.com
0: Disables support for receiving PCI burst write cycles.
1: Enables support for receiving PCI burst write cycles.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-12 Extension Registers

XR0E Frame Buffer Page Select Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 0Eh
7 6 5 4 3 2 1 0
Reserved Page Select
(0) (000:0000)

:7 Reserved
This bit always returns the value of 0 when read.

6-0 Page Select


These seven bits select which 64KB page of the frame buffer is to be mapped into the A0000h-
AFFFFh memory address space.

Note: Bit 0 of the Address Mapping Register (XR0A) must be set to 1 to enable this mapping feature.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-13

XR20 BitBLT Configuration Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 20h
7 6 5 4 3 2 1 0
Reserved BitBLT Engine Reserved (Writable) BitBLT BitBLT
Color Depth Reset Status
(00) (00) (00) (0) (0)

7-6 Reserved
These bits always have the value of 0 when read.

5-4 BitBLT Engine Color Depth


When bit 23 of the BitBLT Control Register (BR04) is set to 0, these two bits configure the BitBLT
engine for one of three possible color depths. If bit 23 of the BitBLT Control Register (BR04) is set
to 1, then this function is performed by bits 25 and 24 of that same register. It is strongly
recommended that the color depth of the BitBLT engine be set to match the color depth to which
the graphics system has been set whenever possible.

Bits BitBLT Engine Color Depth Selected


54
00 8 bits per pixel (1 byte per pixel) -- This is the default after reset.
01 16 bits per pixel (2 bytes per pixel)
10 24 bits per pixel (3 bytes per pixel)
11 Reserved
et4U.com DataShee

The choice of color depth configures the BitBLT engine to work with one, two or three bytes per
DataSheet4U.com
pixel. This directly affects the number of bytes of graphics data that the BitBLT engine will read and
write for a given number of pixels. In the case of monochrome source or pattern data, this setting
directly affects the color depth into which such monochrome data will be converted during the color
expansion process.
If the graphics system has been set to a color depth that is not supported by the BitBLT engine, then
it is strongly recommended that the BitBLT engine not be used. See appendix B for more
information.

3-2 Reserved (Writable)


These bits should always be written to with the value of 0.

1 BitBLT Reset
0: Writing a value of 0 to this bit permits normal operation of the BitBLT engine. This is the default
value after reset.
1: Writing a value of 1 to this bit resets the BitBLT engine.

0 BitBLT Engine Status


0: Indicates that the BitBLT engine is idle. This is the default after reset.
1: Indicates that the BitBLT engine is busy.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-14 Extension Registers

XR40 Memory Access Control Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 40h
7 6 5 4 3 2 1 0
Reserved (Writable) Address Memory
Wrap Access
(0000:00) (0) (0)

7-2 Reserved (Writable)


These bits should always be set to the value of 0.

1 Address Wrap
0: Only bits 0 through 17 of the memory address decode are used, causing the memory address
to wrap at 256K for all memory accesses either through the VGA porthole or linearly.
1: All memory address bits are used, allowing access to all of the graphics memory.

0 Memory Access Width


0: Selects the use of 16-bit accesses to memory to accommodate the standard VGA modes and
extended resolution modes with 4-bit color. This is the default after reset.
1: Selects the use of 64-bit accesses to memory to accommodate high resolution modes.

et4U.com DataShee

XR41-XR4F Memory Configuration Registers


DataSheet4U.com
read/write at I/O address 3D7h with index at I/O address 3D6h set to 41h to 4Fh
7 6 5 4 3 2 1 0
Memory Configuration Bits
(xxxx:xxxx)

7-0 Memory Configuration Bits


The bits in each of these registers provide various ways to configure various aspects of the frame
buffer.
Each of these registers defaults to a particular setting, and some of these settings are non-zero.
These default settings should NEVER be changed.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-15

XR60 Video Pin Control Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 60h
7 6 5 4 3 2 1 0
Reserved PCLK Pin Reserved Video Data Port
Source Configuration
(0) (0) (00:00) (00)

7 Reserved
This bit always returns the value of 0 when read.

6 Video Data Port PCLK Pin Source


0: Selects the DCLK signal as the source. This is the default after reset.
1: Selects the DCLK signal, divided by 2, as the source.

5-2 Reserved
These bits always return the value of 0 when read.

1-0 Video Data Port Configuration


00: Disables the video data port feature.
01: Enables the video data port and configures it to be used to support a standard VGA interface.
10: Reserved
11: Enables the video data port and configures it to be used to support a ZV-type feature connector.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-16 Extension Registers

XR61 DPMS Sync Control Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 61h
7 6 5 4 3 2 1 0
Reserved DPMS DPMS DPMS State DPMS DPMS DPMS DPMS
VSYNC HSYNC Control VSYNC Sel VSYNC Data HSYNC Sel HSYNC Data
(0) (0) (0) (0) (0) (0) (0) (0)

7 Reserved
This bit always has the value of 0 when read.

6 DPMS VSYNC Output Select 2


0: The value carried by bit 2 of this register is output on the VSYNC pin. This is the default after
reset.
1: The internal power sequencing clock is output on the VSYNC pin.

5 DPMS HSYNC Output Select 2


0: The value carried by bit 0 of this register is output on the HSYNC pin. This is the default after
reset.
1: The internal power sequencing clock is output on the HSYNC pin.

4 DPMS HSYNC/VSYNC State Control


0: HSYNC and VSYNC pins are tri-stated during standby or panel-off modes. This is the default
after reset.
1: HSYNC and VSYNC pins are driven during standby or panel-off modes with whatever data or
signals that are selected by the other bits in this register.
et4U.com DataShee
3 DPMS VSYNC Output Select 1
0: The VSYNC signal is output on the VSYNC pin. This is the default after reset.
DataSheet4U.com
1: Bit 6 of this register is used to select what is output on the VSYNC pin.

2 DPMS VSYNC Output Data


The value to which this bit is set is output on the VSYNC pin if bits 6 and 3 of this register are set
to 0 and 1, respectively.

1 DPMS HSYNC Output Select 1


0: The HSYNC signal is output on the HSYNC pin. This is the default after reset.
1: Bit 5 of this register is used to select what is output on the HSYNC pin.

0 DPMS HSYNC Output Data


The value to which this bit is set is output on the HSYNC pin if bits 5 and 1 of this register are set
to 0 and 1, respectively.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-17

XR62 GPIO Pin Control Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 62h
7 6 5 4 3 2 1 0
GPIO7 Reserved GPIO4 GPIO3 GPIO2 Reserved
Direction Direction Direction Direction
(0) (00) (0) (0) (0) (00)

Note: See the FP Pin Control 2 Register (FR0C) for direction control of GPIO0 and GPIO1.

7 GPIO7 Direction Control


0: GPIO7 acts as an input. This is the default after reset.
1: GPIO7 acts as an output.

6-5 Reserved
These bits always return the value of 0 when read.

4 GPIO4 Direction Control


0: GPIO4 acts as an input. This is the default after reset.
1: GPIO4 acts as an output.

3 GPIO3 Direction Control


0: GPIO3 acts as an input. This is the default after reset.
1: GPIO3 acts as an output.

2 GPIO2 Direction Control


et4U.com 0: GPIO2 acts as an input. This is the default after reset.
DataShee
1: GPIO2 acts as an output.
DataSheet4U.com
1-0 Reserved
These bits always return the value of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-18 Extension Registers

XR63 GPIO Pin Data Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 63h
7 6 5 4 3 2 1 0
GPIO7 Data Reserved GPIO4 Data GPIO3 Data GPIO2 Data GPIO1 Data GPIO0 Data
(x) (00) (x) (x) (x) (x) (x)

7 GPIO7 Data
This bit is used in either reading or setting the state of GPIO7.

6-5 Reserved
These bits always return the value of 0 when read.

4 GPIO4 Data
This bit is used in either reading or setting the state of GPIO4.

3 GPIO3 Data
This bit is used in either reading or setting the state of GPIO3.

2 GPIO2 Data
This bit is used in either reading or setting the state of GPIO2.

1 GPIO1 Data
This bit is used in either reading or setting the state of GPIO1.

0 GPIO0 Data
et4U.com This bit is used in either reading or setting the state of GPIO0. DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-19

XR67 Pin Tri-State Control Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 67h
7 6 5 4 3 2 1 0
Reserved Data Port Reserved
Tri-State
(0000:00) (0) (0)

7-2 Reserved
These bits always return the value of 0 when read.

1 Video Data Port Tri-State


0: Video data port pins are not tri-stated. This the default after reset.
1: Video data port pins are tri-stated.

0 Reserved
This bit should always be written to with a value of zero.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-20 Extension Registers

XR70 Configuration Pins 0 Register


read-only at I/O address 3D7h with index at I/O address 3D6h set to 70h
7 6 5 4 3 2 1 0
CFG7 CFG6 CFG5 CFG4 CFG3 CFG2 CFG1 Reserved
(x) (x) (x) (x) (x) (x) (x) (1)

The bits of this register indicate the state of each of these pins at the time the graphics controller is reset.

During a reset, the graphics controller does not drive these pins, thereby allowing them to either be pulled
high by relatively weak internal resistors, or to be pulled low by external resistors (4.7K recommended).
Instead, during reset, the graphics controller latches the state of these pins, and the latched values are used
by the graphics controller to provide a limited degree of hardware-based configuration of some features.
Some of these latched values directly affect the hardware, while others are simply reflected in this register
so as to be read by configuration software, usually the BIOS.

7 Pin CFG7
0: Enables clock test mode.
1: Disables clock test mode.

Note: Clock test mode allows the internal clock synthesizers to be tested, by placing the output of the
MCLK synthesizer on the ROMOE# pin (the pin used to drive the chip select pin of the BIOS ROM)
and the output of the VCLK synthesizer on the PCLK pin (the clock pin used for the video data port).

6 Pin CFG6
0: The ACTI and ENABKL outputs are forced to be tri-stated.
et4U.com 1: The ACTI and ENABKL outputs are permitted to function normally. DataShee
5 Pin CFG5 DataSheet4U.com
Reserved.
No interpretation has yet been assigned to the state of this bit, and the hardware does not interpret
the state of the corresponding pin during reset.

4 Pin CFG4
0: The REFCLK and TCLK pins are used as inputs to receive MCLK an DCLK, respectively, from
an external source.
1: MCLK and DCLK are provided by the internal clock generators.
Note: The default selection of sources for MCLK and DCLK may be individually changed by changing the
settings of bits 2 and 1 of the Memory Clock Divisor Select Register (XRCF). Both of those two bits
also use the state of pin AA4 at reset to determine their default values.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-21

3 Pin CFG3
Reserved.
No interpretation has yet been assigned to the state of this bit, and the hardware does not interpret
the state of the corresponding pin during reset.

2 Pin CFG2
Reserved.
No interpretation has yet been assigned to the state of this bit, and the hardware does not interpret
the state of the corresponding pin during reset.

1 Pin CFG1
0: Indicates that VGA I/O Address decoding is disabled on the PCI Bus, so access to the registers
via I/O read and write operations is disabled.
1: Indicates that VGA I/O Address decoding is enabled on the PCI Bus, so access to the registers
via I/O read and write operations is enabled.

Note: The reset state of this pin is also readable via bit 1 of the Host Bus Configuration Register (XR08).

0 Reserved
This bit always returns the value of 1 when read.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-22 Extension Registers

XR71 Configuration Pins 1 Register


read-only at I/O address 3D7h with index at I/O address 3D6h set to 71h
7 6 5 4 3 2 1 0
CFG15 CFG14 CFG13 CFG12 CFG11 CFG10 CFG9 CFG8
(x) (x) (x) (x) (x) (x) (x) (x)

The bits of this register indicate the state of each of these pins at the time the graphics controller is reset.

During a reset, the graphics controller does not drive these pins, thereby allowing them to either be pulled
high by relatively weak internal resistors, or to be pulled low by external resistors (4.7K recommended).
Instead, during reset, the graphics controller latches the state of these pins, and the latched values are used
by the graphics controller to provide a limited degree of hardware-based configuration of some features.
Some of these latched values directly affect the hardware, while others are simply reflected in this register
so as to be read by configuration software, usually the BIOS.

7 Pin CFG15
Reserved. An interpretation has not been assigned to the state of this bit, and the hardware does
not interpret the state of the corresponding pin during reset.

6 Pin CFG14
Reserved for BIOS use as bit 3 of a 4-bit code specifying the panel type.

5 Pin CFG13
Reserved for BIOS use as bit 2 of a 4-bit code specifying the panel type.

et4U.com 4 Pin CFG12 DataShee


Reserved for BIOS use as bit 1 of a 4-bit code specifying the panel type.
DataSheet4U.com
3 Pin CFG11
Reserved for BIOS use as bit 0 of a 4-bit code specifying the panel type.

2 Pin CFG10
Reserved. An interpretation has not been assigned to the state of this bit, and the hardware does
not interpret the state of the corresponding pin during reset.

1 Pin CFG9
Reserved. An interpretation has not been assigned to the state of this bit, and the hardware does
not interpret the state of the corresponding pin during reset.

0 Pin CFG8
Reserved. An interpretation has not been assigned to the state of this bit, and the hardware does
not interpret the state of the corresponding pin during reset.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-23

XR80 Pixel Pipeline Configuration 0 Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 80h
7 6 5 4 3 2 1 0
6-Bit/8-Bit Reserved Pixel Alt Hardware Extended Flat Panel CRT Palette Addr
DAC Select Averaging Cursor En Status Read Overscan Overscan Select
(0) (0) (0) (0) (0) (0) (0) (0)

7 6-Bit/8-Bit DAC Select


0: All three D-to-A converters are set for 6-bit operation. This is the default after reset.
1: All three D-to-A converters are set for 8-bit operation.

6 Reserved
This bit always returns the value of 0 when read.

5 Pixel Averaging Enable


Pixel averaging causes the red, green and blue color component values of a replicated pixel created
by the horizontal stretching process to be averaged with those of the next pixel.
0: Disables pixel averaging. This is the default after reset.
1: Enables pixel averaging.

Note: The pixel averaging feature applies only to flat panel displays, not CRT’s, and it applies only when
horizontal stretching is active (see the description of the Horizontal Stretching Register, FR41, for
more details).

4 Alternate Hardware Cursor Enable


et4U.com 0: Disables hardware cursor.
DataShee
1: Enables hardware cursor.
DataSheet4U.com
3 Extended Status Read Enable
When enabled, the extended status read feature changes the functionality of three of the palette
registers in order to allow the status of the internal state machines and values of the red and green
data in the input holding register to be read. The affected palette registers and their alternate
functions are as follows:

0: Disable extended status read feature. This is the default after reset.
1: Enable extended status read feature.

Affected Register Alternate Function


Returns the value of the red pixel data currently in the
Pixel Data Mask Register (PALMASK)
data holding register.
Returns the value of the green pixel data currently in
Palette Write Mode Index Register (PALWX)
the data holding register.
Returns the status of the internal state machines in
Palette State Register (PALSTATE)
bits 7-2.

Note: This feature must be disabled to permit normal accesses to the registers and color data locations
within the palette.

2 Flat Panel Overscan Color Enable


0: Disable the use of the flat panel overscan color (Overscan, bit 1). This is the default after reset.
1: Enable the use of the flat panel overscan color (Overscan, bit 1).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-24 Extension Registers

1 CRT Overscan Enable


0: Disable the use of the CRT overscan color (Overscan, bit 0). This is the default after reset.
1: Enable the use of the CRT overscan color (Overscan, bit 0).

0 Palette Addressing Select


0: Select the standard 256-position palette for the main display image to be accessed via the
palette’s sub-indexing scheme. This is the default after reset.
1: Select the separate 8-position palette for cursor 1 and cursor 2 to be accessed via the palette’s
sub-indexing scheme.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-25

XR81 Pixel Pipeline Configuration 1 Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 81h
7 6 5 4 3 2 1 0
Reserved VGA Std Graphics System Color Depth
Delay
(000) (0) (0000)

7-5 Reserved
These bits always return the value of 0 when read.

4 VGA Standard Signal Delay Enable


0: The CRT Display Enable and CRT Blank are delayed for compatibility with the VGA standard.
The behavior of CR00 remains compatible with the VGA standard, inasmuch as the value placed
there must be subtract by 5. This is the default after reset.
1: The CRT Display Enable and CRT Blank are not delayed. The behavior of CR00 is altered in a
way that is different from the VGA standard, inasmuch as the value placed there is not to be
subtracted by 5.

Note: This enables/disables the delay of signals relative to the CRT horizontal and vertical sync signals.
When the flat panel display engine is enabled (i.e., when bit 1 of FR01 is set to 1), then this bit is
ignored and no such delay takes place.

3-0 Graphics System Color Depth

Bits
Color Depth Selected for Graphics System
et4U.com 3210
DataShee
Configures the CRT pipeline for standard VGA text and graphics modes, and for 1bpp,
0000
2bpp and 4bpp extended graphics modes. This is the default after reset.
DataSheet4U.com
0001 Reserved
0010 Configures the CRT pipeline for 8bpp extended graphics modes.
0011 Reserved
Configures the CRT pipeline for 16bpp extended graphics modes wherein the graphics
0100
data follows a fixed Targa-compatible 5-5-5 RGB format.
Configures the CRT pipeline for 16bpp extended graphics modes wherein the graphics
0101
data follows a fixed XGA-compatible 5-6-5 RGB format.
Configures the CRT pipeline for packed 24bpp extended graphics modes wherein only
0110
3 bytes are allocated for each pixel.
Configures the CRT pipeline for non-packed 24bpp (32bpp) extended graphics modes
0111 wherein 4 bytes are allocated for each pixel, so that the graphics data for each pixel is
doubleword-aligned. The 4th byte allocated for each pixel is unused.
1xxx Reserved

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-26 Extension Registers

XR82 Pixel Pipeline Configuration 2 Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to 82h
7 6 5 4 3 2 1 0
Reserved Graphics Video Comp. Sync Blank
Gamma Gamma on Green Pedestal
(0000) (0) (0) (0) (0)

7-4 Reserved
These bits always return the value of 0 when read.

3 Graphics Data Gamma Correction Enable


0: Graphics data bypasses the palette when the graphics system is set to a color depth of 16, 24
or 32 bits per pixel. This is the default after reset.
1: Graphics data goes through the palette when the graphics system is set to a color depth of 16,
24 or 32 bits per pixel, allowing the palette to be used to perform gamma correction.

2 Video Data Gamma Correction Enable


0: Video data bypasses the palette. This is the default after reset.
1: Video data goes through the palette, allowing the palette to be used to perform gamma
correction.

1 Composite Sync on Green Enable


0: Disables the provision of composite sync on the green analog output. This is the default after
reset.
1: Enables the provision of composite sync on the green analog output.
et4U.com DataShee
0 Blank Pedestal Enable
0: Disables the provision of a pedestal output level during blanking periods. This is the default after
DataSheet4U.com
reset.
1: Enables the provision of a pedestal output level during blanking periods.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-27

XRA0 Cursor 1 Control Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to A0h
7 6 5 4 3 2 1 0
Cursor 1 Cursor 1 Cursor 1 Coordinate Vertical Cursor 1 Mode Select
Blink En V Stretch H Stretch Origin Sel Extension
(0) (0) (0) (0) (0) (000)

7 Cursor 1 Blink Enable


0: Disables blinking. This is the default after reset.
1: Enables blinking. Blinking rate set in register FR19.

6 Cursor 1 Vertical Stretching Enable


0: Disables vertical stretching for cursor 1. This is the default after reset.
1: Enables vertical stretching for cursor 1.

Note: Just as is the case with the vertical stretching for the main display image, vertical stretching for
cursor 1 applies only to flat panel displays.

5 Cursor 1 Horizontal Stretching Enable


0: Disables horizontal stretching for cursor 1. This is the default after reset.
1: Enables horizontal stretching for cursor 1.

Note: Just as is the case with the horizontal stretching for the main display image, horizontal stretching
for cursor 1 applies only to flat panel displays.

et4U.com 4 Cursor 1 Coordinate System Origin Select


DataShee
0: Selects the outermost upper left-hand corner of the screen border as the origin for the coordinate
system used to position cursor 1. This is the default after reset.
DataSheet4U.com
1: Selects the upper left-hand corner of the active display area as the origin for the coordinate
system used to position cursor 1.

3 Cursor 1 Vertical Extension Enable


0: Disables the vertical extension feature for cursor 1. This is the default after reset.
1: Enables the vertical extension feature for cursor 1, thereby permitting the height of cursor 1 may
be specified independently of its mode selection through the use of the Cursor 1 Vertical Extension
Register (XRA1).

2-0 Cursor 1 Mode Select


These three bits select the mode for cursor 1. See appendix F for more details concerning the
cursor modes.

Bits
Cursor Mode
210
000 Cursor 1 is disabled. This is the default after reset.
001 32x32 2bpp AND/XOR 2-plane mode
010 128x128 1bpp 2-color mode
011 128x128 1bpp 1-color and transparency mode
100 64x64 2bpp 3-color and transparency mode
101 64x64 2bpp AND/XOR 2-plane mode
110 64x64 2bpp 4-color mode
111 Reserved

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-28 Extension Registers

XRA1 Cursor 1 Vertical Extension Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to A1h
7 6 5 4 3 2 1 0
Cursor 1 Vertical Extension
(00h)

7-0 Cursor 1 Vertical Extension


When the vertical extension feature for cursor 1 is enabled by setting bit 3 of the Cursor 1 Control
Register (XRA0) to 1, these 8 bits of this register are used to specify the height of cursor 1 in scan
lines. The number of scan lines must be a multiple of four.

This register should be programmed with a value derived from the following equation:

value = ((number of scanlines) ÷ (4) - 1

et4U.com DataShee

DataSheet4U.com
XRA2 Cursor 1 Base Address Low Register
read/write at I/O address 3D7h with index at I/O address 3D6h set to A2h
7 6 5 4 3 2 1 0
Cursor 1 Base Address Bits 15-12 Cursor 1 Pattern Select
(0000) (0000)

7-4 Cursor 1 Base Address Bits 15-12


These four bits provide part of a 22-bit value that specifies the offset from the beginning of the frame
buffer memory space where the 4KB cursor data space for cursor 1 is to be located. The six most-
significant bits of this 22-bit value are supplied by the Cursor 1 Base Address High Register (XRA3).

3-0 Cursor 1 Pattern Select


These four bits allow 1 of up to as many as 16 possible patterns contained in the cursor data space
for cursor 1 to be selected to be displayed.
The actual number of patterns depends on the size of each pattern, since the cursor data space is
limited to a total of 4KB in size. The size of each pattern depends, at least in part, on the choice of
cursor mode. See appendix D for more details concerning the cursor modes.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-29

XRA3 Cursor 1 Base Address High Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to A3h
7 6 5 4 3 2 1 0
Reserved Cursor 1 Base Address Bits 21-16
(00) (00:0000)

7-6 Reserved
These bits always return the value of 0 when read.

5-0 Cursor 1 Base Address Bits 21-16


These six bits provide the six most significant bits of a 22-bit value that specifies the offset from the
beginning of the frame buffer memory space where the 4KB cursor data space for cursor 1 is to be
located. The four next most-significant bits of this 22-bit value are supplied by the Cursor 1 Base
Address Low Register (XRA2).

et4U.com DataShee

DataSheet4U.com
XRA4 Cursor 1 X-Position Low Register
read/write at I/O address 3D7h with index at I/O address 3D6h set to A4h
7 6 5 4 3 2 1 0
Cursor 1 X-Position Magnitude Bits 7-0
(00h)

7-0 Cursor 1 X-Position Magnitude Bits 7-0


This register provides the eight least significant magnitude bits of a signed 12-bit value that
specifies the horizontal position of cursor 1. The three most significant magnitude bits and the sign
bit of this value are provided by bits 2-0 and bit 7, respectively, of the Cursor 1 X-Position High
Register (XRA5).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-30 Extension Registers

XRA5 Cursor 1 X-Position High Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to A5h
7 6 5 4 3 2 1 0
X-Pos Sign Reserved Cursor 1 X-Position Magnitude
Bit Bits 10-8
(0) (000:0) (000)

7 Cursor 1 X-Position Sign Bit


This bit provides the sign bit of a signed 12-bit value that specifies the horizontal position of cursor
1. The magnitude bits are provided by the Cursor 1 X-Position Low Register (XRA4) and bits 2-0
of this register.

6-3 Reserved
These bits always return the value of 0 when read.

2-0 Cursor 1 X-Position Magnitude Bits 10-8


These three bits provide the three most significant magnitude bits of a signed 12-bit value that
specifies the horizontal position of cursor 1. The eight least significant magnitude bits of this value
are provided by bits 7-0 of the Cursor 1 X-Position Low Register (XRA4). The sign bit is provided
by bit 7 of this register.

et4U.com DataShee

DataSheet4U.com

XRA6 Cursor 1 Y-Position Low Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to A6h
7 6 5 4 3 2 1 0
Cursor 1 Y-Position Magnitude Bits 7-0
(00h)

7-0 Cursor 1 Y-Position Magnitude Bits 7-0


This register provides the eight least significant magnitude bits of a signed 12-bit value that
specifies the vertical position of cursor 1. The three most significant magnitude bits and the sign bit
of this value are provided by bits 2-0 and bit 7, respectively, of the Cursor 1 Y-Position High Register
(XRA7).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-31

XRA7 Cursor 1 Y-Position High Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to A7h
7 6 5 4 3 2 1 0
Y-Pos Sign Reserved Cursor 1 Y-Position Magnitude
Bit Bits 10-8
(0) (000:0) (000)

7 Cursor 1 Y-Position Sign Bit


This bit provides the sign bit of a signed 12-bit value that specifies the horizontal position of cursor
1. The magnitude bits are provided by the Cursor 1 Y-Position Low Register (XRA6) and bits 2-0
of this register.

6-3 Reserved
These bits always return the value 0 when read.

2-0 Cursor 1 Y-Position Magnitude Bits 10-8


These three bits provide the three most significant magnitude bits of a signed 12-bit value that
specifies the vertical position of cursor 1. The eight least significant magnitude bits of this value are
provided by bits 7-0 of the Cursor 1 Y-Position Low Register (XRA6). The sign bit is provided by
bit 7 of this register.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-32 Extension Registers

XRA8 Cursor 2 Control Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to A8h
7 6 5 4 3 2 1 0
Cursor 2 Cursor 2 Cursor 2 Coordinate Vertical Cursor 2 Mode Select
Blink En V Stretch H Stretch Origin Sel Extension
(0) (0) (0) (0) (0) (000)

7 Cursor 2 Blink Enable


0: Disables blinking. This is the default after reset.
1: Enables blinking. Blinking rate set in register FR19.

6 Cursor 2 Vertical Stretching Enable


0: Disables vertical stretching for cursor 2. This is the default after reset.
1: Enables vertical stretching for cursor 2.

Note: Just as is the case with the vertical stretching for the main display image, vertical stretching for
cursor 2 applies only to flat panel displays.

5 Cursor 2 Horizontal Stretching Enable


0: Disables horizontal stretching for cursor 2. This is the default after reset.
1: Enables horizontal stretching for cursor 2.

Note: Just as is the case with the horizontal stretching for the main display image, horizontal stretching
for cursor 2 applies only to flat panel displays.

et4U.com 4 Cursor 2 Coordinate System Origin Select


DataShee
0: Selects the outermost upper left-hand corner of the screen border as the origin for the coordinate
system used to position cursor 2. This is the default after reset.
DataSheet4U.com
1: Selects the upper left-hand corner of the active display area as the origin for the coordinate
system used to position cursor 2.

3 Cursor 2 Vertical Extension Enable


0: Disables the vertical extension feature for cursor 2. This is the default after reset.
1: Enables the vertical extension feature for cursor 2, thereby permitting the height of cursor 2 may
be specified independently of its mode selection through the use of the Cursor 2 Vertical Extension
Register (XRA9).

2-0 Cursor 2 Mode Select


These three bits select the mode for cursor 2. See appendix F for more details concerning the
cursor modes.

Bits
Cursor Mode
210
000 Cursor 2 is disabled. This is the default after reset.
001 32x32 2bpp AND/XOR 2-plane mode
010 128x128 1bpp 2-color mode
011 128x128 1bpp 1-color and transparency mode
100 64x64 2bpp 3-color and transparency mode
101 64x64 2bpp AND/XOR 2-plane mode
110 64x64 2bpp 4-color mode
111 Reserved

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-33

XRA9 Cursor 2 Vertical Extension Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to A9h
7 6 5 4 3 2 1 0
Cursor 2 Vertical Extension
(00h)

7-0 Cursor 2 Vertical Extension


When the vertical extension feature for cursor 2 is enabled by setting bit 3 of the Cursor 2 Control
Register (XRA8) to 1, these 8 bits of this register are used to specify the height of cursor 2 in scan
lines. The number of scan lines must be a multiple of four.

This register should be programmed with a value derived from the following equation:

value = ((number of scanlines) ÷ ( 4) - 1

et4U.com DataShee

DataSheet4U.com
XRAA Cursor 2 Base Address Low Register
read/write at I/O Address 3D7h with index at I/O address 3D6h set to AAh
7 6 5 4 3 2 1 0
Cursor 2 Base Address Bits 15-12 Cursor 2 Pattern Select
(0000) (0000)

7-4 Cursor 2 Base Address Bits 15-12


These four bits provide part of a 22-bit value that specifies the offset from the beginning of the frame
buffer memory space where the 4KB cursor data space for cursor 2 is to be located. The six most-
significant bits of this 22-bit value are supplied by the Cursor 2 Base Address High Register (XRAB).

3-0 Cursor 2 Pattern Select


These four bits allow 1 of up to as many as 16 possible patterns contained in the cursor data space
for cursor 2 to be selected to be displayed.
The actual number of patterns depends on the size of each pattern, since the cursor data space is
limited to a total of 4KB in size. The size of each pattern depends, at least in part, on the choice of
cursor mode. See the section on the hardware cursor and popup for more details concerning the
cursor modes.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-34 Extension Registers

XRAB Cursor 2 Base Address High Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to ABh
7 6 5 4 3 2 1 0
Reserved Cursor 2 Base Address Bits 21-16
(00) (00:0000)

7-6 Reserved
These bits always return the value of 0 when read.

5-0 Cursor 2 Base Address Bits 21-16


These six bits provide the six most significant bits of a 22-bit value that specifies the offset from the
beginning of the frame buffer memory space where the 4KB cursor data space for cursor 2 is to be
located. The four next most-significant bits of this 22-bit value are supplied by the Cursor 2 Base
Address Low Register (XRAA).

et4U.com DataShee

DataSheet4U.com
XRAC Cursor 2 X-Position Low Register
read/write at I/O address 3D7h with index at I/O address 3D6h set to ACh
7 6 5 4 3 2 1 0
Cursor 2 X-Position Magnitude Bits 7-0
(00h)

7-0 Cursor 2 X-Position Magnitude Bits 7-0


This register provides the eight least significant magnitude bits of a signed 12-bit value that
specifies the horizontal position of cursor 2. The three most significant magnitude bits and the sign
bit of this value are provided by bits 2-0 and bit 7, respectively, of the Cursor 2 X-Position High
Register (XRAD).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-35

XRAD Cursor 2 X-Position High Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to ADh
7 6 5 4 3 2 1 0
X-Position Reserved Cursor 2 X-Position Magnitude
Sign Bit Bits 10-8
(0) (000:0) (000)

7 Cursor 2 X-Position Sign Bit


This bit provides the sign bit of a signed 12-bit value that specifies the horizontal position of cursor
2. The magnitude bits are provided by the Cursor 2 X-Position Low Register (XRAC) and bits 2-0
of this register.

6-3 Reserved
‘ These bits always return the value of 0 when read.

2-0 Cursor 2 X-Position Magnitude Bits 10-8


These three bits provide the three most significant magnitude bits of a signed 12-bit value that
specifies the horizontal position of cursor 2. The eight least significant magnitude bits of this value
are provided by bits 7-0 of the Cursor 2 X-Position Low Register (XRAC). The sign bit is provided
by bit 7 of this register.

et4U.com DataShee

DataSheet4U.com
XRAE Cursor 2 Y-Position Low Register
read/write at I/O address 3D7h with index at I/O address 3D6h set to AEh
7 6 5 4 3 2 1 0
Cursor 2 Y-Position Magnitude Bits 7-0
(00h)

7-0 Cursor 2 Y-Position Magnitude Bits 7-0


This register provides the eight least significant magnitude bits of a signed 12-bit value that
specifies the vertical position of cursor 2. The three most significant magnitude bits and the sign bit
of this value are provided by bits 2-0 and bit 7, respectively, of the Cursor 2 Y-Position High Register
(XRAF).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-36 Extension Registers

XRAF Cursor 2 Y-Position High Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to AFh
7 6 5 4 3 2 1 0
Y-Position Reserved Cursor 2 Y-Position Magnitude
Sign Bit Bits 10-8
(0) (000:0) (000)

7 Cursor 2 Y-Position Sign Bit


This bit provides the sign bit of a signed 12-bit value that specifies the vertical position of cursor 2.
The magnitude bits are provided by the Cursor 2 Y-Position Low Register (XRAE) and bits 2-0 of
this register.

6-3 Reserved
These bits always return the value of 0 when read.

2-0 Cursor 2 Y-Position Magnitude Bits 10-8


These three bits provide the three most significant magnitude bits of a signed 12-bit value that
specifies the vertical position of cursor 2. The eight least significant magnitude bits of this value are
provided by bits 7-0 of the Cursor 2 Y-Position Low Register (XRAE). The sign bit is provided by
bit 7 of this register.

et4U.com DataShee

DataSheet4U.com
XRC0 Dot Clock 0 VCO M-Divisor Register
read/write at I/O address 3D7h with index at I/O address 3D6h set to C0h
7 6 5 4 3 2 1 0
Dot Clock 0 VCO M-Divisor

Note: All four of the registers used in specifying the loop parameters for dot clock 0 (XRC0 - XRC3) must
be written, and in order from XRC0 to XRC3, before the hardware will update the synthesizer’s settings.
This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output as new
values are being written to these registers.

7-0 Dot Clock 0 VCO M-Divisort


This register provides the M-divisor, one of the loop parameters used in controlling the frequency
of the output of the synthesizer used to generate dot clock 0.A series of calculations are used to
derive this value and the values for the other loop parameters given a desired output frequency and
a series of constraints placed on different components within the synthesizer used to generate dot
clock 0. See appendix B for a detailed description of the process used to derive the loop parameter
values.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-37

XRC1 Dot Clock 0 VCO N-Divisor Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to C1h
7 6 5 4 3 2 1 0
Dot Clock 0 VCO N-Divisor

Note: All four of the registers used in specifying the loop parameters for dot clock 0 (XRC0 - XRC3) must
be written, and in order from XRC0 to XRC3, before the hardware will update the synthesizer’s settings.
This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output as new
values are being written to these registers.

7-0 Dot Clock 0 VCO N-Divisor Bits 7-0


This register provides the N-divisor, one of the loop parameters used in controlling the frequency of
the output of the synthesizer used to generate dot clock 0.

A series of calculations are used to derive this value and the values for the other loop parameters
given a desired output frequency and a series of constraints placed on different components within
the synthesizer used to generate dot clock 0. See appendix B for a detailed description of the
process used to derive the loop parameter values.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-38 Extension Registers

XRC3 Dot Clock 0 Divisor Select Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to C3h
7 6 5 4 3 2 1 0
VCO Loop
Reserved Post Divisor Select Reserved Reserved
Divisor

Note: All four of the registers used in specifying the loop parameters for dot clock 0 (XRC0 - XRC3) must
be written, and in order from XRC0 to XRC3, before the hardware will update the synthesizer’s settings.
This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output as new
values are being written to these registers.

7 Reserved
This bit always returns the value of 0 when read.

6-4 Post Divisor Select


These three bits select a value that specifies the post divisor, one of the loop parameters used in
controlling the frequency of the output of the synthesizer used to generate dot clock 0. The manner
in which these bits are used to choose this value is shown in the table below:

Bits
Post Divisor
654
000 1
001 2
010 4

et4U.com 011 8
DataShee
100 16
101 DataSheet4U.com
32
110 Reserved
111 Reserved

A series of calculations are used to derive this value and the values for the other loop
parameters given a desired output frequency and a series of constraints placed on different
components within the synthesizer used to generate dot clock 0. See the appendix B for a
detailed description of the process used to derive the loop parameter values.

3 Reserved
This bit always returns the value of 0 when read.

2 VCO Loop Divisor Select


This bit selects a value that specifies the VCO loop divide, one of the loop parameters used
in controlling the frequency of the output of the synthesizer used to generate dot clock 0.

0: Selects a VCO loop divide value of 4.


1: Selects a VCO loop divide value of 1.

A series of calculations are used to derive this value and the values for the other loop
parameters given a desired output frequency and a series of constraints placed on different
components within the synthesizer used to generate dot clock 0. See appendix B for a
detailed description of the process used to derive the loop parameter values.

1-0 Reserved
These bits always return the value 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-39

XRC4 Dot Clock 1 VCO M-Divisor Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to C4h
7 6 5 4 3 2 1 0
Dot Clock 1 VCO M-Divisor

Note: All four of the registers used in specifying the loop parameters for dot clock 1 (XRC4 - XRC7) must
be written, and in order, from XRC4 to XRC7 before the hardware will update the synthesizer’s settings.
This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output as new
values are being written to these registers.

7-0 Dot Clock 1 VCO M-Divisor


This register the M-divisor, one of the loop parameters used in controlling the frequency of the
output of the synthesizer used to generate dot clock 1.

A series of calculations are used to derive this value and the values for the other loop parameters
given a desired output frequency and a series of constraints placed on different components within
the synthesizer used to generate dot clock 1. See appendix B for a detailed description of the
process used to derive the loop parameter values.

et4U.com DataShee

DataSheet4U.com

XRC5 Dot Clock 1 VCO N-Divisor Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to C5h
7 6 5 4 3 2 1 0
Dot Clock 1 VCO N-Divisor Bits 7-0

Note: All four of the registers used in specifying the loop parameters for dot clock 1 (XRC4 - XRC7) must
be written, and in order from XRC4 to XRC7, before the hardware will update the synthesizer’s settings.
This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output as new
values are being written to these registers.

7-0 Dot Clock 1 VCO N-Divisor Bits 7-0


This register provides the N-divisor, one of the loop parameters used in controlling the
frequency of the output of the synthesizer used to generate dot clock 1.
A series of calculations are used to derive this value and the values for the other loop
parameters given a desired output frequency and a series of constraints placed on different
components within the synthesizer used to generate dot clock 1. See appendix B for a
detailed description of the process used to derive the loop parameter values.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-40 Extension Registers

XRC7 Dot Clock 1 Divisor Select Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to Index C7h
7 6 5 4 3 2 1 0
VCO Loop
Reserved Post Divisor Select Reserved Reserved
Divisor

Note: All four of the registers used in specifying the loop parameters for dot clock 1 (XRC4 - XRC7) must
be written, and in order from XRC4 to XRC7, before the hardware will update the synthesizer’s settings.
This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output as new
values are being written to these registers.

7 Reserved
This bit always returns the value of 0 when read.

6-4 Post Divisor Select


These three bits select a value that specifies the post divisor, one of the loop parameters used in
controlling the frequency of the output of the synthesizer used to generate dot clock 1. The manner
in which these bits are used to choose this value is shown in the table below:

Bits
Post Divisor
654
000 1
001 2
010 4

et4U.com 011 8
DataShee
100 16
101 32 DataSheet4U.com
110 Reserved
111 Reserved

A series of calculations are used to derive this value and the values for the other loop
parameters given a desired output frequency and a series of constraints placed on different
components within the synthesizer used to generate dot clock 0. See appendix B for a
detailed description of the process used to derive the loop parameter values.

3 Reserved
This bit always returns the value of 0 when read.

2 VCO Loop Divisor Select


This bit selects a value that specifies the VCO loop divide, one of the loop parameters used in
controlling the frequency of the output of the synthesizer used to generate dot clock 1.

0: Selects a VCO loop divide value of 4.


1: Selects a VCO loop divide value of 1.

A series of calculations are used to derive this value and the values for the other loop parameters
given a desired output frequency and a series of constraints placed on different components within
the synthesizer used to generate dot clock 1. See appendix B for a detailed description of the
process used to derive the loop parameter values.

1-0 Reserved
These bits always return the value 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-41

XRC8 Dot Clock 2 VCO M-Divisor Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to C8h
7 6 5 4 3 2 1 0
Dot Clock 2 VCO M-Divisor

Note: All four of the registers used in specifying the loop parameters for dot clock 2 (XRC8 - XRCB) must
be written, and in order from XRC8 to XRCB, before the hardware will update the synthesizer’s settings.
This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output as new
values are being written to these registers.

7-0 Dot Clock 2 VCO M-Divisor


This register provides the M-divisor, one of the loop parameters used in controlling the frequency
of the output of the synthesizer used to generate dot clock 2.

A series of calculations are used to derive this value and the values for the other loop parameters
given a desired output frequency and a series of constraints placed on different components within
the synthesizer used to generate dot clock 2. See appendix B for a detailed description of the
process used to derive the loop parameter values.

et4U.com DataShee

DataSheet4U.com

XRC9 Dot Clock 2 VCO N-Divisor Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to C9h
7 6 5 4 3 2 1 0
Dot Clock 2 VCO N-Divisor

Note: All four of the registers used in specifying the loop parameters for dot clock 2 (XRC8 - XRCB) must
be written, and in order from XRC8 to XRCB, before the hardware will update the synthesizer’s settings.
This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output as new
values are being written to these registers.

7-0 Dot Clock 2 VCO N-Divisor Bits 7-0


This register provides the N-divisor, one of the loop parameters used in controlling the frequency of
the output of the synthesizer used to generate dot clock 2.

A series of calculations are used to derive this value and the values for the other loop parameters
given a desired output frequency and a series of constraints placed on different components within
the synthesizer used to generate dot clock 2. See appendix B for a detailed description of the
process used to derive the loop parameter values.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-42 Extension Registers

XRCB Dot Clock 2 Divisor Select Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to CBh
7 6 5 4 3 2 1 0
VCO Loop
Reserved Post Divisor Select Reserved Reserved
Divisor

Note: All four of the registers used in specifying the loop parameters for dot clock 2 (XRC8 - XRCB) must
be written, and in order from XRC8 to XRCB, before the hardware will update the synthesizer’s settings.
This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output as new
values are being written to these registers.

7 Reserved
This bit always returns the value of 0 when read.

6-4 Post Divisor Select


These three bits select a value that specifies the post divisor, one of the loop parameters used in
controlling the frequency of the output of the synthesizer used to generate dot clock 2. The manner
in which these bits are used to choose this value is shown in the table below:

Bits
Post Divisor
654
000 1
001 2
010 4

et4U.com 011 8
DataShee
100 16
101 32 DataSheet4U.com
110 Reserved
111 Reserved

A series of calculations are used to derive this value and the values for the other loop
parameters given a desired output frequency and a series of constraints placed on different
components within the synthesizer used to generate dot clock 2. See appendix B for a
detailed description of the process used to derive the loop parameter values.

3 Reserved
This bit always returns the value of 0 when read.

2 VCO Loop Divisor Select


This bit selects a value that specifies the VCO loop divide, one of the loop parameters used in
controlling the frequency of the output of the synthesizer used to generate dot clock 2.

0: Selects a VCO loop divide value of 4.


1: Selects a VCO loop divide value of 1.

A series of calculations are used to derive this value and the values for the other loop parameters
given a desired output frequency and a series of constraints placed on different components within
the synthesizer used to generate dot clock 2. See appendix B for a detailed description of the
process used to derive the loop parameter values.

1-0 Reserved
These bits always return the value of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-43

XRCC Memory Clock VCO M-Divisor Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to CCh
7 6 5 4 3 2 1 0
Memory Clock VCO M-Divisor

Note: All three of the registers used in specifying the loop parameters for the memory clock (XRCC -
XRCE) must be written, and in order from XRCC to XRCE, before the hardware will update the synthesizer’s
settings. This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output
as new values are being written to these registers.

7-0 Memory Clock VCO M-Divisor


These eight bits specify the M-divisor, one of the loop parameters used in controlling the frequency
of the output of the synthesizer used to generate the memory clock.

A series of calculations are used to derive this value and the values for the other loop parameters
given a desired output frequency and a series of constraints placed on different components within
the synthesizer used to generate the memory clock. See appendix B for a detailed description of
the process used to derive the loop parameter values.

et4U.com DataShee

DataSheet4U.com
XRCD Memory Clock VCO N-Divisor Register
read/write at I/O address 3D7h with index at I/O address 3D6h set to CDh
7 6 5 4 3 2 1 0
Memory Clock VCO N-Divisor

Note: All three of the registers used in specifying the loop parameters for the memory clock (XRCC -
XRCE) must be written, and in order from XRCC to XRCE, before the hardware will update the synthesizer’s
settings. This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output
as new values are being written to these registers.

7-0 Memory Clock VCO N-Divisor


These eight bits specify the N-divisor, one of the loop parameters used in controlling the frequency
of the output of the synthesizer used to generate the memory clock.

A series of calculations are used to derive this value and the values for the other loop parameters
given a desired output frequency and a series of constraints placed on different components within
the synthesizer used to generate the memory clock. See appendix B for a detailed description of
the process used to derive the loop parameter values.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-44 Extension Registers

XRCE Memory Clock Divisor Select Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to CEh
7 6 5 4 3 2 1 0
Memory
Post Divisor Select Reserved
Clock Select

Note: Before any value is written to bits other than bit 7 of register, bit 7 of this register should be set to 0
to select the default memory clock.

Note: All three of the registers used in specifying the loop parameters for the memory clock (XRCC -
XRCE) must be written, and in order from XRCC to XRCE, before the hardware will update the synthesizer’s
settings. This is a form of double-buffering that is intended to prevent fluctuations in the synthesizer’s output
as new values are being written to these registers.

7 Memory Clock Select


0: The memory clock output is set to a preset frequency of40.00MHz. This is the default after reset.
1: The memory clock output is controlled by the loop parameters given to the memory clock
synthesizer using a group of three registers (XRCC-XRCE) which includes this one.

6-4 Post Divisor Select


These three bits select a value that specifies the post divisor, one of the loop parameters used in
controlling the frequency of the output of the synthesizer used to generate the memory clock. The
manner in which these bits are used to choose this value is shown in the table below:

Bits
Post Divisor
et4U.com 654
DataShee
000 1
001 2 DataSheet4U.com
010 4
011 8
100 16
101 32
110 Reserved
111 Reserved

A series of calculations are used to derive this value and the values for the other loop
parameters given a desired output frequency and a series of constraints placed on different
components within the synthesizer used to generate the memory clock. See the appendix
on clock generation for a detailed description of the process used to derive the loop
parameter values.

3-0 Reserved
These bits always return the value of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-45

XRCF Clock Configuration Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to CFh
7 6 5 4 3 2 1 0
Reserved Power Seq Dot Clock Mem Clk Reserved
Ref Clock Source Source
(0000) (0) (x) (x) (0)

Note: The default values of some of the bits of this register are determined by the settings of some of the
strapping pins at reset.

7-4 Reserved
These bits always return the value of 0 when read.

3 Power Sequencing Reference Clock Select


0: The clock used to time the steps of panel powerdown or powerup is the reference input clock
divided by 384. Presuming that the reference clock is the usual 14.31818MHz, the frequency
resulting from this division should be 37.5KHz. This is the default after reset.
1: The clock used to time the steps of panel powerdown or powerup is the 32KHz clock provided
as an input on one of the GPIO pins. This same clock is usually also used to provide a time base
for memory refreshes during standby mode.

2 Dot Clock Source


0: An external clock source received through the TCLK pin is used to provide the dot clock. All
three of the synthesizers otherwise used to generate the three selectable dot clocks are disabled.
1: The three synthesizers used to generate the three selectable dot clocks are enabled.
et4U.com DataShee
Note: The default state of this bit reflects the state of pin AA4 during reset. The state of pin AA4 during
reset is also readable via bit 4 ofDataSheet4U.com
the Configuration Pins 0 Register (XR70). Bit 4 of XR70 is read-
only, while this bit is writable, allowing the source of the dot clock to be changed after reset.

1 Memory Clock Source


0: An external clock source is used to provide the memory clock. The synthesizer otherwise used
to generate the memory clock is disabled. The graphics controller is configured to receive this
external clock source on either one of two pins depending on the state of pin AA4 during reset. If
AA4 was pulled low by an external pull-down resistor during reset, then the graphics controller will
be configured to receive the external clock on the REFCLK pin. If AA4 was allowed to be pulled
high by the internal pull-up resistor during reset, then the graphics controller is configured to receive
the external clock on the TDI pin.
1: The synthesizer used to generate memory clock is enabled.

Note: The default state of this bit reflects the state of pin AA4 during reset. The state of pin AA4 during
reset is also readable via bit 4 of the Configuration Pins 0 Register (XR70). Bit 4 of XR70 is read-
only, while this bit is writable, allowing the source of the memory clock to be changed after reset.

0 Reserved
This bit always returns the value of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-46 Extension Registers

XRD0 Powerdown Control Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to D0h
7 6 5 4 3 2 1 0
Reserved Video Port Capture Playback MCLK VCO DCLK VCO Palette DAC
Enable Enable Enable Enable Enable Enable Enable
(0) (0) (1) (1) (1) (1) (1) (1)

7 Reserved
This bit always returns the value of 0 when read.

6 Video Port Enable


0: Disables the video port. This is the default after reset.
1: Enables the video port.

5 Video Capture Enable


0: Disables video capture.
1: Enables video capture. This is the default after reset.

4 Video Playback Enable


0: Disables video playback.
1: Enables video playback. This is the default after reset.

3 Memory Clock VCO Enable


0: Disables the memory clock VCO.
1: Enables the memory clock VCO. This is the default after reset.
et4U.com DataShee
2 Dot Clock VCO Enable
0: Disables the dot clock VCO. DataSheet4U.com
1: Enables the dot clock VCO. This is the default after reset.

1 Palette Enable
0: Disables the palette.
1: Enables the palette. This is the default after reset.

0 D-to-A Converters Enable


0: Disables the D-to-A converters.
1: Enables the D-to-A converters. This is the default after reset.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Extension Registers 14-47

XRD1 Power Conservation Control Register


read/write at I/O address 3D7h with index at I/O address 3D6h set to D1h
7 6 5 4 3 2 1 0
Reserved BitBLT Idle
Powerdown
(0000:000) (0)

7-1 Reserved
This bit always returns the value of 0 when read.

0 BitBLT Engine Idle-State Powerdown


0: Does not cause the BitBLT engine to automatically powerdown when idle.
1: Causes the BitBLT engine to automatically powerdown when idle.

Note: Use of this feature in no way affects usability of the BitBLT engine, and in no way impedes access
to the BitBLT registers. The manner in which the BitBLT engine is programmed is not affected by
the use of this feature.

et4U.com DataShee

XRD2 2KHz Down Counter Register


DataSheet4U.com
read/write at I/O address 3D7h with index at I/O address 3D6h set to D2h
7 6 5 4 3 2 1 0
32KHz Down Counter
(00h)

7-0 2KHz Down Counter


This register provides the output of a looping 8-bit counter that is continuously decremented at a
rate of 2KHz. The 2KHz frequency is derived from the same 14.318MHz reference frequency
received from an external oscillator that is used as the base frequency for the generation of both
the dot clock and memory clock.

This register is meant to be used to provide a fixed time base that can be used by CHIPS’ BIOS to
properly time the various steps to perform a powerdown or powerup of the graphics controller.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

14-48 Extension Registers

XRE0-XREB Software Flag Registers 0 to B


read/write at I/O address 3D7h with index at I/O address 3D6h set to E0h to E0h
7 6 5 4 3 2 1 0
Software Flag Bits
(xxxx:xxxx)

7-0 Software Flag Bits


The bits in each of these twelve registers are used largely as a “scratch pad” by CHIPS’ BIOS. To
a limited extent, these registers are also used as a medium of communication between CHIPS’
BIOS and CHIPS’ device drivers for various operating system environments.

et4U.com DataShee
XRF8-XRFC Test Registers
read/write at I/O address 3D7h with index at I/O DataSheet4U.com
address 3D6h set to F8h to FCh
7 6 5 4 3 2 1 0
Test Register Bits
(xxxx:xxxx)

7-0 Test Register Bits


The bits in each of these registers are used to perform chip testing, and should never be written to.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-1

Chapter 15
Flat Panel Registers
Table 15-1: Flat Panel Registers
Access Via Index Value
Name Register Function
Port 3D1h Port 3D0h
FR00 Feature Register read-only 00h
FR01 CRT / FP Control Register read/write 01h
FR03 FP Dot Clock Source Register read/write 03h
FR04 Panel Power Sequencing Delay Register read/write 04h
FR05 Power Down Control 1 Register read/write 05h
FR06 FP Power Down Control Register read/write 06h
FR08 FP Pin Polarity Register read/write 08h
FR0A Programmable Output Drive Register read/write 0Ah
FR0B FP Pin Control 1 Register read/write 0Bh
FR0C Pin Control 2 Register read/write 0Ch
FR0F Activity Timer Control Register read/write 0Fh
FR10 FP Format 0 Register read/write 10h
FR11 FP Format 1 Register read/write 11h
FR12 FP Format 2 Register read/write 12h
FR13 FP Format 3 Register read/write 13h
FR16 FRC Option Select Register read/write 16h
FR17 Polynomial FRC Control Register read/write 17h
FR18 FP Text Mode Control Register read/write 18h
et4U.com FR19 Blink Rate Control Register read/write 19h DataShee
FR1A STN-DD Buffering Control Register read/write 1Ah
FR1E M (ACDCLK) Control Register
DataSheet4U.com read/write 1Eh
FR1F Diagnostic Register read/write 1Fh
FR20 FP Horizontal Panel Display Size LSB Register read/write 20h
FR21 FP Horizontal Sync Start LSB Register read/write 21h
FR22 FP Horizontal Sync End Register read/write 22h
FR23 FP Horizontal Total LSB Register read/write 23h
FR24 FP HSync (LP) Delay LSB Register read/write 24h
FR25 FP Horizontal Overflow 1 Register read/write 25h
FR26 FP Horizontal Overflow 2 Register read/write 26h
FR27 FP HSync (LP) Width and Disable Register read/write 27h
FR30 FP Vertical Panel Size LSB Register read/write 30h
FR31 FP Vertical Sync Start LSB Register read/write 31h
FR32 FP Vertical Sync End Register read/write 32h
FR33 FP Vertical Total LSB Register read/write 33h
FR34 FP VSync (FLM) Delay LSB Register read/write 34h
FR35 FP Vertical Overflow 1 Register read/write 35h
FR36 FP Vertical Overflow 2 Register read/write 36h
FR37 FP VSync (FLM) Disable Register read/write 37h
FR40 Horizontal Compensation Register read/write 40h
FR41 Horizontal Stretching Register read/write 41h
FR48 Vertical Compensation Register read/write 48h
FR49-4C Text Mode Vertical Stretching Register read/write 49h-4Ch
FR4D Vertical Line Replication Register read/write 4Dh
FR4E Selective Vertical Stretching Disable Register read/write 4Eh
FR70 TMED Red Seed Register read/write 70h
FR71 TMED Green Seed Register read/write 71h
FR72 TMED Blue Seed Register read/write 72h
FR73 TMED Control Register read/write 73h
FR74 TMED2 Shift Control Register read/write 74h

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-2 Flat Panel Registers

FR00 Feature Register


read-only at I/O address 3D1h with index at I/O address 3D0hh set to 00h
7 6 5 4 3 2 1 0
Reserved H/W Pop-up Reserved Flat Panel

7-3 Reserved (0000-0)

2 Hardware Pop-up
0: Hardware support for pop-up menu does not exist.
1: Hardware support for pop-up menu exists.

1 Reserved (0)

0 Flat Panel
0: Flat Panel module does not exist.
1: Flat Panel module exists.

et4U.com DataShee

FR01 CRT / FP Control Register


DataSheet4U.com
read/write at I/O address 3D1h with index at I/O address 3D0hh set to 01h
7 6 5 4 3 2 1 0
Reserved (R/W) CRT/FP Control

7-2 Reserved (R/W) (0000-00)

1-0 CRT/FP Control

Bits
CRT/FP Control
1 0
0 0 CRT & FP display engines disabled.
0 1 CRT mode enabled. (Default)
1 0 FP mode enabled.
1 1 Reserved.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-3

FR03 FP Dot Clock Source Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 03h
7 6 5 4 3 2 1 0
Reserved Synthesizer FP Clock Synth Select Reserved (R/W)
(000) (0) (00) (00)

7-5 Reserved (000)

4 FP Clock Synthesizer Select


0: Use Video Clock Synthesizer to generate FP dot clock (default).
1: Use Memory Clock Synthesizer to generate FP dot clock.
This bit selects the graphics/video clock synthesizer to generate the FP dot clock in FP mode (FR01
bit 1 is set to 1). Note that CRT display engine always uses dot clock from the graphics/video clock
synthesizer.

3-2 FP Clock Select Bits (reset state: 00)


Select graphics/video clock synthesizer frequency when not in CRT mode (FR01 bit 0 is set to 0).
In CRT mode, the graphics/video clock synthesizer frequency is selected by MSR bits 3-2. See
description of MSR bits 3-2.

Bits
CRT/FP Control
1 0
0 0 Select clock 0
0 1 Select clock 1
et4U.com 1 x Select clock 2 DataShee

1-0 Reserved (R/W) DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-4 Flat Panel Registers

FR04 Panel Power Sequencing Delay Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 04h
7 6 5 4 3 2 1 0
Power Up Delay Power Down Delay
(1000) (0001)
This register controls panel power on/off sequencing delays. The generation of the clock for the panel
power sequencing logic is controlled by XRCF bit 3. The delay intervals above assume a 37.5 KHz clock
generated by the 14.31818 MHz reference clock. If using a 32KHz input, scale the delay intervals
accordingly.

7-4 Power Up Delay


Programmable value of panel power sequencing during power up. This value can be programmed
up to 54 milliseconds in increments of 3.4 milliseconds. A value of 0 is undefined.

3-0 Power Down Delay


Programmable value of panel power-sequencing during power down. This value can be
programmed up to 459 milliseconds in increments of 27.5 milliseconds. A value 0 is undefined.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-5

FR05 Power Down Control 1 Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 05h
7 6 5 4 3 2 1 0
CRT Mode Reserved Panel Off Host Stby Off Mode FP Norm Refresh
(0) (0) (0) (0) (0) (001)

7 CRT Mode Control


0: Flat panel data and control signals are tri-stated with weak internal pull-down (default).
1: Flat panel data and control signals are driven inactive.
This bit is effective only in CRT mode (flat panel is not active).

6 Reserved
This bit should always be written to with a value of zero.

5 Standby and Panel Off Control


0: Flat panel data and control signals are driven inactive (default).
1: Flat panel data and control signals are tri-stated with a weak internal pull-down.
This bit is effective in Flat Panel Mode during Standby and Panel Off modes. This bit does not affect
CRT control signals which will be driven low.

4 Host Standby Mode


0: Normal Mode (default)
1: Standby Mode
This bit disables the CPU interface, but allows the display to remain active. All CPU interface
activity is ignored except RESET#. This bit can be cleared (re-enabling the CPU interface) by
et4U.com RESET# or a low-to-high transition on STNDBY# DataShee
3 Panel Off Mode DataSheet4U.com
0 : Normal mode (default)
1: Panel Off mode
When this bit is set, the chip enters Panel Off mode. In this mode, CRT/FP screen refresh is inactive
but CPU interface and display memory refresh are still active. Display memory and I/O registers
can still be accessed.

2-0 FP Normal Refresh Count (default = 001)


These bits specify the number of memory refresh cycles per scanline. These bits should have a
minimum value of 001.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-6 Flat Panel Registers

FR06 FP Power Down Control Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 06h
7 6 5 4 3 2 1 0
Reserved SYNC Reserved Palette
Enable (Writable) Power down
(0000:0) (0) (0) (0)

7-3 Reserved

2 HSync and VSync Enable When DAC is Off


0: Deactivate HSync and VSync when internal DAC is disabled (default).
1: Allow HSync and VSync to remain active when internal DAC is disabled.
This bit is effective when internal DAC is disabled (XRD0=0).

1 Reserved (Writable)
This bit should always be written to with the value of 0.

0 Panel-Off VGA Palette Power down Enable


0: Disable VGA Palette power down in Panel Off mode (default).
1: Enable VGA Palette power down in Panel Off mode.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-7

FR08 FP Pin Polarity Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to
7 6 5 4 3 2 1 0
Alt VSYNC Alt HSYNC FP Graphics FP Text Disp Enbl Reserved
FLM Polarity LP Polarity
Polarity Polarity Polarity Polarity Polarity (R/W)
(0) (0)
(0) (0) (0) (0) (0) (0)

7 Alternate CRT VSync Polarity


This bit is used instead of MSR bit 7 when not in CRT mode (when FR01 bit 0 is set to 0).
0: Positive polarity (default)
1: Negative polarity

6 Alternate CRT HSync Polarity


This bit is used instead of MSR bit 6 when not in CRT mode (when FR01 bit 0 is set to 0).
0: Positive polarity (default)
1: Negative polarity

5 FP Graphics Video Output Polarity


This bit affects FP video data output in graphics mode only.
0: Normal polarity (default)
1: Inverted polarity

4 FP Text Video Output Polarity


This bit affects FP video data output in text mode only.
0: Normal polarity (default)
et4U.com 1: Inverted polarity
DataShee
3 FP VSync (FLM) Polarity DataSheet4U.com
0: Positive polarity (default)
1: Negative polarity

2 FP HSync (LP) Polarity


0: Positive polarity (default)
1: Negative polarity

1 FP Display Enable Polarity


0: Positive polarity (default)
1: Negative polarity

0 Reserved (R/W)

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-8 Flat Panel Registers

FR0A Programmable Output Drive Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 0Ah
7 6 5 4 3 2 1 0
HS, VS & Reserved Bus Output FP Output Reserved
Reserved ACTI (Writable) Reserved Drive Drive (Writable)
(0) (0) (0) (0) (0)
Note: This register controls the input threshold and output drive of the bus, video and memory interface
pins.

7 Reserved

6 HSYNC, VSYNC, ACTI and PCLK output drive select 0


0: Lower drive (Default)
1: Higher drive

5 Reserved (Writable)
This bit should always be set to the value of 0.

4 Reserved

3 Bus Interface Output Drive Select


0: Higher drive (Default)
1: Lower drive

2 Flat Panel Interface Output Drive Select


et4U.com 0: Lower drive (Default)
DataShee
1: Higher drive
DataSheet4U.com
1-0 Reserved (Writable)
These bits should always be set to the value of 0.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-9

FR0B FP Pin Control 1 Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 0Bh
7 6 5 4 3 2 1 0
Reserved Reserved Pins W4 & Pins U3 & V2 Pin Y4 Pin V6
Comp Sync U6 Select Select Select Select
(00) (0) (0) (0) (0) (0)

7-6 Reserved (writable)


These bits should always be written with the value of 0.

5 Simple Composite Sync


0: Output CRT HSYNC on pin U3.
1: Output CRT HSYNC OR'd with CRT VSYNC on pin U3.
Effective only when XR0B bit 2 is set to 0.

4 Reserved (0)

3 Pin W4 and Pin U6 Select


0: Enable VEE (ENAVEE) goes to pin W4. Enable Backlight (ENABKL) goes to pin U6. (default).
1: Enable VEE (ENAVEE) goes to pin U6. Enable Backlight (ENABKL) goes to pin U6.

2 Pin U3 and Pin V2 Select


0: CRT HSync signal goes to pin U3. CRT VSync signal goes to pin V2. (default)
1: Composite Sync (CSYNC) goes to pin U3. Modified VSync signal goes to pin V2.

et4U.com 1 Pin Y4 Select


DataShee
0: FP HSync (LP) signal goes to pin Y4 (default)
1: FP Display Enable (FP Blank#) goes to pin Y4.
DataSheet4U.com

0 Pin V6 Select
0: FP "M" signal goes to pin V6 (default)
1: FP Display Enable (FP Blank#) goes to pin V6.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-10 Flat Panel Registers

FR0C Pin Control 2 Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 0Ch
7 6 5 4 3 2 1 0
GPIO Pin Control Reserved GPIO (ACTI) Reserved (R/W)
(R/W)
(00) (0) (00) (000)

7-6 GPIO1 (C32KHz) Pin Control

Bits
GPIO1 (C32KHz) Pin Control
7 6
Pin T4 is C32KHz input (default).
0 0
Also see XRCF Bit 3
0 1 Reserved
Pin T4 is general purpose input 1 (GPIO1). Data is
1 0
read into XR63 Bit 1
Pin T4 is general purpose output 1 (GPIO1). Data
1 1
comes from XR63 Bit 1

5 Reserved (R/W)

4-3 GPIO0 (ACTI) Pin Control

Bits
et4U.com 4 3
GPIO0 (ACTI) Pin Control DataShee
0 0 Pin V1 is ACTIDataSheet4U.com
output (default)
0 1 Pin V1 is Composite Sync output
Pin V1 is general purpose input 0 (GPIO0). Data
1 0
is read into XR63 Bit 0
Pin V1 is general purpose output 0 (GPIO0). Data
1 1
comes from XR63 Bit 0

2-0 Reserved (R/W)

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-11

FR0F Activity Timer Control Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 0Fh
7 6 5 4 3 2 1 0
Activity Reserved
Timer Action Activity Timer Count
Timer (R/W)

Note: This register controls the activity timer functions. The activity timer is an internal counter that starts
from a value programmed into this register (see bits 0-4 below) and is reset back to that count by read or
write accesses to graphics memory or standard VGA I/O. Reading or writing extended VGA registers does
not reset the counter. If no accesses occur, the counter increments until the end of its programmed interval
then activates either the ENABKL pin or Panel Off mode (as selected by bit-6 below). The timer count does
not need to be reloaded once programmed and the timer enabled. Any access to the chip with the timer
timed out (ENABKL active or Panel Off mode active) resets the timer and deactivates the ENABKL (or Panel
Off mode) pin. The activity timer uses the same clock as the power sequencing logic. The delay intervals
assume a 37.5 KHz clock. If using a 32KHz input, scale the delay intervals accordingly.

7 Enable Activity Timer


0: Disable activity timer (default on reset)
1: Enable activity timer

6 Activity Timer Action


0: When the activity timer count is reached, the ENABKL pin is activated (driven low to turn the
backlight off)
1: When the activity timer count is reached, Panel Off mode is entered.

et4U.com 5 Reserved (R/W) DataShee


4-0 Activity Timer Count DataSheet4U.com
For a 37.5KHz power sequencing clock, the counter resolution is 28.1 seconds. The minimum
programmed value of 0 results in 28.1 seconds delay, and the maximum value of 1Eh results in a
delay of 15 minutes.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-12 Flat Panel Registers

FR10 FP Format 0 Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 10h
7 6 5 4 3 2 1 0
Reserved Shift Clock Divide Mono / Color Panel Type
(R/W)
(0) (000) (00) (00)

7 Reserved (R/W) (reset state: 0)

6-4 Shift Clock Divide (reset state: 000)


These bits specify the frequency ratio between the internal dot clock (DCLK) and flat panel shift
clock (SHFCLK) signal.
.
Color TFT 4-bit pack Color STN-SS
Bits Pixel / Bits Pixel /
SHFCLK Max bpp SHFCLK Max bpp
[6-4] SHFCLK [6-4] SHFCLK
000 DCLK 1 24 000 DCLK 1 1/3 4
001 DCLK/2 2 12 001 DCLK/2 2 2/3 8
010 — — — 010 DCLK/4 5 1/3 16
011 — — — 011 — — —
100 — — — 100 — — —
101 — — — 101 — — —
110 — — — 110 — — —
111 — — — 111 — — —

et4U.com DataShee
Monochrome STN-DD w/o frame accel. Monochrome STN-DD w/o frame accel.
Bits Pixel / Bits Pixel /
SHFCLK Max bpp DataSheet4U.com SHFCLK Max bpp
[6-4] SHFCLK [6-4] SHFCLK
000 DCLK 1 2 000 — — —
001 DCLK/2 2 4 001 DCLK/2 2 2
010 DCLK/4 4 8 010 DCLK/4 4 4
011 DCLK/8 8 16 011 DCLK/8 8 8
100 — — — 100 DCLK/16 16 16
101 — — — 101 — — —
110 — — — 110 — — —
111 — — — 111 — — —

4-bit pack color STN-DD w/frame accel. 4-bit pack color STN-DD w/o frame accel.
Bits Pixel / Bits Pixel /
SHFCLK Max bpp SHFCLK Max bpp
[6-4] SHFCLK [6-4] SHFCLK
000 DCLK 2 2/3 8 000 — — —
001 DCLK/2 5 1/3 16 001 DCLK/2 2 2/3 8
010 — — — 010 DCLK/4 5 1/3 16
011 — — — 011 — — —
100 — — — 100 — — —
101 — — — 101 — — —
110 — — — 110 — — —
111 — — — 111 — — —

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-13

6-4 Shift Clock Divide (continued)


3-bit pack color STN-DD w/ frame accel. 3-bit pack color STN-DD w/o frame accel.
Bits Pixel / Bits Pixel /
SHFCLK Max bpp SHFCLK Max bpp
[6-4] SHFCLK [6-4] SHFCLK
000 DCLK 2 6 000 — — —
001 DCLK/2 4 12 001 DCLK/2 2 6
010 DCLK/4 8 24 010 DCLK/4 4 12
011 — — — 011 DCLK/8 8 24
100 — — — 100 — — —
101 — — — 101 — — —
110 — — — 110 — — —
111 — — — 111 — — —

Monochrome TFT
Bits
SHFCLK Pixel/SHFCLK Max bpp
[6-4]
000 DCLK 1 8
001 DCLK/2 2 8
010 DCLK/4 4 4
011 DCLK/8 8 2
100 DCLK/16 16 1
101 — — —
110 — — —
et4U.com DataShee
111 — — —

DataSheet4U.com

3-2 Panel Monochrome/Color Select

Bits
Panel Monochrome/Color Select
3 2
Monochrome panel: NTSC weighting color reduction
0 0
algorithm (default)
Monochrome panel: Equivalent weighting color
0 1
reduction algorithm
Monochrome panel: Green only color reduction
1 0
algorithm
1 1 Color panel

For monochrome panels, these bits select the algorithm used to reduce 18 and 24-bit color data to
6 and 8-bit color data.

1-0 Panel Type

Bits
Panel Type
1 0
0 0 Single Panel Single Drive (SS) (default)
0 1 Reserved
1 0 Reserved
1 1 Dual Panel Dual Drive (DD)

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-14 Flat Panel Registers

FR11 FP Format 1 Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 11h
7 6 5 4 3 2 1 0
Res Dither Bits Per Pixel Dither Enable FRC

7 FP Restrict Dither (reset state: 0)


0: Dithering can be enabled on all modes.
1: Dithering can be enabled only on modes with more than 256 colors.

6-4 Bits Per Pixel Select (reset state: 000)

Gray/Color without dither Gray/Color with dither


Bits #MSBs 2-Frame 16-Frame Bits #MSBs 2-Frame 16-Frame
No FRC No FRC
[6-4] Used FRC FRC [6-4] Used FRC FRC
000 0 — — — 000 0 — — —
001 1 2 — 001 1 5 —
010 2 4 3 010 2 13 9
011 3 8 5 011 3 29 25
100 4 16 15 16 100 4 61 57 61
101 5 32 31 — 101 5 125 121 —
110 6 64 — — 110 6 253 — —
111 8 256 — — 111 8 — —

et4U.com Notes: DataShee


1) No FRC is the recommended setting when interfacing with color TFT panel with more than
DataSheet4U.com
12 bits per pixel (4K color) or interfacing with monochrome panel with internal gray scaling.
When No FRC is chosen FR11 bits 6-4 should be programmed equal to the number of bits/
color of the panel. For example, a TFT panel with 18 bits/pixel color uses 6 bits/color. FR11
bits 6-4 should be programmed to 110b.

2) 2-frame FRC should be used with color TFT panel with less than or equal to 12 bits per
pixel (<4k color) or used with monochrome panel with internal gray scaling. When 2-frame
FRC is chosen FR11 bits 6-4 should be programmed equal to the number of bits/color of
the panel plus 1. The extra bit is for the 2-frame FRC. For example, a TFT panel with 9
bits/pixel color uses 3 bits/color. FR11 bits 16-4 should be programmed equal to 100b.

3) 16-frame FRC should be used with STN panel. To achieve 16-frame FRC, 4 bits are
needed for each color (R, G, B).

4) When 2-bit dither is disabled, the theoretical Color/Gray level per R, G, and B is calculated
by using the formula below:

Theoretical Color/Gray level = 2X where X is number of bits/color selected

5) When 2-frame FRC or 16-frame FRC is enabled the actual Color/Gray level per R, G, and
B that can be achieved is less than the theoretical Color/Gray level.

When 2-bit dither is enabled, the theoretical Color/Gray level per R, G, and B is calculated
by using the formula below:

Theoretical Color/Gray Level = 4 * 2X where X is number of bits/color selected

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-15

3-2 Dither Enable


When 2-bit dither, 2-frame FRC, or 16-frame FRC is enabled the actual achievable Color/Gray level
per R, G, and B is less than the theoretical Color/Gray level. 3-2Dither Enable

Bits
Dither Enable
3 2
0 0 Disable dithering (default)
0 1 Enable 2-bit dithering
1 0 Reserved for 4-bit dithering
1 1 Reserved

1-0 Frame Rate Control (FRC)

FRC is grayscale simulation on frame-by-frame basis to generate shades of gray or color on panels
that do not generate gray/color levels internally.

Bits
Frame Rate Control (FRC)
1 0
No FRC. This setting may be used with all panels, especially
0 0 for panels which can generate shades of grey/color
internally (default).
16-Frame FRC. This setting may be used for panels which
do not support internal grayscaling such as color STN or
01
monochrome STN panels. This setting simulates up to 16
et4U.com gray/color levels per pixel as specified in FR11 Bits 6-4. DataShee
2-frame FRC. This setting may be used with color/
monochrome DataSheet4U.com
panels, especially for panels which can
1 0
generate shades of gray/color internally. The valid number
of bits/pixel is specified in FR11 Bits 6-4.
2-frame FRC. This setting may be used with color/
monochrome panels, especially for panels which can
1 1
generate shades of gray/color internally. The valid number
of bits/pixel is specified in FR11 Bits 6-4.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-16 Flat Panel Registers

FR12 FP Format 2 Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 12h
7 6 5 4 3 2 1 0
Force FP Force FP Blank# Clk Mask
FP Data Width Clock Mask Clock Divide
Data High HSYNC Select STN-DD

7-6 FP Data Width

Bits
FP Data Width
7 6
16-bit panel data width. For color TFT panel this is the 565
0 0
RGB interface. This is the default after reset.
24-bit panel data width. For color the TFT panel this is the
0 1 888 RGB interface. This setting can also be used for the 24-
bit color STN-DD panel.
1 0 Reserved.
36-bit panel data width (TFT panels only). Program 000 in
1 1
shift clock divide bits of FR10.

5 Force FP Data Signals High during Vertical Blank


0: Flat panel data output signals are not forced high during vertical blanking.
1: Flat panel data output signals are forced high during vertical blanking.

4 Force FP HSync (LP) during Vertical Blank


et4U.com 0: FP Display Enable output is generated by inverting both FP Vertical and Horizontal Blank DataShee
therefore FP Display Enable will not toggle active during Vertical Blank time. FP HSync (LP) is not
DataSheet4U.com
generated during Vertical Blank except when bit 3 is set to 1. This is the default after reset.
1: FP Display Enable output is generated by inverting FP Horizontal Blank only therefore FP
Display Enable will be active during Vertical Blank time. FP HSync (LP) will also be active during
Vertical Blank.

This bit should be set only for SS panels which require FP HSync (LP) to be active during vertical
blank time when bit 3 is 0. This bit should be reset when using DD panels or when bit 3 is 1.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-17

3 FP Display Enable (FP Blank#) Select


0: The FP Display Enable is inactive during vertical blank time because the output comes from
inverting both the FP Vertical and Horizontal blank. FP HSync is not generated during vertical blank
except when bit 4 is set to 1. In 480-line DD panels, this option will generate exactly 240 FP HSync
(LP) pulses. This is the default after reset.
1: The FP Display Enable is active during Vertical blank time since the output comes from inverting
the FP Horizontal Blank enable. FP HSync will also be active during vertical blank.

This bit controls FP Display Enable (FP Blank#) generation. This bit also affects FP HSync (LP)
generation.

2 Shift Clock Mask for STN-DD


0: Allow Shift Clock output to toggle in first line of Vertical Blank. This is the default after reset.
1: Force Shift Clock output low in first line of Vertical Blank.
This is an option to eliminate dark lines in the middle of STN-DD panels.

1 Shift Clock Mask


0: Allow Shift Clock output to toggle outside the display enable interval. This is the default after
reset.
1: Force Shift Clock output low outside the display enable interval.

0 Shift Clock Divide


0: Shift Clock to Dot Clock relationship is specified by FR10 bits 6-4. This is the default after reset.
1: Shift Clock is further divided by 2 and different video data is valid on the rising and falling edges
of Shift Clock.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-18 Flat Panel Registers

FR13 FP Format 3 Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 13h
7 6 5 4 3 2 1 0
Reserved (R/W) Set Up Time Pixel Packing

7-3 Reserved (R/W) (reset state: 0000-0)

2 Increase Setup Time 16-bit Color STN-DD


0: Normal data setup time with respect to SHFCLK falling edge (default). Maximum SHFCLK
frequency is DCLK/2 (1:1 duty cycle).
1: Extended data setup time with respect to SHFCLK falling edge. The setup time is increased by
approximately half of a dot clock cycle. This is done by extending SHFCLK high time by half of
a dot clock cycle. Maximum SHFCLK frequency is DCLK/2.5 with a 1.5:1 duty cycle.

This bit is effective only for 16-bit Color STN-DD when frame acceleration is enabled or for 8-bit
Color STN-DD when frame acceleration is disabled.

1-0 Color STN Pixel Packing

Bits
Color STN Pixel Packing
1 0
0 0 3-bit pack (default).
0 1 4-bit pack.
1 0 Reserved.
et4U.com Extended 4-bit pack. Bits FR10 Bits 6-4 must be programmed DataShee
1 1 to 001. This setting may only be used for 8-bit interface color
STN SS panels. DataSheet4U.com

This determines the type of pixel packing (the RGB pixel output sequence) for color STN
panels. These bits must be programmed to 00 for monochrome STN panels and for all TFT
panels.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-19

FR16 FRC Option Select Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 16h
7 6 5 4 3 2 1 0
Reserved (R/W) FRC Opt 3 FRC Opt 2 FRC Opt 1
(0000:0) (1) (1) (1)

7-3 Reserved (R/W)


These bits should always be written with 0's for future compatibility.

2 FRC Option 3
This affects 2-frame FRC and normally should be set to 1.
0: FRC data changes every frame
1: FRC data changes every other frame

1 FRC Option 2
This affects 16-frame FRC and normally should be set to 1.
0: 2x2 FRC sub-matrix
1: 2x4 FRC sub-matrix

0 FRC Option 1
This affects 16-frame FRC and normally should be set to 1.
0: 15x31 FRC matrix
1: 16x32 FRC matrix

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-20 Flat Panel Registers

FR17 Polynomial FRC Control Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 17h
7 6 5 4 3 2 1 0
Polynomial M Value Polynomial N Value

This register sets the FRC polynomial counters, which are row and column offsets for each panel type and
are usually determined by trial and error. These values affect the quality of both 2-frame and the 16-frame
FRC algorithms and require readjustment when the horizontal or vertical parameters change, especially
when the vertical total parameter is changed.

7-4 Polynomial 'M' Value

3-0 Polynomial 'N' Value

et4U.com DataShee

DataSheet4U.com

FR18 FP Text Mode Control Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 18h
7 6 5 4 3 2 1 0
Reserved Text Enhancement
(0000:00) (00)

7-2 Reserved (0)

1 Text Enhancement

Bit
Text Enhancement
1
0 Normal text (default)
Text attribute 07h and 0Fh are reversed to maximize the
1 brightness of the normal DOS prompt. This affects Flat Panel
displays.

0 Reserved (0)

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-21

FR19 Blink Rate Control Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 19h
7 6 5 4 3 2 1 0
Char Blink Duty Cycle Cursor Blink Rate

7-6 Character Blink Duty Cycle


These bits specify the character blink (also called 'attribute blink') duty cycle in text mode.

Bits
Character Blink Duty Cycle
7 6
0 0 50%
0 1 25%
1 0 50% (default on reset)
1 1 75%

For setting 00, the character blink period is equal to the cursor blink period. For all other settings,
the character blink period is twice the cursor blink period (character blink is half as fast as cursor
blink).

5-0 Cursor Blink Rate (default = 03h)


These bits specify the cursor blink period in terms of number of VSyncs (50% duty cycle). In text
mode, the character blink period and duty cycle is controlled by bits 7-6 of this register. These bits
et4U.com should be programmed to: DataShee

DataSheet4U.com
Programmed value = ((Actual Value) / 2) - 1

Note: In graphics mode, the pixel blink period is fixed at 32 VSyncs per cursor blink period with 50% duty
cycle (16 on and 16 off).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-22 Flat Panel Registers

FR1A STN-DD Buffering Control Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 1Ah
7 6 5 4 3 2 1 0
Reserved (Writable) Frame Accel Buffering
Enable Enable
(0000:00) (0) (0)

7-2 Reserved (Writable)


These bits should always be set to the value of 0.

1 STN-DD Frame Acceleration Enable


Enabling STN-DD frame acceleration doubles the screen refresh rate on an attached STN-DD
panel relative to an attached CRT (each CRT frame corresponds to two STN-DD panel frames).
The required memory bandwidth does not increase. In the simultaneous display mode, if the CRT
refresh rate is 60Hz, the STN-DD panel refresh rate is 120Hz when STN-DD frame acceleration is
enabled. Under the same conditions, the STN-DD panel refresh rate is 60Hz when STN-DD frame
acceleration is disabled. Usually, STN-DD panels display higher quality images when STN-DD
frame acceleration is enabled. If STN-DD frame acceleration is disabled, then the STN-DD buffer
must be large enough to hold an entire frame consisting of 3-bits per pixel organized as 10 pixels
per 32-bit Dword. With STN-DD frame acceleration enabled, the required STN-DD buffer size is
half this amount (only half a frame need be stored).

0 STN-DD Buffering Enable


0: Disables STN-DD buffering. This is the default after reset.
1: Enables STN-DD buffering.
et4U.com STN-DD buffering is required for STN-DD panel operation. For STN-SS panel operation, STN-DD
DataShee
buffering is not required so this bit must be set to 0.
DataSheet4U.com

FR1E M (ACDCLK) Control Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 1Eh
7 6 5 4 3 2 1 0
ACDCLK
M(ACDCLK) Count (ACDCNT)
Control

7 M (ACDCLK) Control
0: The M (ACDCLK) phase changes depending on bits 0-6 of this register
1: The M (ACDCLK) phase changes every frame if the frame accelerator is not used. If
the frame accelerator is used, the M (ACDCLK) phase changes every other frame.
This register is used only in flat panel mode.

6-0 M (ACDCLK) Count (ACDCNT)


These bits define the number of HSyncs between adjacent phase changes on the M
(ACDCLK) output. These bits are effective only when bit 7 = 0 and the contents of this
register are greater than 2.

Programmed Value = Actual Value - 2

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-23

FR1F Diagnostic Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 1Fh
7 6 5 4 3 2 1 0
Reserved Pixel Data Misc Mod Misc Mod Bypass VGA Diagnostic
Output Mode Control 2 Control 2 Palette Mode
(00) (00) (0) (0) (0) (0)

7-6 Reserved. The BIOS must program this bit to a 1.

5-4 Pixel Data Pin Diagnostic Output Mode


These bits control the output of pins: SHFCLK, LP, M, P bits 15-0 and CA bits 7-0.
00: Normal Operation (default)
01: Output the following internal signals:

Signal Pins
PDCLK FLM
RDDE LP
RDBLANK M
RDVIDEO bits 23-16 CA bits 7-0
RDVIDEO bits 15-0 P bits 15-0

10: Output the following internal signals on P bits 15-0

PDDELETE, PDGDCK, PHHSTR[2:0], PHREMAIN bits 10-0

et4U.com 11: Output the following internal signals on P bits 13-0


DataShee
SS1ROMBOE, FHC32KHZI, FHXMEMRQ, T2DDSPBP, T2DDSPEN, T2DHBLANK, MXSQRDBG bits 7-0
DataSheet4U.com

3 FP Miscellaneous module control 2


0: Normal Operation. This is the default after reset.
1: Enable the ring oscillator. The waveform is output on ACTI pin. In addition, it is also output on
pin A25 if the configuration option of pin AA4 is chosen to output clocks on A24 and A25.

2 FP Miscellaneous module control 2


0: Normal Operation. This is the default after reset.
1: Bypass clock divider for testing purposes.

1 Bypass VGA Palette


0: Normal Operation. This is the default after reset.
1: Bypass internal VGA palette.

0 FP Interface Diagnostic Mode


0: Normal Operation. This is the default after reset.
1: FP Interface Diagnostic Mode

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-24 Flat Panel Registers

FR20 FP Horizontal Panel Display Size LSB Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 20h
7 6 5 4 3 2 1 0
FP Horizontal Panel Size LSB

7-0 FP Horizontal Panel Size LSB


This parameter signifies the end of FP Horizontal Display Enable and the start of FP Horizontal
Blank time relative to the start of FP Horizontal Display Enable. The most significant bits are
programmed in FR25 bits 3-0. In FP mode (FR01 bit 1 is set to 1), this parameter is counted using
a counter which is clocked with FP dot clock divided by 8 in all modes and is independent of
horizontal compensation.

Programmed Value = Actual Value – 1

et4U.com DataShee

DataSheet4U.com
FR21 FP Horizontal Sync Start LSB Register
read/write at I/O address 3D1h with index at I/O address 3D0h set to 21h
7 6 5 4 3 2 1 0
FP Horizontal Sync Start LSB

7-0 FP Horizontal Sync Start LSB


In FP mode, this parameter is counted using a counter which is clocked with the FP dot clock
divided by 8 in all modes and is independent of horizontal compensation. This parameter signifies
the start of CRT HSync when not in CRT mode (when FR01 bit 0 is set to 0). The most significant
bits are programmed in FR25 bits 7-4.

Programmed Value = Actual Value – 1

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-25

FR22 FP Horizontal Sync End Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 22h
7 6 5 4 3 2 1 0
Reserved (R/W) FP Horizontal Sync End

7-5 Reserved (R/W) (Reset state: xxx)

4-0 FP Horizontal Sync End


In FP mode, this parameter is counted using a counter which is clocked with the FP dot clock
divided by 8 in all modes and is independent of horizontal compensation. This parameter signifies
the end of CRT HSync when not in CRT mode (FR01 bit 0 is set to 0). Only the 5 least significant
bits are programmed.

et4U.com DataShee

FR23 FP Horizontal Total LSB Register


DataSheet4U.com
read/write at I/O address 3D1h with index at I/O address 3D0h set to 23h
7 6 5 4 3 2 1 0
FP Horizontal Total LSB

7-0 FP Horizontal Total LSB


In FP mode, this parameter is counted using a counter which is clocked with the FP dot clock
divided by 8 in all modes and is independent of horizontal compensation. This parameter signifies
the end of FP Horizontal Blank time and the start of FP Horizontal Display Enable relative to the
start of the previous FP Horizontal Display Enable, i.e., the total size from one Horizontal Enable to
the next. The most significant bits are programmed in FR26 bits 3-0.

Programmed Value = Actual Value – 5

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-26 Flat Panel Registers

FR24 FP HSync (LP) Delay LSB Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 24h
7 6 5 4 3 2 1 0
FP HSYNC (LP) Delay LSB

7-0 FP HSync (LP) Delay LSB


In FP mode, this parameter is counted using a counter which is clocked with the FP dot clock
divided by 8 in all modes and is independent of horizontal compensation. This register is effective
when FR27 bit 7 is set to 0 and signifies the start of FP HSync (LP) measured from start of FP
Horizontal Display Enable. This allows FP HSync (LP) to be positioned independently from CRT
HSync. The most significant bits are programmed in FR26 bits 7-4.

et4U.com DataShee

FR25 FP Horizontal Overflow 1 Register


DataSheet4U.com
read/write at I/O address 3D1h with index at I/O address 3D0h set to 25h
7 6 5 4 3 2 1 0
Reserved for Sync Start MSB Reserved for Panel Size MSB

7-4 Reserved (0) for FP Horizontal Sync Start MSB


See description of FR20.

3-0 Reserved (0) for FP Horizontal Panel Size MSB


See description of FR21.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-27

FR26 FP Horizontal Overflow 2 Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 26h
7 6 5 4 3 2 1 0
FP HSYNC (LP) Delay MSB FP Horizontal Total MSB

7-4 FP HSync (LP) Delay MSB


See description of FR23.

3-0 FP Horizontal Total MSB


See description of FR24.

et4U.com DataShee

DataSheet4U.com
FR27 FP HSync (LP) Width and Disable Register
read/write at I/O address 3D1h with index at I/O address 3D0h set to 27h
7 6 5 4 3 2 1 0
Delay
FP HSync LP Width
Disable

7 FP HSync (LP) Delay Disable


0: FP HSync (LP) delay enable
1: FP HSync (LP) delay disable

In FP mode, this parameter is counted using a counter which is clocked with the FP dot clock
divided by 8 in all modes and is independent of horizontal compensation.

6-0 FP HSync (LP) Width


Programmed Value = Actual Value - 1

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-28 Flat Panel Registers

FR30 FP Vertical Panel Size LSB Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 30h
7 6 5 4 3 2 1 0
FP Vertical Panel Size LSB

In FP mode (FR01 bit 1 is set to 1), this register is used to establish the end of FP Vertical Display Enable
and the start of FP Vertical Blank time. The most significant bits are programmed in FR35 bits 3-0.

7-0 FP Vertical Panel Size LSB


Programmed Value = Actual Value - 1

et4U.com DataShee

DataSheet4U.com
FR31 FP Vertical Sync Start LSB (FR31) Register
read/write at I/O address 3D1h with index at I/O address 3D0h set to 31h
7 6 5 4 3 2 1 0
FP Vertical Sync Start LSB

7-0 FP Vertical Sync Start LSB


In FP mode (FR01 bit 1 is set to 1), this register signifies the start of CRT VSync (FR01 bit 0 is set
to 0. The most significant bits are programmed in FR35 bits 7-4.

Programmed Value = Actual Value – 1

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-29

FR32 FP Vertical Sync End Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 32h
7 6 5 4 3 2 1 0
Reserved FP Vertical Sync End

7-4 Reserved (R/W) (Reset state: xxxx)


In FP mode (FR01 bit 1 is set to 1), this register signifies the end of CRT VSync. Only the 4 least
significant bits are programmed.

3-0 FP Vertical Sync End


Programmed Value = Actual Value – 1

et4U.com DataShee

DataSheet4U.com

FR33 FP Vertical Total LSB Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 33h
7 6 5 4 3 2 1 0
Vertical TotalLSB

7-0 Vertical Total LSB


In FP mode (FR01 bit 1 is set to 1), this register is used to establish the end of FP Vertical Blank
time and the start of FP Vertical Display Enable. The most significant bits are programmed in FR36
bits 3-0.

FP Programmed Value = Actual Value – 2

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-30 Flat Panel Registers

FR34 FP VSync (FLM) Delay LSB Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 34h
7 6 5 4 3 2 1 0
FP VSync (FLM) DelayLSB

7-0 FP VSync (FLM) Delay LSB


In FP mode (FR01 bit 1 is set to 1), this register is effective when FR37 bit 7 is set to 0 and FR37
bit 6 is set to 0. This register signifies the start of FP VSync (FLM) measured from start of CRT
VSync which is programmed in FR31. This allows FP VSync (FLM) to be located in a different
position from CRT VSync. The most significant bits are programmed in FR36 bits 7-4.

Programmed Value = Actual Value – 1

et4U.com DataShee

DataSheet4U.com
FR35 FP Vertical Overflow 1 Register
read/write at I/O address 3D1h with index at I/O address 3D0h set to 35h
7 6 5 4 3 2 1 0
Vertical Sync Start MSB Vertical Panel Size MSB

7-4 FP Vertical Sync Start MSB


See description of FR30.

3-0 FP Vertical Panel Size MSB


See description of FR31.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-31

FR36 FP Vertical Overflow 2 Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 36h
7 6 5 4 3 2 1 0
FP FLM Delay MSB FP Vertical Total MSB

7-4 FP FLM Delay Bits 11-8


See description of FR34.

3-0 FP Vertical Total MSB


See description of FR33.

et4U.com DataShee
FR37 FP VSync (FLM) Disable Register
DataSheet4U.com
read/write at I/O address 3D1h with index at I/O address 3D0h set to 37h
7 6 5 4 3 2 1 0
FLM Delay FLM Select FP VSync (FLM) width Reserved (000)

When the FP Display engine is enabled (FR01 bit one is set to 1) it uses this register.

7 FP VSync (FLM) Delay Disable


This bit is effective when FR37 bit 6 is set to 0.
0: FP VSync (FLM) delay enable
1: FP VSync (FLM) delay disable

6 FP VSync (FLM) select


0: FP VSync (FLM) is generated using FR37 bit 7 and FP VSync (FLM) Delay (FR36 bits 6-4 and
FR34) .
1: FP VSync (FLM) is the same as CRT VSync. FR37 bit 7 is ignored in this case.

5-3 FP Vsync (FLM) width.


These bits are effective only if bit 6 is 0.

Programmed value = actual value -1

2-0 Reserved
These bits should always be written to with a value of zero.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-32 Flat Panel Registers

FR40 Horizontal Compensation Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 40h
7 6 5 4 3 2 1 0
Reserved EGHC THCP ETHC EHC EHCP
(00) (0) (0:0) (0) (0) (0)

This register is used in FP mode (FR01 Bit 1 set to 1)

7-6 Reserved (R/W)

5 FP Enable Graphics Horizontal Compensation (EGHC)


0: Disable graphics mode horizontal compensation.
1: Enable graphics mode horizontal compensation which consists of horizontal stretching and
FR41 is used to specify stretching for different horizontal resolutions.
This bit is effective only when bit 0 is 1.

4-3 Text Horizontal Compensation Priority (THCP)

Bits
Text Horizontal Compensation Priority (THCP)
4 3
Allow 9-dot compression to 8-dot if needed. If horizontal panel
size is wide enough, 8-dot text remains 8-dot text and 9-dot
0 0 text remains 9-dot text. If horizontal panel size is not wide
enough, then 8-dot text remains 8-dot text and 9-dot text is
forced to 8-dot text. This is the default after reset.
et4U.com No compression or expansion. 8-dot text remains 8-dot text DataShee
0 1 and 9-dot text remains as 9-dot text regardless of horizontal
panel size. DataSheet4U.com

Allow 8-dot expansion to 9-dot, or 9-dot compression to 8-dot,


depending on horizontal panel size. If horizontal panel size is
wide enough, 8-dot text is forced to 9-dot text and 9-dot text
1 0
remains 9-dot text. If horizontal panel size is not wide enough
then 8-dot text remains 8-dot text and 9-dot text is forced to 8-
dot text.
Allow 8-dot and 9-dot expansion to 10-dot, or 8-dot expansion
to 9-dot, or 9-dot compression to 8-dot, depending on
horizontal panel size. If horizontal panel size is wide enough,
8-dot text is forced to 10-dot text and 9-dot text is forced to 10-
1 1
dot text. Otherwise, if horizontal panel size is wide enough,
8-dot text is forced to 9-dot text and 9-dot text remains 9-dot
text. If horizontal panel size is not wide enough, then 8-dot
text remains 8-dot text and 9-dot text is forced to 8-dot text.

These bits are effective only when bit 0 is 1 and bit 2 is 1. These bits determine the text
mode compression/stretching method to be applied if horizontal panel size is wide enough.
If after applying the specified text compression/stretching, the horizontal panel size is still
wider than the stretched image then further stretching will be applied using the same
algorithm used for horizontal graphics compensation.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-33

2 Enable Text Horizontal Compensation (ETHC)


0: Disable text mode horizontal compensation. This is the default after reset.
1: Enable text mode horizontal compensation.

This bit is effective only when bit 0 is 1. Text mode horizontal compensation priority/method is
specified in bits 4-3.

1 Enable Horizontal Centering (EHC)


0: Disable horizontal centering. This is the default after reset.
1: Enable horizontal centering. Horizontal left and right borders will be computed automatically.

0 Enable Horizontal Compensation (EHCP)


0: Disable horizontal compensation. This is the default after reset.
1: Enable horizontal compensation.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-34 Flat Panel Registers

FR41 Horizontal Stretching Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 41h
7 6 5 4 3 2 1 0
Reserved Reserved Hor Stretch Hor Stretch Hor Stretch
(0000) (R/W) 1024 Col 800 Col 640 Col

This register is used when FR01 bit 1 is set to 1 and FR40 bit 0 is set to 1 and graphics mode is enabled.
This register must be set before FR40.

7-4 Reserved
1
3 Reserved (R/W) (reset state: 0)

2 FP Enable Horizontal Stretching for 1024-column Graphics Mode


0: Disable horizontal stretching for 1024-column graphics mode.
1: Enable horizontal stretching for 1024-column graphics mode.

Note: That 1024-column graphics mode includes 512-column graphics mode with horizontal pixel
doubling enabled.

1 FP Enable Horizontal Stretching for 800-column Graphics Mode


0: Disable horizontal stretching for 800-column graphics mode.
1: Enable horizontal stretching for 800-column graphics mode.

Note: That 800-column graphics mode includes 400-column graphics mode with horizontal pixel
et4U.com doubling enabled. DataShee
0 FP Enable Horizontal Stretching for 640-column Graphics Mode
DataSheet4U.com
0: Disable horizontal stretching for 640-column graphics mode.
1: Enable horizontal stretching for 640-column graphics mode.

Note: The 640-column graphics mode includes 320-column graphics mode with horizontal pixel
doubling enabled.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-35

FR48 Vertical Compensation Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 48h
7 6 5 4 3 2 1 0
Reserved (R/W) ETVS Text Mode EVLR Vertical EVCP
Stretch Centering
(000) (0) (0) (0) (0) (0)
When the FP Display engine is enabled (when FR01 bit 1 is set to 1), it uses this register.

7-5 Reserved (R/W) (reset state: 0)

4 Enable Text Mode Vertical Stretching (ETVS)


0: Disable vertical stretching (default)
1: Enable vertical stretching

3 Text Mode Vertical Stretching Priority


0: Priority: ETVS, EVLR (default)
1: Priority: EVLR, ETVS
This bit is effective in text modes if bits 2 and 4 are set.

2 Enable Vertical Line Replication (EVLR)


0: Disables vertical line replication (default)
1: Enables vertical line replication
This bit is effective in both text and graphics modes.

1 Enable Vertical Centering


et4U.com 0: Disables vertical centering (default)
DataShee
1: Enables vertical centering
This bit is effective only when bitDataSheet4U.com
0 is "1".

0 Enable Vertical Compensation (EVCP)


0: Disables vertical compensation feature (default)
1: Enables vertical compensation feature

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-36 Flat Panel Registers

FR49-4C Text Mode Vertical Stretching Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 49h-4Ch
7 6 5 4 3 2 1 0
Replication Specification

7-0 Replication Specifications

Bits
Replication Specifications
70
0 0 No replication
0 1 Replicate once
1 0 Replicate twice
1 1 Replicate three times

Font lines beyond 16 are not replicated.

This register specifies the new text mode vertical stretching (along with FR4A, FR4B, FR4C).
FR49(MSB), FR4A(LSB) and FR4B (MSB), FR4C(LSB) constitute two 16 bit registers. Each of the
16 pairs of bits specify scan line replication as shown above.

FR49: Text Mode Vertical Stretching 0 MSB


FR4A: Text Mode Vertical Stretching 0 LSB
FR4B: Text Mode Vertical Stretching 1 MSB
FR4C: Text Mode Vertical Stretching 1 LSB
et4U.com DataShee

DataSheet4U.com

FR4D Vertical Line Replication Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 4Dh
7 6 5 4 3 2 1 0
VLRHH VLRHL

This register is used in FP mode (FR01 bit 1 set to 1) and when vertical line replication is enabled. The 4
bit number specifies the number of lines between replicated lines. Double scanned lines are counted. The
state machine starts stretching by using the lower nibble value. If the stretched display does not fit it uses
the next higher value. The process continues until the count is equal to upper nibble value or the display
fits. The lower nibble value must be less than or equal to upper nibble value. Set this register before FR40.

7-4 FP Vertical Line Replication Height High (VLRHH)

3-0 FP Vertical Line Replication Height Low (VLRHL)

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-37

FR4E Selective Vertical Stretching Disable Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 4Eh
7 6 5 4 3 2 1 0
Reserved Disable Disable Disable Disable Disable Disable
(00) 600 Graph 480 Graph 400 Graph 350 Graph 400 Text 350 Text

This register is used to selectively disable vertical stretching based on the vertical display end parameter.
The register is qualified by master enable bits in FR48. Set this register before setting FR40.

7-6 Reserved (R/W) (reset state: xx)

5 Disable 600-line Graphics Stretching


0: Disables stretching
1: Enables stretching

4 Disable 480-line Graphics Stretching


0: Disables stretching
1: Enables stretching

3 Disable 400-line Graphics Stretching


0: Disables stretching
1: Enables stretching

2 Disable 350-line Graphics Stretching


0: Disables stretching
et4U.com 1: Enables stretching DataShee
1 Disable 400-line Text Stretching
DataSheet4U.com
0: Disables stretching
1: Enables stretching

0 Disable 350-line Text Stretching


0: Disables stretching
1: Enables stretching

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-38 Flat Panel Registers

FR70 TMED Red Seed Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 70h
7 6 5 4 3 2 1 0
TMED Red Seed

7-0 TMED Red Seed


The 8-bit value written to this register specifies the seed value used in the TMED algorithm for red
pixel data to improve images on dual-scan passive matrix LCD panels.

FR71 TMED Green Seed Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 71h
7 6 5 4 3 2 1 0
TMED Green Seed

et4U.com 7-0 TMED Green Seed DataShee


The 8-bit value written to this register specifies the seed value used in the TMED algorithm for green
pixel data to improve images on dual-scan DataSheet4U.com
passive matrix LCD panels.

FR72 TMED Blue Seed Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to72h
7 6 5 4 3 2 1 0
TMED Blue Seed

7-0 TMED Blue Seed


The 8-bit value written to this register specifies the seed value used in the TMED algorithm for blue
pixel data to improve images on dual-scan passive matrix LCD panels.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Flat Panel Registers 15-39

FR73 TMED Control Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 73h
7 6 5 4 3 2 1 0
TMED Scheme
Shades per Color Select Horizontal Beat Suppression
Enable Select

Note: The recommended default value to which this register should be set is F5h.

7 TMED Enable
0: Disables TMED.
1: Enables TMED.

6 TMED Scheme Select


0: Selects TMED energy distribution scheme 2.
1: Selects TMED energy distribution scheme 1.

5-4 TMED Shades per Color Select


00: Selects 33 shades for red, 65 shades for green, and 33 shades for blue.
01: Selects 65 shades for red, green, and blue.
10: Selects 129 shades for red, green, and blue.
11: Selects 256 shades for red, green, and blue.

3-0 TMED Horizontal Beat Suppression


The value written to these 4 bits specifies the horizontal beat suppression factor.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

15-40 Flat Panel Registers

FR74 TMED2 Control Register


read/write at I/O address 3D1h with index at I/O address 3D0h set to 74h
7 6 5 4 3 2 1 0
Method 1 Method 2 Method 1 Method 2
Vertical Beat Suppression
Enable Enable Scheme Sel Scheme Sel

Note: The recommended default value to which this register should be set is 5Fh.

7-4 Vertical Beat Suppression


The value written to these 4 bits specifies the vertical beat suppression factor.

3 TMED2 Method 1 Enable


0: Disables TMED2 method 1.
1: Enables TMED2 method 1.

2 TMED2 Method 2 Enable


0: Disables TMED2 method 2.
1: Enables TMED2 method 2.

1 TMED2 Method 1 Scheme Select


0: Selects scheme 1.
1: Selects scheme 2.

0 TMED2 Method 2 Scheme Select


0: Selects scheme 1.
et4U.com 1: Selects scheme 2. DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-1

Chapter 16
Multimedia Registers
Table 16-1: Multimedia Registers
Access Via Index at 3D2h
Name Register Function
3D3h Set to Value
MR00 Module Capability Register read-only 00h
MR01 Secondary Capability Register read-only 01h
MR02 Capture Control 1 Register read/write 02h
MR03 Capture Control 2 Register read/write 03h
MR04 Capture Control 3 Register read/write 04h
MR05 Capture Control 4 Register read/write 05h
MR06-08 Capture Memory Address PTR1 Registers read/write 06h - 08h
MR09-0B Capture Memory Address PTR2 Registers read/write 09h - 0Bh
MR0C Capture Memory Width (Span) Register read/write 0Ch
MR0E Capture Window X-LEFT Low Register read/write 0Eh
MR0F Capture Window X-LEFT High Register read/write 0Fh
MR10 Capture Window X-RIGHT Low Register read/write 10h
MR11 Capture Window X-RIGHT High Register read/write 11h
MR12 Capture Window Y-TOP Low Register read/write 12h
MR13 Capture Window Y-TOP High Register read/write 13h
MR14 Capture Window Y-BOTTOM Low Register read/write 14h

et4U.com MR15 Capture Window Y-BOTTOM High Register read/write 15h


DataShee
MR16 H-SCALE Register read/write 16h
MR17 V-SCALE Register DataSheet4U.com read/write 17h
MR18 Capture Frame Count Register read/write 18h
MR1E Playback Control 1 Register read/write 1Eh
MR1F Playback Control 2 Register read/write 1Fh
MR20 Playback Control 3 Register read/write 20h
MR21 Double Buffer Status Register read/write 21h
MR22-24 Playback Memory Address PTR1 Registers read/write 22h -24h
MR25-27 Playback Memory Address PTR2 Registers read/write 25h - 27h
MR28 Playback Memory Line Fetch Width Register read/write 28h
MR2A Playback Window X-LEFT Low Register read/write 2Ah
MR2B Playback Window X-LEFT High Register read/write 2Bh
MR2C Playback Window X-RIGHT Low Register read/write 2Ch
MR2D Playback Window X-RIGHT High Register read/write 2Dh
MR2E Playback Window Y-TOP Low Register read/write 2Eh
MR2F Playback Window Y-TOP High Register read/write 2Fh
MR30 Playback Window Y-BOTTOM Low Register read/write 30h
MR31 Playback Window Y-BOTTOM High Register read/write 31h
MR32 H-ZOOM Register read/write 32h
MR33 V-ZOOM Register read/write 33h
MR34 Memory Line Out Total Register read/write 34h
MR3C Color Key Control 1 Register read/write 3Ch
MR3D-3F Color Keys Registers read/write 3Dh - 3Fh
MR40-42 Color Key Masks Registers read/write 40h - 42h
MR43 Line Count Low Register read-only 43h
MR44 Line Count High Register read-only 44h
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-2 Multimedia Registers

MR00 Module Capability Register


read-only at I/O address 3D3h with index at address 3D2h set to 00h
7 6 5 4 3 2 1 0
Reserved Capture Playback

7-2 Reserved

1 Capture Available
0: Absent
1: Included

0 Playback Available
0: Absent
1: Included

MR01 Secondary Capability Register


et4U.com DataShee
read-only at I/O address 3D3h with index at address 3D2h set to 01h
7 6 5 4 3 2 1 0
DataSheet4U.com
Reserved

7-0 Reserved

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-3

MR02 Capture Control 1 Register


read/write at I/O address 3D3h with index at address 3D2h set to 02h
default = 00h
7 6 5 4 3 2 1 0
Field Det Field Det VSYNC HSYNC RGB Mode Color Reserved Interlace
Method Polarity Polarity Polarity

7 Field Detect Method


0: Trailing Edge of V
1: Leading Edge of V

6 Field Detect Polarity


0: Normal
1: Inverted

5 VSYNC Polarity
0: Low asserted
1: High asserted

4 HSYNC Polarity
0: Low asserted
1: High asserted

3 RGB Mode
0: RGB16
et4U.com 1: RGB15 DataShee
2 Color DataSheet4U.com
0: YUV
1: RGB

1 Reserved

0 Interlace
0: Interlace Enabled
1: Non-Interlace

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-4 Multimedia Registers

MR03 Capture Control 2 Register


read/write at I/O address 3D3h with index at address 3D2h set to 03h
default = 00h
7 6 5 4 3 2 1 0
Field Frame/Field Continuous/ Capture
V Scaling Method Y-Scale X-Scale
Select Capture Single Enable

7-6 V Scaling Method


00: Normal
01: Reserved
10: Overwrite
11: Reserved

5 Y-Scale Enable
0: Disabled
1: Scaled on V

4 X-Scale Enable
0: Disabled
1: Scaled on H

3 Field Select
0: Field 0
1: Field 1
Bit 3 is only effective when bit 2 is set to 1.
et4U.com DataShee
2 Frame/Field Capture
0: Frame DataSheet4U.com
1: Field

1 Continuous/Single Frame/Field Video Data Capture


0: Causes the continuous capturing of video data from the video data port.
1: Causes the capture of a single frame or field (depending on the setting of bit 2 of this
register) from the video data port.

0 Capture Enable
0: Stop
1: Start

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-5

MR04 Capture Control 3 Register


read/write at I/O address 3D3h with index at address 3D2h set to 04h
default = 00h
7 6 5 4 3 2 1 0
Cap Frm/Fld Shift Fields Dbl Buffer Dbl Buffer Dbl Buffer Horiz Filter Y-Capture X-Capture
Drop Enable Down Ptr Select Enable Mode Select Enable Direction Direction

7 Capture Frame/Field Drop Enable


0: Causes the capture of video data from the video data port without dropping frames or
fields.
1: Causes the dropping of the number of frames/fields specified in the Capture Frame/Field
Drop Count Register (MR18) between every frame/field that is saved.

6 Shift Fields Down


0: Keeps the video playback window at its normal location -- i.e., it is not shifted vertically.
1: Shifts the odd fields in the video playback window down by one scanline.

5 Double Buffer Pointer Select


0: PTR1 in use
1: PTR2 in use

4 Double Buffer Enable


0: Double buffering disabled
1: Double buffering enabled

et4U.com 3 Double Buffer Mode Select DataShee


0: CPU Forced
1: V Locked DataSheet4U.com

2 Horizontal Filter Enable


0: No Filter
1: Filter pixels with horizontal filter

1 Y-Capture Direction
0: Normal: top to bottom
1: Flipped: bottom to top

0 X-Capture Direction
0: Normal: left to right
1: Mirrored: right to left
Note: Changing the X- or Y- capture direction (Bits 1-0) will also require a change in the
acquisition memory address pointer.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-6 Multimedia Registers

MR05 Capture Control 4 Register


read/write at I/O address 3D3h with index at address 3D2h set to 05h
default = 00h
7 6 5 4 3 2 1 0
Input Byte Pixel Qual Pixel Qual Input Last Frame Current Actual
UV SWAP
Swap Polarity Enable VSYNC Captured Address Capture

7 Input Byte Swap


0: Y on low 8 input pins, UV on high 8 input pins
1: Y on high 8 input pins, UV on low 8 input pins (VESA style)

6 UV SWAP
0: Normal UV sequence
1: Exchange U and V

5 Pixel Qualifier Polarity


0: Non-inverted
1: Inverted

4 Pixel Qualifier Enable


0: Continuous pixels gated by blank
1: PIXEN qualifies valid pixels

3 Input VSYNC (read only)


(After polarity correction)
et4U.com DataShee
2 Last Frame Captured (read only)
0: PTR1 DataSheet4U.com
1: PTR2
(Effective only with double buffering)

1 Current Address Pointer (read only)


0: PTR1 (Acquisition memory pointer 1)
1: PTR2 (Acquisition memory pointer 2)
Indicates which buffer is being captured if double buffering is enabled.

0 Actual Capture (read only)


0: Hardware frame capture stopped
1: Hardware frame capture active (synchronized to V)

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-7

MR06 Capture Memory Address PTR1 Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 06h
7 6 5 4 3 2 1 0
Capture Memory Address PTR1 Low Bits 7-3 Reserved
(000)

7-3 Capture Memory Address PTR1 Low Bits 7-3

2-0 Reserved

MR07 Capture Memory Address PTR1 Mid Register


read/write at I/O address 3D3h with index at address 3D2h set to 07h
7 6 5 4 3 2 1 0
Capture Memory Address PTR1 Mid Bits 15-8

7-0 Capture Memory Address PTR1 Mid Bits 15-8


et4U.com DataShee

DataSheet4U.com

MR08 Capture Memory Address PTR1 High Register


read/write at I/O address 3D3h with index at address 3D2h set to 08h
7 6 5 4 3 2 1 0
Reserved Capture Memory Address PTR1 High Bits 21-16
(00)

7-6 Reserved

5-0 Capture Memory Address PTR1 High Bits 21-16

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-8 Multimedia Registers

MR09 Capture Memory Address PTR2 Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 09h
7 6 5 4 3 2 1 0
Capture Memory Address PTR2 Low Bits 7-3 Reserved
(000)

7-3 Capture Memory Address PTR2 Low Bits 7-3

2-0 Reserved

MR0A Capture Memory Address PTR2 Mid Register


read/write at I/O address 3D3h with index at address 3D2h set to 0Ah
7 6 5 4 3 2 1 0
Capture Memory Address PTR2 Mid Bits 15-8

7-0 Capture Memory Address PTR2 Mid Bits 15-8


et4U.com DataShee

DataSheet4U.com

MR0B Capture Memory Address PTR2 High Register


read/write at I/O address 3D3h with index at address 3D2h set to 0Bh
7 6 5 4 3 2 1 0
Reserved Capture Memory Address PTR2 High Bits 21-16
(00)

7-6 Reserved

5-0 Capture Memory Address PTR2 High Bits 21-16

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-9

MR0C Capture Line Memory Storage Width Register


read/write at I/O address 3D3h with index at address 3D2h set to 0Ch
7 6 5 4 3 2 1 0
Memory Width (span) Bits 7-0

7-0 Memory Width (Span) Bits 7-0


This value is calculated as follows:
( (width of line in pixels) / (number of pixels per quadwords) ) - 1.

MR0E Capture Window X-LEFT Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 0Eh
7 6 5 4 3 2 1 0
Capture Window X-LEFT Bits 7-0

7-0 Acquisition Window X-LEFT Bits 7-0


et4U.com DataShee

DataSheet4U.com

MR0F Capture Window X-LEFT High Register


read/write at I/O address 3D3h with index at address 3D2h set to 0Fh
7 6 5 4 3 2 1 0
Reserved Capture Window X-LEFT Bits 10-8

7-3 Reserved

2-0 Capture Window X-LEFT Bits 10-8

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-10 Multimedia Registers

MR10 Capture Window X-RIGHT Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 10h
7 6 5 4 3 2 1 0
Capture Window X-RIGHT Low Bits 7-0

7-0 Capture Window X-RIGHT Bits 7-0

et4U.com DataShee

DataSheet4U.com
MR11 Capture Window X-RIGHT High Register
read/write at I/O address 3D3h with index at address 3D2h set to 11h
7 6 5 4 3 2 1 0
Reserved Capture Window X-RIGHT High Bits 10-8

7-3 Reserved

2-0 Capture Window X-RIGHT [10:08]

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-11

MR12 Capture Window Y-TOP Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 12h
7 6 5 4 3 2 1 0
Capture Window YTOP Bits 7-0

7-0 Capture Window Y-TOP Bits 7-0

et4U.com DataShee

DataSheet4U.com
MR13 Capture Window Y-TOP High Register
read/write at I/O address 3D3h with index at address 3D2h set to 13h
7 6 5 4 3 2 1 0
Reserved Capture Window YTOP Bits 10-8

7-3 Reserved

2-0 Capture Window Y-TOP Bits 10-8

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-12 Multimedia Registers

MR14 Capture Window Y-BOTTOM Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 14h
7 6 5 4 3 2 1 0
Capture Window Y-BOTTOM Bits 7-0

7-0 Capture Window Y-BOTTOM Bits 7-0

et4U.com DataShee

DataSheet4U.com
MR15 Capture Window Y-BOTTOM High Register
read/write at I/O address 3D3h with index at address 3D2h set to
7 6 5 4 3 2 1 0
Reserved Capture. Window Y-BOTTOM Bits 10-8

7-3 Reserved

2-0 Capture Window Y-BOTTOM Bits 10-8

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-13

MR16 H-SCALE Register


read/write at I/O address 3D3h with index at address 3D2h set to 16h
7 6 5 4 3 2 1 0
H-SCALE Bits 7-0

7-0 H-SCALE Bits 7-0

MR17 V-SCALE Register


read/write at I/O address 3D3h with index at address 3D2h set to 17h
7 6 5 4 3 2 1 0
V-SCALE Bits 7-0

et4U.com 7-0 V-SCALE Bits 7-0 DataShee

DataSheet4U.com

MR18 Capture Frame/Field Count Register


read/write at I/O address 3D3h with index at !/O address 3Dh2 set to 18h
7 6 5 4 3 2 1 0
AQ Capture Frame/Field Count

7-0 Capture Frame/Field Drop Count


When the dropping of frames/fields is enabled by setting bit 2 of the Capture Control 2 Reg-
ister (MR03) to 1, these 8 bits set the number of captured frames/fields to be dropped be-
tween every frame/field that is captured and saved.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-14 Multimedia Registers

MR1E Playback Control 1 Register


read/write at I/O address 3D3h with index at address 3D2h set to 1Eh
default = 00h
7 6 5 4 3 2 1 0
Playback V-ZOOM H-ZOOM Y-Playback X-Playback
Reserved
Interlace Enable Enable Direction Direction

7-5 Reserved

4 Playback Interlace Enable


0: Non-Interlaced
1: Interlaced

3 V-ZOOM Enable
0: Normal
1: Video playback is zoomed to the degree specified in the V-ZOOM Register (MR33).

2 H-ZOOM Enable
0: Normal
1: Video playback is zoomed to the degree specified in the H-ZOOM Register (MR32).

1 Y-Playback Direction
0: Normal: top to bottom
1: Flipped: bottom to top
Be sure to change memory pointer value of PTR1 (MR22 - MR24) and/or PTR2 (MR25 -
et4U.com MR27) if flipped. DataShee
0 X-Playback Direction DataSheet4U.com
0: Normal: left to right
1: Mirrored: right to left
Be sure to change memory pointer value of PTR1 (MR22 - MR24) and/or PTR2 (MR25 -
MR27) if mirrored.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-15

MR1F Playback Control 2 Register


read/write at I/O address 3D3h with index at address 3D2h set to 1Fh
default = 00h
7 6 5 4 3 2 1 0
V Inter V Inter H Inter Color Mode Color Type
Reserved Reserved UV Sign
Enable Mode Enable Select Select

7 V Interpolate Enable
0: Disable
1: Enable

6 V Interpolate Mode
0: De-block
1: Running Average (when bit 7 is set)

5 H Interpolate Enable

4 Reserved

3 Color Mode Select


0: YUV
1: RGB
See color mode table below.

2 Reserved
et4U.com DataShee
1 UV Sign
0: UV Unsigned (signed offset)
DataSheet4U.com
1: UV Signed (2's complement)

0 Color Type Select (See bit 3)


0: Normal (U and V, or RGB16)
1: Exchange U and V positions, or RGB15

Color Mode table for bit-3:

Bit
Color Format
3 2 1 0
0 x 0 0 YUV 4:2:2
0 x 0 1 YVU 4:2:2; UV Swap
0 x 1 0 YUV 4:2:2; UV=2's comp
0 x 1 1 YVU 4:2:2; UV=2'comp, UV swap
1 x x 0 RGB16; R5G6B5 (B=LSB)
1 x x 1 RGB15, xR5G5B5 (B=LSB)

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-16 Multimedia Registers

MR20 Playback Control 3 Register


read/write at I/O address 3D3h with index at address 3D2h set to 20h
default = 00h
7 6 5 4 3 2 1 0
Playback
Playback Playback Playback Double
Vert. Auto- CPU Double
Width Pointer Pointer Buffer Reserved
center Buffer Flag
Source Select Select 2 Trigger
Enable

7 Playback Vertical Auto-Centering Enable


0: Allow software to employ a delay to properly center the playback window vertically. This
is done usually via bit 4 of the Pixel Pipeline Configuration Register 1 (XR81).
1: Activate a hardware-based auto-centering mechanism.

6 Playback Width Source


0: Uses MR28 for Playback width
1: Uses MR34 for Playback width

5 Playback Pointer Select 1


0: The pointer to the location in the frame buffer from which frames/fields of video data are
played back is selected by bit 4 of this register.
1: The pointer to the location in the frame buffer from which frames/fields of video data are
played back is controlled by bit 3 of this register.

4 CPU Double Buffer Flag


et4U.com 0: Playback memory address PTR1
DataShee
1: Playback memory address PTR2
DataSheet4U.com
3 Playback Pointer Select 2
0: The pointer to the location in the frame buffer from which frames/fields of video data are
played back is selected by bit 4 of this register.
1: The pointer to the location in the frame buffer from which frames/fields of video data are
played back toggles between the addresses indicated by PTR1 and PTR2 after each frame/
field captured.

Bit
Playback Pointer Select
5 4 3
0 0 X Selects playback memory pointer address 1
0 1 X Selects playback memory pointer address 2
1 0 0 Selects playback memory pointer address 1
Pointer to the location from which frames/fields of data
1 0 1 are read toggles between addresses indicated by
PTR1and PTR2 after each frame/field captured
1 1 0 Selects playback memory pointer address 2
Pointer to the location from which frames/fields of data
1 1 1 are read toggles between addresses indicated by
PTR1and PTR2 after each frame/field captured

2 Double Buffer Trigger


0: Retains old PTR.
1: Takes new PTR on next VSYNC if bit 5 is set to 1.

DataSheet4U.com
1-0 Reserved

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-17

MR21 Double Buffer Status Register


read/write at I/O address 3D3h with index at address 3D2h set to 21h
7 6 5 4 3 2 1 0
Buffer Buffer
Reserved
Pointer Trigger

7-2 Reserved

1 Double Buffer Pointer in Use


0: PTR1
1: PTR2

0 Double Buffer Trigger Status


0: Taken
1: Pending

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-18 Multimedia Registers

MR22 Playback Memory Address PTR1 Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 22h
7 6 5 4 3 2 1 0
Playback Memory Address PTR1 Low Bits 7-3 Reserved
(000)

7-3 Playback Memory Address PTR1 Low Bits 7-3

2-0 Reserved

MR23 Playback Memory Address PTR1 Mid Register


read/write at I/O address 3D3h with index at address 3D2h set to 23h
7 6 5 4 3 2 1 0
Playback Memory Address PTR1 Mid Bits 15-8

7-0 Playback Memory Address PTR1 Mid Bis 15-8


et4U.com DataShee

DataSheet4U.com

MR24 Playback Memory Address PTR1 High Register


read/write at I/O address 3D3h with index at address 3D2h set to 24h
7 6 5 4 3 2 1 0
Reserved Playback Memory Address PTR1 High Bits 21-16
(00)

7-6 Reserved

5-0 Playback Memory Address PTR1 HighBits 21-16

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-19

MR25 Playback Memory Address PTR2 Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 25h
7 6 5 4 3 2 1 0
Playback Memory Address PTR2 Bits 7-3 Forced to Zero
(000)

7-3 Playback Memory Address PTR2 Bits 7-3

2-0 (Forced to Zero)

MR26 Playback Memory Address PTR2 Mid Register


read/write at I/O address 3D3h with index at address 3D2h set to 26h
7 6 5 4 3 2 1 0
Playback Memory Address PTR2 Bits 15-8

7-0 Playback Memory Address PTR2 Bits 15-8


et4U.com DataShee

DataSheet4U.com

MR27 Playback Memory Address PTR2 High Register


read/write at I/O address 3D3h with index at address 3D2h set to 27h
7 6 5 4 3 2 1 0
Reserved Playback Memory Address PTR2 Bits 21-16
(00)

7-6 Reserved

5-0 Playback Memory Address PTR2 Bits 21-16

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-20 Multimedia Registers

MR28 Playback Line Memory Fetch Width Register


read/write at I/O address 3D3h with index at address 3D2h set to 28h
7 6 5 4 3 2 1 0
Playback Line Memory Fetch Width Bits 7-0

7-0 Playback Line Memory Fetch Width Bits 7-0


These 8 bits specify the number of quadwords read by the playback engine from the frame
buffer to display a horizontal line’s worth of video data. Normally, this value is set equal to
the actual number of quadwords required to store a horizontal line’s worth of video data
captured from the video data port -- i.e., normally this value is the same as that of register
MR0C.
If bit 6 of the Playback Control 3 Register (MR0C) is set to 0 then this register also specifies
the number of quadwords out of a horizontal line’s worth of video data that is actually played
back, starting at the left-most edge of the video playback window.
This value is calculated as follows:

( (width of line in pixels) / (number of pixels per quadwords) ) - 1.

MR2A Playback Window X-LEFT Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 2Ah
default = 00h
et4U.com DataShee
7 6 5 4 3 2 1 0
Playback Window X-LEFT Bits 7-0
DataSheet4U.com

7-0 Playback Window X-LEFT Bits 7-0

MR2B Playback Window X-LEFT High Register


read/write at I/O address 3D3h with index at address 3D2h set to 2Bh
default = 00h
7 6 5 4 3 2 1 0
Reserved Playback Window X-LEFT Bits 10-8

7-3 Reserved

2-0 Playback Window X-LEFT Bits 10-8

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-21

MR2C Playback Window X-RIGHT Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 2Ch
default = 00h
7 6 5 4 3 2 1 0
Playback Window X-RIGHT Bits 7-0

7-0 Playback Window X-RIGHT Bits 7-0

et4U.com DataShee

MR2D Playback Window X-RIGHT High Register


DataSheet4U.com
read/write at I/O address 3D3h with index at address 3D2h set to 2Dh
default = 00h
7 6 5 4 3 2 1 0
Reserved Playback Window X-RIGHT Bits 10-8

7-3 Reserved

2-0 Playback Window X-RIGHT Bits 10-8

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-22 Multimedia Registers

MR2E Playback Window Y-TOP Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 2Eh
default = 00h
7 6 5 4 3 2 1 0
Playback Window Y-TOP Bits 7-0

7-0 Playback Window Y-TOP Bits 7-0

et4U.com DataShee

MR2F Playback Window Y-TOP High Register


DataSheet4U.com
read/write at I/O address 3D3h with index at address 3D2h set to 2Fh
default = 00h
7 6 5 4 3 2 1 0
Reserved Playback Window Y-TOP Bits 10-8

7-3 Reserved

2-0 Playback Window Y-TOP Bits 10-8

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-23

MR30 Playback Window Y-BOTTOM Low Register


read/write at I/O address 3D3h with index at address 3D2h set to 30h
default = 00h
7 6 5 4 3 2 1 0
Playback Window Y-BOTTOM Bits 7-0

7-0 Playback Window Y-BOTTOM Bits 7-0

et4U.com DataShee

MR31 Playback Window Y-BOTTOM High Register


DataSheet4U.com
read/write at I/O address 3D3h with index at address 3D2h set to 31h
default = 00h
7 6 5 4 3 2 1 0
Reserved Playback Window Y-BOTTOM Bits 10-8

7-3 Reserved

2-0 Playback Window Y-BOTTOM Bits 10-8

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-24 Multimedia Registers

MR32 H-ZOOM Register


read/write at I/O address 3D3h with index at address 3D2h set to 32h
default = 00h
7 6 5 4 3 2 1 0
H-ZOOM Reserved (00)

7-2 H-ZOOM
When enabled by setting bit 2 of the Playback Control 1 Register (MR1E) to 1, these six
bits are used to specify the zoom factor by which the playback image is magnified.

Zoom factor = 100h / (value of bits 7 to 2 of this register)

Examples of programmed values:

Bits Resulting
7 6 5 4 3 2 Zoom Factor
1 0 0 0 0 0 Magnify by 2
0 1 0 0 0 0 Magnify by 4
0 0 1 0 0 0 Magnify by 8

1-0 Reserved
These bits always return the value of 0 when read.
et4U.com DataShee

DataSheet4U.com

MR33 V-ZOOM Register


read/write at I/O address 3D3h with index at address 3D2h set to 33h
default = 00h
7 6 5 4 3 2 1 0
V-ZOOM Reserved (00)

7-2 V-ZOOM
When enabled by setting bit 3 of the Playback Control 1 Register (MR1E) to 1, these six
bits are used to specify the zoom factor by which the playback image is magnified.

Zoom factor = 100h / (value of bits 7 to 2 of this register)

Examples of programmed values:

Bits Resulting
7 6 5 4 3 2 Zoom Factor
1 0 0 0 0 0 Magnify by 2
0 1 0 0 0 0 Magnify by 4
0 0 1 0 0 0 Magnify by 8
1-0 Reserved
These bits always return the value of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-25

MR34 Playback Line Display Width Register


read/write at I/O address 3D3h with index at address 3D2h set to 34h
default = 00h
7 6 5 4 3 2 1 0
Playback Line Display Width Bits 7-0

7-0 Playback Line Display Width Bits 7-0


If bit 6 of the Playback Control 3 Register (MR0C) is set to 1, then this register specifies the
number of quadwords out of a horizontal line’s worth of video data that is actually played
back, starting at the left-most edge of the video playback window.

This value is calculated as follows: ( (width of line in pixels) / (number of pixels per quad-
words) ) - 1.

MR3C Color Key Control 1 Register


read/write at I/O address 3D3h with index at address 3D2h set to 3Ch
default = 00h
7 6 5 4 3 2 1 0
et4U.com DataShee
LSB 16-Bit Blank XY Video
Reserved Color Key
Disable Overlay Display Rectangle Overlay
DataSheet4U.com

7 LSB (Bit 0) disable


0: Normal "Blue bit 0"
1: Red, green, and blue bit 0 is forced to 0 at MMUX output (for masking display of key
when using 16/24 bit overlay key).

6 16-bit Overlay Key


0: Normal color key
1: Color key “Green_7” is routed to "Blue_0"

5 Blank Display
0: Graphics and video playback NOT blanked
1: Graphics and video playback blanked

4-3 Reserved

2 XY Rectangle Enable
0: XY Rectangular Region off
1: XY Rectangular Region enabled

1 Color Key Enable


0: Color Key off
1: Color Key enabled

0 Video Overlay Enable


0: Graphics only, if no video playback
1: Video Playback Window enabled
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-26 Multimedia Registers

MR3D-3F Color Key Registers


read/write at I/O address 3D3h with index at address 3D2h set to 3Dh -3Fh
MR3D: Red, MR3E: Green, MR3F: Blue
7 6 5 4 3 2 1 0
Color Keys

7-0 Red/Green/Blue Color Keys


0: Use the corresponding color key
1: Do not use color key

MR40-42 Color Key Mask Registers


read/write at I/O address 3D3h with index at address 3D2h set to 40h - 42h
MR40: Red Mask, MR41: Green Mask, MR42: Blue Mask
7 6 5 4 3 2 1 0
Color Key Masks
et4U.com DataShee
7-0 Red/Green/Blue Color Key Masks
0: Use the corresponding colorDataSheet4U.com
key
1: Do not use color key

The table below describes the bits and values for the color key registers in different graphics modes.

Table 16-2: Color Key Bit Assignments:


Masks
Display Mode R_Key G_Key B_Key R_Key G_Key B_Key
4-Bit Indexed Blue Bits 3-0 FF FF F0
8-Bit Indexed Blue Bits 7-0 FF FF 00
15-Bit RGB Green Bits 6-0 Blue Bits 7-0 FF 80 00
16-Bit RGB Green Bits 7-0 Blue Bits 7-0 FF 00 00
24-Bit RGB Red Bits 7-0 Green Bits 7-0 Blue Bits 7-0 00 00 00
16-Bit Key Green Bit 7 FF 7F FF
24-Bit Key Blue Bits 7-0 FF FF FE

Note: Color Key bit assignments:

In 15 Bit RGB (5:5:5) Mode: In 16 Bit RGB (5:6:5) Mode:

RED Bits 7-3 = G_Key Bits 6-2 RED Bits 7-3 = G_Key Bits 7-3

GREEN Bits 7-3= G_Key Bits 1-0, B_Key Bits 7-5 GREEN Bits 7-2= G_Key Bits 2-0, B_Key Bits 7-5

BLUE Bis 7-3 = B_Key Bits 4-0 BLUE Bits 7-3 = B_Key Bits 4-0

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Multimedia Registers 16-27

MR43 Line Count Low Register


read-only at I/O address 3D3h with index at address 3D2h set to 43h
7 6 5 4 3 2 1 0
Line Counter for Graphics Display Bits 7-0

7-0 Line Counter for Graphics Display Bits 7-0

MR44 Line Count High Register


read-only at I/O address 3D3h with index at address 3D2h set to 44h
et4U.com DataShee
7 6 5 4 3 2 1 0
Reserved DataSheet4U.com Line Counter for Graphics Display Bits 11-8

7-4 Reserved

3-0 Line Counter for Graphics Display Bits 11-08


This register enables the read back of the display vertical “line counter”.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

16-28 Multimedia Registers

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Registers 17-1

Chapter 17
BitBLT Registers
These registers exist in the upper memory space of the host bus. The BitBLT registers exist at an offset of
4MB from the base address of the upper memory space.

Name Function Access Offset


BR00 Source and Destination Span Register read/write 0x400000
BR01 Pattern/Source Expansion Background Color & Transparency Key Register read/write 0x400004
BR02 Pattern/Source Expansion Foreground Color Register read/write 0x400008
BR03 Monochrome Source Control Register read/write 0x40000C
BR04 BitBLT Control Register read/write 0x400010
BR05 Pattern Address Register read/write 0x400014
BR06 Source Address Register read/write 0x400018
BR07 Destination Address Register read/write 0x40001C
BR08 Destination Width & Height Register read/write 0x400020
BR09 Source Expansion Background Color & Transparency Key Register read/write 0x400024
BR0A Source Expansion Foreground Color Register read/write 0x400028

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

17-2 BitBLT Registers

BR00 Source and Destination Span Register


read/write at memory space offset 0x400000h
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Reserved Destination Span
(000) (x:xxxx:xxxx:xxxx)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Reserved Source Span
(000) (x:xxxx:xxxx:xxxx)

31-29 Reserved
These bits always return 0 when read.

28-16 Destination Span


These 13 bits specify the span from the first byte in a scanline’s worth of destination data
to the first byte in the next scanline’s worth. In other words, these bits specify the amount
by which the destination address specified in BR07 should be incremented after a
scanline’s worth of destination data has been written to the destination in order to point to
where the first byte in the next scanline’s worth of destination data should be written.

If the destination data is to be contiguous (i.e., it will be a single unbroken block of data
where the last byte of a scanline’s worth of data is immediately followed by the first byte of
the next scanline’s worth), then the value of this span should be set equal to the number of
bytes in each scanline’s worth of destination data.
et4U.com DataShee
15-13 Reserved
These bits always return 0 whenDataSheet4U.com
read.

12-0 Source Span


These 13 bits are used only when color source data is being used as an input in a BitBLT
operation. If the source data is monochrome, or no source data is to be used, then the
BitBLT engine will ignore the value carried by these bits.

When color source data is read from the frame buffer, these 13 bits specify the span from
the first byte in a scanline’s worth of color source data to the first byte in the next scanline’s
worth. In other words, these bits specify the amount by which the source address specified
in BR06 should be incremented after a scanline’s worth of color source data has been read
from the frame buffer in order to point to where the first byte in the next scanline’s worth of
color source data should be read.

When the host CPU provides the color source data through the BitBLT data port, these 13
bits specify the number of bytes to be counted from the first byte in one scanline’s worth of
color source data to the first byte in the next scanline’s worth.

If the color source data is contiguous (i.e., it is a single unbroken block of data where the
last byte of a scanline’s worth of data is immediately followed by the first byte of the next
scanline’s worth), then the value of this span should be set equal to the number of bytes in
each scanline’s worth of color source data.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Registers 17-3

BR01 Pattern/Source Expansion Background Color &


Transparency Key Register
read/write at memory space offset 0x400004h
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Reserved Pat/Src Expansion Background Color & Transparency
Key Bits 23-16
(0000:0000) (xxxx:xxxx)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Pattern/Source Expansion Background Color & Transparency Bits 15-0
(xxxx:xxxx:xxxx:xxxx)

31-24 Reserved
These bits always return 0 when read.

23-0 Pattern/Source Expansion Background Color & Transparency Key Bits 23-0
These 24 bits are used to specify the background color for the color expansion of either
monochrome pattern data only, or both monochrome pattern data and monochrome source
data (depending on the setting of bit 27 of BR03). When bit 27 of BR03 is set so that this
register is used in the color expansion of monochrome pattern data only, BR09 is used to
specify the background color for the color expansion of monochrome source data.

These 24 bits are also optionally used to specify the key color for whichever form of color
et4U.com transparency is selected via bits 16-15 of BR04 (depending on the setting of bit 27 of
DataShee
BR03).
DataSheet4U.com
Whether bits 7-0, 15-0 or 23-0 of this register are used in both the color expansion and color
transparency processes depends upon the color depth to which the BitBLT engine has
been set.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

17-4 BitBLT Registers

BR02 Pattern/Source Expansion Foreground Color


Register
read/write at memory space offset 0x400008h
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Reserved Pat/Src Expansion Foreground Color Bits 23-16
(0000:0000) (xxxx:xxxx)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Pattern/Source Expansion Foreground Color Bits 15-0
(xxxx:xxxx:xxxx:xxxx)

31-24 Reserved
These bits always return 0 when read.

23-0 Pattern/Source Expansion Foreground Color Bits 23-0


These 24 bits are used to specify the foreground color for the color expansion of either
monochrome pattern data only, or both monochrome pattern data and monochrome source
data (depending on the setting of bit 27 of BR03). When bit 27 of BR03 is set so that this
register is used in the color expansion of monochrome pattern data only, BR0A is used to
specify the foreground color for the color expansion of monochrome source data.

Whether bits 7-0, 15-0 or 23-0 of this register are used in the color expansion process
depends upon the color depth to which the BitBLT engine has been set.
et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Registers 17-5

BR03 Monochrome Source Control Register


read/write at memory space offset 0x40000Ch
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Reserved Src Mono Src Align Reserved Monochrome Source Data Initial Discard
Exp
(0000) (x) (xxx) (00) (xx:xxxx)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Reserved Monochrome Source Data Right Clipping Reserved Monochrome Source Data Left Clipping
(00) (xx:xxxx) (00) (xx:xxxx)

31-28 Reserved
These bits always return 0 when read.

27 Monochrome Source Expansion Color Register Select


0: This causes the background and foreground colors for the color expansion of
monochrome source data to be specified by BR01 and BR02, respectively.
1: This causes the background and foreground colors for the color expansion of
monochrome source data to be specified by BR09 and BR0A, respectively.

26-24 Monochrome Source Scanline Data Alignment


Note: These bits are used only when the source data is monochrome.

These 3 bits are used to configure the BitBLT engine for the byte alignment of each
et4U.com scanline’s worth of monochrome source data during a BitBLT operation, as each scanline’s DataShee
worth of monochrome source data is received.
DataSheet4U.com
Refer to the section describing the BitBLT engine for further details concerning the
requirements for how monochrome source data must be organized.

Bit
Specified Monochrome Source Data Alignment
26 25 24
0 0 0 Reserved
0 0 1 Bit-Aligned
0 1 0 Byte-Aligned
0 1 1 Word-Aligned
1 0 0 Doubleword-Aligned
1 0 1 Quadword-Aligned
1 1 0 Reserved
1 1 1 Reserved

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

17-6 BitBLT Registers

23-22 Reserved
These bits always return 0 when read.

21-16 Monochrome Source Data Initial Discard


Note: These bits are used only when the source data is monochrome.

These 6 bits are used to specify how many bits (up to 63 bits) of monochrome source data
should be skipped over in the first quadword of source data in order to reach the first bit of
valid or desired monochrome source data. These bits are normally used to clip one or more
of the first scanline’s worth of monochrome source data, (i.e. clipping monochrome source
data from the top).

15-14 Reserved
These bits always return 0 when read.

13-8 Monochrome Source Data Right Clipping


Note: These bits are used only when the source data is monochrome.

These 6 bits are used to specify how many bits (up to 63 bits) of monochrome source data
should be discarded from the end of each scanline’s worth of valid or desired monochrome
source data. These bits are normally used to clip monochrome source data from the right.

7-6 Reserved
These bits always return 0 when read.

5-0 Source Data Left Clipping


et4U.com Note: These bits are used only when the source data is monochrome. DataShee
These 6 bits are used to indicateDataSheet4U.com
how many bits (up to 63 bits) of monochrome source data
should be discarded from the beginning of each scanline’s worth of valid or desired
monochrome source data. These bits are normally used to clip the monochrome source
data from the left.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Registers 17-7

BR04 BitBLT Control Register


read/write at memory space offset 0x400010h
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
BB Reserved Pattern Vertical Sol Pat Pat Tran
Stat Alignment Pat Dep Mask Sel
(0) (000:0000:0) (000) (0) (0) (0) (0)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Tran Tran Src Src Rsvd Src Starting Bit-Wise Operation
Sel Enl Mask Dep Sel Point Select Select
(0) (0) (0) (0) (0) (0) (00) (00h)

31 BitBLT Engine Status


Note: This bit is read-only -- writes to this bit are ignored.
0: Indicates that the BitBLT engine is idle.
1: Indicates that the BitBLT engine is busy.

30-23 Reserved
These bits always return 0 when read.

22-20 Pattern Vertical Alignment


Specifies which scanline’s worth (i.e., which 1 of the 8 horizontal rows) of the 8x8 pattern
data will appear in the first scanline’s worth of the destination output data. Depending on
the location of the destination, the upper left corner of the upper left tile of the pattern data
et4U.com is usually aligned with the upper left corner of the destination output data as the pattern data DataShee
is tiled into the destination. The BitBLT engine determines the horizontal alignment of the
leftmost tiles of pattern DataSheet4U.com
data relative to the destination using the lower order bits of the
destination address specified in BR07. However, the vertical alignment relative to the
destination must be specified using these 3 bits.

19 Solid Pattern Select


Note: This bit applies only when the pattern data is monochrome (determined by bit 18 of
this register).

0: Causes monochrome pattern data to actually be read and used as is normal, if indeed
monochrome pattern data is being used as an input to a BitBLT operation.
1: Causes the BitBLT engine to forgo the process of reading the pattern data. Instead, the
presumption is made that all of the bits of the pattern data are set to 0. The pattern operand
for all bit-wise operations is forced to the background color specified in BR01.

18 Pattern Color Depth


0: Specifies that the pattern data is in color and therefore can have a color depth of 8, 16,
or 24 bits per pixel.
1: Specifies that the pattern data is monochrome and therefore has a color depth of 1 bit
per pixel.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

17-8 BitBLT Registers

17 Monochrome Pattern Write-Masking


Note: This bit applies only when the pattern data is monochrome (determined by bit 18 of
this register).

This bit enables a form of per-pixel write-masking in which monochrome pattern data is
used as a pixel mask that controls which pixels at the destination will be written to by the
BitBLT engine.

0: This disables the use of monochrome pattern data as a write mask, allowing normal
operation of the BitBLT engine with regard to the use of monochrome pattern data.
1: Wherever a bit in monochrome pattern data carries the value of 0 the byte(s) of the
corresponding pixel at the destination are NOT written, thereby preserving any data already
carried by those bytes.

16-15 Color Transparency Select


These 2 bits are used to select the type of color transparency to be performed.

When color transparency is enabled by setting bit 14 of this register to 1, the color value
carried within bits 23-0 of either BR01 or BR09 is used as a key color to mask the writing
of pixel data to the destination on a per-pixel basis. Before each pixel at the destination is
written, a comparison is made between this key color and another color, and whether or not
that given pixel at the destination will actually be written depends upon the result of that
comparison.

Whether BR01 or BR09 is used to supply the key color depends on the setting of bit 27 of
BR03 since the same register that is used to supply the key color for color transparency
et4U.com also happens to be used to supply the background color for monochrome-to-color DataShee
expansion. Also, depending on the type of color transparency selected, the other color
value to which the key color is compared may be the color value resulting from the bit-wise
DataSheet4U.com
operation selected via bits 7-0 of this register.

Bit
Form of Per-Pixel Color Comparison Selected
16 15
0 0 The color value carried by bits 23-0 of either BR01 or BR09 is compared to the color value
resulting from the bit-wise operation being performed for the current pixel. If these two
color values are NOT the same, then the byte(s) for the current pixel at the destination will
be written with the color value resulting from the bit-wise operation.
0 1 The color value carried by bits 23-0 of either BR01 or BR09 is compared to the color value
already specified in the byte(s) for the current pixel at the destination. If these two color
values are NOT the same, then the byte(s) for the current pixel at the destination will be
written with the color value resulting from the bit-wise operation.
1 0 The color value carried by bits 23-0 of either BR01 or BR09 is compared to the color value
resulting from the bit-wise operation being performed for the current pixel. If these two
color values ARE the same, then the byte(s) for the current pixel at the destination will be
written with the color value resulting from the bit-wise operation.
1 1 The color value carried by bits 23-0 of either BR01 or BR09 is compared to the color value
already specified in the byte(s) for the current pixel at the destination. If these two color
values ARE the same, then the byte(s) for the current pixel at the destination will be written
with the color value resulting from the bit-wise operation.

Note: Color transparency can be used only when the BitBLT engine is set to a color depth
of 8 or 16 bits per pixel, but not 24 bits per pixel. If the BitBLT engine has been set to a
color depth of 24 bits per pixel, then bit 14 of this register should always remain set to 0 to
disable color transparency.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Registers 17-9

14 Color Transparency Enable


These bit is used to enable or disable color transparency.

When color transparency is enabled, the color value carried within bits 23-0 of either BR01
or BR09 is used as a key color to mask the writing of pixel data to the destination on a per-
pixel basis. Before each pixel at the destination is written, a comparison is made between
this key color and another color, and whether or not that given pixel at the destination will
actually be written depends upon the result of that comparison.

Whether BR01 or BR09 is used to supply the key color depends on the setting of bit 27 of
BR03 since the same register that is used to supply the key color for color transparency
also happens to be used to supply the background color for monochrome-to-color
expansion. Also, depending on the type of color transparency selected via bits 16-15 of
this register, the other color value to which the key color is compared may be the color value
resulting from the bit-wise operation selected via bits 7-0 of this register.

0: Disables color transparency.


1: Enables color transparency.

Note: Color transparency can be used only when the BitBLT engine is set to a color depth
of 8 or 16 bits per pixel, but not 24 bits per pixel. If the BitBLT engine has been set to a
color depth of 24 bits per pixel, then this bit should always remain set to 0 to disable color
transparency.

13 Monochrome Source Write-Masking


Note: This bit applies only when the source data is monochrome (determined by bit 12 of
et4U.com this register). DataShee
This bit enables a form DataSheet4U.com
of per-pixel write-masking in which monochrome source data is
used as a pixel mask that controls which pixels at the destination will be written to by the
BitBLT engine.

0: This disables the use of monochrome source data as a write mask, allowing normal
operation of the BitBLT engine with regard to the use of monochrome source data.
1: Wherever a bit in monochrome source data carries the value of 0, the byte(s) of the
corresponding pixel at the destination are NOT written, thereby preserving any data already
carried by those bytes.

12 Source Color Depth


0: Specifies that the source data is in color, and therefore, can have a color depth of 8, 16,
or 24 bits per pixel.
1: Specifies that the source data is monochrome, and therefore, has a color depth of 1 bit
per pixel. This setting should be used only if bit 8 of this register is set to 0.

Note: This bit must be set to 0 whenever a bit-wise operation is selected (using bits 7-0 of
this register) that does not use source data.

11 Reserved (Writable)
This bit should always be written with the value of 0.

10 Source Select
0: Configures the BitBLT engine to read the source data from the frame buffer at the
location specified in BR06.
1: Configures the BitBLT engine to accept the source data from the host CPU via the
BitBLT data port. The host CPU provides the source data by performing a series of
memory write operations to the BitBLT data port.
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

17-10 BitBLT Registers

9-8 Starting Point Select


These two bits are used to select which of the four corners to use as the starting point in
reading and writing graphics data in a BitBLT operation. Normally, the upper left corner is
used. However, situations involving an overlap of source and destination locations (this
usually occurs when the source and destination locations are both on-screen) often require
the use of a different corner as a starting point. It should be remembered that the
addresses specified for each piece of graphics data used in a BitBLT operation must point
to the byte(s) corresponding to whichever pixel is at the selected starting point. If the
starting point is changed, then these addresses must also be changed. See the chapter on
the BitBLT engine for more information.

Bit
Corner Selected as the Starting Point
98
0 0 Upper Left Corner -- This is the default after reset.
0 1 Upper Right Corner
1 0 Lower Left Corner
1 1 Lower Right Corner

7-0 Bit-Wise Operation Select


These 8 bits are meant to be programmed with an 8-bit code that selects which one of 256
possible bit-wise operations is to be performed by the BitBLT engine during a BitBLT
operation. These 256 possible bit-wise operations and their corresponding 8-bit codes are
designed to be compatible with the manner in which raster operations are specified in the
standard BitBLT parameter block normally used in the Microsoft Windows environment,
et4U.com without translation. See the section on the BitBLT engine for more information. DataShee

Note: Bit 12 of this register mustDataSheet4U.com


be set to 0 whenever a bit-wise operation is selected that
does not use source data.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Registers 17-11

BR05 Pattern Address Register


read/write at memory space offset 0x400014h
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Reserved Pattern Address Bits 21-16
(0000:0000:00) (xx:xxxx)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Pattern Address Bits 15-3 Reserved
(xxxx:xxxx:xxxx:x) (000)

31-22 Reserved (Writable)


These bits should always be written with the value of 0.

21-3 Pattern Address


These bits specify the starting address of the pattern data within the frame buffer as an
offset from the beginning of the frame buffer to where the first byte of pattern data is located.

The pattern data is always an 8x8 array of pixels that is always stored in frame buffer
memory as a single contiguous block of bytes. The pattern data must be located on a
boundary within the frame buffer that is equivalent to its size, and its size depends on the
pattern data’s color depth. The color depth may be 1 bit per pixel if the pattern data is
monochrome or it may be 8, 16, or 24 bits per pixel if the pattern data is in color (the color
depth of a color pattern must match the color depth to which the BitBLT engine has been
set). Monochrome patterns require 8 bytes, and so the pattern data must start on a
et4U.com quadword boundary. Color patterns of 8, 16, and 24 bits per pixel color depth must start DataShee
on 64-byte, 128-byte, and 256-byte boundaries, respectively.
DataSheet4U.com
Note: In the case of 24 bits per pixel, each row of 8 pixels of pattern data takes up 32
consecutive bytes, not 24. The pattern data is formatted so that for each row there is a
block of 8 sets of 3 bytes (each set corresponding to one of the 8 pixels), followed by a block
of the 8 extra bytes. When the BitBLT engine reads 24 bit-per-pixel pattern data, it will read
only the first 24 bytes of each row of pattern data, picking up only the 8 sets of 3 bytes for
the 8 pixels in that row, and entirely ignoring the remaining 8 bytes.

2-0 Reserved
These bits always return 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

17-12 BitBLT Registers

BR06 Source Address Register


read/write at memory space offset 0x400018h
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Reserved Source Address Bits 21-16
(0000:0000:00) (xx:xxxx)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Source Address Bits 15-0
(xxxx:xxxx:xxxx:xxxx)

Important: This register should never be read while the BitBLT engine is busy.

31-22 Reserved (Writable)


These bits should always be written with the value of 0.

21-0 Source Address


When the source data is located within the frame buffer, these bits are used to specify the
starting address of the source data within the frame buffer as an offset from the beginning
of the frame buffer to where the first byte of source data is located.

When the source data is provided by the host CPU through the BitBLT data port, and that
source data is in color, only bits 2-0 are used and the upper bits are ignored. These lower
3 bits are used to indicate the position of the first valid byte within the first quadword of the
source data.
et4U.com DataShee
When the source data is provided by the host CPU through the BitBLT data port, and that
source data is monochrome, theDataSheet4U.com
BitBLT engine ignores this register entirely.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Registers 17-13

BR07 Destination Address Register


read/write at memory space offset 0x40001Ch
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Reserved Destination Address Bits 21-16
(0000:0000:00) (xx:xxxx)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Destination Address Bits 15-0
(xxxx:xxxx:xxxx:xxxx)

Important: This register should never be read while the BitBLT engine is busy.

31-22 Reserved (Writable)


These bits should always be written with the value of 0.

21-0 Destination Address


These bits are used to specify the starting address of the destination location within the
frame buffer as an offset from the beginning of the frame buffer to where the first byte of
the destination location.

The destination location is the location from which destination input data (if used) will be
read, and it is where the destination output data will be written.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

17-14 BitBLT Registers

BR08 Destination Width & Height Register


read/write at memory space offset 0x400020h
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Reserved Destination Scanline Height
(000) (0:0000:0000:0000)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Reserved Destination Byte Width
(000) (0:0000:0000:0000)

Important: This register should never be read while the BitBLT engine is busy.

31-29 Reserved
These bits always return 0 when read.

28-16 Destination Scanline Height


These 13 bits specify the height of the destination input and output data in terms of the
number of scanlines.

15-13 Reserved
These bits always return 0 when read.

12-0 Destination Byte Width


These 13 bits specify the width of the destination input and output data in terms of the
et4U.com number of bytes per scanline’s worth. The number of pixels per scanline into which this DataShee
value translates depends upon the color depth to which the BitBLT engine has been set.
DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Registers 17-15

BR09 Source Expansion Background Color &


Transparency Key Register
read/write at memory space offset 0x400024h
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Reserved Src Expansion Background Color & Transparency Key
Bits 23-16
(0000:0000) (xxxx:xxxx)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Source Expansion Background Color & Transparency Key Bits 15-0
(xxxx:xxxx:xxxx:xxxx)

31-24 Reserved
These bits always return 0 when read.

23-0 Source Expansion Background Color & Transparency Key Bits 23-0
These 24 bits are optionally used to specify the background color for the color expansion
of monochrome source data (depending on the setting of bit 27 of BR03). When bit 27 of
BR03 is set so that this register is used in the color expansion of monochrome source data,
BR01 is used to specify the background color for the color expansion of monochrome
pattern data.

These 24 bits are also optionally used to specify the key color for whichever form of color
et4U.com transparency is selected via bits 16-15 of BR04 (depending on the setting of bit 27 of
DataShee
BR03).
DataSheet4U.com
Whether bits 7-0, 15-0 or 23-0 of this register are used in both the color expansion and color
transparency processes depends upon the color depth to which the BitBLT engine has
been set.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

17-16 BitBLT Registers

BR0A Source Expansion Foreground Color Register


read/write at memory space offset 0x400028h
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Reserved Source Expansion Foreground Color Bits 23-16
(0000:0000) (xxxx:xxxx)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Source Expansion Foreground Color Bits 15-0
(xxxx:xxxx:xxxx:xxxx)

31-24 Reserved
These bits always return 0 when read.

23-0 Pattern/Source Expansion Foreground Color Bits 23-0


These 24 bits are optionally used to specify the foreground color for the color expansion of
monochrome source data (depending on the setting of bit 27 of BR03). When bit 27 of
BR03 is set so that this register is used in the color expansion of monochrome source data,
BR02 is used to specify the foreground color for the color expansion of monochrome
pattern data.

Whether bits 7-0, 15-0 or 23-0 of this register are used in the color expansion process
depends upon the color depth to which the BitBLT engine has been set.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Memory-Mapped Wide Extension Registers 18-1

Chapter 18
Memory-Mapped Wide Extension Registers
The video decoder registers are 32-bit memory-mapped registers that exist in the upper memory space that
the 69000 occupies on the host bus. Refer to chapter on address maps for more information. These
registers exist at an offset of 0x400100h from the base address of the memory space.

Name Function Access Offset


ER00 Central Interrupt Control Register read/write 0x400600
ER01 Central Interrupt Status Register read/write 0x400604
ER03 Miscellaneous Function Register read/write 0x40060C

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

18-2 Memory-Mapped Wide Extension Registers

ER00 Central Interrupt Control Register


read/write at memory space offset 0x400100h
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
BBLT Rsrvd Reserved
Idle
Int
Output
En
(0) (0) (00:0000:0000:0000)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Rsvd Dsply Reserved V Cap Reserved
VBlnk VSync
Int Int
Output Output
En En
(0) (0) (00:0000:0) (0) (00:0000)

31 BitBLT Engine Idle Interrupt Output Enable


0: No hardware interrupt is output to the host when the BitBLT engine becomes idle after
performing a BitBLT operation.
1: Causes a hardware interrupt to be output to the host when the BitBLT engine becomes
idle after performing a BitBLT operation.

30 Reserved
et4U.com DataShee
This bit always returns a value of 0 when read.
29-15 Reserved
DataSheet4U.com
These bits always return the value of 0 when read.

14 Display Vertical Blanking Period Interrupt Output Enable


0: No hardware interrupt is output to the host when the last pixel of the last scan line within
the active display area is drawn on pipeline A.
1: Causes a hardware interrupt to be output to the host when the last pixel of the last scan
line within the active display area is drawn on pipeline A.

13-7 Reserved
These bits always return the value of 0 when read.

6 Video Capture Vertical Sync Interrupt Output Enable


0: No hardware interrupt is output to the host at the start of each vertical sync pulse from
the acquisition data source.
1: Causes a hardware interrupt to be output to the host at the start of each vertical sync
pulse from the acquisition data source.

5-0 Reserved
These bits always return the value of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Memory-Mapped Wide Extension Registers 18-3

ER01 Central Interrupt Status/Acknowledge Register


read/write at memory space offset 0x400104h
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
BBLT Reserved
Idle
(0) (00:0000:0000:0000)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Rsvd Pipe A Reserved V Cap Reserved
V Blnk VSync
(0) (0) (00:0000:0) (0) (00:0000)

31 BitBLT Engine Idle Interrupt Pending


0: Since this bit was last cleared, no interrupt has been sourced as a result of the BitBLT
engine becoming idle after performing a BitBLT operation.
1: An interrupt was sourced as a result of the BitBLT engine becoming idle after performing
a BitBLT operation. Writing the value of 1 to this bit will clear it to 0 (writing the value of 0
to this bit has no effect and will be ignored).

30 Reserved
These bits always return the value of 0 when read.

29-15 Reserved
These bits always return the value of 0 when read.
et4U.com DataShee
14 Display Vertical Blanking Period Interrupt Pending
0: Since this bit was lastDataSheet4U.com
cleared, no interrupt has been sourced as a result of the drawing
of the last scan line within the active display area on pipeline A.
1: An interrupt was sourced as a result of the drawing of the last scan line within the active
display area on pipeline A. Writing the value of 1 to this bit will clear it to 0 (writing the value
of 0 to this bit has no effect and will be ignored).

13-7 Reserved
These bits always return the value of 0 when read.

6 Video Capture Vertical Sync Interrupt Pending


0: Since this bit was last cleared, no interrupt has been sourced as a result of the start of
a vertical sync pulse from the acquisition data source.
1: An interrupt was sourced as a result of the start of a vertical sync pulse from the
acquisition data source. Writing the value of 1 to this bit will clear it to 0 (writing the value
of 0 to this bit has no effect and will be ignored).

5-0 Reserved
These bits always return the value of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

18-4 Memory-Mapped Wide Extension Registers

ER03 Miscellaneous Function Register


read/write at memory space offset 0x40010Ch
word or doubleword accessible
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
Reserved

(0000:0000:0000:0000)

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Rsvd Dsply Reserved VCap Reserved
Vert VSync
Blnk Int
Pol Pol
(0) (0) (00:0000:0) (0) (00:0000)

32-15 Reserved
This bit always returns the value of 0 when read.

14 Display Vertical Blanking Period Interrupt Source Polarity


0: No inversion.
1: Inversion.

13-7 Reserved
These bits always return the value of 0 when read.
et4U.com DataShee
6 Video Capture Vertical Sync Interrupt Source Polarity
0: No inversion. DataSheet4U.com
1: Inversion.

5-0 Reserved
These bits always return the value of 0 when read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

A-1

Appendix A
DISPLAY MODES
This chapter lists tables for configuring the 69000 for various CRT monitor and flat panel graphics and text
display modes. The parameters detailed in the tables of this chapter define standard capabilities of the
69000 when it is used with the Chips VGA BIOS. Consult with the appropriate BIOS vendor for information
about display modes and parameters that are supported by BIOSs that are not from Chips.

The following symbols and abbreviations are used for display modes in the following sections:

– Indicates CGA display mode(Table A-1 only.)


* EGA display mode. (Table A-1 only.)
+ VGA display mode. (Table A-1 only.)
DSTN Dual-scan STN flat panel
I Interlaced
L Linear mapped
P Page mapped

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

A-2

CRT-Only Display Modes


This section lists tables for standard VGA and Chips Extended VGA CRT-only display modes.

Standard VGA CRT-Only Display Modes


The 69000 VGA BIOS supports all standard VGA CRT-only display modes, listed below.

Table A-1: Standard VGA CRT-Only Display Modes

Standard
VESA Color
VGA Character Type of Horizontal Vertical
Display Resolution Characters Resolution
Display Cell Display Frequency Frequency
Mode (bpp/ X Rows (pixels)
Mode No. (pixels) Mode (kHz) (Hz)
Number # colors)
(hex)

00, 01 – 16/256K 40 × 25 8 ×8 320 × 200 Text 31.5 70

00*, 01* – 16/256K 40 × 25 8 × 14 320 × 350 Text 31.5 70

00+, 01+ – 16/256K 40 × 25 9 × 16 360 × 400 Text 31.5 70

02, 03 – 16/256K 80 × 25 8 ×8 640 × 200 Text 31.5 70

02*, 03* – 16/256K 80 × 25 8 × 14 640 × 350 Text 31.5 70

02+, 03+ – 16/256K 80 × 25 9 × 16 720 × 400 Text 31.5 70

04, 05 – 4/256K 40 × 25 8 ×8 320 × 200 Graphics 31.5 70


et4U.com DataShee
06 – 2/256K 80 × 25 8 ×8 640 × 200 Graphics 31.5 70

Mono- DataSheet4U.com
07* – 80 × 25 9 × 14 720 × 350 Text 31.5 70
chrome

Mono-
07+ – 80 × 25 9 × 16 720 × 400 Text 31.5 70
chrome

0D – 16/256K 40 × 25 8×8 320 × 200 Graphics 31.5 70

0E – 16/256K 80 × 25 8×8 640 × 200 Graphics 31.5 70

0F – Mono 80 × 25 8 × 14 640 × 350 Graphics 31.5 70

10 – 16/256K 80 × 25 8 × 14 640 × 350 Graphics 31.5 70

11 – 2/256K 80 × 30 8 × 16 640 × 480 Graphics 31.5 60

12 – 16/256K 80 × 30 8 × 16 640 × 480 Graphics 31.5 60

13 – 256/256K 40 × 25 8×8 320 × 200 Graphics 31.5 70

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

A-3

Chips Extended VGA CRT-Only Display Modes


Table A-2 shows the extended VGA and VESA display modes that the 69000 VGA BIOS supports.
Within the table:

• The ‘Minimum MCLK’ column gives the recommended memory clock frequency at which
the 69000 can run without adverse effects to functionality. Better benchmarks can be
achieved with an MCLK frequency higher than the frequency specified.

• Some of the display modes are not supported by all CRT monitors.

Table A-2: Extended VGA CRT-Only Display Modes

Extended
VESA Color Mini-
VGA Horizontal Vertical
Display Depth Memory Resolution VCLK mum
Display Freq. Freq.
Mode No. (bits per Organization (pixels) (MHz) MCLK
Mode No. (kHz) (Hz)
(hex) pixel) (MHz)
(hex)
14h 8 31.5 70 12.587 50
15h – 16 Packed Pixel 320 × 200 31.5 70 12.587 50
16h 24 31.5 70 12.587 50

17h 8 31.5 60 12.587 50


18h – 16 Packed Pixel 320 × 240 31.5 60 12.587 50
19h 24 31.5 60 12.587 50
et4U.com DataShee
1Ah 8 37.5 60 20 50
1Bh – 16 Packed Pixel 400 × 300
DataSheet4U.com 37.5 60 20 50
1Ch 24 37.5 60 20 50

1Dh – 48.4 60 32.5 50


1Eh – 256/256K Packed Pixel 512 × 384 48.4 60 32.5 50
1Fh – 48.4 60 32.5 50

31h 100h 8 31.5 70 25.175 50


62h – 16 Packed Pixel 640 x 400 31.5 70 25.175 50
63h – 24 31.5 70 25.175 50

31.5 60 25.175 50
20h 120h 4 Packed Pixel 640 x 480 37.5 75 31.5 50
43.3 85 36 50

35.5 56 36 50
46.9 60 40 50
22h 122h 4 Packed Pixel 800 x 600
46.9 75 49.5 50
53.7 85 56.25 50

31.5 56 36 50
37.9 60 40 50
6Ah 102 4 Planar 800 x 600
46.9 75 49.5 50
53.7 85 56.25 50
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

A-4

Extended
VESA Color Mini-
VGA Horizontal Vertical
Display Depth Memory Organiza- Resolution VCLK mum
Display Freq. Freq.
Mode No. (bits per tion (pixels) (MHz) MCLK
Mode No. (kHz) (Hz)
(hex) pixel) (MHz)
(hex)
31.5 60 25 50
37.9 72 31.5 50
24h 102h 4 Packed Pixel 800 x 600
37.5 75 31.5 50
43.269 85 36 50

35.5 43(I) 44.9 50


48.4 60 65 50
64h 104h 4 Planar 1024 × 768
60 75 78.75 50
68.7 85 94.5 50

47 43(I) 78.75 50
28h 128h 4 Packed Pixel 1280 × 1024 64 60 108 50
79.98 75 135 50

47 43(I) 78.75 50
68h 106h 4 Planar 1280 × 1024 64 60 108 50
79.98 75 135 50

et4U.com 31.5 60 25.175 50 DataShee


30h(L)
101h 8 Packed Pixel 640 x 480 37.5 75 31.5 50
70h(P) DataSheet4U.com
43.3 85 36 50

31h(L)
100h 8 Packed Pixel 640 x 400 31.5 70 25.175 50
71h(P)

35.1 56 36 50
32h(L) 37.9 60 40 50
103h 8 Packed Pixel 800 x 600
72h(P) 46.9 75 49.5 58
53.7 85 56.25 68

35.5 43(I) 44.9 50


34h(L) 48.4 60 65 60
105h 8 Packed Pixel 1024 × 768
74h(P) 60 75 78.75 80
68.7 85 94.5 80

36h – 8 Packed Pixel Generic – – – –

47 43(I) 78.75 50
38h(L) 1280 × 1024
107h 8 Packed Pixel 64 60 108 50
78h(P)
79.98 75 135 50

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

A-5

Extended
VESA Color Mini-
VGA Horizontal Vertical
Display Depth Memory Organiza- Resolution VCLK mum
Display Freq. Freq.
Mode No. (bits per tion (pixels) (MHz) MCLK
Mode No. (kHz) (Hz)
(hex) pixel) (MHz)
(hex)
31.5 60 25.175 50
41h 111h 16 Packed Pixel 640 x 480 37.5 75 31.5 50
43.3 85 36 50

35.1 56 36 50
800 x 600 37.9 60 40 50
43h 114h 16 Packed Pixel
46.9 75 49.5 60
53.7 85 56.25 70

35.5 43(I) 44.9 50


48.4 60 65 50
45h 117h 16 Packed Pixel 1024 x 768
60 75 78.75 50
68.7 85 94.5 50

47h – 16 Packed Pixel Generic – – – –

31.5 60 25.175 50
50h 112h 24 Packed Pixel 640 x 480 37.5 75 31.5 50
et4U.com 43.3 85 36 50 DataShee

DataSheet4U.com
35.5 56 36 50
37.9 60 40 50
52h 115h 24 Packed Pixel 800 x 600
46.9 75 49.5 50
53.7 85 56.25 50

56h – 24 Packed Pixel Generic – – – –

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

A-6

Display Modes
The 69000 VGA BIOS supports flat panel-only and simultaneous operations with the standard VGA display
modes listed in here and elsewhere. In addition, the 69000 VGA BIOS supports flat panel-only and
simultaneous operations with the extended display modes listed in this section.

Flat Panel-Only and Simultaneous 640 x 480 (VGA) Display


Modes
For 640 x 480 flat panels, the Chips VGA BIOS supports flat panel-only and simultaneous operations with
the standard VGA display modes listed in Table A-1 and the extended VGA display modes in Table A-3.

• Within the table, the ‘Minimum MCLK’ column gives the recommended memory clock
frequency at which the 69000 can run without adverse effects to functionality. Better
benchmarks can be achieved with an MCLK frequency higher than the frequency specified.

• DSTN flat panels require display memory for frame accelerator functionality.

• For simultaneous operation, both the flat panel and the CRT monitor must be configured at
a minimum to support the resolution of a given display mode.

Table A-3: Flat Panel-Only and Simultaneous 640 x 480 (VGA) Display Modes

VESA Display
Extended VGA Display Color Depth Resolution Type of Flat VCLK Minimum
et4U.com Mode Number
Mode Number (hex) (bits per pixel) (pixels) Panel (MHz) MCLK(MHz) DataShee
(hex)

20h 120h DataSheet4U.com


4 640 × 400 DSTN/TFT 25 50

30h 101h 8 640 × 480 DSTN/TFT 25 50

41h 111h 16 640 × 480 DSTN/TFT 25 50

50h 112h 24 640 × 480 DSTN/TFT 25 50

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

A-7

Flat Panel-Only and Simultaneous 800 x 600 (SVGA)


Display Modes
For 800 x 600 flat panels, the Chips VGA BIOS supports flat panel-only and simultaneous operations with
the standard VGA display modes listed in Table A-1 and the extended VGA display modes in Table A-4.

• Within the table, the ‘Minimum MCLK’ column gives the recommended memory clock
frequency at which the 69000 can run without adverse effects to functionality. Better
benchmarks can be achieved with an MCLK frequency higher than the frequency specified.

• DSTN flat panels require display memory for frame accelerator functionality.

• For simultaneous operation, both the flat panel and the CRT monitor must be configured at
a minimum to support the resolution of a given display mode.

Table A-4: Flat Panel-Only and Simultaneous Display Modes for 800 x 600 Flat Panels.

Extended VGA VESA Minimum


Color Depth Resolution VCLK
Display Mode No. Display Mode Type of Flat Panel MCLK
(bits per pixel) (pixels) (MHz)
(hex) No. (hex) (MHz)

DSTN 40 50
22h 122h 4 800 × 600
TFT 40 50

et4U.com DSTN 40 50 DataShee


6Aha 102h 4 800 × 600
TFT 40 50
DataSheet4U.com
DSTN 40 50
32h 103h 8 800 × 600
TFT 40 50

DSTN 40 50
43h 114h 16 800 × 600
TFT 40 50

DSTN 40 50
52h 115h 24 800 × 600
TFT 40 50

a- planar mode

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

A-8

Flat Panel-Only and Simultaneous 1024 x 768 Display


Modes
For 1024 x 768 flat panels, the Chips VGA BIOS supports flat panel-only and simultaneous operations with
the standard VGA display modes listed in Table A-1 and the extended VGA display modes in Table A-5.

• Within the table, the ‘Minimum MCLK’ column gives the recommended memory clock
frequency at which the 69000 can run without adverse effects to functionality. Better
benchmarks can be achieved with an MCLK frequency higher than the frequency specified.

• DSTN flat panels require display memory for frame accelerator functionality.

• For simultaneous operation, both the flat panel and the CRT monitor must be configured at
a minimum to support the resolution of a given display mode.

Table A-5: Flat Panel-Only and Simultaneous Display Modes for 1024 x 768 Flat Panels

Extended VGA Display VESA Display Minimum


Color Depth (bits Resolution Type of Flat VCLK
Mode Number Mode Number MCLK
per pixel) (pixels) Panel (MHz)
(hex) (hex) (MHz)

DSTN
24h 124h 4 1024 × 768 65 58
TFT

et4U.com DSTN DataShee


64ha 104h 4 1024 × 768 65 58
TFT
DataSheet4U.com
DSTN
34h 105h 8 1024 × 768 65 58
TFT

DSTN
45h 117h 16 1024 × 768 65 58
TFT

a- planar mode

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

A-9

Flat Panel-Only and Simultaneous 1280 x 1024 Display


Modes
For 1280 x 1024 flat panels, the Chips VGA BIOS supports flat panel-only and simultaneous operations with
the standard VGA display modes listed in Table A-1 and the extended VGA display modes in Table A-6.

• Within the table, the ‘Minimum MCLK’ column gives the recommended memory clock
frequency at which the 69000 can run without adverse effects to functionality. Better
benchmarks can be achieved with an MCLK frequency higher than the frequency specified.

• DSTN flat panels require display memory for frame accelerator functionality.

• For simultaneous operation, both the flat panel and the CRT monitor must be configured at
a minimum to support the resolution of a given display mode.

Table A-6: Flat Panel-Only and Simultaneous Display Modes for 1280 x 1024 Flat Panels

Extended VGA Display VESA Display Minimum


Color Depth (bits Resolution Type of Flat VCLK
Mode Number Mode Number MCLK
per pixel) (pixels) Panel (MHz)
(hex) (hex) (MHz)

DSTN
28h 128h 4 1280 x 1024 108 50
TFT

et4U.com DSTN DataShee


68ha 106h 4 1280 x 1024 108 50
TFT
DataSheet4U.com
38h 107h 8 1280 x 1024 TFT 108 50

a- planar mode

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

A-10

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Clock Generation B-1

Appendix B
Clock Generation

Clock Synthesizer
The graphics controller contains two complete phase-locked loops (PLLs) to synthesize the internal Dot
Clock (DCLK) and Memory Clock (MCLK) from an externally supplied reference frequency. Each of the two
clock synthesizer phase lock loops may be programmed to output frequencies ranging between 3MHz and
the maximum specified operating frequency for that clock in increments not exceeding 0.5%. An external
crystal-controlled oscillator (TTL) generates the reference frequency of 14.31818 MHz that is driven into the
graphics controller on pin C3. The graphics controller can not generate the 14.31818 MHz reference
frequency using only an external crystal.

Dot Clock (DCLK)


The dot clock is used as the basis for all display timing. The horizontal and vertical sync frequencies are
derived by dividing down the dot clock.

In borrowing from VGA parlance, there are said to be three dot clocks: DCLK0, DCLK1 and DCLK2. In
et4U.com truth, there is actually only a single PLL, but it can be configured with divisor values from any one of three DataShee
sets of registers within the XRC0-XRCF group of registers, and these three groups of registers are referred
to as if they were DCLK0, DCLK1 and DCLK2. Bits 3 and 2 of the Miscellaneous Output Register (MSR)
DataSheet4U.com
are used to select which one of these 3 sets of registers will be used to supply the divisor values that the
PLL will use in creating the dot clock at any given time.

During reset, the first two sets of these registers (DCLK0 and DCLK1) default to values that specify the two
standard VGA dot clocks of 25.175MHz and 28.322MHz, and normally the values in these first two sets of
registers are not changed. The third set of registers (DCLK2) is used for all modes that are not of the VGA
standard, i.e., the extended modes.

Memory Clock (MCLK)


The memory clock is used as the basis for all memory timing. It is normally set once following hardware
reset, and is not normally modified again.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

B-2 Clock Generation

PLL Parameters
Each phase-locked loop consists of the elements shown in the figure below. The reference input frequency
(14.31818MHz) is divided by N, a 8-bit programmable value. The output of the VCO is divided by 1 (or 4
via the VCO Loop Divider: VLD) and then further divided by M, another 8-bit programmable value. The
phase detector compares the N and M results and adjusts the VCO frequency as needed to achieve
frequency equality.

When the loop has stabilized, the VCO frequency (FVCO) is related to the reference as follows:

If VLD=1: FVCO /M = FREF / N


or
If VLD=4: FVCO /4M = FREF / N.
(DCLK only)

For VLD =1, the FVCO can be written as:

FVCO = (FREF *M /N)

The VCO output can be further divided by 1, 2, 4, 8, 16, or 32 (which is called Post Divisor: PD) to produce
the final DCLK or MCLK used for video or memory timing.

Therefore the output frequency is:

FOUT = (FVCO)/PD

et4U.com DataShee
By “fine tuning” the M/N ratio in each PLL, extremely small adjustments in the exact DCLK and MCLK
frequencies can be achieved. The VCO itself isDataSheet4U.com
designed to operate in the range of 100MHz to 220 MHz.

R EF C L K
14 .3 M H z ÷ F VCO F OUT
Post D ivisor
N Phase C harge Pum p
VC O (PD ) C LK
D etect & Filter
÷1, 2, 4,
8, 16, 32
(D C LK o nly)
VC O Loop
÷M D ivide (VLD )
(÷4, ÷1)

M counter = Program value M’+2 FVCO: VCO frequency (before post divisor)
N counter = Program value N’+2 FOUT: Output frequency: (desired frequency)

Figure B-1: PLL Elements

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

Clock Generation B-3

Programming the Clock Synthesizer


Below are the register tables for CLK0, CLK1, CLK2, and MCLK. Please see the block diagram for M, N,
and Post Divide (PD).
.

CLK0 CLK1
M XRC0 XRC4
N XRC1 XRC5
VLD XRC3[2] XRC7[2]
PD XRC3[6:4] XRC7[6:4]

CLK2 MCLK
M XRC8 XRCC[7:0]
N XRC9 XRCD[7:0]
VLD XRCB[2]
PD XRCB[6:4] XRCE[6:4]

DCLK Programming
For each DCLK, a new frequency should be programmed by following below sequence:

1) Program M
et4U.com 2) Program N DataShee
3) Program PD
DataSheet4U.com
This will effectively change DCLK into the new frequency

MCLK Programming
For MCLK, a new frequency should be programmed by following the sequence below:

1) Program M
2) Program N
3) Program PD

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

B-4 Clock Generation

Programming Constraints
The programmer must be aware of the following five programming constraints:

1 MHz ≤ FREF ≤ 83 MHz


150 KHz ≤ FREF /(N) ≤ 5 MHz
100 MHz ≤ FVCO ≤ 220 MHz
3 ≤ M ≤ 257
3 ≤ N ≤ 257

The constraints have to do with trade-offs between optimum speed with lowest noise, VCO stability and
factors affecting the loop equation.

The value of FVCO must remain between 100 MHz and 220 MHz inclusive. Therefore, for output
frequencies below 100 MHz, FVCO must be brought into range by using the post-VCO Divisor.

To avoid crosstalk between the VCOs, the VCO frequencies should not be within 0.5% of each other nor
should their harmonics be within 0.5% of the other’s fundamental frequency.

The graphics controller’s clock synthesizers will seek the new frequency as soon as it is loaded following a
write to the control register. Any change in the post-divisor will take affect immediately. The output may
glitch during this transition of post divide values. Therefore, the programmer may wish to hold the post-
divisor value constant across a range of frequencies. There is also the consideration of changing from a
low frequency VCO value with a post-divide÷1 (e.g., 100 MHz) to a high frequency ÷ 4 (e.g., 220 MHz).
Although the beginning and ending frequencies are close together, the intermediate frequencies may cause
the graphics controller to fail in some environments. In this example, there will be a short-lived time during
et4U.com which the output frequency will be approximately 25 MHz. The graphics controller provides the mux for DataShee
MCLK so it can select the fixed frequency (25.175 MHz) before programming a new frequency. Because
DataSheet4U.com
of this, the bus interface may not function correctly if the MCLK frequency falls below a certain value.
Register and memory accesses synchronized to MCLK may be too slow and violate the bus timing causing
a watchdog timer error.

Programming Example
The following is an example of the calculations which are performed.

Derive the proper programming word for a 25.175 MHz output frequency using a 14.31818 MHz reference
frequency.

Since 25.175 MHz < 100 MHz, quadruple it to 100.70 MHz to get FVCO in its valid range.
Set the post divide (PD) divide by 4.
Video Loop Divisor Selector (VLD) = 1

The result: FVCO = 100.70 = (14.31818 x M/N)


M/N = 7.0330

Several choices for M and N are available:

M N FVCO Error
211 30 100.70 -0.00005
204 29 100.72 +0.00021

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Clock Generation B-5

Choose (M, N) = (211, 30) for best accuracy.

FREF /(RDS x N) = 157.3KHz


M/N = 0.879127

Therefore M is less than 255 and VLD = 1, P = 4.

XRC0 = 211 - 2 = 209 (D1h)


XRC1= 30 - 2 = 28 (1Eh)
XRC3= 0010 0100 = 24h

PCB Layout Considerations


Clock synthesizers, like most analog components, must be isolated from the noise that exists on a PCB
power plane. Care must be taken not to route any high frequency digital signals in close proximity to the
analog sections. Inside the graphics controller chip, the clocks are physically located in the lower left corner
of the chip surrounded by low frequency input and output pins. This helps to minimize both internally and
externally coupled noise.

The memory clock and video clock power pins on the graphics controller chip each require similar RC
filtering to isolate the synthesizers from the VCC plane and from each other. The filter circuit for each
CVCCn/CGND pair is shown below:

et4U.com
VDD 10Ω DataShee
DCKVCC /
DataSheet4U.com MCKVCC
0 .1 µF +

4 7 µF 0 .1 µF DCKGND /
MCKGND

The suggested method for layout assumes a multi-layer board including VCC and GND planes. All ground
connections should be made as close to the pin/component as possible. The CVCC trace should route from
the graphics controller through the pads of the filter components. The trace should NOT be connected to
the filter components by a stub. All components (particularly the nearest 0.1µF capacitor) should be placed
as close as possible to the graphics controller.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

B-6 Clock Generation

Vcc
GND
GND

C2 GND
DCKGND
C1 R1 C3

from
graphics
GND controller
D C K VC C

M C KV C C

M C KG N D
R2 C6

C5 GND

Vcc

Vcc
GND

C4
et4U.com Always pass the Vcc trace through the decoupling DataShee
GND cap pad. D o not leave a stub as show n.
DataSheet4U.com
C7

GND
N ote: D o not connect V cc here. Force the
trace through the decoupling cap pad.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet4 U .com
www.DataSheet4U.com

Clock Generation B-7

Display Memory Bandwidth


The graphics controller’s ability to support high performance Super VGA modes can be limited by display
memory bandwidth as well as the maximum allowable DCLK frequency. The maximum pixel rate that a
given MCLK frequency can support depends on the following:

1) Pixel depth (number of bytes per pixel): 1 byte for 8 bpp, 2 bytes for 16 bpp, 3 bytes for 24 bpp.

2) Number of additional bytes accessed for STN-DD frame buffering, usually one byte per pixel
(independent of pixel depth in main display memory). This effect is discussed further in the next
section. It applies only to STN-DD panels, not to CRT or TFT displays.

3) Utilization efficiency. The percentage of peak memory bandwidth needed for RAS overhead (RAS-
CAS cycles rather than CAS-only cycles), DRAM refresh, and CPU access. Peak memory
bandwidth is the product of MCLK and the number of bytes accessed per MCLK (e.g., 664 MB/sec
for 83 MHz MCLK). The graphics controller needs at least 20% of this peak bandwidth for RAS
overhead (higher for STN-DD buffer accesses and CPU accesses due to shorter DRAM bursts).
Allow at least an additional 10% bandwidth buffer for CPU accesses and DRAM refresh. This
leaves 70% of MCLK cycles available for display refresh (10% allowance for the CPU may be
grossly inadequate for demanding applications such as software MPEG playback).

4) Multimedia frame capture. This factor is not included in the example calculations. Except where
otherwise noted, the graphics controller mode support estimates do not include provision for frame
capture from the video input port.

As an example, suppose MCLK is 83 MHz and the pixel depth is 16 bpp. Then the maximum supportable
pixel rate for CRT and TFT displays is 83 MHz x 70% x 8 ÷ 2 = 232.4 MHz (8 bytes per MCLK, 2 bytes per
et4U.com pixel). Any video mode that uses a 112 MHz or lower DCLK can be supported by the 83 MHz MCLK. For DataShee
an STN-DD panel, the maximum supportable pixel rate in 16 bpp modes is 83 MHz x 70% x 8 ÷ 3 = 154
MHz (8 bytes per MCLK, 3 bytes accessed DataSheet4U.com
per pixel). 16 bpp video modes using a 75 MHz or lower DCLK
can be supported by the 83 MHz MCLK with an STN-DD panel.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

B-8 Clock Generation

STN-DD Panel Buffering


STN-DD panels require the upper and lower halves of the panel to be refreshed simultaneously. In addition,
Temporal Modulated Energy Distribution (TMED) or Frame Rate Control (FRC) is needed to achieve more
than 8 colors, since the panel itself supports only 3 bits per pixel (one bit each for red, green, and blue). The
69000 implements STN-DD support using either a full frame buffer or a half frame buffer (programmable
option). The buffer holds three bits per pixel, packed in groups of 10 pixels per DWORD. Thus, the buffer
requires 0.4 bytes per pixel in addition to the main display memory.

The half frame buffer operates as follows. As each pixel is read out of display memory, the appropriate 3-
bit code for the panel is calculated and sent to the panel. In addition, the proper 3-bit code for the same
pixel in the NEXT frame is also calculated, with allowance for frame rate control. The second 3-bit code is
written into the half frame buffer. During this same pixel time, the previously stored 3-bit code is read out
of the half frame buffer and sent to the other half of the panel.

The full frame buffer operates in a similar manner. As each two pixels are read out of display memory, the
appropriate 3-bit codes for the panel are calculated and stored in the buffer. During the same two pixel
times, previously stored 3-bit codes are read out of the buffer and sent to upper and lower halves of the
panel.

There is no difference between a half frame buffer and a full frame buffer in the effect on display memory
bandwidth. Both options require 0.4 bytes per pixel to be read and written during each pixel time. If the
buffer is located in main display memory, the total effect is 0.8 extra bytes of memory access per pixel
(regardless of pixel depth). In 16 bpp modes, a total of 2.8 bytes of memory access must be performed per
pixel – 2 bytes for the 16 original pixel bits, plus 0.8 byte for the buffer bits. The graphics controller actually
reads and writes one DWORD in the buffer for every 10 pixels, which is the same as 0.8 bytes per pixel.
et4U.com For mode support calculations, it is usually best to assume 1.0 byte per pixel instead of 0.8, since the RAS DataShee
overhead for STN-DD buffer accesses is somewhat higher than for normal pixel accesses due to shorter
DRAM bursts. DataSheet4U.com

The half frame buffer has a timing characteristic for the panel that may be either a problem or an advantage,
depending on the application. The panel is refreshed at twice the pixel rate imposed on the display memory.
In simultaneous CRT and panel mode, this means that the pixel rate is dictated by the CRT requirements,
and the panel is refreshed at twice that rate. This may exceed panel timing limitations. However, in panel-
only mode, the pixel rate from display memory can be reduced to half of what a CRT would need, which
imposes half the burden on display memory bandwidth and allows more complex video modes to be
supported by the available display memory bandwidth.

The full frame buffer allows the panel refresh rate to be the same as the CRT in simultaneous display mode,
but requires the buffer size to be twice as large (full frame instead of half frame, though only 0.4 bytes per
pixel).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Clock Generation B-9

Horizontal and Vertical Clocking


Clocking within a horizontal scan line is generally programmed in units of 8 DCLK cycles (8 pixels), often
referred to as “character” clocks (for graphics modes as well as text modes). The “character” clocks are
numbered from 0 to n-1, where “n” is the total number of character clocks per horizontal scan (including
blanking and border intervals as well as the “addressable video” interval). Character clock #0 corresponds
to the start of the “addressable video” interval, also known as the “Display Enable” interval. Starting at
character clock #0, the following horizontal timing events occur:

• End of Display Enable


• Start of horizontal blanking (end of right border)
• Horizontal sync pulse start and end
• End of horizontal blanking
• Start of left border (This border area is actually for the next physical scan line.)
• End of left border area and start of Display Enable (This corresponds to the “Horizontal Total”
parameter.)

Similarly, vertical clocking is generally programmed in units of scan lines, numbered from 0 to m-1, where
“m” is the total number of scan lines per complete frame and “0” corresponds to the first scan line containing
addressable video information. Starting at scan line #0, the following vertical timing events occur:

• End of addressable video


• Start of vertical blanking (end of bottom border)
• Vertical sync pulse start and end
• End of vertical blanking (start of top border) (This border area is actually for the next physical
frame.)
• End of top border area and start of addressable video. This corresponds to the “Vertical Total”
et4U.com parameter. DataShee

Vertical timing can also be “interlaced,” DataSheet4U.com


meaning that even numbered scan lines are displayed during one
vertical sweep and odd numbered lines are displayed during the next vertical sweep. This allows more time
(two vertical sweeps instead of one) to display a complete frame, which reduces video bandwidth
requirements while preserving a reasonably flicker-free image. North American television standards use a
60 Hz vertical sync frequency, interlaced for a 30 Hz effective frame rate, with 525 scan lines total per frame
(even lines plus odd, including blanking). The horizontal sync frequency is 525 x 30 Hz = 15.75 KHz.

To achieve interlacing, the sweep of odd-numbered lines is offset by half of a scan line relative to the sweep
of even-numbered lines. The vertical sync pulse for alternate frames occurs in the middle of a scan line
interval (during vertical blanking) instead of at the end. North American television standards sweep 262.5
scan lines on each vertical sweep (60Hz). Each scan line remains full length, but the vertical sync for alter-
nating frames occurs at the middle of the scan line. In the 69000, a CHIPS Super VGA extension register
allows the exact placement of the half-line vertical sync pulse to be programmable, for optimum centering
of odd scan lines between adjacent even scan lines.

Computer CRT displays generally need about 25% of the horizontal total for horizontal border and blanking
intervals, and at least 5% of the vertical total for vertical border and blanking. Flat panels typically can
operate with smaller margins for these “non-addressable” intervals.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

B-10 Clock Generation

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Panel Power Sequencing C-1

Appendix C
Panel Power Sequencing
Flat panel displays are extremely sensitive to conditions where full biasing voltage VEE is applied to the
liquid crystal material without enabling the control and data signals to the panel. This results in severe
damage to the panel and may disable the panel permanently.

The graphics controller provides a simple method to provide or remove power to the flat panel display in a
sequence of stages when entering various modes of operation to conserve power and provide safe
operation to the flat panel.

Three pins called ENAVEE, ENAVDD and ENABKL are provided to regulate the LCD Bias Voltage (VEE),
the driver electronics logic voltage (VDD), and the backlight voltage (BKL) to provide intelligent power
sequencing to the panel. The delay between each stage in the sequence is programmable via the Panel
Power Sequencing Delay Register (FR04).

The graphics controller performs the ‘panel off’ sequence when the STNDBY# input becomes low, or if bit
3 of the Power Down Control 1 Register (FR05) is set to 1. Conversely, the graphics controller performs
the ‘panel on’ sequence when the STNDBY# input becomes high, or if bit 3 of the Power Down Control 1
Register (FR05) is set to 0.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

C-2 Panel Power Sequencing

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Hardware Cursor and Pop Up Window D-1

Appendix D
Hardware Cursor and Pop Up Window
This graphics controller provides a pair of hardware-based cursors, called “cursor 1” and “cursor 2.” Cursor
1 is normally used to provide the arrow pointer in most GUI applications and operating systems. Cursor 2
has no pre-assigned purpose, however it is assumed that it will be usually used to provide some form of
pop-up window.

Off-screen memory in the frame buffer is used to provide the locations where the data for both cursor 1 and
cursor 2 are kept. This allows each cursor to be displayed and used without altering the main display image
stored in the frame buffer. Each cursor may have multiple patterns stored in these off-screen memory
locations, making it possible to change each cursor’s appearance simply by switching from one stored
image to another.

Two sets of eight registers (XRA0-XRA7 for cursor 1 and XRA8-XRAF for cursor 2) provide the means to
configure and position both cursors. In each set of eight registers, two are used to enable, disable, and
configure each cursor. Another pair of registers from each set specifies the base address within the frame
buffer memory where the cursor data is kept. These registers also provide a way to select one of up to
sixteen cursor patterns to be used. The remaining four registers of each set are used to provide the X and
Y coordinates to control the current location of each cursor relative to the upper left-hand corner of the
display.

Two sets of four alternate color data positions added to the RAMDAC provide places in which the colors for
each of the two cursors are specified (positions 0-3 for cursor 2 colors 0-3, and positions 4-7 for cursor 1
et4U.com colors 0-3). These alternate color data positions are accessed by the same sub-addressing scheme used
DataShee
to access the standard color data positions of the main RAMDAC palette, with the exception that a bit in
Pixel Pipeline Configuration Register 0 (XR80) must be set so that the alternate color data positions are
DataSheet4U.com
accessible in place of the standard color data positions.

Basic Cursor Configuration


Cursor 1 and cursor 2 can each be independently disabled or configured for one of six possible modes using
the Cursor 1 Control Register (XRA0) and the Cursor 2 Control Register (XRA8). Detailed descriptions of
each of these six modes are provided later in this section.

Horizontal and/or vertical stretching are functions that may be independently enabled or disabled for each
cursor using these registers. Similar to the stretching functions used with the main display image, the
stretching functions for each of the cursors only apply to flat panel displays. When enabled, the horizontal
and vertical stretching functions for each cursor use the same stretching algorithms and parameter settings
selected in the registers used to control the horizontal and vertical stretching functions for the main display
image. The horizontal and vertical stretching functions for each cursor can be enabled or disabled entirely
independently of the horizontal and vertical stretching functions for the main display image.

These same two registers also provide the means to enable or disable blinking for each cursor, and to
choose between two possible locations on the screen for the origin of the coordinate system used to specify
the cursor location. A bit in each of these registers provides the ability to choose either the upper left-hand
corner of the active display area, or the outer-most upper left-hand corner of the display border surrounding
the active display area as the exact location of the origin for the coordinate system for each cursor.

Finally, each of these registers allows the vertical extension function to be enabled or disabled for each
cursor. The vertical extension function allows the height of the cursor to be specified independently from
its width, allowing cursors that are not square in shape to be created. This function is discussed in more
detail later in this section.
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

D-2 Hardware Cursor and Pop Up Window

Base Address for Cursor Data


The Cursor 1 Base Address Low Register (XRA2) and the Cursor 1 Base Address High Register (XRA3)
are used to program the base address in the frame buffer at which the cursor data for cursor 1 begins. The
Cursor 2 Base Address Low Register (XRAA) and the Cursor 2 Base Address High Register (XRAB) provide
this same function for cursor 2. The base address values stored in these registers actually specify an offset
relative to the base address at which the frame buffer begins.

The amount of space allocated for cursor data for each cursor is 4KB. More than one cursor pattern may
be stored within this space, depending on the cursor size. While the bits in both the high and low base
address registers for each of the cursors are combined to provide the base addresses, the upper four bits
of each of the low base address registers (XRA2 for cursor 1 and XRAA for cursor 2) are used to select
which of the available patterns stored within each space is to be used for each of the cursors. In the
32x32x2bpp AND/XOR pixel plane mode, up to sixteen 256 byte patterns can be stored in the 4KB memory
space, and all four of the upper bits of the low base address registers are used to select one of these sixteen
possible patterns. In all three modes with a cursor resolution of 64x64 pixels, up to four patterns of 1KB in
size can be stored in the 4KB memory space, and the uppermost two of these four bits are used to select
one of these four possible patterns (the other two bits should be set to 0). In both modes with a cursor
resolution of 128x128 pixels, only up to two patterns of 2KB in size can be stored, and only the uppermost
bit of the four bits is used to select between them (the other three bits should be set to 0).

Cursor Vertical Extension


The cursor vertical extension feature allows the vertical size (height) of either cursor in any of the six
possible modes to be altered from the height normally dictated by the choice of cursor mode. The cursor
et4U.com mode still determines the width of the cursor. This feature allows the cursor to have a non-square shape. DataShee

DataSheet4U.com
This feature is enabled via bit 3 of either the Cursor 1 Control Register (XRA0) for cursor 1 or the Cursor 2
Control Register (XRA8) for cursor 2. Once enabled, the height of the given cursor must be specified --
either in the Cursor 1 Vertical Extension Register (XRA1) for cursor 1 or in the Cursor 2 Vertical Extension
Register (XRA9) for cursor 2.

Total size of the cursor data for a given cursor can not exceed the 4KB allotted for the cursor data of each
cursor. This places a limit on the height of a cursor of given width and color depth. This also has
implications concerning how many patterns may be stored in this space for the given cursor, and the
mechanics of selecting which of those patterns is to be displayed using the upper four bits of the low base
address register for each cursor.

Cursor Colors
The colors for drawing each of the two cursors are specified in two sets of four alternate color data positions
added to the RAMDAC (positions 0-3 for cursor 2 colors 0-3, and positions 4-7 for cursor 1 colors 0-3).
These alternate color data positions are accessed using the same sub-addressing scheme used to access
the standard color data positions of the main RAMDAC palette, but with bit 0 in the Pixel Pipeline
Configuration Register 0 (XR80) set so that the alternate color data positions are made accessible in place
of the standard positions.

If the use of a border is enabled, color data positions 6 and 7, which provide colors 2 and 3 for cursor 1, will
be taken over to specify the border colors for the CRT and flat-panel. This will limit cursor 1 to only colors
0 and 1. This limit on cursor 1 will not impact either of the AND/XOR pixel plane modes, or either of the
cursor modes with a cursor resolution of 128x128 pixels because none of these four modes use cursor
colors 2 or 3.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Hardware Cursor and Pop Up Window D-3

Cursor Positioning
Registers XRA4-XRA7 and registers XRAC-XRAF are used to position cursor 1 and cursor 2, respectively,
on the display. Two registers from each group provide the high and low bytes for the value specifying the
horizontal position and the other two provide the high and low bytes for the value specifying the vertical
position.

A bit in one of the configuration registers (XRA0 for cursor 1 and XRA8 for cursor 2) selects whether the
values programmed into these registers are interpreted as being relative to the upper left-hand corner of the
active display area or to the outer-most upper left-hand corner of the border surrounding the active display
area.

The values provided to these registers are signed 12-bit integers. Since the origin of the coordinate system
is generally relative to the upper left corner of the display, a cursor appearing entirely within the active
display area will have a positive horizontal position value and a negative vertical position value.

These registers are double-buffered and synchronized to VSYNC to ensure that the cursor never appears
to come apart in multiple fragments as it is being moved across the screen. To change a cursor position,
all four of its position registers must be written, and they must be written in sequence (that is, in order from
XRA4 to XRA7 for cursor 1 and in order from XRAC to XRAF for cursor 2.) The hardware will only update
the position with the next VSYNC if the registers are written in sequence.

Cursor Modes
Each cursor can be independently disabled or set to one of six possible modes. This is done by using bits
2-0 in XRA0 for cursor 1 and in XRA8 for cursor 2. The main features which distinguish these modes from
et4U.com each other are the manner in which the cursor data is organized in memory and the meaning of the bits DataShee
corresponding to each pixel position. The six possible modes are:
DataSheet4U.com
32x32x2bpp AND/XOR pixel plane mode
64x64x2bpp AND/XOR pixel plane mode
64x64x2bpp 4-color mode
64x64x2bpp 3-color and transparency mode
128x128x1bpp 2-color mode
128x128x1bpp 1-color and transparency mode

The first two modes are designed to follow the Microsoft Windows  2-plane cursor data structure to ease
the work of programming the cursor(s) for that particular GUI environment. The other four modes are
intended to improve upon the first two modes by providing additional color options or a larger resolution.
The following pages discuss the various modes in greater detail.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

D-4 Hardware Cursor and Pop Up Window

32x32x2bpp & 64x64x2bpp AND/XOR Pixel Plane Modes


These two modes are designed to follow the Microsoft Windows  cursor data plane structure, which
provides two colors that may be used to draw the cursor, a third color for transparency (which allows the
main display image behind the cursor to show through) and a fourth color for inverted transparency (which
allows the main display image behind the cursor to show through, but with its color inverted). Each pixel
position within the cursor is defined by the combination of two bits of data, each of which is stored in planes
referred to as the “AND” plane and the “XOR” plane.

In the 32x32x2bpp AND/XOR pixel plane mode, it is possible to have up to 16 different 256byte patterns
stored in a 4KB memory space starting at the base address specified in the low and high base address
registers for the given cursor. In 64x64x2bpp AND/XOR pixel plane mode, only up to 4 different 1KB
patterns may be stored.

The following tables show how the cursor data is organized in memory for each of these two modes:

Table D-1: Memory Organization


32x32x2bpp AND/XOR Pixel Plane Mode
Offset Plane Pixels
000h AND 31-0 on line 0 of pattern 0
004h AND 31-0 on line 1 of pattern 0
008h XOR 31-0 on line 0 of pattern 0
00Ch XOR 31-0 on line 1 of pattern 0
010h AND 31-0 on line 2 of pattern 0
et4U.com 014h AND 31-0 on line 3 of pattern 0 DataShee
... ... ...
DataSheet4U.com
0F0h AND 31-0 on line 30 of pattern 0
0F4h AND 31-0 on line 31 of pattern 0
0F8h XOR 31-0 on line 30 of pattern 0
0FCh XOR 31-0 on line 31 of pattern 0
100h AND 31-0 on line 0 of pattern 1
104h AND 31-0 on line 1 of pattern 1
... ... ...
FF8h XOR 31-0 of line 30 of pattern 1
FFCh XOR 31-0 of line 31 of pattern 1

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Hardware Cursor and Pop Up Window D-5

Table D-2: Memory Organization


64x64x2bpp AND/XOR Pixel Plane Mode
Offset Plane Pixels
000h AND 31-0 on line 0 of pattern 0
004h AND 63-32 on line 0 of pattern 0
008h XOR 31-0 on line 0 of pattern 0
00Ch XOR 63-32 on line 0 of pattern 0
010h AND 31-0 on line 1 of pattern 0
014h AND 63-32 on line 1 of pattern 0
... ... ...
3F0h AND 31-0 on line 63 of pattern 0
3F4h AND 63-32 on line 63 of pattern 0
3F8h XOR 31-0 on line 63 of pattern 0
3FCh XOR 63-32 on line 63 of pattern 0
400h AND 31-0 on line 0 of pattern 1
404h AND 63-32 on line 0 of pattern 1
... ... ...
FF8h XOR 31-0 on line 63 of pattern 3
FFCh XOR 63-32 on line 63 of pattern 3

The meaning of the single bit in a given pixel position in the XOR plane changes depending on the bit in the
et4U.com corresponding position in the AND plane. If the value of the bit for a given pixel position in the AND plane DataShee
is 0, then part of the cursor will be displayed at that pixel position and the value of the corresponding bit in
DataSheet4U.com
the XOR plane selects one of the two available cursor colors to be displayed there. Otherwise if the value
of the bit in the AND plane is 1, then that pixel position of the cursor will become transparent, allowing a
pixel of the main display image behind the cursor to show through and the value of the corresponding bit in
the XOR plane chooses whether or not the color of the pixel of the main display image will be inverted.
Table D-3 summarizes this.

Table D-3: Pixel Data


32x32x2bpp and 64x64x2bpp AND/XOR Pixel Plane Modes
AND Plane XOR Plane
Color Displayed at the Corresponding Pixel Position
Pixel Data Pixel Data
0 0 Cursor color 0
0 1 Cursor color 1
1 0 Transparent. The pixel of the main display image behind
cursor shows through
1 1 Transparent, but inverted. The pixel of the main display
image behind cursor shows through with inverted color

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

D-6 Hardware Cursor and Pop Up Window

64x64x2bpp 4-Color Mode


This mode provides four colors for drawing the cursor. There is no provision for transparency in the 64x64
pixel space occupied by the cursor so unless the image behind the cursor happens to be the same color as
one of the four colors used to draw the cursor, the cursor will appear to be a 64 x 64 pixel square. Each
pixel position within the cursor is defined by the combination of two bits, each of which is stored in planes
referred to as plane 0 and plane 1.

In this mode, it is possible to have up to 4 different 1KB patterns stored in a 4KB memory space starting at
the base address specified in the low and high base address registers for the given cursor.

The following tables show how the cursor data is organized in memory and the meaning of the two bits for
each pixel position.

Table D-4: Memory Organization


64x64x2bpp 4-Color Mode
Offset Plane Pixels
000h 0 31-0 on line 0 of pattern 0
004h 0 63-32 on line 0 of pattern 0
008h 1 31-0 on line 0 of pattern 0
00Ch 1 63-32 on line 0 of pattern 0
010h 0 31-0 on line 1 of pattern 0
014h 0 63-32 on line 1 of pattern 0
... ... ...
et4U.com 3F0h 0 31-0 on line 63 of pattern 0 DataShee
3F4h 0 63-32 on line 63 of pattern 0
DataSheet4U.com
3F8h 1 31-0 on line 63 of pattern 0
3FCh 1 63-32 on line 63 of pattern 0
400h 0 31-0 on line 0 of pattern 1
404h 0 63-32 on line 0 of pattern 1
... ... ...
FF8h 1 31-0 on line 63 of pattern 3
FFCh 1 63-32 on line 63 of pattern 3

Table D-5: Pixel Data 64x64x2bpp 4-Color Mode


Plane 0 Plane 1
Color Displayed at the Corresponding Pixel Position
Pixel Data Pixel Data
0 0 Cursor color 0
0 1 Cursor color 1
1 0 Cursor color 2
1 1 Cursor color 3

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Hardware Cursor and Pop Up Window D-7

64x64x2bpp 3-Color and Transparency Mode


This mode provides three colors for drawing the cursor and a fourth color for transparency (which allows the
main display image behind the cursor to show through). Each pixel position in the cursor is defined by the
combination of two bits, stored in planes referred to as plane 0 and plane 1.

In this mode, it is possible to have up to 4 1KB different patterns stored in a 4KB memory space starting at
the base address specified in the low and high base address registers for the given cursor.

The following tables show how the cursor data is organized in memory and the meaning of the two bits for
each pixel position.

Table D-6: Memory Organization


64x64x2bpp 3-Color & Transparency Mode
Offset Plane Pixels
000h 0 31-0 on line 0 of pattern 0
004h 0 63-32 on line 0 of pattern 0
008h 1 31-0 on line 0 of pattern 0
00Ch 1 63-32 on line 0 of pattern 0
010h 0 31-0 on line 1 of pattern 0
014h 0 63-32 on line 1 of pattern 0
... ... ...
3F0h 0 31-0 on line 63 of pattern 0

et4U.com 3F4h 0 63-32 on line 63 of pattern 0


DataShee
3F8h 1 31-0 on line 63 of pattern 0
3FCh DataSheet4U.com
1 63-32 on line 63 of pattern 0
400h 0 31-0 on line 0 of pattern 1
404h 0 63-32 on line 0 of pattern 1
... ... ...
FF8h 1 31-0 on line 63 of pattern 3
FFCh 1 63-32 on line 63 of pattern 3

Table D-7: Pixel Data 64x64x2bpp 3-Color & Transparency Mode


Plane 0 Plane 1
Color Displayed at the Corresponding Pixel Position
Pixel Data Pixel Data
0 0 Cursor color 0
0 1 Cursor color 1
1 0 Transparent
Pixel of the image behind the cursor shows through
1 1 Cursor color 3

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

D-8 Hardware Cursor and Pop Up Window

128x128x1bpp 2-Color Mode


This mode provides two colors for drawing the cursor. There is no provision for transparency in the 128x128
pixel space occupied by the cursor so unless the image behind the cursor happens to be the same color as
one of the two colors used to draw the cursor, the cursor will appear as a 128x128 pixel square.

In this mode, it is possible to have only up to 2 different 2KB patterns stored in a 4KB memory space starting
at the base address specified in the low and high base address registers for the given cursor.

The following tables show how the cursor data is organized in memory and the meaning of the bit for each
position.

Table D-8: Memory Organization


128x128x1bpp 2-Color Mode
Offset Pixels
000h 31-0 on line 0 of pattern 0
004h 63-32 on line 0 of pattern 0
008h 95-64 on line 0 of pattern 0
00Ch 127-96 on line 0 of pattern 0
010h 31-0 on line 1 of pattern 0
014h 63-32 on line 1 of pattern 0
... ...
7F0h 31-0 on line 127 of pattern 0

et4U.com 7F4h 63-32 on line 127 of pattern 0


DataShee
7F8h 95-64 on line 127 of pattern 0
7FCh 127-96DataSheet4U.com
on line 127 of pattern 0
800h 31-0 on line 0 of pattern 1
804h 63-32 on line 0 of pattern 1
... ...
FF8h 95-64 on line 127 of pattern 1
FFCh 127-96 on line 127 of pattern 1

Table D-9: Pixel Data 128x128x1bpp 2-Color Mode


Pixel Data Bit Color Displayed at the Corresponding Pixel Position
0 Cursor color 2
1 Cursor color 3

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

Hardware Cursor and Pop Up Window D-9

128x128x1bpp 1-Color and Transparency Mode


This mode provides one color for drawing the cursor and a second color for transparency (which allows the
image behind the cursor to show through).

In this mode, it is possible to have only up to 2 different 2KB patterns stored in a 4KB memory space starting
at the base address specified in the low and high base address registers for the given cursor.

The following tables show how the cursor data is organized in memory and the meaning of the bit for each
position.

Table D-10: Memory Organization


128x128x1bpp 1-Color & Transparency Mode
Offset Pixels
000h 31-0 on line 0 of pattern 0
004h 63-32 on line 0 of pattern 0
008h 95-64 on line 0 of pattern 0
00Ch 127-96 on line 0 of pattern 0
010h 31-0 on line 1 of pattern 0
014h 63-32 on line 1 of pattern 0
... ...
7F0h 31-0 on line 127 of pattern 0
7F4h 63-32 on line 127 of pattern 0
et4U.com 7F8h 95-64 on line 127 of pattern 0 DataShee
7FCh 127-96 on line 127 of pattern 0
DataSheet4U.com
800h 31-0 on line 0 of pattern 1
804h 63-32 on line 0 of pattern 1
... ...
FF8h 95-64 on line 127 of pattern 1
FFCh 127-96 on line 127 of pattern 1

Table D-11: Pixel Bit Definitions


128x128x1bpp 1-Color & Transparency Mode
Pixel Data Bit Color Displayed at the Corresponding Pixel Position
0 Transparent. Pixel of the image behind cursor shows through
1 Cursor color 2

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

D-10 Hardware Cursor and Pop Up Window

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-1

Appendix E
BitBLT Operation
Introduction
The graphics controller provides a hardware-based BitBLT engine to offload the work of moving blocks of
graphics data from the host CPU. Although the BitBLT engine is often used simply to copy a block of
graphics data from the source to the destination, it also has the ability to perform more complex functions.
The BitBLT engine is capable of receiving three different blocks of graphics data as input as shown in Figure
E-1. The source data may exist either in the frame buffer or it may be provided by the host CPU from some
other source such as system memory. The pattern data always represents an 8x8 block of pixels that must
be located in the frame buffer, usually within the off-screen portion. The input destination data is the data
already residing at the destination in the frame buffer prior to a BitBLT operation being performed. The
output destination data is the data written to the destination as a result of a BitBLT operation.

The BitBLT engine may be configured to use various combinations of the source, pattern, and input
destination data as operands, in both bit-wise logical operations to generate the output destination data. It
is intended that the BitBLT engine will perform these bit-wise and per-pixel operations on color graphics data
that is at a color depth that matches the rest of the graphics system. However, if either the source or pattern
data is monochrome, the BitBLT engine has the ability to put either block of graphics data through a process
called “color expansion” which converts the monochrome graphics data to color. Since the destination is
often a location in the on-screen portion of the frame buffer, it is assumed that any data already residing at
the destination will be of the appropriate color depth.

et4U.com DataShee

DataSheet4U.com

Figure E-1: Block Diagram and Data Paths of the BitBLT Engine

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-2 BitBLT Operation

Color Depth Configuration and Color Expansion


The graphics system can be configured for color depths of 1, 2, 4, 8, 16, 24, and 32 bits per pixel, while the
BitBLT engine is intended to work only with graphics data having a color depth of only 8, 16, or 24 bits per
pixel. It is assumed that the BitBLT engine will not be used when the graphics system has been configured
for a color depth that the BitBLT engine was not designed to support. In theory, it is possible to configure
the BitBLT engine and graphics system for different color depths, but this is not recommended.

The configuration of the BitBLT engine for a given color depth dictates the number of bytes of graphics data
that the BitBLT engine will read and write for each pixel while performing a BitBLT operation. It is assumed
that any input destination data from the frame buffer will already be at the color depth to which the BitBLT
engine is configured. Similarly, it is assumed that any source or pattern data used as an input will have this
same color depth, unless one or both is monochrome. If either the source or pattern data is monochrome,
the BitBLT engine will perform a process called “color expansion” to convert such monochrome data to color
at the color depth to which the BitBLT engine has been set.

During “color expansion” the individual bits of monochrome source or pattern data that correspond to
individual pixels are converted to 8, 16, or 24 bits per pixel (i.e., 1, 2, or 3 bytes per pixel -- whichever is
appropriate for the color depth to which the BitBLT engine has been set). If a given bit of monochrome
source or pattern data carries a value of 1, then the byte(s) of color data resulting from the conversion
process will be set to the value of a specified foreground color. If a given bit of monochrome source or
pattern data carries a value of 0, the resulting byte(s) will be set to the value of a specified background color.

The BitBLT engine is configured for a color depth of 8, 16, or 24 bits per pixel through either bits 5 and 4 of
XR20, or bits 25 and 24 of BR04, depending upon the setting of bit 23 of BR04. Whether the source and
pattern data are color or monochrome must be specified using bits 12 and 18, respectively, of BR04. The
foreground and background colors for the color expansion of both monochrome source and pattern data
et4U.com may be specified using BR02 and BR01, respectively. Alternatively, if bit 27 of BR03 is set to 1, the DataShee
foreground and background colors used in the color expansion of monochrome source data may be
independently specified using BR0A and BR09, DataSheet4U.com
respectively.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-3

Graphics Data Size Limitations


The BitBLT engine is capable of transferring very large quantities of graphics data. Any graphics data read
from and written to the destination is permitted to represent a number of pixels that occupies up to 8191
scanlines and up to 8191 bytes per scanline at the destination. Therefore, the maximum number of pixels
that may be represented per scanline’s worth of graphics data depends on the color depth.

Any source data must represent both the same number of pixels per scanline and the same number of
scanlines as both the input and output destination data. Despite these constraints, if the source data is
received from the host CPU via the BitBLT dataport, that source data may be received as part of a much
larger block of data sent by the host CPU. The BitBLT engine may be programmed to skip over various
quantities of bytes within such a block in order to reach the bytes containing valid source data.

The actual number of scanlines and bytes per scan line required to accommodate both input and output
destination data are set in BR08. These two values are essential in the programming of the BitBLT engine,
because these values are used by the BitBLT engine to determine when a given BitBLT operation has been
completed. It is important to note that writing a non-zero value to BR08 is the trigger that causes the BitBLT
engine to begin a BitBLT operation. Therefore, all other registers must be set as desired for a given BitBLT
operation before BR08.

Bit-Wise Operations
The BitBLT engine can perform any one of 256 possible bit-wise operations using various combinations of
the source, pattern, and input destination data as inputs. These 256 possible bit-wise operations are
designed to be compatible with the manner in which raster operations are specified in the BitBLT parameter
block used in the Microsoft® Windows environment, without translation.
et4U.com DataShee
The choice of bit-wise operation selects which of the three inputs will be used, as well as the particular
DataSheet4U.com
logical operation to be performed on corresponding bits from each of the selected inputs. The BitBLT
engine will automatically forego reading any form of graphics data that has not been specified as an input
by the choice of bit-wise operation. An 8-bit code written to BR04 chooses the bit-wise operation. The
tables on the following pages list the available bit-wise operations and their corresponding 8-bit codes.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-4 BitBLT Operation

Table E-1: Bit-Wise Operations and 8-bit Codes (00 - 5F)


Code Value Written to Bits at Destination Code Value Written to Bits at Destination
00 writes all 0’s 30 P and ( notS )
01 not( D or ( P or S ))) 31 not( S or ( D and ( notP )))
02 D and ( not( P or S )) 32 S xor ( D or ( P or S ))
03 not( P or S ) 33 notS
04 S and ( not( D or P )) 34 S xor ( P or ( D and S ))
05 not( D or P ) 35 S xor ( P or ( not( D xor S )))
06 not( P or ( not( D xor S ))) 36 S xor ( D or P )
07 not( P or ( D and S )) 37 not( S and ( D or P ))
08 S and ( D and ( notP )) 38 P xor ( S and ( D or P ))
09 not( P or ( D xor S )) 39 S xor ( P or ( notD ))
0A D and ( notP ) 3A S xor ( P or ( D xor S ))
0B not( P or ( S and ( notD ))) 3B not( S and ( P or ( notD )))
0C S and ( notP ) 3C P xor S
0D not( P or ( D and ( notS ))) 3D S xor ( P or ( not( D or S )))
0E not( P or ( not( D or S ))) 3E S xor ( P or ( D and ( notS )))
0F notP 3F not( P and S )
10 P and ( not( D or S )) 40 P and ( S and ( notD ))
11 not( D or S ) 41 not( D or ( P xor S ))
12 not( S or ( not( D xor P ))) 42 ( S xor D ) and ( P xor D )
13 not( S or ( D and P )) 43 not( S xor ( P and ( not( D and S ))))
14 not( D or ( not( P xor S ))) 44 S and ( notD )
15 not( D or ( P and S )) 45 not( D or ( P and ( notS )))
et4U.com 16 P xor ( S xor (D and ( not( P and S )))) 46 D xor ( S or ( P and D ))
DataShee
17 not( S xor (( S xor P ) and ( D xor S ))) 47 not( P xor ( S and ( D xor P )))
18 ( S xor P ) and ( P xor D ) DataSheet4U.com
48 S and ( D xor P )
19 not( S xor ( D and ( not( P and S )))) 49 not( P xor ( D xor ( S or ( P and D ))))
1A P xor ( D or ( S and P )) 4A D xor ( P and ( S or D ))
1B not( S xor ( D and ( P xor S ))) 4B P xor ( D or ( notS ))
1C P xor ( S or ( D and P )) 4C S and ( not( D and P ))
1D not( D xor ( S and ( P xor D ))) 4D not( S xor (( S xor P ) or ( D xor S )))
1E P xor ( D or S ) 4E P xor ( D or ( S xor P ))
1F not( P and ( D or S )) 4F not( P and ( D or ( notS )))
20 D and ( P and ( notS )) 50 P and ( notD )
21 not( S or( D xor P )) 51 not( D or ( S and ( notP )))
22 D and ( notS ) 52 D xor (P or ( S and D ))
23 not( S or ( P and ( notD ))) 53 not( S xor ( P and ( D xor S )))
24 ( S xor P ) and ( D xor S ) 54 not( D or ( not( P or S )))
25 not( P xor ( D and ( not( S and P )))) 55 notD
26 S xor ( D or ( P and S )) 56 D xor ( P or S )
27 S xor ( D or ( not( P xor S ))) 57 not( D and ( P or S ))
28 D and ( P xor S ) 58 P xor ( D and ( S or P ))
29 not( P xor ( S xor ( D or ( P and S )))) 59 D xor ( P or ( notS ))
2A D and ( not( P and S )) 5A D xor P
2B not( S xor (( S xor P ) and ( P xor D ))) 5B D xor ( P or ( not( S or D )))
2C S xor ( P and ( D or S )) 5C D xor ( P or ( S xor D ))
2D P xor ( S or ( notD )) 5D not( D and ( P or ( notS )))
2E P xor ( S or ( D xor P )) 5E D xor ( P or ( S and ( notD )))
2F not( P and ( S or ( notD ))) 5F not( D and P )
Notes: S = Source Data
P = Pattern Data
DataSheet4U.com D = Input Destination Data (data at destination prior to BitBLT operation)

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-5

Table E-2: Bit-Wise Operations and 8-bit Codes (60 - BF)


Code Value Written to Bits at Destination Code Value Written to Bits at Destination
60 P and ( D xor S ) 90 P and ( not( D xor S ))
61 not( D xor ( S xor ( P or ( D and S )))) 91 not( S xor ( D and ( P or ( notS ))))
62 D xor ( S and ( P or D )) 92 D xor ( P xor ( S and ( D or P )))
63 S xor ( D or ( notP )) 93 not( S xor ( P and D ))
64 S xor ( D and ( P or S )) 94 P xor ( S xor ( D and ( P or S )))
65 D xor ( S or ( notP )) 95 not( D xor ( P and S ))
66 D xor S 96 D xor ( P xor S )
67 S xor ( D or ( not( P or S ))) 97 P xor ( S xor ( D or ( not( P or S ))))
68 not( D xor ( S xor ( P or ( not( D or S ))))) 98 not( S xor ( D or ( not( P or S ))))
69 not( P xor ( D xor S )) 99 not( D xor S )
6A D xor ( P and S ) 9A D xor ( P and ( notS ))
6B not( P xor ( S xor ( D and ( P or S )))) 9B not( S xor ( D and ( P or S )))
6C S xor ( D and P ) 9C S xor ( P and ( notD ))
6D not( P xor ( D xor ( S and ( P or D )))) 9D not( D xor ( S and ( P or D )))
6E S xor ( D and ( P or ( notS ))) 9E D xor ( S xor ( P or ( D and S )))
6F not( P and ( not( D xor S ))) 9F not( P and ( D xor S ))
70 P and ( not( D and S )) A0 D and P
71 not( S xor (( S xor D ) and ( P xor D ))) A1 not( P xor ( D or ( S and ( notP ))))
72 S xor ( D or ( P xor S )) A2 D and ( P or ( notS ))
73 not( S and ( D or ( notP ))) A3 not( D xor ( P or ( S xor D )))
74 D xor ( S or ( P xor D )) A4 not( P xor ( D or ( not( S or P ))))
75 not( D and ( S or ( notP ))) A5 not( P xor D )
et4U.com 76 S xor ( D or ( P and ( notS ))) A6 D xor ( S and ( notP ))
DataShee
77 not( D and S ) A7 not( P xor ( D and ( S or P )))
78 P xor ( D and S ) DataSheet4U.com A8 D and ( P or S )
79 not( D xor ( S xor ( P and ( D or S )))) A9 not( D xor ( P or S ))
7A D xor ( P and ( S or ( notD ))) AA D
7B not( S and ( not( D xor P ))) AB D or ( not( P or S))
7C S xor ( P and ( D or ( notS ))) AC S xor (P and ( D xor S ))
7D not( D and ( not( P xor S ))) AD not( D xor ( P or ( S and D )))
7E ( S xor P ) or ( D xor S ) AE D or ( S and ( notP ))
7F not( D and ( P and S )) AF D or ( notP )
80 D and ( P and S ) B0 P and ( D or ( notS ))
81 not(( S xor P ) or ( D xor S )) B1 not( P xor ( D or ( S xor P )))
82 D and ( not( P xor S )) B2 S xor (( S xor P ) or ( D xor S ))
83 not( S xor ( P and ( D or ( notS )))) B3 not( S and ( not( D and P )))
84 S and ( not( D xor P )) B4 P xor ( S and ( notD ))
85 not( P xor ( D and ( S or ( notP )))) B5 not( D xor ( P and ( S or D )))
86 D xor ( S xor ( P and ( D or S ))) B6 D xor ( P xor ( S or ( D and P )))
87 not( P xor ( D and S )) B7 not( S and ( D xor P ))
88 D and S B8 P xor ( S and ( D xor P ))
89 not( S xor ( D or ( P and ( notS )))) B9 not( D xor ( S or ( P and D )))
8A D and ( S or ( notP )) BA D or ( P and ( notS ))
8B not( D xor ( S or ( P xor D ))) BB D or ( notS )
8C S and ( D or ( notP )) BC S xor ( P and ( not( D and S )))
8D not( S xor ( D or ( P xor S ))) BD not(( S xor D ) and ( P xor D ))
8E S xor (( S xor D ) and ( P xor D )) BE D or ( P xor S )
8F not( P and ( not( D and S ))) BF D or ( not( P and S ))
Notes: S = Source Data
P = Pattern Data
DataSheet4U.com D = Input Destination Data (data at destination prior to BitBLT operation)

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-6 BitBLT Operation

Table E-3: Bit-Wise Operations and 8-bit Codes (C0 - FF)


Code Value Written to Bits at Destination Code Value Written to Bits at Destination
C0 P and S E0 P and ( D or S )
C1 not( S xor ( P or ( D and ( notS )))) E1 not( P xor ( D or S ))
C2 not( S xor ( P or ( not( D or S )))) E2 D xor ( S and ( P xor D ))
C3 not( P xor S ) E3 not( P xor ( S or ( D and P )))
C4 S and ( P or ( notD )) E4 S xor ( D and ( P xor S ))
C5 not( S xor ( P or ( D xor S ))) E5 not( P xor ( D or ( S and P )))
C6 S xor ( D and ( notP )) E6 S xor ( D and ( not( P and S )))
C7 not( P xor ( S and ( D or P ))) E7 not(( S xor P ) and ( P xor D ))
C8 S and ( D or P ) E8 S xor (( S xor P ) and ( D xor S ))
C9 not( S xor ( P or D )) E9 not( D xor ( S xor ( P and ( not( D and S )))))
CA D xor ( P and ( S xor D )) EA D or ( P and S )
CB not( S xor ( P or ( D and S ))) EB D or ( not( P xor S ))
CC S EC S or ( D and P )
CD S or ( not( D or P )) ED S or ( not( D xor P ))
CE S or ( D and ( notP )) EE D or S
CF S or ( notP ) EF S or ( D or ( notP ))
D0 P and ( S or ( notD )) F0 P
D1 not( P xor ( S or ( D xor P ))) F1 P or ( not( D or S ))
D2 P xor ( D and ( notS )) F2 P or ( D and ( notS ))
et4U.com D3 not( S xor ( P and ( D or S ))) F3 P or ( notS ) DataShee
D4 S xor (( S xor P ) and ( P xor D )) F4 P or ( S and ( notD ))
D5 not( D and ( not( P and S ))) DataSheet4U.com
F5 P or ( notD )
D6 P xor ( S xor ( D or ( P and S ))) F6 P or ( D xor S )
D7 not( D and ( P xor S )) F7 P or ( not( D and S ))
D8 P xor ( D and ( S xor P )) F8 P or ( D and S )
D9 not( S xor ( D or ( P and S ))) F9 P or ( not( D xor S ))
DA D xor ( P and ( not( S and D ))) FA D or P
DB not(( S xor P ) and ( D xor S )) FB D or ( P or ( notS ))
DC S or ( P and ( notD )) FC P or S
DD S or ( notD ) FD P or ( S or ( notD ))
DE S or ( D xor P ) FE D or ( P or S )
DF S or ( not( D and P )) FF writes all 1’s
Notes: S = Source Data
P = Pattern Data
D = Input Destination Data (data at destination prior to BitBLT operation)

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-7

Per-Pixel Write Masking


The BitBLT engine is able to perform per-pixel write-masking with various data sources used as pixel masks
to constrain which pixels at the destination will actually be written to by the BitBLT engine. As shown in the
figure below, either monochrome source or monochrome pattern data may be used as a pixel mask, but not
color source or color pattern. Another available pixel mask called “color transparency” is derived by
comparing a particular color to either the color already specified for a given pixel at the destination or the
color that results from the bit-wise operation performed for a given pixel.

et4U.com DataShee

DataSheet4U.com

Figure E-2: Block Diagram and Data Paths of the BitBLT Engine

Bits 13 and 17 of BR04 are used to select either the monochrome source or the monochrome pattern data
as a pixel mask. When this feature is used, the bits in either the monochrome source or the monochrome
pattern data that carry a value of 0 cause the bytes of the corresponding pixel at the destination to not be
written to by the BitBLT engine, thereby preserving whatever data already residing within those bytes. This
feature can be used in writing characters to the display in a way that preserves the pre-existing backgrounds
behind those characters.

Bits 14 through 16 of BR04 are used to select and enable 1 of 4 forms of per-pixel write-masking, each using
a different color comparison as a mask. Bit 14 is used to enable this function. Bit 15 chooses between two
different comparisons of color values. Depending on the setting of bit 15, a comparison is made between
a key color (carried by either BR01 or BR09) and either the color already specified in the bytes for each of
the pixels at the destination or the color resulting from the bit-wise operation being performed for each pixel.
Bit 16 chooses whether the overwriting of the bytes at the destination will occur when the two compared
values are found to be equal or when they are found not to be equal.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-8 BitBLT Operation

When the Source and Destination Locations Overlap


When the source and destination locations are both within the frame buffer, it is possible to have BitBLT
operations in which these locations overlap. This frequently occurs in BitBLT operations where a user is
shifting the position of a graphical item on the display by only a few pixels. In these situations, the BitBLT
engine must be programmed so that output destination data is not written to the part of the destination that
overlaps the source before the source data in the area of overlap has been read. Otherwise, the source
data will become corrupted as shown in the figure below.

et4U.com DataShee

DataSheet4U.com

Figure E-3: Source Corruption in BitBLT


with Overlapping Source and Destination Locations
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-9

The BitBLT engine reads from the source and writes to the destination starting with the left-most pixel in the
top-most line of both, as shown in step (a). As shown in step (b), corruption of the source data has already
started with the copying of the top-most line in step (a) — part of the source that originally contained lighter-
colored pixels has now been overwritten with darker-colored pixels. More source data corruption occurs as
steps (b) through (d) are performed. At step (e), another line of the source data is read, but the two right-
most pixels of this line are in the region where the source and destination locations overlap, and where the
source has already been overwritten as a result of the copying of the top-most line in step (a). Starting in
step (f), darker-colored pixels can be seen in the destination where lighter-colored pixels should be. This
errant effect occurs repeatedly throughout the remaining steps in this BitBLT operation. As more lines are
copied from the source to the destination, it becomes clear that the end result is not as originally intended.

The BitBLT engine can be programmed to alter the order in which source data is read and destination data
is written when necessary to avoid the kind of source data corruption problem illustrated earlier. Bits 8 and
9 of BR04 provide the ability to change the point at which the BitBLT engine begins reading and writing data
from the upper left-hand corner (the usual starting point) to one of the other three corners. In other words,
through the use of these two bits, the BitBLT engine may be set to read data from the source and write it to
the destination starting at any of the four corners of the panel. The following figure shows how this feature
can be used to perform the same BitBLT operation illustrated earlier, but without corrupting the source data.

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-10 BitBLT Operation

et4U.com DataShee

DataSheet4U.com

Figure E-4: Correctly Performed BitBLT


with Overlapping Source and Destination Locations

The BitBLT engine reads the source data and writes the destination data starting with the right-most pixel
of the bottom-most line. By doing this, no pixel existing where the source and destination locations overlap
will ever be written to before it is read from by the BitBLT engine. By the time the BitBLT operation has
reached step (e) where two pixels existing where the source and destination locations overlap are about to
be overwritten, the source data for those two pixels has already been read.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-11

The figure below shows the recommended starting points to be used in each of the 8 possible ways in which
the source and destination could overlap. In general, the starting point should be within the area in which
the overlap occurs.

et4U.com DataShee

DataSheet4U.com

Figure E-5: Suggested Starting Points for Possible


Source and Destination Overlap Situations

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-12 BitBLT Operation

Contiguous vs. Discontiguous Graphics Data


Graphics data stored in memory, particularly in the frame buffer of a graphics system, has organizational
characteristics that often distinguish it from other varieties of data. The main distinctive feature is the
tendency for graphics data to be organized in multiple sub-blocks of bytes, instead of a single contiguous
block of bytes.

Figure E-6 shows an example of contiguous graphics data — a horizontal line made up of six adjacent pixels
within a single scanline on a display with a resolution of 640x480. If it is presumed that the graphics system
has been set to 8 bits per pixel, and that the first byte of frame buffer memory at offset 0h corresponds to
the upper left-most pixel of this display, then the six pixels that make this horizontal line starting at
coordinates (256, 256) would occupy six bytes starting at frame buffer offset 28100h, and ending at offset
28105h.

In this case, this horizontal line exists entirely within one scanline on the display, and so the graphics data
for all six of these pixels exists within a single contiguous block comprised of these six bytes. In this simple
case, the starting offset and the number of bytes are the only pieces of information that a BitBLT engine
would require to read this block of data.

et4U.com DataShee

DataSheet4U.com

Figure E-6: On-Screen Single 6-Pixel Line in the Frame Buffer

The simplicity of the preceding example of a single horizontal line contrasts sharply to the example of
discontiguous graphics data depicted in Figure E-7. The simple six-pixel line of Figure E-6 is now
accompanied by three more six-pixel lines placed on subsequent scan lines, resulting in the 6x4 block of
pixels shown.

Since there are other pixels on each of the scan lines on which this 6x4 block exists that are not part of this
6x4 block, what appears to be a single 6x4 block of pixels on the display must be represented by a
discontiguous block of graphics data made up of 4 separate sub-blocks of six bytes apiece in the frame
buffer at addresses 28100h, 28380h, 28600h, and 28880h. This situation makes the task of reading what
appears to be a simple 6x4 block of pixels more complex.

Two characteristics of this 6x4 block of pixels help simplify the task of specifying the locations of all 24 bytes
of this discontiguous block of graphics data. First, all four of the sub-blocks are of the same length. Second,
the four sub-blocks are separated from each other at equal intervals.

The BitBLT engine was designed to make use of these characteristics of graphics data to simplify the
programming required to handle discontiguous blocks of graphics data. For such a situation, the BitBLT
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-13

engine requires only four pieces of information: the starting address of the first sub-block, the length of a
sub-block, the offset (in bytes) of the starting address of each subsequent sub-block, and the quantity of
sub-blocks.

Figure E-7: On-Screen 6x4 Array of Pixels in the Frame Buffer


et4U.com DataShee
Source Data
DataSheet4U.com
The source data may either exist in the frame buffer where the BitBLT engine may read it directly, or it may
be provided to the BitBLT engine by the host CPU. The block of source graphics data may be either
contiguous or discontiguous, and may be either in color (with a color depth that matches that to which the
BitBLT engine has been set) or monochrome.

Bit 10 of the BitBLT Control Register (BR04) specifies whether the source data exists in the frame buffer or
is provided by the CPU. Having the source data in the frame buffer will result in increased performance
since the BitBLT engine will be able to access it directly without involving the host CPU.

If the source data resides within the frame buffer, then the Source Address Register (BR06) is used to
specify the address of the source data as an offset from the beginning of the frame buffer at which the block
of source data begins. However, if the host CPU provides the source data, then this register takes on a
different function and the three least-significant bits of the Source Address Register (BR06) can be used to
specify a number of bytes that must be skipped in the first quadword received from the host CPU to reach
the first byte of valid source data.

In cases where the host CPU provides the source data, it does so by writing the source data to the BitBLT
data port, a 64KB memory space on the host bus. There is no actual memory allocated to this memory
space, so any data that is written to this location cannot be read back. This memory space is simply a range
of memory addresses that the BitBLT engine’s address decoder watches for the occurrence of any memory
writes. The BitBLT engine loads all data written to any memory address within this memory space in the
order in which it is written, regardless of the specific memory address to which it is written and uses that
data as the source data in the current BitBLT operation. The block of bytes sent by the host CPU to this
data port must be quadword-aligned, although the source data contained within the block of bytes does not
need to be aligned. As mentioned earlier, the least significant three bits of the Source Address Register
(BR06) are used to specify the number of bytes that must be skipped in the first quadword to reach the first
byte of valid source data.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-14 BitBLT Operation

To accommodate discontiguous source data, the Source and Destination Offset Register (BR00) can be
used to specify the offset in bytes from the beginning of one scan line’s worth source data to the next.
Otherwise, if the source data is contiguous, then an offset equal to the length of a scan line’s worth of source
data should be specified.

Monochrome Source Data


Bit 12 of the BitBLT Control Register (BR04) specifies whether the source data is color or monochrome.
Since monochrome graphics data only uses one bit per pixel, each byte of monochrome source data
typically carries data for 8 pixels which hinders the use of byte-oriented parameters when specifying the
location and size of valid source data. Some additional parameters must be specified to ensure the proper
reading and use of monochrome source data by the BitBLT engine. The BitBLT engine also provides
additional options for the manipulation of monochrome source data versus color source data.

The various bit-wise logical operations and per-pixel write-masking operations were designed to work with
color data. In order to use monochrome data, the BitBLT engine converts it into color through a process
called color expansion, which takes place as a BitBLT operation is performed. In color expansion, the single
bits of monochrome source data are converted into one, two, or three bytes (depending on the color depth
to which the BitBLT engine has been set) of color data that are set to carry value corresponding to either
the foreground or background color that have been specified for use in this conversion process. If a given
bit of monochrome source data carries a value of 1, then the byte(s) of color data resulting from the
conversion process will be set to carry the value of the foreground color. If a given bit of monochrome
source data carries a value of 0, then the resulting byte(s) will be set to the value of the background color.

The foreground and background colors used in the color expansion of monochrome source data can be set
in the Pattern/Source Expansion Foreground Color Register (BR02) and the Pattern/Source Expansion
et4U.com Background Color Register (BR01), in which case these colors will be the same colors as those used in the DataShee
color expansion of monochrome pattern data. However, it is also possible to set the colors for the color
DataSheet4U.com
expansion of monochrome source data independently of those set for the color expansion of monochrome
pattern data by using the Source Expansion Foreground Color Register (BR0A) and the Source Expansion
Background Color Register (BR09). Bit 27 in the BitBLT Monochrome Source Control Register (BR03) is
used to select between one or the other of these two sets of registers.

The BitBLT engine requires that the alignment of each scan line’s worth of monochrome source data be
specified. In other words, whether each scan line’s worth of monochrome source data can be assumed to
start on quadword, doubleword, word, or byte boundaries, or that it cannot be assumed to start on any such
boundary must be specified using bits 26-24 of the Monochrome Source Control Register (BR03).

The BitBLT engine also provides various clipping options for use with monochrome source data. Bits 21-16
of the Monochrome Source Control Register (BR03) allow the BitBLT engine to be programmed to skip up
to 63 of the 64 bits in the first quadword of a block of monochrome source data to reach the first bit of valid
source data. Depending on the width of the block of pixels represented by the monochrome source data,
this option can also be used to implement a way of clipping the monochrome source data from the top. Bits
5-0 of this register allow up to 63 of the 64 bits in the first quadword in each scan line’s worth of monochrome
source data to be skipped to reach the first bit of valid source data in each scan line’s worth. This option
can be used to implement the clipping of each scan line’s worth of monochrome source data from the left.
Bits 13-8 of this register provides similar functionality for clipping monochrome source data from the right.

Pattern Data
The pattern data must exist within the frame buffer where the BitBLT engine may read it directly. The host
CPU cannot provide the pattern data to the BitBLT engine. As shown in Figure E-8, the block of pattern
graphics data always represents a block of 8x8 pixels. The bits or bytes of a block of pattern data may be
organized in the frame buffer memory in only one of four ways, depending upon its color depth which may
be 8, 16, or 24 bits per pixel (whichever matches the color depth to which the BitBLT engine has been set),
DataSheet4U.com
or monochrome.

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-15

Figure E- 8: Pattern Data


(Always an 8x8 Array of Pixels)

The Pattern Address Register (BR05) is used to specify the address of the pattern data as an offset from
the beginning of the frame buffer at which the block of pattern data begins. The three least significant bits
of the address written to this register are ignored, because the address must be in terms of quadwords. This
is because the pattern must always be located on an address boundary equal to its size. Monochrome
patterns take up 8 bytes, or a single quadword of space, and therefore, must be located on a quadword
boundary. Similarly, color patterns with color depths of 8 and 16 bits per pixel must start on 64-byte and
128-byte boundaries, respectively. Color patterns with color depths of 24 bits per pixel must start on 256-
byte boundaries, despite the fact that the actual color data fills only 3 bytes per pixel.

Figures E-9, E-10, E.3-11, and E-12 show how monochrome, 8bpp, 16bpp, and 24bpp pattern data is
organized in memory.
et4U.com DataShee

DataSheet4U.com

Figure E-9: Monochrome Pattern Data -- Occupies a Single Quadword

Figure E-10: 8bpp Pattern Data -- Occupies 64 Bytes (8 Quadwords)

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-16 BitBLT Operation

Figure E-11: 16bpp Pattern Data -- Occupies 128 Bytes (16 Quadwords)

et4U.com DataShee

DataSheet4U.com

Figure E-12: 24bpp Pattern Data -- Occupies 256 Bytes (32 Quadwords)

As is shown in Figure E-12, there are four bytes allocated for each pixel on each scan line’s worth of pattern
data, which allows each scan line’s worth of 24bpp pattern data to begin on a 32-byte boundary. The extra
(“fourth”) unused bytes of each pixel on a scan line’s worth of pattern data are collected together in the last
8 bytes (the last quadword) of each scan line’s worth of pattern data.

Bit 18 of the BitBLT Control Register (BR04) specifies whether the pattern data is color or monochrome.
The various bit-wise logical operations and per-pixel write-masking operations were designed to work with
color data. In order to use monochrome pattern data, the BitBLT engine is designed to convert it into color
through a process called “color expansion” which takes place as a BitBLT operation is performed. In color
expansion, the single bits of monochrome pattern data are converted into one, two, or three bytes
(depending on the color depth to which the BitBLT engine has been set) of color data that are set to carry
values corresponding to either the foreground or background color that have been specified for use in this
process. The foreground color is used for pixels corresponding to a bit of monochrome pattern data that
carry the value of 1, while the background color is used where the corresponding bit of monochrome pattern
data carries the value of 0. The foreground and background colors used in the color expansion of
DataSheet4U.com
monochrome pattern data can be set in the Pattern/Source Expansion Foreground Color Register (BR02)

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-17

and Pattern/Source Expansion Background Color Register (BR01). Depending upon the setting of bit 27 in
the Monochrome Source Control Register (BR03), these same two registers may also specify the
foreground and background colors to be used in the color expansion of the source data.

Destination Data
If the destination is within the frame buffer, then there are actually two different types of “destination data”:
the graphics data already residing at the location that is designated as the destination, and the data that is
to be written into that very same location as a result of a BitBLT operation. If, however, the destination is
selected so that the BitBLT engine is to provide its output to the host CPU, then the destination data
provided to the host CPU is the only kind there is.

Blocks of destination data to be read from and written to the destination may be either contiguous or
discontiguous. All data written to the destination will have the color depth to which the BitBLT engine has
been set. It is presumed that any data already existing at the destination which will be read by the BitBLT
engine will also be of this same color depth — the BitBLT engine neither reads nor writes monochrome
destination data.

Bit 11 of the BitBLT Control Register (BR04) is used to specify whether the destination data is to be written
to a location within the frame buffer, or is to be provided to the host CPU. If the destination is within the
frame buffer, the Destination Address Register (BR07) is used to specify the address of the destination as
an offset from the beginning of the frame buffer at which the destination location begins. Otherwise, only
bits 2-0 of the Destination Address Register (BR07) are used, and there purpose is to specify which byte in
the first quadword of destination data provided to the host CPU is the first byte of actual destination data.
To accommodate discontiguous destination data, the Source and Destination Offset Register (BR00) can
be used to specify the offset in bytes from the beginning of one scan line’s worth of destination data to the
next. Otherwise, if the destination data is contiguous, then an offset equal to the length of a scan line’s worth
et4U.com of destination data should be specified. DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-18 BitBLT Operation

BitBLT Programming Examples


Pattern Fill -- A Very Simple BitBLT
In this example, a rectangular area on the screen is to be filled with a color pattern stored as pattern data
in off-screen memory. The screen has a resolution of 1024x768 and the graphics system has been set to
a color depth of 8 bits per pixel.

As shown in Figure E-13, the rectangular area to be filled has its upper left-hand corner at coordinates (128,
128) and its lower right-hand corner at coordinates (191, 191). These coordinates define a rectangle
covering 64 scan lines, each scan line’s worth of which is 64 pixels in length — in other words, an array of
64x64 pixels. Presuming that the pixel at coordinates (0, 0) corresponds to the byte at address 00h in the
frame buffer memory, the pixel at (128, 128) corresponds to the byte at address 20080h.

et4U.com DataShee

DataSheet4U.com

Figure E-13: On-Screen Destination for Example Pattern Fill BitBLT

As shown in Figure E-14, the pattern data occupies 64 bytes starting at address 100000h. As always, the
pattern data represents an 8x8 array of pixels.

Before programming the BitBLT engine in any way, bit 0 of the BitBLT Configuration Register (XR20) or bit
31 of the BitBLT Control Register (BR04) should be checked to see if the BitBLT engine is currently busy.
The BitBLT engine should not be programmed in any way until all BitBLT operations are complete and the
BitBLT engine is idle. Once the BitBLT engine is idle, programming the BitBLT engine for the operation in
this example should begin by making sure that the BitBLT Configuration Register (XR20) is set to 00h, in
order to specify a color depth of 8 bits per pixel and enable normal operation. Alternatively, if bit 23 of the
BitBLT Control Register (BR04) is set to 1, then the color depth of the BitBLT engine may be set to 8 bits
per pixel by setting bits 25 and 24 of the same register to 0, although it is still necessary to ensure that at
least bit 1 of the BitBLT Configuration Register is set to 0 to enable normal operation.

The BitBLT Control Register (BR04) is used to select the features to be used in this BitBLT operation, and
must be programmed carefully. Bits 22-20 should be set to 0 to select the top-most horizontal row of the
pattern as the starting row used in drawing the pattern starting with the top-most scan line covered by the
destination. Since actual pattern data will be used, bit 19 should be set to 0. The pattern data is in color
with a color depth of 8 bits per pixel, so bits 18 and 17 should also be set to 0. Since this BitBLT operation
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-19

does not use per-pixel write-masking, bits 16-13 should be set to 0. Bit 12 should be set to 0 to ensure that
the settings in the Monochrome Source Control Register (BR03) will have no effect on this BitBLT operation.
Bit 11 should be set to 0 to configure the BitBLT engine for a destination within the frame buffer. The setting
of bits 10-8 do not affect this BitBLT operation, since source data is not used. Therefore, these bits might
as well be set to zero as a default. Finally, bits 7-0 should be programmed with the 8-bit value of F0h to
select the bit-wise logical operation in which a simple copy of the pattern data to the destination takes place.
Selecting this bit-wise operation in which no source data is used as an input causes the BitBLT engine to
automatically forego either reading source data from the frame buffer or waiting for the host CPU to provide
it.

Bits 28-16 of the Source and Destination Offset Register (BR00) must be programmed with number of bytes
in the interval from the start of one scan line’s worth of destination data to the next. Since the color depth
is 8 bits per pixel and the horizontal resolution of the display is 1024, the value to be programmed into these
bits is 400h, which is equal to the decimal value of 1024. Since this BitBLT operation does not use source
data, the BitBLT engine ignores bits 12-0.
Bits 22-3 of the Pattern Address Register (BR05) must be programmed with the address of the pattern data.
This address is specified as an offset from the beginning of the frame buffer where the pattern data begins.
In this case, the address is 100000h.

Similarly, bits 22-0 of the Destination Address Register (BR07) must be programmed with the address of
the destination, i.e., the offset from the beginning of the frame buffer of the byte at the destination that will
be written to first. In this case, the address is 20080h, which corresponds to the byte representing the pixel
at coordinates (128, 128).

et4U.com DataShee

DataSheet4U.com

Figure E-14: Pattern Data for Example Pattern Fill BitBLT

This BitBLT operation does not use the values in the Pattern/Source Expansion Background Color Register
(BR01), the Pattern/Source Expansion Foreground Color Register (BR02), the Monochrome Source Control
Register (BR03), the Source Address Register (BR06), the Source Expansion Background Color Register
(BR09), or the Source Expansion Foreground Color Register (BR0A).

The Destination Width and Height Register (BR08) must be programmed with values that describe to the
BitBLT engine the 64x64 pixel size of the destination location. Bits 28-16 should be set to carry the value
of 40h, indicating that the destination location covers 64 scan lines. Bits 12-0 should be set to carry the
value of 40h, indicating that each scan line’s worth of destination data occupies 64 bytes. The act of writing
a non-zero value for the height to the Destination Width and Height Register (BR08) is what signals the
BitBLT engine to begin performing this BitBLT operation. Therefore, it is important that all other
programming of the BitBLT registers be completed before this is done.

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-20 BitBLT Operation

Figure E-15 shows the end result of performing this BitBLT operation. The 8x8 pattern has been repeatedly
copied (“tiled”) into the entire 64x64 area at the destination.

Figure E-15: Results of Example Pattern Fill BitBLT


et4U.com DataShee

Drawing Characters Using aDataSheet4U.com


Font Stored in System Memory
In this example BitBLT operation, a lowercase letter “f” is to be drawn in black on a display with a gray
background. The resolution of the display is 1024x768, and the graphics system has been set to a color
depth of 8 bits per pixel. Figure E-16 shows the display on which this letter “f” is to be drawn. As shown in
this figure, the entire display is shaded gray. The letter “f” is to be drawn into an 8x8 region on the display
with the upper left-hand corner at the coordinates (128, 128).

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-21

Figure E-17 shows both the 8x8 pattern making up the letter “f” and how it is represented somewhere in the
host’s system memory — the actual address in system memory is not important. The letter “f” is represented
in system memory by a block of monochrome graphics data that occupies 8 bytes. Each byte carries the 8
bits needed to represent the 8 pixels in each scan line’s worth of this graphics data. This type of pattern is
often used to store character fonts in system memory.

et4U.com DataShee

DataSheet4U.com

Figure E-16: On-Screen Destination for Example Character Drawing BitBLT

Figure E- 17: Source Data in System Memory for Example Character Drawing BitBLT

During this BitBLT operation, the host CPU will read this representation of the letter “f” from system memory,
and write it to the BitBLT engine by performing memory writes to the BitBLT data port. The BitBLT engine
will receive this data from the host CPU and use it as the source data for this BitBLT operation. The BitBLT
engine will be set to the same color depth as the graphics system ( 8 bits per pixel, in this case. Since the
source data in this BitBLT operation is monochrome, color expansion must be used to convert it to an 8 bpp
color depth. To ensure that the gray background behind this letter “f” is preserved, per-pixel write masking
will be performed, using the monochrome source data as the pixel mask.

As in the example of the pattern fill BitBLT operation, the first step before programming the BitBLT engine
in any way is to check either bit 0 of the BitBLT Configuration Register (XR20) or bit 31 of the BitBLT Control
Register (BR04) to see if the BitBLT engine is currently busy. After waiting until the BitBLT engine is idle,
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-22 BitBLT Operation

programming the BitBLT engine should begin by making sure that the BitBLT Configuration Register (XR20)
is set to 00h, to specify a color depth of 8 bits per pixel and to enable normal operation. Alternatively, if bit
23 of the BitBLT Control Register (BR04) is set to 1, then the color depth of the BitBLT engine may be set
to 8 bits per pixel by setting bits 25 and 24 of the same register to 0, although it is still necessary to ensure
that at least bit 1 of the BitBLT Configuration Register is set to 0 to enable normal operation.

The BitBLT Control Register (BR04) is used to select the features to be used in this BitBLT operation. Since
pattern data is not required for this operation, the BitBLT engine will ignore bits 22-17, however as a default,
these bits can be set to 0. Since monochrome source data will be used as the pixel mask for the per-pixel
write-masking operation used in this BitBLT operation, bits 16-14 must be set to 0, while bit 13 should be
set to 1. Bit 12 should be set to 1, to specify that the data source is monochrome. Bit 11 should be set to
0 to configure the BitBLT engine for a destination within the frame buffer. Bit 10 should be set to 1, to
indicate that the source data will be provided by the host CPU. Presuming that the host CPU will provide
the source data starting with the byte that carries the left-most pixel on the top-most scan line’s worth of the
source data, bits 9 and 8 should both be set to 0. Finally, bits 7-0 should be programmed with the 8-bit value
CCh to select the bit-wise logical operation that simply copies the source data to the destination. Selecting
this bit-wise operation in which no pattern data is used as an input, causes the BitBLT engine to
automatically forego reading pattern data from the frame buffer.

Unlike the earlier example of a pattern fill BitBLT operation where the Monochrome Source Control Register
(BR03) was entirely ignored, several features of this register will be used in this BitBLT operation. Bit 27 of
this register will be set to 0, thereby selecting the Pattern/Source Expansion Foreground Color Register
(BR02) to specify the color with which the letter “f” will be drawn. This example assumes that the source
data will be sent in one quadword that will be quadword-aligned. Therefore, bits 26, 25, and 24, which
specify alignment should be set to 1, 0, and 1, respectively. Since clipping will not be performed in this
BitBLT operation, bits 21-16, 13-8, and 5-0 should all be set to 0.
et4U.com DataShee
Bits 28-16 of the Source and Destination Offset Register (BR00) must be programmed with a value equal
to number of bytes in the interval between the first bytes of each adjacent scan line’s worth of destination
DataSheet4U.com
data. Since the color depth is 8 bits per pixel and the horizontal resolution of the display is 1024 pixels, the
value to be programmed into these bits is 400h, which is equal to the decimal value of 1024. Since the
source data used in this BitBLT operation is monochrome, the BitBLT engine will not use a byte-oriented
offset value for the source data. Therefore, bits 12-0 will be ignored.

Since the source data is monochrome, color expansion is required to convert it to color with a color depth
of 8 bits per pixel. Since the Pattern/Source Expansion Foreground Color Register (BR02) was selected to
specify the foreground color of black to be used in drawing the letter “f”, this register must be programmed
with the value for that color. With the graphics system set for a color depth of 8 bits per pixel, the actual
colors are specified in the RAMDAC palette, and the 8 bits stored in the frame buffer for each pixel actually
specify the index used to select a color from that palette. This example assumes that the color specified at
index 00h in the palette is black, and therefore bits 7-0 of this register should be set to 00h to select black
as the foreground color. The BitBLT engine ignores bits 23-8 of this register because the selected color
depth is 8 bits per pixel. Even though the color expansion being performed on the source data normally
requires that both the foreground and background colors be specified, the value used to specify the
background color is not important in this example. Per-pixel write-masking is being performed with the
monochrome source data as the pixel mask, which means that none of the pixels in the source data that will
be converted to the background color will ever be written to the destination. Since these pixels will never
be seen, the value programmed into the Pattern/Source Expansion Background Color Register (BR01) to
specify a background color is not important.

Since the CPU is providing the source data, and this source data is monochrome, the BitBLT engine ignores
all of bits 22-0 of the Source Address Register (BR06).

Bits 22-0 of the Destination Address Register (BR07) must be programmed with the address of the
destination data. This address is specified as an offset from the start of the frame buffer of the pixel at the
destination that will be written to first. In this case, the address is 20080h, which corresponds to the byte
representing the pixel at coordinates (128, 128).
DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

BitBLT Operation E-23

This BitBLT operation does not use the values in the Pattern Address Register (BR05), the Source
Expansion Background Color Register (BR09), or the Source Expansion Foreground Color Register
(BR0A).

The Destination Width and Height Register (BR08) must be programmed with values that describe to the
BitBLT engine the 8x8 pixel size of the destination location. Bits 28-16 should be set to carry the value of
8h, indicating that the destination location covers 8 scan lines. Bits 12-0 should be set to carry the value of
8h, indicating that each scan line’s worth of destination data occupies 8 bytes. As mentioned in the previous
example, the act of writing a non-zero value for the height to the Destination Width and Height Register
(BR08) provides the BitBLT engine with the signal to begin performing this BitBLT operation. Therefore, it
is important that all other programming of the BitBLT engine registers be completed before this is done.

Figure E-18 shows the end result of performing this BitBLT operation. Only the pixels that form part of the
actual letter “f” have been drawn into the 8x8 destination location on the display, leaving the other pixels
within the destination with their original gray color.

et4U.com DataShee

DataSheet4U.com

Figure E-18: Results of Example Character Drawing BitBLT

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

E-24 BitBLT Operation

et4U.com DataShee

DataSheet4U.com

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Revision 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com
www.DataSheet4U.com

et4U.com

DataSheet4U.com

Chips and Technologies, Inc.


a subsidiary of Intel Corporation Title: 69000 Data Book
2950 Zanker Road Publication No.: DB181.3
San Jose, California 95134 Stock No.: 010-181-003
Phone: 408-434-0600 Revision No.: 1.3
FAX: 408-894-2077 Date: 08/31/98

DataSheet4U.com

&+,36 69000 Databook Subject to Change Without Notice Preliminary Rev. 1.3 8/31/98
DataSheet4U.com
DataSheet 4 U .com

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy