Lecture 09 - Game User Interface Design
Lecture 09 - Game User Interface Design
• Principles of UI Design
• Design process
• Simplify Game UI
• Interaction models
• Camera models
• Visual elements
• Feedback Elements
• Audio elements
• Navigation mechanisms
2
Is User Interface Important?
• A bad interface can kill a game even with a great game play
• The User Interface creates the player’s experience
• Making the game Visible, Audible, and Playable
• The user interface has an enormous effect on how the player perceive the game
• Satisfying
• Disappointing
• Elegant
• Graceless
• Fun
• frustrating
3
What is the User Interface?
4
Principles of UI Design
5
UI Design Process
6
UI Design Process / Define Gameplay Modes
8
UI Design Process/ Select Visual Elements
9
UI Design Process/ Select Visual Elements (Cont.)
10
UI Design Process/ Define Control Mechanism
11
UI Design Process/ Define Control Mechanism (Cont.)
13
Simplify Game UI
14
Interaction Models
• Avatar-based
• Multi-present
• Party-based
• Contestant
• Desktop
15
Camera Movement
16
Camera Models
• 2D and 3D
• 1st person
• 3rd person
• Aerial Perspectives
17
Camera Models/ 2D Versus 3D
18
Camera Models/ 1st Person Perspective
• Advantages
• Do not display avatar – reduced development cost
• No AI to control the camera
• Players find it easier to aim the enemies
• The play may find interaction with the environment easy
• Disadvantages
• Does not have the pleasure to watch himself/herself
• Cannot customize looks
• No body language or facial expression
• Certain types of moves become difficult
19
Camera Models/ Third Person Perspective
21
Visual Elements
22
Feedback Elements
• Sound effects
• Vibration
• Background sound
• Music
• Dialogue and voice over narration
24
Navigation Mechanisms
• Flying
• Point and click navigation
25
Thank You