0% found this document useful (0 votes)
6 views25 pages

Log

Uploaded by

allstar007228
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
6 views25 pages

Log

Uploaded by

allstar007228
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 25

[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.6.0 NVIDIA 560.70


[INFO] - GLSL version 4.60 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Binding of Isaac: Repentance v1.7.9b.J835
[INFO] - load archives: 6380 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Display Hz: 144, Target: 60.. disabling vsync for this session.
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/!!mod config menu_2681875787/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/external item descriptions_836319872/content/
[INFO] - HQX4 size: 960x540
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/!!mod config menu_2681875787/main.lua
[INFO] - Lua Debug: Mod Config Menu v112 - Loading...
[INFO] - Lua Debug: Mod Config Menu v112 - Loaded.
[INFO] - Lua mem usage: 1455 KB and 745 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/external item descriptions_836319872/main.lua
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua Debug: External Item Descriptions v4.79_2d4b5ca loaded.
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua mem usage: 8969 KB and 133 bytes
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - HQX4 size: 960x540
[INFO] - Renderbuffer ID: 1 size 2048x2048
[INFO] - HQX4 size: 1920x1080
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Queued Path music/Repentance/Genesis Retake Twisted Loop.ogg
[INFO] - Queued Path music/Repentance/Genesis Retake Light Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 3L67 68G1 (3310788997) [New, 1]
[INFO] - Preload sound 0.
[INFO] - Initialized player with Variant 0 and Subtype 2
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2274622275
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 3: Burning Basement (mode 1)
[INFO] - allocate 315 rooms.
[INFO] - [ModManager] load stage 3: Burning Basement (mode 1)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 1)
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 1)
[INFO] - allocate 180 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
[INFO] - allocate 1300 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - CURRENT ROOM INDEX 84 78d522f4
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,680.00)
[INFO] - Lua mem usage: 8969 KB and 25 bytes
[INFO] - Adding collectible 46 (Lucky Foot) to player 0 (Cain)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Total entity spawn time: 21 ms
[INFO] - Total ANM2 loading time: 156 ms
[INFO] - AnmCache memory usage: 1970980 bytes in 113 entries.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 4.0()
[INFO] - SpawnRNG seed: 4260403868
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9027 KB and 417 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 277 (Lil Haunt) to player 0 (Cain)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.3( (copy))
[INFO] - SpawnRNG seed: 2801688918
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 9047 KB and 184 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 207 (Ball of Bandages) to player 0 (Cain)
[INFO] - music stopped playing
[INFO] - Total entity spawn time: 55 ms
[INFO] - Total ANM2 loading time: 162 ms
[INFO] - AnmCache memory usage: 2240600 bytes in 120 entries.
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Lua mem usage: 9065 KB and 979 bytes
[INFO] - Total entity spawn time: 66 ms
[INFO] - Total ANM2 loading time: 164 ms
[INFO] - AnmCache memory usage: 2240600 bytes in 120 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 2.21( (copy))
[INFO] - SpawnRNG seed: 2130819914
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(640.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(9), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Lua mem usage: 9046 KB and 515 bytes
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Lua mem usage: 9071 KB and 876 bytes
[INFO] - Spawning greed mode wave from room variant 8.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Spawning greed mode wave from room variant 32.
[INFO] - Spawning greed mode wave from room variant 46.
[INFO] - Spawning greed mode wave from room variant 187.
[INFO] - Spawning greed mode wave from room variant 117.
[INFO] - Spawning greed mode wave from room variant 88.
[INFO] - Spawning greed mode wave from room variant 145.
[INFO] - Spawning greed mode wave from room variant 134.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.3( (copy))
[INFO] - SpawnRNG seed: 2801688918
[INFO] - Lua mem usage: 9066 KB and 275 bytes
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Lua mem usage: 9047 KB and 699 bytes
[INFO] - Room 2.21( (copy))
[INFO] - SpawnRNG seed: 2130819914
[INFO] - Lua mem usage: 9048 KB and 375 bytes
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - SpawnRNG seed: 2130819914
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - SpawnRNG seed: 2130819914
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Lua mem usage: 9050 KB and 640 bytes
[INFO] - Spawning greed mode wave from room variant 14.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 44 added to SaveState
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 48.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 61 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 2.21( (copy))
[INFO] - SpawnRNG seed: 2130819914
[INFO] - Lua mem usage: 9053 KB and 488 bytes
[INFO] - Spawn shop pickup (restock), Pos(400.00,320.00)
[INFO] - item taken without exchange
[INFO] - Spawn shop pickup (restock), Pos(640.00,320.00)
[INFO] - item queue flush
[INFO] - Adding collectible 731 (Stye) to player 0 (Cain)
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Lua mem usage: 9055 KB and 907 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Spawning greed mode wave from room variant 77.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (260.10) spawned by (260.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.08 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/Repentance/Genesis Retake Twisted Loop.ogg
[INFO] - Queued Path music/Repentance/Genesis Retake Light Loop.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: V6EW WR4C (3504756418) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 18
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 604360676
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 2: Cellar (mode 0)
[INFO] - allocate 1148 rooms.
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 7
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 796360c4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9050 KB and 199 bytes
[INFO] - Adding collectible 584 (Book of Virtues) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Spawn Entity with Type(16), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(2), Pos(360.00,280.00)
[INFO] - Lua mem usage: 9066 KB and 263 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - item queue flush
[INFO] - Adding trinket 105 (Bag Lunch) to player 0 (Bethany)
[INFO] - Room 13.0()
[INFO] - SpawnRNG seed: 3621214688
[INFO] - Lua mem usage: 9061 KB and 120 bytes
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Lua mem usage: 9056 KB and 166 bytes
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(320.00,360.00)
[INFO] - Lua mem usage: 9056 KB and 720 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2333812322
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(480.00,320.00)
[INFO] - Lua mem usage: 9061 KB and 680 bytes
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9061 KB and 169 bytes
[INFO] - Room 1.271(New Room)
[INFO] - SpawnRNG seed: 955719432
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 9054 KB and 726 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9054 KB and 654 bytes
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Lua mem usage: 9057 KB and 178 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9057 KB and 178 bytes
[INFO] - Room 1.794(New Room (copy))
[INFO] - SpawnRNG seed: 1881934045
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 9061 KB and 634 bytes
[INFO] - Room 4.6()
[INFO] - SpawnRNG seed: 2361906572
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(400.00,280.00)
[INFO] - Lua mem usage: 9070 KB and 882 bytes
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 463 (Sulfuric Acid) to player 0 (Bethany)
[INFO] - Room 1.794(New Room (copy))
[INFO] - SpawnRNG seed: 1881934045
[INFO] - Lua mem usage: 9059 KB and 733 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.23( (copy))
[INFO] - SpawnRNG seed: 2874632049
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(69), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9064 KB and 37 bytes
[INFO] - music stopped playing
[INFO] - Room 1.794(New Room (copy))
[INFO] - SpawnRNG seed: 1881934045
[INFO] - Lua mem usage: 9069 KB and 461 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9060 KB and 701 bytes
[INFO] - Room 1.267(New Room)
[INFO] - SpawnRNG seed: 1924945683
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(207), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 9071 KB and 973 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Removing trinket 105 (Bag Lunch) from player 0 (Bethany)
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 22 (Lunch) to player 0 (Bethany)
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 74 (A Quarter) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9065 KB and 679 bytes
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Lua mem usage: 9069 KB and 54 bytes
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9059 KB and 305 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2333812322
[INFO] - Lua mem usage: 9059 KB and 737 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 203 (Humbleing Bundle) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9076 KB and 127 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Lua mem usage: 9073 KB and 556 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9060 KB and 476 bytes
[INFO] - Room 1.267(New Room)
[INFO] - SpawnRNG seed: 1924945683
[INFO] - Lua mem usage: 9077 KB and 932 bytes
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 2354612154
[INFO] - Spawn Entity with Type(869), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 9057 KB and 1020 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 8.1()
[INFO] - SpawnRNG seed: 1565699102
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9066 KB and 748 bytes
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 2354612154
[INFO] - Lua mem usage: 9057 KB and 400 bytes
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.267(New Room)
[INFO] - SpawnRNG seed: 1924945683
[INFO] - Lua mem usage: 9060 KB and 476 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9089 KB and 295 bytes
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Lua mem usage: 9068 KB and 109 bytes
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9060 KB and 476 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2333812322
[INFO] - Lua mem usage: 9060 KB and 740 bytes
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9070 KB and 255 bytes
[INFO] - Room 1.271(New Room)
[INFO] - SpawnRNG seed: 955719432
[INFO] - Lua mem usage: 9057 KB and 432 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.23( (copy))
[INFO] - SpawnRNG seed: 2874632049
[INFO] - Lua mem usage: 9060 KB and 508 bytes
[INFO] - Room 1.271(New Room)
[INFO] - SpawnRNG seed: 955719432
[INFO] - Lua mem usage: 9057 KB and 432 bytes
[INFO] - Room 5.4014(Famine (copy))
[INFO] - SpawnRNG seed: 2038240468
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(63), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9066 KB and 880 bytes
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) Loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 9 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 73 (Cube of Meat) to player 0 (Bethany)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 746944014
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 3: Burning Basement (mode 0)
[INFO] - allocate 1311 rooms.
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 7
[INFO] - place_room: shape 4
[INFO] - place_room: shape 10
[INFO] - 13 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 796360c4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2558992035
[INFO] - Lua mem usage: 9058 KB and 477 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 13.5( (copy))
[INFO] - SpawnRNG seed: 1253633913
[INFO] - Lua mem usage: 9057 KB and 625 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2558992035
[INFO] - Lua mem usage: 9073 KB and 769 bytes
[INFO] - Room 1.1214(New Room)
[INFO] - SpawnRNG seed: 1607564531
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(560.00,280.00)
[INFO] - Lua mem usage: 9073 KB and 985 bytes
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9057 KB and 625 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1214(New Room)
[INFO] - SpawnRNG seed: 1607564531
[INFO] - Lua mem usage: 9060 KB and 833 bytes
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9060 KB and 833 bytes
[INFO] - Room 1.570(New Room)
[INFO] - SpawnRNG seed: 3484262217
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 9071 KB and 449 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9067 KB and 209 bytes
[INFO] - Room 1.570(New Room)
[INFO] - SpawnRNG seed: 3484262217
[INFO] - Lua mem usage: 9065 KB and 169 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.163()
[INFO] - SpawnRNG seed: 1573452627
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 9060 KB and 801 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 8.2()
[INFO] - SpawnRNG seed: 4079901314
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9067 KB and 89 bytes
[INFO] - Room 1.163()
[INFO] - SpawnRNG seed: 1573452627
[INFO] - Lua mem usage: 9065 KB and 593 bytes
[INFO] - music stopped playing
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2080430518
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(480.00,320.00)
[INFO] - Lua mem usage: 9058 KB and 677 bytes
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Room 1.163()
[INFO] - SpawnRNG seed: 1573452627
[INFO] - Lua mem usage: 9065 KB and 966 bytes
[INFO] - Room 1.282(New Room)
[INFO] - SpawnRNG seed: 956545584
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,320.00)
[INFO] - Lua mem usage: 9067 KB and 796 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.37()
[INFO] - SpawnRNG seed: 3079502348
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(54), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 9079 KB and 620 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 196 (Squeezy) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.162()
[INFO] - SpawnRNG seed: 2441241292
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9075 KB and 287 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.6()
[INFO] - SpawnRNG seed: 1575205551
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9070 KB and 695 bytes
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding trinket 82 (Golden Horse Shoe) to player 0 (Bethany)
[INFO] - Queued Path music/Secret to Everyone.ogg
[INFO] - Room 1.162()
[INFO] - SpawnRNG seed: 2441241292
[INFO] - Lua mem usage: 9077 KB and 613 bytes
[INFO] - Room 1.37()
[INFO] - SpawnRNG seed: 3079502348
[INFO] - Lua mem usage: 9095 KB and 711 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.282(New Room)
[INFO] - SpawnRNG seed: 956545584
[INFO] - Lua mem usage: 9059 KB and 567 bytes
[INFO] - Room 1.163()
[INFO] - SpawnRNG seed: 1573452627
[INFO] - Lua mem usage: 9076 KB and 63 bytes
[INFO] - Room 1.570(New Room)
[INFO] - SpawnRNG seed: 3484262217
[INFO] - Lua mem usage: 9075 KB and 895 bytes
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9059 KB and 567 bytes
[INFO] - Room 4.31()
[INFO] - SpawnRNG seed: 4194645064
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9080 KB and 623 bytes
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 85 (Deck of Cards) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9060 KB and 830 bytes
[INFO] - Room 10.2()
[INFO] - SpawnRNG seed: 3260443528
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(360.00,280.00)
[INFO] - Lua mem usage: 9064 KB and 298 bytes
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9073 KB and 610 bytes
[INFO] - Room 1.570(New Room)
[INFO] - SpawnRNG seed: 3484262217
[INFO] - Lua mem usage: 9078 KB and 738 bytes
[INFO] - Room 1.163()
[INFO] - SpawnRNG seed: 1573452627
[INFO] - Lua mem usage: 9063 KB and 482 bytes
[INFO] - Room 1.282(New Room)
[INFO] - SpawnRNG seed: 956545584
[INFO] - Lua mem usage: 9060 KB and 274 bytes
[INFO] - Room 1.37()
[INFO] - SpawnRNG seed: 3079502348
[INFO] - Lua mem usage: 9060 KB and 274 bytes
[INFO] - Room 5.2013(The Duke of Flies)
[INFO] - SpawnRNG seed: 474923003
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(67), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9063 KB and 450 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 13 added to SaveState
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 198 (Box) to player 0 (Bethany)
[INFO] - Queued Path music/The Calm.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 15.0(Angel)
[INFO] - SpawnRNG seed: 3176173182
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9062 KB and 135 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 101 (The Halo) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.2013(The Duke of Flies)
[INFO] - SpawnRNG seed: 474923003
[INFO] - Lua mem usage: 9074 KB and 406 bytes
[INFO] - Queued Path music/The Calm.ogg
[INFO] - Level::Init m_Stage 3, m_StageType 2 Seed 1318443240
[INFO] - Curse of the Labyrinth!
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 6: Flooded Caves (mode 0)
[INFO] - allocate 1285 rooms.
[INFO] - [ModManager] load stage 6: Flooded Caves (mode 0)
[INFO] - [ModManager] load stage 6: Flooded Caves (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - place_room: shape 12
[INFO] - 30 rooms in 23 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 796360c4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3694295930
[INFO] - Lua mem usage: 9064 KB and 703 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.709((trap room))
[INFO] - SpawnRNG seed: 3405516472
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 9070 KB and 987 bytes
[INFO] - Room 1.253(New Room)
[INFO] - SpawnRNG seed: 4119015106
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(120.00,400.00)
[INFO] - Lua mem usage: 9082 KB and 555 bytes
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) Layer.ogg
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) loop.ogg
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.509(New Room)
[INFO] - SpawnRNG seed: 3821999387
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(1000.00,280.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(640.00,360.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 9064 KB and 699 bytes
[INFO] - Room 1.253(New Room)
[INFO] - SpawnRNG seed: 4119015106
[INFO] - Lua mem usage: 9078 KB and 818 bytes
[INFO] - Room 1.709((trap room))
[INFO] - SpawnRNG seed: 3405516472
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 9090 KB and 954 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.15( (copy))
[INFO] - SpawnRNG seed: 2623623835
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9075 KB and 436 bytes
[INFO] - music stopped playing
[INFO] - Queued Path music/Secret to Everyone.ogg
[INFO] - Total entity spawn time: 2022 ms
[INFO] - Total ANM2 loading time: 381 ms
[INFO] - AnmCache memory usage: 3848908 bytes in 241 entries.
[INFO] - Total entity spawn time: 2027 ms
[INFO] - Total ANM2 loading time: 381 ms
[INFO] - AnmCache memory usage: 3857292 bytes in 242 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.709((trap room))
[INFO] - SpawnRNG seed: 3405516472
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 9084 KB and 509 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3694295930
[INFO] - Lua mem usage: 9077 KB and 977 bytes
[INFO] - Room 1.595(New Room (copy))
[INFO] - SpawnRNG seed: 2225317607
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(440.00,200.00)
[INFO] - Lua mem usage: 9064 KB and 473 bytes
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) Layer.ogg
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.159()
[INFO] - SpawnRNG seed: 2605477587
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9068 KB and 897 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.37(double t)
[INFO] - SpawnRNG seed: 4216765708
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,280.00)
[INFO] - Lua mem usage: 9062 KB and 529 bytes
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 120 (Odd Mushroom) to player 0 (Bethany)
[INFO] - Room 1.159()
[INFO] - SpawnRNG seed: 2605477587
[INFO] - Lua mem usage: 9063 KB and 143 bytes
[INFO] - Room 1.1249(New Room)
[INFO] - SpawnRNG seed: 730697917
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(720.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(720.00,320.00)
[INFO] - Lua mem usage: 9067 KB and 567 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.890(New Room (copy))
[INFO] - SpawnRNG seed: 4052315323
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 9079 KB and 252 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.9()
[INFO] - SpawnRNG seed: 986230238
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9083 KB and 868 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 174 (Rainbow Baby) to player 0 (Bethany)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.890(New Room (copy))
[INFO] - SpawnRNG seed: 4052315323
[INFO] - Lua mem usage: 9068 KB and 655 bytes
[INFO] - Room 2.0(Shop L1)
[INFO] - SpawnRNG seed: 4179359724
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 9075 KB and 727 bytes
[INFO] - Room 1.890(New Room (copy))
[INFO] - SpawnRNG seed: 4052315323
[INFO] - Lua mem usage: 9094 KB and 753 bytes
[INFO] - Room 1.497(New Room)
[INFO] - SpawnRNG seed: 556813907
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(520.00,200.00)
[INFO] - Lua mem usage: 9063 KB and 850 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.890(New Room (copy))
[INFO] - SpawnRNG seed: 4052315323
[INFO] - Lua mem usage: 9076 KB and 18 bytes
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) Layer.ogg
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) loop.ogg
[INFO] - Room 1.497(New Room)
[INFO] - SpawnRNG seed: 556813907
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(520.00,200.00)
[INFO] - Lua mem usage: 9073 KB and 445 bytes
[INFO] - Room 1.890(New Room (copy))
[INFO] - SpawnRNG seed: 4052315323
[INFO] - Lua mem usage: 9073 KB and 405 bytes
[INFO] - Room 1.1249(New Room)
[INFO] - SpawnRNG seed: 730697917
[INFO] - Lua mem usage: 9077 KB and 893 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.988(New Room)
[INFO] - SpawnRNG seed: 681951647
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(311), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9066 KB and 957 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3694295930
[INFO] - Lua mem usage: 9079 KB and 570 bytes
[INFO] - Room 1.526(New Room)
[INFO] - SpawnRNG seed: 3792209104
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 9075 KB and 845 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.158()
[INFO] - SpawnRNG seed: 1687253
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(400.00,280.00)
[INFO] - Lua mem usage: 9071 KB and 130 bytes
[INFO] - Room 1.526(New Room)
[INFO] - SpawnRNG seed: 3792209104
[INFO] - Lua mem usage: 9074 KB and 459 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3694295930
[INFO] - Lua mem usage: 9071 KB and 854 bytes
[INFO] - Room 1.709((trap room))
[INFO] - SpawnRNG seed: 3405516472
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 9075 KB and 910 bytes
[INFO] - Room 1.253(New Room)
[INFO] - SpawnRNG seed: 4119015106
[INFO] - Lua mem usage: 9078 KB and 526 bytes
[INFO] - Room 1.509(New Room)
[INFO] - SpawnRNG seed: 3821999387
[INFO] - Lua mem usage: 9073 KB and 934 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.902(New Room)
[INFO] - SpawnRNG seed: 4068685563
[INFO] - Spawn Entity with Type(244), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9075 KB and 910 bytes
[INFO] - item queue flush
[INFO] - Adding trinket 38 (Mom's Pearl) to player 0 (Bethany)
[INFO] - Room 1.976(New Room)
[INFO] - SpawnRNG seed: 448098069
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(311), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(311), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 9072 KB and 4 bytes
[INFO] - Room 1.580(New Room)
[INFO] - SpawnRNG seed: 3370687630
[INFO] - Spawn Entity with Type(288), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(288), Variant(0), Pos(560.00,160.00)
[INFO] - Lua mem usage: 9069 KB and 1020 bytes
[INFO] - Room 1.897(New Room (copy))
[INFO] - SpawnRNG seed: 3471170255
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 9080 KB and 820 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.523(New Room)
[INFO] - SpawnRNG seed: 3543503138
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(1), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(23), Variant(1), Pos(480.00,360.00)
[INFO] - Lua mem usage: 9066 KB and 804 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (9.0) spawned by (23.1) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.84 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - CPU time spent on enemy queries: 0.84 seconds.
[INFO] - delete 1300 rooms.
[INFO] - delete 180 rooms.
[INFO] - delete 1148 rooms.
[INFO] - delete 1311 rooms.
[INFO] - delete 315 rooms.
[INFO] - delete 1285 rooms.
[INFO] - delete 30 rooms.
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/buttons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_player_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_cardspills.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - Isaac has shut down successfully

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy