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Log
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allstar007228
AI-enhanced title
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content,
claim it here
.
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[INFO] - timeBeginPeriod( 1 )
[INFO] - OpenGL version 4.6.0 NVIDIA 560.70
[INFO] - GLSL version 4.60 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Binding of Isaac: Repentance v1.7.9b.J835
[INFO] - load archives: 6380 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Display Hz: 144, Target: 60.. disabling vsync for this session.
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/!!mod config menu_2681875787/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/external item descriptions_836319872/content/
[INFO] - HQX4 size: 960x540
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/!!mod config menu_2681875787/main.lua
[INFO] - Lua Debug: Mod Config Menu v112 - Loading...
[INFO] - Lua Debug: Mod Config Menu v112 - Loaded.
[INFO] - Lua mem usage: 1455 KB and 745 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/external item descriptions_836319872/main.lua
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua Debug: External Item Descriptions v4.79_2d4b5ca loaded.
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua mem usage: 8969 KB and 133 bytes
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - HQX4 size: 960x540
[INFO] - Renderbuffer ID: 1 size 2048x2048
[INFO] - HQX4 size: 1920x1080
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Queued Path music/Repentance/Genesis Retake Twisted Loop.ogg
[INFO] - Queued Path music/Repentance/Genesis Retake Light Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 3L67 68G1 (3310788997) [New, 1]
[INFO] - Preload sound 0.
[INFO] - Initialized player with Variant 0 and Subtype 2
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2274622275
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 3: Burning Basement (mode 1)
[INFO] - allocate 315 rooms.
[INFO] - [ModManager] load stage 3: Burning Basement (mode 1)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 1)
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 1)
[INFO] - allocate 180 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
[INFO] - allocate 1300 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - CURRENT ROOM INDEX 84 78d522f4
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,680.00)
[INFO] - Lua mem usage: 8969 KB and 25 bytes
[INFO] - Adding collectible 46 (Lucky Foot) to player 0 (Cain)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Total entity spawn time: 21 ms
[INFO] - Total ANM2 loading time: 156 ms
[INFO] - AnmCache memory usage: 1970980 bytes in 113 entries.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 4.0()
[INFO] - SpawnRNG seed: 4260403868
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9027 KB and 417 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 277 (Lil Haunt) to player 0 (Cain)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.3( (copy))
[INFO] - SpawnRNG seed: 2801688918
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 9047 KB and 184 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 207 (Ball of Bandages) to player 0 (Cain)
[INFO] - music stopped playing
[INFO] - Total entity spawn time: 55 ms
[INFO] - Total ANM2 loading time: 162 ms
[INFO] - AnmCache memory usage: 2240600 bytes in 120 entries.
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Lua mem usage: 9065 KB and 979 bytes
[INFO] - Total entity spawn time: 66 ms
[INFO] - Total ANM2 loading time: 164 ms
[INFO] - AnmCache memory usage: 2240600 bytes in 120 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 2.21( (copy))
[INFO] - SpawnRNG seed: 2130819914
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(640.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(9), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Lua mem usage: 9046 KB and 515 bytes
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Lua mem usage: 9071 KB and 876 bytes
[INFO] - Spawning greed mode wave from room variant 8.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Spawning greed mode wave from room variant 32.
[INFO] - Spawning greed mode wave from room variant 46.
[INFO] - Spawning greed mode wave from room variant 187.
[INFO] - Spawning greed mode wave from room variant 117.
[INFO] - Spawning greed mode wave from room variant 88.
[INFO] - Spawning greed mode wave from room variant 145.
[INFO] - Spawning greed mode wave from room variant 134.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.3( (copy))
[INFO] - SpawnRNG seed: 2801688918
[INFO] - Lua mem usage: 9066 KB and 275 bytes
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Lua mem usage: 9047 KB and 699 bytes
[INFO] - Room 2.21( (copy))
[INFO] - SpawnRNG seed: 2130819914
[INFO] - Lua mem usage: 9048 KB and 375 bytes
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - SpawnRNG seed: 2130819914
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - SpawnRNG seed: 2130819914
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Lua mem usage: 9050 KB and 640 bytes
[INFO] - Spawning greed mode wave from room variant 14.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 44 added to SaveState
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 48.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 61 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 2.21( (copy))
[INFO] - SpawnRNG seed: 2130819914
[INFO] - Lua mem usage: 9053 KB and 488 bytes
[INFO] - Spawn shop pickup (restock), Pos(400.00,320.00)
[INFO] - item taken without exchange
[INFO] - Spawn shop pickup (restock), Pos(640.00,320.00)
[INFO] - item queue flush
[INFO] - Adding collectible 731 (Stye) to player 0 (Cain)
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1017(Basement (copy))
[INFO] - SpawnRNG seed: 7125906
[INFO] - Lua mem usage: 9055 KB and 907 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Spawning greed mode wave from room variant 77.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (260.10) spawned by (260.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.08 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/Repentance/Genesis Retake Twisted Loop.ogg
[INFO] - Queued Path music/Repentance/Genesis Retake Light Loop.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: V6EW WR4C (3504756418) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 18
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 604360676
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 2: Cellar (mode 0)
[INFO] - allocate 1148 rooms.
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 7
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 796360c4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9050 KB and 199 bytes
[INFO] - Adding collectible 584 (Book of Virtues) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Spawn Entity with Type(16), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(2), Pos(360.00,280.00)
[INFO] - Lua mem usage: 9066 KB and 263 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - item queue flush
[INFO] - Adding trinket 105 (Bag Lunch) to player 0 (Bethany)
[INFO] - Room 13.0()
[INFO] - SpawnRNG seed: 3621214688
[INFO] - Lua mem usage: 9061 KB and 120 bytes
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Lua mem usage: 9056 KB and 166 bytes
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(320.00,360.00)
[INFO] - Lua mem usage: 9056 KB and 720 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2333812322
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(480.00,320.00)
[INFO] - Lua mem usage: 9061 KB and 680 bytes
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9061 KB and 169 bytes
[INFO] - Room 1.271(New Room)
[INFO] - SpawnRNG seed: 955719432
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 9054 KB and 726 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9054 KB and 654 bytes
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Lua mem usage: 9057 KB and 178 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9057 KB and 178 bytes
[INFO] - Room 1.794(New Room (copy))
[INFO] - SpawnRNG seed: 1881934045
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 9061 KB and 634 bytes
[INFO] - Room 4.6()
[INFO] - SpawnRNG seed: 2361906572
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(400.00,280.00)
[INFO] - Lua mem usage: 9070 KB and 882 bytes
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 463 (Sulfuric Acid) to player 0 (Bethany)
[INFO] - Room 1.794(New Room (copy))
[INFO] - SpawnRNG seed: 1881934045
[INFO] - Lua mem usage: 9059 KB and 733 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.23( (copy))
[INFO] - SpawnRNG seed: 2874632049
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(69), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9064 KB and 37 bytes
[INFO] - music stopped playing
[INFO] - Room 1.794(New Room (copy))
[INFO] - SpawnRNG seed: 1881934045
[INFO] - Lua mem usage: 9069 KB and 461 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9060 KB and 701 bytes
[INFO] - Room 1.267(New Room)
[INFO] - SpawnRNG seed: 1924945683
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(207), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 9071 KB and 973 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Removing trinket 105 (Bag Lunch) from player 0 (Bethany)
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 22 (Lunch) to player 0 (Bethany)
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 74 (A Quarter) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9065 KB and 679 bytes
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Lua mem usage: 9069 KB and 54 bytes
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9059 KB and 305 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2333812322
[INFO] - Lua mem usage: 9059 KB and 737 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 203 (Humbleing Bundle) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9076 KB and 127 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Lua mem usage: 9073 KB and 556 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9060 KB and 476 bytes
[INFO] - Room 1.267(New Room)
[INFO] - SpawnRNG seed: 1924945683
[INFO] - Lua mem usage: 9077 KB and 932 bytes
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 2354612154
[INFO] - Spawn Entity with Type(869), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 9057 KB and 1020 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 8.1()
[INFO] - SpawnRNG seed: 1565699102
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9066 KB and 748 bytes
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 2354612154
[INFO] - Lua mem usage: 9057 KB and 400 bytes
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.267(New Room)
[INFO] - SpawnRNG seed: 1924945683
[INFO] - Lua mem usage: 9060 KB and 476 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2868236082
[INFO] - Lua mem usage: 9089 KB and 295 bytes
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2782793789
[INFO] - Lua mem usage: 9068 KB and 109 bytes
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9060 KB and 476 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2333812322
[INFO] - Lua mem usage: 9060 KB and 740 bytes
[INFO] - Room 1.533(Basement Copy2)
[INFO] - SpawnRNG seed: 69579837
[INFO] - Lua mem usage: 9070 KB and 255 bytes
[INFO] - Room 1.271(New Room)
[INFO] - SpawnRNG seed: 955719432
[INFO] - Lua mem usage: 9057 KB and 432 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.23( (copy))
[INFO] - SpawnRNG seed: 2874632049
[INFO] - Lua mem usage: 9060 KB and 508 bytes
[INFO] - Room 1.271(New Room)
[INFO] - SpawnRNG seed: 955719432
[INFO] - Lua mem usage: 9057 KB and 432 bytes
[INFO] - Room 5.4014(Famine (copy))
[INFO] - SpawnRNG seed: 2038240468
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(63), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9066 KB and 880 bytes
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) Loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 9 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 73 (Cube of Meat) to player 0 (Bethany)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 746944014
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 3: Burning Basement (mode 0)
[INFO] - allocate 1311 rooms.
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 7
[INFO] - place_room: shape 4
[INFO] - place_room: shape 10
[INFO] - 13 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 796360c4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2558992035
[INFO] - Lua mem usage: 9058 KB and 477 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 13.5( (copy))
[INFO] - SpawnRNG seed: 1253633913
[INFO] - Lua mem usage: 9057 KB and 625 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2558992035
[INFO] - Lua mem usage: 9073 KB and 769 bytes
[INFO] - Room 1.1214(New Room)
[INFO] - SpawnRNG seed: 1607564531
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(560.00,280.00)
[INFO] - Lua mem usage: 9073 KB and 985 bytes
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9057 KB and 625 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1214(New Room)
[INFO] - SpawnRNG seed: 1607564531
[INFO] - Lua mem usage: 9060 KB and 833 bytes
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9060 KB and 833 bytes
[INFO] - Room 1.570(New Room)
[INFO] - SpawnRNG seed: 3484262217
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 9071 KB and 449 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9067 KB and 209 bytes
[INFO] - Room 1.570(New Room)
[INFO] - SpawnRNG seed: 3484262217
[INFO] - Lua mem usage: 9065 KB and 169 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.163()
[INFO] - SpawnRNG seed: 1573452627
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 9060 KB and 801 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 8.2()
[INFO] - SpawnRNG seed: 4079901314
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9067 KB and 89 bytes
[INFO] - Room 1.163()
[INFO] - SpawnRNG seed: 1573452627
[INFO] - Lua mem usage: 9065 KB and 593 bytes
[INFO] - music stopped playing
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2080430518
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(480.00,320.00)
[INFO] - Lua mem usage: 9058 KB and 677 bytes
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Room 1.163()
[INFO] - SpawnRNG seed: 1573452627
[INFO] - Lua mem usage: 9065 KB and 966 bytes
[INFO] - Room 1.282(New Room)
[INFO] - SpawnRNG seed: 956545584
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,320.00)
[INFO] - Lua mem usage: 9067 KB and 796 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.37()
[INFO] - SpawnRNG seed: 3079502348
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(54), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 9079 KB and 620 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 196 (Squeezy) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.162()
[INFO] - SpawnRNG seed: 2441241292
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9075 KB and 287 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.6()
[INFO] - SpawnRNG seed: 1575205551
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9070 KB and 695 bytes
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding trinket 82 (Golden Horse Shoe) to player 0 (Bethany)
[INFO] - Queued Path music/Secret to Everyone.ogg
[INFO] - Room 1.162()
[INFO] - SpawnRNG seed: 2441241292
[INFO] - Lua mem usage: 9077 KB and 613 bytes
[INFO] - Room 1.37()
[INFO] - SpawnRNG seed: 3079502348
[INFO] - Lua mem usage: 9095 KB and 711 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.282(New Room)
[INFO] - SpawnRNG seed: 956545584
[INFO] - Lua mem usage: 9059 KB and 567 bytes
[INFO] - Room 1.163()
[INFO] - SpawnRNG seed: 1573452627
[INFO] - Lua mem usage: 9076 KB and 63 bytes
[INFO] - Room 1.570(New Room)
[INFO] - SpawnRNG seed: 3484262217
[INFO] - Lua mem usage: 9075 KB and 895 bytes
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9059 KB and 567 bytes
[INFO] - Room 4.31()
[INFO] - SpawnRNG seed: 4194645064
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9080 KB and 623 bytes
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 85 (Deck of Cards) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9060 KB and 830 bytes
[INFO] - Room 10.2()
[INFO] - SpawnRNG seed: 3260443528
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(360.00,280.00)
[INFO] - Lua mem usage: 9064 KB and 298 bytes
[INFO] - Room 1.418(New Room)
[INFO] - SpawnRNG seed: 229462315
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9073 KB and 610 bytes
[INFO] - Room 1.570(New Room)
[INFO] - SpawnRNG seed: 3484262217
[INFO] - Lua mem usage: 9078 KB and 738 bytes
[INFO] - Room 1.163()
[INFO] - SpawnRNG seed: 1573452627
[INFO] - Lua mem usage: 9063 KB and 482 bytes
[INFO] - Room 1.282(New Room)
[INFO] - SpawnRNG seed: 956545584
[INFO] - Lua mem usage: 9060 KB and 274 bytes
[INFO] - Room 1.37()
[INFO] - SpawnRNG seed: 3079502348
[INFO] - Lua mem usage: 9060 KB and 274 bytes
[INFO] - Room 5.2013(The Duke of Flies)
[INFO] - SpawnRNG seed: 474923003
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(67), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9063 KB and 450 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 13 added to SaveState
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 198 (Box) to player 0 (Bethany)
[INFO] - Queued Path music/The Calm.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 15.0(Angel)
[INFO] - SpawnRNG seed: 3176173182
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9062 KB and 135 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 101 (The Halo) to player 0 (Bethany)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.2013(The Duke of Flies)
[INFO] - SpawnRNG seed: 474923003
[INFO] - Lua mem usage: 9074 KB and 406 bytes
[INFO] - Queued Path music/The Calm.ogg
[INFO] - Level::Init m_Stage 3, m_StageType 2 Seed 1318443240
[INFO] - Curse of the Labyrinth!
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 6: Flooded Caves (mode 0)
[INFO] - allocate 1285 rooms.
[INFO] - [ModManager] load stage 6: Flooded Caves (mode 0)
[INFO] - [ModManager] load stage 6: Flooded Caves (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - place_room: shape 12
[INFO] - 30 rooms in 23 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 796360c4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3694295930
[INFO] - Lua mem usage: 9064 KB and 703 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.709((trap room))
[INFO] - SpawnRNG seed: 3405516472
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 9070 KB and 987 bytes
[INFO] - Room 1.253(New Room)
[INFO] - SpawnRNG seed: 4119015106
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(120.00,400.00)
[INFO] - Lua mem usage: 9082 KB and 555 bytes
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) Layer.ogg
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) loop.ogg
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.509(New Room)
[INFO] - SpawnRNG seed: 3821999387
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(1000.00,280.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(640.00,360.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 9064 KB and 699 bytes
[INFO] - Room 1.253(New Room)
[INFO] - SpawnRNG seed: 4119015106
[INFO] - Lua mem usage: 9078 KB and 818 bytes
[INFO] - Room 1.709((trap room))
[INFO] - SpawnRNG seed: 3405516472
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 9090 KB and 954 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.15( (copy))
[INFO] - SpawnRNG seed: 2623623835
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9075 KB and 436 bytes
[INFO] - music stopped playing
[INFO] - Queued Path music/Secret to Everyone.ogg
[INFO] - Total entity spawn time: 2022 ms
[INFO] - Total ANM2 loading time: 381 ms
[INFO] - AnmCache memory usage: 3848908 bytes in 241 entries.
[INFO] - Total entity spawn time: 2027 ms
[INFO] - Total ANM2 loading time: 381 ms
[INFO] - AnmCache memory usage: 3857292 bytes in 242 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.709((trap room))
[INFO] - SpawnRNG seed: 3405516472
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 9084 KB and 509 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3694295930
[INFO] - Lua mem usage: 9077 KB and 977 bytes
[INFO] - Room 1.595(New Room (copy))
[INFO] - SpawnRNG seed: 2225317607
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(440.00,200.00)
[INFO] - Lua mem usage: 9064 KB and 473 bytes
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) Layer.ogg
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.159()
[INFO] - SpawnRNG seed: 2605477587
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9068 KB and 897 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.37(double t)
[INFO] - SpawnRNG seed: 4216765708
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,280.00)
[INFO] - Lua mem usage: 9062 KB and 529 bytes
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 120 (Odd Mushroom) to player 0 (Bethany)
[INFO] - Room 1.159()
[INFO] - SpawnRNG seed: 2605477587
[INFO] - Lua mem usage: 9063 KB and 143 bytes
[INFO] - Room 1.1249(New Room)
[INFO] - SpawnRNG seed: 730697917
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(720.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(720.00,320.00)
[INFO] - Lua mem usage: 9067 KB and 567 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.890(New Room (copy))
[INFO] - SpawnRNG seed: 4052315323
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 9079 KB and 252 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.9()
[INFO] - SpawnRNG seed: 986230238
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9083 KB and 868 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 174 (Rainbow Baby) to player 0 (Bethany)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.890(New Room (copy))
[INFO] - SpawnRNG seed: 4052315323
[INFO] - Lua mem usage: 9068 KB and 655 bytes
[INFO] - Room 2.0(Shop L1)
[INFO] - SpawnRNG seed: 4179359724
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 9075 KB and 727 bytes
[INFO] - Room 1.890(New Room (copy))
[INFO] - SpawnRNG seed: 4052315323
[INFO] - Lua mem usage: 9094 KB and 753 bytes
[INFO] - Room 1.497(New Room)
[INFO] - SpawnRNG seed: 556813907
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(520.00,200.00)
[INFO] - Lua mem usage: 9063 KB and 850 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.890(New Room (copy))
[INFO] - SpawnRNG seed: 4052315323
[INFO] - Lua mem usage: 9076 KB and 18 bytes
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) Layer.ogg
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) loop.ogg
[INFO] - Room 1.497(New Room)
[INFO] - SpawnRNG seed: 556813907
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(520.00,200.00)
[INFO] - Lua mem usage: 9073 KB and 445 bytes
[INFO] - Room 1.890(New Room (copy))
[INFO] - SpawnRNG seed: 4052315323
[INFO] - Lua mem usage: 9073 KB and 405 bytes
[INFO] - Room 1.1249(New Room)
[INFO] - SpawnRNG seed: 730697917
[INFO] - Lua mem usage: 9077 KB and 893 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.988(New Room)
[INFO] - SpawnRNG seed: 681951647
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(311), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9066 KB and 957 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3694295930
[INFO] - Lua mem usage: 9079 KB and 570 bytes
[INFO] - Room 1.526(New Room)
[INFO] - SpawnRNG seed: 3792209104
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 9075 KB and 845 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.158()
[INFO] - SpawnRNG seed: 1687253
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(400.00,280.00)
[INFO] - Lua mem usage: 9071 KB and 130 bytes
[INFO] - Room 1.526(New Room)
[INFO] - SpawnRNG seed: 3792209104
[INFO] - Lua mem usage: 9074 KB and 459 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3694295930
[INFO] - Lua mem usage: 9071 KB and 854 bytes
[INFO] - Room 1.709((trap room))
[INFO] - SpawnRNG seed: 3405516472
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 9075 KB and 910 bytes
[INFO] - Room 1.253(New Room)
[INFO] - SpawnRNG seed: 4119015106
[INFO] - Lua mem usage: 9078 KB and 526 bytes
[INFO] - Room 1.509(New Room)
[INFO] - SpawnRNG seed: 3821999387
[INFO] - Lua mem usage: 9073 KB and 934 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.902(New Room)
[INFO] - SpawnRNG seed: 4068685563
[INFO] - Spawn Entity with Type(244), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9075 KB and 910 bytes
[INFO] - item queue flush
[INFO] - Adding trinket 38 (Mom's Pearl) to player 0 (Bethany)
[INFO] - Room 1.976(New Room)
[INFO] - SpawnRNG seed: 448098069
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(311), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(311), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 9072 KB and 4 bytes
[INFO] - Room 1.580(New Room)
[INFO] - SpawnRNG seed: 3370687630
[INFO] - Spawn Entity with Type(288), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(288), Variant(0), Pos(560.00,160.00)
[INFO] - Lua mem usage: 9069 KB and 1020 bytes
[INFO] - Room 1.897(New Room (copy))
[INFO] - SpawnRNG seed: 3471170255
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 9080 KB and 820 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.523(New Room)
[INFO] - SpawnRNG seed: 3543503138
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(1), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(23), Variant(1), Pos(480.00,360.00)
[INFO] - Lua mem usage: 9066 KB and 804 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (9.0) spawned by (23.1) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.84 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - CPU time spent on enemy queries: 0.84 seconds.
[INFO] - delete 1300 rooms.
[INFO] - delete 180 rooms.
[INFO] - delete 1148 rooms.
[INFO] - delete 1311 rooms.
[INFO] - delete 315 rooms.
[INFO] - delete 1285 rooms.
[INFO] - delete 30 rooms.
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/buttons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_player_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_cardspills.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - Isaac has shut down successfully
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