BBDM2123 Knowledge & Innovation Management
BBDM2123 Knowledge & Innovation Management
• Knowledge Economy
- a system of consumption and production that is based on intellectual capital.
- Brainpower refers to the intellectual capacity and skills of individuals, including their abilities of
critical thinking, problem-solving, innovation, and adaptation to new situations.
- A growing share of GDP is devoted to knowledge intangibles compared with physical capital.
- Knowledge economy organisations reorganise work to allow them to handle, store and share
information through knowledge management practices.
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• Knowledge Jobs & Knowledge Workers - Definition
- Those who work in the top three standard occupational classifications (managers, professional,
associate professional).
- Those with high-level skills, indicated by degrees or equivalent 同等 qualifications.
- Those who perform tasks that require expert thinking and complex communication skills with
the assistance of computers.
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• In Successful Knowledge Management Programs
- Information is rapidly and widely disseminated 傳播 throughout the organisation, making it
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- Negativity and unrealistic expectations:
Negative attitudes or unrealistic expectations can hinder knowledge management by
discouraging open communication and willingness to share information, potentially leading to
frustration and disappointment, impacting knowledge-sharing efforts.
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CHAPTER 3
• SECI Model
describes the process of knowledge creation and conversion within an organisation. The SECI
model consists of four modes of knowledge conversion: -
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3. Internalisation (E): Explicit → Tacit
Internalisation is the process of converting explicit knowledge back into tacit knowledge.
Individuals absorb explicit knowledge, apply it in practice, and internalise it as part of their tacit
knowledge base through personal experience.
CHAPTER 4
• 3 Intellectual Capital Components
- Human Capital (HC)
Refers to the people in an organisation and describes their cumulative 累积 tacit knowledge
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CHAPTER 5
• Dialogue
- In dialogue, participants can freely engage in the exploration of complex issues, practising
active listening and temporarily setting aside personal views.
- The purpose is to move beyond personal understanding and become an observer of your own
thinking. This requires suspending assumptions, accepting different ideas, and treating team
members equally.
- Dialogue encourages examination of the assumptions behind the views held and promotes
critical thinking, leading to a deeper understanding of complex issues without immediate
agreement.
• Discussion
- Discussion can be referred to as complements dialogue.
- In discussion, participants engage in convergent thinking 聚合思维 and decision-making.
Various views are presented and defended, aiming to identify the best view and arguments to
support the decision that needs to be made.
- The process involves converging towards a conclusion and determining a course of action. 在这
一过程中,我们会得出结论并确定行动方案。
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• [Cont’] 5 Core Disciplines
1. Systems Thinking
Instead of focusing on individual parts, systems thinking considers the interdependencies and
connections that shape the behaviour of the entire system. It is an approach to understanding
the patterns of behaviour in an organisation. It involves examining the relationships and
interactions between various elements within a system to comprehend how they influence the
system's behaviour.
2. Personal Mastery
Refers to the continuous process of personal growth and development, where individuals seek
to develop and improve their skills, abilities, and perspectives. Personal mastery involves a
commitment to lifelong learning and a deep understanding of oneself.
In organisations, personal mastery fosters a learning culture where individuals work together
for continuous improvement, innovation, and shared goals. It underscores that individual
development is crucial not only for personal growth, but also for the overall success and
adaptability of the organisation.
3. Mental Models
Mental models are frameworks that individuals use to interpret information, understand the
world, and make decisions. They are shaped by individuals’ experiences, beliefs, assumptions,
and perceptions. They influence how people perceive situations, solve problems, and make
judgments.
In organisational contexts, understanding and addressing mental models are crucial for
effective communication, collaboration, and learning.
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4. Shared Vision
A shared vision is a collectively embedded goal within an organisation. In organisational
contexts, it is a coherent concept that guides actions and decisions, aligning members toward a
common purpose and motivating collaborative efforts.
5. Team Learning
Team learning starts with ‘dialogue’ - a process by which a group of individuals works
collaboratively such as actively sharing information or experiences to enhance their collective
knowledge, skills, and performance.
CHAPTER 7
• Web 2.0 Platform Tools
allows users to interact and collaborate in a virtual community by creating user-generated content.
For example, Wikipedia - a collaborative online encyclopaedia where users can contribute and edit
articles, fostering a collective and dynamic creation of knowledge within a virtual community.
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manager, and data tables. Users can assess how changes in variables affect outcomes, facilitating
decision-making based on different scenarios.
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CHAPTER 8
CHAPTER 9
• KM → Innovation
Knowledge Management (KM) acts as a coordinating mechanism within a firm. This means that a
company with the capability to manage its knowledge effectively is likely to use its resources more
efficiently. As a result, it tends to be more innovative and can perform better financially. In essence,
by organizing and leveraging its knowledge assets, a company can improve its overall efficiency,
foster innovation, and achieve better financial performance.
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CHAPTER 10
• Open Innovation
A concept of seeking external ideas or collaboration to complement 补足 their internal efforts for
innovation. It emphasises collaboration with external entities, such as customers, suppliers, and
other organizations, to foster creativity, share knowledge, and accelerate 加速 the development of
new products or services. A successful innovation often involves a combination of internal and
external contributions.
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• Technology Transfer
Technology transfer is the process of sharing and disseminating technology or knowledge from one
to another. It involves the transmission of technological innovations, ideas, knowledge, or
intellectual property for application, development, or commercialisation in a different context or
by a different entity.
CHAPTER 11
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• Design Thinking
1. Empathise 感同身受
In this stage, the designer aims to develop a deep understanding of the people they are
designing for and the problems they seek to solve.
This process involves actively observing, engaging, and empathising with the targeted people to
understand their experiences and motivations. Designers need to immerse 沉浸 themselves in
the user's actual environment to fully understand the context in which the design solution will
be applied.
2. Define 定義
In this stage, the designer puts together the information created and gathered during the
Empathise stage. This is where the design team will analyse their observations and synthesize
them to define the core problems identified thus far 迄今为止.
This stage will help designers gather great ideas to establish features, functions, and any other
elements that will allow them to solve the problems or, at least, allow users to resolve issues
themselves with the minimum of difficulty.
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3. Ideate 构思
In this stage, the designer is ready to generate creative ideas. Having a deep understanding of
users and their needs in the Empathize stage and having analyzed and synthesized their
findings in the Define stage, the design team now holds a human-centred problem statement.
以人为本的问题陈述。
The main objective in this stage is to use creativity and innovation to develop solutions. By
exploring ideas and expanding the space for solutions, design teams can go beyond traditional
problem-solving methods and utilise techniques such as brainstorming and other innovative
approaches.
4. Prototype
In this stage, the design team will produce a few inexpensive, scaled-down versions of the
product to investigate the problem solutions generated in the previous stage. This enables the
team to gather valuable feedback on the proposed solution for improvement, before moving to
the next stage.
5. Test
During the final testing stage, designers will evaluate the complete product by using the best
solutions identified in the prototyping phase. This process involves refining and altering the
product based on user feedback, addressing difficulties, and redefining problems if necessary.
The goal is to achieve a deep understanding of the product and users, ensuring the design
process is successful.
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