We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 22
A D AMSON U N I V ERSI T Y
COLLEGE OF ARCHITECTURE
AR 429 - PLANNING 2 – FUNDAMENTALS OF URBAN DESIGN &
COMMUNITY ARCHITECTURE LECTURE P R E PA R E D B Y: A R . PA O L O M A R I A . M O R A G A , U A P, S O 2 , L S S - P D C A WEEK 5-7 URBAN DESIGN AND COMMUNITY PLANNING RESPONSIVE ENVIRONMENT What is Responsive Environment? • Physical spaces that are enhanced with ambient intelligence , e.g. media and technology, to provide a user experience that is interactive, rich, unique and changing. • Users of the environment experience a more engaging and interesting space when compared with the original space before the enhancement. How is this done? • A responsive environment combines several adaptive components such as light temperature or sound components. As such, the environment can transform it in many ways to adapt to its users. • Within responsive environments, the user experience is a combination of interaction, perception and aesthetic experience. The interaction experience relates to the relation between the user and the environment. • Bentley et al. (1985) have developed a set of guidelines which they claim make an environment responsive to the needs of its users. They do this using the following concepts: permeability, variety, robustness, visual appropriateness, richness, personalization and legibility. Permeability • Permeability is a property of how easy it is to move through an environment and depends heavily upon the paths and objects placed within the space. • There are two types of permeability: physical properties (e.g. a path) and visual appearance. For example although a path may exist in some environment, if it is not visually obvious it may remain unused. This in turn affects the sense of place people experience in the environment. Permeability is also influenced by the nature of spaces, for example whether they permit private or public access. • Permeability relates to the way that a design affects where people can go and cannot go within a city district.
• The urban designer must always consider permeability
first because it involves pedestrian and vehicle circulation within the city district as a whole. The greater the number of alternative routes through an environment, the greater people's freedom of movement and, therefore, the greater the responsiveness of that place.
• Only places which are accessible to people can offer them
choice. The quality of permeability – the number of alternative ways through an environment is therefore central to making responsive places. • Permeability has fundamental layout implications. Because it is so basic to achieving responsiveness, permeability must be considered early in design. • The designer must decide how many routes should be, how they should be • Bentley, Ian (1985) Responsive Environments: A linked together, where Manual For Designers. London: Architectural Press
they should go and the
other side of the coin how to establish rough boundaries for blocks of developable land within the site as a whole. Legibility • Legibility is how easy it is for a person to construct a mental map of their environment and depends to a large extent to the form of the environment and the activities people undertake. Lynch (Lynch, 1970) discusses many features such as paths, nodes, landmarks, districts and edges. • Legibility is also a quality of a responsive environment that which people can understand the spatial layout of a place. The designers should provide practical ways whereby the people can determine and enhance the perceptual clarity of the paths, landmarks, boundaries, and so forth that have emerged through consideration of permeability and variety. • In practice the degree of choice • ` offered by a place depends partly on how legible it is and on how people can easily understand its layout. This is considered in the third stage of design.
• The tentative network of links and
uses already established now takes • http://protectdowntownathens.com on three dimensional form, as elements which give perceptual structure to the place are brought into the process of design. As part of this process, routes and their junctions are differentiated from one another by designing them with differing qualities of spatial enclosure. Therefore, the designer • Bentley, Ian (1985) Responsive Environments: A is involved in making tentative Manual For Designers. London: Architectural decisions about the volumes of the Press buildings which enclose the public spaces. Variety • Variety refers to the range of activities, people and building forms which can be found in a space. The varied nature of people, forms and activities will create a range of meanings and in turn the meanings may influence the variety of options available. For example in a museum people can buy gifts, view exhibits, talk to other visitors and perhaps visit a café. However a virtual version of the same museum may concentrate only on aspects related to viewing exhibits, thereby altering the sense of place. As well as being shaped by the range of activities which are built into the space, variety is a product of the location of features and paths of movement. • the second quality of a responsive environment, refers to the range of uses that a place provides, for example, housing, shopping, employment, recreation, and so forth. Easily accessible places are of little use if their choice of experiences is limited. It aims to maximize the variety of uses for a given project by, first, demonstrating how one can assess the level of demands for various uses and, then, determining the widest mix of uses feasible economically and functionally. • http://www.bluebikedesigns.com Robustnes s • Permeability, variety, and legibility all refer to larger-scale physical elements that contribute to the urban district's overall spatial order and sense of place. The designer next move is to scale of individual buildings and groups of buildings. Important in here is robustness, which describes buildings and outdoor spaces. the design of which does not limit users to a single fixed use but, rather, supports many different purposes and activities. To design for robustness is "to make spatial and constructional organization suitable for the widest possible range of likely activities and future uses, both in the short and long term". Visual Appropriateness • Visual appropriateness is how the provision of cues can support variety, robustness and legibility, it is vital if people are to correctly interpret how to make appropriate use of an environment. Examples of poor visual appropriateness are when buildings are identical in color and appearance making it difficult to differentiate them. • Once the general appearance of individual built elements is tentatively decided, one next considers visual appropriateness the way in which the design physically can make people aware of the choices that the place provides. A crucial design consideration is the development of visual cues that express directly the levels of choice already provided by the first four qualities. Richness • Richness relates to the range of sensory experiences available, for example sight, smell, touch and sound. It is also concerned with how the experience can have an effect on the emotional state of those visiting the place. A visual example would be the use of paths to provide a heightened sense of awareness of the environment and that something important is going to happen. Therefore in the visual sense it is important to consider how long something can be viewed and where it can be viewed from. • Involves ways to increase the choice of sense experience that users can enjoy (experiences of touch, sound, light, and so forth). • By these stage we are dealing with the smallest details of the project. We must decide where about in the scheme provide richness, both visual and non-visual then select the appropriate materials and construct techniques for achieving it. Personalization • Personalization is the ability we are given to customize an environment on a large or small scale. Small scale personalization can include moving a chair in a room, large scale personalization being the ability to change the appearance of a building. • It refers to designs that encourage people to put their own mark on the places where they live and work. The stages of design already covered have been directed at achieving qualities which supports the responsiveness of the environment itself, as distinct from the political and economic processes by which it is produced. This is not because we do not value the public participation approach it is highly desirable. But even with the highest level of public participation most people will still have to live and work in places designed by others. It is therefore especially important that we make it possible for users to personalize places. Reference: • http://www.arch.ksu.edu/seamon/ResponsiveEnvts.htm • http://en.wikipedia.org/wiki/Shopping#mediaviewer/File:Shoppers_o n_Dundas,_near_Yonge.jpg • Responsive Environments, Place and Presence Rod McCall, Shaleph O’Neill, Fiona Carroll, David Benyon, Michael Smyth