3rd Grading Photopea
3rd Grading Photopea
Photopea is an advanced image editor, which can work with both raster and
vector graphics. You can use it for simple tasks, such as resizing images, as well
as complex tasks, such as designing webpages, creating illustrations, processing
photographs and more.
This website will teach you how to use Photopea step by step. We will start with
basic tasks and gradually progress to more complex features. The chapters (on
the left) have been organized, such that each chapter uses only the knowledge
from previous chapters, so you can learn effectively and efficiently.
Colors
Photopea can work with many different color spaces (defined e.g. by the ICC
profile inside your file), and the 8-bit color depth.
Photopea runs completely in your device, just like Sketch or Photoshop do. It
does not upload any of your files to the internet. You can load Photopea.com,
disconnect from the internet and keep using it completely offline. None of your
files ever leaves your computer.
Workspace
Toolbar
The toolbar contains all available tools. You can switch tools by clicking on their
icons in the toolbar. Only one tool can be active at a time. Icons with a little
arrow in the corner (e.g. Lasso tool) contain the whole group of related tools.
Click and hold a tool button to see the menu with more tools in that group.
Keep your mouse above a tool icon for a moment to see the name of that tool.
Some tools have capital letters attached to them (e.g. B for Brush tool). You can
also switch tools by pressing corresponding keys on your keyboard.
There is the foreground and the background color at the bottom of the toolbar.
It is a simple palette of two colors, which are used by some tools. You can swap
them with the X button, or reset to default values (black and white) with a D
button.
Sidebar
The sidebar consists of two vertical columns. Each column can be folded and
unfolded by clicking the thick line at the top of the column.
These columns contain panels (Layers, History, Paragraph ...), that you may need
during your work. When the column is unfolded, you can see multiple panels,
that are inside. When the column is folded, you can show and hide a specific
panel by clicking the corresponding button in the column.
If you don't know where a specific panel is located, press Window - name of that
panel.
Main Area
Photopea allows you to open multiple documents (e.g. JPG images) at the same
time. The list of opened documents is shown in the bar at the top of the main
area.
Here you can switch between documents and choose the one that you want to
work with. You can also close documents by pressing the cross next to the
document name. Below that bar, in the middle of the workspace, is the actual
content of your document. It is the active area, where you can draw, move
objects etc.
Top Menu
The top menu consists of two parts the first part (File, Edit, Image ...) is the main
menu of Photopea. It is always the same.
The second part (below the main menu) contains parameters of the current
tool. It has a different content for each tool. For example, for the Brush tool, it
contains the opacity of the brush, while for the Type tool, it contains the size of
characters.
Opening and Saving files
Digital graphics is stored as a raster image, or a vector image. There are many
formats for saving and distributing various types of graphics. Let's mention PNG
and JPG, which contain a single-layer rectangular raster image (a grid of pixels).
Image editors use their own file formats, that contain raster and vector graphics,
and additional information, which can be useful for changing the image in the
future. For example, when we add a text into an image and save it as a PNG,
letters would become pixels and such text would be hard to change (we would
have to guess the font name, character size, the original image behind the
letters would be lost).
Photopea uses the PSD format as the main format for storing image documents
with an additional information. It was designed for the use in Adobe Photoshop
and became very popular since then. All files, that you open in Photopea (such
as PNG, JPG, Sketch) are converted to PSD (when they are not PSDs already).
When you finish editing, the result can be saved from the PSD to other formats.
Photopea also supports many kinds of resources, that can be used for editing
the image. You can load your own brushes, gradients, fonts and more, the same
way you open images.
Opening files
There are several ways of opening files. The standard way is through the Open
dialog (File - Open). You can also paste images (from the system clipboard)
simply by pressing Ctrl + V. Another way is to open files by dragging them from
your local system and dropping them into the Photopea environment inside a
web browser.
When you have no documents opened, dropped files will be opened in a regular
way. When some documents are already open in Photopea, you can drop new
document into the main area of the current document. The new file will be
inserted into the current document as a new layer (a Smart Object layer).
When some documents are opened, you can drop new files into the top bar of
the main area (which contains the list of opened documents). Then, new files
will be opened separately.
There is an experimental feature, which allows you take pictures using the
camera of your device right inside Photopea. Press File - Take a picture to take a
picture.
You can also open files from a storage.
Saving files
You can save your work as a PSD file (to preserve the whole structure of the
document) using File - Save as PSD. You can also save your file for the
distribution on the web (through JPG, PNG, SVG, PDF and other formats)
using File - Export As - PNG, JPG etc.
The Save for Web window lets you choose the output format. You can also enter
the resolution of the output image. Now, you can already use Photopea to resize
images (File - Open, File - Export As - JPG, enter the new size and Save).
When a document was opened from your device, the File - Save can be used
(in modern browsers) to replace the old version of a file. Also, if you opened
your file from Google Drive, or as a Smart Object, or from a server (using the
API), File - Save will save your file to a correct destination.
Navigation
We already know, how to open and save files in Photopea. The next step is
viewing the image and its parts comfortably and moving between different
areas of the image.
Zoom tool
The Zoom tool allows you to zoom in and zoom out at different places of the
image. Just select the tool (in the toolbar on the left) and click on the image. You
can switch between zooming in and zooming out in the top panel, or by pressing
the Alt key on the keyboard. You can also click and drag to the right to zoom in,
or drag to the left to zoom out.
There is a quick mode for the Zoom tool. By pressing Ctrl + Spacebar, you will
switch to the Zoom tool, which you can use in a regular way. E.g. you can add or
release Alt to switch between zooming in and zooming out. After releasing the
keyboard keys, you will return back to the previous tool. It is one of the fastest
ways to zoom.
Hand tool
The Hand tool allows you to move the view to different parts of the image.
Choose the Hand tool in the toolbar, then click and drag on the image to
navigate to other places.
There is a quick mode for the Hand tool. Press the Spacebar to switch
temporarily to the Hand tool. Then release the Spacebar to go back to the
previous tool.
Rulers
You can enable Rulers in Photopea (View - Rulers, or Ctrl + R), which will help
you navigate inside the document and to estimate the size of objects.
History of actions
Your work in Photopea is represented as a sequence of actions, that are applied
to a document. Each action performs some change to the document, and
creates a new state of the document. This list of actions is shown in the History
panel. New actions will appear at the bottom of the list.
Photopea allows you to withdraw your editing and return to previous states.
Clicking the name of an action in the History panel will get you back to the
previous state. Also, you can move forward in the history by clicking last actions
(at the bottom of the list).
Image size
All (PSD) documents, even those with vector-only graphics, have a specific
document size (the resolution in pixels). Higher resolution will give you a better
precision, but it also makes image files larger. You can change the document
resolution in several ways.
Once your cropping rectangle is ready, you can confirm or cancel the cropping
in the top menu.
Layers
Each PSD document consists of layers. The layer represents some part of the
image. It is usually an area filled with transparent, partially transparent or
opaque pixels.
Layers are rendered one on top of another, to create the final image. You
usually edit just one layer at a time. Changing (moving, rotating, drawing into)
one layer has no effect on other layers.
Layers panel
Layers panel is the main place for working with the layer structure of the
document. You can find it in the sidebar on the right. It cotnains the list of all
layers and their thumbnails. Layers at the bottom of the list are the layers "in
the back", while layers at the top are the layers "in the front".
When we have many layers, we need to choose one, wich we want to work with.
A layer can be selected simply by clicking on it (on its name or on its thumbnail)
in the Layers panel.
Sometimes we need to select multiple layers at the same time. E.g. if we want to
rotate all of them by the same angle, or delete them all at once. When one or
more layers are selected, hold the Ctrl key and click on other layers, to add them
to the selection, or click on already selected layers (while still holding Ctrl) to
unselect them.
Folders of layers
When we have hundreds or even thousands of layers in our document, working
with them in the Layers panel can be very hard. We would need to scroll the list
for a long time to find a specific layer. But there is a solution.
Photopea (as well as many other image editors) allows you to create folders of
layers. You can put related layers inside one folder. Folders can contain other
folders. The folder can be folded and unfolded, just like the folder in your
computer.
When you select a folder (e.g. by clicking on it), all its content is also selected
(even though it is not highlighted in the panel). By moving / rotating / deleting
one folder, you also move / rotate / delete all the content of that folder.
Each layer has the name, which can help you understand the sturcture of large
documents. Double-click the name of the layer, then you can enter a new name.
After you type a new name, press Enter to confirm it, or Escape to return to the
previous name.
You can find several basic buttons at the bottom of the Layers panel.
The garbage bin button lets you delete all selected layers. The New Layer button
will add a new empty layer on top of the current layer (the one that is selected).
The New Folder button will add a new empty folder on top of the current layer.
The last button creates the raster mask on the current layer. Similar options are
also available by clicking the Layer button in the menu at the top, or by right-
clicking a specific layer in the Layers panel.
Another useful operation is duplicating the layer (right-click - Duplicate, or
Ctrl+J). You can also duplicate layers between different documents (right-click -
Duplicate into). Another convinient way to duplicate layers is to drag them to
"another panel" with a Move tool. Choose a Move tool, click on the layer (in the
workspace), drag it over the label of another document and wait until
documents are switched. Now, you can move the layer iside this second
document and release the mouse.
Merging multiple layers into a single layer is also useful (right-click - Merge down
or Merge layers).
Masks
We already know layers. They are building blocks of our document. Sometimes,
we need to hide a part of the layer (so it is not shown in the result), without
deleting the actual pixel data. In Photopea (and many other editors), it can be
done with masks.
We can think of a layer mask as an extra image, attached to the layer. It has the
same size as that layer (so each pixel of the mask has a corresponding pixel in
the layer). The mask does not have colors - it can be black and white only. The
black color means, that corresponding pixels of the layer are hidden, while the
white color means, that corresponding pixels of the layer are shown. Precisely,
masks can have many shades of gray, and produce many levels of transparency.
Working with masks
There are raster masks and vector masks (the difference will be explained later).
Each layer can have at most one raster mask and at most one vector mask.
Folders can also have masks (in that case, the mask is applied to the whole
content of the folder). We can add a new mask to the active layer using Layer -
Raster Mask - Add (or Layer - Vector Mask - Add). Masks can be deleted through
Layer - Raster Mask - Delete (or Layer - Vector Mask - Delete).
Thumbnails of new masks will appear next to the thumbnail of the layer.
We can enable or disable each mask. When the mask is disabled, it has no effect
on the image. It can be enabled again at any time. Right-click the thumbnail of
the mask and choose Enable / Disable, or simply click the thumbnail of the mask
with the Shift key pressed.
Any change to the layer (e.g. drawing with a Brush tool, rotation etc.) can be
applied to the mask, too. Click the main thumbnail, or the thumbnail of the
mask, to choose, what you want to edit.
Masks can be linked to the main content of the layer. It means, that when you
move the main content, the mask is moved too, and if you move the mask, the
main content is also moved. The link is represented by the chain icon on the left
side of the thumbnail of the mask (each mask has its own link). Click the chain
icon to link or unlink the mask.
The raster mask is a simple grayscale image, that consists of pixels. Each tool,
that can be applied to a regular layer (e.g. Brush, Eraser, Smudge, fill of the
selection etc.) can also be applied to the raster mask, with the only difference,
that all colors will become shades of gray.
The vector mask consists of vector shapes, that are made of Bézier curves. You
create it and work with it as with a vector object (by editing Bézier curves). These
vector shapes are internally converted to a grayscale image and applied to the
layer automatically.
Layer Styles
Designers often need to add some "common" effect to an image, such
as stroke, drop shadow or outer glow. Creating such effects manually (e.g.
drawing the stroke with a Brush tool) can be hard. And once you change the
image, the effect has to be redrawn manually again.
Photopea can add such effects automatically for you through Layer Styles (also
called Layer Effects). Each layer (a regular layer, a text layer, even a folder) can
have a list of styles attached to it. Each style has a large set of parameters (e.g.
for a Stroke, it is the thickness, the color, the opacity etc.). These styles are
redrawn automatically, when the layer is modified. You can also change their
parameters or disable them at any time. Styles do not modify the content of the
layer, but they are added automatically to the final image.
When a layer has styles applied to it, you can see the list of its styles in the
Layers panel, right under that layer. The list of styles can be folded and unfolded
using the arrow on the right side. Each applied style can be enabled or disabled
using the eye icon.
Add Styles
Styles are added and managed inside the Layer Styles window. Double-click the
layer to see that window, or right-click the layer and choose Blending Options.
You can see all available layer styles (effects) in the left part of the Layer Styles
window. Click the checkbox of each style to enable it (or to disable it). When you
click the name of that style, style parameters will be opened in the center.
Once you are done with editing layer styles, you can confirm your changes by
clicking the OK button in the right part of the window.
Delete Styles
To delete styles, right-click the layer and choose Layer Style - Clear, or drag-and-
drop a style item to the garbage icon (bottom right corner of the Layers panel).
There is a disadvantage in such approach. When you need to modify the object,
you will need to modify each copy of the object separately.
Single Source
PSD format offers a better solution for dealing with many copies of the same
object. The single source of the image data is created in the background (e.g. the
PNG image of the snowflake), and each snowflake layer is linked to this single
source. Once the source is changed, all layers, that are linked to it, are
automatically updated. Such layers are called Smart Objects. A Smart Object is a
type of a layer.
Smart Objects may be linked to the same source, but they don't have to look
completely the same. Smart Objects can have different positions and
transformations (rotation, scale etc.). And since they are different layers, they
can have different opacity and the layer style.
Smart Objects have another advantage. When you have a regular layer, 100 x
100 pixels, and you scale it down to 10 x 10 pixels, and then back to 100 x 100
pixels, some image information will be lost. The Smart Object would have the
image information (100 x 100 px image) stored in the background, so after
scaling it down and up again, the new image can be recalculated from the
source, which never lost any data. It allows us to do nondestructive editing.
Smart Object layers have a little sign in the bottom-right corner of the
thumbnail.
Double-click the thumbnail of the smart object to edit its source. It will be
opened as a separate document. When you finish editing the source, press File -
Save. All Smart Objects, that are linked to that source, will be updated in the
original document. Duplicating the smart object would create new Smart
Objects, that are still linked to the same source.
Let's return to our initial case. We can solve it by drawing a snowflake and
converting it to the Smart Object. Then, we can duplicate that Smart Object and
move copies to different places on the sky. Once we need to change the
snowflake, we simply double-click any thumbnail of a snowflake, change the
source and save it. All snowflakes will be updated.
Other Layers
Fill Layers
There are two types of fill layers: solid color fill, gradient fill and pattern fill. A fill
layer has a parameter (e.g. the gradient) and it will produce a full-width
rectangle, that is filled with the corresponding color, the gradient or the pattern.
Of course, there are many ways how to produce a layer filled with the color the
gradient or the pattern. E.g. you can create an empty layer and use the Brush
tool to paint it with the color. Fill layers have several advantages. They have a
special thumbnail, which helps you see the purpose of the layer. Fill parameters
(the color, the gradient or the pattern) can be easily modified. When you change
the size of the canvas, the content of fill layers is regenerated automatically to
fill the new canvas.
Press Layer - New Fill Layer in the top menu to add a new fill layer. Parameters
of the fill can be changed in the Properties panel (the panel will show up after
double-clicking the thumbnail of the fill layer).
Adjustment layers
Adjustment layers are the special kind of layers. They do not contain any image
data, but they perform a color adjustment to the content below them.
Imagine that you have a photo and you want to make it black and white
(grayscale). Photopea gives you many ways to change the actual pixels of the
photo layer, to make them grayscale. But with adjustment layers, you can make
the photo look back and white, without actually cahnging pixels of the photo
layer.
You could simply add a Hue / Saturation adjustment layer on top of the photo
layer, and set the Saturation parameter to zero.
Press Layer - New Adjustment Layer in the top menu to add a new adjustment
layer. Parameters of the adjustment can be changed in the Properties panel (the
panel will show up after double-clicking the thumbnail of the adjustment layer).
Just like any other layers, fill layers and adjustment layers can have their own
blend mode, opacity, masks etc. The mask of an adjustment layer will cause,
that the adjustment will be performed only to those areas of the content below,
which are white inside the mask.
Rasterizing layers
Each layer must have some pixel data, that will be used for combining the layer
with other layers, to create the final image. But these pixel data can be
generated in many different ways.
Clipping Masks
In PSD files, any layer can have the clipping mask option enabled. When it is on
for some layer L, then the transparency of the layer below (let's call it K) will be
used as the mask for the layer L. In other words, botk K and L will be drawn, but
only the transparency of K will be used.
Here we can see a text layer containing Photopea, and the photo of grass on top
of it. Normally, the layer with grass would cover the whole text. But since the
grass is a clipping mask, the transparency of the text layer is used for both
layers.
You can have many clipping masks, one on top of another, to create a chain of
clipping masks. In such case, the transparency of the first layer below them will
be used for all layers in the chain.
Clipping Mask can be enabled or disabled for any layer by right-clicking and
choosing Clipping mask, or in the top menu: Layer - Clipping Mask, or by
pressing Alt + Ctrl + G.
Layer Manipulation
Photopea offers you many ways to manipulate layers. You can move them,
rotate, bend etc.
Move Tool
The Move tool is the basic tool for moving layers and their parts. It is the first
tool in the toolbar. It can be enabled temporarily by pressing Ctrl key (after
releasing Ctrl, you will return to your previous tool). By default, it will move all
layers, that are currently selected (in the Layers panel). Note, that it is enough to
select just the folder, to move all its content.
If you select just the mask of the layer, and that mask is not linked to the main
content, the Move tool will move the mask only. Similarly, you can move only the
main content, without moving the mask.
When the Move tool is active, you can move object also with cursor keys
("arrows") on your keyboard. One keypress will move the content by one pixel. If
you hold Shift, content will be moved in ten pixel steps.
The Move tool has the auto-select feature, which can be enabled in the top
menu, or temporarily by holding Ctrl key. With auto-select enabled, you can
press anywhere in the image, and Photopea will automatically detect the closest
layer under your cursor, and make it selected (in the Layers panel). This way,
you don't have to select layrs manually in the Layers panel, but it is enough to
click on them. Of course, if some layer is completely covered by another layer,
you can not select it this way.
Aligning objects
Sometimes you want to align two or more layers together (e.g. so they all have
centers at the same point, or to get their upper edge to the same height). Just
select multiple layers and use one of six buttons in the top menu of the Move
tool, to align these layers.
Layer Transformation
We already know, how to add and delete layers, how to move them or change
their opacity. Another essential operations is scaling (making the object bigger
or smaller) or rotation.
Free Transform
Free Transform is the basic tool for doing transformations. It works as any other
regular tool, but it is not present in the toolbar. You can enable it by clicking Edit
- Free Transform, or Alt + Ctrl + T.
When you enable Free Transform, the transformation will be applied to the
layers, that are currently selected, i.e. to the same layers (or their parts), which
would be moved by the Move tool at that moment. As you enable it, the
transformation rectangle will appear around the transformed content. It has
four control points on corners, four control points on sides and the rotation
center at the middle.
Press and drag inside the rectangle to move it. Press and drag outside the
rectangle to rotate it. Press and drag its corners to change the size. Press and
drag its sides to scale it horizontally or vertically. You can hold Shift to lock or
unlock the aspect ratio, or hold Alt to scale it around the center. When the Ctrl
key is down, press and drag the side to skew the content.
Besides moving the rectangle, you can set transformation parameters directly in
the top menu. Following parameters are available.
When the Free Transform is enabled, the environment is locked and you can not
do anything else. Once you finish the transforming, confirm it or cancel it using
buttons in the top menu. You can also confirm it with the Enter key, or cancel it
with the Escape key.
Common transforms
When you need to do a "common" transform (such as rotating 90 degrees, or
"mirror" the image left-to-right), you can do it much faster. Press Edit -
Transform - ... and choose one of predefined transformations.
Perspective transform
Scaling, rotating and skewing the content may be not enough. Imagine, that you
need to put your image on a flat surface, that is viewed from the side. The edge,
that is near, must be longer, and the edge, that is far, must be shorter.
You can do it with the perspective transform. Just hold Ctrl key and drag
corners: you will be able to move each corner separately, to achieve the 3D
effect.
Warping
Perspective transform may let us do a 3D transformation of an image, but it is
still not enough in some cases. Sometimes, we may want to place an image on
the surface, which is not flat (a cylinder or a ball). In these cases, we would like
to "bend" the image into a more interesting shape.
Warp allows us to bend the rectangular area using 16 control points. There are
four control points for the location of corners, each corner has two control
points for the direction of edges near that corner (8 more points) and there are
four control points for the center of the image.
When the Free Transform is on, there will be a "Warp" button in the top panel.
Click it to switch between a standard editing mode and a warp editing mode.
There are also several predefined shapes, such as Arch or Flag, so you don't
have to move points manually.
Adjustments
Adjustments work only with the color. I.e. if some pixel is changed from the
color A to the new color B, all pixels with the color A will be changed to the color
B in the whole image. That is true for changing the brightness, saturation,
inverting colors etc.
Adjustments can be applied by clicking Image - Adjustments in the top menu.
Some of them have a keyboard shortcut (e.g. Ctrl + L for Levels, Ctrl + M for
curves, Ctrl + U for Hue / Saturation). Adjustments also can be applied in the
form of Adjustment Layers.
Filters
On the other hand, in case of Filters, pixels having the same color can be
changed to different colors, as in the blur filter. When the black pixel is
surrounded by white pixels, it will become white after blurring. But if the black
pixel is surrounded by black pixels, it will remain black after blurring.
Filters can be applied by clicking Filters in the top menu, choosing the categoriy
of filters and then choosing a specific filter.
Both Adjustments and Filters can be applied to regular layers (i.e. you can not
blur the text layer or a pattern fill layer, you would need to rasterize them first).
There is a special way of applying adjustments and filters to Smart Objects
called Smart Filters. As you apply adjustments or filters to a Smart Object, they
are stacked into a list under the layer (similar to Layer Styles).
The source image of the Smart Object is stored separately, so the list of filters
can be reapplied and recalculated at any time. You can enable or disable any
smart filter in the list at any time, or change its parameters. We can call
it nondestructive editing. Smart Filters even have their own raster mask, which
can hide the filter effect (so the original image can be visible at some parts).
Selections
In this part, we will focus at regular layers with raster images (pixel data). There
are many tools to edit pixel data (Brush, Eraser, adjustments, filters). But we
often don't want to edit the whole layer, but just some part of it.
The selection defines a set of pixels, that are "selected" and can be edited by
tools. Precisely, it is a "map" over the whole image, which gives each pixel the
value between 0 % and 100 %. This value says, how much color of the pixel can
be changed, and how much should be preserved. Selections are not bound to
layers (as masks), but there is just one selection for the whole document, which
is used for every layer that you work with.
For example, Photopea has the Fill operation (Edit - Fill). By default, it will fill the
whole layer with a foreground color. Once you have a selection, it will fill only
the selected area with that color.
While masks are visualized with the white and the black color (in their
thumbnails), selections are visualized right in the main area of the document
with the contour, that is drawn between selected and unselected areas. We can
say, that operations are applied inside the selection, and not outside of it. Here
you can see an example of the selection, and the result, when you draw on top
of it with a Brush tool.
When you are done editing the quick mask, press the same button again, to turn
it back into a selection. When you save your document as a PSD, which is in a
Quick Mask mode, it remains in a Quick Mask mode after opening it again.
Creating Selections
There are many ways to create selections. Designers often need to select
thousands or even millions of pixels. Creating the necessary selection may take
a lot of time. It is very useful to learn about all the tools, to be able to create
selections effectively.
The basic operation is selecting all pixels (Select - All or Ctrl + A). Another useful
operation is to create a selection according to the transparency of some layer.
Hold the Ctrl key and click on the thumbnail of a layer to create such selection.
Rectangle Select,
Ellipse Select
These tools allow you to create rectangular selections (or ellipse selections).
Simply click and drag the mouse to create the selection.
Lasso
Lasso tool allows you to draw selections by hand. Simply click and drag the
mouse around the object, that you want to select. It can be useful to zoom in, to
be more precise.
Polygonal Lasso
Polygonal lasso allows you to draw a polygonal selection. Simply click on the
image to add the new corner of a polygon. Press Delete to remove the last
corner. Double-click (or hit Enter) to finish the selection.
Magnetic Lasso
Magnetic lasso is a smart tool for making selections. It is very similar to the
standard lasso, but it "sticks" to edges of objects.
Click anywhere to add the first point, then move the mouse along the edge to
draw the selection. Control points will be added along the selection. Magnetic
lasso tries to find the most appropriate path from the last control point to the
current position of the mouse. Press Delete to remove the last control point, or
click to add the control point manually (to force Magnetic lasso to go in a specific
way). Double-click (or hit Enter) to finish the selection.
Combining selections
When you create a new selection, it can either replace the old one, or it can
be combined with the old one. Each selection tool has several parameters in the
top menu, which define the way, how two selections are combined. There is the
default replace mode (to replace the old selection), union mode (to connect two
selections together), subtract mode (to remove the new selection from the old
one), intersect mode (to select only pixels, that are in both selections)
and XOR mode, which corresponds to the union, while subtracting the
intersection.
These modes allow you to create selections in multiple steps. E.g. selecting the
main area with lasso tools, then adding and subtracting small pieces to make it
perfect.
Selection tools also have a feather parameter, which will apply feather right
after the selection is finished. Many designers create all selections with a small
blur, to avoid sharp edges between selected and unselected areas.
When any selection tool is active, you can press the mouse inside the current
selection and drag it to move that selection. So e.g. if you made an elliptical
selection of the correct size, but you missed its position by several pixels, just
click and drag it to the new place. This is possible with the replace mode
only (e.g. if you had the subtract mode, clicking and dragging inside an existing
selection would draw a new ellipse, that would be removed from the current
selection).
Advanced Selecting
We already know, how to make basic selections "manually", e.g. with the Ellipse
Select or a Lasso tool. But making complex selections with these tools can take a
lot of time. There are more advanced tools, that can help us.
Magic Wand
Magic wand allows you to select pixels with the same (or similar) color. Once
you click somewhere with the Magic Wand, the pixel under the mouse will be
selected, as well as all other pixels, that have a color similar to that pixel.
There is a Contiguous mode option (in the top menu). When it is on, the Magic
Wand will select only those similar pixels, that are connected to the source pixel
(i.e. it will select the whole area, that has the same color, but not other areas,
which are separated from this area). When this option is disabled, the Magic
Wand will select all similar pixels from the whole image, even if they are not
conencted to the source pixel.
Here you can see the result of clicking on the pixel (marked by the white cross)
with the Contiguous mode enabled and disabled.
There is also a Tolerance parameter in the top menu, which defines how much
similar colors you want to select (larger values produce "wider" selections).
Quick Selection
This is probably the most advanced selecting tool, that can really save your time.
For many people, this is the only selection tool they ever use.
Quick Selection works like a brush, you can choose the brush tip diameter in the
top menu. Then, draw strokes over the area, that you want to select. It adds
each stroke to a selection, and it also gradually expands it into the surrounding
area, selecting the related parts (similarly to a Magic Wand).
Sometimes, the tool may go beyond the area, that you want to select, and select
much greater part. Switch to the Subtract mode in the top menu (or hold the Alt
key) and you can remove the unwanted parts in the same way.
There is a hidden layer inside the Quick Selection tool. As you draw strokes with
the New or Union mode, the tool draws into that layer with the white color.
When you draw with the Subtract mode, the strokes are drawn using the black
color. This layer is used as a guide for the tool: white areas must always be
inside the selection, black areas must not be in the selection, and the remaining
area will be smartly deduced from this, by analyzing the actual image. The more
white and black strokes you specify, the more information the tool has for
making a good selection.
The New mode makes the tool forget all previously specified strokes and start
over with an empty hidden layer.
Color Range
This tool allows us select a specific color from the image. Unlike the Magic
Wand, which either fully selects or fully ignores the area, Color range can create
partial selections, depending on how much of that color is present in the area.
Start the tool by pressing Select - Color Range. Next, click on the color (in the
image), that you want to select. The Color Range window shows you the preview
of the selection: the brightness corresponds to the degree of selection of each
pixel. E.g. if you click on the red t-shirt in the image, this t-shirt should be white
in the preview, and other parts, that are not red, should be black in the preview.
The Fuzziness parameter lets you add also all similar colors to the selection, or
select just the exact color that you clicked on.
Refine Edge
Natural images (photographs) may contain parts, that are very hard to select.
We can have partially transparent objects (a glass of water) or objects with a
complex shape (trees, hair, fur). Their colors are mixed with other colors in the
background.
Your goal is to make a Trimap: mark the whole image with three colors:
• Your object (Foreground) with White (fully visible in the result)
• Background with Black (deleted in the result)
• Uncertain areas with Grey
After you do so, Photopea will deduce the transparency of the Grey area (part of
it will be added to the Foreground, the rest to the Background).
The workspace consists of two sides. You can paint the Trimap on the left, and
you will see the result on the right. Choose the brush size and the color (White,
Grey or Black) in the top left corner and paint over the image. The result is
updated after you release the mouse.
You can Zoom to a specific place with a Mouse Wheel, or by pressing Ctrl + Plus
(or Minus) on your keyboard. You can move the image while holding a Spacebar.
If you start Refine Edge with no selection, the whole Trimap is Black (so just add
Grey and White).
If you start Refine Edge with a selection, the tool will generate a Trimap for you
(selected area as White, the rest as Black). Then, just paint with Grey over the
areas, that are not selected perfectly (edges of the object).
You can auto-generate the Grey area as a border of the initial selection
(between black and white). Simply change the Border value in the top menu.
Let's try to solve it with a mask. Make a new mask and draw a white-to-black
gradient into it. The left side is fully red, the right side is transparent, but the
center is half-transparent purple. You can even see some blue color on the right
half.
If we try to make a selection and copy-paste it into a new layer, we would have
the same problem. We need to copy only the red color out of purple pixels. How
can we do it?
In the Refine Edge tool, you mark the Background with Black, Foreground with
White, and unknown areas with Grey. Then, Photopea deduces a new
transparency for each Grey pixel. But it also deduces a new color for each Grey
pixel.
Let's apply Refine Edge to our image. Fill it all with Grey, draw a White line on the
left, and a Black line on the right.
The new image has a correct transparency (100% on the left, 0% on the right),
but it is also completely red. There is no blue or purple color in it.
If we save such result as a Mask or Selection, only the transparency is saved.
New color information (deduced by Refine Edge) will be lost. Always save the
result as a New Layer for the best results.
This is not just an extreme case. This happens everytime when there is a pixel
containing both a Foreground and a Background. E.g. when there is yellow hair
on a black background, many pixels are yellow-ish (contain some hair and some
background). Even if you made the best mask in the world, yellow-ish pixels
would become semi-transparent, but would remain yellow-ish instead of being
fully yellow, giving hair a yellow-ish outline.
As you start moving the selected area of the layer, this area is cut (or copied, if
you hold the Alt key) out of the layer and moved along the mouse cursor. It
behaves as a separate temporary layer inside a layer. As soon as you deselect,
the moved area is combined with the rest of the layer.
This is one of the fastest ways to manipulate parts of a layer. You can switch
temporarily from any selection tool to the Move tool just by pressing the Ctrl
key, so no clicking in the Toolbar is required. Everything happens within a single
layer, so you don't have to click into the Layers panel. Using mouse is not
required at all, because once the Move tool is on (after pressing Ctrl), you can
move objects with cursor keys on the keyboard.
You can even apply Free Transform to the selected part of the layer. The part
will be cut out and transformed, and will remain separated after the
transformation (still within the single layer), until you deselect it.
Note, that all these operations can also be performed on raster masks.
Channels
A channel is a raster image, containing one value per each pixel. A single
channel is often rendered as a grayscale image (small values as blacks, large
values as whites).
A color image consists of four channels: values of Red, of Green and of Blue and
transparency values. A raster mask can also be viewed as a channel. In addition,
Photopea lets you create your own, independent channels.
Channels Window
You can work with channels in the Channels window (press Window - Channels).
The list contains the Red, Green and Blue channels of the image, masks of a
current layer, and independent channels.
You can hide or unhide each channel with the eye icon. When only one channel
is enabled, it is rendered as a grayscale image. When multiple channels are
enabled, non-RGB channels are rendered as a "red mask" (black as red, white as
transparent) over the RGB image.
Icons at the bottom allow you to turn a current channel into a selection, create
an independent channel from a current selection. You can also create an empty
channel (all black), or delete a current channel. You can double-click the name of
an independent channel to rename it.
Brush Tools
Brush tools are all tools, which use a "brush track". You usually draw strokes on
some layer and a brush tool edits pixels along your strokes. It can be a Brush, an
Eraser, a Smudge tool etc. When there is a selection, the tool edits only pixels
within this selection.
Each brush tool uses a specific brush, which is the first item in the top menu.
A brush has a track shape (e.g. a circle, a square or a more complex pattern) and
behaviour (it can change the shape while you draw, e.g. change the track size).
Photopea has a default collection of brushes, but you can import your own
brushes in the ABR format into Photopea using File - Open.
Every brush tool usually draws a stroke by drawing many brush shapes (e.g.
circles) next to one another, along the movement of your mouse or other
pointing device.
It means, that there are actually no "lines", just copies of the same shape, that
are tightly squeezed next to each other, which create a look of a continuous line.
Brush panel
More brush options are available in a brush panel. You can open it using
Window - Brush. Here are several sections of properties. You can see the result
of your brush settings on the bottom of it.
At the top of the brush panel, there is a gallery of predefined brushes. Choosing
one of them will replace your current brush settings.
Here is a brief description of each section of the brush panel. We recommend to
play with settings to discover them by yourself.
Brush Presets
Photopea supports loading custom brushes in a form of .ABR files. Open such
file with File - Open, and new brushes will be added to a list of brushes.
You can make a new Pattern brush from a current layer using Edit - Define New
- Brush.
Any current brush (with current parameters: Size, Hardness, Tip Dynamics ...)
can be saved as a new brush through a Brush button and a tiny arrow. Here,
you can also open an .ABR file, or export brushes as an .ABR file.
Basic Tools
In previous chapter, we learned, that each brush tool creates some stroke. This
stroke can be combined with an existing layer in many ways.
Brush
Brush tool is a basic artistic tool. It lets us draw strokes with a foreground color
onto an existing layer. At the top menu, we can choose the blend mode and the
opacity of our strokes.
Pencil
Pencil is very similar to the Brush tool, but it creates sharp edges. Below, you
can see the zoomed-in line drawn with the Brush (on the left) and with
the Pencil (on the right).
Eraser
Eraser tool erases the pixels from an existing layer. We can change the opacity
at the top menu, so the pixels will remain partially visible.
Clone Stamp
Clone stamp lets us copy the content from one part of the layer into another
part. First, we hold the Alt key and click on the layer, to choose the source of
cloning. Then we simply draw strokes in another part, which are filled with the
content from the source part. Decrease the Hardness of a brush, so that new
strokes have smooth edges, to make a smooth transition between the old and
the new content.
Advanced Tools
These tools perform advanced effects on the layer.
Blur and Sharpen
These tools simply blur or sharpen the content of the layer under the stroke.
You can change the Strength of the effect at the top menu.
Smudge
The Smudge tool is probably the most advanced these tools. It is the analogy of
moving your finger across the wet paint on the painting. You can spread colors
to other areas, make object longer or shorter, or move the border between two
objects.
Sponge
The Sponge tool can be used to saturate or desaturate parts of the layer (make
pixels more "alive").
Smart Tools
These tools use artificial intelligence and can save you a lot of time.
Spot Healing Brush
Spot Healing brush lets you remove objects and unwanted artifacts from
pictures. Simply draw over an unwanted area, just like you do with a Brush tool,
and release the mouse. After that, the area, that you drew over, will be
"forgotten" and replaced with some appropriate content, that surrounds the
area.
For example, when you have a sandy beach and there is a stone in the middle,
you draw over that stone and it will be replaced with sand. If you have a field
with yellow flowers and a single red flower, you draw over the red flower and it
will be replaced by a yellow flower. You can "heal" the skin, remove scratches
from old photographs etc.
You would have to use Clone Stamp for several minutes to achieve a similar
result. Spot Healing Brush usually takes 1 to 5 seconds. In extreme cases, it may
take up to 10 seconds to fill the area (when the area, more than 50% of the
image area should be healed).
Below, you can see the original image, the spot, that is being healed, the result
from Photopea and the result from Adobe Photoshop. We believe, that
Photopea produces better results, than Adobe Photoshop (but it also takes
more time).
Healing Brush
Using a Healing brush is the same as using Clone Stamp. The only difference is,
that the cloned content is adapted to the surrounding after releasing the
mouse.
Patch
With a patch tool, you first have to create a selection over an area that you want
to be replaced. Then, you can drag that selection to another place, to choose the
source of cloning. And again, the area is adapted after releasing the mouse.
With the Spot Healing Brush, you only choose an area that should be healed. For
next two tools, you have to choose both that area, and the source, from which
the new image content should be taken (similar to a Clone Stamp).
Text
Putting text into images is an essential operation of image editing. Photopea
offers a rich set of tools for working with text. Text is stored in PSD documents
inside Type Layers, which have a thumbnail with a capital letter T on it.
• Point text - defined by the point of origin. The text starts at that
point and continues on a single line until the line break (Enter).
• Paragraph text - defined by the rectangle. Paragraphs are broken
automatically into multiple lines to fill the rectangle.
• Text on a curve - defined by a curve, letters are arranged along
the curve.
Creating a Type layer
If you click inside a path, the rectangle will be made around that path, and the
text will be constrained by a curve of that path.
To create a text on a curve, select a curve first (in Paths panel, or a shape layer /
vector mask), and click on its contour.
To escape the type layer, you must confirm or cancel your changes using
buttons in the top menu. Escaping and canceling changes is also possible with
the Escape key on the keyboard.
When you have entered a type layer, many ways of editing are possible. You can
select any text with a mouse, delete it, add a new text, copy and paste etc. When
it is a Paragraph text, you can also change the size of the rectangle by moving its
corners. You can move the mouse outside the text, press and drag it, to move
the type layer.
Text Style
There are two kinds of style parameters: Character Style (e.g. text size, color, ...),
which can be different for each character, and Paragraph Style (e.g. text aligning,
margin etc.), which is shared by the whole paragraph.
Align
Aligning of a Paragraph text layer is computed with respect to the sides of the
rectangle. Aligning of a Point text layer is computed according to the point of
origin. Below, we can see a Point and a Paragraph text with the same three
paragraphs. The first paragraph is aligned to the left, the second is aligned to
the right, and the third is aligned to the center.
Writing directions
When you use e.g. latin and arabic words in the same text, they direction of
writing is detected automatically, just as in any other text editor. But there is so-
called base direction, which is necessary for the correct rendering of
bidirectional text and punctuations. You can change the base direction in the
Paragraph window.
Custom fonts
Photopea has a huge database of royalty-free fonts. If you know any free font, it
is probably already available in PP.
For all other fonts, Photopea allows you to open them (TTF or OTF files) the
same way you open any other file (File - Open, or drag-and-drop). They will be
added to the end of the font list and used, when some type layer needs them.
Vector Graphics
Photopea has a rich set of tools to work with vector graphics. Vector graphics
can be stored in Paths, Vector Masks or Shape Layers.
Paths
Just like a list of layers, a document may contain a list of paths. They can be
viewed in a Paths panel (Window - Paths). In this panel, you can select paths,
delete paths, create new, rename them, etc.
There is a special path called Work Path. By default, all vector graphics are
stored into this path. When it is empty, it is not shown in a Path panel.
Vector Masks
Any layer can have a vector mask. Just as a raster mask, vector mask defines,
which part of the layer should be visible and which should be hidden. Raster
and vector masks can be enabled, disabled or edited at any time without
changed the actual content of the layer.
Shape Layers
A Shape is a layer containing only the vector shape with a Color fill, a Gradient
fill or a Pattern fill. In fact, it is just a Fill Layer with a vector mask.
Below is a standard layer with a vector mask and a shape layer is beneath it.
Paths Panel
As we said before, Paths panel displays a list of paths of the document. Also, if
any Shape layers or vector masks are selected, it will show you them as paths at
the end of the list. So the panel allows you to work with all three formats of
vector graphics. However, these paths can not be renamed or deleted here, as
they belong to layers.
You can add or delete paths by clicking the buttons at the bottom of the panel.
You can hold Ctrl and click on the thumbnail of the path, to turn it into a
selection.
The structure
The content of a vector mask (or a shape layer) is called a Shape. The Shape
consists of several Paths. A Path consists of multiple Knots. Each knot consists of
three points: the anchor and two handles.
Here we see a shape consisting of four paths. The path on the right consists of
five knots. The knot consists of an anchor (in the middle) and two handles.
Path
There can be several paths within a shape. Paths have a fixed order (the first,
the second, the third ...). Each path has some boolean operation, which defines,
how the path (e.g. the fourth path) is combined with the content under it (i.e.
paths 1, 2 and 3). Boolean operations are Union, Subtract, Intersect and Exclude.
Here we see four shapes with two paths in each shape. The second path (the
ellipse) has different boolean operations.
When all paths have the Union operation, their order is not important. But e.g.
when some path has a Subtract operation, reordering paths may produce a
different result.
Paths can be open or closed. Open path means, that the first and the last knot
are connected with a straight line (ignoring the adjacent handles).
Knots
A path consists of a sequence of knots. Each two consecutive knots are
connected with a curve segment, that is shaped by adjacent handles. A knot can
be linked / smooth (both handles are located in a line with the anchor)
or unlinked / corner (handles have arbitrary locations). A linked knot guarantees
the smooth curve, while an unlinked knot usually creates a corner.
A linked knot is visualised with a circle anchor, while an unlinked one has a
square anchor.
The handle of the knot is collapsed, when it is located at the location of the
anchor point. When all knots in a path have collapsed handles, then the path
consists only of straight line segments (i.e. it is a polygon).
The Look
While vector masks simply hide the portion of a layer, Shape Layers have more
interesting properties. Each Shape Layer has a Fill and a Stroke value. Fill and
Stroke can have one of four values: None, Color, Gradient and Pattern. Combine
different values of Fill and Stroke to create various styles. Have a look at
possible combinations.
Stroke can have many parameters: Line thickness, position: Inside, Center,
Outside, corner shape, gaps (dashed line) etc. When your shape contains just a
single open path, the first and the last knot will not be connected inside a
stroke.
Path select
Path select allows us to manupulate paths within a shape. Click on the path to
select it, or hold Shift to select multiple paths.
Double-clicking the handle will collapse it. When a handle is collapsed, double-
clicking the anchor will give it back. Otherwise, double-clicking the anchor will
convert the Linked (Smooth) knot to Unlinked (Corner) knot and vice versa.
Creating shapes
Photopea offers several tools for creating vector graphics: Pen, Free Pen,
Rectangle, Ellipse, Polygon etc.. Each tool has one of three modes, which you can
switch in the top menu.
When you choose the Path mode, you can also choose the boolean operation,
that will be used for new elements.
Pen
This tool allows you to create paths knot - by - knot. Press the mouse in the
image area to add a knot. Then drag and release to add handles, or release
immediately to keep handles collapsed. Clicking again on the first knot in the
path will close the path. Try This Game to learn how to use the Pen tool.
If there is one knot already selected, the new knot is added right after that knot
(into the same path). Otherwise, the new path is started, and the knot becomes
the first knot in the new path.
The regular usage is to click to start a new path, then keep clicking to add more
knots (since each new knot is selected after adding, so the next knot is added
right after it). But you can also select some knot manually (with Direct Select)
and new knots will be added after it (into an existing path).
Free Pen
Click with mouse and draw some shape. Then, release the mouse. Your stroke
will be converted into a smooth vector curve. Change the Tolerance value to
make a curve smoother.
Specific
shapes
Click and drag with a mouse to draw a path with the specific geometric shape.
Hold Shift to keep the proportions of the new path.
Custom shape
With this tool, you can add a complex shape from the current gallery of shapes.
You can import your own collections of shapes in a CSH format using File -
Open.
Parametric Shape
This tool can draw other exotic shapes, which require some parameters. You
can draw a Polygon, a Star, a Spiral and possibly many other shapes in the
future. Each shape has several parameters, which allow you to customize the
shape.
Text to Shape
You can convert any text layer into a vector shape layer by right-clicking it (in
Layers panel) and pressing Convert to Shape. Each character will become a path
with knots, which you can modify manually (e.g. rotate each character by a
random angle).
Vectorize Bitmap
Sometimes, we may have a raster image (JPG, PNG ...), which used to be a vector
image. The original vector image can be recreated by hand, but it may take a lot
of time. Photopea can do it automatically, it is called bitmap
vectorization or bitmap tracing.
After we open our raster image (or select the right layer in a layered image),
press Image - Vectorize Bitmap. We will see a special Vectorizer window.
We can see the original image on the left and the vector image on the right. We
can move both images with a mouse, or zoom in / out with a mouse wheel. We
can also set two parameters:
• Number of colors
• Noise reduction
The need of the noise reduction is detected automatically for each image and
we recommend not to change that setting. Once we are satisfied with the vector
output, hit OK. Our original raster layer will be replaced with corresponding
vector layers, ready for an additional vector editing, or for the export as vector
graphics: SVG or PDF.
Guides, Grid and Snapping
Precise position of image elements can be very important. The basic tool, which
can help us align image elements, are rulers. Rulers can be enabled in View -
Rulers. But there are several other ways how to align elements precisely.
Guides
There can be multiple guides in a PSD document. A guide is a horizontal or a
vertical line, which is displayed over the document and can help you align
elements.
To add or delete a guide, select the Move tool and enable rulers. To add a guide,
click on the ruler and drag the mouse into the document. To delete a guide, click
on it and drag it onto the ruler.
To move existing guides, click on them with a Move tool and drag them to a new
location.
Grid
Designers often need to place some elements regularly, with an equal distance
between them. Instead of adding many guides with the same spaces between
them, we can use the grid. A regular grid will be displayed over your document,
which can help you align other elements.
Pixel Grid
The Pixel Grid draws a grid with one pixel gap. It is visible only after zooming in
close enough. When an image area has a constant color, the Pixel Grid helps
you see the borders between pixels (can be useful for pixel art).
Guides, Grid or Pixel Grid can be enabled or disabled using View - Show -
Guides, Grid or Pixel Grid. There is the main switch: View - Extras, which can
disable them all at once. The size of the grid can be changed in Edit -
Preferences. Note, that guides are related to a specific document and can be
different in each document, while the same grid is displayed over all documents.
Snapping
Placing elements precisely on the guide (or on the grid) can be hard. We may
need to zoom in and move the object several times, until it is on the right spot.
Snapping can solve this problem. Whenever your object is near the guide (e.g.
closer than 5 pixels), it is "snapped" to that guide, i.e. its location is set to the
location of that guide. You don't have to be so precise, Photopea finds the
nearest guide and moves the object for you.
Snapping can be enabled or disabled using View - Snap. You can snap to
different things, such as guides, grid, document bounds etc. (take a look into
View - Snap To). But with snapping, you are less flexible, e.g. when you want to
place an object close to the guide, but not exactly on it. It is useful to disable
snapping in such cases.
Snapping can be used with all tools, where you would expect it: Move tool, Free
Transform, Crop tool, selections, tools for editing vector graphics etc.
Animations
Animated images (GIF, APNG, WEBP), are very popular. An animation has several
static images - frames, and the information, for how long each frame should be
displayed (before going to the next frame). Photopea can open, edit and save
animations.
Animations in Photopea
Photopea can make an animation from layers of the document by showing a
different layer in each frame. To define a new frame, the layer name should
start with _a_. It can be a regular layer, a folder of layers, or any other layer.
When you export such document as a GIF, PNG or WEBP, Photopea detects all
layers starting with _a_. The first such layer is shown in the first frame (others
starting with _a_ are hidden). The second such layer is shown in the second
frame, etc.
Example: we have five layers: background, _a_dog, _a_cat, _a_tree, watermark.
The GIF will have three frames (3 layers start
with _a_). background and watermark will be in all frames. Try it here!
When you open an animation (GIF, APNG, WEBP) in Photopea, Photopea will
turn every frame into a layer with a proper name. So when you edit an
animation (delete frames, reorder frames, resize ...), there is no need to change
layer names.
Delay
A layer which starts with _a_ makes a new frame, which will be shown for 100
ms by default. To set your own delay, put , and a number to the end of the layer
name. E.g. _a_dog,500 will be displayed for half a second.
Merge frames
Let's say we have 3 frames of one animation and 3 frames of another, i.e. six
layer starting with _a_. The resulting GIF will have six frames. Can we make these
two animations play simultaneously "in parallel"?
We need to turn it into 3 frame layers, where each layer contains images from
both animations. We can do it manually: merge each two layers into one using
Layer - Merge Layers.
We can do it automatically. Put each animation in a folder and press Layer -
Animation - Merge.
Photopea will find all folders, and merge their frames together. Alternatively,
you can select only folders you want to merge (in Layers Panel) before pressing
Layer - Animation - Merge.
Slices
Slices define rectangular areas on top of our document. We can export such
document with a single click, and each slice becomes a separate image file, such
as PNG or JPG.
Multiple slices (rectangles) can be present in a document. With at least one slice,
Photopea will display slices on top of the document (just like guides or the grid
are displayed). We can hide them by pressing View - Slices.
Photopea automatically adds auto slices (displayed in grey), to make sure each
part of the document belongs to exactly one slice. Auto slices are updated while
we create or move our own slices (displayed in blue).
Here is a document with two slices (labeled as 3 and 4). Three auto slices were
added by Photopea.
Slice Tool
New slices can be added with a Slice tool. Simply press the mouse at any point
in the document, drag the mouse, and release it, to draw a rectangle. The
mouse is usually snapped to document boundaries, guides, grid, or to other
slices, depending on the current settings.
Selected slices have little squares on their corners and edges. We can click them
to resize slices. The mouse also snaps to guides or other slices while resizing.
Export Slices
When there is at least one slice in a document, and we try to expor it as PNG,
JPG or GIF (File - Export As - PNG ...), Photopea will export a ZIP archive. The
archive contains an image for each slice in the document. It also contains a
HTML file, which can be used as a website for our project.
The Blur Gallery Filter allows us to put several control points on top of our
image. Then, the blur will be generated according to these points and other
parameters. We will use the following image to demonstrate our blurs.
User Interface
There are five types of blur in the blur gallery. You can add any number of blurs
of each type.
Press Filter - Blur Gallery - Field Blur. The interface looks like a special tool,
where you can work with the blurs using a mouse. The top menu allows you to
select a blur type that you want to work with.
We chose the "Field Blur" at the beginning, so the tool will start with the "Field
Blur" type, and a single blur of this type will be added to the center of the image.
Each blur type has its own switch to activate or deactivate all blurs of this type.
You can see the control points of the blur over your image. Select and move
them with your mouse, or press the Delete key to delete a selected item.
You can see more parameters of the selected blur at the top menu. When you
are happy with your blur, confirm the filter also using the top menu.
Blur Types
There are five blur types in the Blur Gallery.
Field Blur
This is just a single point with a specific blur value. Make several points with
different blur values to create the advanced blur.
Iris Blur
Here, you can draw an ellipse over your image. The blur will be zero at the
center of the ellipse, and will gradually grow to a specific value, towards the
contour of the ellipse. Just like with all blur types, you can add any number
them.
Tilt-Shift
Create a central axis with over your image (horizontal in this case). The blur will
be zero on this axis, and will grow outwards, according to the control points.
Path Blur
Create line segments over the image (blue). Each segment has a control point at
the beginning and at the end (white arrows). Each control point can have its own
direction and length (speed). You can also edit the total speed of the Path Blur at
the top menu.
Spin Blur
Create ellipses over your image. Pixels inside the ellipse will be spineed around,
to create the effect of a rotation.