The Power Game and Players
The Power Game and Players
In each organization, there are key players called INFLUENCERS. This influencers
practiced authority to seek to control the organization’s decisions and actions. The organization’s
first comes into being when n initial group of influencers join together to pursue a common
mission. Other influencers are subsequently attracted to the organization as a vehicle for
satisfying some of their needs. Since the needs of influencers vary, each tries to use his or her
own lever of power - means or system of influence, that is an instruments to the influencers to be
able to use to effect outcomes.
In Hirshman’s book entitled EXIT, VOICE n LOYALTY each influencers have three options:
To stay and contribute to which Hirschman calls loyalty
those who choose loyalty over voice client who buys without question at the going rate,
the employees who do whatever they are told quietly-choose not to participate as active
influencers
To leave, which Hirschman calls exit
Those who exit such as the client stops buying or the employee who seeks elsewhere
cease to be influencers
To stay and try to change the system, which Hirschman refers to as voice
To resort to voice, rather than exit, is for the customer or member to make an attempt
changing the practices, policies, and cur of the firm from which one buys or of
organization to which one belongs.
These three characteristics create the dependency the organization needs something, and it can
get it only from the few people who have it.
Power is not enough, one must make an effort to become an influencers. n the game of
power, it is often the squeaky wheel that gets the grease. In other words, those who barely make
an effort, gains more. Apart from that, these days, influencers pick and choose their issues,
concentrating their efforts on the ones most important to them, and, of course, those they think
they can win. Thus Patchen (1974) finds that each influencer stakes out those areas that affect
him or her most.
Aside from having some basis of power and expend some energy or efforts, political skill
is also a requisite. Political skills refers to the bases of power effectively. By by convincing those
who have access to use resources, information and technical skills to their fullest bargaining, to
exercise formal power with a sensitivity to the feeling of others, to know where to concentrate
one’s energies, to sense what is possible and to organize the necessary alliances.
COALITION - used for a group of people who band together to win some issue. According to
Astley(1980) described as an engineered agreements and alliances. Coalition are formed by
internal and external influencers which bond together around or within the organization to satisfy
their needs.
There are 10 groups of influencers according to the order in appearance. The first f four are found
in the EXTERNAL COALITION.
1. OWNERS- who who held the legal title to the organization. Some of them perhaps
conceived the idea of founding the organization in the first place and serve as brokers to
bring the initial infuencers together.
2. ASSOCIATES -the suppliers of the organization's input resources, the clients for its output
products and services, as well as its trading partners and competitors. It should he noted that
only those associates who resort to voice-for example, who engage in contacts of other than
a purely economic nature are counted as influencers in the External Coalition
3. EMPLOYEE ASSOCIATIONS- or the unions and professional associations. Again these are
included as influencers to the extent that they seek to influence the organization in other than
purely economic ways,that is, to use voice to affect decisions and actions directly.Such
employee associations see themselves as representatives of more than simple suppliers of
labor resources. Note that employee associations are themselves considered external
influencers, even though they represent people who can be internal influencers. Acting
collectively, through their representatives, the employees choose to exert their influence on
the organization from outside of its regular decision-making and action-taking channels,
much as do owners and clients.
4. PUBLICS- groups representing special or general interests of the public at large. We can
divide these into three:
1)such general groups as families, opinion leaders, and the like;
2)special interest groups such as conservation movements or local community
institutions; and
3)government in all of its forms-national, regional, local, departments and ministries,
regulatory agencies, and so on.
Another group of influencers are the directors of the organization. These constitute a kind of
“formal coalition." This group stands at the interface of the External and Internal.
All the group mentioned above are influencers that are driven to gain power in or over the
organization, they focuses on what ends each seeks to attain, what men or system of influence
each has at its disposal, and how much power each tends to end u with b virtue of the role it plays
in the power coalition to which it happens to belong.