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0% found this document useful (0 votes)
19 views3 pages

Log

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Sat Oct 26 13:22:42 2024

Alternative_Saves_Android_Port
Ren'Py 7.6.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer INFINIX Model Infinix X6528


Android Version: 13
Device Arch: android-arm64_v8a

Screen diagonal is 4.9545591378 inches.


Version: Ren'Py 7.6.3.23091805
Early init. took 0.14s
Early init. took 0.14s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/corruptedlove.tioeroge.blogspot.com/
files/../../../../Documents/RenPy_Saves/corruptedlove.tioeroge.blogspot.com/game
/data/user/0/corruptedlove.tioeroge.blogspot.com/files/game
Loader init. took 0.10s
Loader init. took 0.10s
Loading error handling. took 0.19s
Loading error handling. took 0.19s
Loading script. took 3.14s
Loading script. took 3.14s
Saving to /storage/emulated/0/Android/data/corruptedlove.tioeroge.blogspot.com/
files/../../../../Documents/RenPy_Saves/corruptedlove.tioeroge.blogspot.com
Loading save slot metadata. took 0.81s
Loading save slot metadata. took 0.81s
Loading persistent. took 0.03s
Loading persistent. took 0.03s
Set script version to: (7, 5, 1)
Running init code. took 0.68s
Running init code. took 0.68s
Loading analysis data. took 0.11s
Loading analysis data. took 0.11s
Analyze and compile ATL. took 0.13s
Analyze and compile ATL. took 0.13s
Reloading save slot metadata. took 0.41s
Reloading save slot metadata. took 0.41s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.53s
Initial gc. took 0.53s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.56s
Init translation took 0.56s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.09s
Load screen analysis took 0.09s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.34s
Prepare screens took 0.34s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.83s
Interface start. took 0.83s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1436, 672)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G57'
Version: 'OpenGL ES 3.2 v1.r40p0-01eac0.b0251c048237dcd59e6be15fba11a31a'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1532, 720) drawable=(1532, 720)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
controller: u'0500000030613233000000000f780000' u'uinput-fpc' 1
Total time until interface ready: 8.48131895065s.
Hid presplash.
controller: u'0500000030613233000000000f780000' u'uinput-fpc' 1

Full traceback:
File "_layout/screen_main_menu.rpymc", line 28, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in
_execute_python_hide
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3582, in interact
File "renpy/display\core.py", line 4055, in interact_core
File "renpy/display\core.py", line 684, in visit_all
File "renpy/display\core.py", line 684, in visit_all
File "renpy/display\core.py", line 684, in visit_all
File "renpy/display\screen.py", line 476, in visit_all
File "renpy/display\core.py", line 4055, in <lambda>
File "renpy/display\screen.py", line 487, in per_interact
File "renpy/display\screen.py", line 680, in update
File "game/scripts/screens.rpy", line 366, in execute
File "game/scripts/screens.rpy", line 366, in execute
File "game/scripts/screens.rpy", line 401, in execute
File "renpy/ui.py", line 948, in _imagebutton
File "renpy/ui.py", line 942, in choice
Exception: Imagebutton does not have a idle image.
(auto=u'guimz/main_menu_mz_drop_button_%s.png').
While running game code:
File "game/scripts/screens.rpy", line 366, in execute
File "game/scripts/screens.rpy", line 366, in execute
File "game/scripts/screens.rpy", line 401, in execute
Exception: Imagebutton does not have a idle image.
(auto=u'guimz/main_menu_mz_drop_button_%s.png').
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.01s
Init translation took 0.01s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.07s
Load screen analysis took 0.07s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.01s
Running _start took 0.01s

Full traceback:
File "_layout/screen_main_menu.rpymc", line 28, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in
_execute_python_hide
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3582, in interact
File "renpy/display\core.py", line 4055, in interact_core
File "renpy/display\core.py", line 684, in visit_all
File "renpy/display\core.py", line 684, in visit_all
File "renpy/display\core.py", line 684, in visit_all
File "renpy/display\screen.py", line 476, in visit_all
File "renpy/display\core.py", line 4055, in <lambda>
File "renpy/display\screen.py", line 487, in per_interact
File "renpy/display\screen.py", line 680, in update
File "game/scripts/screens.rpy", line 366, in execute
File "game/scripts/screens.rpy", line 366, in execute
File "game/scripts/screens.rpy", line 401, in execute
File "renpy/ui.py", line 948, in _imagebutton
File "renpy/ui.py", line 942, in choice
Exception: Imagebutton does not have a idle image.
(auto=u'guimz/main_menu_mz_drop_button_%s.png').

While running game code:


File "game/scripts/screens.rpy", line 366, in execute
File "game/scripts/screens.rpy", line 366, in execute
File "game/scripts/screens.rpy", line 401, in execute
Exception: Imagebutton does not have a idle image.
(auto=u'guimz/main_menu_mz_drop_button_%s.png').

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