Version: Ren'Py 8.1.3.23091805 Early init. took 0.17s Early init. took 0.17s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/be.best/files/../../../../Documents/BE/be.best/ game /data/user/0/be.best/files/game Loader init. took 0.03s Loader init. took 0.03s Loading error handling. took 1.75s Loading error handling. took 1.75s Loading script. took 5.31s Loading script. took 5.31s Saving to /storage/emulated/0/Android/data/be.best/files/../../../../Documents/BE/ be.best Loading save slot metadata. took 0.24s Loading save slot metadata. took 0.24s Loading persistent. took 0.00s Loading persistent. took 0.00s Set script version to: (8, 2, 1) Running init code. took 0.32s Running init code. took 0.32s Loading analysis data. took 0.06s Loading analysis data. took 0.06s Analyze and compile ATL. took 0.04s Analyze and compile ATL. took 0.04s Reloading save slot metadata. took 0.16s Reloading save slot metadata. took 0.16s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 0.25s Initial gc. took 0.25s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.29s Init translation took 0.29s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.10s Load screen analysis took 0.10s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.23s Prepare screens took 0.23s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start. took 0.63s Interface start. took 0.63s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2302, 970) swap interval: 1 frames Fullscreen mode. Vendor: "b'Qualcomm'" Renderer: b'Adreno (TM) 619' Version: b'OpenGL ES 3.2 V@0530.48 (GIT@e7626cbb06, If33672715f, 1674571865) (Date:01/24/23)' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2302, 1080) drawable=(2302, 1080) Maximum texture size: 4096x4096 Total time until interface ready: 10.111049890518188s. Screen sizes: virtual=(1920, 1080) physical=(2302, 970) drawable=(2302, 970) Maximum texture size: 4096x4096 Hid presplash. Screen sizes: virtual=(1920, 1080) physical=(2302, 1080) drawable=(2302, 1080) Maximum texture size: 4096x4096 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2302, 1080) drawable=(2302, 1080) Maximum texture size: 4096x4096 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2302, 1080) drawable=(2302, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2302, 970) drawable=(2302, 970) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(2302, 970) drawable=(2302, 970) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Entered background. --------------------------------------------