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Log - 2024 08 26 - 07 07

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0% found this document useful (0 votes)
16 views41 pages

Log - 2024 08 26 - 07 07

Uploaded by

avuyazondi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[07:07:29] [Info] [Startup.cpp:455] Game isn't initialized, waiting for 2 sec.

[07:07:31] [Info] [Startup.cpp:455] Game isn't initialized, waiting for 2 sec.


[07:07:33] [Info] [Startup.cpp:455] Game isn't initialized, waiting for 2 sec.
[07:07:38] [Info] [Startup.cpp:473] Waiting 40.000 sec for game to initialize.
(If Genshin crashes after this line you might want to try longer delay in cfg.ini)
[07:08:39] [Info] [Startup.cpp:492] Waiting for game world...please join the game
world ...
[07:08:49] [Info] [Startup.cpp:492] Waiting for game world...please join the game
world ...
[07:08:59] [Info] [Startup.cpp:492] Waiting for game world...please join the game
world ...
[07:09:09] [Info] [Startup.cpp:492] Waiting for game world...please join the game
world ...
[07:09:19] [Info] [Startup.cpp:492] Waiting for game world...please join the game
world ...
[07:09:29] [Info] [Startup.cpp:492] Waiting for game world...please join the game
world ...
[07:09:39] [Info] [Startup.cpp:492] Waiting for game world...please join the game
world ...
[07:09:39] [Info] [Startup.cpp:504] Game is loaded!
[07:09:41] [Debug] [ProtectionBypass.cpp:99] Emulating call of RecordUserData with
type 0
[07:09:41] [Debug] [ProtectionBypass.cpp:92] Sniffed correct signature for type 0
value 'f287566e288714a056942d68d0cc77aa'
[07:09:41] [Debug] [ProtectionBypass.cpp:99] Emulating call of RecordUserData with
type 1
[07:09:41] [Debug] [ProtectionBypass.cpp:92] Sniffed correct signature for type 1
value 'a3e8d4e7f1401d1b65663aaf0af611f425'
[07:09:41] [Debug] [ProtectionBypass.cpp:99] Emulating call of RecordUserData with
type 2
[07:09:41] [Debug] [ProtectionBypass.cpp:147] Initialized
[07:09:42] [Info] [InteractiveMap.cpp:1499] Interactive map data loaded
successfully.
[07:09:42] [Debug] [InteractiveMap.cpp:1582] Position scaling for scene 3: scale
1.001 -1.001, offset 747.181 2323.033
[07:09:42] [Debug] [InteractiveMap.cpp:1582] Position scaling for scene 5: scale
1.000 -1.000, offset -198.041 274.108
[07:09:42] [Debug] [InteractiveMap.cpp:1582] Position scaling for scene 6: scale
1.002 -1.000, offset -543.561 605.835
[07:09:42] [Debug] [InteractiveMap.cpp:1582] Position scaling for scene 9: scale
0.498 -0.502, offset 178.638 143.080
[07:09:42] [Debug] [InteractiveMap.cpp:1582] Position scaling for scene 10: scale
0.509 -0.506, offset -474.937 469.573
[07:09:42] [Debug] [InteractiveMap.cpp:1582] Position scaling for scene 11: scale
1.005 -0.990, offset -4000.830 1449.625
[07:09:42] [Debug] [InteractiveMap.cpp:1582] Position scaling for scene 100: scale
0.500 -0.495, offset -119.182 -26.558
[07:09:42] [Debug] [renderer.cpp:224] Initialize IMGui...
[07:09:42] [Debug] [dx11-hook.cpp:115] Initializing D3D11 hook: started.
[07:09:42] [Debug] [dx11-hook.cpp:122] SwapChain Present: 00007FF8A0B418C0
[07:09:42] [Debug] [dx11-hook.cpp:125] Initializing D3D11 hook: done.
[07:09:42] [Info] [Startup.cpp:635] Config path is at C:\Users\Avuya\Documents\
Korepi\cfg.json
[07:09:42] [Debug] [renderer.cpp:511] ImGUI: DirectX11 backend initialized
successfully.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 1' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 1' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 10' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 10' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 11' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 11' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 12' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 12' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 13' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 13' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 14' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 14' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 15' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 15' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 16' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 16' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 18' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 18' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 19' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 19' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 2' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 2' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 20' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 20' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 22' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 22' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 24' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 24' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 25' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 25' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 26' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 26' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 27' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 27' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 28' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 28' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 29' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 29' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 3' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 3' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 30' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 30' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 31' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 31' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 32' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 32' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 33' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 33' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 34' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 34' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 35' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 35' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 36' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 36' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 37' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 37' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 38' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 38' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 39' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 39' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 4' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 4' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 40' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 40' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 41' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 41' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 42' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 42' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 43' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 43' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 44' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 44' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 45' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 45' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 46' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 46' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 47' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 47' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 48' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 48' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 49' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 49' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 5' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 5' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 50' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 50' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 51' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 51' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 52' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 52' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 53' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 53' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 54' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 54' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 55' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 55' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 56' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 56' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 57' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 57' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 58' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 58' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 59' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 59' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 6' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 6' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 60' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 60' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 61' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 61' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 62' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 62' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 63' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 63' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 64' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 64' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 65' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 65' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 66' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 66' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 8' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 8' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 9' Loaded
[07:10:59] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 9' Serialized.
[07:10:59] [Info] [CustomTeleports.cpp:289] Total time spent loading files: 273
milliseconds, Total nodes loaded: 62
[07:11:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3815.394531, y = 515.395203, z = 3657.750488 }
[07:11:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 922 } with distance 25.794065m.
[07:11:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:11:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:11:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3815.394531, y = 515.395203, z = 3657.750488 }
[07:11:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:11:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3831.521729, y = 578.141174, z = 3392.735107 }
[07:11:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 108.110718m.
[07:11:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:11:43] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:11:44] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3831.521729, y = 578.141174, z = 3392.735107 }
[07:11:44] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:12:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3807.167480, y = 476.045837, z = 3175.897217 }
[07:12:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1012 } with distance 157.098434m.
[07:12:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:12:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:12:04] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3807.167480, y = 476.045837, z = 3175.897217 }
[07:12:04] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:12:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3853.465088, y = 505.417847, z = 2978.643555 }
[07:12:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1016 } with distance 133.027985m.
[07:12:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:12:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:12:24] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3853.465088, y = 505.417847, z = 2978.643555 }
[07:12:24] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:12:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3826.688965, y = 483.321899, z = 3004.439453 }
[07:12:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1016 } with distance 104.794518m.
[07:12:43] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[07:12:43] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3826.688965, y = 483.321899, z = 3004.439453 }
[07:12:43] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:13:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3789.581543, y = 440.007690, z = 2971.155518 }
[07:13:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1016 } with distance 116.265587m.
[07:13:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:13:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:13:04] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3789.581543, y = 440.007690, z = 2971.155518 }
[07:13:04] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:13:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3821.013428, y = 481.642273, z = 2723.732910 }
[07:13:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1016 } with distance 323.888550m.
[07:13:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:13:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:13:24] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3821.013428, y = 481.642273, z = 2723.732910 }
[07:13:24] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:13:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3944.780518, y = 496.698547, z = 3082.056152 }
[07:13:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1016 } with distance 218.702209m.
[07:13:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:13:43] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:13:44] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3944.780518, y = 496.698547, z = 3082.056152 }
[07:13:44] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:14:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3678.375244, y = 375.415314, z = 3527.434326 }
[07:14:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1022 } with distance 77.377609m.
[07:14:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:14:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:14:05] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3678.375244, y = 375.415314, z = 3527.434326 }
[07:14:05] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:14:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3781.721436, y = 402.388794, z = 3356.391113 }
[07:14:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1022 } with distance 135.894455m.
[07:14:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:14:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:14:24] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3781.721436, y = 402.388794, z = 3356.391113 }
[07:14:24] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:14:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3808.886475, y = 492.505829, z = 3593.270752 }
[07:14:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 922 } with distance 48.675350m.
[07:14:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:14:43] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:14:45] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3808.886475, y = 492.505829, z = 3593.270752 }
[07:14:45] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:15:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3627.407959, y = 502.927551, z = 3319.266357 }
[07:15:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1012 } with distance 82.113785m.
[07:15:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:15:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:15:05] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3627.407959, y = 502.927551, z = 3319.266357 }
[07:15:05] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:15:07] [Info] [InteractiveMap.cpp:803] Complete point at 4.
[07:15:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3514.220215, y = 639.759827, z = 3405.565918 }
[07:15:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1087 } with distance 124.150482m.
[07:15:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:15:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:15:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3514.220215, y = 639.759827, z = 3405.565918 }
[07:15:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:15:26] [Info] [InteractiveMap.cpp:803] Complete point at 3.
[07:15:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3239.262939, y = 473.455322, z = 3542.268799 }
[07:15:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1010 } with distance 56.329948m.
[07:15:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:15:43] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:15:45] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3239.262939, y = 473.455322, z = 3542.268799 }
[07:15:45] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:16:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3207.980957, y = 461.374207, z = 3232.994629 }
[07:16:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1081 } with distance 160.961472m.
[07:16:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:16:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:16:05] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3207.980957, y = 461.374207, z = 3232.994629 }
[07:16:05] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:16:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3350.214844, y = 442.754608, z = 3214.637695 }
[07:16:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1015 } with distance 95.170609m.
[07:16:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:16:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:16:24] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3350.214844, y = 442.754608, z = 3214.637695 }
[07:16:24] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:16:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3374.886963, y = 498.060608, z = 3128.442871 }
[07:16:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1063 } with distance 70.361328m.
[07:16:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:16:43] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:16:44] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3374.886963, y = 498.060608, z = 3128.442871 }
[07:16:44] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:17:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3261.191406, y = 445.525513, z = 3069.923828 }
[07:17:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1063 } with distance 97.687057m.
[07:17:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:17:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:17:04] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3261.191406, y = 445.525513, z = 3069.923828 }
[07:17:04] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:17:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3600.195801, y = 577.522034, z = 3166.273438 }
[07:17:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1012 } with distance 157.561310m.
[07:17:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:17:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:17:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3600.195801, y = 577.522034, z = 3166.273438 }
[07:17:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:17:27] [Info] [InteractiveMap.cpp:803] Complete point at 8.
[07:17:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
4003.904297, y = 591.639404, z = 3601.747314 }
[07:17:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1062 } with distance 68.898155m.
[07:17:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:17:44] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:17:45] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 4003.904297, y = 591.639404, z = 3601.747314 }
[07:17:45] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:18:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3665.484375, y = 564.738831, z = 3063.278564 }
[07:18:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1016 } with distance 86.168419m.
[07:18:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:18:04] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:18:05] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3665.484375, y = 564.738831, z = 3063.278564 }
[07:18:05] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:18:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3685.182617, y = 507.197968, z = 2931.053955 }
[07:18:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1016 } with distance 113.385635m.
[07:18:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:18:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:18:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3685.182617, y = 507.197968, z = 2931.053955 }
[07:18:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:18:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3607.567139, y = 457.101624, z = 2924.963379 }
[07:18:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1014 } with distance 109.109810m.
[07:18:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:18:44] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:18:44] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3607.567139, y = 457.101624, z = 2924.963379 }
[07:18:44] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:19:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3506.077637, y = 442.666168, z = 2927.435791 }
[07:19:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1014 } with distance 54.030254m.
[07:19:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:19:04] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:19:04] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3506.077637, y = 442.666168, z = 2927.435791 }
[07:19:04] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:19:06] [Info] [InteractiveMap.cpp:803] Complete point at 11.
[07:19:06] [Info] [InteractiveMap.cpp:803] Complete point at 5.
[07:19:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3419.767090, y = 479.966461, z = 2896.875732 }
[07:19:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1014 } with distance 103.224449m.
[07:19:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:19:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:19:24] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3419.767090, y = 479.966461, z = 2896.875732 }
[07:19:24] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:19:26] [Info] [InteractiveMap.cpp:803] Complete point at 4.
[07:19:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3376.019775, y = 376.644501, z = 3042.229736 }
[07:19:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1063 } with distance 84.336296m.
[07:19:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:19:44] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:19:45] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3376.019775, y = 376.644501, z = 3042.229736 }
[07:19:45] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:20:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3364.830566, y = 381.891876, z = 2994.182373 }
[07:20:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1063 } with distance 116.136086m.
[07:20:03] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[07:20:04] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3364.830566, y = 381.891876, z = 2994.182373 }
[07:20:04] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:20:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3174.538086, y = 453.002899, z = 2914.464844 }
[07:20:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1032 } with distance 29.632465m.
[07:20:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:20:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:20:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3174.538086, y = 453.002899, z = 2914.464844 }
[07:20:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:20:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3207.643311, y = 463.803772, z = 2766.564453 }
[07:20:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1032 } with distance 127.149918m.
[07:20:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:20:44] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:20:45] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3207.643311, y = 463.803772, z = 2766.564453 }
[07:20:45] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:21:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2950.726562, y = 487.340729, z = 3180.508301 }
[07:21:04] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1071 } with distance 82.893265m.
[07:21:04] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:21:04] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:21:06] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2950.726562, y = 487.340729, z = 3180.508301 }
[07:21:06] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:21:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
4073.406250, y = 645.845947, z = 3792.422363 }
[07:21:24] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1062 } with distance 197.580994m.
[07:21:24] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:21:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:21:26] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 4073.406250, y = 645.845947, z = 3792.422363 }
[07:21:26] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:21:28] [Info] [InteractiveMap.cpp:803] Complete point at 7.
[07:21:44] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3044.500244, y = 391.600708, z = 3142.838867 }
[07:21:44] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1071 } with distance 147.337875m.
[07:21:44] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:21:44] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:21:46] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3044.500244, y = 391.600708, z = 3142.838867 }
[07:21:46] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:22:04] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2839.027344, y = 568.622681, z = 3328.328613 }
[07:22:04] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1105 } with distance 153.153198m.
[07:22:04] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:22:04] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:22:06] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2839.027344, y = 568.622681, z = 3328.328613 }
[07:22:06] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:22:24] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2887.085205, y = 416.878662, z = 3338.290283 }
[07:22:24] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1071 } with distance 119.515823m.
[07:22:24] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:22:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:22:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2887.085205, y = 416.878662, z = 3338.290283 }
[07:22:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:22:27] [Info] [InteractiveMap.cpp:803] Complete point at 3.
[07:22:44] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2888.492920, y = 362.667267, z = 3339.924072 }
[07:22:44] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1071 } with distance 143.893448m.
[07:22:44] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[07:22:44] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2888.492920, y = 362.667267, z = 3339.924072 }
[07:22:44] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:23:04] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2665.483887, y = 573.619202, z = 3423.788086 }
[07:23:04] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1029 } with distance 50.674580m.
[07:23:04] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:23:04] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:23:05] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2665.483887, y = 573.619202, z = 3423.788086 }
[07:23:05] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:23:24] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2741.969971, y = 444.051208, z = 3451.498291 }
[07:23:24] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1070 } with distance 101.670998m.
[07:23:24] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:23:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:23:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2741.969971, y = 444.051208, z = 3451.498291 }
[07:23:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:23:44] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2687.496094, y = 445.262543, z = 3267.440186 }
[07:23:44] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1105 } with distance 104.629501m.
[07:23:44] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:23:44] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:23:45] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2687.496094, y = 445.262543, z = 3267.440186 }
[07:23:45] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:24:04] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2517.610352, y = 486.357330, z = 3258.033203 }
[07:24:04] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1029 } with distance 227.616333m.
[07:24:04] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:24:04] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:24:05] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2517.610352, y = 486.357330, z = 3258.033203 }
[07:24:05] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:24:07] [Info] [InteractiveMap.cpp:803] Complete point at 6.
[07:24:24] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2424.002441, y = 461.950104, z = 3171.958496 }
[07:24:24] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1072 } with distance 273.377869m.
[07:24:24] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:24:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:24:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2424.002441, y = 461.950104, z = 3171.958496 }
[07:24:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:24:27] [Info] [InteractiveMap.cpp:803] Complete point at 6.
[07:24:44] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2791.855957, y = 318.068024, z = 3555.945557 }
[07:24:44] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1070 } with distance 151.129242m.
[07:24:44] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:24:44] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:24:46] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2791.855957, y = 318.068024, z = 3555.945557 }
[07:24:46] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:25:04] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
4186.730957, y = 658.419617, z = 3735.665527 }
[07:25:04] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 819 } with distance 198.790939m.
[07:25:04] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:25:04] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:25:06] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 4186.730957, y = 658.419617, z = 3735.665527 }
[07:25:06] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:25:08] [Info] [InteractiveMap.cpp:803] Complete point at 6.
[07:25:24] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2921.239746, y = 425.578369, z = 3568.628906 }
[07:25:24] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 923 } with distance 104.394348m.
[07:25:24] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:25:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:25:26] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2921.239746, y = 425.578369, z = 3568.628906 }
[07:25:26] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:25:44] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3013.332764, y = 440.941284, z = 3591.170166 }
[07:25:44] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 923 } with distance 35.130890m.
[07:25:44] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:25:44] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:25:45] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3013.332764, y = 440.941284, z = 3591.170166 }
[07:25:45] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:25:47] [Info] [InteractiveMap.cpp:803] Complete point at 3.
[07:26:04] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3000.165527, y = 333.306000, z = 3687.971680 }
[07:26:04] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 926 } with distance 79.655022m.
[07:26:04] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:26:04] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:26:06] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3000.165527, y = 333.306000, z = 3687.971680 }
[07:26:06] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:26:07] [Info] [InteractiveMap.cpp:803] Complete point at 1.
[07:26:24] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3138.692139, y = 299.024231, z = 3708.173340 }
[07:26:24] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 926 } with distance 222.371582m.
[07:26:24] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:26:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:26:26] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3138.692139, y = 299.024231, z = 3708.173340 }
[07:26:26] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:26:29] [Info] [InteractiveMap.cpp:803] Complete point at 5.
[07:26:44] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3102.378906, y = 316.706329, z = 3705.955566 }
[07:26:44] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 926 } with distance 184.030975m.
[07:26:44] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[07:26:45] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3102.378906, y = 316.706329, z = 3705.955566 }
[07:26:45] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:26:45] [Info] [InteractiveMap.cpp:803] Complete point at 5.
[07:26:46] [Info] [InteractiveMap.cpp:803] Complete point at 7.
[07:27:04] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2839.173340, y = 502.366699, z = 3948.458740 }
[07:27:04] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1084 } with distance 31.300472m.
[07:27:04] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:27:04] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:27:06] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2839.173340, y = 502.366699, z = 3948.458740 }
[07:27:06] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:27:24] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2994.337158, y = 470.704224, z = 3789.705811 }
[07:27:24] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 926 } with distance 193.930618m.
[07:27:24] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:27:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:27:26] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2994.337158, y = 470.704224, z = 3789.705811 }
[07:27:26] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:27:44] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2620.217285, y = 425.857117, z = 3829.291748 }
[07:27:44] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1095 } with distance 106.723244m.
[07:27:44] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:27:44] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:27:46] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2620.217285, y = 425.857117, z = 3829.291748 }
[07:27:46] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:28:04] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2517.294678, y = 496.199432, z = 3848.439941 }
[07:28:04] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1095 } with distance 95.772781m.
[07:28:04] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:28:04] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:28:05] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2517.294678, y = 496.199432, z = 3848.439941 }
[07:28:05] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:28:24] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2440.739502, y = 444.337494, z = 3862.820312 }
[07:28:24] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1122 } with distance 68.365593m.
[07:28:24] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:28:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:28:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2440.739502, y = 444.337494, z = 3862.820312 }
[07:28:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:28:44] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3985.789551, y = 549.793762, z = 3446.868896 }
[07:28:44] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 135.883911m.
[07:28:44] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:28:45] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:28:47] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3985.789551, y = 549.793762, z = 3446.868896 }
[07:28:47] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:29:04] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2380.965088, y = 395.942596, z = 3996.993164 }
[07:29:04] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1122 } with distance 86.288475m.
[07:29:04] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:29:05] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:29:07] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2380.965088, y = 395.942596, z = 3996.993164 }
[07:29:07] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:29:24] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2631.247803, y = 335.235352, z = 3768.224121 }
[07:29:24] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1101 } with distance 132.403519m.
[07:29:24] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:29:25] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:29:26] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2631.247803, y = 335.235352, z = 3768.224121 }
[07:29:26] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:29:44] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2422.107910, y = 351.483917, z = 3596.317139 }
[07:29:44] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1031 } with distance 61.065086m.
[07:29:44] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:29:45] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:29:46] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2422.107910, y = 351.483917, z = 3596.317139 }
[07:29:46] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:30:04] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2572.339844, y = 433.629791, z = 3447.358887 }
[07:30:04] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1070 } with distance 165.521118m.
[07:30:04] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:30:05] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:30:06] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2572.339844, y = 433.629791, z = 3447.358887 }
[07:30:06] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:30:08] [Info] [InteractiveMap.cpp:803] Complete point at 12.
[07:30:24] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2541.837402, y = 371.355133, z = 3550.416992 }
[07:30:24] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1100 } with distance 144.406845m.
[07:30:24] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:30:25] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:30:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2541.837402, y = 371.355133, z = 3550.416992 }
[07:30:26] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:30:44] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2598.618164, y = 268.131592, z = 3560.246094 }
[07:30:44] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1102 } with distance 97.185028m.
[07:30:44] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:30:45] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:30:46] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2598.618164, y = 268.131592, z = 3560.246094 }
[07:30:46] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:31:04] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2627.305420, y = 699.635498, z = 3655.903320 }
[07:31:05] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1070 } with distance 291.215942m.
[07:31:05] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:31:05] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:31:07] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2627.305420, y = 699.635498, z = 3655.903320 }
[07:31:07] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:31:24] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
4032.763672, y = 539.409363, z = 3364.351074 }
[07:31:25] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 132.823090m.
[07:31:25] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:31:25] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:31:27] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 4032.763672, y = 539.409363, z = 3364.351074 }
[07:31:27] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[07:31:45] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
4025.710205, y = 435.122009, z = 3191.303467 }
[07:31:45] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 210.993866m.
[07:31:45] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[07:31:45] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[07:31:46] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 4025.710205, y = 435.122009, z = 3191.303467 }
[07:31:46] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[08:06:52] [Debug] [ProtectionBypass.cpp:232] ReportLuaShellResult:
GameAnalyticsData, {"1":["3.7.1"],"0":[3]}
[08:06:52] [Info] [ProtectionBypass.cpp:243] Spoof: Letting the first
LuaShellResult pass, blocking the rest.
[08:06:52] [Debug] [ProtectionBypass.cpp:232] ReportLuaShellResult:
GameAnalyticsData, {"1302":["lua finish"]}
[08:59:43] [Info] [CustomTeleports.cpp:146] Teleport 'shuishentong4.0jiemi_1'
Loaded
[08:59:43] [Info] [CustomTeleports.cpp:174] Teleport 'shuishentong4.0jiemi_1'
Serialized.
[08:59:43] [Info] [CustomTeleports.cpp:146] Teleport 'shuishentong4.0jiemi_2'
Loaded
[08:59:43] [Info] [CustomTeleports.cpp:174] Teleport 'shuishentong4.0jiemi_2'
Serialized.
[08:59:43] [Info] [CustomTeleports.cpp:146] Teleport 'shuishentong4.0jiemi_3'
Loaded
[08:59:43] [Info] [CustomTeleports.cpp:174] Teleport 'shuishentong4.0jiemi_3'
Serialized.
[08:59:43] [Info] [CustomTeleports.cpp:146] Teleport 'shuishentong4.0jiemi_4'
Loaded
[08:59:43] [Info] [CustomTeleports.cpp:174] Teleport 'shuishentong4.0jiemi_4'
Serialized.
[08:59:43] [Info] [CustomTeleports.cpp:289] Total time spent loading files: 74
milliseconds, Total nodes loaded: 4
[08:59:58] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2708.612305, y = 389.067535, z = 4810.250488 }
[08:59:58] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 771 } with distance 118.430939m.
[08:59:58] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[08:59:59] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:00:02] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2708.612305, y = 389.067535, z = 4810.250488 }
[09:00:02] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:00:38] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
2486.455811, y = 358.803619, z = 4536.412109 }
[09:00:38] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 885 } with distance 95.628883m.
[09:00:38] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:00:39] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:00:41] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 2486.455811, y = 358.803619, z = 4536.412109 }
[09:00:41] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:00:58] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3044.312744, y = 435.480225, z = 4779.175781 }
[09:00:58] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 864 } with distance 116.617035m.
[09:00:58] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:00:59] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:01:01] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3044.312744, y = 435.480225, z = 4779.175781 }
[09:01:01] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:01:38] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3154.170654, y = 245.534363, z = 4261.680176 }
[09:01:38] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 921 } with distance 43.840065m.
[09:01:38] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:01:39] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:01:41] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3154.170654, y = 245.534363, z = 4261.680176 }
[09:01:41] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:02:31] [Info] [CustomTeleports.cpp:146] Teleport 'SLEEP 10' Loaded
[09:02:31] [Info] [CustomTeleports.cpp:174] Teleport 'SLEEP 10' Serialized.
[09:02:31] [Info] [CustomTeleports.cpp:289] Total time spent loading files: 16
milliseconds, Total nodes loaded: 1
[09:02:35] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
4206.479492, y = 626.762146, z = 3920.919434 }
[09:02:35] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 819 } with distance 30.972591m.
[09:02:35] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:02:35] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:02:39] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 4206.479492, y = 626.762146, z = 3920.919434 }
[09:02:39] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:03:35] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 17' Loaded
[09:03:35] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 17' Serialized.
[09:03:35] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 21' Loaded
[09:03:35] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 21' Serialized.
[09:03:35] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 23' Loaded
[09:03:35] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 23' Serialized.
[09:03:35] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 7.1' Loaded
[09:03:35] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 7.1' Serialized.
[09:03:35] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 7.2' Loaded
[09:03:35] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 7.2' Serialized.
[09:03:35] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 7.3' Loaded
[09:03:35] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 7.3' Serialized.
[09:03:35] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 7.4' Loaded
[09:03:35] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 7.4' Serialized.
[09:03:35] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 7.5' Loaded
[09:03:35] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 7.5' Serialized.
[09:03:35] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 7.6' Loaded
[09:03:35] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 7.6' Serialized.
[09:03:35] [Info] [CustomTeleports.cpp:146] Teleport 'sleep 7.7' Loaded
[09:03:35] [Info] [CustomTeleports.cpp:174] Teleport 'sleep 7.7' Serialized.
[09:03:35] [Info] [CustomTeleports.cpp:289] Total time spent loading files: 97
milliseconds, Total nodes loaded: 10
[09:03:39] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
4198.858398, y = 557.419250, z = 3318.963867 }
[09:03:39] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 299.214783m.
[09:03:39] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:03:39] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:03:41] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 4198.858398, y = 557.419250, z = 3318.963867 }
[09:03:41] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:04:15] [Trace] [InteractiveMap.cpp:1055] Failed to find uncompleted point for
this object.
[09:04:27] [Info] [InteractiveMap.cpp:803] Complete point at 5.
[09:04:32] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3573.518066, y = 466.434845, z = 3288.755615 }
[09:04:32] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1012 } with distance 104.685059m.
[09:04:32] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:04:32] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:04:34] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3573.518066, y = 466.434845, z = 3288.755615 }
[09:04:34] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:04:57] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3356.614502, y = 475.224182, z = 3500.786865 }
[09:04:57] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1010 } with distance 139.542740m.
[09:04:57] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:04:58] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:05:00] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3356.614502, y = 475.224182, z = 3500.786865 }
[09:05:00] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:05:26] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3940.417236, y = 517.836121, z = 3311.949219 }
[09:05:26] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 49.062843m.
[09:05:26] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:05:27] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:05:28] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3940.417236, y = 517.836121, z = 3311.949219 }
[09:05:28] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:05:59] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3952.322266, y = 520.216614, z = 3302.946777 }
[09:05:59] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 64.103790m.
[09:05:59] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:06:00] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3952.322266, y = 520.216614, z = 3302.946777 }
[09:06:00] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:06:25] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3979.877441, y = 525.908447, z = 3301.808594 }
[09:06:25] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 87.952065m.
[09:06:25] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:06:26] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3979.877441, y = 525.908447, z = 3301.808594 }
[09:06:26] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:06:48] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3929.260742, y = 520.634033, z = 3283.923096 }
[09:06:48] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 66.010803m.
[09:06:48] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:06:48] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3929.260742, y = 520.634033, z = 3283.923096 }
[09:06:48] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:07:39] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3946.946289, y = 523.377136, z = 3278.024414 }
[09:07:39] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 79.750893m.
[09:07:39] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:07:40] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3946.946289, y = 523.377136, z = 3278.024414 }
[09:07:40] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:08:16] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3999.947754, y = 585.596313, z = 3279.776855 }
[09:08:17] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 136.177536m.
[09:08:17] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:08:17] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:08:18] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3999.947754, y = 585.596313, z = 3279.776855 }
[09:08:18] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:13:31] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
4198.858398, y = 557.419250, z = 3318.963867 }
[09:13:31] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 299.214783m.
[09:13:31] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:13:31] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:13:34] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 4198.858398, y = 557.419250, z = 3318.963867 }
[09:13:34] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:13:51] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3573.518066, y = 466.434845, z = 3288.755615 }
[09:13:51] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1012 } with distance 104.685059m.
[09:13:51] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:13:51] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:13:53] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3573.518066, y = 466.434845, z = 3288.755615 }
[09:13:53] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:14:11] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3356.614502, y = 475.224182, z = 3500.786865 }
[09:14:11] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1010 } with distance 139.542740m.
[09:14:11] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:14:11] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:14:14] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3356.614502, y = 475.224182, z = 3500.786865 }
[09:14:14] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:14:31] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3940.417236, y = 517.836121, z = 3311.949219 }
[09:14:31] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 49.062843m.
[09:14:31] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:14:31] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:14:33] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3940.417236, y = 517.836121, z = 3311.949219 }
[09:14:33] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:14:51] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3952.322266, y = 520.216614, z = 3302.946777 }
[09:14:51] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 64.103790m.
[09:14:51] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:14:52] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3952.322266, y = 520.216614, z = 3302.946777 }
[09:14:52] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:15:11] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3979.877441, y = 525.908447, z = 3301.808594 }
[09:15:11] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 87.952065m.
[09:15:11] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:15:12] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3979.877441, y = 525.908447, z = 3301.808594 }
[09:15:12] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:15:31] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3976.118164, y = 526.307983, z = 3293.947021 }
[09:15:31] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 89.003006m.
[09:15:31] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:15:32] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3976.118164, y = 526.307983, z = 3293.947021 }
[09:15:32] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:15:51] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3929.260742, y = 520.634033, z = 3283.923096 }
[09:15:51] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 66.010803m.
[09:15:51] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:15:52] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3929.260742, y = 520.634033, z = 3283.923096 }
[09:15:52] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:16:11] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3946.946289, y = 523.377136, z = 3278.024414 }
[09:16:11] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 79.750893m.
[09:16:11] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:16:12] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3946.946289, y = 523.377136, z = 3278.024414 }
[09:16:12] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:16:31] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
3999.947754, y = 585.596313, z = 3279.776855 }
[09:16:31] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1013 } with distance 136.177536m.
[09:16:31] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:16:31] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:16:32] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 3999.947754, y = 585.596313, z = 3279.776855 }
[09:16:33] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st14' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st14' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st15' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st15' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st16' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st16' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st17' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st17' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st18' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st18' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st19' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st19' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st20' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st20' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st21' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st21' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st22' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st22' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st23' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st23' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st24' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st24' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st25' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st25' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st26' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st26' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st27' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st27' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st28' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st28' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st29' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st29' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st30' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st30' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st31' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st31' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st32' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st32' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st33' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st33' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st34' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st34' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st35' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st35' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st36' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st36' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st37' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st37' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st38' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st38' Serialized.
[09:18:57] [Info] [CustomTeleports.cpp:146] Teleport 'st39' Loaded
[09:18:57] [Info] [CustomTeleports.cpp:174] Teleport 'st39' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st40' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st40' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st41' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st41' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st42' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st42' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st43' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st43' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st44' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st44' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st45' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st45' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st46' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st46' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st47' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st47' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st48' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st48' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st49' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st49' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st50' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st50' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st51' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st51' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st52' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st52' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st53' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st53' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st54' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st54' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st55' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st55' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st56' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st56' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:146] Teleport 'st57' Loaded
[09:18:58] [Info] [CustomTeleports.cpp:174] Teleport 'st57' Serialized.
[09:18:58] [Info] [CustomTeleports.cpp:289] Total time spent loading files: 224
milliseconds, Total nodes loaded: 44
[09:19:11] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1671.060059, y = 573.505981, z = 4665.779785 }
[09:19:12] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 982 } with distance 234.101288m.
[09:19:12] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:19:12] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:19:14] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1671.060059, y = 573.505981, z = 4665.779785 }
[09:19:14] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:19:32] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1671.060059, y = 573.505981, z = 4665.779785 }
[09:19:32] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 982 } with distance 234.101288m.
[09:19:32] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:19:32] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:19:33] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1671.060059, y = 573.505981, z = 4665.779785 }
[09:19:33] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:19:52] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1254.469971, y = 146.557007, z = 3933.189941 }
[09:19:52] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1128 } with distance 81.105995m.
[09:19:52] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:19:52] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:19:54] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1254.469971, y = 146.557007, z = 3933.189941 }
[09:19:54] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:20:12] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1419.439941, y = 820.870972, z = 4850.310059 }
[09:20:12] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 770 } with distance 458.844421m.
[09:20:12] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:20:12] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:20:14] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1419.439941, y = 820.870972, z = 4850.310059 }
[09:20:14] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:20:32] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1286.280029, y = 625.997009, z = 4604.410156 }
[09:20:32] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 1125 } with distance 359.299652m.
[09:20:32] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:20:32] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:20:33] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1286.280029, y = 625.997009, z = 4604.410156 }
[09:20:33] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st14' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st14' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st15' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st15' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st16' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st16' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st17' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st17' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st18' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st18' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st19' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st19' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st20' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st20' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st21' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st21' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st22' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st22' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st23' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st23' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st24' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st24' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st25' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st25' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st26' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st26' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st27' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st27' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st28' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st28' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st29' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st29' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st30' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st30' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st31' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st31' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st32' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st32' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st33' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st33' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st34' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st34' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st35' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st35' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st36' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st36' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st37' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st37' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st38' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st38' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st39' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st39' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st40' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st40' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st41' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st41' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st42' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st42' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st43' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st43' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st44' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st44' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st45' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st45' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st46' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st46' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st47' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st47' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st48' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st48' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st49' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st49' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st50' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st50' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st51' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st51' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st52' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st52' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st53' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st53' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st54' Loaded
[09:23:59] [Info] [CustomTeleports.cpp:174] Teleport 'st54' Serialized.
[09:23:59] [Info] [CustomTeleports.cpp:146] Teleport 'st55' Loaded
[09:24:00] [Info] [CustomTeleports.cpp:174] Teleport 'st55' Serialized.
[09:24:00] [Info] [CustomTeleports.cpp:146] Teleport 'st56' Loaded
[09:24:00] [Info] [CustomTeleports.cpp:174] Teleport 'st56' Serialized.
[09:24:00] [Info] [CustomTeleports.cpp:146] Teleport 'st57' Loaded
[09:24:00] [Info] [CustomTeleports.cpp:174] Teleport 'st57' Serialized.
[09:24:00] [Info] [CustomTeleports.cpp:289] Total time spent loading files: 253
milliseconds, Total nodes loaded: 44
[09:24:00] [Info] [CustomTeleports.cpp:146] Teleport 'st14' Loaded
[09:24:00] [Info] [CustomTeleports.cpp:174] Teleport 'st14' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st15' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st15' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st16' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st16' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st17' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st17' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st18' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st18' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st19' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st19' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st20' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st20' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st21' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st21' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st22' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st22' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st23' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st23' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st24' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st24' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st25' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st25' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st26' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st26' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st27' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st27' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st28' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st28' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st29' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st29' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st30' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st30' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st31' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st31' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st32' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st32' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st33' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st33' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st34' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st34' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st35' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st35' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st36' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st36' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st37' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st37' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st38' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st38' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st39' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st39' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st40' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st40' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st41' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st41' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st42' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st42' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st43' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st43' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st44' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st44' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st45' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st45' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st46' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st46' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st47' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st47' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st48' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st48' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st49' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st49' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st50' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st50' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st51' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st51' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st52' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st52' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st53' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st53' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st54' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st54' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st55' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st55' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st56' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st56' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:146] Teleport 'st57' Loaded
[09:24:01] [Info] [CustomTeleports.cpp:174] Teleport 'st57' Serialized.
[09:24:01] [Info] [CustomTeleports.cpp:289] Total time spent loading files: 297
milliseconds, Total nodes loaded: 44
[09:25:22] [Info] [InteractiveMap.cpp:803] Complete point at 17.
[09:25:34] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1671.060059, y = 573.505981, z = 4665.779785 }
[09:25:34] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 10 } with distance 94.356659m.
[09:25:34] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:25:34] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:25:35] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1671.060059, y = 573.505981, z = 4665.779785 }
[09:25:35] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:25:54] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1671.060059, y = 573.505981, z = 4665.779785 }
[09:25:54] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 10 } with distance 94.356659m.
[09:25:54] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:25:55] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1671.060059, y = 573.505981, z = 4665.779785 }
[09:25:55] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:26:14] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1254.469971, y = 146.557007, z = 3933.189941 }
[09:26:14] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 13 } with distance 109.457771m.
[09:26:14] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:26:15] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:26:16] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1254.469971, y = 146.557007, z = 3933.189941 }
[09:26:16] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:26:34] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1419.439941, y = 820.870972, z = 4850.310059 }
[09:26:34] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 2 } with distance 12.412609m.
[09:26:34] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:26:35] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:26:36] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1419.439941, y = 820.870972, z = 4850.310059 }
[09:26:36] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:26:54] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1286.280029, y = 625.997009, z = 4604.410156 }
[09:26:54] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 9 } with distance 147.691620m.
[09:26:54] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:26:55] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:26:56] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1286.280029, y = 625.997009, z = 4604.410156 }
[09:26:56] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:27:14] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1433.650024, y = 678.757019, z = 4489.649902 }
[09:27:14] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 3 } with distance 94.602089m.
[09:27:14] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:27:14] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:27:15] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1433.650024, y = 678.757019, z = 4489.649902 }
[09:27:15] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:27:34] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1442.170044, y = 682.169983, z = 4624.979980 }
[09:27:34] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 3 } with distance 112.756111m.
[09:27:34] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:27:34] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:27:35] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1442.170044, y = 682.169983, z = 4624.979980 }
[09:27:35] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:27:54] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1406.489990, y = 631.364014, z = 4674.250000 }
[09:27:54] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 9 } with distance 86.861816m.
[09:27:54] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:27:55] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:27:56] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1406.489990, y = 631.364014, z = 4674.250000 }
[09:27:56] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:28:14] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1259.719971, y = 651.559998, z = 4690.430176 }
[09:28:14] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 9 } with distance 110.932365m.
[09:28:14] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:28:15] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:28:15] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1259.719971, y = 651.559998, z = 4690.430176 }
[09:28:15] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:28:34] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1325.079956, y = 606.133972, z = 4729.720215 }
[09:28:34] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 9 } with distance 26.217354m.
[09:28:34] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:28:35] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:28:36] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1325.079956, y = 606.133972, z = 4729.720215 }
[09:28:36] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:28:54] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1459.770020, y = 752.312988, z = 4491.250000 }
[09:28:54] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 1 } with distance 122.219353m.
[09:28:54] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:28:55] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:28:56] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1459.770020, y = 752.312988, z = 4491.250000 }
[09:28:56] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:29:14] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1401.589966, y = 637.447998, z = 4407.750000 }
[09:29:14] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 3 } with distance 155.783173m.
[09:29:14] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:29:15] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:29:16] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1401.589966, y = 637.447998, z = 4407.750000 }
[09:29:16] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:29:34] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1611.800049, y = 588.838013, z = 4329.020020 }
[09:29:34] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 5 } with distance 70.763817m.
[09:29:34] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:29:35] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:29:36] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1611.800049, y = 588.838013, z = 4329.020020 }
[09:29:36] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:29:54] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1514.479980, y = 593.677979, z = 4451.359863 }
[09:29:54] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 5 } with distance 89.371910m.
[09:29:54] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:29:55] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:29:56] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1514.479980, y = 593.677979, z = 4451.359863 }
[09:29:56] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:30:14] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1581.290039, y = 721.978027, z = 4429.029785 }
[09:30:14] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 1 } with distance 115.250946m.
[09:30:14] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:30:15] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:30:16] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1581.290039, y = 721.978027, z = 4429.029785 }
[09:30:16] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:30:34] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1570.380005, y = 641.880981, z = 4572.950195 }
[09:30:34] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 1 } with distance 59.940929m.
[09:30:35] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:30:35] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:30:36] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1570.380005, y = 641.880981, z = 4572.950195 }
[09:30:36] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:30:55] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1749.219971, y = 578.955994, z = 4605.799805 }
[09:30:55] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 10 } with distance 48.981327m.
[09:30:55] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:30:55] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:30:56] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1749.219971, y = 578.955994, z = 4605.799805 }
[09:30:56] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:31:15] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1741.109985, y = 521.754028, z = 4478.870117 }
[09:31:15] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 7 } with distance 78.263222m.
[09:31:15] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:31:15] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:31:16] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1741.109985, y = 521.754028, z = 4478.870117 }
[09:31:16] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:31:35] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1469.890015, y = 91.123497, z = 3952.169922 }
[09:31:35] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 11 } with distance 135.660141m.
[09:31:35] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:31:35] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:31:37] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1469.890015, y = 91.123497, z = 3952.169922 }
[09:31:37] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:31:55] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1383.829956, y = 158.248001, z = 3668.040039 }
[09:31:55] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 16 } with distance 148.335739m.
[09:31:55] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:31:55] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:31:57] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1383.829956, y = 158.248001, z = 3668.040039 }
[09:31:57] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:32:15] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1486.189941, y = 244.470993, z = 3552.739990 }
[09:32:15] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 16 } with distance 104.697876m.
[09:32:15] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:32:15] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:32:16] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1486.189941, y = 244.470993, z = 3552.739990 }
[09:32:16] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:32:35] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1409.329956, y = 272.812012, z = 3683.629883 }
[09:32:35] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 28 } with distance 116.496635m.
[09:32:35] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:32:35] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:32:36] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1409.329956, y = 272.812012, z = 3683.629883 }
[09:32:36] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:32:55] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1490.319946, y = 403.140991, z = 3577.080078 }
[09:32:55] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 12 } with distance 102.689453m.
[09:32:55] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:32:55] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:32:56] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1490.319946, y = 403.140991, z = 3577.080078 }
[09:32:56] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:33:15] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1585.140015, y = 344.177002, z = 3671.969971 }
[09:33:15] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 12 } with distance 46.208855m.
[09:33:15] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:33:15] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:33:16] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1585.140015, y = 344.177002, z = 3671.969971 }
[09:33:16] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:33:35] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1635.969971, y = 146.427002, z = 3937.489990 }
[09:33:35] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 17 } with distance 49.353893m.
[09:33:35] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:33:35] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:33:36] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1635.969971, y = 146.427002, z = 3937.489990 }
[09:33:36] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:33:55] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1585.439941, y = -491.479004, z = 3571.800049 }
[09:33:55] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 14 } with distance 43.525478m.
[09:33:55] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:33:55] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:33:57] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1585.439941, y = -491.479004, z = 3571.800049 }
[09:33:57] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:34:15] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1540.969971, y = -411.783997, z = 3566.870117 }
[09:34:15] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 15 } with distance 20.631281m.
[09:34:15] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:34:15] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:34:16] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1540.969971, y = -411.783997, z = 3566.870117 }
[09:34:16] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:34:35] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1747.800049, y = 683.940002, z = 4546.950195 }
[09:34:35] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 10 } with distance 152.927963m.
[09:34:35] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:34:35] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:34:38] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1747.800049, y = 683.940002, z = 4546.950195 }
[09:34:38] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:34:55] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1657.410034, y = 698.182007, z = 4592.200195 }
[09:34:55] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 1 } with distance 124.866226m.
[09:34:55] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:34:55] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:34:56] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1657.410034, y = 698.182007, z = 4592.200195 }
[09:34:56] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:34:58] [Info] [InteractiveMap.cpp:803] Complete point at 4.
[09:35:15] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1638.530029, y = 564.767029, z = 4481.020020 }
[09:35:15] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 7 } with distance 36.166149m.
[09:35:15] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:35:15] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:35:16] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1638.530029, y = 564.767029, z = 4481.020020 }
[09:35:16] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:35:35] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1555.910034, y = 556.820007, z = 4458.490234 }
[09:35:35] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 5 } with distance 79.759964m.
[09:35:35] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:35:35] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:35:36] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1555.910034, y = 556.820007, z = 4458.490234 }
[09:35:36] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:35:55] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1294.489990, y = 228.889008, z = 3726.719971 }
[09:35:55] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 24 } with distance 117.025047m.
[09:35:55] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:35:55] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:35:58] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1294.489990, y = 228.889008, z = 3726.719971 }
[09:35:58] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:36:15] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1315.040039, y = 222.985992, z = 3853.689941 }
[09:36:15] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 24 } with distance 40.791370m.
[09:36:15] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:36:15] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:36:16] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1315.040039, y = 222.985992, z = 3853.689941 }
[09:36:16] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:36:35] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1362.709961, y = 347.998993, z = 3873.479980 }
[09:36:35] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 24 } with distance 128.548950m.
[09:36:35] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:36:36] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:36:37] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1362.709961, y = 347.998993, z = 3873.479980 }
[09:36:37] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:36:55] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1256.380005, y = 281.774994, z = 3943.909912 }
[09:36:55] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 24 } with distance 155.637405m.
[09:36:55] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:36:56] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:36:56] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1256.380005, y = 281.774994, z = 3943.909912 }
[09:36:56] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:37:15] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1376.780029, y = 214.182999, z = 3979.530029 }
[09:37:15] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 11 } with distance 89.058586m.
[09:37:15] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:37:16] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:37:16] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1376.780029, y = 214.182999, z = 3979.530029 }
[09:37:16] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:37:35] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1589.300049, y = 246.923004, z = 3879.889893 }
[09:37:35] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 17 } with distance 119.404266m.
[09:37:35] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:37:36] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:37:37] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1589.300049, y = 246.923004, z = 3879.889893 }
[09:37:37] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:37:55] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1591.160034, y = 343.346985, z = 3814.300049 }
[09:37:55] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 28 } with distance 158.501816m.
[09:37:55] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:37:56] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:37:57] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1591.160034, y = 343.346985, z = 3814.300049 }
[09:37:57] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:37:58] [Info] [InteractiveMap.cpp:803] Complete point at 6.
[09:38:15] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1620.239990, y = 171.272003, z = 3794.280029 }
[09:38:15] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 17 } with distance 172.823608m.
[09:38:15] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:38:16] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:38:17] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1620.239990, y = 171.272003, z = 3794.280029 }
[09:38:17] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:38:35] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1363.130005, y = 366.127014, z = 3544.439941 }
[09:38:35] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 27 } with distance 51.005520m.
[09:38:35] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:38:36] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:38:37] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1363.130005, y = 366.127014, z = 3544.439941 }
[09:38:37] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:38:55] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1254.469971, y = 146.557007, z = 3933.189941 }
[09:38:55] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 13 } with distance 109.457771m.
[09:38:55] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:38:56] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:38:57] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1254.469971, y = 146.557007, z = 3933.189941 }
[09:38:57] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:39:15] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1459.369995, y = 215.397995, z = 3915.409912 }
[09:39:16] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 28 } with distance 135.075348m.
[09:39:16] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:39:16] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:39:17] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1459.369995, y = 215.397995, z = 3915.409912 }
[09:39:17] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:39:36] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1505.030029, y = 265.725006, z = 3749.360107 }
[09:39:36] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 28 } with distance 58.836479m.
[09:39:36] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:39:36] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:39:37] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1505.030029, y = 265.725006, z = 3749.360107 }
[09:39:37] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:39:56] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1530.169800, y = 267.271118, z = 3985.629883 }
[09:39:56] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
11; waypointId: 17 } with distance 125.633316m.
[09:39:56] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:39:56] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:39:57] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1530.169800, y = 267.271118, z = 3985.629883 }
[09:39:57] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:40:00] [Info] [InteractiveMap.cpp:803] Complete point at 6.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie1' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie1' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie10' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie10' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie11' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie11' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie12' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie12' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie13' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie13' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie14' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie14' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie15' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie15' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie16' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie16' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie17' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie17' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie18' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie18' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie19' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie19' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie2' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie2' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie20' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie20' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie21' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie21' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie22' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie22' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie23' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie23' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie24' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie24' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie25' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie25' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie26' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie26' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie27' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie27' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie28' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie28' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie29' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie29' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie3' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie3' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie30' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie30' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie31' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie31' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie32' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie32' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie33' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie33' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie34' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie34' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie35' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie35' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie36' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie36' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie37' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie37' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie38' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie38' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie39' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie39' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie4' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie4' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie40' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie40' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie41' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie41' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie42' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie42' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie43' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie43' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie44' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie44' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie45' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie45' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie46' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie46' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie47' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie47' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie48' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie48' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie49' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie49' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie5' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie5' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie50' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie50' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie51' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie51' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie52' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie52' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie53' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie53' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie54' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie54' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie55' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie55' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie56' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie56' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie57' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie57' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie58' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie58' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie6' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie6' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie7' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie7' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie8' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie8' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:146] Teleport 'jingdie9' Loaded
[09:45:37] [Info] [CustomTeleports.cpp:174] Teleport 'jingdie9' Serialized.
[09:45:37] [Info] [CustomTeleports.cpp:289] Total time spent loading files: 347
milliseconds, Total nodes loaded: 58
[09:46:01] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
2459.892090, y = 250.513687, z = 4460.407227 }
[09:46:01] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 540 } with distance 10.665730m.
[09:46:01] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:46:01] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:46:05] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -2459.892090, y = 250.513687, z = 4460.407227 }
[09:46:05] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:46:21] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3661.179932, y = 281.460541, z = -3037.245117 }
[09:46:21] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 254 } with distance 63.823978m.
[09:46:21] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:46:21] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:46:29] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3661.179932, y = 281.460541, z = -3037.245117 }
[09:46:29] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:46:41] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3620.697998, y = 277.299408, z = -3118.552490 }
[09:46:41] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 254 } with distance 110.636261m.
[09:46:41] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:46:41] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:46:42] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3620.697998, y = 277.299408, z = -3118.552490 }
[09:46:42] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:47:01] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
2462.455078, y = 339.636597, z = 4001.740967 }
[09:47:01] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 538 } with distance 34.941051m.
[09:47:01] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:47:02] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:47:04] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -2462.455078, y = 339.636597, z = 4001.740967 }
[09:47:04] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:47:21] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3655.517334, y = 253.904465, z = -3107.870850 }
[09:47:21] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 254 } with distance 98.883095m.
[09:47:21] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:47:22] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:47:29] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3655.517334, y = 253.904465, z = -3107.870850 }
[09:47:29] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:47:41] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3725.879883, y = 255.887909, z = -3095.877930 }
[09:47:41] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 254 } with distance 131.652298m.
[09:47:41] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:47:41] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:47:42] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3725.879883, y = 255.887909, z = -3095.877930 }
[09:47:42] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:48:01] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3722.926514, y = 238.352676, z = -3067.377197 }
[09:48:01] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 254 } with distance 112.178619m.
[09:48:01] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:48:02] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3722.926514, y = 238.352676, z = -3067.377197 }
[09:48:02] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:48:21] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3688.169434, y = 251.957809, z = -3089.389404 }
[09:48:21] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 254 } with distance 99.286880m.
[09:48:21] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:48:22] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3688.169434, y = 251.957809, z = -3089.389404 }
[09:48:22] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:48:41] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3740.054932, y = 252.635025, z = -3096.445801 }
[09:48:41] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 254 } with distance 142.871719m.
[09:48:41] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:48:42] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:48:43] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3740.054932, y = 252.635025, z = -3096.445801 }
[09:48:43] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:49:01] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3752.297607, y = 259.039886, z = -3119.301025 }
[09:49:01] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 254 } with distance 166.962112m.
[09:49:01] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:49:02] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3752.297607, y = 259.039886, z = -3119.301025 }
[09:49:02] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:49:21] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3752.110840, y = 266.984039, z = -3155.209961 }
[09:49:22] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 308 } with distance 151.218674m.
[09:49:22] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:49:22] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:49:23] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3752.110840, y = 266.984039, z = -3155.209961 }
[09:49:23] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:49:41] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
651.929443, y = 240.247696, z = 1994.007935 }
[09:49:42] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 442 } with distance 26.457285m.
[09:49:42] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:49:42] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:49:45] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -651.929443, y = 240.247696, z = 1994.007935 }
[09:49:45] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:50:02] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3703.942627, y = 256.210663, z = -3171.506348 }
[09:50:02] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 251 } with distance 128.503998m.
[09:50:02] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:50:02] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:50:10] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3703.942627, y = 256.210663, z = -3171.506348 }
[09:50:10] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:50:22] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3680.199707, y = 255.701584, z = -3153.299072 }
[09:50:22] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 251 } with distance 138.537689m.
[09:50:22] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:50:22] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3680.199707, y = 255.701584, z = -3153.299072 }
[09:50:22] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:50:42] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3700.909424, y = 231.432846, z = -3137.399658 }
[09:50:42] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 254 } with distance 143.872406m.
[09:50:42] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:50:42] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3700.909424, y = 231.432846, z = -3137.399658 }
[09:50:42] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:51:02] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
1997.451538, y = 288.169678, z = 3987.700439 }
[09:51:02] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 534 } with distance 11.048509m.
[09:51:02] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:51:02] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:51:05] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -1997.451538, y = 288.169678, z = 3987.700439 }
[09:51:05] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:51:22] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3684.067383, y = 225.832535, z = -3107.533203 }
[09:51:22] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 254 } with distance 109.982994m.
[09:51:22] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:51:22] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:51:31] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3684.067383, y = 225.832535, z = -3107.533203 }
[09:51:31] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:51:42] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
3621.065918, y = 214.883224, z = -3141.380615 }
[09:51:42] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 254 } with distance 126.485176m.
[09:51:42] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:51:42] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:51:43] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -3621.065918, y = 214.883224, z = -3141.380615 }
[09:51:43] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:52:02] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
4274.592773, y = 217.438309, z = -4451.755859 }
[09:52:02] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 329 } with distance 17.246143m.
[09:52:02] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:52:02] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:52:04] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -4274.592773, y = 217.438309, z = -4451.755859 }
[09:52:04] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:52:22] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
4321.398926, y = 232.889389, z = -4145.410645 }
[09:52:22] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 433 } with distance 72.701622m.
[09:52:22] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:52:22] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:52:24] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -4321.398926, y = 232.889389, z = -4145.410645 }
[09:52:24] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:52:42] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
4270.279297, y = 232.536575, z = -4215.569336 }
[09:52:42] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 433 } with distance 45.270008m.
[09:52:42] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:52:42] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:52:43] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -4270.279297, y = 232.536575, z = -4215.569336 }
[09:52:43] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:53:02] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
4247.637695, y = 212.339539, z = -4291.916504 }
[09:53:02] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 433 } with distance 100.477737m.
[09:53:02] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:53:02] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:53:03] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -4247.637695, y = 212.339539, z = -4291.916504 }
[09:53:03] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:53:22] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
518.180054, y = 357.896790, z = 614.312988 }
[09:53:22] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 156 } with distance 154.128662m.
[09:53:22] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:53:22] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:53:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -518.180054, y = 357.896790, z = 614.312988 }
[09:53:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:53:42] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
5042.056152, y = 205.237747, z = -4129.847168 }
[09:53:42] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 366 } with distance 418.881439m.
[09:53:42] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:53:42] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:53:45] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -5042.056152, y = 205.237747, z = -4129.847168 }
[09:53:45] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:54:02] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
2939.443604, y = 206.875671, z = -4217.733887 }
[09:54:02] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 302 } with distance 63.686245m.
[09:54:02] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:54:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:54:04] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -2939.443604, y = 206.875671, z = -4217.733887 }
[09:54:04] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:54:22] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
992.773804, y = 277.406921, z = -386.642365 }
[09:54:22] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 210 } with distance 170.999451m.
[09:54:22] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:54:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:54:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 992.773804, y = 277.406921, z = -386.642365 }
[09:54:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:54:42] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1213.169067, y = 275.261963, z = 1441.821167 }
[09:54:42] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 139 } with distance 77.896820m.
[09:54:42] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:54:43] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:54:51] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1213.169067, y = 275.261963, z = 1441.821167 }
[09:54:51] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:55:02] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
1976.926636, y = 287.368774, z = 3976.283936 }
[09:55:02] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 534 } with distance 21.149849m.
[09:55:02] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:55:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:55:07] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -1976.926636, y = 287.368774, z = 3976.283936 }
[09:55:07] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:55:22] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
302.047363, y = 248.912582, z = 3731.645020 }
[09:55:22] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 488 } with distance 196.887436m.
[09:55:22] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:55:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:55:32] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -302.047363, y = 248.912582, z = 3731.645020 }
[09:55:32] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:55:42] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
263.656036, y = 259.898926, z = 3752.385498 }
[09:55:42] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 488 } with distance 237.752640m.
[09:55:42] [Debug] [MapTeleport.cpp:353] Stage 1. Distance is less than 60m.
Performing fast tp.
[09:55:43] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -263.656036, y = 259.898926, z = 3752.385498 }
[09:55:43] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:56:02] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
2135.874268, y = 244.507584, z = 4398.793945 }
[09:56:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 674 } with distance 174.351105m.
[09:56:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:56:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:56:06] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -2135.874268, y = 244.507584, z = 4398.793945 }
[09:56:06] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:56:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
659.248474, y = 230.716202, z = 998.396790 }
[09:56:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 78 } with distance 126.342552m.
[09:56:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:56:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:56:30] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 659.248474, y = 230.716202, z = 998.396790 }
[09:56:30] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:56:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1332.162964, y = 273.071381, z = -1172.540039 }
[09:56:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 212 } with distance 164.600677m.
[09:56:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:56:43] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:56:46] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1332.162964, y = 273.071381, z = -1172.540039 }
[09:56:46] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:57:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
279.129364, y = 223.477356, z = -963.241699 }
[09:57:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 137 } with distance 15.613777m.
[09:57:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:57:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:57:05] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -279.129364, y = 223.477356, z = -963.241699 }
[09:57:05] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:57:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
237.981537, y = 262.011414, z = 3351.010254 }
[09:57:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 489 } with distance 108.410873m.
[09:57:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:57:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:57:26] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -237.981537, y = 262.011414, z = 3351.010254 }
[09:57:26] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:57:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
1660.866699, y = 293.078766, z = 3962.610840 }
[09:57:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 599 } with distance 97.119308m.
[09:57:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:57:43] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:57:46] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -1660.866699, y = 293.078766, z = 3962.610840 }
[09:57:46] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:58:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
1971.708740, y = 299.130920, z = 4339.993164 }
[09:58:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 543 } with distance 148.366165m.
[09:58:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:58:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:58:06] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -1971.708740, y = 299.130920, z = 4339.993164 }
[09:58:06] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:58:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
2390.851807, y = -61.348347, z = 5696.551758 }
[09:58:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 547 } with distance 80.512688m.
[09:58:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:58:23] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:58:26] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -2390.851807, y = -61.348347, z = 5696.551758 }
[09:58:26] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:58:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
658.831299, y = 174.102661, z = 879.652893 }
[09:58:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 146 } with distance 77.373428m.
[09:58:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:58:43] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:58:55] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -658.831299, y = 174.102661, z = 879.652893 }
[09:58:55] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:59:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x = -
1680.908325, y = 292.103516, z = 4203.542969 }
[09:59:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 703 } with distance 70.003372m.
[09:59:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:59:03] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:59:07] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = -1680.908325, y = 292.103516, z = 4203.542969 }
[09:59:07] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:59:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
919.852295, y = 293.155396, z = -519.342529 }
[09:59:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 214 } with distance 75.501106m.
[09:59:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:59:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:59:31] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 919.852295, y = 293.155396, z = -519.342529 }
[09:59:31] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[09:59:43] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1195.229492, y = 420.795685, z = -685.120117 }
[09:59:43] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 206 } with distance 179.599701m.
[09:59:43] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[09:59:43] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[09:59:45] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1195.229492, y = 420.795685, z = -685.120117 }
[09:59:45] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[10:00:03] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1763.853882, y = 236.596817, z = -406.378662 }
[10:00:03] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 3 } with distance 195.446030m.
[10:00:03] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[10:00:04] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[10:00:06] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1763.853882, y = 236.596817, z = -406.378662 }
[10:00:06] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[10:00:23] [Debug] [MapTeleport.cpp:189] Stage 0. Target location at { x =
1795.378662, y = 217.109009, z = -269.031708 }
[10:00:23] [Debug] [MapTeleport.cpp:210] Stage 0. Found nearest waypoint { sceneId:
3; waypointId: 61 } with distance 96.644127m.
[10:00:23] [Debug] [MapTeleport.cpp:350] Stage 1. Distance is more than 60m.
Performing server tp.
[10:00:24] [Debug] [MapTeleport.cpp:367] Stage 2. Changing loading location.
[10:00:25] [Debug] [MapTeleport.cpp:407] Stage 3. Changing avatar entity position.
{ x = 1795.378662, y = 217.109009, z = -269.031708 }
[10:00:25] [Debug] [MapTeleport.cpp:446] Finish. Teleport to mark finished.
[10:00:26] [Info] [InteractiveMap.cpp:803] Complete point at 13.
[10:10:13] [Trace] [InteractiveMap.cpp:1055] Failed to find uncompleted point for
this object.

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