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UI and UX - QB

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48 views20 pages

UI and UX - QB

Uploaded by

Saranya
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CCS370 UI and UX Design Department of Information Technology 2023-2024

CCS370 UI AND UX DESIGN


LTPC
2023
COURSE OBJECTIVES:

 To provide a sound knowledge in UI & UX


 To understand the need for UI and UX
 To understand the various Research Methods used in Design
 To explore the various Tools used in UI & UX
 Creating a wireframe and prototype

UNIT I FOUNDATIONS OF DESIGN 6


UI vs. UX Design - Core Stages of Design Thinking - Divergent and Convergent Thinking -
Brainstorming and Game storming - Observational Empathy

UNIT II FOUNDATIONS OF UI DESIGN 6


Visual and UI Principles - UI Elements and Patterns - Interaction Behaviors and Principles – Branding
- Style Guides.

UNIT III FOUNDATIONS OF UX DESIGN 6


Introduction to User Experience - Why You Should Care about User Experience - Understanding User
Experience - Defining the UX Design Process and its Methodology - Research in User Experience
Design - Tools and Method used for Research - User Needs and its Goals - Know about Business
Goals.

UNIT IV WIREFRAMING, PROTOTYPING AND TESTING 6


Sketching Principles - Sketching Red Routes - Responsive Design – Wireframing - Creating
Wireflows - Building a Prototype - Building High-Fidelity Mockups - Designing Efficiently with
Tools - Interaction Patterns - Conducting Usability Tests - Other Evaluative User Research Methods -
Synthesizing Test Findings - Prototype Iteration

UNIT V RESEARCH, DESIGNING, IDEATING, & INFORMATION ARCHITECTURE6


Identifying and Writing Problem Statements - Identifying Appropriate Research Methods - Creating
Personas - Solution Ideation - Creating User Stories - Creating Scenarios - Flow Diagrams - Flow
Mapping - Information Architecture
TOTAL 30 PERIODS
TEXT BOOKS
1. Joel Marsh, “UX for Beginners”, O’Reilly , 20222.
2. Jon Yablonski, “Laws of UX using Psychology to Design Better Product & Services” O’Reilly
2021

REFERENCES
1.Jenifer Tidwell, Charles Brewer, Aynne Valencia, “Designing Interface” 3 rd Edition , O’Reilly
2020
2. Steve Schoger, Adam Wathan “Refactoring UI”, 2018
3. Steve Krug, “Don't Make Me Think, Revisited: A Commonsense Approach to Web & Mobile”,
Third Edition, 2015

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CCS370 UI and UX Design Department of Information Technology 2023-2024

COURSEOUTCOMES
On successful completion of this course, the student will be able to

Build UI for user Applications


CO1
CO2 Evaluate UX design of any product or application

CO3 Demonstrate UX Skills in product development

CO4 Implement Sketching principles

CO5 Create Wireframe and Prototype

MAPPINGBETWEEN COANDPO,PSOWITHCORRELATIONLEVEL 1/2/3


POs PSOs

PSO1

PSO2

PSO3

PSO4
PO10

PO11

PO12
PO1

PO2

PO3

PO4

PO5

PO6

PO7

PO8

PO9
C312.1 3 1 1 1 3
- - - 3 3 2 1 3 3 1 3
C312.2 2 3 1 2 3
- - - 1 2 2 2 1 2 2 3
C312.3 1 3 3 2 2
- - - 2 3 1 2 1 3 3 3
C312.4 2 2 3 1 3
- - - 3 2 1 3 3 3 3 3
C312.5 1 2 3 1 2
- - - 2 1 1 1 3 2 2 3
UNIT I-FOUNDATIONS OF DESIGN
S. Knowledge No. of hours to Text book
Course Content
No. level be handled Referred
1 Foundation of design BL1 1 T1
2 UI Design BL3 1 T1
3 UX Design BL4 1 T1
4 UI vs. UX Design BL3 1 T1
5 Core Stages of Design Thinking BL3 2 T1
6 Divergent and Convergent Thinking BL3 1 T1
7 Brainstorming BL3 1 T1
8 Game storming BL3 2 T1
9 Observational Empathy BL3 1 T1
UNIT II-FOUNDATIONS OF UI DESIGN
S. Knowledge No. of hours Text book
Course Content
No. level to be handled Referred
1 Visual and UI Principles BL1 1 T1
2 UI Elements BL3 2 T1
3 UI Patterns BL4 1 T1
4 Interaction Behaviors Guides. BL3 1 T1
5 Behaviors guides and Principles BL3 1 T1
6 Branding BL3 1 T1
7 Creating a UI Styles. BL3 1 T1
8 Creating a UI Style guide for Better UX BL3 1 T1
UNIT III FOUNDATIONS OF UX DESIGN
S. Knowledge No. of hours to Text book
Course Content
No. level be handled Referred
1 Introduction to User Experience BL1 1 T1

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CCS370 UI and UX Design Department of Information Technology 2023-2024

S. Knowledge No. of hours to Text book


Course Content
No. level be handled Referred
2 Why You Should Care about User Experience BL3 1 T1
3 Understanding User Experience BL4 1 T1
4 Defining the UX Design Process and its BL3 1 T1
5 Methodology
Research in User Experience Design BL3 1 T1
6 Tools and Method used for Research BL3 1 T1
7 User Needs and its Goals BL3 2 T1
8 Know about Business Goals BL3 1 T1
UNIT IV-WIREFRAMING, PROTOTYPING AND TESTING
Knowledge No. of hours to Text book
S. No. Course Content
level be handled Referred
1 Sketching Principles - Sketching Red BL1 1 T1
2 Routes
Responsive Design – Wireframing BL3 2 T1
3 Creating Wireflows - Building a BL4 1 T1
4 PrototypeHigh-Fidelity Mockups
Building BL3 1 T1
5 Designing Efficiently with Tools BL3 1 T1
6 Interaction Patterns BL3 1 T1
7 Conducting Usability Tests BL3 1 T1
8 Other Evaluative User Research Methods BL3 1 T1
9 Synthesizing Test Findings - Prototype BL3 1 T1
Iteration
UNIT V-RESEARCH, DESIGNING, IDEATING, & INFORMATION ARCHITECTURE
Knowledge No. of hours to Text book
S. No. Course Content
level be handled Referred
1 Identifying and Writing Problem BL1 1 T1
2 Statements
Identifying Appropriate Research BL3 1 T1
3 Methods Personas
Creating BL4 1 T1
4 Solution Ideation BL3 1 T1
5 Creating User Stories BL3 1 T1
6 Creating Scenarios BL3 1 T1
7 Flow Diagrams BL3 1 T1
8 Flow Mapping BL3 2 T1
9 Information Architecture BL3 1 T1
BL - Bloom’s Taxonomy Levels (1- Remembering, 2- Understanding, 3 - Applying, 4 - Analyzing,
5 - Evaluating, 6 - Creating)
S. No. Content Beyond Syllabus PO Mapping PSO Mapping
1 Interface elements on demand Link PO4 PSO3

FOUNDATIONS OF DESIGNUI vs. UX Design - Core Stages of Design Thinking - Divergent


and Convergent Thinking - Brainstorming and Game storming - Observational Empathy
Knowledge
S. No UNIT 1 /PART-A
level
1 What is the primary focus of UI (User Interface) design, and how does it
contribute to a digital product's success?
 Enhanced User Experience BL1
 Aesthetic Appeal
 Usability and Accessibility
2 How does UX (User Experience) design differ from UI design, and why are
both crucial for creating effective digital products? BL4
while UX design ensures that the product provides a positive and efficient

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overall user experience. By working in tandem, these two disciplines


contribute to the development of digital products that not only look good but
also function effectively, meet user needs, and lead to user satisfaction and
loyalty.
3 Define User interface.
UI design primarily deals with the visual and interactive elements of a digital BL1
product, emphasizing the aesthetics and how the user interacts with the
interface.
4. Whatis meant by UX Design?
UX design centers around the overall user experience, encompassing the user's
BL1
entire journey with the digital product, from initial interaction to completion of
tasks and beyond.
5 Whatis meant by Empathize?
In the context of UI/UX design, this stage involves understanding the end
users, their behaviors, needs, and pain points. Designers gather insights by BL1
conducting user interviews, surveys, and studying user behavior to develop a
deep understanding of their perspective.
6 Define Prototype.
Designers create low-fidelity and high-fidelity prototypes of the user interface
and experience. These prototypes are tangible representations of the design BL1
concepts, which can be tested and refined. Rapid prototyping tools are often
used to create interactive mockups.
7 Define divergent thinking in the context of UI and UX design.
Divergent thinking in UI and UX design is the process of generating a wide
variety of creative ideas and exploring different design possibilities to address BL1
a problem or user need. It involves brainstorming, idea generation, and open
exploration of design concepts.
8 What is the primary goal of divergent thinking in UI and UX design?
The primary goal of divergent thinking in UI and UX design is to generate a
wide range of creative and diverse design ideas. It encourages designers to BL1
think openly and explore various design possibilities to address a problem or
fulfill user needs.
9 What does convergent thinking in UI and UX design involve?
Convergent thinking in UI and UX design involves the process of narrowing
down and refining design ideas to make them more coherent and effective. BL1
This phase is critical for making design decisions and preparing a user
interface or user experience for implementation.
10 What is the primary goal of brainstorming in UI and UX design?
The primary goal of brainstorming in UI and UX design is to generate a wide
BL1
range of creative and diverse design ideas to address a problem or fulfill user
needs.
11 Why is brainstorming an essential part of the UI and UX design process?
Brainstorming is essential in the UI and UX design process because it
encourages innovative thinking, fosters creativity, and leads to the generation
BL2
of multiple design concepts, providing designers with a broader pool of ideas
to work with, which can lead to more effective and user-centric design
solutions.
12 What is the primary purpose of gamestorming in UI and UX design?
The primary purpose of gamestorming in UI and UX design is to facilitate
BL1
collaboration, creativity, and problem-solving by using structured activities and
games to engage cross-functional teams in the design process.
13 How does game storming contribute to the UI and UX design process?
BL2
Game storming contributes to the UI and UX design process by fostering

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CCS370 UI and UX Design Department of Information Technology 2023-2024

creativity, encouraging team collaboration, and providing a structured approach


to brainstorming and problem-solving, ultimately leading to user-centered and
effective design solutions.
14 What is the key focus of observational empathy in UI and UX design?
The key focus of observational empathy in UI and UX design is to gain a deep
BL1
understanding of users' behaviors, needs, and pain points by observing them in
their natural environment or while interacting with a digital product.
15 How does observational empathy benefit UI and UX design?
Observational empathy benefits UI and UX design by providing direct insights
into user behavior, allowing designers to identify usability issues, user BL2
preferences, and areas for improvement. This data-driven approach helps create
more user-centric and effective designs.
16 What is meant by Idea Generation?
Designers brainstorm to generate a multitude of design concepts, features, and
approaches to solve a problem or address a user need. For example, in the
BL4
design of a mobile app, divergent thinking may involve brainstorming sessions
to generate various layout designs, navigation structures, and interaction
methods.
17 Define User-Centered Approach.
Divergent thinking often encourages designers to put themselves in the users'
shoes and consider how different design elements might impact the user
BL1
experience. For instance, when designing a website, divergent thinking could
involve brainstorming how various visual elements and content layouts might
affect user engagement and information accessibility.
18 What is the primary goal of User Experience (UX) design?
The primary goal of User Experience (UX) design is to enhance the overall BL1
user satisfaction and usability of a digital product by creating a positive and
efficient interaction with it.
19 What is the primary goal of "Usability Testing" in UI and UX design?
The primary goal of "Usability Testing" in UI and UX design is to evaluate the
BL1
product's user-friendliness and identify areas for improvement by observing
how users interact with the design.
20 Define Information Architecture in UI and UX design.
Information Architecture in UI and UX design involves organizing and BL1
structuring content and navigation to facilitate user understanding and efficient
interaction with a digital product.
21 What is the primary distinction between UI (User Interface) and UX (User
Experience) Design?
UI design is primarily concerned with the visual and interactive elements of a
product, such as layout, colors, typography, and button placement, while UX BL3
design is focused on the overall user experience, including usability,
accessibility, and user satisfaction. In essence, UI design deals with how a
product looks and feels on the surface, while UX design is about how it
functions and how users interact with it on a deeper level.
22 What are the core stages in UI design, and how do they contribute to the
final product?
Research and Analysis: This stage involves understanding the target BL2
audience, their needs, and the project's goals. Research helps designers make
informed decisions about visual elements and user preferences
23 What is a meant by wireframe?
A wireframe is a low-fidelity design that outlines the basic layout and structure
BL3
of a product. It is used to visualize the placement of content and functionality
on a page. Wireframes are often created early in the design process to help

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CCS370 UI and UX Design Department of Information Technology 2023-2024

stakeholders and team members visualize the product’s layout and


functionality.
24 What is responsive design?
Responsive design is an approach to web design that allows websites to adapt
to different screen sizes and devices. It involves designing and coding a BL3
website to respond to the user’s device and browser, ensuring that the content
is displayed optimally on any screen size.
25 What is the purpose of a user flow?
User flow is a visual representation of the steps a user takes to complete a
specific task on a website or app. The purpose of creating a user flow is to BL2
identify the user’s journey, pain points, and opportunities for improvement in
the overall user experience
UNIT 1 /PART-B
1 Explain in detail Core Stages of Design Thinking UI and UX design? BL2
2 Explain the role of convergent thinking in UI and UX design? BL2
3 Describe the role of brainstorming in the UI and UX design process. Provide
an overview of the key steps and considerations involved in a successful BL4
brainstorming session in these design disciplines.
4 Explain the concept of observational empathy in UI and UX design in detail? BL2
5 Discuss the concept of game storming in the context of UI and UX design? BL2
6 Describe in detail about Divergent and Convergent Thinking in the Design BL2
Process?
7 Discuss the concepts of User Interface (UI) and User Experience (UX) design BL2
in detail?
8 Explain the foundational principles and concepts of UI and UX design in BL2
detail?
9 Write down the Characteristics and Significance of Convergent Thinking. BL2
10 How Game storming is applied in UI (User Interface) and UX (User BL3
Experience) design.

UNIT II FOUNDATIONS OF UI DESIGN


Visual and UI Principles - UI Elements and Patterns - Interaction Behaviors and Principles –
Branding - Style Guides.
Knowledge
S. No UNIT II/PART-A
level
Why Visual Design Principles are Important?
Visual design principles are important in several ways, especially in the
fields of UIandUX design. Visual design principles, such as contrast
and hierarchy, help direct users' attention to important elements on a
1. page. A span to capture user attention on a particular element or piece of BL4
information is only “4 to 8 Sec” – Called a human attention span. This
means, having too much information placed on the screen might miss
capturing user attention, as a result, users should scroll, skip or jump off
to something else.

List the Visual Design Principles.


1.Size and Scale 2.Color Contrast
3.Alignment 4.Emphasis
2. BL2
5. Balanced Typography 6.Repetition
7.White/Negative Spacing 8.Proximity
9.Movement 10.Proportion
11. Perspective 12.Reading Patterns

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CCS370 UI and UX Design Department of Information Technology 2023-2024

What is Contrast?
Contrast is a principle of design that refers to the arrangement of
opposite elements such as light and dark colors, large and small shapes,
thick and thin lines.
3. BL2
It involves placing elements with noticeable differences in close
proximity, highlighting their disparities. Contrast helps establish a focal
point, enhance readability, and create a sense of hierarchy in visual
communication.
What is the significance of contrast in visual design?
Contrast in visual design helps create visual interest by emphasizing the
4. differences between elements. It can be achieved through variations in BL2
color, size, shape, or texture, making certain elements stand out and
catch the viewer's attention.
Give the importance of depth and size in user interface design,
drawing.
Depth and size create a visual hierarchy, guiding users' attention to
essential elements.In the real world, we notice things that are close to us
more than things that are far away. In the digital world, bigger things are
perceived to be closer and the smaller things are perceived to be farther
away. If the elements were all the same size, you would probably look
5. at them from left to right. Depth and size create a visual hierarchy, BL4
guiding users' attention to essential elements, ensuring users notice key
features or actions first. Size and depth influence emotional response,
enhancing brand perception and user satisfaction.As a general rule, you
want more important things to be bigger than less important things. This
creates a visual “hierarchy” on the page and makes it easier to scan, but
it also allows you to choose what the user notices first.

What is Repetition in UI/UX Design?


Repetition is simply repeating a single element many times in a design.
6. BL1
The repetition design principle refers to the use of similar (or identical)
elements throughout a design.
What the types of Repetitionpatterns?
There are typically a few patterns like:
Z-Shaped: Scan the website from the top left to the bottom right of the
page.
F-Shaped: When a user starts scanning data in F shape they start by
7. reading the top line from left to right and then going straight to the BL2
bottom.
Layered Cake: When users only focus on the top heading and title
while leaving the rest of the content unread. Just like a frosted cake
Spotted: When the user focused on specific content scanning in a
random manner.
What is a wireframe in the context of UI/UX design?
Wire framing is a process where designers draw overviews of interactive
products to establish the structure and flow of possible design solutions.
8. These outlines reflect user and business needs. Paper or software- BL2
rendered wireframes help teams and stakeholders ideate toward optimal,
user focused prototypes and products. It outlines the placement of
components, such as buttons, forms, and content, providing a skeletal

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CCS370 UI and UX Design Department of Information Technology 2023-2024

view of the interface's functionality and navigation.


What are the key elements typically included in a wireframe?
Wireframes typically include basic UI elements such as headers, footers,
9. navigation menus, buttons, forms, and placeholders for images and BL4
content. They focus on the structure and arrangement of these elements
without detailing colors, fonts, or visual styles.
What is the process of pattern creation in UI and UX design?
Pattern creation in UI and UX design involves identifying recurring
design solutions for common problems and creating reusable design
10. elements or interactions. It starts with understanding user needs and BL3
behaviors, followed by designing intuitive and efficient solutions.
Patterns can range from simple components like buttons and forms to
complex interactions like navigation menus and onboarding flows.
Define tension in the context of UI/UX design.
Tension in UI/UX design refers to the deliberate use of contrasting
elements (such as color, size, or position) to create visual interest and
11. BL3
guide the user's focus.”Tension” is a concept that seems very
elementary, but you’d be amazed how useful it can be. It adds dynamism
and energy to the design, engaging users' attention effectively.
Differentiate between Line tension and Edge tension.
Line tension Edge tension
Line tension refers to the visual Edge tension, also known as edge
continuity or flow created by contrast, refers to the contrast
lines in a design. It involves the created along the edges of
use of lines to guide the user's elements within a design. It
eyes along a specific path or to involves highlighting the
connect elements in a seamless boundaries or edges of elements
12. BL3
manner. using color, contrast,making them
visually distinct from the
background or surrounding
elements.
Line tension is employed to Edge tension is employed to
create a sense of direction, define the boundaries of UI
movement, and rhythm in a elements, making them stand out
design. from the background elements.
Define Proximity.
13. The closeness or distance between two objects creates a feeling of those BL2
objects being related or unrelated. That distance is called proximity
How motion design apply to UI/UX design?
Motion design, also known as animation, plays a significant role in
14. enhancing user experience (UX) and user interface (UI) design. When BL4
applied thoughtfully, motion design can greatly improve the usability,
engagement, and overall aesthetics of digital products.

What are the motion tools available for creating animations and
motion graphics?
15. There are various tools available for creating motion graphics and BL2
animations, catering to different skill levels and design requirements.
Adobe After Effects, Adobe Animate, Blender, Cinema 4D, Toon Boom
Harmony.

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CCS370 UI and UX Design Department of Information Technology 2023-2024

What is Interaction design process?


The interaction design (IxD) process is what designers use to create
solutions centered on users’ needs, aims and behavior when interacting
16. BL2
with products. The IxD process involves discovering what users
need/want, analyzing that, designing a potential solution, prototyping it
and implementing and deploying it.
What are types of templates for interface design that you might use?
 Solution-Specific
17. BL2
 System/Framework Specific
Corporate/Product Specific
How often does your design reward the user?
Regularly:
If users are rewarded every time or “every X times,” they will begin to
feel like they deserve it. Like a salary. It is hard to take that away, but it
is also hard for users to walk away.
18. Randomly: BL2
Slot machines will reward you often enough that you get hooked, but
the rewards are unpredictable. This can be the most addictive, because
there is always a chance that “the next one might be the big one.”
Random rewards based on the quality of content—like blogging or
social media comments
What are the two major elements of game design?
19. Feedback Loops BL2
Progressive Challenges
How to Create a Style Guide?
Creating a style guide is a fundamental step in ensuring consistency and
coherence in UI/UX design. A style guide acts as a comprehensive
20.
document that outlines design principles, visual elements, and
interaction patterns to maintain a unified user experience across different
parts of an application or website.
What Should a Style Guide Include?
A style guide that can effectively serve as a reference point to consult
during the design and development process in a project should at least
have these crucial elements:
21. BL2
 Typography
 Color Palette
 UI Components
Images
What are the most common UI design patterns?
Social sharing: these patterns facilitate the promotion and sharing of
content onto various social media platforms.
Navigation: navigational patterns help guide users around the interface,
ensuring they’re able to find their way back to the homepage if they get
22. lost. BL1
Input/output: these patterns include various forms that allow users to
submit information, or receive feedback from the site based on an
action.
Content structuring:these patterns are concerned with how your site is
organized in a way that feels intuitive and accessible.

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CCS370 UI and UX Design Department of Information Technology 2023-2024

Define Hierarchy. When to use hierarchy?


Hierarchy refers to a group of things where items are rank ordered by
importance. There are various ways to display hierarchy in a system.
Hierarchy helps users make sense of complex systems. We use hierarchy
23 to organize information in a system. Hierarchical design in user interface BL1
(UI) and user experience (UX) refers to organizing content and elements
in a structured way, typically with a top-down approach where
information is categorized and presented in a clear order of importance
or relevance.
What is Branding?
Branding encompasses the process of creating a unique image and
identity for a product, service, or company in the minds of consumers. It
24 involves defining the brand's values, messaging, visual elements (such BL1
as logo, color scheme, and typography), and overall personality.
Effective branding helps establish an emotional connection with the
audience and differentiates the brand from competitors.
Give the Role Of UI/UX In Branding.
• Branding, UI (User Interface) design, and UX (User Experience)
design play distinct yet interconnected roles in the development of
digital products and services.
• When it comes to a website, UI/UX and branding are tied to each
25 other through customer experience ie.. Visual Consistency BL3
• The design of the website is going to promote a good experience,
and the good experience of the customer boosts the brand, meaning
successful branding.
• It just needs to create a better design, that improves the customer
experience.

UNIT II /PART-B

Explain the concept of Visual Design Principles and how they contribute to
1. BL3
creating effective user interfaces.
Given a UI/UX scenario, how would you apply Visual Design Principles to
2. BL2
improve the overall user experience?
How to create the design pattern model with suitable example and their
3. BL4
elements.
4. Explain in detail about UI Elements and Patterns with an example. BL2
Design a wireframe for a mobile banking app's login screen. Ensure the
wireframe includes essential elements like username and password fields, a
5. BL6
login button, and error message placeholders. Justify your design choices. Is
any best tool available for wire framing?
Explain how the Z-Pattern and F-Pattern are utilized in UI/UX design to
6. optimize content visibility and user engagement. and how to Evaluate visual BL3
hierarchy?
Analyse the five stages of the Interaction Design Process in the context of
7. BL4
UI/UX design.
Discuss about Interaction Behaviours and Principles in User Interface (UI) and
8. BL2
User Experience (UX) design in detail?
How to Create a Style Guide to Enhance your Brand’s User Interface (UI) and
9. BL3
User Experience (UX)?
Develop a UX style guide that focuses on enhancing user interactions for an e-
10. BL3
commerce website.

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CCS370 UI and UX Design Department of Information Technology 2023-2024

UNIT III FOUNDATIONS OF UX DESIGN


Introduction to User Experience - Why You Should Care about User Experience – Understanding
User Experience - Defining the UX Design Process and its Methodology - Research in User
Experience Design - Tools and Method used for Research - User Needs and its Goals - Know about
Business Goals.

UNIT III /PART-A


1 What is User Experience (UX)?
User Experience (UX) refers to the overall experience a person has when
interacting with a product, service, or system. It encompasses a user's
emotional, psychological, and practical responses to their interactions, BL1
focusing on how easy, enjoyable, and effective the experience is.
2 Why is User Experience important in product design?
User Experience is crucial in product design because it directly impacts
customer satisfaction, usability, and the success of a product or service. A
positive UX leads to increased user engagement, loyalty, and can set a BL2
product apart in a competitive market. Conversely, a poor UX can result in
frustration, abandonment, and negative brand perception
3 Define User Experience (UX) in a nutshell.
User Experience (UX) encompasses the overall emotional, practical, and
perceptual aspects of a user's interaction with a product, service, or system. BL1
It focuses on how a user feels and what they experience when using the
product
4 Why is user research an essential component of understanding User
Experience?
User research is crucial in understanding User Experience as it helps BL2
designers gain insights into user behavior, preferences, and pain points.
This data-driven approach allows designers to create products that better
align with user needs and expectations, ultimately leading to improved UX.
5 What is the UX design process?
The UX design process is a systematic approach used to create products or
BL2
services that offer a positive and meaningful User Experience (UX). It
involves various stages, including research, ideation, design, testing, and
iteration, with the goal of optimizing user satisfaction and usability.
6 How does the UX design process benefit product development?
The UX design process benefits product development by ensuring that user
needs are thoroughly understood and integrated into the design. This BL3
approach leads to products that are more user-friendly and aligned with user
expectations, ultimately enhancing their market acceptance and success
7 What is the purpose of research in User Experience (UX) Design? BL2
Answer 1: The purpose of research in UX Design is to gather insights and
data about user behavior, preferences, and needs, which inform the design
process. Research helps designers make informed decisions to create
products that deliver a better user experience
8 Provide an example of a research method commonly used in UX BL4
Design.
Answer 2: One common research method in UX Design is usability testing,
where participants interact with a product or prototype while researchers
observe their actions and gather feedback. Usability testing helps identify
usability issues and areas for improvement in the user experience
9 Why should businesses prioritize User Experience (UX)? Businesses BL3
should prioritize User Experience (UX) because a positive UX can lead to

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CCS370 UI and UX Design Department of Information Technology 2023-2024

increased customer satisfaction, brand loyalty, and higher conversion rates,


ultimately resulting in improved revenue and market competitiveness.
Conversely, a poor UX can drive customers away, leading to reduced
revenue and reputation damage
10 What is the role of user surveys in UX research?User surveys in UX BL1
research are used to gather quantitative data and feedback from a larger user
sample. They provide insights into user preferences, satisfaction levels, and
can help identify trends or issues within a product's user experience
11 How does eye-tracking technology benefit UX research?Eye-tracking BL3
technology is a valuable tool in UX research because it allows researchers
to understand how users visually engage with a design or interface. By
tracking eye movement, it helps identify where users focus their attention,
providing insights into design effectiveness and user behavior
12 What are business goals, and why are they important in the context of BL2
a company's strategy?Business goals are specific, measurable objectives
that a company aims to achieve in order to fulfill its strategic vision. They
provide direction and focus for an organization, helping it allocate
resources and efforts effectively. Business goals serve as a roadmap for
success and allow for tracking and evaluation of progress
13 How can aligning user experience design with business goals benefit a
company?
Aligning user experience design with business goals can lead to several BL1
benefits for a company. It ensures that the design decisions made in product
development directly contribute to the company's overarching objectives.
This alignment can result in improved user satisfaction, customer retention,
and ultimately, increased revenue, as the design serves both user needs and
the company's bottom
14 Provide an example of a business goal and how it can be supported BL2
through UX design. Business Goal: Increase online sales by 20% within
the next fiscal year. Support through UX Design: UX designers can
optimize the e-commerce website by enhancing the user interface,
streamlining the checkout process, and making product recommendations.
These improvements can lead to higher conversion rates and increased
online sales, aligning with the business goal
15 What are some common metrics or KPIs (Key Performance Indicators) BL2
that businesses use to measure the success of their goals?Common
metrics or KPIs for measuring the success of business goals include
revenue growth, customer acquisition and retention rates, customer
satisfaction scores (CSAT), Net Promoter Score (NPS), conversion rates,
and return on investment (ROI). These metrics help businesses track their
progress and assess the impact of their strategies
16 What is the difference between UX and UI design? BL1
UX (User Experience) design focuses on the overall user journey and the
interaction between users and a product, while UI (User Interface) design
deals with the visual and interactive elements of the product, such as
buttons and layouts
17 Can you name a popular UX design framework or methodology? BL4
Yes, one popular framework is the "Double Diamond" framework, which
involves four stages: Discover, Define, Develop, and Deliver, emphasizing
divergent and convergent thinking.
18 Name one key principle of UX design methodology BL4
One key principle is "User-Centered Design," which prioritizes designing

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CCS370 UI and UX Design Department of Information Technology 2023-2024

products or services based on the needs, preferences, and behaviors of the


end users.
19 How can a positive UX benefit a website or app? BL5
A positive UX can lead to increased user engagement, reduced bounce
rates, higher conversion rates, and improved search engine rankings.
20 What is the connection between UX and brand reputation? BL4
Good UX contributes to a positive brand reputation by demonstrating a
commitment to customer satisfaction and user-friendly design. A poor UX
can damage a brand's image.
21 How can a focus on UX lead to cost savings in product development? BL3
By identifying and addressing usability issues early in the design and
development process, businesses can reduce the cost of fixing problems
later, saving both time and resources
22 Why is empathy a crucial aspect of understanding UX? BL3
Empathy is crucial because it helps designers and developers put
themselves in the users' shoes, leading to designs that better meet users'
needs and expectations
23 What are some key elements of a positive user experience? BL3
Key elements include ease of use, efficiency, satisfaction, accessibility, and
a focus on meeting user goals
24 How can usability testing contribute to understanding UX? BL2
Usability testing involves observing users interacting with a product to
identify issues and gain insights into how to improve the overall user
experience
25 What role does feedback play in UX design? BL3
Feedback, both from users and stakeholders, helps designers make
informed decisions and refine the user experience to align with user needs
and preferences
UNIT III /PART-B
1 What is User Experience (UX), and why is it significant in product design? BL1
2 Explain the core components of User Experience (UX) design. BL2
3 How does a positive User Experience impact a company's success? BL3
4 What are the consequences of neglecting User Experience (UX) in product BL4
development?
5 Provide an example of a company that excelled by prioritizing User BL4
Experience.
6 Describe the primary objective of User Experience (UX) in product design BL4
7 What are the typical stages in the User Experience (UX) design process
8 Why is user research a fundamental aspect of the UX design process? BL3
9 Name two common research methods used in User Experience (UX) design BL2
10 How does usability testing contribute to improving User Experience (UX)? BL4
UNIT IV WIREFRAMING, PROTOTYPING AND TESTING
Sketching Principles - Sketching Red Routes - Responsive Design – Wireframing - Creating
Wireflows - Building a Prototype - Building High-Fidelity Mockups - Designing Efficiently with
Tools - Interaction Patterns - Conducting Usability Tests - Other Evaluative User Research Methods
- Synthesizing Test Findings - Prototype Iteration
UNIT IV /PART-A
1 What is sketching in UI/UX design, and why is it important?
A1: Sketching in UI/UX design is the process of quickly drawing out ideas BL2
and concepts on paper or digitally before creating high-fidelity designs. It's
important because it allows designers to explore and iterate on ideas

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CCS370 UI and UX Design Department of Information Technology 2023-2024

rapidly, fostering creativity and problem-solving early in the design process


2 What are the tools used for sketching in UI/UX design? BL2
A2: You can use traditional tools like paper and pencil or digital tools like
tablets and software such as Sketch, Adobe XD, Figma, or Procreate for
digital sketching.
3 List some key principles for effective sketching in UI/UX design? BL3
A3: Simplicity: Keep sketches simple and avoid unnecessary details.
Speed: Sketch quickly to capture ideas without getting bogged down in
perfection.
Iteration: Willing to iterate and refine sketches based on feedback and new
insights.
Communication: Ensure sketches effectively communicate with design
ideas to others
4 Define red routes in UI/UX design? BL4
A4: Red routes are the most crucial user journeys or tasks within a digital
product or website. They represent the core actions that users must be able
to complete successfully for the design to be effective.
5 What is responsive design in UI/UX design? BL3
Responsive design is an approach to web and app design that aims to make
digital interfaces adapt and respond to different screen sizes and devices. It
ensures that the user experience remains optimal on various platforms,
including desktops, tablets, and mobile devices
6 What are the key principles of responsive design? BL2
The key principles of responsive design include:
Fluid Grids: Use relative units (e.g., percentages) to create flexible grid
layouts that adapt to different screen sizes.
Flexible Images and Media: Resize and adapt images and media to fit
various screen sizes while maintaining quality.
Media Queries: Use CSS media queries to apply different styles and layouts
based on the user's device characteristics.
Mobile-First Approach: Start designing for mobile devices and
progressively enhance for larger screens.
7 What challenges do designers face when implementing responsive BL3
design?
A7: Designers may face challenges such as:
Balancing aesthetics and functionality across different screen sizes.
Ensuring consistent branding and visual identity.
Dealing with performance issues on slower devices.
Testing and debugging across various devices and browsers
8 What is wire framing in UI/UX design? BL3
A8: Wire framing is a visual representation of a user interface (UI) or
webpage that outlines the basic structure, layout, and functionality without
including detailed design elements like colors and graphics. It's a crucial
step in the design process for planning and communicating the layout and
interactions of a digital product.
9 What are the key elements typically included in a wireframe? BL4
A9: Wireframes typically include:
Layout and positioning of elements (headers, navigation, content areas,
etc.).
Placeholder text and content.
Basic shapes to represent images or media.
Annotations or notes explaining functionality and interactions

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CCS370 UI and UX Design Department of Information Technology 2023-2024

10 What's the difference between low-fidelity and high-fidelity BL3


wireframes?
Low-fidelity wireframes are simple, basic representations of a design with
minimal detail. They focus on layout and functionality. High-fidelity
wireframes include more detail, such as specific fonts, colors, and
sometimes actual content. They are closer to the final design but still lack
visual polish.
11 What are wireflows in UI/UX design? BL4
Wireflows are a combination of wireframes and user flow diagrams. They
are used to visually represent the layout of a user interface (UI) and the
flow of user interactions through that interface. Wireflows provide a
comprehensive view of how a user moves from one screen to another while
showing the interface's basic structure
12 How are wireflows different from wireframes and user flow diagrams? BL3
Wireframes focus on the layout and structure of individual screens or pages,
while user flow diagrams depict the sequence of user interactions.
Wireflows merge these two aspects, providing a more holistic view by
showing both the layout and the flow between screens.
13 What elements are typically included in a wireflow? BL4
A wireflow typically includes:
Wireframe representations of individual screens.
Arrows or lines connecting screens to depict user flow.
Annotations or notes explaining interactions and transitions.
Indications of user input (e.g., clicks, swipes) and system responses.
14 A prototype is a working model or representation of a digital product or BL3
interface. It allows designers to demonstrate the functionality and user
interactions of a design before it's fully developed.
15 What are the different types of prototypes in UI/UX design? BL4
There are several types of prototypes, including:
Low-fidelity wireframes: Basic sketches or mockups to outline layout and
structure.
High-fidelity prototypes: Detailed representations with visual elements,
such as colors and images.
Interactive prototypes: Prototypes with clickable elements that simulate
user interactions.
Functional prototypes: Prototypes that include actual working features and
functions
16 What is the process for building a prototype? BL4
The process for building a prototype typically involves the following steps:
Define the goals and objectives of the prototype.
Create wireframes or design mockups for individual screens or components.
Choose the appropriate prototyping tool and create the interactive
prototype.
Test the prototype with real users or stakeholders to gather feedback.
Iterate and make improvements based on user feedback.
Share the prototype with development teams for implementation.
17 BL3
What are high-fidelity mockups in UI/UX design?
High-fidelity mockups are detailed and polished visual representations of a
user interface (UI) or webpage. They include specific colors, fonts, images,
and other visual elements to closely resemble the final design of a digital
product.

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CCS370 UI and UX Design Department of Information Technology 2023-2024

18 What are some best practices for creating effective high-fidelity BL2
mockups?
Some best practices for creating effective high-fidelity mockups include:
Staying consistent with the established design system and style guide.
Using real content whenever possible to accurately represent the final
product.
Ensuring that the visual hierarchy and user interface elements are clear and
intuitive.
Collaborating with developers to ensure that the design is feasible and can
be implemented efficiently.
19 What are interaction patterns in UI/UX design? BL4
Interaction patterns are predefined and commonly used ways that users
interact with a user interface (UI). They represent established conventions
for how certain actions or tasks should be performed within a digital
product.
20 What are some examples of common interaction patterns? BL2
Common interaction patterns include:
Navigation menus (e.g., hamburger menus, tabs, and sidebars).
Form input fields (e.g., text fields, checkboxes, and radio buttons).
21 What is usability testing in UI/UX design? BL3
Usability testing is a method used in UI/UX design to evaluate the user-
friendliness and effectiveness of a digital product or interface. It involves
observing real users as they interact with the product to identify issues and
gather feedback for improvements.
22 What are the key steps involved in conducting usability tests? BL4
The key steps in conducting usability tests typically include:
Defining the test objectives and goals.
Recruiting participants who represent the target user group.
23 What is the difference between moderated and unmoderated usability BL2
tests?
In moderated usability tests, a facilitator guides participants through tasks,
asks questions, and observes their interactions in real-time. In unmoderated
tests, participants complete tasks independently, and their interactions are
recorded for later analysis. Moderated tests allow for real-time clarification
and follow-up questions, while unmoderated tests offer greater convenience
and scalability.
24 What does it mean to synthesize test findings in UI/UX design? BL2
Synthesizing test findings in UI/UX design involves analyzing and
consolidating the data collected during usability testing or other evaluative
research methods to identify patterns, insights, and usability issues that can
inform design improvements.
25 What are the steps involved in synthesizing test findings? BL1
The steps in synthesizing test findings typically include:
Reviewing and organizing the raw data, such as notes, recordings, and
surveys.
Identifying common themes, patterns, and trends in the data.
UNIT IV/ PART-B
1 What role does sketching play in the UI/UX design process? BL1
2 How can sketching red routes contribute to user-centered design? BL2
3 How does responsive design impact user accessibility and inclusivity? BL3
4 How should designers prioritize content and functionality when creating BL4
wireframes in UI/UX design?

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CCS370 UI and UX Design Department of Information Technology 2023-2024

5 What role do prototypes play in user testing, and when in the design BL3
process should testing occur?
6 Why high-fidelity mockups are essential in the UI/UX design process, and BL3
how do they contribute to the overall design quality?
7 What are the common challenges designers face when working with BL2
interaction patterns, and how can they address these challenges effectively
in UI/UX design projects?
8 What steps should designers follow during the actual usability testing BL3
sessions, and how can they gather valuable insights from participant
interactions?
9 What considerations are essential when selecting and combining evaluative BL2
user research methods in a UI/UX design project, and how can designers
strike the right balance for a comprehensive evaluation?
10 At what stages of the design process should prototype iteration occur, and BL4
how can designers balance the need for iteration with project timelines and
constraints?
UNIT V RESEARCH, DESIGNING, IDEATING, & INFORMATION ARCHITECTURE
Identifying and Writing Problem Statements - Identifying Appropriate Research Methods - Creating
Personas - Solution Ideation - Creating User Stories - Creating Scenarios - Flow Diagrams - Flow
Mapping - Information Architecture
UNIT V/ PART-A
1 What is the primary purpose of a problem statement in UI and UX BL1
design?
The primary purpose of a problem statement in UI and UX design is to
define and communicate a specific design challenge or issue that needs to
be addressed.
Can you explain why it's important to clearly define the scope and
2 context in a problem statement?
Defining the scope and context in a problem statement is essential to ensure BL2
that designers, stakeholders, and team members have a shared
understanding of the design challenge, leading to more effective solutions

How can a well-structured problem statement guide the design process


3 in UI and UX design?
A well-structured problem statement helps in setting clear design BL3
objectives, prioritizing design tasks, and focusing efforts on solving the
identified user issues, ultimately improving the design process

What are some common elements to consider when analyzing user


4 problems in the context of UI and UX design?
When analyzing user problems, designers should consider factors such as BL3
user pain points, behavioral patterns, user feedback, and the impact on the
overall user experience

5 Develop a problem statement for a hypothetical UI and UX design


project aimed at improving an e-commerce website's checkout process.
"To enhance user satisfaction and increase conversion rates, we need to BL4
streamline the e-commerce website's checkout process by reducing the
number of steps, simplifying form fields, and providing clear progress
indicators."

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CCS370 UI and UX Design Department of Information Technology 2023-2024

What is the main purpose of conducting user research in UI and UX


6 design?
The primary purpose of conducting user research in UI and UX design is to BL1
gain insights into user behavior and preferences to inform design decisions.

Explain the difference between qualitative and quantitative research


7 methods in UI and UX design.
Qualitative research methods focus on understanding user behavior and
motivations through in-depth interviews and observations, while BL2
quantitative methods involve collecting numerical data to measure user
interactions and preferences

8 Which research method would you choose to identify pain points in an


existing mobile app's user experience, and why?
I would choose usability testing, a qualitative method, to observe real users BL2
interacting with the app and identify specific pain points and areas for
improvement through direct user feedback

How does choosing the right research method impact the quality of
9 data collected in UI and UX design projects?
Choosing the right research method ensures that data collected is relevant
and reliable, leading to more accurate and actionable insights, which, in BL3
turn, improve the quality of design decisions

Develop a research plan for a new mobile app design project. Identify
10 three research methods you would use and briefly explain when each
method would be employed. BL4
User Surveys (Quantitative): Conduct pre-design surveys to understand
user demographics and general preferences.
Card Sorting (Qualitative): During the information architecture phase, use
card sorting to determine the most intuitive menu structure.

What is the primary purpose of creating user personas in UI and UX


11 design?
The primary purpose of creating user personas is to establish a clear BL2
understanding of the target audience, their needs, goals, and behaviors.

Explain why solution ideation is a crucial step in the UI and UX design


12 process.
Solution ideation is vital in UI and UX design as it involves brainstorming
and generating creative solutions that address user needs and align with the BL3
project's goals.

Provide an example of a user persona for a food delivery app. Include


13 details such as demographics and user goals.
User Persona Example: "Sarah, a 32-year-old working professional, values
convenience and uses the food delivery app to order quick and healthy BL4
meals during her busy workdays."

How do user stories help in bridging the gap between personas and the
14 design process in UI and UX design?
User stories break down user needs and behaviors into actionable and BL3

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CCS370 UI and UX Design Department of Information Technology 2023-2024

detailed requirements, ensuring that design decisions are user-centric and


aligned with the personas' goals.

Create a user story for a persona named "Alex," who wants to find
15 nearby coffee shops using a mobile app.
User Story: "As Alex, I want to open the mobile app and quickly find
coffee shops within a 5-minute walk from my current location, so I can BL5
satisfy my coffee craving without going too far."

16 What is the purpose of flow diagrams in UI and UX design?


Flow diagrams are used in UI and UX design to visually represent the
sequence of user interactions within a digital interface, helping to BL2
understand and communicate the user's journey.
Explain why flow mapping is essential for designing a user-friendly
17 website.
Flow mapping is crucial because it helps designers anticipate and plan for BL3
user interactions, ensuring that users can navigate the website intuitively
and achieve their goals

Create a simple flow diagram for a user navigating through an e-


18 commerce website to purchase a product.
[Provide a basic flowchart illustrating the steps a user takes, such as
"Browse Products" > "Add to Cart" > "Proceed to Checkout" > "Enter BL3
Payment Details" > "Confirm Order."]

How can a flow diagram help identify potential bottlenecks or usability


19 issues in a mobile app's user journey?
Flow diagrams allow designers to visualize the user's path and identify
areas where users may encounter obstacles or confusion, helping to BL3
proactively address usability issues.

Develop a flow diagram for a user's registration process on a social


20 media platform, considering multiple user entry points (e.g., email,
Facebook, Google).
Create a flow diagram illustrating the different paths users can take to
register, branching from various entry points, and converging at a central BL4
registration process
What is information architecture in the context of UI and UX design?
21 Information architecture refers to the structuring and organization of
content within a digital interface to make it intuitive and accessible to users BL2
Explain the importance of a clear and logical information architecture
22 in a website or app.
A clear and logical information architecture is crucial because it helps users BL3
easily find information, navigate the interface, and understand the content's
hierarchy and relationships
Provide an example of how card sorting can be used to improve
23 information architecture in a website redesign project.
Card sorting involves users grouping and categorizing content, which can
be applied to reorganize website menus and labels for improved navigation BL4
and user comprehension
How does information architecture affect user engagement and
24 retention on a news website?

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CCS370 UI and UX Design Department of Information Technology 2023-2024

Information architecture impacts user engagement by ensuring that news BL3


articles are well-organized, leading to easier access to relevant content,
which can increase user retention
Develop a basic site map for an e-commerce website, including the
25 main categories and subcategories for product listings.
[Create a site map that outlines the main categories (e.g., Electronics, BL4
Clothing, Home Decor) and their subcategories (e.g., Electronics >
Smartphones, Clothing > Men's, Home Decor > Lighting).
UNIT V/PART-B
How can the identification and articulation of a clear problem statement
1 impact the overall success of a UI and UX design project
BL2
Develop a comprehensive guide for a UI and UX design team on the
2 process of identifying and writing effective problem statements. Include BL4
key steps, best practices, and examples
When planning a UX research strategy, how can you evaluate and select the
3 most appropriate research methods based on the project's goals, user needs, BL3
and constraints?
Develop a comprehensive UX research plan for a hypothetical mobile app
4 redesign project, detailing the research methods, objectives, participant BL4
profiles, and a timeline
In the UI and UX design process, how do personas, solution ideation, and
5 user stories collectively contribute to a more user-centric and effective BL5
design? Provide examples of how each element influences the others
Imagine you are leading a design team for a new educational mobile app.
6 Develop a comprehensive plan that outlines the steps for creating personas, BL5
conducting solution ideation sessions, and generating user stories. Include
the expected outcomes and the timeline for each phase
How do flow diagrams and flow mapping differ in their roles and
7 applications within the UI and UX design process, and how can they BL3
collectively enhance the overall user experience of a digital product?
Develop a flow diagram and a user flow map for a hypothetical e-
8 commerce mobile app that focuses on improving the checkout process.
Explain how each element serves a specific purpose in enhancing the BL4
overall user experience
How does a well-structured information architecture enhance the usability
9 and user experience of a website or application, and what are the potential
consequences of poor information architecture? BL3
Imagine you are tasked with designing the information architecture for a
10 new educational platform. Develop a comprehensive plan outlining the
steps and considerations for structuring the content and navigation to BL3
optimize user experience. How does this plan ensure that the information
architecture aligns with user needs and project goals?

St. Joseph’s Institute of Technology 20

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