ECO 1421 Week 23
ECO 1421 Week 23
Part 1
Loose Oligopoly
40 ≤ 𝐶𝑅4 ≤ 60
Competitive Monopoly
𝐶𝑅4 < 40 𝐶𝑅1 ≥ 90
Tight Oligopoly
𝐶𝑅4 > 60
Game-theoretic situations arise when players’ “payoffs” are determined by a player’s own actions and other
players’ actions
2
ECO 204 Game Theory: Assumptions and Type of Games
One-Shot Games
(“Static”)
L Repeated Games
(“Dynamic”)
“Mixed Strategies”
Players “play” each of their actions with probability ≥ 0
(such that total probability of playing all actions is 1)
ECOII “Pure Strategies”
Players “play” one of their actions with probability 1 and all their
other actions with probability 0
“Solution Technique”: Nash Equilibrium in Mixed Strategies “Solution Technique”: Nash Equilibrium in Pure Strategies
3
Game Theoretic Analysis
Part 2
5
Example: Representing 2-Player Simultaneous Move Games
Payoff Matrix of a 2-Player Simultaneous Move Game
l
One-Shot Games Repeated Games
(“Static”) (“Dynamic”)
8
Example 1: Simultaneous Move Game -- Pure Strategies Nash Equilibrium
Player 1’s action set is 𝑈, 𝐷 and Player 2’s action set is {𝑆, 𝐹}
9
Example: Simultaneous Move Game -- Pure Strategies Nash Equilibrium
Sony’s (Player 1) action set is $299, $399 and Microsoft’s (Player 2) action set is $299, $399
Projected prices and annual sales of Sony Playstation PS3 and Microsoft Xbox 360 Elite in Xmas 2009
PS3 Projected Sales Xbox 36 Elite Projected Sales
PS3 Price Xbox 360 Elite Price
(millions of units) (millions of units)
$299 $299 11.25 11.5
$299 $399 11.75 7.0
$399 $299 8.25 12.5
$399 $399 8.75 8.0
Microsoft Xbox 360 Elite Production Variable Costs per Unit (2009)
Units produced
7.00 7.50 8.00 8.50 9.00 9.50 10.00 10.50 11.00 11.50 12.00 12.5
(millions)
𝐀𝐕𝐂 308 291 279 257 248 241 235 232 230 219 218 218
gross I p Ave Q
10
Example: Simultaneous Move Game -- Pure Strategies Nash Equilibrium
Sony’s (Player 1) action set is $299, $399 and Microsoft’s (Player 2) action set is $299, $399
11
Console Makers Now Have Bigger Game to Play
Sony and Microsoft cool their console price war with the new PlayStation and Xbox, as games and services take on greater importance
Microsoft and SONY have cooled their long-running price war over videogame consoles. But that is because a much bigger
contest looms.
The two companies have dueled over price since 2006. That is when Sony launched its PlayStation 3 for $100 more than
Microsoft was asking for its Xbox 360, which hit the market the year before. That cost Sony some valuable ground, as the
PlayStation 3 ultimately sold a little over half the amount of the previous PlayStation model. Microsoft made the same mistake
in the next cycle, initially charging $100 more for the Xbox One than the PlayStation 4 when both made their debut in 2013. The
Xbox One likewise is estimated to have sold just a little over half the units of its predecessor—and less than half of what the
competing PlayStation 4 has sold to date.
Both companies seem to have tired of this particular fight. The new flagship models of the Xbox Series X and PlayStation 5
coming out this fall will carry the same price for the first time since 2001, when Microsoft’s first Xbox came on the scene to
challenge Sony’s game business. The flagship version of each console will cost $499 when they go on sale in early November.
But ultimately, a war over unit sales becomes less important as the game business evolves. Now entering their third decade of
competition, both Sony and Microsoft have enormous bases of players with established game libraries—a growing portion of
which is digital games run as a service. Such players are less likely to switch over, given their investment. In its last earnings call
in July, Microsoft reported that its Xbox Live membership has hit nearly 100 million players. Notably, Xbox Live membership has
more than tripled during the lifespan of the Xbox One, even given that console’s relatively poor performance.
The success of Xbox Live reflects Microsoft’s larger corporate goal of driving use of its software and cloud services. The
company even sells PlayStation versions of Minecraft—the popular world-building game it spent $2.5 billion on in 2014. Sony, by
contrast, is far more dependent on its games business, which made up more than a quarter of the company’s revenue for the
trailing 12-month period ended in June, compared with about 8% for Microsoft for the same period.
Microsoft’s overall cloud strategy has garnered the company a market value of more than $1.5 trillion—up nearly fivefold since
the start of the most recent console cycle in late 2013 and more than 16 times that of Sony’s. PlayStation may keep winning the
console war, but Microsoft will be very hard to catch in the much bigger game.
Source: Wall Street Journal, September 18th, 2020 12
Example: Why is NE is an “Equilibrium”?
Sony’s (Player 1) action set is $299, $399 and Microsoft’s (Player 2) action set is $299, $399
13
Simultaneous Move Games: Nash Equilibrium in Pure Strategies
Game Theory in ECO204
“Two rational players” with “common knowledge” of all players’ set of actions
“Rational Players”: play to maximize their payoff (“never hurt themselves”)
“Common Knowledge”: Everybody Knows ..
14
Example: Simultaneous Move Game -- Pure Strategies Nash Equilibria
Player 1’s action set is 𝑇, 𝐵 and Player 2’s action set is {𝐿, 𝑅}
Payoff Matrix
15
Example: Simultaneous Move Game -- Pure Strategies Nash Equilibria
TV networks (Player 1) action set is 𝐻𝐷𝑇𝑉, 𝑆𝑡𝑎𝑛𝑑𝑎𝑟𝑑 𝑇𝑉 Microsoft & Fox Consortium
Microsoft’s & Fox (Player 2) action set is 𝐻𝐷𝑇𝑉, 𝑆𝑡𝑎𝑛𝑑𝑎𝑟𝑑 𝑇𝑉
Backed Standard Definition
Adopt Standard
Adopt HDTV Format
Definition Format
Oo
TV Networks
Backed HDTV
Standard Adopt Standard
0 0 60 90
Definition Format
Based on figures from “Ready or Not: Here Comes HDTV (New York Times)”
Unsurprisingly, “Tech-Standard” games tend to have multiple pure strategies Nash equilibria
16
Simultaneous Move Game Pure Strategies: Prisoner’s Dilemma (NE suboptimal)
17
Example: Simultaneous Move Game Pure Strategies: Prisoner’s Dilemma
(NE suboptimal)
Superbowl Ads
Payoffs are $ billions profits 8 weeks after Super bowl
on
egg p
9014
Coke No Ad Coke Ad
Nancy
Nash Equilibrium
19
Game Theoretic Analysis
Part 4
Mutual “beliefs” is a reasonable “solution” to the game (a “Mixed Strategies Nash Equilibrium).
At play, the players will in fact “play” their strategies with Mixed strategies NE probabilities
C C
100% 0% 0% 10% 0% 90%
Playing Mixed strategies amounts to choosing non-zero probabilities for at least two actions
Playing Pure strategies amounts to choosing non-zero probability for exactly one action
22
“Mixed” Strategies in Penalty Shoot Outs
Penalty shoot-outs are basically still crap-shoots. Economist, June 29th, 2018
23
Example 1: A Game with Pure and Mixed Strategies Nash Equilibrium
𝑎+𝑏=1 Player 2 Plays “Left” Player 2 Plays “Right”
𝑝+𝑞 =1 with probability 𝒑 with probability 𝒒
Player 1 Plays “Top” with probability 𝒂 $2 $1 $0 $0
Player 1 Plays “Bottom” with probability 𝒃 $0 $0 $1 $2
We already know this game has multiple pure strategies Nash equilibria: 𝑇, 𝐿 , 𝐵, 𝑅 or 𝑎 = 1, 𝑝 = 1 , {𝑏 = 1, 𝑞 = 1}
max L =𝑎 2𝑝 + 0𝑞 +𝑏 0𝑝 + 1𝑞 − 𝜆1 𝑎 + 𝑏 − 1 + 𝜆2 𝑎 + 𝜆3 𝑏
𝑎,𝑏,𝜆1 ,𝜆2 ,𝜆3
𝐼𝑛𝑑𝑒𝑝𝑒𝑛𝑑𝑒𝑛𝑡 𝑜𝑓 𝑎,𝑏 𝐼𝑛𝑑𝑒𝑝𝑒𝑛𝑑𝑒𝑛𝑡 𝑜𝑓 𝑎,𝑏
𝜕L
= 𝐸𝑉 Player 1 top − 𝜆1 + 𝜆2 = 0
𝜕𝑎
𝜕L
= 𝐸𝑉 Player 1 bottom − 𝜆1 + 𝜆3 = 0
𝜕𝑏
𝜕L
=− 𝑎+𝑏−1 =0⇒𝑎+𝑏 =1
𝜕𝜆1
𝜆2 ≥ 0, 𝑎 ≥ 0, 𝜆2 𝑎 = 0
See “Mixed Strategies Nash Equilibrium” Calculator 𝜆3 ≥ 0, 𝑏 ≥ 0, 𝜆3 𝑏 = 0 24
Example 1: A Game with Pure and Mixed Strategies Nash Equilibrium
𝜆3 ≥ 0, 𝑏 ≥ 0, 𝜆3 𝑏 = 0
𝑏=0 𝜆3 = 0
If so, then 𝜆3 ≥ 0 If so, then 𝑏 ≥ 0
𝜆2 ≥ 0, 𝑎 ≥ 0, 𝜆2 𝑎 = 0 𝜆2 ≥ 0, 𝑎 ≥ 0, 𝜆2 𝑎 = 0
𝑎=0 𝜆2 = 0 𝑎=0 𝜆2 = 0
If so, then 𝜆2 ≥ 0 If so, then 𝑎 ≥ 0 If so, then 𝜆2 ≥ 0 If so, then 𝑎 ≥ 0
Case A Case B Case C Case D
𝑎=0 If so, then 𝑎 ≥ 0 ⇒ 𝑎 = 1 𝑎=0 If so, then 𝑎 ≥ 0
𝑏=0 𝑏=0 If so, then 𝑏 ≥ 0 ⇒ 𝑏 = 1 If so, then 𝑏 ≥ 0
If so, then 𝜆2 ≥ 0 𝜆2 = 0 If so, then 𝜆2 ≥ 0 𝜆2 = 0
If so, then 𝜆3 ≥ 0 If so, then 𝜆3 ≥ 0 𝜆3 = 0 𝜆3 = 0
We already know this game has multiple pure strategies Nash equilibria: 𝑇, 𝐿 , 𝐵, 𝑅 or 𝑎 = 1, 𝑝 = 1 , {𝑏 = 1, 𝑞 = 1}
Impossible Pure strategy Nash Equilibrium {𝑇, 𝐿} Pure strategy Nash Equilibrium {𝐵, 𝑅} Mixed Strategies requires 𝑎, 𝑏 > 0 (why?)
25
Example 1: A Game with Pure and Mixed Strategies Nash Equilibrium
Case D
When is/is 𝑎 ≥ 0?
𝑎+𝑏=1 Player 2 Plays “Left” Player 2 Plays “Right”
When is/is 𝑏 ≥ 0? 𝑝+𝑞 =1 with probability 𝒑 with probability 𝒒
𝜆2 = 0 Player 1 Plays “Top” with probability 𝒂 $2 $1 $0 $0
𝜆3 = 0
Player 1 Plays “Bottom” with probability 𝒃 $0 $0 $1 $2
Mixed Strategies requires 𝑎, 𝑏 > 0 (why?)
𝜕L
= 𝐸𝑉 Player 1 top − 𝜆1 + 𝜆2 = 0 ⇒ 𝜆1 = 𝐸𝑉 Player 1 top
key 𝜕𝑎
𝜕L
as
= 𝐸𝑉 Player 1 bottom − 𝜆1 + 𝜆3 = 0 ⇒ 𝜆1 = 𝐸𝑉 Player 1 bottom
𝜕𝑏
DO
𝑝+𝑞 =1 with probability 𝒑 with probability 𝒒
Player 1 Plays “Top” with probability 𝒂 $2 $1 $0 $0
Player 1 Plays “Bottom” with probability 𝒃 $0 $0 $1 $2
2 1
𝑃𝑙𝑎𝑦𝑒𝑟 2 𝐵𝑒𝑙𝑖𝑒𝑣𝑒𝑠 𝑡ℎ𝑎𝑡 𝑃𝑙𝑎𝑦𝑒𝑟 1 𝑤𝑖𝑙𝑙 𝑝𝑙𝑎𝑦 𝑇𝑜𝑝, 𝐵𝑜𝑡𝑡𝑜𝑚 𝑎𝑠 𝑀𝑖𝑥𝑒𝑑 𝑆𝑡𝑟𝑎𝑡𝑒𝑔𝑖𝑒𝑠 𝑤𝑖𝑡ℎ 𝑎 = ,𝑏 =
3 3
This game has the following three Nash equilibria (two pure, one mixed):
2 1 1 2
Play 𝑇, 𝐵 and 𝐿, 𝑅 with: 𝑎 = 1, 𝑏 = 0 , 𝑝 = 1, 𝑞 = 0 , 𝑎 = 0, 𝑏 = 1 , 𝑝 = 0, 𝑞 = 1 , 𝑎 = ,𝑏 = , 𝑝 = ,𝑞 =
3 3 3 3
We already know this game has multiple pure strategies Nash equilibria: 𝑇, 𝐿 , 𝐵, 𝑅 or 𝑎 = 1, 𝑝 = 1 , {𝑏 = 1, 𝑞 = 1}
28
Example 1: A Game with Pure and Mixed Strategies Nash Equilibrium
29
Example 1: A Game with Pure and Mixed Strategies Nash Equilibrium
30
Example 1: A Game with Pure and Mixed Strategies Nash Equilibrium
31
Example 2: A Game with Pure (But No Mixed) Strategies Nash Equilibrium
𝑎+𝑏=1
“If the players say different Words” “Winner” receives $1 from “Loser” (zero sum game)
Payoff Matrix (All payoffs in dollars). Best Responses underlined. TES
This is an example of a 0
Player # 2 says “Rock” 100Yo
Player # 2 says “Paper”
0
Player # 2 says AYE
zero-sum game “Scissors”
0 43 3 Es O plaber I
Player # 1 says “Rock” 0 0 −1 +1 +1 −1
Infinitely lose
Player # 1 says “Paper” +1 −1 0 0 −1 +1 if he has
0 o n States's
𝑝 0 + 𝑞 −1 + 𝑟 1 = 𝑝 1 + 𝑞 0 + 𝑟 −1 = 𝑝 −1 + 𝑞 1 + 𝑟 0
I Inewas
𝑝+𝑞+𝑟 =1
1
⇒ 𝑝∗ = 𝑞 ∗ = 𝑟 ∗ =
3
See “Mixed Strategies Nash Equilibrium” Calculator
34
Example 3: A Game with Mixed (But No Pure) Strategies Nash Equilibrium
𝑎 0 + 𝑏 −1 + 𝑐 1 = 𝑎 1 + 𝑏 0 + 𝑐 −1 = 𝑎 −1 + 𝑏 1 + 𝑐 0 = 0
𝑎+𝑏+𝑐 =1
1
⇒ 𝑎∗ = 𝑏 ∗ = 𝑐 ∗ =
3
See “Mixed Strategies Nash Equilibrium” Calculator
35
pea by
MR a
zbay
your actions as siren
I take
my
compute reaction
𝑁 ≥ 2 Firms compete in a one-shot game by choosing 𝑁 = 2 Firms compete in a one-shot game over two periods in
outputs simultaneously to maximize their respective profits which the leader-follower choose their outputs sequentially
to maximize their respective profits
Examples:
∎ Samsung and LG ∎ Boeing and Airbus Examples:
∎ European car makers (except Volkswagen) ∎ Apple and Kindle ∎ Amazon-Whole Foods vs. Grocers
𝑁 = 2 Firms compete in a one-shot game by choosing prices 𝑁 ≥ 2 Firms collude by choosing outputs simultaneously to
simultaneously to maximize their respective profits maximize the joint cartel profit
Examples: Examples:
∎ Coke & Pepsi ∎ Japanese & American car makers, and VW ∎ OPEC ∎ Saline ∎ Finnish Cartels
37
Ahead: One-Shot, Pure Strategy, Oligopoly Models
There are 𝑵 ≥ 𝟐 “symmetric” profit-maximizing firms with ample capacity and constant 𝑴𝑪 = 𝑨𝑽𝑪
producing/offering a “homogeneous” product/service with a Linear Market Demand Curve:
Marketoutput firmoutput
𝑃 = Market Price = 𝑎 − 𝑏 Market Output = 𝑎 − 𝑏𝑄 = 𝑎 − 𝑏 𝑞1 + ⋯ + 𝑞𝑖 + ⋯ + 𝑞𝑗 + ⋯ + 𝑞𝑁
Now, imagine the following sequence of “events” – we are going to complete the “Table” below
“Perfect Competition”
𝑁 → ∞ firms compete by choosing outputs
Cournot Rivalry simultaneously
Firms compete by choosing outputs simultaneously Cartel
𝑄 = 𝑞1 + 𝑞2 + … + 𝑞𝑁 Firms cooperate by choosing outputs
simultaneously
𝑃 = 𝑎 − 𝑏𝑄
Stackelberg Rivalry
Monopoly
Firms compete by choosing outputs sequentially
“Industry” 𝑵 𝒒𝒊 𝑸 𝑷
Monopoly
Cournot
“Competition”
Cartel
Stackelberg
Bertrand
38
Benchmark: Monopolist
Suppose there is only one firm behaving as a monopolist (𝑵 = 𝟏) with
ample capacity and constant 𝑴𝑪
Benchmark: “Naïve” Monopoly
I
𝑃 = 𝑎 − 𝑏𝑄 = 𝑎 − 𝑏𝑞t
Cournot Rivalry
Collusion in a Cartel
Bertrand Rivalry
𝑀𝑅 = 𝑀𝐶
𝑎 − 2𝑏𝑞 = 𝑀𝐶
𝑎 − 𝑀𝐶
𝑞 𝑚𝑜𝑛𝑜𝑝𝑜𝑙𝑦 =
2𝑏
𝑎 + 𝑀𝐶
𝑃𝑚𝑜𝑛𝑜𝑝𝑜𝑙𝑦 =
2
39
Evolution of a Theoretical Industry
“Perfect Competition”
𝑁 → ∞ firms compete by choosing outputs
Cournot Rivalry simultaneously
Firms compete by choosing outputs simultaneously Cartel
𝑄 = 𝑞1 + 𝑞2 + … + 𝑞𝑁 Firms cooperate by choosing outputs
simultaneously
𝑃 = 𝑎 − 𝑏𝑄
Stackelberg Rivalry
Monopoly
Firms compete by choosing outputs sequentially
“Industry” 𝑵 𝒒𝒊 𝑸 𝑷
𝑎 − 𝑀𝐶 𝑎 − 𝑀𝐶 𝑎 + 𝑀𝐶
Monopoly 1
2𝑏 2𝑏 2
Cournot
“Competition”
Cartel
Stackelberg
Bertrand
40
Cournot Rivalry (All firms compete by choosing outputs simultaneously)
Firm 𝒊 = 𝟏, 𝟐, . . , 𝑵 chooses its profit maximizing output by holding all other firms’ output as “given” (unknown
Benchmark: “Naïve” Monopoly numerical value)
𝑃 = 𝑎 − 𝑏𝑄 = 𝑎 − 𝑏 𝑞1 + ⋯ + 𝑞𝑖 + ⋯ + 𝑞𝑗 + ⋯ + 𝑞𝑁 − 𝑏𝑞𝑖 = 𝑎 − 𝑏 𝑞𝑗 − 𝑏𝑞𝑖
Cournot Rivalry with 𝑁 → ∞: “appears to be perfect
competition” a 𝐹𝑟𝑜𝑚 𝑓𝑖𝑟𝑚 𝑖 ′ 𝑠 𝑝𝑒𝑟𝑠𝑝𝑒𝑐𝑡𝑖𝑣𝑒 𝑡ℎ𝑖𝑠 𝑖𝑠 𝑎 𝑐𝑜𝑛𝑠𝑡𝑎𝑛𝑡 𝑗≠𝑖
Collusion in a Cartel
intercept Cournot Firm 𝑖 ′ 𝑠 optimal output is:
MR same
Stackelberg Rivalry
a
𝑀𝑅𝑖 = 𝑀𝐶
twice slope of
one
Bertrand Rivalry
𝑁−1
𝑎 − 𝑏 𝑞𝑗 − 2𝑏𝑞𝑖 = 𝑀𝐶
𝑗≠𝑖
𝑎 − 𝑏 σ𝑁−1
𝑗≠𝑖 𝑞𝑗 + 𝑀𝐶 𝑎 − 𝑏 𝑁 − 1 𝑞𝑖𝑐𝑜𝑢𝑟𝑛𝑜𝑡 + 𝑀𝐶 2 𝑎 − 𝑀𝐶 2
𝑞𝑖 = 𝑞𝑖𝑐𝑜𝑢𝑟𝑛𝑜𝑡 = = = = 𝑞𝑚𝑜𝑛𝑜𝑝𝑜𝑙𝑦
2𝑏 2𝑏 𝑁 + 1 2𝑏 𝑁+1
Firm 𝑖 ′ 𝑠 reaction function Using symmetry
𝑁 𝑎 − 𝑀𝐶 𝑎 + 𝑁 𝑀𝐶
⇒ 𝑄 𝐶𝑜𝑢𝑟𝑛𝑜𝑡 = 𝑁𝑞𝑖𝑐𝑜𝑢𝑟𝑛𝑜𝑡 = ⇒ 𝑃𝑐𝑜𝑢𝑟𝑛𝑜𝑡 =
𝑁+1 𝑏 𝑁+1
41
Evolution of a Theoretical Industry
“Perfect Competition”
𝑁 → ∞ firms compete by choosing outputs
Cournot Rivalry simultaneously
Firms compete by choosing outputs simultaneously Cartel
𝑄 = 𝑞1 + 𝑞2 + … + 𝑞𝑁 Firms cooperate by choosing outputs
simultaneously
𝑃 = 𝑎 − 𝑏𝑄
Stackelberg Rivalry
Monopoly
Firms compete by choosing outputs sequentially
“Industry” 𝑵 𝒒𝒊 𝑸 𝑷
𝑎 − 𝑀𝐶 𝑎 − 𝑀𝐶 𝑎 + 𝑀𝐶
Monopoly 1
2𝑏 2𝑏 2
2 𝑎 − 𝑀𝐶 𝑁 𝑎 − 𝑀𝐶 𝑎 + 𝑁 𝑀𝐶
Cournot ≥1
𝑁 + 1 2𝑏 𝑁+1 𝑏 𝑁+1
“Competition”
Cartel
Stackelberg
Bertrand
42
“Cournot” Rivalry (𝑁 → ∞ firms compete by choosing outputs simultaneously)
Firm 𝒊 = 𝟏, 𝟐, . . , 𝑵 chooses its profit maximizing output by holding all other firms’ output as “given” (unknown
Benchmark: “Naïve” Monopoly numerical value)
𝑃 = 𝑎 − 𝑏𝑄 = 𝑎 − 𝑏 𝑞1 + ⋯ + 𝑞𝑖 + ⋯ + 𝑞𝑗 + ⋯ + 𝑞𝑁 − 𝑏𝑞𝑖 = 𝑎 − 𝑏 𝑞𝑗 − 𝑏𝑞𝑖
Cournot Rivalry with 𝑁 → ∞: “appears to be perfect
competition”
𝐹𝑟𝑜𝑚 𝑓𝑖𝑟𝑚 𝑖 ′ 𝑠 𝑝𝑒𝑟𝑠𝑝𝑒𝑐𝑡𝑖𝑣𝑒 𝑡ℎ𝑖𝑠 𝑖𝑠 𝑎 𝑐𝑜𝑛𝑠𝑡𝑎𝑛𝑡 𝑗≠𝑖
Collusion in a Cartel
Bertrand Rivalry
1 𝑎 − 𝑀𝐶
u
𝑞𝐶𝑜𝑢𝑟𝑛𝑜𝑡 𝑤𝑖𝑡ℎ 𝐼𝑛𝑓𝑖𝑛𝑖𝑡𝑒 𝑅𝑖𝑣𝑎𝑙𝑠 = lim 𝑞𝑖𝑐𝑜𝑢𝑟𝑛𝑜𝑡 = lim
n
𝑁 →∞ 𝑁 →∞ 𝑁 + 1 𝑏
→0
O
“aka Atomistic Competition”
a p Qi
𝑄 𝐶𝑜𝑢𝑟𝑛𝑜𝑡 𝑤𝑖𝑡ℎ 𝐼𝑛𝑓𝑖𝑛𝑖𝑡𝑒 𝑅𝑖𝑣𝑎𝑙𝑠 = lim 𝑄 𝑐𝑜𝑢𝑟𝑛𝑜𝑡 = lim
𝑁 →∞ 𝑁 →∞ 𝑁 + 1 𝑏
≈
B
𝑏
M
00 0 𝑁
𝑃𝐶𝑜𝑢𝑟𝑛𝑜𝑡 𝑤𝑖𝑡ℎ 𝐼𝑛𝑓𝑖𝑛𝑖𝑡𝑒 𝑅𝑖𝑣𝑎𝑙𝑠 = lim 𝑃𝑐𝑜𝑢𝑟𝑛𝑜𝑡 = lim 𝑎 − 𝑎 − 𝑀𝐶 = 𝑀𝐶
𝑁 →∞ 𝑁 →∞ 𝑁+1
“Industry” 𝑵 𝒒𝒊 𝑸 𝑷
𝑎 − 𝑀𝐶 𝑎 − 𝑀𝐶 𝑎 + 𝑀𝐶
Monopoly 1
2𝑏 2𝑏 2
2 𝑎 − 𝑀𝐶 𝑁 𝑎 − 𝑀𝐶 𝑎 + 𝑁 𝑀𝐶
Cournot ≥1
𝑁 + 1 2𝑏 𝑁+1 𝑏 𝑁+1
𝑎 − 𝑀𝐶
“Competition” →∞ 0 𝑀𝐶
𝑏
Cartel
Stackelberg
Bertrand
44
Cartel Collusion
to
(All firms cooperate by choosing outputs simultaneously)
Firm 𝒊 = 𝟏, 𝟐, . . , 𝑵 chooses its output to maximize cartel profit by holding all other firms’ output as “given”
(unknown numerical value)
Benchmark: “Naïve” Monopoly
𝑁 𝑁
Stackelberg Rivalry
𝑅𝐶𝑎𝑟𝑡𝑒𝑙 = 𝑃 × 𝑄 = 𝑎 − 𝑏𝑄 × 𝑄 = 𝑎 − 𝑏 𝑞𝑖 × 𝑞𝑖 = 𝑃 𝑄 𝑞𝑖 × 𝑄 𝑞𝑖
w u 4 𝑖=1 𝑖=1
go
Bertrand Rivalry
f y
𝑑𝑅𝐶𝑎𝑟𝑡𝑒𝑙 𝑑𝑃 𝑄 𝑞𝑖 × 𝑄 𝑞𝑖 𝑑𝑃 𝑄 𝑞𝑖 𝑑𝑄 𝑞𝑖 𝑑𝑄 𝑞𝑖
𝑀𝑅𝑖 = = = 𝑄 𝑞𝑖 + 𝑃 𝑄 𝑞𝑖 = −𝑏 1 𝑄 + 𝑎 − 𝑏𝑄 1
𝑑𝑞𝑖 𝑑𝑞𝑖 𝑑𝑄 𝑑𝑞𝑖 𝑑𝑞𝑖
Product and Chain Rules
𝑁 𝑁−1
1 𝑎 − 𝑀𝐶 1 𝑚𝑜𝑛𝑜𝑝𝑜𝑙𝑦
𝑞𝑖𝑐𝑎𝑟𝑡𝑒𝑙 = = 𝑞𝑖
𝑁 2𝑏 𝑁
𝑎 − 𝑀𝐶
𝑄 𝑐𝑎𝑟𝑡𝑒𝑙 = 𝑁𝑞𝑖𝑐𝑎𝑟𝑡𝑒𝑙 = = 𝑄 𝑚𝑜𝑛𝑜𝑝𝑜𝑙𝑦
2𝑏
𝑎 + 𝑀𝐶
𝑃𝑐𝑎𝑟𝑡𝑒𝑙 = 𝑎 − 𝑏𝑄 𝑐𝑎𝑟𝑡𝑒𝑙 = = 𝑃𝑚𝑜𝑛𝑜𝑝𝑜𝑙𝑦
2
46
Evolution of a Theoretical Industry
“Perfect Competition”
𝑁 → ∞ firms compete by choosing outputs
Cournot Rivalry simultaneously
Firms compete by choosing outputs simultaneously Cartel
𝑄 = 𝑞1 + 𝑞2 + … + 𝑞𝑁 Firms cooperate by choosing outputs
simultaneously
𝑃 = 𝑎 − 𝑏𝑄
Stackelberg Rivalry
Monopoly
Firms compete by choosing outputs sequentially
“Industry” 𝑵 𝒒𝒊 𝑸 𝑷
𝑎 − 𝑀𝐶 𝑎 − 𝑀𝐶 𝑎 + 𝑀𝐶
7
Monopoly 1
2𝑏 2𝑏 2
2 𝑎 − 𝑀𝐶 𝑁 𝑎 − 𝑀𝐶 𝑎 + 𝑁 𝑀𝐶
Cournot ≥1
𝑁 + 1 2𝑏 𝑁+1 𝑏 𝑁+1
𝑎 − 𝑀𝐶
“Competition” →∞ 0 𝑀𝐶
𝑏
D I
1 𝑎 − 𝑀𝐶 𝑎 − 𝑀𝐶 𝑎 + 𝑀𝐶
D
Cartel >1
𝑁 2𝑏 2𝑏 2
Stackelberg
Bertrand
47
Stackelberg Rivalry
(Two Firms compete by choosing outputs sequentially)
For simplicity, analyze Stackelberg Model with TWO firms
NI 𝑃 = 𝑎 − 𝑏𝑄 = 𝑎 − 𝑏 𝑞1 + 𝑞2 = 𝑎 − 𝑏𝑞1 − 𝑏𝑞2
From
follower′ s
perspective this
is a constant
48
Stackelberg Rivalry
(Two Firms compete by choosing outputs sequentially)
Firm 2 (Follower) observes 𝑞1 and then
Firm 1 (Leader) chooses output 𝑞1 chooses its output 𝑞2
Benchmark: “Naïve” Monopoly
Cournot Rivalry
Stackelberg “follower” chooses its output by setting:
Collusion in a Cartel
𝑆𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔 𝑎 − 𝑏𝑞1 + 𝑀𝐶
𝑞2 =
Stackelberg Rivalry
2𝑏
Bertrand Rivalry
Stackelberg Follower′ s reaction function
D
𝑎 − 𝑏𝑞1 + 𝑀𝐶
𝑞𝑖𝑐𝑜𝑢𝑟𝑛𝑜𝑡 =
2𝑏
Cournot Firm 𝑖 ′ 𝑠 reaction function
Why is the Follower’s Stackelberg Reaction Function Identical to the Cournot Reaction
Function?
49
Stackelberg Rivalry
(Two Firms compete by choosing outputs sequentially)
Firm 2 (Follower) observes 𝑞1 and then
Firm 1 (Leader) chooses output 𝑞1 chooses its output 𝑞2
Benchmark: “Naïve” Monopoly
Cournot Rivalry
The Stackelberg leader knows that the follower’s output depends on the leader’s output”:
Cournot Rivalry with 𝑁 → ∞: “appears to be perfect
competition”
𝑆𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔 𝑎 − 𝑏𝑞1 + 𝑀𝐶
Collusion in a Cartel 𝑞2 =
2𝑏
Stackelberg Rivalry Stackelberg Follower′ s reaction function
Bertrand Rivalry The Stackelberg Leader chooses its output by (from the Leader’ perspective):
𝑎 − 𝑏𝑞1 + 𝑀𝐶 𝑎 + 𝑀𝐶 𝑏
𝑃 = 𝑎 − 𝑏𝑄 = 𝑎 − 𝑏𝑞1 − 𝑏𝑞2 = 𝑎 − 𝑏𝑞1 − 𝑏 = − 𝑞1
2𝑏 2 2
𝑀𝑅𝑙𝑒𝑎𝑑𝑒𝑟 = 𝑀𝐶
𝑎 + 𝑀𝐶 𝑏
− 2 𝑞1 = 𝑀𝐶
2 2
50
Stackelberg Rivalry
(Two Firms compete by choosing outputs sequentially)
Firm 2 (Follower) observes 𝑞1 and then
Firm 1 (Leader) chooses output 𝑞1 chooses its output 𝑞2
Benchmark: “Naïve” Monopoly
𝑠𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔 𝑠𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔 𝑎 − 𝑀𝐶
Cournot Rivalry
𝑞𝑙𝑒𝑎𝑑𝑒𝑟 = 𝑞1 =
2𝑏
Cournot Rivalry with 𝑁 → ∞: “appears to be perfect
competition”
Collusion in a Cartel
𝑠𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔
𝑠𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔 𝑠𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔 𝑎 − 𝑏𝑞1 + 𝑀𝐶 𝑎 − 𝑀𝐶
𝑞𝑓𝑜𝑙𝑙𝑜𝑤𝑒𝑟 = 𝑞2 = =
2𝑏 4𝑏
Stackelberg Rivalry
𝑠𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔 𝑆𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔 3 𝑎 − 𝑀𝐶
𝑄 𝑠𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔 = 𝑞1 + 𝑞2 =
4𝑏
𝑎 + 3 𝑀𝐶
𝑃 𝑠𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔 = 𝑎 − 𝑏𝑄 𝑠𝑡𝑎𝑐𝑘𝑒𝑙𝑏𝑒𝑟𝑔 =
4
51
Evolution of a Theoretical Industry
“Perfect Competition”
𝑁 → ∞ firms compete by choosing outputs
Cournot Rivalry simultaneously
Firms compete by choosing outputs simultaneously Cartel
𝑄 = 𝑞1 + 𝑞2 + … + 𝑞𝑁 Firms cooperate by choosing outputs
simultaneously
𝑃 = 𝑎 − 𝑏𝑄
Stackelberg Rivalry
Monopoly
Firms compete by choosing outputs sequentially
“Industry” 𝑵 𝒒𝒊 𝑸 outputs 𝑷
Monopoly 1
𝑎 − 𝑀𝐶
2𝑏 fymounolb
𝑎 − 𝑀𝐶
2𝑏
𝑎 + 𝑀𝐶
2
2 𝑎 − 𝑀𝐶 𝑁 𝑎 − 𝑀𝐶 𝑎 + 𝑁 𝑀𝐶
Cournot ≥1
𝑁 + 1 2𝑏 𝑁+1 𝑏 𝑁+1
𝑎 − 𝑀𝐶
“Competition” →∞ 0 𝑀𝐶
𝑏
1 𝑎 − 𝑀𝐶 𝑎 − 𝑀𝐶 𝑎 + 𝑀𝐶
I
Cartel >1
𝑁 2𝑏 2𝑏 2
Imitate
𝑎 − 𝑀𝐶
𝑞𝑙𝑒𝑎𝑑𝑒𝑟 =
2𝑏 3 𝑎 − 𝑀𝐶 𝑎 + 3 𝑀𝐶
Stackelberg 2
𝑎 − 𝑀𝐶 4𝑏 4
𝑞𝑓𝑜𝑙𝑙𝑜𝑤𝑒𝑟 =
4𝑏
Bertrand
52
Bertrand Rivalry
(Two Firms compete by choosing prices simultaneously)
For simplicity, analyze Bertrand Model with TWO firms
Benchmark: “Naïve” Monopoly
Cournot Rivalry
“Bertrand Price Competition Rules”
Cournot Rivalry with 𝑁 → ∞: “appears to be perfect
If the two firms are charging different prices: then the firm with the
competition”
Collusion in a Cartel
lower price point captures the entire market
Stackelberg Rivalry
Bertrand Rivalry
If the two firms are charging the same price: then the two firms split
the market 50:50
If 𝑃𝑖 < 𝑃𝑗 ⟹ 𝑞𝑖 = 𝑄, 𝑞𝑗 = 0
If 𝑃𝑖 > 𝑃𝑗 ⟹ 𝑞𝑖 = 0, 𝑞𝑗 = 𝑄
Bertrand Firm i′ s Demand given 𝑃𝑗 =
𝑄 𝑄
If 𝑃𝑖 = 𝑃𝑗 ⟹ 𝑞𝑖 = , 𝑞𝑗 =
2 2
53
Bertrand Rivalry
(Two Firms compete by choosing prices simultaneously)
Benchmark: “Naïve” Monopoly ❶ ❷
$ Suppose initially 𝑃1 = 𝑃2 > 𝑀𝐶 $ Now suppose 𝑃1 < 𝑃2
Companies split market Firm 1 takes entire market
Cournot Rivalry
Collusion in a Cartel 𝑃1 2
Stackelberg Rivalry 𝑀𝐶 𝑀𝐶
Market Demand Market Demand
Bertrand Rivalry
𝑞1 = 𝑞2 𝑞 𝑞2 𝑞1 𝑞
❸ ❹
If 𝑃𝑖 < 𝑃𝑗 ⟹ 𝑞𝑖 = 𝑄, 𝑞𝑗 = 0 Ultimately: 𝑃1 = 𝑃2 = 𝑀𝐶
Firm 2 responds: 𝑃2 < 𝑃1
If 𝑃𝑖 > 𝑃𝑗 ⟹ 𝑞𝑖 = 0, 𝑞𝑗 = 𝑄 $ $
Now, Firm 2 takes entire market Companies split market
Bertrand Firm i′ s Demand =
𝑄 𝑄
If 𝑃𝑖 = 𝑃𝑗 ⟹ 𝑞𝑖 = , 𝑞𝑗 =
2 2
𝑃1
𝑃2 3
𝑀𝐶 𝑃1 = 𝑃2 4 𝑀𝐶
Market Demand Market Demand
𝑞1 𝑞2
𝑞 𝑞1 = 𝑞2 𝑞
54
Evolution of a Theoretical Industry
“Perfect Competition”
𝑁 → ∞ firms compete by choosing outputs
Cournot Rivalry simultaneously
Firms compete by choosing outputs simultaneously Cartel
𝑄 = 𝑞1 + 𝑞2 + … + 𝑞𝑁 Firms cooperate by choosing outputs
simultaneously
𝑃 = 𝑎 − 𝑏𝑄
Stackelberg Rivalry
Monopoly
Firms compete by choosing outputs sequentially
“Industry” 𝑵 𝒒𝒊 𝑸 𝑷
𝑎 − 𝑀𝐶 𝑎 − 𝑀𝐶 𝑎 + 𝑀𝐶
Monopoly 1
2𝑏 2𝑏 2
2 𝑎 − 𝑀𝐶 𝑁 𝑎 − 𝑀𝐶 𝑎 + 𝑁 𝑀𝐶
Cournot ≥1
𝑁 + 1 2𝑏 𝑁+1 𝑏 𝑁+1
𝑎 − 𝑀𝐶
“Competition” →∞ 0 𝑀𝐶
𝑏
1 𝑎 − 𝑀𝐶 𝑎 − 𝑀𝐶 𝑎 + 𝑀𝐶
Cartel >1
𝑁 2𝑏 2𝑏 2
𝑎 − 𝑀𝐶
𝑞𝑙𝑒𝑎𝑑𝑒𝑟 =
2𝑏 3 𝑎 − 𝑀𝐶 𝑎 + 3 𝑀𝐶
Stackelberg 2
𝑎 − 𝑀𝐶 4𝑏 4
𝑞𝑓𝑜𝑙𝑙𝑜𝑤𝑒𝑟 =
4𝑏
𝑎 − 𝑀𝐶 𝑎 − 𝑀𝐶
Bertrand 2 𝑀𝐶
2𝑏 𝑏
55
Secret Appendix
(For next ECO204 Cohort)
56
Player B
𝑟 𝑠
1 2
Player A 𝑝 1 𝑎 𝑏 𝑎 𝑏
𝜋11 , 𝜋11 𝜋12 , 𝜋12
𝑞 2 𝑎 𝑏 𝑎 𝑏
𝜋21 , 𝜋21 𝜋22 , 𝜋22
𝑎 𝑏 𝑎 𝑏 𝑎 𝑎 𝑎 𝑏 𝑎 𝑏 𝑎 𝑎
𝜋11 , 𝜋11 𝜋12 , 𝜋12 𝜋11 > 𝜋21 𝜋11 , 𝜋11 𝜋12 , 𝜋12 𝜋22 > 𝜋12
𝑏 𝑏 𝑏 𝑏
𝑎
𝜋21 𝑏
, 𝜋21 𝑎
𝜋22 𝑏
, 𝜋22 𝜋11 > 𝜋12 𝑎
𝜋21 𝑏
, 𝜋21 𝑎
𝜋22 𝑏
, 𝜋22 𝜋11 < 𝜋12
𝑏 𝑏 𝑏 𝑏
𝜋21 > 𝜋22 𝜋21 < 𝜋22
𝑎 𝑏 𝑎 𝑏 𝑎 𝑎
𝑎
𝜋11 𝑏
, 𝜋11 𝑎
𝜋12 𝑏
, 𝜋12 𝑎
𝜋11 𝑎
< 𝜋21 𝜋11 , 𝜋11 𝜋12 , 𝜋12 𝜋12 < 𝜋22
𝑏 𝑏
𝑎 𝑏 𝑎 𝑏
𝑏
𝜋21 𝑏
> 𝜋22 𝑎
𝜋21 𝑏
, 𝜋21 𝑎
𝜋22 𝑏
, 𝜋22 𝜋21 < 𝜋22
𝜋21 , 𝜋21 𝜋22 , 𝜋22 𝑏 𝑏
𝑏
𝜋11 𝑏
> 𝜋12 𝜋11 < 𝜋12
𝑎 𝑏 𝑎 𝑏 𝑎 𝑎
𝑎
𝜋11 𝑏
, 𝜋11 𝑎
𝜋12 𝑏
, 𝜋12 𝑎
𝜋11 𝑎
> 𝜋21 𝜋11 , 𝜋11 𝜋12 , 𝜋12 𝜋11 = 𝜋21
𝑏 𝑏
𝑎 𝑏 𝑎 𝑏
𝑏
𝜋11 𝑏
= 𝜋12 𝑎
𝜋21 𝑏
, 𝜋21 𝑎
𝜋22 𝑏
, 𝜋22 𝜋11 > 𝜋12
𝜋21 , 𝜋21 𝜋22 , 𝜋22 𝑎 𝑎
𝜋12 > 𝜋22
𝑏 𝑏
𝑏
𝜋21 𝑏
> 𝜋22 𝜋21 > 𝜋22
𝑎 𝑏 𝑎 𝑏 𝑎 𝑎
𝜋11 , 𝜋11 𝜋12 , 𝜋12 𝜋11 > 𝜋21
𝑏 𝑏
𝑎
𝜋21 𝑏
, 𝜋21 𝑎
𝜋22 𝑏
, 𝜋22 𝜋11 > 𝜋12
𝑎 𝑎
𝜋12 < 𝜋22
𝑏 𝑏
𝜋21 < 𝜋22 57
Player B
𝑟 𝑠
1 2
Player A 𝑝 1 𝑎 𝑏 𝑎 𝑏
𝜋11 , 𝜋11 𝜋12 , 𝜋12
𝑞 2 𝑎 𝑏 𝑎 𝑏
𝜋21 , 𝜋21 𝜋22 , 𝜋22
No Pure Strategy
𝑎 𝑏 𝑎 𝑏 𝑎 𝑎
𝜋11 , 𝜋11 𝜋12 , 𝜋12 𝜋11 < 𝜋21
𝑏 𝑏
𝑎
𝜋21 𝑏
, 𝜋21 𝑎
𝜋22 𝑏
, 𝜋22 𝜋11 > 𝜋12
𝑎 𝑎
𝜋12 > 𝜋22
𝑏 𝑏
𝜋21 < 𝜋22
𝑏 𝑏
𝜋22 − 𝜋21
𝑝= 𝑏 𝑏 𝑏 𝑏
𝜋11 + 𝜋22 − 𝜋12 − 𝜋21
𝑎 𝑎
𝜋12 − 𝜋22
𝑟= 𝑎 𝑎 𝑎 𝑎
𝜋21 + 𝜋12 − 𝜋11 − 𝜋22
58