UXR in India Ebook-2
UXR in India Ebook-2
A Historical Perspective
Achyutha Sharma
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ISBN: 978-93-5917-395-5
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UXR IN INDIA
A Historical Perspective
by
Achyutha Sharma
INDIA
"Study the past if you would define the future."
- Confucius
Index
Index
Note from the Author
01
Introduction
03
UXR Decades
1960 - 1980
07
1980 - 1990
12
1990 - 2000
16
2000 - 2010
24
2010 - 2020
44
Way forward
56
References 68
Note from the author 1
I dedicate this book to my late father, Shyam Sunder Sharma whom we lost
in February 2022 during the time I was working on this book. Thank you for
your motivation and strength, sending my love to you.
- Achyutha Sharma
Introduction 3
Introduction
It is important to document a historical perspective on how User Experience
Research (UXR) has evolved in the sub-continent, to better understand the
user research ecosystem in India, today and for tomorrow. History of User
Research (UR) involves a study of disciplines such as anthropological,
sociological and psychological evolution in India tracing to colonial times or
even before, requiring a much larger, concerted and institutional effort. UR
is a much broader and complex area yet to be documented in a historical
context so, we decided to trace the history of UXR in India. In determining
the future of our practice, it is important to know its history. It helps
determine whether history unfurls randomly or whether it proceeds along
more discernible patterns. In an area that has been ahistorical, this book is
the first attempt to identify the origins of the practice.
Introduction 4
Indian social, economic & political context for tech sector/ industries:
We attempt to trace some of the parallel trends in India that impacted
the evolution of UXR in the technology sector based on economic,
social, political/ policy changes. These trends across areas had
causation and correlation effects that are intertwined and complex so
we have articulated with a simpler approach that is comprehensible to a
larger audience. These areas (social, economic, political) impacted
specific sectors/ industries or collectively on technology introduction
and its development. We are unable to attribute specific trends or
patterns that led to certain development and will require deeper analysis
to claim clear and deeper insights from history.
HCI & UX (Discipline) development: UX research scope evolved based
on needs and objectives that impacted how UXR disciplined evolved.
The industry viewed the discipline from technology interaction to
understanding user experience and this led to evolution of UXR.
Understanding the UXR thread from this lens helps us contextualise the
history and how we might adapt UR beyond UX, with new emerging
technologies that will disrupt or impact our future
Ethnography & Qualitative Research: The traditional qualitative
research lens covers ethnography and market research that was active
decades before the emergence of design research (the coined term UXR
became more common only later) and UX in India. An area within the
market research scope covered ethnography applied in business or
technology that used qualitative research methods adapted to the Indian
context. This also led to many experimentations of qualitative methods
applicable to Indian users and environment, methods and project
approaches adapted from ethnography and application of such methods
Introduction 6
Indian trends
1960-1980
1960-1980 8
1960-1980
The idea of qualitative research can be traced in the history of market
research. And the need for qualitative research started based on the
need to understand consumer perception or response to
advertisements. This period of 1960 to 1980 witnessed local businesses
launching domestic FMCG brands apart from few international brands or
companies trying to sell products in India. It was also based on demand
creation as much as market demand that continued from the legacy of
the British colonial rule in India
The National Institute of Design (NID) was set up in 1961, and the Indian
Institute of Technology (IIT) Bombay introduced an industrial
postgraduate programme in 1970. These institutions spurred early forms
of human and industrial “functionality” focused research that informed
design decisions and development.
(https://www.tata.com/newsroom/heritage/tata-
motors-diamond-jubilee)
The first Indian ergonomic lab was set up in 1963. NITIE had started
research in ergonomics, working from the origin of psychology. Focused
on testing, and controlled lab experiments. There were similarities
between development in ergonomic lab and how usability labs and few
design research practices developed early on in the HCI context. For
example: Similar evaluative criteria of task completion, frictionless
experience or usage comprehension of products.
1980 - 1990
This decade for India was a mixed bag of turmoil with the political
upheavals that slowed the economy down. This led to a delay of growth in
businesses in key sectors but there was a continuation of innovation, the
introduction of new technology and exploration in academia which got later
commercialised and scaled in the following years/ decade.
(source: https://www.tifr.res.in/~endowment/
prof-r-narasimhan.htm/ )
Source: https://www.passionateinmarketing.com/
relaunch-of-liril-soap-brand-by-hindustan-
unilever-case-study/
Source: https://www.facebook.com/
Old.Indian.Ads.Official/
1990 - 2000
1990 - 2000 17
1990 - 2000
The economic liberalisation of India in 1991 was pivotal for the country's
growth and its impact was felt till the 2000s. This was also pivotal for the
technology sector in opening up India to the world and vice versa. We have
attempted to group and summarise the trends across the areas below
based on anecdotal inputs from interviewees. Deeper research of this
period could give us more insights into the diversity of research, and its
practices across industries.
The Internet was introduced to the world publicly in 1993 that became
more widespread in the late 1990s and early 2000s in India with higher
adoption of the world wide web (www) for websites
The railway sector under the government initiatives in the 1990s went
through the digitisation of ticketing systems led by Sam Pitroda who
continued to evangelise new technology and innovation amongst
policymakers until the 2000s. There were large-scale ethnographic,
qualitative and evaluative research studies conducted for the
applicability and scalability of the digitisation process in railways.
Source: https://www.business-standard.com/article/pti-stories/govt-should-frame-policy-for-bpo-
sector-roadmap-parliamentary-panel-118080901508_1.html
Testing Labs by global and large Indian companies: Ford was doing
“Car Clinics”, testing cars, evaluating prototypes that involved Indian
researchers along with visits of global/US-based researchers.
GE Healthcare had in-house labs & research at HQ, but also
outsourced research work in India to evaluate gadget and interface
interaction for users. GE Healthcare was one of the first known labs
that were scaling evaluative research across healthcare products but
hired engineers, designers and technical professionals familiar with
testing.
There might be more companies that would have outsourced or
commissioned projects that focused on Indian users relevant to their
products. These products were primarily industry-focused
computers/ gadgets, commercial electronic products and gadgets.
Indian industries:
L&T was heavily invested in some research through the electronics
division. Example: Program & Logic Controllers for machines (PLC)
needed an interface to be designed and developed. Designers made
visits to cement plants & process industries to talk to users & understand
the physical/environmental constraints before designing the software
product. L&T understood the criticality and spent resources to do these
observational studies.
1990 - 2000 22
UXR Practice
With uptake on commercialization that led to higher spending on
marketing and advertisements, Indian market research agencies grew
faster and expanded their scope of research. The concept of testing &
evaluative research also emerged from such a volume of work within
market research with products apart from ethnography
Design institutions in India were primarily focused on functionality or the
usability of a product. “Design” research in various disciplines was
already practised in areas of ethnography, ergonomics, system design,
process design etc. Context: Engineering and technology institutions
continued to focus on a scientific approach and traditional approach
rather than integrating design research methods or approaches in
studies.
Usability and functionality are one of the earlier forms of research in the
design industry. Ergonomics was used to look at usability and took
centre stage in how research in design was developed.
1990 - 2000 23
This was pivotal from a historical context for two main reasons:
Global companies were taking Indian consumers and markets
more seriously as a growth opportunity and were willing to modify
product features that suit the Indian context. This had a direct
impact on research outputs and influence, both qualitative
(ethnographic) and evaluative in scope.
This was the early stages of User Experience (UX) research which
was later formally coined as UXR with the growth of tech
companies in India. So, definitions and vocabulary evolved but
methods and research practice were still similar.
2000 - 2010
2000 - 2010 25
2000 - 2010
This decade was one of the more definitive periods for UXR where the
scope started to grow and was an emerging discipline in India. There were
multiple trends, milestones and key events that shaped UXR and we have
been able to capture a limited view of these events and patterns. The
period 2000-2010 will be divided into two parts: The early period (2000 -
05) and the latter half (2005-2010) within the themes mentioned below.
Web revolution: The rise of the global internet in the early 2000s led to
Web 1.0, a turning point in how we connected with the world and the
online world allowed companies to look at HCI beyond the hardware or
software. Indian government policy on broadband for the internet in
2004 led to the wide-scale adoption of website design and development
as a start to the digital revolution.
The Internet was widely used for mailing lists, emails, e-commerce and
popular online shopping (Amazon and eBay for example), online forums
and bulletin boards, and personal websites and blogs which were
growing rapidly. This led to more usability and testing scope as part of
UXR practice globally and in India. This early development stemmed
from the need to measure and standardise usability for scaling design
which was a global and domestic demand.
2000 - 2010 26
Source: https://www.versionmuseum.com/history-of/amazon-website
Source: https://uxreactor.com/ux-case-studies/nokia/
2000 - 2010 29
FMCG goods, Media & Electronics: With economic growth and India’s
prominence as the top emerging market, FMCG and consumer product
giants pumped in more investment to expand their portfolio.
A shift in FMCG giants’ approach in the 2000s from previous decades
was to build more depth in consumer behaviours and attitudes for
targeted marketing and expansion. Unilever, P & G were focused on
consumer retention and brand recollection which required more
depth of insights in consumer behaviour and market research.
Early stages of research on Indian user behaviour, intent and needs
with social media networks such as Hi5, Orkut and MySpace.
MTV fuelled diverse ethnography and exploratory projects to
understand youth in India during this period.
Philips set up a lab and took up a large scope of exploratory,
Early stages of research on social media networks such as Hi5, Orkut
and MySpace.
2000 - MTV
2010 fuelled diverse ethnography and exploratory projects to 30
understand youth in India during this period.
Philips set up a lab and took up a large scope of exploratory,
ethnographic and evaluative research across its product portfolio.
They also collaborated with designers and researchers closely on
such projects that built visible design research portfolios
Diverse research projects were executed for international electronic
brands entering Indian markets. These brands and their portfolio of
gadgets required extensive generative and evaluative research for
products such as washing machines, music systems and car screen/
systems. The scope for research included product testing, feature
adaptation and product customisation focused on Indian consumers
for better business growth and market share.
Medical devices: The companies from the US while entering the Indian
market wanted to study how Indians viewed illness and healthcare and
how it impacts them. Example: A peritoneal dialysis unit will be used by
Indian doctors and patients, how usable it is? Products were designed
for US markets. Do they understand instructions clearly or relook at
instructional design? Impact of illness and its perception by Indian users
for effective communication (being different from US patients).
2000 - 2010 31
“Our initial clients were all from the Indian banking industry as
they were one of the first movers in digitising their products for
end users in India. They understood early on that if they were
going to design digital products where they expect people/ users
to start adopting online/ internet banking then it better be very
usable. It didn't matter whether it was pretty, but it had to be
usable. And if there was a scientific or measurable logic (usability)
behind that, they were very interested to know what that science
was. And if there was a way to design using cognitive science-
based principles that made online banking easy and intuitive for
banking customers resulting in reducing the call volumes at the
banking call centres, then the banks would be very keen to fund
these design initiatives.”
Design Thinking (DT): With the popularity of IDEO and other design
firms in the US and globally in 2000 - 05, Indian researchers and
designers were also engaged to facilitate or lead design thinking
services for global projects. The engagement of Indian professionals
with international universities/ colleges, MNCs, global non-profits and
other organisations led to the import of these services and skills.
These services started from HQ engagement with Indian offices of
global companies. This led to higher adoption and gained popularity
amongst business stakeholders as a quick, efficient way of engaging
“creative thinking” for problem-solving or ideation.
With the gain in popularity, DT services between 2005 - 2010
onwards became common in the form of workshops and hackathons
apart from longer duration or a project lifecycle of DT.
This led to the growth of DT services in Indian/ domestic design firms
as part of their full stack service from 2006/ 07 onwards.
Certification programmes and workshops were also rolled out by not
just educational institutions but also design firms for non-designers
to be equipped with such skills.
2000 - 2010 35
FMCG & Electronic goods: The sector in India continued to grow with a
high volume of competition and market research apart from brand
perception and positioning scope in research studies. The depth of
understanding of Indian consumers gained traction and more companies
were willing to invest in consumer research studies extensively.
There was growth in a variety of electronic products, gadgets,
devices and wider choices of brands (international & domestic
brands), both in the country.
UI/UX on the interface of electronic gadgets and devices became
important criteria of success which led to a high volume and
frequency of evaluative/ usability studies.
Computers +
Personal
Internet +
Web interaction
Smartphones iPad +
Physical
Products with Digital interface on Mobile devices + Smartphones + Apps +
Payment +
products electronic elements physical products + Gadgets + Digital platforms Social media
Service Apps
+ Electronic devices Gadgets + websites + Ecommerce
Computers
Indian consumers
Large companies like Microsoft, Intel, HP that had physical products and
interfaces expanded their scope of research. These companies did more
exploratory research and ethnographic research. Such projects allowed
researchers and agencies to customise methods as per objective. It allowed
them to move out of a structured research method (usability) to a more
discovery approach with research methods.
Problem statements for futuristic products were articulated for research,
foresight driven research towards, what can we do with this idea? Sending
culture probes to rural areas and diverse regions.
Sending media devices and observing how rural folks interact with the
product, what do they interpret, how do they see value? If they struggled
to communicate, we would sketch it out for them, “This is what you
meant?” Researchers captured the aspirations and desired features of
users for a futuristic product which made research scope and outputs
more rich.
product, what do they interpret, how do they see value? If they struggled
to communicate, we would sketch it out for them, “This is what you
meant?”
2000 - 2010 Researchers captured the aspirations and desired features of 38
users for a futuristic product which made research scope and outputs
more rich
Nokia and Samsung during this period were more feedback focused and
usability driven.
Apala Chavan’s work on culturally customising research methods (for
example, the Bollywood method) got attention via the ACM CHI and other
conferences. Design scholars from MNC-based research groups started to
ask for these methods to be used in research being done across emerging
markets
Market research agencies conducted large-scale research for diverse
product categories. A greater emphasis on not just functionality and
usability but also on packaging and branding that is rooted in Indian
identity and aspirations. Hence, a lot more psychographic studies were
conducted on the attitude and perceptions of Indian consumers.
(during 2005 to 2015) where MNCs were asking the HFI Indian team to
decide on the research methods and conduct research in various Asian
countries. Large African banks were the first movers in the space of UX
and welcome HFI India’s team to do user research in Africa.
b. How to bring features like camera, music and calendar into devices. The
By the end of 2009 - 10, companies had to conduct deeper research not just
for each product and its problem statements but also for cross-device
functionality and cross-interface adaptability for user experience. This was
pivotal for UXR praxis to scope more complexity apart from the breadth and
depth of research studies.
This decade for UXR practice was pivotal for two main reasons:
Global companies were taking Indian consumers and markets more
seriously for growth opportunities and willing to modify product features
that suit the Indian context. This was a direct impact of research outputs
and influence, both qualitative (ethnographic) and evaluative in scope.
2000 - 2010 43
This was the early stage of User Experience (UX) research which was later
formally coined as UXR with the growth of tech companies in India. So
definitions and vocabulary evolved but methods and research practice
were still similar.
Author’s note: These early indicators apart from other insights validate that the
scope of tech research in India has always been beyond UX or the current scope
defined by stakeholders. Stakeholders have yet to understand the value of UR
and its larger scope (beyond UX) in generative, exploratory and foundational
research that covers deeper user and system insights from anthropological,
sociological and psychological lenses.
Global researchers
Global research teams
Global companies setting up
Indian researchers hired &
coming to India hiring Indian researchers
Indian in-house research leading research in India/
(for localisation) labs/ team Global companies
2010 - 2020
The last decade saw the traction of UXR practice globally and in India
where UXR teams were set up across product-tech companies and non-
tech companies with a digital team/ vertical in the business. This decade
also witnessed what 100% remote research looked like across companies
due to COVID until countries opened up post lockdown where the future of
work is transforming. This decade also becomes harder to trace multiple
trends and document an exhaustive list of trends, practices and learnings of
UXR practice. We will cover a broader stroke of trends and practices as a
summarisation.
Source: https://www.gadgets360.com/mobiles/news/over-500-million-indians-now-use-smartphones-77-
percent-of-who-are-online-techarc-2172219
2010 - 2020 46
Global Companies
International
Social Media
Giants
Global
Product
Consulting
Sector Players in
Tech
companies
India
SaaS &
FMCG &
IT global
Electronics
giants
Social Media & Media Giants: The decade was eventful with social
media giants like Meta (former Facebook), X (former Twitter) and
WhatsApp not only entering the Indian market but having their largest (or
one of the largest) user base in India within this decade. They realised
these users are heterogenous and quantitative analysis or data will not
suffice to build user-centric experiences.
Meta had scaled UXR hiring and one of the largest UXR teams with
cross-collaboration across products.
They conducted frequent cycles of research, participatory design
workshops and immersion programs and experimented with
diverse research methods.
Meta also outsourced a high volume and diverse projects across
teams with UR agencies such as Convo, HFI and Peepal Design.
WhatsApp, Twitter and other media apps like Spotify continued to run
research projects from HQ/ outside of India or would outsource to
agencies periodically. The UXR team was generally placed in the HQ
or their international offices.
2010 - 2020 47
Wikimedia had taken up a large scope of UXR and User Research in India
conducting foundational and generative research. Convo agency also did
some UX and UX Research scope for Wikipedia in 2010-11 on taking
Wikipedia mobile. This was another big trend in India (from desktop to
app/ mobile interaction) at that time, a different trajectory from the rest
of the world as we leapfrogged the desktop era in urban India.
SaaS & IT Global giants: In the latter half of the decade, the growth of
SaaS platforms and IT global giants that offer consulting, enterprise
products, software and hardware services was felt in India with large-
scale hiring and set up of Indian offices. Companies such as Oracle, IBM
and Salesforce have expanded UXR teams and research scope.
IBM was a pioneer in research scope for insights and foresight from
the 2000s exploring opportunities that required longitudinal studies
and exploratory research.
Oracle has scaled research teams across verticals including
business-focused research and expanded to diverse problem
statements. Oracle research teams have gone beyond UXR by
building wider research scope in areas such as process, systems and
B2B research apart from design and systems thinking tools.
Salesforce, ADP and ServiceNow are a few B2B companies building
UXR practices.
Cognizant.
Traditional consulting firms have set up smaller UXR teams under
UX functions that consider generative and evaluative research
scope.
Sometimes the team does take up a combination of market and
end-user research. The UXR team also offers design thinking,
system thinking and other tools as workshops and consulting
services.
scope.
Sometimes the team does take up a combination of market and
end-user research. The UXR team also offers design thinking,
2010 - 2020 49
system thinking and other tools as workshops and consulting
services.
In the latter half of the decade, these firms started developing
their tech products and applications that required more robust
UX research to inform product and design decisions.
The UXR teams primarily service clients for UX and User
research scope but are not rigour or depth-focused due to
client constraints.
c. Consulting divisions such as Accenture, and IBM have their own UXR
Frog Design also made an entry in 2011 but with a focus on UX rather
than UXR or Research expertise as a core service offering. Frog Design
was acquired by Capgemini Invent in 2021.
The International agencies and overall growth in the Indian market, local
design thinking and innovation-focused firms emerged led by Indian
designers. Design or UX was still the core offering with allied services
like service design & thinking, design thinking, innovation-focused
research & solution.
This trend of design thinking firms or services existed before in the
1980s and 90s but it wasn’t formally recognised or dovetailed as part
of the design process and service. Since the late 2000s/ early 2010s,
a distinct pattern emerged of boutique firms exclusively offering
design thinking, service design and innovation-related services.
Domestic Ecosystem
Indian Tech
Companies
Tech
UX +
start-ups Research
Agencies
Domestic
Ecosystem
Social
Consulting
Sector Sector
and Sattva, policy think tanks and advisory research firms such as Dvara
Research have the potential to bring user-centric lenses for scaling impact.
Social enterprises and larger impact projects that have been funded by
impact investors and philanthropy have leveraged tech through research
and UX but in small bursts and yet to become more of a common practice.
The potential of technology impacting scale is big in India. Organisations
such as Wadhwani AI, EkStep Foundation and Omidyar Network in India are
pushing for more digital and technology transformation in the Indian non-
profit, government and policy landscape. The scope for UX researchers to
be involved in product building and impacting at scale remains large and
exciting. We also have the potential to contribute to open-source digital
infrastructure, personal data privacy and policy and consumer protection
with invaluable insights and solutions for stakeholders.
UXR practice
UXR Practice in India in this decade was still limited to usability testing
and evaluative research, especially among startups. Few startups
allowed or encouraged generative and exploratory research that can
impact product and business teams.
Matured companies explored domain-specific research that led to
researchers influencing teams internally to broaden the scope of
research beyond usability.
UXR teams in many startups have been limited to validation-driven
research and not involved in product making or development which
further widened the gap of UXR practice to evolve beyond methods
and tools.
There are still gaps in organisational maturity to understand and
leverage UR.
Matured UXR practices from global companies such as Google that
made the idea of “Next Billion Users” (NBU) more popular gaining
traction amongst the tech ecosystem in India.
Many agencies and independent researchers during this period worked
on diverse projects across sectors. This opportunity allowed researchers
to experiment and localise methods due to time or project constraints,
scope and objectives.
2010 - 2020 54
Physical Labs
Controlled environment
Usability Headquarters/ Testing specific
Mobile Labs
Contextual environment
Ethnography + Immersive Scaling within/ across regions
Online environment
Method agnostic Location/ Geography agnostic
Way Forward
In every discipline of education during school or university, we have
internalised understanding of the history of a discipline that sets the
context of the present practice or trends and how we might navigate in the
future. Hopefully the chapters in this mini-book have not just served an
educational purpose but also given some historical context to UX Research
in India helping us reflect on our own journey in this discipline. It is hoped
that academia and practitioners build upon this construction of the history
of UX research in India based on their own experiences and knowledge of
pioneering companies and practitioners and using sound historiographical
tenets. A more robust and in-depth approach to documenting our history
can help, not just students in formal courses or the education sector, but
also future research practitioners to learn from our past, for shaping a
brighter future for the community.
This is why the history of UXR was a critical starting point for the
User Research India initiative. These patterns and trends from history when
synthesised, allow us to develop a deeper point of view in influencing or
moulding our practice in future. They help us take our praxis forward
enabling us to stay relevant and deliver value in the context of recent fast-
paced technological changes. Based on my observation, experience and
synthesis from this research, I have articulated the way forward in three
parts as past, present and future.
WAY FORWARD 58
In India, we have now been able to broadly trace how disciplines of research
intertwined with our current praxis of UXR through this story, which was
primarily due to technology being persuasive across sectors and
demographics. The B2C sector in India fuelled the scope for UXR as
consumer segments showed steady growth of usage across decades.
Product-tech companies in this space engaged researchers for ambiguous
problem statements to gain product relevance and for complex tech
solutions to be more usable or user-centric. It seems clearer from our past
that UX research, as what we currently recognise in India, was a mix of
three disciplines: ethnography-based qualitative research, market research,
HCI-focused research and usability
WAY FORWARD 59
large product-tech start-ups apart from global tech MNCs. We are also
witnessing UX researchers working in the consulting sector (McKinsey, EY,
BCG), large software & service giants for business research (Oracle,
Accenture) and a group of independent agencies offering research services
leading to design thinking, innovation or foresight focused outputs. Yet the
value, impact and scope of user research continue to be underutilised by
stakeholders for several reasons. As researchers globally are talking about
the UX research reckoning or are re-evaluating the scope of UXR, we too in
India share a similar sentiment. Given the global market sentiment towards
India and its potential growth as the fifth largest economy in the world,
understanding users and technology in-depth becomes critical for business
success. The growth potential for user research in India is not just in the
B2C segment of new internet or billion users but also in the B2B segment.
The B2C segment in the country provides diverse and in-depth research
opportunities in the context of technology adoption or leverage. The B2B
segment has untapped research studies and product development for local
and global companies alike. Both segments have the potential to grow
exponentially but researchers will now have to play an active role in product
building than just providing insights. The question we need to answer as
researchers is, are we ready to adapt with the future?
Given the existing business environment, and the way 2023 is shaping up
with the layoffs, we cannot emphasise enough that user research
practitioners in India need to be galvanised as a community.
WAY FORWARD 61
Embedded into
Co-decision making/ solutions
product + design teams
UX Research Influence decision making/
solutions
The user research community in India needs to be more visible with its work
and impact on the Indian tech ecosystem. This will require more events,
workshops and engagement opportunities with business, product and
engineering teams. Evangelising within the research or design community
will not be as effective in bringing company leadership to invest in research
for long-term success and Return on Investment (RoI). Research teams in
India often spend more bandwidth or time in helping stakeholders within an
organisation to see the value of user research. An outside-in approach is
WAY FORWARD 63
more effective when you enable your company’s leadership and teams
(business, product, HR, engineering) to engage with other businesses that
have leveraged user research more effectively. Knowledge exchange,
awareness of research impact and its scope within an organisation are much
needed areas of visibility amongst tech stakeholders. This consistent effort
within the tech ecosystem will build an overall organisational and stakeholder
maturity to integrate and leverage user research for the long term.
My sense is that a decade from now (2023), user research may not operate
as a separate smaller function, but as a larger team as “insights and
strategy”. An insights team that will methodically and logically break down
the most relevant insights and inputs that can be dovetailed into strategy
and business/ product roadmap. The insights team will collect diverse
sources of data and insights across teams of qualitative researchers,
WAY FORWARD 66
It is not lost on me that the third takeaway of the way forward, the future, is
much longer than the past and present takeaways from this section. And
this is precisely why our future can’t be understood or speculated better if
we don’t understand our past. Our past tells us that the UX research
discipline emerged out of different disciplines (psychology, anthropology,
sociology, design, HCI) used in bits and parts through methods and
knowledge from practitioners. It was integrated with localised research
methods and tools over a period of time, and not in isolation of only UX/
Design or HCI discipline. Our future may also witness UX research merging
with other disciplines or sources of data to be part of a new or redefined
discipline of insights for businesses and organisations. Our future may also
expand our scope and portfolio of impact (beyond insights and product
building) to user privacy, ethics and governance.
My hope is not just for user research to evolve and thrive but also, as
researchers, we have an opportunity to make a positive impact on users,
organizations, and the world through our insights, products and innovation.
"The more you know about the past,
- Theodore Roosevelt
REFERENCES 68
References
India & technology, Dravidian movement: https://frontline.thehindu.com/
other/article30217823.ec
India & technology, Aadhar: https://en.wikipedia.org/wiki/Aadhaar
India & technology, In Pursuit of Proof: https://www.google.co.in/books/
edition/In_Pursuit_of_Proof/vVZxDwAAQBAJ?hl=en&gbpv=
1960 - 80s, The legacy of the British: https://www.linkedin.com/pulse/
history-fmcg-india-suparna-ganguly/?trk=articles_director
1960 - 80s, Towards an early history (1955-1975) of marketing research
in India: https://www.emerald.com/insight/content/doi/10.1108/
JHRM-06-2017-0036/full/html
1960 - 80s, National Institute of Design (NID): https://www.nid.edu/
about/history-of-nid
1960 - 80s, Indian Institute of Technology (IIT) Bombay: https://
www.idc.iitb.ac.in/resource/our-history
1960 - 80s, NITIE: https://www.nitie.ac.in/ergonomics-laborator
1960 - 80s, National emergencies: https://en.wikipedia.org/wiki/
States_of_emergency_in_Indi
1980s - 90s, history of computers in India: https://
www.thebetterindia.com/119136/the-fascinating-story-of-how-indias-
first-indigenous-computers-were-built/
1980s - 90s, TIFRAC: https://en.wikipedia.org/wiki/
TIFRAC#:~:text=A%20British%2Dbuilt%20HEC%202M,the%20first%20co
mputer%20in%20India
1980s - 90s, production and imports of computers: https://
www.csmonitor.com/1989/0817/fcomp.html
1990s - 2000s, economic liberalisation: https://en.wikipedia.org/wiki/
Economic_liberalisation_in_India#:~:text=Indian%20economic%20liberali
sation%20was%20part,liberalisation%20was%20initiated%20in%201991.
1990s - 2000s, publicly in 1993: https://en .wikipedia.org/wiki/
History_of_the_Internet
1990s - 2000s, economic liberalisation: https://en.wikipedia.org/wiki/
Economic_liberalisation_in_India#:~:text=Indian%20economic%20liberali
sation%20was%20part,liberalisation%20was%20initiated%20in%201991.
REFERENCES 69
1990s - 2000s, publicly in 1993: https://en .wikipedia.org/wiki/
History_of_the_Internet
1990s - 2000s, world wide web: https://en.wikipedia.org/wiki/
History_of_the_World_Wide_Web
1990s - 2000s, India in 1995 by VSNL: https://en.wikipedia.org/wiki/
Internet_in_India
1990s - 2000s, C-DAC: https://en.wikipedia.org/wiki/
Centre_for_Development_of_Advanced_Computing
1990s - 2000s, Fontographer: https://en.wikipedia.org/wiki/
Fontographer/
1990s - 2000s, Computer Mental Corporation: https://cmcltd.com/
1990s - 2000s, Nhava Sheva Port: https://en.wikipedia.org/wiki/
Jawaharlal_Nehru_Port
1990s - 2000s, BSE India: https://www.bseindia.com/static/about/
History_Milestones.html
2000 - 2010s, emails: https://en.wikipedia.org/wiki/Email
2000 - 2010s, online forums: https://en.wikipedia.org/wiki/Online_forum
2000 - 2010s, bulletin boards: https://en.wikipedia.org/wiki/
Bulletin_board
2000 - 2010s, blogs: https://en.wikipedia.org/wiki/Blog
2000 - 2010s, in 1999, electronic banking: https://
www.ipinnovative.com/journal-article-
file/8000#:~:text=In%201996%20Industrial%20Credit%20and,online%20
banking%20facilities%20in%201999.
2000 - 2010s, culture probes: https://dl.acm.org/doi/
fullHtml/10.1145/291224.291235
2010 - 2020s, TATA Elxsi: https://tataelxsi.com/
2010 - 2020s, social enterprises: https://en.wikipedia.org/wiki/
Social_enterprise
2010 - 2020s, C.K. Prahlads: https://en.wikipedia.org/wiki/
C._K._Prahalad
2010 - 2020s, mobile labs: https://www.epicpeople.org/mobile-labs/
ABOUT THE AUTHOR
Achyutha Sharma
Achyutha has over 17 years of experience in the fields of research, strategy
and design. He has led large teams in UR/ UXR and closely collaborated
with leadership to drive business impact. He has built depth in research,
design and strategy through his work in the social sector especially among
the billion users demographic across sectors such as livelihoods, education,
environment and B2C products. Meanwhile, his commercial sector
experience has given him invaluable insights into Indian consumers and B2B
markets. Achyutha was a nominee for the British Council's Young Creative
Entrepreneur Award, an Acumen India fellow 2014 and an ex-steering
committee member & fellow of the Australia-India Youth Dialogue.
He enjoys designing furniture & spaces, exploring paper art and being a
foodie when he is not working