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D0 HF Ud 1 QJ 6 D QIUAGb QQ I

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0% found this document useful (0 votes)
9 views3 pages

D0 HF Ud 1 QJ 6 D QIUAGb QQ I

Uploaded by

senberat049
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local LocalPlayer = game.Players.

LocalPlayer
local Character = LocalPlayer.Character

local IM = game:GetService("ReplicatedStorage").IM.ANIM

local PlayersChar = workspace.Players

if _G.JOINTWATCHER then
_G.JOINTWATCHER:Disconnect()
end

local function Align(P0, P1, P, R)


local A0, A1 = Instance.new("Attachment", P0), Instance.new("Attachment",
P1)

local AP, AO = Instance.new("AlignPosition", P0),


Instance.new("AlignOrientation", P0)

A1.Position = P
A0.Rotation = R

AP.RigidityEnabled = true
AP.Responsiveness = 200
AP.Attachment0 = A0
AP.Attachment1 = A1

AO.MaxTorque = 9e9
AO.Responsiveness = 200
AO.RigidityEnabled = true
AO.Attachment0 = A0
AO.Attachment1 = A1

return A0, A1, AP, A0


end

_G.JOINTWATCHER = PlayersChar.DescendantAdded:Connect(function(Ins)
if Ins:IsA("Weld") and Ins.Name == "GRABBING_CONSTRAINT" then
repeat task.wait() until Ins.Part0 ~= nil
repeat task.wait() until Ins:FindFirstChildOfClass("RopeConstraint")

local AT0, AT1, AP, A0

if Ins.Part0:IsDescendantOf(LocalPlayer.Character) then
Ins:FindFirstChildOfClass("RopeConstraint").Length = 9e9

Character.Humanoid:LoadAnimation(IM.RightAim):Play()

AT0, AT1, AP, A0 = Align(Ins.Parent.UpperTorso,


LocalPlayer.Character.RightHand, Vector3.new(0, 0, 0), Vector3.new(90, 0, 0))
end

repeat task.wait() until Ins.Parent == nil

for i,v in
pairs(game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):GetPlayingAnimati
onTracks()) do
if (v.Animation.AnimationId:match("rbxassetid://13850675130")) then
v:Stop()
end
end

AT0:Destroy()
AT1:Destroy()
AP:Destroy()
A0:Destroy()
end
end)

local PLR = game:GetService("Players").LocalPlayer


local CHAR = game:GetService("Players").LocalPlayer.Character
local RIP_CD = false

local RIPINHALF = Instance.new("Tool", PLR.Backpack)


RIPINHALF.Name = "Passive Rip"
RIPINHALF.CanBeDropped = false
RIPINHALF.RequiresHandle = false
RIPINHALF.Activated:connect(function()
local GrabbedPLR = CHAR.BodyEffects:FindFirstChild("Grabbed")
if GrabbedPLR.Value ~= nil then
if RIP_CD == true then return end
RIP_CD = true
local GrabbedCHAR = GrabbedPLR.Value

game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("I'
m gonna rip you in half now...", "All")
GrabbedCHAR.RightUpperArm.Position = Vector3.new(0,-1200,0)
GrabbedCHAR.LeftUpperArm.Position = Vector3.new(0,-1200,0)
GrabbedCHAR.RightUpperLeg.Position = Vector3.new(0,-1200,0)
GrabbedCHAR.LeftUpperLeg.Position = Vector3.new(0,-1200,0)
task.wait(.1)

game:GetService("ReplicatedStorage"):WaitForChild("MainEvent"):FireServer("Grabbing
", false)
RIP_CD = false
end
end)

local RIPINHALF = Instance.new("Tool", PLR.Backpack)


RIPINHALF.Name = "Passive Rip [FULLY GLITCHED]"
RIPINHALF.CanBeDropped = false
RIPINHALF.RequiresHandle = false
RIPINHALF.Activated:connect(function()
local GrabbedPLR = CHAR.BodyEffects:FindFirstChild("Grabbed")
if GrabbedPLR.Value ~= nil then
if RIP_CD == true then return end
RIP_CD = true
local GrabbedCHAR = GrabbedPLR.Value

game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("I'
m gonna rip you in half now...", "All")
GrabbedCHAR.RightUpperArm.Position = Vector3.new(0,-1200,0)
GrabbedCHAR.LeftUpperArm.Position = Vector3.new(0,-1200,0)
GrabbedCHAR.LowerTorso.Position = Vector3.new(0,-1200,0)
task.wait(.1)
game:GetService("ReplicatedStorage"):WaitForChild("MainEvent"):FireServer("Grabbing
", false)
RIP_CD = false
end
end)

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