Yeda
Yeda
new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local Antiragdoll = Instance.new("TextButton")
local Fesmall = Instance.new("TextButton")
local Opthing = Instance.new("TextButton")
local Namlessfe5 = Instance.new("TextButton")
local Close = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ResetOnSpawn = false
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(3, 3, 3)
Frame.Position = UDim2.new(0.469696969, 0, 0.122373298, 0)
Frame.Size = UDim2.new(0, 348, 0, 675)
Frame.Active = true
Frame.Draggable = true
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(21, 5, 255)
TextLabel.Size = UDim2.new(0, 348, 0, 80)
TextLabel.Font = Enum.Font.SourceSansItalic
TextLabel.LineHeight = 1.190
TextLabel.Text = "faisalhub"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextSize = 46.000
Antiragdoll.Name = "Antiragdoll"
Antiragdoll.Parent = Frame
Antiragdoll.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Antiragdoll.Position = UDim2.new(0.212643683, 0, 0.216296315, 0)
Antiragdoll.Size = UDim2.new(0, 200, 0, 57)
Antiragdoll.Font = Enum.Font.Bangers
Antiragdoll.Text = "Antiragdoll"
Antiragdoll.TextColor3 = Color3.fromRGB(0, 0, 0)
Antiragdoll.TextScaled = true
Antiragdoll.TextSize = 14.000
Antiragdoll.TextWrapped = true
Antiragdoll.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/martinelcrac/
cryptonichub/main/Ragdollengine.lua'))()
end)
Fesmall.Name = "Fesmall"
Fesmall.Parent = Frame
Fesmall.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Fesmall.Position = UDim2.new(0.212643683, 0, 0.444444448, 0)
Fesmall.Size = UDim2.new(0, 200, 0, 57)
Fesmall.Font = Enum.Font.Bangers
Fesmall.Text = "Fesmall"
Fesmall.TextColor3 = Color3.fromRGB(0, 0, 0)
Fesmall.TextScaled = true
Fesmall.TextSize = 14.000
Fesmall.TextWrapped = true
Fesmall.MouseButton1Down:connect(function()
local LocalPlayer = game:GetService("Players").LocalPlayer local Character =
LocalPlayer.Character local Humanoid = Character:FindFirstChildOfClass("Humanoid")
local function rm() for i,v in pairs(Character:GetDescendants()) do
if v:IsA("BasePart") then if v.Name ~= "Head" then
for i,cav in pairs(v:GetDescendants()) do
if cav:IsA("Attachment") then if
cav:FindFirstChild("OriginalPosition") then
cav.OriginalPosition:Destroy() end
end end
v:FindFirstChild("OriginalSize"):Destroy() if
v:FindFirstChild("AvatarPartScaleType") then
v:FindFirstChild("AvatarPartScaleType"):Destroy() end
end end end end rm() wait(0.5)
Humanoid:FindFirstChild("BodyTypeScale"):Destroy() wait(1) rm() wait(0.5)
Humanoid:FindFirstChild("BodyWidthScale"):Destroy() wait(1) rm() wait(0.5)
Humanoid:FindFirstChild("BodyDepthScale"):Destroy() wait(1) rm() wait(0.5)
Humanoid:FindFirstChild("HeadScale"):Destroy() wait(1)
end)
Opthing.Name = "Opthing"
Opthing.Parent = Frame
Opthing.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Opthing.Position = UDim2.new(0.212643683, 0, 0.330370367, 0)
Opthing.Size = UDim2.new(0, 200, 0, 57)
Opthing.Font = Enum.Font.Bangers
Opthing.Text = "Opthing"
Opthing.TextColor3 = Color3.fromRGB(0, 0, 0)
Opthing.TextScaled = true
Opthing.TextSize = 14.000
Opthing.TextWrapped = true
Opthing.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/
infiniteyield/master/source'))()
end)
Namlessfe5.Name = "Namlessfe5"
Namlessfe5.Parent = Frame
Namlessfe5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Namlessfe5.Position = UDim2.new(0.212643683, 0, 0.557037055, 0)
Namlessfe5.Size = UDim2.new(0, 200, 0, 57)
Namlessfe5.Font = Enum.Font.Bangers
Namlessfe5.Text = "Namelessfe5"
Namlessfe5.TextColor3 = Color3.fromRGB(0, 0, 0)
Namlessfe5.TextScaled = true
Namlessfe5.TextSize = 14.000
Namlessfe5.TextWrapped = true
Namlessfe5.MouseButton1Down:connect(function()
--[[
fe nameless animations v4
made by MyWorld#4430
discord.gg/pYVHtSJmEY
no hats needed, r15 supported
]]
local lp = game:GetService("Players").LocalPlayer
local rs = game:GetService("RunService")
local stepped = rs.Stepped
local heartbeat = rs.Heartbeat
local renderstepped = rs.RenderStepped
local sg = game:GetService("StarterGui")
local ws = game:GetService("Workspace")
local cf = CFrame.new
local v3 = Vector3.new
local v3_0 = Vector3.zero
local inf = math.huge
local c = lp.Character
c:GetPropertyChangedSignal("Parent"):Connect(function()
if not (c and c.Parent) then
c = nil
end
end)
if getNetlessVelocity then
local vel = Part0.Velocity
local velpart = Part1
local rsteppedcon = renderstepped:Connect(function()
Part0.Velocity = vel
end)
local heartbeatcon = heartbeat:Connect(function()
vel = Part0.Velocity
Part0.Velocity = getNetlessVelocity(velpart.Velocity)
end)
local attcon = nil
Part0:GetPropertyChangedSignal("Parent"):Connect(function()
if not (Part0 and Part0.Parent) then
rsteppedcon:Disconnect()
heartbeatcon:Disconnect()
attcon:Disconnect()
end
end)
attcon =
att1:GetPropertyChangedSignal("Parent"):Connect(function()
if not (att1 and att1.Parent) then
attcon:Disconnect()
velpart = Part0
else
velpart = att1.Parent
if not velpart:IsA("BasePart") then
velpart = Part0
end
end
end)
end
att0.Parent = Part0
att1.Parent = Part1
end
local function respawnrequest()
local ccfr = ws.CurrentCamera.CFrame
local c = lp.Character
lp.Character = nil
lp.Character = c
local con = nil
con = ws.CurrentCamera.Changed:Connect(function(prop)
if (prop ~= "Parent") and (prop ~= "CFrame") then
return
end
ws.CurrentCamera.CFrame = ccfr
con:Disconnect()
end)
end
if antiragdoll then
for i, v in pairs(c:GetDescendants()) do
antiragdoll(v)
end
c.DescendantAdded:Connect(antiragdoll)
end
if antirespawn then
respawnrequest()
end
if method == 0 then
wait(loadtime)
if not c then
return
end
end
if discharscripts then
for i, v in pairs(c:GetChildren()) do
if v:IsA("LocalScript") then
v.Disabled = true
end
end
elseif newanimate then
local animate = gp(c, "Animate", "LocalScript")
if animate and (not animate.Disabled) then
animate.Disabled = true
else
newanimate = false
end
end
if addtools then
for i, v in pairs(addtools:GetChildren()) do
if v:IsA("Tool") then
v.Parent = c
end
end
end
pcall(function()
settings().Physics.AllowSleep = false
settings().Physics.PhysicsEnvironmentalThrottle =
Enum.EnviromentalPhysicsThrottle.Disabled
end)
local OLDscripts = {}
for i, v in pairs(c:GetDescendants()) do
if v.ClassName == "Script" then
table.insert(OLDscripts, v)
end
end
local scriptNames = {}
for i, v in pairs(c:GetDescendants()) do
if v:IsA("BasePart") then
local newName = tostring(i)
local exists = true
while exists do
exists = false
for i, v in pairs(OLDscripts) do
if v.Name == newName then
exists = true
end
end
if exists then
newName = newName .. "_"
end
end
table.insert(scriptNames, newName)
Instance.new("Script", v).Name = newName
end
end
c.Archivable = true
local hum = c:FindFirstChildOfClass("Humanoid")
if hum then
for i, v in pairs(hum:GetPlayingAnimationTracks()) do
v:Stop()
end
end
local cl = c:Clone()
if hum and humState16 then
hum:ChangeState(Enum.HumanoidStateType.Physics)
if destroyhum then
wait(1.6)
end
end
if hum and hum.Parent and destroyhum then
hum:Destroy()
end
if not c then
return
end
model:GetPropertyChangedSignal("Parent"):Connect(function()
if not (model and model.Parent) then
model = nil
end
end)
for i, v in pairs(c:GetChildren()) do
if v ~= model then
if addtools and v:IsA("Tool") then
for i1, v1 in pairs(v:GetDescendants()) do
if v1 and v1.Parent and v1:IsA("BasePart") then
local bv = Instance.new("BodyVelocity",
v1)
bv.Velocity = v3_0
bv.MaxForce = v3(1000, 1000, 1000)
bv.P = 1250
bv.Name = "bv_" .. v.Name
end
end
end
v.Parent = model
end
end
if breakjoints then
model:BreakJoints()
else
if head and torso then
for i, v in pairs(model:GetDescendants()) do
if v:IsA("Weld") or v:IsA("Snap") or v:IsA("Glue") or
v:IsA("Motor") or v:IsA("Motor6D") then
local save = false
if (v.Part0 == torso) and (v.Part1 == head)
then
save = true
end
if (v.Part0 == head) and (v.Part1 == torso)
then
save = true
end
if save then
if hedafterneck then
hedafterneck = v
end
else
v:Destroy()
end
end
end
end
if method == 3 then
spawn(function()
wait(loadtime)
if model then
model:BreakJoints()
end
end)
end
end
cl.Parent = c
for i, v in pairs(cl:GetChildren()) do
v.Parent = c
end
cl:Destroy()
for i, v in pairs(c:GetDescendants()) do
if v and v.Parent and (not v:IsDescendantOf(model)) then
if v:IsA("Decal") then
v.Transparency = 1
elseif v:IsA("BasePart") then
v.Transparency = 1
v.Anchored = false
elseif v:IsA("ForceField") then
v.Visible = false
elseif v:IsA("Sound") then
v.Playing = false
elseif v:IsA("BillboardGui") or v:IsA("SurfaceGui") or
v:IsA("ParticleEmitter") or v:IsA("Fire") or v:IsA("Smoke") or v:IsA("Sparkles")
then
v.Enabled = false
end
end
end
if newanimate then
local animate = gp(c, "Animate", "LocalScript")
if animate then
animate.Disabled = false
end
end
if addtools then
for i, v in pairs(c:GetChildren()) do
if v:IsA("Tool") then
v.Parent = addtools
end
end
end
ws.CurrentCamera.CameraSubject = hum1
local camSubCon = nil
local function camSubFunc()
camSubCon:Disconnect()
if c and hum1 then
ws.CurrentCamera.CameraSubject = hum1
end
end
camSubCon = renderstepped:Connect(camSubFunc)
if hum0 then
hum0:GetPropertyChangedSignal("Jump"):Connect(function()
if hum1 then
hum1.Jump = hum0.Jump
end
end)
else
respawnrequest()
end
end
local rb = Instance.new("BindableEvent", c)
rb.Event:Connect(function()
rb:Destroy()
sg:SetCore("ResetButtonCallback", true)
if destroyhum then
c:BreakJoints()
return
end
if hum0 and (hum0.Health > 0) then
model:BreakJoints()
hum0.Health = 0
end
if antirespawn then
respawnrequest()
end
end)
sg:SetCore("ResetButtonCallback", rb)
spawn(function()
while c do
if hum0 and hum1 then
hum1.Jump = hum0.Jump
end
wait()
end
sg:SetCore("ResetButtonCallback", true)
end)
v:GetPropertyChangedSignal("Parent"):Connect(function()
aligns[i] = nil
end)
v.Enabled = false
end
end
end
flingpart:GetPropertyChangedSignal("Parent"):Connect(function()
if not (flingpart and flingpart.Parent) then
flingpart = nil
end
end)
flingpart.Parent = flingpart1
if flingpart0.Transparency > 0.5 then
flingpart0.Transparency = 0.5
end
att1.Parent = flingpart
for i, v in pairs(att0:GetChildren()) do
if v:IsA("AlignOrientation") then
v.Enabled = false
end
end
local con = nil
con = heartbeat:Connect(function()
if target and (lastfling == target) and
flingpart and flingpart0 and flingpart1 and att0 and att1 then
flingpart0.RotVelocity = rotVelocity
flingpart.Position = target
else
con:Disconnect()
end
end)
local rsteppedRotVel = v3(
((rotVelocity.X > 0) and -1) or 1,
((rotVelocity.Y > 0) and -1) or 1,
((rotVelocity.Z > 0) and -1) or 1
)
local con = nil
con = renderstepped:Connect(function()
if target and (lastfling == target) and
flingpart and flingpart0 and flingpart1 and att0 and att1 then
flingpart0.RotVelocity = rsteppedRotVel
flingpart.Position = target
else
con:Disconnect()
end
end)
wait(duration)
if lastfling ~= target then
if flingpart then
if att1 and (att1.Parent == flingpart)
then
att1.Parent = flingpart1
end
flingpart:Destroy()
end
return
end
target = nil
if not (flingpart and flingpart0 and flingpart1 and
att0 and att1) then
return
end
flingpart0.RotVelocity = v3_0
att1.Parent = flingpart1
for i, v in pairs(att0:GetChildren()) do
if v:IsA("AlignOrientation") then
v.Enabled = true
end
end
if flingpart then
flingpart:Destroy()
end
end
end
end
end
local c = game:GetService("Players").LocalPlayer.Character
if not c then return end
local ws = game:GetService("Workspace")
c.AncestryChanged:Connect(function()
if not c:IsDescendantOf(ws) then
c = nil
end
end)
local rs = game:GetService("RunService")
local stepped, renderstepped, heartbeat = rs.Stepped, rs.RenderStepped,
rs.Heartbeat
local function gp(parent, name, classname)
if typeof(parent) == "Instance" then
for i, v in pairs(parent:GetChildren()) do
if (v.Name == name) and v:IsA(classname) then
return v
end
end
end
return nil
end
local RootJoint = {}
local RightShoulder = {}
local LeftShoulder = {}
local RightHip = {}
local LeftHip = {}
local Neck = {}
local modes = {
q = "lay",
e = "sit",
r = "rickroll",
t = "wave",
y = "dab",
u = "dance",
p = "T",
f = "float",
g = "floss",
h = "emote",
j = "pushups",
k = "kazotsky",
l = "L"
}
for i, v in pairs(modes) do
if type(i) == "string" then
modes[Enum.KeyCode[i:upper()]] = v
end
end
local uis, mode = game:GetService("UserInputService"), ""
uis.InputBegan:Connect(function(key)
if uis:GetFocusedTextBox() then return end
key = key.KeyCode
if mode == modes[key] then
mode = ""
else
mode = modes[key] or mode
end
end)
else -- fall
end
else --idle
RightShoulder.C0 =
RightShoulder.C0:Lerp(cf(0.9999998807907104, 0.4999999403953552, -
2.765073337516225e-32) * euler(-1.5707963267948966, 1.3962634015954636 +
0.08726646259971647 * sin((sine + 1) * 2), 1.5707963267948966), deltaTime)
RootJoint.C0 = RootJoint.C0:Lerp(cf(0, 1.1739236345820182e-
24 + 0.1 * sin((sine + 0.35) * 2), 0.1 * sin(sine * 2)) * euler(-1.5707963267948966
+ 0.08726646259971647 * sin(sine * 2), 0.017453292519943295 * sin(sine * 2), -
2.792526803190927), deltaTime)
LeftShoulder.C0 = LeftShoulder.C0:Lerp(cf(-
0.9999998807907104, 0.4999999403953552, -1.2568507556530796e-32) *
euler(1.5707963267948966, -1.3962634015954636 + 0.08726646259971647 * sin((sine +
1) * 2), 1.2217304763960306), deltaTime)
Neck.C0 = Neck.C0:Lerp(cf(0, 1, 0) * euler(-
1.5707963267948966 + 0.08726646259971647 * sin((sine - 0.375) * 2), 0,
2.792526803190927 + 0.5235987755982988 * sin(sine * 0.6)), deltaTime)
RightHip.C0 = RightHip.C0:Lerp(cf(0.9999998807907104, -
1.100000023841858 - 0.1 * sin((sine + 0.35) * 2), 0) * euler(-1.0471975511965976 -
0.08726646259971647 * sin(sine * 2), 1.3962634015954636, 1.3962634015954636),
deltaTime)
LeftHip.C0 = LeftHip.C0:Lerp(cf(-1, -1.100000023841858 -
0.1 * sin((sine + 0.35) * 2), 0) * euler(-1.7453292519943295 - 0.08726646259971647
* sin(sine * 2), -1.3962634015954636, -1.3962634015954636), deltaTime)
--RightArm,0.9999998807907104,0,0,2,-
90,0,0,2,0.4999999403953552,0,0,2,80,5,1,2,-2.765073337516225e-
32,0,0,2,90,0,0,2,Torso,0,0,0,2,-90,5,0,2,1.1739236345820182e-
24,0.1,0.35,2,0,1,0,2,0,0.1,0,2,-160,0,0,2,Fedora_Handle,8.657480066176504e-
09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-
0.010221302509307861,0,0,2,0,0,0,2,LeftArm,-
0.9999998807907104,0,0,2,90,0,0,2,0.4999999403953552,0,0,2,-80,5,1,2,-
1.2568507556530796e-32,0,0,2,70,0,0,2,Head,0,0,0,2,-90,5,-
0.375,2,1,0,0,2,0,0,0,2,0,0,0,2,160,30,0,0.6,RightLeg,0.9999998807907104,0,0,2,-
60,-5,0,2,-1.100000023841858,-0.1,0.35,2,80,0,0,2,0,0,0,2,80,0,0,2,LeftLeg,-
1,0,0,2,-100,-5,0,2,-1.100000023841858,-0.1,0.35,2,-80,0,0,2,0,0,0,2,-80,0,0,2
end
end
end)
end)
Close.Name = "Close"
Close.Parent = Frame
Close.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Close.Position = UDim2.new(0.787356317, 0, 0, 0)
Close.Size = UDim2.new(0, 74, 0, 50)
Close.Font = Enum.Font.Bangers
Close.Text = "X"
Close.TextColor3 = Color3.fromRGB(0, 0, 0)
Close.TextScaled = true
Close.TextSize = 14.000
Close.TextWrapped = true